1 00:00:15,880 --> 00:00:20,400 Speaker 1: Lots. If it doesn't work, you're just not using enough. 2 00:00:21,079 --> 00:00:26,279 Speaker 1: You're listening to Software Radio, Special Operations, Military Nails and 3 00:00:26,520 --> 00:00:36,080 Speaker 1: straight talk with the guys in the community. 4 00:00:42,120 --> 00:00:44,400 Speaker 2: Hey, what's going on? This is rad and this is 5 00:00:44,440 --> 00:00:48,519 Speaker 2: another awesome episode of soft rep Radio. And today I 6 00:00:48,560 --> 00:00:52,279 Speaker 2: have two very cool special guests. You already know who 7 00:00:52,280 --> 00:00:54,120 Speaker 2: they are. But before I introduce you to them, I've 8 00:00:54,120 --> 00:00:56,600 Speaker 2: got to tell you what. Say it with me. Go 9 00:00:56,720 --> 00:00:59,800 Speaker 2: visit the merch store. Yeah, soft rep dot com for 10 00:01:00,120 --> 00:01:03,080 Speaker 2: slash merch. Go check it out. Pick up the branded 11 00:01:03,120 --> 00:01:06,160 Speaker 2: goods from all of the special operators who have put 12 00:01:06,200 --> 00:01:08,080 Speaker 2: it all together and put soft Rep on it. Go 13 00:01:08,240 --> 00:01:10,119 Speaker 2: check it out. Tag us all over the social media. 14 00:01:10,160 --> 00:01:11,680 Speaker 2: We love to see it and share it. And thanks 15 00:01:11,720 --> 00:01:13,840 Speaker 2: for keeping the gas lit by buying the merch. It 16 00:01:13,880 --> 00:01:16,479 Speaker 2: really helps us out. The second thing is that we 17 00:01:16,560 --> 00:01:19,119 Speaker 2: have a book club, and that is soft rep dot 18 00:01:19,160 --> 00:01:23,120 Speaker 2: com Forward Slash Book hyphen Club. If you're new and 19 00:01:23,160 --> 00:01:25,360 Speaker 2: you're just joining us for the first time, go check 20 00:01:25,400 --> 00:01:28,600 Speaker 2: out soft rep dot com Ford Slash Book hyphen Club. 21 00:01:28,640 --> 00:01:30,200 Speaker 2: And those of you that are already a member of it, 22 00:01:30,319 --> 00:01:32,520 Speaker 2: thanks and thanks for reading a book. Okay, it's a 23 00:01:32,520 --> 00:01:35,160 Speaker 2: big deal. Reading a book. It's a book. You open it, 24 00:01:35,200 --> 00:01:37,520 Speaker 2: you turn the pages, you use your eyes, brain neurons, 25 00:01:37,600 --> 00:01:41,280 Speaker 2: they all fire. You read it, you feel feelings. Okay, 26 00:01:41,400 --> 00:01:45,400 Speaker 2: so read a book. All right. Now, I've got two 27 00:01:45,400 --> 00:01:47,280 Speaker 2: cool guests on the show today. We're gonna do this 28 00:01:47,360 --> 00:01:50,800 Speaker 2: three way, and we got some video game conversation coming up. 29 00:01:50,920 --> 00:01:53,480 Speaker 2: We're gonna talk about some military experiences coming up, but 30 00:01:53,560 --> 00:02:00,320 Speaker 2: first let's talk to Lewis Manolo and Matt Patak. Welcome 31 00:02:00,360 --> 00:02:02,280 Speaker 2: to SOFTWAREP Radio. 32 00:02:02,800 --> 00:02:04,360 Speaker 3: Thanks awesome, awesome to be here. 33 00:02:04,360 --> 00:02:06,720 Speaker 2: Man, Thanks, and I just want to mention that you 34 00:02:06,760 --> 00:02:11,040 Speaker 2: guys are the founders of Old Glory Studios, and I 35 00:02:11,120 --> 00:02:13,519 Speaker 2: also want to mention that you're both veterans of the military. 36 00:02:13,520 --> 00:02:15,800 Speaker 3: Correct, that's correct, That's right. 37 00:02:15,880 --> 00:02:19,640 Speaker 4: Yeah, we've also we've also both worked in video games 38 00:02:19,680 --> 00:02:23,240 Speaker 4: for like a combined twenty five years, so we've worked 39 00:02:23,240 --> 00:02:25,880 Speaker 4: on a lot of popular games, like especially Tom Clancy 40 00:02:26,120 --> 00:02:26,880 Speaker 4: kind of franchise. 41 00:02:26,960 --> 00:02:29,160 Speaker 2: So right, like, okay, let's just crack that open, right, 42 00:02:29,240 --> 00:02:32,200 Speaker 2: Like Ghost Recon Okay, I remember playing Ghost Recon on 43 00:02:32,400 --> 00:02:36,480 Speaker 2: Xbox okay in like two thousand and five, four or five, 44 00:02:36,760 --> 00:02:39,000 Speaker 2: and it was like multiicam. They had the scar just 45 00:02:39,040 --> 00:02:41,480 Speaker 2: coming out. You know, and my buddy's like, hey, let's 46 00:02:41,520 --> 00:02:43,680 Speaker 2: sluff work in the radio industry. I used to work 47 00:02:43,720 --> 00:02:45,040 Speaker 2: in radio. He's like, let's go over to my house 48 00:02:45,080 --> 00:02:47,400 Speaker 2: and eat lunch and play Ghost Recon. And we would literally, 49 00:02:47,400 --> 00:02:49,720 Speaker 2: at like twenty four years old, be playing Ghost Recon 50 00:02:50,120 --> 00:02:53,560 Speaker 2: talking about airsoft war games. Yeah, okay, all right at 51 00:02:53,560 --> 00:02:56,960 Speaker 2: the same time. Right, So, Ghost Recon, I mean it 52 00:02:57,000 --> 00:02:59,400 Speaker 2: really brings out. Let me just kind of just segue 53 00:02:59,440 --> 00:03:02,120 Speaker 2: into air Off. How all these loadouts that come out 54 00:03:02,120 --> 00:03:04,200 Speaker 2: from Ghost Recon and all of the weaponry and all 55 00:03:04,240 --> 00:03:06,400 Speaker 2: of the gloves and all of the styling. It just 56 00:03:06,600 --> 00:03:10,480 Speaker 2: plays over into these loadouts air softers go after. You know, 57 00:03:10,560 --> 00:03:13,160 Speaker 2: they just replicate it to the to the t. How 58 00:03:13,160 --> 00:03:14,799 Speaker 2: do you feel about that when you're involved in a 59 00:03:14,840 --> 00:03:17,080 Speaker 2: video game and you know that that loadout, you know, 60 00:03:17,120 --> 00:03:20,120 Speaker 2: whether it's the orange watch that everybody wants with the 61 00:03:20,160 --> 00:03:24,400 Speaker 2: guy sitting on the looking like Simba looking over the plane. 62 00:03:24,440 --> 00:03:27,520 Speaker 2: You know what I'm saying, backpack and his LBT kit 63 00:03:27,639 --> 00:03:30,679 Speaker 2: or whatever that it may be. Yeah, wow, let's talk 64 00:03:30,720 --> 00:03:32,440 Speaker 2: to me. Who wants to take that? I'd say? And 65 00:03:32,639 --> 00:03:33,880 Speaker 2: I love it honestly. 66 00:03:34,040 --> 00:03:36,400 Speaker 4: So, like, uh so I was on I worked on 67 00:03:36,480 --> 00:03:39,640 Speaker 4: Ghost Recon wild Lands and Ghost Reecon Breakpoint and yeah, 68 00:03:39,680 --> 00:03:42,840 Speaker 4: those players, like even end game especially, like they really 69 00:03:42,840 --> 00:03:46,840 Speaker 4: love personalizing everything, and it's something that we really tried 70 00:03:46,880 --> 00:03:51,200 Speaker 4: to cater to, you know, you know, we understand that 71 00:03:51,240 --> 00:03:53,880 Speaker 4: they're they're they're all different kinds of players, right, Like 72 00:03:53,920 --> 00:03:56,280 Speaker 4: some people will go in and they'll just play whatever, 73 00:03:56,720 --> 00:03:59,280 Speaker 4: you know, the kind of base character it is, you know, 74 00:03:59,320 --> 00:04:01,440 Speaker 4: the one that you're on madically given. But then there 75 00:04:01,480 --> 00:04:04,520 Speaker 4: are other people, especially in like especially in games where 76 00:04:04,560 --> 00:04:06,800 Speaker 4: you can play as a team, where people like to 77 00:04:06,840 --> 00:04:09,720 Speaker 4: really get themselves decked out and like hear that kind 78 00:04:09,760 --> 00:04:13,080 Speaker 4: of coordinates, you know, so the whole role play as 79 00:04:13,080 --> 00:04:15,960 Speaker 4: if they're like Brazilian boat or something, you know, like 80 00:04:16,040 --> 00:04:16,880 Speaker 4: but going right. 81 00:04:16,960 --> 00:04:20,160 Speaker 2: You know, garden gloves and ak and a life preserve bro. 82 00:04:20,240 --> 00:04:22,640 Speaker 2: They're like, this is my new loadout, dude, this is 83 00:04:22,680 --> 00:04:25,880 Speaker 2: my new load out. It's awesome. Yeah, it's it's awesome. 84 00:04:25,920 --> 00:04:26,760 Speaker 2: Like it. 85 00:04:26,800 --> 00:04:30,719 Speaker 4: We were like, I love seeing that kind of involvement 86 00:04:30,839 --> 00:04:33,520 Speaker 4: from players into the game. You know, it shows that 87 00:04:33,600 --> 00:04:35,960 Speaker 4: they care about it because they also make it their own. 88 00:04:36,640 --> 00:04:38,599 Speaker 2: See and what I do here in Utah, Matt, you 89 00:04:38,640 --> 00:04:42,560 Speaker 2: may not be aware I have large scale Airsoft wargame operations. 90 00:04:42,640 --> 00:04:46,240 Speaker 2: Sometimes they average two hundred people, you know, and it's 91 00:04:46,279 --> 00:04:48,920 Speaker 2: guys like us, guys who've been in, guys who've been out, 92 00:04:48,960 --> 00:04:52,040 Speaker 2: Guys who could never have joined because they have asthma. Yep, right. 93 00:04:52,240 --> 00:04:53,880 Speaker 2: Or does someone get to shoulder to shoulder with a 94 00:04:53,920 --> 00:04:56,480 Speaker 2: guy like Lewis you know, well, maybe Lewis got out 95 00:04:56,480 --> 00:04:58,280 Speaker 2: and he's like, well, I'm looking for somebody to team 96 00:04:58,360 --> 00:05:00,320 Speaker 2: up with. These guys are doing this Airsoft thing. Let 97 00:05:00,360 --> 00:05:02,000 Speaker 2: me go check it out next, you know, he's like, 98 00:05:02,520 --> 00:05:05,280 Speaker 2: he's like, whoa, my kid still fits and I need 99 00:05:05,320 --> 00:05:11,400 Speaker 2: a little cardio. But no, that yeah fitting? But yeah, right, Matt, 100 00:05:11,440 --> 00:05:13,080 Speaker 2: I mean hell yeah, I still got a uniform in 101 00:05:13,080 --> 00:05:13,839 Speaker 2: my closet fit in. 102 00:05:13,920 --> 00:05:15,400 Speaker 3: That's like a tight nice see. 103 00:05:15,720 --> 00:05:19,279 Speaker 4: Yeah, you're like, what's up, let's go right, still fits, 104 00:05:19,320 --> 00:05:20,800 Speaker 4: But that's about it. 105 00:05:22,600 --> 00:05:25,200 Speaker 2: In the army, baby, Now, let's talk about that real quick. So, 106 00:05:25,360 --> 00:05:27,800 Speaker 2: Louis you come from what the eighty second Airborne? I 107 00:05:27,800 --> 00:05:29,440 Speaker 2: saw maroon beret? Is that right? Yeah? 108 00:05:29,520 --> 00:05:34,440 Speaker 4: That's correct. I was, uh so, I enlisted after September eleventh, 109 00:05:34,920 --> 00:05:38,560 Speaker 4: two thousand and one, and I kinda it was kind 110 00:05:38,560 --> 00:05:41,240 Speaker 4: of you know, I went in there. You know, I 111 00:05:41,240 --> 00:05:43,599 Speaker 4: did well on my ASVAB, so I kind of had 112 00:05:43,640 --> 00:05:45,719 Speaker 4: like my pick of like what I could do. But 113 00:05:45,760 --> 00:05:47,800 Speaker 4: then it's like, you know, I was looking at kind 114 00:05:47,800 --> 00:05:50,960 Speaker 4: of like intelligence or something like that, you know, because it's, 115 00:05:51,240 --> 00:05:52,800 Speaker 4: you know, a war on terror. It's going to be 116 00:05:52,920 --> 00:05:56,000 Speaker 4: very much about information, right, this is war and the information. 117 00:05:56,320 --> 00:05:58,360 Speaker 4: So I was like, I could probably do some good there. 118 00:05:59,000 --> 00:06:02,240 Speaker 4: Then like like after the MEPs and the guy, you 119 00:06:02,279 --> 00:06:04,480 Speaker 4: know he's got the paper for me to sign, He's 120 00:06:04,560 --> 00:06:06,760 Speaker 4: just like, well, that would be like six months. You'd 121 00:06:06,800 --> 00:06:09,159 Speaker 4: have to wait, you know, but we got this spot 122 00:06:09,200 --> 00:06:11,640 Speaker 4: in eighty second. As a combat engineer, you can do 123 00:06:11,720 --> 00:06:12,680 Speaker 4: that right away. 124 00:06:12,480 --> 00:06:15,240 Speaker 2: All that engineer baby. So yeah, wow, So. 125 00:06:15,200 --> 00:06:17,440 Speaker 4: That's what I That's what I was. And so I 126 00:06:17,480 --> 00:06:23,160 Speaker 4: took part in combat combat missions for OEF operation during 127 00:06:23,200 --> 00:06:24,400 Speaker 4: Freedom one, two and three. 128 00:06:24,960 --> 00:06:27,840 Speaker 2: Wow, so lots you went over a few times, did 129 00:06:27,880 --> 00:06:30,960 Speaker 2: some things and a few waves. And so how old 130 00:06:31,000 --> 00:06:32,360 Speaker 2: were you when you enlisted in one? 131 00:06:32,800 --> 00:06:35,279 Speaker 4: So I had already graduated college, I was already working, 132 00:06:35,360 --> 00:06:39,000 Speaker 4: so I was twenty three. So your grandpa, Yeah, I 133 00:06:39,120 --> 00:06:40,839 Speaker 4: really was like it's kind of hard, Like now that 134 00:06:40,880 --> 00:06:43,080 Speaker 4: I'm like in my forties, it's it's hard to kind 135 00:06:43,120 --> 00:06:46,200 Speaker 4: of conceive of. But like going through airborne school that 136 00:06:46,400 --> 00:06:48,599 Speaker 4: because again, like I wasn't like any kind of PT 137 00:06:48,839 --> 00:06:52,400 Speaker 4: boss or anything even before, right, So going through airborne 138 00:06:52,440 --> 00:06:56,400 Speaker 4: school at twenty three was freaking hard, man, Like, like 139 00:06:56,480 --> 00:06:59,159 Speaker 4: I made it through, but you know, not without like 140 00:06:59,240 --> 00:07:01,400 Speaker 4: support from my you know buddies there. 141 00:07:01,279 --> 00:07:04,440 Speaker 2: Seventeen year old buddies that are next to you, Like, bloh, 142 00:07:04,720 --> 00:07:07,360 Speaker 2: you knew what to do at seventeen, man, Like what 143 00:07:07,440 --> 00:07:08,039 Speaker 2: was your drive? 144 00:07:08,120 --> 00:07:08,320 Speaker 3: You know? 145 00:07:08,440 --> 00:07:10,280 Speaker 2: What about you, Matt, How old were you when you enlisted? 146 00:07:10,360 --> 00:07:11,360 Speaker 2: Tell me a little bit about that. 147 00:07:11,680 --> 00:07:14,680 Speaker 5: I was just turned I just suit to be nineteen 148 00:07:14,840 --> 00:07:17,360 Speaker 5: when I enlisted, and yeah, and then I hadn't listed. 149 00:07:17,560 --> 00:07:19,480 Speaker 5: Yeah about a few months after nine to eleven. I 150 00:07:19,520 --> 00:07:21,240 Speaker 5: was in college at the time, like just doing the 151 00:07:21,280 --> 00:07:23,840 Speaker 5: basic gen ed stuff and just trying to find my 152 00:07:23,880 --> 00:07:26,480 Speaker 5: way saw nine to eleven on TV. I was in 153 00:07:26,560 --> 00:07:29,360 Speaker 5: Nebraska at the time, and yeah, I talked with my 154 00:07:29,440 --> 00:07:30,840 Speaker 5: mom and she's like, you know, don't take this the 155 00:07:30,840 --> 00:07:33,200 Speaker 5: wrong way, but have you ever thought about joining the military? 156 00:07:33,400 --> 00:07:36,120 Speaker 3: I was like, eh, you know, I've thought about it. 157 00:07:36,120 --> 00:07:38,840 Speaker 5: I'd never really given any really seriously you know, consideration. 158 00:07:38,960 --> 00:07:42,400 Speaker 5: But now it's like Okay. Talked to some recruiters, Yeah, 159 00:07:42,600 --> 00:07:45,120 Speaker 5: talked to the didn't even bother talking with the Navy. 160 00:07:45,320 --> 00:07:47,160 Speaker 5: I'm six foot six. There's no way my ass will 161 00:07:47,160 --> 00:07:49,200 Speaker 5: fit on a boat or a submarine like screw that. 162 00:07:51,400 --> 00:07:53,800 Speaker 3: Uh yeah. I talked with Air Force. I was a 163 00:07:53,840 --> 00:07:55,679 Speaker 3: bit too boring, you know, because. 164 00:07:55,480 --> 00:07:57,240 Speaker 5: I always wanted to be in computers in some type 165 00:07:57,240 --> 00:08:00,000 Speaker 5: of you know, industry like that. And so she's like, 166 00:08:00,120 --> 00:08:02,280 Speaker 5: I'll talk to the Air Force. I'm I was just like, no, 167 00:08:02,400 --> 00:08:04,160 Speaker 5: if I'm going to sign up, I want to sign up. 168 00:08:04,200 --> 00:08:05,440 Speaker 5: I want to do something right. 169 00:08:05,520 --> 00:08:06,760 Speaker 3: And so the. 170 00:08:06,680 --> 00:08:10,400 Speaker 5: Marines, like I couldn't drink the kool aid to get 171 00:08:10,400 --> 00:08:11,960 Speaker 5: that far. That was a bit too much for me. 172 00:08:12,760 --> 00:08:15,200 Speaker 5: The Army was that that right Middle Grounds and they 173 00:08:15,200 --> 00:08:17,400 Speaker 5: showed me like I wanted to be an Abrams tanker, 174 00:08:17,440 --> 00:08:19,040 Speaker 5: but they're like, now you're too tall for that. I 175 00:08:19,080 --> 00:08:21,560 Speaker 5: was like, ah, what's the next best thing? Well, you 176 00:08:21,600 --> 00:08:23,920 Speaker 5: could fit in the Bradley. It's got an adjustable seat, right, 177 00:08:24,000 --> 00:08:27,640 Speaker 5: So it's like I was like, okay, like I could 178 00:08:27,640 --> 00:08:29,600 Speaker 5: squeeze in there. It's like they showed me a video 179 00:08:29,640 --> 00:08:32,480 Speaker 5: and it was like total like you know, late nineties 180 00:08:32,520 --> 00:08:34,440 Speaker 5: prop again, they're like, oh, look at this dope ast, 181 00:08:34,640 --> 00:08:37,480 Speaker 5: you know, you know, our infantry fighting vehicle driving through 182 00:08:37,520 --> 00:08:39,920 Speaker 5: the water and guys running out of the back. It's like, yeah, 183 00:08:40,120 --> 00:08:43,200 Speaker 5: that's cool. I want to do that. So yeah, I 184 00:08:43,200 --> 00:08:43,560 Speaker 5: signed up. 185 00:08:43,559 --> 00:08:45,040 Speaker 2: But it bradly has like six wheels on. 186 00:08:45,120 --> 00:08:47,080 Speaker 3: It doesn't it doesn't know it's it's a tracked vehicle. 187 00:08:47,320 --> 00:08:50,959 Speaker 5: It's tracked twenty five millimeter toe toe launcher. 188 00:08:51,160 --> 00:08:51,719 Speaker 3: Yeah, but. 189 00:08:53,160 --> 00:08:55,640 Speaker 5: Wow you can Yeah, it holds, uh holds. I think 190 00:08:55,800 --> 00:08:58,880 Speaker 5: eight in the back, six to eight, like six comfortably. 191 00:08:59,160 --> 00:09:02,120 Speaker 2: Well, maybe I'm thinking like very command and conquer here, 192 00:09:02,160 --> 00:09:02,400 Speaker 2: you know what. 193 00:09:02,520 --> 00:09:05,640 Speaker 5: Probably, Oh, I think I'm on it, probably thinking like 194 00:09:05,679 --> 00:09:07,440 Speaker 5: the lab, the lab twenty five, I think is what 195 00:09:07,440 --> 00:09:07,959 Speaker 5: you're thinking of it. 196 00:09:08,080 --> 00:09:10,000 Speaker 2: Yeah, and I'm also probably thinking striker in my head 197 00:09:10,040 --> 00:09:10,840 Speaker 2: with the wheel striker. 198 00:09:10,960 --> 00:09:12,719 Speaker 3: Yeah yeah, yeah, totally that's my one. 199 00:09:12,840 --> 00:09:16,040 Speaker 2: Yeah, but still mechanized nonetheless, right, Yeah, you're a mechanized 200 00:09:16,480 --> 00:09:17,120 Speaker 2: yeah warrior. 201 00:09:17,600 --> 00:09:17,800 Speaker 3: Yeah. 202 00:09:17,840 --> 00:09:19,920 Speaker 5: I was with the third I D in when I 203 00:09:19,960 --> 00:09:23,320 Speaker 5: went to Iraq, so just did one tour operation reckefeed him. 204 00:09:23,360 --> 00:09:25,960 Speaker 2: So don't they call the third I D the fuzzy 205 00:09:26,040 --> 00:09:26,800 Speaker 2: TV screen? 206 00:09:27,559 --> 00:09:27,920 Speaker 3: It is? 207 00:09:28,280 --> 00:09:33,400 Speaker 5: Yes, you're right, yeah, the static across the Yeah, you 208 00:09:33,400 --> 00:09:36,000 Speaker 5: can see I get the badge right there. 209 00:09:36,960 --> 00:09:39,880 Speaker 2: Oh, okay, you do. Yeah, see over my shoulder, you 210 00:09:39,920 --> 00:09:42,840 Speaker 2: have my father's SF. My father was a Green Beret. Yeah, 211 00:09:42,840 --> 00:09:45,000 Speaker 2: it's the way a long time ago twenty thirteen is beret. 212 00:09:45,280 --> 00:09:47,400 Speaker 2: My mom is right next to him in this picture 213 00:09:47,480 --> 00:09:50,120 Speaker 2: right here where my pencils at. He's jumping out of 214 00:09:50,640 --> 00:09:52,640 Speaker 2: or he's getting ready to land do a peel like 215 00:09:52,720 --> 00:09:55,559 Speaker 2: you know, yeah, airborne jump. But nonetheless, yeah, we all 216 00:09:55,559 --> 00:09:56,679 Speaker 2: have something cool behind us. 217 00:09:56,679 --> 00:09:57,559 Speaker 3: Bro awesome, I love. 218 00:09:57,640 --> 00:10:02,480 Speaker 2: Yeah. So, so you guys go in the military. You 219 00:10:02,520 --> 00:10:05,120 Speaker 2: guys go and do your jobs, and I know there's 220 00:10:05,160 --> 00:10:07,720 Speaker 2: stress put involved with that, you know, and the stress 221 00:10:07,760 --> 00:10:10,600 Speaker 2: of you know, combat takes its toll on you. You 222 00:10:10,600 --> 00:10:12,840 Speaker 2: guys both have just mentioned you've done like three different 223 00:10:12,880 --> 00:10:16,920 Speaker 2: waves of OEFS and OAFS and Operation of Iraqi Freedom 224 00:10:17,559 --> 00:10:19,880 Speaker 2: Operation and Dury Freedoms, you know. And for those that 225 00:10:19,920 --> 00:10:22,320 Speaker 2: are listening, those are when they send out like waves 226 00:10:22,360 --> 00:10:26,760 Speaker 2: of troops back into the country to reinforce the other 227 00:10:26,800 --> 00:10:29,760 Speaker 2: troops that are there. Right oefs way one, two, three, 228 00:10:29,800 --> 00:10:31,480 Speaker 2: all the way to like seven. I think. 229 00:10:32,880 --> 00:10:35,240 Speaker 4: I don't know when they stopped counting, Actually. 230 00:10:35,520 --> 00:10:36,520 Speaker 2: When did you stop counting? 231 00:10:36,520 --> 00:10:39,120 Speaker 4: At three, right, Yeah, well I got ayt yes. But 232 00:10:39,280 --> 00:10:42,599 Speaker 4: so actually, just to clarify, so I deployed twice. But 233 00:10:42,760 --> 00:10:45,839 Speaker 4: actually when I went for operation and during Freedom too, 234 00:10:46,400 --> 00:10:48,560 Speaker 4: you know, the one hundred and first was still in country, 235 00:10:49,000 --> 00:10:52,840 Speaker 4: but they'd actually they something came up, like some high 236 00:10:52,920 --> 00:10:55,160 Speaker 4: value target was cited or something, so they wanted to 237 00:10:55,200 --> 00:10:57,320 Speaker 4: go in like one more time, right, because not all 238 00:10:57,360 --> 00:10:59,319 Speaker 4: the eighty second was back, but the one hundred and 239 00:10:59,320 --> 00:11:02,000 Speaker 4: first have already started sending people back, so they'd already 240 00:11:02,000 --> 00:11:05,240 Speaker 4: sent their engineers to Germany. So they like knocked in 241 00:11:05,280 --> 00:11:08,600 Speaker 4: our door basically like the the Rocissans, you know, one 242 00:11:08,679 --> 00:11:10,440 Speaker 4: hundred and eighty seven, they walked on our doors just 243 00:11:10,480 --> 00:11:13,560 Speaker 4: like hey, you got engineers. So my Cletine sergeant like 244 00:11:13,800 --> 00:11:15,959 Speaker 4: grab us up, and that's how we went on that 245 00:11:16,440 --> 00:11:19,400 Speaker 4: last combat mission operation in Jeering Freedom Ion. 246 00:11:19,920 --> 00:11:21,840 Speaker 2: So is that pretty Was it sketchy? Did you guys 247 00:11:21,840 --> 00:11:23,560 Speaker 2: get it? Did you get into a firefight or anything? 248 00:11:23,640 --> 00:11:25,280 Speaker 4: No? I mean it was kind of I mean it 249 00:11:25,320 --> 00:11:27,880 Speaker 4: was new, right, so it was for us were like 250 00:11:27,920 --> 00:11:30,040 Speaker 4: the how many of us was on? There was probably 251 00:11:30,040 --> 00:11:32,840 Speaker 4: like five or six of us from from my platoon, 252 00:11:32,840 --> 00:11:35,480 Speaker 4: from my squad that were there. So we were like, 253 00:11:35,520 --> 00:11:37,640 Speaker 4: we didn't know what the heck to exist, but sorry, 254 00:11:37,679 --> 00:11:40,040 Speaker 4: we didn't know what the heck to expect. But these 255 00:11:40,080 --> 00:11:42,440 Speaker 4: one hundred and first guys, you know, they'd already gone 256 00:11:42,520 --> 00:11:47,080 Speaker 4: through like that early fighting from Operation Anaconda, so they 257 00:11:47,080 --> 00:11:50,400 Speaker 4: were just like they're fucking around with us. We were 258 00:11:50,440 --> 00:11:53,400 Speaker 4: sitting there like eating lunch and everything, and then you know, 259 00:11:53,520 --> 00:11:56,280 Speaker 4: with mrs you can make those little flash bangs. Some 260 00:11:56,800 --> 00:11:58,719 Speaker 4: popped one of those off. Of of course we're all 261 00:11:58,800 --> 00:12:02,400 Speaker 4: like whoa, and they're just sitting there laughing at us. 262 00:12:02,760 --> 00:12:08,120 Speaker 2: A water bottle and a heater right exactly, But yeah, yeah, 263 00:12:08,240 --> 00:12:11,120 Speaker 2: that'll that'll trick you though. Bro. It's like, like, what 264 00:12:11,200 --> 00:12:11,480 Speaker 2: is that? 265 00:12:11,679 --> 00:12:15,240 Speaker 4: It was hilarious because I still remember my my squad 266 00:12:15,320 --> 00:12:17,960 Speaker 4: leader like jumping up and like you know, bell throwing 267 00:12:18,080 --> 00:12:22,200 Speaker 4: is his his body armor, his IBA like tight, and 268 00:12:22,240 --> 00:12:24,560 Speaker 4: then like just the other squad leader's just like loud at. 269 00:12:24,800 --> 00:12:26,480 Speaker 2: That would be pretty funny to incorporate that in a 270 00:12:26,520 --> 00:12:28,760 Speaker 2: game as like a Easter egg like where you just 271 00:12:28,800 --> 00:12:30,760 Speaker 2: have to like get the heater packet and the water 272 00:12:30,760 --> 00:12:33,600 Speaker 2: bottle kind of like Duke nukemb takes the leak. He's 273 00:12:33,640 --> 00:12:40,440 Speaker 2: like I needed that. Yeah, yeah, yeah, so Matt, And 274 00:12:40,520 --> 00:12:42,680 Speaker 2: so Matt, what kind of you know trip did you 275 00:12:42,720 --> 00:12:42,960 Speaker 2: go on? 276 00:12:43,000 --> 00:12:46,200 Speaker 5: You might tell me a little from Kuwait City all 277 00:12:46,200 --> 00:12:49,599 Speaker 5: the way to Bagdad. It was D Day, March twentieth, 278 00:12:49,640 --> 00:12:52,520 Speaker 5: two thousand and three, so I was one deployment. 279 00:12:52,880 --> 00:12:53,000 Speaker 6: Uh. 280 00:12:53,480 --> 00:12:54,439 Speaker 3: I didn't know what to expect. 281 00:12:54,480 --> 00:12:56,319 Speaker 5: Man, I was like, holy shit, are we gonna like 282 00:12:56,400 --> 00:12:58,200 Speaker 5: hit the beaches of Normandy or what the hell is 283 00:12:58,200 --> 00:13:01,240 Speaker 5: going to happen? It was this is just the longest 284 00:13:01,320 --> 00:13:03,800 Speaker 5: ride of my life, seriously, Like it was just driving 285 00:13:03,840 --> 00:13:07,679 Speaker 5: through the desert non stop. And the only like crazy 286 00:13:07,679 --> 00:13:09,480 Speaker 5: stuff that I really saw was when we hit the 287 00:13:09,520 --> 00:13:12,240 Speaker 5: Carbala gap. Is like, just saw this whole like a 288 00:13:12,480 --> 00:13:15,240 Speaker 5: squadron of like, OHGE fifty eight's just straight from the 289 00:13:15,240 --> 00:13:17,959 Speaker 5: ship out with rockets, you know, straight fen the ship 290 00:13:18,040 --> 00:13:20,160 Speaker 5: out of Carbala, and it's like this is where if 291 00:13:20,240 --> 00:13:22,760 Speaker 5: anywhere we're ever gonna get ambush, it would be here, 292 00:13:22,760 --> 00:13:25,640 Speaker 5: because it's like the gap between I think that there's 293 00:13:25,640 --> 00:13:27,600 Speaker 5: a Tigris River. I don't know which lake that was, 294 00:13:27,640 --> 00:13:29,559 Speaker 5: but there's a there's a big ass lake there next 295 00:13:29,600 --> 00:13:31,640 Speaker 5: to Carbala, and there's like a highway that runs between 296 00:13:31,679 --> 00:13:34,040 Speaker 5: the town and the lake and that's the Carbola gaps. 297 00:13:34,080 --> 00:13:36,600 Speaker 5: Like this is where all the you know, the convoy 298 00:13:36,679 --> 00:13:38,280 Speaker 5: would all go through here. This is where they get 299 00:13:38,280 --> 00:13:40,480 Speaker 5: all their all their kills. So we were on high 300 00:13:40,520 --> 00:13:43,560 Speaker 5: alert there, like we we had the gas attacks every 301 00:13:43,679 --> 00:13:46,240 Speaker 5: damn twenty minutes. Like I just like wore my mop 302 00:13:46,280 --> 00:13:49,040 Speaker 5: suit through the entire ride, like like because you have 303 00:13:49,080 --> 00:13:50,400 Speaker 5: to take it off and then put it back on. 304 00:13:50,440 --> 00:13:52,000 Speaker 5: It's like I'm just gonna keep it all on and 305 00:13:52,080 --> 00:13:54,760 Speaker 5: just you know, have my gas maskets. I say, oh gas, okay, cool, 306 00:13:55,240 --> 00:13:58,800 Speaker 5: you know mask. It was really like a fucking annoying 307 00:13:58,920 --> 00:14:00,360 Speaker 5: just can we curse? 308 00:14:00,360 --> 00:14:01,679 Speaker 2: I don't know if yeah, you can say whatever you 309 00:14:01,679 --> 00:14:03,720 Speaker 2: want really. 310 00:14:04,280 --> 00:14:06,840 Speaker 3: Really freaking ay, there you go, all right. 311 00:14:07,760 --> 00:14:10,800 Speaker 5: Yeah, but it was just like, uh, you were expecting 312 00:14:10,840 --> 00:14:12,679 Speaker 5: you like you would like, oh, we're gonna like I've 313 00:14:12,679 --> 00:14:14,360 Speaker 5: seen all the war movies. I heard all my you know, 314 00:14:15,200 --> 00:14:18,079 Speaker 5: my you know grandfathers and stuff talk about you know, 315 00:14:18,120 --> 00:14:20,080 Speaker 5: all this the history and stuff, and you wanted to 316 00:14:20,080 --> 00:14:20,680 Speaker 5: be a part of this. 317 00:14:21,280 --> 00:14:24,840 Speaker 3: Everyone's surrendering. Everyone just throws up their hands. Uh call it. 318 00:14:24,880 --> 00:14:27,120 Speaker 5: The MP's all right, get these people process, get them 319 00:14:27,120 --> 00:14:29,360 Speaker 5: out of here, Like okay, let's just keep rolling. Just 320 00:14:29,480 --> 00:14:32,160 Speaker 5: kept rolling and driving. It was like a month of 321 00:14:32,320 --> 00:14:35,760 Speaker 5: just driving across the damn desert. I remember driving the Bradley. 322 00:14:35,920 --> 00:14:36,480 Speaker 3: It was like this. 323 00:14:36,960 --> 00:14:39,480 Speaker 5: If you remember two thousand and three, there's like massive 324 00:14:39,520 --> 00:14:42,480 Speaker 5: convoys that stretched to the horizon. Yeah, and they had 325 00:14:42,480 --> 00:14:45,440 Speaker 5: this according effect and so you'd all come together and stop. 326 00:14:46,080 --> 00:14:47,960 Speaker 5: You hit the brakes and you sit there and you 327 00:14:47,960 --> 00:14:54,160 Speaker 5: listen to your engine and you're just like it's just 328 00:14:54,200 --> 00:14:56,640 Speaker 5: so peaceful. And then suddenly like I heard this dude 329 00:14:56,680 --> 00:15:00,960 Speaker 5: stomping on the turret hatch do oh, And I look 330 00:15:01,000 --> 00:15:02,880 Speaker 5: at the convoys like on the horizon you can see 331 00:15:03,360 --> 00:15:06,520 Speaker 5: the trail lights, like oh shit, And I started going. 332 00:15:07,480 --> 00:15:10,480 Speaker 3: It's just like it's just non stop, like what could 333 00:15:10,480 --> 00:15:10,680 Speaker 3: you do? 334 00:15:10,840 --> 00:15:13,520 Speaker 5: So a lot of boredom out there, but like we 335 00:15:13,600 --> 00:15:16,520 Speaker 5: had some situations like holy shit, we might be in something, 336 00:15:16,640 --> 00:15:20,640 Speaker 5: but nothing. I was never PTSD, thank god. I think 337 00:15:20,680 --> 00:15:25,400 Speaker 5: I brought a lot more positive like I guess, not experiences, 338 00:15:25,440 --> 00:15:29,080 Speaker 5: but positive feedback or whatever to the Iraqi people than 339 00:15:29,080 --> 00:15:32,080 Speaker 5: I ever took away. So I think I brought yea 340 00:15:32,240 --> 00:15:33,120 Speaker 5: more positive than anything. 341 00:15:33,120 --> 00:15:36,080 Speaker 2: So that's good. So it gave you also, like probably 342 00:15:36,120 --> 00:15:38,720 Speaker 2: some insight into how they perceived us. 343 00:15:39,000 --> 00:15:42,840 Speaker 3: Oh, yeah, it was thumbs up, like clapping, cheering. 344 00:15:42,960 --> 00:15:46,480 Speaker 5: It was like literally that yeah, Like I never understood 345 00:15:47,120 --> 00:15:49,320 Speaker 5: why we throw candy from like cars and stuff in 346 00:15:49,360 --> 00:15:51,840 Speaker 5: a parade, but this was like literally like it just 347 00:15:51,880 --> 00:15:53,880 Speaker 5: triggered me, like this is what parraise are. It's liberation, 348 00:15:54,000 --> 00:15:56,800 Speaker 5: Like you're giving people their freedom. And we were literally 349 00:15:56,840 --> 00:15:58,960 Speaker 5: just like tossing em ReFood because we just we had 350 00:15:59,000 --> 00:16:01,160 Speaker 5: so much Like there was you know, a pack of skills. 351 00:16:01,200 --> 00:16:03,640 Speaker 5: Have had like twenty of these today, So you know, 352 00:16:03,680 --> 00:16:05,360 Speaker 5: to the kids and stuff along inside the road, they're like, 353 00:16:05,560 --> 00:16:07,320 Speaker 5: you know, asking us to throw stuff down. 354 00:16:07,320 --> 00:16:09,560 Speaker 3: I was like, all right, dope, like we felt like 355 00:16:09,600 --> 00:16:13,080 Speaker 3: liberating takes for you, Yeah, for you, I'm telling you. 356 00:16:13,200 --> 00:16:14,920 Speaker 3: It was actually a really cool experience. 357 00:16:15,000 --> 00:16:17,600 Speaker 5: Yeah, but that was that was the again, that was 358 00:16:17,640 --> 00:16:20,040 Speaker 5: the first like six months, six to seven months. 359 00:16:19,880 --> 00:16:20,560 Speaker 3: Of the war. 360 00:16:21,280 --> 00:16:22,920 Speaker 5: And then I got out of there and went back 361 00:16:22,920 --> 00:16:25,520 Speaker 5: to a training battalion and helped you know, train the 362 00:16:25,560 --> 00:16:26,040 Speaker 5: new guys. 363 00:16:26,080 --> 00:16:28,880 Speaker 3: Basically was like the big brother figure. So I never 364 00:16:28,920 --> 00:16:29,920 Speaker 3: got sent back again. 365 00:16:30,000 --> 00:16:32,040 Speaker 5: But what happened in Iraq, I'm glad I never got 366 00:16:32,040 --> 00:16:33,920 Speaker 5: sent back because the rack kind of turned into a 367 00:16:33,960 --> 00:16:35,040 Speaker 5: hell hole after that, So. 368 00:16:35,600 --> 00:16:37,040 Speaker 2: You know, I had a friend that rode like an 369 00:16:37,200 --> 00:16:38,880 Speaker 2: m rap all the time and he had to work 370 00:16:38,960 --> 00:16:40,240 Speaker 2: up on the top of it. And he said that 371 00:16:40,280 --> 00:16:43,000 Speaker 2: when he'd get surrounded, yeah, by all of the kids 372 00:16:43,000 --> 00:16:45,720 Speaker 2: and everything coming up constantly, yes, like they would never 373 00:16:46,200 --> 00:16:48,560 Speaker 2: scatter when he had his M four out, no run 374 00:16:48,600 --> 00:16:51,080 Speaker 2: away from that, but he'd pull a shotgun out and 375 00:16:51,120 --> 00:16:51,720 Speaker 2: they would just. 376 00:16:51,720 --> 00:16:54,800 Speaker 5: Dude, what of our our track? Commander turned the turn 377 00:16:54,840 --> 00:16:58,320 Speaker 5: on the kids A twenty five millimeter kid, Like, that's like, yeah, yeah. 378 00:16:58,240 --> 00:16:59,160 Speaker 3: Get the hell out of here. 379 00:16:59,200 --> 00:17:00,920 Speaker 5: Like we had to fix it's to kind of keep 380 00:17:00,920 --> 00:17:03,080 Speaker 5: the kids back because they would literally come up and 381 00:17:03,240 --> 00:17:05,240 Speaker 5: yank on your clothes. Like you just had to like, 382 00:17:05,240 --> 00:17:07,560 Speaker 5: come on, You're not gonna stab them, obviously, but just like, 383 00:17:07,640 --> 00:17:10,359 Speaker 5: come on, kid, like respect the boundaries there. 384 00:17:10,400 --> 00:17:13,359 Speaker 2: It's like right, and he yeah, the shotgun probably has 385 00:17:13,359 --> 00:17:16,960 Speaker 2: a little more like oh yeah, scatter effects. So he's like, 386 00:17:17,000 --> 00:17:18,800 Speaker 2: I pulled the shotgun out right and I just rack 387 00:17:18,920 --> 00:17:20,320 Speaker 2: it and then they would scattered. 388 00:17:20,320 --> 00:17:24,400 Speaker 3: Oh yeah, I was racking. Sound that'll get your. 389 00:17:23,560 --> 00:17:25,640 Speaker 2: Your They're like they're not afraid of the cannon. They're 390 00:17:25,680 --> 00:17:26,600 Speaker 2: not afraid of the cannon. 391 00:17:27,520 --> 00:17:30,639 Speaker 5: Literally, TC just swung the cannon around these kids, and 392 00:17:30,640 --> 00:17:32,399 Speaker 5: they're just like, ah, like they just kind of stepped 393 00:17:32,440 --> 00:17:32,800 Speaker 5: to the side. 394 00:17:33,640 --> 00:17:36,760 Speaker 2: Oh my gosh, Oh my gosh. How crazy would that be. 395 00:17:36,840 --> 00:17:39,760 Speaker 2: I've done war games in California at Old Georgia Air 396 00:17:39,760 --> 00:17:42,520 Speaker 2: Force Base, and these guys they're hobbyists like I am, 397 00:17:42,800 --> 00:17:44,960 Speaker 2: and they have armor personnel carriers that we get a 398 00:17:45,040 --> 00:17:46,720 Speaker 2: ride in and the whole thing. And I was in 399 00:17:46,760 --> 00:17:48,840 Speaker 2: an ambush and I just had this track a right 400 00:17:48,960 --> 00:17:50,560 Speaker 2: by me. I was like, yeah, could have just died. 401 00:17:50,840 --> 00:17:53,560 Speaker 2: I could have Sure he was supposed wasn't he supposed 402 00:17:53,600 --> 00:17:55,399 Speaker 2: to stay on the streets. Why is he cutting through 403 00:17:55,440 --> 00:17:56,639 Speaker 2: the neighborhood through the dirt? 404 00:17:56,720 --> 00:17:58,960 Speaker 3: Wait? Wait, you don't really care? Yeah? 405 00:17:59,000 --> 00:18:00,800 Speaker 2: No, right, So I mean. 406 00:18:00,800 --> 00:18:03,199 Speaker 3: That's why we have we can go anywhere, we go 407 00:18:03,240 --> 00:18:04,200 Speaker 3: anywhere anywhere. 408 00:18:04,720 --> 00:18:06,159 Speaker 2: That's on YouTube. If you want to go find it. 409 00:18:06,200 --> 00:18:08,439 Speaker 2: You can find rat Almost dies by an APC at 410 00:18:08,440 --> 00:18:10,479 Speaker 2: A one All right, crazy. I had an M two 411 00:18:10,600 --> 00:18:12,800 Speaker 2: three grenade launcher. I was in a bush and I 412 00:18:12,840 --> 00:18:14,320 Speaker 2: was just like waiting for it to come by, and 413 00:18:14,320 --> 00:18:16,240 Speaker 2: I thought he's coming on my right side on the street. 414 00:18:16,560 --> 00:18:20,320 Speaker 2: But in fact, all I heard was I was like, 415 00:18:20,359 --> 00:18:22,240 Speaker 2: you see on the dirt, you hear me? In the 416 00:18:22,320 --> 00:18:23,720 Speaker 2: video and I go to shoot with my two of 417 00:18:23,800 --> 00:18:28,879 Speaker 2: three fail you know, airsoft gas grenades. I mean, come on, baby, 418 00:18:28,920 --> 00:18:32,000 Speaker 2: there you go. So so again to transition from the 419 00:18:32,000 --> 00:18:34,560 Speaker 2: military side of things, you know, to the wargame side 420 00:18:34,600 --> 00:18:36,600 Speaker 2: of things, like what I'm doing, And how did you 421 00:18:36,600 --> 00:18:39,560 Speaker 2: guys manage that? How did you manage to go from 422 00:18:40,000 --> 00:18:43,040 Speaker 2: being a combat engineer and being you know, in your 423 00:18:43,040 --> 00:18:48,880 Speaker 2: position as a Bradley vehicle operator to to video games for. 424 00:18:48,960 --> 00:18:52,399 Speaker 4: Yeah, yeah, so for me, so again, like I'd actually 425 00:18:52,960 --> 00:18:57,520 Speaker 4: gone to college before i'd enlisted, right, so I'd already 426 00:18:57,600 --> 00:19:00,119 Speaker 4: actually I went to n ONEU Film School, so I'd 427 00:19:00,119 --> 00:19:02,119 Speaker 4: already been working a little bit in film and TV 428 00:19:03,119 --> 00:19:06,199 Speaker 4: and doing some writing before I went in. But then 429 00:19:06,240 --> 00:19:08,760 Speaker 4: when I got out, it was, you know, like everybody else, 430 00:19:08,920 --> 00:19:11,840 Speaker 4: their careers had already their lives had kept moving for 431 00:19:11,880 --> 00:19:14,280 Speaker 4: three years, you know what I mean. So it was 432 00:19:14,320 --> 00:19:16,320 Speaker 4: a little it was a little bit of a transition 433 00:19:16,440 --> 00:19:19,119 Speaker 4: to try to get back into things. But after a 434 00:19:19,160 --> 00:19:25,320 Speaker 4: few years, I'd found myself producing independent documentaries down in 435 00:19:25,440 --> 00:19:28,480 Speaker 4: South America. Didn't spend a lot of time in the 436 00:19:28,480 --> 00:19:32,760 Speaker 4: Amazon actually I saw that, yes, yeah, and then but 437 00:19:32,800 --> 00:19:35,600 Speaker 4: I was still writing at the time. So I had 438 00:19:35,640 --> 00:19:37,640 Speaker 4: a reading of a play I wrote about a bunch 439 00:19:37,680 --> 00:19:40,560 Speaker 4: of soldiers who were stranded on a mountaintop in Afghanistan, 440 00:19:41,080 --> 00:19:42,760 Speaker 4: and an old friend of mine came and saw it, 441 00:19:42,920 --> 00:19:45,560 Speaker 4: and a few months later he asked me to He 442 00:19:45,960 --> 00:19:47,480 Speaker 4: called me up and he's like, yeah, you know, I'm 443 00:19:47,480 --> 00:19:51,920 Speaker 4: writing for this video game about these the special operators 444 00:19:51,920 --> 00:19:54,439 Speaker 4: who were like having their own like drug war in 445 00:19:54,520 --> 00:19:57,840 Speaker 4: Bolivia or something. It's called ghost freakon Wildlands, which you 446 00:19:57,920 --> 00:20:00,919 Speaker 4: like to come write for it. So again, so it 447 00:20:00,960 --> 00:20:03,560 Speaker 4: didn't really come from you know, my background is mostly 448 00:20:03,560 --> 00:20:08,760 Speaker 4: as a writer. I worked with special operations guys in 449 00:20:08,760 --> 00:20:11,800 Speaker 4: Afghanistan a lot, as like engineer support, and then I 450 00:20:11,880 --> 00:20:15,440 Speaker 4: knew South America. Okay, so at the time, Ubisoft really 451 00:20:15,480 --> 00:20:18,960 Speaker 4: wanted some kind of authenticity in their games, so I 452 00:20:19,000 --> 00:20:20,760 Speaker 4: was brought in to kind of bring some of that, 453 00:20:21,240 --> 00:20:24,879 Speaker 4: and then I had a blast working on wild Lands, 454 00:20:26,119 --> 00:20:29,440 Speaker 4: and then I was asked to I've done well enough, 455 00:20:29,480 --> 00:20:31,159 Speaker 4: I guess that they asked me to come on as 456 00:20:31,280 --> 00:20:35,520 Speaker 4: lead writer when the opportunity came on for Ghostrycome Breakpoint. 457 00:20:35,680 --> 00:20:36,200 Speaker 2: So cool. 458 00:20:36,480 --> 00:20:38,040 Speaker 4: Yeah, and then I just I just kind of stayed 459 00:20:38,040 --> 00:20:39,920 Speaker 4: in the industry since that's. 460 00:20:39,760 --> 00:20:41,960 Speaker 2: Very cool, very cool. What about you, Matt, What was 461 00:20:42,000 --> 00:20:42,840 Speaker 2: your segue? 462 00:20:43,200 --> 00:20:45,000 Speaker 5: Yeah, I've always kind of known that I wanted, Like 463 00:20:45,040 --> 00:20:48,360 Speaker 5: I said, before even joining, I was at school for multimedia. 464 00:20:48,440 --> 00:20:52,040 Speaker 5: It was like the most generic scoring degree ever, but 465 00:20:52,240 --> 00:20:55,080 Speaker 5: I knew I wanted to do something with computers. And 466 00:20:55,119 --> 00:20:57,879 Speaker 5: I've always I've always been a gamer, like for my 467 00:20:57,920 --> 00:20:59,639 Speaker 5: whole life, Like I even got bullied for it. 468 00:20:59,720 --> 00:21:02,080 Speaker 3: Middle you know, sonicat I had a big head and 469 00:21:02,119 --> 00:21:06,560 Speaker 3: I played Sonic a lot. So yeah, so yeah, it's 470 00:21:06,760 --> 00:21:08,600 Speaker 3: like I've always been a gamer. Like It's like it's 471 00:21:08,600 --> 00:21:09,320 Speaker 3: always been with me. 472 00:21:09,359 --> 00:21:13,040 Speaker 5: So I when I was getting ready to transition, like again, 473 00:21:13,080 --> 00:21:15,879 Speaker 5: I was at that the training battalion, helping the new kids, 474 00:21:16,000 --> 00:21:18,320 Speaker 5: like coming in kind of being that big brother figure. 475 00:21:19,200 --> 00:21:21,040 Speaker 5: You're in more of a more of an admin role, 476 00:21:21,080 --> 00:21:22,760 Speaker 5: and I knew that's not what I wanted. I always 477 00:21:22,800 --> 00:21:26,080 Speaker 5: love ftx's field train exercises were my jam or. 478 00:21:26,119 --> 00:21:26,639 Speaker 3: I loved it. 479 00:21:26,680 --> 00:21:28,960 Speaker 5: I was a combat life saver, like I'd even pulled 480 00:21:29,000 --> 00:21:31,440 Speaker 5: some medic duty, like you know, I'd just be kind 481 00:21:31,440 --> 00:21:35,000 Speaker 5: of jack of all trades out there. But being back 482 00:21:35,040 --> 00:21:37,159 Speaker 5: in the admint role just it just killed me. I 483 00:21:37,200 --> 00:21:39,000 Speaker 5: just couldn't do it, so I knew, like I wouldn't 484 00:21:39,040 --> 00:21:41,560 Speaker 5: want to make this a career. So let's like you 485 00:21:41,600 --> 00:21:44,520 Speaker 5: said before, like having that the guys that couldn't join, 486 00:21:44,600 --> 00:21:47,000 Speaker 5: I always like wondered, like, you know, the guys that 487 00:21:47,119 --> 00:21:49,240 Speaker 5: can't be you know, pilots, but they could play Microsoft 488 00:21:49,280 --> 00:21:51,000 Speaker 5: Flight Simulator, the guys that wanted to be you know, 489 00:21:51,160 --> 00:21:53,399 Speaker 5: NASCAR drivers as they play you know, you know, ey 490 00:21:53,520 --> 00:21:55,679 Speaker 5: racing or something like this, Like it's that living that 491 00:21:55,720 --> 00:21:57,679 Speaker 5: experience and how do we do that? And so for me, 492 00:21:57,720 --> 00:22:00,679 Speaker 5: it's like I could take my military career make some 493 00:22:00,760 --> 00:22:02,679 Speaker 5: type of software or some games and stuff where like 494 00:22:02,720 --> 00:22:04,879 Speaker 5: I was even thinking like movies too, like special like 495 00:22:04,960 --> 00:22:08,159 Speaker 5: special effects with like saving Private Ryan or you know, 496 00:22:08,400 --> 00:22:10,359 Speaker 5: black Hawk Down or anything like this that needed effects 497 00:22:10,400 --> 00:22:11,520 Speaker 5: to make it more authentic. 498 00:22:12,280 --> 00:22:13,680 Speaker 3: So that just drove me into. 499 00:22:13,520 --> 00:22:15,600 Speaker 5: Like, okay, games like I could just create a game 500 00:22:15,640 --> 00:22:17,560 Speaker 5: in the future that would make you feel like you're 501 00:22:17,640 --> 00:22:19,359 Speaker 5: in a you know, in a battalion, in a platoon, 502 00:22:19,480 --> 00:22:22,160 Speaker 5: in a squad, like make you feel what you never 503 00:22:22,240 --> 00:22:24,960 Speaker 5: could because you just didn't get that opportunity. People have lives, right, 504 00:22:25,840 --> 00:22:27,960 Speaker 5: And so for me, it's just like it was just 505 00:22:28,119 --> 00:22:30,080 Speaker 5: it was a it was it was. 506 00:22:30,119 --> 00:22:30,960 Speaker 3: A long time coming. 507 00:22:31,040 --> 00:22:33,199 Speaker 5: So I made the push to go for school for 508 00:22:33,240 --> 00:22:35,720 Speaker 5: game design and made that transition and found out that 509 00:22:35,760 --> 00:22:38,040 Speaker 5: I'm really good at making three D worlds, and so 510 00:22:38,200 --> 00:22:40,200 Speaker 5: I got a job as a level designer at cry 511 00:22:40,240 --> 00:22:43,280 Speaker 5: Tech and been doing that for the last almost sixteen years. 512 00:22:43,840 --> 00:22:46,560 Speaker 2: Did you use your GI bill to accomplish that goal? 513 00:22:47,400 --> 00:22:49,880 Speaker 3: Fifty to fifty? So here's the deal with the GI bill. 514 00:22:50,040 --> 00:22:53,520 Speaker 5: So it's a physical time right, So it's like I did, 515 00:22:53,760 --> 00:22:56,840 Speaker 5: like like Lewises was saying, I was like behind the curve. 516 00:22:56,880 --> 00:22:58,600 Speaker 5: I felt like I was just I needed to go 517 00:22:58,680 --> 00:23:01,119 Speaker 5: because all my friends were like out pacing me. So 518 00:23:01,600 --> 00:23:03,919 Speaker 5: I was like, I needed the accelerated program. So I 519 00:23:03,920 --> 00:23:07,320 Speaker 5: did a two and a half year school program to 520 00:23:07,400 --> 00:23:09,880 Speaker 5: get my four year degree, like I did, no breaks. 521 00:23:09,600 --> 00:23:11,760 Speaker 3: Just let's just power through. Let's go straight up. 522 00:23:12,119 --> 00:23:15,640 Speaker 5: But because of that less time length, they pay you 523 00:23:15,680 --> 00:23:17,240 Speaker 5: once you're done with school, well, we don't need to 524 00:23:17,240 --> 00:23:20,240 Speaker 5: give you GI bill anymore. So it's like, okay, so 525 00:23:20,359 --> 00:23:22,280 Speaker 5: I still have, you know, half the bill to pay. 526 00:23:22,760 --> 00:23:26,840 Speaker 5: It's like, yeah, I know, tell me about it. But 527 00:23:27,800 --> 00:23:30,119 Speaker 5: we're all covered now with our student loan debts and 528 00:23:30,480 --> 00:23:33,080 Speaker 5: we're good. But I was left with the half of it, 529 00:23:33,160 --> 00:23:35,399 Speaker 5: but yes, there was there was a part of it 530 00:23:35,440 --> 00:23:36,760 Speaker 5: that they did cover for sure. 531 00:23:37,320 --> 00:23:39,000 Speaker 2: Right, And I just wanted to bring that up because 532 00:23:39,000 --> 00:23:41,080 Speaker 2: you know, some of our listeners are you you know 533 00:23:41,200 --> 00:23:43,679 Speaker 2: that might be thinking, how do I just go straight 534 00:23:43,720 --> 00:23:45,800 Speaker 2: to college, I'll just leave my GI bill or like, 535 00:23:46,000 --> 00:23:48,359 Speaker 2: is there other types of schooling that can take my 536 00:23:48,440 --> 00:23:51,480 Speaker 2: GI bill to help? Yeah, in the in multimedia, you know, 537 00:23:51,920 --> 00:23:54,159 Speaker 2: you know, things like that. So I just like to 538 00:23:54,480 --> 00:23:56,520 Speaker 2: hear we'd like to hear that and thank yeah, sharing 539 00:23:56,560 --> 00:23:59,600 Speaker 2: that absolutely. Did you did you expound on your college 540 00:23:59,640 --> 00:24:02,119 Speaker 2: degree Lewis? Have you moved any more towards it? Are 541 00:24:02,160 --> 00:24:03,480 Speaker 2: you pretty good? Where you're not? Well? 542 00:24:03,640 --> 00:24:05,520 Speaker 4: I actually had, like I said, I was older, I'd 543 00:24:05,520 --> 00:24:09,080 Speaker 4: already graduated, so I was like working so right, But 544 00:24:09,119 --> 00:24:11,080 Speaker 4: then I did actually use the GI but when I 545 00:24:11,119 --> 00:24:13,480 Speaker 4: got out there just to take some more business because. 546 00:24:13,280 --> 00:24:19,639 Speaker 2: It's not doctor Lewis today, m D M d ye 547 00:24:22,800 --> 00:24:28,199 Speaker 2: Doctor wild Lands. Yes, I love it. No, it's like 548 00:24:28,560 --> 00:24:31,399 Speaker 2: so that's very cool. So there's there's hope for a 549 00:24:31,480 --> 00:24:35,359 Speaker 2: veteran out there to transition from the military back into 550 00:24:35,880 --> 00:24:38,920 Speaker 2: what we call civilian life. Yeah, and and move forward 551 00:24:39,400 --> 00:24:41,760 Speaker 2: to be successful and you guys are kind of living 552 00:24:41,800 --> 00:24:45,240 Speaker 2: that that dream that is out there. Right someone who's 553 00:24:45,280 --> 00:24:46,879 Speaker 2: listening to this might still be just closing out their 554 00:24:46,920 --> 00:24:49,120 Speaker 2: D two fourteen and going to get all the signatures 555 00:24:49,119 --> 00:24:52,520 Speaker 2: from everybody with matter on the outside. It's like, we 556 00:24:52,600 --> 00:24:55,159 Speaker 2: get all these signatures, but I'm gonna be something. 557 00:24:54,880 --> 00:24:59,720 Speaker 5: To hold on to that document. Yeah, it's that thing comes. 558 00:24:57,400 --> 00:25:01,520 Speaker 2: In you'll need it. Oh yeah, yeah, yeah, you'll get 559 00:25:01,520 --> 00:25:07,600 Speaker 2: You'll get discounts at the dispensaries. You get discounts at EGO. Yeah, 560 00:25:08,200 --> 00:25:09,000 Speaker 2: we'll just leave it there. 561 00:25:09,160 --> 00:25:12,639 Speaker 3: Yeah, come on, we know. 562 00:25:15,320 --> 00:25:17,320 Speaker 2: Oh that's so funny. If the recruiter only told you 563 00:25:17,400 --> 00:25:19,879 Speaker 2: up front list you can't do it right now. But 564 00:25:19,920 --> 00:25:22,600 Speaker 2: when you get out, you're going to have discounts here. 565 00:25:22,680 --> 00:25:24,840 Speaker 2: You're gonna have discounts there. You're gonna get fifteen percent 566 00:25:24,880 --> 00:25:26,840 Speaker 2: off at the dispensaries over there. Yeah, you'll be good. 567 00:25:26,960 --> 00:25:29,160 Speaker 2: You know, go hit the VIA up. Do you guys 568 00:25:29,240 --> 00:25:32,359 Speaker 2: use the VA for anything or you guys currently for 569 00:25:32,480 --> 00:25:33,760 Speaker 2: home loans? 570 00:25:34,000 --> 00:25:36,000 Speaker 4: This is I kind of a this keeps coming up, 571 00:25:36,040 --> 00:25:38,560 Speaker 4: and this keeps coming up. I'm sorry, so when I 572 00:25:38,640 --> 00:25:41,800 Speaker 4: ets in two thousand and four, you know, yes for 573 00:25:41,880 --> 00:25:44,320 Speaker 4: my listener. Sorry, so that's basically when you when an 574 00:25:44,359 --> 00:25:47,560 Speaker 4: enlisted person gets out of the military, it's a process 575 00:25:47,600 --> 00:25:48,400 Speaker 4: known as EATS. 576 00:25:48,560 --> 00:25:50,840 Speaker 6: I can't remember exit terms of service right or some 577 00:25:50,960 --> 00:25:54,720 Speaker 6: yeah something, Yeah, okay, So but for the when I 578 00:25:54,760 --> 00:25:57,879 Speaker 6: got out, there was a period of like just several 579 00:25:57,960 --> 00:25:59,760 Speaker 6: months during two thousand and four. 580 00:26:00,040 --> 00:26:03,719 Speaker 4: When basically the basically the VA was just overrun by 581 00:26:04,280 --> 00:26:07,959 Speaker 4: all these wounded soldiers coming back from Iraq. They're just like, 582 00:26:08,000 --> 00:26:10,480 Speaker 4: if you don't have any medical needs, if you're like 583 00:26:10,600 --> 00:26:15,000 Speaker 4: your disability, you're not going to get any VA medical benefits, right, 584 00:26:15,200 --> 00:26:20,119 Speaker 4: And so that's the window that I managed to exit, right, So, 585 00:26:20,280 --> 00:26:23,040 Speaker 4: like I don't have any VIA medical benefits. I've gone 586 00:26:23,080 --> 00:26:26,320 Speaker 4: back to check like over the years and now it's 587 00:26:26,359 --> 00:26:28,040 Speaker 4: been like over twenty years. 588 00:26:27,800 --> 00:26:31,040 Speaker 2: So yeah, you have a health provider. So it's like, you. 589 00:26:30,960 --> 00:26:33,199 Speaker 4: Know, it's like, yeah, but that's the thing, like especially 590 00:26:33,240 --> 00:26:35,159 Speaker 4: when you when I first got out, though, you know, 591 00:26:35,240 --> 00:26:37,440 Speaker 4: like it would have been probably nice to have health 592 00:26:37,440 --> 00:26:38,920 Speaker 4: insurance those first couple of years. 593 00:26:39,240 --> 00:26:41,800 Speaker 2: It really would have been, and we should we should 594 00:26:41,840 --> 00:26:42,600 Speaker 2: be mad about that. 595 00:26:43,560 --> 00:26:46,320 Speaker 4: Yeah, yeah, it's still kind of annoyed. But but you 596 00:26:46,320 --> 00:26:50,640 Speaker 4: see that said though, like the the in service medical 597 00:26:50,640 --> 00:26:55,400 Speaker 4: care I've always been like very ambivalent about let's say, so, 598 00:26:55,400 --> 00:26:59,000 Speaker 4: so one thing that they had in the eighty second Airborne, 599 00:26:59,040 --> 00:26:59,960 Speaker 4: I'm like talking. 600 00:26:59,720 --> 00:27:01,600 Speaker 2: Shit now, so spare with me. 601 00:27:01,680 --> 00:27:05,600 Speaker 4: But uh, the dentists there had a quota on the 602 00:27:05,720 --> 00:27:08,840 Speaker 4: number of fillings that gave per month. That's because to 603 00:27:08,920 --> 00:27:11,159 Speaker 4: be like jump ready, your your dental needs to be 604 00:27:11,320 --> 00:27:14,159 Speaker 4: in order or something. So because you know, like you 605 00:27:14,280 --> 00:27:16,600 Speaker 4: got to be anywhere in eighteen hours or something as 606 00:27:16,720 --> 00:27:19,240 Speaker 4: like in the eighty second, so you don't want to 607 00:27:19,280 --> 00:27:20,879 Speaker 4: show up in that after your soldiers to be like 608 00:27:20,920 --> 00:27:23,480 Speaker 4: full of cavities. I guess I don't know, but either way, So, 609 00:27:24,200 --> 00:27:26,879 Speaker 4: like I went in for to the dentist on my 610 00:27:26,960 --> 00:27:31,000 Speaker 4: last dental visit and like I had probably had like 611 00:27:31,160 --> 00:27:33,280 Speaker 4: just needed a cleaning, or maybe I had one cavity, 612 00:27:33,280 --> 00:27:35,919 Speaker 4: but I ended up leaving with like three or fillings. 613 00:27:36,280 --> 00:27:39,199 Speaker 3: So did they make them for you? 614 00:27:40,000 --> 00:27:40,960 Speaker 2: Yeah? No, they just gave it. 615 00:27:41,000 --> 00:27:43,400 Speaker 4: They were just like, oh, yeah, that that'll be a cavity, 616 00:27:43,440 --> 00:27:45,440 Speaker 4: So we're just gonna go ahead and drill it out 617 00:27:45,440 --> 00:27:46,560 Speaker 4: a little more and put a filling. 618 00:27:46,840 --> 00:27:49,200 Speaker 2: And you're like, but you're an e three right right? 619 00:27:49,760 --> 00:27:50,000 Speaker 3: Right? 620 00:27:51,200 --> 00:27:54,680 Speaker 2: Is the thing? Right? You're like, what about you over here, bro, 621 00:27:56,000 --> 00:27:59,480 Speaker 2: and spit and spit and yeah, spit right, you know. 622 00:28:01,000 --> 00:28:03,159 Speaker 4: So that's why I've never really pushed too hard to 623 00:28:03,200 --> 00:28:05,040 Speaker 4: try to get via medical benefits. 624 00:28:05,200 --> 00:28:07,080 Speaker 2: Yeah, I got you, I got you. But I just 625 00:28:07,119 --> 00:28:09,199 Speaker 2: want to say, you know, come on now, let's make 626 00:28:09,200 --> 00:28:12,080 Speaker 2: sure that everybody that gets them deserves them, gets them. 627 00:28:12,160 --> 00:28:14,320 Speaker 3: Yeah. It blows in my mind that he doesn't have them. 628 00:28:14,320 --> 00:28:14,719 Speaker 3: I couldn't. 629 00:28:14,800 --> 00:28:17,199 Speaker 5: I couldn't comprehend that part. But yeah, I've used my 630 00:28:17,320 --> 00:28:21,119 Speaker 5: via medical benefits and the V loan I bought purchased 631 00:28:21,119 --> 00:28:22,080 Speaker 5: his house with using. 632 00:28:21,920 --> 00:28:24,400 Speaker 2: That, so I wouldn't have my I'd be renting today 633 00:28:24,400 --> 00:28:26,680 Speaker 2: if I didn't have a VA Home loan. Yeah. Yeah. 634 00:28:26,680 --> 00:28:29,600 Speaker 2: The Homeland thing is is great, incredible. So I mean, like, like, 635 00:28:29,680 --> 00:28:31,520 Speaker 2: let's just say I am. I am cashing in on 636 00:28:31,560 --> 00:28:33,760 Speaker 2: my VA Home loan from nine I got in during 637 00:28:33,760 --> 00:28:37,320 Speaker 2: the Obama buy a house, we give you money. Yeah, okay, 638 00:28:37,400 --> 00:28:40,160 Speaker 2: Holy yeah, dude. They gave us eight thousand dollars when 639 00:28:40,160 --> 00:28:41,920 Speaker 2: we bought our house in two thousand and nine from 640 00:28:41,920 --> 00:28:44,640 Speaker 2: the government. It was a grant and then the seller 641 00:28:44,640 --> 00:28:46,360 Speaker 2: put a new roof on for us. It was a 642 00:28:46,440 --> 00:28:50,080 Speaker 2: short sale. They paid all closing costs and I think 643 00:28:50,080 --> 00:28:55,440 Speaker 2: I got something else out of the deal. No PM 644 00:28:55,520 --> 00:28:58,280 Speaker 2: I uh you know, my my lenders like, I feel 645 00:28:58,280 --> 00:28:59,880 Speaker 2: like you're stealing this, and I'm like, hey man. 646 00:28:59,720 --> 00:29:02,080 Speaker 3: It's yeah, just taking the player. 647 00:29:02,200 --> 00:29:08,080 Speaker 2: Yeah yeah I did. He's the house locked in and uh, 648 00:29:08,240 --> 00:29:11,000 Speaker 2: you know, here we are twenty twenty five. Fireplace is 649 00:29:11,040 --> 00:29:14,280 Speaker 2: still going. So I do give credit to the home 650 00:29:14,320 --> 00:29:17,360 Speaker 2: loan and the VA home loan there. But I fancy 651 00:29:17,680 --> 00:29:20,120 Speaker 2: I went to physical therapy after I got out because 652 00:29:20,120 --> 00:29:22,280 Speaker 2: I got injured, and uh, they put me in a 653 00:29:22,280 --> 00:29:24,560 Speaker 2: pool for pool therapy, and it was just a bunch 654 00:29:24,600 --> 00:29:27,800 Speaker 2: of old salty seals that were just really barrel rolling 655 00:29:27,920 --> 00:29:31,120 Speaker 2: each other in the water and I'm holding over the edge, 656 00:29:31,200 --> 00:29:33,280 Speaker 2: just like trying to like do my you know, stretches 657 00:29:33,320 --> 00:29:36,320 Speaker 2: with my legs and whatnot, and they're just like coming 658 00:29:36,400 --> 00:29:38,160 Speaker 2: up for air, You're good, back down into the water 659 00:29:38,240 --> 00:29:41,120 Speaker 2: fighting each other. Dude. I'm like, all right, that's I'm 660 00:29:41,160 --> 00:29:43,080 Speaker 2: taking my dath through a VA all my life, you know, 661 00:29:43,160 --> 00:29:47,120 Speaker 2: to try to get his health and wheelchairs, long hallways, 662 00:29:47,240 --> 00:29:49,800 Speaker 2: my steam mom pushing him her feet. 663 00:29:50,280 --> 00:29:51,920 Speaker 3: You know, what was your dead service? If you don't 664 00:29:51,920 --> 00:29:53,120 Speaker 3: mind me asking what was your dead service? 665 00:29:53,800 --> 00:29:56,000 Speaker 2: He was with the nineteen Special Forces Group out here 666 00:29:56,000 --> 00:30:01,440 Speaker 2: at Special Forces Airborne, but never really like he always 667 00:30:01,440 --> 00:30:05,240 Speaker 2: wore jeans and plaid shirts. You never really you know why, 668 00:30:07,080 --> 00:30:09,320 Speaker 2: that's how they are. You know, we'd go hiking into 669 00:30:09,320 --> 00:30:12,080 Speaker 2: the mountains and his whole team would out of Layton, Utah. 670 00:30:12,360 --> 00:30:14,760 Speaker 2: We'd all go for hikes and you would never know that. 671 00:30:14,840 --> 00:30:18,480 Speaker 2: It was just like a whole a team of dads, 672 00:30:18,520 --> 00:30:21,800 Speaker 2: you know, hiking training with their kids or you know, 673 00:30:22,000 --> 00:30:24,280 Speaker 2: us little kids. They never asked, Hey, why is your 674 00:30:24,280 --> 00:30:26,120 Speaker 2: ten year old son tagging along on all these like 675 00:30:26,240 --> 00:30:29,040 Speaker 2: maneuvers with us, which I didn't realize we're maneuvers until 676 00:30:29,080 --> 00:30:33,080 Speaker 2: now that I'm older. Right out, Dad's like, you're going 677 00:30:33,120 --> 00:30:34,960 Speaker 2: up on the mountain with us today, And I was like, yeah, 678 00:30:35,080 --> 00:30:36,760 Speaker 2: going up the mountain with with dad, you know and 679 00:30:36,800 --> 00:30:40,040 Speaker 2: his guys, all the buddies. So always brought in like 680 00:30:40,080 --> 00:30:42,400 Speaker 2: a moguli to that. I was brought into that culture 681 00:30:42,480 --> 00:30:44,520 Speaker 2: at such a young age. You know. They would star 682 00:30:44,680 --> 00:30:47,760 Speaker 2: drill into a big boulder on top of a waterfall 683 00:30:47,840 --> 00:30:50,880 Speaker 2: up this canyon, and they put rebar in that boulder 684 00:30:50,920 --> 00:30:53,720 Speaker 2: and they bent it into a hook into the other side. 685 00:30:53,760 --> 00:30:55,600 Speaker 2: And so now we just had an immediate d ring 686 00:30:56,720 --> 00:30:59,000 Speaker 2: click and then we would just enbolay down this like 687 00:30:59,120 --> 00:31:02,680 Speaker 2: forty five foot wall fall. Oh that sounds yeah, So 688 00:31:02,880 --> 00:31:05,280 Speaker 2: we just make Swiss seats out of little green ropes, 689 00:31:05,320 --> 00:31:11,600 Speaker 2: you know, and it's from those, bro imagine eleven twelve 690 00:31:11,640 --> 00:31:14,320 Speaker 2: year old little me and my nuts are just right up. 691 00:31:14,680 --> 00:31:16,840 Speaker 2: Dads and guys are like just pulling on the ropes 692 00:31:16,880 --> 00:31:22,560 Speaker 2: and just you know, and they just stunded. I think 693 00:31:22,640 --> 00:31:25,360 Speaker 2: I think Jerry, one of my dad's guys, Jerry Calwell, 694 00:31:25,400 --> 00:31:27,440 Speaker 2: he had a figure eight. It was new. It was 695 00:31:27,480 --> 00:31:29,600 Speaker 2: like the latest thing, you know, and so they were 696 00:31:29,600 --> 00:31:31,840 Speaker 2: like working with figure eights at that point, but it 697 00:31:31,920 --> 00:31:35,520 Speaker 2: was usually just d rings, Swiss seats, and leather gloves. 698 00:31:35,560 --> 00:31:38,320 Speaker 2: Due one guy, his gloves hit through the gloves. His 699 00:31:38,360 --> 00:31:41,440 Speaker 2: hands turned green from the burn from the rope because 700 00:31:41,480 --> 00:31:46,520 Speaker 2: he just did one lead. Yeah, but that's how I 701 00:31:46,520 --> 00:31:48,800 Speaker 2: grow up. And now today flash forward and I'm still 702 00:31:48,840 --> 00:31:51,760 Speaker 2: hunting my friends in the mountains of Utah with you know, 703 00:31:51,880 --> 00:31:55,240 Speaker 2: replica style airsoft guns fully kitted out and you know, 704 00:31:55,360 --> 00:31:58,720 Speaker 2: face paint and night war games. We have tracer rounds, 705 00:31:59,520 --> 00:32:01,200 Speaker 2: so we have suppressors that go on the end of 706 00:32:01,200 --> 00:32:03,480 Speaker 2: our Airsoft rifles. Yeah, and then they have they have 707 00:32:03,480 --> 00:32:05,760 Speaker 2: an infrared sensor that every time the bb goes through it, 708 00:32:05,880 --> 00:32:08,360 Speaker 2: Strobe lights it and so the glow on the dark bbies. 709 00:32:08,640 --> 00:32:09,320 Speaker 3: That's awesome. 710 00:32:09,720 --> 00:32:10,320 Speaker 2: That's kind of good. 711 00:32:10,760 --> 00:32:11,400 Speaker 3: Oh, that's cool. 712 00:32:11,560 --> 00:32:13,720 Speaker 2: Find it. You can find it on YouTube. Just look 713 00:32:13,760 --> 00:32:16,640 Speaker 2: up Utah Airsoft Night Games. But we have guys with 714 00:32:16,680 --> 00:32:21,000 Speaker 2: PVS fourteen's white phosphor thermals. Holy no, Joe. It's like 715 00:32:21,120 --> 00:32:23,320 Speaker 2: it's like the US is just like, what's your choice 716 00:32:23,360 --> 00:32:25,640 Speaker 2: of gun? You say, oh, ak, here you go, here's 717 00:32:25,640 --> 00:32:28,520 Speaker 2: an akh M fourteen, Here's an M fourteen. Yeah, and 718 00:32:28,560 --> 00:32:30,120 Speaker 2: then you just get to work with it. 719 00:32:30,280 --> 00:32:32,200 Speaker 3: That's funny, that's all what we're doing it. 720 00:32:32,200 --> 00:32:34,360 Speaker 2: It's so cool and that's and it's like the video 721 00:32:34,400 --> 00:32:38,160 Speaker 2: game comes to life for uh those you were talking 722 00:32:38,160 --> 00:32:40,520 Speaker 2: about who's driving that I that I Force car or 723 00:32:40,560 --> 00:32:43,440 Speaker 2: who DA's car, who's driving the simulators? In fact, I 724 00:32:43,520 --> 00:32:45,360 Speaker 2: have a young man fifteen years old is when I 725 00:32:45,400 --> 00:32:49,520 Speaker 2: met him, joined the Utah Air National Guard as a PFC, 726 00:32:49,920 --> 00:32:53,680 Speaker 2: turning his wafflet packet, became an Apache pilot, has the 727 00:32:53,800 --> 00:32:57,560 Speaker 2: full total full system in his front room to fly. 728 00:32:58,400 --> 00:33:02,720 Speaker 3: Like yeah, DC combat simulator, the whole thing crazy. 729 00:33:02,920 --> 00:33:06,160 Speaker 2: Yeah he is, and he still loves Airsoft. Right, it's 730 00:33:06,240 --> 00:33:09,720 Speaker 2: just all video game blending in with you know, real 731 00:33:09,760 --> 00:33:11,640 Speaker 2: life and now, and he's gone and done it. 732 00:33:11,840 --> 00:33:12,080 Speaker 3: Yep. 733 00:33:12,160 --> 00:33:14,480 Speaker 2: So what we see here at Soft Rep is like 734 00:33:14,520 --> 00:33:18,640 Speaker 2: today's air Softer might be tomorrow's Lewis or tomorrow's Matt 735 00:33:18,760 --> 00:33:21,560 Speaker 2: or tomorrow's you know, Navy Steel Sniper Total or maybe 736 00:33:21,600 --> 00:33:23,640 Speaker 2: the kid has asthma and he can't join, but he 737 00:33:23,680 --> 00:33:27,360 Speaker 2: gets to you know, at least pala around and get 738 00:33:27,360 --> 00:33:28,200 Speaker 2: into a pillbox. 739 00:33:29,640 --> 00:33:31,840 Speaker 3: That's awesome. Love that, that's cool. 740 00:33:32,440 --> 00:33:34,240 Speaker 2: Yeah, it's just like a video game, right, just go 741 00:33:34,760 --> 00:33:37,120 Speaker 2: go crawl, you know, get into a pill box. Now. 742 00:33:37,120 --> 00:33:40,800 Speaker 2: I'll tell you something about Rainbow six that's tough for me, 743 00:33:41,240 --> 00:33:45,000 Speaker 2: is the teamwork. I'm too loud, I run. 744 00:33:45,280 --> 00:33:47,640 Speaker 3: I'm just like like Siege the News. 745 00:33:48,960 --> 00:33:50,960 Speaker 2: Six sis. Yeah. Yeah, the guys were playing it. I 746 00:33:51,040 --> 00:33:53,040 Speaker 2: kind of moved away from playing it so much because 747 00:33:53,160 --> 00:33:54,960 Speaker 2: you know, when you're playing these other first person shooter 748 00:33:55,040 --> 00:33:57,120 Speaker 2: games that are out there, there's just really no rhyme 749 00:33:57,200 --> 00:33:59,880 Speaker 2: or reason and you're not like exactly, there's no alert 750 00:34:00,200 --> 00:34:02,560 Speaker 2: like a dog's like you know, you're like, oh, I 751 00:34:02,680 --> 00:34:05,880 Speaker 2: just alerted a century. I'm gonna keep running. No, I'm 752 00:34:05,920 --> 00:34:09,080 Speaker 2: learning all the centuries, and then I go squat by 753 00:34:09,080 --> 00:34:11,319 Speaker 2: my guys. They're like, yo, Rad, you're getting us killed, 754 00:34:11,360 --> 00:34:15,960 Speaker 2: you know, And I'm like, I hope you know what 755 00:34:16,000 --> 00:34:17,160 Speaker 2: I'm talking about here, Ok. 756 00:34:17,440 --> 00:34:20,600 Speaker 4: Yes, totally, but it's like, yes, that's honestly though, that 757 00:34:20,719 --> 00:34:23,719 Speaker 4: kind of play is one of the things that we're 758 00:34:23,719 --> 00:34:29,080 Speaker 4: trying to address with the game designing that we're working on. 759 00:34:29,239 --> 00:34:32,759 Speaker 4: Victory's Grave outflank, so where it's straight up you know, 760 00:34:32,920 --> 00:34:36,680 Speaker 4: five versus five at this point, you know, maybe maybe 761 00:34:36,680 --> 00:34:37,359 Speaker 4: you explain it. 762 00:34:37,520 --> 00:34:40,920 Speaker 5: Yeah, So we're starting starting as as lean of a 763 00:34:41,000 --> 00:34:42,800 Speaker 5: production as we can with like when it comes to 764 00:34:42,840 --> 00:34:44,400 Speaker 5: the scope of what we're trying to make, it's just 765 00:34:44,480 --> 00:34:46,920 Speaker 5: like something that will be achievable. Like again, your Rainbow 766 00:34:46,920 --> 00:34:49,880 Speaker 5: Succeedge is five y five. We can always scale up 767 00:34:49,920 --> 00:34:53,480 Speaker 5: from here. But yeah, the idea is to get guys 768 00:34:53,520 --> 00:34:55,120 Speaker 5: like you or you know, the other air softre is 769 00:34:55,160 --> 00:34:59,960 Speaker 5: to kind of like be able to like implement their 770 00:35:00,080 --> 00:35:02,040 Speaker 5: tactics that they've you know done in the like in 771 00:35:02,160 --> 00:35:05,560 Speaker 5: US Airsoft session, but in you know, in a virtual world, 772 00:35:05,640 --> 00:35:08,080 Speaker 5: and then also come together, Yeah, come together and play 773 00:35:08,080 --> 00:35:10,200 Speaker 5: against other teams as well that are kind. 774 00:35:10,040 --> 00:35:11,719 Speaker 3: Of outset to do the same thing. 775 00:35:11,800 --> 00:35:15,799 Speaker 5: So we're trying to like exaggerate the realism of what 776 00:35:15,840 --> 00:35:18,799 Speaker 5: it's like to be, you know, having rounds fired back 777 00:35:18,840 --> 00:35:21,120 Speaker 5: at you. With most most games, like your Call of Duties, 778 00:35:21,120 --> 00:35:24,479 Speaker 5: your Battlefields, if you really look at how it's played, 779 00:35:24,560 --> 00:35:25,680 Speaker 5: even Rainbow succeede. 780 00:35:25,719 --> 00:35:27,319 Speaker 3: They model the guns on like what. 781 00:35:27,280 --> 00:35:29,040 Speaker 5: It's like to shoot at a range, right, you know, 782 00:35:29,080 --> 00:35:31,400 Speaker 5: it's just like okay, cool, Like it's here's how the 783 00:35:31,440 --> 00:35:33,680 Speaker 5: site's aligned, this is how the recoil is no problem. 784 00:35:33,760 --> 00:35:37,120 Speaker 5: But no one really really does the what rounds do 785 00:35:37,280 --> 00:35:38,279 Speaker 5: to you coming back at you? 786 00:35:38,360 --> 00:35:41,000 Speaker 3: And like I think you know you you you. 787 00:35:41,000 --> 00:35:42,840 Speaker 5: Kind of probably feel this with airsoft, Like you know, 788 00:35:42,880 --> 00:35:44,640 Speaker 5: you're not necessarily gonna die, so you can take more 789 00:35:44,719 --> 00:35:47,120 Speaker 5: riskier moves, right, so you can kind of like do. 790 00:35:47,160 --> 00:35:47,719 Speaker 3: Some of these things. 791 00:35:47,760 --> 00:35:50,800 Speaker 5: But in reality, you want to run across this open field, 792 00:35:51,000 --> 00:35:54,600 Speaker 5: you know, just you know Leroy Jenkins that you're probably 793 00:35:54,640 --> 00:35:56,200 Speaker 5: gonna in real quay. 794 00:35:56,280 --> 00:35:57,640 Speaker 3: Yeah you're gonna still real quick. 795 00:35:57,680 --> 00:36:00,560 Speaker 5: But if you know, Lewis is providing some see fire 796 00:36:00,600 --> 00:36:02,759 Speaker 5: and covered me and we can bound up together like 797 00:36:02,800 --> 00:36:05,759 Speaker 5: literally the correct bound in maneuver like, yeah, it's it's 798 00:36:05,800 --> 00:36:07,000 Speaker 5: applied in it it works. 799 00:36:07,080 --> 00:36:08,040 Speaker 3: Yeah, totally so. 800 00:36:08,920 --> 00:36:11,840 Speaker 2: And that's exactly what a lot of us gravitate to. 801 00:36:12,400 --> 00:36:14,360 Speaker 2: I remember some of the games like so Calm Navy 802 00:36:14,400 --> 00:36:17,880 Speaker 2: Seals bro obsessed with that game. You know. It's like, yes, 803 00:36:18,239 --> 00:36:23,080 Speaker 2: I'm under the ladder, got the guy, you know, totally 804 00:36:23,200 --> 00:36:26,480 Speaker 2: like that. And you know, we really build our community 805 00:36:26,480 --> 00:36:29,799 Speaker 2: here off of Counterstrike, and so in the beginning, we 806 00:36:29,840 --> 00:36:32,759 Speaker 2: all were like Beata players here in Salt Lake, and 807 00:36:32,800 --> 00:36:34,359 Speaker 2: then we went to like the new version and then 808 00:36:34,400 --> 00:36:36,560 Speaker 2: the CS and all that stuff, But it was always 809 00:36:36,560 --> 00:36:39,640 Speaker 2: with Mike's we always and what's funny is our team 810 00:36:39,880 --> 00:36:42,400 Speaker 2: was based off of those guys in the game. They 811 00:36:42,840 --> 00:36:45,880 Speaker 2: started creating a little forum for Airsoft on our website, 812 00:36:46,080 --> 00:36:47,839 Speaker 2: and it would always be like the top threads. When 813 00:36:47,840 --> 00:36:49,200 Speaker 2: they'd come in to see what was going on with 814 00:36:49,239 --> 00:36:51,839 Speaker 2: counter Strike, it was always like Airsoft and they're like, hey, 815 00:36:51,840 --> 00:36:54,560 Speaker 2: are you guys playing this outside? Are you guys going 816 00:36:54,600 --> 00:36:57,440 Speaker 2: outside from the video game and playing this in real life? 817 00:36:57,560 --> 00:36:59,200 Speaker 2: We're like yeah, it's like are you guys geared up 818 00:36:59,200 --> 00:37:01,520 Speaker 2: and gear? Are these folk? And pretty soon we went 819 00:37:01,520 --> 00:37:04,840 Speaker 2: from like a little section for a form of Airsoft 820 00:37:05,000 --> 00:37:07,040 Speaker 2: to like half of it was the Airsoft and the 821 00:37:07,120 --> 00:37:10,080 Speaker 2: other half was video games. So we know very well 822 00:37:10,120 --> 00:37:12,920 Speaker 2: that it blends and not only bland with Airsoft, but 823 00:37:12,960 --> 00:37:16,240 Speaker 2: with like usurrect. You know, United States Army Recruiting Command 824 00:37:16,360 --> 00:37:19,919 Speaker 2: loves video games. Oh yeah, they're like, hey, you guys 825 00:37:19,920 --> 00:37:21,799 Speaker 2: have this video server, can we advertise in it? 826 00:37:21,880 --> 00:37:25,480 Speaker 5: And yeah, shit, I played America's Army. You remember America's Army. 827 00:37:25,480 --> 00:37:27,200 Speaker 5: The first person shooter is a recruiting. 828 00:37:26,880 --> 00:37:30,040 Speaker 3: Tool, so good, yes, yeah, I. 829 00:37:30,000 --> 00:37:33,759 Speaker 5: Learned like sports, the slap pole releases, observed like tap, 830 00:37:33,880 --> 00:37:36,160 Speaker 5: like the whole thing, Like how did like do Weaponman? 831 00:37:36,239 --> 00:37:38,279 Speaker 5: And then even like I heard this story about a 832 00:37:38,320 --> 00:37:40,120 Speaker 5: kid in Arizona, I think when I was going to 833 00:37:40,120 --> 00:37:42,960 Speaker 5: school there. He was able to provide medical attention to 834 00:37:43,000 --> 00:37:44,359 Speaker 5: someone on the side of the road that got into 835 00:37:44,360 --> 00:37:47,440 Speaker 5: a car crash because of America's Army told him like 836 00:37:47,520 --> 00:37:49,839 Speaker 5: did the little basic training medical like this is how 837 00:37:49,840 --> 00:37:51,200 Speaker 5: you apply a turn to kit x Y and Z. 838 00:37:51,320 --> 00:37:53,200 Speaker 5: There's an open wound, a sucking chest wound, x Y 839 00:37:53,239 --> 00:37:55,480 Speaker 5: and Z. It's like right, he didn't like you wouldn't 840 00:37:55,520 --> 00:37:57,200 Speaker 5: know this unless he did it, but he played it, 841 00:37:57,200 --> 00:37:59,239 Speaker 5: and it just kind of like, oh, I remember this, 842 00:37:59,360 --> 00:38:00,720 Speaker 5: and I could apply in real life. 843 00:38:01,440 --> 00:38:03,120 Speaker 2: Crazy need to apply. You need to know what you 844 00:38:03,160 --> 00:38:05,560 Speaker 2: guys need to do. You need to subliminally not subliminally, 845 00:38:05,600 --> 00:38:07,960 Speaker 2: you need to put into the game homework. 846 00:38:08,560 --> 00:38:09,840 Speaker 3: Okay. 847 00:38:10,320 --> 00:38:13,640 Speaker 2: I think they're just like saying right now is like, 848 00:38:13,719 --> 00:38:15,880 Speaker 2: if you do it enough and you repetitive enough on 849 00:38:15,920 --> 00:38:18,160 Speaker 2: the process, all of a sudden he's like, Oh, there's 850 00:38:18,160 --> 00:38:19,719 Speaker 2: a car as in it sucking chest wound. Why is 851 00:38:19,760 --> 00:38:22,239 Speaker 2: America's army theme song playing while I'm doing it? 852 00:38:24,200 --> 00:38:24,560 Speaker 3: Yeah? 853 00:38:24,600 --> 00:38:27,520 Speaker 2: Totally that it is totally Yeah, And like you said, 854 00:38:27,520 --> 00:38:29,640 Speaker 2: if someone's doing the race par stimulator and then they 855 00:38:29,640 --> 00:38:30,239 Speaker 2: get into a. 856 00:38:30,239 --> 00:38:32,839 Speaker 5: Race car, it applies the basics into your head and 857 00:38:32,880 --> 00:38:35,480 Speaker 5: they just become second nature. Like you just kind of like, oh, okay, 858 00:38:35,560 --> 00:38:37,319 Speaker 5: I know that I know how to trail break. I 859 00:38:37,320 --> 00:38:39,200 Speaker 5: know I you know, like to feather the throttle, like 860 00:38:39,239 --> 00:38:42,839 Speaker 5: to short shift or whatever. Like you can learn these 861 00:38:42,920 --> 00:38:45,760 Speaker 5: terms and you learn how like these different I guess 862 00:38:46,040 --> 00:38:49,200 Speaker 5: techniques behind the simulator. Then when you get behind the car, 863 00:38:49,360 --> 00:38:52,000 Speaker 5: obviously the g forces and you know, the feedback and 864 00:38:52,040 --> 00:38:54,879 Speaker 5: the sounds and the smells, that's something you have to learn. 865 00:38:54,920 --> 00:38:57,520 Speaker 5: But the basics are there. You understand like how to 866 00:38:57,640 --> 00:38:59,600 Speaker 5: enter a corner, how to hit your apexes and like 867 00:38:59,719 --> 00:39:02,359 Speaker 5: fly as well, like to whatever it is. 868 00:39:02,400 --> 00:39:05,240 Speaker 2: Like, you know, we say, the safety with Airsoft, nothing 869 00:39:05,320 --> 00:39:07,080 Speaker 2: replaces the smell or the real thing. 870 00:39:07,239 --> 00:39:07,719 Speaker 3: Oh my god. 871 00:39:07,800 --> 00:39:13,320 Speaker 2: Yeah, yeah, right, nothing's going to replace the the violence 872 00:39:13,360 --> 00:39:16,040 Speaker 2: of a gun, okay, which is what it is. But 873 00:39:16,160 --> 00:39:18,279 Speaker 2: in Airsoft, you know, the only bad habit we have 874 00:39:18,440 --> 00:39:20,600 Speaker 2: is we're, you know, intending to shoot each other all 875 00:39:20,600 --> 00:39:23,319 Speaker 2: the time. Ye Peo were like, you got a bad 876 00:39:23,320 --> 00:39:25,200 Speaker 2: habit and Airsoft and I'm like tell me the bad habit, 877 00:39:25,239 --> 00:39:27,200 Speaker 2: and I'll tell you the bad habit, and the bad 878 00:39:27,239 --> 00:39:30,000 Speaker 2: habit is. No, everybody's really disciplined. No one's really like 879 00:39:30,040 --> 00:39:32,360 Speaker 2: flagging outside of the game, right, It's like everybody's like 880 00:39:32,480 --> 00:39:34,920 Speaker 2: weapons down, the bags are out, safeties are on, all 881 00:39:34,920 --> 00:39:38,319 Speaker 2: that kind of flares, you know, don't shoot yourself kind 882 00:39:38,320 --> 00:39:40,000 Speaker 2: of thing. But yeah, once the game is on, dude, 883 00:39:40,000 --> 00:39:45,200 Speaker 2: we're like we intend, you know. So it's quite interesting 884 00:39:45,760 --> 00:39:48,480 Speaker 2: these games. I just I love it so much. You know, 885 00:39:48,480 --> 00:39:49,920 Speaker 2: we have players from Call of Duo that come out 886 00:39:49,920 --> 00:39:52,520 Speaker 2: and play Airsoft with us here in Utah, full on 887 00:39:52,640 --> 00:39:54,719 Speaker 2: load outs from the game that they how do they 888 00:39:54,719 --> 00:39:57,920 Speaker 2: do they did great. It was the dude with the 889 00:39:57,960 --> 00:40:00,759 Speaker 2: sliced eye. Oh, what's his name? He's the actor, he 890 00:40:00,840 --> 00:40:04,280 Speaker 2: lives here and he came and played really yeah, yeah, 891 00:40:04,280 --> 00:40:07,799 Speaker 2: I want to say his name was Stitch. But he's 892 00:40:07,800 --> 00:40:09,839 Speaker 2: got the wide eyes from Call of Duty Modern or 893 00:40:09,840 --> 00:40:11,120 Speaker 2: from a World at War. 894 00:40:11,400 --> 00:40:13,000 Speaker 3: And he's one of the main I haven't played that one. 895 00:40:13,920 --> 00:40:15,799 Speaker 2: Well yeah, no, and I don't mean to bring up 896 00:40:15,800 --> 00:40:16,440 Speaker 2: other games, but. 897 00:40:16,640 --> 00:40:17,560 Speaker 3: Yeah, that's working. 898 00:40:18,080 --> 00:40:20,000 Speaker 2: Did you bring up did you guys work at Valve ever? 899 00:40:20,040 --> 00:40:21,400 Speaker 2: Did you guys work at No? 900 00:40:21,440 --> 00:40:22,520 Speaker 3: Not no, I didn't know. 901 00:40:23,000 --> 00:40:24,799 Speaker 2: Tell me who you guys work with right now? Can 902 00:40:24,800 --> 00:40:25,560 Speaker 2: we hear the engines? 903 00:40:25,640 --> 00:40:26,840 Speaker 3: Yeah, Lewis go for it. 904 00:40:27,640 --> 00:40:30,600 Speaker 4: Yeah no, So so what we're working with right now 905 00:40:30,840 --> 00:40:34,080 Speaker 4: in terms of our stuff, So we're working in Unreal 906 00:40:34,120 --> 00:40:34,960 Speaker 4: engine right now. 907 00:40:35,920 --> 00:40:37,440 Speaker 2: Unreal Yeah and the. 908 00:40:39,520 --> 00:40:41,680 Speaker 4: Yeah, so again, Matt's been building a lot of stuff 909 00:40:41,680 --> 00:40:42,400 Speaker 4: in there. 910 00:40:42,120 --> 00:40:44,080 Speaker 2: We're right now. 911 00:40:44,719 --> 00:40:47,360 Speaker 4: We have like the first playable prototype done, like we 912 00:40:47,800 --> 00:40:51,000 Speaker 4: shipped that like last August, which is just well like 913 00:40:51,040 --> 00:40:56,000 Speaker 4: the internal first build of it right just to see, Okay, 914 00:40:56,719 --> 00:40:57,439 Speaker 4: is this a game? 915 00:40:57,719 --> 00:40:58,520 Speaker 2: And is this fun? 916 00:40:58,960 --> 00:41:01,360 Speaker 4: So luckily it was a game, and it was a 917 00:41:01,400 --> 00:41:03,960 Speaker 4: hell a lot of fun. So now we're working towards 918 00:41:03,960 --> 00:41:06,479 Speaker 4: the vertical slice, which is just like making like one 919 00:41:06,520 --> 00:41:08,400 Speaker 4: slice of the pie of the whole game, you know. 920 00:41:08,560 --> 00:41:11,960 Speaker 4: So like, well, we will be working towards creating one 921 00:41:12,800 --> 00:41:18,040 Speaker 4: like full level one, full full battlefield basically and with 922 00:41:18,080 --> 00:41:20,640 Speaker 4: all the features that we can that we intend to 923 00:41:20,680 --> 00:41:22,280 Speaker 4: have for when we launched. 924 00:41:23,320 --> 00:41:24,600 Speaker 2: So you know, we're. 925 00:41:24,480 --> 00:41:26,920 Speaker 4: Working towards that and a lot of that work now on. 926 00:41:27,160 --> 00:41:29,520 Speaker 4: Matt's working on the features and stuff. But we still 927 00:41:29,560 --> 00:41:31,960 Speaker 4: need to get like art into the game so that 928 00:41:32,000 --> 00:41:35,760 Speaker 4: it doesn't just look like generic you know, Unreal Engine 929 00:41:35,760 --> 00:41:38,879 Speaker 4: five town. Yeah, you know, we want to get like better, 930 00:41:38,960 --> 00:41:42,600 Speaker 4: you know. So we're also setting our our game and 931 00:41:42,640 --> 00:41:44,759 Speaker 4: like an alternate version of the eighties, so like we 932 00:41:44,800 --> 00:41:47,799 Speaker 4: want to also get like like eighties text love it. 933 00:41:48,080 --> 00:41:52,799 Speaker 3: Yeah, like, yes, yeah, we'll put you in the game, man, 934 00:41:52,840 --> 00:41:53,400 Speaker 3: We'll put you in the. 935 00:41:55,600 --> 00:42:00,160 Speaker 2: Okay, here I am, here, I am Holy dude. Well hey, 936 00:42:00,239 --> 00:42:03,960 Speaker 2: you know, we. 937 00:42:04,000 --> 00:42:06,000 Speaker 5: Gotta get you one of those motion suits and the 938 00:42:06,040 --> 00:42:10,040 Speaker 5: t pots like yeah. 939 00:42:09,120 --> 00:42:13,360 Speaker 2: You guys, guys, Okay, you can sleep over already. It's okay, 940 00:42:13,400 --> 00:42:17,319 Speaker 2: all right, right, yeah dude, it's totally fine. You kick 941 00:42:17,320 --> 00:42:20,120 Speaker 2: it in front of the Fireplaceny we'll put on Nintendo 942 00:42:20,160 --> 00:42:22,840 Speaker 2: sixty four. We'll go for it some Bond. 943 00:42:23,640 --> 00:42:25,359 Speaker 3: I'm gonna I'm gonna wreck you in some Bond. 944 00:42:25,400 --> 00:42:25,520 Speaker 2: Man. 945 00:42:25,520 --> 00:42:27,560 Speaker 5: I used to do this all the time, gold night Man, 946 00:42:27,920 --> 00:42:30,680 Speaker 5: You're you're, You're through. No odd jobs, no odd jobs. 947 00:42:31,000 --> 00:42:32,239 Speaker 2: No, we'll do paintball mode. 948 00:42:32,320 --> 00:42:37,479 Speaker 3: Yeah, okay, yes, yeah, what was it? What one hit? Kick? Dude? 949 00:42:37,480 --> 00:42:39,719 Speaker 5: All the time. I've done so many midnight sessions with 950 00:42:39,760 --> 00:42:41,680 Speaker 5: my buddies. Is back in high school with that ship so. 951 00:42:41,760 --> 00:42:43,840 Speaker 2: Oh yeah, dude, it's so great, dude, I love that. 952 00:42:43,840 --> 00:42:46,399 Speaker 2: I still to this day. Yeah, song popping up. I've 953 00:42:46,400 --> 00:42:48,480 Speaker 2: got like four Nintendo sixty fours downstairs. 954 00:42:48,480 --> 00:42:52,600 Speaker 5: That gong sound gong like whatever. That's in my brain forever. 955 00:42:53,320 --> 00:42:55,360 Speaker 2: The other game I love so much is Twisted Metal. 956 00:42:55,840 --> 00:42:59,040 Speaker 2: Oh my, I just Twisted Metal is the one that 957 00:42:59,080 --> 00:42:59,879 Speaker 2: I fuck. Yeah. 958 00:43:00,360 --> 00:43:01,120 Speaker 3: That's incredible. 959 00:43:01,200 --> 00:43:05,480 Speaker 2: Yeah, that is like Warthog all day. I'll ram into 960 00:43:05,520 --> 00:43:07,120 Speaker 2: you and fire my special Yeah. 961 00:43:07,239 --> 00:43:08,719 Speaker 3: Sweet tooth, baby, sweet tooth. 962 00:43:09,040 --> 00:43:11,839 Speaker 2: Yeah, your little specter car thrown. It's a little hyper Yeah, 963 00:43:12,480 --> 00:43:16,600 Speaker 2: freaking thermal missiles that means shipped through the walls. 964 00:43:16,680 --> 00:43:20,759 Speaker 5: Incredible. Did you ever play Vigilante Eights? It was like 965 00:43:20,800 --> 00:43:22,920 Speaker 5: the competitor to V eight, The Vigilante eight. 966 00:43:23,040 --> 00:43:24,040 Speaker 2: No I have not played. 967 00:43:24,160 --> 00:43:26,200 Speaker 3: Yeah, it was actually like it gave me. 968 00:43:26,239 --> 00:43:28,440 Speaker 5: Like a lot of inspiration because this was like Nintendo 969 00:43:28,480 --> 00:43:30,960 Speaker 5: sixty four era exact same style. Like it was this 970 00:43:31,080 --> 00:43:34,360 Speaker 5: you know Battle Royale type game where's with a bunch. 971 00:43:34,200 --> 00:43:36,920 Speaker 3: Of cars, but I remember specifically this map. 972 00:43:36,960 --> 00:43:41,040 Speaker 5: You could shoot like uh, some type of aqueduct type thing, 973 00:43:41,080 --> 00:43:43,000 Speaker 5: but it would cause like a massive wave to go 974 00:43:43,080 --> 00:43:45,400 Speaker 5: down the level and it'd like push the cars that 975 00:43:45,400 --> 00:43:48,719 Speaker 5: were inside the city, like inside the the drain and 976 00:43:48,719 --> 00:43:50,920 Speaker 5: flip them upside down, so you could use the environment 977 00:43:50,960 --> 00:43:52,960 Speaker 5: to kind of fuck with people and stuff. For me, 978 00:43:53,080 --> 00:43:55,160 Speaker 5: oh yeah, this has always been an inspiration for me 979 00:43:55,280 --> 00:43:57,120 Speaker 5: everything I designed. I want the environment to kind of 980 00:43:57,120 --> 00:43:58,840 Speaker 5: tell more stories than one, right. 981 00:43:58,920 --> 00:44:01,680 Speaker 2: Yeah, no doubt, no doubt. Like it actually like you know, 982 00:44:01,680 --> 00:44:03,880 Speaker 2: you lay on the grass, the grass moves, yes. 983 00:44:04,080 --> 00:44:04,600 Speaker 3: More than that. 984 00:44:04,640 --> 00:44:07,319 Speaker 5: Like it literally you can like have gameplay implications like 985 00:44:07,360 --> 00:44:09,920 Speaker 5: you know, the water level rises, now your car you 986 00:44:09,960 --> 00:44:12,120 Speaker 5: can't or your player can't cross the river right because 987 00:44:12,280 --> 00:44:14,120 Speaker 5: the environment's changed, like or you can. 988 00:44:14,040 --> 00:44:15,600 Speaker 2: See footprints in the grass. 989 00:44:15,520 --> 00:44:17,480 Speaker 3: Yes, and like oh they're around the corner. 990 00:44:17,600 --> 00:44:21,279 Speaker 5: Yeah, yes, exactly. But the Golden Eyes started all of this. 991 00:44:21,760 --> 00:44:24,799 Speaker 5: It started all of this, like this this work in 992 00:44:24,800 --> 00:44:26,439 Speaker 5: my head, like, oh my god, this is so cool. 993 00:44:26,520 --> 00:44:27,400 Speaker 3: Could you imagine? 994 00:44:28,080 --> 00:44:29,719 Speaker 2: You know. And the other game that really, you know, 995 00:44:30,160 --> 00:44:33,280 Speaker 2: since we're all gamers in here, was Red Alert. 996 00:44:33,360 --> 00:44:35,440 Speaker 3: Yes, so totally conquered Red Alert. 997 00:44:35,719 --> 00:44:37,080 Speaker 2: I mean, I can't tell you how many times we 998 00:44:37,200 --> 00:44:40,480 Speaker 2: to play, you know, late night sessions of getting Tiberium 999 00:44:40,520 --> 00:44:43,359 Speaker 2: and like you got it, I'm on it. Mission accomplished, 1000 00:44:43,520 --> 00:44:46,000 Speaker 2: no problem, get it moving forward. 1001 00:44:46,960 --> 00:44:49,000 Speaker 3: We'll get you in the sound to voice. 1002 00:44:51,160 --> 00:44:54,759 Speaker 2: Again again again talking like Stefan over here. 1003 00:44:56,520 --> 00:44:57,160 Speaker 3: And then. 1004 00:44:58,840 --> 00:45:03,080 Speaker 2: By the way, oh that's awesome. Now, now the latest 1005 00:45:03,080 --> 00:45:04,880 Speaker 2: game that you guys are working on, tell me the 1006 00:45:04,920 --> 00:45:06,080 Speaker 2: title of that again. 1007 00:45:06,680 --> 00:45:15,040 Speaker 4: Victory's Grave Outflank. Yeah, it's not out yet. Again, we're 1008 00:45:15,040 --> 00:45:18,319 Speaker 4: still still pre alpha right now, but yeah, you can 1009 00:45:18,360 --> 00:45:20,320 Speaker 4: wish list it on Steam if any of you guys 1010 00:45:20,320 --> 00:45:25,200 Speaker 4: are shopping there. But yeah, so we're like right now, 1011 00:45:25,360 --> 00:45:28,719 Speaker 4: you know, we're there. We're doing our equity crowdfund. But 1012 00:45:31,719 --> 00:45:34,759 Speaker 4: if things go well, we'll hopefully be releasing like the 1013 00:45:34,840 --> 00:45:38,120 Speaker 4: early access version of that, you know, which will be 1014 00:45:38,160 --> 00:45:40,000 Speaker 4: still be pretty polished, but you know, we still want 1015 00:45:40,040 --> 00:45:43,080 Speaker 4: to be able to get input from from players. We're 1016 00:45:43,080 --> 00:45:44,640 Speaker 4: hoping to release that within a year. 1017 00:45:45,239 --> 00:45:48,000 Speaker 2: What if what if? What if a veteran is a player, 1018 00:45:48,560 --> 00:45:50,799 Speaker 2: how would they be able to be a part of 1019 00:45:51,040 --> 00:45:54,880 Speaker 2: you guys, maybe you know, testing it on them, you know, 1020 00:45:55,080 --> 00:45:56,040 Speaker 2: maybe somebody. 1021 00:45:55,760 --> 00:46:01,040 Speaker 4: Has Yeah, we've already been taking steps towards that, you know, 1022 00:46:01,120 --> 00:46:03,640 Speaker 4: like right now, we're still our tests are still pretty small, 1023 00:46:03,960 --> 00:46:07,480 Speaker 4: you know, but we're talking with like discords like Regiment, 1024 00:46:08,840 --> 00:46:11,640 Speaker 4: you know, and we're also you know, we're. 1025 00:46:11,480 --> 00:46:13,440 Speaker 2: We're talking with a lot of different groups. 1026 00:46:13,440 --> 00:46:16,360 Speaker 4: Like we're also even talking with like the West Points 1027 00:46:16,440 --> 00:46:18,960 Speaker 4: esports teams, trying and get some of their input and stuff. 1028 00:46:19,480 --> 00:46:23,080 Speaker 2: You know. So yeah, like definitely, if there's a high 1029 00:46:23,080 --> 00:46:26,080 Speaker 2: school team that does esports, can they reach out to absolutely? 1030 00:46:26,160 --> 00:46:30,520 Speaker 5: Yeah, yeah, absolutely, even if you're on Regiment, like reach 1031 00:46:30,560 --> 00:46:32,360 Speaker 5: out to join our discord. 1032 00:46:32,160 --> 00:46:33,840 Speaker 3: Just yeah, ask questions. 1033 00:46:33,880 --> 00:46:36,200 Speaker 4: Yeah, and all this, all this stuff, it's all gonna 1034 00:46:36,200 --> 00:46:38,239 Speaker 4: be on our website, you know, links to all that on. 1035 00:46:39,080 --> 00:46:41,560 Speaker 4: So it's old Glory Studios dot us. 1036 00:46:42,480 --> 00:46:44,240 Speaker 2: Yeah, I was gonna I have that right here written 1037 00:46:44,280 --> 00:46:47,960 Speaker 2: down Old Glory Studios. I hold this pencil like David Letterman. 1038 00:46:48,120 --> 00:46:49,800 Speaker 2: So you think I'm writing things down. But at the 1039 00:46:49,880 --> 00:46:56,720 Speaker 2: end of the day, yeah, I'm writing things down. Bro's 1040 00:46:57,000 --> 00:47:00,719 Speaker 2: we got the pencil, throw it at the camera, yeah, 1041 00:47:00,920 --> 00:47:02,759 Speaker 2: and about it. So, so we should be seeing it 1042 00:47:02,800 --> 00:47:06,040 Speaker 2: on Steam maybe around the holidays, within the year, about 1043 00:47:06,040 --> 00:47:06,359 Speaker 2: a year. 1044 00:47:06,560 --> 00:47:08,560 Speaker 4: Well again, like so it's listed on Steam so you 1045 00:47:08,560 --> 00:47:11,399 Speaker 4: can wish list it. But yeah, we're really again, we're 1046 00:47:11,400 --> 00:47:14,720 Speaker 4: really hoping in about a year. So hopefully before March 1047 00:47:14,719 --> 00:47:18,280 Speaker 4: of next year we'll have early access release so people 1048 00:47:18,280 --> 00:47:20,760 Speaker 4: can really get their hands on it. But again, we're 1049 00:47:20,800 --> 00:47:22,440 Speaker 4: gonna be testing the heck out of. 1050 00:47:22,360 --> 00:47:23,080 Speaker 2: It even before. 1051 00:47:23,239 --> 00:47:25,319 Speaker 5: Testing is huge, Like the more we can test, the 1052 00:47:25,360 --> 00:47:27,880 Speaker 5: more we'll know where to fix, what to improve, like 1053 00:47:28,000 --> 00:47:30,120 Speaker 5: how the features work, like if we're on the right 1054 00:47:30,120 --> 00:47:31,960 Speaker 5: track or not, and we can make adjustment exactly. You 1055 00:47:32,040 --> 00:47:33,400 Speaker 5: gotta test all the time. 1056 00:47:33,760 --> 00:47:36,239 Speaker 2: One hundred you know, like when we do counter Strike 1057 00:47:36,280 --> 00:47:38,160 Speaker 2: back of the day, Yeah, you know, it's like yeah, 1058 00:47:38,160 --> 00:47:40,680 Speaker 2: it's like it's like you can shoot through walls. It's 1059 00:47:40,680 --> 00:47:41,440 Speaker 2: like is that a good thing? 1060 00:47:41,800 --> 00:47:42,160 Speaker 3: Correct? 1061 00:47:42,239 --> 00:47:42,439 Speaker 2: Yeah? 1062 00:47:42,520 --> 00:47:43,120 Speaker 3: We have issues? 1063 00:47:43,239 --> 00:47:48,399 Speaker 4: Yeah, yeah, so that like that that's basically the same 1064 00:47:48,400 --> 00:47:51,360 Speaker 4: as like an early access release now or ye, you 1065 00:47:51,400 --> 00:47:54,960 Speaker 4: know exactly so but yeah, and honestly, though, like one 1066 00:47:55,040 --> 00:47:57,360 Speaker 4: thing though that we are we're really trying to figure 1067 00:47:57,360 --> 00:47:59,240 Speaker 4: out like how to do it, like in a really 1068 00:47:59,440 --> 00:48:02,520 Speaker 4: in a good way, in the way that's easy for 1069 00:48:02,640 --> 00:48:05,719 Speaker 4: the players. Is we really want the game to be 1070 00:48:05,800 --> 00:48:11,239 Speaker 4: free for veterans and active service members just because you know, 1071 00:48:11,360 --> 00:48:13,520 Speaker 4: like it's one of the like one of our missions 1072 00:48:13,520 --> 00:48:16,640 Speaker 4: as a studio is to honor you know, veterans, just 1073 00:48:16,680 --> 00:48:17,560 Speaker 4: to honor service. 1074 00:48:18,000 --> 00:48:18,239 Speaker 2: You know. 1075 00:48:18,440 --> 00:48:23,360 Speaker 4: So because honestly, like again, like Matt and I we 1076 00:48:23,440 --> 00:48:26,879 Speaker 4: both come from like these big Triple A like Tom 1077 00:48:26,920 --> 00:48:29,719 Speaker 4: Clancy games and stuff. But it's we've gotten to a 1078 00:48:29,760 --> 00:48:33,160 Speaker 4: place where the the authenticity that we used to have 1079 00:48:33,239 --> 00:48:35,000 Speaker 4: in these games, all these games you know that we're 1080 00:48:35,040 --> 00:48:36,720 Speaker 4: talking about, it's it's really gone. 1081 00:48:36,760 --> 00:48:36,960 Speaker 2: Now. 1082 00:48:37,120 --> 00:48:38,719 Speaker 4: You play Call of Duty, you can play as a 1083 00:48:38,800 --> 00:48:42,160 Speaker 4: Ninja Turtle, you can play. 1084 00:48:42,560 --> 00:48:47,800 Speaker 5: My favorite CARDI B is jam Fortnite zero, you know 1085 00:48:47,880 --> 00:48:48,960 Speaker 5: what exactly. 1086 00:48:49,040 --> 00:48:53,680 Speaker 4: Yeah, so that's towards that Fortnite kind of thing. 1087 00:48:56,480 --> 00:48:57,320 Speaker 3: Yeah, this is a problem. 1088 00:48:58,080 --> 00:48:58,319 Speaker 2: Yeah. 1089 00:48:58,480 --> 00:49:00,239 Speaker 4: But then like there are things that are you know, 1090 00:49:00,440 --> 00:49:03,080 Speaker 4: more hardcore, Like I'm sure a lot of your airsopts 1091 00:49:03,120 --> 00:49:05,280 Speaker 4: guys and stuff are playing Arma, you know what I mean. 1092 00:49:06,920 --> 00:49:09,240 Speaker 3: See the squad Squad. 1093 00:49:09,480 --> 00:49:13,919 Speaker 4: Yeah, yeah, sand Box, these are these are much more 1094 00:49:14,160 --> 00:49:16,799 Speaker 4: like like they're great games, but again like they're they're 1095 00:49:16,840 --> 00:49:20,000 Speaker 4: not accessible as accessible absolutely, you know, these games like 1096 00:49:20,160 --> 00:49:22,759 Speaker 4: Ghost three, kind of wild Lands or like the Division one. 1097 00:49:23,680 --> 00:49:26,279 Speaker 4: You know, yeah, like Call of Duty ten years ago 1098 00:49:26,440 --> 00:49:29,000 Speaker 4: or something. You know, So we want to have that. 1099 00:49:29,040 --> 00:49:33,360 Speaker 4: We wanted to feel authentic but still be really accessible, 1100 00:49:33,400 --> 00:49:36,040 Speaker 4: and I don't know, like the authenticity is like in 1101 00:49:36,120 --> 00:49:38,719 Speaker 4: my experience has always been a struggle, you know what 1102 00:49:38,800 --> 00:49:42,600 Speaker 4: I mean, like the whole time, like from almost day one, 1103 00:49:43,000 --> 00:49:45,719 Speaker 4: you know, there's been like, uh, it's always been like 1104 00:49:45,760 --> 00:49:48,560 Speaker 4: a French or Canadian developer trying to tell me this 1105 00:49:48,719 --> 00:49:52,160 Speaker 4: is how I'm not going speck ups be you know, 1106 00:49:52,960 --> 00:49:55,919 Speaker 4: just like nobody calls them specups man. 1107 00:49:56,280 --> 00:49:56,640 Speaker 2: You know. 1108 00:49:57,040 --> 00:50:01,400 Speaker 4: So so that's the thing. And I think you know, 1109 00:50:01,520 --> 00:50:04,120 Speaker 4: players can kind of they can see if they can 1110 00:50:04,160 --> 00:50:06,120 Speaker 4: feel it, you know, when it's not real. And I 1111 00:50:06,160 --> 00:50:09,120 Speaker 4: think that's a lot of that is also why the 1112 00:50:09,200 --> 00:50:11,799 Speaker 4: developers are no longer trying to even make it like 1113 00:50:11,840 --> 00:50:14,279 Speaker 4: seem real. You know, they're like, oh, it's easier we 1114 00:50:14,320 --> 00:50:16,360 Speaker 4: can make and it'll be easier cash in. We're just 1115 00:50:16,400 --> 00:50:19,120 Speaker 4: throwing the terminator into the game, and you know, and 1116 00:50:19,160 --> 00:50:19,680 Speaker 4: it works. 1117 00:50:19,760 --> 00:50:20,279 Speaker 3: Yeah, there are. 1118 00:50:20,160 --> 00:50:22,120 Speaker 2: Plenty of people who love playing it. 1119 00:50:22,239 --> 00:50:23,480 Speaker 3: It doesn't work, that's the problem. 1120 00:50:23,480 --> 00:50:25,880 Speaker 4: But there's this there's this big gap though, there's this 1121 00:50:25,960 --> 00:50:27,960 Speaker 4: all there are a whole bunch of people who want 1122 00:50:28,000 --> 00:50:31,880 Speaker 4: this kind of authentic feeling but accessible game that just 1123 00:50:32,000 --> 00:50:32,800 Speaker 4: isn't there anymore. 1124 00:50:33,280 --> 00:50:35,279 Speaker 2: So, right, It's kind of why people don't want to 1125 00:50:35,280 --> 00:50:37,560 Speaker 2: see a lit body when it gets shot, but they 1126 00:50:37,560 --> 00:50:39,520 Speaker 2: want to see it turned into like little pixels. 1127 00:50:40,000 --> 00:50:45,080 Speaker 3: Yeah. Yeah, yeah that is me the finals, man. You 1128 00:50:45,080 --> 00:50:45,480 Speaker 3: see them. 1129 00:50:45,480 --> 00:50:48,600 Speaker 5: They can turn into coins, right, it's like, yeah, that's right, Yeah, 1130 00:50:48,600 --> 00:50:49,440 Speaker 5: they turn into money. 1131 00:50:49,560 --> 00:50:49,880 Speaker 3: Yeah. 1132 00:50:50,280 --> 00:50:53,240 Speaker 2: Yeah, I have a gun on cod that it's old school, 1133 00:50:53,280 --> 00:50:56,360 Speaker 2: but the skin is it turns you into little pixel blocks. 1134 00:50:56,800 --> 00:50:58,439 Speaker 3: Okay, just kind of material. 1135 00:50:59,680 --> 00:51:02,200 Speaker 2: Exist in saying, dude, somebody shot me once with it 1136 00:51:02,239 --> 00:51:04,600 Speaker 2: and I was like so mad that my body was gone, 1137 00:51:04,600 --> 00:51:06,680 Speaker 2: and I was like these little blocks. I was like, 1138 00:51:07,200 --> 00:51:09,200 Speaker 2: I was like, I have to have that gun, dude, 1139 00:51:09,239 --> 00:51:11,960 Speaker 2: And so I went and got the skin. I rarely 1140 00:51:12,000 --> 00:51:14,239 Speaker 2: pay for things on these things, but I paid for it. 1141 00:51:14,320 --> 00:51:16,560 Speaker 2: I also have a roadblocks. Accounts don't don't fault me. 1142 00:51:16,719 --> 00:51:19,759 Speaker 3: Yeah, what you gotta do a lot? 1143 00:51:19,960 --> 00:51:22,120 Speaker 2: Yeah, Like I got stock in the place I was like, 1144 00:51:22,120 --> 00:51:23,080 Speaker 2: well why. 1145 00:51:23,120 --> 00:51:25,719 Speaker 3: You go, I mean that makes sense then you know. 1146 00:51:25,560 --> 00:51:27,640 Speaker 2: That's yeah, well what a platform. 1147 00:51:27,840 --> 00:51:30,560 Speaker 5: Yeah, but that's what we're trying to look at. Is 1148 00:51:30,600 --> 00:51:33,120 Speaker 5: this another take on how we handle that sort of stuff. 1149 00:51:33,160 --> 00:51:34,920 Speaker 5: Like again, this whole like you could be play as 1150 00:51:34,960 --> 00:51:37,239 Speaker 5: Nicki Minaj or Ninja Turtle, Like this is for the 1151 00:51:37,239 --> 00:51:40,400 Speaker 5: individual person, like, yeah, you want that gun, no problem. 1152 00:51:40,600 --> 00:51:43,080 Speaker 3: Our take is is team based. It's team bound. 1153 00:51:43,120 --> 00:51:45,239 Speaker 5: If you think like the eighty second Airborne third i D. 1154 00:51:45,480 --> 00:51:48,359 Speaker 5: One hundred and first will have our individual identities within 1155 00:51:48,400 --> 00:51:51,120 Speaker 5: the military and like your your airsop squad. I'm sure 1156 00:51:51,120 --> 00:51:53,799 Speaker 5: you guys have your little cultures too that you're bound to. 1157 00:51:54,600 --> 00:51:57,440 Speaker 3: Absolutely. So this is like the focus that we're looking 1158 00:51:57,440 --> 00:52:01,400 Speaker 3: for is instead of like focusing strictly and solely on 1159 00:52:01,520 --> 00:52:03,960 Speaker 3: individuals and trying to you know, get a dollar from 1160 00:52:03,960 --> 00:52:07,440 Speaker 3: each person, Well, it's cool, like you will if you 1161 00:52:07,480 --> 00:52:09,960 Speaker 3: want to set up a team, will start to you know, 1162 00:52:10,960 --> 00:52:14,240 Speaker 3: revolve the structure around teams and how like they collect 1163 00:52:14,320 --> 00:52:18,359 Speaker 3: and you know, maintain and progress their characters. So like 1164 00:52:19,000 --> 00:52:21,240 Speaker 3: if you're on this team, like the eighty second Airborn, 1165 00:52:21,320 --> 00:52:23,640 Speaker 3: you get this helmet, this glove, this, you know, top 1166 00:52:23,760 --> 00:52:26,319 Speaker 3: vest this and so then if you're off the team, 1167 00:52:26,400 --> 00:52:28,360 Speaker 3: like sorry, you either retire, we kick you out, like 1168 00:52:28,360 --> 00:52:30,640 Speaker 3: your you'r's not good enough. Will you lose those benefits? 1169 00:52:30,680 --> 00:52:32,440 Speaker 5: You lose those perks for being on that team, And 1170 00:52:32,480 --> 00:52:34,879 Speaker 5: like they can have their own internal culture, and that's 1171 00:52:34,880 --> 00:52:36,839 Speaker 5: what we want to kind of create, and. 1172 00:52:36,840 --> 00:52:39,600 Speaker 2: Within that internal culture and within that specific unit and 1173 00:52:39,640 --> 00:52:43,080 Speaker 2: within that specific individual wearing the gear. If you had 1174 00:52:43,280 --> 00:52:46,279 Speaker 2: a way that we could take the controller ye in 1175 00:52:46,520 --> 00:52:50,560 Speaker 2: the buildout of the character before we go fight, it's like, oh, hey, 1176 00:52:50,560 --> 00:52:52,319 Speaker 2: by the way, you can push the button and it 1177 00:52:52,360 --> 00:52:54,600 Speaker 2: takes you to the shop that has the helmet that 1178 00:52:54,640 --> 00:52:56,360 Speaker 2: you can buy like a bump helmet, and I correct it, 1179 00:52:56,560 --> 00:52:58,160 Speaker 2: buy that bump helmet. 1180 00:52:57,800 --> 00:52:58,879 Speaker 3: But you buy it for your whole team. 1181 00:52:59,239 --> 00:53:00,840 Speaker 2: With the whole team Yeah, but no, but for but 1182 00:53:00,920 --> 00:53:03,200 Speaker 2: for real having oh. 1183 00:53:02,880 --> 00:53:04,160 Speaker 3: Yeah, real life there you go. 1184 00:53:04,280 --> 00:53:08,319 Speaker 2: Yeah, yeah, so your character you're sitting there playing around, 1185 00:53:08,320 --> 00:53:10,040 Speaker 2: You're like, oh, yeah, you already like that kit you've 1186 00:53:10,080 --> 00:53:13,800 Speaker 2: dressed person up with like the full on Like yesil, 1187 00:53:14,000 --> 00:53:14,359 Speaker 2: It's like. 1188 00:53:14,560 --> 00:53:18,359 Speaker 4: I definitely think that there there is towards that. Yeah, 1189 00:53:18,760 --> 00:53:20,680 Speaker 4: you know, like especially if you watch like a lot 1190 00:53:20,680 --> 00:53:23,280 Speaker 4: of Amazon shows, you know what I mean, Like Amazon, 1191 00:53:23,320 --> 00:53:25,480 Speaker 4: like Fashion Hills will be like, well this dress won 1192 00:53:25,600 --> 00:53:26,720 Speaker 4: this week, now you can. 1193 00:53:26,600 --> 00:53:29,440 Speaker 3: Go buy it right right right like it. 1194 00:53:30,200 --> 00:53:31,760 Speaker 4: It was kind of a it's kind of the next 1195 00:53:31,800 --> 00:53:32,959 Speaker 4: logical step, I think. 1196 00:53:33,160 --> 00:53:35,399 Speaker 3: So yeah, T Store or whatever. 1197 00:53:35,480 --> 00:53:38,080 Speaker 2: Yeah, yeah, yeah, yeah, it's like, oh, hey, the watch 1198 00:53:38,239 --> 00:53:40,760 Speaker 2: just dropped. You can get over the one hour, thirty 1199 00:53:40,760 --> 00:53:42,680 Speaker 2: seven minutes and season three. 1200 00:53:42,560 --> 00:53:43,400 Speaker 3: Special or something. 1201 00:53:44,080 --> 00:53:47,480 Speaker 2: Yes, yes, yes, Like you know, if people would buy 1202 00:53:47,480 --> 00:53:50,400 Speaker 2: that orange watch from Wildlands, that's Wildlands has that watch. 1203 00:53:50,480 --> 00:53:52,880 Speaker 3: That's the Divisions division. That's what division. 1204 00:53:52,920 --> 00:53:57,560 Speaker 2: That's me yeah right right yeah that watch right yep, yeah, 1205 00:53:57,680 --> 00:53:59,840 Speaker 2: my smart smart watch. I got that as like the 1206 00:54:00,160 --> 00:54:04,680 Speaker 2: the screen, right, I mean, like, how do I buy that? 1207 00:54:04,719 --> 00:54:06,440 Speaker 2: It's like, oh right here it's for sale, you know, 1208 00:54:06,480 --> 00:54:07,880 Speaker 2: and you can get your character to have it. 1209 00:54:08,040 --> 00:54:10,000 Speaker 5: Well, it's just another way that we're looking at just 1210 00:54:10,000 --> 00:54:12,840 Speaker 5: to approach from instead of looking at like individuals. It's just, 1211 00:54:13,000 --> 00:54:16,160 Speaker 5: you know, I feel like it's it's just it's kind 1212 00:54:16,160 --> 00:54:18,759 Speaker 5: of uh rude to look at players as just you know, 1213 00:54:18,960 --> 00:54:21,040 Speaker 5: basic cash cows. But again, if you want to play 1214 00:54:21,080 --> 00:54:23,239 Speaker 5: for these teams, they can customize and build their own 1215 00:54:23,239 --> 00:54:26,400 Speaker 5: teams and you're not charging the individuals. Like if I 1216 00:54:26,440 --> 00:54:27,919 Speaker 5: want to own a team, I can be the team 1217 00:54:27,920 --> 00:54:30,480 Speaker 5: owner and I can buy whatever gear like I can 1218 00:54:30,520 --> 00:54:33,239 Speaker 5: buy everything. I'll purchase all right, and then my team 1219 00:54:33,239 --> 00:54:36,600 Speaker 5: has access to everything. If you play with me or 1220 00:54:36,640 --> 00:54:38,120 Speaker 5: you know, I can like but I you know, if 1221 00:54:38,160 --> 00:54:39,680 Speaker 5: you're gonna play on my team on a charge at 1222 00:54:39,680 --> 00:54:42,960 Speaker 5: twenty bucks a month per player to play for me individually, 1223 00:54:43,280 --> 00:54:45,279 Speaker 5: that's not us as a studio doing that. That's the 1224 00:54:45,400 --> 00:54:48,120 Speaker 5: team owner and specific. But if you're you know, you're 1225 00:54:48,200 --> 00:54:50,279 Speaker 5: like a you just hit the lottery or whatever. You 1226 00:54:50,320 --> 00:54:51,600 Speaker 5: just want to own a team, and you know, just 1227 00:54:51,600 --> 00:54:53,480 Speaker 5: come play for me. You can play for free. Like 1228 00:54:54,120 --> 00:54:56,000 Speaker 5: a kid you know that's just has up and coming 1229 00:54:56,000 --> 00:54:57,960 Speaker 5: talent he but doesn't have the funds to play. 1230 00:54:58,120 --> 00:54:59,120 Speaker 3: He could totally play. 1231 00:54:59,160 --> 00:55:01,000 Speaker 5: It's like, you know, just he's that gets recruited in 1232 00:55:01,120 --> 00:55:02,799 Speaker 5: the NBA or the NFL or something. 1233 00:55:02,840 --> 00:55:04,120 Speaker 3: It's it's that sort of situation. 1234 00:55:04,239 --> 00:55:06,480 Speaker 5: But if I wanted to play in the NBA, they're 1235 00:55:06,520 --> 00:55:08,560 Speaker 5: gonna charge my ass to like, you know, you're gonna 1236 00:55:08,600 --> 00:55:09,799 Speaker 5: pay us to play. 1237 00:55:10,200 --> 00:55:13,279 Speaker 2: Yeah, I didn't think about that aspect. Thing about it 1238 00:55:13,520 --> 00:55:16,919 Speaker 2: pay to play, bro like, but the teams decide the team. 1239 00:55:17,000 --> 00:55:18,960 Speaker 2: I thought it would be a draft almost kind of 1240 00:55:19,160 --> 00:55:20,040 Speaker 2: like hey dude, you're. 1241 00:55:20,320 --> 00:55:24,799 Speaker 5: Yeah, yeah, totally, yes, yeah, absolutely, there's they totally be 1242 00:55:24,960 --> 00:55:27,280 Speaker 5: season stats, like you can make yourself a free agent 1243 00:55:27,400 --> 00:55:29,239 Speaker 5: become like but you have to like subscribe to a 1244 00:55:29,239 --> 00:55:31,960 Speaker 5: team for one season, right. 1245 00:55:31,840 --> 00:55:33,400 Speaker 2: I guess that, but I mean like to pay to 1246 00:55:33,440 --> 00:55:36,160 Speaker 2: play because the guy. But then there's a sponsor. I mean, 1247 00:55:36,160 --> 00:55:37,759 Speaker 2: a sponsor should be taking care of you. 1248 00:55:37,880 --> 00:55:39,360 Speaker 3: Well that's the whole point. This is where we go. 1249 00:55:39,400 --> 00:55:41,960 Speaker 5: As for us as developers, we're getting like it's like 1250 00:55:42,000 --> 00:55:44,600 Speaker 5: the NFL. The NFL gets paid whether there's thirty two 1251 00:55:44,600 --> 00:55:46,359 Speaker 5: teams in the league or not. Right, the teams are 1252 00:55:46,440 --> 00:55:49,480 Speaker 5: paying the league fee. But then the teams can pay 1253 00:55:49,800 --> 00:55:52,319 Speaker 5: to have players, Like the teams can be sponsored by 1254 00:55:52,360 --> 00:55:54,680 Speaker 5: you know, Red Bull or whatever, and like, okay, we're 1255 00:55:54,680 --> 00:55:57,399 Speaker 5: gonna pay this kid, you know, ten grand to play 1256 00:55:57,400 --> 00:55:58,280 Speaker 5: for us for one season. 1257 00:55:58,560 --> 00:55:59,840 Speaker 3: Like they can do that, no problem. 1258 00:56:00,160 --> 00:56:00,759 Speaker 2: Esports work. 1259 00:56:00,840 --> 00:56:02,880 Speaker 3: That's totally how esports work. That's exolutely. 1260 00:56:03,040 --> 00:56:05,759 Speaker 4: But one of our differentiators at that is that we're 1261 00:56:05,800 --> 00:56:08,040 Speaker 4: really trying to like we're actually talking with a lot 1262 00:56:08,040 --> 00:56:10,080 Speaker 4: of people in the esports world right now because we're 1263 00:56:10,120 --> 00:56:12,400 Speaker 4: really trying to make sure the game can launch with 1264 00:56:13,120 --> 00:56:15,800 Speaker 4: those kind of team based stretchers that a lot of 1265 00:56:15,840 --> 00:56:18,040 Speaker 4: people playing esports are like they need to get some 1266 00:56:18,120 --> 00:56:19,600 Speaker 4: other software added on, or. 1267 00:56:19,640 --> 00:56:22,480 Speaker 5: It's designed from the ground up. It's designed to have 1268 00:56:22,560 --> 00:56:24,040 Speaker 5: that implemented from the beginning. 1269 00:56:24,440 --> 00:56:27,040 Speaker 4: And if you don't play, even if you're not thinking 1270 00:56:27,040 --> 00:56:29,839 Speaker 4: about being a competitive esports thing, it's just more it's 1271 00:56:29,840 --> 00:56:32,239 Speaker 4: just easier to get your friends together, you know what 1272 00:56:32,320 --> 00:56:32,600 Speaker 4: I mean. 1273 00:56:32,640 --> 00:56:33,160 Speaker 3: Team manager. 1274 00:56:33,200 --> 00:56:34,640 Speaker 5: You're not like you just you're not very good player, 1275 00:56:34,680 --> 00:56:37,280 Speaker 5: but you like like fantasy football types of just manage 1276 00:56:37,320 --> 00:56:39,640 Speaker 5: your team and like sit their schedules and hey, hey, 1277 00:56:39,680 --> 00:56:41,440 Speaker 5: lewis you got you got a game Friday night at 1278 00:56:41,480 --> 00:56:42,280 Speaker 5: three or whatever. 1279 00:56:42,320 --> 00:56:43,360 Speaker 3: It's like, okay, cool. 1280 00:56:43,239 --> 00:56:45,600 Speaker 2: Right, because you're yeah, exactly, you could. Yeah, you really 1281 00:56:45,600 --> 00:56:47,880 Speaker 2: can't take it from that yes process of like a 1282 00:56:47,920 --> 00:56:49,160 Speaker 2: fantasy football and bring. 1283 00:56:48,960 --> 00:56:49,879 Speaker 3: It into one hundred percent. 1284 00:56:49,880 --> 00:56:51,560 Speaker 5: I just want to manage a team, you know, and 1285 00:56:51,640 --> 00:56:53,840 Speaker 5: I'm gonna set the lineup, like we have ten players, 1286 00:56:53,840 --> 00:56:55,279 Speaker 5: but it's a five y five, so I have to, 1287 00:56:55,360 --> 00:56:56,719 Speaker 5: you know, pick my five starters. 1288 00:56:56,800 --> 00:56:57,040 Speaker 3: Right. 1289 00:56:57,960 --> 00:57:00,319 Speaker 2: Jeez, dude, I can see my friend Marjan doing at all. 1290 00:57:00,400 --> 00:57:03,120 Speaker 5: Yes, there's a there's there's an end for everybody. We're 1291 00:57:03,120 --> 00:57:04,640 Speaker 5: not just looking at the sweat, you know, the kids 1292 00:57:04,640 --> 00:57:07,400 Speaker 5: and mom's basement just you know, sweating behind their computer screen. 1293 00:57:07,719 --> 00:57:09,560 Speaker 5: This is stuff for like guys with like kids in 1294 00:57:09,600 --> 00:57:12,319 Speaker 5: the schedule, Like you don't have time to play twenty 1295 00:57:12,320 --> 00:57:14,319 Speaker 5: four hours a day, you can still contribute and you 1296 00:57:14,320 --> 00:57:16,240 Speaker 5: can still have fun. You can still actually be a 1297 00:57:16,280 --> 00:57:18,440 Speaker 5: big part of the process. 1298 00:57:18,280 --> 00:57:22,800 Speaker 2: Because all of our kids are just playing and constantly, right, 1299 00:57:22,800 --> 00:57:26,320 Speaker 2: I'm constantly I'm a forty computer No, and my twenty 1300 00:57:26,360 --> 00:57:30,800 Speaker 2: two year old daughter, my sixteen year old son, those two. 1301 00:57:30,400 --> 00:57:32,000 Speaker 3: Yeah on the games, locked in, like. 1302 00:57:32,000 --> 00:57:34,720 Speaker 2: Really good at it. Yeah, locked in. And so they're 1303 00:57:34,720 --> 00:57:36,760 Speaker 2: gonna be stoked that I had this conversation first of 1304 00:57:36,800 --> 00:57:38,960 Speaker 2: all with you guys, Like yeah, yeah, yeah, I talk 1305 00:57:39,000 --> 00:57:41,520 Speaker 2: to these guys all the time. It's no big deal. 1306 00:57:43,240 --> 00:57:46,400 Speaker 4: One thing too, that that that were that was pointed 1307 00:57:46,440 --> 00:57:49,120 Speaker 4: out to me, like recently said like it's for younger people, 1308 00:57:49,160 --> 00:57:51,240 Speaker 4: Like it doesn't make sense to say, oh. 1309 00:57:51,120 --> 00:57:51,760 Speaker 2: I'm a gamer. 1310 00:57:52,080 --> 00:57:54,080 Speaker 4: That's like makes every much sense of saying is I'm 1311 00:57:54,080 --> 00:57:55,200 Speaker 4: a TV watcher? 1312 00:57:55,520 --> 00:57:56,120 Speaker 2: You know what I mean? 1313 00:57:56,360 --> 00:57:57,400 Speaker 4: Everybody does it. 1314 00:57:57,520 --> 00:57:59,720 Speaker 3: Yeah, so it's not a flex anymore. 1315 00:58:00,280 --> 00:58:02,880 Speaker 4: Yeah, when kids at meet they're not like they're not 1316 00:58:03,040 --> 00:58:05,120 Speaker 4: like do you play video games? No, it's what game 1317 00:58:05,160 --> 00:58:05,760 Speaker 4: do you play? 1318 00:58:05,920 --> 00:58:08,040 Speaker 2: You know what I mean? Or it's like you play roadblocks? 1319 00:58:08,080 --> 00:58:09,920 Speaker 3: Yeah? What type of gamer are you not? If you 1320 00:58:10,000 --> 00:58:10,400 Speaker 3: are one? 1321 00:58:10,520 --> 00:58:12,920 Speaker 2: Yeah, that's the question in the Airsoft shop when I 1322 00:58:12,920 --> 00:58:14,400 Speaker 2: ask a kid that comes in, I'm trying to like 1323 00:58:14,480 --> 00:58:16,800 Speaker 2: drill down on what they're looking at on the gun wall. 1324 00:58:17,400 --> 00:58:19,880 Speaker 2: So what game are you playing? And they're like, oh, Siege. 1325 00:58:20,000 --> 00:58:21,880 Speaker 2: I'm like, oh, do you want the EVO scorpion that 1326 00:58:21,920 --> 00:58:26,400 Speaker 2: Ella uses? Right? You want that? It's like, what what 1327 00:58:26,440 --> 00:58:26,880 Speaker 2: do you like? 1328 00:58:27,000 --> 00:58:28,680 Speaker 3: You know? Do you want that? 1329 00:58:30,880 --> 00:58:34,400 Speaker 2: Wife right in here? Well, I'm doing we're blending right now, 1330 00:58:34,400 --> 00:58:39,360 Speaker 2: we're blending, and we're blending. Okay, nice, Yes, And you 1331 00:58:39,400 --> 00:58:42,120 Speaker 2: know I love this conversation and I want to welcome 1332 00:58:42,120 --> 00:58:44,320 Speaker 2: you guys back to soft rep at any time when 1333 00:58:44,320 --> 00:58:46,640 Speaker 2: you have an update or any type of a mentor 1334 00:58:46,680 --> 00:58:51,120 Speaker 2: you create another offshoot of esports going on, whatever it is, 1335 00:58:51,440 --> 00:58:53,240 Speaker 2: if you guys have something to say, you guys are 1336 00:58:53,240 --> 00:58:55,360 Speaker 2: always welcome to come on a soft rep and let 1337 00:58:55,400 --> 00:58:58,200 Speaker 2: our listener viewers know all about it and appreciate. I 1338 00:58:58,200 --> 00:59:00,480 Speaker 2: loved going down this road and thanks for talking talking 1339 00:59:00,480 --> 00:59:02,919 Speaker 2: about some of your military history and I know that 1340 00:59:03,200 --> 00:59:05,240 Speaker 2: is what you were and who you are today is 1341 00:59:05,280 --> 00:59:08,800 Speaker 2: who you are today. So you know, matter respect you 1342 00:59:08,960 --> 00:59:12,840 Speaker 2: and airborne up here and mechanized down here. So you know, 1343 00:59:13,440 --> 00:59:15,560 Speaker 2: if you had something to say to anybody that listen 1344 00:59:15,640 --> 00:59:17,400 Speaker 2: what they get from this, you know, I'll give you 1345 00:59:17,440 --> 00:59:18,919 Speaker 2: like a little bit of a closing thing. What would 1346 00:59:18,960 --> 00:59:20,640 Speaker 2: you say, Hey, thanks for listening. This is what we 1347 00:59:20,680 --> 00:59:21,480 Speaker 2: want you to hear. 1348 00:59:22,400 --> 00:59:25,280 Speaker 4: Yeah, no, I'd say, yeah, thanks for listening. You know, 1349 00:59:25,320 --> 00:59:27,960 Speaker 4: if if somebody who's in or somebody's transitioning or is 1350 00:59:28,000 --> 00:59:30,760 Speaker 4: coming out like you know, like it, it may take 1351 00:59:30,800 --> 00:59:32,760 Speaker 4: time to find your way, but you know, just stay 1352 00:59:32,840 --> 00:59:35,960 Speaker 4: open and keep trucking. You're gonna find a good spot. 1353 00:59:36,920 --> 00:59:39,800 Speaker 4: And if anybody wants to find out more about Old 1354 00:59:39,800 --> 00:59:44,040 Speaker 4: Glory Studios, about our game, about our equity crowdfund right now, 1355 00:59:44,200 --> 00:59:47,800 Speaker 4: just go to Old Glory Studios dot us. There's also 1356 00:59:47,840 --> 00:59:52,120 Speaker 4: links to our discord there, so please join our discord. 1357 00:59:52,000 --> 00:59:55,200 Speaker 2: You know, regiment right No, no. 1358 00:59:54,320 --> 00:59:56,480 Speaker 3: No, that's our own discord, Our own discord. 1359 00:59:56,560 --> 00:59:59,560 Speaker 4: Oh, our links to our own discorder in there on 1360 00:59:59,560 --> 00:59:59,960 Speaker 4: that websit. 1361 01:00:00,400 --> 01:00:03,400 Speaker 5: Regiments like the veteran Yeah, it's a totally different one. 1362 01:00:03,440 --> 01:00:05,439 Speaker 2: Yeah, yeah, I got you, I got you. Yeah. 1363 01:00:05,560 --> 01:00:08,360 Speaker 4: Yeah, so yeah, just just join our discord and then 1364 01:00:08,440 --> 01:00:11,960 Speaker 4: you know, like like everyone there, that's where the news 1365 01:00:12,040 --> 01:00:14,960 Speaker 4: we release, any news of our stuff comes out first. 1366 01:00:15,640 --> 01:00:15,920 Speaker 6: Uh. 1367 01:00:15,960 --> 01:00:19,120 Speaker 4: And you know, like if you're interested in joining a 1368 01:00:19,160 --> 01:00:22,320 Speaker 4: play test down the road and probably just a few months, 1369 01:00:22,560 --> 01:00:22,840 Speaker 4: you know. 1370 01:00:22,800 --> 01:00:24,520 Speaker 2: That's the best way, that's the best place. 1371 01:00:24,600 --> 01:00:27,320 Speaker 3: Yeah. Shoot, is a message for sure, absolutely, Yeah. 1372 01:00:27,160 --> 01:00:28,760 Speaker 2: For sure. I'm gonna go take my two thousand and 1373 01:00:28,800 --> 01:00:31,080 Speaker 2: six uh Steam account. There you go. 1374 01:00:31,560 --> 01:00:33,720 Speaker 3: Yeah, a few updates to do. 1375 01:00:34,000 --> 01:00:38,040 Speaker 2: Yeah. My son's like that, Oh you're good, You're good. 1376 01:00:38,120 --> 01:00:38,520 Speaker 3: Yeah. 1377 01:00:38,560 --> 01:00:40,600 Speaker 2: Oh yeah, my son's like, Dad, your account. You know, 1378 01:00:40,720 --> 01:00:44,120 Speaker 2: it's like, wow, two thousand and six. Yeah, dude, I 1379 01:00:44,160 --> 01:00:50,440 Speaker 2: don't know if that's good or bad. But relatives there 1380 01:00:51,960 --> 01:00:52,840 Speaker 2: bredon jack On. 1381 01:00:57,040 --> 01:01:00,840 Speaker 3: Yeh all day mg a church bro. 1382 01:01:01,520 --> 01:01:04,440 Speaker 5: Yeah go ahead, feeling like the guy and yeah the 1383 01:01:04,480 --> 01:01:07,080 Speaker 5: Sniper the Tower of Saving Private Oh yeah, bro. 1384 01:01:07,080 --> 01:01:07,400 Speaker 3: That's me. 1385 01:01:08,560 --> 01:01:10,920 Speaker 2: Put me within one mile of Hitler, Bro, it'll war 1386 01:01:11,040 --> 01:01:17,240 Speaker 2: be over boys, that's what's up. Oh see, you guys 1387 01:01:17,280 --> 01:01:20,280 Speaker 2: are always welcome back. Great vibes, great positive energy. I'm 1388 01:01:20,280 --> 01:01:22,560 Speaker 2: going to close us out by saying thank you to Matt, 1389 01:01:22,840 --> 01:01:25,960 Speaker 2: thank you to Lewis, thank you to Old Glory Studios 1390 01:01:26,000 --> 01:01:28,640 Speaker 2: dot US for coming on the show and talking to 1391 01:01:28,720 --> 01:01:33,080 Speaker 2: us about all their cool uh uh Tom Clancy division, 1392 01:01:33,840 --> 01:01:36,400 Speaker 2: you know, all of these different Wildlands games that they're 1393 01:01:36,440 --> 01:01:40,520 Speaker 2: doing and just making moves in the industry of esports 1394 01:01:40,520 --> 01:01:42,760 Speaker 2: and games. Man, it's so cool to talk to you guys. 1395 01:01:42,760 --> 01:01:45,320 Speaker 2: So on behalf of myself Brandon Webb, the owner of 1396 01:01:45,360 --> 01:01:47,840 Speaker 2: softwarep dot com and and my listener. I want to 1397 01:01:47,880 --> 01:01:49,160 Speaker 2: say thanks so much for being here. 1398 01:01:49,200 --> 01:01:51,880 Speaker 4: Guys, thank you so much. 1399 01:01:51,920 --> 01:01:54,320 Speaker 2: All Right, I'm with that. I'm saying peace. 1400 01:02:10,320 --> 01:02:13,760 Speaker 1: You've been listening to self red Lady h