WEBVTT - Rock Paper Scissors: Decider of Things

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<v Speaker 1>Welcome to Stuff You Should Know, a production of I

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<v Speaker 1>Heart Radio. Hey, and welcome to the podcast. I'm Josh Clark,

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<v Speaker 1>and there's Charles W. Chuck Bryant, and there's Jerry Jerome,

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<v Speaker 1>Roland st Jerome herself hanging out and this is Stuff

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<v Speaker 1>you should know. Just the three of us, we can

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<v Speaker 1>make it if we try. I think we should detail

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<v Speaker 1>what happened right before we rerecorded. It's very illustrative. Illustrative. Oh,

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<v Speaker 1>I like the way you say it, Frenchie, of this topic,

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<v Speaker 1>I think you should share for sure. Well, we were

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<v Speaker 1>debating on which episode to record first of our two. Uh,

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<v Speaker 1>this one is about rock paper scissors, And as a joke,

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<v Speaker 1>I said, why don't we use rock paper scissors to decide?

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<v Speaker 1>But we don't use videos, so we would just be

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<v Speaker 1>throwing rock paper scissors and going on each other's word.

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<v Speaker 1>And as soon as we did it, none of it

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<v Speaker 1>felt right to me. I shared what I what I shot,

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<v Speaker 1>and I was truthful, I know, and I stopped myself

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<v Speaker 1>because A I didn't throw anything, because I thought we

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<v Speaker 1>were kind of kidding, but it just and then you

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<v Speaker 1>said that you thought that people. Jerry said, are you

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<v Speaker 1>really doing this as an episode, and you said a

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<v Speaker 1>lot of people might think the same thing, but I

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<v Speaker 1>want to defend it out of the gate as part

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<v Speaker 1>of a two part series that I came up with

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<v Speaker 1>of seeming children's games where there's a lot more there

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<v Speaker 1>under the surface. Uh. And I'll go ahead and preview

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<v Speaker 1>and say the next one will be following. Uh followed

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<v Speaker 1>his Tug of War. Wait a minute, there's a third one,

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<v Speaker 1>isn't there? I thought you were requested yet another one.

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<v Speaker 1>I goofed up and when I sent Dave the idea,

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<v Speaker 1>I accidentally sent tic tac toe and he was like,

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<v Speaker 1>there's not much on this. After researching it for half

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<v Speaker 1>a day, I went, oh, dude, I mean to say

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<v Speaker 1>rock paper scissors. I'm so sorry. Okay, because you're is

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<v Speaker 1>a lot to rock paper scissors. I don't think there's

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<v Speaker 1>as much with tick tac toe. No, No, poor Dave. Okay, good,

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<v Speaker 1>got it? So okay, So Tug of War and rock

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<v Speaker 1>paper scissors. That's a winning combo if you ask me. Then.

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<v Speaker 1>Apologies to Dave Rouse uh for for the mid game shift. Yeah,

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<v Speaker 1>and many many thanks to Mighty Dave Rouse for helping

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<v Speaker 1>us out with these two mdr better than the rooster.

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<v Speaker 1>Remember how we were like, oh, yes, of course the rooster,

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<v Speaker 1>and we talked to him about He's like, yeah, that

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<v Speaker 1>they've been calling me that since like first grade, guys,

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<v Speaker 1>is not new. So we're moved on. Now, we're onto

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<v Speaker 1>mighty Dave. Ruse. That's like someone saying up Chuck and

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<v Speaker 1>then laughing as if it's original. To me, that is genius.

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<v Speaker 1>I've never called you that, of course not. Okay, So

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<v Speaker 1>today we're not talking about tug of war, Chuck. We're

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<v Speaker 1>talking about rock paper scissors, And I feel like we

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<v Speaker 1>should at least kind of explain because unless you've been

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<v Speaker 1>living under a rock or a sheet of paper or

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<v Speaker 1>a giant pair of scissors, everybody knows what rock paper

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<v Speaker 1>scissors is, right, Yeah? Should we do that and then

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<v Speaker 1>tell Dave's little story because I think it's pretty fun.

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<v Speaker 1>Uh well, it's a game, a children's game, namely, although

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<v Speaker 1>I would argue that if more adults decided some things

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<v Speaker 1>this way, it would be a better life for everyone, agreed,

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<v Speaker 1>because I think kids don't bring emotion into decision making

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<v Speaker 1>like adults do, or then they don't write fight like

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<v Speaker 1>adults do, so I think it can be a very

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<v Speaker 1>egalitarian way to settle and something fairly easy, totally and quickly,

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<v Speaker 1>very quickly. But yeah, it's a game where you, uh,

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<v Speaker 1>some people count one to three, some people say rock

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<v Speaker 1>paper scissors, and on that third beat, you each throw

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<v Speaker 1>out a hand indicating a fist for a rock, flath hand,

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<v Speaker 1>palm down for paper, or mimic com pair of scissors

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<v Speaker 1>with your index and Bernie finger what finger? Always call

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<v Speaker 1>it the Birnie finger. Oh yeah, that makes sense, the

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<v Speaker 1>Bernie finger. Oh, the Bernie Sanders finger. Because he's so

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<v Speaker 1>well known. Whenever he gets heckled on stage, he's just

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<v Speaker 1>throws a couple of birds high up in the air

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<v Speaker 1>and he says, read them and weep. That's pretty good, Bernie,

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<v Speaker 1>thank you. That was actually my Phil Hartman doing Sinatra.

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<v Speaker 1>I thought it was Larry David doing Bernie. No. No,

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<v Speaker 1>but it works. But that's the game, and you and

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<v Speaker 1>you generally do best of three, but that has to

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<v Speaker 1>be agreed upon beforehand. Okay, So that is and and

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<v Speaker 1>like this game is so basic and simple, but it's

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<v Speaker 1>also so widely played around the world that there's variations

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<v Speaker 1>to almost everything you just said. Like, I've seen plenty

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<v Speaker 1>of people who do it on the fourth count rock

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<v Speaker 1>paper scissor shoot. Um, They're like if you were playing

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<v Speaker 1>on a pro rock paper scissors m tournament, you would

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<v Speaker 1>not put your hand down palm on. You'd have it

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<v Speaker 1>palm out to the left or the right, depending on

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<v Speaker 1>what hand you're playing with. There's like all sorts of

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<v Speaker 1>little variations, but ultimately the point of it is is

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<v Speaker 1>that for each one of those possible choices, those three

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<v Speaker 1>choices you could possibly make, it has one it can

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<v Speaker 1>beat and one it can lose to, which makes it

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<v Speaker 1>incredibly thrilling. With just three little hand combinations, you can

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<v Speaker 1>either win lose and it happens in the blink of

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<v Speaker 1>a nine. It's a really great game. I'm with it totally.

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<v Speaker 1>It is, and it's um I think generally to just uh,

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<v Speaker 1>to settle a dispute. Not always, it doesn't. It never

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<v Speaker 1>struck me as a kind of game you would just

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<v Speaker 1>sit around and play, you know, Oh yeah, no, it's yeah,

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<v Speaker 1>I know, you're right, maybe if you're practicing, if you're

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<v Speaker 1>a weird kid practicing your rock paper scissors, But yeah no,

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<v Speaker 1>nobody's just sitting around playing that like they're playing cards

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<v Speaker 1>or something, right, And it's between two people, because if

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<v Speaker 1>you have more than two people, you'll probably go with

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<v Speaker 1>an any MENI money mo or an engine nine number nine.

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<v Speaker 1>I don't think I've ever seen three people playing rock

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<v Speaker 1>paper scissors before it once. I don't think you can.

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<v Speaker 1>That's the whole point. I don't know we should try it.

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<v Speaker 1>No wonder if the universe would crumble around us? Yeah,

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<v Speaker 1>but who would like? You have to be matched up

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<v Speaker 1>against a person otherwise? I mean, I guess if two

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<v Speaker 1>people did paper and one person did rock, you would

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<v Speaker 1>eliminate that person. I think, I don't know, Maybe you're

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<v Speaker 1>onto something I might be. I feel like I've just

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<v Speaker 1>kind of upped the evolution of the human species. I

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<v Speaker 1>think so too. So you mentioned a story Dave came

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<v Speaker 1>up with, and you're talking about settling disputes. You can

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<v Speaker 1>also use it to make decisions too, especially if your

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<v Speaker 1>name is Takashi hashi Yama, who was a Japanese electronic

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<v Speaker 1>firm uh C suite executive. I think maybe the CEO

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<v Speaker 1>of one of those companies and UM. He used to

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<v Speaker 1>like to use rock paper scissors to UM to basically

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<v Speaker 1>make important to say Asians when everything else was essentially equal,

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<v Speaker 1>and he ran into the same thing in two thousand five,

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<v Speaker 1>didn't he. Yeah, And I guess it worked out for

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<v Speaker 1>him if he was a C level executive, if that's

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<v Speaker 1>a measure of success to you. But he was an

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<v Speaker 1>art collector and he had a about a twenty million

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<v Speaker 1>dollar art collection of some very noteworthy artists and was

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<v Speaker 1>going to auction it off and said, should I choose

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<v Speaker 1>Christie's or Sotheby's. They're both great, and I don't know

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<v Speaker 1>what to do, So I'm going to make them play

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<v Speaker 1>each other in rock paper scissors for the account. Yeah,

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<v Speaker 1>because that's what Japanese electronics executives of twenty million dollar

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<v Speaker 1>art collections do. Yeah, they make other people play rock

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<v Speaker 1>paper scissors for their own amusement. So apparently Christie's recruited

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<v Speaker 1>a pair of eleven year old twins, Alice and Flora,

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<v Speaker 1>who were the twin daughters of the International Director of

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<v Speaker 1>Impressionist and Modern Art, for Christie's. And the reason that

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<v Speaker 1>they turned to these two eleven year old twins is

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<v Speaker 1>apparently they were rock paper scissors dynamos. They played all

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<v Speaker 1>the time, and they also like understood the psychology behind

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<v Speaker 1>it too, and it actually paid off in aces for

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<v Speaker 1>for Christie's turning to these two. Yeah, because Uh, in

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<v Speaker 1>the interview, I think the New York Times interviewed the

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<v Speaker 1>girls and Alice said, everyone knows you always start with

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<v Speaker 1>scissors because rock is way too obvious and scissors beats paper. Uh.

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<v Speaker 1>And I kind of laughed at that at first, like

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<v Speaker 1>that's such a thing a kid would say, But rock,

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<v Speaker 1>there may be something too. An adult being an aggressive

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<v Speaker 1>move with the rock, there may be something to that.

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<v Speaker 1>So that's actually what they did. They started with scissors.

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<v Speaker 1>On the day of the whole Um the whole Rock

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<v Speaker 1>Paper Scissors playoff to see who would host this auction

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<v Speaker 1>of this twenty million dollar art collection. UM, Christie's went

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<v Speaker 1>with scissors, and just like the twins predicted, UM, so

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<v Speaker 1>the Bees went with paper because apparently they thought rock

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<v Speaker 1>would be too obvious and they thought that rock that

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<v Speaker 1>Christie's would go with rock, so they went with paper.

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<v Speaker 1>But instead Christie's went with scissors. And that actually demonstrates

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<v Speaker 1>what you were saying earlier, that there's a lot more

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<v Speaker 1>to rock paper scissors than meets the eye, because like

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<v Speaker 1>it's these twins assertion that you would want to go

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<v Speaker 1>with scissors every time first, because the psychology of your

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<v Speaker 1>opponent can be kind of relied upon other people say

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<v Speaker 1>you would never want to go with scissors, and so

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<v Speaker 1>on and so forth. And there's actually like game theorists

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<v Speaker 1>that study this. Um, there's a whole lot to this

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<v Speaker 1>this topic. So I guess what I'm saying is is

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<v Speaker 1>a good idea of picking this one, because I don't

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<v Speaker 1>know if I ever would have. Well, what I did

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<v Speaker 1>think was interesting is in what it would have been

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<v Speaker 1>a funnier ending to this story is that he didn't

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<v Speaker 1>have them actually play the game with their hands. He

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<v Speaker 1>had them each right down the Japanese word for rock,

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<v Speaker 1>paper or scissors on a piece of paper, and I

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<v Speaker 1>thought it just would have been funny if they didn't

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<v Speaker 1>know that little hitch and like, you know, Christie's had

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<v Speaker 1>someone who spoke Japanese so that he's didn't so they

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<v Speaker 1>were like, you went by, Yeah, we forfeit, We don't know,

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<v Speaker 1>but yeah, it's um. I think there's something about the

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<v Speaker 1>simplicity of it that just in the future Tug of

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<v Speaker 1>War episode that just grabs me. Because when you start

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<v Speaker 1>talking game theory, and we'll get to that, it's uh,

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<v Speaker 1>I've wanted to do an episode on Game Theory Forever.

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<v Speaker 1>But it's just it breaks my brain a little bit

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<v Speaker 1>when you really get into it. I think it's made up.

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<v Speaker 1>So I think this might be a good way to

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<v Speaker 1>just satisfy that good, good, good thinking. These topics grab

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<v Speaker 1>you and say, let's play. Uh. As far as where

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<v Speaker 1>this came from, you know, of course, anything like this,

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<v Speaker 1>people are gonna say it came fro an ancient Egypt.

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<v Speaker 1>Because you can look at almost any mural or set

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<v Speaker 1>of hieroglyphics and say this is what I think they

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<v Speaker 1>were doing here. It's very vague. I think that one's

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<v Speaker 1>given me the bird, and I think that's kind of

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<v Speaker 1>what happened with the Benny Hassan on burial murals. Right.

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<v Speaker 1>I don't know. I think that the scholars typically agree

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<v Speaker 1>that they're they're doing something like what's called the finger

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<v Speaker 1>flashing game, that there's there's something like that. It's not

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<v Speaker 1>rock paper scissors, I don't. I don't believe scissors were

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<v Speaker 1>invented yet. Um, but that doesn't mean, as we'll see,

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<v Speaker 1>there's a lot of other games that aren't rock paper scissors.

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<v Speaker 1>They don't have to be rock paper or scissors. You

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<v Speaker 1>can kind of substitute just about anything for your hand gesture,

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<v Speaker 1>and it's possible they were playing that. I think what's

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<v Speaker 1>what keeps it from being definitive is that there's nothing

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<v Speaker 1>in like that that we've figured out from from transcribing

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<v Speaker 1>hieroglyphics using the resultist one that said, hey, you guys

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<v Speaker 1>of the future really missed out playing this finger flashing

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<v Speaker 1>game that we didn't bother to really uh put down.

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<v Speaker 1>But it's definitely the predecessor of of rock paper scissors.

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<v Speaker 1>There's nothing like that, so it's just kind of like

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<v Speaker 1>it's possible that goes back that far. Yeah, And I

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<v Speaker 1>couldn't you know. I looked like Dave did, to try

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<v Speaker 1>and find a picture of that specific and there were

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<v Speaker 1>a lot of pictures of this mural or set of murals,

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<v Speaker 1>but I saw a lot of wrestling, a lot of

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<v Speaker 1>wrestling going on, a lot of gaming gaming type stuff,

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<v Speaker 1>but I could not find this specific finger flashing game. Um.

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<v Speaker 1>There's also did you ever do the the even odd thing?

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<v Speaker 1>I never really understood that one. What is that one

0:12:21.679 --> 0:12:23.560
<v Speaker 1>when you throw you like go one to three and

0:12:23.600 --> 0:12:28.680
<v Speaker 1>you throw one, two or three fingers for what to

0:12:28.880 --> 0:12:31.959
<v Speaker 1>decide something? It's a finger flashing game. Okay, so it's

0:12:32.000 --> 0:12:35.120
<v Speaker 1>basically what we're talking. It's basically the Dollard's version of

0:12:35.200 --> 0:12:37.679
<v Speaker 1>Rock paper scissors. Well, I don't know. It may be

0:12:37.800 --> 0:12:41.319
<v Speaker 1>regional like they did it on Seinfeld. I remember, uh,

0:12:41.320 --> 0:12:45.680
<v Speaker 1>and it's like evens or odds. But I never, like

0:12:45.840 --> 0:12:49.720
<v Speaker 1>no one I knew ever did that. That's odd or

0:12:49.800 --> 0:12:52.640
<v Speaker 1>maybe old timing too, because I remember movies and the

0:12:52.840 --> 0:12:54.800
<v Speaker 1>like set in the fifties and sixties. I feel like

0:12:54.840 --> 0:12:57.640
<v Speaker 1>they did that song too. That's very weird because I mean,

0:12:57.760 --> 0:13:01.800
<v Speaker 1>by that time, from what I can tell, rock paper

0:13:01.800 --> 0:13:05.200
<v Speaker 1>Scissors had made its way to the United States from Asia.

0:13:06.200 --> 0:13:08.080
<v Speaker 1>It had been around for a while. So why would

0:13:08.080 --> 0:13:10.320
<v Speaker 1>you go from rock paper scissors just something as boring

0:13:10.400 --> 0:13:14.640
<v Speaker 1>as you know, one, two or three fingers? I don't know.

0:13:14.880 --> 0:13:16.680
<v Speaker 1>And I think the thing with that game is you

0:13:16.760 --> 0:13:20.120
<v Speaker 1>call even or odd beforehand, and then you put the

0:13:20.120 --> 0:13:24.840
<v Speaker 1>two hands together and whichever wins wins. That makes sense.

0:13:24.840 --> 0:13:27.120
<v Speaker 1>I'm probably explaining that poorly. I think that deserves its

0:13:27.160 --> 0:13:30.160
<v Speaker 1>own episode. Like you would say even, I would say odd,

0:13:30.240 --> 0:13:34.240
<v Speaker 1>we throw fingers. I throw two, you throw one, and

0:13:34.280 --> 0:13:37.880
<v Speaker 1>that's odd, so I win. Does that make sense? Oh?

0:13:37.960 --> 0:13:41.280
<v Speaker 1>If you add them together, it's odd. Yeah. Yeah, but

0:13:41.360 --> 0:13:44.200
<v Speaker 1>then if you added any odd to any even, wouldn't

0:13:44.240 --> 0:13:48.360
<v Speaker 1>it always be odd? Well? What if we both did ones,

0:13:48.440 --> 0:13:52.559
<v Speaker 1>that would be even? Oh yeah, but no, but if

0:13:52.600 --> 0:13:55.120
<v Speaker 1>I threw four and you through five, like that would

0:13:55.120 --> 0:14:00.640
<v Speaker 1>be odd. I think it's only three fingers. Huh, that's

0:14:00.679 --> 0:14:03.520
<v Speaker 1>really that's really interesting. You don't remember that from Seinfeld.

0:14:03.520 --> 0:14:07.160
<v Speaker 1>That's when they were trying to decide on like a

0:14:07.280 --> 0:14:09.240
<v Speaker 1>lane moving into one of their apartments or selling an

0:14:09.280 --> 0:14:13.520
<v Speaker 1>apartment or something. Genuinely don't like. I feel like it's

0:14:13.880 --> 0:14:18.959
<v Speaker 1>issue an alternate reality here. But back to ancient Egypt,

0:14:19.200 --> 0:14:21.560
<v Speaker 1>we agree that it they either may or may not have.

0:14:22.080 --> 0:14:25.640
<v Speaker 1>But if you go to China u during the Ming dynasty,

0:14:25.720 --> 0:14:29.760
<v Speaker 1>they definitely played some sort of iteration of rock paper scissors. Yeah,

0:14:29.800 --> 0:14:34.440
<v Speaker 1>it was called shushi ling, and um, they they appears

0:14:34.520 --> 0:14:36.720
<v Speaker 1>in print like it's it's like what I was saying

0:14:36.720 --> 0:14:41.280
<v Speaker 1>that Egyptians didn't do. The seventeenth century Chinese and the

0:14:41.400 --> 0:14:44.520
<v Speaker 1>Ming dynasty did that. They wrote history books and he said,

0:14:44.520 --> 0:14:46.920
<v Speaker 1>we've been playing this game called shushi ling, a finger

0:14:46.960 --> 0:14:52.080
<v Speaker 1>flashing game, um, for at least a thousand, fourteen hundred years,

0:14:52.120 --> 0:14:56.000
<v Speaker 1>maybe maybe even longer than that. Um, And so that

0:14:56.160 --> 0:14:59.360
<v Speaker 1>is definitively like the what we kind of understand is

0:14:59.440 --> 0:15:02.280
<v Speaker 1>rock papers sissors finds its root, if not in ancient Egypt,

0:15:02.400 --> 0:15:05.520
<v Speaker 1>at the very least in ancient China. Right. And then

0:15:05.560 --> 0:15:08.280
<v Speaker 1>of course that made its way to Japan. And they

0:15:08.320 --> 0:15:11.480
<v Speaker 1>had a sort of a collection of hand throwing games

0:15:12.320 --> 0:15:17.080
<v Speaker 1>called sen suku me ken, which means can as fists

0:15:17.400 --> 0:15:21.760
<v Speaker 1>sun or sand as a sand. Yeah. San is three

0:15:22.440 --> 0:15:25.600
<v Speaker 1>or three ways and suku me is deadlock. And they

0:15:25.600 --> 0:15:29.600
<v Speaker 1>found a pretty fun translation of uh san sukumi kin

0:15:30.240 --> 0:15:33.720
<v Speaker 1>that is three are afraid of one another, which I

0:15:33.720 --> 0:15:36.840
<v Speaker 1>think is kind of beautiful in its simplicity. I love

0:15:36.880 --> 0:15:40.400
<v Speaker 1>it too, so that we we have like a delineation

0:15:40.440 --> 0:15:42.640
<v Speaker 1>where these things started in ancient China made the way

0:15:42.640 --> 0:15:45.080
<v Speaker 1>to Japan. Japan said, I really like these. Let's make

0:15:45.120 --> 0:15:48.160
<v Speaker 1>a bunch of different games, um. And one of them

0:15:48.320 --> 0:15:52.080
<v Speaker 1>was called mushi ken, which is pretty awesome, um. And

0:15:52.120 --> 0:15:54.120
<v Speaker 1>it demonstrates how it doesn't have to be rock paper

0:15:54.200 --> 0:15:58.280
<v Speaker 1>scissors or just one, two or three fingers instead, um

0:15:58.360 --> 0:16:02.440
<v Speaker 1>and uh, mushy can your thumb as a frog or

0:16:02.520 --> 0:16:05.040
<v Speaker 1>you could throw a pinky finger, or you could throw

0:16:05.080 --> 0:16:08.600
<v Speaker 1>your index finger the pinkies is poisonous centipede in China.

0:16:09.000 --> 0:16:11.960
<v Speaker 1>Uh and um it's a snake as your index finger.

0:16:12.240 --> 0:16:14.000
<v Speaker 1>And by the time it made its way to Japan,

0:16:14.640 --> 0:16:19.600
<v Speaker 1>Um the centipede had been translated um apparently incorrectly into

0:16:19.640 --> 0:16:23.600
<v Speaker 1>slug because Chinese and Japanese share the same characters, but

0:16:23.680 --> 0:16:27.440
<v Speaker 1>often they have completely different meanings. So in Japan it

0:16:27.560 --> 0:16:30.840
<v Speaker 1>was a slug instead of a centipede. Right, And in

0:16:30.920 --> 0:16:35.480
<v Speaker 1>that game, frog beats snake, snake beats centipede or slug

0:16:35.560 --> 0:16:40.320
<v Speaker 1>and centipede beats frog or slug beats frog. Does make

0:16:40.360 --> 0:16:43.560
<v Speaker 1>as much sense snake would beat frog, I would think.

0:16:44.240 --> 0:16:48.080
<v Speaker 1>I think snake would beat all of them unless that

0:16:48.160 --> 0:16:50.520
<v Speaker 1>centipedes sneaks up behind the snake, you know. Yeah, But

0:16:50.600 --> 0:16:52.880
<v Speaker 1>that's the thing. I mean, it doesn't work unless you've

0:16:52.920 --> 0:16:54.680
<v Speaker 1>got to You've got one you can beat and one

0:16:54.760 --> 0:16:58.200
<v Speaker 1>you can lose to. You know, that's right. Uh. And

0:16:58.280 --> 0:17:04.159
<v Speaker 1>then there was another version in h called Kitsunnyken, and

0:17:04.280 --> 0:17:06.760
<v Speaker 1>this was a two handed game, and I guess it's

0:17:06.760 --> 0:17:09.359
<v Speaker 1>just a little more complex. You did a supernatural fox,

0:17:09.760 --> 0:17:13.240
<v Speaker 1>a village leader or a hunter. Fox beats village leader,

0:17:13.320 --> 0:17:17.160
<v Speaker 1>leader beats hunter, hunter beats fox. That's as the old

0:17:17.200 --> 0:17:20.960
<v Speaker 1>saying goes. That's right, But we know that it didn't.

0:17:21.200 --> 0:17:25.400
<v Speaker 1>It didn't start anywhere besides China and then move its

0:17:25.400 --> 0:17:27.919
<v Speaker 1>way to Japan and then eventually make its way to America.

0:17:27.960 --> 0:17:30.640
<v Speaker 1>We know that we got it here in America from Japan,

0:17:31.320 --> 0:17:36.080
<v Speaker 1>um or possibly Chinese immigrants. Um. Because as late as

0:17:36.160 --> 0:17:39.920
<v Speaker 1>the nineteen twenties, nineteen thirties, even I believe um, if

0:17:39.960 --> 0:17:45.000
<v Speaker 1>you read Western literature, western reporting that mentioned this stuff,

0:17:45.520 --> 0:17:49.359
<v Speaker 1>you'll find that the author feels compelled to explain what's

0:17:49.359 --> 0:17:51.760
<v Speaker 1>going on and what the rules are with one of

0:17:51.800 --> 0:17:56.800
<v Speaker 1>these sansukumiken games that they're describing, which clearly demonstrates that

0:17:57.000 --> 0:17:59.879
<v Speaker 1>a Western audience wouldn't wouldn't You couldn't just say the

0:18:00.080 --> 0:18:02.200
<v Speaker 1>kids are playing rock paper scissors and leave it at that.

0:18:02.680 --> 0:18:04.879
<v Speaker 1>You would have to explain what they were doing and

0:18:04.920 --> 0:18:10.400
<v Speaker 1>explain the rules because the Americans hadn't come across this yet, right. Uh.

0:18:10.440 --> 0:18:14.240
<v Speaker 1>And then the late eighteen hundreds, Japan was literally playing

0:18:14.280 --> 0:18:17.040
<v Speaker 1>a game that looked exactly like rock paper scissors called

0:18:17.680 --> 0:18:20.919
<v Speaker 1>john Kin Pon Yes, which they still play. I I

0:18:21.160 --> 0:18:23.800
<v Speaker 1>quizzed you me about this, and Um, I was like

0:18:23.840 --> 0:18:26.560
<v Speaker 1>did you ever play any san Sukumi ken games? And

0:18:26.600 --> 0:18:29.280
<v Speaker 1>she's like no. I was like, what about kitts Sunni

0:18:29.400 --> 0:18:32.879
<v Speaker 1>can no, It's like what about Jan Campon? She's like

0:18:33.119 --> 0:18:35.680
<v Speaker 1>Jack Campo of course, of course, and just started playing

0:18:35.720 --> 0:18:40.200
<v Speaker 1>with me. They definitely play it still, that's nice. Who won?

0:18:40.800 --> 0:18:44.560
<v Speaker 1>She won? So she she she did it, and I

0:18:44.640 --> 0:18:47.080
<v Speaker 1>thought this was interesting to remember how you were saying,

0:18:47.080 --> 0:18:49.399
<v Speaker 1>like you you when you throw, you throw on the

0:18:49.480 --> 0:18:51.399
<v Speaker 1>third one, And I said, well, some people throw on

0:18:51.440 --> 0:18:53.520
<v Speaker 1>the ship like they go rock paper says or shoot

0:18:53.880 --> 0:18:56.200
<v Speaker 1>When she does it, she said that as a kid,

0:18:56.520 --> 0:18:59.320
<v Speaker 1>she and her friends would say ja Jack Campo and

0:18:59.359 --> 0:19:01.199
<v Speaker 1>then would throw it on the po. But there was

0:19:01.240 --> 0:19:05.160
<v Speaker 1>still four hits to the fist. You were hitting your

0:19:05.240 --> 0:19:07.119
<v Speaker 1>the palm of your hand with your closes fist that

0:19:07.160 --> 0:19:10.160
<v Speaker 1>you were going to throw the sign on um still

0:19:10.240 --> 0:19:13.080
<v Speaker 1>hitting it four times, even though there's five syllables in there.

0:19:13.320 --> 0:19:16.119
<v Speaker 1>I thought it was interesting. I've seen four more universally

0:19:16.160 --> 0:19:21.560
<v Speaker 1>than i've seen three. Yeah, I think I think we

0:19:21.600 --> 0:19:23.320
<v Speaker 1>did it on the third and I definitely hit the

0:19:23.359 --> 0:19:26.440
<v Speaker 1>other hand when I did it. I wouldn't just throw

0:19:26.480 --> 0:19:30.600
<v Speaker 1>it out in the Yeah, almost like there's a platform

0:19:30.720 --> 0:19:35.879
<v Speaker 1>or stage or something for its land stage. Should we

0:19:35.880 --> 0:19:40.760
<v Speaker 1>take a break our first break in the will we

0:19:40.800 --> 0:20:03.640
<v Speaker 1>come back? We'll see okay, chuck so um, we're talking

0:20:03.640 --> 0:20:07.680
<v Speaker 1>about it finally ending up in UH in the United States,

0:20:07.880 --> 0:20:13.119
<v Speaker 1>and it seems like it probably came into the Pacific Northwest, UM,

0:20:13.160 --> 0:20:18.639
<v Speaker 1>possibly San Francisco, where there's long been a strong Chinese

0:20:18.680 --> 0:20:21.880
<v Speaker 1>and a strong Japanese immigrant community. And of course these

0:20:21.880 --> 0:20:23.880
<v Speaker 1>are two of the countries that have been playing these

0:20:23.880 --> 0:20:27.800
<v Speaker 1>finger flashing games for centuries um by the time they

0:20:27.840 --> 0:20:31.520
<v Speaker 1>started arriving in the United States. UM. And it also

0:20:31.600 --> 0:20:35.960
<v Speaker 1>ties in with a kind of a linguistic quizzical puzzle

0:20:36.520 --> 0:20:39.600
<v Speaker 1>about why some people call it rochambo. They think those

0:20:39.600 --> 0:20:42.040
<v Speaker 1>two things are tied today together the arrival of Rock

0:20:42.040 --> 0:20:45.280
<v Speaker 1>Paper Scissors and the beginning of when it was called rochambeau,

0:20:45.600 --> 0:20:49.760
<v Speaker 1>which is a kind of a regional word for that game. Yeah,

0:20:49.840 --> 0:20:52.280
<v Speaker 1>I had heard that word. I've never known anyone that

0:20:52.359 --> 0:20:55.000
<v Speaker 1>called it that. I thought, uh, And then until we

0:20:55.040 --> 0:20:57.520
<v Speaker 1>did this research and I saw that it was sort

0:20:57.520 --> 0:20:59.640
<v Speaker 1>of you know, San Francisco is one of the pockets.

0:20:59.640 --> 0:21:04.600
<v Speaker 1>Since I texted o our pal Jesse Thorn bulls Eye

0:21:04.640 --> 0:21:06.840
<v Speaker 1>with Jesse Thorne and Judge John Hodgman in the Maximum

0:21:06.880 --> 0:21:09.960
<v Speaker 1>Network because he's the only native San Francisco. And I know,

0:21:10.960 --> 0:21:12.959
<v Speaker 1>and I'll just read it to you. I said, we're

0:21:13.000 --> 0:21:15.560
<v Speaker 1>doing an episode on Rock, Paper Scissors. Did you do

0:21:15.640 --> 0:21:19.320
<v Speaker 1>you call it rochambo? Yes? Are you passing this along

0:21:19.359 --> 0:21:21.880
<v Speaker 1>to your children? He lives in Los Angeles now, so

0:21:21.960 --> 0:21:24.760
<v Speaker 1>I know this paints him, but his children are technically Angelino's.

0:21:25.440 --> 0:21:27.040
<v Speaker 1>Are you passing this on to your children? Can I

0:21:27.040 --> 0:21:29.720
<v Speaker 1>reference all of this in the episode? Yes? And yes?

0:21:30.480 --> 0:21:34.600
<v Speaker 1>And then he went row shambo with exclamation points, So

0:21:34.640 --> 0:21:38.520
<v Speaker 1>I think he they did it like UMI does it? Uh?

0:21:38.520 --> 0:21:41.080
<v Speaker 1>And he says none of this one to three shoot nonsense?

0:21:42.080 --> 0:21:45.640
<v Speaker 1>So um, I think they call it rochambo in South Park.

0:21:45.680 --> 0:21:49.879
<v Speaker 1>That's where I've heard it predominantly, too. How interesting. That's Colorado, right, Yeah,

0:21:50.000 --> 0:21:54.200
<v Speaker 1>which is technically west to western state. I think it's

0:21:54.200 --> 0:21:57.960
<v Speaker 1>still inclus to be really regionalized in northern California. Yeah,

0:21:58.480 --> 0:22:00.920
<v Speaker 1>but I've heard it outside of that. I haven't. I've

0:22:00.960 --> 0:22:03.320
<v Speaker 1>spent you know, a few nights in San Francisco, but

0:22:03.400 --> 0:22:05.159
<v Speaker 1>not enough to pick up that the kids call it

0:22:05.280 --> 0:22:08.720
<v Speaker 1>rochambo there. So I'm almost positive I've I've only heard

0:22:08.720 --> 0:22:10.680
<v Speaker 1>it from like South Park or whatever. Sound like you're

0:22:10.720 --> 0:22:13.479
<v Speaker 1>writing a song there for a minute. Been a few

0:22:13.560 --> 0:22:16.360
<v Speaker 1>nights in San Francisco. So yeah, have you ever heard

0:22:16.400 --> 0:22:20.800
<v Speaker 1>that John Denver song? A Saturday night in Toledo, Ohio? Geese?

0:22:20.840 --> 0:22:24.320
<v Speaker 1>I don't think so. Oh man, it's hilariously mean. He

0:22:24.400 --> 0:22:26.320
<v Speaker 1>said you can go to the park and watch the

0:22:26.359 --> 0:22:29.760
<v Speaker 1>grass die. Like he just talks about all the just

0:22:29.840 --> 0:22:33.440
<v Speaker 1>boring stupid stuff you can do Untilia in November. It's

0:22:33.440 --> 0:22:36.320
<v Speaker 1>a it's no, no, don't don't defend Toledo. It's thank

0:22:36.320 --> 0:22:38.640
<v Speaker 1>you for the gesture. But it's true in a lot

0:22:38.640 --> 0:22:41.040
<v Speaker 1>of ways. But it's a really cute, funny song that's

0:22:41.040 --> 0:22:43.679
<v Speaker 1>worth going and listening to his catchy too, all right,

0:22:43.760 --> 0:22:47.200
<v Speaker 1>don't check it out. But anyway, like linguists still today,

0:22:47.280 --> 0:22:50.000
<v Speaker 1>or like why you stupid kids have were you calling

0:22:50.040 --> 0:22:52.680
<v Speaker 1>it ro chambou? And why didn't you explain to anybody

0:22:52.960 --> 0:22:55.800
<v Speaker 1>why you were calling rochambo? Because it's a linguistic mystery

0:22:55.840 --> 0:22:59.280
<v Speaker 1>still to this day. Yeah, I mean some people say

0:22:59.400 --> 0:23:04.159
<v Speaker 1>it's from him, the real life person from history. How

0:23:04.200 --> 0:23:06.480
<v Speaker 1>do you pronounced that first name? Was it Compta? The

0:23:06.560 --> 0:23:11.320
<v Speaker 1>comp the count okay de Rochambeau, uh, the Frenchman who

0:23:11.400 --> 0:23:14.960
<v Speaker 1>who fought alongside the patriots in the Revolutionary War. And

0:23:15.119 --> 0:23:18.119
<v Speaker 1>interestingly that may hold a little bit of water because

0:23:18.760 --> 0:23:22.240
<v Speaker 1>there was a book, uh called the Handbook for Recreational Leaders,

0:23:22.920 --> 0:23:28.080
<v Speaker 1>where they literally spelled it as Roe Shambau and not

0:23:28.560 --> 0:23:31.280
<v Speaker 1>how he spells his name, and that book was published

0:23:31.359 --> 0:23:35.880
<v Speaker 1>in Oakland. Yeah. I don't know if what that means though,

0:23:35.880 --> 0:23:37.359
<v Speaker 1>just because it's published there didn't mean it was like

0:23:37.400 --> 0:23:41.480
<v Speaker 1>a regional book or maybe it was. Yeah, I mean

0:23:41.520 --> 0:23:44.080
<v Speaker 1>I could see the author living there. I'm not sure.

0:23:44.240 --> 0:23:47.000
<v Speaker 1>I'm not sure. I don't know, but but I think

0:23:47.040 --> 0:23:49.199
<v Speaker 1>it's a kind of kind of interesting that it is

0:23:49.359 --> 0:23:52.439
<v Speaker 1>that that recreational leaders book was published in Oakland at

0:23:52.440 --> 0:23:54.880
<v Speaker 1>about the right time. I think it was the book,

0:23:55.800 --> 0:23:58.000
<v Speaker 1>and it was about the time in the nine thirties

0:23:58.040 --> 0:24:00.800
<v Speaker 1>when they think that school kids started picking this up

0:24:00.840 --> 0:24:03.879
<v Speaker 1>in San Francisco. That makes sense. And you know what

0:24:03.960 --> 0:24:05.399
<v Speaker 1>now that I look at the title of the book,

0:24:05.600 --> 0:24:09.760
<v Speaker 1>Handbook of for Recreation Leaders, not recreational so it was

0:24:09.800 --> 0:24:14.800
<v Speaker 1>probably like a handbook for local wreck centers instead instead

0:24:14.800 --> 0:24:18.199
<v Speaker 1>of being like, are you a leader only recreationally? I

0:24:18.240 --> 0:24:22.880
<v Speaker 1>don't take it seriously weird, but they think it's it's

0:24:22.920 --> 0:24:26.879
<v Speaker 1>actually um, well, some people think it's from the original

0:24:27.359 --> 0:24:31.840
<v Speaker 1>Japanese name right, Yeah, either Jack Kip Poe, so you

0:24:31.920 --> 0:24:35.000
<v Speaker 1>apparently just barely pronounced the end in the on the

0:24:35.080 --> 0:24:38.840
<v Speaker 1>jan and the poem, so it's Jack and poe um.

0:24:38.920 --> 0:24:43.439
<v Speaker 1>And then in Chinese a jing jiang bo jing jun bo.

0:24:44.080 --> 0:24:47.439
<v Speaker 1>Either way, there's that that um hard bow or post

0:24:47.440 --> 0:24:50.560
<v Speaker 1>sound on the end of it. And they think maybe

0:24:50.600 --> 0:24:54.880
<v Speaker 1>American kids in San Francisco who were meeting these Chinese

0:24:54.880 --> 0:24:58.520
<v Speaker 1>and Japanese school kid immigrants were just kind of turned

0:24:58.560 --> 0:25:02.119
<v Speaker 1>it into something else that sounded vaguely familiar, which to me,

0:25:02.200 --> 0:25:05.760
<v Speaker 1>that's what my money's on. I think the Brits and

0:25:05.800 --> 0:25:11.040
<v Speaker 1>the Aussies call it paper scissors stone or paper scissors rock.

0:25:11.320 --> 0:25:16.200
<v Speaker 1>And then weirdly, if you live in Manchester, Uh, first

0:25:16.200 --> 0:25:19.080
<v Speaker 1>of all, you're a man Cunion, which is kind of weird. Secondly,

0:25:19.119 --> 0:25:23.240
<v Speaker 1>you don't clap except at the very end of the show. Yeah,

0:25:23.400 --> 0:25:26.679
<v Speaker 1>we performed live there. They were, uh, they enjoyed it,

0:25:26.720 --> 0:25:30.360
<v Speaker 1>but they were quiet about it. Uh. And then apparently

0:25:30.359 --> 0:25:34.280
<v Speaker 1>they called this either zip pop brick or ciss pop

0:25:34.400 --> 0:25:38.800
<v Speaker 1>rick just in Manchester. Yes, but they have all sorts

0:25:38.840 --> 0:25:44.720
<v Speaker 1>of cool made up words around that. Okay, so um,

0:25:44.920 --> 0:25:48.520
<v Speaker 1>the point is Rochambo, it's still. It's still and probably

0:25:48.520 --> 0:25:51.800
<v Speaker 1>will forever be a mystery exactly where it came from.

0:25:51.840 --> 0:25:54.760
<v Speaker 1>That's right. Should we talk about game theory? I don't

0:25:54.800 --> 0:25:56.800
<v Speaker 1>see how we can get around and Chuck, I really

0:25:56.800 --> 0:25:58.840
<v Speaker 1>tried to figure out a way, but I don't think

0:25:58.880 --> 0:26:02.120
<v Speaker 1>we can. Well, maybe you can embrace it is like,

0:26:02.359 --> 0:26:04.880
<v Speaker 1>this is the kind of game theory that like war

0:26:04.960 --> 0:26:07.520
<v Speaker 1>Games was about. Sure, yeah, yeah, you know what I

0:26:07.520 --> 0:26:12.800
<v Speaker 1>meant At its most basic level. Uh, we're talking in

0:26:12.840 --> 0:26:16.920
<v Speaker 1>this case about the Nash equilibrium or a Nash equilibrium,

0:26:16.920 --> 0:26:19.160
<v Speaker 1>and that's from John Nash of a Beautiful Mind fame

0:26:20.080 --> 0:26:22.879
<v Speaker 1>and sort of the simplest way to say it. They

0:26:22.880 --> 0:26:26.320
<v Speaker 1>found a pretty good definition, which is a set of strategies,

0:26:26.720 --> 0:26:29.439
<v Speaker 1>one for each player, such that no player has an

0:26:29.440 --> 0:26:33.959
<v Speaker 1>incentive to change their strategy given what the other players

0:26:34.000 --> 0:26:37.520
<v Speaker 1>are doing. In other words, it's a game where you

0:26:37.560 --> 0:26:42.639
<v Speaker 1>reach an equilibrium because there's no strategy essentially that will

0:26:42.960 --> 0:26:46.560
<v Speaker 1>get a better outcome. Right, Well, yeah, we'll put and like,

0:26:46.680 --> 0:26:50.360
<v Speaker 1>equilibrium is a really important term because it's a kind

0:26:50.400 --> 0:26:53.800
<v Speaker 1>of a even though you're in an adversarial situation where

0:26:53.800 --> 0:26:56.919
<v Speaker 1>you're competing against somebody, it also has a sort of

0:26:56.960 --> 0:27:01.880
<v Speaker 1>like UM cooperative ness that naturally trickles up from that gameplay.

0:27:02.440 --> 0:27:06.520
<v Speaker 1>And there's not a pure Nash equilibrium in Rock paper

0:27:06.560 --> 0:27:11.080
<v Speaker 1>scissors UM. In the Prisoner's dilemma, which is a famous

0:27:11.119 --> 0:27:14.920
<v Speaker 1>game theory UM kind of thought experiment, there's a pure

0:27:15.000 --> 0:27:17.600
<v Speaker 1>Nash equilibrium where it's like this is this one choice

0:27:17.680 --> 0:27:20.320
<v Speaker 1>is the thing to do. It's not quite the case

0:27:20.359 --> 0:27:23.840
<v Speaker 1>in Rock paper scissors. Instead, what happens is is that

0:27:23.920 --> 0:27:28.840
<v Speaker 1>if you eventually choose UM too, if your strategy is

0:27:28.880 --> 0:27:33.000
<v Speaker 1>to choose doing each Rock paper scissors one third of

0:27:33.000 --> 0:27:37.680
<v Speaker 1>the time, you can plan on over the course of

0:27:37.760 --> 0:27:41.240
<v Speaker 1>hundreds of games to finally shake out to winning thirty

0:27:41.280 --> 0:27:43.280
<v Speaker 1>three percent of the games. And that is the best

0:27:43.359 --> 0:27:45.800
<v Speaker 1>you can hope for so long as everybody else is

0:27:45.800 --> 0:27:49.960
<v Speaker 1>is cooperating or acting rationally throughout the whole thing. But

0:27:50.040 --> 0:27:52.720
<v Speaker 1>that's a mix. That's called a mixed Nash equilibrium, and

0:27:52.720 --> 0:27:55.240
<v Speaker 1>it doesn't really count UM. And there's a lot of

0:27:55.320 --> 0:27:59.080
<v Speaker 1>problems with applying or trying to apply in Nash equilibrium

0:27:59.119 --> 0:28:03.359
<v Speaker 1>to Rock papers scissors. Yeah, I mean humans play it

0:28:03.840 --> 0:28:05.439
<v Speaker 1>and when they play it, they do two out of

0:28:05.480 --> 0:28:08.480
<v Speaker 1>three usually or just one. So you're not doing it

0:28:08.560 --> 0:28:11.960
<v Speaker 1>hundreds of times to let this play out. And also,

0:28:12.240 --> 0:28:18.280
<v Speaker 1>humans are humans, so we have instincts, We have psychological

0:28:18.280 --> 0:28:22.960
<v Speaker 1>tendencies at play. We have biases, unconscious and conscious biases.

0:28:23.240 --> 0:28:26.720
<v Speaker 1>Even with a silly game like this, and that that

0:28:26.760 --> 0:28:30.680
<v Speaker 1>one thing like might be better even though one really isn't.

0:28:30.800 --> 0:28:33.080
<v Speaker 1>Like they all have an equal chance of equal uh

0:28:33.200 --> 0:28:37.560
<v Speaker 1>equally losing or winning. Right, So the Nash equilibrium, I mean,

0:28:37.560 --> 0:28:39.520
<v Speaker 1>it applies. It's not like it just you just can't

0:28:39.600 --> 0:28:42.240
<v Speaker 1>make sense of it. In the terms of rock paper scissors.

0:28:42.360 --> 0:28:45.080
<v Speaker 1>It's just as far as explaining a rock paper scissors

0:28:45.080 --> 0:28:47.720
<v Speaker 1>strategy goes, it's not your best strategy because the best

0:28:47.720 --> 0:28:50.520
<v Speaker 1>you could hope for is to win thirty three point

0:28:50.560 --> 0:28:52.480
<v Speaker 1>three three percent of the time as long as you

0:28:52.560 --> 0:28:55.440
<v Speaker 1>stuck to your guns and played that same that's one

0:28:55.480 --> 0:29:00.680
<v Speaker 1>to three every single time. Um. The there's another rategy

0:29:00.880 --> 0:29:05.120
<v Speaker 1>called a conditional response that they've studied. Um that's that

0:29:05.200 --> 0:29:10.360
<v Speaker 1>actually produces a winning um like an overall winning score,

0:29:10.840 --> 0:29:15.680
<v Speaker 1>ten more often than a Nash equilibrium. Well, yeah, so

0:29:15.800 --> 0:29:20.080
<v Speaker 1>this came from a study in China where they did

0:29:20.800 --> 0:29:25.400
<v Speaker 1>kind of the largest study on rock paper scissors ever done,

0:29:26.080 --> 0:29:28.840
<v Speaker 1>where they got three d and sixty students divided them up.

0:29:29.520 --> 0:29:32.760
<v Speaker 1>They each had to play I think three hundred rounds

0:29:32.840 --> 0:29:38.080
<v Speaker 1>apiece had he ended up operative a lot of rounds

0:29:38.080 --> 0:29:41.040
<v Speaker 1>of rock paper scissors in the pattern, they discovered the

0:29:41.120 --> 0:29:45.480
<v Speaker 1>conditional response was as humans, we instinctively, and it makes sense,

0:29:45.720 --> 0:29:50.280
<v Speaker 1>we instinctively stick to something that wins and we change

0:29:50.280 --> 0:29:52.440
<v Speaker 1>it when it loses. So if you lose on paper,

0:29:52.960 --> 0:29:54.959
<v Speaker 1>you're probably not going to go throw a paper right

0:29:55.000 --> 0:29:58.360
<v Speaker 1>again afterward. And if you win with rock, you're probably

0:29:58.640 --> 0:30:01.320
<v Speaker 1>or you're instinctively going to want to at least throw

0:30:01.400 --> 0:30:03.840
<v Speaker 1>rock as the next one. And this played out in

0:30:03.880 --> 0:30:07.040
<v Speaker 1>the experiment. Yeah, and so with that they found that

0:30:07.120 --> 0:30:09.760
<v Speaker 1>the conditional response you can actually if you if you

0:30:09.880 --> 0:30:13.080
<v Speaker 1>use that strategy where if you if you win with

0:30:13.160 --> 0:30:14.640
<v Speaker 1>one thing, throw it again the next time. If you

0:30:14.720 --> 0:30:18.520
<v Speaker 1>lose with one, uh, go switch to the next one.

0:30:18.600 --> 0:30:21.920
<v Speaker 1>And apparently also people follow the pattern depending on how

0:30:22.040 --> 0:30:24.160
<v Speaker 1>you say the name of the game, Like if you

0:30:24.200 --> 0:30:27.160
<v Speaker 1>call the game rock paper scissors, if you switch in

0:30:27.200 --> 0:30:31.920
<v Speaker 1>a conditional strategy, um, you will if you lose with scissors,

0:30:31.960 --> 0:30:33.880
<v Speaker 1>if you lose with rock, you'll go to scissors. If

0:30:33.880 --> 0:30:35.680
<v Speaker 1>you lose with scissors, you'll go to paper. Like you'll

0:30:35.720 --> 0:30:38.920
<v Speaker 1>follow the pattern of the name of the game too,

0:30:38.920 --> 0:30:42.800
<v Speaker 1>which is pretty interesting. But I'll like that. But yeah,

0:30:42.800 --> 0:30:45.640
<v Speaker 1>how rock paper scissors. So you lose with rock, go

0:30:45.720 --> 0:30:48.760
<v Speaker 1>to paper. Oh yeah, you're right, but I think everyone

0:30:48.800 --> 0:30:51.320
<v Speaker 1>gets Okay, So you don't want me to just start

0:30:51.360 --> 0:30:54.840
<v Speaker 1>over and completely explain again, I think we need to that.

0:30:54.960 --> 0:30:58.360
<v Speaker 1>So but all that combined kind of really points out

0:30:58.400 --> 0:31:01.360
<v Speaker 1>how humans aren't rational actors and we don't pick things

0:31:01.400 --> 0:31:05.400
<v Speaker 1>at random, and we do kind of fall into patterns, um,

0:31:05.480 --> 0:31:08.520
<v Speaker 1>and that that can be kind of used to your

0:31:08.520 --> 0:31:11.240
<v Speaker 1>advantage if you're like really paying attention to this kind

0:31:11.240 --> 0:31:14.400
<v Speaker 1>of thing. Depending on who you're playing with, well, yeah,

0:31:14.440 --> 0:31:16.440
<v Speaker 1>I mean, if you want to follow that model and

0:31:16.560 --> 0:31:20.560
<v Speaker 1>give and technically give yourself a statistical advantage, you would

0:31:20.720 --> 0:31:23.880
<v Speaker 1>know what they want are lost with obviously, and then

0:31:23.920 --> 0:31:26.280
<v Speaker 1>what their instinct to follow would be, and then you

0:31:26.280 --> 0:31:29.720
<v Speaker 1>would combat that then with the appropriate gesture. But here's

0:31:29.720 --> 0:31:32.440
<v Speaker 1>the thing. It's a fast game. And part of the

0:31:32.440 --> 0:31:35.520
<v Speaker 1>reason this game works is because you don't sit there

0:31:35.560 --> 0:31:37.720
<v Speaker 1>and go all right, let's think about what we're gonna

0:31:37.720 --> 0:31:41.520
<v Speaker 1>do here and let's throw on five. Like you just

0:31:41.560 --> 0:31:45.640
<v Speaker 1>go quickly, so you've got to be really really fast too.

0:31:46.040 --> 0:31:48.520
<v Speaker 1>I think remember what they did, or see what they did,

0:31:48.560 --> 0:31:50.840
<v Speaker 1>remember what's next, and then combat it. And that's then

0:31:50.880 --> 0:31:54.200
<v Speaker 1>that second right, like to consider your opponent psychology and

0:31:54.280 --> 0:31:57.880
<v Speaker 1>that fast of a time span. Gifted is the word

0:31:57.920 --> 0:32:01.560
<v Speaker 1>I think you're looking for. I think so, uh or

0:32:01.640 --> 0:32:04.080
<v Speaker 1>maybe professional And should we take a break? Sure, let's

0:32:04.080 --> 0:32:06.880
<v Speaker 1>take a break, all right, because people do this, maybe

0:32:06.920 --> 0:32:09.160
<v Speaker 1>not for a living, but there are tournaments and we'll

0:32:09.160 --> 0:32:30.360
<v Speaker 1>talk about that right after this. All right, So I

0:32:30.400 --> 0:32:33.920
<v Speaker 1>spilled the beans. There are not professional rock paper scissors players,

0:32:35.160 --> 0:32:38.760
<v Speaker 1>but in the two thousands, especially the mid two thousand's,

0:32:39.400 --> 0:32:43.240
<v Speaker 1>there were tournaments sponsored by sponsors that had prize money

0:32:43.360 --> 0:32:46.960
<v Speaker 1>at hand. Yeah, and actually, um, I think the prize

0:32:46.960 --> 0:32:49.040
<v Speaker 1>money got up to like fifty grand when you're at

0:32:49.040 --> 0:32:53.200
<v Speaker 1>the peak of two thousand six or two. Yeah, it's

0:32:53.200 --> 0:32:56.000
<v Speaker 1>not bad for playing rock paper scissors. And um. One

0:32:56.040 --> 0:32:58.200
<v Speaker 1>thing that we should kind of preface this with when

0:32:58.280 --> 0:33:01.200
<v Speaker 1>we're talking about the world of profession all um rock

0:33:01.240 --> 0:33:05.440
<v Speaker 1>paper scissors players, is that it is a really facetious

0:33:05.720 --> 0:33:10.240
<v Speaker 1>tongue in cheek self satirical world, and they make up

0:33:10.280 --> 0:33:13.600
<v Speaker 1>a lot of stuff that is just absolutely not true,

0:33:13.600 --> 0:33:17.240
<v Speaker 1>and it's really tough to figure out, like to to separate,

0:33:17.320 --> 0:33:19.560
<v Speaker 1>you know, truth from fiction when you're talking about it.

0:33:19.760 --> 0:33:22.360
<v Speaker 1>And in fact, um one of the sources Dave sent

0:33:22.520 --> 0:33:25.720
<v Speaker 1>was a blog post of a linguist who was posting

0:33:25.760 --> 0:33:30.080
<v Speaker 1>about the UM the origin of like the rock, paper

0:33:30.080 --> 0:33:33.920
<v Speaker 1>Scissors world society I think UM and how they actually

0:33:33.960 --> 0:33:37.320
<v Speaker 1>were founded in nineteenth century London and all of this

0:33:37.400 --> 0:33:39.920
<v Speaker 1>was totally made up and didn't realize it until some

0:33:40.000 --> 0:33:42.240
<v Speaker 1>of the commenters on her blog post was like, hey,

0:33:42.280 --> 0:33:45.000
<v Speaker 1>this is this this world is not real, Like, they

0:33:45.000 --> 0:33:47.120
<v Speaker 1>make up a lot of stuff, and she had to

0:33:47.160 --> 0:33:49.760
<v Speaker 1>go back and revise the post. So if we accidentally

0:33:49.760 --> 0:33:53.680
<v Speaker 1>say something that is not true and we say credul credulous,

0:33:53.720 --> 0:33:57.960
<v Speaker 1>lee than than apologies ahead of time. Yeah, I mean

0:33:58.640 --> 0:34:01.560
<v Speaker 1>it's kind of fun. They make up a or uh

0:34:01.760 --> 0:34:05.440
<v Speaker 1>supposedly the first one was in a bar in Toronto

0:34:05.520 --> 0:34:10.319
<v Speaker 1>and uh Toronto, excuse me, in two thousand two. But

0:34:10.560 --> 0:34:13.080
<v Speaker 1>whether or not, that's lore. Like once the media starts

0:34:13.120 --> 0:34:17.839
<v Speaker 1>covering something and bud Light starts sponsoring it, then it

0:34:17.840 --> 0:34:20.080
<v Speaker 1>it is a real thing and that's exactly what happened.

0:34:20.719 --> 0:34:24.040
<v Speaker 1>And you know they would make up fun names. Uh

0:34:24.080 --> 0:34:27.560
<v Speaker 1>Sean Wicked fingers Sears was one of the players. Unless

0:34:27.640 --> 0:34:30.960
<v Speaker 1>that's completely made up, but it was all very tongue

0:34:30.960 --> 0:34:35.040
<v Speaker 1>in cheek. Yeah. UM. Another good example of being tongue

0:34:35.040 --> 0:34:37.920
<v Speaker 1>in cheek is UM. There's this great article from Alex

0:34:38.040 --> 0:34:44.279
<v Speaker 1>Miyasi Prisonomics where they were talking about UM how very

0:34:44.320 --> 0:34:48.920
<v Speaker 1>frequently on like UM forums and and UM just basically

0:34:48.960 --> 0:34:53.759
<v Speaker 1>hangouts for rock paper scissors aficionados. They they'll mention UM

0:34:54.040 --> 0:34:58.200
<v Speaker 1>the book The Trio of Hands by Voyeck small soa

0:34:59.520 --> 0:35:02.840
<v Speaker 1>and that it basically like the Bible about rock paper scissors,

0:35:03.400 --> 0:35:06.719
<v Speaker 1>and you know, wisdom about rock paper scissors. And I've

0:35:06.719 --> 0:35:10.040
<v Speaker 1>seen that um small So is compared to loud Zoo

0:35:10.480 --> 0:35:13.959
<v Speaker 1>and UM that that he he was just this great

0:35:14.040 --> 0:35:19.040
<v Speaker 1>rock paper scissors UM kind of uh champion, I guess.

0:35:19.520 --> 0:35:22.600
<v Speaker 1>And this person is totally made up. The book is

0:35:22.640 --> 0:35:25.759
<v Speaker 1>made up, none of it exists, but yet you'll find

0:35:25.800 --> 0:35:28.200
<v Speaker 1>it everywhere. So it's almost like they wove this kind

0:35:28.200 --> 0:35:33.160
<v Speaker 1>of alternate universe, hilarious alternate universe UM to kind of

0:35:33.280 --> 0:35:37.280
<v Speaker 1>make rock paper scissors more important than it it possibly

0:35:37.320 --> 0:35:40.960
<v Speaker 1>could have ever been. Yeah, and see now I'm looking

0:35:41.000 --> 0:35:46.799
<v Speaker 1>at these uh pre planned throws and wondering if this

0:35:46.880 --> 0:35:48.919
<v Speaker 1>is all a joke too. I don't think so, because

0:35:48.960 --> 0:35:52.719
<v Speaker 1>they actually make sense. And I was watching one of

0:35:52.760 --> 0:35:55.959
<v Speaker 1>the tournaments and they were doing it like that. Okay, Well,

0:35:56.120 --> 0:35:59.080
<v Speaker 1>the idea is that you can't just stroll in there

0:35:59.120 --> 0:36:04.080
<v Speaker 1>as an eleven year old girl and say rock is obvious,

0:36:04.160 --> 0:36:07.000
<v Speaker 1>so you always start with scissors. Um, that's you know,

0:36:07.040 --> 0:36:10.040
<v Speaker 1>that's playground level stuff. So apparently the pros and the

0:36:10.080 --> 0:36:14.040
<v Speaker 1>tournament will sort of like an NFL team will prescript

0:36:14.160 --> 0:36:17.120
<v Speaker 1>their first drive a lot of times on offense and

0:36:17.160 --> 0:36:19.520
<v Speaker 1>just go with these plays. And then they start calling

0:36:20.120 --> 0:36:23.920
<v Speaker 1>the plays by gut or whatever. They have pre eight

0:36:24.280 --> 0:36:28.600
<v Speaker 1>pre set gambits that they are going to play, and

0:36:28.640 --> 0:36:30.440
<v Speaker 1>I guess they mix them up. I mean, obviously not

0:36:30.520 --> 0:36:34.240
<v Speaker 1>everyone's playing the same order. Oh I'm sorry, So I

0:36:34.280 --> 0:36:36.960
<v Speaker 1>think these are real, but I'm not sure they're real.

0:36:37.120 --> 0:36:39.279
<v Speaker 1>I thought you were talking about the actual way that

0:36:39.320 --> 0:36:42.719
<v Speaker 1>you're supposed to hold your hand. Oh no, no, no, no,

0:36:42.760 --> 0:36:45.279
<v Speaker 1>we'll talk about that. Cambits. I don't know that it

0:36:45.360 --> 0:36:48.120
<v Speaker 1>makes sense. It makes sense, it got great names. Yeah, sure,

0:36:49.120 --> 0:36:53.120
<v Speaker 1>should we tick through these. Yeah, there's the avalanche, which

0:36:53.160 --> 0:36:56.040
<v Speaker 1>is rock, rock and rock, right, of course, I love it.

0:36:56.360 --> 0:37:00.760
<v Speaker 1>What about the bureaucrat. The bureaucrat is paper paper, paper,

0:37:02.080 --> 0:37:05.880
<v Speaker 1>makes sense? Uh, we have scissor, scissor scissor, which is

0:37:05.880 --> 0:37:08.920
<v Speaker 1>the toolbox. Yeah, um, I'd like this one fist full

0:37:08.960 --> 0:37:12.800
<v Speaker 1>of dollars paper rock paper, So it's like you got

0:37:13.320 --> 0:37:16.840
<v Speaker 1>money sticking out of each side of your hand, your fist. Okay,

0:37:16.920 --> 0:37:20.799
<v Speaker 1>I like the scissor, sandwich, paper, scissors, paper. And the

0:37:20.840 --> 0:37:23.280
<v Speaker 1>point is is like if you are playing and you

0:37:23.280 --> 0:37:27.239
<v Speaker 1>you you kind of do your your three tries out

0:37:27.239 --> 0:37:29.080
<v Speaker 1>of this because you know you played best two out

0:37:29.080 --> 0:37:32.000
<v Speaker 1>of three and then in a tournament that best two

0:37:32.000 --> 0:37:35.839
<v Speaker 1>out of three. Um is, So it's game and then

0:37:35.880 --> 0:37:37.759
<v Speaker 1>match there's best two out of three games and then

0:37:37.760 --> 0:37:40.520
<v Speaker 1>best two out of three match. Um So, I guess

0:37:40.560 --> 0:37:42.640
<v Speaker 1>you could play a whole game with just one of

0:37:42.640 --> 0:37:46.600
<v Speaker 1>those gambits, depending on as long as there's no draws. Right.

0:37:46.719 --> 0:37:48.319
<v Speaker 1>But what you what you were talking about earlier with

0:37:48.360 --> 0:37:51.440
<v Speaker 1>the way they do it, it is different and you

0:37:51.480 --> 0:37:54.040
<v Speaker 1>mentioned it or at the beginning of the episode. When

0:37:54.040 --> 0:37:56.960
<v Speaker 1>you throw paper, you don't turn your wrist and go

0:37:57.040 --> 0:37:59.720
<v Speaker 1>palm down. You just go straight out like you would

0:38:00.040 --> 0:38:04.720
<v Speaker 1>rock or scissors with your hand, because if you were really,

0:38:04.920 --> 0:38:09.560
<v Speaker 1>really really fast and intuitive, you could technically probably see

0:38:09.640 --> 0:38:13.359
<v Speaker 1>someone moving their wrists in such a way to give

0:38:13.400 --> 0:38:16.000
<v Speaker 1>yourself a slight advantage on paper. Yeah, your biggest tell

0:38:16.120 --> 0:38:19.600
<v Speaker 1>is if you're throwing paper and you are you're throwing

0:38:19.640 --> 0:38:25.560
<v Speaker 1>your paper um horizontal, so palm down, you are you

0:38:25.640 --> 0:38:27.480
<v Speaker 1>watch you look at your elbow when you're doing that.

0:38:27.520 --> 0:38:30.359
<v Speaker 1>It's off to the side. Now throw your not throw

0:38:30.360 --> 0:38:33.640
<v Speaker 1>a paper with your palm to the side, right like vertically,

0:38:34.040 --> 0:38:36.480
<v Speaker 1>your elbow still at your side. So you would be

0:38:36.520 --> 0:38:39.319
<v Speaker 1>a chump to try to throw it um palm down

0:38:39.360 --> 0:38:41.160
<v Speaker 1>because your elbows going out and they'd be able to

0:38:41.200 --> 0:38:44.239
<v Speaker 1>see it every time. It's interesting. I can throw it

0:38:44.280 --> 0:38:47.600
<v Speaker 1>with my elbow at my side, really, I mean I can,

0:38:47.680 --> 0:38:49.880
<v Speaker 1>but it looks like I don't have use of my

0:38:49.960 --> 0:38:54.239
<v Speaker 1>shoulder any longer. I mean, I guess I could do

0:38:54.280 --> 0:38:56.880
<v Speaker 1>it like that, and if I were playing for fifty dollars,

0:38:56.880 --> 0:38:58.400
<v Speaker 1>I would do like that. But it's much easier to

0:38:58.560 --> 0:39:01.759
<v Speaker 1>just play to just throw the paper signed vertically. And

0:39:01.800 --> 0:39:04.120
<v Speaker 1>then the point of it all is all of it

0:39:04.200 --> 0:39:08.120
<v Speaker 1>comes from that one rock fist. So you've got the

0:39:08.239 --> 0:39:10.680
<v Speaker 1>rock and then you stick out all four fingers, you've

0:39:10.719 --> 0:39:13.080
<v Speaker 1>got the paper, you stick out just your index and

0:39:13.239 --> 0:39:16.280
<v Speaker 1>birdie finger. You've got the scissors. But it's all generally

0:39:16.320 --> 0:39:18.319
<v Speaker 1>the same thing, and the motion is just in your

0:39:18.320 --> 0:39:22.919
<v Speaker 1>fingers rather than your whole hand and maybe your elbow right. Uh.

0:39:22.920 --> 0:39:27.280
<v Speaker 1>And they programmed a robot to actually be so fast

0:39:27.280 --> 0:39:31.000
<v Speaker 1>that it could see these micro moves. And this robot

0:39:31.239 --> 0:39:34.080
<v Speaker 1>was perfect. There's no way to beat this thing. If

0:39:34.080 --> 0:39:37.000
<v Speaker 1>you watch a YouTube of just Google or put in

0:39:37.080 --> 0:39:44.800
<v Speaker 1>YouTube robot um almost at tick tack toe rochambo. Uh.

0:39:44.840 --> 0:39:46.400
<v Speaker 1>And this thing has a high speed camera and it

0:39:46.440 --> 0:39:49.279
<v Speaker 1>can see their little micro move and it can it

0:39:49.320 --> 0:39:51.640
<v Speaker 1>can change their things so quickly. It's kind of a

0:39:51.640 --> 0:39:54.600
<v Speaker 1>frustrating watch actually because they're doing it really fast, and

0:39:54.640 --> 0:39:57.360
<v Speaker 1>the froot but just wins every time, no matter what

0:39:57.400 --> 0:40:00.320
<v Speaker 1>the person does. Yeah, because it's cheating. It's watching that

0:40:00.320 --> 0:40:02.840
<v Speaker 1>that movement and then throwing a sign that's going to

0:40:02.920 --> 0:40:06.080
<v Speaker 1>beat it. So there's actually human players, like you were saying,

0:40:06.120 --> 0:40:09.200
<v Speaker 1>who who say? You know, people have tells you can

0:40:09.200 --> 0:40:12.120
<v Speaker 1>see what they're gonna do. And um again, that's that

0:40:12.280 --> 0:40:14.640
<v Speaker 1>all of it happens way too fast for my punity

0:40:14.640 --> 0:40:17.759
<v Speaker 1>brain to keep up with and and um and and

0:40:18.040 --> 0:40:20.600
<v Speaker 1>you know, may throw a sign that's gonna beat what

0:40:20.640 --> 0:40:23.520
<v Speaker 1>I think they're about to do. But there's been studies

0:40:23.520 --> 0:40:27.960
<v Speaker 1>that suggest that actually we do pick up on what

0:40:28.000 --> 0:40:30.319
<v Speaker 1>other people are going to throw, and that a lot

0:40:30.400 --> 0:40:35.880
<v Speaker 1>of times that probably explains draws, that we're actually mimicking them.

0:40:35.920 --> 0:40:39.680
<v Speaker 1>There's something called automatic imitation, and they think that it

0:40:39.719 --> 0:40:41.480
<v Speaker 1>has to do with the fact that we have a

0:40:41.560 --> 0:40:44.440
<v Speaker 1>complex of mirror neurons, which we've talked about years and

0:40:44.520 --> 0:40:48.920
<v Speaker 1>years and years ago. UM, that that where where we're

0:40:48.920 --> 0:40:52.800
<v Speaker 1>our motor cortex basically sees what somebody else is doing

0:40:53.120 --> 0:40:56.000
<v Speaker 1>and makes us do the same thing mirror neurons, and

0:40:56.000 --> 0:40:59.720
<v Speaker 1>that that accounts for draws. And some researchers in London

0:41:00.080 --> 0:41:05.560
<v Speaker 1>actually blindfolded some study participants. Hopefully it wasn't those same

0:41:05.560 --> 0:41:07.640
<v Speaker 1>poor kids who had to play three rounds in the

0:41:07.719 --> 0:41:11.200
<v Speaker 1>Chinese experiment and now they're just kind of like um

0:41:11.400 --> 0:41:16.400
<v Speaker 1>pigeonholed into into um rock paper scissors experiments, hopefully a

0:41:16.440 --> 0:41:19.800
<v Speaker 1>whole new batch of people. But they blindfolded some of them,

0:41:19.880 --> 0:41:24.640
<v Speaker 1>and the blindfolded ones if both participants were blindfolded, they drew.

0:41:25.280 --> 0:41:27.960
<v Speaker 1>They had to draw both through the same sign like

0:41:28.040 --> 0:41:30.400
<v Speaker 1>thirty three percent of the time, but if one of

0:41:30.440 --> 0:41:33.640
<v Speaker 1>the participants wasn't blindfolded, the draws went up to like

0:41:33.719 --> 0:41:36.759
<v Speaker 1>thirty six percent. Right, well, what do you do for

0:41:36.760 --> 0:41:39.879
<v Speaker 1>a living? I do rock paper scissor studies mainly, right,

0:41:40.160 --> 0:41:43.120
<v Speaker 1>I didn't want to kind of fell into it. Pay

0:41:43.200 --> 0:41:46.040
<v Speaker 1>is not great, but you know, it's cool. They mentioned

0:41:46.040 --> 0:41:50.400
<v Speaker 1>this on stuff you should know. Uh, yeah, they they

0:41:51.440 --> 0:41:55.600
<v Speaker 1>exactly what you would think happened. Happened the Nash equilibrium

0:41:55.760 --> 0:41:57.880
<v Speaker 1>sort of play out. When they were all blindfolded up

0:41:57.880 --> 0:42:00.560
<v Speaker 1>was thirty three point three percent, and then when it

0:42:00.640 --> 0:42:03.000
<v Speaker 1>wasn't that, how much did it kick up three point

0:42:03.040 --> 0:42:07.359
<v Speaker 1>three to a draw? Yeah, which just statistically significant. Say

0:42:07.360 --> 0:42:14.400
<v Speaker 1>that again, it is statistically significant. Oh goodness, it certainly is.

0:42:15.160 --> 0:42:17.040
<v Speaker 1>So I think we got to finish on the side

0:42:17.040 --> 0:42:21.480
<v Speaker 1>blotch lizards because this is just amazingly cool. Yeah. To me,

0:42:21.600 --> 0:42:23.839
<v Speaker 1>this was like what a way to end. It's kind

0:42:23.880 --> 0:42:27.160
<v Speaker 1>of the perfect thing because there is in nature sort

0:42:27.200 --> 0:42:29.960
<v Speaker 1>of an evolutionary game of rock paper scissors being played

0:42:30.000 --> 0:42:34.200
<v Speaker 1>out in front of our human eyeballs. Uh, and the

0:42:34.400 --> 0:42:38.960
<v Speaker 1>what is it? The side blotch lizard because the three uh,

0:42:39.000 --> 0:42:43.040
<v Speaker 1>there are three varieties with the color of their throat.

0:42:43.160 --> 0:42:45.279
<v Speaker 1>The males have either an orange, a yellow, or a

0:42:45.320 --> 0:42:49.520
<v Speaker 1>blue throat, and each of them have their own advantages

0:42:49.560 --> 0:42:53.040
<v Speaker 1>and disadvantages which we're gonna go over, but none of

0:42:53.080 --> 0:42:56.600
<v Speaker 1>them have won out over time as far as evolution

0:42:56.680 --> 0:43:01.200
<v Speaker 1>is concerned. So they switch like the dominan species switches out.

0:43:01.440 --> 0:43:04.560
<v Speaker 1>Is it yearly or just like every few years, It

0:43:04.600 --> 0:43:07.960
<v Speaker 1>seems like over very long spans of time, right, it

0:43:08.040 --> 0:43:11.719
<v Speaker 1>plays out because there's not one advantage over the other.

0:43:11.880 --> 0:43:14.520
<v Speaker 1>And I just think this is super awesome. Yeah, because

0:43:14.600 --> 0:43:18.080
<v Speaker 1>just like in rock paper scissors, one can defeat the

0:43:18.160 --> 0:43:20.880
<v Speaker 1>other but is defeated by the third one and vice versas.

0:43:20.920 --> 0:43:24.040
<v Speaker 1>So in this, in this kind of evolutionary game of

0:43:24.160 --> 0:43:27.440
<v Speaker 1>rock paper scissors, that these these lizards are locked into.

0:43:27.719 --> 0:43:32.719
<v Speaker 1>Orange throated ones are dominant over blue throated males, but

0:43:32.960 --> 0:43:36.240
<v Speaker 1>yellow throated males are dominant over orange throad of males,

0:43:36.239 --> 0:43:38.919
<v Speaker 1>and blue throated males are dominant over yellow So each

0:43:38.960 --> 0:43:41.360
<v Speaker 1>one has a foil and one that it can conquer,

0:43:41.760 --> 0:43:45.000
<v Speaker 1>which is not so amazing, but with orange males they're

0:43:45.040 --> 0:43:48.760
<v Speaker 1>super dominant. Um, they're super aggressive. They defend their territory

0:43:48.800 --> 0:43:52.759
<v Speaker 1>to the death, and so they command um large territories

0:43:52.760 --> 0:43:55.080
<v Speaker 1>with lots of females that the orange throated of males

0:43:55.719 --> 0:44:00.640
<v Speaker 1>um mate with like frequently all the time. You stopped,

0:44:01.320 --> 0:44:03.560
<v Speaker 1>but they they But so you would think, well, then

0:44:03.560 --> 0:44:06.000
<v Speaker 1>why wouldn't the orange throaded males have have taken over

0:44:06.000 --> 0:44:09.239
<v Speaker 1>and they're only be orange throated males. My friend Chuck

0:44:09.320 --> 0:44:13.040
<v Speaker 1>is going to explain that part. Are these the yellows? Yeah,

0:44:13.080 --> 0:44:15.640
<v Speaker 1>I think the yellows okay, uh yeah, you got your

0:44:15.719 --> 0:44:19.000
<v Speaker 1>yellow throated males. They are, well, I think it's interesting.

0:44:19.040 --> 0:44:21.680
<v Speaker 1>It's sort of like a picture of humans in a way.

0:44:22.280 --> 0:44:24.560
<v Speaker 1>Because the orange throatd I think we should mention the

0:44:24.560 --> 0:44:27.920
<v Speaker 1>blue throated They have smaller territories but only one female,

0:44:28.320 --> 0:44:30.360
<v Speaker 1>and they all work together to get things done and

0:44:30.400 --> 0:44:35.160
<v Speaker 1>to defend against attack. So these are two different, really

0:44:35.160 --> 0:44:38.480
<v Speaker 1>different societies. And then you've got your yellow throats. They

0:44:38.520 --> 0:44:42.480
<v Speaker 1>don't have any territory. They are mercenaries and rogues. They

0:44:42.480 --> 0:44:45.200
<v Speaker 1>don't have any females to call their own. But their

0:44:45.239 --> 0:44:48.360
<v Speaker 1>evolutionary trait was they evolved to be able to sneak

0:44:48.360 --> 0:44:52.640
<v Speaker 1>into enemy territory and secretly mate with the females, right,

0:44:52.880 --> 0:44:56.080
<v Speaker 1>So for the yellow ones, if the orange ones are dominant,

0:44:56.400 --> 0:44:59.040
<v Speaker 1>that's good for a yellow throated male because there's plenty

0:44:59.080 --> 0:45:01.640
<v Speaker 1>of territory and plenty of females to sneak in and

0:45:01.680 --> 0:45:05.920
<v Speaker 1>mate with. And so over time, the yellow throated males

0:45:05.960 --> 0:45:09.200
<v Speaker 1>start to outnumber the orange throated males because they've snuck

0:45:09.239 --> 0:45:11.000
<v Speaker 1>in and mate it with so many of the orange

0:45:11.000 --> 0:45:15.680
<v Speaker 1>throated males. Mates pretty awesome, right, So the orange numbers

0:45:16.000 --> 0:45:19.000
<v Speaker 1>shrink and the yellow numbers grow up, but the yellow

0:45:19.680 --> 0:45:22.239
<v Speaker 1>tend to be um shrunk. The numbers are shrunken by

0:45:22.280 --> 0:45:24.719
<v Speaker 1>the blue because the blues cooperate with one another to

0:45:24.800 --> 0:45:28.439
<v Speaker 1>defend other blue throated mails against yellows that sneak in,

0:45:29.000 --> 0:45:32.760
<v Speaker 1>and so blues do best when I think there's uh,

0:45:33.040 --> 0:45:36.480
<v Speaker 1>when there's a lot a lot of yellows. Yellows are

0:45:36.480 --> 0:45:38.560
<v Speaker 1>most successful when there's a lot of oranges because they

0:45:38.600 --> 0:45:42.320
<v Speaker 1>can sneak in. And then orange does best when there's

0:45:42.400 --> 0:45:45.720
<v Speaker 1>a lot of blues around because they're defending the oranges

0:45:45.840 --> 0:45:49.680
<v Speaker 1>territory inadvertently from those sneaky yellow guys. That's right, And

0:45:49.719 --> 0:45:52.759
<v Speaker 1>I think the perfect end of this is in you know,

0:45:52.800 --> 0:45:56.080
<v Speaker 1>a hundred thousand years, they'll go to study these and

0:45:56.120 --> 0:46:00.160
<v Speaker 1>they will just see a waste land of orange inch

0:46:00.239 --> 0:46:04.120
<v Speaker 1>blue and yellow throated males dead on the ground, with

0:46:04.360 --> 0:46:07.240
<v Speaker 1>all the female side blotch lizards standing there, having figured

0:46:07.239 --> 0:46:13.120
<v Speaker 1>out how to reproduce without sex from males. I think

0:46:13.160 --> 0:46:20.759
<v Speaker 1>that's a grime song. Might anything else? I got nothing else? Well, everybody,

0:46:20.800 --> 0:46:24.040
<v Speaker 1>that was Rock paper scissors? And again, good pick chuck,

0:46:24.200 --> 0:46:26.480
<v Speaker 1>thank you, thank you, Dave. If you want to know

0:46:26.520 --> 0:46:30.280
<v Speaker 1>about rock paper scissors, go play some rock paper scissors

0:46:30.400 --> 0:46:34.080
<v Speaker 1>or Jack Kemp, Jacques Campo or whatever you want to

0:46:34.120 --> 0:46:37.680
<v Speaker 1>call it. Um And in the meantime, I say it's

0:46:37.719 --> 0:46:46.040
<v Speaker 1>time for listener mail. I'm gonna call this uh funny misspronunciation.

0:46:46.120 --> 0:46:49.000
<v Speaker 1>So we gotta cover this because we got a lot

0:46:49.040 --> 0:46:53.880
<v Speaker 1>of emails about that. Oh yeah, cookie, most ever, Hello

0:46:54.000 --> 0:46:57.919
<v Speaker 1>from Smithers b C. I'm a big fan, guys, can't

0:46:57.960 --> 0:47:00.600
<v Speaker 1>get enough random knowledge squeeze into my brain. Even bought

0:47:00.640 --> 0:47:04.040
<v Speaker 1>myself Your Trivial Your Trivial Pursuit game for Christmas. Very nice,

0:47:04.120 --> 0:47:06.040
<v Speaker 1>which hopefully we'll be back on shelves soon. By the

0:47:06.040 --> 0:47:08.799
<v Speaker 1>way end of January, I think they're saying, okay, great,

0:47:09.120 --> 0:47:10.440
<v Speaker 1>I had a good laugh. The other day, listening to

0:47:10.480 --> 0:47:12.560
<v Speaker 1>the Cookies episode, I think it was Josh had the

0:47:12.600 --> 0:47:17.680
<v Speaker 1>most hilarious unique pronunciation of uh. Well, I think it's

0:47:17.800 --> 0:47:22.080
<v Speaker 1>the Nanaimo cookie is correct, right, Yeah? What did you

0:47:22.120 --> 0:47:28.200
<v Speaker 1>say Nanaimo? Okay, well, it's got a Japanese player to it.

0:47:28.239 --> 0:47:30.560
<v Speaker 1>That makes sense. It was. It was a very naive

0:47:30.719 --> 0:47:35.520
<v Speaker 1>way of putting uh. Side note, I don't think bars

0:47:35.520 --> 0:47:37.880
<v Speaker 1>are cookies there bars, especially if they have different layers.

0:47:37.920 --> 0:47:39.319
<v Speaker 1>I had to think for a second about what he

0:47:39.360 --> 0:47:42.640
<v Speaker 1>was trying to say. Even this bar is named after

0:47:43.000 --> 0:47:49.480
<v Speaker 1>the city on Vancouver Island, does pronounced Nanaimo Naimo City.

0:47:49.880 --> 0:47:51.360
<v Speaker 1>I guess you can put that in the list of

0:47:51.400 --> 0:47:56.160
<v Speaker 1>funny Canadian names only Canadians and how to say like Saskatchewan, uh,

0:47:56.239 --> 0:48:02.000
<v Speaker 1>mississaugua and took two yet took a yaktok. Very nice.

0:48:02.040 --> 0:48:04.440
<v Speaker 1>I'm sure you nailed all three of those. Sure that

0:48:04.520 --> 0:48:08.799
<v Speaker 1>is from Anna Ziegler. Thanks a lot, Anna. If one

0:48:08.840 --> 0:48:12.600
<v Speaker 1>of those two, um, if you have a nice, gentle

0:48:12.640 --> 0:48:15.440
<v Speaker 1>correction like Anna did. We love to hear those kind

0:48:15.520 --> 0:48:17.880
<v Speaker 1>of things. And you can send it to his via email,

0:48:18.120 --> 0:48:20.000
<v Speaker 1>wrap it up, spank it on the bottom, and send

0:48:20.000 --> 0:48:26.360
<v Speaker 1>it off. To stuff podcast at i heart radio dot com.

0:48:26.440 --> 0:48:28.760
<v Speaker 1>Stuff you Should Know is a production of I heart Radio.

0:48:29.239 --> 0:48:31.759
<v Speaker 1>For more podcasts my heart Radio, visit the i heart

0:48:31.840 --> 0:48:34.759
<v Speaker 1>radio app, Apple Podcasts, or wherever you listen to your

0:48:34.760 --> 0:48:35.520
<v Speaker 1>favorite shows.