WEBVTT - Extended Cognition: Brain, Fingers, Web and Krang

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<v Speaker 1>Welcome to Stuff to Blow Your Mind from how stoffworks

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<v Speaker 1>dot com. Hey you welcome to Stuff to Blow your Mind.

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<v Speaker 1>My name is Robert Lamb and I'm Joe McCormick. And

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<v Speaker 1>today we're gonna be revisiting a topic that we brought

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<v Speaker 1>up in a recent episode that we did a little

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<v Speaker 1>bit back. We did the episode Where Is My Mind,

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<v Speaker 1>and we talked about the physical sensation of the mind,

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<v Speaker 1>where it feels like you're thinking from. And one of

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<v Speaker 1>the topics we touched on peripherally in that episode was

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<v Speaker 1>the idea of extended cognition. And that's this framework that

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<v Speaker 1>has emerged in psychology and in thinking about philosophy of mind,

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<v Speaker 1>that maybe cognition, the process of thinking involves more than

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<v Speaker 1>just the brain, and in a very real sense, not

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<v Speaker 1>just that there are some external tools that help your

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<v Speaker 1>brain think, but that your brain is thinking in conjunction

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<v Speaker 1>with those external tools. And before we dive into it,

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<v Speaker 1>I just wanted to give a shout out to the

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<v Speaker 1>fact that this topic was inspired by a good article

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<v Speaker 1>that I read in The Atlantic called does a spider

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<v Speaker 1>use its web like you use your smartphone? By Joshua

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<v Speaker 1>so called. So feel free to go ahead and check

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<v Speaker 1>that article out. We're gonna be talking about some of

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<v Speaker 1>the same topics today about the the idea of extended

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<v Speaker 1>cognition and what role it might play in biology and evolution.

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<v Speaker 1>That's right, We're gonna be talking about the spiders, but

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<v Speaker 1>we're also going to talk about some octopuses. We're gonna

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<v Speaker 1>talk about some mantoids. We're gonna talk about crying from

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<v Speaker 1>teenage muntant ninja turtles. So, uh, they're gonna be a

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<v Speaker 1>few different examples that we touch on now. Crying actually

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<v Speaker 1>has a very interesting publishing history in the philosophy of mind. Yeah, well, well,

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<v Speaker 1>I mean like literally crying or just things that are

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<v Speaker 1>crying esque. Well, crying is a classic example of the

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<v Speaker 1>brain in a vat, except, of course, in this case

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<v Speaker 1>the vat has legs and big beefy arms and a

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<v Speaker 1>little tiny head, which came first Daniel Dennett's paper about

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<v Speaker 1>the brain and the jar that we referenced in the

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<v Speaker 1>last episode, or or Crag himself. I'll under I actually

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<v Speaker 1>do not know when Krang emerged. You know more about

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<v Speaker 1>teenage muting ninja turtles than me. I'm sure I think

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<v Speaker 1>he dates back to the comics, but I have to

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<v Speaker 1>admit to not being super knowledgeable about teenage meeting Ninja Turtles.

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<v Speaker 1>It's most most most of my expertise comes from watching

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<v Speaker 1>some episodes of the cartoon, and of course the the

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<v Speaker 1>the first generation of movies. Oh and and the video

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<v Speaker 1>game to Beat Him Up video game. I pretty much

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<v Speaker 1>just know the movies and the game. Yeah. But anyway, Yeah,

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<v Speaker 1>so let's let's get into the idea of extended cognition. Essentially,

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<v Speaker 1>this can be phrased as a question, do mental processes

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<v Speaker 1>or cognition extend beyond the brain? Yeah? And this entails

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<v Speaker 1>the idea that our our our brains don't simply interact

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<v Speaker 1>with symbols, you know, form, stimuli, and so forth, but

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<v Speaker 1>that our brains interact with these external things and forces,

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<v Speaker 1>and from this our mind emerges. So the mind is

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<v Speaker 1>like a larger system than just what's generated by the brain.

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<v Speaker 1>In fact, the mind is, for example, the brain plus

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<v Speaker 1>its ability to count on the body's fingers. Yeah. Like,

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<v Speaker 1>I don't know if this is a perfect metaphor. You

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<v Speaker 1>can give me feedback on this one, but one way

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<v Speaker 1>I was I was trying to think of it. It

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<v Speaker 1>may be over overly elaborate, or overly mystical. But a

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<v Speaker 1>bongo player. Okay, uh, there's the bongo player playing the bongo,

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<v Speaker 1>so her hands are not the music. The drum is

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<v Speaker 1>not the music. The music emerges from the interface of

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<v Speaker 1>these two things. Yeah, I think that's a nice way

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<v Speaker 1>of putting it. Now, one way in which that's not

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<v Speaker 1>quite an apt metaphor is that it doesn't challenge our

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<v Speaker 1>assumptions in the same way. It's it's sort of natural

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<v Speaker 1>to think that the music is not in the player's hands.

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<v Speaker 1>But that is not always the way we think about cognition.

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<v Speaker 1>It is more natural, generally for people to think that

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<v Speaker 1>cognition lives inside the brain. That's where everything happens. Right.

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<v Speaker 1>I guess the more apt way to think of it

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<v Speaker 1>would be the bongo player's brain, the bongo players drum,

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<v Speaker 1>and when these things come together, this this musical form emerges. Yeah.

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<v Speaker 1>I guess that makes sense as as an introductory kind

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<v Speaker 1>of kind of metaphor here. No, no, no, I like it.

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<v Speaker 1>I'm not being I'm not being critical, no no, but

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<v Speaker 1>but I'm definitely stressing that it's it's We're gonna get

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<v Speaker 1>more elaborate than this. Okay, Well, if you accept the

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<v Speaker 1>idea just for the sake of argument. This idea might

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<v Speaker 1>not be the best way to think about cognition, but

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<v Speaker 1>let's accept it for the sake of argument and move forward.

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<v Speaker 1>That cognition could be something that's not just what happens

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<v Speaker 1>in the brain, but the combination of what happens in

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<v Speaker 1>the brain or the central nervous system and things outside

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<v Speaker 1>of it. What different symbioses of brain and external circumstances

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<v Speaker 1>could be represented there. Well, they're at least four different

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<v Speaker 1>variants of extended cognition. And you know this depends on

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<v Speaker 1>which papers you're reading for the most part, and you

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<v Speaker 1>know the original thesis statement. But there's embodied cognition, which

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<v Speaker 1>I believe we've covered on the podcast before. An embodied cognition.

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<v Speaker 1>Cognition is deeply dependent upon the body as an agent

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<v Speaker 1>of the brain. This could be, um, you know, a

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<v Speaker 1>causal role or a or it could have a greater role.

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<v Speaker 1>A lot of embodiment theory depends on the nature of

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<v Speaker 1>the mind body connection, which is something we've discussed your

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<v Speaker 1>time and time again. You've probably heard me mentioned the

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<v Speaker 1>rider on a horse versus centaur version of mind and body.

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<v Speaker 1>We'll explain that a little bit. Okay, So with the

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<v Speaker 1>the the rider on a horse, this idea is that

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<v Speaker 1>we have we have our brain and we have our body,

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<v Speaker 1>and they're basically two separate things. The brain is just

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<v Speaker 1>riding in the body doing what needs to do. But

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<v Speaker 1>it's it's not as interconnected. It's a separate entity that

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<v Speaker 1>controls the body. Yeah, exactly. And it's what it's the

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<v Speaker 1>kind of a lot of times we don't even think

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<v Speaker 1>really closely about it. We may just fall into the

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<v Speaker 1>trap of thinking of ourselves as a brain, and especially

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<v Speaker 1>when it comes to how we feel, how we're in

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<v Speaker 1>acting with the world around us, we're just thinking of

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<v Speaker 1>ourselves as this this this mind trapped in this brain.

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<v Speaker 1>But the center analogy here is is is more in

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<v Speaker 1>keeping with a lot of the studies that we discussed here,

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<v Speaker 1>and I think a lot of the research has come

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<v Speaker 1>out in previous decades, this idea that the mind and

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<v Speaker 1>the body are far more connected. It it's more like

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<v Speaker 1>a centaur, the human torso grown into the horse, where

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<v Speaker 1>it's a it's a unified body. For instance, if you

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<v Speaker 1>were to stab the flank of the centaur, then the

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<v Speaker 1>human portion definitely feels it whereas if you were to

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<v Speaker 1>stab the horse in the flank, then the rider is

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<v Speaker 1>only going to feel the uh you know the effects

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<v Speaker 1>of the horse suddenly jumping, leaping, maybe trying to throw

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<v Speaker 1>him or her from the horse. Yeah, that's a good point.

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<v Speaker 1>So if you want to go back to Teenage Mutant

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<v Speaker 1>Ninja Turtles, where does which one is krank the rider

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<v Speaker 1>on the horse? Right? Yes, to to refresh. If you're

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<v Speaker 1>not familiar with kran Um. Kran is like an alien

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<v Speaker 1>brain creature in Teenage Mutant Ninja Turtles. He's kind of irritable.

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<v Speaker 1>He's an irritable villain, yes, uh. And he just looks

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<v Speaker 1>like a squishy pink brain with two little tentacles and

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<v Speaker 1>left to his own, he just kind of like crawls

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<v Speaker 1>and slugs about. But he's He's frequently seen in two

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<v Speaker 1>different devices. One and this is more of what you

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<v Speaker 1>see in the cartoon. A full android body, arms, legs, humanoid.

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<v Speaker 1>It seems to have skin, It has a head and

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<v Speaker 1>a face, and and it enables him to like fight

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<v Speaker 1>Ninja turtles and push things over and move around our

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<v Speaker 1>world like a physical humanoid. If you've actually never seen this,

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<v Speaker 1>the guy is shirtless, wearing like a red speedo and

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<v Speaker 1>gray suspenders. It's pretty weird. Yeah, it has kind of

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<v Speaker 1>this punk kind of a punk field, but also kind

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<v Speaker 1>of like a pro wrestling field. It feels like the

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<v Speaker 1>fitting vessel for an alien trying to appear as a human. Now,

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<v Speaker 1>Krane also has another sort of robot body. Anybody who

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<v Speaker 1>had the figures as a kid probably remember the US

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<v Speaker 1>If you bought Krang is just uh, I don't know

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<v Speaker 1>what costs like six or seven bucks. I guess uh,

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<v Speaker 1>it would have been the little brain guy, little brain

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<v Speaker 1>dude with his tentacles in this little canopy walker contraption

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<v Speaker 1>like basically at a walking vehicle for it, sort of

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<v Speaker 1>like the A T S. T S and Star Wars

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<v Speaker 1>the Little Walkers. Yeah, So on one hand, I feel

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<v Speaker 1>like we can we can apply this, uh this this

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<v Speaker 1>brain body scenario, the centaur and the ride around a

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<v Speaker 1>horse to cringe. Like a lot of times we're trying

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<v Speaker 1>to think as if we are craying, as if we

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<v Speaker 1>are essentially this brain creature and this body is just

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<v Speaker 1>the vessel that we're using. But we're not crying. We're splinter.

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<v Speaker 1>That's what the T shirt says. That's that's the good

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<v Speaker 1>one for the bumper sticker. You're not crying, you're splinter. Okay,

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<v Speaker 1>so I'm gonna come back to crying in a minute.

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<v Speaker 1>But but let's talk about just some other examples or

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<v Speaker 1>possible examples of extended cognition. Okay, are we still unembodied cognition? Okay,

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<v Speaker 1>so maybe you count with your fingers classic example than

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<v Speaker 1>an rather overt example. Right, I do this all the time.

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<v Speaker 1>It's it's frankly a little embarrassing, um, but it's a

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<v Speaker 1>good trick, right is. Yeah, that's why my brain refuses

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<v Speaker 1>to learn more complicated methods of calculating things, because the

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<v Speaker 1>fingers are always there, even if I have to do

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<v Speaker 1>it below the table so that the gaming group doesn't

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<v Speaker 1>know that I'm doing it to, you know, figure out

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<v Speaker 1>hit points. They're they're they're always available, and they always help. Now,

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<v Speaker 1>one thing I noticed about counting on my fingers I

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<v Speaker 1>assume it's the same for everybody else, is that it's

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<v Speaker 1>it's even more helpful when you're trying to manage two

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<v Speaker 1>cognitive tasks at once, meaning you're not just counting something,

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<v Speaker 1>but for example, you're trying to remember the names of

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<v Speaker 1>something at the same time that you're counting them. Like

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<v Speaker 1>if somebody asks you, like, um, how many people from

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<v Speaker 1>your office we're at the meeting the other day, and

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<v Speaker 1>you're trying to remember them, so you go through their

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<v Speaker 1>faces and names and and list them off. So you're

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<v Speaker 1>trying to remember who you've already listed and who was there,

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<v Speaker 1>and trying to count them at the same time. So

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<v Speaker 1>you're juggling multiple different cognitive tasks and having the fingers

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<v Speaker 1>there to store the counting number while you're also trying

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<v Speaker 1>to call up faces and remember who you've already listed,

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<v Speaker 1>helps you get through the task without your brain catching

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<v Speaker 1>on fire. Yeah, I mean that's how I feel running

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<v Speaker 1>a role playing game, because that you'll be in a

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<v Speaker 1>combat scenario essentially trying to communally tell a story. You're

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<v Speaker 1>trying to manage pieces on a board, so there's a

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<v Speaker 1>spatial element, and then you're having to continually do math.

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<v Speaker 1>You know, granted not particularly complex math at all, but

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<v Speaker 1>you're still you're having to constantly adding some track things

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<v Speaker 1>to keep up with with hit points and damage. And

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<v Speaker 1>it's very obvious the role that our fingers and our

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<v Speaker 1>toes even may have played in the evolution of number

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<v Speaker 1>and counting systems, right, I mean it's right there in

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<v Speaker 1>the types of counting systems we use exactly based in

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<v Speaker 1>or decimal systems stem from the use of both hands,

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<v Speaker 1>while based twenty or vegesimal systems are based on the

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<v Speaker 1>use of fingers and toes. And you can point to

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<v Speaker 1>to any number of statements about posture and our body

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<v Speaker 1>positioning and how it relates to innate or learned cognition. Uh,

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<v Speaker 1>you know, not to get into arguments over the validity

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<v Speaker 1>of each of these, but you know, meditation, superhero pose

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<v Speaker 1>the kindly brontosaurus. Wait wait, wait, wait, wait, explain this

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<v Speaker 1>kindly brontosaurus. Oh yeah, kindly brontosaurus. I forget whose whose

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<v Speaker 1>brain child this is, But it's the idea that I say, say,

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<v Speaker 1>you're you're in an airport and you you know that

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<v Speaker 1>the individual behind the counter can really help you, but

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<v Speaker 1>they don't necessarily have to. You're in you're in a

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<v Speaker 1>situation where you really don't want to offend, but you

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<v Speaker 1>also know that if you try and charm your way,

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<v Speaker 1>if you try to intimidate your way, it's just you're

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<v Speaker 1>just gonna fall flat on your face. Right, So there's

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<v Speaker 1>this idea that you just kind of you assume this

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<v Speaker 1>posture like imagine you have a long uh brontosaurus or

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<v Speaker 1>I guess the potosaurus would be more correct. You have

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<v Speaker 1>this long sauropod neck at any rate ultimately doesn't matter

0:12:10.160 --> 0:12:12.680
<v Speaker 1>something you have the school book idea of a brontosaurs.

0:12:12.720 --> 0:12:14.960
<v Speaker 1>You kind of assume this posture where you sort of

0:12:14.960 --> 0:12:17.439
<v Speaker 1>crane your neck out and uh, and you have your

0:12:17.480 --> 0:12:19.880
<v Speaker 1>your your your arms folded. So you take on this

0:12:20.080 --> 0:12:25.440
<v Speaker 1>very um humble appearance, this very meat humble appearance, and

0:12:25.480 --> 0:12:28.360
<v Speaker 1>then you ask for help or you inquire with the

0:12:28.400 --> 0:12:30.760
<v Speaker 1>front desk for something that they don't have to give you.

0:12:31.000 --> 0:12:34.960
<v Speaker 1>And it's supposedly generates results, So it's like a it's

0:12:34.960 --> 0:12:37.680
<v Speaker 1>like a mercy generator. Yeah, but I could also see

0:12:37.800 --> 0:12:40.280
<v Speaker 1>how if you assume this posture, you are you know,

0:12:40.320 --> 0:12:44.160
<v Speaker 1>you're you're also adjusting your demeanor as well. Oh okay,

0:12:44.160 --> 0:12:46.679
<v Speaker 1>so you're saying that it could be a self feedback

0:12:46.720 --> 0:12:50.120
<v Speaker 1>mechanism that could be aiding in cognition like that you

0:12:50.160 --> 0:12:53.680
<v Speaker 1>could be for example, if you're in a situation and

0:12:53.760 --> 0:12:56.600
<v Speaker 1>you know you need to maintain a certain state of mind,

0:12:57.000 --> 0:13:00.000
<v Speaker 1>but it can be cognitively taxing to try to force

0:13:00.200 --> 0:13:02.880
<v Speaker 1>yourself to maintain that state of mind while you're doing

0:13:03.000 --> 0:13:06.720
<v Speaker 1>things in that situation, that maybe assuming a certain posture

0:13:07.280 --> 0:13:10.640
<v Speaker 1>automatically keeps your brain in that state of mind. Right.

0:13:10.679 --> 0:13:13.439
<v Speaker 1>The superhero post is probably a better example of this.

0:13:13.440 --> 0:13:15.280
<v Speaker 1>This was this was popular in some of the science

0:13:15.320 --> 0:13:16.840
<v Speaker 1>headlines for a little bit. You know, the idea that

0:13:16.880 --> 0:13:19.280
<v Speaker 1>you you roll your shoulders back, you extend your chest,

0:13:19.480 --> 0:13:22.280
<v Speaker 1>and this will give you a sort of a burst

0:13:22.280 --> 0:13:25.520
<v Speaker 1>of confidence. I think I saw people seriously questioned as

0:13:25.559 --> 0:13:28.960
<v Speaker 1>that result. It was. But but but it does raise

0:13:29.000 --> 0:13:32.199
<v Speaker 1>the question like if I do that and I feel better,

0:13:32.640 --> 0:13:35.720
<v Speaker 1>is that is there something innately enabling about taking on

0:13:35.760 --> 0:13:39.480
<v Speaker 1>that pose? Or am I just priming myself and I

0:13:39.520 --> 0:13:42.959
<v Speaker 1>sort of getting into superhero mode so that I'm pumping

0:13:42.960 --> 0:13:46.880
<v Speaker 1>myself up making myself feel a little braver by doing

0:13:46.920 --> 0:13:49.280
<v Speaker 1>this exercise. Yeah, well, I would say in that case,

0:13:49.320 --> 0:13:51.559
<v Speaker 1>it's possible that you could think of that as extended

0:13:51.640 --> 0:13:54.600
<v Speaker 1>or embodied cognition, right if it's doing some of the work,

0:13:54.720 --> 0:13:57.600
<v Speaker 1>so your brain doesn't have to continue to do that work.

0:13:57.880 --> 0:14:00.959
<v Speaker 1>Right now, there's also embedded cognition Sian. This is an

0:14:01.000 --> 0:14:05.040
<v Speaker 1>external environment um playing a role. So like the idea

0:14:05.080 --> 0:14:06.720
<v Speaker 1>that The interpretation of this, it came to my mind,

0:14:06.800 --> 0:14:10.319
<v Speaker 1>is like the beach makes me creative. Uh. There's also

0:14:10.600 --> 0:14:13.520
<v Speaker 1>enacted cognition. I think an example of this might be

0:14:13.640 --> 0:14:17.400
<v Speaker 1>yoga makes me relaxed. And as well as as as

0:14:17.440 --> 0:14:20.720
<v Speaker 1>a variant referred to as in clothes cognition, This idea

0:14:20.800 --> 0:14:23.480
<v Speaker 1>that a uniform or your style of dress changes the

0:14:23.480 --> 0:14:26.600
<v Speaker 1>way you think. Uh, and and in closed cognition was

0:14:26.640 --> 0:14:30.920
<v Speaker 1>coined by cognitive psychologist Hajo Adam and Adam Glansky from

0:14:31.000 --> 0:14:34.080
<v Speaker 1>Northwestern University several years back. I believe there's an older

0:14:34.080 --> 0:14:35.840
<v Speaker 1>episode of Stuff to Blow your Mind that gets into that.

0:14:35.880 --> 0:14:41.720
<v Speaker 1>There's some interesting studies about individuals holding clipboards or wearing um, uh,

0:14:41.800 --> 0:14:46.720
<v Speaker 1>you know, doctor's long lab coats, and how that affects

0:14:46.880 --> 0:14:50.120
<v Speaker 1>the way you think. Now, it's important to be clear

0:14:50.200 --> 0:14:53.040
<v Speaker 1>about the distinction we're making here between just all the

0:14:53.040 --> 0:14:56.560
<v Speaker 1>ways things beyond our brain normally affect us versus the

0:14:56.600 --> 0:15:01.080
<v Speaker 1>idea of cognition taking place in conjunction with them. So,

0:15:01.200 --> 0:15:03.960
<v Speaker 1>if you you're working on this idea of embodied cognition,

0:15:04.000 --> 0:15:08.520
<v Speaker 1>embedded cognition, enacted cognition, in all of these cases, you're

0:15:08.560 --> 0:15:11.200
<v Speaker 1>either talking about you know, your body or your environment

0:15:11.400 --> 0:15:15.360
<v Speaker 1>or activities that you're doing are literally taking the place

0:15:15.400 --> 0:15:19.960
<v Speaker 1>of information processing or information storage that would need to

0:15:20.040 --> 0:15:22.840
<v Speaker 1>happen in the brain otherwise, or in the central nervous

0:15:22.880 --> 0:15:26.880
<v Speaker 1>system in the case of a smaller animal. Yeah. Now

0:15:26.960 --> 0:15:29.240
<v Speaker 1>to bring it back to crying though, I just want to, Okay,

0:15:29.360 --> 0:15:32.360
<v Speaker 1>just so everyone can continue to to ponder this question

0:15:32.360 --> 0:15:34.840
<v Speaker 1>as we continue on with the episode. So you have

0:15:34.920 --> 0:15:38.320
<v Speaker 1>craying just naked, craying on the floor in a pool

0:15:38.360 --> 0:15:41.040
<v Speaker 1>of his brain juice, if crying in the big humanoid

0:15:41.080 --> 0:15:43.360
<v Speaker 1>android body, and you have craying in the sort of

0:15:43.440 --> 0:15:48.440
<v Speaker 1>simplistic six dollar walker. Okay, So to what extent or

0:15:48.480 --> 0:15:52.080
<v Speaker 1>each of these cases altering his cognition? Is craying on

0:15:52.120 --> 0:15:56.320
<v Speaker 1>the floor, crying the humanoid body and crying in the walker?

0:15:56.640 --> 0:16:01.920
<v Speaker 1>Are are they distinct cognitive situations? Is that android body

0:16:02.000 --> 0:16:05.600
<v Speaker 1>changing the way that Kring thinks? I mean, I could

0:16:05.640 --> 0:16:07.840
<v Speaker 1>see that it possibly could be like if Krang needs

0:16:07.840 --> 0:16:10.400
<v Speaker 1>to count on his fingers, but he doesn't have fingers,

0:16:10.440 --> 0:16:14.440
<v Speaker 1>he just has little like reachie tentacles that would be

0:16:14.560 --> 0:16:18.280
<v Speaker 1>difficult to count to numbers much higher than two. Now,

0:16:18.360 --> 0:16:21.160
<v Speaker 1>if he's working in his big body that has ten fingers.

0:16:21.800 --> 0:16:24.240
<v Speaker 1>He could maybe count on his fingers. I don't know

0:16:24.240 --> 0:16:26.560
<v Speaker 1>how much crying needs to count on his fingers. Well,

0:16:26.640 --> 0:16:28.920
<v Speaker 1>it raises the point if he's a if he is

0:16:28.960 --> 0:16:33.480
<v Speaker 1>an involved, intelligent creature that has these two tentacles, then

0:16:33.560 --> 0:16:35.600
<v Speaker 1>perhaps he has some sort of I can't remember he

0:16:35.640 --> 0:16:39.440
<v Speaker 1>has segments on those tentacles or their suckers. But maybe,

0:16:39.840 --> 0:16:43.840
<v Speaker 1>but maybe there is some sort of number system based

0:16:43.880 --> 0:16:46.680
<v Speaker 1>in his anatomy that he would otherwise use. And so

0:16:46.720 --> 0:16:50.440
<v Speaker 1>maybe when he is an android body, he's either handicapped

0:16:50.520 --> 0:16:54.080
<v Speaker 1>from a mathematical standpoint, or he is brilliant. I mean,

0:16:54.080 --> 0:16:57.880
<v Speaker 1>he created like a giant drilling superstructure. So maybe he's

0:16:57.880 --> 0:17:02.120
<v Speaker 1>smart enough that he can switch over to a decimal system.

0:17:02.240 --> 0:17:04.919
<v Speaker 1>When we talk about extended cognition in biology, one of

0:17:04.920 --> 0:17:08.720
<v Speaker 1>the hypotheses is going to be that extended cognition is

0:17:08.880 --> 0:17:13.159
<v Speaker 1>especially useful to animals that have less resources to spend

0:17:13.200 --> 0:17:16.120
<v Speaker 1>on building big brains. Obviously, in Krank's case, he has

0:17:16.160 --> 0:17:21.560
<v Speaker 1>gone all in evolutionarily speaking in big brains, right literally

0:17:21.600 --> 0:17:24.400
<v Speaker 1>all in all right, Well, on that note, let's take

0:17:24.400 --> 0:17:26.560
<v Speaker 1>a quick break, and when we come back we will

0:17:26.600 --> 0:17:30.480
<v Speaker 1>get into these studies, into the science and we will

0:17:30.520 --> 0:17:34.400
<v Speaker 1>see how some natural world animals stack up against well

0:17:34.440 --> 0:17:37.960
<v Speaker 1>against the human condition as well as the crane condition.

0:17:42.840 --> 0:17:45.680
<v Speaker 1>All right, we're back, all right. Before we get into

0:17:45.880 --> 0:17:49.359
<v Speaker 1>looking at extended cognition and biological research, I thought it

0:17:49.400 --> 0:17:52.479
<v Speaker 1>would be important to look at one classic paper in

0:17:52.560 --> 0:17:55.280
<v Speaker 1>the history of the idea of extended cognition, and this

0:17:55.359 --> 0:17:58.880
<v Speaker 1>is The Extended Mind. I think it's published by Oxford

0:17:58.960 --> 0:18:03.560
<v Speaker 1>University Press by the author's Andy Clark and David Chalmers.

0:18:03.720 --> 0:18:07.760
<v Speaker 1>Now it's worth noting this paper does include a reference determinator,

0:18:07.960 --> 0:18:13.080
<v Speaker 1>so Schwarzenegger's making it into classic philosophy papers. But in

0:18:13.119 --> 0:18:15.480
<v Speaker 1>addition to the other stuff we've talked about, one thing

0:18:15.520 --> 0:18:18.760
<v Speaker 1>they argue that I think is interesting is that beliefs

0:18:18.920 --> 0:18:22.480
<v Speaker 1>can be external to the brain. And they use the

0:18:22.560 --> 0:18:25.600
<v Speaker 1>example of a man with a memory disorder who carries

0:18:25.640 --> 0:18:30.439
<v Speaker 1>a notebook full of reminders about everyday facts. So the

0:18:30.480 --> 0:18:32.920
<v Speaker 1>way they set up the scenario, he's got a notebook

0:18:33.480 --> 0:18:36.159
<v Speaker 1>and if he needs to go to a location, he

0:18:36.200 --> 0:18:38.720
<v Speaker 1>can look up in the notebook how to get there

0:18:38.960 --> 0:18:42.480
<v Speaker 1>or where it is. And in a normal person's brain

0:18:42.520 --> 0:18:47.600
<v Speaker 1>who has the ability to store mental images and navigation ideas,

0:18:47.600 --> 0:18:50.399
<v Speaker 1>you would say these these ideas are beliefs. Right, You

0:18:50.480 --> 0:18:53.640
<v Speaker 1>believe the post office is located at the corner of

0:18:53.680 --> 0:18:57.119
<v Speaker 1>this street in that street, and you, based on that belief,

0:18:57.240 --> 0:19:01.320
<v Speaker 1>navigate to that location. In what since is a man

0:19:01.560 --> 0:19:05.720
<v Speaker 1>with a notebook full of reminders different from somebody who

0:19:05.800 --> 0:19:10.240
<v Speaker 1>stores that information in long term memory. Mhm. It's an

0:19:10.280 --> 0:19:13.479
<v Speaker 1>interesting question. And it also of course ties into our

0:19:13.640 --> 0:19:17.600
<v Speaker 1>our dependence on smartphones these days for their note taking ability,

0:19:17.680 --> 0:19:21.880
<v Speaker 1>their information storage ability, and their their navigational abilities totally.

0:19:21.920 --> 0:19:24.680
<v Speaker 1>And of course this also makes me think, now, this

0:19:24.800 --> 0:19:27.879
<v Speaker 1>might not be exactly as applicable, because a lot of

0:19:27.880 --> 0:19:30.639
<v Speaker 1>the people writing on the subject of extended cognition seem

0:19:30.760 --> 0:19:34.119
<v Speaker 1>very concerned about this idea of coupling or sort of

0:19:34.160 --> 0:19:39.040
<v Speaker 1>the ready availability of the external object to the mind.

0:19:39.080 --> 0:19:41.479
<v Speaker 1>But anyway, it makes me think about the way we

0:19:41.520 --> 0:19:45.280
<v Speaker 1>outsource many beliefs to the pronouncements of other people, people

0:19:45.280 --> 0:19:49.440
<v Speaker 1>in whom we vest expertise and authority. Right, So could

0:19:49.520 --> 0:19:51.400
<v Speaker 1>it be said that if I'm trying to figure out

0:19:51.440 --> 0:19:55.159
<v Speaker 1>what to believe, and I just trust that whatever doctor

0:19:55.200 --> 0:19:59.240
<v Speaker 1>expert over here believes is correct, have I extended my

0:19:59.359 --> 0:20:06.640
<v Speaker 1>cognition to include doctor experts? Biological cognition. Mm hmm, Yeah,

0:20:06.680 --> 0:20:08.280
<v Speaker 1>I would think so to a certain extent. I mean

0:20:08.320 --> 0:20:11.879
<v Speaker 1>it gets into this similar way that we we have

0:20:11.960 --> 0:20:14.640
<v Speaker 1>trouble remembering things if we know that our significant other

0:20:14.800 --> 0:20:16.840
<v Speaker 1>is more likely to remember it, or that there are

0:20:16.880 --> 0:20:20.440
<v Speaker 1>certain things that we we we only really remember when

0:20:20.480 --> 0:20:24.000
<v Speaker 1>talking to each other. Yeah. I think that's absolutely right,

0:20:24.040 --> 0:20:26.480
<v Speaker 1>And that would be an interesting thing you mentioned there,

0:20:26.480 --> 0:20:28.840
<v Speaker 1>because you're using the other person's brain as a tool.

0:20:29.359 --> 0:20:32.560
<v Speaker 1>But you could also consider that a form of enacted cognition,

0:20:32.640 --> 0:20:36.600
<v Speaker 1>where it's the process of talking. So it's not just

0:20:36.680 --> 0:20:39.640
<v Speaker 1>that it's stored in their brain, but that by talking

0:20:39.680 --> 0:20:42.600
<v Speaker 1>to each other, that act or process can call up

0:20:42.640 --> 0:20:45.280
<v Speaker 1>a memory that otherwise you wouldn't need to store in

0:20:45.320 --> 0:20:48.680
<v Speaker 1>your mind. Yeah. Like, here's an example from from my life.

0:20:49.560 --> 0:20:53.600
<v Speaker 1>My wife and I have trouble remembering what year it

0:20:53.720 --> 0:20:56.560
<v Speaker 1>was that we met, like when when we started dating,

0:20:57.160 --> 0:20:59.520
<v Speaker 1>and one of the reasons is it's always easy to

0:20:59.600 --> 0:21:02.000
<v Speaker 1>look up and see when the first Saw movie came out,

0:21:02.200 --> 0:21:05.119
<v Speaker 1>because we know that that that we met around the

0:21:05.160 --> 0:21:08.520
<v Speaker 1>same time that the first Saw movie hit theaters. Did

0:21:08.560 --> 0:21:10.480
<v Speaker 1>you all go on your first date together to see

0:21:10.480 --> 0:21:14.080
<v Speaker 1>sauw Uh? I don't know if it was the first

0:21:14.200 --> 0:21:16.840
<v Speaker 1>date technically, but early on we did end up going

0:21:16.880 --> 0:21:21.520
<v Speaker 1>to see the movie. So it's the Saw movie is

0:21:21.520 --> 0:21:23.880
<v Speaker 1>not special to us in any other way other than

0:21:23.920 --> 0:21:26.359
<v Speaker 1>it's a you know, just a marker on the timeline.

0:21:26.560 --> 0:21:29.680
<v Speaker 1>But since the marker is there, there's like a reluctance

0:21:29.680 --> 0:21:32.600
<v Speaker 1>in our brains to actually record the date or the

0:21:32.640 --> 0:21:34.840
<v Speaker 1>month or the year, because we can always just pull

0:21:34.960 --> 0:21:37.280
<v Speaker 1>up our phone, go to IMDb and see what your

0:21:37.320 --> 0:21:40.560
<v Speaker 1>saw came out. So every time you hear like a

0:21:40.680 --> 0:21:45.359
<v Speaker 1>chainsaw going through some splattery liquid sounds you think made

0:21:45.400 --> 0:21:47.800
<v Speaker 1>for each other, yeah, and with with lots of really

0:21:48.480 --> 0:21:51.359
<v Speaker 1>herky jerky editing thrown in there, and uh yeah, I

0:21:51.400 --> 0:21:53.720
<v Speaker 1>mean for a while there was a Saw movie every year.

0:21:54.240 --> 0:21:57.159
<v Speaker 1>Like most people don't appreciate how how helpful that was,

0:21:58.040 --> 0:21:59.880
<v Speaker 1>but we would say we would see, oh it Saw

0:22:00.119 --> 0:22:06.040
<v Speaker 1>five or whatever the right. So here's another way of

0:22:06.080 --> 0:22:08.840
<v Speaker 1>following up on this, the idea of like maybe talking

0:22:08.840 --> 0:22:12.719
<v Speaker 1>to your significant other that act could generate information that

0:22:12.800 --> 0:22:19.000
<v Speaker 1>offsets cognitive deficits. Could language itself have evolved to provide

0:22:19.080 --> 0:22:22.840
<v Speaker 1>an extension of our cognitive resources. Now go with me

0:22:22.920 --> 0:22:26.840
<v Speaker 1>for a second. We generally assume language is for the

0:22:26.880 --> 0:22:30.840
<v Speaker 1>purpose of communication. Right when you ask people what languages for,

0:22:31.040 --> 0:22:35.080
<v Speaker 1>it's so we can share ideas between one another. That's

0:22:35.119 --> 0:22:37.800
<v Speaker 1>obviously a big feature of it. I mean, that's what

0:22:37.880 --> 0:22:39.800
<v Speaker 1>I generally think of it for. But think about it

0:22:39.880 --> 0:22:43.320
<v Speaker 1>this way, Isn't it also sometimes the case that you

0:22:43.359 --> 0:22:47.600
<v Speaker 1>can think more clearly about something once you put it

0:22:47.600 --> 0:22:53.400
<v Speaker 1>into words. So what if words themselves act like a

0:22:53.480 --> 0:23:00.320
<v Speaker 1>calculator for causal reasoning. They're allowing cloudy, nonverbal thought to

0:23:00.359 --> 0:23:04.440
<v Speaker 1>be organized into something lucid, and in that way, they

0:23:04.440 --> 0:23:07.520
<v Speaker 1>are actually a way of extending your mind. There an

0:23:07.520 --> 0:23:11.960
<v Speaker 1>external tool that sort of stores and organizes information that

0:23:12.000 --> 0:23:16.440
<v Speaker 1>would be harder to manage internally without those words. Oh yeah,

0:23:16.480 --> 0:23:18.439
<v Speaker 1>like one thing that comes to mind that you know,

0:23:18.640 --> 0:23:20.320
<v Speaker 1>I have to think, like, what's what's the process that

0:23:20.359 --> 0:23:23.399
<v Speaker 1>I regularly engage in writing? So if you think of

0:23:23.480 --> 0:23:28.960
<v Speaker 1>something like, say, say a lead paragraph or a or yeah, yeah,

0:23:29.000 --> 0:23:32.040
<v Speaker 1>let's go with lead paragraph or even a the first

0:23:32.119 --> 0:23:34.480
<v Speaker 1>chapter of a longer work, the first page of a

0:23:34.520 --> 0:23:37.199
<v Speaker 1>short story, like that's a good catch. I'll just referring

0:23:37.240 --> 0:23:40.040
<v Speaker 1>to the segment of the thing you were you were creating.

0:23:40.440 --> 0:23:42.080
<v Speaker 1>But there are a lot of there are a lot

0:23:42.119 --> 0:23:46.000
<v Speaker 1>of things that that intro paragraph has to accomplish. There's

0:23:46.000 --> 0:23:48.880
<v Speaker 1>like a whole checklist of things you want to you

0:23:48.880 --> 0:23:51.679
<v Speaker 1>you want to achieve in doing that, and it's easier

0:23:51.720 --> 0:23:53.600
<v Speaker 1>to just sort of wrap it all up in a

0:23:53.680 --> 0:23:57.760
<v Speaker 1>in a basket and then consider that, uh in relation

0:23:57.800 --> 0:24:00.520
<v Speaker 1>to the rest of the piece, Right. But I mean,

0:24:00.600 --> 0:24:03.240
<v Speaker 1>i'd say at an even simpler level, I don't know

0:24:03.280 --> 0:24:05.240
<v Speaker 1>if this is often true for you, but it's very

0:24:05.240 --> 0:24:07.280
<v Speaker 1>often true for me. I don't know what I really

0:24:07.320 --> 0:24:10.200
<v Speaker 1>think about something until I write about it. Yeah, Yeah,

0:24:10.200 --> 0:24:13.080
<v Speaker 1>I definitely, I definitely feel that way. Yeah, like writing

0:24:13.240 --> 0:24:17.080
<v Speaker 1>writing about something is I mean, that's how I approached

0:24:17.320 --> 0:24:19.439
<v Speaker 1>the podcast. Many times, I have to write out my

0:24:19.520 --> 0:24:23.000
<v Speaker 1>thoughts and that's where it begins to solidify a bit

0:24:23.440 --> 0:24:25.200
<v Speaker 1>so that I can then tear it apart to a

0:24:25.200 --> 0:24:27.600
<v Speaker 1>certain extent when I try and speak it. Yeah. So

0:24:27.640 --> 0:24:31.879
<v Speaker 1>it's the words themselves and the sentences as abstract symbols

0:24:31.920 --> 0:24:35.479
<v Speaker 1>and and bits of encoding and the process of writing,

0:24:35.560 --> 0:24:40.840
<v Speaker 1>both of those things that help you clear up cognitive cloudiness. Yeah, yeah,

0:24:41.040 --> 0:24:44.280
<v Speaker 1>I would. I would agree. One more thing I think

0:24:44.359 --> 0:24:47.480
<v Speaker 1>is interesting that Clark and Chalmers bring up before we

0:24:47.560 --> 0:24:51.359
<v Speaker 1>go into extended cognition and animals. They say, you know,

0:24:51.400 --> 0:24:55.160
<v Speaker 1>if we discover that people use their environments for cognition,

0:24:55.280 --> 0:24:58.440
<v Speaker 1>that cognition isn't just in the brain, but that you're

0:24:58.520 --> 0:25:02.520
<v Speaker 1>literally thinking with the things around you, does that mean

0:25:02.520 --> 0:25:07.040
<v Speaker 1>that interfering with somebody's environment is the same as interfering

0:25:07.160 --> 0:25:10.840
<v Speaker 1>with themselves as a person. Yeah, I would, I would

0:25:10.840 --> 0:25:12.760
<v Speaker 1>think so, you know. I mean when it when you

0:25:12.760 --> 0:25:15.880
<v Speaker 1>think of so you're working space, they're like the careful

0:25:15.880 --> 0:25:18.600
<v Speaker 1>positioning of the things around you. Oh yeah, Like if

0:25:18.600 --> 0:25:22.040
<v Speaker 1>somebody moves the things around on your desk, I think

0:25:22.040 --> 0:25:25.800
<v Speaker 1>how violated that makes you feel? Yeah? Yeah, I mean it.

0:25:26.040 --> 0:25:28.760
<v Speaker 1>And it holds true whether you're talking about a messy

0:25:28.800 --> 0:25:32.080
<v Speaker 1>desk or you know, a meticulously clean desk. Things go

0:25:32.119 --> 0:25:34.320
<v Speaker 1>in a certain place and if they're moved, then that

0:25:34.400 --> 0:25:38.760
<v Speaker 1>throws you off. Yeah. I can totally see that. And

0:25:38.800 --> 0:25:40.399
<v Speaker 1>I mean we all have particulars like I work with

0:25:40.440 --> 0:25:42.680
<v Speaker 1>the window open or I work with the window closed.

0:25:42.720 --> 0:25:46.000
<v Speaker 1>I need this amount of sunlight, uh in my work environment,

0:25:46.240 --> 0:25:48.440
<v Speaker 1>or like if I go to yoga class, I need

0:25:48.480 --> 0:25:52.600
<v Speaker 1>my my yoga equipment in a certain spot. My water

0:25:52.680 --> 0:25:56.640
<v Speaker 1>goes here, my yoga blocks go here, and if they're

0:25:56.640 --> 0:25:59.000
<v Speaker 1>out of position, that's going to it's gonna put me

0:25:59.040 --> 0:26:03.520
<v Speaker 1>out of position cognitively to a certain extent. All right, Robert, well,

0:26:03.560 --> 0:26:06.000
<v Speaker 1>are you ready to go to the animal kingdom. Let's

0:26:06.000 --> 0:26:08.760
<v Speaker 1>do it. Let's let's pull in the animals. Well. Now, actually,

0:26:08.760 --> 0:26:11.159
<v Speaker 1>of course we are members of the animal kingdom. But

0:26:11.320 --> 0:26:14.320
<v Speaker 1>it is helpful when talking about cognition, when trying to

0:26:14.359 --> 0:26:17.560
<v Speaker 1>understand what it really is, to look at animals other

0:26:17.640 --> 0:26:20.240
<v Speaker 1>than humans. So you can get a more objective point

0:26:20.240 --> 0:26:21.840
<v Speaker 1>of view, and you can peel off a lot of

0:26:21.840 --> 0:26:25.199
<v Speaker 1>the human complexity, of most of the human complexity of

0:26:25.200 --> 0:26:27.200
<v Speaker 1>culture and whatnot that we have on top. So it's

0:26:27.240 --> 0:26:30.120
<v Speaker 1>kind of like getting down to more of the bedrock ideas. Yeah,

0:26:30.160 --> 0:26:32.439
<v Speaker 1>so let's look at animals and try to apply this

0:26:32.560 --> 0:26:38.240
<v Speaker 1>same principle. Some animals have brains, yet nevertheless use other

0:26:38.440 --> 0:26:42.680
<v Speaker 1>parts of their body or things outside their body apparently

0:26:42.760 --> 0:26:46.480
<v Speaker 1>to perform cognition. That's right. I mean, like I said,

0:26:46.520 --> 0:26:48.960
<v Speaker 1>we tend to fall back on our rider horse crane

0:26:49.000 --> 0:26:51.760
<v Speaker 1>in a can view of cognition because that's more combatible

0:26:52.040 --> 0:26:54.520
<v Speaker 1>with how we've come to view the bio mechanical human.

0:26:55.080 --> 0:26:57.919
<v Speaker 1>But this vision doesn't work as well with many animal models,

0:26:57.920 --> 0:27:01.720
<v Speaker 1>particularly smaller organisms, that essence really offload aspects of their

0:27:01.760 --> 0:27:05.280
<v Speaker 1>cognition to other parts of their neural system or outside

0:27:05.320 --> 0:27:08.320
<v Speaker 1>their neural system entirely. Yeah. One example I remember talking

0:27:08.359 --> 0:27:12.560
<v Speaker 1>about in past episodes is cockroaches, where so you know,

0:27:12.640 --> 0:27:15.600
<v Speaker 1>cockroaches have a central nervous system, but they've also got

0:27:15.640 --> 0:27:19.480
<v Speaker 1>things throughout their bodies that you almost want to call

0:27:19.640 --> 0:27:23.399
<v Speaker 1>separate little brains and their legs and body parts, but

0:27:23.480 --> 0:27:27.600
<v Speaker 1>they're not really brains. They're neural tissue that appears to

0:27:27.640 --> 0:27:31.879
<v Speaker 1>do some kind of independent information processing. Yeah. Like, another

0:27:31.920 --> 0:27:34.800
<v Speaker 1>example that comes up is crickets that hear through quote

0:27:34.840 --> 0:27:38.760
<v Speaker 1>unquote ears on their knees. One example that I always

0:27:38.920 --> 0:27:42.879
<v Speaker 1>love is the male praying mantis who continues to mate

0:27:42.920 --> 0:27:47.440
<v Speaker 1>after his mate has decapitated him. So in these cases,

0:27:47.600 --> 0:27:52.760
<v Speaker 1>copula tory movements in mantids are controlled by masses of

0:27:52.880 --> 0:27:57.000
<v Speaker 1>nerve tissue in the abdomen rather than the brain. So

0:27:57.080 --> 0:27:58.760
<v Speaker 1>what what that makes you want to say, is like, oh,

0:27:58.800 --> 0:28:01.199
<v Speaker 1>so they've got a second brain their abdomen, right, And

0:28:01.240 --> 0:28:04.439
<v Speaker 1>that's what some of the science headlines I remember they

0:28:04.480 --> 0:28:06.760
<v Speaker 1>went with that. They're like the male praying man as

0:28:06.760 --> 0:28:09.320
<v Speaker 1>has a brain and it's uh, and it's genitals. But

0:28:09.400 --> 0:28:12.640
<v Speaker 1>the truth is more interesting than that. Yeah, because it's

0:28:12.640 --> 0:28:15.600
<v Speaker 1>not the brain. It's it's not a second brain. Uh,

0:28:15.720 --> 0:28:18.840
<v Speaker 1>it's just nerve tissues beyond the brain. And in fact,

0:28:18.840 --> 0:28:22.480
<v Speaker 1>with the with the praying mantis, in any cases, the

0:28:22.480 --> 0:28:24.600
<v Speaker 1>the head is gone, the head is eaten away, and

0:28:24.720 --> 0:28:29.040
<v Speaker 1>it's going to copulate more ferociously. It's in a sense

0:28:29.080 --> 0:28:32.000
<v Speaker 1>the it's like the dead man switch or the dead

0:28:32.040 --> 0:28:35.200
<v Speaker 1>mantis switch has been hit on mating. Now you might

0:28:35.240 --> 0:28:38.400
<v Speaker 1>think like, well, I mean, come on, how much cognitive

0:28:39.160 --> 0:28:43.280
<v Speaker 1>capacity is really involved in mating? Like do you really

0:28:43.280 --> 0:28:47.320
<v Speaker 1>need to do that much information processing to mate? I

0:28:47.400 --> 0:28:50.120
<v Speaker 1>don't know what mantis mating exactly looks like. I'm not

0:28:50.200 --> 0:28:56.040
<v Speaker 1>imagining something incredibly complex. Well, they're they're videos, but videos

0:28:56.080 --> 0:28:58.200
<v Speaker 1>you can look up at work, or yeah, they're, well

0:28:58.200 --> 0:29:01.840
<v Speaker 1>they're It depends where you're your employers fall on a

0:29:01.960 --> 0:29:06.680
<v Speaker 1>mantoid intercourse. But yeah, I mean, uh, I think I

0:29:06.720 --> 0:29:09.000
<v Speaker 1>think we're we have a we have a relaxed policy

0:29:09.000 --> 0:29:12.920
<v Speaker 1>on it here if I'm remembering her handbook correctly. But

0:29:12.960 --> 0:29:16.840
<v Speaker 1>of course it goes way beyond just activities like mating.

0:29:17.080 --> 0:29:20.560
<v Speaker 1>You can say that cognition in many ways extends to

0:29:20.720 --> 0:29:24.480
<v Speaker 1>all parts of the body and even much more complex animals. Yeah,

0:29:24.600 --> 0:29:30.120
<v Speaker 1>let's take take octopi, octopuses, octopods. I think, I think

0:29:30.160 --> 0:29:32.840
<v Speaker 1>I like octopods. I know we've debated this in the past.

0:29:32.920 --> 0:29:37.120
<v Speaker 1>What's the plural of octopus. I'm going with octopods, not octopusies,

0:29:37.480 --> 0:29:41.440
<v Speaker 1>despite the James Bond film. Maybe that's the British Uh,

0:29:41.520 --> 0:29:44.280
<v Speaker 1>that's the metric thing. Maybe that is the plural for

0:29:44.360 --> 0:29:47.840
<v Speaker 1>talking about multiple copies of the movie. There you go.

0:29:48.160 --> 0:29:51.360
<v Speaker 1>If you've got like fourteen blue rays of octopusy on

0:29:51.440 --> 0:29:55.120
<v Speaker 1>your on your kitchen counter for some reason, it's just like, hey,

0:29:55.160 --> 0:29:57.320
<v Speaker 1>can you move the octopuses out of the way. I

0:29:57.360 --> 0:30:01.240
<v Speaker 1>need to chop some celery. There we go. So octopuses

0:30:01.280 --> 0:30:04.200
<v Speaker 1>are smart critters, though they have they have a rather

0:30:04.240 --> 0:30:07.120
<v Speaker 1>different brain from us, but they've been observed to pass

0:30:07.200 --> 0:30:10.600
<v Speaker 1>modified tests of consciousness. Even it's one of the reasons

0:30:10.640 --> 0:30:14.000
<v Speaker 1>that I make it a point not to eat octopi. Uh.

0:30:14.040 --> 0:30:17.320
<v Speaker 1>They certainly don't follow the big brain model of cognition, however,

0:30:17.880 --> 0:30:20.880
<v Speaker 1>with their central brain composing only a small part of

0:30:20.920 --> 0:30:24.840
<v Speaker 1>a greater nervous system, so by by most estimates two

0:30:24.880 --> 0:30:28.920
<v Speaker 1>thirds of their roughly five hundred million neurons are located

0:30:29.160 --> 0:30:31.760
<v Speaker 1>in their arms. Wow, that makes sense, right, I mean

0:30:31.800 --> 0:30:35.360
<v Speaker 1>octopi are you see them moving around there? Mostly a

0:30:35.400 --> 0:30:38.560
<v Speaker 1>creature of arms. It's it's that's their whole thing. That's

0:30:38.560 --> 0:30:41.800
<v Speaker 1>how they navigate their world. That's how they they capture

0:30:41.840 --> 0:30:45.280
<v Speaker 1>their prey. Uh, it's in the title of the organism.

0:30:45.320 --> 0:30:48.200
<v Speaker 1>So on our model of cognition, that would seem to

0:30:48.240 --> 0:30:50.320
<v Speaker 1>make us think that what the octopus must have in

0:30:50.360 --> 0:30:54.440
<v Speaker 1>its brain is a sort of picture of the environment

0:30:54.480 --> 0:30:58.120
<v Speaker 1>around it in its brain mental representation of its environment,

0:30:58.600 --> 0:31:03.000
<v Speaker 1>and then also some sort of appropriate receptive sense of

0:31:03.040 --> 0:31:05.800
<v Speaker 1>where all of its arms are in relation to the

0:31:05.880 --> 0:31:08.800
<v Speaker 1>features of that environment. Right, Like, it's got a room

0:31:08.840 --> 0:31:11.280
<v Speaker 1>in its mind that's the ocean floor around it, and

0:31:11.280 --> 0:31:13.880
<v Speaker 1>it knows where all of its limbs are in that room,

0:31:13.920 --> 0:31:17.280
<v Speaker 1>and the mental representation is that what's going on? Well,

0:31:17.320 --> 0:31:22.080
<v Speaker 1>according to Macquarie University's kin Ching, the octopus does not

0:31:22.280 --> 0:31:27.320
<v Speaker 1>seem to require centralized mental image, or I'm assuming this

0:31:27.400 --> 0:31:29.600
<v Speaker 1>is in line with the idea of body schema, right,

0:31:30.160 --> 0:31:32.760
<v Speaker 1>it doesn't need the centralized mental image of what its

0:31:32.800 --> 0:31:35.920
<v Speaker 1>body is doing in order to do it. The arms,

0:31:36.240 --> 0:31:39.160
<v Speaker 1>it would seem to put it, you know, loosely know

0:31:39.440 --> 0:31:43.080
<v Speaker 1>how to move. So the arms do their own thinking

0:31:43.160 --> 0:31:47.080
<v Speaker 1>in a way. Yeah. So a sucker on a tentacle touches, say,

0:31:47.160 --> 0:31:49.760
<v Speaker 1>a piece of crap meat. Yea, it sends a wave

0:31:49.800 --> 0:31:53.040
<v Speaker 1>of impulses up the arm. Now by most you know,

0:31:53.080 --> 0:31:55.360
<v Speaker 1>examples you would expect that, you know, are sort of

0:31:55.400 --> 0:31:59.520
<v Speaker 1>grade school understanding of nerve impulses. A human touches something,

0:31:59.720 --> 0:32:01.640
<v Speaker 1>the holse to travel up the arm through the nervous

0:32:01.640 --> 0:32:04.800
<v Speaker 1>system to the brain. The brain, Yeah, well, what happens

0:32:04.800 --> 0:32:07.080
<v Speaker 1>here is seems to be a little different. The base

0:32:07.160 --> 0:32:10.840
<v Speaker 1>of the arm sends another impulse down the arm. The

0:32:10.880 --> 0:32:15.360
<v Speaker 1>two signals meet and an elbow or bend forms. It's

0:32:15.400 --> 0:32:18.480
<v Speaker 1>not a real elbow, but a bind essentially forms to

0:32:18.560 --> 0:32:21.960
<v Speaker 1>allow the grass crab morsel to then reach the mouth

0:32:22.000 --> 0:32:24.760
<v Speaker 1>of the octopus. Now that is interesting now that this

0:32:24.840 --> 0:32:26.680
<v Speaker 1>is one of the facts that was mentioned in that

0:32:26.920 --> 0:32:29.760
<v Speaker 1>Atlantic article I mentioned at the top of the episode

0:32:29.800 --> 0:32:32.400
<v Speaker 1>that but this was very interesting to me. So it

0:32:32.480 --> 0:32:34.640
<v Speaker 1>knows how to bring a piece of food up to

0:32:34.800 --> 0:32:39.680
<v Speaker 1>its beak by bisecting the distance between the place where

0:32:39.720 --> 0:32:42.440
<v Speaker 1>it has grasped the food and the base of the

0:32:42.600 --> 0:32:45.440
<v Speaker 1>arm up at the up at the head by just

0:32:45.560 --> 0:32:49.360
<v Speaker 1>calculating that within the arm itself. Yeah, it essentially has

0:32:49.360 --> 0:32:52.680
<v Speaker 1>a cheat built into its its neural system so that

0:32:52.720 --> 0:32:55.040
<v Speaker 1>it doesn't have to make those computations with the brain.

0:32:56.000 --> 0:32:59.360
<v Speaker 1>That's my readA on it anyway, brilliant. It's also I

0:32:59.400 --> 0:33:01.440
<v Speaker 1>can't help but it sort of go wild with this

0:33:01.920 --> 0:33:05.120
<v Speaker 1>and and think, all right, well, we're talking about about

0:33:05.480 --> 0:33:09.720
<v Speaker 1>how external things change cognition. Uh, it's interesting to think

0:33:09.720 --> 0:33:12.440
<v Speaker 1>about in terms of other things was we've observed or

0:33:12.520 --> 0:33:17.560
<v Speaker 1>in one case hypothesized um octopus is doing. For instance,

0:33:17.600 --> 0:33:21.680
<v Speaker 1>consider the coconut octopus or veined octopus that uses coconuts

0:33:21.760 --> 0:33:25.760
<v Speaker 1>or seashells for shelter. Essentially, you know, basic tool use.

0:33:26.280 --> 0:33:29.480
<v Speaker 1>To what extent is that altering its cognition. Well, that's

0:33:29.480 --> 0:33:31.840
<v Speaker 1>a good question, and we might be able to apply

0:33:31.880 --> 0:33:35.000
<v Speaker 1>a criterion from the next study we look at too,

0:33:35.400 --> 0:33:38.120
<v Speaker 1>to judge that this criterion that's going to come up

0:33:38.120 --> 0:33:42.160
<v Speaker 1>in a minute is the idea of mutual manipulability. In

0:33:42.240 --> 0:33:45.400
<v Speaker 1>then a horrible word, manipulability, I practice saying it before

0:33:45.400 --> 0:33:48.680
<v Speaker 1>we got going here. But it's the idea that really

0:33:48.720 --> 0:33:53.200
<v Speaker 1>if something external is part of your cognitive system, then

0:33:53.240 --> 0:33:56.480
<v Speaker 1>your brain should be able to manipulate it, and it

0:33:56.480 --> 0:33:59.200
<v Speaker 1>should be able to manipulate your brain in return. So

0:33:59.280 --> 0:34:03.720
<v Speaker 1>there's a manipul relation feedback between the two. Now, I

0:34:03.760 --> 0:34:06.440
<v Speaker 1>wonder if that would apply to things like like these

0:34:06.440 --> 0:34:09.440
<v Speaker 1>coconut fragments or sea shells that would be used by

0:34:09.480 --> 0:34:14.280
<v Speaker 1>the octopus. Well, one more advanced but also controversial idea

0:34:14.360 --> 0:34:16.759
<v Speaker 1>would be how would this play into the crack and

0:34:16.880 --> 0:34:24.160
<v Speaker 1>hypothesis of paleontologist Mark mcminimon of Mount Holyoke College in

0:34:24.239 --> 0:34:26.960
<v Speaker 1>Massachusetts to be familiar with this, No, I hadn't, I

0:34:26.960 --> 0:34:29.239
<v Speaker 1>mean not until you were you put this in here,

0:34:29.320 --> 0:34:31.920
<v Speaker 1>so tell me about it, Robert, Okay, So there hasn't

0:34:31.960 --> 0:34:35.880
<v Speaker 1>been any recent movement on this. My understanding is that

0:34:36.920 --> 0:34:39.120
<v Speaker 1>is that he's still working on this and hopes to

0:34:39.120 --> 0:34:41.799
<v Speaker 1>publish more about it. It was it was rather controversial

0:34:41.800 --> 0:34:44.600
<v Speaker 1>when it came out. I criticized this as being far fetched.

0:34:45.040 --> 0:34:47.040
<v Speaker 1>But he's not a quag by any and by any extent.

0:34:47.160 --> 0:34:51.759
<v Speaker 1>He's he's an established paleontologists here. His argument is that

0:34:51.800 --> 0:34:54.480
<v Speaker 1>you have what we have, our fossil remains of a

0:34:54.520 --> 0:34:59.120
<v Speaker 1>prehistoric cephalopod, beak, and we have a curious arrangement of

0:34:59.239 --> 0:35:03.719
<v Speaker 1>dead Ichtheosaurus is Ichtheosaurus. Of course, it's the the kind

0:35:03.719 --> 0:35:06.480
<v Speaker 1>of weird looking dolphin reptile that we discussed in a

0:35:06.520 --> 0:35:10.840
<v Speaker 1>previous episode. I believe Fossie. You're saying, like they're discovered together.

0:35:11.000 --> 0:35:13.680
<v Speaker 1>You've brought a place where there's a fossil and there's

0:35:13.680 --> 0:35:17.600
<v Speaker 1>a strange arrangement of dead I theosaur fossils, and in

0:35:17.680 --> 0:35:20.120
<v Speaker 1>the middle of it you've got this beak right, And

0:35:20.160 --> 0:35:23.160
<v Speaker 1>as we discussed in our our fossil episode, fossil action scenes,

0:35:23.640 --> 0:35:26.799
<v Speaker 1>uh palion tottos have to interpret these findings and try

0:35:26.800 --> 0:35:29.319
<v Speaker 1>and figure out in what cases you're just looking at

0:35:29.360 --> 0:35:34.319
<v Speaker 1>a chance coupling of remains, and in which cases you're

0:35:34.360 --> 0:35:38.560
<v Speaker 1>dealing with fossil evidence of an interaction. In this case,

0:35:38.719 --> 0:35:44.000
<v Speaker 1>in this triascic cracking hypothesis, the idea is that the

0:35:44.040 --> 0:35:49.480
<v Speaker 1>bones are arranged in an unnatural pattern to resemble the

0:35:49.600 --> 0:35:55.239
<v Speaker 1>pattern of tentacle sucker discs on the the cephalopod itself.

0:35:55.360 --> 0:35:59.880
<v Speaker 1>Whoa so hold on this hypothesis is that this ancients

0:36:00.000 --> 0:36:03.920
<v Speaker 1>affle of pod made art. Essentially, yeah, that it's an

0:36:03.960 --> 0:36:07.200
<v Speaker 1>ancient self portrait and a glimpse into a two d

0:36:07.360 --> 0:36:12.040
<v Speaker 1>million year old inhuman uh and arguably creative mind. Well

0:36:12.239 --> 0:36:15.040
<v Speaker 1>I love that, but I can definitely see why people

0:36:15.080 --> 0:36:18.600
<v Speaker 1>were very skeptical of Yeah, so don't don't take this

0:36:18.640 --> 0:36:21.920
<v Speaker 1>one to the bank. But I really do hope that

0:36:21.920 --> 0:36:24.960
<v Speaker 1>that Mark mcmanimmon puts out another paper on this and

0:36:25.239 --> 0:36:27.560
<v Speaker 1>offer some more some more proof and some more thoughts.

0:36:27.760 --> 0:36:30.520
<v Speaker 1>Even if it doesn't turn out to have, you know,

0:36:30.600 --> 0:36:34.880
<v Speaker 1>any provable validity to it, I still love the idea,

0:36:35.440 --> 0:36:41.440
<v Speaker 1>sort of an octoponymous bosh, yeah exactly. Okay, Well, I

0:36:41.480 --> 0:36:43.160
<v Speaker 1>think we should take a quick break and when we

0:36:43.239 --> 0:36:53.760
<v Speaker 1>come back, we will get into spiders and their cognitive webs. Alright,

0:36:53.800 --> 0:36:57.600
<v Speaker 1>we're back, okay. So I want to finish by looking

0:36:57.600 --> 0:36:59.960
<v Speaker 1>at this one really interesting paper that was one of

0:37:00.040 --> 0:37:02.800
<v Speaker 1>the centerpieces of of the article I mentioned at the

0:37:02.840 --> 0:37:05.000
<v Speaker 1>beginning of the episode. So I went and looked up

0:37:05.040 --> 0:37:10.680
<v Speaker 1>this paper in Animal Cognition by Hilton Yapiasu and Kevin

0:37:10.719 --> 0:37:15.279
<v Speaker 1>in Lalande. And the paper is called Extended Spider Cognition

0:37:15.360 --> 0:37:18.799
<v Speaker 1>in the Journal of Animal Cognition, published in So this

0:37:18.880 --> 0:37:22.919
<v Speaker 1>is new stuff and this paper was very interesting. So

0:37:23.120 --> 0:37:26.520
<v Speaker 1>it starts with the idea of extended cognition. You've got

0:37:26.560 --> 0:37:30.399
<v Speaker 1>these two different models of cognition, cognition as a process

0:37:30.440 --> 0:37:34.319
<v Speaker 1>within the central nervous system and then cognition extending out

0:37:34.400 --> 0:37:37.319
<v Speaker 1>into other parts of the body or even other features

0:37:37.360 --> 0:37:41.319
<v Speaker 1>of the environment. And the question is which of these

0:37:41.360 --> 0:37:46.760
<v Speaker 1>ideas is a better system for understanding cognition in biology,

0:37:47.120 --> 0:37:49.839
<v Speaker 1>Which is better for cognitive biologists to use in their

0:37:49.880 --> 0:37:54.240
<v Speaker 1>research and to avoid controversy with basic terms, the authors

0:37:54.280 --> 0:37:57.239
<v Speaker 1>of the study except a common definition of cognition, which

0:37:57.360 --> 0:38:03.200
<v Speaker 1>is the acquisition, processing, storage, and use of information. Now,

0:38:03.280 --> 0:38:07.080
<v Speaker 1>while there are these different models of cognition beyond the

0:38:07.120 --> 0:38:10.239
<v Speaker 1>central nervous system, the authors don't really commit to any

0:38:10.280 --> 0:38:12.680
<v Speaker 1>one of them in particular, So they're not going down

0:38:12.719 --> 0:38:16.720
<v Speaker 1>the enacted cognition or embodied cognition path. They're just saying

0:38:16.880 --> 0:38:20.439
<v Speaker 1>anything that takes place beyond the central nervous system will

0:38:20.480 --> 0:38:24.200
<v Speaker 1>be considered extended cognition. Um. So one of the ways

0:38:24.239 --> 0:38:27.640
<v Speaker 1>to get out of the realm of philosophy is to

0:38:27.800 --> 0:38:32.120
<v Speaker 1>just test the extended cognition hypothesis and animals. So this

0:38:32.200 --> 0:38:34.680
<v Speaker 1>is what this study sets out to do, and they

0:38:34.680 --> 0:38:38.479
<v Speaker 1>want to test it in spiders. Now, in thinking about

0:38:38.560 --> 0:38:42.000
<v Speaker 1>where extended cognition could come from. In biology, the author's

0:38:42.000 --> 0:38:47.719
<v Speaker 1>cite a cybernetics principle known as Ashby's law of requisite variety,

0:38:47.760 --> 0:38:49.560
<v Speaker 1>and this states that if a system is going to

0:38:49.640 --> 0:38:53.000
<v Speaker 1>be stable, quote, the number of states of the control

0:38:53.120 --> 0:38:56.680
<v Speaker 1>mechanism of a system must be greater than or equal

0:38:56.719 --> 0:38:59.799
<v Speaker 1>to the number of states in the system being controlled.

0:38:59.800 --> 0:39:02.640
<v Speaker 1>Now that's really abstract language, but it actually is pretty

0:39:02.680 --> 0:39:06.080
<v Speaker 1>simple in biology. This just means that if an organism

0:39:06.120 --> 0:39:08.719
<v Speaker 1>like an animal is going to be successful in a

0:39:08.840 --> 0:39:13.920
<v Speaker 1>variable environment, it needs variable behavior. It needs to itself

0:39:14.000 --> 0:39:17.600
<v Speaker 1>be able to meet all of the different circumstances that

0:39:17.680 --> 0:39:22.239
<v Speaker 1>could come up in its natural environment. Complex threat environments

0:39:22.280 --> 0:39:25.960
<v Speaker 1>demand complex behaviors, right, yeah, I mean this reminds me

0:39:26.000 --> 0:39:30.799
<v Speaker 1>of some of the more cognitively advanced species. You look

0:39:30.840 --> 0:39:33.880
<v Speaker 1>at them and instantly thinking of birds. Uh pause, that

0:39:33.920 --> 0:39:39.120
<v Speaker 1>the new Caledonian crowing to employ various strategies to to

0:39:39.120 --> 0:39:43.000
<v Speaker 1>to to to earn its food. Yeah. Yeah, And you

0:39:43.040 --> 0:39:46.840
<v Speaker 1>see complex cognition in the bird that has fairly complex

0:39:46.920 --> 0:39:50.200
<v Speaker 1>challenges to face in the wild. So, of course it's

0:39:50.239 --> 0:39:55.239
<v Speaker 1>taken as a given that neural complexity usually underlies behavioral complexity.

0:39:55.360 --> 0:39:58.759
<v Speaker 1>Right If you see an organism doing a wide variety

0:39:58.840 --> 0:40:02.319
<v Speaker 1>of different things instead of the same few things over

0:40:02.400 --> 0:40:06.400
<v Speaker 1>and over again, it's usually a sign of cognitive power. Yeah, Like,

0:40:06.520 --> 0:40:08.719
<v Speaker 1>I mean, I think of a tiger, for instance, in

0:40:09.120 --> 0:40:12.880
<v Speaker 1>comparison to a new Caledonian crow. The Caledonian crow again

0:40:12.960 --> 0:40:15.719
<v Speaker 1>is having to employ various strategies to to earn that meal.

0:40:16.120 --> 0:40:19.959
<v Speaker 1>The tiger has basically one strategy, and it's really good

0:40:19.960 --> 0:40:22.800
<v Speaker 1>at that one strategy, but it doesn't diversify. It is

0:40:22.880 --> 0:40:25.320
<v Speaker 1>not a generalist. Well, I wouldn't. I don't know. I

0:40:25.360 --> 0:40:29.440
<v Speaker 1>wouldn't undersell the cognitive capabilities of a tiger. I mean,

0:40:29.440 --> 0:40:32.400
<v Speaker 1>I think compared to like a primate, a tiger is

0:40:32.400 --> 0:40:35.239
<v Speaker 1>probably pretty low on the cognitive scale, but compared to

0:40:35.960 --> 0:40:39.799
<v Speaker 1>a lot of organisms, especially a lot of herbivorous organisms,

0:40:39.800 --> 0:40:41.719
<v Speaker 1>it's probably pretty high. I mean, one thing you do

0:40:41.800 --> 0:40:44.120
<v Speaker 1>generally see, and this comes up in the paper, is

0:40:44.160 --> 0:40:47.839
<v Speaker 1>that predators tend to be higher in cognitive capabilities than

0:40:47.880 --> 0:40:50.319
<v Speaker 1>their prey. Oh. Yes, I mean I definitely put a

0:40:50.320 --> 0:40:53.480
<v Speaker 1>tiger above you know, a cow. I mean, clearly it

0:40:53.600 --> 0:40:56.520
<v Speaker 1>was framed by an immortal hand er. I I'm not

0:40:56.560 --> 0:40:59.359
<v Speaker 1>taken that away from it, right If it must roam

0:40:59.400 --> 0:41:01.279
<v Speaker 1>the forest of the night, and it's got to have

0:41:01.360 --> 0:41:03.520
<v Speaker 1>some tricks up its sleeve. But but you're right that

0:41:03.600 --> 0:41:07.880
<v Speaker 1>it might have a more specially adapted niche than some

0:41:08.000 --> 0:41:12.640
<v Speaker 1>other animals that have to be incredibly diverse generalists. Um.

0:41:12.719 --> 0:41:14.960
<v Speaker 1>But anyway, and with this in mind, it should be

0:41:15.000 --> 0:41:20.200
<v Speaker 1>clear that organisms inhabiting more challenging and unstable environments, and

0:41:20.280 --> 0:41:25.319
<v Speaker 1>one challenge they give is unpredictable fluctuations and resources, those

0:41:25.360 --> 0:41:29.319
<v Speaker 1>types of organisms need to require more powerful brains or

0:41:29.360 --> 0:41:33.839
<v Speaker 1>central nervous systems to deal with those challenges. So one

0:41:33.840 --> 0:41:38.160
<v Speaker 1>example of a hypothesis along these lines is the social

0:41:38.200 --> 0:41:42.080
<v Speaker 1>brain hypothesis. Now, Robert, I know you've encountered this before, right, Yeah.

0:41:42.120 --> 0:41:44.600
<v Speaker 1>In fact, at the World Science Festival that I just

0:41:44.640 --> 0:41:46.480
<v Speaker 1>came back from, there was a there was an entire

0:41:46.560 --> 0:41:51.320
<v Speaker 1>panel discussion on about the social synapps, about the social

0:41:51.360 --> 0:41:54.840
<v Speaker 1>brain and and how we think it evolved, especially in

0:41:55.760 --> 0:41:58.799
<v Speaker 1>terms of the creation of tools and then communication over

0:41:58.800 --> 0:42:01.400
<v Speaker 1>the over the creation of tools. Oh cool, is that

0:42:01.440 --> 0:42:03.480
<v Speaker 1>one of the ones they've put online? Uh? Yeah, I

0:42:03.520 --> 0:42:05.960
<v Speaker 1>believe that one is available online. Yeah, I'd like to

0:42:05.960 --> 0:42:08.200
<v Speaker 1>watch that. Yeah, yeah, maybe we'll revisit the topic for

0:42:08.200 --> 0:42:10.560
<v Speaker 1>a future episode. Well, anyway, just to give you the

0:42:10.640 --> 0:42:14.680
<v Speaker 1>quick gist here, living in groups is a complex and

0:42:14.760 --> 0:42:18.920
<v Speaker 1>challenging environment, putting great demands on your cognition. You've got

0:42:18.920 --> 0:42:23.400
<v Speaker 1>to remember who everybody around you is, what their personalities

0:42:23.440 --> 0:42:26.680
<v Speaker 1>are like, what their status is relative to you and

0:42:26.760 --> 0:42:30.480
<v Speaker 1>to each other. This is this is really demanding and

0:42:30.800 --> 0:42:32.919
<v Speaker 1>I mean and also as far as status goes, you've

0:42:32.920 --> 0:42:35.799
<v Speaker 1>got to figure out how you can potitionally move up. Yes.

0:42:36.160 --> 0:42:37.840
<v Speaker 1>One of the things that came up in the social

0:42:37.840 --> 0:42:41.600
<v Speaker 1>synaps talk is you have examples of primates. I can't believe,

0:42:41.719 --> 0:42:43.960
<v Speaker 1>I can't remember off hand if we're talking chimpanzees are

0:42:44.000 --> 0:42:47.400
<v Speaker 1>macaques where you will have a female that's low in

0:42:47.480 --> 0:42:50.640
<v Speaker 1>the totem pole, so to speak, but then she has

0:42:50.680 --> 0:42:54.520
<v Speaker 1>a child, and in the social environment, the young primate

0:42:55.000 --> 0:42:57.520
<v Speaker 1>is a means for her to rise up because all

0:42:57.560 --> 0:42:59.360
<v Speaker 1>the other animals want to touch it, they want to

0:42:59.400 --> 0:43:02.560
<v Speaker 1>interact with you know, the baby is valued by by

0:43:02.600 --> 0:43:05.560
<v Speaker 1>the group and this enabled this particular individual in the

0:43:05.600 --> 0:43:08.319
<v Speaker 1>study to rise up to to to near the very

0:43:08.360 --> 0:43:11.959
<v Speaker 1>top of the social order. Interesting. Yeah, and the fact

0:43:12.040 --> 0:43:15.800
<v Speaker 1>that there is always this variability and social hierarchy in

0:43:15.880 --> 0:43:18.919
<v Speaker 1>these animals with big social groups means that that's even

0:43:18.920 --> 0:43:22.080
<v Speaker 1>another like there, there's not just benefits, but there are

0:43:22.120 --> 0:43:24.520
<v Speaker 1>threats too. If somebody else can move up, you can

0:43:24.560 --> 0:43:27.480
<v Speaker 1>be moved down the hierarchy. So you've got to constantly

0:43:27.520 --> 0:43:30.800
<v Speaker 1>maintain all these social relationships. And this is hard work

0:43:30.880 --> 0:43:32.880
<v Speaker 1>for a brain. Yeah, even if you don't live in

0:43:32.920 --> 0:43:37.839
<v Speaker 1>a vicious working environment. Uh, your mind is still sort

0:43:37.840 --> 0:43:39.880
<v Speaker 1>of calculating, all right, where am I and what's the

0:43:39.920 --> 0:43:42.680
<v Speaker 1>status quo. So the authors state that this has been

0:43:42.680 --> 0:43:46.320
<v Speaker 1>somewhat borne out in research into primate brains. For example,

0:43:46.400 --> 0:43:49.840
<v Speaker 1>macOS living in groups to have increases in gray matter

0:43:50.360 --> 0:43:54.880
<v Speaker 1>in mid superior temporal sulcus and in rostral prefrontal cortex.

0:43:56.000 --> 0:43:59.040
<v Speaker 1>But of course, on the other hand, if extended cognition

0:43:59.280 --> 0:44:02.200
<v Speaker 1>is true, we should be able to find evidence of

0:44:02.200 --> 0:44:06.080
<v Speaker 1>biological systems where the size and energy consumption of the

0:44:06.120 --> 0:44:10.560
<v Speaker 1>central nervous system does not directly track with the cognitive

0:44:10.600 --> 0:44:13.880
<v Speaker 1>power of the organism. If you can think with things

0:44:13.880 --> 0:44:17.719
<v Speaker 1>outside your body, you should be able to find evidence

0:44:17.760 --> 0:44:22.760
<v Speaker 1>of organisms meeting the information processing requirements of their environments

0:44:23.000 --> 0:44:26.480
<v Speaker 1>or their survival niche without necessarily having the gray matter

0:44:26.560 --> 0:44:29.399
<v Speaker 1>to do so. Right, So, but I guess this brings

0:44:29.480 --> 0:44:31.560
<v Speaker 1>you to the question of like, why wouldn't you just

0:44:31.680 --> 0:44:34.719
<v Speaker 1>invest in a bigger brain If you need more cognitive

0:44:35.080 --> 0:44:37.959
<v Speaker 1>processing done, why don't you just make a bigger brain

0:44:38.040 --> 0:44:41.600
<v Speaker 1>that gets more work done. Well, this isn't easy either.

0:44:41.719 --> 0:44:44.960
<v Speaker 1>I mean, most animals live on the edge of survival

0:44:45.080 --> 0:44:48.560
<v Speaker 1>as far as as far as energy resources go. And

0:44:48.600 --> 0:44:51.520
<v Speaker 1>a central nervous system that does lots of computation on

0:44:51.560 --> 0:44:55.120
<v Speaker 1>its own needs lots of processing power, which means spending

0:44:55.320 --> 0:45:00.239
<v Speaker 1>energy building that neural tissue and keeping it active and maintained. Yeah,

0:45:00.239 --> 0:45:03.239
<v Speaker 1>I mean there's an economy to maintain here. We see

0:45:03.239 --> 0:45:06.800
<v Speaker 1>time and time again and an evolution that the antlers

0:45:06.800 --> 0:45:08.160
<v Speaker 1>are only going to be as big as they need

0:45:08.160 --> 0:45:12.640
<v Speaker 1>to be. Yeah. Otherwise that that that lineage is going

0:45:12.680 --> 0:45:15.080
<v Speaker 1>to perish and and small antlers are going to be

0:45:15.120 --> 0:45:18.759
<v Speaker 1>the the the adaptation that survives. Yeah. And so we

0:45:18.840 --> 0:45:21.760
<v Speaker 1>can forget about this because I don't know, as comfortable

0:45:21.840 --> 0:45:25.600
<v Speaker 1>humans like you, you might not be constantly concerned about

0:45:25.640 --> 0:45:29.480
<v Speaker 1>survival and starvation, but most animals are living at the

0:45:29.600 --> 0:45:33.560
<v Speaker 1>edge of starvation. It's just right on the horizon for them. Yeah.

0:45:33.880 --> 0:45:35.399
<v Speaker 1>One of the things that came up in that world

0:45:35.440 --> 0:45:39.480
<v Speaker 1>Science Festival panel discussion was just basic tools you see

0:45:39.520 --> 0:45:42.520
<v Speaker 1>other hominid species where they created a basic tool, you know,

0:45:42.600 --> 0:45:46.120
<v Speaker 1>like a stone implement for chipping away at things and

0:45:46.120 --> 0:45:49.240
<v Speaker 1>and and processing meat, and that tool did not change

0:45:49.280 --> 0:45:52.719
<v Speaker 1>it didn't They didn't evolve it beyond that point and

0:45:52.719 --> 0:45:55.919
<v Speaker 1>it remained the same for a thousand years or more. Uh.

0:45:55.960 --> 0:45:58.359
<v Speaker 1>That's rather different than the from the ascension of tool

0:45:58.480 --> 0:46:01.520
<v Speaker 1>us we see for the most part in human history. Right.

0:46:01.719 --> 0:46:06.160
<v Speaker 1>But yeah, for the most part, evolution is I hate

0:46:06.160 --> 0:46:10.200
<v Speaker 1>to anthromomorphize it, but evolution is is perfectly happy to

0:46:10.280 --> 0:46:13.279
<v Speaker 1>remain just at that threshold of starvation, like say, as

0:46:13.320 --> 0:46:17.160
<v Speaker 1>long as it works. So, the more cognition is limited

0:46:17.160 --> 0:46:19.479
<v Speaker 1>to the workings of a central nervous system, the more

0:46:19.719 --> 0:46:23.319
<v Speaker 1>energy is required to invest in that central nervous system. Thus,

0:46:23.840 --> 0:46:27.600
<v Speaker 1>extended cognition really could be viewed as an energy efficient

0:46:27.719 --> 0:46:31.960
<v Speaker 1>shortcut for giving an organism more information processing power with

0:46:32.200 --> 0:46:38.160
<v Speaker 1>less energy investment less resources going in. Also, this is interesting,

0:46:38.200 --> 0:46:41.120
<v Speaker 1>the authors pointed out central cognition relies very much on

0:46:41.239 --> 0:46:46.200
<v Speaker 1>powers of perception. Cognition, if you're going to yield accurate results,

0:46:46.280 --> 0:46:50.600
<v Speaker 1>is informationally greedy. Right. Think about the resolution of our

0:46:50.760 --> 0:46:53.520
<v Speaker 1>eyes and our hearing acuity, and how much of an

0:46:53.640 --> 0:46:58.719
<v Speaker 1>organism's resources go into sampling the outside world to make

0:46:58.760 --> 0:47:02.760
<v Speaker 1>sure it's getting a good internal representation of its surroundings.

0:47:04.040 --> 0:47:06.520
<v Speaker 1>So to plan for a future action, you need a

0:47:06.600 --> 0:47:09.839
<v Speaker 1>representational model of the world in your head. And if

0:47:09.840 --> 0:47:12.400
<v Speaker 1>your plan is to mean anything, that model needs to

0:47:12.440 --> 0:47:15.480
<v Speaker 1>be accurate, which means you need to take pictures of

0:47:15.480 --> 0:47:18.600
<v Speaker 1>the world around you that are information rich. And if

0:47:18.600 --> 0:47:21.880
<v Speaker 1>you offload some of that same cognition into the environment,

0:47:21.960 --> 0:47:24.840
<v Speaker 1>you might not have to do as much mental representation,

0:47:24.920 --> 0:47:29.160
<v Speaker 1>you might not require as much perceptual information. So that

0:47:29.239 --> 0:47:31.800
<v Speaker 1>brings us to what type of animals are going to

0:47:31.880 --> 0:47:36.279
<v Speaker 1>be the most favored for extended cognition. Obviously all kinds

0:47:36.320 --> 0:47:38.839
<v Speaker 1>of animals might use it to some extent, but which

0:47:38.840 --> 0:47:42.120
<v Speaker 1>ones are going to really go hard and on extended cognition?

0:47:42.160 --> 0:47:46.000
<v Speaker 1>If this is a fact of biology, the author's hypothesized

0:47:46.120 --> 0:47:49.560
<v Speaker 1>that the evolution of extended cognition should be especially favored

0:47:49.600 --> 0:47:55.040
<v Speaker 1>among small generalist predators. Now why is that, Well, first

0:47:55.040 --> 0:47:58.520
<v Speaker 1>you've got the small creatures. There's there's general what's known

0:47:58.520 --> 0:48:02.279
<v Speaker 1>as alimentary between brain size and body size, and that

0:48:02.320 --> 0:48:05.440
<v Speaker 1>means they track one another um, the bigger your body,

0:48:05.480 --> 0:48:08.040
<v Speaker 1>the bigger your brain. And one take away from this

0:48:08.239 --> 0:48:10.960
<v Speaker 1>is that if you want a more powerful brain, it's

0:48:11.040 --> 0:48:15.480
<v Speaker 1>much easier if you're a larger animal. Especially tiny animals

0:48:15.480 --> 0:48:20.040
<v Speaker 1>are going to have real difficulty recruiting sufficient information processing

0:48:20.040 --> 0:48:23.920
<v Speaker 1>power within the small collections of central nervous tissue that

0:48:24.000 --> 0:48:26.960
<v Speaker 1>their tiny bodies will support. The smaller you are, the

0:48:27.000 --> 0:48:32.439
<v Speaker 1>harder it is to energetically justify complex cognition within your

0:48:32.520 --> 0:48:35.880
<v Speaker 1>economy of survival. Yeah, because, as we said, cognition is

0:48:35.920 --> 0:48:39.960
<v Speaker 1>already pricey, right, uh So, so if you're small, you

0:48:40.040 --> 0:48:42.400
<v Speaker 1>might be really looking for a way to offload some

0:48:42.480 --> 0:48:46.959
<v Speaker 1>of that cognitive capacity into your environment, into other parts

0:48:47.000 --> 0:48:50.520
<v Speaker 1>of your body or in any of these extended areas. Now,

0:48:50.560 --> 0:48:54.279
<v Speaker 1>the next thing is predators. Why would predators especially need this, Well,

0:48:54.360 --> 0:49:00.839
<v Speaker 1>predators generally need more information and processing power than other organisms. Why.

0:49:00.960 --> 0:49:03.920
<v Speaker 1>It's that they quote tend to be large and mobile

0:49:04.000 --> 0:49:07.799
<v Speaker 1>so as to track diverse, changeable, and spatially distinct prey

0:49:07.880 --> 0:49:13.200
<v Speaker 1>distributions and thus require the information processing capability to detect

0:49:13.239 --> 0:49:16.880
<v Speaker 1>and respond to changes in these distributions. And this is

0:49:16.920 --> 0:49:19.880
<v Speaker 1>supported by observing that in mammals, predators tend to have

0:49:20.040 --> 0:49:22.839
<v Speaker 1>larger brains. You can also see this even in some

0:49:22.920 --> 0:49:26.359
<v Speaker 1>fishes like teleost fishes. Fish higher up the food chain

0:49:26.440 --> 0:49:30.240
<v Speaker 1>have bigger brains. You need them because of the work

0:49:30.280 --> 0:49:32.960
<v Speaker 1>you've got to do to survive. So you've got small

0:49:33.080 --> 0:49:36.839
<v Speaker 1>you've got predators. The other thing was general predators. Generalists

0:49:36.840 --> 0:49:40.360
<v Speaker 1>are animals that specialize in more than one particular environmental

0:49:40.480 --> 0:49:44.840
<v Speaker 1>niche they deal with more variability. Uh. The more general

0:49:44.880 --> 0:49:48.319
<v Speaker 1>and animals foraging landscape, the more variability it needs to

0:49:48.360 --> 0:49:51.040
<v Speaker 1>deal with, and thus the more processing power it needs.

0:49:51.600 --> 0:49:53.920
<v Speaker 1>And uh, the one this is not a pure predator

0:49:53.920 --> 0:49:56.520
<v Speaker 1>by any means that I always think of the raccoon, Like,

0:49:56.560 --> 0:49:58.920
<v Speaker 1>the raccoon is a is a pretty intelligent little critter

0:49:59.320 --> 0:50:01.840
<v Speaker 1>because because it is that it is such a generalist,

0:50:01.920 --> 0:50:05.080
<v Speaker 1>it is ranging, you know, a pretty far and wide

0:50:05.239 --> 0:50:09.760
<v Speaker 1>and within its its environmental ranging ground to to acquire

0:50:09.800 --> 0:50:13.360
<v Speaker 1>its food. Yeah, and you can really see raccoons getting

0:50:13.400 --> 0:50:17.239
<v Speaker 1>pretty crafty, yeah with your garbage. I mean yeah, I

0:50:17.600 --> 0:50:21.160
<v Speaker 1>even helping each other at times. I've I haven't read

0:50:21.160 --> 0:50:23.480
<v Speaker 1>a study about this, but I've heard accounts of of

0:50:23.600 --> 0:50:28.000
<v Speaker 1>raccoons they standing upon each other's shoulders to achieve some

0:50:28.040 --> 0:50:30.640
<v Speaker 1>sort of a goal such as drinking the nectar from

0:50:30.640 --> 0:50:33.080
<v Speaker 1>a hummingbird feeder, or to get the garbage can lid

0:50:33.160 --> 0:50:39.040
<v Speaker 1>off anyway. So this leads them to their main hypothesis

0:50:39.040 --> 0:50:42.000
<v Speaker 1>and the subject of of the study portion of their

0:50:42.040 --> 0:50:45.799
<v Speaker 1>literature reviews. So the authors say, quote, these considerations lead

0:50:45.840 --> 0:50:49.520
<v Speaker 1>us to expect, other things being equal, that predators of

0:50:49.560 --> 0:50:54.360
<v Speaker 1>a relatively small size with generalist habits are prime candidates

0:50:54.400 --> 0:50:58.080
<v Speaker 1>for extended cognition because they should be under particularly strong

0:50:58.160 --> 0:51:03.120
<v Speaker 1>selection to reduce their relative brain size but maintain their

0:51:03.160 --> 0:51:06.560
<v Speaker 1>behavioral richness. And one means by which this could be

0:51:06.640 --> 0:51:10.000
<v Speaker 1>achieved just through offloading brain processing to the body or

0:51:10.000 --> 0:51:16.040
<v Speaker 1>the environment. So who's a good candidate for meeting this spiders? Yes,

0:51:16.120 --> 0:51:19.440
<v Speaker 1>because spiders have been at it for a long time.

0:51:19.719 --> 0:51:22.920
<v Speaker 1>They have been there. There's some pretty old predators, pretty

0:51:22.960 --> 0:51:27.520
<v Speaker 1>successful predators found on every continent except Antarctica. They've been

0:51:27.560 --> 0:51:30.279
<v Speaker 1>on Earth for some four hundred million years, and while

0:51:30.320 --> 0:51:32.480
<v Speaker 1>the number keeps going up, I believe the most recent

0:51:32.520 --> 0:51:37.520
<v Speaker 1>species count was an excess of forty five thousand spider species. Now,

0:51:37.520 --> 0:51:40.040
<v Speaker 1>we've covered aspects of spider anatomy and behavior on the

0:51:40.040 --> 0:51:43.080
<v Speaker 1>show over the years. What was the most recent one.

0:51:43.120 --> 0:51:45.560
<v Speaker 1>We we did one on we did what it would

0:51:45.640 --> 0:51:48.000
<v Speaker 1>be like to get eaten by a Giant Spider. We

0:51:48.040 --> 0:51:52.319
<v Speaker 1>did that last October for our Halloween season because with

0:51:52.360 --> 0:51:55.040
<v Speaker 1>the giant spider movies they always cut away right before

0:51:55.080 --> 0:51:56.920
<v Speaker 1>the spider gets to the part where it eats you,

0:51:56.960 --> 0:51:58.680
<v Speaker 1>and we were like, well, what would that look like?

0:51:58.880 --> 0:52:01.280
<v Speaker 1>Does it stick the fangs in and drain your blood

0:52:01.320 --> 0:52:06.000
<v Speaker 1>like a vampire? And the answer spoiler alert, No, They

0:52:06.040 --> 0:52:09.239
<v Speaker 1>mostly like drool all over you and inject you with

0:52:09.719 --> 0:52:12.759
<v Speaker 1>with dissolving enzymes and turn you into mush and then

0:52:12.800 --> 0:52:15.440
<v Speaker 1>they turn you into bull list and we'll just go

0:52:15.520 --> 0:52:18.120
<v Speaker 1>listen to the episode. Yeah, now I think everyone knows

0:52:18.200 --> 0:52:21.280
<v Speaker 1>what a spider is. The basics are eight legs, venomon

0:52:21.360 --> 0:52:25.680
<v Speaker 1>things spinnerets that produce highly specialized strands of silk. Some

0:52:25.719 --> 0:52:28.480
<v Speaker 1>spiders use these to hunt or maneuver in their environments,

0:52:28.480 --> 0:52:31.879
<v Speaker 1>but a great many of them build traps webs, and

0:52:32.080 --> 0:52:35.720
<v Speaker 1>there are several types of webs. You have uh triangle webs,

0:52:35.719 --> 0:52:39.560
<v Speaker 1>funnel webs and mesh webs, cobwebs, sheet webs, and of

0:52:39.600 --> 0:52:45.480
<v Speaker 1>course traditional orb webs. Some three thousand plus species of

0:52:45.600 --> 0:52:48.520
<v Speaker 1>orbs spiders exist in the orb part. It's easy to

0:52:48.600 --> 0:52:50.239
<v Speaker 1>kind of get tripped up of this and imagine a

0:52:50.320 --> 0:52:53.480
<v Speaker 1>three dimensional orb. But basically we're talking about a circular web,

0:52:53.560 --> 0:52:56.160
<v Speaker 1>the classic spider web, the sort of thing that you

0:52:56.200 --> 0:52:58.600
<v Speaker 1>see in a giant spider movie, a haunted house, or

0:52:58.640 --> 0:53:02.799
<v Speaker 1>a burlesque show. It's the round spider web. And these

0:53:02.840 --> 0:53:06.879
<v Speaker 1>are incredible structures, engineered down to minute weaving in each

0:53:06.920 --> 0:53:10.440
<v Speaker 1>specialized strand. I always stress that a spider webbing is

0:53:10.560 --> 0:53:14.560
<v Speaker 1>not a silly string scenario. They are they're true weavers.

0:53:14.560 --> 0:53:17.640
<v Speaker 1>They're manipulating the substance of the silk strands and the

0:53:17.719 --> 0:53:20.239
<v Speaker 1>manner by which they're woven together. And this is just

0:53:20.360 --> 0:53:23.680
<v Speaker 1>into the line they're using, because they're then using that

0:53:23.840 --> 0:53:28.040
<v Speaker 1>spider silk line, which is strong and flexible. Uh, some

0:53:28.360 --> 0:53:31.399
<v Speaker 1>varieties are five times as strong as an equal mass

0:53:31.440 --> 0:53:33.680
<v Speaker 1>of steel and twice as strong as an equal mass

0:53:33.680 --> 0:53:37.640
<v Speaker 1>of kevlar. They're using that then to create this web structure.

0:53:38.440 --> 0:53:40.520
<v Speaker 1>And the web structure itself is far more than just

0:53:40.560 --> 0:53:43.440
<v Speaker 1>a sticky trap, because we see that in the movies,

0:53:43.520 --> 0:53:48.160
<v Speaker 1>the monster movies, the damsel is caught in against the web.

0:53:48.280 --> 0:53:50.800
<v Speaker 1>Usually like generally it just looks like she's leaning against

0:53:50.880 --> 0:53:54.520
<v Speaker 1>some rope web and then the big spider puppet comes.

0:53:54.560 --> 0:53:57.160
<v Speaker 1>But it's it's far more than that for starters. It's

0:53:57.160 --> 0:53:59.439
<v Speaker 1>a killing room, it's a killing floor. It's the home

0:53:59.560 --> 0:54:03.600
<v Speaker 1>turf uh for the predator uh. And it provides the

0:54:03.600 --> 0:54:07.560
<v Speaker 1>predator with a strong advantage over appropriately sized prey that

0:54:07.640 --> 0:54:11.200
<v Speaker 1>tumble into the web. And it's also a communication array.

0:54:11.640 --> 0:54:14.520
<v Speaker 1>You land on the webbing and the spider knows, now

0:54:14.600 --> 0:54:17.120
<v Speaker 1>this is going to be important. Yeah, that you land

0:54:17.160 --> 0:54:18.960
<v Speaker 1>on that web, but you fall into that web. The

0:54:19.000 --> 0:54:22.520
<v Speaker 1>spider knows, the spider feels. And it's no great leap

0:54:22.600 --> 0:54:25.120
<v Speaker 1>to say that the orb spider web is a vital

0:54:25.160 --> 0:54:28.279
<v Speaker 1>extension of the creature that built it and occupies it

0:54:28.320 --> 0:54:31.680
<v Speaker 1>waiting for the signals of the snared prey. Right. So,

0:54:32.280 --> 0:54:34.799
<v Speaker 1>the prediction that these authors given their paper is that

0:54:35.280 --> 0:54:39.080
<v Speaker 1>because spiders have the cognitive needs of generalist predators but

0:54:39.160 --> 0:54:43.040
<v Speaker 1>the neural limitations of tiny organisms, the authors think that

0:54:43.080 --> 0:54:47.560
<v Speaker 1>spiders should show signs of evolution favoring extended cognition if

0:54:47.600 --> 0:54:50.560
<v Speaker 1>such a thing as possible. And the special feature of

0:54:50.640 --> 0:54:53.600
<v Speaker 1>spider biology they're gonna look to is those webs, that

0:54:53.680 --> 0:54:57.959
<v Speaker 1>amazing silk, those threads. So we definitely used to think

0:54:58.000 --> 0:55:02.520
<v Speaker 1>of spiders as purely insta driven stimulus response machines with

0:55:02.560 --> 0:55:06.000
<v Speaker 1>no real cognitive capacity, but that isn't the case anymore.

0:55:06.360 --> 0:55:10.640
<v Speaker 1>Spider research has yielded a lot of interesting signs of cognition,

0:55:10.680 --> 0:55:14.000
<v Speaker 1>allowing them to learn new things. So some examples given

0:55:14.000 --> 0:55:17.000
<v Speaker 1>by the authors or that, for example, spiders appear to

0:55:17.160 --> 0:55:21.520
<v Speaker 1>plan routes of movement in advance, like there are these

0:55:21.600 --> 0:55:26.000
<v Speaker 1>cannibal jumping spiders that prey on orb weavers and uh.

0:55:26.160 --> 0:55:28.680
<v Speaker 1>When they prey on orb weavers, they'll watch them from

0:55:28.719 --> 0:55:31.920
<v Speaker 1>a distance first, then plan a route of approach that

0:55:32.080 --> 0:55:35.800
<v Speaker 1>loses sight of the prey animal en route, then drops

0:55:35.840 --> 0:55:38.239
<v Speaker 1>down from above to attack the orb weaver at the

0:55:38.320 --> 0:55:41.600
<v Speaker 1>hub of its web. There are signs that they actually

0:55:41.640 --> 0:55:46.040
<v Speaker 1>have the capability to display numerosity, like they can understand

0:55:46.160 --> 0:55:51.800
<v Speaker 1>some number distinctions, that they learn conditional tactics of aggressive mimicry.

0:55:52.160 --> 0:55:54.920
<v Speaker 1>In One example of this would be the these cannibalistic

0:55:55.000 --> 0:55:58.799
<v Speaker 1>jumping spiders. Again, they prey on orb weavers, uh, and

0:55:59.040 --> 0:56:00.640
<v Speaker 1>what they will do is they'll go up to the

0:56:00.760 --> 0:56:05.160
<v Speaker 1>edge of the web and generate false vibratory signals to

0:56:05.280 --> 0:56:08.920
<v Speaker 1>manipulate the behavior of their prey, so they learn what

0:56:09.080 --> 0:56:12.719
<v Speaker 1>signals to use for a particular spider by trial and

0:56:12.920 --> 0:56:14.920
<v Speaker 1>error to get the spider to come out to a

0:56:14.960 --> 0:56:17.560
<v Speaker 1>place where it can be attacked. There's at least one

0:56:17.640 --> 0:56:20.640
<v Speaker 1>variety of I believe it's an orb spider that will

0:56:20.680 --> 0:56:24.799
<v Speaker 1>essentially build a decoy of itself in the web. Oh yeah,

0:56:24.880 --> 0:56:27.520
<v Speaker 1>I think I've heard of that. But the authors also

0:56:27.600 --> 0:56:31.680
<v Speaker 1>say that they can generally like they can unlearn imprinted associations,

0:56:31.719 --> 0:56:35.440
<v Speaker 1>and they can generally display adaptability to changing conditions. So

0:56:35.480 --> 0:56:40.360
<v Speaker 1>they're not mere machines repeating a program. No, spiders appear

0:56:40.440 --> 0:56:44.759
<v Speaker 1>to have some real cognitive capacity that they can that

0:56:44.880 --> 0:56:48.759
<v Speaker 1>they can plan, that they can essentially think. Now, obviously

0:56:49.120 --> 0:56:52.040
<v Speaker 1>they're thinking is not going to be exactly the same

0:56:52.160 --> 0:56:55.000
<v Speaker 1>kind of thinking that you would identify with like a mammal,

0:56:55.080 --> 0:56:58.960
<v Speaker 1>like a primate, But they are spider philosophers. No, they

0:56:58.960 --> 0:57:03.320
<v Speaker 1>are doing some kind end of complex information processing. Now,

0:57:03.520 --> 0:57:07.120
<v Speaker 1>the experimental method that these researchers apply in their paper

0:57:07.400 --> 0:57:09.799
<v Speaker 1>is that this is a literature review, so they're not

0:57:09.880 --> 0:57:13.560
<v Speaker 1>doing direct new research or experiments in this they're reviewing

0:57:13.600 --> 0:57:16.240
<v Speaker 1>a lot of the existing spider research and what they're

0:57:16.280 --> 0:57:19.560
<v Speaker 1>trying to look for to see if something can count

0:57:19.640 --> 0:57:24.920
<v Speaker 1>as cognition is something I mentioned earlier, the mutual manipulability criterion.

0:57:25.240 --> 0:57:28.479
<v Speaker 1>They explain this by saying, quote, two entities that can

0:57:28.560 --> 0:57:32.840
<v Speaker 1>reciprocally alter the state of each other pertain to one

0:57:32.880 --> 0:57:35.520
<v Speaker 1>and the same system. Does that make sense? So if

0:57:35.560 --> 0:57:40.560
<v Speaker 1>if the external object and the spider's brain can both

0:57:40.760 --> 0:57:45.040
<v Speaker 1>change each other reciprocally, then you might consider this a

0:57:45.160 --> 0:57:50.000
<v Speaker 1>mutually manipulable system. So a couple of cases they look

0:57:50.000 --> 0:57:53.960
<v Speaker 1>out of the paper. One is how attention is managed

0:57:54.040 --> 0:57:57.479
<v Speaker 1>by web threads. So Robert, imagine you are a web

0:57:57.480 --> 0:58:02.080
<v Speaker 1>spinning spider. You want information and about your environment. Is

0:58:02.160 --> 0:58:05.440
<v Speaker 1>there something walking on my web? Is it something I

0:58:05.440 --> 0:58:08.640
<v Speaker 1>could eat or something that could eat me? But you've

0:58:08.640 --> 0:58:11.600
<v Speaker 1>got these neural limitations. You've got a tiny, tiny brain,

0:58:12.440 --> 0:58:16.840
<v Speaker 1>So how do you selectively apply your limited cognitive resources

0:58:16.880 --> 0:58:20.440
<v Speaker 1>to get the best info about what's going on around you?

0:58:21.600 --> 0:58:25.040
<v Speaker 1>What if you use your web itself? That's right, I

0:58:25.080 --> 0:58:29.840
<v Speaker 1>mean I'm depending on the web for the sensations anyway. Yeah,

0:58:30.080 --> 0:58:33.240
<v Speaker 1>but you're not just statically using the web. So it

0:58:33.240 --> 0:58:36.440
<v Speaker 1>would be one thing if you felt vibrations in the

0:58:36.480 --> 0:58:39.800
<v Speaker 1>web and that told you something about your environment. That

0:58:39.840 --> 0:58:42.360
<v Speaker 1>would be just kind of like, you know, seeing the

0:58:42.480 --> 0:58:45.040
<v Speaker 1>light reflecting off of something coming towards you. That'd just

0:58:45.080 --> 0:58:48.360
<v Speaker 1>be sensing something from your environment. But the spiders don't

0:58:48.400 --> 0:58:51.040
<v Speaker 1>just have their brains manipulated by info from the web.

0:58:51.360 --> 0:58:56.320
<v Speaker 1>They manipulate the web in return to to fine tune

0:58:56.480 --> 0:59:00.680
<v Speaker 1>their attentional systems. So web building spiders, for example, have

0:59:00.800 --> 0:59:05.520
<v Speaker 1>been shown to use web tension as an attentional mechanism.

0:59:05.560 --> 0:59:08.280
<v Speaker 1>And the same way we would focus our eyes on

0:59:08.320 --> 0:59:11.280
<v Speaker 1>a particular site if we wanted to pay attention to it,

0:59:11.600 --> 0:59:15.280
<v Speaker 1>they can pull certain web threads tight to focus a

0:59:15.400 --> 0:59:20.240
<v Speaker 1>vibrational attention on those areas of their webs. Okay, I

0:59:20.280 --> 0:59:22.000
<v Speaker 1>mean very very much like tightening the strings on a

0:59:22.040 --> 0:59:25.919
<v Speaker 1>guitar exactly. Yeah, And so it works. When you pull

0:59:26.040 --> 0:59:30.520
<v Speaker 1>the threads tight, you increase the resolution of the information

0:59:30.560 --> 0:59:32.800
<v Speaker 1>that you get through them. It's like focusing with a

0:59:32.840 --> 0:59:37.800
<v Speaker 1>telescope on something. And when researchers artificially tense one part

0:59:37.840 --> 0:59:41.440
<v Speaker 1>of a web, spiders are more attentive to that region

0:59:41.480 --> 0:59:45.200
<v Speaker 1>of the web, and hungrier spiders will adapt. For example,

0:59:45.400 --> 0:59:47.640
<v Speaker 1>normally you might have a fruit fly land in the

0:59:47.720 --> 0:59:50.800
<v Speaker 1>spider web, and the spider doesn't even care because there's

0:59:50.840 --> 0:59:53.640
<v Speaker 1>so little nutrition in it. Why does it even bother.

0:59:53.760 --> 0:59:55.800
<v Speaker 1>It's so tiny, right, and it's not gonna it's not

0:59:55.840 --> 0:59:59.160
<v Speaker 1>gonna damage the web. Right. But if a spider is

0:59:59.160 --> 1:00:01.720
<v Speaker 1>a very hungry, if it's on the verge of starvation,

1:00:01.840 --> 1:00:04.880
<v Speaker 1>it will pull the threads of its web tighter to

1:00:05.000 --> 1:00:10.040
<v Speaker 1>sense higher resolution information, including smaller insects landing on it,

1:00:10.400 --> 1:00:13.600
<v Speaker 1>like fruit flies. So if it's starving, a fruit fly

1:00:13.760 --> 1:00:16.320
<v Speaker 1>lands on the web, it's got the threads pulled tight,

1:00:16.400 --> 1:00:19.280
<v Speaker 1>so it can sense tiny stuff like fruit flies, and

1:00:19.360 --> 1:00:21.840
<v Speaker 1>it will go out and eat that meager meal because

1:00:21.880 --> 1:00:26.480
<v Speaker 1>it's starving. Now, when experiment or selectively placed prey on

1:00:26.680 --> 1:00:31.760
<v Speaker 1>horizontal threads in a web, spiders learn to favor horizontal tension.

1:00:32.240 --> 1:00:35.760
<v Speaker 1>That's an interesting thing too. So it looks like you're

1:00:35.840 --> 1:00:41.120
<v Speaker 1>seeing this reciprocal causation here, mutual manipulability. The web changes

1:00:41.160 --> 1:00:44.400
<v Speaker 1>the spider's brain, but the spider's brain also changes how

1:00:44.440 --> 1:00:47.280
<v Speaker 1>it uses the web. It can pull the threads taught,

1:00:47.400 --> 1:00:49.880
<v Speaker 1>or it can relax them, and it can adapt to

1:00:50.480 --> 1:00:53.320
<v Speaker 1>the needs of the spider at the general time it's

1:00:53.400 --> 1:00:56.920
<v Speaker 1>occupying the web. But there there's another interesting thing about

1:00:56.920 --> 1:01:00.280
<v Speaker 1>what they do with webs, uh their web building algorithm them.

1:01:00.760 --> 1:01:04.480
<v Speaker 1>So spiders appear to use the structures of their own

1:01:04.520 --> 1:01:09.160
<v Speaker 1>webs to offload some of the cognitive requirements of web building.

1:01:09.880 --> 1:01:11.800
<v Speaker 1>Think about how you build a house. When you build

1:01:11.840 --> 1:01:14.560
<v Speaker 1>a house, you have to use a lot of cognition.

1:01:14.640 --> 1:01:17.360
<v Speaker 1>You've got to measure the space available to you. You've

1:01:17.360 --> 1:01:19.720
<v Speaker 1>got to plan out the size of walls and rooms.

1:01:19.760 --> 1:01:22.439
<v Speaker 1>You've got to keep everything within your budget, and make

1:01:22.440 --> 1:01:24.280
<v Speaker 1>sure all the math works out, and make sure you've

1:01:24.280 --> 1:01:28.880
<v Speaker 1>got all the resources. Spiders build complex structures like webs

1:01:28.920 --> 1:01:32.600
<v Speaker 1>with tiny brains. How do they do it? The answer

1:01:32.720 --> 1:01:37.600
<v Speaker 1>is algorithmically using the web itself to store information about

1:01:37.600 --> 1:01:41.160
<v Speaker 1>the building process. So instead of constantly having to keep

1:01:41.240 --> 1:01:44.919
<v Speaker 1>all aspects of web construction and working memory, they can

1:01:44.960 --> 1:01:49.240
<v Speaker 1>start building a web and work from simple algorithmic rules

1:01:49.320 --> 1:01:53.440
<v Speaker 1>based on their sensory apprehension of the web characteristics that

1:01:53.600 --> 1:01:59.080
<v Speaker 1>already exist. So web construction is also judged by the

1:01:59.080 --> 1:02:03.920
<v Speaker 1>researchers to be mutually manipulable. Changes in the web during construction.

1:02:04.000 --> 1:02:06.080
<v Speaker 1>For example, if you go in while a spider's building

1:02:06.080 --> 1:02:10.400
<v Speaker 1>a web and clip certain threads. This change the behavior

1:02:10.480 --> 1:02:13.720
<v Speaker 1>of the spider. This changes the spiders thought processes about

1:02:13.720 --> 1:02:18.440
<v Speaker 1>how it's building because it affects this algorithm, but changes

1:02:18.480 --> 1:02:21.120
<v Speaker 1>to the behavior of the spider, changes to the spider's

1:02:21.160 --> 1:02:24.760
<v Speaker 1>brain rather also change the construction process. Robert, I bet

1:02:24.840 --> 1:02:27.080
<v Speaker 1>you've seen this classic example of what happens when you

1:02:27.120 --> 1:02:30.080
<v Speaker 1>give spiders drugs and try them to build webs. So

1:02:30.120 --> 1:02:33.040
<v Speaker 1>you give a spider LSD or caffeine. I think the

1:02:33.080 --> 1:02:36.760
<v Speaker 1>caffeine web was like the worst web, but all these

1:02:36.840 --> 1:02:39.720
<v Speaker 1>various drugs, and it changes their algorithm for how they

1:02:39.800 --> 1:02:43.240
<v Speaker 1>build the web. But also this occurs in their natural habitats.

1:02:43.440 --> 1:02:47.760
<v Speaker 1>Spiders build different kinds of webs based on changing environmental needs.

1:02:48.440 --> 1:02:50.400
<v Speaker 1>The example that comes to mind hears of, of course,

1:02:50.400 --> 1:02:53.480
<v Speaker 1>when we've taken spiders into space. Yeah, and observe their

1:02:53.600 --> 1:02:57.440
<v Speaker 1>attempts to to build webs there. Yeah, exactly. Here's one

1:02:57.480 --> 1:02:59.720
<v Speaker 1>more example from the paper that I thought was really

1:02:59.720 --> 1:03:04.040
<v Speaker 1>into thing. What about spatial memory substitution. So we exist

1:03:04.040 --> 1:03:07.040
<v Speaker 1>in the world that's got three spatial dimensions, and it

1:03:07.080 --> 1:03:09.640
<v Speaker 1>can be rough trying to build models of that world

1:03:09.680 --> 1:03:13.360
<v Speaker 1>and represent it correctly. Your spatial memory is probably not

1:03:13.400 --> 1:03:15.080
<v Speaker 1>as good as you think it is. And if you

1:03:15.120 --> 1:03:18.480
<v Speaker 1>want to be shocked, here's an experiment. Draw a picture

1:03:18.640 --> 1:03:22.240
<v Speaker 1>of a room that you go in frequently, indicating where

1:03:22.320 --> 1:03:24.800
<v Speaker 1>you think all the objects in the room are and

1:03:24.840 --> 1:03:28.680
<v Speaker 1>how far apart from each other they are. Now, go

1:03:28.840 --> 1:03:31.640
<v Speaker 1>check your drawing against reality. I think you're probably going

1:03:31.720 --> 1:03:34.800
<v Speaker 1>to be surprised how much you get wrong. All right,

1:03:34.920 --> 1:03:37.080
<v Speaker 1>that would be an interesting exercise. I'm very tempted to

1:03:37.120 --> 1:03:39.840
<v Speaker 1>go with like the smallest room in my house, like

1:03:39.440 --> 1:03:43.320
<v Speaker 1>a like a secondary bathroom. Uh, just sort of limit

1:03:43.600 --> 1:03:45.960
<v Speaker 1>the scope of the exercise. But even then, Yeah, I'm

1:03:45.960 --> 1:03:48.320
<v Speaker 1>betting I'm gonna get I'm gonna get my measurements wrong.

1:03:48.640 --> 1:03:51.880
<v Speaker 1>I mean, you'll probably get the general gist of the room, right,

1:03:52.000 --> 1:03:55.320
<v Speaker 1>you'll know the main things in it, basically what shape

1:03:55.320 --> 1:03:59.120
<v Speaker 1>it is, But where exactly the corners or position in

1:03:59.200 --> 1:04:02.280
<v Speaker 1>relation to each each other, Where exactly the pieces of furniture,

1:04:02.320 --> 1:04:04.400
<v Speaker 1>how far apart they are? I think you're going to

1:04:04.480 --> 1:04:08.560
<v Speaker 1>get stuff like that wrong. But spiders can use silk

1:04:08.600 --> 1:04:11.840
<v Speaker 1>a drag line to reduce a three D spatial environment

1:04:11.920 --> 1:04:15.840
<v Speaker 1>to a one D spatial environment, So that that might

1:04:15.880 --> 1:04:17.400
<v Speaker 1>sound kind of weird, but think about it like this.

1:04:17.480 --> 1:04:20.600
<v Speaker 1>You're an orb weaving spider and you get threatened in

1:04:20.640 --> 1:04:23.120
<v Speaker 1>your web. Maybe some kid comes along and says, oh,

1:04:23.120 --> 1:04:25.920
<v Speaker 1>cool spider, I want to squish it. It can drop

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<v Speaker 1>out of the web and hide among leaves. Say, but

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<v Speaker 1>it leaves a trail of drag line silk when it goes,

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<v Speaker 1>which it can later follow back to the web, And

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<v Speaker 1>this totally shortcuts the cognition that would be devoted to

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<v Speaker 1>three D modeling of the world for spatial navigation. If

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<v Speaker 1>you just have to follow the drag line silk back

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<v Speaker 1>to the web, you have reduced navigation to a one

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<v Speaker 1>dimensional activity, totally short circuiting all that need for cognitive navigation.

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<v Speaker 1>Now there are other There are plenty of things that

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<v Speaker 1>don't fit the criteria of mutual manipul ability, so they

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<v Speaker 1>probably wouldn't be considered extended cognition. One thing would be

1:05:04.640 --> 1:05:07.400
<v Speaker 1>something they looked at called matched filters. This is basically

1:05:07.440 --> 1:05:11.840
<v Speaker 1>the it's sensory filters. They provide adaptive information, but the

1:05:11.880 --> 1:05:15.840
<v Speaker 1>spider must simply accept the information they provide. The filters

1:05:15.880 --> 1:05:21.120
<v Speaker 1>themselves can't be manipulated for cognitive feedback. So uh. The

1:05:21.160 --> 1:05:24.520
<v Speaker 1>conclusion they come to is that web threads and structures

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<v Speaker 1>are part of a spider's information processing system, and that

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<v Speaker 1>spiders use their webs to think. The cognition of a

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<v Speaker 1>spider isn't just in the spiders central nervous system, but

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<v Speaker 1>it's thinking partially with its central nervous system and partially

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<v Speaker 1>with its web. Yeah, I mean, I mean it makes

1:05:42.760 --> 1:05:44.680
<v Speaker 1>sense again when you when you think of the web

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<v Speaker 1>as not just this thing it builds, but this thing

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<v Speaker 1>that it inhabits, this this in this artificial environment that

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<v Speaker 1>it has evolved to create, that is that is tailored

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<v Speaker 1>to its needs that it manipulates in order to help

1:05:59.520 --> 1:06:02.160
<v Speaker 1>sneer its ray. Yeah. Resource wise, it's a two for

1:06:02.200 --> 1:06:05.280
<v Speaker 1>one deal. You would need the web anyway to kill

1:06:05.320 --> 1:06:08.720
<v Speaker 1>and eat, so why not use it for cognition? Yeah?

1:06:08.880 --> 1:06:12.440
<v Speaker 1>And and as we we've we've shown the evolution is

1:06:12.480 --> 1:06:14.920
<v Speaker 1>an economist. It has to. It's it's not going to

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<v Speaker 1>spend any more any any more cash on the project

1:06:18.240 --> 1:06:20.600
<v Speaker 1>than it has to. Therefore, make use of the web

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<v Speaker 1>it's setting there. Let's let's let's let's use it to

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<v Speaker 1>enhance our cognition. In fact, the authors of the paper

1:06:26.720 --> 1:06:29.040
<v Speaker 1>observe something about this. They say, quote, it may be

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<v Speaker 1>no coincidence that some of the most cognitively sophisticated invertebrates,

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<v Speaker 1>and they give the example of social bees, wasps, and

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<v Speaker 1>ants are renowned for their niche construction e g. Nest building. Thus,

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<v Speaker 1>we have a double prediction that miniaturization will select for

1:06:46.760 --> 1:06:51.600
<v Speaker 1>extended cognition and that niche construction will facilitate the process

1:06:51.640 --> 1:06:56.800
<v Speaker 1>of outsourcing information processing. So animals like this, they tend

1:06:56.880 --> 1:07:01.200
<v Speaker 1>to build niches. But these niches, in turn, the animals

1:07:01.240 --> 1:07:07.640
<v Speaker 1>find a way to use them to offload some cognitive processing. Interesting. Yeah, yeah,

1:07:07.680 --> 1:07:11.200
<v Speaker 1>I'm instantly thinking about about bees and wasps and termites

1:07:11.240 --> 1:07:14.720
<v Speaker 1>other social insects and trying to to work out how

1:07:14.760 --> 1:07:17.720
<v Speaker 1>they would be manipulating this as well. I don't know. Listen,

1:07:17.880 --> 1:07:19.680
<v Speaker 1>maybe we'll come back to it in the future. Yeah,

1:07:21.360 --> 1:07:23.360
<v Speaker 1>we got anything else for Robert? I don't know. I guess.

1:07:23.360 --> 1:07:25.160
<v Speaker 1>I mean we can come back to Kran and say, well,

1:07:25.200 --> 1:07:28.240
<v Speaker 1>what what does this tell us about Crank? I don't know.

1:07:28.280 --> 1:07:32.480
<v Speaker 1>Would you consider Krang's human suit not human suit, it's

1:07:32.520 --> 1:07:36.040
<v Speaker 1>android suit, the guy with the suspenders? Would you consider

1:07:36.160 --> 1:07:41.439
<v Speaker 1>that his relationship with Krang mutually manipulable? I have I'm

1:07:41.600 --> 1:07:43.480
<v Speaker 1>I tend to. I mean, I don't I'm I don't

1:07:43.520 --> 1:07:46.200
<v Speaker 1>have a lot of like hard geek knowledge about about

1:07:46.200 --> 1:07:48.040
<v Speaker 1>teenage meeting ninja turtles. I don't know to what extent

1:07:48.080 --> 1:07:50.720
<v Speaker 1>this has been fleshed out within the franchise over the years.

1:07:51.440 --> 1:07:53.840
<v Speaker 1>But but yeah, I mean, he's he's in this this

1:07:53.960 --> 1:07:57.040
<v Speaker 1>suit he's in he's fighting ninja turtles with it, like

1:07:57.080 --> 1:08:01.640
<v Speaker 1>he's grappling turtles, He's climbing on stuff, he's blasting things

1:08:01.680 --> 1:08:04.560
<v Speaker 1>like it seems to be a vital way in which,

1:08:04.640 --> 1:08:06.600
<v Speaker 1>especially in the cartoon series, is a vital way in

1:08:06.600 --> 1:08:09.120
<v Speaker 1>which he interacts with the world. And that's a true

1:08:09.160 --> 1:08:11.480
<v Speaker 1>interaction with the with with the with with the going

1:08:11.520 --> 1:08:14.960
<v Speaker 1>both ways. He punches them, they punch him back. Is

1:08:15.000 --> 1:08:18.880
<v Speaker 1>a crying without a body really a crying? I guess

1:08:18.920 --> 1:08:20.680
<v Speaker 1>it's a different type of crying. Like it kind of

1:08:20.720 --> 1:08:24.599
<v Speaker 1>comes back to uh to. It's how it's processing numbers.

1:08:25.000 --> 1:08:27.879
<v Speaker 1>Is the process numbers differently with it with an android

1:08:28.400 --> 1:08:32.960
<v Speaker 1>hands in front of it versus just its two tentacles. Yeah,

1:08:33.120 --> 1:08:36.080
<v Speaker 1>that's a good question. Yeah. And then in terms of

1:08:36.080 --> 1:08:39.720
<v Speaker 1>the simple Walker device that that makes me think about

1:08:39.840 --> 1:08:43.800
<v Speaker 1>humans and automobiles. We had an off Mike discussion on

1:08:43.840 --> 1:08:48.160
<v Speaker 1>this earlier. To what extent could you possibly make an argument, uh,

1:08:48.280 --> 1:08:51.840
<v Speaker 1>for some sort of extended cognition occurring for the driver

1:08:51.960 --> 1:08:56.800
<v Speaker 1>of a modern automobile. Yeah, I mean that's a good question. Uh,

1:08:56.840 --> 1:08:59.559
<v Speaker 1>I I don't know. I mean what once you start

1:08:59.600 --> 1:09:03.759
<v Speaker 1>building in other things like a GPS device, that's obviously

1:09:03.800 --> 1:09:08.519
<v Speaker 1>something that you're offloading some cognitive capacity to. But there's

1:09:08.880 --> 1:09:12.640
<v Speaker 1>probably genuinely a question about to what extent you mutually

1:09:12.760 --> 1:09:16.920
<v Speaker 1>manipulate the GPS device in return. I don't know. That's

1:09:16.960 --> 1:09:19.519
<v Speaker 1>a case where the answer might be maybe you need

1:09:19.560 --> 1:09:21.479
<v Speaker 1>to think more about it. That would be something to

1:09:21.479 --> 1:09:23.840
<v Speaker 1>potentially come back and explore in the future because it

1:09:23.880 --> 1:09:26.559
<v Speaker 1>does get into this this basically it comes down to

1:09:26.640 --> 1:09:29.400
<v Speaker 1>the relationship we have with our smartphones and how that

1:09:29.560 --> 1:09:33.280
<v Speaker 1>is changing us from a cognitive perspective. Yeah, we're totally adapting.

1:09:33.280 --> 1:09:35.559
<v Speaker 1>We're learning that we don't need to remember stuff anymore.

1:09:35.640 --> 1:09:40.439
<v Speaker 1>We can look it up man, right, New World All right?

1:09:40.720 --> 1:09:47.040
<v Speaker 1>So there you have it, um praying spiders, octopuses, smartphones. Uh.

1:09:47.360 --> 1:09:49.640
<v Speaker 1>You can definitely check out the landing page for this

1:09:49.680 --> 1:09:52.040
<v Speaker 1>episode is Stuff to Blow your Mind dot Com. I'll

1:09:52.040 --> 1:09:54.960
<v Speaker 1>try to remember to include a link to that Atlantic

1:09:55.000 --> 1:09:56.760
<v Speaker 1>paper on there, so that you can know you can

1:09:56.760 --> 1:09:59.720
<v Speaker 1>read it if you wish, and uh hey, that's also

1:09:59.720 --> 1:10:02.559
<v Speaker 1>where you find all the other podcast episodes, videos, blog

1:10:02.640 --> 1:10:05.320
<v Speaker 1>post links out to our various social media accounts, and

1:10:05.360 --> 1:10:07.000
<v Speaker 1>if you want to get in touch with this directly,

1:10:07.160 --> 1:10:09.800
<v Speaker 1>you can email us as always at blow the Mind

1:10:09.880 --> 1:10:22.280
<v Speaker 1>at how stuff works dot com. For more on this

1:10:22.479 --> 1:10:25.000
<v Speaker 1>and thousands of other topics, is it how stuff works

1:10:25.000 --> 1:10:48.240
<v Speaker 1>dot com