1 00:00:00,160 --> 00:00:01,960 Speaker 1: Hello, goodbye. 2 00:00:02,800 --> 00:00:05,560 Speaker 2: I'm not saying Colovians are dumb, They're just hard headed. 3 00:00:06,800 --> 00:00:08,000 Speaker 1: Don't talk such rot. 4 00:00:09,360 --> 00:00:11,639 Speaker 3: What am I doing? Well, I'll tell you what I'm doing. 5 00:00:12,520 --> 00:00:15,720 Speaker 2: I'm getting you ready for today's spoiler filled the episode 6 00:00:16,400 --> 00:00:21,600 Speaker 2: of Your Wrong Friend Oblivion versus Skyrim by reciting some 7 00:00:21,680 --> 00:00:23,800 Speaker 2: of the iconic voice. 8 00:00:23,600 --> 00:00:43,440 Speaker 3: Lines Hello, whatame is? Jason Cooncepsio and I'm a boo and. 9 00:00:43,400 --> 00:00:45,000 Speaker 2: Welcome back to x viesit of the podcast when we 10 00:00:45,040 --> 00:00:48,360 Speaker 2: dive to your favorite shows, movies, comic tip, pop culture 11 00:00:48,400 --> 00:00:51,280 Speaker 2: cover you from I Heart Podcast. We're bringing you three 12 00:00:51,760 --> 00:00:54,160 Speaker 2: episodes a week every Tuesday, Thursday, Friday plus dudes. 13 00:00:55,440 --> 00:00:58,000 Speaker 1: And today we have a very special episode of Your 14 00:00:58,040 --> 00:01:01,040 Speaker 1: Wrong Friend in which we hold up our sacred opinions 15 00:01:01,080 --> 00:01:03,760 Speaker 1: to attack and debate to decide what pop culture thing 16 00:01:03,880 --> 00:01:07,960 Speaker 1: someone is wrong about. So let's introduce our judges for today, 17 00:01:08,280 --> 00:01:13,720 Speaker 1: the honorable and distinguished Aaron Kaufman Yarrel of X ray Vision. 18 00:01:14,319 --> 00:01:15,840 Speaker 4: Thank you a boot. You know, I used to be 19 00:01:16,240 --> 00:01:18,200 Speaker 4: a debater like the two of you, and then I 20 00:01:18,240 --> 00:01:19,880 Speaker 4: took an arrow to the knee and now here I 21 00:01:19,920 --> 00:01:25,400 Speaker 4: am well as we are here, I'm very exciting for 22 00:01:25,440 --> 00:01:28,479 Speaker 4: our debate. These are two iconic video games. And as 23 00:01:28,520 --> 00:01:32,040 Speaker 4: we are getting ready, Jason, you're here on behalf of 24 00:01:32,200 --> 00:01:34,520 Speaker 4: all of White Run. You're here to remind us why 25 00:01:34,600 --> 00:01:38,039 Speaker 4: Skyrim is the best game in the Elder Scroll series. 26 00:01:38,800 --> 00:01:41,120 Speaker 4: But a Boo doesn't agree. He's here to make the 27 00:01:41,160 --> 00:01:44,720 Speaker 4: case that Oblivion is actually peak Elder Scrolls. This is 28 00:01:44,800 --> 00:01:47,720 Speaker 4: your Wrong Friend, and joining me on the judges council 29 00:01:47,920 --> 00:01:48,400 Speaker 4: is Joel. 30 00:01:49,960 --> 00:01:51,240 Speaker 5: I'm ready for war and blood. 31 00:01:51,320 --> 00:01:56,320 Speaker 4: Let's go, and Carmen is our standby judge in case 32 00:01:56,360 --> 00:01:59,400 Speaker 4: we hit a tie. Now a quick reminder of our format. 33 00:01:59,600 --> 00:02:01,800 Speaker 4: We will have our opening statement. Jason will get two 34 00:02:01,880 --> 00:02:04,560 Speaker 4: minutes to kick things off and share why he feels 35 00:02:04,640 --> 00:02:07,600 Speaker 4: Skyrim is the best. A Boo will then have four 36 00:02:07,640 --> 00:02:10,440 Speaker 4: minutes for your Wrong Friend, where he gets to respond 37 00:02:10,440 --> 00:02:13,280 Speaker 4: to Jason's opening and argue why Oblivion is actually the 38 00:02:13,280 --> 00:02:16,320 Speaker 4: better game. Jason will then get two minutes for no 39 00:02:16,560 --> 00:02:19,840 Speaker 4: Your Wrong Friend to respond to a Boo's claims. Then 40 00:02:19,880 --> 00:02:22,320 Speaker 4: we'll move to the questions in the question round. Joel 41 00:02:22,360 --> 00:02:25,200 Speaker 4: and I each get to ask each side one questions. 42 00:02:25,240 --> 00:02:28,760 Speaker 4: That's four questions total, one minute for each question. Then 43 00:02:28,919 --> 00:02:31,400 Speaker 4: Joel and I will convene for the judges panel, and 44 00:02:31,440 --> 00:02:34,880 Speaker 4: then we will announce our verdict. And now let's welcome 45 00:02:34,960 --> 00:02:37,000 Speaker 4: Jason and a Boo to the stage to argue for 46 00:02:37,120 --> 00:02:39,960 Speaker 4: superiority in the Elder Scrolls franchise. 47 00:02:40,680 --> 00:02:45,400 Speaker 2: First up, Jason, why Skyrim is the best. Skyrim is 48 00:02:45,400 --> 00:02:49,280 Speaker 2: the best because of the world that it drops you into. 49 00:02:49,440 --> 00:02:53,640 Speaker 2: There's no doubt, having played and currently playing the Oblivion 50 00:02:53,639 --> 00:02:57,280 Speaker 2: remake that there are some aspects, particularly the you know, 51 00:02:57,320 --> 00:03:00,919 Speaker 2: some of the player movement, the player speed, the RP 52 00:03:01,160 --> 00:03:04,400 Speaker 2: genus of the way the game is played, the ability 53 00:03:04,400 --> 00:03:09,760 Speaker 2: to combine magic spells and customize magic that is super 54 00:03:09,760 --> 00:03:12,320 Speaker 2: compelling about that game. It's a tighter story. The main 55 00:03:12,400 --> 00:03:16,640 Speaker 2: storyline is tighter and is woven throughout the game, I 56 00:03:16,639 --> 00:03:20,400 Speaker 2: think in a much more efficient way. But Skyrim, the 57 00:03:20,440 --> 00:03:24,919 Speaker 2: sprawling nature of it, the different worlds that you can discover, 58 00:03:25,560 --> 00:03:30,120 Speaker 2: just find your way into Blackreach. One of these times 59 00:03:30,160 --> 00:03:38,480 Speaker 2: you replay Skyrim, the massive, connected underground realm of Blackreach 60 00:03:38,640 --> 00:03:41,880 Speaker 2: with all its mysteries, and realize that this place is 61 00:03:42,360 --> 00:03:46,240 Speaker 2: underneath the map of Skyrim, which is in itself huge, 62 00:03:46,360 --> 00:03:52,600 Speaker 2: encompassing multiple large cities, certainly more large and lively than 63 00:03:52,640 --> 00:03:58,280 Speaker 2: the Oblivion versions, and you'll understand exactly what I'm talking about, 64 00:03:58,600 --> 00:04:01,600 Speaker 2: and the lore here is no is no is nothing 65 00:04:01,600 --> 00:04:02,160 Speaker 2: to sneeze at. 66 00:04:02,200 --> 00:04:02,440 Speaker 5: Either. 67 00:04:02,720 --> 00:04:07,880 Speaker 2: You're dropped into a blooming civil war between the Empire 68 00:04:07,960 --> 00:04:11,119 Speaker 2: and the storm Cloaks. You get to decide for each 69 00:04:11,200 --> 00:04:14,920 Speaker 2: side you're gonna you're gonna join. You might join both, 70 00:04:15,040 --> 00:04:17,680 Speaker 2: you might play each side off of each other. Both 71 00:04:17,720 --> 00:04:20,720 Speaker 2: have their advantages and disadvantages. I think if you're coming 72 00:04:20,720 --> 00:04:24,600 Speaker 2: from Oblivion, you'll have a renewed respect for the Empire, certainly, 73 00:04:25,040 --> 00:04:29,520 Speaker 2: But this is a game that just puts an entire 74 00:04:29,880 --> 00:04:35,840 Speaker 2: world at your fingertips at the expense of some of 75 00:04:35,880 --> 00:04:39,919 Speaker 2: the gameplay depth that you experience in Oblivion. Uh do 76 00:04:39,960 --> 00:04:43,640 Speaker 2: you love to explore? You're gonna be in Skyrim and 77 00:04:43,680 --> 00:04:48,680 Speaker 2: one hundred thousand mods and countings for this game make 78 00:04:48,720 --> 00:04:52,440 Speaker 2: the point for me. The audience has chosen, and they have. 79 00:04:52,440 --> 00:04:58,479 Speaker 4: Chosen Skyrim two one. All right, now a boo. You 80 00:04:58,480 --> 00:05:01,120 Speaker 4: will have four minutes on the class to make your 81 00:05:01,160 --> 00:05:05,080 Speaker 4: point as well as respond to Jason. You are good 82 00:05:05,120 --> 00:05:06,159 Speaker 4: to go whenever you're ready. 83 00:05:07,760 --> 00:05:13,039 Speaker 1: All right. So before I respond to Jason's points, many 84 00:05:13,120 --> 00:05:16,240 Speaker 1: of which were excellent, I want to start by presenting 85 00:05:16,279 --> 00:05:19,840 Speaker 1: my sales pitch. On why Oblivion is the best Ulser 86 00:05:19,880 --> 00:05:23,479 Speaker 1: Scrolls game. So the crux of my argument basically comes 87 00:05:23,480 --> 00:05:28,039 Speaker 1: down to immersion and the RPG elements in Oblivion. If you, 88 00:05:28,400 --> 00:05:31,520 Speaker 1: like me, are the type of gamer that loves to 89 00:05:31,880 --> 00:05:35,400 Speaker 1: escape into your video game universes, loves to be taken 90 00:05:35,760 --> 00:05:40,440 Speaker 1: on an incredible journey, have memorable adventures, maybe visit unique 91 00:05:40,520 --> 00:05:45,000 Speaker 1: and beautiful locations along the way, meet lovable characters, then 92 00:05:45,120 --> 00:05:48,880 Speaker 1: Oblivion is by far your obvious choice. Oblivion is a 93 00:05:48,880 --> 00:05:52,919 Speaker 1: game in which you actually get to role play. You 94 00:05:52,960 --> 00:05:55,920 Speaker 1: get to roleplay a character of your choosing that you build. 95 00:05:56,160 --> 00:05:58,200 Speaker 1: Do you want to be a staff fielding made shooting 96 00:05:58,200 --> 00:06:02,200 Speaker 1: fireballs and lightning, go for or maybe you would prefer 97 00:06:02,240 --> 00:06:05,960 Speaker 1: to be a brute swinging a warhammer that's taller than you. 98 00:06:05,960 --> 00:06:08,680 Speaker 1: You can do that. Perhaps, like me, you're a soft 99 00:06:08,680 --> 00:06:11,720 Speaker 1: footed thief who snipes his foes from afar before they 100 00:06:11,720 --> 00:06:15,599 Speaker 1: even see him. Go for it. Oblivion's class and leveling 101 00:06:15,600 --> 00:06:20,640 Speaker 1: mechanics actually let you play a style rather than Skyrim's 102 00:06:21,080 --> 00:06:24,839 Speaker 1: jack of all trades approach. In Skyrim, when you can 103 00:06:25,120 --> 00:06:28,839 Speaker 1: be or do anything, are you really role playing anything 104 00:06:28,920 --> 00:06:33,039 Speaker 1: beyond a generic overpowered protagonist, Because that's all Skyrim lets 105 00:06:33,040 --> 00:06:36,480 Speaker 1: you do, and honestly, that sounds like fuss roe boring 106 00:06:36,800 --> 00:06:40,880 Speaker 1: to me. Oblivion's gorgeous, high fantasy setting also means that 107 00:06:40,920 --> 00:06:43,880 Speaker 1: you get to visit some of the most iconic locations 108 00:06:43,880 --> 00:06:46,279 Speaker 1: ever in Elder Scrolls, from the port city of Anvil 109 00:06:46,640 --> 00:06:50,839 Speaker 1: to the wildly imaginative realm of Madness the Shivering Isles. 110 00:06:51,520 --> 00:06:54,960 Speaker 1: Name one place in Skyrim that looks or feels any 111 00:06:55,000 --> 00:06:59,000 Speaker 1: different from every other drab, gray and brown, snowy region 112 00:06:59,040 --> 00:06:59,280 Speaker 1: in the. 113 00:06:59,240 --> 00:07:01,120 Speaker 2: Game, that's just spaty. 114 00:07:01,200 --> 00:07:04,800 Speaker 1: Finally, I have the floor, sir. Finally. The quests in 115 00:07:04,880 --> 00:07:09,679 Speaker 1: Oblivion are objectively better and more unique than Skyrim. Throughout 116 00:07:09,760 --> 00:07:12,720 Speaker 1: the game, you might be transported into a painting to 117 00:07:12,800 --> 00:07:15,920 Speaker 1: finish a quest, you'll be trapped in other people's nightmares 118 00:07:15,920 --> 00:07:18,280 Speaker 1: and need to find a way to escape, and in 119 00:07:18,280 --> 00:07:20,320 Speaker 1: one of the most iconic quests in the game, you 120 00:07:20,360 --> 00:07:23,360 Speaker 1: get to throw a murder party. Along the way, You're 121 00:07:23,400 --> 00:07:26,480 Speaker 1: gonna meet a lot of memorable characters. Just to highlight 122 00:07:26,520 --> 00:07:28,640 Speaker 1: a few, the gray Fox head of the Thieves, killed 123 00:07:28,800 --> 00:07:33,080 Speaker 1: cool guy Shio goreth weird guy boris really nice guy 124 00:07:33,200 --> 00:07:37,280 Speaker 1: love him Ultimately. Oblivion is a game for lovers of 125 00:07:37,280 --> 00:07:41,240 Speaker 1: good stories, deep arbg mechanics, and beautiful worlds, and I 126 00:07:41,280 --> 00:07:43,480 Speaker 1: would argue that Skyrim is for people who want to 127 00:07:43,560 --> 00:07:47,240 Speaker 1: just mindlessly swing a sword and not think too hard. Interesting, 128 00:07:47,520 --> 00:07:50,440 Speaker 1: and with my remaining time, I want to address just 129 00:07:50,520 --> 00:07:55,120 Speaker 1: some of the notes that my opponent laid out. First 130 00:07:55,120 --> 00:07:57,240 Speaker 1: of all, I would argue that the civil war that's 131 00:07:57,240 --> 00:08:02,560 Speaker 1: present within Skyrim is nothing more then set trusting. It's 132 00:08:02,600 --> 00:08:05,239 Speaker 1: just the backdrop to the game. It has no real 133 00:08:05,240 --> 00:08:08,600 Speaker 1: world effect on the game itself or the outcomes of 134 00:08:08,600 --> 00:08:11,640 Speaker 1: the world. The world is barely shaped by those events 135 00:08:11,760 --> 00:08:15,840 Speaker 1: or the quote unquote choices that you make throughout oblivion. 136 00:08:15,880 --> 00:08:19,200 Speaker 1: On the other hand, the oblivion gates themselves have a 137 00:08:19,400 --> 00:08:22,520 Speaker 1: noticeable impact on the gameplay, and when you go through 138 00:08:22,520 --> 00:08:26,000 Speaker 1: the main story, you can close those oblivion gates, which 139 00:08:26,240 --> 00:08:29,240 Speaker 1: reshapes the world that you explore. That is something that 140 00:08:29,280 --> 00:08:32,600 Speaker 1: Skyrim lacks. Also, on the point of mods, I have 141 00:08:32,760 --> 00:08:34,880 Speaker 1: only a few remaining seconds left, so I'll say this, 142 00:08:35,400 --> 00:08:38,439 Speaker 1: if your game needs this many mods to be good, 143 00:08:38,520 --> 00:08:40,440 Speaker 1: then I don't feel like you finish the game in 144 00:08:40,480 --> 00:08:42,440 Speaker 1: the first place, and your community is doing the work 145 00:08:42,480 --> 00:08:45,959 Speaker 1: for you. Whoops, I yield the rest of my time. 146 00:08:47,240 --> 00:08:47,560 Speaker 5: Wow. 147 00:08:47,640 --> 00:08:53,439 Speaker 4: Some incendiary things there. Goodness gracious, I hope no one 148 00:08:53,480 --> 00:08:55,720 Speaker 4: from the modding community was listening. Jason, You know, have 149 00:08:55,760 --> 00:08:57,320 Speaker 4: two minutes to respond to a boo. 150 00:08:57,640 --> 00:09:01,440 Speaker 2: Sure, there's a reason that Grant Have five is still 151 00:09:01,480 --> 00:09:05,520 Speaker 2: being played now a decade after the game. It's because 152 00:09:05,559 --> 00:09:13,160 Speaker 2: of the community that a boo so casually insults. The 153 00:09:13,360 --> 00:09:19,200 Speaker 2: community around Skyrim is not only huge, but it's so 154 00:09:19,640 --> 00:09:27,199 Speaker 2: dedicated to the underlying mechanics, the structure the world created 155 00:09:27,240 --> 00:09:34,000 Speaker 2: by that game, that they work for free to create 156 00:09:34,480 --> 00:09:37,800 Speaker 2: mods that build out the civil war, that put a 157 00:09:37,840 --> 00:09:41,360 Speaker 2: beautiful sheen on it, that create new quest lines, that 158 00:09:41,400 --> 00:09:46,000 Speaker 2: create new cabins and things that you can have the marketplace. 159 00:09:46,960 --> 00:09:50,240 Speaker 2: Because these games are created by creators so that fans 160 00:09:50,240 --> 00:09:54,880 Speaker 2: can enjoy them. The fact that so many fans enjoy 161 00:09:54,960 --> 00:09:59,560 Speaker 2: them and want to keep it alive is not, for 162 00:09:59,679 --> 00:10:05,280 Speaker 2: me a negative point. I think it's a beautiful positive 163 00:10:05,360 --> 00:10:10,679 Speaker 2: point that speaks to the vitality around a game that 164 00:10:10,800 --> 00:10:13,440 Speaker 2: is now what fifteen years old or something like that. 165 00:10:13,640 --> 00:10:19,040 Speaker 2: It wasn't until Bethesda, for some beautiful reason, decided to 166 00:10:19,080 --> 00:10:23,560 Speaker 2: release this remake that people began to play Oblivion once 167 00:10:23,600 --> 00:10:26,959 Speaker 2: again in the numbers that can even approach Skyrim, which 168 00:10:27,000 --> 00:10:30,800 Speaker 2: has not had any kind of meaningful Bethesda led update 169 00:10:31,160 --> 00:10:38,640 Speaker 2: in many, many years. Skyrim's popularity speaks for itself and 170 00:10:38,720 --> 00:10:43,280 Speaker 2: speaks quite loudly about what the world thinks. Is the 171 00:10:43,320 --> 00:10:50,920 Speaker 2: more playable, more vital, more living and breathing world. And 172 00:10:50,960 --> 00:10:53,360 Speaker 2: that's to take nothing away from oblivion, which is a 173 00:10:53,440 --> 00:10:56,480 Speaker 2: fantastic five seconds. But how dare you, sir? 174 00:10:57,280 --> 00:10:57,880 Speaker 1: How dare you? 175 00:10:59,280 --> 00:11:04,160 Speaker 4: Oh? Thank you? We have time. We're gonna jump to 176 00:11:04,200 --> 00:11:06,640 Speaker 4: a little break right now. Sure, we're gonna go level 177 00:11:06,679 --> 00:11:08,400 Speaker 4: up our stealth and when we come back, we will 178 00:11:08,400 --> 00:11:23,920 Speaker 4: move into the judges questions. Yeah, and we're back. First up, 179 00:11:24,160 --> 00:11:27,120 Speaker 4: I like to ask a boo a question, A boo, 180 00:11:27,640 --> 00:11:29,599 Speaker 4: you spend a lot of time there actually not a 181 00:11:29,640 --> 00:11:31,240 Speaker 4: lot of time, a very short amount of time, but 182 00:11:31,280 --> 00:11:36,160 Speaker 4: it was very loud deploring the mods of Skyrim. Do 183 00:11:36,240 --> 00:11:39,040 Speaker 4: you My question to you, is it not fun for 184 00:11:39,160 --> 00:11:41,640 Speaker 4: you to play the game where the dragons are replaced 185 00:11:41,640 --> 00:11:45,040 Speaker 4: by Thomas the tank engine and the enemies are replaced 186 00:11:45,120 --> 00:11:48,760 Speaker 4: by SpongeBob? Is that not a fun thing for you? 187 00:11:48,760 --> 00:11:49,520 Speaker 4: You have one minute? 188 00:11:50,320 --> 00:11:52,880 Speaker 1: Okay, this is maybe a very square answer for me, 189 00:11:53,040 --> 00:11:56,400 Speaker 1: but no, I've never really delved into the Body world. 190 00:11:56,880 --> 00:12:00,520 Speaker 1: I play the vanilla game, and I find Body frankly 191 00:12:00,760 --> 00:12:03,679 Speaker 1: to be Maybe I'm starting to sound like an old person, 192 00:12:03,720 --> 00:12:06,040 Speaker 1: but I find it confusing. How do I install the mods? 193 00:12:06,080 --> 00:12:08,040 Speaker 1: Is it gonna work when they pass the next game? 194 00:12:08,200 --> 00:12:10,440 Speaker 1: Is it not gonna work? Can I make it work 195 00:12:10,440 --> 00:12:11,199 Speaker 1: on my Xbox? 196 00:12:11,280 --> 00:12:11,360 Speaker 4: No? 197 00:12:11,720 --> 00:12:13,840 Speaker 1: Do I have to play on PC? I find the 198 00:12:13,840 --> 00:12:18,000 Speaker 1: modding world incredibly confusing, so if I sound dismiss ave 199 00:12:18,040 --> 00:12:20,360 Speaker 1: of it, it comes from a place of total and 200 00:12:20,480 --> 00:12:24,160 Speaker 1: utter confusion. I greatly respect all the folks that are 201 00:12:24,160 --> 00:12:29,080 Speaker 1: putting in countless hours into polishing and adding more to 202 00:12:29,200 --> 00:12:32,560 Speaker 1: this expansive universe, and I will hand it to Bodesta 203 00:12:33,000 --> 00:12:35,839 Speaker 1: for creating the mod tools and opening up their game 204 00:12:36,000 --> 00:12:39,560 Speaker 1: to the modern community. That's respectable. I will know they've 205 00:12:39,600 --> 00:12:42,040 Speaker 1: done that for both Skyrim and Oblivion, so I don't 206 00:12:42,400 --> 00:12:44,199 Speaker 1: see that as an argument in Skyrim's favor. 207 00:12:45,200 --> 00:12:48,439 Speaker 4: All right, Jason, my question for you. You talked a 208 00:12:48,440 --> 00:12:51,840 Speaker 4: little bit about the civil war that's going on the 209 00:12:52,000 --> 00:12:55,400 Speaker 4: vast map, but I'm coming from Animal Crossing and I 210 00:12:55,480 --> 00:12:58,080 Speaker 4: really want to know why are the houses in Skyrim 211 00:12:58,240 --> 00:13:00,400 Speaker 4: better than the houses in Oblivion that you know for 212 00:13:00,440 --> 00:13:02,400 Speaker 4: your character why. 213 00:13:02,200 --> 00:13:05,320 Speaker 2: Are they better? Well, there's more of them. They are 214 00:13:05,920 --> 00:13:12,040 Speaker 2: more customizable, with gardens and with trophies, and with weapons racks, 215 00:13:12,760 --> 00:13:16,080 Speaker 2: and with lots of different knickknacks that you can add 216 00:13:16,080 --> 00:13:21,240 Speaker 2: to different places. They are spread across the map as 217 00:13:21,240 --> 00:13:24,839 Speaker 2: they are an Oblivion, to be fair. But I would 218 00:13:24,920 --> 00:13:30,199 Speaker 2: argue even though a boot I think inaccurately decried the 219 00:13:30,280 --> 00:13:36,400 Speaker 2: Skyrim map as banal and the same, it spans lots 220 00:13:36,440 --> 00:13:38,559 Speaker 2: of different environments. You can have a cabin in the snow, 221 00:13:38,840 --> 00:13:42,240 Speaker 2: you can have a apartment in the side of a mountain 222 00:13:42,760 --> 00:13:45,640 Speaker 2: in the east. You can have a mansion in the 223 00:13:45,679 --> 00:13:48,880 Speaker 2: Imperial Capital city like you can do a lot of 224 00:13:48,920 --> 00:13:52,840 Speaker 2: different things, and every single room is customizable as built is. 225 00:13:53,040 --> 00:13:55,520 Speaker 2: You can build it and you can move your family 226 00:13:55,559 --> 00:13:59,000 Speaker 2: in and have the wonder of like some random bard 227 00:13:59,160 --> 00:14:00,560 Speaker 2: like wandering and play music. 228 00:14:00,720 --> 00:14:04,720 Speaker 4: It's just living in time, all right, Joelle, your questions. 229 00:14:05,559 --> 00:14:09,400 Speaker 5: So I'm gonna give my first question to Jason. Jason, 230 00:14:09,559 --> 00:14:13,120 Speaker 5: you mentioned the joy of playing Skyrim, but but then 231 00:14:13,120 --> 00:14:15,320 Speaker 5: a Boo had that great point, Bobby, You're just swinging 232 00:14:15,320 --> 00:14:17,959 Speaker 5: a sword. What is it about the fight mechanics that 233 00:14:18,120 --> 00:14:20,800 Speaker 5: outdoes what Oblivion is doing well? 234 00:14:22,160 --> 00:14:24,000 Speaker 2: I'm not gonna I'm not gonna try and argue that 235 00:14:24,160 --> 00:14:29,040 Speaker 2: the RP genius of oblivion isn't deeper. There's a trade 236 00:14:29,080 --> 00:14:33,840 Speaker 2: off here, right, and it's the customizable aspect of your 237 00:14:33,920 --> 00:14:38,040 Speaker 2: character and oblivion versus the depth and richness. 238 00:14:37,560 --> 00:14:38,200 Speaker 3: Of the world. 239 00:14:38,600 --> 00:14:41,960 Speaker 2: What I take issue with is this idea that, like, 240 00:14:43,400 --> 00:14:45,640 Speaker 2: we're not all just doing sneak Archer. 241 00:14:45,880 --> 00:14:47,280 Speaker 3: In both fucking games. 242 00:14:47,360 --> 00:14:53,840 Speaker 2: Let's let's stop this, sir. Let's stop this silliness and 243 00:14:54,120 --> 00:14:59,200 Speaker 2: stop pretending that we're doing anything else in both games 244 00:14:59,400 --> 00:15:05,880 Speaker 2: other crouching through the fucking tunnels of a cave and 245 00:15:06,520 --> 00:15:10,360 Speaker 2: sniping somebody with a maybe poisoned arrow and some magic both. 246 00:15:10,560 --> 00:15:13,640 Speaker 2: That's what we're doing in both games. Okay, we're doing 247 00:15:13,640 --> 00:15:15,600 Speaker 2: it in both games. I would add that there are 248 00:15:15,640 --> 00:15:19,120 Speaker 2: some cool mods for Skyrim that add wonderful gory death 249 00:15:19,160 --> 00:15:21,280 Speaker 2: animations slow mo death animation. 250 00:15:21,360 --> 00:15:24,320 Speaker 3: You can't do that, as I think that's time all right. 251 00:15:24,280 --> 00:15:28,480 Speaker 5: Man, Okay for a boo. I take Jason's point of 252 00:15:29,000 --> 00:15:29,960 Speaker 5: tighter storytelling. 253 00:15:30,000 --> 00:15:30,360 Speaker 3: I'm with you. 254 00:15:30,400 --> 00:15:32,360 Speaker 5: I prefer an RPG style game. I want to make 255 00:15:32,360 --> 00:15:34,720 Speaker 5: my character, I want to insert myself into the game. 256 00:15:34,720 --> 00:15:37,080 Speaker 5: But I often find that in most RPG games. That 257 00:15:37,120 --> 00:15:40,440 Speaker 5: means I am suffering first story. What makes a story 258 00:15:40,480 --> 00:15:43,800 Speaker 5: an Oblivion strong enough to compete with what Skyrim is doing. 259 00:15:45,160 --> 00:15:49,680 Speaker 1: I think that Oblivion story in every aspect is stronger 260 00:15:49,720 --> 00:15:53,280 Speaker 1: than Skyrim's. Yes, you get dragons in Skyrim, but in 261 00:15:53,320 --> 00:15:56,080 Speaker 1: Oblivion you have a wide cast of character, You go 262 00:15:56,160 --> 00:16:00,560 Speaker 1: to many different regions, You do a number of unique quests. 263 00:16:00,720 --> 00:16:03,480 Speaker 1: Just take for example, any of the quest lines in 264 00:16:03,560 --> 00:16:07,000 Speaker 1: Oblivion which are better than the quest lines in Skyrim, 265 00:16:07,240 --> 00:16:10,400 Speaker 1: Thieves Guild and Dark Brotherhood in particular. One of the 266 00:16:10,440 --> 00:16:13,280 Speaker 1: most notable things in those quest lines is that along 267 00:16:13,360 --> 00:16:16,760 Speaker 1: the way you level up within the Guilt, you are 268 00:16:16,760 --> 00:16:21,040 Speaker 1: given clear progression, and that gives you a sense of achievement. 269 00:16:21,200 --> 00:16:23,200 Speaker 1: As you work your way up through a guild, you 270 00:16:23,760 --> 00:16:27,680 Speaker 1: are introduced to more guild characters and more inner guild 271 00:16:27,760 --> 00:16:30,880 Speaker 1: politics and drama. And in many of these quest lines 272 00:16:31,200 --> 00:16:33,720 Speaker 1: you rise to be the top of that of that 273 00:16:33,840 --> 00:16:37,320 Speaker 1: particular guild. You rise through those rinks. Skyrim, to me, 274 00:16:37,480 --> 00:16:40,160 Speaker 1: the storylines, the quest lines don't give you that same 275 00:16:40,240 --> 00:16:41,119 Speaker 1: level of satisfaction. 276 00:16:42,400 --> 00:16:46,840 Speaker 4: Oh all right, wow, wow, we are going to move 277 00:16:46,960 --> 00:16:50,520 Speaker 4: into our closing statements. Jason, you will get one minute 278 00:16:50,720 --> 00:16:52,920 Speaker 4: and then a boo will get one minute himself. 279 00:16:53,960 --> 00:16:57,040 Speaker 2: Skyrim is legend. It's popularity speaks for itself. 280 00:16:57,600 --> 00:16:58,320 Speaker 3: It is a. 281 00:16:58,320 --> 00:17:04,480 Speaker 2: Framework around which a vibrant community who I respect, unlike 282 00:17:04,520 --> 00:17:10,200 Speaker 2: my opponent, has come to breathe renewed life and renewed 283 00:17:10,320 --> 00:17:14,080 Speaker 2: vigor into a game that has a legacy that is 284 00:17:14,119 --> 00:17:18,840 Speaker 2: now stretched a decade plus. It has various ways to play. 285 00:17:18,880 --> 00:17:21,000 Speaker 2: Even though you're going to play as a sneak archer, 286 00:17:21,800 --> 00:17:25,080 Speaker 2: I don't want to downplay the RP genus of Skyrim, which, 287 00:17:25,240 --> 00:17:30,359 Speaker 2: while not on the complexity level of Oblivion, is still 288 00:17:30,440 --> 00:17:33,159 Speaker 2: wonderful with various ways to play a barbarian. You can 289 00:17:33,200 --> 00:17:35,400 Speaker 2: play a magician, you play a maide, you could play 290 00:17:35,400 --> 00:17:38,280 Speaker 2: a sword spell. You can play as a sneak archer, 291 00:17:38,320 --> 00:17:40,840 Speaker 2: you can play as a thief. All of that is wonderful, 292 00:17:41,080 --> 00:17:45,840 Speaker 2: with wonderful story and a rich and massive world. Tell 293 00:17:45,880 --> 00:17:48,760 Speaker 2: me anything about Grand Theft Auto five's main story. It 294 00:17:48,800 --> 00:17:52,000 Speaker 2: doesn't matter, right because you're over there like mugging people. 295 00:17:52,080 --> 00:17:53,240 Speaker 2: You could do that in Skyrit. 296 00:17:53,800 --> 00:17:56,480 Speaker 4: It's time, all right, Boom, you have one minute for 297 00:17:56,520 --> 00:17:57,440 Speaker 4: your closing statement. 298 00:17:58,520 --> 00:18:03,920 Speaker 1: All right, So my opponent has made an admirable attempt 299 00:18:03,960 --> 00:18:06,880 Speaker 1: at peddling the fictitious narrative that Skyrim is a better 300 00:18:06,920 --> 00:18:10,280 Speaker 1: game than Oblivion. And you know, while I concede that 301 00:18:10,359 --> 00:18:14,920 Speaker 1: it certainly has its particular strengths as a full package, 302 00:18:15,480 --> 00:18:18,280 Speaker 1: it fails to deliver the grandeur and heights of Oblivion. 303 00:18:18,960 --> 00:18:22,680 Speaker 1: And here's where I will rest my case. Oblivion Remaster 304 00:18:22,920 --> 00:18:25,719 Speaker 1: now exists and is available for you all to enjoy. 305 00:18:26,320 --> 00:18:29,840 Speaker 1: That game borrows some of Skyrim's strengths, actually many of 306 00:18:29,840 --> 00:18:32,600 Speaker 1: the things that Jason has pointed out, yet it retains 307 00:18:32,680 --> 00:18:35,720 Speaker 1: the obvious charms that Oblivion the original game had in 308 00:18:35,720 --> 00:18:38,320 Speaker 1: two thousand and six. So now to your gamer, you 309 00:18:38,359 --> 00:18:42,320 Speaker 1: can play a more graphically impressive, mechanically refined, and ultimately 310 00:18:42,640 --> 00:18:47,400 Speaker 1: better game. Or if you choose, you can run more 311 00:18:47,520 --> 00:18:50,840 Speaker 1: errands for the Yar Courier of winter Hold, that is, 312 00:18:50,960 --> 00:18:53,000 Speaker 1: if you can even remember who that is and what 313 00:18:53,119 --> 00:18:54,159 Speaker 1: winter Hold looks like. 314 00:18:55,200 --> 00:18:57,840 Speaker 4: Ooh, all right, we are going to go to a 315 00:18:57,920 --> 00:19:01,040 Speaker 4: quick break, and when we return, Judge Joelle and I 316 00:19:01,240 --> 00:19:16,840 Speaker 4: will begin our deliberation. And we're back. Joel, how are 317 00:19:16,880 --> 00:19:19,680 Speaker 4: you feeling? Have you leveled up your listening skills and 318 00:19:20,320 --> 00:19:23,639 Speaker 4: contempt contemplative thinking skills from this debate. 319 00:19:24,280 --> 00:19:29,760 Speaker 5: I've maxed out on listening. I've I've contemplated deeply, and 320 00:19:29,840 --> 00:19:34,280 Speaker 5: I think I think I have a choice, which shocks me. 321 00:19:34,680 --> 00:19:37,480 Speaker 5: Which shocks me because both debates are really good. I 322 00:19:37,520 --> 00:19:40,800 Speaker 5: have not played either game. I've played the game. I 323 00:19:40,880 --> 00:19:43,960 Speaker 5: have watched my brother plays some of Skyrim, so I 324 00:19:44,000 --> 00:19:46,160 Speaker 5: know a little bit about Kyrim. I love a dragon 325 00:19:46,520 --> 00:19:49,639 Speaker 5: and I like the the visual designs of it, and 326 00:19:49,640 --> 00:19:53,320 Speaker 5: I was like, okay, I love a dragon. 327 00:19:53,520 --> 00:19:54,119 Speaker 4: I was ready. 328 00:19:55,480 --> 00:19:58,240 Speaker 5: I didn't know Oblivion was an RPG case it's something 329 00:19:58,280 --> 00:20:00,560 Speaker 5: I was paying. I was like, oh god, okay. But 330 00:20:00,600 --> 00:20:03,280 Speaker 5: then but then Jason was describing the under dark, which 331 00:20:03,640 --> 00:20:05,480 Speaker 5: that's the the D and D. 332 00:20:05,400 --> 00:20:05,879 Speaker 3: Term for it. 333 00:20:05,960 --> 00:20:08,399 Speaker 5: But you know, I was like, okay, cool that that. 334 00:20:08,720 --> 00:20:10,120 Speaker 5: And then I was googling and I'm like, oh man, 335 00:20:10,160 --> 00:20:13,119 Speaker 5: that world looks really juicy. But I think what got 336 00:20:13,160 --> 00:20:18,640 Speaker 5: me was the Booth argument about the gameplay. I love 337 00:20:18,800 --> 00:20:20,200 Speaker 5: a self insert game, I. 338 00:20:20,160 --> 00:20:21,320 Speaker 1: Really, I really do. 339 00:20:21,600 --> 00:20:23,320 Speaker 5: And when if you can become the head of guild 340 00:20:23,440 --> 00:20:26,520 Speaker 5: and shit and then replay it that much, you're constantly 341 00:20:26,520 --> 00:20:30,440 Speaker 5: doing different storylines as different characters, that's a game that's 342 00:20:30,440 --> 00:20:32,359 Speaker 5: worth sixty to eighty dollars. So that's a game you 343 00:20:32,400 --> 00:20:35,399 Speaker 5: put money down for. So I think as much as 344 00:20:35,440 --> 00:20:37,880 Speaker 5: I do love the visual designs on Skyrim, and as 345 00:20:37,880 --> 00:20:40,120 Speaker 5: fun as my brother like my brother played Tobably three 346 00:20:40,119 --> 00:20:42,360 Speaker 5: times all the way through, loves that game, I think 347 00:20:42,400 --> 00:20:44,880 Speaker 5: I think I'm Team Oblivion. Aaron, where are you at? 348 00:20:45,520 --> 00:20:45,760 Speaker 1: Wow? 349 00:20:45,760 --> 00:20:46,680 Speaker 4: Well, I have played both. 350 00:20:46,720 --> 00:20:48,719 Speaker 2: I have currently fifteen dollars. 351 00:20:49,000 --> 00:20:51,080 Speaker 4: Yeah, I was gonna say the price. Let's not bring 352 00:20:51,080 --> 00:20:54,040 Speaker 4: the price up. Also, I will remind the contestant. Sorry 353 00:20:56,440 --> 00:21:04,200 Speaker 4: the judges, this is just the judges room. The contestants 354 00:21:04,200 --> 00:21:08,840 Speaker 4: are not allowed in here. I have played both of them, 355 00:21:08,920 --> 00:21:10,919 Speaker 4: and I've sunk a number of hours into both. But 356 00:21:10,960 --> 00:21:12,959 Speaker 4: the biggest problem I think I have with this debate 357 00:21:13,800 --> 00:21:16,800 Speaker 4: is A Boo did not even acknowledge that Thomas the 358 00:21:16,840 --> 00:21:20,280 Speaker 4: tank engine part of my question. For that, I'm not 359 00:21:20,440 --> 00:21:23,840 Speaker 4: really sure if I can award that at all, but 360 00:21:23,920 --> 00:21:25,919 Speaker 4: I do, like I will say, A Boo had a 361 00:21:25,920 --> 00:21:29,119 Speaker 4: really good point that in Skyrim it's a superhero. You 362 00:21:29,400 --> 00:21:32,040 Speaker 4: play a superhero. Basically you can level up anything at 363 00:21:32,080 --> 00:21:34,040 Speaker 4: any time just by doing it, which is a really 364 00:21:34,040 --> 00:21:37,200 Speaker 4: interesting mechanic. And I like that the more you swing 365 00:21:37,240 --> 00:21:39,680 Speaker 4: your sword and or you get it swinging your sword. 366 00:21:39,760 --> 00:21:43,639 Speaker 4: That's kind of like real life. But in Oblivion, I 367 00:21:43,720 --> 00:21:48,080 Speaker 4: do like that you're not just like all encompassing. You 368 00:21:48,119 --> 00:21:51,080 Speaker 4: can do everything. You always have swords and spells, et cetera. 369 00:21:52,119 --> 00:21:53,000 Speaker 2: You love a game rule. 370 00:21:53,680 --> 00:21:57,359 Speaker 4: I think at the end of the day, I would 371 00:21:57,560 --> 00:22:02,440 Speaker 4: probably revisit Oblivion before I revisited Skyrim, if all things 372 00:22:02,440 --> 00:22:04,800 Speaker 4: were equal, because I have played Skyrim more recently. 373 00:22:05,200 --> 00:22:07,000 Speaker 5: But which which debate? 374 00:22:07,080 --> 00:22:07,359 Speaker 1: One? 375 00:22:07,400 --> 00:22:09,600 Speaker 5: Which debate? Are you like this is? 376 00:22:10,560 --> 00:22:12,320 Speaker 3: Because I feel like it's different. 377 00:22:12,320 --> 00:22:13,840 Speaker 5: Have you played the game and you're making. 378 00:22:13,600 --> 00:22:14,240 Speaker 3: Up like that game? 379 00:22:14,720 --> 00:22:16,199 Speaker 4: Yes, I have a little bit of different. 380 00:22:16,200 --> 00:22:16,359 Speaker 6: You know. 381 00:22:16,400 --> 00:22:19,679 Speaker 4: I'm coming at this with my own internal biases. I 382 00:22:19,720 --> 00:22:24,560 Speaker 4: think from the debate side, I think Skyrim is going 383 00:22:24,600 --> 00:22:26,960 Speaker 4: to get it for me because a Boo, you know, 384 00:22:27,000 --> 00:22:29,120 Speaker 4: A Boo's side was really good and he talked about 385 00:22:29,160 --> 00:22:33,359 Speaker 4: the story being really important and Oblivion. But just from 386 00:22:33,359 --> 00:22:36,600 Speaker 4: his description of the stories, it was pretty similar to 387 00:22:36,640 --> 00:22:40,200 Speaker 4: the description of the stories in Skyrim, And so I 388 00:22:40,200 --> 00:22:41,880 Speaker 4: think we're going to be split right here. We might 389 00:22:41,920 --> 00:22:46,960 Speaker 4: have to call in our tide breaker judge. Yeah, Carmen 390 00:22:47,800 --> 00:22:50,080 Speaker 4: for a moment, Speaker of the House. 391 00:22:49,920 --> 00:22:52,440 Speaker 6: Carmen, Hello, Hello, Hello. 392 00:22:52,880 --> 00:22:55,639 Speaker 4: Now Carmen, before you bring your decision to the group. 393 00:22:55,720 --> 00:22:58,320 Speaker 4: Have you played either Skyrim or Oblivion. 394 00:22:59,200 --> 00:23:01,760 Speaker 6: So at the last time, I have never played Skyrim. 395 00:23:01,760 --> 00:23:04,200 Speaker 6: I played Oblivion when I was eight years old on 396 00:23:04,240 --> 00:23:09,440 Speaker 6: a two week vacation in Colorado at my grandfather's house, 397 00:23:09,600 --> 00:23:10,360 Speaker 6: and I used. 398 00:23:10,320 --> 00:23:12,640 Speaker 1: So you're an expert, and I had a lot of fun. 399 00:23:15,280 --> 00:23:21,000 Speaker 6: I have to say I because I love the videos 400 00:23:21,080 --> 00:23:22,560 Speaker 6: of the Thomas the train. 401 00:23:34,320 --> 00:23:38,760 Speaker 1: Thomas. 402 00:23:43,119 --> 00:23:44,000 Speaker 5: I'm so sorry. 403 00:23:44,000 --> 00:23:49,640 Speaker 6: Please, I'm saying those Skyrim mod videos are you can 404 00:23:49,800 --> 00:23:53,520 Speaker 6: spend a lot of time on YouTube having funds. Anyway, 405 00:23:53,960 --> 00:24:02,760 Speaker 6: I'm gonna have to go with Skyrim for the. 406 00:24:00,119 --> 00:24:06,320 Speaker 1: Sorry, I'll never forgive Thomas. 407 00:24:07,760 --> 00:24:11,359 Speaker 4: There you have it. The X Ray Vision Judges panel 408 00:24:12,240 --> 00:24:16,399 Speaker 4: has come to a decision, and in this debate, we 409 00:24:16,440 --> 00:24:19,439 Speaker 4: are arguing Skyrim is the better game. We will not 410 00:24:19,720 --> 00:24:22,400 Speaker 4: be going into details on why we made that decision 411 00:24:22,840 --> 00:24:26,920 Speaker 4: or what arguments the most, but thank you very much both. 412 00:24:28,400 --> 00:24:31,000 Speaker 1: And I honestly, I don't know if it's from crying 413 00:24:31,240 --> 00:24:31,879 Speaker 1: or from living. 414 00:24:33,400 --> 00:24:34,080 Speaker 4: I can't. 415 00:24:38,840 --> 00:24:41,680 Speaker 5: Engine. I didn't see it coming. I did not see 416 00:24:41,680 --> 00:24:44,520 Speaker 5: it coming, but I'm excited that we got here. Congratulations 417 00:24:44,600 --> 00:24:45,680 Speaker 5: Jason on your win. 418 00:24:46,840 --> 00:24:48,200 Speaker 3: Are you undefeated in the ring? 419 00:24:48,359 --> 00:24:49,160 Speaker 5: Did you win last time. 420 00:24:49,200 --> 00:24:50,040 Speaker 3: I don't. I don't know. 421 00:24:50,160 --> 00:24:51,400 Speaker 2: I think I'm not sure. 422 00:24:51,520 --> 00:24:54,120 Speaker 5: We gotta start keeping track of who's who's winning and losing. 423 00:24:54,200 --> 00:24:58,399 Speaker 5: We have Ultimate Champions battle off. Eventually, this was fun. Guys, 424 00:24:58,680 --> 00:24:59,240 Speaker 5: I love this. 425 00:24:59,520 --> 00:25:03,360 Speaker 1: You can't go wrong with you wrong? Yeah you Skyrim 426 00:25:03,400 --> 00:25:06,080 Speaker 1: hate just for the bit today, but I love Skyrim 427 00:25:06,119 --> 00:25:06,399 Speaker 1: so much. 428 00:25:06,480 --> 00:25:09,480 Speaker 2: Yeah, I'm currently playing Oblivion and loving it, so you 429 00:25:09,520 --> 00:25:09,840 Speaker 2: can't go. 430 00:25:09,920 --> 00:25:13,040 Speaker 1: I'm so tempted to redownload Skyrim and replay it. So yeah, 431 00:25:13,080 --> 00:25:14,120 Speaker 1: you truly can go. 432 00:25:14,400 --> 00:25:15,280 Speaker 5: Some video games. 433 00:25:15,520 --> 00:25:18,960 Speaker 2: If you need, come to me for the mods. I'll 434 00:25:18,960 --> 00:25:21,320 Speaker 2: tell you which ones are good and they really do 435 00:25:21,440 --> 00:25:22,320 Speaker 2: make the game great. 436 00:25:22,359 --> 00:25:25,360 Speaker 1: I'll just say that, yeah, yeah, yeah, I just need 437 00:25:25,400 --> 00:25:27,080 Speaker 1: to know how to install them. It's confused. 438 00:25:27,359 --> 00:25:30,159 Speaker 6: I have a resident evil for Leon Shirtless mod. I 439 00:25:30,160 --> 00:25:31,960 Speaker 6: got to talk to you about Jason. 440 00:25:33,119 --> 00:25:33,280 Speaker 4: Yea. 441 00:25:38,040 --> 00:25:39,760 Speaker 2: In the next few episodes of X ray Vision, we 442 00:25:39,800 --> 00:25:42,520 Speaker 2: have a summer TV look ahead, and Thursday we're diving 443 00:25:42,520 --> 00:25:46,760 Speaker 2: into our favorite non star wars. 444 00:25:45,600 --> 00:25:46,960 Speaker 3: For this episode. Thanks for listeninging. 445 00:25:52,320 --> 00:25:54,960 Speaker 2: X ray Vision is hosted by Jason SEPs and Rosie 446 00:25:55,040 --> 00:25:57,040 Speaker 2: Night and is a production of iHeart Podcast. 447 00:25:57,400 --> 00:26:01,000 Speaker 4: Our executive producers are Joelminique and Aaron Kurtman. 448 00:26:01,240 --> 00:26:03,280 Speaker 1: Our supervising producer is Abu Zapar. 449 00:26:03,680 --> 00:26:07,600 Speaker 2: Our producers are Common, Laurent Dean Jonathan and Bay Wack. 450 00:26:07,720 --> 00:26:10,520 Speaker 2: A theme song is by Brian Vasquez, with alternate theme 451 00:26:10,560 --> 00:26:14,200 Speaker 2: songs by Aaron Kaufman. Special thanks to Soul Rubin, Chris Lord, 452 00:26:14,480 --> 00:26:17,240 Speaker 2: Kenny Goodman and Heidi our discord moderator