WEBVTT - You're Wrong Friend - Oblivion is Better Than Skyrim

0:00:00.160 --> 0:00:01.960
<v Speaker 1>Hello, goodbye.

0:00:02.800 --> 0:00:05.560
<v Speaker 2>I'm not saying Colovians are dumb, They're just hard headed.

0:00:06.800 --> 0:00:08.000
<v Speaker 1>Don't talk such rot.

0:00:09.360 --> 0:00:11.639
<v Speaker 3>What am I doing? Well, I'll tell you what I'm doing.

0:00:12.520 --> 0:00:15.720
<v Speaker 2>I'm getting you ready for today's spoiler filled the episode

0:00:16.400 --> 0:00:21.600
<v Speaker 2>of Your Wrong Friend Oblivion versus Skyrim by reciting some

0:00:21.680 --> 0:00:23.800
<v Speaker 2>of the iconic voice.

0:00:23.600 --> 0:00:43.440
<v Speaker 3>Lines Hello, whatame is? Jason Cooncepsio and I'm a boo and.

0:00:43.400 --> 0:00:45.000
<v Speaker 2>Welcome back to x viesit of the podcast when we

0:00:45.040 --> 0:00:48.360
<v Speaker 2>dive to your favorite shows, movies, comic tip, pop culture

0:00:48.400 --> 0:00:51.280
<v Speaker 2>cover you from I Heart Podcast. We're bringing you three

0:00:51.760 --> 0:00:54.160
<v Speaker 2>episodes a week every Tuesday, Thursday, Friday plus dudes.

0:00:55.440 --> 0:00:58.000
<v Speaker 1>And today we have a very special episode of Your

0:00:58.040 --> 0:01:01.040
<v Speaker 1>Wrong Friend in which we hold up our sacred opinions

0:01:01.080 --> 0:01:03.760
<v Speaker 1>to attack and debate to decide what pop culture thing

0:01:03.880 --> 0:01:07.960
<v Speaker 1>someone is wrong about. So let's introduce our judges for today,

0:01:08.280 --> 0:01:13.720
<v Speaker 1>the honorable and distinguished Aaron Kaufman Yarrel of X ray Vision.

0:01:14.319 --> 0:01:15.840
<v Speaker 4>Thank you a boot. You know, I used to be

0:01:16.240 --> 0:01:18.200
<v Speaker 4>a debater like the two of you, and then I

0:01:18.240 --> 0:01:19.880
<v Speaker 4>took an arrow to the knee and now here I

0:01:19.920 --> 0:01:25.400
<v Speaker 4>am well as we are here, I'm very exciting for

0:01:25.440 --> 0:01:28.479
<v Speaker 4>our debate. These are two iconic video games. And as

0:01:28.520 --> 0:01:32.040
<v Speaker 4>we are getting ready, Jason, you're here on behalf of

0:01:32.200 --> 0:01:34.520
<v Speaker 4>all of White Run. You're here to remind us why

0:01:34.600 --> 0:01:38.039
<v Speaker 4>Skyrim is the best game in the Elder Scroll series.

0:01:38.800 --> 0:01:41.120
<v Speaker 4>But a Boo doesn't agree. He's here to make the

0:01:41.160 --> 0:01:44.720
<v Speaker 4>case that Oblivion is actually peak Elder Scrolls. This is

0:01:44.800 --> 0:01:47.720
<v Speaker 4>your Wrong Friend, and joining me on the judges council

0:01:47.920 --> 0:01:48.400
<v Speaker 4>is Joel.

0:01:49.960 --> 0:01:51.240
<v Speaker 5>I'm ready for war and blood.

0:01:51.320 --> 0:01:56.320
<v Speaker 4>Let's go, and Carmen is our standby judge in case

0:01:56.360 --> 0:01:59.400
<v Speaker 4>we hit a tie. Now a quick reminder of our format.

0:01:59.600 --> 0:02:01.800
<v Speaker 4>We will have our opening statement. Jason will get two

0:02:01.880 --> 0:02:04.560
<v Speaker 4>minutes to kick things off and share why he feels

0:02:04.640 --> 0:02:07.600
<v Speaker 4>Skyrim is the best. A Boo will then have four

0:02:07.640 --> 0:02:10.440
<v Speaker 4>minutes for your Wrong Friend, where he gets to respond

0:02:10.440 --> 0:02:13.280
<v Speaker 4>to Jason's opening and argue why Oblivion is actually the

0:02:13.280 --> 0:02:16.320
<v Speaker 4>better game. Jason will then get two minutes for no

0:02:16.560 --> 0:02:19.840
<v Speaker 4>Your Wrong Friend to respond to a Boo's claims. Then

0:02:19.880 --> 0:02:22.320
<v Speaker 4>we'll move to the questions in the question round. Joel

0:02:22.360 --> 0:02:25.200
<v Speaker 4>and I each get to ask each side one questions.

0:02:25.240 --> 0:02:28.760
<v Speaker 4>That's four questions total, one minute for each question. Then

0:02:28.919 --> 0:02:31.400
<v Speaker 4>Joel and I will convene for the judges panel, and

0:02:31.440 --> 0:02:34.880
<v Speaker 4>then we will announce our verdict. And now let's welcome

0:02:34.960 --> 0:02:37.000
<v Speaker 4>Jason and a Boo to the stage to argue for

0:02:37.120 --> 0:02:39.960
<v Speaker 4>superiority in the Elder Scrolls franchise.

0:02:40.680 --> 0:02:45.400
<v Speaker 2>First up, Jason, why Skyrim is the best. Skyrim is

0:02:45.400 --> 0:02:49.280
<v Speaker 2>the best because of the world that it drops you into.

0:02:49.440 --> 0:02:53.640
<v Speaker 2>There's no doubt, having played and currently playing the Oblivion

0:02:53.639 --> 0:02:57.280
<v Speaker 2>remake that there are some aspects, particularly the you know,

0:02:57.320 --> 0:03:00.919
<v Speaker 2>some of the player movement, the player speed, the RP

0:03:01.160 --> 0:03:04.400
<v Speaker 2>genus of the way the game is played, the ability

0:03:04.400 --> 0:03:09.760
<v Speaker 2>to combine magic spells and customize magic that is super

0:03:09.760 --> 0:03:12.320
<v Speaker 2>compelling about that game. It's a tighter story. The main

0:03:12.400 --> 0:03:16.640
<v Speaker 2>storyline is tighter and is woven throughout the game, I

0:03:16.639 --> 0:03:20.400
<v Speaker 2>think in a much more efficient way. But Skyrim, the

0:03:20.440 --> 0:03:24.919
<v Speaker 2>sprawling nature of it, the different worlds that you can discover,

0:03:25.560 --> 0:03:30.120
<v Speaker 2>just find your way into Blackreach. One of these times

0:03:30.160 --> 0:03:38.480
<v Speaker 2>you replay Skyrim, the massive, connected underground realm of Blackreach

0:03:38.640 --> 0:03:41.880
<v Speaker 2>with all its mysteries, and realize that this place is

0:03:42.360 --> 0:03:46.240
<v Speaker 2>underneath the map of Skyrim, which is in itself huge,

0:03:46.360 --> 0:03:52.600
<v Speaker 2>encompassing multiple large cities, certainly more large and lively than

0:03:52.640 --> 0:03:58.280
<v Speaker 2>the Oblivion versions, and you'll understand exactly what I'm talking about,

0:03:58.600 --> 0:04:01.600
<v Speaker 2>and the lore here is no is no is nothing

0:04:01.600 --> 0:04:02.160
<v Speaker 2>to sneeze at.

0:04:02.200 --> 0:04:02.440
<v Speaker 5>Either.

0:04:02.720 --> 0:04:07.880
<v Speaker 2>You're dropped into a blooming civil war between the Empire

0:04:07.960 --> 0:04:11.119
<v Speaker 2>and the storm Cloaks. You get to decide for each

0:04:11.200 --> 0:04:14.920
<v Speaker 2>side you're gonna you're gonna join. You might join both,

0:04:15.040 --> 0:04:17.680
<v Speaker 2>you might play each side off of each other. Both

0:04:17.720 --> 0:04:20.720
<v Speaker 2>have their advantages and disadvantages. I think if you're coming

0:04:20.720 --> 0:04:24.600
<v Speaker 2>from Oblivion, you'll have a renewed respect for the Empire, certainly,

0:04:25.040 --> 0:04:29.520
<v Speaker 2>But this is a game that just puts an entire

0:04:29.880 --> 0:04:35.840
<v Speaker 2>world at your fingertips at the expense of some of

0:04:35.880 --> 0:04:39.919
<v Speaker 2>the gameplay depth that you experience in Oblivion. Uh do

0:04:39.960 --> 0:04:43.640
<v Speaker 2>you love to explore? You're gonna be in Skyrim and

0:04:43.680 --> 0:04:48.680
<v Speaker 2>one hundred thousand mods and countings for this game make

0:04:48.720 --> 0:04:52.440
<v Speaker 2>the point for me. The audience has chosen, and they have.

0:04:52.440 --> 0:04:58.479
<v Speaker 4>Chosen Skyrim two one. All right, now a boo. You

0:04:58.480 --> 0:05:01.120
<v Speaker 4>will have four minutes on the class to make your

0:05:01.160 --> 0:05:05.080
<v Speaker 4>point as well as respond to Jason. You are good

0:05:05.120 --> 0:05:06.159
<v Speaker 4>to go whenever you're ready.

0:05:07.760 --> 0:05:13.039
<v Speaker 1>All right. So before I respond to Jason's points, many

0:05:13.120 --> 0:05:16.240
<v Speaker 1>of which were excellent, I want to start by presenting

0:05:16.279 --> 0:05:19.840
<v Speaker 1>my sales pitch. On why Oblivion is the best Ulser

0:05:19.880 --> 0:05:23.479
<v Speaker 1>Scrolls game. So the crux of my argument basically comes

0:05:23.480 --> 0:05:28.039
<v Speaker 1>down to immersion and the RPG elements in Oblivion. If you,

0:05:28.400 --> 0:05:31.520
<v Speaker 1>like me, are the type of gamer that loves to

0:05:31.880 --> 0:05:35.400
<v Speaker 1>escape into your video game universes, loves to be taken

0:05:35.760 --> 0:05:40.440
<v Speaker 1>on an incredible journey, have memorable adventures, maybe visit unique

0:05:40.520 --> 0:05:45.000
<v Speaker 1>and beautiful locations along the way, meet lovable characters, then

0:05:45.120 --> 0:05:48.880
<v Speaker 1>Oblivion is by far your obvious choice. Oblivion is a

0:05:48.880 --> 0:05:52.919
<v Speaker 1>game in which you actually get to role play. You

0:05:52.960 --> 0:05:55.920
<v Speaker 1>get to roleplay a character of your choosing that you build.

0:05:56.160 --> 0:05:58.200
<v Speaker 1>Do you want to be a staff fielding made shooting

0:05:58.200 --> 0:06:02.200
<v Speaker 1>fireballs and lightning, go for or maybe you would prefer

0:06:02.240 --> 0:06:05.960
<v Speaker 1>to be a brute swinging a warhammer that's taller than you.

0:06:05.960 --> 0:06:08.680
<v Speaker 1>You can do that. Perhaps, like me, you're a soft

0:06:08.680 --> 0:06:11.720
<v Speaker 1>footed thief who snipes his foes from afar before they

0:06:11.720 --> 0:06:15.599
<v Speaker 1>even see him. Go for it. Oblivion's class and leveling

0:06:15.600 --> 0:06:20.640
<v Speaker 1>mechanics actually let you play a style rather than Skyrim's

0:06:21.080 --> 0:06:24.839
<v Speaker 1>jack of all trades approach. In Skyrim, when you can

0:06:25.120 --> 0:06:28.839
<v Speaker 1>be or do anything, are you really role playing anything

0:06:28.920 --> 0:06:33.039
<v Speaker 1>beyond a generic overpowered protagonist, Because that's all Skyrim lets

0:06:33.040 --> 0:06:36.480
<v Speaker 1>you do, and honestly, that sounds like fuss roe boring

0:06:36.800 --> 0:06:40.880
<v Speaker 1>to me. Oblivion's gorgeous, high fantasy setting also means that

0:06:40.920 --> 0:06:43.880
<v Speaker 1>you get to visit some of the most iconic locations

0:06:43.880 --> 0:06:46.279
<v Speaker 1>ever in Elder Scrolls, from the port city of Anvil

0:06:46.640 --> 0:06:50.839
<v Speaker 1>to the wildly imaginative realm of Madness the Shivering Isles.

0:06:51.520 --> 0:06:54.960
<v Speaker 1>Name one place in Skyrim that looks or feels any

0:06:55.000 --> 0:06:59.000
<v Speaker 1>different from every other drab, gray and brown, snowy region

0:06:59.040 --> 0:06:59.280
<v Speaker 1>in the.

0:06:59.240 --> 0:07:01.120
<v Speaker 2>Game, that's just spaty.

0:07:01.200 --> 0:07:04.800
<v Speaker 1>Finally, I have the floor, sir. Finally. The quests in

0:07:04.880 --> 0:07:09.679
<v Speaker 1>Oblivion are objectively better and more unique than Skyrim. Throughout

0:07:09.760 --> 0:07:12.720
<v Speaker 1>the game, you might be transported into a painting to

0:07:12.800 --> 0:07:15.920
<v Speaker 1>finish a quest, you'll be trapped in other people's nightmares

0:07:15.920 --> 0:07:18.280
<v Speaker 1>and need to find a way to escape, and in

0:07:18.280 --> 0:07:20.320
<v Speaker 1>one of the most iconic quests in the game, you

0:07:20.360 --> 0:07:23.360
<v Speaker 1>get to throw a murder party. Along the way, You're

0:07:23.400 --> 0:07:26.480
<v Speaker 1>gonna meet a lot of memorable characters. Just to highlight

0:07:26.520 --> 0:07:28.640
<v Speaker 1>a few, the gray Fox head of the Thieves, killed

0:07:28.800 --> 0:07:33.080
<v Speaker 1>cool guy Shio goreth weird guy boris really nice guy

0:07:33.200 --> 0:07:37.280
<v Speaker 1>love him Ultimately. Oblivion is a game for lovers of

0:07:37.280 --> 0:07:41.240
<v Speaker 1>good stories, deep arbg mechanics, and beautiful worlds, and I

0:07:41.280 --> 0:07:43.480
<v Speaker 1>would argue that Skyrim is for people who want to

0:07:43.560 --> 0:07:47.240
<v Speaker 1>just mindlessly swing a sword and not think too hard. Interesting,

0:07:47.520 --> 0:07:50.440
<v Speaker 1>and with my remaining time, I want to address just

0:07:50.520 --> 0:07:55.120
<v Speaker 1>some of the notes that my opponent laid out. First

0:07:55.120 --> 0:07:57.240
<v Speaker 1>of all, I would argue that the civil war that's

0:07:57.240 --> 0:08:02.560
<v Speaker 1>present within Skyrim is nothing more then set trusting. It's

0:08:02.600 --> 0:08:05.239
<v Speaker 1>just the backdrop to the game. It has no real

0:08:05.240 --> 0:08:08.600
<v Speaker 1>world effect on the game itself or the outcomes of

0:08:08.600 --> 0:08:11.640
<v Speaker 1>the world. The world is barely shaped by those events

0:08:11.760 --> 0:08:15.840
<v Speaker 1>or the quote unquote choices that you make throughout oblivion.

0:08:15.880 --> 0:08:19.200
<v Speaker 1>On the other hand, the oblivion gates themselves have a

0:08:19.400 --> 0:08:22.520
<v Speaker 1>noticeable impact on the gameplay, and when you go through

0:08:22.520 --> 0:08:26.000
<v Speaker 1>the main story, you can close those oblivion gates, which

0:08:26.240 --> 0:08:29.240
<v Speaker 1>reshapes the world that you explore. That is something that

0:08:29.280 --> 0:08:32.600
<v Speaker 1>Skyrim lacks. Also, on the point of mods, I have

0:08:32.760 --> 0:08:34.880
<v Speaker 1>only a few remaining seconds left, so I'll say this,

0:08:35.400 --> 0:08:38.439
<v Speaker 1>if your game needs this many mods to be good,

0:08:38.520 --> 0:08:40.440
<v Speaker 1>then I don't feel like you finish the game in

0:08:40.480 --> 0:08:42.440
<v Speaker 1>the first place, and your community is doing the work

0:08:42.480 --> 0:08:45.959
<v Speaker 1>for you. Whoops, I yield the rest of my time.

0:08:47.240 --> 0:08:47.560
<v Speaker 5>Wow.

0:08:47.640 --> 0:08:53.439
<v Speaker 4>Some incendiary things there. Goodness gracious, I hope no one

0:08:53.480 --> 0:08:55.720
<v Speaker 4>from the modding community was listening. Jason, You know, have

0:08:55.760 --> 0:08:57.320
<v Speaker 4>two minutes to respond to a boo.

0:08:57.640 --> 0:09:01.440
<v Speaker 2>Sure, there's a reason that Grant Have five is still

0:09:01.480 --> 0:09:05.520
<v Speaker 2>being played now a decade after the game. It's because

0:09:05.559 --> 0:09:13.160
<v Speaker 2>of the community that a boo so casually insults. The

0:09:13.360 --> 0:09:19.200
<v Speaker 2>community around Skyrim is not only huge, but it's so

0:09:19.640 --> 0:09:27.199
<v Speaker 2>dedicated to the underlying mechanics, the structure the world created

0:09:27.240 --> 0:09:34.000
<v Speaker 2>by that game, that they work for free to create

0:09:34.480 --> 0:09:37.800
<v Speaker 2>mods that build out the civil war, that put a

0:09:37.840 --> 0:09:41.360
<v Speaker 2>beautiful sheen on it, that create new quest lines, that

0:09:41.400 --> 0:09:46.000
<v Speaker 2>create new cabins and things that you can have the marketplace.

0:09:46.960 --> 0:09:50.240
<v Speaker 2>Because these games are created by creators so that fans

0:09:50.240 --> 0:09:54.880
<v Speaker 2>can enjoy them. The fact that so many fans enjoy

0:09:54.960 --> 0:09:59.560
<v Speaker 2>them and want to keep it alive is not, for

0:09:59.679 --> 0:10:05.280
<v Speaker 2>me a negative point. I think it's a beautiful positive

0:10:05.360 --> 0:10:10.679
<v Speaker 2>point that speaks to the vitality around a game that

0:10:10.800 --> 0:10:13.440
<v Speaker 2>is now what fifteen years old or something like that.

0:10:13.640 --> 0:10:19.040
<v Speaker 2>It wasn't until Bethesda, for some beautiful reason, decided to

0:10:19.080 --> 0:10:23.560
<v Speaker 2>release this remake that people began to play Oblivion once

0:10:23.600 --> 0:10:26.959
<v Speaker 2>again in the numbers that can even approach Skyrim, which

0:10:27.000 --> 0:10:30.800
<v Speaker 2>has not had any kind of meaningful Bethesda led update

0:10:31.160 --> 0:10:38.640
<v Speaker 2>in many, many years. Skyrim's popularity speaks for itself and

0:10:38.720 --> 0:10:43.280
<v Speaker 2>speaks quite loudly about what the world thinks. Is the

0:10:43.320 --> 0:10:50.920
<v Speaker 2>more playable, more vital, more living and breathing world. And

0:10:50.960 --> 0:10:53.360
<v Speaker 2>that's to take nothing away from oblivion, which is a

0:10:53.440 --> 0:10:56.480
<v Speaker 2>fantastic five seconds. But how dare you, sir?

0:10:57.280 --> 0:10:57.880
<v Speaker 1>How dare you?

0:10:59.280 --> 0:11:04.160
<v Speaker 4>Oh? Thank you? We have time. We're gonna jump to

0:11:04.200 --> 0:11:06.640
<v Speaker 4>a little break right now. Sure, we're gonna go level

0:11:06.679 --> 0:11:08.400
<v Speaker 4>up our stealth and when we come back, we will

0:11:08.400 --> 0:11:23.920
<v Speaker 4>move into the judges questions. Yeah, and we're back. First up,

0:11:24.160 --> 0:11:27.120
<v Speaker 4>I like to ask a boo a question, A boo,

0:11:27.640 --> 0:11:29.599
<v Speaker 4>you spend a lot of time there actually not a

0:11:29.640 --> 0:11:31.240
<v Speaker 4>lot of time, a very short amount of time, but

0:11:31.280 --> 0:11:36.160
<v Speaker 4>it was very loud deploring the mods of Skyrim. Do

0:11:36.240 --> 0:11:39.040
<v Speaker 4>you My question to you, is it not fun for

0:11:39.160 --> 0:11:41.640
<v Speaker 4>you to play the game where the dragons are replaced

0:11:41.640 --> 0:11:45.040
<v Speaker 4>by Thomas the tank engine and the enemies are replaced

0:11:45.120 --> 0:11:48.760
<v Speaker 4>by SpongeBob? Is that not a fun thing for you?

0:11:48.760 --> 0:11:49.520
<v Speaker 4>You have one minute?

0:11:50.320 --> 0:11:52.880
<v Speaker 1>Okay, this is maybe a very square answer for me,

0:11:53.040 --> 0:11:56.400
<v Speaker 1>but no, I've never really delved into the Body world.

0:11:56.880 --> 0:12:00.520
<v Speaker 1>I play the vanilla game, and I find Body frankly

0:12:00.760 --> 0:12:03.679
<v Speaker 1>to be Maybe I'm starting to sound like an old person,

0:12:03.720 --> 0:12:06.040
<v Speaker 1>but I find it confusing. How do I install the mods?

0:12:06.080 --> 0:12:08.040
<v Speaker 1>Is it gonna work when they pass the next game?

0:12:08.200 --> 0:12:10.440
<v Speaker 1>Is it not gonna work? Can I make it work

0:12:10.440 --> 0:12:11.199
<v Speaker 1>on my Xbox?

0:12:11.280 --> 0:12:11.360
<v Speaker 4>No?

0:12:11.720 --> 0:12:13.840
<v Speaker 1>Do I have to play on PC? I find the

0:12:13.840 --> 0:12:18.000
<v Speaker 1>modding world incredibly confusing, so if I sound dismiss ave

0:12:18.040 --> 0:12:20.360
<v Speaker 1>of it, it comes from a place of total and

0:12:20.480 --> 0:12:24.160
<v Speaker 1>utter confusion. I greatly respect all the folks that are

0:12:24.160 --> 0:12:29.080
<v Speaker 1>putting in countless hours into polishing and adding more to

0:12:29.200 --> 0:12:32.560
<v Speaker 1>this expansive universe, and I will hand it to Bodesta

0:12:33.000 --> 0:12:35.839
<v Speaker 1>for creating the mod tools and opening up their game

0:12:36.000 --> 0:12:39.560
<v Speaker 1>to the modern community. That's respectable. I will know they've

0:12:39.600 --> 0:12:42.040
<v Speaker 1>done that for both Skyrim and Oblivion, so I don't

0:12:42.400 --> 0:12:44.199
<v Speaker 1>see that as an argument in Skyrim's favor.

0:12:45.200 --> 0:12:48.439
<v Speaker 4>All right, Jason, my question for you. You talked a

0:12:48.440 --> 0:12:51.840
<v Speaker 4>little bit about the civil war that's going on the

0:12:52.000 --> 0:12:55.400
<v Speaker 4>vast map, but I'm coming from Animal Crossing and I

0:12:55.480 --> 0:12:58.080
<v Speaker 4>really want to know why are the houses in Skyrim

0:12:58.240 --> 0:13:00.400
<v Speaker 4>better than the houses in Oblivion that you know for

0:13:00.440 --> 0:13:02.400
<v Speaker 4>your character why.

0:13:02.200 --> 0:13:05.320
<v Speaker 2>Are they better? Well, there's more of them. They are

0:13:05.920 --> 0:13:12.040
<v Speaker 2>more customizable, with gardens and with trophies, and with weapons racks,

0:13:12.760 --> 0:13:16.080
<v Speaker 2>and with lots of different knickknacks that you can add

0:13:16.080 --> 0:13:21.240
<v Speaker 2>to different places. They are spread across the map as

0:13:21.240 --> 0:13:24.839
<v Speaker 2>they are an Oblivion, to be fair. But I would

0:13:24.920 --> 0:13:30.199
<v Speaker 2>argue even though a boot I think inaccurately decried the

0:13:30.280 --> 0:13:36.400
<v Speaker 2>Skyrim map as banal and the same, it spans lots

0:13:36.440 --> 0:13:38.559
<v Speaker 2>of different environments. You can have a cabin in the snow,

0:13:38.840 --> 0:13:42.240
<v Speaker 2>you can have a apartment in the side of a mountain

0:13:42.760 --> 0:13:45.640
<v Speaker 2>in the east. You can have a mansion in the

0:13:45.679 --> 0:13:48.880
<v Speaker 2>Imperial Capital city like you can do a lot of

0:13:48.920 --> 0:13:52.840
<v Speaker 2>different things, and every single room is customizable as built is.

0:13:53.040 --> 0:13:55.520
<v Speaker 2>You can build it and you can move your family

0:13:55.559 --> 0:13:59.000
<v Speaker 2>in and have the wonder of like some random bard

0:13:59.160 --> 0:14:00.560
<v Speaker 2>like wandering and play music.

0:14:00.720 --> 0:14:04.720
<v Speaker 4>It's just living in time, all right, Joelle, your questions.

0:14:05.559 --> 0:14:09.400
<v Speaker 5>So I'm gonna give my first question to Jason. Jason,

0:14:09.559 --> 0:14:13.120
<v Speaker 5>you mentioned the joy of playing Skyrim, but but then

0:14:13.120 --> 0:14:15.320
<v Speaker 5>a Boo had that great point, Bobby, You're just swinging

0:14:15.320 --> 0:14:17.959
<v Speaker 5>a sword. What is it about the fight mechanics that

0:14:18.120 --> 0:14:20.800
<v Speaker 5>outdoes what Oblivion is doing well?

0:14:22.160 --> 0:14:24.000
<v Speaker 2>I'm not gonna I'm not gonna try and argue that

0:14:24.160 --> 0:14:29.040
<v Speaker 2>the RP genius of oblivion isn't deeper. There's a trade

0:14:29.080 --> 0:14:33.840
<v Speaker 2>off here, right, and it's the customizable aspect of your

0:14:33.920 --> 0:14:38.040
<v Speaker 2>character and oblivion versus the depth and richness.

0:14:37.560 --> 0:14:38.200
<v Speaker 3>Of the world.

0:14:38.600 --> 0:14:41.960
<v Speaker 2>What I take issue with is this idea that, like,

0:14:43.400 --> 0:14:45.640
<v Speaker 2>we're not all just doing sneak Archer.

0:14:45.880 --> 0:14:47.280
<v Speaker 3>In both fucking games.

0:14:47.360 --> 0:14:53.840
<v Speaker 2>Let's let's stop this, sir. Let's stop this silliness and

0:14:54.120 --> 0:14:59.200
<v Speaker 2>stop pretending that we're doing anything else in both games

0:14:59.400 --> 0:15:05.880
<v Speaker 2>other crouching through the fucking tunnels of a cave and

0:15:06.520 --> 0:15:10.360
<v Speaker 2>sniping somebody with a maybe poisoned arrow and some magic both.

0:15:10.560 --> 0:15:13.640
<v Speaker 2>That's what we're doing in both games. Okay, we're doing

0:15:13.640 --> 0:15:15.600
<v Speaker 2>it in both games. I would add that there are

0:15:15.640 --> 0:15:19.120
<v Speaker 2>some cool mods for Skyrim that add wonderful gory death

0:15:19.160 --> 0:15:21.280
<v Speaker 2>animations slow mo death animation.

0:15:21.360 --> 0:15:24.320
<v Speaker 3>You can't do that, as I think that's time all right.

0:15:24.280 --> 0:15:28.480
<v Speaker 5>Man, Okay for a boo. I take Jason's point of

0:15:29.000 --> 0:15:29.960
<v Speaker 5>tighter storytelling.

0:15:30.000 --> 0:15:30.360
<v Speaker 3>I'm with you.

0:15:30.400 --> 0:15:32.360
<v Speaker 5>I prefer an RPG style game. I want to make

0:15:32.360 --> 0:15:34.720
<v Speaker 5>my character, I want to insert myself into the game.

0:15:34.720 --> 0:15:37.080
<v Speaker 5>But I often find that in most RPG games. That

0:15:37.120 --> 0:15:40.440
<v Speaker 5>means I am suffering first story. What makes a story

0:15:40.480 --> 0:15:43.800
<v Speaker 5>an Oblivion strong enough to compete with what Skyrim is doing.

0:15:45.160 --> 0:15:49.680
<v Speaker 1>I think that Oblivion story in every aspect is stronger

0:15:49.720 --> 0:15:53.280
<v Speaker 1>than Skyrim's. Yes, you get dragons in Skyrim, but in

0:15:53.320 --> 0:15:56.080
<v Speaker 1>Oblivion you have a wide cast of character, You go

0:15:56.160 --> 0:16:00.560
<v Speaker 1>to many different regions, You do a number of unique quests.

0:16:00.720 --> 0:16:03.480
<v Speaker 1>Just take for example, any of the quest lines in

0:16:03.560 --> 0:16:07.000
<v Speaker 1>Oblivion which are better than the quest lines in Skyrim,

0:16:07.240 --> 0:16:10.400
<v Speaker 1>Thieves Guild and Dark Brotherhood in particular. One of the

0:16:10.440 --> 0:16:13.280
<v Speaker 1>most notable things in those quest lines is that along

0:16:13.360 --> 0:16:16.760
<v Speaker 1>the way you level up within the Guilt, you are

0:16:16.760 --> 0:16:21.040
<v Speaker 1>given clear progression, and that gives you a sense of achievement.

0:16:21.200 --> 0:16:23.200
<v Speaker 1>As you work your way up through a guild, you

0:16:23.760 --> 0:16:27.680
<v Speaker 1>are introduced to more guild characters and more inner guild

0:16:27.760 --> 0:16:30.880
<v Speaker 1>politics and drama. And in many of these quest lines

0:16:31.200 --> 0:16:33.720
<v Speaker 1>you rise to be the top of that of that

0:16:33.840 --> 0:16:37.320
<v Speaker 1>particular guild. You rise through those rinks. Skyrim, to me,

0:16:37.480 --> 0:16:40.160
<v Speaker 1>the storylines, the quest lines don't give you that same

0:16:40.240 --> 0:16:41.119
<v Speaker 1>level of satisfaction.

0:16:42.400 --> 0:16:46.840
<v Speaker 4>Oh all right, wow, wow, we are going to move

0:16:46.960 --> 0:16:50.520
<v Speaker 4>into our closing statements. Jason, you will get one minute

0:16:50.720 --> 0:16:52.920
<v Speaker 4>and then a boo will get one minute himself.

0:16:53.960 --> 0:16:57.040
<v Speaker 2>Skyrim is legend. It's popularity speaks for itself.

0:16:57.600 --> 0:16:58.320
<v Speaker 3>It is a.

0:16:58.320 --> 0:17:04.480
<v Speaker 2>Framework around which a vibrant community who I respect, unlike

0:17:04.520 --> 0:17:10.200
<v Speaker 2>my opponent, has come to breathe renewed life and renewed

0:17:10.320 --> 0:17:14.080
<v Speaker 2>vigor into a game that has a legacy that is

0:17:14.119 --> 0:17:18.840
<v Speaker 2>now stretched a decade plus. It has various ways to play.

0:17:18.880 --> 0:17:21.000
<v Speaker 2>Even though you're going to play as a sneak archer,

0:17:21.800 --> 0:17:25.080
<v Speaker 2>I don't want to downplay the RP genus of Skyrim, which,

0:17:25.240 --> 0:17:30.359
<v Speaker 2>while not on the complexity level of Oblivion, is still

0:17:30.440 --> 0:17:33.159
<v Speaker 2>wonderful with various ways to play a barbarian. You can

0:17:33.200 --> 0:17:35.400
<v Speaker 2>play a magician, you play a maide, you could play

0:17:35.400 --> 0:17:38.280
<v Speaker 2>a sword spell. You can play as a sneak archer,

0:17:38.320 --> 0:17:40.840
<v Speaker 2>you can play as a thief. All of that is wonderful,

0:17:41.080 --> 0:17:45.840
<v Speaker 2>with wonderful story and a rich and massive world. Tell

0:17:45.880 --> 0:17:48.760
<v Speaker 2>me anything about Grand Theft Auto five's main story. It

0:17:48.800 --> 0:17:52.000
<v Speaker 2>doesn't matter, right because you're over there like mugging people.

0:17:52.080 --> 0:17:53.240
<v Speaker 2>You could do that in Skyrit.

0:17:53.800 --> 0:17:56.480
<v Speaker 4>It's time, all right, Boom, you have one minute for

0:17:56.520 --> 0:17:57.440
<v Speaker 4>your closing statement.

0:17:58.520 --> 0:18:03.920
<v Speaker 1>All right, So my opponent has made an admirable attempt

0:18:03.960 --> 0:18:06.880
<v Speaker 1>at peddling the fictitious narrative that Skyrim is a better

0:18:06.920 --> 0:18:10.280
<v Speaker 1>game than Oblivion. And you know, while I concede that

0:18:10.359 --> 0:18:14.920
<v Speaker 1>it certainly has its particular strengths as a full package,

0:18:15.480 --> 0:18:18.280
<v Speaker 1>it fails to deliver the grandeur and heights of Oblivion.

0:18:18.960 --> 0:18:22.680
<v Speaker 1>And here's where I will rest my case. Oblivion Remaster

0:18:22.920 --> 0:18:25.719
<v Speaker 1>now exists and is available for you all to enjoy.

0:18:26.320 --> 0:18:29.840
<v Speaker 1>That game borrows some of Skyrim's strengths, actually many of

0:18:29.840 --> 0:18:32.600
<v Speaker 1>the things that Jason has pointed out, yet it retains

0:18:32.680 --> 0:18:35.720
<v Speaker 1>the obvious charms that Oblivion the original game had in

0:18:35.720 --> 0:18:38.320
<v Speaker 1>two thousand and six. So now to your gamer, you

0:18:38.359 --> 0:18:42.320
<v Speaker 1>can play a more graphically impressive, mechanically refined, and ultimately

0:18:42.640 --> 0:18:47.400
<v Speaker 1>better game. Or if you choose, you can run more

0:18:47.520 --> 0:18:50.840
<v Speaker 1>errands for the Yar Courier of winter Hold, that is,

0:18:50.960 --> 0:18:53.000
<v Speaker 1>if you can even remember who that is and what

0:18:53.119 --> 0:18:54.159
<v Speaker 1>winter Hold looks like.

0:18:55.200 --> 0:18:57.840
<v Speaker 4>Ooh, all right, we are going to go to a

0:18:57.920 --> 0:19:01.040
<v Speaker 4>quick break, and when we return, Judge Joelle and I

0:19:01.240 --> 0:19:16.840
<v Speaker 4>will begin our deliberation. And we're back. Joel, how are

0:19:16.880 --> 0:19:19.680
<v Speaker 4>you feeling? Have you leveled up your listening skills and

0:19:20.320 --> 0:19:23.639
<v Speaker 4>contempt contemplative thinking skills from this debate.

0:19:24.280 --> 0:19:29.760
<v Speaker 5>I've maxed out on listening. I've I've contemplated deeply, and

0:19:29.840 --> 0:19:34.280
<v Speaker 5>I think I think I have a choice, which shocks me.

0:19:34.680 --> 0:19:37.480
<v Speaker 5>Which shocks me because both debates are really good. I

0:19:37.520 --> 0:19:40.800
<v Speaker 5>have not played either game. I've played the game. I

0:19:40.880 --> 0:19:43.960
<v Speaker 5>have watched my brother plays some of Skyrim, so I

0:19:44.000 --> 0:19:46.160
<v Speaker 5>know a little bit about Kyrim. I love a dragon

0:19:46.520 --> 0:19:49.639
<v Speaker 5>and I like the the visual designs of it, and

0:19:49.640 --> 0:19:53.320
<v Speaker 5>I was like, okay, I love a dragon.

0:19:53.520 --> 0:19:54.119
<v Speaker 4>I was ready.

0:19:55.480 --> 0:19:58.240
<v Speaker 5>I didn't know Oblivion was an RPG case it's something

0:19:58.280 --> 0:20:00.560
<v Speaker 5>I was paying. I was like, oh god, okay. But

0:20:00.600 --> 0:20:03.280
<v Speaker 5>then but then Jason was describing the under dark, which

0:20:03.640 --> 0:20:05.480
<v Speaker 5>that's the the D and D.

0:20:05.400 --> 0:20:05.879
<v Speaker 3>Term for it.

0:20:05.960 --> 0:20:08.399
<v Speaker 5>But you know, I was like, okay, cool that that.

0:20:08.720 --> 0:20:10.120
<v Speaker 5>And then I was googling and I'm like, oh man,

0:20:10.160 --> 0:20:13.119
<v Speaker 5>that world looks really juicy. But I think what got

0:20:13.160 --> 0:20:18.640
<v Speaker 5>me was the Booth argument about the gameplay. I love

0:20:18.800 --> 0:20:20.200
<v Speaker 5>a self insert game, I.

0:20:20.160 --> 0:20:21.320
<v Speaker 1>Really, I really do.

0:20:21.600 --> 0:20:23.320
<v Speaker 5>And when if you can become the head of guild

0:20:23.440 --> 0:20:26.520
<v Speaker 5>and shit and then replay it that much, you're constantly

0:20:26.520 --> 0:20:30.440
<v Speaker 5>doing different storylines as different characters, that's a game that's

0:20:30.440 --> 0:20:32.359
<v Speaker 5>worth sixty to eighty dollars. So that's a game you

0:20:32.400 --> 0:20:35.399
<v Speaker 5>put money down for. So I think as much as

0:20:35.440 --> 0:20:37.880
<v Speaker 5>I do love the visual designs on Skyrim, and as

0:20:37.880 --> 0:20:40.120
<v Speaker 5>fun as my brother like my brother played Tobably three

0:20:40.119 --> 0:20:42.360
<v Speaker 5>times all the way through, loves that game, I think

0:20:42.400 --> 0:20:44.880
<v Speaker 5>I think I'm Team Oblivion. Aaron, where are you at?

0:20:45.520 --> 0:20:45.760
<v Speaker 1>Wow?

0:20:45.760 --> 0:20:46.680
<v Speaker 4>Well, I have played both.

0:20:46.720 --> 0:20:48.719
<v Speaker 2>I have currently fifteen dollars.

0:20:49.000 --> 0:20:51.080
<v Speaker 4>Yeah, I was gonna say the price. Let's not bring

0:20:51.080 --> 0:20:54.040
<v Speaker 4>the price up. Also, I will remind the contestant. Sorry

0:20:56.440 --> 0:21:04.200
<v Speaker 4>the judges, this is just the judges room. The contestants

0:21:04.200 --> 0:21:08.840
<v Speaker 4>are not allowed in here. I have played both of them,

0:21:08.920 --> 0:21:10.919
<v Speaker 4>and I've sunk a number of hours into both. But

0:21:10.960 --> 0:21:12.959
<v Speaker 4>the biggest problem I think I have with this debate

0:21:13.800 --> 0:21:16.800
<v Speaker 4>is A Boo did not even acknowledge that Thomas the

0:21:16.840 --> 0:21:20.280
<v Speaker 4>tank engine part of my question. For that, I'm not

0:21:20.440 --> 0:21:23.840
<v Speaker 4>really sure if I can award that at all, but

0:21:23.920 --> 0:21:25.919
<v Speaker 4>I do, like I will say, A Boo had a

0:21:25.920 --> 0:21:29.119
<v Speaker 4>really good point that in Skyrim it's a superhero. You

0:21:29.400 --> 0:21:32.040
<v Speaker 4>play a superhero. Basically you can level up anything at

0:21:32.080 --> 0:21:34.040
<v Speaker 4>any time just by doing it, which is a really

0:21:34.040 --> 0:21:37.200
<v Speaker 4>interesting mechanic. And I like that the more you swing

0:21:37.240 --> 0:21:39.680
<v Speaker 4>your sword and or you get it swinging your sword.

0:21:39.760 --> 0:21:43.639
<v Speaker 4>That's kind of like real life. But in Oblivion, I

0:21:43.720 --> 0:21:48.080
<v Speaker 4>do like that you're not just like all encompassing. You

0:21:48.119 --> 0:21:51.080
<v Speaker 4>can do everything. You always have swords and spells, et cetera.

0:21:52.119 --> 0:21:53.000
<v Speaker 2>You love a game rule.

0:21:53.680 --> 0:21:57.359
<v Speaker 4>I think at the end of the day, I would

0:21:57.560 --> 0:22:02.440
<v Speaker 4>probably revisit Oblivion before I revisited Skyrim, if all things

0:22:02.440 --> 0:22:04.800
<v Speaker 4>were equal, because I have played Skyrim more recently.

0:22:05.200 --> 0:22:07.000
<v Speaker 5>But which which debate?

0:22:07.080 --> 0:22:07.359
<v Speaker 1>One?

0:22:07.400 --> 0:22:09.600
<v Speaker 5>Which debate? Are you like this is?

0:22:10.560 --> 0:22:12.320
<v Speaker 3>Because I feel like it's different.

0:22:12.320 --> 0:22:13.840
<v Speaker 5>Have you played the game and you're making.

0:22:13.600 --> 0:22:14.240
<v Speaker 3>Up like that game?

0:22:14.720 --> 0:22:16.199
<v Speaker 4>Yes, I have a little bit of different.

0:22:16.200 --> 0:22:16.359
<v Speaker 6>You know.

0:22:16.400 --> 0:22:19.679
<v Speaker 4>I'm coming at this with my own internal biases. I

0:22:19.720 --> 0:22:24.560
<v Speaker 4>think from the debate side, I think Skyrim is going

0:22:24.600 --> 0:22:26.960
<v Speaker 4>to get it for me because a Boo, you know,

0:22:27.000 --> 0:22:29.120
<v Speaker 4>A Boo's side was really good and he talked about

0:22:29.160 --> 0:22:33.359
<v Speaker 4>the story being really important and Oblivion. But just from

0:22:33.359 --> 0:22:36.600
<v Speaker 4>his description of the stories, it was pretty similar to

0:22:36.640 --> 0:22:40.200
<v Speaker 4>the description of the stories in Skyrim, And so I

0:22:40.200 --> 0:22:41.880
<v Speaker 4>think we're going to be split right here. We might

0:22:41.920 --> 0:22:46.960
<v Speaker 4>have to call in our tide breaker judge. Yeah, Carmen

0:22:47.800 --> 0:22:50.080
<v Speaker 4>for a moment, Speaker of the House.

0:22:49.920 --> 0:22:52.440
<v Speaker 6>Carmen, Hello, Hello, Hello.

0:22:52.880 --> 0:22:55.639
<v Speaker 4>Now Carmen, before you bring your decision to the group.

0:22:55.720 --> 0:22:58.320
<v Speaker 4>Have you played either Skyrim or Oblivion.

0:22:59.200 --> 0:23:01.760
<v Speaker 6>So at the last time, I have never played Skyrim.

0:23:01.760 --> 0:23:04.200
<v Speaker 6>I played Oblivion when I was eight years old on

0:23:04.240 --> 0:23:09.440
<v Speaker 6>a two week vacation in Colorado at my grandfather's house,

0:23:09.600 --> 0:23:10.360
<v Speaker 6>and I used.

0:23:10.320 --> 0:23:12.640
<v Speaker 1>So you're an expert, and I had a lot of fun.

0:23:15.280 --> 0:23:21.000
<v Speaker 6>I have to say I because I love the videos

0:23:21.080 --> 0:23:22.560
<v Speaker 6>of the Thomas the train.

0:23:34.320 --> 0:23:38.760
<v Speaker 1>Thomas.

0:23:43.119 --> 0:23:44.000
<v Speaker 5>I'm so sorry.

0:23:44.000 --> 0:23:49.640
<v Speaker 6>Please, I'm saying those Skyrim mod videos are you can

0:23:49.800 --> 0:23:53.520
<v Speaker 6>spend a lot of time on YouTube having funds. Anyway,

0:23:53.960 --> 0:24:02.760
<v Speaker 6>I'm gonna have to go with Skyrim for the.

0:24:00.119 --> 0:24:06.320
<v Speaker 1>Sorry, I'll never forgive Thomas.

0:24:07.760 --> 0:24:11.359
<v Speaker 4>There you have it. The X Ray Vision Judges panel

0:24:12.240 --> 0:24:16.399
<v Speaker 4>has come to a decision, and in this debate, we

0:24:16.440 --> 0:24:19.439
<v Speaker 4>are arguing Skyrim is the better game. We will not

0:24:19.720 --> 0:24:22.400
<v Speaker 4>be going into details on why we made that decision

0:24:22.840 --> 0:24:26.920
<v Speaker 4>or what arguments the most, but thank you very much both.

0:24:28.400 --> 0:24:31.000
<v Speaker 1>And I honestly, I don't know if it's from crying

0:24:31.240 --> 0:24:31.879
<v Speaker 1>or from living.

0:24:33.400 --> 0:24:34.080
<v Speaker 4>I can't.

0:24:38.840 --> 0:24:41.680
<v Speaker 5>Engine. I didn't see it coming. I did not see

0:24:41.680 --> 0:24:44.520
<v Speaker 5>it coming, but I'm excited that we got here. Congratulations

0:24:44.600 --> 0:24:45.680
<v Speaker 5>Jason on your win.

0:24:46.840 --> 0:24:48.200
<v Speaker 3>Are you undefeated in the ring?

0:24:48.359 --> 0:24:49.160
<v Speaker 5>Did you win last time.

0:24:49.200 --> 0:24:50.040
<v Speaker 3>I don't. I don't know.

0:24:50.160 --> 0:24:51.400
<v Speaker 2>I think I'm not sure.

0:24:51.520 --> 0:24:54.120
<v Speaker 5>We gotta start keeping track of who's who's winning and losing.

0:24:54.200 --> 0:24:58.399
<v Speaker 5>We have Ultimate Champions battle off. Eventually, this was fun. Guys,

0:24:58.680 --> 0:24:59.240
<v Speaker 5>I love this.

0:24:59.520 --> 0:25:03.360
<v Speaker 1>You can't go wrong with you wrong? Yeah you Skyrim

0:25:03.400 --> 0:25:06.080
<v Speaker 1>hate just for the bit today, but I love Skyrim

0:25:06.119 --> 0:25:06.399
<v Speaker 1>so much.

0:25:06.480 --> 0:25:09.480
<v Speaker 2>Yeah, I'm currently playing Oblivion and loving it, so you

0:25:09.520 --> 0:25:09.840
<v Speaker 2>can't go.

0:25:09.920 --> 0:25:13.040
<v Speaker 1>I'm so tempted to redownload Skyrim and replay it. So yeah,

0:25:13.080 --> 0:25:14.120
<v Speaker 1>you truly can go.

0:25:14.400 --> 0:25:15.280
<v Speaker 5>Some video games.

0:25:15.520 --> 0:25:18.960
<v Speaker 2>If you need, come to me for the mods. I'll

0:25:18.960 --> 0:25:21.320
<v Speaker 2>tell you which ones are good and they really do

0:25:21.440 --> 0:25:22.320
<v Speaker 2>make the game great.

0:25:22.359 --> 0:25:25.360
<v Speaker 1>I'll just say that, yeah, yeah, yeah, I just need

0:25:25.400 --> 0:25:27.080
<v Speaker 1>to know how to install them. It's confused.

0:25:27.359 --> 0:25:30.159
<v Speaker 6>I have a resident evil for Leon Shirtless mod. I

0:25:30.160 --> 0:25:31.960
<v Speaker 6>got to talk to you about Jason.

0:25:33.119 --> 0:25:33.280
<v Speaker 4>Yea.

0:25:38.040 --> 0:25:39.760
<v Speaker 2>In the next few episodes of X ray Vision, we

0:25:39.800 --> 0:25:42.520
<v Speaker 2>have a summer TV look ahead, and Thursday we're diving

0:25:42.520 --> 0:25:46.760
<v Speaker 2>into our favorite non star wars.

0:25:45.600 --> 0:25:46.960
<v Speaker 3>For this episode. Thanks for listeninging.

0:25:52.320 --> 0:25:54.960
<v Speaker 2>X ray Vision is hosted by Jason SEPs and Rosie

0:25:55.040 --> 0:25:57.040
<v Speaker 2>Night and is a production of iHeart Podcast.

0:25:57.400 --> 0:26:01.000
<v Speaker 4>Our executive producers are Joelminique and Aaron Kurtman.

0:26:01.240 --> 0:26:03.280
<v Speaker 1>Our supervising producer is Abu Zapar.

0:26:03.680 --> 0:26:07.600
<v Speaker 2>Our producers are Common, Laurent Dean Jonathan and Bay Wack.

0:26:07.720 --> 0:26:10.520
<v Speaker 2>A theme song is by Brian Vasquez, with alternate theme

0:26:10.560 --> 0:26:14.200
<v Speaker 2>songs by Aaron Kaufman. Special thanks to Soul Rubin, Chris Lord,

0:26:14.480 --> 0:26:17.240
<v Speaker 2>Kenny Goodman and Heidi our discord moderator