WEBVTT - 100 Days Later: Mathematics of a Zombie Apocalypse

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey, welcome to Stuff to Blow your Mind.

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<v Speaker 1>My name is Robert Lamb. My name is Christian Seger. Robert, what,

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<v Speaker 1>what do you think your chances are of surviving if

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<v Speaker 1>like a real zombie apocalypse hit us, a real full

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<v Speaker 1>blown zombie apocalypse? Like, how well would you fair? Do

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<v Speaker 1>you have a you have a plan? Well? Here here's

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<v Speaker 1>here's my thoughts on this. So when we start thinking

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<v Speaker 1>about zombie apocalypse, it's easy for us to start putting

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<v Speaker 1>ourselves in survival mode because we're thinking that black and

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<v Speaker 1>white um view of Okay, I shoot the zombie, uh,

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<v Speaker 1>you know, look out for bad people, and then look

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<v Speaker 1>after my own I can do it. I can do this.

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<v Speaker 1>I can pull this off. However, any kind of zombie

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<v Speaker 1>apocalypse is still essentially like the collapse of civilization, collapse

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<v Speaker 1>of order, and I tend to have low expectations about

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<v Speaker 1>my ability to survive that in any in any way,

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<v Speaker 1>shape or form that would it would feel like a victory,

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<v Speaker 1>right yeah. I On the other hand, so I used

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<v Speaker 1>to work right where they shot the first couple episodes

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<v Speaker 1>of The Walking Dead in downtownta tank ye right where

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<v Speaker 1>the tank was exactly. Tank still there. They just keep

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<v Speaker 1>it up. Yet it is, funnily enough, it's active to

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<v Speaker 1>you can shoot buildings down with it. No, uh but

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<v Speaker 1>yeah at the and so at the time, like I

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<v Speaker 1>was working on horror projects, and my collaborator E. C. Steiner,

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<v Speaker 1>who we know from the show because he's helped out

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<v Speaker 1>with monster science stuff before. Um, he and I put

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<v Speaker 1>a plan together and he where we've got like some

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<v Speaker 1>people in our lives that our go to, like if

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<v Speaker 1>something like this hits, we get them. We put together

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<v Speaker 1>a band, and we have a location, like a secure

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<v Speaker 1>place where we're gonna go. It's the might be the

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<v Speaker 1>library downtown because it doesn't have any windows up until

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<v Speaker 1>like maybe the fourth floor. Problem is, I just found

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<v Speaker 1>out yesterday they instituted thumb print biometric authentication scanners at

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<v Speaker 1>this library, So you can't get in unless your thumbprint

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<v Speaker 1>is like in their database. So but that means that

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<v Speaker 1>zombies with thumb prints they could theoretically, yeah, like if

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<v Speaker 1>students had been turned into zombies, just marginally smart zombies,

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<v Speaker 1>which whole plans Yeah, yeah, exactly exactly. See. My my

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<v Speaker 1>view tends to run more along the lines of Karma

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<v Speaker 1>McCarthy's The Road, Uh, And so I envisioned my place

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<v Speaker 1>in a zombie apocalypse being a daily struggle to see

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<v Speaker 1>if I mercy killed those I love and then myself.

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<v Speaker 1>I've told this on other podcasts I know, but have

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<v Speaker 1>ever told you how I read The Road. I listened

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<v Speaker 1>to it on audio tape while I was running and it, Man,

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<v Speaker 1>that was a depressing workout. Like it was like, I

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<v Speaker 1>don't know, two weeks or whatever it took me to

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<v Speaker 1>get through it during my daily runs. But it was

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<v Speaker 1>like you just like running along and it's just everything

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<v Speaker 1>was gray, everyone was dead. There was depression. You know,

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<v Speaker 1>you've read the book, so I've I've read a couple

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<v Speaker 1>of times. I have not read it since I became

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<v Speaker 1>a father of this. So yeah, I don't know. I

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<v Speaker 1>don't know if I'll ever be ready for that. It's

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<v Speaker 1>good stuff, which leads us to why are we Why

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<v Speaker 1>are we talking about zombies? Well, today we're doing a

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<v Speaker 1>sort of quick version of monster Science here where we're

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<v Speaker 1>going to tackle to very They're called micro studies that

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<v Speaker 1>came out of the University of Leicester. UH. A couple

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<v Speaker 1>of weeks ago we actually posted these to our Facebook page.

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<v Speaker 1>So if you follow us on social media, you might

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<v Speaker 1>have seen these. You may have even commented on them.

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<v Speaker 1>Some of the comments from those Facebook posts are gonna

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<v Speaker 1>show up in today's episode. But we we saw these,

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<v Speaker 1>we thought they were interesting because they were along lines

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<v Speaker 1>of what we do with Monster Science, especially what Robert

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<v Speaker 1>has done in the past with the video series Monster Science.

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<v Speaker 1>If you haven't seen it, I recommend go watch it

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<v Speaker 1>on our site or on YouTube. But zombies come up

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<v Speaker 1>quite a bit when we talk about very various parasitic organisms.

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<v Speaker 1>The Court accepts organism different different parasitic zombifying agents in

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<v Speaker 1>our world, so zombies are very much on the plate

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<v Speaker 1>here and stuff to blow your mind. So when a

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<v Speaker 1>new study came out and grabbed the headlines, we figured

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<v Speaker 1>out we should cover. People really gloamed onto this one

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<v Speaker 1>way or the other. They either loved it or they

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<v Speaker 1>hated it. There's a lot of you out there who

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<v Speaker 1>follow us on social media said please do an episode

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<v Speaker 1>on this, So that's why we're here. But a lot

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<v Speaker 1>of people too were like, this study is bogus and

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<v Speaker 1>here's why, and we're gonna talk about that as well. Um,

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<v Speaker 1>but I'd like to start off, what what what are

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<v Speaker 1>your favorite zombie films? Like, let's let's establish some ground rules.

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<v Speaker 1>There's a lot of zombie entertainment out there right now,

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<v Speaker 1>and it's funny, like I was looking at sort of

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<v Speaker 1>the gamut of all of it, and I forgot about

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<v Speaker 1>some really great movies. Will you go first, Well, what

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<v Speaker 1>are your what are your favorites? Well, my favorite is

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<v Speaker 1>twenty eight Days Later, So so that's the wonderful one.

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<v Speaker 1>That's the one that scared me the most, and I

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<v Speaker 1>and I really like it, like both in terms of

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<v Speaker 1>story and how it shot the most. Um. In fact,

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<v Speaker 1>I got this really great poster at New York Comic

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<v Speaker 1>Con last year by the artist Jacque and it's just

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<v Speaker 1>a big landscape picture of the main character walking down

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<v Speaker 1>a road that's totally abandoned in London, and it's really

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<v Speaker 1>evocative and you can get two of them. The second

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<v Speaker 1>one it's the same thing, except for there's a horde

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<v Speaker 1>of zombies chasing after him. But I prefer I prefer

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<v Speaker 1>the lonely walk. Yeah, that was a great film, especially

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<v Speaker 1>the I would say the first two thirds of that

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<v Speaker 1>film are just just very difficult to beat in terms

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<v Speaker 1>of zombie cinema and there, of course, people are split

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<v Speaker 1>on this. There's some there're some zombie fans out there

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<v Speaker 1>and say, oh, fast zombies not a zombie film. They're

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<v Speaker 1>they're probably cursing us right now for even bringing it up. Maybe,

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<v Speaker 1>but it's actually the zombie slow zombie argument is going

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<v Speaker 1>to be important to the science today. I will come

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<v Speaker 1>in and say that one of my favorites is actually

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<v Speaker 1>a fast zombie film and that is a dead set.

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<v Speaker 1>I haven't seen that. What's that? Yeah? Dead Set? This

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<v Speaker 1>was a two thousand and eight British kind of a

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<v Speaker 1>mini series and it was created by Charlie Brooker, who

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<v Speaker 1>of course everyone is now familiar with because of Black Mirror.

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<v Speaker 1>But this one had fast zombies in it and had

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<v Speaker 1>to do with the cast of a big Brother uk

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<v Speaker 1>Um not being aware that the whole world is is

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<v Speaker 1>falling into zombie chaos. And that's a brilliant premise. Yeah,

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<v Speaker 1>and it sounds like it's going to be a comedy.

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<v Speaker 1>I went into it. This was this It wasn't available

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<v Speaker 1>in the States at the time. I think now it's

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<v Speaker 1>on Netflix, but at the time you had to get

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<v Speaker 1>a like a pirated copy, and so I obtained it,

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<v Speaker 1>and I was telling my wife it's like, oh, I

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<v Speaker 1>got this new comedy but about these reality people, reality

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<v Speaker 1>star people and their zombies. And we're like, oh, that

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<v Speaker 1>sounds great, and we sent out to watch it and

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<v Speaker 1>it is terrifying. Yeah, yeah, it's it's a great it's

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<v Speaker 1>a great, great zombie film. But the fast zombie thing

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<v Speaker 1>is interesting because when it came out a lot of

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<v Speaker 1>people were criticizing Brooker's use of the fast zombies, including

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<v Speaker 1>Simon Peck. He came out in one of the of

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<v Speaker 1>Shaun of the Dead came out and was criticizing it,

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<v Speaker 1>and Brooker basically said, look, we didn't have the budget

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<v Speaker 1>for a horde of zombies, and if you don't have

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<v Speaker 1>the budget for a a full mas of zombie flesh,

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<v Speaker 1>you've got to make the most out of individual zombies

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<v Speaker 1>and the best way to do that is to have

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<v Speaker 1>them run really fast, and you play some Aphex twin

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<v Speaker 1>over it, and while you've got some dead set so

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<v Speaker 1>wait twenty eight days later and probably what the remake

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<v Speaker 1>of Donna the Dead were like, the two big fast

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<v Speaker 1>zombie movies like the start of that, I guess. So

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<v Speaker 1>though you do see some fast and semi fast zombie

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<v Speaker 1>movements in other films as well. Yeah, one of which

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<v Speaker 1>I'll get to in a minute. Well, the original Donna

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<v Speaker 1>the Dead is one of my favorites as well. The

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<v Speaker 1>zax And one is fine, but I really have a

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<v Speaker 1>soft spot for the original one where they're i mean

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<v Speaker 1>both of them, they're in a mall. But it's just, um,

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<v Speaker 1>everything that's great about zombie cinema. Right, it's not about

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<v Speaker 1>the zombies. It's about like the themes of humanity and

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<v Speaker 1>what happens to humanity as a microcosm in the middle

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<v Speaker 1>of this crisis, right. Yeah, Like basically the idea of

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<v Speaker 1>this one is that you have a some survivors and

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<v Speaker 1>they find this shopping mall that has been untouched. I mean,

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<v Speaker 1>there's zombies in it, but nobody's looted it. It's it's

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<v Speaker 1>like a little paradise. Yeah, and reminds me a lot

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<v Speaker 1>of a Michael Caine film that came out I think

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<v Speaker 1>before this, called The Last Valley. I believe it's Uh.

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<v Speaker 1>He's a general and it's uh and they end up

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<v Speaker 1>him him and his troops end up finding a valley

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<v Speaker 1>that's untouched by I want to say it was the

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<v Speaker 1>hundred years War, but it's been a while since I've

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<v Speaker 1>seen it. Okay, huh, that's interesting. Yeah. I think stories

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<v Speaker 1>like that now get like, why don't we throw some

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<v Speaker 1>zombies in there? That'll that'll sell it a little bit better. Yeah. Well,

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<v Speaker 1>I mean it's it's not a bad strategy. Like instead

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<v Speaker 1>of saying zombies first, now, let's find a now I

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<v Speaker 1>need a craft a story around it. Go ahead and

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<v Speaker 1>steal a good story from somewhere else and sorrow a

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<v Speaker 1>good story. Add zombies and you've got something new. And

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<v Speaker 1>that's kind of the theme of the studies that we're

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<v Speaker 1>going to talk about today. Some other of my favorites

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<v Speaker 1>are I don't know, Shaun of the Dead. You mentioned

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<v Speaker 1>that's a great one just to pull out every once

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<v Speaker 1>in a while and have a good laugh. I really

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<v Speaker 1>also like uh for funds, Knight of the Creeps and

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<v Speaker 1>the Omega Man, the Charlie Omega Man. Uh, And Pontypool

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<v Speaker 1>was one that popped up I had forgotten about as

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<v Speaker 1>a great zombie film. That's just really small, low budget

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<v Speaker 1>smart movie. Yeah. Um one that one more that I

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<v Speaker 1>want to mention. Well, I'll mentioned just a couple in passing.

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<v Speaker 1>I'm a big fan of some of the Lucio Fulsey

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<v Speaker 1>Italian zombie films, like The Beyond to a limited extent

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<v Speaker 1>The House by the Cemetery that there's only one undead

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<v Speaker 1>creature in that and he's more of a mad scientist.

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<v Speaker 1>But one of the best that I would I would

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<v Speaker 1>just be remisfected to mention is Return the The Return

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<v Speaker 1>of the Living Dead. This one was directed by Dan O'Bannon. Wow. Really, Okay,

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<v Speaker 1>you were talking to me about this beforehand and I

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<v Speaker 1>didn't know much about it. But now that you've said

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<v Speaker 1>Dan O'Bannon, I have a much clear head idea in

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<v Speaker 1>my head of what what this is going to be, Like, Oh, yeah,

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<v Speaker 1>it's it's Dan O'Bannon. Maybe the crankiest person in any

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<v Speaker 1>of the Alien behind the scenes interviews, Like if you

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<v Speaker 1>ever watch any of the like DVD extras where they

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<v Speaker 1>talked to Dan O'Bannon, he's just not a happy camper.

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<v Speaker 1>Well he luckily for us he did. Uh. He did

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<v Speaker 1>have a role in some some pretty cool films here

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<v Speaker 1>and there, and this is one of them. This this

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<v Speaker 1>is a zombie film that it's fun, it has it

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<v Speaker 1>has some some gore moments, some wonderful zombie effects, but

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<v Speaker 1>the zombies talk, the zombies eat brains. It's it's faculous.

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<v Speaker 1>I think he had something to do with Life Force too,

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<v Speaker 1>didn't he the Toby Hooper one, Yes, you wrote the screenplay. Okay, yeah,

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<v Speaker 1>I mean he was involved. That was right after this,

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<v Speaker 1>So yeah, Alien, Blue, thunder Dead and Buried. He's had

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<v Speaker 1>he's had his hands Carpenter on what was Carpenter's first thing.

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<v Speaker 1>They worked on something together. Anyways, So you know you're

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<v Speaker 1>probably wondering, well, why are you guys nerd ing out

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<v Speaker 1>about this? Stop nerding out. Well, one thing that we're

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<v Speaker 1>actually starting to do along with some of our episodes,

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<v Speaker 1>and you may be familiar with this if you follow

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<v Speaker 1>us on social media, is, uh, we're trying to do

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<v Speaker 1>every couple of Fridays a Facebook live event where we

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<v Speaker 1>do trailer talk about the science that we cover in

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<v Speaker 1>the podcast that week over movie trailers that are related

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<v Speaker 1>to what we're doing. So probably uh, this week that

0:11:51.200 --> 0:11:54.360
<v Speaker 1>we're recording this, so those of you who are listening

0:11:54.360 --> 0:11:56.360
<v Speaker 1>that this will have happened in the past, but we'll

0:11:56.400 --> 0:12:00.400
<v Speaker 1>do a zombie trailer thing along the lines of this episode.

0:12:00.760 --> 0:12:04.040
<v Speaker 1>It will be on our Facebook and you can watch.

0:12:04.080 --> 0:12:07.160
<v Speaker 1>It will be Robert and I talking over trailers, basically

0:12:07.160 --> 0:12:10.240
<v Speaker 1>applying what we what we learned here today and what

0:12:10.440 --> 0:12:14.640
<v Speaker 1>is that. Well, so this is the general idea here

0:12:14.760 --> 0:12:18.160
<v Speaker 1>seems to be and this isn't just the University of Lester,

0:12:18.280 --> 0:12:22.600
<v Speaker 1>but it seems to be using theoretical zombie science to

0:12:22.760 --> 0:12:26.040
<v Speaker 1>teach the public about the importance of public health and

0:12:26.160 --> 0:12:30.480
<v Speaker 1>disaster preparedness. Um. Now that the university's press release for

0:12:30.480 --> 0:12:32.680
<v Speaker 1>the specific thing that we're going to talk about today,

0:12:32.920 --> 0:12:35.640
<v Speaker 1>they say that their science Topics module is trying to

0:12:35.679 --> 0:12:39.280
<v Speaker 1>add a sense of humor to teaching sound scientific principles

0:12:39.600 --> 0:12:43.440
<v Speaker 1>to help communicate science to the public. Now, I have

0:12:43.520 --> 0:12:46.360
<v Speaker 1>to note here, though, there was a huge disclaimer from

0:12:46.360 --> 0:12:48.600
<v Speaker 1>the university at the top of the press release to

0:12:48.720 --> 0:12:51.679
<v Speaker 1>make sure that everybody knew that the release didn't actually,

0:12:51.960 --> 0:12:56.480
<v Speaker 1>uh like represent the institution's views. Uh. And I find

0:12:56.520 --> 0:12:58.679
<v Speaker 1>that funny having formally worked in academia. I'll talk a

0:12:58.720 --> 0:13:02.240
<v Speaker 1>little bit about that later in the episode. But basically,

0:13:02.400 --> 0:13:06.760
<v Speaker 1>they've got this undergraduate program, and these undergraduates are assigned

0:13:07.040 --> 0:13:10.720
<v Speaker 1>to write and critique and publish their own research papers

0:13:10.720 --> 0:13:14.559
<v Speaker 1>in a group. Uh. And they apply the scientific principles

0:13:14.600 --> 0:13:18.160
<v Speaker 1>to phenomena from things like pop culture or everyday life.

0:13:18.160 --> 0:13:21.600
<v Speaker 1>So you get these zombie studies, you get, um, something

0:13:21.640 --> 0:13:23.960
<v Speaker 1>similar to the episode that you and I did on

0:13:24.040 --> 0:13:28.640
<v Speaker 1>vampire physics and stuff like that. The purpose isn't to

0:13:29.240 --> 0:13:32.920
<v Speaker 1>actually learn zombie science. The purpose is to teach these

0:13:32.920 --> 0:13:36.360
<v Speaker 1>students in the public that's reading their work about how

0:13:36.440 --> 0:13:39.880
<v Speaker 1>scientific principles can be applied in the real world. So

0:13:39.920 --> 0:13:43.200
<v Speaker 1>it's it's really a communications method. Yeah, and for the

0:13:43.200 --> 0:13:45.320
<v Speaker 1>most party tends to work these studies, and this was

0:13:45.559 --> 0:13:46.720
<v Speaker 1>not you know, like you said, this is not the

0:13:46.760 --> 0:13:48.800
<v Speaker 1>first study to do this. They've been a few different

0:13:48.840 --> 0:13:52.120
<v Speaker 1>that have tackled zombies, vampire one. I don't know if

0:13:52.120 --> 0:13:56.280
<v Speaker 1>there's been a werewolf one or one that tackles Frankenstein's right,

0:13:56.400 --> 0:13:59.480
<v Speaker 1>but somebody get on a franken staff, how how how

0:13:59.520 --> 0:14:03.680
<v Speaker 1>do frank Stein's spread? Let us know, um, But but

0:14:03.760 --> 0:14:05.880
<v Speaker 1>you know that these are the studies that do capture

0:14:05.880 --> 0:14:08.600
<v Speaker 1>public attention. They show up on stuff like the Colbert Report,

0:14:09.200 --> 0:14:12.120
<v Speaker 1>So it's yeah, it's worth it's worth keeping. They're worth

0:14:12.120 --> 0:14:14.719
<v Speaker 1>doing in my opinion. So the papers, the way that

0:14:14.760 --> 0:14:17.760
<v Speaker 1>it works is they're openly published in the university's own

0:14:17.880 --> 0:14:20.320
<v Speaker 1>online journal, and this is an open access journal that

0:14:20.360 --> 0:14:24.040
<v Speaker 1>anybody can read, and they're scrutinized at the same level

0:14:24.240 --> 0:14:28.400
<v Speaker 1>that you know, regular academic papers would be that are published.

0:14:28.600 --> 0:14:32.760
<v Speaker 1>They encourage these undergraduates to have a realistic introduction to

0:14:32.920 --> 0:14:37.400
<v Speaker 1>how difficult academic publishing and peer review is, and it

0:14:37.520 --> 0:14:41.440
<v Speaker 1>prepares them for a career in scientific research. Uh So

0:14:41.480 --> 0:14:44.520
<v Speaker 1>they introduced this their department. It's actually not that new

0:14:44.520 --> 0:14:48.280
<v Speaker 1>of a thing. They started doing this in UM. Of course,

0:14:48.720 --> 0:14:53.040
<v Speaker 1>some people have criticized them for taking trivial there. They

0:14:53.080 --> 0:14:56.960
<v Speaker 1>say they're trivializing science, and they also say that they're

0:14:56.960 --> 0:15:01.600
<v Speaker 1>wasting public funds unquote zany non topics. The scholars who

0:15:01.600 --> 0:15:04.920
<v Speaker 1>are running the program actually argue, well, it's more about

0:15:04.960 --> 0:15:09.120
<v Speaker 1>the communication and teaching than it is about the actual research.

0:15:10.000 --> 0:15:12.280
<v Speaker 1>Now this is where I'm going to talk about my

0:15:12.320 --> 0:15:15.760
<v Speaker 1>own experience here UM with this type of thinking in academia.

0:15:15.880 --> 0:15:17.840
<v Speaker 1>So I've mentioned this before, but I used to work

0:15:17.880 --> 0:15:20.400
<v Speaker 1>at a state university here in Atlanta. I was in

0:15:20.440 --> 0:15:23.160
<v Speaker 1>public relations there, so part of my job was to

0:15:23.600 --> 0:15:27.960
<v Speaker 1>get people interested in the library in particular, and while

0:15:28.000 --> 0:15:31.160
<v Speaker 1>I was there, they there were a couple of instances

0:15:31.240 --> 0:15:34.320
<v Speaker 1>that popped up that were like this, and I saw

0:15:34.480 --> 0:15:39.280
<v Speaker 1>firsthand the gnashing of teeth of these academics who saw,

0:15:39.640 --> 0:15:42.400
<v Speaker 1>this is trivializing what we do, This is such a waste.

0:15:43.000 --> 0:15:45.920
<v Speaker 1>One of them was that the library wanted to do

0:15:46.040 --> 0:15:51.000
<v Speaker 1>like a zombie gag kind of video trailer, uh, that

0:15:51.080 --> 0:15:53.480
<v Speaker 1>taught people how to use the library. So like the

0:15:53.520 --> 0:15:57.600
<v Speaker 1>gag was like students were trapped in a study room

0:15:57.880 --> 0:15:59.760
<v Speaker 1>and there were zombies all around them and they needed

0:15:59.760 --> 0:16:03.720
<v Speaker 1>to use like library resources to to get help, right. Um,

0:16:03.800 --> 0:16:07.120
<v Speaker 1>stuff like that. Also around the same time, and you

0:16:07.120 --> 0:16:09.280
<v Speaker 1>and I talked about this the c d C. This

0:16:09.320 --> 0:16:12.960
<v Speaker 1>was in two thousand nine, the CDC started this public

0:16:13.000 --> 0:16:17.080
<v Speaker 1>advocacy program where they did a whole thing about zombies. Uh.

0:16:17.160 --> 0:16:20.400
<v Speaker 1>The CDC is based here in Atlanta, and I mean,

0:16:20.440 --> 0:16:21.960
<v Speaker 1>I guess I think it's it's safe to say a

0:16:22.040 --> 0:16:23.880
<v Speaker 1>lot of the universities here feel like a sort of

0:16:23.920 --> 0:16:26.640
<v Speaker 1>affinity and connection with the CDC and that it represents

0:16:26.680 --> 0:16:30.480
<v Speaker 1>them somehow. And man, did I hear people complaining about that, like, oh,

0:16:30.520 --> 0:16:32.800
<v Speaker 1>what is the CDC doing? This is such a waste

0:16:32.800 --> 0:16:35.120
<v Speaker 1>of time. And it was the same effort. Basically, the

0:16:35.160 --> 0:16:37.640
<v Speaker 1>idea was like I think they had like a zombie

0:16:37.760 --> 0:16:41.240
<v Speaker 1>kind of like preparedness guide or blog or something like that.

0:16:41.520 --> 0:16:44.880
<v Speaker 1>It was silly, but it was the idea wasn't like, hey,

0:16:44.960 --> 0:16:48.440
<v Speaker 1>zombies are real. It was Hey, we're the CDC, We're real.

0:16:48.880 --> 0:16:51.080
<v Speaker 1>You should know about us, and like maybe if you

0:16:51.120 --> 0:16:52.480
<v Speaker 1>come and you take a look at this stuff, you'll

0:16:52.520 --> 0:16:54.800
<v Speaker 1>learn about what we actually do. Yeah, I mean the

0:16:54.800 --> 0:16:58.120
<v Speaker 1>criticism here also reminds me of the critics of the

0:16:58.160 --> 0:17:01.560
<v Speaker 1>Ignoble Prize. You have in the past said, oh, well,

0:17:01.600 --> 0:17:04.879
<v Speaker 1>this trivializes science. You're high you're you're making fun of science.

0:17:04.880 --> 0:17:08.040
<v Speaker 1>You're you're highlighting studies that aren't important, that sort of thing,

0:17:08.080 --> 0:17:13.000
<v Speaker 1>And yeah, I think, uh, those tend to be just

0:17:13.040 --> 0:17:16.280
<v Speaker 1>a few outliers for the most part, I feel, but

0:17:16.320 --> 0:17:18.679
<v Speaker 1>I think it's obviously more about just having fun with

0:17:18.720 --> 0:17:22.840
<v Speaker 1>the topic and generating some attention to to the to

0:17:22.960 --> 0:17:25.320
<v Speaker 1>these particular studies that are in the case of the

0:17:25.320 --> 0:17:28.760
<v Speaker 1>Ignoble Prizes, and none of them are ridiculous. We've we've

0:17:28.800 --> 0:17:31.720
<v Speaker 1>covered them before on the show two years running, where

0:17:31.760 --> 0:17:34.320
<v Speaker 1>we really highlight that, yeah, each of these studies actually

0:17:34.480 --> 0:17:38.480
<v Speaker 1>is doing something of scientific importance. It may not be, uh,

0:17:38.520 --> 0:17:41.160
<v Speaker 1>it may not be curing cancer, and it may seem

0:17:41.200 --> 0:17:44.040
<v Speaker 1>a little bit shrimp on a treadmill to you, but

0:17:44.280 --> 0:17:47.679
<v Speaker 1>it's all part of the scientific effort. Yeah. And in

0:17:47.760 --> 0:17:49.639
<v Speaker 1>my experience, like most of the people who get upset

0:17:49.640 --> 0:17:52.639
<v Speaker 1>about this are are old guard academics who you know,

0:17:52.840 --> 0:17:55.760
<v Speaker 1>it's threatening to them. They feel like it's threatening their routine.

0:17:56.040 --> 0:17:58.199
<v Speaker 1>It's just, you know, I think, a regular kind of

0:17:58.200 --> 0:18:01.120
<v Speaker 1>cyclical thing that happens in academia. And you do see

0:18:01.119 --> 0:18:03.080
<v Speaker 1>other outlets engaged in this sort of thing on a

0:18:03.080 --> 0:18:06.480
<v Speaker 1>regular basis. For instance, the British Medical Journal, they put

0:18:06.480 --> 0:18:08.960
<v Speaker 1>out a Christmas edition every year where they play around

0:18:09.040 --> 0:18:11.399
<v Speaker 1>with the format a bit more. And in two thousand

0:18:11.520 --> 0:18:16.880
<v Speaker 1>fifteen they actually put out a paper Zombie Infections Epidemiology,

0:18:16.920 --> 0:18:20.719
<v Speaker 1>Treatment and Prevention by Tara Smith, Associate professor at Kent

0:18:20.760 --> 0:18:23.320
<v Speaker 1>State University in Ohio. And this was a tongue in

0:18:23.359 --> 0:18:27.440
<v Speaker 1>cheek article that that explored the idea of a zombie outbreak. Yeah. Yeah,

0:18:27.480 --> 0:18:29.280
<v Speaker 1>And so we've got a lot of stuff like that

0:18:29.320 --> 0:18:32.240
<v Speaker 1>out there. I think if you've heard about it, like

0:18:32.280 --> 0:18:34.359
<v Speaker 1>we've heard about it, and you've seen them running on

0:18:34.440 --> 0:18:36.560
<v Speaker 1>sites like I think I first saw it on Live

0:18:36.640 --> 0:18:38.480
<v Speaker 1>Science and then actually here at how stuff works. We

0:18:38.560 --> 0:18:42.080
<v Speaker 1>ended up running an article about it. Um. Uh. You know,

0:18:42.200 --> 0:18:43.880
<v Speaker 1>I see it as like this is a great way

0:18:43.920 --> 0:18:47.000
<v Speaker 1>to get people interested in communicating about actual, real life

0:18:47.000 --> 0:18:51.160
<v Speaker 1>public health issues. Um. And it's interesting we saw that

0:18:51.480 --> 0:18:53.879
<v Speaker 1>in our Facebook thread and so some of those comments

0:18:53.920 --> 0:18:55.719
<v Speaker 1>I want to bring into it today after we go

0:18:55.880 --> 0:18:59.280
<v Speaker 1>through these studies, because there was a lot of a

0:18:59.280 --> 0:19:01.440
<v Speaker 1>lot of react is a lot of arguing that was

0:19:01.560 --> 0:19:04.320
<v Speaker 1>very logical. But if they had read the studies all

0:19:04.359 --> 0:19:06.680
<v Speaker 1>the way through, I think most of their questions would

0:19:06.680 --> 0:19:09.800
<v Speaker 1>have been answered. And not to mention, this kind of

0:19:09.800 --> 0:19:12.000
<v Speaker 1>project really speaks to our own mission here. It's suptable

0:19:12.040 --> 0:19:13.439
<v Speaker 1>in your mind what we try to do with the

0:19:13.440 --> 0:19:17.359
<v Speaker 1>show as well make science accessible and fun Alright, Well,

0:19:17.480 --> 0:19:18.879
<v Speaker 1>on that note, I think maybe we should take a

0:19:18.920 --> 0:19:21.160
<v Speaker 1>quick break and when we come back, let's jump into

0:19:21.200 --> 0:19:29.600
<v Speaker 1>the study and talk about exactly what it consists. Off. Okay,

0:19:29.600 --> 0:19:33.560
<v Speaker 1>we're back. So there's actually two studies that were done

0:19:33.600 --> 0:19:36.720
<v Speaker 1>here at this at the University of Leicester, uh. And

0:19:36.840 --> 0:19:40.160
<v Speaker 1>the students that were involved. Their names were ct Davies,

0:19:40.680 --> 0:19:45.399
<v Speaker 1>kJ Cheshire are Garrett Lee and Jay Moore, and they

0:19:45.480 --> 0:19:49.240
<v Speaker 1>used a real epidemiological model to figure out how long

0:19:49.359 --> 0:19:53.320
<v Speaker 1>it would take zombies to wipe out humanity. They did

0:19:53.680 --> 0:19:56.440
<v Speaker 1>two studies, the second of which concluded that there would

0:19:56.440 --> 0:20:00.560
<v Speaker 1>be less than three hundred survivors remaining after one hundred

0:20:00.640 --> 0:20:05.240
<v Speaker 1>days of a zombie outbreak, So there's some hope. Uh,

0:20:05.280 --> 0:20:08.400
<v Speaker 1>And I'm I'm tentatively calling this a hundred days later

0:20:08.480 --> 0:20:10.760
<v Speaker 1>because they're using them basically like what would what what

0:20:10.800 --> 0:20:14.280
<v Speaker 1>would it look like? Specifically a hundred days after the outbreak?

0:20:14.760 --> 0:20:17.399
<v Speaker 1>They assumed the following in their study. The first was

0:20:17.720 --> 0:20:21.520
<v Speaker 1>that a zombie can find one person each day, and

0:20:21.600 --> 0:20:25.399
<v Speaker 1>the second was that a zombie has a nine chance

0:20:25.440 --> 0:20:30.280
<v Speaker 1>of infecting their victims, which seems pretty high. By day

0:20:30.320 --> 0:20:33.760
<v Speaker 1>one hundred, they calculated there would only be two hundred

0:20:33.760 --> 0:20:38.240
<v Speaker 1>and seventy three remaining humans, with a million to one

0:20:38.400 --> 0:20:40.159
<v Speaker 1>zombies to that, so there would be two hundred and

0:20:40.160 --> 0:20:45.959
<v Speaker 1>seventy three million zombies. They considered that the probability of

0:20:46.000 --> 0:20:50.000
<v Speaker 1>infection would actually become less realistic as the zombie to

0:20:50.200 --> 0:20:53.560
<v Speaker 1>human ratio increases, so that that will be important later

0:20:53.600 --> 0:20:55.600
<v Speaker 1>because that was a common complaint of some of the people.

0:20:55.600 --> 0:20:58.359
<v Speaker 1>Would just be harder for the remaining humans to be

0:20:58.400 --> 0:21:00.640
<v Speaker 1>infected because there would just be too many zombies too

0:21:00.640 --> 0:21:03.159
<v Speaker 1>few humans, and the humans that are left are probably

0:21:03.200 --> 0:21:06.560
<v Speaker 1>hardened to the realities exactly like we see on Walking Death, Like,

0:21:06.600 --> 0:21:10.680
<v Speaker 1>if you're by the later seasons, you should know when

0:21:10.720 --> 0:21:14.800
<v Speaker 1>to reach into the zombie horde with a hammer exactly. Yeah, yeah,

0:21:14.840 --> 0:21:19.119
<v Speaker 1>you've developed the necessary skills. So the model they used

0:21:19.280 --> 0:21:22.240
<v Speaker 1>is a real model. That's called the S I R model,

0:21:22.600 --> 0:21:26.480
<v Speaker 1>and it describes the spread of a disease throughout a population.

0:21:26.800 --> 0:21:29.960
<v Speaker 1>It considers the rates at which infections spread and die

0:21:30.000 --> 0:21:33.159
<v Speaker 1>off as individuals and the population come into contact with

0:21:33.160 --> 0:21:35.000
<v Speaker 1>each other. So this seems like an important thing that

0:21:35.040 --> 0:21:37.879
<v Speaker 1>we should, you know, have a basic understanding of. It

0:21:38.000 --> 0:21:42.120
<v Speaker 1>splits the population into three categories. The first is those

0:21:42.160 --> 0:21:45.240
<v Speaker 1>who are susceptible to the infection, that's the S, those

0:21:45.280 --> 0:21:47.879
<v Speaker 1>who are infected that's the eye, and those that have

0:21:48.080 --> 0:21:52.119
<v Speaker 1>either died or recovered, and that's the R. It's considered

0:21:52.640 --> 0:21:56.280
<v Speaker 1>the rates at which infections spread and die off as

0:21:56.320 --> 0:21:59.320
<v Speaker 1>individuals in the population come into contact with each other,

0:21:59.400 --> 0:22:02.320
<v Speaker 1>and it's defined by three equations. There's a bunch of

0:22:02.359 --> 0:22:04.159
<v Speaker 1>math in this. I'm not going to read out like

0:22:04.280 --> 0:22:07.600
<v Speaker 1>sigma whatever to you. You know, you can go look

0:22:07.600 --> 0:22:11.000
<v Speaker 1>at these if you want to. They're readily available online. Um,

0:22:11.040 --> 0:22:13.080
<v Speaker 1>but we want to make this accessible to you as well.

0:22:14.280 --> 0:22:17.920
<v Speaker 1>The team here they re christened the s R s

0:22:17.960 --> 0:22:21.560
<v Speaker 1>I R model as the s z D model because

0:22:22.040 --> 0:22:26.840
<v Speaker 1>because the z I infected are their zombies and are

0:22:27.320 --> 0:22:31.680
<v Speaker 1>is actually they're dead, which includes both dead zombies actual

0:22:31.760 --> 0:22:35.560
<v Speaker 1>dead not undead, and and dead people. Uh and this

0:22:35.720 --> 0:22:41.080
<v Speaker 1>reflected susceptible zombie and dead categories. Now, a constraint of

0:22:41.119 --> 0:22:44.760
<v Speaker 1>the model that we should note is that each person

0:22:45.000 --> 0:22:48.960
<v Speaker 1>in it moves from being susceptible to being a zombie

0:22:49.040 --> 0:22:52.640
<v Speaker 1>to being dead. This model does not account for simply

0:22:52.720 --> 0:22:56.320
<v Speaker 1>going from being susceptible to being dead. Okay, so doesn't

0:22:56.320 --> 0:23:00.240
<v Speaker 1>account for ways that human beings could die other than

0:23:00.280 --> 0:23:02.960
<v Speaker 1>by being killed by a zombie in a zombie apocalypse, which,

0:23:03.160 --> 0:23:06.400
<v Speaker 1>as we've seen in all kinds of zombie entertainment, more

0:23:06.440 --> 0:23:09.360
<v Speaker 1>often than not, your fellow humans are even more dangerous

0:23:09.359 --> 0:23:13.000
<v Speaker 1>than the zombies are during crises like that. All right,

0:23:13.119 --> 0:23:16.960
<v Speaker 1>So here's the first study. It was called a zombie epidemic,

0:23:17.400 --> 0:23:20.680
<v Speaker 1>and it did not factor in the following natural birth

0:23:20.920 --> 0:23:25.119
<v Speaker 1>or death rates during this hypothetical epidemic. They assumed that

0:23:25.160 --> 0:23:27.800
<v Speaker 1>over the course of a hundred days that these would

0:23:27.840 --> 0:23:31.240
<v Speaker 1>be negligible compared to the impact of the zombie virus

0:23:31.320 --> 0:23:35.280
<v Speaker 1>within that time frame, and their calculations suggested that with

0:23:35.359 --> 0:23:40.080
<v Speaker 1>an equal distribution of global populations, the human race would

0:23:40.080 --> 0:23:44.520
<v Speaker 1>get totally wiped out. Now another thing to consider here

0:23:45.000 --> 0:23:49.240
<v Speaker 1>is their calculation had estimated a zombie outbreak as being

0:23:49.440 --> 0:23:53.239
<v Speaker 1>roughly twice as contagious as the Black Death was. So

0:23:53.280 --> 0:23:56.280
<v Speaker 1>they had they had to have some basis point basically

0:23:56.359 --> 0:23:58.840
<v Speaker 1>to to set up what their numbers would be, right,

0:23:58.880 --> 0:24:01.160
<v Speaker 1>So they looked to it's the closest thing we've had,

0:24:01.160 --> 0:24:03.360
<v Speaker 1>and they saw Black Death and said, let's use that.

0:24:04.160 --> 0:24:08.200
<v Speaker 1>In addition, they estimated that a zombies lifetime would only

0:24:08.240 --> 0:24:12.960
<v Speaker 1>be twenty days before they starved to death, basically and

0:24:13.119 --> 0:24:16.199
<v Speaker 1>rendering them effectively dead. Now this brings to mind, like

0:24:16.200 --> 0:24:18.080
<v Speaker 1>some of you out there going well, zombies are already dead.

0:24:18.160 --> 0:24:19.719
<v Speaker 1>Why would why would they need to why would they

0:24:19.720 --> 0:24:21.680
<v Speaker 1>need to drink? Right? It reminds me of the end

0:24:21.680 --> 0:24:25.320
<v Speaker 1>of twenty eight days later. Uh, where the zombies you

0:24:25.320 --> 0:24:28.760
<v Speaker 1>know they crave like coming into contact with people. In

0:24:28.800 --> 0:24:31.280
<v Speaker 1>that case, they're like rage zombies but but they do

0:24:31.359 --> 0:24:34.840
<v Speaker 1>they need to like consume energy the same way any

0:24:34.880 --> 0:24:38.200
<v Speaker 1>other being does, and so like they run out of steam. Basically,

0:24:38.800 --> 0:24:40.520
<v Speaker 1>that's the question that always comes. But from me when

0:24:40.520 --> 0:24:44.040
<v Speaker 1>I watched The Walking Dead? At what point do you

0:24:44.080 --> 0:24:47.440
<v Speaker 1>outlast these things that right that they're they're standing there,

0:24:47.440 --> 0:24:50.360
<v Speaker 1>they're rotting, They're reduced to skeletons. You've got to think

0:24:50.400 --> 0:24:53.760
<v Speaker 1>if they're craving flesh or brains or whatever, they must

0:24:53.840 --> 0:24:56.480
<v Speaker 1>need it for something. It's probably fuel the same way

0:24:56.520 --> 0:24:59.760
<v Speaker 1>that like we crave food and water. Yeah, do they

0:24:59.440 --> 0:25:01.720
<v Speaker 1>do they put out heat? If not, then they must

0:25:01.720 --> 0:25:05.040
<v Speaker 1>be freezing during the winters. Uh. And if so, that's

0:25:05.040 --> 0:25:07.840
<v Speaker 1>going to damage the tissue even more. I mean, you

0:25:07.840 --> 0:25:09.919
<v Speaker 1>can go on and on picking scientific calls in the

0:25:09.960 --> 0:25:14.119
<v Speaker 1>zombie myth. Another aspect of the study was factoring in

0:25:14.200 --> 0:25:17.080
<v Speaker 1>the rate of the infection and how it would spread

0:25:17.119 --> 0:25:20.480
<v Speaker 1>across geographical boundaries. So to do this, they added to

0:25:20.520 --> 0:25:23.680
<v Speaker 1>the formula as a system that prevented a very low

0:25:23.720 --> 0:25:26.520
<v Speaker 1>amount of zombies being able to start an infection when

0:25:26.520 --> 0:25:30.200
<v Speaker 1>a regional population was much higher in proportion. I think,

0:25:30.240 --> 0:25:35.560
<v Speaker 1>like for example, they said like point ten zombies versus

0:25:35.600 --> 0:25:38.800
<v Speaker 1>like a hundred humans, it would be totally unrealistic for

0:25:38.840 --> 0:25:41.960
<v Speaker 1>the zombies to really do anything, right, the numbers have

0:25:42.080 --> 0:25:44.440
<v Speaker 1>to sort of come closer to one another in terms

0:25:44.440 --> 0:25:49.159
<v Speaker 1>of population. However, this assumes that the global population is

0:25:49.280 --> 0:25:53.320
<v Speaker 1>evenly distributed across the regions that are all adjacent to

0:25:53.359 --> 0:25:56.080
<v Speaker 1>one another. Right, So they're basically like, let's say it's

0:25:56.119 --> 0:25:59.639
<v Speaker 1>county to county that like, there's fifty people in each county, right,

0:25:59.720 --> 0:26:02.680
<v Speaker 1>even though like in real life, our populations are much

0:26:02.720 --> 0:26:08.840
<v Speaker 1>more diversely and spread out. So that basic model in

0:26:08.880 --> 0:26:11.679
<v Speaker 1>the first study found that it would take twenty days

0:26:11.760 --> 0:26:14.960
<v Speaker 1>for the infection to spread to a noticeable fraction of

0:26:14.960 --> 0:26:19.200
<v Speaker 1>the population. Once that happened, the remaining population would be

0:26:19.560 --> 0:26:23.400
<v Speaker 1>quickly overtaken, with only a hundred and eighty one survivors

0:26:24.040 --> 0:26:28.200
<v Speaker 1>versus one point nine times one hundred and eight zombies

0:26:28.680 --> 0:26:33.080
<v Speaker 1>after a hundred days. But if you stagger the infection

0:26:33.359 --> 0:26:36.240
<v Speaker 1>due to geographical segregation, and I think what they're talking

0:26:36.280 --> 0:26:38.560
<v Speaker 1>about there is what I mentioned earlier, like that there

0:26:38.600 --> 0:26:40.639
<v Speaker 1>would be a variety in how many people would be

0:26:40.680 --> 0:26:44.480
<v Speaker 1>in each adjacent area to the I guess h ground

0:26:44.560 --> 0:26:47.919
<v Speaker 1>zero for this, then they would have two hundred and

0:26:47.960 --> 0:26:52.440
<v Speaker 1>seventy three survivors on day one hundred versus one point

0:26:52.560 --> 0:26:55.960
<v Speaker 1>nine times one hundred and six zombies. But still a

0:26:56.000 --> 0:26:59.400
<v Speaker 1>shred of hope. Yeah, little, I mean, you've got yeah,

0:26:59.480 --> 0:27:02.199
<v Speaker 1>you've got a couple of people. What they didn't do

0:27:02.320 --> 0:27:05.200
<v Speaker 1>is extrapolate how much longer out it would take for those,

0:27:05.320 --> 0:27:08.720
<v Speaker 1>you know, two hundred seventy three people to be overwhelmed

0:27:08.760 --> 0:27:11.159
<v Speaker 1>by the one point nine times on SI zombies. But

0:27:11.760 --> 0:27:14.000
<v Speaker 1>there's a little bit of hope there. Yeah, maybe if

0:27:14.040 --> 0:27:18.879
<v Speaker 1>you hold up, if you follow my plan available online. Now.

0:27:19.240 --> 0:27:22.800
<v Speaker 1>Uh So, they recognized that there there were some flaws

0:27:22.800 --> 0:27:25.840
<v Speaker 1>in this study, right, as you know, as we'll find

0:27:26.000 --> 0:27:29.080
<v Speaker 1>a lot of people pointed out to them online. Uh

0:27:29.119 --> 0:27:31.200
<v Speaker 1>So they did a second study, and they called this

0:27:31.640 --> 0:27:36.560
<v Speaker 1>another zombie epidemic, and they introduced parameters that allowed for

0:27:36.600 --> 0:27:40.159
<v Speaker 1>the zombies to be killed and for people to have

0:27:40.359 --> 0:27:44.359
<v Speaker 1>children during a zombie apocalypse. Now, this made human survival

0:27:44.400 --> 0:27:48.000
<v Speaker 1>more feasible, and it suggested that eventually the zombies would

0:27:48.000 --> 0:27:52.920
<v Speaker 1>be totally wiped out and humanity would recover for reproduction.

0:27:53.040 --> 0:27:55.679
<v Speaker 1>They assumed, and this was kind of wild to me.

0:27:55.920 --> 0:27:59.200
<v Speaker 1>They assumed that any given half of the population would

0:27:59.240 --> 0:28:02.440
<v Speaker 1>be able to pair up and reproduce, and they gave

0:28:02.920 --> 0:28:07.399
<v Speaker 1>birth to one baby every three years. They acknowledged that

0:28:07.480 --> 0:28:10.719
<v Speaker 1>this was unstable if we had a population level like

0:28:10.760 --> 0:28:13.400
<v Speaker 1>our current one, right, but they said it was suitable

0:28:13.440 --> 0:28:16.760
<v Speaker 1>for their purposes since the population was so small from

0:28:16.760 --> 0:28:20.560
<v Speaker 1>the zombie devastation. They also factored in that half of

0:28:20.600 --> 0:28:24.760
<v Speaker 1>the population of the susceptible people would be female, and

0:28:24.840 --> 0:28:27.680
<v Speaker 1>half of those females would be able to bear children.

0:28:28.080 --> 0:28:31.200
<v Speaker 1>So I mean, okay, they're they're just kind of going

0:28:31.240 --> 0:28:34.840
<v Speaker 1>with some averages here. It sounds like to me. Yeah, Now,

0:28:34.920 --> 0:28:37.000
<v Speaker 1>of course, I know a number of people were thinking

0:28:37.000 --> 0:28:39.720
<v Speaker 1>out there, these children are going to be nothing but

0:28:39.800 --> 0:28:43.080
<v Speaker 1>a liability until at least Oh, I don't know what's

0:28:43.080 --> 0:28:46.720
<v Speaker 1>a good zombie fighting age. Yeah, I mean from the

0:28:47.160 --> 0:28:49.520
<v Speaker 1>I guess the Walking deads are best. Example. Carl like

0:28:49.640 --> 0:28:51.640
<v Speaker 1>starts off at like, I don't know, eleven or twelve,

0:28:51.680 --> 0:28:53.640
<v Speaker 1>and he's probably like fourteen by the time the show

0:28:53.680 --> 0:28:56.080
<v Speaker 1>is currently up to play. Yeah, Like, I'm trying to

0:28:56.120 --> 0:29:00.280
<v Speaker 1>think of, like TVs Trust to Kill Zombie. Could could

0:29:00.280 --> 0:29:03.040
<v Speaker 1>Opie have killed children? Have not killed children? Could Opie

0:29:03.040 --> 0:29:08.160
<v Speaker 1>have killed b could definitely have killed children? You know, Um, Yeah,

0:29:08.160 --> 0:29:09.200
<v Speaker 1>but you know, you know what I mean, It's like,

0:29:09.520 --> 0:29:11.240
<v Speaker 1>at what point are they actually gonna be able to

0:29:11.600 --> 0:29:14.480
<v Speaker 1>contribute to the survival effort? Hear? I wonder if it's

0:29:14.560 --> 0:29:16.760
<v Speaker 1>a sort of along the Lenes what we were talking

0:29:16.760 --> 0:29:19.320
<v Speaker 1>about in our expense episode in terms of like the

0:29:19.400 --> 0:29:23.840
<v Speaker 1>ages for draft ability for warfare. But I don't know.

0:29:24.000 --> 0:29:26.920
<v Speaker 1>I theoretically, I guess high schoolers would be great. I

0:29:26.920 --> 0:29:32.720
<v Speaker 1>mean red don Yeah. But hey, that also reminds me

0:29:32.760 --> 0:29:36.200
<v Speaker 1>of my favorite zombie movie, Night of the Comment. The

0:29:36.280 --> 0:29:38.560
<v Speaker 1>two girls in that are high school aged girls and

0:29:38.680 --> 0:29:40.480
<v Speaker 1>they do a pretty good job, but their dad like

0:29:40.720 --> 0:29:43.080
<v Speaker 1>taught them how to shoot doozies I think, or something

0:29:43.120 --> 0:29:47.120
<v Speaker 1>like that. Okay, back to this study, and they had

0:29:47.160 --> 0:29:49.680
<v Speaker 1>some other parameters to to try to make it more

0:29:49.800 --> 0:29:54.800
<v Speaker 1>quote realistic. They altered the infection probability to vary as

0:29:54.840 --> 0:29:57.760
<v Speaker 1>the system evolved, accounting for survivors being able to kill

0:29:57.800 --> 0:30:01.520
<v Speaker 1>the zombies and considering the population the reproduction rate. So

0:30:01.600 --> 0:30:05.479
<v Speaker 1>they also extended the lifetime of the zombie from twenty

0:30:05.560 --> 0:30:09.400
<v Speaker 1>days to one year to make them more formidable. I

0:30:09.440 --> 0:30:11.400
<v Speaker 1>don't know what the rationale behind that was. What do

0:30:11.480 --> 0:30:14.200
<v Speaker 1>you think I mean, twenty days seems like a legitimate

0:30:14.200 --> 0:30:18.800
<v Speaker 1>time for okay, assuming a zombie needs to eat to

0:30:19.080 --> 0:30:23.120
<v Speaker 1>keep cruising along and not just fall apart. Twenty days

0:30:23.160 --> 0:30:25.240
<v Speaker 1>sounds reasonable to me. That's longer than you and I

0:30:25.240 --> 0:30:28.040
<v Speaker 1>could go. Yeah, I guess you can make a case

0:30:28.080 --> 0:30:30.200
<v Speaker 1>for either one. And it's one of those situations where

0:30:30.200 --> 0:30:32.600
<v Speaker 1>if you start trying to pick it apart, it's kind

0:30:32.600 --> 0:30:35.960
<v Speaker 1>of fall apart pretty easily. A year seems long to me.

0:30:36.040 --> 0:30:38.880
<v Speaker 1>But then, like you know, most of our zombie entertainment,

0:30:38.920 --> 0:30:42.480
<v Speaker 1>you see zombies that look like they've been totally rotting

0:30:42.520 --> 0:30:45.280
<v Speaker 1>away for longer. Yeah, I mean it. It raises the question,

0:30:45.360 --> 0:30:48.560
<v Speaker 1>is this the creature continue to rot because it's are

0:30:48.600 --> 0:30:52.120
<v Speaker 1>it's muscles contributing to its movement or if there's some

0:30:52.480 --> 0:30:57.680
<v Speaker 1>just how supernatural is the effect? Exactly? Good call? Okay, Well,

0:30:57.760 --> 0:31:01.360
<v Speaker 1>when they introduce this, it'll loud for the rate of

0:31:01.440 --> 0:31:05.000
<v Speaker 1>change in the zombie population to change by the rate

0:31:05.200 --> 0:31:08.920
<v Speaker 1>at which the susceptible population could kill them, So there's

0:31:09.000 --> 0:31:12.800
<v Speaker 1>some more fluctuation and variety here. It also increased the

0:31:12.880 --> 0:31:16.320
<v Speaker 1>rate of change of the dead population by the same amount,

0:31:16.400 --> 0:31:18.560
<v Speaker 1>so that kind of makes sense to write. Is that

0:31:18.640 --> 0:31:21.880
<v Speaker 1>like that as they're killing off zombies or as the

0:31:22.000 --> 0:31:25.000
<v Speaker 1>zombies are dying from hunger, or as the people are dying.

0:31:25.040 --> 0:31:30.440
<v Speaker 1>Theoretically that the dead, the number of dead would pile up. Now,

0:31:30.760 --> 0:31:34.280
<v Speaker 1>with these alterations, the students found that it was more

0:31:34.320 --> 0:31:38.520
<v Speaker 1>likely that humanity would survive a zombie apocalypse under these

0:31:38.560 --> 0:31:42.560
<v Speaker 1>constraints and could wipe out the zombies after one and

0:31:42.880 --> 0:31:46.600
<v Speaker 1>three days. So that seems significantly better than what we

0:31:46.640 --> 0:31:48.760
<v Speaker 1>got last time. Last time it was there was a

0:31:48.760 --> 0:31:51.800
<v Speaker 1>glimmer of hope, but it seemed pretty daunting. Now here's

0:31:51.800 --> 0:31:55.560
<v Speaker 1>my question. We talked about this earlier. Fast zombies versus

0:31:55.560 --> 0:31:59.240
<v Speaker 1>slow zombies. There's no in these papers, there's no definition

0:31:59.280 --> 0:32:01.360
<v Speaker 1>of what kind of mombies we're talking about here. Okay,

0:32:02.120 --> 0:32:06.960
<v Speaker 1>I'm gonna assume they're fast zombies. An probability of infection

0:32:07.080 --> 0:32:09.520
<v Speaker 1>rate seems really high to me. I mean, if those

0:32:09.520 --> 0:32:11.760
<v Speaker 1>were slow zombies, then what would the infection rate of

0:32:11.760 --> 0:32:16.040
<v Speaker 1>a fast zombie like or something? Yeah, I mean, based

0:32:16.040 --> 0:32:19.280
<v Speaker 1>on just our viewing of various zombie films, that for

0:32:19.320 --> 0:32:23.240
<v Speaker 1>the slow zombies, you're you're really only in danger A

0:32:23.480 --> 0:32:25.720
<v Speaker 1>in the in the early goings and you don't know

0:32:25.800 --> 0:32:30.680
<v Speaker 1>what's up B when there is a very high population

0:32:30.800 --> 0:32:33.680
<v Speaker 1>density of zombies. You're dealing with zombie horde, and maybe

0:32:33.720 --> 0:32:38.840
<v Speaker 1>you're factor into a constrained space, urban environment, etcetera. Uh,

0:32:38.880 --> 0:32:43.520
<v Speaker 1>and beyond that, just like sheer human stupidity, right yeah,

0:32:43.720 --> 0:32:48.400
<v Speaker 1>which granted, never, never should we we underestimate pure human stupidity,

0:32:48.360 --> 0:32:51.520
<v Speaker 1>students stupidity to get in our way of survival. This

0:32:51.600 --> 0:32:53.960
<v Speaker 1>is true. Watch any episode of The Walking Dead for

0:32:54.040 --> 0:32:57.440
<v Speaker 1>further reference. Uh. So yeah, I mean I'm going to

0:32:57.520 --> 0:32:59.920
<v Speaker 1>assume that they're fast already, but I'm curious what you

0:33:00.080 --> 0:33:02.840
<v Speaker 1>guys out there think. Okay, let's take another break, and

0:33:02.840 --> 0:33:04.560
<v Speaker 1>then when we get back, we're going to talk about

0:33:04.560 --> 0:33:07.560
<v Speaker 1>the commentary that surrounded this, at least for us, and

0:33:07.600 --> 0:33:14.640
<v Speaker 1>then we'll look at one more zombie study. All right,

0:33:14.680 --> 0:33:16.920
<v Speaker 1>we're back. So, yeah, you belief you were the one

0:33:16.960 --> 0:33:21.920
<v Speaker 1>who shared the original study on Facebook. How did folks react? Well,

0:33:22.560 --> 0:33:25.480
<v Speaker 1>it was very popular. I mean, we pay attention to

0:33:25.560 --> 0:33:28.719
<v Speaker 1>our our Facebook metrics and we see what succeeds and

0:33:28.720 --> 0:33:31.080
<v Speaker 1>what doesn't. It help us. It helps us to choose

0:33:31.080 --> 0:33:33.440
<v Speaker 1>what to talk about in the future, right Uh. And

0:33:33.480 --> 0:33:37.480
<v Speaker 1>it was extremely popular, but several people took issue with

0:33:37.520 --> 0:33:41.000
<v Speaker 1>the student's methodology, though not all of them seem to

0:33:41.000 --> 0:33:44.800
<v Speaker 1>have read past the headline or the first paragraph. So

0:33:44.880 --> 0:33:48.680
<v Speaker 1>for me, I was considering, like, what their mission here

0:33:48.800 --> 0:33:51.560
<v Speaker 1>wasn't the zombie research, it was the communication. Like if

0:33:51.560 --> 0:33:54.200
<v Speaker 1>we go back to what what their actual goal was here,

0:33:54.240 --> 0:33:58.560
<v Speaker 1>Let's remember these are undergraduate students there. I'm presumably the

0:33:58.600 --> 0:34:00.800
<v Speaker 1>same age as we would be here in the United States,

0:34:00.880 --> 0:34:04.240
<v Speaker 1>like eighteen to twenty two years old, um, and that

0:34:04.400 --> 0:34:06.200
<v Speaker 1>the goal was for them to learn what it's like

0:34:06.320 --> 0:34:10.160
<v Speaker 1>to put their research out there in the world and

0:34:10.200 --> 0:34:13.239
<v Speaker 1>then to have it hacked a bits, right, And I

0:34:13.320 --> 0:34:15.520
<v Speaker 1>thought it was an interesting lesson in terms of that,

0:34:15.760 --> 0:34:20.439
<v Speaker 1>especially in terms of consumption of digital media. I'd also

0:34:20.520 --> 0:34:24.279
<v Speaker 1>argue all these comments showed that the university's campaign to

0:34:24.320 --> 0:34:27.400
<v Speaker 1>get people to think about public health we're pretty effective

0:34:27.440 --> 0:34:31.080
<v Speaker 1>because as as uh, you know, interesting and kind of

0:34:31.200 --> 0:34:34.040
<v Speaker 1>argumentative and pedantic at some as some of this stuff is,

0:34:34.480 --> 0:34:38.480
<v Speaker 1>it got people thinking about public health in a logical way. Yeah,

0:34:38.560 --> 0:34:41.080
<v Speaker 1>you know, the arguments that they make are things that

0:34:41.120 --> 0:34:43.799
<v Speaker 1>we're actually addressed in the study. So here's one of

0:34:43.800 --> 0:34:46.280
<v Speaker 1>the first ones that I pulled. Somebody on our Facebook

0:34:46.360 --> 0:34:51.000
<v Speaker 1>said this about the study, except there are some very

0:34:51.040 --> 0:34:54.120
<v Speaker 1>bad assumptions In their model, they basically assumed that people

0:34:54.320 --> 0:34:58.440
<v Speaker 1>the most powerful predators on Earth won't or can't fight back.

0:34:58.920 --> 0:35:01.920
<v Speaker 1>Now that's something that they address in the second study.

0:35:02.080 --> 0:35:04.719
<v Speaker 1>They ignore travel time e g. It's going to take

0:35:04.760 --> 0:35:07.680
<v Speaker 1>a long time for zombies to swim to continents and

0:35:07.840 --> 0:35:11.040
<v Speaker 1>islands not connected to the one where the outbreak starts

0:35:11.520 --> 0:35:14.080
<v Speaker 1>if people are smart enough not to fly them there

0:35:14.200 --> 0:35:19.080
<v Speaker 1>on airplanes, etcetera. That's true, But they do also address

0:35:19.120 --> 0:35:24.040
<v Speaker 1>the geographical adjacent population density, which I think was their

0:35:24.040 --> 0:35:27.279
<v Speaker 1>attempt to tackle that. And of course, the zombies are

0:35:27.320 --> 0:35:30.480
<v Speaker 1>going to run out of energy stored fat, etcetera. Before

0:35:30.520 --> 0:35:33.920
<v Speaker 1>they cross an ocean unless they're really good at grabbing

0:35:34.000 --> 0:35:37.759
<v Speaker 1>fish along the way. They also tackled that right and

0:35:37.760 --> 0:35:40.120
<v Speaker 1>that they gave the first study they had the twenty

0:35:40.200 --> 0:35:42.000
<v Speaker 1>days limit and then they had the one year limit

0:35:42.000 --> 0:35:45.040
<v Speaker 1>in the second study. Yeah, the the energy argument, I feel,

0:35:45.440 --> 0:35:49.279
<v Speaker 1>is one of those that it's it definitely blows a

0:35:49.320 --> 0:35:52.040
<v Speaker 1>hole and pretty much any zombie idea, So it's kind

0:35:52.040 --> 0:35:54.760
<v Speaker 1>of it's kind of out of out of the box

0:35:54.880 --> 0:35:57.600
<v Speaker 1>for the thought experiment, like where where is the first

0:35:58.000 --> 0:36:00.440
<v Speaker 1>couple of points that this person raised our are very

0:36:00.520 --> 0:36:04.560
<v Speaker 1>much in keeping with the thought experiment. Yeah, it's exactly.

0:36:04.560 --> 0:36:07.680
<v Speaker 1>It's like breaking the premise. Yeah, because I can't I

0:36:07.719 --> 0:36:10.400
<v Speaker 1>can see the validity here and saying you know, woulden

0:36:10.480 --> 0:36:12.719
<v Speaker 1>people fight back. Now you can make some arguments to

0:36:12.760 --> 0:36:15.320
<v Speaker 1>say that, hey, we we can look at real life

0:36:15.320 --> 0:36:18.640
<v Speaker 1>threats and help. People often fall back on normalcy bias.

0:36:19.040 --> 0:36:21.840
<v Speaker 1>They just they just assume this can't be happening, and

0:36:21.880 --> 0:36:26.680
<v Speaker 1>they have trouble actually reacting and readjusting to to the

0:36:26.719 --> 0:36:30.080
<v Speaker 1>new set of circumstances and the danger they're faced with. So,

0:36:30.560 --> 0:36:32.080
<v Speaker 1>you know, I think we can go either way on that.

0:36:32.200 --> 0:36:36.719
<v Speaker 1>And as far as zombies traveling to other places, certainly,

0:36:37.520 --> 0:36:41.080
<v Speaker 1>the the idea of a full blown zombie being permitted

0:36:41.080 --> 0:36:43.560
<v Speaker 1>to board an airplane by T. S A is uh

0:36:43.600 --> 0:36:47.840
<v Speaker 1>what is hilarious and and maybe not practical. But but

0:36:47.920 --> 0:36:51.000
<v Speaker 1>the idea of an infected individual, certainly in a time

0:36:51.040 --> 0:36:53.799
<v Speaker 1>of chaos, is trying to flee to different places. Did

0:36:53.800 --> 0:36:55.880
<v Speaker 1>you see World War Z? Wasn't that like a big

0:36:55.960 --> 0:36:57.840
<v Speaker 1>plot point in World Wars? I think I did not

0:36:57.960 --> 0:36:59.719
<v Speaker 1>see the movie. I read the book and really enjoy it.

0:36:59.760 --> 0:37:04.319
<v Speaker 1>So I remember a scene where there's a zombie that

0:37:04.440 --> 0:37:07.919
<v Speaker 1>was like trapped in the landing gear or something like that,

0:37:08.400 --> 0:37:10.880
<v Speaker 1>and like a stewardess goes and like opens up the

0:37:10.920 --> 0:37:13.640
<v Speaker 1>thing to figure out why the warning alarm is going off.

0:37:13.840 --> 0:37:18.680
<v Speaker 1>And those are fast zombies and like basically like the infected.

0:37:19.280 --> 0:37:22.560
<v Speaker 1>You have this instance in that movie where that one

0:37:22.640 --> 0:37:25.799
<v Speaker 1>zombie infects her and then just like this wave of

0:37:25.840 --> 0:37:28.480
<v Speaker 1>people getting infected moves from the back of the plane

0:37:28.520 --> 0:37:31.440
<v Speaker 1>toward the front of the plane. And it's like worst

0:37:31.480 --> 0:37:33.719
<v Speaker 1>case scenario right where you're on a plane and just

0:37:33.760 --> 0:37:35.759
<v Speaker 1>like there's no way out. What do I do? And

0:37:36.680 --> 0:37:39.520
<v Speaker 1>spoilers for World War Z, I guess, but like I

0:37:39.560 --> 0:37:42.400
<v Speaker 1>think what happens is like they crash the plane and

0:37:42.480 --> 0:37:47.000
<v Speaker 1>somehow Brad Pitt just like lives through a plane crash. Um,

0:37:47.160 --> 0:37:48.960
<v Speaker 1>I you know, I take you back. I think I

0:37:48.960 --> 0:37:51.600
<v Speaker 1>did see the movie, and the only thing I really

0:37:51.600 --> 0:37:54.959
<v Speaker 1>remember is that they did have a very not only

0:37:55.040 --> 0:37:58.080
<v Speaker 1>fast zombies in terms of their speed, but just fast

0:37:58.120 --> 0:38:01.200
<v Speaker 1>in terms of the infection. Like you could see the

0:38:01.200 --> 0:38:05.120
<v Speaker 1>infection spread from street to street. And remember they could

0:38:05.160 --> 0:38:08.080
<v Speaker 1>like they moved like waves. Right, there was some kind

0:38:08.120 --> 0:38:10.040
<v Speaker 1>of it wasn't there even like a scene where that

0:38:10.160 --> 0:38:13.200
<v Speaker 1>like the zombies were sort of like ants, like a

0:38:13.280 --> 0:38:15.680
<v Speaker 1>hive and they would like pull helicopters down and stuff.

0:38:15.760 --> 0:38:19.280
<v Speaker 1>It does make me realize that one of the advantageous

0:38:19.320 --> 0:38:22.600
<v Speaker 1>things about using zombies to study the spread of infectious

0:38:22.600 --> 0:38:25.239
<v Speaker 1>disease is that despite the fact that we all know

0:38:25.320 --> 0:38:30.879
<v Speaker 1>what diseases are essentially, you know, we experience illness, we

0:38:31.080 --> 0:38:33.319
<v Speaker 1>know how these things work, we know to wash our hands,

0:38:33.440 --> 0:38:36.440
<v Speaker 1>these are still kind of invisible forces to us. And

0:38:36.640 --> 0:38:40.200
<v Speaker 1>the zombie makes the invisible visible, and therefore we're maybe

0:38:40.239 --> 0:38:43.879
<v Speaker 1>a little more inclined to engage in in these thought experiments,

0:38:43.920 --> 0:38:47.279
<v Speaker 1>and then perhaps the residual knowledge will be useful in

0:38:47.320 --> 0:38:51.480
<v Speaker 1>thinking about actual legitimate diseases. We'll give you an example

0:38:51.719 --> 0:38:55.640
<v Speaker 1>that's pretty grounded and close to home for us. A Bola. Yeah,

0:38:56.040 --> 0:38:59.200
<v Speaker 1>so the c DCS here you may remember, like, what

0:38:59.280 --> 0:39:01.000
<v Speaker 1>was it like a year a little over a year

0:39:01.000 --> 0:39:04.240
<v Speaker 1>ago when there was an abola scare. We had some

0:39:04.520 --> 0:39:07.680
<v Speaker 1>doctors who were infected with a bola brought back here

0:39:07.760 --> 0:39:11.279
<v Speaker 1>to Atlanta, and they were in a public hospital, not

0:39:11.360 --> 0:39:15.200
<v Speaker 1>in a CDC hospital, quarantined to be taken care of

0:39:15.280 --> 0:39:19.080
<v Speaker 1>for this, and there was huge concern throughout the city

0:39:19.160 --> 0:39:21.919
<v Speaker 1>of oh They're bringing this infection to the city, We're

0:39:21.960 --> 0:39:25.040
<v Speaker 1>all gonna die. There's gonna be a huge bowla breakout.

0:39:25.680 --> 0:39:28.279
<v Speaker 1>And I remember just thinking like, well, clearly a lot

0:39:28.360 --> 0:39:31.960
<v Speaker 1>of these folks aren't educated on public health and transmission

0:39:31.960 --> 0:39:35.279
<v Speaker 1>of disease and how a bowler works. But like, well,

0:39:35.320 --> 0:39:39.640
<v Speaker 1>and people get emotional, paranoid and paranoid yeah about things

0:39:39.680 --> 0:39:43.239
<v Speaker 1>that threatened them. Yeah, absolutely, Uh but you know it

0:39:43.280 --> 0:39:45.239
<v Speaker 1>kind of makes you think, like, well, maybe if we

0:39:45.280 --> 0:39:47.120
<v Speaker 1>all just sat down and walked through the S I

0:39:47.280 --> 0:39:50.600
<v Speaker 1>R model, maybe maybe we've did that on CNN instead

0:39:50.600 --> 0:39:52.759
<v Speaker 1>of some of the stuff that's on there, we would

0:39:52.760 --> 0:39:54.840
<v Speaker 1>have a better understanding of what the likelihood of it

0:39:55.080 --> 0:40:00.719
<v Speaker 1>of a traveling was. Right. Anyway, back to these zombie questions. So, okay,

0:40:00.760 --> 0:40:03.080
<v Speaker 1>the second one was another comment on Facebook, and this

0:40:03.120 --> 0:40:06.640
<v Speaker 1>person says, yes, but this study is super flawed. Is

0:40:06.719 --> 0:40:11.000
<v Speaker 1>zombie wouldn't have a nine chance of infecting someone every

0:40:11.080 --> 0:40:15.400
<v Speaker 1>day forever? Maybe the first weeks, but after that, I

0:40:15.480 --> 0:40:19.400
<v Speaker 1>know the percentage would stop would start dropping. Now, again,

0:40:19.560 --> 0:40:21.680
<v Speaker 1>that was something they addressed in the study that they

0:40:21.719 --> 0:40:25.560
<v Speaker 1>They definitely said that they accounted for the fluctuation at

0:40:25.640 --> 0:40:30.000
<v Speaker 1>least in the second study of whether would hold because

0:40:30.120 --> 0:40:32.400
<v Speaker 1>as we as we mentioned, right, like, if once you

0:40:32.600 --> 0:40:35.160
<v Speaker 1>reach kind of a saturation point of zombies, they're not

0:40:35.239 --> 0:40:37.040
<v Speaker 1>really that many other humans for you to be able

0:40:37.080 --> 0:40:39.279
<v Speaker 1>to infect, so that rate's going to go down. So

0:40:39.320 --> 0:40:43.400
<v Speaker 1>they did address that, um, and that's that. It's a

0:40:43.400 --> 0:40:46.680
<v Speaker 1>good point, but that's part of the study. Alright. Third

0:40:46.680 --> 0:40:50.560
<v Speaker 1>one here, the numbers here just don't make sense. As

0:40:50.600 --> 0:40:53.880
<v Speaker 1>the human population dwindles, so would the chance of a

0:40:54.000 --> 0:40:57.440
<v Speaker 1>zombie encountering a human. And you really can't predict stuff

0:40:57.480 --> 0:41:01.880
<v Speaker 1>like strategy, preparation, et cetera. Chances are there's going to

0:41:01.960 --> 0:41:05.680
<v Speaker 1>be a few communities scattered across the world that adapt.

0:41:06.920 --> 0:41:12.480
<v Speaker 1>So same thing they're basically arguing about, right, Yeah, you

0:41:12.560 --> 0:41:15.680
<v Speaker 1>can't account for things like strategy and preparation, of course not.

0:41:15.880 --> 0:41:18.920
<v Speaker 1>But this is a model, you know, it's it's not

0:41:19.000 --> 0:41:23.759
<v Speaker 1>predicting the future. But at the same time, yeah, nine

0:41:23.960 --> 0:41:27.719
<v Speaker 1>seemed high to me, you know, but basically the math

0:41:27.760 --> 0:41:29.920
<v Speaker 1>works out either way. Right, If you just change nine

0:41:30.120 --> 0:41:32.680
<v Speaker 1>to another number, you would it would just spit out

0:41:32.680 --> 0:41:36.600
<v Speaker 1>different results, right. Yeah. And then the last one was

0:41:36.680 --> 0:41:39.439
<v Speaker 1>what we've talked about already. Somebody said zombies would last

0:41:39.480 --> 0:41:43.279
<v Speaker 1>less than forty eight hours because of phenomenon called bacteria

0:41:43.360 --> 0:41:45.680
<v Speaker 1>that would eat them up. Well, again, I think that's

0:41:45.880 --> 0:41:50.399
<v Speaker 1>totally fair, but it breaks the thought experiment. So it's

0:41:51.080 --> 0:41:53.000
<v Speaker 1>it's we kind of have to dismiss it, even though

0:41:53.080 --> 0:41:56.600
<v Speaker 1>that is again one of one of the most valid

0:41:57.120 --> 0:42:01.239
<v Speaker 1>criticism the idea of zombies. Think we even have an

0:42:01.320 --> 0:42:04.400
<v Speaker 1>article on how stuff works that Joe adapted into a

0:42:04.520 --> 0:42:08.520
<v Speaker 1>video that it's something along the lines of like five

0:42:08.640 --> 0:42:11.960
<v Speaker 1>or ten ways why zombies would never work, and that

0:42:12.000 --> 0:42:14.000
<v Speaker 1>of course is one of the very first ones. But

0:42:14.320 --> 0:42:17.759
<v Speaker 1>you're breaking the premise of the thought. Yeah, so I

0:42:18.120 --> 0:42:20.560
<v Speaker 1>I would just say, like, if the project was designed

0:42:20.600 --> 0:42:23.239
<v Speaker 1>to teach these students anything, I think it taught them

0:42:23.239 --> 0:42:25.440
<v Speaker 1>how to have thick skins while people pop out of

0:42:25.440 --> 0:42:28.160
<v Speaker 1>the woodwork and I tell you what's wrong about something,

0:42:28.200 --> 0:42:30.759
<v Speaker 1>and I guess what. Welcome to academia. That's totally what

0:42:30.800 --> 0:42:35.239
<v Speaker 1>it's like. Well, welcome to U speak and social media too.

0:42:35.320 --> 0:42:38.399
<v Speaker 1>You don't have to be an academic to encounter people

0:42:38.400 --> 0:42:42.560
<v Speaker 1>who don't read the entire article. But if or have

0:42:42.840 --> 0:42:45.480
<v Speaker 1>legitimate issues with the study, I mean, that's that's part

0:42:45.480 --> 0:42:48.000
<v Speaker 1>of it. We we stuff to about your mind. We

0:42:48.000 --> 0:42:52.040
<v Speaker 1>we invite everyone to to give their their take on

0:42:52.080 --> 0:42:55.520
<v Speaker 1>a particular topic or you know, criticize it, what have you. Yeah,

0:42:55.600 --> 0:42:57.960
<v Speaker 1>and you know, the way I was taught at least

0:42:58.040 --> 0:43:01.280
<v Speaker 1>was that like, when you are going through the rigors

0:43:01.320 --> 0:43:04.200
<v Speaker 1>of preparing a study like this, you should be prepared

0:43:04.600 --> 0:43:09.440
<v Speaker 1>to defend it in a public forum. And honestly, based

0:43:09.480 --> 0:43:12.200
<v Speaker 1>on all of these criticisms, I feel like these students

0:43:12.239 --> 0:43:13.800
<v Speaker 1>did a pretty good job. I'd give him an a.

0:43:14.280 --> 0:43:16.160
<v Speaker 1>You know, there are a couple of weird things here

0:43:16.160 --> 0:43:17.960
<v Speaker 1>and there in the paper, but like, for the most part,

0:43:17.960 --> 0:43:21.239
<v Speaker 1>they did what they're supposed to. Now, I do have

0:43:21.280 --> 0:43:23.400
<v Speaker 1>to to point out that there was a study that

0:43:23.440 --> 0:43:26.600
<v Speaker 1>came out in two thousand nine that covered basically the

0:43:26.640 --> 0:43:30.239
<v Speaker 1>same territory. This was a titled When Zombies Attack Mathematical

0:43:30.480 --> 0:43:32.840
<v Speaker 1>Modeling of an Outbreak of Zombie Infection and this was

0:43:32.920 --> 0:43:36.719
<v Speaker 1>by months Hudiya Ammad and Smith from the School of

0:43:36.800 --> 0:43:40.840
<v Speaker 1>Mathematics and Statistics at Carlton University. And this was published

0:43:41.080 --> 0:43:45.000
<v Speaker 1>in Infectious Disease Modeling Research Progress in two thousand nine,

0:43:45.080 --> 0:43:47.080
<v Speaker 1>right around the same time that the CDC was doing it.

0:43:47.120 --> 0:43:51.640
<v Speaker 1>That maybe that was our peak zombie zombie science. Yeah,

0:43:51.760 --> 0:43:54.000
<v Speaker 1>so this is a really cool study. It's actually available

0:43:54.040 --> 0:43:56.200
<v Speaker 1>online I'll try try to remember to include a link

0:43:56.239 --> 0:43:58.560
<v Speaker 1>to it on the landing page for this episode, because

0:43:58.600 --> 0:44:01.280
<v Speaker 1>a lot of it, I'll of it breaks down into

0:44:01.320 --> 0:44:04.279
<v Speaker 1>equations and these different models, but I'm going to just

0:44:04.320 --> 0:44:06.239
<v Speaker 1>give you the high level of how it, how it

0:44:06.360 --> 0:44:09.080
<v Speaker 1>flows together, and you will definitely notice some similarities between

0:44:09.120 --> 0:44:12.160
<v Speaker 1>their approach UH and UH and the approach in the

0:44:12.160 --> 0:44:14.960
<v Speaker 1>previous study. So they first defined as much of a

0:44:15.000 --> 0:44:18.080
<v Speaker 1>generic pop culture zombie as possible, you know, falling back

0:44:18.120 --> 0:44:22.520
<v Speaker 1>on the slow zombie factoring in just the basic mundane stuff,

0:44:22.560 --> 0:44:24.839
<v Speaker 1>not going with the more fun stuff like the idea

0:44:24.880 --> 0:44:27.520
<v Speaker 1>that they can talk and they only eat brains. I'm

0:44:27.560 --> 0:44:30.759
<v Speaker 1>awaiting that step like a reanimator kind of zombie. Oh yeah,

0:44:30.800 --> 0:44:35.880
<v Speaker 1>and how can we forget reanimated? It's a tremendously fun zombie. Um.

0:44:35.920 --> 0:44:40.959
<v Speaker 1>So they busted out the model along three basic cases. Susceptibility,

0:44:41.000 --> 0:44:45.520
<v Speaker 1>s zombies, z and removed are very very similar, yeah,

0:44:45.800 --> 0:44:48.799
<v Speaker 1>like one letter difference. So these three classes are then

0:44:48.920 --> 0:44:51.920
<v Speaker 1>used in equations to spell out how zombie human interactions

0:44:52.080 --> 0:44:56.480
<v Speaker 1>lead to zombie removals, death and resurrection as zombies, etcetera.

0:44:57.080 --> 0:45:00.799
<v Speaker 1>Then they revised the model to include latent or infections,

0:45:00.840 --> 0:45:02.760
<v Speaker 1>the idea that you'd be bitten and then you're infected

0:45:02.800 --> 0:45:04.440
<v Speaker 1>for a while and then you turn into a zombie.

0:45:05.080 --> 0:45:08.560
<v Speaker 1>Then they factored in a model for treatment and essentially,

0:45:08.719 --> 0:45:11.440
<v Speaker 1>you know, curing it. They model though the effects of

0:45:11.480 --> 0:45:15.560
<v Speaker 1>partial quarantine of zombies. Uh. Then finally they factored in

0:45:15.880 --> 0:45:19.560
<v Speaker 1>impulsive eradication as they put it into the mix. What

0:45:19.760 --> 0:45:23.120
<v Speaker 1>is impulsive eradication? It sounds fun. Just kill the heck

0:45:23.120 --> 0:45:25.360
<v Speaker 1>out of So it's like, yeah, it's like one of

0:45:25.360 --> 0:45:27.239
<v Speaker 1>those scenes like where somebody just goes in with a

0:45:27.280 --> 0:45:31.360
<v Speaker 1>sledgehammer and machetty and yeah, yeah, okay, just destroy our

0:45:31.480 --> 0:45:35.960
<v Speaker 1>zombies especially uh. And it's all very equation based. Um,

0:45:36.080 --> 0:45:38.120
<v Speaker 1>you can look at the study, but unless this is

0:45:38.120 --> 0:45:40.160
<v Speaker 1>your thing, you're going to get as much out of

0:45:40.200 --> 0:45:43.640
<v Speaker 1>it as I'm describing here. But but here's what they

0:45:43.680 --> 0:45:47.000
<v Speaker 1>decided in the end quote. An outbreak of zombies infecting

0:45:47.040 --> 0:45:51.000
<v Speaker 1>humans is likely to be disastrous unless extremely aggressive tactics

0:45:51.000 --> 0:45:55.239
<v Speaker 1>are employed against the undead. While aggressive quarantine may eradicate

0:45:55.280 --> 0:45:58.880
<v Speaker 1>the infection, this is unlikely to happen in practice. A

0:45:58.960 --> 0:46:02.440
<v Speaker 1>cure what only result in some humans surviving the outbreak,

0:46:02.800 --> 0:46:07.240
<v Speaker 1>although they will still coexist with zombies only sufficiently frequent

0:46:07.280 --> 0:46:11.840
<v Speaker 1>attacks with increasing force will result in eradication, assuming the

0:46:11.880 --> 0:46:16.399
<v Speaker 1>available resources can be mustered in time. So also this

0:46:16.480 --> 0:46:18.640
<v Speaker 1>is kind of interesting in comparison to the previous study.

0:46:18.680 --> 0:46:21.319
<v Speaker 1>They say the longer the time scale of the of

0:46:21.360 --> 0:46:25.040
<v Speaker 1>the outbreak, the higher the likelihood of complete human extinction.

0:46:25.480 --> 0:46:29.000
<v Speaker 1>I think. I think if you took the math and

0:46:29.080 --> 0:46:31.359
<v Speaker 1>you pushed it past a hundred days, I bet that

0:46:31.400 --> 0:46:34.439
<v Speaker 1>study would have found the same thing. Okay, they said

0:46:34.480 --> 0:46:37.640
<v Speaker 1>that the key difference though, between this model and other

0:46:37.800 --> 0:46:41.520
<v Speaker 1>real world infectious disease models, like, really the only key

0:46:41.520 --> 0:46:44.279
<v Speaker 1>difference is the resurrection of the dead. Otherwise you're talking

0:46:44.280 --> 0:46:47.960
<v Speaker 1>about the same variables that play into considering the spread

0:46:48.000 --> 0:46:51.000
<v Speaker 1>of uh, you know, of plague orrible or what happened.

0:46:51.320 --> 0:46:54.319
<v Speaker 1>But they said, as far as the zombie scenario, if

0:46:54.440 --> 0:46:58.719
<v Speaker 1>if these fictional creatures were to suddenly rise up against us,

0:46:58.920 --> 0:47:03.560
<v Speaker 1>they say, hit hard, hit often, that's the only hope. Well,

0:47:03.600 --> 0:47:05.799
<v Speaker 1>I'm really impressed that they added the idea of a

0:47:05.920 --> 0:47:09.960
<v Speaker 1>cure in there. I don't think I've ever seen that

0:47:10.040 --> 0:47:12.920
<v Speaker 1>in any zombie fiction. I want to say that it

0:47:13.000 --> 0:47:16.680
<v Speaker 1>was I remember watching all the special features on a

0:47:16.719 --> 0:47:19.680
<v Speaker 1>Man Well, Mega man. And of course some fans are

0:47:19.719 --> 0:47:23.080
<v Speaker 1>probably gonna criticize and say, technically, that's a vampire film,

0:47:23.960 --> 0:47:27.560
<v Speaker 1>but it's kind of a hybrid, to be honest. I

0:47:27.600 --> 0:47:30.040
<v Speaker 1>want to say that when I watched the special features

0:47:30.040 --> 0:47:33.799
<v Speaker 1>for Twenty Days Later, there was originally a different cut

0:47:33.880 --> 0:47:36.480
<v Speaker 1>for the third act, like, oh, the only story boarded it.

0:47:36.520 --> 0:47:39.360
<v Speaker 1>They never filmed it, but it involved something about a

0:47:39.400 --> 0:47:43.520
<v Speaker 1>cure or a possible cure, but they ended up deciding

0:47:43.520 --> 0:47:45.759
<v Speaker 1>it didn't work. I remember hearing about this that, like

0:47:45.800 --> 0:47:48.719
<v Speaker 1>the idea was that the gym character would be infected

0:47:48.760 --> 0:47:50.560
<v Speaker 1>at the very end and they would be trying to

0:47:50.600 --> 0:47:52.960
<v Speaker 1>cure him. Yeah, and they're like having a conversation with

0:47:53.000 --> 0:47:55.160
<v Speaker 1>somebody on the other side of the door. I found

0:47:55.160 --> 0:47:59.280
<v Speaker 1>it really interesting, especially since, like I said earlier, I'm

0:47:59.400 --> 0:48:01.800
<v Speaker 1>less in love with the third act of the film.

0:48:01.800 --> 0:48:04.040
<v Speaker 1>But I mean third acts are often difficult in films.

0:48:04.120 --> 0:48:06.440
<v Speaker 1>That's a that's a third act. That's like a happy

0:48:06.560 --> 0:48:08.360
<v Speaker 1>ending third act. And I think the other ones that

0:48:08.400 --> 0:48:10.960
<v Speaker 1>they had planned would have been like like real dour. Yeah,

0:48:10.960 --> 0:48:12.719
<v Speaker 1>I think this one was more dour, but yeah, we

0:48:12.760 --> 0:48:17.799
<v Speaker 1>don't see the cure for the zombie plague invoked a

0:48:17.800 --> 0:48:22.279
<v Speaker 1>lot no, not really. Well, maybe give us examples if

0:48:22.320 --> 0:48:23.920
<v Speaker 1>you if you use some of you out there are

0:48:23.960 --> 0:48:27.080
<v Speaker 1>going no, it's in this or whatever. Well, I mean

0:48:27.120 --> 0:48:29.680
<v Speaker 1>it was kind of a there was a false idea

0:48:29.680 --> 0:48:32.080
<v Speaker 1>of a cure in The Walking Dead, right, yeah, yeah,

0:48:32.120 --> 0:48:35.320
<v Speaker 1>there's something like along those lines. And I think they

0:48:35.360 --> 0:48:39.560
<v Speaker 1>frequently run into characters who refused to accept that they're undead,

0:48:39.640 --> 0:48:41.839
<v Speaker 1>and so they like are hoping that they can cure

0:48:41.880 --> 0:48:45.359
<v Speaker 1>them and they'll come back. Well, here's here's the thought

0:48:45.360 --> 0:48:48.840
<v Speaker 1>to sort of close out on here. I guess it

0:48:48.880 --> 0:48:52.359
<v Speaker 1>has been people have commented before that you see this,

0:48:52.640 --> 0:48:54.960
<v Speaker 1>You see zombie zombies have never gone away. We've just

0:48:55.000 --> 0:48:58.120
<v Speaker 1>continually are into zombies. But they say that there's this

0:48:58.200 --> 0:49:02.360
<v Speaker 1>relationship between political power in the United States and the

0:49:02.400 --> 0:49:07.600
<v Speaker 1>popularity of zombies, uh and or vampires. I heard about this.

0:49:07.719 --> 0:49:10.200
<v Speaker 1>They say that if you have a Democratic president, then

0:49:10.320 --> 0:49:12.920
<v Speaker 1>vampires are in, and if you have a Republican president,

0:49:13.320 --> 0:49:16.319
<v Speaker 1>zombies are in. So if this holds true at all,

0:49:16.360 --> 0:49:19.200
<v Speaker 1>I guess we can expect to encounter even more zombie

0:49:19.239 --> 0:49:24.280
<v Speaker 1>fiction over the next four years unless you classify President

0:49:24.280 --> 0:49:27.080
<v Speaker 1>elect and I guess at the time this publisher's President

0:49:27.080 --> 0:49:31.040
<v Speaker 1>Donald Trump as something else, and both supporters and opponents

0:49:31.040 --> 0:49:35.200
<v Speaker 1>have certainly framed him as such. So maybe we're going

0:49:35.280 --> 0:49:37.520
<v Speaker 1>to see a new craze. Maybe it'll be mummies, maybe

0:49:37.520 --> 0:49:40.719
<v Speaker 1>it'll be uh fish people. That Mummy movie is coming

0:49:40.719 --> 0:49:44.200
<v Speaker 1>out next summer, And man, didn't we talk about this.

0:49:44.239 --> 0:49:47.440
<v Speaker 1>They're they're remaking Creature from the Black Lagoon in theory.

0:49:47.480 --> 0:49:49.240
<v Speaker 1>I don't. I have not checked in on the project

0:49:49.239 --> 0:49:51.040
<v Speaker 1>to see where it stands, but that's one that's been

0:49:51.320 --> 0:49:55.000
<v Speaker 1>I mean, they're they're relaunching the whole Universal Monsters shared universe.

0:49:55.280 --> 0:49:57.720
<v Speaker 1>I think the Mummies the spearhead for that. So maybe

0:49:57.760 --> 0:50:01.000
<v Speaker 1>that'll be and I would I would love to see that.

0:50:01.040 --> 0:50:03.600
<v Speaker 1>Would be something positive to come out of the next

0:50:03.760 --> 0:50:06.160
<v Speaker 1>four years. For sure. If we see just Gil people

0:50:06.200 --> 0:50:08.720
<v Speaker 1>take over of Gil People, moving shadow over in Smith

0:50:08.920 --> 0:50:11.440
<v Speaker 1>comes in the full full swing as a as a

0:50:11.480 --> 0:50:14.960
<v Speaker 1>motion picture, I'd go for that. I'm down Dagon. Yeah,

0:50:15.040 --> 0:50:17.640
<v Speaker 1>great movie remake of Z a K. Blood Water is

0:50:17.640 --> 0:50:20.200
<v Speaker 1>the Doctor Z. So to close out, I have a

0:50:20.320 --> 0:50:23.600
<v Speaker 1>question for you. If I was bitten and you knew

0:50:23.640 --> 0:50:26.320
<v Speaker 1>I was gonna turn, would you kill me? Would you

0:50:26.360 --> 0:50:27.600
<v Speaker 1>be able to do it? Or would you just like

0:50:27.680 --> 0:50:33.400
<v Speaker 1>lock me in the podcast studio. Mm hmm, that's a

0:50:33.480 --> 0:50:37.640
<v Speaker 1>tough question. Um, I guess I would. I would lock

0:50:37.680 --> 0:50:41.040
<v Speaker 1>you in the podcast studio, but I would I would

0:50:41.080 --> 0:50:43.000
<v Speaker 1>make sure, I like put a lethal amount of snacks

0:50:43.080 --> 0:50:44.799
<v Speaker 1>in here or something, just so you could you could

0:50:44.880 --> 0:50:47.320
<v Speaker 1>make the decision for yourself. That's nice. And yeah, like

0:50:47.360 --> 0:50:52.279
<v Speaker 1>I would just eat myself to death before that's very likely. Well,

0:50:52.560 --> 0:50:55.120
<v Speaker 1>those of you out there, let us know, would you

0:50:55.320 --> 0:50:57.960
<v Speaker 1>kill me if I was bitten by a zombie? Uh?

0:50:58.160 --> 0:50:59.759
<v Speaker 1>There's places that you can let us know, or you

0:50:59.800 --> 0:51:02.160
<v Speaker 1>can let us know more about what you thought about.

0:51:02.200 --> 0:51:05.120
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0:51:05.200 --> 0:51:09.400
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0:51:09.440 --> 0:51:13.800
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0:51:13.840 --> 0:51:16.520
<v Speaker 1>to Blow your Mind dot com. Yeah, and if you

0:51:16.560 --> 0:51:18.200
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0:51:18.480 --> 0:51:20.840
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0:51:20.840 --> 0:51:23.160
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0:51:23.239 --> 0:51:36.360
<v Speaker 1>dot com For more on this and thousands of other topics.

0:51:36.640 --> 0:52:00.040
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