WEBVTT - Sleep and Creativity

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey you welcome to Stuff to Blow

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<v Speaker 1>your Mind. My name is Robert Lamb and I'm Joe

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<v Speaker 1>McCormick and Robert, I want to tell you a story

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<v Speaker 1>about visions of frog hearts dancing in the void. Do tell? Okay?

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<v Speaker 1>So In ninety six, the German American pharmacologist and physician

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<v Speaker 1>Otto Loewis and the English pharmacologist Henry Dale together won

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<v Speaker 1>the Nobel Prize for Physiology and Medicine for their discoveries

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<v Speaker 1>about how signals travel between nerve cells and then from

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<v Speaker 1>nerve cells two organs in the body. Back then, this

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<v Speaker 1>wasn't specifically known, like how does the nervous system transmit

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<v Speaker 1>information back and forth? People thought, you know, maybe maybe

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<v Speaker 1>it's electrical. We discovered electricity at the time. What exactly

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<v Speaker 1>is going on there? And specifically, what they found is

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<v Speaker 1>that chemicals were involved often sending these impulses back and

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<v Speaker 1>forth in the nervous system. And in one famous experiment,

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<v Speaker 1>Otto Lowy and some colleagues first slowed down the beating

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<v Speaker 1>of a frog's heart by stimulating the vagus nerve connected

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<v Speaker 1>to it. Now, that's the thing that they knew already

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<v Speaker 1>at the time they could do, if you stimulate the

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<v Speaker 1>vegas nerve, you can make the heartbeat decrease in rate.

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<v Speaker 1>Then they took fluid from the slowed down heart and

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<v Speaker 1>perfused a second frog's heart with that fluid from the

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<v Speaker 1>slow beating first heart. Now the second frog heart also

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<v Speaker 1>slowed down, even though no nerves had been stimulated, and

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<v Speaker 1>this provided evidence that some chemical property of the fluid

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<v Speaker 1>from the first heart had effects on the nerve cells

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<v Speaker 1>in the second heart. Essentially that chemicals controlled nervous tissue behavior,

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<v Speaker 1>and the chemical that slowed down the heartbeat was originally

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<v Speaker 1>called vegas stuff that's a good German name for it um,

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<v Speaker 1>but now we know it to be a setal cullen.

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<v Speaker 1>And then in a related experiment, Lois showed that you

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<v Speaker 1>could speed up a frog heart with fluid from another

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<v Speaker 1>heart whose accelerated nerve had been stimulated. So Louie had

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<v Speaker 1>hypothesized for many years that chemical transmission might have been

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<v Speaker 1>the basis of the nervous system, but had been unable

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<v Speaker 1>to prove it, and then these experiments eventually proved pretty

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<v Speaker 1>decisive in demonstrating the chemical nature of nerve cell communication

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<v Speaker 1>that there's some chemical property being traded back and forth.

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<v Speaker 1>So where did Lowie get the idea for this breakthrough experiment.

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<v Speaker 1>There is a very strange story about that. According to

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<v Speaker 1>Lowie in his own words, quote the night before Easter

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<v Speaker 1>Sunday of nineteen twenty, I awoke, turned on the light,

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<v Speaker 1>and jotted down a few notes on a tiny slip

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<v Speaker 1>of thin paper. Then I fell asleep again. It occurred

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<v Speaker 1>to me at six o'clock in the morning that during

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<v Speaker 1>the night I had written down something important, but I

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<v Speaker 1>was unable to decipher the scrull. The next night, at

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<v Speaker 1>three o'clock, the idea returned. He was the design of

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<v Speaker 1>an experiment to determine whether or not the hypothesis of

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<v Speaker 1>chemical transmission that I had undered seventeen years ago was correct.

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<v Speaker 1>I got up, immediately went to the laboratory and performed

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<v Speaker 1>a simple experiment on a frog heart according to the

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<v Speaker 1>nocturnal design. So we're talking about dream inspiration here. We're

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<v Speaker 1>talking about the idea that the breakthrough, that dramatic twist

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<v Speaker 1>in the researcher story uh comes from the world of dreams.

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<v Speaker 1>Right now, all we have to go on here is

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<v Speaker 1>Louie's own words, right, I mean, who knows whether the

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<v Speaker 1>dream is as he says it was a direct imagistic

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<v Speaker 1>inspiration for the experiment that would later prove pretty decisive

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<v Speaker 1>in showing the chemical transmission of nerve impulses. But that's

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<v Speaker 1>what he says, and he is not alone in telling

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<v Speaker 1>a story like this about a breakthrough experiment, discovery, invention,

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<v Speaker 1>artistic innovation. This is a very common type of story

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<v Speaker 1>among people who are often characterized as geniuses. Right, Yeah,

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<v Speaker 1>you see this all the time, and certainly just the

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<v Speaker 1>idea of dream inspiration or something more supernatural, something more

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<v Speaker 1>magical communication through a dream, such as from the divine.

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<v Speaker 1>These tales go back throughout our our various religions and mythologies. Yeah. Now,

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<v Speaker 1>one of the things that I've always thought is kind

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<v Speaker 1>of interesting about the idea of dream inspiration is that

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<v Speaker 1>it is taken to be an inherently supernatural thing in

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<v Speaker 1>these ancient stories, Right, Like the gods visit you in

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<v Speaker 1>a dream and they give you some kind of insight

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<v Speaker 1>or they give you the solution to a problem, and

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<v Speaker 1>it's just accepted that that is a supernatural deliverance that

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<v Speaker 1>could not have been accessed by the person themselves. But

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<v Speaker 1>what do our brains do? I mean, our brains think

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<v Speaker 1>our brains figure things out. It does not actually seem

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<v Speaker 1>all that strange to me. You're in need of a

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<v Speaker 1>supernatural explanation that the brain could be figuring things out

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<v Speaker 1>and gaining insights during sleep. No, not at all. And

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<v Speaker 1>we'll get into the some of the science behind this

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<v Speaker 1>as we proceed, but I think a couple of things

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<v Speaker 1>are crucial here. So we talked about the the idea

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<v Speaker 1>of the distinction between religious dreams of inspiration in these

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<v Speaker 1>scientific dreams. But ultimately, the realm of sleep is a

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<v Speaker 1>realm of mystery, and in olden days, uh, for the

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<v Speaker 1>most part, dreams were a realm of religious mystery. To

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<v Speaker 1>a scientific individual, then the dreams are still a dream,

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<v Speaker 1>is still a realm of mystery, but it is a

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<v Speaker 1>realm of cognitive mystery, of scientific mystery and verifiable discovery. Right. Yeah,

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<v Speaker 1>And so in either realm, though, it seems natural that

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<v Speaker 1>that answers might arise from them, and when they do,

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<v Speaker 1>they can fulfill a vital storytelling role because nobody wants

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<v Speaker 1>to hear this exchange. Oh that's a tremendous breakthrough. Dr Brundle,

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<v Speaker 1>How did you, uh, how did you come across that breakthrough?

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<v Speaker 1>You don't want the answer to beate, Well, I worked

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<v Speaker 1>really hard and I thought about it a lot, and

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<v Speaker 1>uh eventually work through the problem. No, you want to

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<v Speaker 1>hear something like well, I was. I was working really

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<v Speaker 1>hard on the problem and I couldn't quite crack it.

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<v Speaker 1>And then I had a dream or some variation at

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<v Speaker 1>or then I bumped my head while standing on the

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<v Speaker 1>toilet to hang a clock. That would be the case

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<v Speaker 1>of doctor the fictional Dr Emmett Brown and back to

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<v Speaker 1>the future, right, And that was when I saw it,

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<v Speaker 1>the flux capacitor. Yeah. I think another variation on this is, oh,

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<v Speaker 1>I didn't know how to work out this detail, so

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<v Speaker 1>I went on a walk in nature. Or I alight

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<v Speaker 1>took an hallucinogenic drug into bet. You know, these are

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<v Speaker 1>the different answers that sort of answers you often see

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<v Speaker 1>thrown out there when creative minds, either artistic or scientific,

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<v Speaker 1>are trying to crack something. You want there to be

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<v Speaker 1>this dramatic turning point. Yeah, and and if we broaden

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<v Speaker 1>it beyond dreams, just to the idea of sudden unexpected

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<v Speaker 1>realizations in the pursuit of say scientific knowledge or experiment design,

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<v Speaker 1>or breakthroughs in math or anything like that. There are

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<v Speaker 1>even more examples of this, and we're going to talk

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<v Speaker 1>about plenty of examples where people think that a dream

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<v Speaker 1>or a period of sleep gave of them the answer

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<v Speaker 1>to something or gave them a breakthrough. But I remember

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<v Speaker 1>hearing the story that apparently Einstein, you know, he said

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<v Speaker 1>he had to be careful shaving because suddenly ideas would

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<v Speaker 1>just leap into his mind while he was shaving. He'd

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<v Speaker 1>be careful not to cut himself. I don't know if

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<v Speaker 1>that story is true, but it is a story. It

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<v Speaker 1>sounds great, Yeah, it does. And if your experience is

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<v Speaker 1>anything like mine, I've never discovered anything on the scale

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<v Speaker 1>of Einstein, but I feel like I that rings true

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<v Speaker 1>of the characteristics of my thoughts sometimes, like I often

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<v Speaker 1>don't know from where what feel like my best insights arise.

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<v Speaker 1>You don't necessarily come from sitting down and concentrating real

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<v Speaker 1>hard on a problem until you arrive at the solution.

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<v Speaker 1>You're doing something else and then suddenly it just hits you,

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<v Speaker 1>as if out of the void. Yeah, an an Eureka

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<v Speaker 1>moment does often feel like something from outside yourself, and

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<v Speaker 1>therefore I think it lends itself to these type of stories.

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<v Speaker 1>Like for my own part, my dreams don't really give

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<v Speaker 1>me a lot of inspiration these days. They're generally more

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<v Speaker 1>about anxieties and petty fears. There's just just petty stuff,

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<v Speaker 1>like petty day planning type type situations. But some of

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<v Speaker 1>my best creative thinking, either, of course, comes during the

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<v Speaker 1>act of writing. We know that that that that free

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<v Speaker 1>flow mode of creative activity, or when I'm swimming laps,

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<v Speaker 1>like when I when my perhaps when my my brain

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<v Speaker 1>is is forced to operate in a slightly different way.

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<v Speaker 1>That's when I can suddenly start making connections that I

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<v Speaker 1>am not making the rest of my waking time. I

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<v Speaker 1>often feel like the most creative I am any time, ever,

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<v Speaker 1>is the time between when I wake up and when

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<v Speaker 1>I get out of bed. That's for me, that's my

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<v Speaker 1>most disoriented time. I don't know where I am or

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<v Speaker 1>what I was working on. All I know is that

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<v Speaker 1>the cat is making a lot of noise, and I'm

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<v Speaker 1>afraid that a banshee has manifested in the house. So

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<v Speaker 1>I guess we should talk about some more examples of

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<v Speaker 1>these anecdotes. At least where people claim to have made

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<v Speaker 1>major breakthroughs or discoveries or solved problems in dreams or

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<v Speaker 1>during periods of sleep. There's this great quote from John

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<v Speaker 1>Steinbeck where he writes in his nineteen four novel Suite

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<v Speaker 1>Thursday Quote, it is a common experience that a problem

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<v Speaker 1>difficult at night is resolved in the morning, after the

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<v Speaker 1>Committee of Sleep has worked on it. Yes. And actually

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<v Speaker 1>one of the authors and researchers we're going to talk

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<v Speaker 1>about in this episode today Deadre Barrett, who is a

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<v Speaker 1>psychologist who works on dreams and sleep creativity. She took

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<v Speaker 1>that phrase the Committee of Sleep and made it into

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<v Speaker 1>a title of a book she wrote about dreams and creativity. Now,

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<v Speaker 1>we've talked about dreams and stuff to blow your mind

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<v Speaker 1>quite a bit over the years. Again, it's this realm

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<v Speaker 1>of mystery. We can't help but study and discuss it,

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<v Speaker 1>how we interpret them, how we might manipulate them, and

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<v Speaker 1>what they're actually for. And there is no consensus on

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<v Speaker 1>the purpose of dreams. I thought that we might just

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<v Speaker 1>play a clip from a previous interview that we conducted

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<v Speaker 1>with Dr Moran surf Uh We talked to us in

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<v Speaker 1>our episode the nine dream Worlds of Frederick van eden

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<v Speaker 1>uh and I. And this is his response to to

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<v Speaker 1>my question, is there a consensus on the purpose of dreams?

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<v Speaker 1>There isn't. There are like five different theories that try

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<v Speaker 1>to explain what dreams are full, and they range from

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<v Speaker 1>therefore nothing to they're the most important things that our

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<v Speaker 1>brain can do. So here's like the kind of layout

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<v Speaker 1>of those. One of the theo is says that dreams

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<v Speaker 1>are basically our brain's way of defragmenting the hard lives

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<v Speaker 1>you kind of overnight. You have to choose which wem

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<v Speaker 1>always to erase, which ones to keep, and your brains

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<v Speaker 1>sort them out. And because you see the visuals, if

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<v Speaker 1>you want of those mem always passing by, you create

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<v Speaker 1>a narrative of that, and this is what you call

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<v Speaker 1>a dream. This is a theory that says that they

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<v Speaker 1>don't really mean much. It's just that they're kind of

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<v Speaker 1>an artifact of our brain doing things. That's on the

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<v Speaker 1>one explain or the other explain that. The theory that

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<v Speaker 1>our brain is essentially looking and fishing inside at things

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<v Speaker 1>that we suppressed during the day. This is the free

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<v Speaker 1>game theory. It said, we're kind of very stuff deep

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<v Speaker 1>inside that you want to not deal with it. And

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<v Speaker 1>then at night, because our god or down no, because

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<v Speaker 1>our brain speaks without anyone suppressing things, we get exposed

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<v Speaker 1>to things that kind of come up from from our psyche.

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<v Speaker 1>A third one that's really popular right now that I'm

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<v Speaker 1>supporting in many ways is one way the brain is

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<v Speaker 1>using the dream to simulate futures for us and kind

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<v Speaker 1>of leave to them in the ultimate visuality, so we

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<v Speaker 1>would actually know when we wake up if we should

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<v Speaker 1>do do not. So the idea is that you're debating

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<v Speaker 1>whether to marry her and move to Alabama or break

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<v Speaker 1>up and decide to start a campaign in San Francisco,

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<v Speaker 1>and you really don't know what to do, so overnight

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<v Speaker 1>your brain plays both movies of you moving to Alabama

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<v Speaker 1>with her and you started the company in San Francisco.

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<v Speaker 1>And because it's such a cool virtuality with the brains,

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<v Speaker 1>we doesn't know that it's not really going to the experience.

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<v Speaker 1>You filter all of this movie through your values and emotions,

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<v Speaker 1>and when you wake up, even though the memory itself

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<v Speaker 1>is lost and you have no collection of the dream,

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<v Speaker 1>what survives is the feeling towards those choices. So when

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<v Speaker 1>you wake up, you kind of have a better answer

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<v Speaker 1>to what you should do. So those are three CEO

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<v Speaker 1>is there's two more along the same lines, but they

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<v Speaker 1>cannot fall into those packets. They mean nothing, but they're

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<v Speaker 1>just our brains way of working. They mean a lot,

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<v Speaker 1>because there are brains way of reflecting things that we

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<v Speaker 1>are self suppressed, and they are are brains way of

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<v Speaker 1>stimulating futures that we didn't experience yet in an ultimate

0:12:37.480 --> 0:12:41.679
<v Speaker 1>virtuality device. That's so amazing that we are fooled by

0:12:41.679 --> 0:12:44.360
<v Speaker 1>it ourselves, thinking that we are the character in this movie,

0:12:44.640 --> 0:12:47.120
<v Speaker 1>and then waking up and knowing what to do now.

0:12:47.160 --> 0:12:50.080
<v Speaker 1>Some have speculated that dreams are tied to the brains

0:12:50.120 --> 0:12:53.480
<v Speaker 1>crunching of waking world problems. So the idea of solving

0:12:53.480 --> 0:12:55.600
<v Speaker 1>problems and our dreams that just seems to fit, right,

0:12:56.000 --> 0:12:58.920
<v Speaker 1>But it also fits are these much older ideas of

0:12:59.000 --> 0:13:02.199
<v Speaker 1>dreams as prophet your communication with the divine, And you

0:13:02.240 --> 0:13:04.600
<v Speaker 1>can see the danger there. The idea of inspiration and

0:13:04.679 --> 0:13:08.800
<v Speaker 1>dreams is just so romantically captivating. Uh, Even as if

0:13:08.800 --> 0:13:12.199
<v Speaker 1>one is above outright lying about dream inspiration to improve

0:13:12.240 --> 0:13:15.960
<v Speaker 1>their storytelling, it's still rather easy to manipulate our memories

0:13:15.960 --> 0:13:19.199
<v Speaker 1>of dreams. Oh yeah, I bet you've had this experience

0:13:19.200 --> 0:13:21.960
<v Speaker 1>where you start trying to explain a dream you just

0:13:22.080 --> 0:13:26.920
<v Speaker 1>had and suddenly you can't tell if what you're saying

0:13:26.960 --> 0:13:29.360
<v Speaker 1>about your memory of the dream is really what you

0:13:29.480 --> 0:13:31.960
<v Speaker 1>dreamed or if you're just making it up. Now it

0:13:32.000 --> 0:13:34.960
<v Speaker 1>feels very blurry the line between the two. So, yeah,

0:13:35.040 --> 0:13:37.520
<v Speaker 1>maybe you didn't see the answer in a dream. Maybe

0:13:37.520 --> 0:13:40.920
<v Speaker 1>the dream just contain fragments of the problem, but it

0:13:40.960 --> 0:13:43.080
<v Speaker 1>makes for a better story. Though then again, if it

0:13:43.120 --> 0:13:46.040
<v Speaker 1>contained fragments of the problem that leads you to the answer,

0:13:46.200 --> 0:13:49.320
<v Speaker 1>is that fundamentally all that different from seeing the answer

0:13:49.360 --> 0:13:51.600
<v Speaker 1>in the dream. That's true. That's true. And if you

0:13:51.640 --> 0:13:54.920
<v Speaker 1>go with any of these interpretations where dreams are important,

0:13:54.960 --> 0:13:58.280
<v Speaker 1>where they are, uh, there, there's there's something more than

0:13:58.400 --> 0:14:02.280
<v Speaker 1>just uh, you steam being released from the from the

0:14:02.320 --> 0:14:05.600
<v Speaker 1>cognitive engine. Uh, then it makes sense that that they

0:14:05.600 --> 0:14:07.840
<v Speaker 1>would play a role. Now, we mentioned that there were

0:14:07.880 --> 0:14:10.800
<v Speaker 1>a bunch of anecdotes throughout history of people claiming that

0:14:11.000 --> 0:14:14.120
<v Speaker 1>dreams gave them some kind of creative breakthrough and solving

0:14:14.120 --> 0:14:19.280
<v Speaker 1>a problem or in in doing doing something creative and original. Uh,

0:14:19.480 --> 0:14:22.000
<v Speaker 1>let's talk about a few of them. Okay, Yeah, let's

0:14:22.080 --> 0:14:24.120
<v Speaker 1>let's We're not gonna run through all of them, but

0:14:24.520 --> 0:14:26.920
<v Speaker 1>we'll run through a few notable ones here, and all

0:14:26.960 --> 0:14:30.200
<v Speaker 1>of them, all of them, all dreams that have ever occurred,

0:14:30.200 --> 0:14:32.920
<v Speaker 1>will be cataloged for you to know. No, these are

0:14:32.960 --> 0:14:35.600
<v Speaker 1>just a few, uh that pop up from time to

0:14:35.640 --> 0:14:37.880
<v Speaker 1>time and or and in many cases are often cited.

0:14:38.480 --> 0:14:42.720
<v Speaker 1>So starting with some artists, Salvador Dolly, he attributed the

0:14:42.720 --> 0:14:46.480
<v Speaker 1>persistence of memory to dream inspiration. It's not hard to imagine. Yeah,

0:14:46.520 --> 0:14:50.040
<v Speaker 1>there's a there's a dreamlike quality, an overt dreamlike quality

0:14:50.080 --> 0:14:52.480
<v Speaker 1>to his work. Also, I think Dolly was a liar,

0:14:52.680 --> 0:14:55.880
<v Speaker 1>so who knows what he if what he says about

0:14:55.880 --> 0:14:59.040
<v Speaker 1>the inspiration of anything is true, that's true his stories

0:14:59.080 --> 0:15:01.840
<v Speaker 1>about the creation of his work or often you can

0:15:01.840 --> 0:15:06.160
<v Speaker 1>see them as just extensions of the fantastic painting. Paul

0:15:06.240 --> 0:15:09.000
<v Speaker 1>McCartney claims the melody for Yesterday came to him in

0:15:09.040 --> 0:15:12.960
<v Speaker 1>a dream. Sure. Stephen King, of course, I had this

0:15:13.080 --> 0:15:17.480
<v Speaker 1>life threatening accident in n and he experienced vivid dreams

0:15:17.480 --> 0:15:20.120
<v Speaker 1>in recovery, and he claims that a lot of dream

0:15:20.200 --> 0:15:25.760
<v Speaker 1>Catcher came from those dreams. Okay, is that I've never

0:15:25.800 --> 0:15:28.760
<v Speaker 1>read that book. I think I've tried to watch the movie.

0:15:28.880 --> 0:15:31.720
<v Speaker 1>Is the book more interesting than the movie? I haven't

0:15:31.720 --> 0:15:34.760
<v Speaker 1>neither seen nor read it because there was kind of

0:15:34.760 --> 0:15:38.440
<v Speaker 1>a negative buzz about both of them. I've always been

0:15:38.440 --> 0:15:40.560
<v Speaker 1>fascinated with the idea sound. I need to read it

0:15:40.680 --> 0:15:42.400
<v Speaker 1>or see it. I need to commit to one or

0:15:42.400 --> 0:15:45.760
<v Speaker 1>the other because I love the concept. I remember extended

0:15:45.880 --> 0:15:49.760
<v Speaker 1>sequences of people defecating alien life forms. See there you go.

0:15:50.760 --> 0:15:55.840
<v Speaker 1>That sounds great. Um. Also, you have some some athletic

0:15:56.160 --> 0:15:59.280
<v Speaker 1>creative types in the on the mix here, golfer Jack

0:15:59.360 --> 0:16:02.360
<v Speaker 1>Nicholas claim names that he improved his golf golf game

0:16:02.360 --> 0:16:04.320
<v Speaker 1>based on a dream in which he saw a new

0:16:04.320 --> 0:16:07.600
<v Speaker 1>way to grasp his club. Okay, yeah, who knows if

0:16:07.640 --> 0:16:11.920
<v Speaker 1>that's true, but all right. William Blake would attribute to

0:16:11.960 --> 0:16:14.520
<v Speaker 1>some of his ideas to dream visitations of his dead brother.

0:16:15.080 --> 0:16:17.640
<v Speaker 1>We of course, also have to look to Coleridge's opium

0:16:17.680 --> 0:16:20.520
<v Speaker 1>induced dreams. Oh yeah, the poem Kubla Khan, right was

0:16:20.560 --> 0:16:23.600
<v Speaker 1>supposedly inspired by a dream or even did he even

0:16:23.600 --> 0:16:26.760
<v Speaker 1>say it was composed in the dream? He may have it,

0:16:27.120 --> 0:16:30.160
<v Speaker 1>I remember. Some of this also factors into confessions of

0:16:30.160 --> 0:16:34.440
<v Speaker 1>an English opium eater as well. Um. Also, you have

0:16:34.560 --> 0:16:38.840
<v Speaker 1>Robert Louis Stevenson who claims to have dreamt two scenes

0:16:39.080 --> 0:16:42.520
<v Speaker 1>from Dr Jacqueline mr. Hyde. But these are all artists

0:16:42.520 --> 0:16:45.560
<v Speaker 1>and creative types, right. Well, maybe Putting, who knows of

0:16:45.680 --> 0:16:48.320
<v Speaker 1>Jack Nicholas, counts there, but he he is an artist

0:16:48.560 --> 0:16:53.720
<v Speaker 1>of the green. It's harder to see, it's harder to

0:16:53.720 --> 0:16:57.360
<v Speaker 1>see what's all that unusual about dreams inspiring artists and

0:16:57.480 --> 0:17:00.320
<v Speaker 1>musicians and stuff, because in a way, there's no wrong

0:17:00.360 --> 0:17:03.720
<v Speaker 1>answer in art, right, So what's really interesting is when

0:17:03.720 --> 0:17:07.040
<v Speaker 1>you get like an experiment, design, or something in science

0:17:07.119 --> 0:17:10.440
<v Speaker 1>that is either valid or not, or how or actually

0:17:10.480 --> 0:17:12.960
<v Speaker 1>has a right answer or not. Yeah, so we're gonna

0:17:12.960 --> 0:17:16.200
<v Speaker 1>get into some of the scientific examples that this first one, though,

0:17:16.280 --> 0:17:20.399
<v Speaker 1>kind of I guess, straddles the realm here between the

0:17:20.440 --> 0:17:24.080
<v Speaker 1>purely artistic and the purely scientific. Because you had scholar

0:17:24.760 --> 0:17:29.159
<v Speaker 1>Hermann Hilprecht who lived eighteen fifty nine through nine, and

0:17:29.240 --> 0:17:32.720
<v Speaker 1>he reported that he dreamed an Assyrian priest came to

0:17:32.800 --> 0:17:36.760
<v Speaker 1>him and revealed the accurate translation of the stone of Nebuchadnezzar,

0:17:37.880 --> 0:17:41.160
<v Speaker 1>which that just sounds amazing. Well, I know she wasn't Assyrian,

0:17:41.240 --> 0:17:43.879
<v Speaker 1>but I want to hear the dream where in Headuana

0:17:44.000 --> 0:17:48.280
<v Speaker 1>comes and poses some wrathful poetry about Anana. Yeah. What

0:17:48.400 --> 0:17:50.679
<v Speaker 1>it makes for a nice footnote too, when you have

0:17:50.840 --> 0:17:53.240
<v Speaker 1>visitations like this. Uh. And that's something to keep in

0:17:53.280 --> 0:17:54.960
<v Speaker 1>mind as we roll through a number of these. You

0:17:55.000 --> 0:17:59.359
<v Speaker 1>have individuals making scientific break breakthroughs, and they don't necessary

0:17:59.480 --> 0:18:01.800
<v Speaker 1>like a lot of our accounts of the dream inspiration

0:18:02.280 --> 0:18:05.720
<v Speaker 1>are not coming directly from that individual, or they're coming

0:18:05.840 --> 0:18:08.800
<v Speaker 1>years after the fact. It varies from case to case,

0:18:09.440 --> 0:18:11.119
<v Speaker 1>because I guess ultimately it's not the kind of thing

0:18:11.160 --> 0:18:13.960
<v Speaker 1>you would necessarily put into your scientific paper and say

0:18:14.000 --> 0:18:17.840
<v Speaker 1>and then I had a dream and this was the result. Well.

0:18:17.840 --> 0:18:20.840
<v Speaker 1>A classic example of the scientific inspiration from a dream,

0:18:21.119 --> 0:18:25.400
<v Speaker 1>apart from Otto Loewi, was also Dimitri mendal aev right, yes,

0:18:25.480 --> 0:18:28.399
<v Speaker 1>who of course live at eighteen thirty four through nine seven,

0:18:28.400 --> 0:18:30.919
<v Speaker 1>the Russian chemist who gave us the periodic table. The

0:18:30.960 --> 0:18:34.480
<v Speaker 1>story goes that he saw a complete periodic table in

0:18:34.560 --> 0:18:38.359
<v Speaker 1>a dream. Um. And maybe I've just been thinking too

0:18:38.440 --> 0:18:41.159
<v Speaker 1>much about Ghostbusters, but I want to imagine what it

0:18:41.200 --> 0:18:43.879
<v Speaker 1>would have been like if mental had had been forced

0:18:43.880 --> 0:18:46.240
<v Speaker 1>to choose the form of gozer, which they're taken on

0:18:46.240 --> 0:18:49.640
<v Speaker 1>the form of the periodic table, what's the atomic number

0:18:49.680 --> 0:18:54.000
<v Speaker 1>of Gozer? Now, as G. W. Baylor points out, there

0:18:54.040 --> 0:18:55.919
<v Speaker 1>are some problems with this story, so we have no

0:18:56.040 --> 0:18:57.760
<v Speaker 1>dream journal to go off here. We just have a

0:18:58.160 --> 0:19:02.080
<v Speaker 1>colleague secondhand account, And it seems like he'd already crafted

0:19:02.080 --> 0:19:05.080
<v Speaker 1>the periodic table before the alleged dream took place, and

0:19:05.160 --> 0:19:07.880
<v Speaker 1>merely saw an improved version of it in his dreams,

0:19:08.480 --> 0:19:10.760
<v Speaker 1>a version of the story that sounds maybe a lot

0:19:10.800 --> 0:19:13.720
<v Speaker 1>more sensible, but and and maybe more in line with

0:19:13.720 --> 0:19:15.920
<v Speaker 1>some of these other stories. Either way, you can still

0:19:15.960 --> 0:19:18.960
<v Speaker 1>call that dream inspiration, you know, if you're if the

0:19:19.240 --> 0:19:22.240
<v Speaker 1>thing you're trying to create either appears to you wholesale

0:19:22.280 --> 0:19:25.680
<v Speaker 1>in the dream based on your work and experience, or

0:19:25.760 --> 0:19:29.520
<v Speaker 1>some updated version, some twist on it appears in your dream. Now,

0:19:29.600 --> 0:19:31.480
<v Speaker 1>since we're in the realm of chemistry, we should go

0:19:31.560 --> 0:19:36.040
<v Speaker 1>to maybe the single most often cited example of dream

0:19:36.080 --> 0:19:40.720
<v Speaker 1>inspiration in science, which is August ka Yes lived eight

0:19:43.080 --> 0:19:47.440
<v Speaker 1>uh and he dreamt of whirling snakes and allegedly discovered

0:19:47.480 --> 0:19:50.920
<v Speaker 1>the ring shape of the benzene molecule by seeing an

0:19:50.920 --> 0:19:53.880
<v Speaker 1>aora boris in his dream. Or a boris, of course,

0:19:54.000 --> 0:19:56.800
<v Speaker 1>is the serpent consuming its own tail. One thing to

0:19:56.880 --> 0:19:58.920
<v Speaker 1>keep in mind, that is this account didn't emerge until

0:19:58.960 --> 0:20:01.640
<v Speaker 1>twenty eight years later, So that's more than enough time

0:20:01.680 --> 0:20:04.760
<v Speaker 1>obviously for memory to have been altered or the story

0:20:04.800 --> 0:20:09.640
<v Speaker 1>to have been maybe a little embellished dramaticized, but it's

0:20:09.640 --> 0:20:11.960
<v Speaker 1>it's still one of the examples that you see cited

0:20:12.359 --> 0:20:16.000
<v Speaker 1>time after time for dream inspiration in science. Well, anything

0:20:16.040 --> 0:20:18.919
<v Speaker 1>we can get smaller than a benzine molecule. Oh, we

0:20:18.960 --> 0:20:21.480
<v Speaker 1>can move on to the work of Neil's Bore, who've

0:20:21.480 --> 0:20:26.720
<v Speaker 1>talked about recently. Through nineteen so he claimed to have

0:20:26.800 --> 0:20:29.720
<v Speaker 1>developed his model of the atom based on a dream

0:20:29.840 --> 0:20:32.399
<v Speaker 1>he had in which he sat on the Sun and

0:20:32.440 --> 0:20:35.879
<v Speaker 1>the planets moved around him on tiny chords. Now that's

0:20:35.920 --> 0:20:39.679
<v Speaker 1>cosmic terror. Up next on our list of considerations. Here

0:20:39.680 --> 0:20:43.280
<v Speaker 1>there's J. B. Parkinson, who lived nineteen twelve through nineteen

0:20:43.560 --> 0:20:48.760
<v Speaker 1>ninety one. He got invented computer controlled anti aircraft guns,

0:20:49.200 --> 0:20:51.560
<v Speaker 1>and this is an excerpt from his New York Times

0:20:51.560 --> 0:20:54.760
<v Speaker 1>oh bit. Mr Parkinson, who was a member of the

0:20:54.760 --> 0:20:58.679
<v Speaker 1>technical staff of Bell Laboratories in New York in nineteen forty,

0:20:58.760 --> 0:21:01.480
<v Speaker 1>had a dream that had that a device he designed

0:21:01.520 --> 0:21:04.679
<v Speaker 1>to guide a marking stylist could be used to control

0:21:04.920 --> 0:21:08.520
<v Speaker 1>anti aircraft guns. He developed a prototype, and the Western

0:21:08.520 --> 0:21:11.800
<v Speaker 1>Electric Company began mass producing it. His achievements won him

0:21:11.840 --> 0:21:15.560
<v Speaker 1>a presidential award and a Franklin Institute Medal. Okay, well,

0:21:15.560 --> 0:21:17.119
<v Speaker 1>whether or not you like the fact that it was

0:21:17.160 --> 0:21:20.960
<v Speaker 1>a weapon, even weapons take creativity to produce, true, and

0:21:20.960 --> 0:21:23.359
<v Speaker 1>and it was a defensive weapon, we can say that

0:21:23.640 --> 0:21:27.600
<v Speaker 1>anti aircraft gun for the most part. Okay. Up next,

0:21:27.640 --> 0:21:31.480
<v Speaker 1>we have a sewing machine inventor and handsome werewolf Elias.

0:21:31.520 --> 0:21:35.879
<v Speaker 1>How I recommend everyone look up a picture of of

0:21:35.880 --> 0:21:38.960
<v Speaker 1>old Elias here because he was something else that, Like,

0:21:39.000 --> 0:21:41.679
<v Speaker 1>I've never seen somebody's sport one of those kind of

0:21:41.680 --> 0:21:46.000
<v Speaker 1>a neck beard so glamorously. It's the beard without the mustache.

0:21:46.040 --> 0:21:49.359
<v Speaker 1>But it looks it's very fluffy and luxurious. It looks

0:21:49.359 --> 0:21:51.840
<v Speaker 1>like he's been brushing it a lot. Yeah, it's there's

0:21:51.880 --> 0:21:55.399
<v Speaker 1>this seam seamless flow from his his thick head of

0:21:55.440 --> 0:21:58.959
<v Speaker 1>hair into this beard. Uh. I just get a very

0:21:59.000 --> 0:22:01.920
<v Speaker 1>handsome werewolf off of him. They should have cast him

0:22:02.080 --> 0:22:06.359
<v Speaker 1>in that Wolfman remake. Yeah. Well, he allegedly dreamt he

0:22:06.400 --> 0:22:09.159
<v Speaker 1>was building a sewing machine for a savage king in

0:22:09.200 --> 0:22:12.679
<v Speaker 1>a strange country. I love that. So there's not a

0:22:12.680 --> 0:22:14.760
<v Speaker 1>lot to back this up, but the story appeared in

0:22:14.800 --> 0:22:17.960
<v Speaker 1>a later family history. Here's a quote. He thought the

0:22:18.040 --> 0:22:20.400
<v Speaker 1>king gave him twenty four hours in which to complete

0:22:20.440 --> 0:22:23.159
<v Speaker 1>the machine and make it so if not finished in

0:22:23.200 --> 0:22:25.800
<v Speaker 1>that time, death was to be the punishment. How it

0:22:25.960 --> 0:22:29.240
<v Speaker 1>worked and worked and puzzled, and finally gave it up.

0:22:29.400 --> 0:22:31.640
<v Speaker 1>Then he thought he was taken out to be executed.

0:22:31.880 --> 0:22:35.000
<v Speaker 1>He noticed that the warriors carried spears that were pierced

0:22:35.119 --> 0:22:38.440
<v Speaker 1>near the head. Instantly came the solution of the difficulty,

0:22:38.680 --> 0:22:41.800
<v Speaker 1>and while the inventor was was begging for time, he awoke.

0:22:42.040 --> 0:22:43.880
<v Speaker 1>It was four o'clock in the morning. He jumped out

0:22:43.880 --> 0:22:46.439
<v Speaker 1>of bed, ran to his workshop, and by nine a

0:22:46.560 --> 0:22:50.160
<v Speaker 1>needle with an eye at the point had been rudely modeled.

0:22:50.560 --> 0:22:53.399
<v Speaker 1>After that, it was easy. That is the true story

0:22:53.480 --> 0:22:56.560
<v Speaker 1>of an important incident in the invention of the sewing machine.

0:22:57.119 --> 0:22:59.520
<v Speaker 1>That's interesting. I mean, again, who knows if it's true,

0:22:59.560 --> 0:23:01.639
<v Speaker 1>but doing it is true. If you just play with

0:23:01.680 --> 0:23:03.680
<v Speaker 1>that for a second, Okay, say that story is true.

0:23:04.119 --> 0:23:08.320
<v Speaker 1>It's interesting the way in which these revelations seem to

0:23:08.320 --> 0:23:13.200
<v Speaker 1>be arriving, you know, not necessarily through literal ideas, right,

0:23:13.760 --> 0:23:16.760
<v Speaker 1>like seeing a snake eating its tail or seeing the

0:23:16.800 --> 0:23:18.959
<v Speaker 1>spear with the hole at the tip of the spear.

0:23:19.440 --> 0:23:22.879
<v Speaker 1>They're not through literal understandings of say a dream about

0:23:23.040 --> 0:23:25.639
<v Speaker 1>trying to design a sewing machine and coming up with

0:23:25.680 --> 0:23:28.160
<v Speaker 1>the idea of a needle with a hole at its tip.

0:23:28.560 --> 0:23:31.879
<v Speaker 1>But there's some kind of like image association thing their

0:23:31.960 --> 0:23:37.280
<v Speaker 1>visual type dreams where you see an association between unrelated things. Yeah,

0:23:37.320 --> 0:23:40.880
<v Speaker 1>there's almost a sense of you know, someone like, oh,

0:23:41.119 --> 0:23:44.840
<v Speaker 1>spending his his day trying to crack this problem with

0:23:44.880 --> 0:23:47.919
<v Speaker 1>the left brain, and then at night is kind of this,

0:23:48.080 --> 0:23:50.720
<v Speaker 1>uh hey, right brain, what have you got anything? Anything

0:23:50.760 --> 0:23:53.479
<v Speaker 1>like just tumbling around? You want to throw at it,

0:23:54.359 --> 0:23:56.760
<v Speaker 1>maybe not to do well. I wonder to what degree

0:23:56.760 --> 0:23:59.359
<v Speaker 1>the hemispheric division does play into that, But I think

0:23:59.640 --> 0:24:02.240
<v Speaker 1>some version of that will come through and some of

0:24:02.240 --> 0:24:04.200
<v Speaker 1>the research we're gonna talk about later, right. I I

0:24:04.240 --> 0:24:06.359
<v Speaker 1>don't want to imply that people are dolphins and have

0:24:06.520 --> 0:24:09.399
<v Speaker 1>uni hemospheric sleep, but though that would be an entirely

0:24:09.440 --> 0:24:12.000
<v Speaker 1>different scenario to try to imagine how that would play

0:24:12.040 --> 0:24:15.399
<v Speaker 1>into problem solving. Okay, and finally we're gonna mention Albert

0:24:15.400 --> 0:24:19.400
<v Speaker 1>Einstein one last time because he in addition to his

0:24:18.800 --> 0:24:24.280
<v Speaker 1>uh his crazy sparks of razor flinging um eureka moments,

0:24:24.600 --> 0:24:27.240
<v Speaker 1>he once said that his entire career was it was

0:24:27.280 --> 0:24:30.159
<v Speaker 1>an extended meditation on a slaying dream he had as

0:24:30.160 --> 0:24:33.080
<v Speaker 1>a child, leading him to contemplate the speed of light. Now,

0:24:33.119 --> 0:24:35.879
<v Speaker 1>that's slaying with an e I g H. Not like

0:24:35.920 --> 0:24:39.080
<v Speaker 1>a dragon slay, not not running around with the razor blade,

0:24:39.240 --> 0:24:42.200
<v Speaker 1>but no like moving quickly through the snow in uh

0:24:42.240 --> 0:24:45.000
<v Speaker 1>in a in a vehicle of sorts that that you

0:24:45.040 --> 0:24:47.720
<v Speaker 1>can see how that would lead to, say, contemplations about

0:24:47.720 --> 0:24:50.040
<v Speaker 1>what would happen if you were trying to catch up

0:24:50.040 --> 0:24:52.840
<v Speaker 1>with a beam of light. Yeah. Now, again, we've tried

0:24:52.840 --> 0:24:57.000
<v Speaker 1>to display enough skepticism about these anecdotal accounts because, as

0:24:57.000 --> 0:24:59.639
<v Speaker 1>we've said, a lot of times, they're they're self reported

0:24:59.760 --> 0:25:02.240
<v Speaker 1>or the are reported much later. I mean, who knows

0:25:02.280 --> 0:25:05.000
<v Speaker 1>if into what extent they're exactly correct in saying where

0:25:05.000 --> 0:25:07.720
<v Speaker 1>these ideas came from. But I do feel like there's

0:25:07.720 --> 0:25:10.360
<v Speaker 1>an emerging theme that there does appear to be some

0:25:10.560 --> 0:25:14.119
<v Speaker 1>link between creativity and sleep or dreams, at least there

0:25:14.160 --> 0:25:16.840
<v Speaker 1>appears to be. Uh. The one thing I want to

0:25:16.880 --> 0:25:20.760
<v Speaker 1>stress here is that creativity? The kind of creativity we're

0:25:20.800 --> 0:25:24.160
<v Speaker 1>gonna be talking about today's creativity. I think as psychologists

0:25:24.160 --> 0:25:26.879
<v Speaker 1>would tend to use the word which means something like

0:25:27.000 --> 0:25:31.920
<v Speaker 1>one's ability to use adaptive problem solving, and not necessarily

0:25:31.960 --> 0:25:35.120
<v Speaker 1>like how artistic or how unique you are other things

0:25:35.160 --> 0:25:37.800
<v Speaker 1>we would usually think of when we use the word creative.

0:25:38.119 --> 0:25:41.440
<v Speaker 1>In the psychological sense, creative means something like the ability

0:25:41.520 --> 0:25:44.800
<v Speaker 1>to think in novel ways to achieve a goal. And

0:25:44.840 --> 0:25:48.680
<v Speaker 1>this of course includes artistic creativity, but it's not limited

0:25:48.720 --> 0:25:51.960
<v Speaker 1>to it, right, It can very well include uh, hey,

0:25:52.040 --> 0:25:53.960
<v Speaker 1>what have I held the golf club like this instead

0:25:54.000 --> 0:25:57.760
<v Speaker 1>of like that? Yeah? Yeah, it's novel thinking, so uh

0:25:57.960 --> 0:26:01.080
<v Speaker 1>It basically, to use a cliche, I mean thinking outside

0:26:01.119 --> 0:26:04.199
<v Speaker 1>the box to solve a problem. Whether that problem is

0:26:04.359 --> 0:26:07.080
<v Speaker 1>how should we picture the structure of an atom? Or

0:26:07.280 --> 0:26:10.159
<v Speaker 1>how can I figure out why my lawnmower won't start?

0:26:10.400 --> 0:26:12.760
<v Speaker 1>Or how should I tie up all the narrative threads

0:26:12.760 --> 0:26:16.199
<v Speaker 1>in my novel? In each case it's requiring novel thinking.

0:26:16.240 --> 0:26:19.480
<v Speaker 1>It's creativity. But okay, anecdotes, of course, as we all know,

0:26:19.600 --> 0:26:22.679
<v Speaker 1>can be cheap. Is there, like any evidence from controlled

0:26:22.680 --> 0:26:26.840
<v Speaker 1>research that shows a relationship between sleep, dreams, and creativity

0:26:26.960 --> 0:26:29.400
<v Speaker 1>or are these just sort of cute, cherry picked stories.

0:26:29.640 --> 0:26:31.920
<v Speaker 1>I think we should address that after we come back

0:26:31.960 --> 0:26:37.000
<v Speaker 1>from a break. Thank alright, we're back. So, yeah, we've

0:26:37.000 --> 0:26:40.119
<v Speaker 1>talked about these examples and how they might tie into creativity.

0:26:40.160 --> 0:26:43.200
<v Speaker 1>But what happens when we start looking to uh, to

0:26:43.359 --> 0:26:47.119
<v Speaker 1>actual control research for answers. That's a great question. So

0:26:47.280 --> 0:26:50.920
<v Speaker 1>to be clear, researches tended to show that sleep has

0:26:51.000 --> 0:26:56.080
<v Speaker 1>several roles in improving and maintaining areas of brain functions. Specifically,

0:26:56.160 --> 0:26:58.320
<v Speaker 1>I think there's a lot of research on sleep in memory,

0:26:58.560 --> 0:27:01.399
<v Speaker 1>Like studies have Indica hated that R E M sleep

0:27:01.480 --> 0:27:04.800
<v Speaker 1>may play a role in memory consolidation, improving the memory

0:27:04.880 --> 0:27:07.639
<v Speaker 1>of things learned throughout the day, and even things like

0:27:07.760 --> 0:27:11.800
<v Speaker 1>emotional associations with those memories. But actually, yes, there is

0:27:11.920 --> 0:27:15.840
<v Speaker 1>also controlled research on sleep and creativity. Actually, there's too

0:27:15.880 --> 0:27:17.560
<v Speaker 1>much of it to cover here, so we're just going

0:27:17.600 --> 0:27:20.480
<v Speaker 1>to have to discuss a few interesting highlights that came

0:27:20.560 --> 0:27:23.200
<v Speaker 1>to our attention. In general, it seems that it has

0:27:23.280 --> 0:27:27.679
<v Speaker 1>yielded some very interesting but sometimes contradictory findings. So to

0:27:27.680 --> 0:27:32.359
<v Speaker 1>begin a smattering of recent studies, One was by CEO

0:27:32.600 --> 0:27:36.240
<v Speaker 1>Monahan and Ormad called sleep on it, but only if

0:27:36.280 --> 0:27:39.760
<v Speaker 1>it is difficult. Effects of sleep on problem solving in

0:27:39.800 --> 0:27:43.840
<v Speaker 1>memory and cognition in So this took twenty seven male

0:27:44.119 --> 0:27:48.080
<v Speaker 1>and thirty four female students from Lancaster University, all native

0:27:48.119 --> 0:27:51.480
<v Speaker 1>English speakers. Uh These were the subjects and they were

0:27:51.520 --> 0:27:55.080
<v Speaker 1>given a set of thirty problems from what's known as

0:27:55.160 --> 0:28:00.159
<v Speaker 1>the Remote Associates Test or the RAT test. Though I

0:28:00.160 --> 0:28:02.159
<v Speaker 1>guess it's only the RAT test in the way that

0:28:02.240 --> 0:28:06.120
<v Speaker 1>the A T M machine is a machine. The rat

0:28:06.280 --> 0:28:09.680
<v Speaker 1>We'll just say the RAT is a common battery used

0:28:09.720 --> 0:28:13.040
<v Speaker 1>to test people's creative potential using word association. Have you

0:28:13.040 --> 0:28:15.000
<v Speaker 1>ever done a test like this, Robert, I haven't, But

0:28:15.040 --> 0:28:17.480
<v Speaker 1>I have to say that sentence that you just said

0:28:17.520 --> 0:28:20.240
<v Speaker 1>about the rat, that that feels like the most cut

0:28:20.280 --> 0:28:25.960
<v Speaker 1>up machine statement I've heard heard in recent In recent times,

0:28:26.040 --> 0:28:28.480
<v Speaker 1>it's the opening of a william Us Burrows and the

0:28:28.600 --> 0:28:31.600
<v Speaker 1>rat is a common battery used to test creative potential.

0:28:32.880 --> 0:28:35.560
<v Speaker 1>So here's how the rat works. I'm gonna give you

0:28:35.600 --> 0:28:38.560
<v Speaker 1>three words, and you tell me a fourth word that

0:28:38.720 --> 0:28:42.000
<v Speaker 1>is related to all three of the original words. In

0:28:42.040 --> 0:28:44.720
<v Speaker 1>my experience, these are funny because they can seem really

0:28:44.800 --> 0:28:47.560
<v Speaker 1>difficult for a moment until you see the answer, either

0:28:47.640 --> 0:28:51.400
<v Speaker 1>by figuring it out or by or by just cheating

0:28:51.400 --> 0:28:54.000
<v Speaker 1>and looking at it, at which point then it immediately

0:28:54.040 --> 0:28:57.080
<v Speaker 1>feels embarrassingly obvious and you don't know why you couldn't

0:28:57.080 --> 0:29:01.360
<v Speaker 1>figure it out for a minute. So a couple of examples. Robert,

0:29:01.400 --> 0:29:07.840
<v Speaker 1>what's the fourth word associated with these three room, blood salts?

0:29:08.240 --> 0:29:14.520
<v Speaker 1>I'm gonna go with slug slug, room, slug blood. It's

0:29:14.520 --> 0:29:16.320
<v Speaker 1>just what came to mind. That's how this works, right,

0:29:16.360 --> 0:29:18.040
<v Speaker 1>So supposed to be whatever pops into my head? Or

0:29:18.080 --> 0:29:19.800
<v Speaker 1>am I trying to determine a path? No, you're trying

0:29:19.840 --> 0:29:23.240
<v Speaker 1>to solve it. Okay, well that's different. Um let's say room,

0:29:23.440 --> 0:29:31.400
<v Speaker 1>blood salts, room blood salts, room, blood salts, I don't know.

0:29:31.440 --> 0:29:34.160
<v Speaker 1>I'm still going with slugs, show I don't know, bath

0:29:34.720 --> 0:29:39.240
<v Speaker 1>bath bath, bathroom blood bath, bath salts. Okay, yeah, so

0:29:39.280 --> 0:29:40.800
<v Speaker 1>they all relate to that word. Okay, now I see

0:29:40.800 --> 0:29:42.920
<v Speaker 1>how that how this is working. Okay, So, yeah, you

0:29:42.920 --> 0:29:45.920
<v Speaker 1>had your training session. Are you ready to be subjected

0:29:45.920 --> 0:29:49.160
<v Speaker 1>to more? Yes, let's go. Okay, these three words, what's

0:29:49.200 --> 0:29:56.640
<v Speaker 1>the fourth word? See home stomach, see home stomach? I

0:29:56.640 --> 0:29:59.160
<v Speaker 1>mean slug would work with all of these again, uh

0:29:59.480 --> 0:30:04.280
<v Speaker 1>if I were pressed. Uh, but let's see sick. Oh exactly,

0:30:04.320 --> 0:30:08.719
<v Speaker 1>there you go see sick, homesick, sick to your stomach. Okay,

0:30:08.720 --> 0:30:12.800
<v Speaker 1>I got a third third one for you. Car swimming

0:30:13.480 --> 0:30:17.080
<v Speaker 1>q Oh, that's pool, right, exactly, car pool swimming, pool

0:30:17.160 --> 0:30:19.880
<v Speaker 1>pool que Okay. Alright. So that's how this test works,

0:30:20.520 --> 0:30:23.000
<v Speaker 1>and it's a pretty good concise way of trying to

0:30:23.080 --> 0:30:25.840
<v Speaker 1>test for creative potential thinking, right, because you're you're trying

0:30:25.880 --> 0:30:30.040
<v Speaker 1>to get people to think laterally, right, there's no direct

0:30:30.200 --> 0:30:32.400
<v Speaker 1>way to solve this. You have to kind of think

0:30:32.440 --> 0:30:36.480
<v Speaker 1>by sideways association. And so anyway, the participants were given

0:30:36.680 --> 0:30:40.000
<v Speaker 1>questions of this sort, and then after they were initially

0:30:40.000 --> 0:30:42.280
<v Speaker 1>given the questions they were there was a delay, and

0:30:42.320 --> 0:30:46.880
<v Speaker 1>the delay either included sleep or included no sleep, or

0:30:47.040 --> 0:30:50.480
<v Speaker 1>there was no delay, and participants then tried again to

0:30:50.600 --> 0:30:54.200
<v Speaker 1>solve rat problems that they couldn't solve on their first attempt,

0:30:54.600 --> 0:30:57.800
<v Speaker 1>and the group that had slept in between attempts solved

0:30:57.840 --> 0:31:02.400
<v Speaker 1>a greater number of problems rated quote difficult than other groups,

0:31:02.440 --> 0:31:05.520
<v Speaker 1>but there was no difference between groups for the problems

0:31:05.560 --> 0:31:08.400
<v Speaker 1>that were rated easy, So it looks like sleep did

0:31:08.520 --> 0:31:12.320
<v Speaker 1>play some role in aiding creative problem solving, especially on

0:31:12.520 --> 0:31:16.320
<v Speaker 1>harder than average problems that required this kind of sideways

0:31:16.320 --> 0:31:19.200
<v Speaker 1>associative thinking. And I think that matches up with with

0:31:19.480 --> 0:31:21.280
<v Speaker 1>our experience, you know. I think we've all been in

0:31:21.280 --> 0:31:24.920
<v Speaker 1>a situation where we've been studying for something, or studying

0:31:25.000 --> 0:31:28.480
<v Speaker 1>up on something, and we reached kind of a breaking point.

0:31:28.560 --> 0:31:31.000
<v Speaker 1>We go to bed, we hopefully get a full night's sleep,

0:31:31.400 --> 0:31:33.600
<v Speaker 1>and then the next day everything is a little clear,

0:31:33.680 --> 0:31:36.320
<v Speaker 1>everything's a little more assembled, as if the pieces did

0:31:36.360 --> 0:31:39.760
<v Speaker 1>some sort of partial assembly on their own in the night. Yeah, totally.

0:31:39.800 --> 0:31:42.480
<v Speaker 1>And there's another study I want to mention that is

0:31:42.560 --> 0:31:44.680
<v Speaker 1>kind of similar in nature. So this one is called

0:31:44.960 --> 0:31:49.600
<v Speaker 1>sleep promotes analogical transfer and problem solving. This was from Cognition,

0:31:51.320 --> 0:31:53.800
<v Speaker 1>has a couple of the same authors from the previous

0:31:53.800 --> 0:31:56.480
<v Speaker 1>study and then some different authors, and they wanted to

0:31:56.480 --> 0:31:59.720
<v Speaker 1>study of sleep actually had any effect on quote analogical

0:32:00.000 --> 0:32:03.240
<v Speaker 1>problem solving, and this means using a known solution from

0:32:03.320 --> 0:32:07.800
<v Speaker 1>one problem to solve a different but related problem, So basically,

0:32:07.840 --> 0:32:10.520
<v Speaker 1>to solve a similar type of problem. So what would

0:32:10.560 --> 0:32:13.360
<v Speaker 1>be an example of analogical problem solving. Well, I've got

0:32:13.360 --> 0:32:16.040
<v Speaker 1>one here, I'm gonna start to do two questions. Here's

0:32:16.080 --> 0:32:19.040
<v Speaker 1>the first question. This is the sample question. How can

0:32:19.080 --> 0:32:23.480
<v Speaker 1>a gardener plant four trees so that the trees are

0:32:23.560 --> 0:32:26.560
<v Speaker 1>equi distant from one another? If you want to pause

0:32:26.600 --> 0:32:28.440
<v Speaker 1>it and try to figure that out for a second,

0:32:28.680 --> 0:32:32.080
<v Speaker 1>be my guest, but you'll you'll immediately run into problems

0:32:32.080 --> 0:32:33.600
<v Speaker 1>if you're trying to map it out on a piece

0:32:33.600 --> 0:32:35.760
<v Speaker 1>of paper, right, Because if you put them, say, in

0:32:35.800 --> 0:32:38.719
<v Speaker 1>a square in a square pattern, the ones at the

0:32:38.760 --> 0:32:40.880
<v Speaker 1>corners are going to be farther away from each other

0:32:40.880 --> 0:32:42.960
<v Speaker 1>than they are from the ones that are one side

0:32:42.960 --> 0:32:45.320
<v Speaker 1>away from them, right, So how can you put four

0:32:45.360 --> 0:32:48.640
<v Speaker 1>trees equidistant from from one another? The answer is you

0:32:48.680 --> 0:32:51.200
<v Speaker 1>put one of them on a hill. So, if you're

0:32:51.200 --> 0:32:53.600
<v Speaker 1>trying to picture this, three of the trees are in

0:32:53.640 --> 0:32:56.840
<v Speaker 1>an equilateral triangle at the bottom of the hill, and

0:32:56.880 --> 0:32:58.960
<v Speaker 1>then the fourth tree is at the middle of a

0:32:59.040 --> 0:33:01.440
<v Speaker 1>hill in between them, at such a height that it's

0:33:01.480 --> 0:33:04.000
<v Speaker 1>the same distance from all of the trees below, all

0:33:04.040 --> 0:33:06.760
<v Speaker 1>three of the trees below, So you've essentially made a

0:33:06.840 --> 0:33:10.880
<v Speaker 1>triangular pyramid of trees, right, yes, okay, or some sort

0:33:10.880 --> 0:33:13.240
<v Speaker 1>of you know, an ancient pagan temple. I like that.

0:33:14.000 --> 0:33:16.200
<v Speaker 1>That's good. Yeah, the one tree at the top of

0:33:16.200 --> 0:33:18.800
<v Speaker 1>the hill. It conjures to mind like the sacred priest

0:33:18.840 --> 0:33:20.920
<v Speaker 1>keeper of the tree, or who you have to slay

0:33:20.960 --> 0:33:23.600
<v Speaker 1>in order to become the new the new priest. That's

0:33:23.600 --> 0:33:26.880
<v Speaker 1>slay with an a y, not Einstein sligh. But so

0:33:27.000 --> 0:33:29.160
<v Speaker 1>once you've seen the solution to that problem, you're given

0:33:29.200 --> 0:33:34.040
<v Speaker 1>another problem. Here's the analogical problem. Can you assemble six

0:33:34.120 --> 0:33:39.120
<v Speaker 1>matches to form four equilateral triangles, each side of which

0:33:39.240 --> 0:33:41.840
<v Speaker 1>is equal to the length of one match? Again, if

0:33:41.840 --> 0:33:44.120
<v Speaker 1>you want to try to pause and solve this for yourself,

0:33:44.240 --> 0:33:47.120
<v Speaker 1>be our guests r under your nearest restaurant, UH that

0:33:47.240 --> 0:33:51.120
<v Speaker 1>has a complimentary matches UH, start assembling them on the table.

0:33:51.160 --> 0:33:53.800
<v Speaker 1>You're gonna want to order a drink just or some

0:33:53.880 --> 0:33:56.000
<v Speaker 1>appetizer just so that you can have a seat to

0:33:56.040 --> 0:33:58.560
<v Speaker 1>do this and then report back. So, given that we've

0:33:58.600 --> 0:34:01.080
<v Speaker 1>just primed you with the past example, it might not

0:34:01.120 --> 0:34:04.360
<v Speaker 1>take you very long because the solution is very similar. Right,

0:34:04.480 --> 0:34:06.840
<v Speaker 1>think not in two day, but in three d exactly.

0:34:06.920 --> 0:34:09.840
<v Speaker 1>So the answer follows a similar logical leap. If you

0:34:09.960 --> 0:34:12.120
<v Speaker 1>keep lying the matches flat on the table, you're just

0:34:12.200 --> 0:34:15.560
<v Speaker 1>never going to be able to make four equilateral triangles

0:34:15.600 --> 0:34:18.480
<v Speaker 1>with a side length of one match. The answer is

0:34:18.480 --> 0:34:20.759
<v Speaker 1>to build into three dimensions. Like you say, M make

0:34:20.800 --> 0:34:24.439
<v Speaker 1>a tetrahedron, you make a triangular pyramid, and then you've

0:34:24.560 --> 0:34:27.960
<v Speaker 1>solved this the Sprain teaser. So in the first experiment

0:34:27.960 --> 0:34:30.440
<v Speaker 1>of the study, participants were shown a set of source

0:34:30.520 --> 0:34:35.200
<v Speaker 1>problems to demonstrate general styles of solutions like the trees

0:34:35.200 --> 0:34:37.960
<v Speaker 1>and the hill example we gave. Then there was a

0:34:38.000 --> 0:34:41.720
<v Speaker 1>twelve hour period which involved either sleeping or not sleeping.

0:34:42.440 --> 0:34:45.680
<v Speaker 1>Then participants tried to solve problems related to the source

0:34:45.719 --> 0:34:48.560
<v Speaker 1>problems they had been exposed to, but with different features,

0:34:48.800 --> 0:34:52.000
<v Speaker 1>sort of like the second example with the matches. Then

0:34:52.040 --> 0:34:55.080
<v Speaker 1>a second experiment controlled for time of day effects on

0:34:55.200 --> 0:34:57.880
<v Speaker 1>results by testing in both the morning and the evening,

0:34:58.200 --> 0:35:01.040
<v Speaker 1>and the authors found when controlling for other variables like

0:35:01.120 --> 0:35:03.800
<v Speaker 1>drowsiness and time of day, sleep did still appear to

0:35:03.920 --> 0:35:08.839
<v Speaker 1>somewhat improve analogical transfer. Participants who slept were better at

0:35:08.840 --> 0:35:12.600
<v Speaker 1>applying types of outside the box reasoning that they had

0:35:12.640 --> 0:35:16.520
<v Speaker 1>seen used before two new problems, And again, I feel

0:35:16.560 --> 0:35:21.080
<v Speaker 1>like this lines up with our experiences. Yeah, though in

0:35:21.080 --> 0:35:23.400
<v Speaker 1>in the wild sort of when you've had this experience

0:35:23.440 --> 0:35:26.320
<v Speaker 1>of sleeping on a problem and then coming to a solution,

0:35:26.400 --> 0:35:29.759
<v Speaker 1>you might wonder, like, which variables are at play? Right?

0:35:29.840 --> 0:35:32.600
<v Speaker 1>You might just think, think, okay, I got some rest.

0:35:32.800 --> 0:35:35.279
<v Speaker 1>Maybe getting some rest is the thing that did it.

0:35:35.520 --> 0:35:37.480
<v Speaker 1>That's true. If you really wanted to, you could just

0:35:37.520 --> 0:35:39.560
<v Speaker 1>cut dreams out of it entirely and go with one

0:35:39.560 --> 0:35:42.480
<v Speaker 1>of those dream interpretations that relegates dreams to just mere

0:35:42.760 --> 0:35:46.719
<v Speaker 1>steam from the machine ep epiphenomenal dreams. Yeah, um, but no,

0:35:46.920 --> 0:35:49.200
<v Speaker 1>that the what we're trying to look for here is

0:35:49.239 --> 0:35:53.920
<v Speaker 1>a test showing that dreams specifically or not necessarily dreams specifically,

0:35:53.920 --> 0:35:58.120
<v Speaker 1>but sleep specifically, is doing something to help you solve

0:35:58.200 --> 0:36:00.240
<v Speaker 1>the problem. And it's not just that, say, some time

0:36:00.320 --> 0:36:03.200
<v Speaker 1>has passed in between and you've gotten some rest. You know,

0:36:03.280 --> 0:36:05.080
<v Speaker 1>one thing we haven't mentioned in all of this is

0:36:05.120 --> 0:36:08.360
<v Speaker 1>the the idea of book absorption. You know, the idea

0:36:08.600 --> 0:36:11.800
<v Speaker 1>that certain this is completely nonsense, but you see it

0:36:11.800 --> 0:36:14.799
<v Speaker 1>come occasionally, the idea of someone could lay their head

0:36:14.840 --> 0:36:18.000
<v Speaker 1>upon a book and sleep and in doing so absorb

0:36:18.280 --> 0:36:21.840
<v Speaker 1>the data from the book. I did not know that

0:36:21.920 --> 0:36:25.360
<v Speaker 1>anybody thought that would actually happen. Do people think that

0:36:25.440 --> 0:36:28.840
<v Speaker 1>actually happens. I think there may be like one account

0:36:29.040 --> 0:36:31.640
<v Speaker 1>of someone claiming to have had that ability, but uh,

0:36:32.080 --> 0:36:35.960
<v Speaker 1>it's it's not like they passed the Randy test with

0:36:36.040 --> 0:36:39.200
<v Speaker 1>it or anything. Uh. The only way I could see

0:36:39.239 --> 0:36:41.560
<v Speaker 1>that making a difference is if you've already read the

0:36:41.600 --> 0:36:44.520
<v Speaker 1>book and then maybe by sleeping with your head on it,

0:36:44.520 --> 0:36:47.439
<v Speaker 1>you would continually notice that you're uncomfortable as you're trying

0:36:47.440 --> 0:36:50.120
<v Speaker 1>to go to sleep, and this would continually bring your

0:36:50.160 --> 0:36:52.959
<v Speaker 1>mind back to the contents of the book. Yeah, yeah,

0:36:53.040 --> 0:36:55.120
<v Speaker 1>that that would make sense. Or you're so wrapped up

0:36:55.160 --> 0:36:58.600
<v Speaker 1>in the idea of dream absorption of the book that

0:36:58.680 --> 0:37:01.200
<v Speaker 1>you dream of the book maybe and you know you're

0:37:01.200 --> 0:37:03.440
<v Speaker 1>not drawing new information out of a book you have

0:37:03.560 --> 0:37:07.000
<v Speaker 1>not read, but perhaps your brain kind of puts things

0:37:07.040 --> 0:37:10.200
<v Speaker 1>together like it reminds me of the situation I've I've

0:37:10.280 --> 0:37:13.040
<v Speaker 1>mentioned this on the podcast before, and I imagine lots

0:37:13.040 --> 0:37:17.080
<v Speaker 1>of you have experienced this. You're falling asleep and you're reading,

0:37:17.560 --> 0:37:20.520
<v Speaker 1>and you begin to read words and sentences and even

0:37:20.600 --> 0:37:23.960
<v Speaker 1>the whole pages that are not there, and then you realize, oh,

0:37:24.000 --> 0:37:25.839
<v Speaker 1>I just need to go to sleep because I'm I'm

0:37:25.880 --> 0:37:29.600
<v Speaker 1>experiencing hallucination. I'm dream reading. Yeah, now there's a bunch

0:37:29.640 --> 0:37:32.920
<v Speaker 1>more research on this type of subject. For example, I

0:37:33.000 --> 0:37:35.359
<v Speaker 1>was just looking at one study in PS one in

0:37:35.400 --> 0:37:39.400
<v Speaker 1>which uh students who were trying to solve a puzzle

0:37:39.520 --> 0:37:42.720
<v Speaker 1>video game level did better after they'd had a nap

0:37:42.760 --> 0:37:45.200
<v Speaker 1>as opposed to just waiting for an equivalent amount of

0:37:45.239 --> 0:37:47.880
<v Speaker 1>time and not sleeping. Uh So, but that was a

0:37:47.920 --> 0:37:52.360
<v Speaker 1>small study. Another interesting one is the cognitive neuroscientist Aaron Wamsley,

0:37:52.400 --> 0:37:55.319
<v Speaker 1>who has apparently performed research training people on solving a

0:37:55.400 --> 0:37:59.680
<v Speaker 1>virtual maze. So there's you get trained on a virtual maze,

0:38:00.160 --> 0:38:04.240
<v Speaker 1>and then there's a rest period involving no sleep, non

0:38:04.480 --> 0:38:08.560
<v Speaker 1>rem sleep, or full rim sleep, and only the participants

0:38:08.560 --> 0:38:13.080
<v Speaker 1>who underwent rim sleep showed improved performance on the maze. Now,

0:38:13.120 --> 0:38:15.120
<v Speaker 1>if you know anything about sleep, you know that Wait

0:38:15.160 --> 0:38:18.760
<v Speaker 1>a minute, Okay, the rim sleep is where the dreams happen.

0:38:19.120 --> 0:38:21.840
<v Speaker 1>So this should bring us back to the question of Okay,

0:38:22.120 --> 0:38:25.400
<v Speaker 1>we're showing like the sleep does appear to help people

0:38:25.440 --> 0:38:28.160
<v Speaker 1>in solving problems one way or another, But do the

0:38:28.280 --> 0:38:32.160
<v Speaker 1>dreams play any role? Is that what matters? You know?

0:38:32.320 --> 0:38:34.640
<v Speaker 1>In the video games are an interesting example because I

0:38:34.640 --> 0:38:37.600
<v Speaker 1>think of my own use of video games. Video games

0:38:37.600 --> 0:38:39.400
<v Speaker 1>are not something I play first thing in the morning,

0:38:39.400 --> 0:38:42.200
<v Speaker 1>when I'm fresh. These are things that I play, um

0:38:42.440 --> 0:38:45.040
<v Speaker 1>towards the end of the day or perhaps even late

0:38:45.040 --> 0:38:47.880
<v Speaker 1>at night, when my brain is spent for the evening.

0:38:48.280 --> 0:38:51.280
<v Speaker 1>So if I'm if I gain advantage over a puzzle

0:38:51.320 --> 0:38:54.399
<v Speaker 1>within a video game the next day, it seems more

0:38:54.640 --> 0:38:56.719
<v Speaker 1>likely that it is due to something that's happening in

0:38:56.760 --> 0:38:59.759
<v Speaker 1>my dreams rather than just being fresh, because again, I'm

0:38:59.760 --> 0:39:02.839
<v Speaker 1>probably mentally exhausted if I'm playing a video game. That's

0:39:02.840 --> 0:39:05.319
<v Speaker 1>true and also strikes me as a good use of

0:39:05.360 --> 0:39:07.279
<v Speaker 1>your time. I mean, you don't want to be squandering

0:39:07.320 --> 0:39:10.040
<v Speaker 1>your best creative energy on video games. I don't. I

0:39:10.040 --> 0:39:11.840
<v Speaker 1>mean not to say that some some of some of

0:39:11.880 --> 0:39:14.279
<v Speaker 1>those games are great and you don't kind of want

0:39:14.320 --> 0:39:16.600
<v Speaker 1>to be fresh for, but that's just not how I

0:39:16.840 --> 0:39:19.160
<v Speaker 1>currently live my life. No, I mean, my my opinion

0:39:19.160 --> 0:39:23.520
<v Speaker 1>on video games is they are a great recreational relaxation activity,

0:39:23.600 --> 0:39:26.080
<v Speaker 1>not something that that I think of in terms of

0:39:26.200 --> 0:39:29.279
<v Speaker 1>achievement in right, unless you're being paid to participate in

0:39:29.280 --> 0:39:32.480
<v Speaker 1>a study and then you can, you know, do whatever.

0:39:32.800 --> 0:39:34.840
<v Speaker 1>But okay, we got to bring it back to dreams. Okay,

0:39:34.840 --> 0:39:38.880
<v Speaker 1>So so do the dreams specifically play a role in

0:39:39.040 --> 0:39:42.480
<v Speaker 1>creative problem solving? Now, I think we should look at

0:39:42.560 --> 0:39:46.000
<v Speaker 1>the work of a psychologist named Deirdre Barrett. We mentioned

0:39:46.000 --> 0:39:49.520
<v Speaker 1>her earlier in the episode, but she's a psychologist who

0:39:49.600 --> 0:39:52.440
<v Speaker 1>at various points you've been on faculty at Suffolk University

0:39:52.560 --> 0:39:55.640
<v Speaker 1>at Harvard Medical School. I believe she runs a private

0:39:55.640 --> 0:39:58.960
<v Speaker 1>clinical practice in Cambridge and a lot of her work

0:39:59.000 --> 0:40:01.880
<v Speaker 1>has been on study of dreams. So let's talk a

0:40:01.880 --> 0:40:04.719
<v Speaker 1>little bit about Barrett's ideas. So Barrett has a ted

0:40:04.760 --> 0:40:07.640
<v Speaker 1>talk from where she kind of summarizes some of her

0:40:07.680 --> 0:40:11.600
<v Speaker 1>thinking about dreams and dream research. So she mentions three

0:40:11.640 --> 0:40:15.279
<v Speaker 1>big questions. First, why is there any content to our

0:40:15.400 --> 0:40:19.600
<v Speaker 1>nighttime sleep? Second, why is that content so different from

0:40:19.600 --> 0:40:22.120
<v Speaker 1>our waking thinking? Why is it bizarre? You know, why

0:40:22.200 --> 0:40:25.560
<v Speaker 1>is dream like even a thing? And then finally, do

0:40:25.800 --> 0:40:29.080
<v Speaker 1>dreams have a function and if so, what? And Barrett

0:40:29.080 --> 0:40:32.719
<v Speaker 1>seems to believe that dreams are basically just thinking in

0:40:32.800 --> 0:40:36.320
<v Speaker 1>a different biochemical state. Quote the demands of our bodies

0:40:36.400 --> 0:40:39.920
<v Speaker 1>during sleep and makes certain areas of our brains less active.

0:40:40.719 --> 0:40:42.839
<v Speaker 1>So you can imagine that certain areas of the brain

0:40:42.880 --> 0:40:46.760
<v Speaker 1>are getting different kinds of energy or oxygen or blood flow.

0:40:47.080 --> 0:40:49.640
<v Speaker 1>But we keep thinking about the same kinds of concerns

0:40:49.680 --> 0:40:53.120
<v Speaker 1>that preoccupy us when we're awake, and in this altered

0:40:53.120 --> 0:40:57.239
<v Speaker 1>biochemical state, the sleeping brain approaches these concerns using very

0:40:57.320 --> 0:41:00.440
<v Speaker 1>different systems and modes than we would use while are awake.

0:41:00.760 --> 0:41:03.480
<v Speaker 1>So despite how bizarre these modes of thinking can feel

0:41:03.560 --> 0:41:05.880
<v Speaker 1>in the moment in the dream, it is very odd.

0:41:06.239 --> 0:41:09.760
<v Speaker 1>Barrett thinks these different perspectives provided by the dreaming mind

0:41:09.840 --> 0:41:13.240
<v Speaker 1>can be helpful to problem solving. So under this model,

0:41:13.280 --> 0:41:16.720
<v Speaker 1>by dreaming about the problems that concern us while we're awake,

0:41:16.800 --> 0:41:19.759
<v Speaker 1>it's almost like we're having two different people working in

0:41:19.880 --> 0:41:23.160
<v Speaker 1>tandem on solving the problem. Right, and what are these

0:41:23.200 --> 0:41:25.919
<v Speaker 1>two people like? What are the different strengths they bring.

0:41:26.480 --> 0:41:29.440
<v Speaker 1>So human sleep occurs in ninety minutes cycles, each one

0:41:29.520 --> 0:41:32.400
<v Speaker 1>containing a period of what's known as rapid eye movement

0:41:32.480 --> 0:41:35.520
<v Speaker 1>sleep or rims sleep, which we've mentioned, and each of

0:41:35.560 --> 0:41:39.200
<v Speaker 1>these RIM periods contains dreaming. We don't tend to remember

0:41:39.280 --> 0:41:41.359
<v Speaker 1>all of our dream cycles in the morning, but if

0:41:41.360 --> 0:41:44.080
<v Speaker 1>you wake people up after each RIM period, they'll be

0:41:44.120 --> 0:41:47.799
<v Speaker 1>able to describe five dreams in a night, and pet

0:41:47.920 --> 0:41:52.719
<v Speaker 1>scans show that parts of the brain associated with visual imagery, movement,

0:41:52.840 --> 0:41:56.040
<v Speaker 1>and emotion are active, often even more active than when

0:41:56.040 --> 0:42:01.400
<v Speaker 1>we're awake. Meanwhile, frontal areas associated with abstract thinking, planning,

0:42:01.440 --> 0:42:06.279
<v Speaker 1>and especially like UH, limitations on behavior and self censorship,

0:42:06.400 --> 0:42:10.000
<v Speaker 1>these areas of the brain are suppressed. So you've got

0:42:10.000 --> 0:42:13.040
<v Speaker 1>two different people working on the problem. The waking brain

0:42:13.120 --> 0:42:16.640
<v Speaker 1>can work on it in a more controlled, focused, abstract,

0:42:16.680 --> 0:42:19.680
<v Speaker 1>and planned way, while the dreaming brain can sort of

0:42:19.719 --> 0:42:24.800
<v Speaker 1>play with the problem in an experimental, unfocused, visual, uncensored,

0:42:24.880 --> 0:42:28.399
<v Speaker 1>associative way. And one of the ways this is often

0:42:28.440 --> 0:42:31.920
<v Speaker 1>expressed is how do you solve problem? Hard problems? You

0:42:31.960 --> 0:42:34.239
<v Speaker 1>often have to solve them by approaching them in a

0:42:34.280 --> 0:42:37.960
<v Speaker 1>way that seems wrong at first, right, But the prefrontal

0:42:38.000 --> 0:42:40.880
<v Speaker 1>part of the brain that's suppressed during rim sleep is

0:42:40.920 --> 0:42:42.719
<v Speaker 1>the part of the brain that tells you no, no, no,

0:42:42.800 --> 0:42:45.640
<v Speaker 1>don't think like that, that's wrong, Like the part of

0:42:45.640 --> 0:42:47.759
<v Speaker 1>your your brain it says, well, if they're fighting over

0:42:47.760 --> 0:42:51.200
<v Speaker 1>this baby, I'll just cut it in half, which is

0:42:51.239 --> 0:42:53.600
<v Speaker 1>a well, no, the prefrontal part would tell you that's

0:42:53.600 --> 0:42:56.759
<v Speaker 1>not an option, so you'd have to suppress that part

0:42:56.760 --> 0:43:00.239
<v Speaker 1>of the brain. King Solomon, there is using dream logic. Yeah,

0:43:00.440 --> 0:43:02.759
<v Speaker 1>but and it ends up solving the problem spoiler for

0:43:03.400 --> 0:43:07.359
<v Speaker 1>the Old Testament. But the two mothers stopped fighting over

0:43:07.360 --> 0:43:11.160
<v Speaker 1>the child because the one who who cares the most

0:43:11.160 --> 0:43:13.279
<v Speaker 1>about the child says, wait, don't cut the kid in half.

0:43:13.400 --> 0:43:15.759
<v Speaker 1>It's sort of a social brain teaser. R. How do

0:43:15.800 --> 0:43:18.319
<v Speaker 1>you get these people fighting over who who's the real

0:43:18.400 --> 0:43:22.120
<v Speaker 1>mother of the baby to reveal their identities? And yeah,

0:43:22.160 --> 0:43:24.600
<v Speaker 1>So so that that's a way of outside the box

0:43:24.640 --> 0:43:27.799
<v Speaker 1>thinking that you might say is could be helped by

0:43:27.800 --> 0:43:30.879
<v Speaker 1>rem sleep and dreaming. So you've got this one team

0:43:30.920 --> 0:43:33.759
<v Speaker 1>member this very organized and logical, and the other team

0:43:33.760 --> 0:43:37.000
<v Speaker 1>member is weird and creative and visual, and they sort

0:43:37.040 --> 0:43:39.719
<v Speaker 1>of hand the problem off back and forth. That's an

0:43:39.719 --> 0:43:44.759
<v Speaker 1>interesting possibility. So it looked at paper by Barrett, The

0:43:44.960 --> 0:43:49.200
<v Speaker 1>Committee of Sleep, a Study of Dream Incubation for Problem Solving. Now,

0:43:49.239 --> 0:43:51.120
<v Speaker 1>she would later go on to write a book called

0:43:51.120 --> 0:43:54.120
<v Speaker 1>The Committee of Sleep, but yeah, this was an earlier

0:43:54.440 --> 0:43:57.279
<v Speaker 1>piece of research that she did. Right. So she points

0:43:57.280 --> 0:43:59.920
<v Speaker 1>out that most accounts of solving problems or producing crea

0:44:00.080 --> 0:44:05.000
<v Speaker 1>of products during sleep are of realm like dreams or

0:44:05.320 --> 0:44:10.440
<v Speaker 1>hypnogogic imagery. Again, that's the nether world between wakefulness and sleep. Now,

0:44:10.560 --> 0:44:13.120
<v Speaker 1>I wanted to mention that she brings up she sort

0:44:13.120 --> 0:44:16.440
<v Speaker 1>of reviews briefly some existing literature at the time of

0:44:16.480 --> 0:44:20.760
<v Speaker 1>the research on on the connection between dreams and problem solving.

0:44:21.000 --> 0:44:23.000
<v Speaker 1>So just to mention a few of the papers that

0:44:23.040 --> 0:44:25.680
<v Speaker 1>go into the background of her research here. One is

0:44:25.880 --> 0:44:29.279
<v Speaker 1>Cartwright in nineteen seventy four, who gave subjects three types

0:44:29.320 --> 0:44:33.440
<v Speaker 1>of problems, crossword puzzles, word association tests maybe kind of

0:44:33.480 --> 0:44:37.359
<v Speaker 1>like the rat UH, and story completion, and subjects either

0:44:37.400 --> 0:44:40.240
<v Speaker 1>got a sleep period with at least one rim cycle

0:44:40.680 --> 0:44:43.600
<v Speaker 1>or an equal amount of waking time. And in this

0:44:43.640 --> 0:44:46.520
<v Speaker 1>study there was no difference found between sleepers and non

0:44:46.560 --> 0:44:49.440
<v Speaker 1>sleepers in terms of problems solved correctly in the crossword

0:44:49.440 --> 0:44:52.200
<v Speaker 1>puzzles or the word association tests. So that's that's a

0:44:52.239 --> 0:44:54.640
<v Speaker 1>kind of different result, right, We're getting some contradiction there

0:44:54.719 --> 0:44:58.640
<v Speaker 1>no difference there. Also, sleepers apparently wrote story completions with

0:44:58.719 --> 0:45:02.400
<v Speaker 1>more negative ending. I don't know what that's about. Nobody

0:45:02.440 --> 0:45:05.120
<v Speaker 1>tried to figure out whether the story completions were were

0:45:05.160 --> 0:45:07.800
<v Speaker 1>better in one group than another. A big one in

0:45:07.840 --> 0:45:11.160
<v Speaker 1>the field is Dement in nineteen seventy four, which took

0:45:11.200 --> 0:45:15.040
<v Speaker 1>five hundred undergraduate students and they got three brain teasers,

0:45:15.080 --> 0:45:17.440
<v Speaker 1>and they were asked to read the brain teasers before

0:45:17.480 --> 0:45:20.160
<v Speaker 1>going to bed. Then they were asked to record whether

0:45:20.280 --> 0:45:23.919
<v Speaker 1>solutions to the brain teasers appeared in dreams. And this

0:45:24.000 --> 0:45:28.239
<v Speaker 1>is from Barrett's summary quote of one thousand, one forty

0:45:28.280 --> 0:45:31.759
<v Speaker 1>eight attempts at solving problems. Eight seven dreams address the

0:45:31.800 --> 0:45:36.160
<v Speaker 1>problem without finding a solution. Seven students reported dreams which

0:45:36.200 --> 0:45:38.879
<v Speaker 1>solved the problem, and a few others had dreams which

0:45:38.880 --> 0:45:42.320
<v Speaker 1>seemed to hint at a solution, without the waking subject

0:45:42.440 --> 0:45:45.799
<v Speaker 1>catching the hint. That's interesting, how would that work? Well,

0:45:45.880 --> 0:45:48.080
<v Speaker 1>she gives an example. It would be in the problem

0:45:48.200 --> 0:45:51.960
<v Speaker 1>quote H I J K L M n oh. What

0:45:52.200 --> 0:45:56.880
<v Speaker 1>one word does this sequence represent? The subject reported I

0:45:56.960 --> 0:46:00.359
<v Speaker 1>had several dreams, all of which had water somewhere, and

0:46:00.400 --> 0:46:03.239
<v Speaker 1>described the water in each stream. However, his guess at

0:46:03.239 --> 0:46:06.560
<v Speaker 1>the solution to the problem was alphabet rather than water,

0:46:06.800 --> 0:46:09.880
<v Speaker 1>which is H two oh sotion to the brain teaser.

0:46:10.040 --> 0:46:12.359
<v Speaker 1>It's the alphabet H two oh. And I was also

0:46:12.440 --> 0:46:14.799
<v Speaker 1>thinking the next letter is P. And if you think

0:46:14.800 --> 0:46:17.600
<v Speaker 1>about water too much, you will be in the bed.

0:46:17.760 --> 0:46:20.320
<v Speaker 1>In the bed. It all makes sense I don't know

0:46:20.360 --> 0:46:24.080
<v Speaker 1>if there's any science behind. Uh. Now, of course that

0:46:24.120 --> 0:46:26.480
<v Speaker 1>could be easily be a coincidence, but you do have

0:46:26.520 --> 0:46:29.520
<v Speaker 1>to wonder. That's kind of interesting. Um but yeah, anyway,

0:46:29.560 --> 0:46:32.400
<v Speaker 1>So so that's some of the background leading into the

0:46:32.440 --> 0:46:36.040
<v Speaker 1>research that she performed in this study. Yeah, particularly, she

0:46:36.120 --> 0:46:39.720
<v Speaker 1>connected an experiment she got to seventy six college students

0:46:40.040 --> 0:46:42.960
<v Speaker 1>together that it consisted of forty seven women, twenty nine men,

0:46:43.400 --> 0:46:46.560
<v Speaker 1>everybody ages nineteen through twenty four, so the modal age

0:46:46.640 --> 0:46:50.759
<v Speaker 1>was twenty one. They were asked to incubate dreams addressing

0:46:50.880 --> 0:46:54.080
<v Speaker 1>problems as a homework assignment in a class on dreams.

0:46:54.680 --> 0:46:58.000
<v Speaker 1>So they were instructed to select a problem of personal

0:46:58.480 --> 0:47:03.560
<v Speaker 1>relevance with a recognizable solution, so no wicked problems, you know,

0:47:03.640 --> 0:47:06.600
<v Speaker 1>like something something that can be tackled. Come up with

0:47:06.640 --> 0:47:10.680
<v Speaker 1>a solution to the nuclear standoff. So they were asked

0:47:10.719 --> 0:47:13.359
<v Speaker 1>to write out their problem in a simple fashion, and

0:47:13.400 --> 0:47:16.520
<v Speaker 1>immediately prior to the first night of dream incubation, they

0:47:16.560 --> 0:47:20.480
<v Speaker 1>had to attend a lecture summarizing the literature on problem

0:47:20.520 --> 0:47:23.040
<v Speaker 1>solving in dreams. So they're getting, you know, a nice

0:47:23.040 --> 0:47:25.640
<v Speaker 1>and primed on a number of the concepts that we've

0:47:25.640 --> 0:47:29.680
<v Speaker 1>talked about already. They did this nightly for one week

0:47:30.040 --> 0:47:32.640
<v Speaker 1>or until they had a dream which they felt solved

0:47:32.640 --> 0:47:36.000
<v Speaker 1>the problem. They recorded all of their dreams during this time,

0:47:36.440 --> 0:47:40.560
<v Speaker 1>and they they noted which ones were a on topic

0:47:40.760 --> 0:47:43.520
<v Speaker 1>on the topic of the problem, including addressing any aspect

0:47:43.600 --> 0:47:46.279
<v Speaker 1>of the problem or any attempted solution of it, and

0:47:46.280 --> 0:47:49.840
<v Speaker 1>then also be of these ones they believed contained a

0:47:49.880 --> 0:47:54.080
<v Speaker 1>satisfactory solution to the problem. And then these were judged

0:47:54.160 --> 0:47:57.719
<v Speaker 1>by I think two judges. Now, approximately half of the

0:47:57.760 --> 0:48:01.239
<v Speaker 1>subjects recalled a dream which they felt was related to

0:48:01.280 --> 0:48:04.040
<v Speaker 1>the problem. And uh, and it's worth pointing out that

0:48:04.120 --> 0:48:08.359
<v Speaker 1>se these believe their dream contained a solution to the problem. Now,

0:48:08.360 --> 0:48:11.359
<v Speaker 1>most of the individuals here selected a personal problem, something

0:48:11.400 --> 0:48:16.479
<v Speaker 1>related to relationship dilemmas, or educational vocational desires. And again

0:48:16.480 --> 0:48:18.360
<v Speaker 1>we have to remember that these are a bunch of

0:48:18.360 --> 0:48:20.440
<v Speaker 1>twenty one year olds for the most part. Well, I mean,

0:48:20.640 --> 0:48:23.839
<v Speaker 1>that's not surprising to me, because dreams very often. I mean,

0:48:24.120 --> 0:48:26.759
<v Speaker 1>one thing, you see when you look at did your

0:48:26.840 --> 0:48:29.680
<v Speaker 1>dream address the solution to this brain teaser you've been

0:48:29.680 --> 0:48:34.080
<v Speaker 1>trying to solve? I don't think people dream about stuff

0:48:34.120 --> 0:48:37.480
<v Speaker 1>like that very often. People tend more often to dream

0:48:37.520 --> 0:48:41.919
<v Speaker 1>about stuff of strong personal importance, which tends to have

0:48:41.920 --> 0:48:44.920
<v Speaker 1>to do with like work, life and relationships with people

0:48:44.960 --> 0:48:47.839
<v Speaker 1>and family and friends. Yeah, and I mean arguably too

0:48:47.840 --> 0:48:50.200
<v Speaker 1>if it's something seemingly more fantastic, like I was being

0:48:50.280 --> 0:48:52.480
<v Speaker 1>chased by the hounds of Hell. All those hounds of

0:48:52.520 --> 0:48:55.839
<v Speaker 1>hell just represent all the other crap in your life

0:48:55.920 --> 0:48:58.120
<v Speaker 1>that is not literally a hound of hell. Yeah, so

0:48:58.440 --> 0:49:01.719
<v Speaker 1>this might actually be a better approach than seeing did

0:49:01.760 --> 0:49:04.960
<v Speaker 1>your dream literally address the contents of a brain teaser?

0:49:05.000 --> 0:49:07.680
<v Speaker 1>Because we might just not be primed to dream about

0:49:07.760 --> 0:49:11.360
<v Speaker 1>things like brain teasers if our dreams are somehow adaptive.

0:49:11.360 --> 0:49:14.319
<v Speaker 1>If they do address problems, you'd think those problems would

0:49:14.360 --> 0:49:17.200
<v Speaker 1>be the kinds of problems humans normally face, not like

0:49:17.280 --> 0:49:21.520
<v Speaker 1>written abstract puzzles. And indeed, in this experiment, personal problems

0:49:21.520 --> 0:49:24.319
<v Speaker 1>were much more likely to be viewed as solved by

0:49:24.320 --> 0:49:27.280
<v Speaker 1>the dreamer than once of an academic nature, because again,

0:49:27.280 --> 0:49:30.400
<v Speaker 1>most of the individuals in the study chose personal problems

0:49:30.440 --> 0:49:32.960
<v Speaker 1>and a few chose academic I want to give one

0:49:32.960 --> 0:49:36.400
<v Speaker 1>example of the type of problem that that was given

0:49:36.400 --> 0:49:39.160
<v Speaker 1>in the study. So this is a quote from a

0:49:39.480 --> 0:49:43.320
<v Speaker 1>supposedly solved problem. Quote I recently moved from one apartment

0:49:43.320 --> 0:49:45.760
<v Speaker 1>to a smaller one. Every way I try to arrange

0:49:45.760 --> 0:49:48.799
<v Speaker 1>my bedroom furniture in the new room looks crowded. I've

0:49:48.800 --> 0:49:50.839
<v Speaker 1>been trying to decide if there is a better way,

0:49:50.960 --> 0:49:53.800
<v Speaker 1>or if I have to get rid of something dream.

0:49:53.840 --> 0:49:56.120
<v Speaker 1>I come home and all the boxes are unpacked and

0:49:56.160 --> 0:49:59.520
<v Speaker 1>the pictures hung. Everything looks real nice. The little chest

0:49:59.560 --> 0:50:01.600
<v Speaker 1>of drawer is in the living room, up against a

0:50:01.640 --> 0:50:04.200
<v Speaker 1>wall like a sideboard, and it blends right in there.

0:50:04.520 --> 0:50:07.399
<v Speaker 1>I'm puzzled because I didn't remember doing this. I can't

0:50:07.400 --> 0:50:10.000
<v Speaker 1>figure out if I move the chest and unpacked or

0:50:10.040 --> 0:50:13.360
<v Speaker 1>if someone else has but I like it awake. The

0:50:13.440 --> 0:50:15.880
<v Speaker 1>chest actually fit their real well when I tried it,

0:50:16.000 --> 0:50:18.640
<v Speaker 1>so I left it there. I'm glad someone else has

0:50:18.719 --> 0:50:21.560
<v Speaker 1>dreams as boring as mine. I mean, that's boring, but

0:50:21.680 --> 0:50:24.400
<v Speaker 1>that does actually represent a solution. I mean it sounds

0:50:24.400 --> 0:50:27.160
<v Speaker 1>like the kind of thing that if you were to

0:50:27.239 --> 0:50:30.360
<v Speaker 1>imagine that your your dreams are kind of like thinking

0:50:30.400 --> 0:50:33.680
<v Speaker 1>about things that are on your mind, how to arrange

0:50:33.719 --> 0:50:35.840
<v Speaker 1>the stuff in your apartment might well be one of

0:50:35.840 --> 0:50:39.400
<v Speaker 1>those problems. So this is Barrett's conclusion from the paper quote.

0:50:39.600 --> 0:50:42.839
<v Speaker 1>Perhaps the Committee of Sleep may have workers outside of rim,

0:50:42.880 --> 0:50:45.439
<v Speaker 1>and the spokesperson roll of the dream may be more

0:50:45.480 --> 0:50:48.680
<v Speaker 1>than a metaphor even more likely, given what is known

0:50:48.719 --> 0:50:52.080
<v Speaker 1>about the cortical activation, the problem may get solved by

0:50:52.120 --> 0:50:55.720
<v Speaker 1>some part of the waking mind and communicated to consciousness

0:50:55.800 --> 0:50:59.239
<v Speaker 1>only in the dream state. In summary, there remain many

0:50:59.320 --> 0:51:02.600
<v Speaker 1>questions about the mechanism of problem solving and dreams, and

0:51:02.640 --> 0:51:05.520
<v Speaker 1>about the quality of these solutions compared with waking ones.

0:51:05.840 --> 0:51:09.759
<v Speaker 1>It is clear, however, the dream interested persons incubating problems

0:51:10.000 --> 0:51:13.040
<v Speaker 1>can often dream what they feel to be solutions of

0:51:13.120 --> 0:51:16.600
<v Speaker 1>which they are not consciously aware, and it's such dreams

0:51:16.640 --> 0:51:20.359
<v Speaker 1>can provide them considerable personal satisfaction. All right, we're gonna

0:51:20.360 --> 0:51:22.240
<v Speaker 1>take one more break. When we come back, we'll continue

0:51:22.360 --> 0:51:29.000
<v Speaker 1>to discuss uh problem solving during dreams. Alright, we're back. Now.

0:51:29.000 --> 0:51:32.440
<v Speaker 1>We've been talking about how a sleep apparently aids in

0:51:32.520 --> 0:51:36.840
<v Speaker 1>creative problem solving, and apparently how dreams themselves could play

0:51:36.880 --> 0:51:39.640
<v Speaker 1>some role in that. But what if dreams in rem

0:51:39.760 --> 0:51:42.719
<v Speaker 1>sleep play a role in problem solving even if they

0:51:42.760 --> 0:51:47.239
<v Speaker 1>don't necessarily consciously provide you with solutions to problems. This

0:51:47.320 --> 0:51:49.399
<v Speaker 1>is something I was often thinking about when looking at

0:51:49.400 --> 0:51:52.800
<v Speaker 1>this research, like people were looking for examples of where

0:51:53.440 --> 0:51:56.279
<v Speaker 1>you were able to solve a brain teaser because you

0:51:56.360 --> 0:51:59.640
<v Speaker 1>had a dream about the brain teaser and the content

0:51:59.719 --> 0:52:03.000
<v Speaker 1>of the dreams specifically told you what to do. I

0:52:03.400 --> 0:52:05.480
<v Speaker 1>think a lot of times it might be very different,

0:52:05.600 --> 0:52:10.000
<v Speaker 1>like a dream might help you solve problems, not because

0:52:10.000 --> 0:52:12.520
<v Speaker 1>it shows you the solution to the problem, because but

0:52:12.640 --> 0:52:16.759
<v Speaker 1>because it unconsciously primes you to solve the problem later

0:52:16.800 --> 0:52:19.280
<v Speaker 1>when you're awake. Yeah, it just kind of turns everything

0:52:19.400 --> 0:52:21.680
<v Speaker 1>the thing on its head potentially, and then you have

0:52:21.960 --> 0:52:26.160
<v Speaker 1>that sort of mirror vision of everything still knocking around

0:52:26.200 --> 0:52:28.560
<v Speaker 1>your memory when you tackle the problem and it. Yeah,

0:52:28.719 --> 0:52:31.280
<v Speaker 1>so I think that's a possibility to consider as well.

0:52:31.800 --> 0:52:34.759
<v Speaker 1>There's an interesting research paper that just came out this year,

0:52:35.040 --> 0:52:39.040
<v Speaker 1>just in eighteen and appeared in Trends in Cognitive Sciences

0:52:39.080 --> 0:52:43.280
<v Speaker 1>by the Cardiff University neuroscientists penelop Lewis, the cognitive scientists

0:52:43.320 --> 0:52:46.400
<v Speaker 1>gun Through Noblitch, and the u c l A neuroscientist

0:52:46.520 --> 0:52:50.360
<v Speaker 1>Gina Poe, and they have an interesting new hypothesis about

0:52:50.560 --> 0:52:54.560
<v Speaker 1>why the brain might be aided in problem solving by

0:52:54.719 --> 0:52:57.600
<v Speaker 1>sleep and dreaming, and they point out that many lines

0:52:57.640 --> 0:52:59.680
<v Speaker 1>of evidence of course, as we've been talking about, show

0:52:59.760 --> 0:53:02.600
<v Speaker 1>that's leap is important for creativity. But the question is

0:53:02.719 --> 0:53:05.680
<v Speaker 1>which part of sleep is that the rim sleep, is

0:53:05.680 --> 0:53:09.200
<v Speaker 1>it the non rim sleep? How do sleep encourage creative

0:53:09.200 --> 0:53:12.879
<v Speaker 1>approaches to behavior? And is one stage of sleep more

0:53:12.960 --> 0:53:15.719
<v Speaker 1>important than another stage of sleep? So I'll just try

0:53:15.719 --> 0:53:18.319
<v Speaker 1>to give you the very basics of their theory. Their

0:53:18.320 --> 0:53:20.640
<v Speaker 1>new theory is that studies seem to show that the

0:53:20.680 --> 0:53:24.720
<v Speaker 1>brain replays memories from the day in non rim sleep,

0:53:25.080 --> 0:53:29.120
<v Speaker 1>and that through this process the brain creates just information.

0:53:29.360 --> 0:53:33.560
<v Speaker 1>Essentially by replaying memories of what happened, it pulls out

0:53:33.600 --> 0:53:37.440
<v Speaker 1>sort of overarching rules that quote, define a set of

0:53:37.480 --> 0:53:39.960
<v Speaker 1>related memories. So this is this might be how your

0:53:40.000 --> 0:53:44.320
<v Speaker 1>brain sort of forms categories of things and themes of memories.

0:53:44.680 --> 0:53:47.440
<v Speaker 1>That when you're sleeping before you go into your dream state,

0:53:47.719 --> 0:53:51.879
<v Speaker 1>when you're in this non rim sleep state often known

0:53:51.920 --> 0:53:56.719
<v Speaker 1>as slow wave sleep, you are experiencing replaying of memories

0:53:56.760 --> 0:54:00.000
<v Speaker 1>and the brain is making rules based on those memories.

0:54:00.680 --> 0:54:03.319
<v Speaker 1>Then in the following periods of rem sleep, the brain

0:54:03.440 --> 0:54:08.280
<v Speaker 1>essentially plays with this existing cortically coded knowledge. Uh, and

0:54:08.360 --> 0:54:11.399
<v Speaker 1>that the that you've got these high levels of excitation

0:54:11.920 --> 0:54:16.600
<v Speaker 1>and the uncensored, unbridled capability for connections between things, and

0:54:16.640 --> 0:54:19.400
<v Speaker 1>this quote provides an ideal setting for the formation of

0:54:19.520 --> 0:54:24.839
<v Speaker 1>novel unexpected connections. They write, quote, the synergistic interleaving of

0:54:24.960 --> 0:54:30.240
<v Speaker 1>rim and non rim sleep may promote complex analogical problem solving.

0:54:30.560 --> 0:54:32.160
<v Speaker 1>So again, this is kind of like the idea of

0:54:32.239 --> 0:54:35.680
<v Speaker 1>you have two consultants, yes, weighing in on the problem. Yeah,

0:54:35.719 --> 0:54:39.560
<v Speaker 1>exactly so. In in summary, the slow wave sleep, the

0:54:39.640 --> 0:54:43.239
<v Speaker 1>non rim sleep forms concepts and rules out of our

0:54:43.320 --> 0:54:47.399
<v Speaker 1>daily memories, and then rim sleep, the dreaming part of sleep,

0:54:47.400 --> 0:54:51.040
<v Speaker 1>plays around by trying to get connections between them, sort

0:54:51.080 --> 0:54:56.120
<v Speaker 1>of trying out different weird things in an uncensored, uncontrolled way.

0:54:56.160 --> 0:54:58.840
<v Speaker 1>And this cycle repeatedly happens throughout the night in roughly

0:54:58.960 --> 0:55:02.360
<v Speaker 1>ninety minute periods as we mentioned earlier. So the implication

0:55:02.520 --> 0:55:04.399
<v Speaker 1>is that if you get more sleep, your brain has

0:55:04.440 --> 0:55:08.440
<v Speaker 1>more opportunities to form connections and solve problems in strange

0:55:08.480 --> 0:55:11.600
<v Speaker 1>and unexpected ways in your waking life. Of course, this

0:55:11.680 --> 0:55:15.440
<v Speaker 1>can translate into creativity and out of the box thinking. Now,

0:55:15.520 --> 0:55:18.200
<v Speaker 1>Penelope Lewis agrees that the model she and her co

0:55:18.320 --> 0:55:21.720
<v Speaker 1>authors have constructed here is probably not exactly correct yet

0:55:22.040 --> 0:55:24.520
<v Speaker 1>but thinks it's sort of in the right direction of

0:55:24.560 --> 0:55:28.960
<v Speaker 1>forming a final explanation of how sleep aids and creativity. Uh.

0:55:29.000 --> 0:55:31.000
<v Speaker 1>And there was a good article I read in The

0:55:31.040 --> 0:55:34.560
<v Speaker 1>Atlantic by Ed Young that discussed this new research and

0:55:34.840 --> 0:55:36.839
<v Speaker 1>quoted at least one of the researcher in the field

0:55:36.880 --> 0:55:39.040
<v Speaker 1>who who agrees it might not be totally there yet,

0:55:39.080 --> 0:55:41.120
<v Speaker 1>but it's a step in the right direction. Now, as

0:55:41.160 --> 0:55:43.359
<v Speaker 1>we begin our final approach here towards the closing out

0:55:43.360 --> 0:55:45.759
<v Speaker 1>the episode, I thought we should maybe get into a

0:55:45.760 --> 0:55:49.239
<v Speaker 1>little futurism and sci fi. All right, man, let's do it.

0:55:49.440 --> 0:55:51.680
<v Speaker 1>In a previous episode of Stuff to Blow your Mind, uh,

0:55:51.760 --> 0:55:56.640
<v Speaker 1>titled Conjoined Dreamers, we discussed this really interesting work of

0:55:57.440 --> 0:56:00.840
<v Speaker 1>a futurism that came out. It was it was commissioned

0:56:00.880 --> 0:56:04.440
<v Speaker 1>by Travel Lodge. Yeah, in two thousand and eleven they

0:56:04.520 --> 0:56:07.680
<v Speaker 1>got noted futurist Dr Ian Pearson to weigh in on

0:56:07.760 --> 0:56:11.799
<v Speaker 1>where hotel technology is going and indeed what the experience

0:56:11.800 --> 0:56:14.160
<v Speaker 1>of checking into a hotel might consist of in the

0:56:14.239 --> 0:56:18.799
<v Speaker 1>year five more vivid hotel nightmares. Wait, Robert, do you

0:56:18.800 --> 0:56:22.080
<v Speaker 1>get hotel nightmares? I have certainly experienced this before, because

0:56:22.200 --> 0:56:24.920
<v Speaker 1>this is a known situation like the first night you

0:56:25.080 --> 0:56:28.279
<v Speaker 1>spend in a new location, such as a hotel, you're

0:56:28.320 --> 0:56:30.879
<v Speaker 1>going to have trouble sleeping. You're gonna have a lot more.

0:56:30.960 --> 0:56:34.200
<v Speaker 1>I believe it's the default mode network that is more active. Yeah,

0:56:34.200 --> 0:56:37.680
<v Speaker 1>it's not just that huge surplus of pillows that that

0:56:37.760 --> 0:56:40.720
<v Speaker 1>makes you dream bad. It's it's being in an unfamiliar place.

0:56:40.880 --> 0:56:43.520
<v Speaker 1>Oh man, all those cool pillows. It's it's an attractive idea.

0:56:43.560 --> 0:56:46.640
<v Speaker 1>But there's too too many pillows on hotel beds. Wouldn't

0:56:46.680 --> 0:56:49.399
<v Speaker 1>you agree, Why didn't that many pillows? Yes, there are,

0:56:49.560 --> 0:56:51.320
<v Speaker 1>there are way too many, but they go on the floor.

0:56:51.360 --> 0:56:53.440
<v Speaker 1>So when you have that that nightmare the first night,

0:56:53.480 --> 0:56:58.000
<v Speaker 1>you fall out onto pillow. So, following a six month study,

0:56:58.080 --> 0:57:00.879
<v Speaker 1>A Pierson laid out his vision of the future, and

0:57:01.040 --> 0:57:03.840
<v Speaker 1>it's it's pretty tremendous. You can you can look this,

0:57:03.960 --> 0:57:06.279
<v Speaker 1>uh this travel Edge study up. It's available online. But

0:57:06.560 --> 0:57:08.799
<v Speaker 1>you know, he said that any surface or fabric in

0:57:08.840 --> 0:57:12.319
<v Speaker 1>the hotel room might be electronically enhanced to make you

0:57:12.360 --> 0:57:15.520
<v Speaker 1>see your stay better. Uh, they may admit a particular

0:57:15.560 --> 0:57:19.320
<v Speaker 1>nostalgic cent serve as a virtual display. It's just this

0:57:19.440 --> 0:57:22.160
<v Speaker 1>sci fi vision really of what a hotel room could be,

0:57:22.520 --> 0:57:24.240
<v Speaker 1>but what do we do in the hotel room will

0:57:24.280 --> 0:57:28.120
<v Speaker 1>obviously we sleep and we dream. So Pearson's predictions play

0:57:28.440 --> 0:57:31.000
<v Speaker 1>a great deal with the idea of not only virtual

0:57:31.040 --> 0:57:35.880
<v Speaker 1>reality and even virtual sex, but technologically augmented dream states.

0:57:35.920 --> 0:57:39.480
<v Speaker 1>He wrote, quote, the benefits of sleep time learning will

0:57:39.520 --> 0:57:43.000
<v Speaker 1>be more widely known in we will be able to

0:57:43.120 --> 0:57:46.320
<v Speaker 1>use the dream management system as our own external coach,

0:57:46.640 --> 0:57:50.919
<v Speaker 1>delivering training programs or giving sleepers the opportunity to learn

0:57:50.960 --> 0:57:54.880
<v Speaker 1>and practice useful life skills whilst to sleep. Sleepers will

0:57:54.880 --> 0:57:57.520
<v Speaker 1>be able to learn a new language whilst following asleep,

0:57:58.080 --> 0:58:04.240
<v Speaker 1>or study towards a qualification or learning new skill. Ye okay,

0:58:04.280 --> 0:58:07.280
<v Speaker 1>I mean I I'm not sure I am confident that

0:58:07.320 --> 0:58:09.800
<v Speaker 1>all of that is true, but that's it's interesting to

0:58:10.040 --> 0:58:13.440
<v Speaker 1>entertain as a possibility. Now. Another interesting treatment of this

0:58:13.560 --> 0:58:18.760
<v Speaker 1>comes from a nine novel by sci fi author Peter Watts.

0:58:18.920 --> 0:58:21.240
<v Speaker 1>Oh yeah, and this is the novel Starfish that I've

0:58:21.240 --> 0:58:24.280
<v Speaker 1>I've already referenced on the show before. And Watts really

0:58:24.400 --> 0:58:28.520
<v Speaker 1>loads his books with a lot of of scientific material.

0:58:29.160 --> 0:58:32.360
<v Speaker 1>Uh yeah, what What's I think? Has some of the

0:58:32.440 --> 0:58:37.400
<v Speaker 1>best most interesting reads on the implications of future technology

0:58:37.440 --> 0:58:42.400
<v Speaker 1>and sort of transhuman consciousness states of pretty much anybody. Yeah,

0:58:42.760 --> 0:58:45.720
<v Speaker 1>and again he puts a lot of ideas into his books.

0:58:45.760 --> 0:58:47.720
<v Speaker 1>So that's why the book has come up yet again.

0:58:48.080 --> 0:58:50.240
<v Speaker 1>But I'm just gonna read a quick paragraph from it

0:58:50.280 --> 0:58:52.480
<v Speaker 1>to give you a taste of how he uses kind

0:58:52.480 --> 0:58:56.720
<v Speaker 1>of this kind of dream augmentation technology In the novel quote,

0:58:56.960 --> 0:58:59.600
<v Speaker 1>a lot of it happened while he was sleeping. Every night,

0:58:59.640 --> 0:59:01.920
<v Speaker 1>they'd get of him an injection to help him learn,

0:59:02.240 --> 0:59:06.240
<v Speaker 1>Scanlon said. Afterwards, a machine beside his bed would feed

0:59:06.320 --> 0:59:09.760
<v Speaker 1>him dreams. He could never exactly remember them, but something

0:59:09.840 --> 0:59:12.840
<v Speaker 1>must have stuck, because every morning he'd sit at the

0:59:12.920 --> 0:59:16.520
<v Speaker 1>console with his tutor, a real person though not a program,

0:59:16.560 --> 0:59:19.320
<v Speaker 1>and all the text and diagrams she showed him would

0:59:19.320 --> 0:59:22.520
<v Speaker 1>be strangely familiar, like he'd known it all years ago

0:59:22.560 --> 0:59:26.919
<v Speaker 1>and had just forgotten. Now he remembered everything. I love

0:59:26.920 --> 0:59:30.040
<v Speaker 1>how Watts calibrates this. So you have the you have

0:59:30.120 --> 0:59:34.120
<v Speaker 1>the dream technology. We also have a pharmaceutical component and

0:59:34.320 --> 0:59:38.360
<v Speaker 1>a waking world a tutoring component, all seeming to work

0:59:38.360 --> 0:59:42.200
<v Speaker 1>in tandem just to like rapidly educate you on a topic. Now,

0:59:42.400 --> 0:59:46.760
<v Speaker 1>I wonder, in in contradistinction, to these two visions we've

0:59:46.800 --> 0:59:49.880
<v Speaker 1>been talking about about the possibility of learning in your sleep,

0:59:50.440 --> 0:59:54.720
<v Speaker 1>whether if that were possible, it would interfere with sleep's

0:59:54.840 --> 0:59:59.360
<v Speaker 1>importance in strengthening and consolidating what you've learned while you

0:59:59.400 --> 1:00:02.640
<v Speaker 1>were awake. Ah. I like that, and you know, we

1:00:02.760 --> 1:00:04.240
<v Speaker 1>on one one hand, I like it in the sci

1:00:04.280 --> 1:00:06.520
<v Speaker 1>fi sense because I don't like the idea of staying

1:00:06.560 --> 1:00:09.280
<v Speaker 1>at a hotel in the hotel is keeping me from um,

1:00:09.560 --> 1:00:13.760
<v Speaker 1>you know, from from actively processing my memories of the day.

1:00:13.920 --> 1:00:16.040
<v Speaker 1>But it does fit into a very sci fi context,

1:00:16.040 --> 1:00:18.040
<v Speaker 1>like this company is training you to do some sort

1:00:18.040 --> 1:00:22.360
<v Speaker 1>of hazardous job. They don't really care if you're able

1:00:22.400 --> 1:00:25.520
<v Speaker 1>to work through your daily anxiety and social stress. They

1:00:25.640 --> 1:00:27.760
<v Speaker 1>just want you to know how to you know, tend

1:00:27.880 --> 1:00:31.400
<v Speaker 1>some sort of you know, underwater power station. Right. So,

1:00:31.440 --> 1:00:33.040
<v Speaker 1>I think this is a valid point to what extent

1:00:33.080 --> 1:00:35.680
<v Speaker 1>would you be interfering with the purpose of dreams. Now

1:00:35.720 --> 1:00:37.840
<v Speaker 1>here's a weird thing. This actually just occurred to me.

1:00:37.880 --> 1:00:40.080
<v Speaker 1>But I wonder, in a kind of sci fi sense,

1:00:40.200 --> 1:00:46.960
<v Speaker 1>if directed disruption of memory consolidation during sleep phaces could

1:00:46.960 --> 1:00:51.000
<v Speaker 1>actually be used in a pinpointed way to disrupt the

1:00:51.040 --> 1:00:55.040
<v Speaker 1>consolidation of negative memory. You've got somebody who's had a

1:00:55.040 --> 1:00:58.480
<v Speaker 1>traumatic experience during the day, the next time they go

1:00:58.560 --> 1:01:00.720
<v Speaker 1>to sleep. I wonder if you know, Okay, so, is

1:01:00.840 --> 1:01:04.480
<v Speaker 1>that night's sleep going to begin consolidating negative memories that

1:01:04.480 --> 1:01:06.440
<v Speaker 1>are going to form the basis of a post traumatic

1:01:06.480 --> 1:01:09.280
<v Speaker 1>stress disorder? And would it be possible to say, Okay,

1:01:09.280 --> 1:01:12.320
<v Speaker 1>with tonight's sleep, we've got a way to to target

1:01:12.360 --> 1:01:15.520
<v Speaker 1>the consolidation of that memory and disrupt it, to prevent

1:01:15.600 --> 1:01:18.959
<v Speaker 1>it from taking hold in such a strongly emotional way

1:01:19.000 --> 1:01:21.200
<v Speaker 1>as it might on its own. I can't help but

1:01:21.320 --> 1:01:24.960
<v Speaker 1>feel like these possibilities are inevitable, because, like we say,

1:01:25.000 --> 1:01:27.040
<v Speaker 1>we're still figuring out the mysteries of sleep. We're still

1:01:27.040 --> 1:01:31.360
<v Speaker 1>figuring out exactly what sleep and dream is really all about.

1:01:31.800 --> 1:01:35.200
<v Speaker 1>But once we do, if and when we get there,

1:01:35.720 --> 1:01:38.320
<v Speaker 1>it seems inevitable that we will find new ways to

1:01:38.360 --> 1:01:41.800
<v Speaker 1>manipulate it. Yeah, I think that's probably true. I mean,

1:01:41.920 --> 1:01:45.560
<v Speaker 1>I think sleep still holds many mysteries. Even with all

1:01:45.600 --> 1:01:47.600
<v Speaker 1>the research we've been talking about today, We've just been

1:01:47.600 --> 1:01:50.000
<v Speaker 1>talking about one avenue. You know, the role of sleep

1:01:50.000 --> 1:01:53.360
<v Speaker 1>and dreams and creative problem solving. There's all this memory

1:01:53.360 --> 1:01:56.280
<v Speaker 1>consolidation stuff, we didn't really get into in any depth.

1:01:56.320 --> 1:01:58.800
<v Speaker 1>And then there are other questions as well. I think

1:01:58.800 --> 1:02:02.640
<v Speaker 1>that there are are deep, deep unsolved mysteries about the

1:02:02.720 --> 1:02:04.960
<v Speaker 1>role of sleep, and it's a lot of fertile ground

1:02:05.000 --> 1:02:07.960
<v Speaker 1>for scientific exploration. Yeah, like one idea we didn't even

1:02:08.000 --> 1:02:10.120
<v Speaker 1>get into here that I think we discussed in our

1:02:10.160 --> 1:02:12.880
<v Speaker 1>past episode. And lucid dreaming is like the question, well,

1:02:13.000 --> 1:02:17.080
<v Speaker 1>when you lucid dream, are you interfering in the true

1:02:17.120 --> 1:02:20.200
<v Speaker 1>purpose of dreaming? If you were taking control of the wheel,

1:02:20.280 --> 1:02:24.160
<v Speaker 1>then is that just does that make a difference? What

1:02:24.280 --> 1:02:27.760
<v Speaker 1>if dreaming is not recreational or epiphenomenal, what if it's

1:02:27.800 --> 1:02:31.280
<v Speaker 1>doing something important? Yeah, what if you buy a machine

1:02:31.480 --> 1:02:34.680
<v Speaker 1>or get a prescription in the future that keeps you

1:02:34.720 --> 1:02:38.160
<v Speaker 1>from having nightmares? Well I can't help but feel in

1:02:38.200 --> 1:02:40.880
<v Speaker 1>a very kind of like black mirror sci fi way,

1:02:40.960 --> 1:02:43.520
<v Speaker 1>that there have to be ramifications for that. Or maybe

1:02:43.520 --> 1:02:47.080
<v Speaker 1>I'm thinking more mythically. Surely there's the gods take something away,

1:02:47.080 --> 1:02:49.840
<v Speaker 1>They're going to inflict something else on you in return.

1:02:50.080 --> 1:02:52.360
<v Speaker 1>It's the curse of Zeus. Yeah, it gives you that

1:02:52.400 --> 1:02:55.840
<v Speaker 1>eternal life, but not eternal youth, but eventually eternal sleep.

1:02:56.120 --> 1:02:58.840
<v Speaker 1>So it all works out, and then it takes away

1:02:58.880 --> 1:03:03.120
<v Speaker 1>your nightmares, but takes a way your soul, all right.

1:03:03.240 --> 1:03:07.320
<v Speaker 1>So there you have it, um sleep, dreaming, learning while

1:03:07.320 --> 1:03:10.600
<v Speaker 1>we dream of. Obviously, this is a topic that everyone

1:03:10.680 --> 1:03:12.320
<v Speaker 1>is going to be able to relate to, so we

1:03:12.360 --> 1:03:15.000
<v Speaker 1>would love to hear from everyone. I know. Sometimes people say, oh,

1:03:15.000 --> 1:03:16.840
<v Speaker 1>I don't want to hear about anyone's dreams. Dreams are

1:03:16.880 --> 1:03:19.560
<v Speaker 1>only interesting the person who dreamt them. I have never

1:03:19.600 --> 1:03:22.360
<v Speaker 1>agreed with that. Tell me all about your dreams, even

1:03:22.360 --> 1:03:24.600
<v Speaker 1>the boring ones. If they're just as boring as mine,

1:03:24.640 --> 1:03:27.240
<v Speaker 1>then at least I'll feel content all right in the

1:03:27.400 --> 1:03:29.040
<v Speaker 1>In the meantime, if you want to check out more

1:03:29.040 --> 1:03:31.280
<v Speaker 1>episodes of Stuff to Blow Your Mind, including the various

1:03:31.360 --> 1:03:33.919
<v Speaker 1>dream and sleep related episodes we've recorded over the years,

1:03:34.160 --> 1:03:36.760
<v Speaker 1>head on over to stuff to Blow your Mind dot com.

1:03:36.800 --> 1:03:39.440
<v Speaker 1>That's the mothership. That's where we'll find all those episodes,

1:03:39.640 --> 1:03:42.320
<v Speaker 1>links out to our various social media accounts, And as always,

1:03:42.440 --> 1:03:44.560
<v Speaker 1>if you want to support the show, make sure that

1:03:44.600 --> 1:03:47.240
<v Speaker 1>you rate and review us wherever you get your podcasts.

1:03:47.240 --> 1:03:50.840
<v Speaker 1>Big thanks as always to our wonderful, excellent audio producers

1:03:50.880 --> 1:03:53.800
<v Speaker 1>Alex Williams and Tari Harrison. If you want to get

1:03:53.800 --> 1:03:56.160
<v Speaker 1>in touch with us to let us know your feedback

1:03:56.200 --> 1:03:59.200
<v Speaker 1>about this episode or any other, or to uh, let

1:03:59.280 --> 1:04:01.000
<v Speaker 1>us know a top you'd like us to cover in

1:04:01.040 --> 1:04:03.600
<v Speaker 1>the future, or to just say hi, let us know

1:04:03.640 --> 1:04:05.760
<v Speaker 1>where you listen from, how you found out about the show,

1:04:05.840 --> 1:04:09.200
<v Speaker 1>what you think, what what creative avenues it's taking you down.

1:04:09.480 --> 1:04:12.560
<v Speaker 1>You can email us at blow the Mind at how

1:04:12.600 --> 1:04:24.720
<v Speaker 1>stuff works dot com for more on this and thousands

1:04:24.760 --> 1:04:49.920
<v Speaker 1>of other topics. Does it how stuff works dot com