WEBVTT - Fan Favorite: Why are Russians so good at Chess?

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<v Speaker 1>Welcome to Part Time Genius, the production of I Heart Radio.

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<v Speaker 1>I guess, well, well, what's that mango? So I was

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<v Speaker 1>reading the story about the chess player Bobby Fisher this week.

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<v Speaker 1>This is when he was young, and I guess he'd

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<v Speaker 1>won a US championship at the time, so he was famous,

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<v Speaker 1>but he was also just a kid, and he didn't

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<v Speaker 1>have that much money, and you know, he's kind of

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<v Speaker 1>a recluse, right. Actually, I had read that he used

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<v Speaker 1>to play secretly online like later in his life, and

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<v Speaker 1>there was always so much buzz when somebody thought they

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<v Speaker 1>noticed his style of play and and and thought they

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<v Speaker 1>were onto and that they discovered that it was him. Yeah,

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<v Speaker 1>if I feel like you'd see that pop up from

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<v Speaker 1>like Japan or Malaysia or wherever. There's these people who

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<v Speaker 1>were just like so excited to have played Bobby Fisher.

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<v Speaker 1>I think they've played Bobby Fisher. But so, anyway, he's

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<v Speaker 1>young at this time. He wants to go see a

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<v Speaker 1>movie and he doesn't have money for it, so he

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<v Speaker 1>walks into the Chess and Checker Club of New York

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<v Speaker 1>just to pick up a few extra bucks. I guess

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<v Speaker 1>to hustle it, right, And I guess at the time

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<v Speaker 1>it was this, uh, this large, smoke filled, crowded pool

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<v Speaker 1>hall type place but for chess, and Bobby's totally in disguise.

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<v Speaker 1>He's got a rainco, he's got his collar off, sunglasses

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<v Speaker 1>and a hat. He looks ridiculous, but he does not

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<v Speaker 1>want to be noticed. So he asked a friend, like,

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<v Speaker 1>do you think he can just get me into a game?

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<v Speaker 1>And a friend asked the owner across the bar. And

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<v Speaker 1>remember it's smoke filled and like, Bobby's in disguise, so

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<v Speaker 1>the owner goes tell him, no, he's just a kid.

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<v Speaker 1>The hustlers will eat him alive. And so like, Bobby

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<v Speaker 1>Fisher is furious and he just stomps out. And this

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<v Speaker 1>is all reported. This is a real story. But when

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<v Speaker 1>his friend tells the owner who it was, that it

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<v Speaker 1>was Bobby Fisher who wanted a game, like, apparently the

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<v Speaker 1>whole crowd at the place has this audible grown and

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<v Speaker 1>this one guy goes, oh, man, I would have paid

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<v Speaker 1>hundreds of dollars just to sit across from Bobby Fisher

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<v Speaker 1>on a chess board. Anyway, So I don't know much

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<v Speaker 1>about chess, but I do love stories about it. And

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<v Speaker 1>we're gonna get into the most dangerous styles of chess,

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<v Speaker 1>how the game moved from the battlefield to the royal court,

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<v Speaker 1>and even why getting a billion people to play chess

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<v Speaker 1>might be our best hope to keep away aliens. Let's

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<v Speaker 1>dig in the their podcast listeners, Welcome to Part Time Genius.

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<v Speaker 1>I'm Will Pearson and as always I'm joined by my

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<v Speaker 1>good friend man Guess Ticketer and on the other side

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<v Speaker 1>of the soundproof class writing down a list of chess

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<v Speaker 1>openings he's trying to master. Actually, can you read what

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<v Speaker 1>he's got on the white board over there, Mango, Yeah,

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<v Speaker 1>he's got the hillbilly attack, the monkeys burn, Hippopotamus defense,

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<v Speaker 1>does something called the toilet variation He's written definitely, Yeah,

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<v Speaker 1>it definitely says toilet variation. Well, those are all real

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<v Speaker 1>chess opening moves. But that's our friend and producer Tristan McNeil,

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<v Speaker 1>who also happens to be a future chess master, not

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<v Speaker 1>a current chess master, but I'm confident of future chester. Yeah.

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<v Speaker 1>He can do anything he puts his mind too. But

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<v Speaker 1>you know, chess is one of those things I used

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<v Speaker 1>to love as a kid, Like I played it on

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<v Speaker 1>my computer. We used to play it with relatives, but

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<v Speaker 1>I never got good at it, Like I'm probably as

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<v Speaker 1>good as I was in second grade. But I do

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<v Speaker 1>love like movies and books that involved it. I I

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<v Speaker 1>read this great book last year. It's really slim. It's

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<v Speaker 1>called The Chess Game and it's by the same author

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<v Speaker 1>that wrote The Hotel Budapest. And you know, I don't

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<v Speaker 1>understand any of the chess strategy, but I was totally

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<v Speaker 1>enamored with how the main character plays these games of

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<v Speaker 1>chess in his head. Yeah, I mean, like that's a

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<v Speaker 1>real skill. I had heard about these two Silicon Vallet

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<v Speaker 1>guys who met for the first time. I want to

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<v Speaker 1>say it was Peter thiel And and somebody equally famous.

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<v Speaker 1>And any way, the first time they met, they sat

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<v Speaker 1>down at a restaurant and one of them said, I

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<v Speaker 1>heard you like chess, and then all about an opening

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<v Speaker 1>play and they actually played a full game on an

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<v Speaker 1>imaginary board in their heads. Like just these two chess savants.

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<v Speaker 1>That would be the weirdest conversation to like, wait a

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<v Speaker 1>table on just hearing people call out letters and numbers.

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<v Speaker 1>But you know what's crazy to me is, you know,

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<v Speaker 1>one of our friends dads was a chess champ in Ecuador,

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<v Speaker 1>and they're these photos of him playing like twelve matches

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<v Speaker 1>at a time, just moving from board to board to

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<v Speaker 1>board and making moves super quick. And and then there's

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<v Speaker 1>like blindfold chest, which is kind of like what you're

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<v Speaker 1>talking about. But you know what's weird is that a

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<v Speaker 1>lot of people used to think that playing chess while

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<v Speaker 1>blindfolded can actually lead to brain damage, brain dam So

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<v Speaker 1>so why do they think that. Apparently it's just so

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<v Speaker 1>exhausting to keep track of all those pieces while also

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<v Speaker 1>planning out your next moves. And in fact, the Soviet

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<v Speaker 1>Union completely banned blindfold chess in because of that perceived danger.

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<v Speaker 1>And and actually one Russian player died during his attempt

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<v Speaker 1>to break the world record for a number of opponents

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<v Speaker 1>played wild blindfolded. What you're saying, people combine those things

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<v Speaker 1>like they blindfold themselves then play multiple games simultaneously. Do

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<v Speaker 1>people still do this? Yeah? And actually a new world

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<v Speaker 1>record was set less than two years ago. So this

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<v Speaker 1>chess grandmaster, his name's Timore Garyev, and he played forty

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<v Speaker 1>eight games of blindfold chess simultaneously over the course of

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<v Speaker 1>the three hours. Yeah, he actually won eight percent of

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<v Speaker 1>those games, and it's ridiculous. Along the way, he was

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<v Speaker 1>actually riding an exercise bike the whole time, and in

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<v Speaker 1>the end he peddled apparently about fifty miles. Good lord,

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<v Speaker 1>I mean, I love that they just added the exercise

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<v Speaker 1>bike because they're playing forty eight simultaneous blindfold games. Wasn't enough.

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<v Speaker 1>I'm thinking though, maybe after Tristan masters the Hippopotamus defense,

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<v Speaker 1>that he's going to get on this blindfold chess train.

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<v Speaker 1>We'll see. Well, anyway, for today's show, we're going to

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<v Speaker 1>cover chess, so we'll we'll take a deep die into

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<v Speaker 1>the history of the game, how the rules developed, and

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<v Speaker 1>why the iconic pieces look the way they do. I

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<v Speaker 1>think I've always been curious about this. And then a

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<v Speaker 1>little later we'll try to figure out why Russians are

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<v Speaker 1>so good at chess, as well as why computers might

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<v Speaker 1>be the best players of all. Now, of course, we'll

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<v Speaker 1>take a look at how playing chess can affect your

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<v Speaker 1>brain and just what kind of smart it actually makes you. Anyway,

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<v Speaker 1>that's right, So let's jump right in and talk about

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<v Speaker 1>the history of chess, because it actually goes quite a

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<v Speaker 1>ways back. So most historians believe in early version of

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<v Speaker 1>the game was invented in India about fift undred years ago,

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<v Speaker 1>and the first known mention of anything involving chess appears

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<v Speaker 1>in a text from five and then about a century later,

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<v Speaker 1>the game made its way to Persia, where a few

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<v Speaker 1>different variations evolved. So the exact rules of the game

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<v Speaker 1>and the appearances of the pieces hadn't been formalized at

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<v Speaker 1>that time, but the pieces did have these established identities

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<v Speaker 1>that aren't that dissimilar from what we're used today. So

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<v Speaker 1>one of the main differences was that the game didn't

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<v Speaker 1>lay out a royal court like it does. It was

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<v Speaker 1>more of a battlefield back then, with the king being

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<v Speaker 1>the only piece shared between the ancient version and the

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<v Speaker 1>modern version. I'm curiously, do you know what the other

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<v Speaker 1>pieces were in the old battlefield version? Yeah, so instead

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<v Speaker 1>of ponds, you had these infantry pieces. Nights were cavalry,

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<v Speaker 1>and and bishops were elephants. I think our rooks were

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<v Speaker 1>actually chariots as well. And what about the what about

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<v Speaker 1>the queen? Was the queen part of the game at

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<v Speaker 1>that point. That's a different story. I mean, well, we'll

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<v Speaker 1>get to that in a minute. But the short answer

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<v Speaker 1>is that the piece would later become the Queen. It

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<v Speaker 1>was actually called the vizier or or the advisor. So

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<v Speaker 1>if you think about Jaffar, the villain from Aladdin, like,

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<v Speaker 1>that's basically what the piece was, and he was the

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<v Speaker 1>top counselor to the ruler. But you've got to remember

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<v Speaker 1>the rules of the game hadn't solidified, so most of

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<v Speaker 1>the pieces didn't move exactly like they do now. So

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<v Speaker 1>the Advisor, for instance, could only move one square diagonally,

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<v Speaker 1>which made it this much weaker piece than today's Queen,

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<v Speaker 1>which can obviously, you know, move any number of squares

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<v Speaker 1>in any direction she wants. Yeah, that's interesting. So how

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<v Speaker 1>did the weakest piece in the game pretty much to

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<v Speaker 1>become the strongest because the queen has you know, better

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<v Speaker 1>moves than the king, right, I mean, I know the

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<v Speaker 1>King can move in any direction just like the Queen can,

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<v Speaker 1>but he only moves one square at a time, which

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<v Speaker 1>is just I don't know that must that would piss

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<v Speaker 1>me off if I Yeah, but he's probably got gout

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<v Speaker 1>overrese you know. So the upset and power didn't actually

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<v Speaker 1>happen until after the game had spread west to Europe

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<v Speaker 1>in the early eleventh century, and once the game hit Europe,

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<v Speaker 1>that's when it shifted from that army on the battlefield

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<v Speaker 1>to members of the royal court. And for a while

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<v Speaker 1>most of the pieces still moved more or less according

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<v Speaker 1>to the original rules, but that changed sometime in the

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<v Speaker 1>fourteen hundreds or so when this unknown inventor, I think

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<v Speaker 1>it was either in Italy or Spain, introduced the rules

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<v Speaker 1>we know today, and the most important revisions he made

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<v Speaker 1>were to the Bishop and the Queen, which until then

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<v Speaker 1>had been sort of the weakest pieces on the board

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<v Speaker 1>except for the ponds and something. These pieces were less

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<v Speaker 1>restricted in their movement and a whole lot stronger, and

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<v Speaker 1>it was one of those changes that just made the

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<v Speaker 1>game so much faster and more interesting to play. And

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<v Speaker 1>that makes sense, and I could see how those would

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<v Speaker 1>go over well in terms of the actual game play.

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<v Speaker 1>But it's a little bit surprising because if you think

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<v Speaker 1>about it making the queen the most powerful piece on

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<v Speaker 1>the board, it it feels pretty progressive for you know,

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<v Speaker 1>think about this was medieval times you're talking about. That's true,

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<v Speaker 1>and there were tons of sexist players that did kind

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<v Speaker 1>of excuse the change there and said that the strength

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<v Speaker 1>was only in her defense of the King. That's when

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<v Speaker 1>her power came up. But but the reality is that

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<v Speaker 1>queens were getting more powerful on the chessboard at the

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<v Speaker 1>same time they were getting more powerful in real life.

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<v Speaker 1>So so you think back to the fourteenth and fifteen centuries,

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<v Speaker 1>the ladies that were coming to power all over Europe,

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<v Speaker 1>where people like Elizabeth the First and Mary Tudor and

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<v Speaker 1>Queen Isabella. That's pretty cool to see that that would

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<v Speaker 1>you know, be mirrored on the chessboard. But so I

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<v Speaker 1>actually want to stick with the chess pieces for just

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<v Speaker 1>a minute and talk about how they got these iconic

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<v Speaker 1>designs that we're all used to seeing at this point.

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<v Speaker 1>I mean, you know, you think about the horsehead knights

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<v Speaker 1>and the castle shaped brooks, because obviously, during those sin

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<v Speaker 1>trees of innovation and development that you were talking about,

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<v Speaker 1>the game was really spreading through all different regions and cultures,

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<v Speaker 1>and there was actually no standard chess set to play with.

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<v Speaker 1>I mean, the basic setup was there. You had a

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<v Speaker 1>board with sixty four squares and thirty two pieces, and

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<v Speaker 1>you know, I guess they made pretty similar moves, but

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<v Speaker 1>what those pieces actually looked like, or how they felt,

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<v Speaker 1>or even what they were made of. I mean all

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<v Speaker 1>of that very dramatically depending on where you were playing

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<v Speaker 1>the game. And so all of these countless varieties of

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<v Speaker 1>styles worked well enough for a while. But you come

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<v Speaker 1>upon the nineteenth century and the game has become so

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<v Speaker 1>popular that chess clubs and competitions began cropping up all

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<v Speaker 1>over the world. So you can imagine it actually got

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<v Speaker 1>pretty confusing when players from different cultures would sit down

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<v Speaker 1>for a match and then realized that none of the

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<v Speaker 1>opponent's pieces looked familiar to them. Would be so weird

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<v Speaker 1>and very strange. But and it's still just so strange

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<v Speaker 1>that the game evolved somewhat similarly in so many places,

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<v Speaker 1>and that this was really the big difference. But you

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<v Speaker 1>asked forward a bit to eighteen forty nine, and there

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<v Speaker 1>was a British architect named Nathan Cook who built this

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<v Speaker 1>standardized set that was called the Staunton Chess set, and

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<v Speaker 1>its pieces are actually the ones that we still know today.

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<v Speaker 1>So I'm curious, like, if Nathan Cook made the set,

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<v Speaker 1>why is it called the Staunton set? Like who is Stunton? Yeah,

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<v Speaker 1>what you'd think it might be called the Cook Chess set,

0:11:23.280 --> 0:11:26.319
<v Speaker 1>But he actually decided to forego that fame and in

0:11:26.440 --> 0:11:29.480
<v Speaker 1>favor of practicality. So there was a guy named Howard

0:11:29.559 --> 0:11:32.280
<v Speaker 1>Staunton who was a major player in the London chess

0:11:32.320 --> 0:11:35.199
<v Speaker 1>scene at the time, and he'd organized these tournaments and

0:11:35.360 --> 0:11:38.199
<v Speaker 1>clubs and was really considered one of the best players

0:11:38.240 --> 0:11:41.320
<v Speaker 1>in the world. And so Cook knew how respected Staunton

0:11:41.520 --> 0:11:44.200
<v Speaker 1>was in this chess community, and so he approached him

0:11:44.200 --> 0:11:46.760
<v Speaker 1>and asked if Staunton's name could be used to market

0:11:46.920 --> 0:11:50.120
<v Speaker 1>his new designs, And of course Staunton was flattered and

0:11:50.200 --> 0:11:52.920
<v Speaker 1>agreed as soon as he saw the pieces, and so

0:11:53.080 --> 0:11:55.120
<v Speaker 1>the set was a huge hit with the public, and

0:11:55.600 --> 0:11:58.679
<v Speaker 1>really since the nineteen twenties it's actually been the required

0:11:58.720 --> 0:12:02.959
<v Speaker 1>set for all world chess organizations. I didn't realize that.

0:12:03.080 --> 0:12:05.160
<v Speaker 1>So what was the revolutionary about the Stunt set? Like

0:12:05.280 --> 0:12:07.280
<v Speaker 1>I I get that it became the standard, but why

0:12:07.520 --> 0:12:10.280
<v Speaker 1>is that exactly? Well, the set had a few things

0:12:10.400 --> 0:12:13.280
<v Speaker 1>going for it, so for starters it it wasn't wholly

0:12:13.400 --> 0:12:16.800
<v Speaker 1>unfamiliar because Cook had studied a bunch of different popular

0:12:16.880 --> 0:12:18.760
<v Speaker 1>chess sets that were in use at the time and

0:12:19.360 --> 0:12:22.679
<v Speaker 1>use those common traits really as starting points for his

0:12:22.760 --> 0:12:25.199
<v Speaker 1>own set, and then from there he would look to

0:12:25.280 --> 0:12:28.880
<v Speaker 1>inspiration in the architecture of Victorian London, which was the

0:12:29.000 --> 0:12:31.960
<v Speaker 1>city around him at the time, and also for some reason,

0:12:32.040 --> 0:12:35.160
<v Speaker 1>from the ruins of ancient Greece and Rome. And so

0:12:35.520 --> 0:12:37.640
<v Speaker 1>take the Night for example, The Night and the Staunton

0:12:37.720 --> 0:12:40.839
<v Speaker 1>set is a great example of that influence. Like it's

0:12:40.880 --> 0:12:43.040
<v Speaker 1>the only piece in the set that isn't an abstract

0:12:43.120 --> 0:12:46.800
<v Speaker 1>representation of something, and instead it looks like a pretty

0:12:46.880 --> 0:12:50.720
<v Speaker 1>realistic horse head. And that's because it's pretty clearly inspired

0:12:50.760 --> 0:12:53.880
<v Speaker 1>by a sculpture on the east pediment of the Parthenon.

0:12:54.480 --> 0:12:57.480
<v Speaker 1>So that carving depicts horses pulling the chariot of the moon,

0:12:57.640 --> 0:13:00.959
<v Speaker 1>goddess of Greek mythology, and so that supposedly what the

0:13:01.040 --> 0:13:03.840
<v Speaker 1>Staunton Night is based on, like this horse that drew

0:13:03.920 --> 0:13:07.520
<v Speaker 1>the moon across the sky each night, which is such

0:13:07.600 --> 0:13:11.400
<v Speaker 1>a weird mishmash of things, right, like Victorian London, you've

0:13:11.440 --> 0:13:15.400
<v Speaker 1>got like Greece and Rome because the culture is like,

0:13:16.960 --> 0:13:19.640
<v Speaker 1>so what else was Cook doing? All right? Well? I

0:13:19.679 --> 0:13:23.240
<v Speaker 1>actually found this breakdown in the Smithsonian of the Staunton set,

0:13:23.280 --> 0:13:25.360
<v Speaker 1>and here are a few of the key features. According

0:13:25.400 --> 0:13:29.000
<v Speaker 1>to the article, it says, um, while some variation is tolerated,

0:13:29.080 --> 0:13:32.800
<v Speaker 1>there are several key distinguishing characteristics that define a set

0:13:32.960 --> 0:13:35.880
<v Speaker 1>as a stunt. The King is topped with a cross,

0:13:35.960 --> 0:13:38.720
<v Speaker 1>and as the tallest piece, it serves as a metric

0:13:38.800 --> 0:13:41.480
<v Speaker 1>for the height of the other ones. The Queen is

0:13:41.559 --> 0:13:44.559
<v Speaker 1>topped by a crown and a ball, the Bishop has

0:13:44.600 --> 0:13:48.120
<v Speaker 1>a split top, and the rook is a squat castle turret.

0:13:48.720 --> 0:13:51.319
<v Speaker 1>And so with all of this, Cook really established this

0:13:51.520 --> 0:13:54.959
<v Speaker 1>clear and simple language with the forms that he was choosing,

0:13:55.040 --> 0:13:58.240
<v Speaker 1>which not only made them easy to recognize, but pretty

0:13:58.280 --> 0:14:00.800
<v Speaker 1>cheap to produce as well. And so I'm betting that

0:14:00.920 --> 0:14:03.720
<v Speaker 1>all of that together is probably why the Staunton said,

0:14:03.800 --> 0:14:07.040
<v Speaker 1>is still, you know, really the global standard today. All right, well,

0:14:07.200 --> 0:14:09.040
<v Speaker 1>I know we want to jump ahead in the timeline

0:14:09.040 --> 0:14:10.800
<v Speaker 1>and talk a little bit about the rise of chess

0:14:10.840 --> 0:14:13.160
<v Speaker 1>in Russia, but before we do that, I do want

0:14:13.200 --> 0:14:15.199
<v Speaker 1>to run quickly through a little of its history in

0:14:15.240 --> 0:14:18.199
<v Speaker 1>the US. And as you might imagine, the game made

0:14:18.240 --> 0:14:21.680
<v Speaker 1>its way stateside thanks to European columnists, but despite the

0:14:21.720 --> 0:14:24.600
<v Speaker 1>fact that Ben Franklin was a huge chess fan, the

0:14:24.680 --> 0:14:27.160
<v Speaker 1>game really didn't catch on until the mid nineteenth century.

0:14:27.640 --> 0:14:30.360
<v Speaker 1>And what turned the tide was that this American chess

0:14:30.360 --> 0:14:33.280
<v Speaker 1>player his name was Paul Morphy. He managed to beat

0:14:33.520 --> 0:14:37.240
<v Speaker 1>all of Europe's chess champions in this international tournament. It

0:14:37.400 --> 0:14:40.240
<v Speaker 1>was the first time this had ever happened. So people's

0:14:40.240 --> 0:14:42.760
<v Speaker 1>patriotism just kind of kicked in at that point and

0:14:43.080 --> 0:14:45.280
<v Speaker 1>it did its thing, and from then on chess became

0:14:45.360 --> 0:14:48.600
<v Speaker 1>super popular in the US. Of course, not everyone was

0:14:48.640 --> 0:14:50.840
<v Speaker 1>happy to see the game takeoff. And why is that?

0:14:51.320 --> 0:14:53.560
<v Speaker 1>I mean, I read this hilarious old article from this

0:14:53.760 --> 0:14:58.200
<v Speaker 1>eighteen fifty nine edition of Scientific American, and the author

0:14:58.240 --> 0:15:01.920
<v Speaker 1>basically treats chess like the sinis de corrupting influence, almost

0:15:01.960 --> 0:15:05.240
<v Speaker 1>like it's the fortnight of its time. And so this

0:15:05.360 --> 0:15:08.120
<v Speaker 1>is how the author describes this very real danger of chess.

0:15:09.200 --> 0:15:12.120
<v Speaker 1>A pernicious excitement to learn and play chess has spread

0:15:12.200 --> 0:15:15.080
<v Speaker 1>all over the country, and numerous clubs for practicing this

0:15:15.240 --> 0:15:18.400
<v Speaker 1>game have been formed in cities and villages. Why should

0:15:18.400 --> 0:15:21.480
<v Speaker 1>we regret this, it may be asked. We answer, Chess

0:15:21.560 --> 0:15:24.760
<v Speaker 1>is a mirror amusement of a very inferior character, which

0:15:24.960 --> 0:15:27.840
<v Speaker 1>robs the mind a valuable time and might be devoted

0:15:27.880 --> 0:15:31.240
<v Speaker 1>to nobler requirements, while it affords no benefits whatever to

0:15:31.320 --> 0:15:33.680
<v Speaker 1>the body. A game of chess does not add a

0:15:33.760 --> 0:15:36.680
<v Speaker 1>single new fact to the mind. It does not excite

0:15:36.720 --> 0:15:39.440
<v Speaker 1>a single beautiful thought, nor does it serve a single

0:15:39.520 --> 0:15:43.560
<v Speaker 1>purpose for polishing and improving the nobler faculties. You know,

0:15:43.680 --> 0:15:45.800
<v Speaker 1>those were really the good old days when the greatest

0:15:45.880 --> 0:15:48.200
<v Speaker 1>threat facing the youth of America with the pressure to

0:15:48.360 --> 0:15:51.880
<v Speaker 1>join a chess club when you talk about it. Alright, well,

0:15:52.040 --> 0:15:53.640
<v Speaker 1>now that we've heard from the critics, let's talk a

0:15:53.680 --> 0:15:56.440
<v Speaker 1>little bit about some of the game's biggest proponents, which

0:15:56.480 --> 0:15:59.120
<v Speaker 1>of course are the Russians. So but before we get

0:15:59.160 --> 0:16:17.240
<v Speaker 1>to them, let's take a quick break. You're listening to

0:16:17.280 --> 0:16:19.520
<v Speaker 1>part time Genius and we're talking about the enduring appeal

0:16:19.640 --> 0:16:22.840
<v Speaker 1>of one of the world's oldest games, chess. So well,

0:16:23.080 --> 0:16:25.560
<v Speaker 1>one thing I noticed this week is that it's suspiciously

0:16:25.680 --> 0:16:28.280
<v Speaker 1>large number of top ranking chess players all hail from

0:16:28.360 --> 0:16:32.120
<v Speaker 1>Russia or some other Soviet republic, and that includes chess

0:16:32.160 --> 0:16:36.880
<v Speaker 1>grandmasters like Anthelie Karpov Gary Kasparov, And it really made

0:16:36.880 --> 0:16:39.120
<v Speaker 1>me wonder, like, why do the Russians have such a

0:16:39.200 --> 0:16:42.680
<v Speaker 1>dominance for chess. Well, it's interesting, and so of course

0:16:42.800 --> 0:16:45.120
<v Speaker 1>was digging into this in our research for this week.

0:16:45.200 --> 0:16:47.600
<v Speaker 1>But chess first spread the Russia along the Persian and

0:16:47.680 --> 0:16:50.440
<v Speaker 1>Indian trade routes. And that was way back in the

0:16:50.520 --> 0:16:53.280
<v Speaker 1>seventh century or so, and it was popular from the start,

0:16:53.360 --> 0:16:56.600
<v Speaker 1>but it didn't really become a national pastime until much later.

0:16:56.680 --> 0:16:59.520
<v Speaker 1>More we're talking like the nineteenth century or so. Now,

0:16:59.640 --> 0:17:02.560
<v Speaker 1>this was during the Russian Revolution when Lenin and the

0:17:02.640 --> 0:17:05.720
<v Speaker 1>Bolsheviks took power, and Lennon was a big player. I mean,

0:17:05.720 --> 0:17:08.840
<v Speaker 1>he really loved the game, and Stalin would be after him.

0:17:08.960 --> 0:17:12.320
<v Speaker 1>But the real mastermind behind the country's chess movement was

0:17:12.680 --> 0:17:17.320
<v Speaker 1>Lennon's commander of the Soviet Army, this guy named Nikola Krelenko. Now,

0:17:17.640 --> 0:17:22.080
<v Speaker 1>he opened these dedicated chess schools, he organized competitions and

0:17:22.160 --> 0:17:25.520
<v Speaker 1>really paved the way for these first state sponsored chess tournaments.

0:17:25.600 --> 0:17:28.879
<v Speaker 1>And this was back in So you fast forward a

0:17:28.960 --> 0:17:32.560
<v Speaker 1>decade and you've got roughly half a million amateur players

0:17:32.640 --> 0:17:35.440
<v Speaker 1>that have signed up for these state chess programs. It's

0:17:35.480 --> 0:17:38.600
<v Speaker 1>pretty remarkable how quickly it grew. Yeah, so it sounds

0:17:38.640 --> 0:17:41.440
<v Speaker 1>like there's this big push from the state and that's

0:17:41.480 --> 0:17:44.120
<v Speaker 1>what sort of kick started Russia's love affair with chess.

0:17:44.200 --> 0:17:46.239
<v Speaker 1>But why were all those Soviet leaders and think are

0:17:46.280 --> 0:17:48.399
<v Speaker 1>so into chess in the first place, Like, was it

0:17:48.520 --> 0:17:50.959
<v Speaker 1>just because it's a strategic game, and and they were

0:17:51.280 --> 0:17:54.919
<v Speaker 1>kind of seen as great schemers. You know, I'm guessing

0:17:54.960 --> 0:17:57.240
<v Speaker 1>the strategy involved was a big part of the appeal

0:17:57.320 --> 0:17:59.960
<v Speaker 1>for them, so that that's probably true. But I also

0:18:00.119 --> 0:18:02.879
<v Speaker 1>read this article in Slate that suggested there might have

0:18:02.960 --> 0:18:04.879
<v Speaker 1>been a little bit more to it, so I just

0:18:05.240 --> 0:18:06.879
<v Speaker 1>will read a little bit of this. The author of

0:18:06.920 --> 0:18:09.720
<v Speaker 1>the piece was Chris Beam, and he was describing the

0:18:09.920 --> 0:18:13.320
<v Speaker 1>appeal of chess. So he writes, the Soviets saw chess

0:18:13.480 --> 0:18:17.119
<v Speaker 1>as embodying their revolutionary ideals. It was a game of skill,

0:18:17.560 --> 0:18:21.760
<v Speaker 1>and the USSR prided itself on intellectual talents. It was

0:18:21.800 --> 0:18:24.960
<v Speaker 1>also cheap, which meant anyone could play it, and it's

0:18:24.960 --> 0:18:28.800
<v Speaker 1>back and forth dynamic reflected that dialectical concept of history

0:18:28.960 --> 0:18:31.920
<v Speaker 1>espouse by Marxism. You know, never mind the irony of

0:18:32.040 --> 0:18:36.520
<v Speaker 1>playing with imperialist symbols like kings and queens. That is funny,

0:18:36.760 --> 0:18:39.240
<v Speaker 1>you know. I I and thought about that. But I

0:18:39.359 --> 0:18:42.320
<v Speaker 1>know chess is hugely popular in Russia, even if it

0:18:42.359 --> 0:18:44.840
<v Speaker 1>no longer has state money behind it. And there's actually

0:18:44.880 --> 0:18:47.439
<v Speaker 1>this one famous chess supporter in particularly who I want

0:18:47.480 --> 0:18:49.800
<v Speaker 1>to talk about not only because he's done a lot

0:18:49.920 --> 0:18:53.080
<v Speaker 1>to keep the game relevant for Russian citizens, but also

0:18:53.160 --> 0:18:56.600
<v Speaker 1>because he's just a super weird guy. His name is

0:18:56.800 --> 0:19:01.400
<v Speaker 1>kirsn uh illiams in Off, which I know I mispronouncing.

0:19:01.880 --> 0:19:04.960
<v Speaker 1>He was president of the World Chess Federation from all

0:19:05.000 --> 0:19:07.600
<v Speaker 1>the way up until just last year, and that's when

0:19:07.640 --> 0:19:09.600
<v Speaker 1>he was finally ousted in favor of a new president.

0:19:09.760 --> 0:19:12.080
<v Speaker 1>It's a pretty impressive run those of what makes him

0:19:12.080 --> 0:19:14.920
<v Speaker 1>such a weird guy. So there are actually a bunch

0:19:14.960 --> 0:19:17.399
<v Speaker 1>of things, but honestly, they all kind of hinge on

0:19:17.600 --> 0:19:20.320
<v Speaker 1>one in particular, which is that Kirsen claims that he

0:19:20.520 --> 0:19:24.000
<v Speaker 1>was abducted by aliens, and I'm just gonna let him

0:19:24.000 --> 0:19:25.959
<v Speaker 1>explain what happened. And this is what he said an

0:19:26.000 --> 0:19:29.359
<v Speaker 1>interview about a decade after the abduction. It happened on

0:19:29.440 --> 0:19:33.520
<v Speaker 1>September sevent I was taken from my apartment in Moscow

0:19:33.680 --> 0:19:35.840
<v Speaker 1>and taken to the spaceship and we went to some

0:19:36.040 --> 0:19:40.080
<v Speaker 1>star and after that I asked, please bring me back

0:19:40.160 --> 0:19:41.960
<v Speaker 1>because the next day I should be back and go

0:19:42.119 --> 0:19:45.600
<v Speaker 1>to the Ukraine. They said, no problem, Kirson, you have time.

0:19:45.840 --> 0:19:48.800
<v Speaker 1>Oh no, no problems, I guess he got napped by

0:19:48.880 --> 0:19:51.960
<v Speaker 1>some considerate aliens. I mean, not every abductee is so lucky,

0:19:52.080 --> 0:19:56.200
<v Speaker 1>is that? Yeah? Usually there's more provings. These weren't just

0:19:56.320 --> 0:20:00.119
<v Speaker 1>any aliens. They were the sophisticates that invented che us.

0:20:00.119 --> 0:20:02.639
<v Speaker 1>Apparently that's true. You know, I didn't realize that this

0:20:02.840 --> 0:20:05.480
<v Speaker 1>was even a theory. So do people really think chess

0:20:05.600 --> 0:20:09.080
<v Speaker 1>was created by aliens? Well, at least one guy does,

0:20:09.240 --> 0:20:11.560
<v Speaker 1>because in that same interview, Kerson went on to say,

0:20:11.800 --> 0:20:14.040
<v Speaker 1>I am not a crazy man. My theory is that

0:20:14.160 --> 0:20:17.600
<v Speaker 1>chess comes from space. Why because the same rules sixty

0:20:17.640 --> 0:20:19.960
<v Speaker 1>four squares black and white, and the same rules in

0:20:20.080 --> 0:20:23.159
<v Speaker 1>Japan and China and Qatar and Mongolia and Africa. The

0:20:23.359 --> 0:20:25.760
<v Speaker 1>rules are the same. Why I think maybe it is

0:20:25.840 --> 0:20:30.240
<v Speaker 1>from space. I mean, I don't want to challenge somebody

0:20:30.320 --> 0:20:32.280
<v Speaker 1>that was in power for that long, but I have

0:20:32.440 --> 0:20:35.119
<v Speaker 1>to say his evidence feels a little bit thin to me.

0:20:35.280 --> 0:20:37.919
<v Speaker 1>I mean, we just tracked the spread of chess across

0:20:38.119 --> 0:20:40.639
<v Speaker 1>different continents, so I feel like jumping straight to the

0:20:40.720 --> 0:20:43.280
<v Speaker 1>aliens theory it feels a little off to me for

0:20:43.400 --> 0:20:46.159
<v Speaker 1>some reason. So Kirson did leave the door open for

0:20:46.200 --> 0:20:49.080
<v Speaker 1>at least one other possibility, and in this interview with

0:20:49.119 --> 0:20:51.560
<v Speaker 1>The Observer, he admitted that there were actually two options,

0:20:51.880 --> 0:20:54.640
<v Speaker 1>and this is how he put it. Each year archaeologists

0:20:54.680 --> 0:20:57.280
<v Speaker 1>find evidence of chess in America, India, Japan, or China

0:20:57.320 --> 0:20:59.879
<v Speaker 1>played under the same rules from a time without playing

0:21:00.119 --> 0:21:03.080
<v Speaker 1>or the internet. Look, the chess board has sixty four squares,

0:21:03.320 --> 0:21:06.159
<v Speaker 1>and ourselves are made of sixty four pieces. All the

0:21:06.240 --> 0:21:09.440
<v Speaker 1>shows that chess comes either from God or from UFOs.

0:21:09.880 --> 0:21:13.520
<v Speaker 1>So yeah, it's basically a toss off. Like, the only

0:21:13.560 --> 0:21:15.880
<v Speaker 1>thing we know for certain is that chess wasn't invented

0:21:15.920 --> 0:21:18.719
<v Speaker 1>by humans. Is such a strange story. I mean, why

0:21:18.880 --> 0:21:21.040
<v Speaker 1>even tell people about this? I mean, the aliens just

0:21:21.119 --> 0:21:23.200
<v Speaker 1>kind of took him on this joy ride through the

0:21:23.240 --> 0:21:25.520
<v Speaker 1>Solar System and then dropped him off in time for

0:21:25.560 --> 0:21:28.080
<v Speaker 1>a meeting. It seems pretty uneventful for what it could

0:21:28.119 --> 0:21:30.439
<v Speaker 1>have been. Yeah, but you've got to remember he remained

0:21:30.480 --> 0:21:33.520
<v Speaker 1>president of the Chess Federation for another twenty years after

0:21:33.600 --> 0:21:36.640
<v Speaker 1>the incident, So I guess the story really didn't bother people.

0:21:36.760 --> 0:21:39.320
<v Speaker 1>And as for the trip being uneventful, there was at

0:21:39.359 --> 0:21:42.520
<v Speaker 1>least one part that had some real and lasting consequences.

0:21:42.760 --> 0:21:46.080
<v Speaker 1>Oh yeah, what what what's that? At some point during

0:21:46.119 --> 0:21:48.680
<v Speaker 1>the journey, the alien suggested to Carson that it would

0:21:48.680 --> 0:21:50.480
<v Speaker 1>be a really good idea for him to build this

0:21:50.600 --> 0:21:54.480
<v Speaker 1>extravagant city dedicated to all things chess. And so he

0:21:54.600 --> 0:21:57.560
<v Speaker 1>went home and did that. But he built an actual

0:21:57.760 --> 0:22:00.920
<v Speaker 1>chess city. Yeah. So at the time Kierson had the

0:22:00.960 --> 0:22:04.280
<v Speaker 1>second job, he was president of the Republic of Calmakia,

0:22:04.680 --> 0:22:06.960
<v Speaker 1>which I guess it is a subject of the Russian Federation,

0:22:07.240 --> 0:22:10.359
<v Speaker 1>and using his cloud as leader, Kierson was able to

0:22:10.440 --> 0:22:12.440
<v Speaker 1>build his chess city on the east side of this

0:22:12.800 --> 0:22:16.800
<v Speaker 1>Buddhist town called Alista, and he went all out right, like,

0:22:16.920 --> 0:22:20.040
<v Speaker 1>the city has a chess museum, this huge open air

0:22:20.160 --> 0:22:23.200
<v Speaker 1>chess board, it's got a swimming pool, enough chess sets

0:22:23.280 --> 0:22:27.200
<v Speaker 1>to host year round tournaments. It's actually hosted several championships

0:22:27.320 --> 0:22:30.360
<v Speaker 1>in the year was built, I guess in But Kirson's

0:22:30.400 --> 0:22:32.399
<v Speaker 1>real goal was to use Chess City to boost the

0:22:32.440 --> 0:22:34.960
<v Speaker 1>popularity of the game so that the total number of

0:22:35.040 --> 0:22:37.720
<v Speaker 1>chess players in the world would rise from six hundred million,

0:22:37.880 --> 0:22:40.040
<v Speaker 1>which I guess is where it is approximately now, to

0:22:40.200 --> 0:22:42.800
<v Speaker 1>a full billion. Wow, I mean, that seems like a

0:22:42.960 --> 0:22:45.320
<v Speaker 1>big goal. So what was so important about hitting a

0:22:45.440 --> 0:22:49.920
<v Speaker 1>billion players? Apparently that's the number of players needed to

0:22:49.960 --> 0:22:54.159
<v Speaker 1>stop aliens from destroying the planet. I mean, it just

0:22:54.359 --> 0:22:56.680
<v Speaker 1>gets weirder and weird. So how did this guy stay

0:22:56.680 --> 0:23:01.159
<v Speaker 1>in office for multiple decades? I know, oh, I I

0:23:01.240 --> 0:23:03.600
<v Speaker 1>guess he was just really serious about it, And like,

0:23:03.760 --> 0:23:06.040
<v Speaker 1>I don't know. I found this interview that he did

0:23:06.119 --> 0:23:08.120
<v Speaker 1>with Independent This is back in two thousand and ten,

0:23:08.920 --> 0:23:11.640
<v Speaker 1>and he kind of just flat out says that playing

0:23:11.720 --> 0:23:14.639
<v Speaker 1>chess is the key to preventing this alien attack. And

0:23:14.800 --> 0:23:17.720
<v Speaker 1>he writes, above us, they're all looking at us, and

0:23:17.800 --> 0:23:20.119
<v Speaker 1>maybe they will get tired of us. And suddenly he

0:23:20.280 --> 0:23:23.600
<v Speaker 1>tails off, making dramatic gesture of destruction. How can we

0:23:23.680 --> 0:23:28.000
<v Speaker 1>save ourselves from them only through intellect, concentration, and spiritual energy.

0:23:28.359 --> 0:23:31.359
<v Speaker 1>If a billion people are in these chess centers playing chess,

0:23:31.640 --> 0:23:35.879
<v Speaker 1>the world will still have positive energy. All right, Well

0:23:35.880 --> 0:23:37.600
<v Speaker 1>I meant it. I mean, I'm invested in this now

0:23:37.640 --> 0:23:39.399
<v Speaker 1>if the fate of the world is at stake on

0:23:39.480 --> 0:23:41.720
<v Speaker 1>all this. But I have to know, did Krison get

0:23:41.800 --> 0:23:44.160
<v Speaker 1>to a billion players? Like, did the Chess city work?

0:23:44.600 --> 0:23:48.040
<v Speaker 1>It did not, so, and the whole thing is mostly

0:23:48.160 --> 0:23:51.200
<v Speaker 1>vacant today and it barely gets any use. And what's

0:23:51.280 --> 0:23:53.480
<v Speaker 1>particularly sad about it is that Kirrison actually cut the

0:23:53.560 --> 0:23:56.879
<v Speaker 1>town's food subsidies to help pay for this fifty million

0:23:56.960 --> 0:24:00.119
<v Speaker 1>dollar complex. So now Chess City is is really just

0:24:00.240 --> 0:24:04.160
<v Speaker 1>a monument to the local government's disregard for its citizens. Yeah,

0:24:04.320 --> 0:24:06.080
<v Speaker 1>that's kind of a bummer, But you know, I don't

0:24:06.119 --> 0:24:09.200
<v Speaker 1>want to dwell on all these neglectful politicians or even

0:24:09.240 --> 0:24:11.920
<v Speaker 1>the alien invasions. As weird as that story was, and

0:24:12.320 --> 0:24:13.960
<v Speaker 1>I feel like we should talk about a few chess

0:24:14.000 --> 0:24:16.080
<v Speaker 1>stories that are a little more upbeat. What do you

0:24:16.119 --> 0:24:34.639
<v Speaker 1>think I'm for it? First? A quick break? Okay, Well,

0:24:34.720 --> 0:24:36.480
<v Speaker 1>so chess may not be your best hope for a

0:24:36.560 --> 0:24:39.880
<v Speaker 1>stemming off this alien invasion, but the game still has

0:24:39.920 --> 0:24:41.840
<v Speaker 1>a whole lot going for it. Like plenty of studies

0:24:41.880 --> 0:24:44.560
<v Speaker 1>have shown that playing chess can improve your focus, it

0:24:44.640 --> 0:24:47.280
<v Speaker 1>can help you hone your decision making skills, and of

0:24:47.400 --> 0:24:50.320
<v Speaker 1>course it's a great way to strengthen your memory, especially

0:24:50.359 --> 0:24:52.760
<v Speaker 1>if you play it blindfolded. But before we get to

0:24:52.800 --> 0:24:54.840
<v Speaker 1>the mental benefits, let's talk about some of the more

0:24:54.920 --> 0:24:57.159
<v Speaker 1>surprising things we found out about the game, and and

0:24:57.280 --> 0:24:59.960
<v Speaker 1>maybe we've never noticed before. You know, one thing that's

0:25:00.000 --> 0:25:02.240
<v Speaker 1>stood out to me is how resilient the game is.

0:25:02.359 --> 0:25:04.600
<v Speaker 1>Like it stands up to scrutiny more than just about

0:25:04.720 --> 0:25:07.280
<v Speaker 1>any other game out there. You know, people over the

0:25:07.359 --> 0:25:10.119
<v Speaker 1>years have tried to, I guess like solve chess for

0:25:10.280 --> 0:25:13.600
<v Speaker 1>for decades and decades, but the game always seems to

0:25:13.800 --> 0:25:16.879
<v Speaker 1>elude them. I mean, there's always another move you never

0:25:17.000 --> 0:25:20.119
<v Speaker 1>considered a new way to win or even lose at chess.

0:25:20.560 --> 0:25:24.320
<v Speaker 1>And remember that's true even after we built computers specifically

0:25:24.440 --> 0:25:28.000
<v Speaker 1>designed to decode the game and really select the best

0:25:28.080 --> 0:25:31.840
<v Speaker 1>possible move for millions and millions of different scenarios. Isn't

0:25:31.880 --> 0:25:34.280
<v Speaker 1>that exactly what it means to solve chess? Like, if

0:25:34.320 --> 0:25:37.119
<v Speaker 1>we're able to compute every possible sequence of moves and

0:25:37.240 --> 0:25:40.360
<v Speaker 1>counter moves and all these different forms of match can take,

0:25:41.040 --> 0:25:43.920
<v Speaker 1>then isn't the game effectively solved? Well, I mean that's

0:25:44.000 --> 0:25:46.160
<v Speaker 1>actually the thing, because even if you had the most

0:25:46.240 --> 0:25:49.200
<v Speaker 1>powerful computer in the world, it still wouldn't be able

0:25:49.200 --> 0:25:52.000
<v Speaker 1>to calculate all the unique games that could be played.

0:25:52.040 --> 0:25:55.800
<v Speaker 1>And this just seems unimaginable, but the possibilities just scale

0:25:55.880 --> 0:25:59.480
<v Speaker 1>up way too quickly. So for example, after both players

0:25:59.560 --> 0:26:02.320
<v Speaker 1>have moved one time in a game of chess, there

0:26:02.359 --> 0:26:06.560
<v Speaker 1>are four hundred possible boards setups, but after the second

0:26:06.680 --> 0:26:09.359
<v Speaker 1>of the turns, the number of possible games shoots up

0:26:09.440 --> 0:26:13.200
<v Speaker 1>to just under two hundred thousand. Now after three moves

0:26:13.359 --> 0:26:17.480
<v Speaker 1>there are one hundred and twenty one million possible outcomes,

0:26:17.600 --> 0:26:19.879
<v Speaker 1>and so on and so on until you get to

0:26:19.920 --> 0:26:22.879
<v Speaker 1>the current best estimate for the total possible number of

0:26:23.040 --> 0:26:26.240
<v Speaker 1>chess games, which is a staggering ten to the one

0:26:26.400 --> 0:26:29.600
<v Speaker 1>hundred and twentieth power. So to put that number in

0:26:29.640 --> 0:26:31.880
<v Speaker 1>perspective just a little bit, there was a great breakdown

0:26:31.960 --> 0:26:34.960
<v Speaker 1>that I found from Popular Science, and here's what it says.

0:26:35.600 --> 0:26:38.240
<v Speaker 1>There are only ten to the fifteen total hairs on

0:26:38.440 --> 0:26:40.960
<v Speaker 1>all the human heads in the world, ten to the

0:26:41.040 --> 0:26:44.440
<v Speaker 1>twenty third grains of sand on Earth, and about ten

0:26:44.520 --> 0:26:48.200
<v Speaker 1>to the eighty one atoms in the universe. The number

0:26:48.240 --> 0:26:51.399
<v Speaker 1>of typical chess games is many times as great as

0:26:51.520 --> 0:26:55.679
<v Speaker 1>all those numbers multiplied together. An impressive feat for thirty

0:26:55.760 --> 0:26:59.960
<v Speaker 1>two wooden pieces lined up on a board. That is unbelievable.

0:27:00.480 --> 0:27:03.080
<v Speaker 1>You know, uh, when you look back at the kind

0:27:03.119 --> 0:27:05.960
<v Speaker 1>of like endless complexity of the game, you know, it's

0:27:06.040 --> 0:27:08.520
<v Speaker 1>really no wonder that it gives our brains such a workout.

0:27:08.880 --> 0:27:11.200
<v Speaker 1>And I actually read the study from a while back

0:27:11.320 --> 0:27:14.520
<v Speaker 1>that found the experts who played chess actually used both

0:27:14.560 --> 0:27:17.240
<v Speaker 1>sides of the brain while solving chess problems, and not

0:27:17.480 --> 0:27:20.960
<v Speaker 1>just the analytical right side. Oh wow, but this only

0:27:21.040 --> 0:27:24.679
<v Speaker 1>happens and I'm guessing like really experienced players, that's right.

0:27:24.800 --> 0:27:27.600
<v Speaker 1>So the researchers gathered eight international chess players and then

0:27:27.680 --> 0:27:30.280
<v Speaker 1>eight novice players, and then they took fm r I

0:27:30.520 --> 0:27:32.760
<v Speaker 1>brain scans while the subjects worked their way through two

0:27:32.800 --> 0:27:36.119
<v Speaker 1>different tests. And first they had to identify geometrical shapes

0:27:36.160 --> 0:27:37.840
<v Speaker 1>and then they had to determine whether or not the

0:27:37.880 --> 0:27:40.800
<v Speaker 1>pieces on the chessboard were in a check situation. And

0:27:40.880 --> 0:27:43.879
<v Speaker 1>the result from these tests were really unexpected because they

0:27:43.880 --> 0:27:46.520
<v Speaker 1>showed that while the novice players had only used the

0:27:46.600 --> 0:27:49.159
<v Speaker 1>left side of the brain to process this task, the

0:27:49.240 --> 0:27:51.520
<v Speaker 1>expert players had used both sides of the brain. So

0:27:51.720 --> 0:27:54.600
<v Speaker 1>this is what the lead researcher explained. Quote. Once the

0:27:54.680 --> 0:27:59.000
<v Speaker 1>usual brain structures were engaged, the experts utilized additional complementary

0:27:59.040 --> 0:28:02.640
<v Speaker 1>structures and the other have to execute processes in parallel. Wow.

0:28:02.720 --> 0:28:07.400
<v Speaker 1>So did this dual processing improve the expert's performance at all? Yeah,

0:28:07.520 --> 0:28:09.640
<v Speaker 1>it actually made them much quicker at solving the chess

0:28:09.680 --> 0:28:12.440
<v Speaker 1>problems than novices were, But it is worth noting that

0:28:12.560 --> 0:28:15.639
<v Speaker 1>the parallel processing only occurred during the chess problems and

0:28:15.880 --> 0:28:18.720
<v Speaker 1>not during that geometry test. So it really seems like

0:28:18.880 --> 0:28:21.160
<v Speaker 1>all the extra practice that the experts had given their

0:28:21.160 --> 0:28:23.800
<v Speaker 1>brains was this nice boost, but only when it came

0:28:23.880 --> 0:28:26.720
<v Speaker 1>to chess. You know, it's interesting to hear that, because

0:28:27.200 --> 0:28:29.240
<v Speaker 1>I was actually reading about how playing a lot of

0:28:29.359 --> 0:28:32.280
<v Speaker 1>chess can actually be a detriment to players sometimes, like

0:28:32.640 --> 0:28:36.199
<v Speaker 1>rather than being beneficial to them. And how's that. Well,

0:28:36.240 --> 0:28:39.320
<v Speaker 1>it's because of something called the einste Long effect, which

0:28:39.520 --> 0:28:43.160
<v Speaker 1>Scientific American describes as the brain's tendency to stick with

0:28:43.280 --> 0:28:47.440
<v Speaker 1>solutions it already knows, rather than look for potentially superior ones.

0:28:48.040 --> 0:28:51.719
<v Speaker 1>So scientists researching this effect really love using chess players

0:28:51.840 --> 0:28:54.600
<v Speaker 1>as subjects, and that's because they provide a really clear

0:28:54.680 --> 0:28:57.440
<v Speaker 1>way to see the effect in action. So as an

0:28:57.480 --> 0:29:00.640
<v Speaker 1>example of this, some studies present master chess players with

0:29:00.720 --> 0:29:04.520
<v Speaker 1>a chessboard that has two possible solutions. You've got this

0:29:04.680 --> 0:29:07.200
<v Speaker 1>well known maneuver that can win the game in five

0:29:07.280 --> 0:29:10.960
<v Speaker 1>moves and a less common but actually much faster, three

0:29:11.000 --> 0:29:13.880
<v Speaker 1>step solution. So the players were told to win the

0:29:13.960 --> 0:29:17.600
<v Speaker 1>match in as few moves as possible, but once they

0:29:17.640 --> 0:29:21.440
<v Speaker 1>had spotted this familiar five steps strategy, they actually seemed

0:29:21.480 --> 0:29:25.520
<v Speaker 1>unable to recognize the much quicker solution. And it wasn't

0:29:25.600 --> 0:29:27.720
<v Speaker 1>that the three step move was really obscure or anything

0:29:27.840 --> 0:29:30.680
<v Speaker 1>like that, but because those same players were actually presented

0:29:30.720 --> 0:29:33.040
<v Speaker 1>with a similar setup where the three step move was

0:29:33.160 --> 0:29:35.840
<v Speaker 1>the only way to win, and then in that scenario,

0:29:35.960 --> 0:29:39.200
<v Speaker 1>the players recognized the strategy right away. So in that

0:29:39.320 --> 0:29:42.720
<v Speaker 1>first experiment, it really was the Einstellung effect at work.

0:29:43.200 --> 0:29:44.920
<v Speaker 1>And you know, the players weren't able to see any

0:29:44.960 --> 0:29:47.240
<v Speaker 1>of the other options because they had this cognitive bias

0:29:47.320 --> 0:29:49.720
<v Speaker 1>for the move they knew best. That's really fascinating. But

0:29:50.080 --> 0:29:52.560
<v Speaker 1>also like that even chess masters can learn something to

0:29:52.640 --> 0:29:54.959
<v Speaker 1>do better the next time around, because like, there are

0:29:55.120 --> 0:29:58.280
<v Speaker 1>that many possibilities, Like I actually think that's why so

0:29:58.360 --> 0:30:00.680
<v Speaker 1>many schools invest in their own chess pro ramsay it's

0:30:00.680 --> 0:30:03.080
<v Speaker 1>one of those rare hobbies that can boost your cognitive

0:30:03.120 --> 0:30:06.880
<v Speaker 1>ability well also teaching you these coping skills like how

0:30:06.960 --> 0:30:09.800
<v Speaker 1>to win or lose gracefully. Although I do have to

0:30:09.840 --> 0:30:12.480
<v Speaker 1>say the one time my son got hit at school,

0:30:12.680 --> 0:30:15.000
<v Speaker 1>it was in his first grade chess club. He came

0:30:15.040 --> 0:30:16.840
<v Speaker 1>home with dirt on his face, and I was like, Henry,

0:30:17.040 --> 0:30:19.720
<v Speaker 1>how that happened? And he kind of gleefully said, oh,

0:30:20.000 --> 0:30:22.360
<v Speaker 1>I took the second grader as queen, so he kicked

0:30:22.360 --> 0:30:26.080
<v Speaker 1>me in the face. For Henry, it seems like he

0:30:26.200 --> 0:30:29.920
<v Speaker 1>was okay with that. He'd rather win and take the face. Oh.

0:30:30.720 --> 0:30:32.480
<v Speaker 1>You know, And there are so many places where they're

0:30:32.520 --> 0:30:35.600
<v Speaker 1>teaching it really young to kids, like in Armenia, for instance,

0:30:35.720 --> 0:30:39.000
<v Speaker 1>Chess is actually a required subject for every kid who's

0:30:39.040 --> 0:30:41.920
<v Speaker 1>six years and older. And that's kind of awesome, even

0:30:41.920 --> 0:30:43.760
<v Speaker 1>though it probably means the poor matth teachers wind up

0:30:43.760 --> 0:30:46.200
<v Speaker 1>pulling double duty and teaching chess as well. Right, yeah,

0:30:46.320 --> 0:30:48.760
<v Speaker 1>but I have a feeling it's worth it to them anyway, because,

0:30:48.800 --> 0:30:53.000
<v Speaker 1>you know, as one Armenian teacher explained, chess trains logical thinking.

0:30:53.240 --> 0:30:56.960
<v Speaker 1>It teaches how to make decisions, trains memories, strengthens willpower,

0:30:57.520 --> 0:31:00.240
<v Speaker 1>motivates children to win, and teaches them how to deal

0:31:00.320 --> 0:31:03.240
<v Speaker 1>with defeat. It's the only school subject that can do

0:31:03.600 --> 0:31:06.400
<v Speaker 1>all of this. Oh, I really love that idea. Well,

0:31:06.640 --> 0:31:08.560
<v Speaker 1>how about we knock out this fact off and then

0:31:08.600 --> 0:31:10.440
<v Speaker 1>get Tristan the show. As some of his opening moves

0:31:10.520 --> 0:31:21.000
<v Speaker 1>he's been perfecting. Yeah, so for a while now, we've

0:31:21.040 --> 0:31:23.000
<v Speaker 1>known that elite athletes tend to live longer than the

0:31:23.040 --> 0:31:25.240
<v Speaker 1>rest of us, and that's really not the big of

0:31:25.280 --> 0:31:28.640
<v Speaker 1>a surprise. But research now shows that elite chess players

0:31:28.880 --> 0:31:32.040
<v Speaker 1>also have a survival advantage over the general population. A

0:31:32.200 --> 0:31:35.480
<v Speaker 1>team of Australian researchers looked at players from twenty eight

0:31:35.600 --> 0:31:38.920
<v Speaker 1>countries and specifically over a thousand players who reached international

0:31:39.080 --> 0:31:41.960
<v Speaker 1>chess grandmaster status over a period of nearly seven years,

0:31:42.680 --> 0:31:45.680
<v Speaker 1>and then they compared the survival data of those people

0:31:45.760 --> 0:31:48.800
<v Speaker 1>to fifteen thousand Olympic medalists, and not only did they

0:31:48.840 --> 0:31:51.680
<v Speaker 1>find that both groups had significant survival advantages over the

0:31:51.760 --> 0:31:55.000
<v Speaker 1>general population, but that the difference between the two was

0:31:55.120 --> 0:31:59.160
<v Speaker 1>not even statistically significant. Oh wow, that's pretty interesting. All

0:31:59.280 --> 0:32:01.560
<v Speaker 1>well years ago, iron remember reading about how, you know,

0:32:01.680 --> 0:32:04.040
<v Speaker 1>before the age of the Internet, people used to play

0:32:04.160 --> 0:32:07.680
<v Speaker 1>chess by mail or what's called correspondence chess. So you'd

0:32:07.680 --> 0:32:09.360
<v Speaker 1>make a move, put that move in the mail, and

0:32:09.440 --> 0:32:11.320
<v Speaker 1>then your opponent would do the same, and you'd go

0:32:11.400 --> 0:32:14.360
<v Speaker 1>back and forth and games could take years to play.

0:32:14.480 --> 0:32:16.760
<v Speaker 1>And actually this kind of sounds fun to be able

0:32:16.800 --> 0:32:18.400
<v Speaker 1>to do this with a friend who lives, you know,

0:32:18.480 --> 0:32:21.440
<v Speaker 1>across the country or whatever. But what surprising is that

0:32:21.520 --> 0:32:24.520
<v Speaker 1>even today, the US Chess Federation estimates they have about

0:32:24.600 --> 0:32:28.440
<v Speaker 1>three thousand members still playing correspondence chess. Don't now for

0:32:28.720 --> 0:32:31.640
<v Speaker 1>some play by email, and there are even tournaments for

0:32:31.720 --> 0:32:35.680
<v Speaker 1>correspondence chess with rules like each player is given thirty

0:32:35.760 --> 0:32:38.560
<v Speaker 1>days of reflection time over ten moves, you know, to

0:32:38.680 --> 0:32:42.520
<v Speaker 1>really speed things up. I guess. So I was reading

0:32:42.560 --> 0:32:45.680
<v Speaker 1>recently about how chess became popular among captured or wounded

0:32:45.760 --> 0:32:48.280
<v Speaker 1>soldiers during World War Two, and you know, the rules

0:32:48.320 --> 0:32:50.480
<v Speaker 1>of war is so interesting to me sometimes you remember

0:32:50.560 --> 0:32:53.720
<v Speaker 1>learning about the Geneva Conventions, which are often thought of

0:32:53.800 --> 0:32:56.640
<v Speaker 1>today is sort of the way war crimes are defined.

0:32:57.000 --> 0:33:00.920
<v Speaker 1>But the Third Convention set out how prisoners of war

0:33:01.080 --> 0:33:04.080
<v Speaker 1>would be treated, so in addition to how prisoners would

0:33:04.080 --> 0:33:07.120
<v Speaker 1>be treated physically, it also had sections on recreation and

0:33:07.160 --> 0:33:10.240
<v Speaker 1>stated that the captors should encourage the intellectual diversions and

0:33:10.320 --> 0:33:13.760
<v Speaker 1>sports organized by prisoners of war, which makes it not

0:33:14.000 --> 0:33:16.360
<v Speaker 1>that surprising that a quiet game that could take hours

0:33:16.520 --> 0:33:18.920
<v Speaker 1>of days to play and was understood around the world

0:33:18.960 --> 0:33:21.720
<v Speaker 1>could take off at a time like this. So organizations

0:33:21.800 --> 0:33:24.360
<v Speaker 1>like the Red Cross would even send chess sets around

0:33:24.400 --> 0:33:27.160
<v Speaker 1>the world to prisoners where there were even organized chess

0:33:27.200 --> 0:33:30.080
<v Speaker 1>tournaments and were so weird. But I do think that

0:33:30.200 --> 0:33:33.200
<v Speaker 1>one aspect is pretty cool. Yeah, all right, we mentioned

0:33:33.240 --> 0:33:37.400
<v Speaker 1>earlier the similarities between elite athletes and chess players. Well,

0:33:37.440 --> 0:33:40.280
<v Speaker 1>did you know that the World Chess Federation actually conducts

0:33:40.440 --> 0:33:43.840
<v Speaker 1>drug tests and they do this pretty routinely, and this

0:33:43.920 --> 0:33:45.680
<v Speaker 1>is because there's a push for it to be part

0:33:45.840 --> 0:33:49.200
<v Speaker 1>of the Olympics and so this is actually required by

0:33:49.280 --> 0:33:53.200
<v Speaker 1>the IOC. But there's some interesting studies around the effects

0:33:53.280 --> 0:33:55.960
<v Speaker 1>of you know, so called smart drugs on the ability

0:33:56.080 --> 0:34:00.600
<v Speaker 1>to play chess. Now specifically drugs like modafinil and riddling.

0:34:01.240 --> 0:34:03.480
<v Speaker 1>So Madefanil is a drug we've talked about actually in

0:34:03.560 --> 0:34:05.960
<v Speaker 1>an episode. I guess it's been quite a while, but

0:34:06.000 --> 0:34:09.920
<v Speaker 1>it's commonly used to help with sleep disorders, and riddling

0:34:10.080 --> 0:34:12.520
<v Speaker 1>is commonly used to treat things like a d h D.

0:34:13.239 --> 0:34:15.279
<v Speaker 1>And the findings from some of the studies on these

0:34:15.320 --> 0:34:19.439
<v Speaker 1>players was really interesting because weirdly, players on these smart

0:34:19.520 --> 0:34:22.600
<v Speaker 1>drugs were often losing more games than those who were

0:34:22.760 --> 0:34:26.160
<v Speaker 1>not taking these but this was actually because the players

0:34:26.239 --> 0:34:29.040
<v Speaker 1>on them, We're taking more time per move and just

0:34:29.440 --> 0:34:32.120
<v Speaker 1>running out of time. So once they took the time

0:34:32.200 --> 0:34:34.439
<v Speaker 1>out as a factor, they found that these players were

0:34:34.600 --> 0:34:37.759
<v Speaker 1>actually playing better. So it's one of the researchers put it,

0:34:38.160 --> 0:34:40.920
<v Speaker 1>these substances may be able to convert fast and shallow

0:34:41.000 --> 0:34:46.719
<v Speaker 1>thinkers into deeper, but somewhat slower thinkers. Huh, that's really interesting. Well,

0:34:46.960 --> 0:34:49.000
<v Speaker 1>we talked about how long chess has been around, and

0:34:49.200 --> 0:34:51.040
<v Speaker 1>I was reading about some of the oldest strategy books

0:34:51.080 --> 0:34:54.279
<v Speaker 1>on chess, and this one from way back in one

0:34:54.480 --> 0:34:57.719
<v Speaker 1>had some pretty awesome advice. The book suggests strategies such

0:34:57.760 --> 0:35:00.760
<v Speaker 1>as playing with your back to the sun. Why because

0:35:00.840 --> 0:35:04.239
<v Speaker 1>that could blind your opponent. It also suggests that if

0:35:04.280 --> 0:35:06.560
<v Speaker 1>you're playing by a fire at night, you should use

0:35:06.560 --> 0:35:08.600
<v Speaker 1>your hand to create a shadow over the board so

0:35:08.680 --> 0:35:11.959
<v Speaker 1>that your opponent won't be able to see his pieces clearly. Wow.

0:35:12.440 --> 0:35:14.479
<v Speaker 1>You know, I had a couple of facts about weird

0:35:14.600 --> 0:35:17.040
<v Speaker 1>chess tournaments and a couple of other things. But looking

0:35:17.160 --> 0:35:19.480
<v Speaker 1>over there at Tristan and seeing the size of the

0:35:19.640 --> 0:35:22.040
<v Speaker 1>smirk on his face, I've never seen him smirk that

0:35:22.080 --> 0:35:25.000
<v Speaker 1>big because I know he loves this fact, because he

0:35:25.200 --> 0:35:28.480
<v Speaker 1>loves to play dirty. Whenever he competes, he plays so dirty,

0:35:28.760 --> 0:35:30.920
<v Speaker 1>such a dirty guy. But anyway, I'm gonna have to

0:35:30.960 --> 0:35:34.479
<v Speaker 1>stop us there and give you today's trophy, Mango, thank

0:35:34.520 --> 0:35:36.520
<v Speaker 1>you so much. Well all right, well, if you've got

0:35:36.560 --> 0:35:39.359
<v Speaker 1>any great stories about chess or any facts about chess

0:35:39.400 --> 0:35:41.160
<v Speaker 1>that we may have left out today, we always love

0:35:41.239 --> 0:35:42.880
<v Speaker 1>to hear those from you. If you can email us

0:35:42.920 --> 0:35:45.360
<v Speaker 1>part Time Genius and How Stuff Works dot com, or

0:35:45.400 --> 0:35:47.280
<v Speaker 1>you can always hit us up on Facebook or Twitter.

0:35:47.560 --> 0:35:49.960
<v Speaker 1>But from Gabe, Tristan, Mango and me, thanks so much

0:35:49.960 --> 0:36:05.719
<v Speaker 1>for listening. Thanks again for listening. Part Time Genius is

0:36:05.760 --> 0:36:08.000
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0:36:08.000 --> 0:36:10.640
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0:36:10.680 --> 0:36:14.080
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0:36:14.360 --> 0:36:16.320
<v Speaker 1>Noel Brown made the theme song and does the MIXI

0:36:16.360 --> 0:36:19.759
<v Speaker 1>mixy sound thing. Jerry Rowland does the exact producer thing.

0:36:20.040 --> 0:36:22.400
<v Speaker 1>Gave Bluesier is our lead researcher, with support from the

0:36:22.440 --> 0:36:25.800
<v Speaker 1>research Army including Austin Thompson, Nolan Brown and Lucas Adams

0:36:25.920 --> 0:36:27.760
<v Speaker 1>and Eve. Jeff Cook gets the show to your ears.

0:36:27.840 --> 0:36:29.800
<v Speaker 1>Good job, Eves. If you like what you heard, we

0:36:29.840 --> 0:36:31.920
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<v Speaker 1>We did. We forget Jason, Jason who