WEBVTT - From the Vault: Horror Vacui, Part 1

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<v Speaker 1>Hey, you welcome to Stuff to blow your mind. My

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<v Speaker 1>name is Robert Lamb.

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<v Speaker 2>And I am Joe McCormick, and it's Saturday. Time for

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<v Speaker 2>an episode from the Vault. This one originally published January seventeenth,

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<v Speaker 2>twenty twenty three, and it's the first part in our

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<v Speaker 2>series on horror vakue the fear of the Void. Hope

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<v Speaker 2>you enjoy.

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<v Speaker 3>Welcome to Stuff to Blow your Mind production of iHeartRadio.

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<v Speaker 1>Hey you welcome to stuff to blow your mind. My

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<v Speaker 1>name is Robert.

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<v Speaker 2>Lamb and I'm Joe McCormick, and today we're going to

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<v Speaker 2>be starting up a series on the subject of horror VAKUI,

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<v Speaker 2>which can be translated directly as fear of the void,

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<v Speaker 2>but has also been paraphrased in the form of the

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<v Speaker 2>statement nature of horrors of vacuum. Now, I think this

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<v Speaker 2>is going to be a great subject for us because

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<v Speaker 2>this principle has facets that appear in art, psychology, and

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<v Speaker 2>all kinds of other domains. But it's often traced all

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<v Speaker 2>the way back in its origin to the scientific writings

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<v Speaker 2>of Aristotle in the fourth century BCE, though Aristotle did

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<v Speaker 2>not use exactly this phrase, of course, how could he.

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<v Speaker 2>It's Latin, but he did argue in his book on

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<v Speaker 2>Physics that the concept of a vacuum in nature was

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<v Speaker 2>implausible and in fact even worthy of ridicule. So this

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<v Speaker 2>occurs in Aristotle's famous Physics. This is book four, part eight,

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<v Speaker 2>though his attempted refutation of vacuum physics spans several sections.

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<v Speaker 2>I think it's like parts six through nine of the

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<v Speaker 2>book or so. And it's interesting that Aristotle does not

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<v Speaker 2>approach this subject from first principles, but instead he approaches

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<v Speaker 2>it by entering an ongoing debate among other philosophers where

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<v Speaker 2>there's a camp arguing against the existence of empty space,

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<v Speaker 2>and that apparently contains figures like Enexagoras, and then there's

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<v Speaker 2>a camp that argues for the existence of empty space,

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<v Speaker 2>and that contains the Pythagorean school and others. So, in

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<v Speaker 2>trying to stake his own claim in this controversy, Aristotle

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<v Speaker 2>makes the argument that the existence of empty space is

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<v Speaker 2>logically incoherent, and this leads to a harsh joke at

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<v Speaker 2>the expense of space itself. He writes, but even if

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<v Speaker 2>we consider it on its own merits, the so called

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<v Speaker 2>vacuum will be found to be really vacuous. Ah, that

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<v Speaker 2>might be funny or in ancient Greek. I'm not sure.

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<v Speaker 2>So I think we'll come back specifically to the history

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<v Speaker 2>of horror vacui in physics in a subsequent part in

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<v Speaker 2>this series. But I thought this was a good place

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<v Speaker 2>to start because a lot of people seem to trace

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<v Speaker 2>this general idea back to Aristotle, and they often identify

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<v Speaker 2>him as sort of the grandfather of this tradition of

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<v Speaker 2>being intolerant of empty space or of the very idea

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<v Speaker 2>of emptiness.

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<v Speaker 1>Yeah, and just the whole idea that nature abhors a

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<v Speaker 1>vacuum like it's You could also kind of translate it as, hey,

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<v Speaker 1>anytime there's a place where stuff isn't but stuff could be, well,

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<v Speaker 1>guess where you're can eventually find stuff right there, and

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<v Speaker 1>you know you could. You can apply that to economics,

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<v Speaker 1>you can apply it to evolution because for the most part,

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<v Speaker 1>like various interpretations of that hold very true.

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<v Speaker 2>Yeah, And of course there are tons of examples in

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<v Speaker 2>physics where you can identify this sort of phenomenonomy. If,

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<v Speaker 2>for example, entropy particle entropy. If you take a rectangular

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<v Speaker 2>container and half of it is filled with gas and

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<v Speaker 2>the other half has no gas in it. If you

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<v Speaker 2>just like let it go on its own and do

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<v Speaker 2>nothing to it, eventually the gas will even out in

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<v Speaker 2>distribution and fill the entire container. That something about nature

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<v Speaker 2>seems to reject that that arbitrary starting point of division

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<v Speaker 2>and tends to just have everything spread out even out.

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<v Speaker 2>It doesn't want to let that emptiness remain.

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<v Speaker 1>Yeah, or on the other end of the spectrum, if

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<v Speaker 1>you have an empty drawer or cabinet in your kitchen,

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<v Speaker 1>see how long that lasts. Because eventually, eventually something's going

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<v Speaker 1>to come along and it's going to be the perfect

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<v Speaker 1>place to stick it.

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<v Speaker 2>Right. But one big place where horror vakui has been

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<v Speaker 2>recognized throughout the years is in the world.

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<v Speaker 1>Of art, that's right. Yeah, And in this we get

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<v Speaker 1>into we have this softer treatment of the vacuum of

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<v Speaker 1>empty spaces and also a lot of i think ultimately

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<v Speaker 1>discussions or arguments over what constitutes an empty space and

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<v Speaker 1>so forth. But yeah, within the worlds of art and design,

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<v Speaker 1>horror vacuie basically comes down to a tendency to fill

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<v Speaker 1>blank spaces instead of leaving them empty. I've also seen

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<v Speaker 1>it argued as a kind of maximal as opposing minimalism.

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<v Speaker 1>So you know, it's like like I'm gonna I'm gonna

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<v Speaker 1>create this painting or you know, think of it. I

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<v Speaker 1>guess from a like like a street art graffiti kind

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<v Speaker 1>of standpoint. What am I going to paint on this wall?

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<v Speaker 1>And how much of this wall am I going to paint? Well,

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<v Speaker 1>I'm going to paint all of it, and I'm going

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<v Speaker 1>to fill it with with just so many things? Or

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<v Speaker 1>are you is it going to be mostly sort of

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<v Speaker 1>a blank canvas drawing your attention to the one I

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<v Speaker 1>don't know songbird that you've created at the middle of

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<v Speaker 1>this street canvas.

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<v Speaker 2>Yeah.

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<v Speaker 1>Now, for my own part, and I imagine everyone out

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<v Speaker 1>there has some version of this, But for my own part,

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<v Speaker 1>my mind quickly goes to a few different handy examples.

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<v Speaker 1>Some of my favorite artists do seem to abhor the

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<v Speaker 1>vacuum on some level. For instance, I've long been a

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<v Speaker 1>fan of the dark surrealism of Irving Norman, and his

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<v Speaker 1>work tended to consist of very complex, crowded, dynamic expanses

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<v Speaker 1>that had a lot of like urban and industrial energy

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<v Speaker 1>to them, And so it has a lot of chaos,

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<v Speaker 1>It has a lot of soullessness, and a lot of

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<v Speaker 1>it is about sort of capturing the spirit as he

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<v Speaker 1>saw it of the modern world.

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<v Speaker 2>Oh, that's interesting that the connection to modernity, because I

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<v Speaker 2>think a lot of people over the years have made

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<v Speaker 2>this argument that something about how culture changes over time,

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<v Speaker 2>maybe a lot of this is driven by technology, results

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<v Speaker 2>in the constant sort of ingress of stuff into more

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<v Speaker 2>and more previously unfilled spaces of your attentional life. So

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<v Speaker 2>whereas life used to, at least according to this argument,

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<v Speaker 2>involve a lot more kind of boredom and idleness and

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<v Speaker 2>sort of sitting around with your own thoughts, not having

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<v Speaker 2>anything to do, and things like that, now there's just

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<v Speaker 2>like always something to occupy you and occupy your attention.

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<v Speaker 1>Yeah, and his works in particular, they do have this

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<v Speaker 1>feeling too them the one I included for you to

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<v Speaker 1>look at here, and certainly listeners can look this piece

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<v Speaker 1>up as well. This is war and Peace. It's a triptych.

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<v Speaker 1>And this is the piece that I've gotten to see

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<v Speaker 1>in person that was on display in San Francisco at

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<v Speaker 1>least for a while. Big piece, and a piece like

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<v Speaker 1>this is great to see in person as well because

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<v Speaker 1>you get to sort of get a little closer and

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<v Speaker 1>check out some of the many details that make it up.

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<v Speaker 1>For instance, one of the pieces here, you see all

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<v Speaker 1>these buildings in it, like a surrealistic view of skyscrapers,

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<v Speaker 1>in each little window has somebody inside with like some

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<v Speaker 1>sort of pained or horrific or bored expression on their face.

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<v Speaker 1>So yeah, he really seems to fill every available space

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<v Speaker 1>with some sort of detail. Now, there are plenty of

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<v Speaker 1>older artists that come to mind, you know, pre modern

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<v Speaker 1>artist like Hieronymous Bosch comes to mind, Peter Brugle the Elder.

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<v Speaker 1>Another contemporary example that I instantly think of would be

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<v Speaker 1>the visionary art of Alex Gray, you know, very psychedelic,

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<v Speaker 1>but also just filled with flow and color, and there's

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<v Speaker 1>just this sense of every available space has been sort

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<v Speaker 1>of engulfed by energies that cannot normally be viewed with

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<v Speaker 1>the naked eye.

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<v Speaker 2>Yeah, now you raise Hieronymous Bosh, and that really got

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<v Speaker 2>my gears cranking, because when it comes to horror, Vacui

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<v Speaker 2>and Bosh. I could be wrong, but I sense a

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<v Speaker 2>trend in his religious paintings where there's an association of

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<v Speaker 2>busyness with bad things, with chaos and sin, whereas empty

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<v Speaker 2>space seems to be more associated with order and godliness

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<v Speaker 2>and righteousness. So Hell is bustling and full and just

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<v Speaker 2>teeming with activity, whereas Heaven, or maybe the garden at

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<v Speaker 2>Eden before the Fall, is orderly and clean and has

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<v Speaker 2>plenty of empty space, plenty of floor space. One example,

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<v Speaker 2>of course, I think of here is the triptych The

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<v Speaker 2>Last Judgment, where if you see, you know, the Garden

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<v Speaker 2>of Eden, apparently a time before sin, there's just a

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<v Speaker 2>lot of kind of empty ground. There's like not a

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<v Speaker 2>lot going on. There's there's plenty of expanses that have

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<v Speaker 2>yet to be filled with anything. And also if you

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<v Speaker 2>look at the middle panel of the triptych, there is

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<v Speaker 2>war and chaos and suffering and disease and violence and

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<v Speaker 2>stuff taking place down on Earth, and it's a very

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<v Speaker 2>busy scene. But up above you see Christ and the

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<v Speaker 2>angels and everything's very clean, and there's like not a

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<v Speaker 2>whole lot going on. There's a lot of empty space

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<v Speaker 2>up in the sky.

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<v Speaker 1>Yeah, this is a great point.

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<v Speaker 2>So in a way I wonder if that's kind of

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<v Speaker 2>an inverse horror vacuee, where you know that like the

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<v Speaker 2>the vakue is actually the indicator of goodness and orderliness,

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<v Speaker 2>and you know, when there's too much stuff going on,

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<v Speaker 2>that's a sign that something has gone wrong, that order

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<v Speaker 2>has broken down. But clearly this is not a universal

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<v Speaker 2>association within art or even within religious art. For example,

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<v Speaker 2>Dante's Paradiso seems to be anything but empty. You know,

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<v Speaker 2>the heavens in that vision are crammed with overwhelming, incomprehensibly

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<v Speaker 2>busy stimuli. There's you know, a lot of things where

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<v Speaker 2>He's just like, there was so much I couldn't understand

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<v Speaker 2>what I was looking at. And in some versions of

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<v Speaker 2>gnosticism also the sort of ultimate ideal plane of reality

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<v Speaker 2>and the sum of all divine potential is called the pleroma,

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<v Speaker 2>which in Greek means fullness, the opposite of emptiness or void.

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<v Speaker 1>Your example of here from the last judgment, this made

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<v Speaker 1>me think about okay, and at least in the middle

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<v Speaker 1>part of it, you're talking about, you know, here we

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<v Speaker 1>have a Christ appearing in the sky and everything's a

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<v Speaker 1>little more open, and we see the blue and ultimately

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<v Speaker 1>the white of naked sky there. And I was comparing

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<v Speaker 1>this to some other words that I'll mention in a second,

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<v Speaker 1>but it made me wonder like, when is the sky

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<v Speaker 1>full and when is the sky empty? Because it seems

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<v Speaker 1>like on some level, a blue or white sky of

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<v Speaker 1>painting is certainly a different animal compared to say, a

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<v Speaker 1>red sky, in the same way that the standard wall

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<v Speaker 1>color for a museum is usually, at least today not

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<v Speaker 1>black or red, but a nice white or a muted gray.

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<v Speaker 1>But on the other hand, like a night sky is

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<v Speaker 1>not necessarily like the darkness of space is not necessarily

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<v Speaker 1>understood to be full, but I guess it could be

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<v Speaker 1>depending on how you look in it's certainly full of.

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<v Speaker 2>Stars, yeah, and specifically, I mean the skies are, Yeah,

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<v Speaker 2>they're rendered in very different ways. I mean sometimes the

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<v Speaker 2>stars themselves are very busy, I think of I guess

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<v Speaker 2>this is obvious to go to. But the starry night.

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<v Speaker 1>Yeah, yeah. And as far as Dante goes, I instantly

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<v Speaker 1>thought back to Gustav Doreys later much later illustrations of

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<v Speaker 1>the Divine Comedy, And sometimes those do and sometimes they

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<v Speaker 1>don't match up with this general idea. Like there's one

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<v Speaker 1>particularly famous image from Dore's illustrations where we see see

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<v Speaker 1>Dante and his guy who's his guide in Paradiso.

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<v Speaker 2>It's in the Paradiso, it's it's Beatrice.

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<v Speaker 1>Yes, Beatrice, Yes, that's right. So it's it's Dante and Beatrice,

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<v Speaker 1>and here in front of them is just this incomprehensible uh.

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<v Speaker 1>And it's almost like the eye of Sauron with with

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<v Speaker 1>just multitudes of swirling angelic beings all around it.

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<v Speaker 2>Yeah, so you're looking into just a tunnel made of

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<v Speaker 2>like nanotechnology, except it's it's all angel wings.

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<v Speaker 1>Yeah. And then there's another one of Dore's illustrations where

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<v Speaker 1>we see Dante and be standing here on a cloud

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<v Speaker 1>and we see multiple rings of angels, and certainly there

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<v Speaker 1>are a lot of angels in each ring, but there's

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<v Speaker 1>a lot more open space, particularly above them, and there's

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<v Speaker 1>an openness to that image that you don't see in

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<v Speaker 1>a lot of the Dore illustrations of any of the

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<v Speaker 1>three realms of the Divine Comedy.

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<v Speaker 2>Agreed, And so that that division seems to be a

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<v Speaker 2>you know, whether you want to represent beauty and holiness

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<v Speaker 2>as a kind of incredibly busy phenomenon or as something

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<v Speaker 2>with a lot of empty space in it. I don't

0:13:09.160 --> 0:13:11.839
<v Speaker 2>see an overwhelming trend one way or the other. I mean,

0:13:11.840 --> 0:13:14.760
<v Speaker 2>it seems like a sort of a pretty evenly divided

0:13:15.280 --> 0:13:18.600
<v Speaker 2>issue of preference, because I think of tons of paintings

0:13:18.920 --> 0:13:21.839
<v Speaker 2>from all throughout history and all throughout different cultures where

0:13:22.040 --> 0:13:25.800
<v Speaker 2>empty space is clearly the thing that makes the painting

0:13:26.080 --> 0:13:29.360
<v Speaker 2>so beautiful or the art so beautiful. One that came

0:13:29.600 --> 0:13:31.560
<v Speaker 2>to my mind while we were getting ready for this

0:13:31.600 --> 0:13:34.840
<v Speaker 2>episode was there's a Chinese work of art from I

0:13:34.840 --> 0:13:38.559
<v Speaker 2>think the thirteenth century called on a Mountain Path in

0:13:38.640 --> 0:13:40.920
<v Speaker 2>Spring by Ma Yuan. Do you know that one?

0:13:41.000 --> 0:13:44.000
<v Speaker 1>Rob, I have just pulled it up in front of me. Oh, yeah,

0:13:44.000 --> 0:13:46.200
<v Speaker 1>this is beautiful. I'm not familiar with this space.

0:13:46.600 --> 0:13:48.680
<v Speaker 2>Yeah. One thing I really like about it, so to

0:13:48.679 --> 0:13:51.280
<v Speaker 2>try to describe it, It shows like a man on a

0:13:51.400 --> 0:13:54.959
<v Speaker 2>path and there are sort of like some trees drooping

0:13:55.000 --> 0:13:57.800
<v Speaker 2>over around him, and there's a bird in flight up

0:13:57.840 --> 0:14:01.080
<v Speaker 2>ahead of him, and you see the the ridges of

0:14:01.120 --> 0:14:05.200
<v Speaker 2>some mountains in the background in one half of the painting.

0:14:05.559 --> 0:14:07.560
<v Speaker 2>But one thing I really love about this painting is

0:14:07.600 --> 0:14:10.880
<v Speaker 2>that essentially only half of it is filled in. So

0:14:11.040 --> 0:14:14.400
<v Speaker 2>behind the man you see the outlines of all these forms.

0:14:14.440 --> 0:14:17.600
<v Speaker 2>There are tree trunks, and there's the path. You see

0:14:17.760 --> 0:14:20.600
<v Speaker 2>little you know, ridges and indentations in the ground and

0:14:20.640 --> 0:14:23.120
<v Speaker 2>tree roots and shrubs, and you see the mountains in

0:14:23.160 --> 0:14:25.880
<v Speaker 2>the background, and then in the other half of the painting,

0:14:26.240 --> 0:14:29.800
<v Speaker 2>essentially all the forms just disappear and it's almost entirely

0:14:29.840 --> 0:14:33.080
<v Speaker 2>empty space except for a little suggestion of the path

0:14:33.160 --> 0:14:35.560
<v Speaker 2>continuing along on the ground and a bird.

0:14:36.440 --> 0:14:40.200
<v Speaker 1>H Yeah. Yeah, it's a beautiful piece, you know. And

0:14:40.240 --> 0:14:43.000
<v Speaker 1>I also want to mention that many of the artists

0:14:43.040 --> 0:14:44.680
<v Speaker 1>that one might point to and say, Okay, this is

0:14:44.680 --> 0:14:49.560
<v Speaker 1>someone who definitely abhors the vacuum. They're definitely a maximalist.

0:14:50.000 --> 0:14:52.360
<v Speaker 1>You can also find plenty of examples where they play

0:14:52.400 --> 0:14:54.720
<v Speaker 1>with opening things up a little bit. Like even just

0:14:55.800 --> 0:14:58.320
<v Speaker 1>looking back through some of Irving Norman's works, like there

0:14:58.360 --> 0:15:02.800
<v Speaker 1>are some pieces where have fairly sizable expanses of say sky,

0:15:03.400 --> 0:15:07.480
<v Speaker 1>sometimes blue sky, other times extremely blood red skies, but

0:15:07.600 --> 0:15:08.479
<v Speaker 1>sky nonetheless.

0:15:08.720 --> 0:15:13.160
<v Speaker 2>Mm hmm. I don't know what this is. So my ruined,

0:15:13.320 --> 0:15:16.600
<v Speaker 2>vulgar mind looks at one of these paintings, the one

0:15:16.640 --> 0:15:19.240
<v Speaker 2>with the red sky, and I just think hell razor two.

0:15:21.200 --> 0:15:24.520
<v Speaker 1>Yeah, I mean it, it is a hellish image. It

0:15:24.560 --> 0:15:26.400
<v Speaker 1>does have some of those vibes to it, for sure.

0:15:26.920 --> 0:15:28.680
<v Speaker 2>I think it's that the red sky and then the

0:15:28.720 --> 0:15:30.880
<v Speaker 2>sort of like maze of walls beneath that.

0:15:31.160 --> 0:15:34.640
<v Speaker 1>Yeah. Yeah, this one is called war Wounded Ends. That's

0:15:34.680 --> 0:15:37.080
<v Speaker 1>another one of my favorite pieces by Irving Norman.

0:15:37.480 --> 0:15:40.560
<v Speaker 2>It is beautiful. I apologize for the Barker comparison.

0:15:40.960 --> 0:15:53.280
<v Speaker 1>No, no, no, I mean I think it's apt. I

0:15:53.360 --> 0:15:57.160
<v Speaker 1>mentioned the walls of a museum earlier because I think

0:15:57.200 --> 0:16:00.560
<v Speaker 1>this is also key as well, because when you think

0:16:00.600 --> 0:16:05.800
<v Speaker 1>of gallery walls and even picture frames in a modern sense,

0:16:06.200 --> 0:16:10.080
<v Speaker 1>we tend to think of a very minimalist features. Right.

0:16:10.480 --> 0:16:12.560
<v Speaker 1>The trend nowadays at least, is, of course, the display

0:16:12.600 --> 0:16:16.720
<v Speaker 1>works of art in unassuming frames on largely blank walls,

0:16:17.000 --> 0:16:20.040
<v Speaker 1>with at least some amount of space between each work,

0:16:20.360 --> 0:16:23.000
<v Speaker 1>sort to allow each work a little room to breathe.

0:16:23.560 --> 0:16:25.680
<v Speaker 1>But this was of course not always the fashion, and

0:16:25.800 --> 0:16:29.920
<v Speaker 1>isn't always the fashion. Maximalist and minimalist approaches are just

0:16:30.000 --> 0:16:33.920
<v Speaker 1>trends and ensure that the complex wallpaper may be pulled

0:16:33.920 --> 0:16:37.400
<v Speaker 1>away in the geometric wall to wall carpeting may be

0:16:37.480 --> 0:16:40.880
<v Speaker 1>ripped up from space, but given enough time, these things

0:16:41.080 --> 0:16:43.880
<v Speaker 1>may come back into fashion again and you'll get even

0:16:43.920 --> 0:16:48.760
<v Speaker 1>crazier wallpaper plastered back up and even more complex carpet

0:16:49.160 --> 0:16:52.400
<v Speaker 1>installed Wallda wall. But there are some interesting properties involved,

0:16:52.520 --> 0:16:54.840
<v Speaker 1>like what does it do when you have something worth

0:16:54.880 --> 0:16:58.520
<v Speaker 1>looking at in the midst of white space? You know,

0:16:58.560 --> 0:17:02.240
<v Speaker 1>what does emptiness? What does the void do? And there's

0:17:02.280 --> 0:17:06.040
<v Speaker 1>an offsded quote from art historian Ernst Gombrich who of

0:17:06.119 --> 0:17:09.440
<v Speaker 1>nineteen oh nine through two thousand and one, in which

0:17:09.440 --> 0:17:12.080
<v Speaker 1>he stated, quote, the richer the elements of the frame,

0:17:12.600 --> 0:17:15.960
<v Speaker 1>the more the center will gain in dignity. I believe

0:17:16.040 --> 0:17:18.879
<v Speaker 1>this is a part of his theory of perception, and

0:17:19.160 --> 0:17:21.639
<v Speaker 1>I think it's a pretty insightful statement, and we can

0:17:21.680 --> 0:17:24.040
<v Speaker 1>apply it to the blank walls behind a canvas, to

0:17:24.119 --> 0:17:27.960
<v Speaker 1>the unassuming picture frame, or even elements within a given

0:17:28.040 --> 0:17:32.159
<v Speaker 1>work where the busy aspects of a piece focus our

0:17:32.200 --> 0:17:35.760
<v Speaker 1>attention towards something more open, like for instance, Christ floating

0:17:35.760 --> 0:17:39.920
<v Speaker 1>in the sky above said this otherwise chaotic scene and

0:17:40.160 --> 0:17:41.640
<v Speaker 1>a painting by Bosh.

0:17:41.760 --> 0:17:44.199
<v Speaker 2>Oh, that's kind of interesting. So that might explain the

0:17:44.240 --> 0:17:48.879
<v Speaker 2>popularity of these very ornate, highly textured you know, frames

0:17:48.920 --> 0:17:52.399
<v Speaker 2>around paintings with all these ridges and swirls and so forth.

0:17:53.080 --> 0:17:56.840
<v Speaker 1>Yeah, and certainly you will often encounter, even in modern

0:17:56.920 --> 0:18:00.840
<v Speaker 1>museums sometimes these older pieces that are still in very

0:18:00.960 --> 0:18:03.879
<v Speaker 1>ornate frames, And I'm always interested in that because, I

0:18:03.880 --> 0:18:05.680
<v Speaker 1>guess because it kind of throws me for a curve

0:18:05.840 --> 0:18:10.080
<v Speaker 1>comparing it to more modern works and modern framing. And

0:18:10.080 --> 0:18:12.080
<v Speaker 1>then you'll encounter this piece that have some sort of

0:18:12.160 --> 0:18:15.320
<v Speaker 1>a picture frame that I mean could arguably be seen

0:18:15.359 --> 0:18:18.960
<v Speaker 1>as distracting from the piece itself, but maybe not maybe

0:18:19.000 --> 0:18:23.639
<v Speaker 1>guiding you in now. As far as the term horror

0:18:23.920 --> 0:18:28.280
<v Speaker 1>evacue goes, depending on tastes and trends, you'll see it

0:18:28.600 --> 0:18:31.399
<v Speaker 1>in the art world, sometimes invoked as praise, other times

0:18:31.440 --> 0:18:36.439
<v Speaker 1>invoked as criticism. Take the often busy art of Jackson

0:18:36.520 --> 0:18:40.160
<v Speaker 1>Pollock of nineteen twelve through nineteen fifty six. It's kind

0:18:40.160 --> 0:18:43.439
<v Speaker 1>of a prime example of this duality. Even though not

0:18:43.520 --> 0:18:47.560
<v Speaker 1>all of his works abhor the vacuum, You'll you'll find

0:18:47.600 --> 0:18:50.040
<v Speaker 1>a little space in some of his pieces, and I

0:18:50.040 --> 0:18:52.600
<v Speaker 1>think maybe those are the ones that I may be

0:18:52.680 --> 0:18:53.600
<v Speaker 1>a little more drawn to.

0:18:54.160 --> 0:18:57.240
<v Speaker 2>Oh, but you mean that like critics had described it

0:18:57.280 --> 0:19:01.040
<v Speaker 2>in terms of horror vakue, both positively and negatively, like

0:19:01.119 --> 0:19:04.280
<v Speaker 2>this is good because it sates my horror vakuy, or

0:19:04.720 --> 0:19:08.720
<v Speaker 2>this is bad because it's just a product of horror vacuy.

0:19:08.960 --> 0:19:12.399
<v Speaker 1>Yeah. Yeah, And I think in the case of Pollock,

0:19:12.640 --> 0:19:14.600
<v Speaker 1>and people are more familiar with art criticism out there

0:19:14.600 --> 0:19:16.600
<v Speaker 1>than they can chime in on this. But it seems

0:19:16.640 --> 0:19:20.280
<v Speaker 1>like you see it invoked more as a criticism, you know,

0:19:20.320 --> 0:19:22.840
<v Speaker 1>almost like, well, this clearly this artist is afraid of

0:19:22.880 --> 0:19:25.960
<v Speaker 1>the vacuum. Otherwise they would have given us a little

0:19:25.960 --> 0:19:28.480
<v Speaker 1>more space. But I don't know, even the really busy

0:19:28.560 --> 0:19:32.719
<v Speaker 1>Jackson Pollock pieces, which I think I have also had

0:19:32.760 --> 0:19:35.000
<v Speaker 1>the chance to see in person, Some of these pieces,

0:19:35.400 --> 0:19:37.119
<v Speaker 1>like they're really neat to see in person, because you

0:19:37.160 --> 0:19:39.080
<v Speaker 1>do get it's a similar situation. You can take it

0:19:39.119 --> 0:19:41.159
<v Speaker 1>all in, but you can step a little closer and

0:19:41.280 --> 0:19:44.160
<v Speaker 1>sort of look at just some of the closer details,

0:19:44.200 --> 0:19:45.200
<v Speaker 1>and it's really enthralling.

0:19:45.800 --> 0:19:45.960
<v Speaker 2>Now.

0:19:45.960 --> 0:19:49.840
<v Speaker 1>The term has also been used to describe cultural artistic traditions.

0:19:49.960 --> 0:19:52.720
<v Speaker 1>I've seen it used to describe the work of the

0:19:52.760 --> 0:19:56.680
<v Speaker 1>ancient Egyptians, as well as the trend in Islamic art

0:19:56.760 --> 0:20:02.240
<v Speaker 1>towards the expansive use of geometric patterns. Apparently, however, the

0:20:02.280 --> 0:20:06.480
<v Speaker 1>originator of the term in art criticism itself was Italian

0:20:06.520 --> 0:20:09.960
<v Speaker 1>born art and literature critic Mario Praz who lived eighteen

0:20:10.040 --> 0:20:13.640
<v Speaker 1>ninety six through nineteen eighty two, who used it mostly

0:20:13.760 --> 0:20:18.480
<v Speaker 1>to slam the cluttered visual interior design one sees particularly

0:20:19.960 --> 0:20:25.360
<v Speaker 1>in Victorian households. Victorian design. Joe I included a sort

0:20:25.400 --> 0:20:30.480
<v Speaker 1>of stereotypical image of a rich Victorian sitting room here,

0:20:31.000 --> 0:20:33.440
<v Speaker 1>and I think it raises the question is this too

0:20:33.520 --> 0:20:37.800
<v Speaker 1>busy or is this just comfy? Is this like hoarded

0:20:38.000 --> 0:20:41.960
<v Speaker 1>fancy items or is this somebody who wanted to surround

0:20:42.000 --> 0:20:44.720
<v Speaker 1>themselves with the things they like and sort of warm

0:20:44.800 --> 0:20:46.719
<v Speaker 1>themselves in the glow of those things.

0:20:47.160 --> 0:20:49.800
<v Speaker 2>So the critical idea here could be, yeah, like is

0:20:49.800 --> 0:20:54.199
<v Speaker 2>there too much patterned wallpaper, too much patterned upholstery on

0:20:54.240 --> 0:20:57.479
<v Speaker 2>the furniture, too many little doodads all over the place.

0:20:57.520 --> 0:20:59.640
<v Speaker 2>It's just the room is too busy. You should live

0:20:59.680 --> 0:20:59.800
<v Speaker 2>in a.

0:21:01.320 --> 0:21:04.760
<v Speaker 1>Yeah. And I guess one of the things that really

0:21:04.760 --> 0:21:06.679
<v Speaker 1>comes out in thinking about in terms of art is,

0:21:06.720 --> 0:21:12.439
<v Speaker 1>of course art criticism is generally highly subjective, and so

0:21:12.680 --> 0:21:15.560
<v Speaker 1>also is the use of a term like horror of

0:21:15.680 --> 0:21:18.719
<v Speaker 1>vacalie in terms of art and design or any kind

0:21:18.760 --> 0:21:22.560
<v Speaker 1>of creative endeavor, and in film is not immune to this.

0:21:23.280 --> 0:21:25.800
<v Speaker 1>I was really excited by this because I was looking

0:21:25.840 --> 0:21:28.399
<v Speaker 1>around for I don't think I was even particularly looking

0:21:28.440 --> 0:21:32.280
<v Speaker 1>for something about film, but I ran across discussion of

0:21:32.480 --> 0:21:39.879
<v Speaker 1>horror vacalie and Jallo films. Yes, Fangoria Magazines, Alexandra Heller

0:21:40.000 --> 0:21:43.800
<v Speaker 1>Nicholas has written film criticism discussing the subject of horror,

0:21:44.040 --> 0:21:49.040
<v Speaker 1>vacualie and Jallo films. The book in question, which I

0:21:49.040 --> 0:21:51.000
<v Speaker 1>haven't had time to read in full yet, but for

0:21:51.080 --> 0:21:54.000
<v Speaker 1>whatever read so far, is quite good. It's the Jallo

0:21:54.119 --> 0:21:57.520
<v Speaker 1>canvas art excess and horror cinema.

0:21:57.600 --> 0:22:01.520
<v Speaker 2>SHALLO is absolutely a genre of SSS, and that is

0:22:01.760 --> 0:22:05.040
<v Speaker 2>part of what makes it so enticing. Is it's just

0:22:05.400 --> 0:22:08.879
<v Speaker 2>unrestrained expressiveness and gaudiness.

0:22:09.880 --> 0:22:14.640
<v Speaker 1>Yeah, yeah, it's it's this of course, largely we're dealing

0:22:14.680 --> 0:22:17.119
<v Speaker 1>with the Tagan cinema here, though, though its influence becomes

0:22:17.200 --> 0:22:20.200
<v Speaker 1>such that it spills out into European cinema in general

0:22:20.240 --> 0:22:23.720
<v Speaker 1>and also has a big influence on the global slasher genre.

0:22:24.600 --> 0:22:29.439
<v Speaker 1>But yeah, it's generally stylish to some degree, gratuitous, you know,

0:22:29.480 --> 0:22:34.280
<v Speaker 1>it's flashy and so. Helen Nicholas here points out that naturally,

0:22:35.560 --> 0:22:39.000
<v Speaker 1>how EVACUI doesn't just apply to high brow art. She

0:22:39.119 --> 0:22:42.360
<v Speaker 1>cites the illustrations of Robert Crumb as an example, and

0:22:42.400 --> 0:22:45.200
<v Speaker 1>then points to a couple of other horror cinema examples,

0:22:45.640 --> 0:22:51.640
<v Speaker 1>possible examples such as Texas Chainsaw Massacre, particulars the original

0:22:51.720 --> 0:22:54.880
<v Speaker 1>Texas Chainsaw Massacre particularly. I believe she was pointing out

0:22:55.560 --> 0:22:57.400
<v Speaker 1>these some of these early scenes where we're not even

0:22:57.440 --> 0:23:00.840
<v Speaker 1>getting into the blood and the excess, but just like

0:23:00.920 --> 0:23:04.760
<v Speaker 1>scenes where the inside of the Chainsaw Massacre household is

0:23:04.840 --> 0:23:08.040
<v Speaker 1>just cluttered with all sorts of of you know, uncanny

0:23:08.080 --> 0:23:12.679
<v Speaker 1>items like skulls and bird bones and knick knacks. And

0:23:12.720 --> 0:23:14.800
<v Speaker 1>she also points to some other examples where there's like

0:23:14.880 --> 0:23:17.159
<v Speaker 1>just where it's a similar situation where a lot of

0:23:17.200 --> 0:23:20.040
<v Speaker 1>disturbing stuff sort of thrown at you so fast, and

0:23:20.960 --> 0:23:24.600
<v Speaker 1>you don't general rule in horror, you know, don't show

0:23:24.600 --> 0:23:27.919
<v Speaker 1>the monster too long, don't show the gore effect too long,

0:23:28.640 --> 0:23:31.520
<v Speaker 1>and it can kind of overpower you like, overpowers the

0:23:31.560 --> 0:23:36.520
<v Speaker 1>circuits with unease or revulsion. But to read a quick

0:23:36.600 --> 0:23:41.240
<v Speaker 1>quote here quote in Jallo cinema, while certainly not lacking

0:23:41.400 --> 0:23:45.760
<v Speaker 1>in moments of excessive blood and guts, excessive nudity, etc.

0:23:46.440 --> 0:23:49.360
<v Speaker 1>It is also just as much frequently marked by an

0:23:49.359 --> 0:23:54.719
<v Speaker 1>excess of style through color, music, mes on sin, and

0:23:54.800 --> 0:23:58.800
<v Speaker 1>even performance styles. These films too, are marked by a

0:23:58.840 --> 0:24:02.840
<v Speaker 1>sense of too much, an excess. We can loosely align

0:24:02.960 --> 0:24:05.520
<v Speaker 1>with this tradition of horror Vakali.

0:24:06.280 --> 0:24:09.639
<v Speaker 2>That is an excellent description of Jallo and what makes

0:24:09.680 --> 0:24:14.240
<v Speaker 2>it so special that the core stylistic feature of it

0:24:14.280 --> 0:24:18.199
<v Speaker 2>is too muchness. It's just a lot in every possible way.

0:24:19.040 --> 0:24:20.720
<v Speaker 1>Yeah, And I don't know about you, but even just

0:24:20.800 --> 0:24:23.800
<v Speaker 1>thinking about this made me think of various stills from

0:24:24.200 --> 0:24:28.520
<v Speaker 1>nineteen seventy seven Suspiria by Adario Argento, where there's just

0:24:28.600 --> 0:24:32.120
<v Speaker 1>there's a lot of too muchness in the film, even

0:24:32.200 --> 0:24:34.480
<v Speaker 1>the shots that are not bloody shots. There are several

0:24:34.520 --> 0:24:37.600
<v Speaker 1>really bloody shots that are just overpowering the senses. But

0:24:37.680 --> 0:24:42.040
<v Speaker 1>also other scenes that have like a Mario Bava hyper

0:24:42.760 --> 0:24:45.600
<v Speaker 1>color realm sensibility to it, or just like a lot

0:24:45.600 --> 0:24:48.199
<v Speaker 1>of a lot of lines and shapes thrown at you.

0:24:48.560 --> 0:24:52.000
<v Speaker 2>Yeah, a lot of interior designs wall I don't know

0:24:52.040 --> 0:24:56.520
<v Speaker 2>if it's wallpaper, but painted walls with busy designs, you know,

0:24:56.800 --> 0:25:01.600
<v Speaker 2>just fixtures and artworks and just stuff everywhere. It is

0:25:01.680 --> 0:25:04.399
<v Speaker 2>not a minimalist looking film. Yeah.

0:25:04.960 --> 0:25:08.560
<v Speaker 1>Now, speaking of film, I also and looking at all this,

0:25:08.760 --> 0:25:11.160
<v Speaker 1>I couldn't help but think of movie posters as well,

0:25:12.240 --> 0:25:15.920
<v Speaker 1>sort of the difference between it in an exciting, packed,

0:25:16.359 --> 0:25:21.480
<v Speaker 1>maximalist a movie poster versus the minimalist movie poster, which

0:25:21.520 --> 0:25:25.280
<v Speaker 1>was certainly a design trend not too long ago, maybe

0:25:25.280 --> 0:25:26.920
<v Speaker 1>in the last ten years. And I guess there's still

0:25:26.920 --> 0:25:29.679
<v Speaker 1>a lot of it going on, maybe not at the

0:25:29.680 --> 0:25:32.800
<v Speaker 1>professional level, but sort of as a design exercise and

0:25:32.840 --> 0:25:37.240
<v Speaker 1>an art exercise among other folks. Yeah, Like you know,

0:25:37.280 --> 0:25:41.080
<v Speaker 1>I think of posters by American artist Drew Strusen, who

0:25:41.080 --> 0:25:46.160
<v Speaker 1>did poster art for Blade Runner, various Star Wars films,

0:25:46.600 --> 0:25:52.720
<v Speaker 1>also the nineteen seventy seven killer worm movie Squirm. These

0:25:52.760 --> 0:25:55.159
<v Speaker 1>are all three poster examples, and you can look these

0:25:55.240 --> 0:25:58.440
<v Speaker 1>up where there's just a lot packed into the image there.

0:25:58.480 --> 0:26:02.439
<v Speaker 1>They're beautiful and they seem to overflow with the energy

0:26:02.520 --> 0:26:05.320
<v Speaker 1>of those films, be it the drama, the sort of

0:26:05.480 --> 0:26:09.159
<v Speaker 1>neon intrigue of something like like Blade Runner, or just

0:26:09.200 --> 0:26:12.040
<v Speaker 1>the monstrous squirminess of Squirm.

0:26:12.400 --> 0:26:15.080
<v Speaker 2>Yeah, well, there's a lot of actors' heads, so they're

0:26:15.119 --> 0:26:18.360
<v Speaker 2>trying to pack actual marketing information into the painting. You're

0:26:18.400 --> 0:26:21.119
<v Speaker 2>gonna see here are all the actors that you know

0:26:21.200 --> 0:26:22.960
<v Speaker 2>and love that are going to get you into the theater.

0:26:23.359 --> 0:26:26.640
<v Speaker 2>But also they're trying to give you some information about

0:26:26.640 --> 0:26:29.240
<v Speaker 2>the plot, so you will see like moments or scenes

0:26:29.320 --> 0:26:32.200
<v Speaker 2>from the movie in the poster. But then also, yeah,

0:26:32.240 --> 0:26:35.639
<v Speaker 2>like you say, they're trying to suggest the I don't know,

0:26:35.680 --> 0:26:39.080
<v Speaker 2>the kind of like throbbing energy of the movie. Like

0:26:39.119 --> 0:26:40.919
<v Speaker 2>the horror ones are going to have a kind of

0:26:41.680 --> 0:26:44.560
<v Speaker 2>a squirminess to them, you know, kind of like a

0:26:44.640 --> 0:26:47.639
<v Speaker 2>kind of queasy light coming off of them, whereas the

0:26:48.359 --> 0:26:51.840
<v Speaker 2>sci fi action movies have this glow as if from

0:26:51.960 --> 0:26:53.800
<v Speaker 2>stars in the background or something.

0:26:54.359 --> 0:26:57.720
<v Speaker 1>Yeah, and with something like squirm, they're not really any

0:26:57.720 --> 0:26:59.600
<v Speaker 1>big name actors in that you're not trying to market

0:26:59.640 --> 0:27:02.960
<v Speaker 1>it that way, so you pull back on the identifiable

0:27:03.000 --> 0:27:06.400
<v Speaker 1>faces and heads and you just focus on the squirminess

0:27:06.480 --> 0:27:07.080
<v Speaker 1>of the picture.

0:27:07.680 --> 0:27:10.639
<v Speaker 2>Now, I really did enjoy a lot of those recent

0:27:10.960 --> 0:27:14.240
<v Speaker 2>redesigns of classic movie posters, but in minimalist form. Though,

0:27:14.320 --> 0:27:17.760
<v Speaker 2>I think that works a lot better for movies that

0:27:17.800 --> 0:27:21.919
<v Speaker 2>people already know and love than it does for movies

0:27:21.960 --> 0:27:25.679
<v Speaker 2>that nobody's ever seen before. Like when you're advertising a

0:27:25.960 --> 0:27:28.639
<v Speaker 2>movie and you're trying to like catch people's eye and

0:27:28.680 --> 0:27:31.280
<v Speaker 2>make them see it, that seems like when you really

0:27:31.280 --> 0:27:33.040
<v Speaker 2>do actually want to try to cram a bunch of

0:27:33.080 --> 0:27:35.879
<v Speaker 2>stuff into the poster to like cast a lot of

0:27:35.960 --> 0:27:38.400
<v Speaker 2>lines essentially like oh do you like this actor? Their

0:27:38.440 --> 0:27:39.800
<v Speaker 2>face is on there somewhere.

0:27:40.040 --> 0:27:42.560
<v Speaker 1>Yeah. Like I was looking around for minimal examples of

0:27:42.600 --> 0:27:45.280
<v Speaker 1>all three of these films that I just mentioned. I

0:27:45.320 --> 0:27:46.960
<v Speaker 1>found that, you know, there are a lot of them

0:27:46.960 --> 0:27:48.880
<v Speaker 1>that have been created for Blade Runner in the Star

0:27:48.920 --> 0:27:52.159
<v Speaker 1>Wars films. But I found an episode three poster for

0:27:52.240 --> 0:27:55.720
<v Speaker 1>Star Wars and they did the smart thing of basically

0:27:55.760 --> 0:27:58.399
<v Speaker 1>invoking the shape of Darth Vader's head like that. That's

0:27:58.440 --> 0:28:00.440
<v Speaker 1>an easy one. You can go super minimal on that

0:28:00.480 --> 0:28:04.240
<v Speaker 1>because it's a very identifiable character outline.

0:28:05.000 --> 0:28:07.840
<v Speaker 2>Yes, totally. I really like this one for Blade Runner

0:28:07.920 --> 0:28:10.920
<v Speaker 2>that is just a yellow background with a black sort

0:28:10.920 --> 0:28:14.879
<v Speaker 2>of minimalist geometric rendering of the Origami unicorn.

0:28:15.480 --> 0:28:18.200
<v Speaker 1>Yeah. It's more of I think, maybe on the cute

0:28:18.280 --> 0:28:20.159
<v Speaker 1>level where it's like, oh, okay, I see what they

0:28:20.160 --> 0:28:22.080
<v Speaker 1>were going for. Oh yeah, that's right, that's from the movie.

0:28:22.280 --> 0:28:25.640
<v Speaker 1>A little detail and kind of a wink to folks

0:28:25.680 --> 0:28:29.919
<v Speaker 1>who remember it. But I also found surprisingly, and I

0:28:29.960 --> 0:28:33.080
<v Speaker 1>got this off of the Telltale mind dot com, they

0:28:33.240 --> 0:28:36.080
<v Speaker 1>have a blog post there where it's squirm nineteen seventy six.

0:28:36.160 --> 0:28:39.480
<v Speaker 1>Sorry I may have gotten the year wrong, and squirm there,

0:28:39.680 --> 0:28:42.600
<v Speaker 1>but squirm nineteen seventy six. The visuals where they have

0:28:42.640 --> 0:28:45.640
<v Speaker 1>a whole bunch of promotional visuals from the film, and

0:28:45.680 --> 0:28:49.440
<v Speaker 1>a lot of it's very squirmy. There was one one

0:28:49.480 --> 0:28:54.440
<v Speaker 1>particular international poster, one sheet or lobby card here this

0:28:54.680 --> 0:28:57.960
<v Speaker 1>just absolutely loaded with worm images. But then there is

0:28:58.000 --> 0:29:01.640
<v Speaker 1>strangely a single one that that has just the words

0:29:01.720 --> 0:29:05.280
<v Speaker 1>squirm with kind of an interesting font. I guess that

0:29:05.400 --> 0:29:07.720
<v Speaker 1>looks like maybe it was written by a worm that

0:29:07.760 --> 0:29:10.280
<v Speaker 1>had been dipped in ink and it just says squirm the.

0:29:10.240 --> 0:29:12.440
<v Speaker 2>Monstros seventy six incursive.

0:29:13.080 --> 0:29:16.000
<v Speaker 1>Yeah, in worm cursive, I guess, like I say, I

0:29:16.040 --> 0:29:18.640
<v Speaker 1>think a worm maybe is supposed to have made that ass.

0:29:19.160 --> 0:29:21.640
<v Speaker 1>So I don't know. All of this is subjective again,

0:29:21.720 --> 0:29:23.800
<v Speaker 1>but it does make you think about, you know, what

0:29:24.880 --> 0:29:28.560
<v Speaker 1>the difference is between cranking it up and pulling back

0:29:28.640 --> 0:29:30.720
<v Speaker 1>on it, and certainly when it comes to the use

0:29:30.800 --> 0:29:44.320
<v Speaker 1>of empty spaces or perceived empty spaces and visual design. Now,

0:29:44.320 --> 0:29:46.080
<v Speaker 1>I also think it's very interesting to think about this

0:29:46.200 --> 0:29:50.440
<v Speaker 1>concept in so called visionary art and psychedelic art and

0:29:50.480 --> 0:29:54.400
<v Speaker 1>also psychedelic cinema, because you think of either of these

0:29:54.400 --> 0:29:58.640
<v Speaker 1>categories and you often think of busyness. While the psychedelic

0:29:58.720 --> 0:30:01.719
<v Speaker 1>experience itself, of course, is going to vary greatly. There

0:30:01.800 --> 0:30:04.840
<v Speaker 1>is often a description of images and ideas filling the

0:30:04.880 --> 0:30:08.200
<v Speaker 1>blank or the empty. Things that don't have meaning take

0:30:08.240 --> 0:30:13.880
<v Speaker 1>on heightened meaning. Surfaces crawl, move and breathe, And from

0:30:13.920 --> 0:30:16.360
<v Speaker 1>an AI perspective, I suppose the now sort of out

0:30:16.400 --> 0:30:18.160
<v Speaker 1>of fashion a r I don't hear as much about it.

0:30:18.240 --> 0:30:21.920
<v Speaker 1>A Google deep dream kind of created a version of

0:30:21.960 --> 0:30:25.000
<v Speaker 1>this with with its tendency to find dog faces and everything.

0:30:25.440 --> 0:30:29.240
<v Speaker 1>So any given image, any even like a blank background,

0:30:29.280 --> 0:30:34.560
<v Speaker 1>would suddenly become faintly alive with intertwined cute dog faces.

0:30:34.920 --> 0:30:37.440
<v Speaker 2>Yeah, Like you take a picture of a lawnmower and

0:30:37.480 --> 0:30:40.760
<v Speaker 2>the you know, the starter button is a pug's face,

0:30:40.920 --> 0:30:43.840
<v Speaker 2>and the and the and the wheels all become a

0:30:43.880 --> 0:30:46.640
<v Speaker 2>little golden retriever as it's cute.

0:30:46.920 --> 0:30:49.080
<v Speaker 1>Yeah, but it makes me think too about just the

0:30:49.160 --> 0:30:53.680
<v Speaker 1>human tendency to define patterns and to fill emptiness with

0:30:53.880 --> 0:30:59.360
<v Speaker 1>meaning and things. Even in the case of deprivation, you know,

0:30:59.400 --> 0:31:02.440
<v Speaker 1>some sort of sense deprivation scenario or some sort of

0:31:02.520 --> 0:31:07.040
<v Speaker 1>isolation scenario. The mind eventually starts finding details where they

0:31:07.080 --> 0:31:11.960
<v Speaker 1>are not details, you know, sometimes to harmful degrees. And

0:31:12.200 --> 0:31:14.080
<v Speaker 1>there are a lot of treatments of this too in

0:31:15.560 --> 0:31:17.520
<v Speaker 1>various papers I was running across. You know, you get

0:31:17.520 --> 0:31:21.000
<v Speaker 1>into whole discussions of, say, marketing, how do you fill

0:31:21.040 --> 0:31:26.240
<v Speaker 1>your show window at a fancy fashion store, a clothing store.

0:31:26.720 --> 0:31:28.920
<v Speaker 1>Do you just fill it up with the various items

0:31:28.920 --> 0:31:32.520
<v Speaker 1>you're selling? And you certainly see this approach in some

0:31:33.040 --> 0:31:36.440
<v Speaker 1>shop store windows. Or do you have like that one

0:31:36.520 --> 0:31:40.440
<v Speaker 1>piece and in lots of blank space, open space, or

0:31:40.480 --> 0:31:43.240
<v Speaker 1>maybe you know a few splashes of color. You know,

0:31:43.280 --> 0:31:45.840
<v Speaker 1>there are arguments to be made for both sides. There

0:31:45.840 --> 0:31:48.840
<v Speaker 1>are also very specific arguments about what kind of clientele

0:31:48.880 --> 0:31:52.360
<v Speaker 1>are being attracted to this store window versus another.

0:31:52.840 --> 0:31:55.800
<v Speaker 2>Well, yeah, and that's interesting because it brings us to

0:31:57.040 --> 0:31:59.960
<v Speaker 2>I would say that there is a fairly consistent threat

0:32:00.280 --> 0:32:07.000
<v Speaker 2>of class association with maximalist versus minimalist design, which is

0:32:07.040 --> 0:32:10.080
<v Speaker 2>that minimalist designs are more often associated with wealth.

0:32:10.680 --> 0:32:13.920
<v Speaker 1>Yeah. I think one classic example of that is, of course,

0:32:13.960 --> 0:32:18.440
<v Speaker 1>the upscale dinner plate versus the I don't know, the

0:32:18.480 --> 0:32:21.600
<v Speaker 1>comfort food dinner plate, the comfort food dinner plate, say,

0:32:21.680 --> 0:32:25.000
<v Speaker 1>filled from an all you can eat buffet generally is

0:32:25.400 --> 0:32:29.080
<v Speaker 1>a pretty pretty loaded dish. There's not a lot of

0:32:29.080 --> 0:32:32.880
<v Speaker 1>white space remaining on that dish. Meanwhile, what do you

0:32:32.920 --> 0:32:37.120
<v Speaker 1>think of when you think of true upscale dining? What

0:32:37.120 --> 0:32:38.640
<v Speaker 1>do you think of when you think of, say, the

0:32:38.960 --> 0:32:43.800
<v Speaker 1>recent film The Menu, which is you know, very much

0:32:43.920 --> 0:32:47.280
<v Speaker 1>a send up in parody of the high dining experience

0:32:47.320 --> 0:32:50.080
<v Speaker 1>in the business and culture surrounding it. You think of

0:32:50.360 --> 0:32:53.320
<v Speaker 1>a whole bunch of empty plate, and like maybe like

0:32:53.360 --> 0:32:55.880
<v Speaker 1>a few piles or puddings or some sort of very

0:32:56.400 --> 0:32:59.719
<v Speaker 1>interesting plating of the dish that doesn't take up too

0:32:59.840 --> 0:33:00.800
<v Speaker 1>much much real estate.

0:33:01.280 --> 0:33:03.200
<v Speaker 2>Yeah, you will see a lot of plate.

0:33:04.120 --> 0:33:07.680
<v Speaker 1>This also made me think about something that anybody out

0:33:07.720 --> 0:33:13.120
<v Speaker 1>there has, any dealings with newspaper pagination or i guess

0:33:13.160 --> 0:33:15.800
<v Speaker 1>design in general, any kind of like design and layout,

0:33:16.160 --> 0:33:18.920
<v Speaker 1>and that is the subject of not only white space,

0:33:19.280 --> 0:33:22.719
<v Speaker 1>but trapped white space. For those of you unaware that

0:33:22.760 --> 0:33:26.280
<v Speaker 1>the general rule has long been when it comes to

0:33:26.280 --> 0:33:30.040
<v Speaker 1>a newspaper page, there doesn't have to be an endless

0:33:30.080 --> 0:33:33.920
<v Speaker 1>cascade of text and images taking up every space on

0:33:34.080 --> 0:33:36.400
<v Speaker 1>the page. You can have some white space in there,

0:33:36.800 --> 0:33:39.000
<v Speaker 1>you know, give your features and your images and your

0:33:39.000 --> 0:33:41.959
<v Speaker 1>text a little room to breathe. But while you can

0:33:42.000 --> 0:33:44.880
<v Speaker 1>have white space, you do not want to have trapped

0:33:44.880 --> 0:33:48.160
<v Speaker 1>white space. So you can think of it this way,

0:33:48.280 --> 0:33:52.720
<v Speaker 1>like your text and your images, this is all of

0:33:52.880 --> 0:33:56.520
<v Speaker 1>one continent or island, and it's okay to have inlets

0:33:56.520 --> 0:34:01.160
<v Speaker 1>and harbors that have white in them that accessible to

0:34:01.240 --> 0:34:04.160
<v Speaker 1>the outer void, But you don't want lakes and pools

0:34:04.160 --> 0:34:07.400
<v Speaker 1>of trapped white space within the piece. And you know,

0:34:07.440 --> 0:34:10.440
<v Speaker 1>I think it's tempting from either side, if you're inside

0:34:10.480 --> 0:34:13.680
<v Speaker 1>the world of pagination and design or outside of it,

0:34:13.800 --> 0:34:16.480
<v Speaker 1>to on some level wonder, well, this is really makes sense,

0:34:16.560 --> 0:34:18.719
<v Speaker 1>or this's just a standard, This is just this is

0:34:18.800 --> 0:34:20.360
<v Speaker 1>just what they have told us to do. This is

0:34:20.440 --> 0:34:23.920
<v Speaker 1>just the style. But I think there is a pretty

0:34:24.280 --> 0:34:28.360
<v Speaker 1>strong argument to be made that the thing is spaces

0:34:29.440 --> 0:34:34.200
<v Speaker 1>draw our attention. Spaces can be used effectively if they're

0:34:34.280 --> 0:34:36.719
<v Speaker 1>used on purpose. They can be used to sort of

0:34:36.760 --> 0:34:39.800
<v Speaker 1>heighten the message of other things in the visual design.

0:34:40.239 --> 0:34:42.879
<v Speaker 1>But if you include them sort of slap dash, if

0:34:42.880 --> 0:34:46.040
<v Speaker 1>you include them by accident, then all you're doing is

0:34:46.120 --> 0:34:50.160
<v Speaker 1>drawing the eyes away from important content or content that

0:34:50.200 --> 0:34:53.360
<v Speaker 1>you want to be seen is important towards just absolute

0:34:53.480 --> 0:34:56.960
<v Speaker 1>nothing that has no you know, you're not heightening anything.

0:34:57.239 --> 0:34:59.880
<v Speaker 1>You're just drawing eyes away from what they should be

0:35:00.040 --> 0:35:00.520
<v Speaker 1>looking at.

0:35:01.160 --> 0:35:04.640
<v Speaker 2>By point of comparison, I would say that rests moments

0:35:04.640 --> 0:35:08.880
<v Speaker 2>of silence are used on purpose in music to heighten

0:35:09.080 --> 0:35:12.359
<v Speaker 2>the effect of what is there. You know, rests are

0:35:12.400 --> 0:35:14.640
<v Speaker 2>one of the most important things in making music good.

0:35:15.560 --> 0:35:20.000
<v Speaker 2>But you would not want blank space inserted haphazardly without

0:35:20.000 --> 0:35:22.040
<v Speaker 2>that kind of intention. In the middle of a song

0:35:22.280 --> 0:35:25.440
<v Speaker 2>might be okay, between songs on a record, you wouldn't

0:35:25.440 --> 0:35:27.879
<v Speaker 2>want it just going in between verses there. Oh, let's

0:35:27.960 --> 0:35:29.440
<v Speaker 2>just have a break for a few seconds.

0:35:29.880 --> 0:35:32.239
<v Speaker 1>Yeah, unless it's like the break if you're listening to

0:35:32.280 --> 0:35:35.040
<v Speaker 1>some drum and bass or something and you need you know,

0:35:35.080 --> 0:35:37.480
<v Speaker 1>everything reaches a point and then it stops. Then you

0:35:37.520 --> 0:35:40.360
<v Speaker 1>know what's going to happen next. A massive change and

0:35:40.560 --> 0:35:43.480
<v Speaker 1>like high energy is going to occur. But that's meaningful

0:35:43.480 --> 0:35:46.640
<v Speaker 1>white space, like your attention. Yeah, that's a rest, so

0:35:46.760 --> 0:35:49.000
<v Speaker 1>I yeah, I totally understand. I think the same is

0:35:49.040 --> 0:35:52.040
<v Speaker 1>true for the design layout of a page in a

0:35:52.080 --> 0:35:55.200
<v Speaker 1>magazine or a newspaper. If you just have meaningless space

0:35:55.280 --> 0:35:58.120
<v Speaker 1>in between the contents that that kind of throws you off.

0:35:58.120 --> 0:36:02.279
<v Speaker 1>You're like, wait, why is that there? I imagine maybe

0:36:02.280 --> 0:36:04.319
<v Speaker 1>we can hear from from folks south in the restaurant world.

0:36:04.400 --> 0:36:07.560
<v Speaker 1>I'm sure there are rules about this concerning the plating

0:36:07.600 --> 0:36:09.719
<v Speaker 1>of food too, because I bet you don't want to

0:36:09.719 --> 0:36:12.680
<v Speaker 1>have trapped white space on the plate in some form

0:36:12.760 --> 0:36:14.359
<v Speaker 1>or another, Like you don't want it to look like

0:36:14.480 --> 0:36:18.880
<v Speaker 1>something goes, something has been emitted from the plate, you know,

0:36:19.520 --> 0:36:21.520
<v Speaker 1>like well, where did the pork chop go? Like that's

0:36:21.520 --> 0:36:24.239
<v Speaker 1>the space, clearly where a pork chop could go. That's

0:36:24.280 --> 0:36:26.600
<v Speaker 1>the only interpretation my mind can make of it.

0:36:26.640 --> 0:36:29.160
<v Speaker 2>That's funny. I'm sure some pretentious chef has tried that

0:36:29.360 --> 0:36:31.920
<v Speaker 2>we just doughnut shaped platings of food.

0:36:33.360 --> 0:36:35.279
<v Speaker 1>So that's all. I mean. I feel like everything I

0:36:35.320 --> 0:36:37.600
<v Speaker 1>just said maybe kind of a ramble and covered a

0:36:37.600 --> 0:36:40.240
<v Speaker 1>go lot of ground. But I guess the the basic

0:36:40.520 --> 0:36:43.239
<v Speaker 1>take home from all of this is the vacuum, the

0:36:43.360 --> 0:36:46.759
<v Speaker 1>void and emptiness white space whatever however you're describing it

0:36:46.920 --> 0:36:51.320
<v Speaker 1>or or encountering it in especially in a visual sense,

0:36:51.640 --> 0:36:54.760
<v Speaker 1>like it has it has meaning one way or another,

0:36:55.440 --> 0:36:59.680
<v Speaker 1>Like it's not a completely neutral thing one could even,

0:36:59.719 --> 0:37:02.120
<v Speaker 1>I guess, get into the world of literature, right and

0:37:02.200 --> 0:37:06.440
<v Speaker 1>printed books. You know, what is the feeling of the

0:37:06.920 --> 0:37:10.440
<v Speaker 1>blank space at the end of a chapter, Between chapters

0:37:11.040 --> 0:37:15.160
<v Speaker 1>or it's often been discussed, writers will discuss like the

0:37:15.160 --> 0:37:18.120
<v Speaker 1>horror of the blank page when they can't think of

0:37:18.160 --> 0:37:21.040
<v Speaker 1>something to write, and so forth, like the horror of

0:37:21.080 --> 0:37:22.000
<v Speaker 1>that kind of void.

0:37:22.640 --> 0:37:24.279
<v Speaker 2>You know, I have a whole tangent that I want

0:37:24.280 --> 0:37:28.400
<v Speaker 2>to get into about horror vakue in cartography in map making,

0:37:28.440 --> 0:37:30.480
<v Speaker 2>which is very much related to fear of the void

0:37:30.520 --> 0:37:34.120
<v Speaker 2>in art, but raises some fresh issues of its own.

0:37:34.480 --> 0:37:36.400
<v Speaker 2>But looking at the time, I think we've got a

0:37:36.400 --> 0:37:39.040
<v Speaker 2>cap today's episode here, and so we will get into

0:37:39.080 --> 0:37:41.320
<v Speaker 2>that in the next episode in the series.

0:37:41.800 --> 0:37:44.640
<v Speaker 1>All right, so yes, join us for more discussions of

0:37:44.680 --> 0:37:47.160
<v Speaker 1>the void on the next episode of Stuff to Blow

0:37:47.200 --> 0:37:49.680
<v Speaker 1>Your Mind. A reminder that Tuesdays and Thursdays are the

0:37:49.760 --> 0:37:52.720
<v Speaker 1>days when we publish our core episodes of the show.

0:37:53.239 --> 0:37:56.239
<v Speaker 1>On Mondays we do listener mail, on Wednesdays we do

0:37:56.280 --> 0:37:59.600
<v Speaker 1>a short form artifact or monster fact, and on Fridays

0:37:59.640 --> 0:38:01.480
<v Speaker 1>we do weird house Cinema. That's our time to set

0:38:01.480 --> 0:38:05.040
<v Speaker 1>aside most serious concerns and just talk about a weird film.

0:38:05.239 --> 0:38:09.279
<v Speaker 2>Huge thanks to our audio producer JJ Posway. If you

0:38:09.320 --> 0:38:11.680
<v Speaker 2>would like to get in touch with us with feedback

0:38:11.719 --> 0:38:14.040
<v Speaker 2>on this episode or any other, to suggest a topic

0:38:14.080 --> 0:38:16.160
<v Speaker 2>for the future, or just to say hello, you can

0:38:16.200 --> 0:38:19.440
<v Speaker 2>email us at contact at stuff to Blow your Mind

0:38:19.640 --> 0:38:27.240
<v Speaker 2>dot com.

0:38:28.480 --> 0:38:31.360
<v Speaker 3>Stuff to Blow Your Mind is production of iHeartRadio. For

0:38:31.480 --> 0:38:34.239
<v Speaker 3>more podcasts from my heart Radio, visit the iHeartRadio app,

0:38:34.400 --> 0:38:51.720
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