WEBVTT - Listener Mail: Time Crabs

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of

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<v Speaker 1>My Heart Radio. Hey, welcome to Stuff to Blow your Mind.

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<v Speaker 1>Listener Mail. This is Robert Lamb and I'm Joe McCormick,

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<v Speaker 1>and it's the first listener mail of the new year.

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<v Speaker 1>It's two and the mail bag overflow it We have

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<v Speaker 1>a lot of messages to catch up on, so some

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<v Speaker 1>of these will go back a little bit into December.

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<v Speaker 1>But you know that's what we gotta do. Yeah, yeah,

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<v Speaker 1>let's do it. Okay. I think maybe I'm gonna start

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<v Speaker 1>with a message from Tom. This was in response to

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<v Speaker 1>the couple of episodes we did about the history of

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<v Speaker 1>time travel, thought and so a refresher on on what

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<v Speaker 1>Tom brings up. In particular. In these episodes, we talked

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<v Speaker 1>about how languages generally conceptualized time using metaphors based on space.

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<v Speaker 1>So we talked about time like it's a type of space.

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<v Speaker 1>You know, you arrive at home, or you can arrive

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<v Speaker 1>at four uh, And how for English and many other

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<v Speaker 1>modern languages, we picture that time, that spacelike time, with

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<v Speaker 1>the future situated in front of us, in the past

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<v Speaker 1>behind us. And in part two of that episode, we

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<v Speaker 1>discussed one uh one previous piece of listener mail, where

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<v Speaker 1>somebody got in touch to say that this spatial orientation

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<v Speaker 1>is reversed for Cantonese speakers. That for Cantonese speakers, the

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<v Speaker 1>future is behind you and the past is in front.

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<v Speaker 1>And so Tom picks up on this by saying, Hi, guys,

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<v Speaker 1>I just finished listening to Time Traveler zero part two.

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<v Speaker 1>The Cantonese example of a reversed spatial metaphor for time

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<v Speaker 1>orientation reminded me of something from an introductory book about

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<v Speaker 1>linguistics which I have attached. According to this guide, the

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<v Speaker 1>ancient Greeks oriented themselves in time linguistically, just as it

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<v Speaker 1>is in Cantonese. The past, being visible and known, is

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<v Speaker 1>perceived as in front or ahead, whereas the unknown slash

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<v Speaker 1>invisible future is behind. I have no idea if this

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<v Speaker 1>is still true of the Greek language of today. The

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<v Speaker 1>book is Linguistics, a Graphic Guide by Trask and maybelin

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<v Speaker 1>Thanks love the show, Tom. Uh So, I found this

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<v Speaker 1>really interesting, and I actually I looked this book up

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<v Speaker 1>and uh and found a PDF of it where I

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<v Speaker 1>could look at the couple of pages in question here.

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<v Speaker 1>And according to these authors, it is indeed as Tom says,

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<v Speaker 1>but there was another interesting thing about it, which is that, Uh,

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<v Speaker 1>at first I imagined that the distinction here was that

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<v Speaker 1>the spatial metaphor for time among future in front people

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<v Speaker 1>like like English speakers like us, uh, the future in

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<v Speaker 1>front people that their metaphors would be based on travel. So,

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<v Speaker 1>for example, if you're walking forward, the place you will

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<v Speaker 1>occupy in the future is in front of you, Whereas

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<v Speaker 1>whereas I assume sort of the difference was that future

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<v Speaker 1>in back people would not be thinking about travel or movement,

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<v Speaker 1>but instead would have spatial metaphors for time based on

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<v Speaker 1>looking at things in space rather than moving through space,

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<v Speaker 1>in which case it totally makes sense that the future

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<v Speaker 1>is hidden behind you in the past is visible in front. Yeah,

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<v Speaker 1>you know. And I think one of the things that's

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<v Speaker 1>interesting about this is if you if you think about

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<v Speaker 1>some some of the things we've actually discussed in the

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<v Speaker 1>show recently, if you think about the power of nostalgia,

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<v Speaker 1>if you you think about the power of um, of myth,

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<v Speaker 1>and you think about such concepts as a future shock, um,

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<v Speaker 1>it makes sense that the future would be the thing

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<v Speaker 1>overtaking us moving from behind, not the thing that we're

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<v Speaker 1>we're boldly and accurately moving into Oh well actually yeah,

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<v Speaker 1>in stating that, so you've gotten ahead of me here

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<v Speaker 1>the uh behind you? Right? Um, So what I was

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<v Speaker 1>saying was I initially assumed that the difference was based

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<v Speaker 1>on a moving versus looking distinction, but at least according

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<v Speaker 1>to the way Trask and Mabelan presented in this book, Actually,

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<v Speaker 1>both ways of conceptualizing time as space have some kind

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<v Speaker 1>of idea of movement through space. It's just a question

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<v Speaker 1>of what is doing the moving. So in this book,

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<v Speaker 1>the way they present it is that while modern English

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<v Speaker 1>speakers imagine ourselves moving forward through time toward the future,

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<v Speaker 1>so the timeline is like a fixed space and we're

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<v Speaker 1>traveling through it, the ancient Greeks would have imagined themselves, uh,

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<v Speaker 1>standing in place and the timeline itself being the thing

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<v Speaker 1>that moved. So you're standing still, looking out over the

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<v Speaker 1>past as it recedes away from you, and the future

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<v Speaker 1>rushes towards you and overtakes you from the rear. Yeah. Yeah,

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<v Speaker 1>I mean, like I said this, this seems like it

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<v Speaker 1>would be more in keeping with the way a lot

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<v Speaker 1>of us actually experienced change, rather than how we we

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<v Speaker 1>think we anticipate change. I agree. I think that there's

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<v Speaker 1>a lot that's useful to that kind of metaphor, and

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<v Speaker 1>it's clear that many languages apparently still largely look at

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<v Speaker 1>it this way today. Uh so, yeah, how does that

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<v Speaker 1>change the way you think about, you know, planning in

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<v Speaker 1>your life and all kinds of things. If the timeline

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<v Speaker 1>is what moves like a river that flows around you

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<v Speaker 1>and you are standing there facing downstream, uh yeah, and

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<v Speaker 1>it raises all kinds of questions like, for example, if

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<v Speaker 1>the ancient Greeks, if some ancient Greek author had come

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<v Speaker 1>up with the idea of a time machine, would they

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<v Speaker 1>be likely to think of that as a vehicle like

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<v Speaker 1>a you know, a chariot that travels through time. Maybe not,

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<v Speaker 1>I mean maybe they'd be more likely to I don't

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<v Speaker 1>know how they conceptualize it's something that that changes the

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<v Speaker 1>flow of the river or something. Yeah. Yeah, yeah, I

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<v Speaker 1>mean we would have to to think, I guess about

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<v Speaker 1>the what sort of of of metaphors they would lean

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<v Speaker 1>heavily on and thinking about time And so in action

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<v Speaker 1>to this, I started looking around for other examples of

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<v Speaker 1>of other languages that think about time like this with

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<v Speaker 1>the future in back in the past, in front. And

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<v Speaker 1>I did find some other examples. So, for example, I

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<v Speaker 1>came across a book chapter by a German, a syriologist

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<v Speaker 1>named Stephen M. Mall. I don't know much about him otherwise,

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<v Speaker 1>but in this book chapter he at least talks about

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<v Speaker 1>how ancient Mesopotamian languages like Acadian and Sumerian did the

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<v Speaker 1>same thing. They framed time as the as situated with

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<v Speaker 1>the past in front of you and the future behind you.

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<v Speaker 1>And in this chapter Mall links this two elements of

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<v Speaker 1>ancient Mesopotamian culture, which he claims were strongly focused on

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<v Speaker 1>the past and on tradition. And I also came across

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<v Speaker 1>a claim where I wasn't able to hunt down the

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<v Speaker 1>original source of this, So so I'm not a certain

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<v Speaker 1>about it, but at least the claim that some Pacific

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<v Speaker 1>island people's also conceptualized the past is in front and

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<v Speaker 1>the future behind. Yeah, and come back to you know

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<v Speaker 1>what one of them we're talking about in those episodes,

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<v Speaker 1>the idea of mythic time, you know Alioti's treatment of

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<v Speaker 1>of mythic time. Uh, you know, it would it would

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<v Speaker 1>make sense. You have these ancient cultures that are that

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<v Speaker 1>are that are more focused on what came before the

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<v Speaker 1>important time that birthed what we are today. So one

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<v Speaker 1>thing I would be really interested in now, and in fact,

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<v Speaker 1>i'd be kind of surprised if somebody hasn't already done

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<v Speaker 1>this work and I just haven't come across it yet,

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<v Speaker 1>would be sort of establishing a family tree of of

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<v Speaker 1>spatial time conceptualizations, because we have pretty good ideas of

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<v Speaker 1>what languages are descended from which ancestral languages today just

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<v Speaker 1>kind of like we can make family trees for organisms,

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<v Speaker 1>you know, And so I would be interested to see

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<v Speaker 1>the historical flows of like where different spatial time metaphors

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<v Speaker 1>come from and how they trickle down into the different

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<v Speaker 1>language groups today. Do any of these, uh, languages or

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<v Speaker 1>cultures have more of a crab based idea of time

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<v Speaker 1>that you're moving sideways? And yeah, I'm for the president.

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<v Speaker 1>What a perfect call back? Yeah, great question. I don't know.

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<v Speaker 1>All right, here's when it comes to us from Josh

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<v Speaker 1>Josh rides Hi. Guys, first, you three are my pandemic

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<v Speaker 1>survival kit. This cannot be overstated, neither can the gratitude

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<v Speaker 1>I feel now. It seems to me that the timing

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<v Speaker 1>of time travel machines corresponds to the fact that machines

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<v Speaker 1>were in fact responsible for time dilation. If your friend

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<v Speaker 1>lives a day's horse ride away, and now a train

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<v Speaker 1>or car can get you there in a couple of hours,

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<v Speaker 1>the machine has essentially transported you back in time. You

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<v Speaker 1>leave in the morning and somehow arrive in the morning

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<v Speaker 1>instead of that night. One can imagine someone pondering this

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<v Speaker 1>at the time to think, what if machines get better

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<v Speaker 1>and better at this trick until you were arriving before

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<v Speaker 1>you have even left. The speed of travel has decreased

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<v Speaker 1>the association between space and time. Imagine what would happen

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<v Speaker 1>if someone built a shiny met a box that could

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<v Speaker 1>transport you at eight miles per hour. Thanks Josh, Yeah,

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<v Speaker 1>I think that's a very plausible idea about where a

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<v Speaker 1>lot of these time travel stories come from in like

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<v Speaker 1>the late nineteenth century. Now we know that there were

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<v Speaker 1>some time travel stories before them, but it really picks

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<v Speaker 1>up with time travel via a device or machine in

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<v Speaker 1>like the eighteen eighties and nineties. Yes, yeah, so you know,

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<v Speaker 1>I have to admit any time I'm on a long

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<v Speaker 1>flight that goes across time zones, I can't help but

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<v Speaker 1>think about time travel a little bit, you know, you

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<v Speaker 1>know the idea that you might get on a multi

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<v Speaker 1>hour flight, but due to time zone shenanigans, you're actually

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<v Speaker 1>only traveling, you know, like maybe one hour or two

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<v Speaker 1>hours through clock time. Then don't get me started about

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<v Speaker 1>flying backwards across the International day line or wait, is

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<v Speaker 1>it forwards or backwards? That makes I'm not sure, it

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<v Speaker 1>depends if you're flying Greek air or not. All right,

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<v Speaker 1>let's turn to some messages about music and memory. So

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<v Speaker 1>we got a number of messages about different musical mnemonic

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<v Speaker 1>devices that people learned in school, since that came up

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<v Speaker 1>in the episode, about what whether or not music helps

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<v Speaker 1>people memorize verbal information, and if it does do that,

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<v Speaker 1>how does it do that? What why, and how does

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<v Speaker 1>it work? So I'm not going to read all these,

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<v Speaker 1>but I did want to know that long time correspondent

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<v Speaker 1>Jim in New Jersey got in touch to say that

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<v Speaker 1>when he was in school, he learned a great little

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<v Speaker 1>little sing song verse about how to how to learn Latin,

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<v Speaker 1>and it included all of like conjugation and declension and stuff.

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<v Speaker 1>But I wanted to read another one. This one comes

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<v Speaker 1>from John John says, Dear Robert and Joe. Just a

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<v Speaker 1>few minutes into your episode on music and memory, a

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<v Speaker 1>very particular tune popped into my head. Pop Goes the Weasel,

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<v Speaker 1>except the lyrics weren't those of the nursery rhyme, but

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<v Speaker 1>the variables of the quadratic formula. If you'd like to

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<v Speaker 1>sing along, all over to A is the replacement lyric

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<v Speaker 1>for Pop Goes the Weasel? Uh? Can I sing this?

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<v Speaker 1>Or is the let's see as Pop Goes the Weasel

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<v Speaker 1>under under copyright enforcement. I think you're probably okay. Isn't

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<v Speaker 1>this like fair use or educational? We're gonna the big

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<v Speaker 1>Pop Goes the Weasel? Lawyers after us. Okay, So I

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<v Speaker 1>think it would go something like this, Please don't pillory

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<v Speaker 1>me if I if I say something wrong here, Um,

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<v Speaker 1>it would be like X equals negative B plus or

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<v Speaker 1>minus the square root of B squared minus four A

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<v Speaker 1>c all over to A. I think you nailed it.

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<v Speaker 1>I think you nailed it. I think it almost fits

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<v Speaker 1>the rhythm. It's a little difficult with the minus four

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<v Speaker 1>A c Unlet's I misunderstood that somehow. Anyway. John goes

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<v Speaker 1>on to say, my only remaining memory from this particular

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<v Speaker 1>high school math classes. That is, the teacher singing the

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<v Speaker 1>equation to the class, then the class responding with laughter

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<v Speaker 1>over its absurdity, and then the teacher's assurance that we'd

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<v Speaker 1>never forget the quadratic equation again. Well, nearly two decades later,

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<v Speaker 1>the jokes on us. Uh, thanks for being my second

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<v Speaker 1>favorite podcast in my Spotify one wrapped, but number one

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<v Speaker 1>in my heart. John, Oh, that's nice. Oh, and John

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<v Speaker 1>also says, ps, I can also still name all the

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<v Speaker 1>American presidents in order thanks to a song we were

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<v Speaker 1>taught in elementary school music and memory. It's a thing. Huh. Yeah,

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<v Speaker 1>I wonder what the tune was. I vaguely remember something

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<v Speaker 1>about that, but I don't think it's stuck with me.

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<v Speaker 1>So I've actually thought about this a good bit since

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<v Speaker 1>we did the music and Memory episode, like if music

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<v Speaker 1>does indeed aid with the formation of memory or the

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<v Speaker 1>with cementing verbal memories, Uh, why does it do that?

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<v Speaker 1>And I think I've got a pretty tentative take on this,

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<v Speaker 1>but obviously I'm still open minded about it. But I

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<v Speaker 1>think the two main reasons music probably helps people memorize

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<v Speaker 1>verbal information would be, first of all, something we talked

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<v Speaker 1>about in the episode, which is that? Uh? Which is

0:13:11.520 --> 0:13:15.240
<v Speaker 1>that music? The verbal content in music is structured, meaning

0:13:15.280 --> 0:13:18.760
<v Speaker 1>that lyrics have meter and rhyme, and they occur within

0:13:18.800 --> 0:13:21.480
<v Speaker 1>a regular structure, usually so like you know, you'll know

0:13:21.559 --> 0:13:23.960
<v Speaker 1>that the verse in this song has four lines, and

0:13:24.000 --> 0:13:26.160
<v Speaker 1>there this long, and then the chorus has this many

0:13:26.240 --> 0:13:29.400
<v Speaker 1>lines in there this long, and that structure is what

0:13:29.520 --> 0:13:32.560
<v Speaker 1>helps you complete a half formed thought or find the

0:13:32.600 --> 0:13:35.680
<v Speaker 1>next thought. So it might not be so much the

0:13:35.800 --> 0:13:38.640
<v Speaker 1>tune or the melody that helps you remember the words,

0:13:39.000 --> 0:13:42.800
<v Speaker 1>but the fact that when words are presented in music,

0:13:42.920 --> 0:13:46.640
<v Speaker 1>they're organized and structured in a way that helps you

0:13:47.000 --> 0:13:50.320
<v Speaker 1>fill in gaps. And then the second thing I think

0:13:50.559 --> 0:13:56.160
<v Speaker 1>is that you're probably more likely to spontaneously rehearse verbal

0:13:56.200 --> 0:13:59.920
<v Speaker 1>information that's set to music than you are too spontaneously

0:14:00.000 --> 0:14:03.679
<v Speaker 1>rehearse verbal information on its own. Uh. And and I

0:14:03.679 --> 0:14:06.679
<v Speaker 1>think this would tie into the idea that music is enjoyable,

0:14:06.720 --> 0:14:10.240
<v Speaker 1>Like we like music and when we and we want

0:14:10.280 --> 0:14:13.840
<v Speaker 1>to repeat it to ourselves. And so the pleasure in

0:14:13.960 --> 0:14:17.720
<v Speaker 1>the tune or the melody is like the inherent incentive

0:14:17.840 --> 0:14:20.760
<v Speaker 1>to sing it repeatedly to ourselves. And when you sing

0:14:20.800 --> 0:14:23.520
<v Speaker 1>it repeatedly to yourself, this has a side effect of

0:14:23.640 --> 0:14:35.640
<v Speaker 1>memory reinforcement through repetition and rehearsal. So that's my vibe.

0:14:37.640 --> 0:14:39.320
<v Speaker 1>All right. Well here's another one. This thing comes to

0:14:39.400 --> 0:14:42.560
<v Speaker 1>us from Matt. Matt says, Hey, Robert and Joe, with

0:14:42.600 --> 0:14:45.360
<v Speaker 1>regard to your discussion in your recent episode on music

0:14:45.360 --> 0:14:48.360
<v Speaker 1>and memory, I have an experience and some thoughts I

0:14:48.360 --> 0:14:52.040
<v Speaker 1>would like to share with you. First the experience one day,

0:14:52.040 --> 0:14:54.280
<v Speaker 1>when I was around thirteen or fourteen years old, I

0:14:54.320 --> 0:14:57.200
<v Speaker 1>was playing Metroid two on my game Boy while my

0:14:57.240 --> 0:15:00.840
<v Speaker 1>older sister was watching her then favorite show Dawson's Creek,

0:15:01.160 --> 0:15:04.920
<v Speaker 1>a show I was not particularly interested in by any means. Now,

0:15:05.000 --> 0:15:07.320
<v Speaker 1>this may seem like an odd, random fact to just

0:15:07.400 --> 0:15:09.800
<v Speaker 1>mention like that, but years later I went back and

0:15:09.840 --> 0:15:12.080
<v Speaker 1>decided to play the same game again, and wouldn't you

0:15:12.120 --> 0:15:14.520
<v Speaker 1>know it, when the music started playing, it was like

0:15:14.560 --> 0:15:18.080
<v Speaker 1>the show Dawson's Creek was playing again in the background.

0:15:18.120 --> 0:15:21.560
<v Speaker 1>I would even recall specific lines that I overheard during

0:15:21.640 --> 0:15:24.480
<v Speaker 1>that first play through. I thought you might find this

0:15:24.560 --> 0:15:28.160
<v Speaker 1>experience interesting, specifically because music seemed to be tied to

0:15:28.240 --> 0:15:32.160
<v Speaker 1>recalling information that I wasn't even paying attention to in

0:15:32.240 --> 0:15:35.920
<v Speaker 1>the first place. Anyways, onto my other thoughts. I was

0:15:35.960 --> 0:15:40.600
<v Speaker 1>thinking about one reason some may more readily recall verbal

0:15:40.640 --> 0:15:44.200
<v Speaker 1>information when put to music when compared to without could

0:15:44.200 --> 0:15:46.040
<v Speaker 1>be less to do with the music itself and more

0:15:46.040 --> 0:15:47.760
<v Speaker 1>to do with the fact that we generally enjoy the

0:15:47.800 --> 0:15:50.400
<v Speaker 1>experience of music far more than we do just hearing

0:15:50.440 --> 0:15:53.080
<v Speaker 1>words being repeated. I think it's safe to say when

0:15:53.120 --> 0:15:55.400
<v Speaker 1>we are engaged in something we enjoy, our brains are

0:15:55.400 --> 0:15:59.280
<v Speaker 1>also in turn more engaged than otherwise. More engaged brain

0:15:59.400 --> 0:16:03.120
<v Speaker 1>equals or retention. This brought on another thought. When we

0:16:03.160 --> 0:16:05.520
<v Speaker 1>try to use music in our studies, we typically have

0:16:05.720 --> 0:16:07.920
<v Speaker 1>some hand in the creation of the song we use.

0:16:08.320 --> 0:16:09.920
<v Speaker 1>I have heard that one of the best ways to

0:16:09.960 --> 0:16:12.160
<v Speaker 1>maintain a memory of something is to modify it in

0:16:12.240 --> 0:16:16.280
<v Speaker 1>some way in your mind, even as simply as restating

0:16:16.320 --> 0:16:19.720
<v Speaker 1>the information in a different way, such as thinking two thousand,

0:16:19.760 --> 0:16:23.840
<v Speaker 1>one thirty seven versus two one three seven. This is

0:16:23.960 --> 0:16:26.000
<v Speaker 1>essentially what we are doing when we are putting the

0:16:26.040 --> 0:16:29.160
<v Speaker 1>information we are trying to remember to music. It usually

0:16:29.200 --> 0:16:32.680
<v Speaker 1>involves some level of changing the phrasing or order of

0:16:32.720 --> 0:16:36.720
<v Speaker 1>the information to make it fit the music. At a minimum. Anyways,

0:16:37.080 --> 0:16:40.480
<v Speaker 1>love the podcast, keep up the fantastic content flowing into

0:16:40.520 --> 0:16:46.120
<v Speaker 1>my ear holes. Thanks Matt, Well, thank you, Matt. Uh yeah.

0:16:46.680 --> 0:16:50.840
<v Speaker 1>Regarding your point about modifying information to remember it better,

0:16:51.680 --> 0:16:54.440
<v Speaker 1>I've never looked into the empirical research on this, but

0:16:54.480 --> 0:16:58.440
<v Speaker 1>it certainly seems true from my first hand experience. Uh So. Obviously,

0:16:58.480 --> 0:17:01.680
<v Speaker 1>like you mentioned, the simplest version is just rephrasing something

0:17:01.760 --> 0:17:05.639
<v Speaker 1>and putting putting, say a an explanation or a summary

0:17:05.680 --> 0:17:08.520
<v Speaker 1>of some events or something into your own words. I

0:17:08.560 --> 0:17:12.520
<v Speaker 1>think definitely at least helps me remember it better. But also,

0:17:12.560 --> 0:17:14.879
<v Speaker 1>like you say, you know, putting something to a song

0:17:15.960 --> 0:17:19.160
<v Speaker 1>that that's doing something similar. You're forming like different levels

0:17:19.240 --> 0:17:22.080
<v Speaker 1>of connections with bits of information that seemed to help

0:17:22.119 --> 0:17:24.720
<v Speaker 1>but stick more. Another big one I think is making

0:17:24.840 --> 0:17:27.760
<v Speaker 1>puns about something like if you're trying to remember names,

0:17:28.400 --> 0:17:31.800
<v Speaker 1>if you make jokes about the names while you're trying

0:17:31.800 --> 0:17:35.680
<v Speaker 1>to memorize them, I feel like they stick a lot more. Yeah, yeah,

0:17:35.800 --> 0:17:39.040
<v Speaker 1>I mean another thing that it comes to mind is

0:17:39.440 --> 0:17:42.679
<v Speaker 1>like not Yeah, not can be a pretty complicated thing

0:17:42.720 --> 0:17:45.120
<v Speaker 1>to toutt h to to pull off. You know, there's

0:17:45.160 --> 0:17:47.200
<v Speaker 1>a lot a lot going on there. You're engaging your

0:17:47.560 --> 0:17:49.879
<v Speaker 1>you know, different memory systems here, and what do we

0:17:49.920 --> 0:17:53.400
<v Speaker 1>often do well, we end up um taking a little

0:17:53.480 --> 0:17:56.200
<v Speaker 1>narrative and applying it to it where we're not so

0:17:56.200 --> 0:17:58.240
<v Speaker 1>so much concerned about Okay, where's the left end go?

0:17:58.359 --> 0:18:00.399
<v Speaker 1>How do I what do I hold down this? No,

0:18:00.560 --> 0:18:02.679
<v Speaker 1>we talked about where does the rabbit go? And and

0:18:02.720 --> 0:18:05.240
<v Speaker 1>into what hole and so forth. What's the one Quin

0:18:05.359 --> 0:18:08.119
<v Speaker 1>says in Jaws that you comes out of the hole,

0:18:08.240 --> 0:18:11.400
<v Speaker 1>goes into the cave, goes around the poll, goes into

0:18:11.440 --> 0:18:13.800
<v Speaker 1>the cave again. Oh, that's a good one. I forgot

0:18:13.800 --> 0:18:16.280
<v Speaker 1>all about that part. Not too good, is it? Chief?

0:18:17.720 --> 0:18:19.920
<v Speaker 1>But as to the first half of your message, I mean, yeah,

0:18:19.920 --> 0:18:25.000
<v Speaker 1>clearly it sounds like you're forming um memory associations between

0:18:25.359 --> 0:18:27.919
<v Speaker 1>between like a video game or video game music, and

0:18:27.960 --> 0:18:32.760
<v Speaker 1>then some other environmental content, in this case Dawson's Creek.

0:18:32.800 --> 0:18:35.080
<v Speaker 1>But yeah, I feel like I probably have memories like that.

0:18:35.119 --> 0:18:37.040
<v Speaker 1>I can't call a specific one to mind right now.

0:18:37.040 --> 0:18:39.120
<v Speaker 1>But if I were to to fire up the game

0:18:39.160 --> 0:18:41.280
<v Speaker 1>Boy I played in you know when when I was

0:18:41.320 --> 0:18:44.119
<v Speaker 1>a little kid, and hear that, uh, you know, super

0:18:44.160 --> 0:18:47.359
<v Speaker 1>Mario Land music, I'm sure I would do well. I

0:18:47.400 --> 0:18:50.119
<v Speaker 1>think what I would think of is like being hot

0:18:50.160 --> 0:18:52.520
<v Speaker 1>in the backseat of the car. Did they leave you

0:18:52.560 --> 0:18:56.280
<v Speaker 1>in there just like a long you know, long car rides.

0:18:56.359 --> 0:18:59.919
<v Speaker 1>I think that was the primary Game Boy time. Okay,

0:19:00.080 --> 0:19:02.280
<v Speaker 1>but still I'm guessing like stuck to that kind of

0:19:02.440 --> 0:19:06.400
<v Speaker 1>um uh like, like like sweaty flesh, just just adhered

0:19:06.600 --> 0:19:09.439
<v Speaker 1>to the seat. They have to peel you out at

0:19:09.440 --> 0:19:12.480
<v Speaker 1>the end, still playing the game Boy. The Naga Hide,

0:19:12.480 --> 0:19:16.840
<v Speaker 1>the Naga Hide was was key. Oh yeah, yeah. Did

0:19:16.880 --> 0:19:18.359
<v Speaker 1>you know, by the way, I can't remember if we

0:19:18.359 --> 0:19:20.440
<v Speaker 1>were talked about this, did you know that the Nauga

0:19:20.520 --> 0:19:23.520
<v Speaker 1>Hide as a brand, had had its own mascot monster,

0:19:23.800 --> 0:19:26.800
<v Speaker 1>the Nauga Oh my goodness. I just looked this up

0:19:26.840 --> 0:19:29.399
<v Speaker 1>and no, I till this moment, I did not know

0:19:29.440 --> 0:19:32.240
<v Speaker 1>they had their own monster. But this is awesome. Look

0:19:32.240 --> 0:19:34.119
<v Speaker 1>at him. He's like a like the backside of a

0:19:34.520 --> 0:19:37.679
<v Speaker 1>Naga Hide chair. Yeah it's he's made out of Nauga hide.

0:19:37.680 --> 0:19:39.879
<v Speaker 1>But he's just all He's just a little toothy gritter

0:19:40.320 --> 0:19:42.760
<v Speaker 1>and he's a Naga, or at least that's what the

0:19:42.800 --> 0:19:46.080
<v Speaker 1>ad copy I'm I'm reading here is Naga the beast

0:19:46.160 --> 0:19:48.920
<v Speaker 1>from which we derive Naga Hyde. I I can only

0:19:48.960 --> 0:19:52.159
<v Speaker 1>imagine their extinct. Now, no Naugas were harmed in the

0:19:52.200 --> 0:19:56.200
<v Speaker 1>making of this Naga Hide. The company seems to still

0:19:56.240 --> 0:19:57.840
<v Speaker 1>be around, but I don't. But you go to their

0:19:57.880 --> 0:20:00.800
<v Speaker 1>website and there's no Naga monster aywhere, which seems like

0:20:00.840 --> 0:20:03.520
<v Speaker 1>a massive misstep. Well no, wait, there he is. He's

0:20:03.520 --> 0:20:05.680
<v Speaker 1>still on the website. I take it all the good God,

0:20:05.800 --> 0:20:08.760
<v Speaker 1>Oh my goodness, you can actually this. Maybe we'll have

0:20:08.800 --> 0:20:10.720
<v Speaker 1>to cut all this, but now I'm even more excited.

0:20:10.960 --> 0:20:15.840
<v Speaker 1>You can buy a Naga. They sell nagas. You're telling

0:20:15.880 --> 0:20:18.520
<v Speaker 1>me I can buy a Nauga. I have bought a Nauga.

0:20:18.960 --> 0:20:22.560
<v Speaker 1>My wife has bought for her. What color is it?

0:20:23.119 --> 0:20:26.080
<v Speaker 1>I think it's sort of teal. Oh nice, nice, good

0:20:26.160 --> 0:20:29.600
<v Speaker 1>Naga choice. Oh my goodness. This is one of those

0:20:29.640 --> 0:20:31.680
<v Speaker 1>moments where I feel like I've crossed over into another

0:20:31.720 --> 0:20:35.160
<v Speaker 1>dimension because this just seems like information I should have had.

0:20:35.520 --> 0:20:38.840
<v Speaker 1>I should have been been all about these Naugas. And

0:20:38.880 --> 0:20:42.440
<v Speaker 1>look at this, going to Naga hide dot com looking

0:20:42.480 --> 0:20:47.600
<v Speaker 1>at Naga Naga's for different seasons for oh my goodness,

0:20:50.080 --> 0:20:52.159
<v Speaker 1>that maybe this is what they do. Now you just

0:20:52.200 --> 0:20:54.080
<v Speaker 1>look at that cute toothy face and you think it

0:20:54.119 --> 0:20:56.240
<v Speaker 1>would not be so bad for my thighs to be

0:20:56.560 --> 0:20:59.160
<v Speaker 1>stripped of flesh as I'm peeled off of this creature.

0:21:01.440 --> 0:21:09.320
<v Speaker 1>Oh man, Okay, you ready for this next message about

0:21:09.359 --> 0:21:13.440
<v Speaker 1>time and crabs? Yeah? Bring it on. Okay, this comes

0:21:13.480 --> 0:21:16.439
<v Speaker 1>from Scott. Scott says, Dear Robin, Joe, I've been a

0:21:16.440 --> 0:21:18.320
<v Speaker 1>big fan of the podcast for several years and have

0:21:18.440 --> 0:21:20.359
<v Speaker 1>been looking for an excuse to write in. After a

0:21:20.400 --> 0:21:24.159
<v Speaker 1>recent catchup binge, I now have several first Towards the

0:21:24.160 --> 0:21:26.960
<v Speaker 1>beginning of the episode Time Traveler zero, Part one, Joe

0:21:26.960 --> 0:21:31.000
<v Speaker 1>seemed to suggest that the metaphor killing time wasn't especially

0:21:31.040 --> 0:21:35.160
<v Speaker 1>evocative due to it being an overused cliche. I refute

0:21:35.160 --> 0:21:40.080
<v Speaker 1>this stance wholeheartedly. Okay uh. To this day, I cannot

0:21:40.119 --> 0:21:42.760
<v Speaker 1>hear this phrase without bringing to mind the scene from

0:21:42.800 --> 0:21:46.159
<v Speaker 1>the book The Phantom Tollbooth where the main character Milo

0:21:46.280 --> 0:21:50.880
<v Speaker 1>explains to talk a literal watchdog that he is just

0:21:51.080 --> 0:21:56.360
<v Speaker 1>killing time, which naturally infuriates the canine chronometer. If you're

0:21:56.400 --> 0:21:59.440
<v Speaker 1>unfamiliar with the work, it is a strange, meandering journey

0:21:59.440 --> 0:22:02.679
<v Speaker 1>through the achning of a board child's curiosity and wonder.

0:22:02.960 --> 0:22:06.359
<v Speaker 1>I highly recommend it to young readers. I've actually never

0:22:06.440 --> 0:22:09.000
<v Speaker 1>read it, but I've heard of it many times. Yeah,

0:22:09.119 --> 0:22:11.439
<v Speaker 1>I've never read it either, though it's it's been recommended

0:22:11.560 --> 0:22:14.000
<v Speaker 1>to name um, and it's been recommended as something for

0:22:14.160 --> 0:22:17.880
<v Speaker 1>young readers. But I think my son read a little

0:22:17.880 --> 0:22:19.080
<v Speaker 1>of it. I don't. I don't know if he's stuck

0:22:19.119 --> 0:22:21.200
<v Speaker 1>with it. But we're about to get to the part

0:22:21.240 --> 0:22:24.080
<v Speaker 1>of this email for which we must bring out the

0:22:24.080 --> 0:22:28.399
<v Speaker 1>dishes of drawn butter, because Scott says. Secondly, in a

0:22:28.440 --> 0:22:31.960
<v Speaker 1>recent Listener Mail episode, another writer suggested that the tarrask

0:22:32.280 --> 0:22:37.200
<v Speaker 1>from Dungeons and Dragons was actually a Godzilla sized crab.

0:22:37.680 --> 0:22:40.679
<v Speaker 1>A little later, you were lamenting the giant crabs of

0:22:41.240 --> 0:22:45.199
<v Speaker 1>Dungeons and Dragons low intelligence score, and you wondered if

0:22:45.240 --> 0:22:48.960
<v Speaker 1>somebody had home brewed the crab monsters from Attack of

0:22:49.000 --> 0:22:52.160
<v Speaker 1>the Crab Monsters. Yeah, this came up because the crab

0:22:52.240 --> 0:22:55.320
<v Speaker 1>monsters in the in the Roger Corman drive in movie

0:22:55.359 --> 0:22:58.920
<v Speaker 1>are not low intelligence there, and they are not only brilliant,

0:22:58.920 --> 0:23:02.520
<v Speaker 1>they have absorbed the minds of many men. And when

0:23:02.560 --> 0:23:04.879
<v Speaker 1>they when they eat your brains, they gain your knowledge.

0:23:05.840 --> 0:23:08.520
<v Speaker 1>Scott goes on, this is where I come in. I

0:23:08.600 --> 0:23:11.600
<v Speaker 1>am an aspiring D and D five E content producer,

0:23:11.640 --> 0:23:13.840
<v Speaker 1>and your show is often a well spring of excellent

0:23:13.880 --> 0:23:18.320
<v Speaker 1>monster ideas e g. The leshy Yeti crabs, et cetera.

0:23:18.640 --> 0:23:22.040
<v Speaker 1>I even purchased the much lauded Giants, Monsters and Dragons

0:23:22.080 --> 0:23:26.000
<v Speaker 1>book for inspiration. So when you mused about the stats

0:23:26.000 --> 0:23:29.480
<v Speaker 1>of crabs, I got to work now. Giant crabs are

0:23:29.480 --> 0:23:33.040
<v Speaker 1>mostly low level critters that any capable adventuring party should

0:23:33.080 --> 0:23:35.639
<v Speaker 1>have little problem dispatching. But if you make them a

0:23:35.640 --> 0:23:38.439
<v Speaker 1>bit larger, thicken their carapasts, and add some of the

0:23:38.480 --> 0:23:42.040
<v Speaker 1>abilities of an intellectual devour. I am assuming this is

0:23:42.240 --> 0:23:46.920
<v Speaker 1>an example of such the mind flare brainhounds. You've got

0:23:46.920 --> 0:23:50.320
<v Speaker 1>a pretty solid starting place for the aforementioned crab monsters.

0:23:50.720 --> 0:23:54.000
<v Speaker 1>I've included JPEG's of the end result and another of

0:23:54.080 --> 0:23:57.040
<v Speaker 1>my giant Yeti crab. I hope you enjoy them. You're

0:23:57.080 --> 0:24:00.399
<v Speaker 1>some of the most engaging and amusing science communicator out there,

0:24:00.440 --> 0:24:02.520
<v Speaker 1>and I can't wait to see what wonderful weirdness y'all

0:24:02.520 --> 0:24:06.719
<v Speaker 1>will bring my mostly mundane workday. Best Scott, Well, Scott,

0:24:07.000 --> 0:24:09.399
<v Speaker 1>this is a wonderful email. Thank you for getting in touch,

0:24:09.600 --> 0:24:12.600
<v Speaker 1>but you have made a major error. You forgot to

0:24:12.640 --> 0:24:14.960
<v Speaker 1>attach the images, so Rob and I are just sitting

0:24:15.080 --> 0:24:20.600
<v Speaker 1>here with like bereft. Yeah, I want to see this crap,

0:24:21.920 --> 0:24:24.160
<v Speaker 1>But I'm glad that that he's putting in the work

0:24:24.160 --> 0:24:26.520
<v Speaker 1>on this. This is something that needs to exist out

0:24:26.560 --> 0:24:29.880
<v Speaker 1>there in the at least in the Homebrew universe of

0:24:29.880 --> 0:24:33.600
<v Speaker 1>of monsters and also good I'm picking up Giants, Monsters

0:24:33.600 --> 0:24:35.640
<v Speaker 1>and Dragons by Carol Rose. I think I heard from

0:24:35.640 --> 0:24:39.000
<v Speaker 1>another listener who had recently acquired a copy of this book.

0:24:39.720 --> 0:24:43.760
<v Speaker 1>Just a tremendous treasure trove of of fantastic creatures for

0:24:43.800 --> 0:24:47.080
<v Speaker 1>anyone out there who, like me, loves loves a good

0:24:47.680 --> 0:24:51.800
<v Speaker 1>best fiery. Speaking of monsters, Joe, I do have to mention, Uh,

0:24:52.000 --> 0:24:54.280
<v Speaker 1>my wife and I started watching the second season of

0:24:54.320 --> 0:24:59.440
<v Speaker 1>The Witcher on Netflix. Okay, or The Witcher as as

0:24:59.600 --> 0:25:02.159
<v Speaker 1>our main character would say, which and uh, I have

0:25:02.240 --> 0:25:06.040
<v Speaker 1>to say second episode I think it is includes versions

0:25:06.080 --> 0:25:09.840
<v Speaker 1>of both the Leshy and Bobby Yaga. So whoa I

0:25:09.840 --> 0:25:12.520
<v Speaker 1>have to give give that show credit. Well, that's based

0:25:12.600 --> 0:25:17.400
<v Speaker 1>on like Polish monster folklore, isn't it, or at least

0:25:17.440 --> 0:25:20.520
<v Speaker 1>the novels are Polish. I believe so. Yes, So it

0:25:20.600 --> 0:25:22.639
<v Speaker 1>makes sense that you know that he would draw that

0:25:22.640 --> 0:25:27.280
<v Speaker 1>author would draw in these various folkloric concepts. Um, now

0:25:27.280 --> 0:25:28.880
<v Speaker 1>I can't I haven't read them, so I can't speak

0:25:28.880 --> 0:25:31.960
<v Speaker 1>to them, and I can't speak to how exactly these

0:25:32.000 --> 0:25:35.159
<v Speaker 1>episodes have adapted those works. But still, at the end

0:25:35.200 --> 0:25:37.720
<v Speaker 1>of the day, you have somebody fighting a variation on

0:25:37.800 --> 0:25:41.080
<v Speaker 1>the Leshy And yeah, my excitement was growing as they

0:25:41.080 --> 0:25:43.439
<v Speaker 1>started talking about this strange house in the in the

0:25:43.480 --> 0:25:46.160
<v Speaker 1>woods that had basilist lags, and I was like, Oh,

0:25:46.200 --> 0:25:49.280
<v Speaker 1>that's gonna be Bobba Yaga. Oh boy. So I haven't

0:25:49.320 --> 0:25:51.680
<v Speaker 1>read the books and I haven't seen the show. Well,

0:25:51.720 --> 0:25:54.080
<v Speaker 1>I think we sort of put on one of the

0:25:54.119 --> 0:25:56.359
<v Speaker 1>episodes of the show, just sort of in the background

0:25:56.359 --> 0:25:58.320
<v Speaker 1>for laughs. I I don't know. It might be a

0:25:58.320 --> 0:26:00.960
<v Speaker 1>great show. I haven't seen it, but I have played

0:26:01.000 --> 0:26:02.520
<v Speaker 1>one of the video games and it had a lot

0:26:02.560 --> 0:26:05.080
<v Speaker 1>of great monsters in it. Yeah yeah, I mean the

0:26:05.119 --> 0:26:07.760
<v Speaker 1>Monster the Monsters game is pretty solid in the show too,

0:26:07.800 --> 0:26:10.480
<v Speaker 1>based on on what I've seen, and the lead performance

0:26:11.040 --> 0:26:16.640
<v Speaker 1>very gravelly. Wait, it's that. It's the It's the really

0:26:16.640 --> 0:26:21.240
<v Speaker 1>buff gamer guy, isn't it. Henry Cavill. Yeah, yeah, yeah,

0:26:21.520 --> 0:26:24.680
<v Speaker 1>didn't he like a muscled nerd? He is? Yeah, get

0:26:24.760 --> 0:26:26.800
<v Speaker 1>used to him, because I think he's currently attached to

0:26:26.880 --> 0:26:29.720
<v Speaker 1>the Highlander reboot. I don't know who he's gonna play.

0:26:29.800 --> 0:26:33.399
<v Speaker 1>I hope the Kurgan. I think based on especially what

0:26:33.440 --> 0:26:35.000
<v Speaker 1>I've seen in The Witcher. It's like he's got the

0:26:35.000 --> 0:26:37.960
<v Speaker 1>gravelly voice, and I would like to see him play

0:26:37.960 --> 0:26:39.840
<v Speaker 1>a villain for a for for a change. And he's

0:26:39.840 --> 0:26:41.960
<v Speaker 1>a He's a solid actor, so I'm curious to see

0:26:42.000 --> 0:26:45.000
<v Speaker 1>what he could do. He was riveting in Hell Razor eight?

0:26:46.359 --> 0:26:48.960
<v Speaker 1>Was he was he in that? Or whichever one? The

0:26:49.000 --> 0:26:53.840
<v Speaker 1>one where the one where evil goes online? The virtual

0:26:53.880 --> 0:26:58.720
<v Speaker 1>reality he's in that? Oh? I was not aware of that. Oh,

0:26:58.800 --> 0:27:08.680
<v Speaker 1>it's it's it's great. It's not all right. Well, let's

0:27:08.720 --> 0:27:11.200
<v Speaker 1>close things out with a little weird house cinema listener mail.

0:27:11.320 --> 0:27:14.479
<v Speaker 1>This one comes to us from Alan. Alan writes, gents,

0:27:14.600 --> 0:27:17.120
<v Speaker 1>I recently stumbled upon your podcast and I have really

0:27:17.119 --> 0:27:20.080
<v Speaker 1>been enjoying it. The origins of the Chainsaw first caught

0:27:20.119 --> 0:27:22.680
<v Speaker 1>my attention. It's all great stuff, but my mind truly

0:27:22.760 --> 0:27:24.919
<v Speaker 1>did come bust a little when I saw you did

0:27:24.920 --> 0:27:27.680
<v Speaker 1>a weird House episode on Ewok's The Battle for Indoor.

0:27:28.640 --> 0:27:31.879
<v Speaker 1>I vaguely recall my sister and I'm watching this and

0:27:32.200 --> 0:27:34.560
<v Speaker 1>The Caravan of Courage when they first aired. But what

0:27:34.640 --> 0:27:37.639
<v Speaker 1>I remember most was watching and wearing out the VHS

0:27:37.720 --> 0:27:41.560
<v Speaker 1>tapes recorded from TV, complete with commercials and about a

0:27:41.720 --> 0:27:44.720
<v Speaker 1>second of a football game where I accidentally hit the

0:27:44.720 --> 0:27:48.000
<v Speaker 1>record button on the remote while watching. These movies were

0:27:48.000 --> 0:27:50.560
<v Speaker 1>a big part of our childhood, so much so that

0:27:50.680 --> 0:27:53.600
<v Speaker 1>my sister named her oldest daughter, now in her twenties,

0:27:53.960 --> 0:27:57.760
<v Speaker 1>after Sindel or Sindel. I can't remember how the character's

0:27:57.800 --> 0:28:00.399
<v Speaker 1>name is pronounced offhand. Yeah, see I in D E

0:28:00.560 --> 0:28:05.480
<v Speaker 1>L Yeah. Uh. Anyway, they continue, So uh, we were

0:28:05.520 --> 0:28:08.720
<v Speaker 1>all amazed how much she looked like Aubrey Miller through

0:28:09.000 --> 0:28:11.440
<v Speaker 1>her early childhood. Every once in a while she still

0:28:11.480 --> 0:28:14.920
<v Speaker 1>gets a knowing smile or an outright o MG from

0:28:14.960 --> 0:28:18.040
<v Speaker 1>the e walks right when people hear her name. Her

0:28:18.040 --> 0:28:23.840
<v Speaker 1>best friend is Wilfred Brimley. Um well, I have to say,

0:28:23.880 --> 0:28:26.720
<v Speaker 1>I think that's awesome. My son's first name, in large

0:28:26.720 --> 0:28:31.320
<v Speaker 1>part comes from Bastian Baltazar Bucks from The Never Ending Story.

0:28:31.440 --> 0:28:34.040
<v Speaker 1>So I think, I think, I think drawing on the

0:28:34.400 --> 0:28:37.960
<v Speaker 1>names of our cinematic and literary mythology are are are

0:28:38.040 --> 0:28:42.920
<v Speaker 1>totally totally called for inappropriate. Anyway, Alan continues, I don't

0:28:42.920 --> 0:28:45.880
<v Speaker 1>know if the tape still exists, possibly in my parents basement,

0:28:45.880 --> 0:28:48.120
<v Speaker 1>But I found the DVDs years ago and introduced my

0:28:48.200 --> 0:28:50.520
<v Speaker 1>kids to these gems. They are great fun and we

0:28:50.560 --> 0:28:53.040
<v Speaker 1>still watch them when we're looking to watch something fun

0:28:53.040 --> 0:28:56.000
<v Speaker 1>and not too heavy. My favorite character, of course, was Tick.

0:28:56.520 --> 0:28:59.480
<v Speaker 1>He was just awesome and there were a few years

0:28:59.560 --> 0:29:02.560
<v Speaker 1>where I thought I could actually make a glider like Wicked.

0:29:02.680 --> 0:29:05.200
<v Speaker 1>If he could do it, why couldn't I. Of course,

0:29:05.240 --> 0:29:07.760
<v Speaker 1>the answer to that question is because he's a fictional character,

0:29:07.920 --> 0:29:10.120
<v Speaker 1>though they're still part of me. The believes I could

0:29:10.160 --> 0:29:14.840
<v Speaker 1>if I had access to proper sized animal bones and skin. Well,

0:29:14.880 --> 0:29:18.040
<v Speaker 1>thanks again for allowing me to reminisce. Uh. The episode

0:29:18.080 --> 0:29:21.719
<v Speaker 1>was great. I really enjoyed it. Keep making great content, Alan.

0:29:22.160 --> 0:29:27.240
<v Speaker 1>Oh well, thanks Alan. Uh, Yeah, this is a heartwarming email. Uh.

0:29:27.440 --> 0:29:29.680
<v Speaker 1>The one thing, though, that really stuck in my mind

0:29:29.880 --> 0:29:34.920
<v Speaker 1>was the part of the much beloved VHS tape where

0:29:34.960 --> 0:29:37.960
<v Speaker 1>you accidentally taped over it with the second of something

0:29:38.000 --> 0:29:40.120
<v Speaker 1>else that Rob. I assume you had something like that

0:29:40.160 --> 0:29:43.000
<v Speaker 1>in your house. Everybody I know did. There's a famous

0:29:43.000 --> 0:29:46.280
<v Speaker 1>story in my in my wife's family where they they

0:29:46.320 --> 0:29:51.240
<v Speaker 1>I think they borrowed a friend's dearly dearly cherished a

0:29:51.360 --> 0:29:54.280
<v Speaker 1>copy of News e s on a VHS tape and

0:29:54.440 --> 0:29:57.760
<v Speaker 1>accidentally taped over one second of it with a you know,

0:29:57.880 --> 0:30:01.960
<v Speaker 1>personal injury lawyer ad. And they still remember what part

0:30:02.000 --> 0:30:05.240
<v Speaker 1>of news eas that where that happens. Oh yeah, I

0:30:05.240 --> 0:30:08.600
<v Speaker 1>mean the VHS medium. Uh, you know it had so

0:30:08.640 --> 0:30:10.720
<v Speaker 1>many wonderful things about it that at the time we

0:30:10.760 --> 0:30:13.880
<v Speaker 1>often took for granted. Um, you know, part of it was,

0:30:13.920 --> 0:30:17.200
<v Speaker 1>of course the ads. You know, it's fascinating to think about,

0:30:17.400 --> 0:30:18.960
<v Speaker 1>you know, to look back on, like all those times

0:30:19.000 --> 0:30:20.800
<v Speaker 1>where if you were really trying to do it right,

0:30:20.880 --> 0:30:23.760
<v Speaker 1>you would try and clip out the ads that nowadays.

0:30:23.800 --> 0:30:26.440
<v Speaker 1>I mean, that's what I would want to see. I

0:30:26.320 --> 0:30:27.960
<v Speaker 1>I don't just want to see that. If I want

0:30:27.960 --> 0:30:29.840
<v Speaker 1>to watch this movie that I caught on Sci Fi

0:30:29.920 --> 0:30:32.720
<v Speaker 1>Channel in the nineties, I can probably find it. But

0:30:32.800 --> 0:30:34.400
<v Speaker 1>what I would really love to do is is watch

0:30:34.440 --> 0:30:37.520
<v Speaker 1>all the ads with it is what commercy? Yeah, and

0:30:37.560 --> 0:30:40.600
<v Speaker 1>some of that stuff is just lost, I guess. Oh god, well,

0:30:40.680 --> 0:30:42.600
<v Speaker 1>I mean like it's the best part of watching the

0:30:42.600 --> 0:30:45.960
<v Speaker 1>Star Wars Holiday Special. Actually, yeah, I would never want

0:30:46.000 --> 0:30:50.320
<v Speaker 1>to see the Holiday special without the Ladies Garment Workers

0:30:50.400 --> 0:30:55.440
<v Speaker 1>Union commercial and tow Bore and all of that great stuff. Yeah, yeah,

0:30:55.480 --> 0:30:59.040
<v Speaker 1>it's it's pretty tremendous. Um. I think I still have

0:30:59.080 --> 0:31:00.800
<v Speaker 1>a few gyms like that, but there's a lot of

0:31:00.800 --> 0:31:03.520
<v Speaker 1>that stuff that I just lost. I do one thing

0:31:03.560 --> 0:31:06.680
<v Speaker 1>I remember from VHS some talking about VHS tapes that

0:31:06.720 --> 0:31:09.600
<v Speaker 1>were just used to death. We had a copy of

0:31:09.680 --> 0:31:13.080
<v Speaker 1>Jim Henson's Labyrinth, which is still of one of my

0:31:13.080 --> 0:31:15.400
<v Speaker 1>favorite films, but we just watched the hell out of

0:31:15.400 --> 0:31:18.280
<v Speaker 1>it so much that at one point the VHS tape

0:31:18.320 --> 0:31:23.000
<v Speaker 1>broke and we had it professionally repaired, which I can't imagine.

0:31:23.240 --> 0:31:25.040
<v Speaker 1>I don't even know how that worked, Like where did

0:31:25.120 --> 0:31:27.440
<v Speaker 1>my parents take it to get fixed? Who did that?

0:31:27.800 --> 0:31:29.760
<v Speaker 1>And why was it more cost effective than just buying

0:31:29.760 --> 0:31:32.680
<v Speaker 1>a new copy of Labyrinth. But when Labyrinth came back,

0:31:33.200 --> 0:31:35.800
<v Speaker 1>it was slightly warped, So it has this kind of

0:31:36.680 --> 0:31:39.560
<v Speaker 1>VHS now we would think of just like a VHS glitch,

0:31:39.960 --> 0:31:45.320
<v Speaker 1>kind of a aspect to the entire film, the entire

0:31:45.360 --> 0:31:48.760
<v Speaker 1>film plus the trailer to the Name of the Rose

0:31:48.800 --> 0:31:52.280
<v Speaker 1>that plays at the very beginning. And so nowadays, if

0:31:52.320 --> 0:31:55.480
<v Speaker 1>I watched Labyrinth or I watched that trailer, uh, it

0:31:55.560 --> 0:31:57.760
<v Speaker 1>just doesn't sound the same because it should be slightly

0:31:57.800 --> 0:32:01.920
<v Speaker 1>warped I'm still reeling from the idea of a VHS

0:32:02.000 --> 0:32:05.680
<v Speaker 1>tape repair person. I don't know who did that. That

0:32:05.760 --> 0:32:08.400
<v Speaker 1>sounds like the world's best job. Did they take it

0:32:08.440 --> 0:32:10.560
<v Speaker 1>to somewhere around town? Do they mail it off? I

0:32:10.560 --> 0:32:13.520
<v Speaker 1>don't know. I'll have to ask my mom about Mom.

0:32:13.600 --> 0:32:17.320
<v Speaker 1>If you're listening, um, call me. Well, we'll discuss Taneribell.

0:32:17.760 --> 0:32:21.760
<v Speaker 1>It's labyrinth spelled backwards. All right, Well, I think we

0:32:21.800 --> 0:32:24.040
<v Speaker 1>gotta call it there. But thank you everyone for getting

0:32:24.040 --> 0:32:26.280
<v Speaker 1>in touch, and we'll be I'm sure catching up on

0:32:26.320 --> 0:32:28.720
<v Speaker 1>more of the emails that came in over the holidays

0:32:28.760 --> 0:32:31.240
<v Speaker 1>in the weeks to come. That's right. And in the meantime,

0:32:31.280 --> 0:32:33.040
<v Speaker 1>if you want to check out other episodes of Stuff

0:32:33.080 --> 0:32:35.640
<v Speaker 1>to Blow Your Mind, we have core episodes on Tuesdays

0:32:35.640 --> 0:32:38.120
<v Speaker 1>and Thursdays and the Stuff to Blow your Mind podcast feed,

0:32:38.120 --> 0:32:40.840
<v Speaker 1>which you can find anywhere and everywhere you get your podcast.

0:32:40.920 --> 0:32:43.160
<v Speaker 1>We do listener Man on Monday, we do an Artifact

0:32:43.280 --> 0:32:46.360
<v Speaker 1>or Monster Fact on Wednesdays as a short form episode,

0:32:46.720 --> 0:32:48.760
<v Speaker 1>and on Fridays we do Weird How Cinema. That's our

0:32:48.800 --> 0:32:51.400
<v Speaker 1>time to put most serious matters aside and just talk

0:32:51.440 --> 0:32:54.000
<v Speaker 1>about a strange movie. H Thanks as always to our

0:32:54.040 --> 0:32:57.560
<v Speaker 1>excellent audio producer Seth Nicholas Johnson. If you would like

0:32:57.600 --> 0:32:59.640
<v Speaker 1>to get in touch with us with feedback on this

0:32:59.680 --> 0:33:01.840
<v Speaker 1>episod ode or any other, to suggest a topic for

0:33:01.840 --> 0:33:04.040
<v Speaker 1>the future, or just to say hello, you can email

0:33:04.120 --> 0:33:15.000
<v Speaker 1>us at contact at stuff to Blow your Mind dot com.

0:33:15.080 --> 0:33:17.600
<v Speaker 1>Stuff to Blow Your Mind is production of I Heart Radio.

0:33:17.920 --> 0:33:20.040
<v Speaker 1>For more podcasts for My Heart Radio, visit the i

0:33:20.080 --> 0:33:22.920
<v Speaker 1>Heart Radio app, Apple Podcasts, or wherever you listen to

0:33:22.920 --> 0:33:23.760
<v Speaker 1>your favorite shows.