1 00:00:05,240 --> 00:00:07,640 Speaker 1: Hey, this is Annie and Samantha and looky stuff. I 2 00:00:07,680 --> 00:00:19,360 Speaker 1: never told you a protection of ByHeart Radio and welcome 3 00:00:19,600 --> 00:00:23,800 Speaker 1: to today's Monday Mini, where I once again can't resist 4 00:00:23,880 --> 00:00:25,720 Speaker 1: and I'm talking about the Last of Us two again. 5 00:00:27,120 --> 00:00:32,480 Speaker 1: No spoilers, yes, because even though we spoiled the heck 6 00:00:32,520 --> 00:00:36,720 Speaker 1: out of it previous confusing because we've already talked a 7 00:00:36,720 --> 00:00:41,600 Speaker 1: lot about this, but I've learned from a super producer, Christina, 8 00:00:41,680 --> 00:00:44,680 Speaker 1: sometimes when you don't know what someone's talking about, necessarily 9 00:00:44,720 --> 00:00:51,239 Speaker 1: you don't retain the spoilered information. I mean it's true, yes, so, 10 00:00:51,760 --> 00:00:54,480 Speaker 1: but now that people are into the show and I 11 00:00:55,200 --> 00:00:57,360 Speaker 1: no spoilers, but I wanted to come back and talk 12 00:00:57,400 --> 00:01:00,560 Speaker 1: about this because obviously I love talking about it at 13 00:01:00,560 --> 00:01:05,560 Speaker 1: any time, but recently, and this is not a sponsor 14 00:01:05,640 --> 00:01:07,200 Speaker 1: again tragedy. 15 00:01:07,240 --> 00:01:08,760 Speaker 2: I don't know why they don't contact us. 16 00:01:08,800 --> 00:01:12,240 Speaker 1: But the Last of Us Too had a remaster come out, 17 00:01:13,000 --> 00:01:15,840 Speaker 1: and there were a couple of things I wanted to 18 00:01:15,920 --> 00:01:19,640 Speaker 1: talk about it, and I promised the relevant to a 19 00:01:19,680 --> 00:01:24,080 Speaker 1: feminist show. But before I get into that, I did 20 00:01:24,080 --> 00:01:25,880 Speaker 1: want to address a couple of things because a lot 21 00:01:25,880 --> 00:01:28,920 Speaker 1: of people were sort of like that that's way too 22 00:01:29,000 --> 00:01:31,600 Speaker 1: early for a remaster to come out, because the Last 23 00:01:31,600 --> 00:01:36,000 Speaker 1: of US two came out in June twenty twenty, and 24 00:01:36,040 --> 00:01:37,840 Speaker 1: that was after which I'm going to talk about in 25 00:01:37,880 --> 00:01:39,920 Speaker 1: a second, but that was after a very long delay 26 00:01:40,560 --> 00:01:45,120 Speaker 1: because of the pandemic. But it came out because of leaks. Essentially, 27 00:01:45,160 --> 00:01:47,000 Speaker 1: the whole game got leaked and they were like, we're 28 00:01:47,040 --> 00:01:49,200 Speaker 1: just going to have to release it. So some people 29 00:01:49,240 --> 00:01:52,160 Speaker 1: were and I think legitimately like that's way too early 30 00:01:52,200 --> 00:01:55,680 Speaker 1: for a remaster. But one of the things there are 31 00:01:55,680 --> 00:01:57,760 Speaker 1: a couple of new things that came with the remaster. 32 00:01:58,800 --> 00:02:02,480 Speaker 1: One thing that people I really love is called no Return, 33 00:02:03,640 --> 00:02:09,600 Speaker 1: which is essentially like a tiered you have six encounters, 34 00:02:09,639 --> 00:02:13,880 Speaker 1: they get increasingly more difficult. They have these modifiers on 35 00:02:13,919 --> 00:02:16,960 Speaker 1: them that make them harder if you die. Once you die, 36 00:02:17,080 --> 00:02:19,519 Speaker 1: you have to start over. And I do think it's 37 00:02:19,560 --> 00:02:22,360 Speaker 1: funny because I write a review of it. I've been 38 00:02:22,400 --> 00:02:27,880 Speaker 1: playing it and I love it, and it's hard. I'm 39 00:02:27,919 --> 00:02:30,280 Speaker 1: trying to get all the challenge the challenges I have 40 00:02:30,360 --> 00:02:33,519 Speaker 1: six left out of like forty. But I did read 41 00:02:33,680 --> 00:02:36,320 Speaker 1: a review that was like, I love this, but it 42 00:02:36,400 --> 00:02:39,560 Speaker 1: is kind of antithetical to the whole point of the game. 43 00:02:39,560 --> 00:02:41,880 Speaker 1: Which I thought was true because in the game, you're 44 00:02:41,919 --> 00:02:44,480 Speaker 1: supposed to like you get to the end and you're like, oh, 45 00:02:44,919 --> 00:02:47,440 Speaker 1: I need to think about all of these people I 46 00:02:47,520 --> 00:02:50,760 Speaker 1: just killed without thinking about it. But this is much 47 00:02:50,800 --> 00:02:55,119 Speaker 1: more like, yeah, just people as you get done. 48 00:02:55,480 --> 00:02:57,640 Speaker 2: Yeah. So I thought that was really interesting. 49 00:02:58,400 --> 00:03:00,919 Speaker 1: But the main thing I wanted to talk about today 50 00:03:01,200 --> 00:03:04,480 Speaker 1: is that it came with which it is on YouTube 51 00:03:05,120 --> 00:03:06,040 Speaker 1: if you want to watch it. 52 00:03:06,080 --> 00:03:07,120 Speaker 2: You don't have the game. 53 00:03:08,000 --> 00:03:10,919 Speaker 1: It came with the documentary about how it was made, 54 00:03:11,160 --> 00:03:15,000 Speaker 1: and it's called Grounded Too, and it does have a 55 00:03:15,040 --> 00:03:17,040 Speaker 1: couple of things that really made me stop and be like, 56 00:03:17,120 --> 00:03:20,880 Speaker 1: huh okay. One thing that is very eerie and watching 57 00:03:20,919 --> 00:03:25,960 Speaker 1: it is that they were making this game before they 58 00:03:26,040 --> 00:03:28,960 Speaker 1: knew the pandemic was coming, and so a lot of 59 00:03:28,960 --> 00:03:34,000 Speaker 1: the early shots they don't know what's coming. Like it's 60 00:03:34,000 --> 00:03:36,400 Speaker 1: not like they did this after the fact, they were 61 00:03:36,440 --> 00:03:39,200 Speaker 1: doing it while they were making it these shots, and 62 00:03:39,200 --> 00:03:43,640 Speaker 1: they almost didn't release the documentary because they stopped making 63 00:03:43,680 --> 00:03:48,839 Speaker 1: it once the pandemic happened. But it was eerie as 64 00:03:48,880 --> 00:03:49,960 Speaker 1: the viewer to be like. 65 00:03:49,920 --> 00:03:52,680 Speaker 2: Oh, oh no, I know what is coming. 66 00:03:52,840 --> 00:03:55,640 Speaker 1: You do not know what is coming, And it was 67 00:03:55,760 --> 00:04:00,440 Speaker 1: interesting to see them talk about, you know, should we 68 00:04:00,440 --> 00:04:04,000 Speaker 1: even make this game. Everybody keep saying, like the first 69 00:04:04,040 --> 00:04:06,320 Speaker 1: one was so good, why would you try to mess 70 00:04:06,360 --> 00:04:08,920 Speaker 1: that up and do a second one? And so they 71 00:04:08,960 --> 00:04:11,400 Speaker 1: were trying to do something totally different, and seeing like 72 00:04:11,440 --> 00:04:13,840 Speaker 1: the ideas that they had that didn't happen, I was like, Wow, 73 00:04:13,920 --> 00:04:16,440 Speaker 1: this is wild what this game could have been. But 74 00:04:16,480 --> 00:04:18,320 Speaker 1: one of the things that was also really interesting is 75 00:04:18,320 --> 00:04:23,360 Speaker 1: because I'm such a big fan of this game, these 76 00:04:23,440 --> 00:04:27,760 Speaker 1: games in general. I remember when trailers would come out. 77 00:04:27,800 --> 00:04:30,159 Speaker 1: I remember what a big deal they were, and that 78 00:04:30,240 --> 00:04:32,119 Speaker 1: was a big part of the documentary was like making 79 00:04:32,160 --> 00:04:36,200 Speaker 1: these trailers. And I remember one of the first ones 80 00:04:36,279 --> 00:04:40,400 Speaker 1: they showed, and it was the first time that they 81 00:04:40,480 --> 00:04:43,520 Speaker 1: showed this character that was going to be majorly important, 82 00:04:43,600 --> 00:04:47,120 Speaker 1: called Abby, and everybody thought it was Ellie's mom because 83 00:04:47,200 --> 00:04:49,840 Speaker 1: I didn't know this, But apparently they planted that idea 84 00:04:49,839 --> 00:04:54,039 Speaker 1: and some other thing because they wanted to like kind 85 00:04:54,040 --> 00:04:57,279 Speaker 1: of you know whoa misdirect, which is not a spoiler 86 00:04:57,279 --> 00:05:00,200 Speaker 1: because in the show they've already shown Ellie's mom. But 87 00:05:01,440 --> 00:05:04,320 Speaker 1: and I didn't know this, but after it came out, 88 00:05:04,800 --> 00:05:07,360 Speaker 1: there was a lot of articles that were about women 89 00:05:07,400 --> 00:05:11,600 Speaker 1: in violence and is this like a really misogynistic thing 90 00:05:12,279 --> 00:05:15,040 Speaker 1: because it was a pretty violent scene. But the game 91 00:05:15,120 --> 00:05:16,839 Speaker 1: is mostly violent, I will just say that, but it 92 00:05:16,880 --> 00:05:21,800 Speaker 1: was a pretty violent scene. And so the documentary has 93 00:05:21,839 --> 00:05:29,680 Speaker 1: a whole section where the woman who co wrote the story, 94 00:05:29,920 --> 00:05:33,680 Speaker 1: Hallie Gross, comes in, and she was brought in for 95 00:05:33,720 --> 00:05:35,400 Speaker 1: a lot of reasons, but one of the ones is 96 00:05:35,440 --> 00:05:37,479 Speaker 1: that Neil Druckman, who did like the main story. The 97 00:05:37,480 --> 00:05:41,240 Speaker 1: first one was I don't know how to write romance. 98 00:05:41,720 --> 00:05:45,240 Speaker 1: She was like, I can help you, we can make 99 00:05:45,279 --> 00:05:47,640 Speaker 1: this bigger. But she came in and they have a 100 00:05:47,640 --> 00:05:51,080 Speaker 1: whole section where she was talking about like can women 101 00:05:51,160 --> 00:05:54,680 Speaker 1: be violent? Can women commit these acts of violence against 102 00:05:54,760 --> 00:05:58,720 Speaker 1: other women? And it was really interesting to think because 103 00:05:58,760 --> 00:06:02,240 Speaker 1: I remember when that came out and I didn't think like, oh, 104 00:06:02,760 --> 00:06:04,760 Speaker 1: this is so much snagynistic. I was just like, yeah, 105 00:06:04,880 --> 00:06:07,320 Speaker 1: this is a violent world that they live in. But 106 00:06:07,320 --> 00:06:10,440 Speaker 1: they had kind of examples of the articles that have 107 00:06:10,520 --> 00:06:15,080 Speaker 1: been written about it, and it was just something I 108 00:06:15,160 --> 00:06:18,920 Speaker 1: hadn't seen even though I had been following this game. 109 00:06:18,960 --> 00:06:25,279 Speaker 1: I remember watching that trailer very well, and I was 110 00:06:25,320 --> 00:06:31,120 Speaker 1: more like, Wow, this is like almost all women, but 111 00:06:31,279 --> 00:06:34,760 Speaker 1: you know, I think it's a fair question to ask, 112 00:06:34,920 --> 00:06:39,159 Speaker 1: but it was. It was interesting to hear this person, 113 00:06:40,080 --> 00:06:43,040 Speaker 1: the author of the story, being like, well, what does 114 00:06:43,080 --> 00:06:45,240 Speaker 1: that mean? Then? If you're saying like women can't write 115 00:06:45,279 --> 00:06:50,200 Speaker 1: violent things? Well what is that? Like? This whole game 116 00:06:50,520 --> 00:06:53,200 Speaker 1: is something that I wanted to see, So what does 117 00:06:53,200 --> 00:06:58,800 Speaker 1: that mean? And it was really interesting and I do 118 00:06:58,960 --> 00:07:02,800 Speaker 1: think like one of the things I experienced planning it 119 00:07:02,839 --> 00:07:06,960 Speaker 1: the first time was that I remember thinking, like, I 120 00:07:07,080 --> 00:07:11,240 Speaker 1: wonder in an apocalypse situation, like, how much of the 121 00:07:11,320 --> 00:07:15,840 Speaker 1: gender part of, you know, being performative is going to 122 00:07:15,880 --> 00:07:18,320 Speaker 1: fall away? How much of like society is going to 123 00:07:18,360 --> 00:07:22,800 Speaker 1: fall away? How much of like these stereotypes and really 124 00:07:22,840 --> 00:07:25,240 Speaker 1: horrible things we think about people are going to fall away? 125 00:07:25,720 --> 00:07:28,840 Speaker 1: And in the game it's kind of like they didn't. Really, 126 00:07:28,880 --> 00:07:32,200 Speaker 1: they sort of evolved, But I feel like the violence 127 00:07:32,280 --> 00:07:36,080 Speaker 1: part was sort of an equalizer. As terrible as that is, 128 00:07:36,560 --> 00:07:42,120 Speaker 1: everybody was violent pretty much everybody. They were trying to survive. 129 00:07:42,560 --> 00:07:44,720 Speaker 1: There's I feel a lot of the things in the 130 00:07:44,720 --> 00:07:47,320 Speaker 1: game are sort of pointing out how silly that is 131 00:07:48,000 --> 00:07:51,120 Speaker 1: that we still people in this game still held onto 132 00:07:51,800 --> 00:07:56,720 Speaker 1: these stereotypes. But it was just interesting to see kind 133 00:07:56,720 --> 00:07:59,840 Speaker 1: of that play out I had I'd missed that, and 134 00:08:00,120 --> 00:08:03,480 Speaker 1: it was unclear based on the examples they gave of 135 00:08:03,560 --> 00:08:08,000 Speaker 1: how much of that was like legitimate critique, which I think, 136 00:08:08,240 --> 00:08:11,160 Speaker 1: you know, could have been, but some of it, I 137 00:08:11,280 --> 00:08:14,400 Speaker 1: might get that could have just been angry dudes. 138 00:08:14,440 --> 00:08:19,880 Speaker 2: There were like women doing violent things. I don't know, no, 139 00:08:20,400 --> 00:08:21,320 Speaker 2: And we've talked about that. 140 00:08:21,240 --> 00:08:23,840 Speaker 1: In the first one, where I feel like at the 141 00:08:23,880 --> 00:08:28,560 Speaker 1: time people were much more ready to accept Ellie as 142 00:08:28,600 --> 00:08:31,440 Speaker 1: a young girl who needed the protection of a man. 143 00:08:31,640 --> 00:08:33,880 Speaker 1: Even when she has her part that you play, which 144 00:08:33,880 --> 00:08:38,240 Speaker 1: is an amazing part, it's still him ultimately protecting her. 145 00:08:38,920 --> 00:08:42,880 Speaker 1: So when this became like more about women being vengeful 146 00:08:42,920 --> 00:08:48,080 Speaker 1: and being violent, suddenly it's like whoa wait, wait a minute. 147 00:08:48,520 --> 00:08:50,680 Speaker 1: But yeah, they had a whole section about that that 148 00:08:50,720 --> 00:08:52,640 Speaker 1: I thought was really interesting, and they had, you know, 149 00:08:52,679 --> 00:08:56,840 Speaker 1: they were like, pretty much women wrote the story, designed 150 00:08:56,840 --> 00:08:59,120 Speaker 1: these characters, all of that, because one of the big 151 00:08:59,160 --> 00:09:01,280 Speaker 1: critiques was like, oh, many women were involved, and all 152 00:09:01,280 --> 00:09:06,079 Speaker 1: the women were like, Hi, I'm here, hello the women actors. 153 00:09:06,160 --> 00:09:06,680 Speaker 2: Of course. 154 00:09:17,480 --> 00:09:21,679 Speaker 1: Another thing I thought was interesting was they went out 155 00:09:21,720 --> 00:09:29,320 Speaker 1: of their way to not just make Abby Ellie, because 156 00:09:29,360 --> 00:09:31,400 Speaker 1: it would have been easier if you just played the 157 00:09:31,480 --> 00:09:34,720 Speaker 1: same character and like they just laid the same actions 158 00:09:34,720 --> 00:09:37,760 Speaker 1: over another character. But you've heard me talk about this before. 159 00:09:37,800 --> 00:09:41,240 Speaker 1: They are extremely different and how you play them, what 160 00:09:41,320 --> 00:09:44,599 Speaker 1: they're good at, how they work. So that was a 161 00:09:44,640 --> 00:09:47,480 Speaker 1: whole thing that they went through, and they they made 162 00:09:47,480 --> 00:09:49,040 Speaker 1: the point. They were like, we don't want to have 163 00:09:49,200 --> 00:09:54,199 Speaker 1: these two powerful women protagonist antagonists however you want to 164 00:09:54,240 --> 00:09:56,559 Speaker 1: say it, but one is just essentially a copy of 165 00:09:56,600 --> 00:09:57,640 Speaker 1: the other one. 166 00:09:58,120 --> 00:09:58,800 Speaker 2: So they did that. 167 00:09:59,000 --> 00:10:01,120 Speaker 1: Also, they had a whole section on the accessibility and 168 00:10:01,120 --> 00:10:03,400 Speaker 1: how they did that, and it was really interesting. I 169 00:10:03,440 --> 00:10:06,240 Speaker 1: know we talked about that in the past episode I 170 00:10:06,280 --> 00:10:09,440 Speaker 1: did all the last was due an accessibility, but it 171 00:10:09,520 --> 00:10:13,160 Speaker 1: was really interesting to see how that worked and how 172 00:10:13,200 --> 00:10:15,680 Speaker 1: they did that and the people they had like play 173 00:10:15,720 --> 00:10:19,120 Speaker 1: test the game and how they they made it better. 174 00:10:19,640 --> 00:10:21,400 Speaker 1: There was also a part of me that like, the 175 00:10:21,400 --> 00:10:22,559 Speaker 1: first time I watched it was. 176 00:10:22,520 --> 00:10:25,760 Speaker 2: Like read our book. I've been talking about this. 177 00:10:27,600 --> 00:10:29,840 Speaker 1: But something else that came out of it and it 178 00:10:30,000 --> 00:10:32,080 Speaker 1: kind of went, I do know, viral, but it was 179 00:10:32,120 --> 00:10:35,600 Speaker 1: going around social media, was that they had this whole 180 00:10:35,600 --> 00:10:39,560 Speaker 1: bit at the end where they did sort of a 181 00:10:39,600 --> 00:10:45,640 Speaker 1: post mortem of making this game, and they talked about 182 00:10:45,679 --> 00:10:48,360 Speaker 1: how they're trying to move away from what they call 183 00:10:48,440 --> 00:10:52,079 Speaker 1: crunch mode reliance. And it was really really interesting because 184 00:10:53,040 --> 00:10:56,080 Speaker 1: so many people were like, you know, I want, especially 185 00:10:56,160 --> 00:10:59,480 Speaker 1: after the pandemic and they were working from home, I 186 00:10:59,520 --> 00:11:04,160 Speaker 1: want better work life balance. And this was fascinating to 187 00:11:04,160 --> 00:11:06,960 Speaker 1: see because again this was filmed over several years and 188 00:11:07,040 --> 00:11:08,880 Speaker 1: it was before the pandemic, and at the beginning of 189 00:11:08,920 --> 00:11:10,760 Speaker 1: the pandemic, people say, I can handle it, I'm tough, 190 00:11:10,800 --> 00:11:14,880 Speaker 1: I'll stay in. They were these like crunch dinners they 191 00:11:14,920 --> 00:11:18,960 Speaker 1: would have so you would stay in. But then after 192 00:11:19,000 --> 00:11:21,920 Speaker 1: that people were talking about their health and mental health. 193 00:11:22,440 --> 00:11:23,160 Speaker 2: They even had this. 194 00:11:23,120 --> 00:11:26,000 Speaker 1: Whole section that I really related to where they were 195 00:11:26,000 --> 00:11:30,280 Speaker 1: talking about how they tried to make things less painful 196 00:11:30,280 --> 00:11:34,360 Speaker 1: by organizing things more, but in doing so, they were 197 00:11:34,360 --> 00:11:37,760 Speaker 1: doing more work because things were organized, because everybody wanted 198 00:11:37,800 --> 00:11:40,000 Speaker 1: to do the work and they wanted to do it better. 199 00:11:40,080 --> 00:11:42,640 Speaker 1: And I relate to that so much. It's like it's 200 00:11:42,679 --> 00:11:46,360 Speaker 1: hard to turn that off. But it was really really 201 00:11:46,440 --> 00:11:51,640 Speaker 1: interesting because there was like one part where they were 202 00:11:51,679 --> 00:11:54,600 Speaker 1: basically like there the bosses were like, stop working on 203 00:11:54,640 --> 00:11:57,480 Speaker 1: this last of us too, demo, because you're too busy. 204 00:11:58,160 --> 00:12:00,800 Speaker 2: We'll get to it later, and this game was. 205 00:12:00,760 --> 00:12:05,760 Speaker 1: Delayed several times by the way, and they were like, okay, 206 00:12:06,040 --> 00:12:08,440 Speaker 1: we will never touch the demo again, and then like 207 00:12:08,520 --> 00:12:12,200 Speaker 1: cut to several minutes later in the documentary, like, well, 208 00:12:12,240 --> 00:12:14,200 Speaker 1: we touched it again. We could help it, we wanted 209 00:12:14,200 --> 00:12:16,520 Speaker 1: to make it better. But it was interesting to see 210 00:12:16,520 --> 00:12:21,040 Speaker 1: that they are trying to They were talking about it 211 00:12:21,080 --> 00:12:23,120 Speaker 1: and trying to move away from it because they feel like, 212 00:12:23,800 --> 00:12:26,440 Speaker 1: as someone who does such a similar thing, it's really 213 00:12:26,520 --> 00:12:29,560 Speaker 1: hard to when you just are like, oh, I can 214 00:12:29,640 --> 00:12:33,400 Speaker 1: make that a little bit better. I could keep working, 215 00:12:33,480 --> 00:12:35,959 Speaker 1: and I could keep working. But that was one of 216 00:12:36,000 --> 00:12:38,760 Speaker 1: the big things that came out of it. Also, if 217 00:12:38,800 --> 00:12:44,439 Speaker 1: you don't know, so the game got delayed several times. 218 00:12:45,360 --> 00:12:48,960 Speaker 1: It was supposed to come out February twenty second, twenty twenty, 219 00:12:49,000 --> 00:12:53,520 Speaker 1: I believe somewhere in there, and the pandemic happens, and 220 00:12:53,559 --> 00:12:55,679 Speaker 1: they were like, does you know, does anybody want to 221 00:12:55,679 --> 00:12:59,960 Speaker 1: play a game about a pandemic and a pandemic they 222 00:13:00,080 --> 00:13:03,760 Speaker 1: couldn't get the shipping, like there wasn't there's no way 223 00:13:03,800 --> 00:13:05,880 Speaker 1: the game was going to get shipped, and so they 224 00:13:05,880 --> 00:13:10,480 Speaker 1: were worried about like it getting spoiled in terms of 225 00:13:10,640 --> 00:13:17,199 Speaker 1: who would get it first, and then there was a 226 00:13:17,280 --> 00:13:17,719 Speaker 1: huge leak. 227 00:13:17,760 --> 00:13:19,120 Speaker 2: The whole game pretty much got leaked. 228 00:13:19,120 --> 00:13:22,680 Speaker 1: It was sort of ramped up, like it started small 229 00:13:23,080 --> 00:13:26,199 Speaker 1: and then it got bigger and bigger. Part of this 230 00:13:26,440 --> 00:13:29,480 Speaker 1: reason might be that they had to start working from 231 00:13:29,480 --> 00:13:32,200 Speaker 1: home and so like it wasn't as secure as it 232 00:13:32,240 --> 00:13:35,160 Speaker 1: normally would be. But it was leaked by a quote 233 00:13:35,200 --> 00:13:38,559 Speaker 1: fan who wanted to force them to release the game, 234 00:13:39,200 --> 00:13:44,559 Speaker 1: and it is clear how much harm that it did 235 00:13:45,120 --> 00:13:52,360 Speaker 1: to their team to kind of their morale because again 236 00:13:52,440 --> 00:13:55,800 Speaker 1: no spoilers, but a big part of the game was 237 00:13:55,840 --> 00:13:57,920 Speaker 1: that you had to play it, like you had to 238 00:13:57,920 --> 00:14:01,760 Speaker 1: get to the end if you're only seeing these bates. 239 00:14:02,920 --> 00:14:06,120 Speaker 1: Of course, people were mad, they were furious. There were 240 00:14:06,160 --> 00:14:09,240 Speaker 1: like headlines that it was a gay orgy, that Abby 241 00:14:09,360 --> 00:14:15,080 Speaker 1: is trans, it's a gay feminist agenda. There were death threats, 242 00:14:15,720 --> 00:14:18,840 Speaker 1: lots of death threats threatening Laura Bailey who plays Abby, 243 00:14:19,280 --> 00:14:22,400 Speaker 1: her child who was born during the game. There was 244 00:14:22,440 --> 00:14:25,520 Speaker 1: a lot of anti semitism about it there and all 245 00:14:25,560 --> 00:14:28,120 Speaker 1: of the people who were involved, like got were brought 246 00:14:28,120 --> 00:14:31,240 Speaker 1: to tears when remembering this because they kind of it 247 00:14:31,320 --> 00:14:35,400 Speaker 1: was a risk that they took with this game, and 248 00:14:35,480 --> 00:14:37,920 Speaker 1: they were very confident in it. They had put so 249 00:14:38,000 --> 00:14:39,840 Speaker 1: much work in it, but it's still like you don't 250 00:14:39,880 --> 00:14:43,200 Speaker 1: know until you put it out there, and then that's 251 00:14:43,280 --> 00:14:45,560 Speaker 1: what you're getting, like every day you wake up to that. 252 00:14:46,480 --> 00:14:49,040 Speaker 1: And a lot of them said they felt like they'd 253 00:14:49,040 --> 00:14:54,160 Speaker 1: been violated and they felt like just so devastated that 254 00:14:54,240 --> 00:14:58,280 Speaker 1: this had happened. But then the reviews came out as 255 00:14:58,320 --> 00:15:00,720 Speaker 1: people played it. It's one of the most well reviewed 256 00:15:00,760 --> 00:15:03,000 Speaker 1: games of all times, one of the most awarded games 257 00:15:03,000 --> 00:15:05,680 Speaker 1: of all time, if not the most. So that was 258 00:15:05,840 --> 00:15:08,880 Speaker 1: very you know, heartening for them, but it was still 259 00:15:08,920 --> 00:15:14,040 Speaker 1: like a really upsetting experience. And I remember this. It's 260 00:15:14,080 --> 00:15:15,960 Speaker 1: amazing to me how many people when I mentioned this 261 00:15:16,040 --> 00:15:17,440 Speaker 1: game will be like, oh, I hate it, and I'm like, 262 00:15:17,480 --> 00:15:22,720 Speaker 1: have you ever played it? No? I never, So it's 263 00:15:24,200 --> 00:15:28,240 Speaker 1: it was it was a really I was telling Samantha, 264 00:15:28,280 --> 00:15:30,360 Speaker 1: I got emotional watching it this morning. I was like, 265 00:15:30,360 --> 00:15:33,560 Speaker 1: oh my god, because it was just a strange, like 266 00:15:33,600 --> 00:15:37,280 Speaker 1: watching the pandemic play out was strange. And then just 267 00:15:37,320 --> 00:15:40,200 Speaker 1: I remember all of this. I remember all of this 268 00:15:40,320 --> 00:15:45,000 Speaker 1: so well. And they also have pretty emotional scenes of 269 00:15:45,040 --> 00:15:48,400 Speaker 1: like the decisions they made, the really heartbreaking decisions they made. 270 00:15:49,200 --> 00:15:52,360 Speaker 1: In the game, the choices that they made. There's also 271 00:15:52,360 --> 00:15:53,920 Speaker 1: a really cool thing where you can see scenes they 272 00:15:54,000 --> 00:15:57,000 Speaker 1: cut and you can play them and hear why they 273 00:15:57,040 --> 00:16:01,600 Speaker 1: cut them, and that's really interesting. But yeah, it was 274 00:16:01,760 --> 00:16:05,320 Speaker 1: very telling to me that and we talk about this 275 00:16:05,360 --> 00:16:08,280 Speaker 1: a lot every time we talk about video games, but 276 00:16:08,400 --> 00:16:13,000 Speaker 1: that this there was so much beautiful stuff around fans 277 00:16:13,240 --> 00:16:15,760 Speaker 1: and how much they loved the game and how excited 278 00:16:15,760 --> 00:16:18,280 Speaker 1: they were for it. But then on the other side 279 00:16:18,400 --> 00:16:22,000 Speaker 1: there's this, like, so we still have a lot of 280 00:16:22,520 --> 00:16:27,600 Speaker 1: a lot of work to do. When people are making 281 00:16:27,680 --> 00:16:31,080 Speaker 1: people who are making these games feel unsafe or hurt 282 00:16:31,240 --> 00:16:36,160 Speaker 1: or like they don't want to do it anymore, that's horrific. Anyway, 283 00:16:36,520 --> 00:16:39,560 Speaker 1: those are my thoughts. I could honestly do a whole 284 00:16:39,560 --> 00:16:45,680 Speaker 1: episode on it, but I won't. But thank you for 285 00:16:45,720 --> 00:16:47,120 Speaker 1: indulging me in this. 286 00:16:47,640 --> 00:16:53,000 Speaker 2: Oh, thank you for sharing. Yes, you know I want 287 00:16:53,120 --> 00:16:56,160 Speaker 2: to share it all the time. Yes. 288 00:16:56,520 --> 00:16:58,600 Speaker 1: If any of you have any thoughts about this are 289 00:16:58,720 --> 00:17:01,720 Speaker 1: anything in general, well you can write in and let 290 00:17:01,800 --> 00:17:04,240 Speaker 1: us know. Our email is Stepanie mom Stuff at iHeartMedia 291 00:17:04,280 --> 00:17:06,280 Speaker 1: dot com. You can find us on Twitter at most 292 00:17:06,280 --> 00:17:08,919 Speaker 1: stuff Podcasts, or on Instagram and TikTok as stuff one 293 00:17:08,960 --> 00:17:11,159 Speaker 1: never told you. We have a tea public store, and 294 00:17:11,200 --> 00:17:12,840 Speaker 1: we have a book you can get wherever you get 295 00:17:12,840 --> 00:17:15,960 Speaker 1: your books. Thanks as always to our super producer Christina, 296 00:17:15,960 --> 00:17:18,040 Speaker 1: our Executiveroducer Maya, and our contributor Joey. 297 00:17:18,160 --> 00:17:19,919 Speaker 2: Thank you and thanks to you for listening. 298 00:17:20,160 --> 00:17:21,880 Speaker 1: Stuff Will Never Told You is production of I Heart Radio. 299 00:17:21,880 --> 00:17:23,400 Speaker 1: For more podcasts from my Heart Radio, you can check 300 00:17:23,400 --> 00:17:25,159 Speaker 1: out the heart Radio app Apple Podcasts, or if you 301 00:17:25,200 --> 00:17:26,800 Speaker 1: listen to your favorite shows