1 00:00:02,520 --> 00:00:05,680 Speaker 1: In our first episode, we began with a foundational exploration 2 00:00:05,920 --> 00:00:08,400 Speaker 1: of what exactly five G is and how will be 3 00:00:08,440 --> 00:00:11,600 Speaker 1: framing our thoughts on the future of connectivity. We spoke 4 00:00:11,600 --> 00:00:16,120 Speaker 1: with Andrea Goldsmith, Professor of Engineering at Stanford University, Flynn Coleman, 5 00:00:16,239 --> 00:00:20,079 Speaker 1: author of a Human Algorithm, and Durga Maladi, senior Vice 6 00:00:20,120 --> 00:00:33,080 Speaker 1: president of four G and five G at Qualcom. Maybe 7 00:00:33,080 --> 00:00:36,120 Speaker 1: it seems obvious, but business is changing and much of 8 00:00:36,120 --> 00:00:40,440 Speaker 1: that change from digital transformation to workplace innovation is driven 9 00:00:40,479 --> 00:00:45,000 Speaker 1: by critical advancements in mobility. Platforms like virtual reality will 10 00:00:45,040 --> 00:00:48,720 Speaker 1: eventually become solutions for how to get business done. Thanks 11 00:00:48,720 --> 00:00:51,720 Speaker 1: for support from Teamobile for Business. We're here to explore 12 00:00:51,720 --> 00:00:54,960 Speaker 1: how five G will enable future innovations in virtual and 13 00:00:55,040 --> 00:01:07,759 Speaker 1: augmented reality that can advance our future. Yeah. You can 14 00:01:07,800 --> 00:01:11,160 Speaker 1: get very easily lost in a space because you don't 15 00:01:11,160 --> 00:01:14,399 Speaker 1: know what it's opened down. The only reference you have 16 00:01:14,600 --> 00:01:19,080 Speaker 1: is the Earth and the space station. That's Evelyn Mirales. 17 00:01:19,760 --> 00:01:23,520 Speaker 1: She's describing the feeling of leaving the International Space Station 18 00:01:23,920 --> 00:01:27,520 Speaker 1: to complete a mission in zero gravity, when the dark 19 00:01:27,600 --> 00:01:31,319 Speaker 1: comes and the light to start fading, the darkest, so 20 00:01:31,520 --> 00:01:34,360 Speaker 1: dark that you can touch it when you get out 21 00:01:34,360 --> 00:01:37,320 Speaker 1: of the airlock and you're just coming out and you're 22 00:01:37,400 --> 00:01:41,600 Speaker 1: holding you know, your hand with the handrail, and that's 23 00:01:41,640 --> 00:01:46,120 Speaker 1: the only point you have the connection with the real world, 24 00:01:46,520 --> 00:01:48,640 Speaker 1: and then everything else is like, oh my god, you 25 00:01:48,720 --> 00:01:56,560 Speaker 1: can just just fly away from Evelyn ran Virtual Reality 26 00:01:56,640 --> 00:02:00,320 Speaker 1: at NASA. One of her missions was to be an 27 00:02:00,360 --> 00:02:04,200 Speaker 1: identical copy of the space station where astronauts could train 28 00:02:04,440 --> 00:02:09,720 Speaker 1: before going there themselves. They call used from space and say, hey, 29 00:02:09,919 --> 00:02:12,400 Speaker 1: I want to tell you, this looks just like the 30 00:02:12,480 --> 00:02:16,440 Speaker 1: vir Lab. And it was their feeling that they knew 31 00:02:16,600 --> 00:02:21,520 Speaker 1: more of what they were in relation to the vehicle 32 00:02:22,000 --> 00:02:25,880 Speaker 1: by doing it virtually first, so every time they did 33 00:02:25,919 --> 00:02:28,880 Speaker 1: it for real, they will compare it in their minds 34 00:02:29,160 --> 00:02:32,880 Speaker 1: with the synthetic world they already saw. And did you 35 00:02:32,919 --> 00:02:35,440 Speaker 1: ever try your own mission? I mean, did you go 36 00:02:35,520 --> 00:02:39,520 Speaker 1: to space in the headset? Yes? Yeah, you know. People 37 00:02:39,560 --> 00:02:41,120 Speaker 1: ask me that, well, don't you want to be an 38 00:02:41,120 --> 00:02:44,200 Speaker 1: astrona and said, well, I've been an astronaut virtually many times, 39 00:02:44,240 --> 00:02:47,280 Speaker 1: so yes, I've done it. And what did you feel 40 00:02:47,280 --> 00:02:49,839 Speaker 1: like when the astronauts called you from space saying that 41 00:02:50,040 --> 00:02:52,720 Speaker 1: what they were seeing resembled exactly the world that you 42 00:02:53,240 --> 00:02:57,600 Speaker 1: had built. It's an incredible feeling is an accomplishment. And 43 00:02:57,760 --> 00:03:00,720 Speaker 1: you know what, we say, okay, great, next because we 44 00:03:00,800 --> 00:03:05,640 Speaker 1: have so many missus to cover that that it was like, okay, great, wonderful, 45 00:03:05,840 --> 00:03:09,000 Speaker 1: let's do the next one. You know, that sense of 46 00:03:09,160 --> 00:03:13,080 Speaker 1: mission and of using VR for a concrete, real world 47 00:03:13,080 --> 00:03:17,799 Speaker 1: objective is crucial to understanding how far reaching this technology 48 00:03:17,840 --> 00:03:24,120 Speaker 1: could be. But it also allows us to dream. This 49 00:03:24,200 --> 00:03:27,720 Speaker 1: is something that I always dream about and I always 50 00:03:27,760 --> 00:03:30,920 Speaker 1: wanted to go to the Moon. My dream will be 51 00:03:31,600 --> 00:03:35,400 Speaker 1: that as the technology is better with Fiji and beyond 52 00:03:36,040 --> 00:03:40,920 Speaker 1: in the future, is to actually transmit what the astronauts 53 00:03:40,960 --> 00:03:46,000 Speaker 1: are looking through the helmets, and they will be following 54 00:03:46,000 --> 00:03:50,120 Speaker 1: an astronauts as they step into the surface of the moon. 55 00:03:50,920 --> 00:03:53,680 Speaker 1: So imagine what it will be. I mean, just think 56 00:03:53,760 --> 00:03:56,720 Speaker 1: of it for a minute. I mean, everybody around the 57 00:03:56,760 --> 00:04:00,800 Speaker 1: world can follow these people bound seen in the more 58 00:04:00,960 --> 00:04:05,040 Speaker 1: will will be there with it. Virtual reality has left 59 00:04:05,080 --> 00:04:08,360 Speaker 1: the realm of science fiction. For a few hundred dollars, 60 00:04:08,400 --> 00:04:10,560 Speaker 1: you can buy a VR headset and use it to 61 00:04:10,600 --> 00:04:13,720 Speaker 1: play immersive games or experience new kinds of art in 62 00:04:13,840 --> 00:04:18,240 Speaker 1: virtual worlds. But the technology goes so far beyond entertainment. 63 00:04:18,960 --> 00:04:22,000 Speaker 1: Not only does NASA use it to train astronauts, but 64 00:04:22,040 --> 00:04:25,599 Speaker 1: around the world it's helping people learn new skills, cope 65 00:04:25,600 --> 00:04:30,320 Speaker 1: with trauma, and even reduce physical pain. So can creater 66 00:04:30,400 --> 00:04:34,800 Speaker 1: connectivity and lower latency technological advances we expect will arrive 67 00:04:34,880 --> 00:04:39,599 Speaker 1: with the implementation of five G unleash new possibility. A 68 00:04:39,640 --> 00:04:42,560 Speaker 1: few decades ago, just a handful of people could imagine 69 00:04:42,640 --> 00:04:46,000 Speaker 1: using VR to train astronauts for space. So if we 70 00:04:46,040 --> 00:04:48,640 Speaker 1: look a few decades ahead, what role could be our 71 00:04:48,720 --> 00:04:55,200 Speaker 1: play in our future? In this episode, we'll explore how 72 00:04:55,320 --> 00:04:58,039 Speaker 1: virtual reality is being used to help people prepare for 73 00:04:58,080 --> 00:05:02,120 Speaker 1: the real world, not escape it, and at how advances 74 00:05:02,160 --> 00:05:06,119 Speaker 1: in connectivity and wireless technology promised by five G could 75 00:05:06,160 --> 00:05:10,120 Speaker 1: make virtual reality even more immersive and even more powerful 76 00:05:10,520 --> 00:05:14,320 Speaker 1: by increasing the user's sense of presence in the virtual world. 77 00:05:15,040 --> 00:05:18,960 Speaker 1: I'm mos Velocian and this is This Time Tomorrow, a 78 00:05:18,960 --> 00:05:23,159 Speaker 1: podcast about how advances in connectivity could change the way 79 00:05:23,200 --> 00:05:30,760 Speaker 1: we live. Karen Evidence is a computer scientist who built 80 00:05:30,800 --> 00:05:34,359 Speaker 1: a VR system starting in the early nineties. To most people, 81 00:05:34,400 --> 00:05:36,839 Speaker 1: that would have been a complete pipe dream, but she 82 00:05:36,920 --> 00:05:39,560 Speaker 1: was doing something to solve a very practical problem, which 83 00:05:39,600 --> 00:05:42,279 Speaker 1: was how do you train astronauts to go to space 84 00:05:42,600 --> 00:05:45,039 Speaker 1: when they're still on Earth. You don't tell them about 85 00:05:45,080 --> 00:05:48,120 Speaker 1: freeze dried food, because if you do, they won't go. 86 00:05:48,960 --> 00:05:51,400 Speaker 1: I think that the first time VR was introduced in 87 00:05:51,440 --> 00:05:55,520 Speaker 1: science fiction within a series of short stories from ninety 88 00:05:55,640 --> 00:05:59,159 Speaker 1: three by Lawrence Manning called The Man Who Awoke? Have 89 00:05:59,240 --> 00:06:03,760 Speaker 1: you been doing, homeworker? I've done this for a while okay. 90 00:06:03,920 --> 00:06:07,640 Speaker 1: In the series, proto VR was described as dream dramas 91 00:06:07,920 --> 00:06:12,160 Speaker 1: were in the main character encounters matrix like dream palaces, 92 00:06:12,640 --> 00:06:16,280 Speaker 1: where the dramas being projected to the sleeping were more 93 00:06:16,320 --> 00:06:19,919 Speaker 1: desirable than awaking state. Well, I didn't know that the 94 00:06:20,000 --> 00:06:23,280 Speaker 1: dreams of VR when that far back, but at least 95 00:06:23,279 --> 00:06:25,719 Speaker 1: for the last ten years people have been excited about 96 00:06:25,720 --> 00:06:29,239 Speaker 1: it becoming a widely adopted technology. So I was struck 97 00:06:29,279 --> 00:06:32,560 Speaker 1: in the last episode when Durga Malady of Calcom told 98 00:06:32,640 --> 00:06:35,360 Speaker 1: us that VR is actually one area that five G 99 00:06:35,720 --> 00:06:39,400 Speaker 1: is poised to transform. And this, according to Dager, is 100 00:06:39,440 --> 00:06:43,039 Speaker 1: for two reasons. Number one, lower latency can make the 101 00:06:43,080 --> 00:06:47,640 Speaker 1: experience feel way more realistic and number two, higher bandwidth 102 00:06:47,720 --> 00:06:51,920 Speaker 1: means that the computing can take place locally on small cells, 103 00:06:52,000 --> 00:06:55,360 Speaker 1: and that means that the bulky headsets could dramatically reduce 104 00:06:55,520 --> 00:06:59,520 Speaker 1: in size, and I could achieve my dream of finally 105 00:06:59,560 --> 00:07:03,520 Speaker 1: becoming one with my iPhone. You know, in pop culture, 106 00:07:03,520 --> 00:07:06,400 Speaker 1: from the beginning, we've thought of VR as a means 107 00:07:06,440 --> 00:07:09,159 Speaker 1: to escape, or to play games, or to exist in 108 00:07:09,160 --> 00:07:12,080 Speaker 1: an alternate space, a dream pace, so to speak. Yeah, 109 00:07:12,120 --> 00:07:14,320 Speaker 1: and while a lot of people do use it for 110 00:07:14,360 --> 00:07:17,480 Speaker 1: gaming and entertainment, I was fascinated by what you said 111 00:07:17,520 --> 00:07:21,200 Speaker 1: about preparing people for experiences in the real world. You 112 00:07:21,240 --> 00:07:24,520 Speaker 1: mentioned that people often in clinical settings are using VR 113 00:07:24,600 --> 00:07:28,000 Speaker 1: to treat pain and trauma, and it's becoming a popular 114 00:07:28,040 --> 00:07:32,040 Speaker 1: training tool, you know, from soldiers to surgeons to airline pilots. 115 00:07:32,760 --> 00:07:37,600 Speaker 1: But there are limitations to the technology, both ergonomically and 116 00:07:37,800 --> 00:07:41,440 Speaker 1: with connectivity. Well, no one feels very cool or comfortable 117 00:07:41,520 --> 00:07:44,240 Speaker 1: wearing a bulky headset or being tethered to a massive 118 00:07:44,280 --> 00:07:48,320 Speaker 1: computer exactly. And it makes me think about what the 119 00:07:48,440 --> 00:07:52,200 Speaker 1: VR of tomorrow might look like. You know, I am 120 00:07:52,240 --> 00:07:55,800 Speaker 1: currently able to play ping pong against a terminator robot 121 00:07:55,880 --> 00:07:57,920 Speaker 1: without owning a ping pong table. I did it this weekend. 122 00:07:58,720 --> 00:08:01,560 Speaker 1: But that's not changing anybody's life. You know. Think about 123 00:08:01,560 --> 00:08:04,680 Speaker 1: a world where a car engineer can test build an 124 00:08:04,840 --> 00:08:09,320 Speaker 1: entire car without spending any money on parts. In this episode, 125 00:08:09,320 --> 00:08:11,239 Speaker 1: we're going to go back to Evelyn to learn about 126 00:08:11,360 --> 00:08:14,080 Speaker 1: how she developed the vir l Abbot NASA that helped 127 00:08:14,120 --> 00:08:17,280 Speaker 1: prepare these astronauts for life in space. And recently I 128 00:08:17,320 --> 00:08:20,000 Speaker 1: traveled to Philadelphia to learn more about a program that's 129 00:08:20,040 --> 00:08:25,080 Speaker 1: using virtual reality with an unexpected population. Juvenile lifers are 130 00:08:25,120 --> 00:08:28,280 Speaker 1: individuals who were sentenced to life in prison as juveniles, 131 00:08:28,600 --> 00:08:31,760 Speaker 1: meaning under the age of eighteen, which was actually deemed 132 00:08:31,840 --> 00:08:35,800 Speaker 1: unconstitutional in it's hard to believe it was that recent. 133 00:08:36,520 --> 00:08:40,200 Speaker 1: You know, juvenile offenders connote someone young, but it's actually 134 00:08:40,200 --> 00:08:42,560 Speaker 1: the opposite. It's someone who was sentenced to life in 135 00:08:42,559 --> 00:08:45,080 Speaker 1: prison when they were essentially a kid, and for some 136 00:08:45,200 --> 00:08:48,680 Speaker 1: it's been decades. So Pennsylvania was faced with this challenge. 137 00:08:49,120 --> 00:08:51,520 Speaker 1: How would they prepare people who had been in prison 138 00:08:51,840 --> 00:08:55,240 Speaker 1: for ten twenty plus years to live in the quote 139 00:08:55,400 --> 00:08:59,000 Speaker 1: real world. Before we get there, we'll talk to Jeff Marshall, 140 00:08:59,040 --> 00:09:01,600 Speaker 1: who has a virtual reality product that you and I 141 00:09:01,679 --> 00:09:08,600 Speaker 1: both tried, Kara, to help us practice our public speaking. So, Kara, 142 00:09:08,840 --> 00:09:12,000 Speaker 1: you and I are not astronauts. I am I went 143 00:09:12,040 --> 00:09:14,480 Speaker 1: to space camp. I'm an astronaut. That's true. Okay, well 144 00:09:14,679 --> 00:09:18,320 Speaker 1: I'll speak for myself. I'm not an astronaut, but together 145 00:09:18,559 --> 00:09:22,960 Speaker 1: we did use VR to prepare for a difficult assignment. Yeah. 146 00:09:23,000 --> 00:09:25,920 Speaker 1: We actually got asked to speak at Johns Hopkins University 147 00:09:25,960 --> 00:09:29,600 Speaker 1: about AI and medicine, and we were extremely nervous, to 148 00:09:29,640 --> 00:09:32,120 Speaker 1: say the least. So I had read about something called 149 00:09:32,400 --> 00:09:35,840 Speaker 1: Ovation in the New Yorker, which is a VR public 150 00:09:35,840 --> 00:09:38,520 Speaker 1: speaking tool, and so I did what anybody does when 151 00:09:38,520 --> 00:09:41,160 Speaker 1: they read about someone in the New Yorker. I called him, 152 00:09:41,440 --> 00:09:44,480 Speaker 1: this guy, Jeff Marshall, and I asked him to give 153 00:09:44,520 --> 00:09:47,440 Speaker 1: us a training. So it's completely nuts. I was wearing 154 00:09:47,440 --> 00:09:50,280 Speaker 1: this huge headset and holding two controllers in my hands, 155 00:09:50,600 --> 00:09:53,920 Speaker 1: and all of a sudden, I'm facing this unsmiling lecture 156 00:09:53,960 --> 00:09:57,640 Speaker 1: theater full of people who look somewhere between board and 157 00:09:57,840 --> 00:10:01,360 Speaker 1: outright hostile. And then you have to win these people over. 158 00:10:02,200 --> 00:10:05,480 Speaker 1: And sometimes they're on their phones, they're signed because they're 159 00:10:05,520 --> 00:10:09,160 Speaker 1: board scratching themselves. But that's how immersive it is. You know, 160 00:10:09,240 --> 00:10:13,080 Speaker 1: My pulse was elevated, palms were sweating, not as sweaty 161 00:10:13,080 --> 00:10:15,400 Speaker 1: as mine. But one of the cool things about the 162 00:10:15,440 --> 00:10:19,080 Speaker 1: product evation is that you get feedback afterwards. Did you 163 00:10:19,120 --> 00:10:20,720 Speaker 1: look too much at the less side of the room, 164 00:10:21,040 --> 00:10:24,200 Speaker 1: did you pause too much? We're using fillo words like 165 00:10:24,400 --> 00:10:27,280 Speaker 1: um and ah and ooh and so and right, and 166 00:10:27,559 --> 00:10:30,959 Speaker 1: I actually answered yes to all of those questions. So 167 00:10:31,040 --> 00:10:33,920 Speaker 1: when it came to actually delivering the speech, we had 168 00:10:33,960 --> 00:10:37,360 Speaker 1: this sense of deja vu. It was the same lecture hall, 169 00:10:37,520 --> 00:10:39,840 Speaker 1: they were the same faces, and I do think that 170 00:10:39,840 --> 00:10:42,160 Speaker 1: actually took some of the fear out of it. And 171 00:10:42,320 --> 00:10:44,720 Speaker 1: part of the mission of this show is to uncover 172 00:10:44,840 --> 00:10:48,319 Speaker 1: applications that businesses might build on top of five G 173 00:10:49,000 --> 00:10:51,760 Speaker 1: and VR for public speaking does seem like a natural 174 00:10:51,800 --> 00:10:55,320 Speaker 1: area to explore. So I've been thinking about VR for 175 00:10:55,600 --> 00:10:57,800 Speaker 1: five six years now and can't get it off my 176 00:10:58,080 --> 00:11:04,280 Speaker 1: brain that Jeff Marshall speaking the founder of ovation. I 177 00:11:04,320 --> 00:11:07,480 Speaker 1: wanted to know how he got started. I can remember 178 00:11:07,520 --> 00:11:11,280 Speaker 1: that first experience. It was called Titans of Space. You 179 00:11:11,720 --> 00:11:18,319 Speaker 1: are essentially guided through the Solar System from the Sun 180 00:11:19,040 --> 00:11:22,240 Speaker 1: to the outer planets. And what what blew my mind 181 00:11:22,280 --> 00:11:25,560 Speaker 1: the most about it is how you could just get 182 00:11:25,559 --> 00:11:27,480 Speaker 1: a sense of the scale of the Solar System, which 183 00:11:27,480 --> 00:11:31,320 Speaker 1: you simply can't get from a textbook. Around the same time, 184 00:11:31,640 --> 00:11:35,240 Speaker 1: I had taken a public speaking class at Arizona State 185 00:11:35,320 --> 00:11:40,239 Speaker 1: University as a way to get me past my incredible 186 00:11:40,280 --> 00:11:43,800 Speaker 1: fear of public speaking, the sort of exposure therapy, forced 187 00:11:43,800 --> 00:11:48,040 Speaker 1: exposure therapy to cure that, and I fell in love 188 00:11:48,040 --> 00:11:51,120 Speaker 1: with that class. I loved it. I loved the process 189 00:11:51,160 --> 00:11:53,959 Speaker 1: of preparing for a speech, and I loved delivering it. 190 00:11:54,880 --> 00:11:58,760 Speaker 1: And I was trying to think, how can I build 191 00:11:58,840 --> 00:12:01,360 Speaker 1: some sort of application in R that's useful? How can 192 00:12:01,400 --> 00:12:03,800 Speaker 1: I create something? And so the two just kind of 193 00:12:03,840 --> 00:12:07,439 Speaker 1: came together in my mind. Why don't NIGHT take VR 194 00:12:07,840 --> 00:12:10,600 Speaker 1: and this new found passion I have for public speaking, 195 00:12:10,679 --> 00:12:13,960 Speaker 1: combine them, see if there's something there. And that was 196 00:12:14,000 --> 00:12:17,440 Speaker 1: the beginning of ovation, which is now used by all 197 00:12:17,559 --> 00:12:22,120 Speaker 1: kinds of educators and businesses. Essentially everybody gives some sort 198 00:12:22,160 --> 00:12:25,120 Speaker 1: of public speech, whether it's to three people or three 199 00:12:25,160 --> 00:12:28,960 Speaker 1: thousand people, in every industry you can think of. And 200 00:12:29,040 --> 00:12:31,640 Speaker 1: we said, okay, well, why don't we make this software 201 00:12:32,160 --> 00:12:37,160 Speaker 1: generic enough to solve this lack of public speaking training 202 00:12:37,760 --> 00:12:42,200 Speaker 1: for everyone? So how does it actually work? You put 203 00:12:42,200 --> 00:12:45,840 Speaker 1: on the VR headset, you select a venue where you're 204 00:12:45,880 --> 00:12:51,120 Speaker 1: going to speak. The boardroom, UH, conference room, classroom, a courtroom, 205 00:12:51,160 --> 00:12:53,880 Speaker 1: So you select one of these and then you populate 206 00:12:53,920 --> 00:12:57,600 Speaker 1: it with an audience. These are real people who we hired, 207 00:12:58,200 --> 00:13:00,760 Speaker 1: brought into our studio and scan end them into three 208 00:13:00,840 --> 00:13:04,080 Speaker 1: D models. We then animate them to pull out a 209 00:13:04,120 --> 00:13:06,760 Speaker 1: cell phone, to cough, to look at their neighbor, to 210 00:13:06,800 --> 00:13:09,680 Speaker 1: scratch their leg, to do what an audience does. If 211 00:13:09,720 --> 00:13:12,680 Speaker 1: you want to project or behind you, a timer on 212 00:13:12,720 --> 00:13:15,320 Speaker 1: the wall, if you want a microphone in your hands, 213 00:13:15,520 --> 00:13:18,120 Speaker 1: all these are virtual objects. If you've used it in 214 00:13:18,160 --> 00:13:21,440 Speaker 1: a speech before, odds are we have a virtual version 215 00:13:21,559 --> 00:13:24,600 Speaker 1: of that. The goal is to make the experience as 216 00:13:24,600 --> 00:13:28,120 Speaker 1: true to life as possible, because the more real that 217 00:13:28,240 --> 00:13:31,280 Speaker 1: the virtual reality is, the better it can prepare you 218 00:13:31,400 --> 00:13:35,800 Speaker 1: full real reality. It's a phenomenon called presence. Presence is 219 00:13:35,840 --> 00:13:39,920 Speaker 1: this idea that for a moment, your subconscious really thinks 220 00:13:39,960 --> 00:13:43,240 Speaker 1: you're in that virtual world. Your real self is in there. 221 00:13:44,120 --> 00:13:50,520 Speaker 1: This idea of presence is probably the single most important 222 00:13:50,640 --> 00:13:56,560 Speaker 1: part of VR because it allows you to focus entirely 223 00:13:56,760 --> 00:13:59,720 Speaker 1: on what's going on inside that headset. You don't have 224 00:13:59,760 --> 00:14:02,920 Speaker 1: this actions outside of it. You sort of have all 225 00:14:02,960 --> 00:14:05,880 Speaker 1: of your faculties focused on this virtual world and whatever 226 00:14:05,920 --> 00:14:10,320 Speaker 1: the designer decided to show you. And it's amazing how 227 00:14:10,360 --> 00:14:14,480 Speaker 1: effective that can be. It's this presence that makes VA 228 00:14:14,600 --> 00:14:17,560 Speaker 1: a useful tool for everyone from people preparing to give 229 00:14:17,559 --> 00:14:21,160 Speaker 1: speeches to people preparing to go to the moon. But 230 00:14:21,360 --> 00:14:25,480 Speaker 1: significant barriers remain, particularly when it comes to mobile VA. 231 00:14:26,200 --> 00:14:28,840 Speaker 1: There are a number of limitations with VR right now 232 00:14:29,400 --> 00:14:31,160 Speaker 1: that I wish I could snap my fingers and get 233 00:14:31,240 --> 00:14:34,680 Speaker 1: rid of. So right now you need a very high 234 00:14:34,840 --> 00:14:41,360 Speaker 1: end sort of gaming PC to drive our experience, and 235 00:14:41,440 --> 00:14:43,600 Speaker 1: of course I would rather that not be the case. 236 00:14:44,160 --> 00:14:47,960 Speaker 1: It would be nice to just have a headset that 237 00:14:48,000 --> 00:14:51,800 Speaker 1: you put on and everything that you need to renovation 238 00:14:51,920 --> 00:14:55,920 Speaker 1: is in that headset. It's incredibly liberating to not have 239 00:14:56,120 --> 00:14:59,040 Speaker 1: to feel that cord running off your back, to know 240 00:14:59,160 --> 00:15:01,680 Speaker 1: that you can do a full three sixty without getting 241 00:15:01,680 --> 00:15:05,040 Speaker 1: tangled up. Ultimately, you just want a pair of glasses 242 00:15:05,320 --> 00:15:08,320 Speaker 1: that you wear that are no more uncomfortable than the 243 00:15:08,400 --> 00:15:11,120 Speaker 1: normal classes you were now. The problem right now is 244 00:15:11,160 --> 00:15:14,760 Speaker 1: that to render the most immersive VR experiences, we still 245 00:15:14,800 --> 00:15:18,920 Speaker 1: need the processing power of computers and bulky headsets, and 246 00:15:19,040 --> 00:15:22,680 Speaker 1: that's where five G could offer a solution. Remote rendering 247 00:15:23,240 --> 00:15:28,840 Speaker 1: of virtual reality software is extremely exciting. You flip the 248 00:15:28,880 --> 00:15:31,360 Speaker 1: headset on, you put it on your head, you launched 249 00:15:31,400 --> 00:15:34,760 Speaker 1: the application and everything just works. You don't need to 250 00:15:34,800 --> 00:15:39,160 Speaker 1: plug in any chords, you don't need to update any drivers, 251 00:15:39,520 --> 00:15:43,040 Speaker 1: you don't need to restart your computer because it isn't working. 252 00:15:43,440 --> 00:15:45,840 Speaker 1: And so one of the solutions to this problem is 253 00:15:45,960 --> 00:15:50,120 Speaker 1: edge computing, which is this idea of building many more 254 00:15:50,880 --> 00:15:56,840 Speaker 1: smaller data centers closer to highly populated areas and routing 255 00:15:57,160 --> 00:16:01,720 Speaker 1: the VR signals they're having a process there and sent 256 00:16:01,800 --> 00:16:04,520 Speaker 1: back to that use of directly. All of this could 257 00:16:04,560 --> 00:16:07,440 Speaker 1: make the experience of VIA more immersive and more widely 258 00:16:07,440 --> 00:16:10,680 Speaker 1: adopted to solve real world problems. When you move your 259 00:16:10,720 --> 00:16:12,960 Speaker 1: head in the real world, you never feel like there's 260 00:16:13,000 --> 00:16:15,800 Speaker 1: some sort of lag, like the world is catching up 261 00:16:15,800 --> 00:16:18,320 Speaker 1: to your head movement, and that needs to be the 262 00:16:18,400 --> 00:16:23,479 Speaker 1: case in VR as well. Five g offers this promise 263 00:16:23,880 --> 00:16:28,280 Speaker 1: that you'll have latency low enough that you can trick 264 00:16:28,320 --> 00:16:31,400 Speaker 1: the brain into thinking that in a VR headset, when 265 00:16:31,440 --> 00:16:34,320 Speaker 1: you move your head, that virtual world is going to 266 00:16:34,440 --> 00:16:38,880 Speaker 1: keep up, and that's extremely important for all sorts of 267 00:16:38,880 --> 00:16:44,120 Speaker 1: different applications in VR. Garrol what was so interesting about 268 00:16:44,120 --> 00:16:47,520 Speaker 1: the ovation experience was for me, you know, it's essentially 269 00:16:47,560 --> 00:16:50,720 Speaker 1: just a form of practice, not so dissimilar in principle 270 00:16:50,840 --> 00:16:53,680 Speaker 1: from practicing speech in front of the mirror. But when 271 00:16:53,680 --> 00:16:56,640 Speaker 1: you add this immersive element, it almost allowed my brain 272 00:16:56,800 --> 00:17:00,080 Speaker 1: to believe the situation was real, and I think that 273 00:17:00,240 --> 00:17:09,000 Speaker 1: in turn made the real situation less stressful and probably better. Well. 274 00:17:09,040 --> 00:17:11,360 Speaker 1: Many of us relate to a fear of public speaking. 275 00:17:12,000 --> 00:17:15,280 Speaker 1: For some people, just being in public is something they 276 00:17:15,280 --> 00:17:18,359 Speaker 1: need to prepare for. I wanted to learn more about 277 00:17:18,359 --> 00:17:21,439 Speaker 1: a program that offers training and support to those who 278 00:17:21,480 --> 00:17:23,840 Speaker 1: are preparing to be in public for the first time 279 00:17:23,960 --> 00:17:26,639 Speaker 1: in a long time, people who have spent much of 280 00:17:26,680 --> 00:17:32,359 Speaker 1: their adult lives in prison. I don't know if I 281 00:17:32,359 --> 00:17:40,840 Speaker 1: got About a year ago, I read a story written 282 00:17:40,840 --> 00:17:44,600 Speaker 1: by Nicole Lewis for the Marshall Project about juvenile lifers 283 00:17:44,600 --> 00:17:48,439 Speaker 1: in Pennsylvania's correction system who were using virtual reality to 284 00:17:48,480 --> 00:17:51,680 Speaker 1: prepare for their imminent release. I wanted to learn more, 285 00:17:51,840 --> 00:17:55,000 Speaker 1: so I went to meet Daniel McIntyre, who helped develop 286 00:17:55,040 --> 00:17:58,240 Speaker 1: the program. Everybody just called me Danny Mack. I'm the 287 00:17:58,240 --> 00:18:00,879 Speaker 1: director of the Bureau of Community to Corrections for the 288 00:18:00,880 --> 00:18:03,560 Speaker 1: Department of Corrections for the Commonwealth of Pennsylvania. If I 289 00:18:03,600 --> 00:18:05,960 Speaker 1: passed Daniel in the street, it would be easy to 290 00:18:06,000 --> 00:18:09,040 Speaker 1: guess that he worked for the Bureau of Corrections. He 291 00:18:09,080 --> 00:18:12,080 Speaker 1: looks like he's in charge. He has a serious handlebar mustache, 292 00:18:12,760 --> 00:18:14,840 Speaker 1: but within a few minutes of talking with him, it 293 00:18:14,960 --> 00:18:18,880 Speaker 1: was clear that his warmth and authenticity are contagious. Basically, 294 00:18:18,880 --> 00:18:22,080 Speaker 1: what I do is oversee all the state run operated 295 00:18:22,160 --> 00:18:24,920 Speaker 1: group homes, so people coming out of a state correctional 296 00:18:24,960 --> 00:18:28,439 Speaker 1: institution that do not have a home plan that we 297 00:18:28,480 --> 00:18:31,520 Speaker 1: want to successfully reintegrate and get them back into the 298 00:18:31,560 --> 00:18:34,400 Speaker 1: communities and get them working and doing positive things will 299 00:18:34,440 --> 00:18:40,439 Speaker 1: come to a center in the Supreme Court held that 300 00:18:40,480 --> 00:18:44,240 Speaker 1: it was unconstitutional to sentence a juvenile offender to mandatory 301 00:18:44,320 --> 00:18:50,399 Speaker 1: life without parole. In this decision was made retroactive, meaning 302 00:18:50,440 --> 00:18:53,240 Speaker 1: that a whole population of prisoners who thought they would 303 00:18:53,280 --> 00:18:56,760 Speaker 1: never be released were suddenly preparing for life on the outside. 304 00:18:58,080 --> 00:19:01,720 Speaker 1: Since that's occurred, we've had over two under juvenile life 305 00:19:01,800 --> 00:19:05,120 Speaker 1: is released back into the communities. It's a slow process 306 00:19:05,200 --> 00:19:06,960 Speaker 1: back in because if you can imagine going from an 307 00:19:07,000 --> 00:19:09,560 Speaker 1: institution for thirty or forty years then back into the 308 00:19:09,560 --> 00:19:11,920 Speaker 1: community as it is now with technology and everything that's 309 00:19:11,920 --> 00:19:15,200 Speaker 1: out there, it's overwhelming. Too many of them think about 310 00:19:15,200 --> 00:19:19,960 Speaker 1: that for a moment, thirty or forty years, that's longer 311 00:19:20,000 --> 00:19:22,800 Speaker 1: than I've been alive, Like you know, we had a 312 00:19:22,880 --> 00:19:26,560 Speaker 1: juvenile life. For that, we transported across the state and 313 00:19:26,920 --> 00:19:28,920 Speaker 1: stopped at a rest stop, and he couldn't figure out 314 00:19:28,920 --> 00:19:33,160 Speaker 1: how to wash his hands because the sensors so things 315 00:19:33,160 --> 00:19:34,800 Speaker 1: that we take for granted that you had no idea 316 00:19:34,840 --> 00:19:37,800 Speaker 1: how to do. So Secretary Wetzel holding all of his 317 00:19:37,840 --> 00:19:40,560 Speaker 1: administration and basically said, listen, what can we do. Do 318 00:19:40,600 --> 00:19:43,479 Speaker 1: we douce the stress and anxiety and increase their chances 319 00:19:43,480 --> 00:19:46,120 Speaker 1: for a successful re entry. And that's how this whole 320 00:19:46,160 --> 00:19:50,119 Speaker 1: program virtuality initially started. So I thought, what if we 321 00:19:50,359 --> 00:19:54,639 Speaker 1: videotaped in three sixty so we can show them the 322 00:19:54,680 --> 00:19:57,800 Speaker 1: center of the facility that they released two Virtually three 323 00:19:57,880 --> 00:20:01,400 Speaker 1: hundred and sixty degree video is import because it means 324 00:20:01,440 --> 00:20:04,720 Speaker 1: that wherever the user turns, there's something for them to see. 325 00:20:05,640 --> 00:20:08,640 Speaker 1: It creates the sense of presence that Oz mentioned earlier, 326 00:20:09,080 --> 00:20:11,840 Speaker 1: which is crucial because with v R, the more you 327 00:20:11,880 --> 00:20:15,000 Speaker 1: trick your brain into thinking what you're experiencing is real, 328 00:20:15,560 --> 00:20:18,160 Speaker 1: the more effective it can be as a training environment. 329 00:20:18,400 --> 00:20:20,720 Speaker 1: And they started out showing what the outside looked like. 330 00:20:20,920 --> 00:20:24,919 Speaker 1: The cars going by with the traffics like the people uh. 331 00:20:24,960 --> 00:20:27,679 Speaker 1: And then you came inside the facility in each location 332 00:20:27,760 --> 00:20:29,720 Speaker 1: kind of with the room would look like you know 333 00:20:29,720 --> 00:20:33,040 Speaker 1: where they're gonna be eating, the processing through the facility. 334 00:20:33,440 --> 00:20:36,440 Speaker 1: So is interesting when you talk to the juvenile life 335 00:20:36,480 --> 00:20:40,160 Speaker 1: is many of them like it's like deja vu, deja vu. 336 00:20:40,920 --> 00:20:44,000 Speaker 1: When people arrive at these community centers, they feel as 337 00:20:44,000 --> 00:20:47,680 Speaker 1: if they've already visited them, which in a way they have. 338 00:20:48,680 --> 00:20:52,919 Speaker 1: These community centers are crucial for recently released inmates. Daniel 339 00:20:52,960 --> 00:20:56,040 Speaker 1: told me about instances when former inmates were so uncomfortable 340 00:20:56,119 --> 00:20:58,280 Speaker 1: living on their own that they would ask to come 341 00:20:58,320 --> 00:21:01,000 Speaker 1: back for a few days. I met Daniel at one 342 00:21:01,000 --> 00:21:03,200 Speaker 1: of these centers for a monthly meet up for formerly 343 00:21:03,240 --> 00:21:06,919 Speaker 1: incarcerated juvenile lifers. I wanted to know what it was 344 00:21:06,960 --> 00:21:09,479 Speaker 1: really like for someone who had been incarcerated to use 345 00:21:09,600 --> 00:21:12,560 Speaker 1: VR to readjust to life on the outside. So I 346 00:21:12,600 --> 00:21:19,919 Speaker 1: talked to Dwight Whetstone. I couldn't believe how like everywhere 347 00:21:19,960 --> 00:21:22,520 Speaker 1: I turned my face on my head it was I 348 00:21:22,640 --> 00:21:26,480 Speaker 1: was seeing what was should be there. You know what 349 00:21:26,560 --> 00:21:29,720 Speaker 1: I actually ever seen in the room before. That's that's 350 00:21:29,920 --> 00:21:34,119 Speaker 1: I think that's ridiculous. He wasna. Dwighte was sentenced to 351 00:21:34,200 --> 00:21:36,720 Speaker 1: life in prison when he was sixteen for his involvement 352 00:21:36,720 --> 00:21:39,960 Speaker 1: in a fatal robbery. He was released about seven months 353 00:21:39,960 --> 00:21:43,040 Speaker 1: ago and the transition has been hard on him. No, no, 354 00:21:43,119 --> 00:21:47,680 Speaker 1: I just right, Like I said with an emotional I've 355 00:21:47,680 --> 00:21:51,480 Speaker 1: broke down in public like SIVI severn times this bus 356 00:21:51,480 --> 00:21:52,960 Speaker 1: out in tears. I needed to be out here and 357 00:21:53,040 --> 00:21:56,040 Speaker 1: met you know, like I don't feel so like Phillies 358 00:21:56,080 --> 00:21:58,640 Speaker 1: in my city and what I lost that relatione. After 359 00:21:58,720 --> 00:22:01,639 Speaker 1: speaking with Dwighte for a aisle, the thing that struck 360 00:22:01,640 --> 00:22:04,879 Speaker 1: me most was how unprepared he was for the outside world, 361 00:22:05,400 --> 00:22:08,640 Speaker 1: how overwhelming it was for him, having spent over twenty 362 00:22:08,720 --> 00:22:12,479 Speaker 1: years as an inmate. In that way, the VR headset 363 00:22:12,520 --> 00:22:16,080 Speaker 1: provided a bit of preparation for his impending release. I'm 364 00:22:16,080 --> 00:22:19,280 Speaker 1: seeing that video like like edged like it burned his 365 00:22:19,440 --> 00:22:21,560 Speaker 1: images into my head, so I knew exactly with how 366 00:22:21,600 --> 00:22:23,560 Speaker 1: to come through the process and you know all that 367 00:22:24,359 --> 00:22:27,560 Speaker 1: so um to see the building itself after the after that, 368 00:22:27,720 --> 00:22:29,480 Speaker 1: it was it was kind of comforting a little bit 369 00:22:30,040 --> 00:22:35,159 Speaker 1: say that, and then that video didn't prepare me for everything. 370 00:22:35,160 --> 00:22:38,680 Speaker 1: I was that as all you know I experienced, but 371 00:22:39,000 --> 00:22:41,840 Speaker 1: at least for the space it was, it was comfortable. 372 00:22:42,040 --> 00:22:47,480 Speaker 1: Actually coming in real life, those recently released from prison 373 00:22:47,600 --> 00:22:51,800 Speaker 1: face profound challenges, and if I learned anything it's that 374 00:22:51,880 --> 00:22:54,919 Speaker 1: it's a long adjustment process that can't be solved with 375 00:22:54,960 --> 00:22:57,320 Speaker 1: any quick fix. And no one I spoke to on 376 00:22:57,440 --> 00:23:00,879 Speaker 1: my visit claimed that virtual reality transfer warm the experience 377 00:23:00,880 --> 00:23:04,240 Speaker 1: into something easy or simple, but it is a resource. 378 00:23:05,000 --> 00:23:08,280 Speaker 1: Since the first rollout of this program in Pennsylvania, other 379 00:23:08,320 --> 00:23:12,600 Speaker 1: states such as Colorado and Florida have followed suit. Dan 380 00:23:12,760 --> 00:23:15,960 Speaker 1: is continuing the State of Pennsylvania's work on other applications 381 00:23:15,960 --> 00:23:19,480 Speaker 1: of the VR that help inmates experience life outside of 382 00:23:19,480 --> 00:23:22,560 Speaker 1: prison even before they get there. So what we do 383 00:23:22,680 --> 00:23:25,760 Speaker 1: is we asked them, because that's sometimes the best thing, 384 00:23:25,840 --> 00:23:28,159 Speaker 1: what would they like to see? And that's where we 385 00:23:28,240 --> 00:23:31,080 Speaker 1: got the idea of having just what it's like to 386 00:23:31,119 --> 00:23:33,480 Speaker 1: cross the street. That was a big concern. We didn't 387 00:23:33,520 --> 00:23:36,000 Speaker 1: realize he's even there. But you know, back when they 388 00:23:36,000 --> 00:23:38,359 Speaker 1: were thirty or four years ago, it wasn't as crazy 389 00:23:38,359 --> 00:23:41,360 Speaker 1: it is now. But to reduce the stress and anxiety 390 00:23:41,400 --> 00:23:44,440 Speaker 1: associated with this and doing it successfully re integrate them 391 00:23:44,440 --> 00:23:47,360 Speaker 1: back into the community, anything we can do to get 392 00:23:47,359 --> 00:23:51,280 Speaker 1: one more person successful and stay out from coming back 393 00:23:51,480 --> 00:23:54,840 Speaker 1: is we'll do anything we can get those outcomes. The 394 00:23:54,920 --> 00:23:57,200 Speaker 1: thing I kept coming back to and talking to both 395 00:23:57,320 --> 00:24:00,320 Speaker 1: Dan and White, is how unlikely it will us that 396 00:24:00,440 --> 00:24:04,080 Speaker 1: VR would play a role in Dwight's re entry. Someone 397 00:24:04,119 --> 00:24:06,960 Speaker 1: like Dwight encountered a technology that was like nothing he'd 398 00:24:07,000 --> 00:24:11,040 Speaker 1: ever seen in his life before prison. Here's Dan's perspective. 399 00:24:11,400 --> 00:24:14,800 Speaker 1: When I was exposed to virtuality, I realized the impact 400 00:24:14,800 --> 00:24:18,720 Speaker 1: it could have on the cost associated with training individuals 401 00:24:18,720 --> 00:24:22,040 Speaker 1: and transporting them to locations and trying to get everybody 402 00:24:22,080 --> 00:24:25,200 Speaker 1: to get the proper environment. When you can do that virtually, 403 00:24:25,240 --> 00:24:28,120 Speaker 1: are you kidding that? As such an amazing tool. So 404 00:24:28,320 --> 00:24:30,000 Speaker 1: that's what I want to get across to everybody is 405 00:24:30,000 --> 00:24:33,040 Speaker 1: at this isn't for entertainment purposes. This is for re 406 00:24:33,200 --> 00:24:36,359 Speaker 1: entry purposes. And there are applications of VR that go 407 00:24:36,480 --> 00:24:39,399 Speaker 1: beyond the practical. I remember one time I was at 408 00:24:39,520 --> 00:24:44,520 Speaker 1: SCI Muncie. It's a female prison, and while I was 409 00:24:44,560 --> 00:24:47,720 Speaker 1: there that one major said Hey, Danny Mack, and he says, well, 410 00:24:47,720 --> 00:24:51,199 Speaker 1: we have an eterminal ill inmate that she has about 411 00:24:51,440 --> 00:24:53,640 Speaker 1: maybe a couple of weeks left and he said, would 412 00:24:53,680 --> 00:24:56,000 Speaker 1: you be able to show her the beach. That's the 413 00:24:56,000 --> 00:24:59,520 Speaker 1: one she's never seen. So we showed her the ocean. 414 00:25:00,359 --> 00:25:02,720 Speaker 1: We had to sitting on the beach virtually. We took 415 00:25:02,760 --> 00:25:05,879 Speaker 1: her snore clean with the fish and stuff. And it 416 00:25:05,920 --> 00:25:09,199 Speaker 1: impacted me because you can just see how it's impacted her. 417 00:25:09,280 --> 00:25:12,720 Speaker 1: She had tears coming out from underneath the oculus and 418 00:25:12,800 --> 00:25:14,840 Speaker 1: he was rolling down her cheeks that she was just 419 00:25:14,920 --> 00:25:17,480 Speaker 1: so happy to see that. It was kind of like 420 00:25:17,720 --> 00:25:24,600 Speaker 1: the last wish she was granted, you know, as the 421 00:25:24,640 --> 00:25:28,640 Speaker 1: mental image of tears streaming down the oculus is so 422 00:25:28,760 --> 00:25:31,199 Speaker 1: striking to me because it is a unique blend of 423 00:25:31,280 --> 00:25:34,639 Speaker 1: humanity and technology, and it kind of underscores that there 424 00:25:34,720 --> 00:25:37,639 Speaker 1: is something special about VR when it's used in this way. 425 00:25:37,920 --> 00:25:39,720 Speaker 1: I think you and I are both very drawn to 426 00:25:39,800 --> 00:25:44,720 Speaker 1: these types of story about the interaction between technology and humanity, 427 00:25:44,920 --> 00:25:48,240 Speaker 1: more so than just a technology itself. But it's there's 428 00:25:48,280 --> 00:25:50,159 Speaker 1: no doubt about it. It's a it's a moving and 429 00:25:50,240 --> 00:25:52,720 Speaker 1: sad story to think about that woman dying in prison 430 00:25:53,200 --> 00:25:57,320 Speaker 1: never having seen the ocean. New technology like VR can't 431 00:25:57,320 --> 00:26:00,440 Speaker 1: solve any injustices, but at the very least it count 432 00:26:00,480 --> 00:26:02,639 Speaker 1: for prisoners a glimpse of the world. They literally have 433 00:26:02,840 --> 00:26:06,199 Speaker 1: no other way of seeing, and in the future that 434 00:26:06,320 --> 00:26:09,800 Speaker 1: glimpse could get more realistic and more powerful. The VR 435 00:26:09,840 --> 00:26:12,000 Speaker 1: that Dwight used to practice his first visits to the 436 00:26:12,040 --> 00:26:15,280 Speaker 1: community center was based, as you said on three sixty video. 437 00:26:15,680 --> 00:26:17,879 Speaker 1: That's not interactive and it doesn't have the same sense 438 00:26:17,920 --> 00:26:21,600 Speaker 1: of presence that a fully rendered world does. So well 439 00:26:21,680 --> 00:26:23,880 Speaker 1: NASA can afford to build that out for its astronauts. 440 00:26:24,119 --> 00:26:27,200 Speaker 1: It's much harder for correction systems, and in the world 441 00:26:27,200 --> 00:26:29,640 Speaker 1: of five g v are still won't be a solution, 442 00:26:30,080 --> 00:26:32,679 Speaker 1: but it can become a more powerful tool. Of course, 443 00:26:32,840 --> 00:26:36,080 Speaker 1: the idea of using technology to prepare people for situations 444 00:26:36,160 --> 00:26:40,480 Speaker 1: they haven't encountered is not actually new. In World War Two, 445 00:26:40,880 --> 00:26:43,680 Speaker 1: the U. S. Army created an instructional film for American 446 00:26:43,720 --> 00:26:49,880 Speaker 1: soldiers about how to behave in an English pub. Let's 447 00:26:49,920 --> 00:26:56,199 Speaker 1: go inside. Come on, Oh wait, before we go in, 448 00:26:56,400 --> 00:26:59,440 Speaker 1: let me tell you a little about an English pub. Now, 449 00:26:59,480 --> 00:27:01,280 Speaker 1: these pubs are open for a couple of hours in 450 00:27:01,280 --> 00:27:03,320 Speaker 1: the middle of the day and then again in the 451 00:27:03,320 --> 00:27:07,160 Speaker 1: early evening. And incidentally, the beer isn't cold in England, 452 00:27:07,880 --> 00:27:10,760 Speaker 1: so if you like beer, you better like it warm Yeah, 453 00:27:10,840 --> 00:27:14,399 Speaker 1: I mean sadly, no amount of instructional video can prepare 454 00:27:14,440 --> 00:27:17,800 Speaker 1: Americans for the horror of warm beer that greets them 455 00:27:17,840 --> 00:27:21,560 Speaker 1: on our gilded aisle. But it is interesting hearing that 456 00:27:21,640 --> 00:27:25,959 Speaker 1: to think about just how far interstructional video has traveled 457 00:27:26,080 --> 00:27:32,560 Speaker 1: from This was effectively a face too incredibly immersive worlds 458 00:27:32,600 --> 00:27:36,399 Speaker 1: that can prepare people for technical, difficult even life or 459 00:27:36,440 --> 00:27:41,800 Speaker 1: death situations like astronauts in space, but can it prepare 460 00:27:41,840 --> 00:27:45,119 Speaker 1: them for warm beer in space? Warm beer and freeze 461 00:27:45,200 --> 00:27:58,240 Speaker 1: drided food. The dream the future with five G is 462 00:27:58,280 --> 00:28:02,080 Speaker 1: coming today. T Mobile is leading the five G charge 463 00:28:02,400 --> 00:28:05,840 Speaker 1: with thirty billion dollars invested in their network to deliver 464 00:28:05,920 --> 00:28:10,679 Speaker 1: new capabilities. Improved connectivity and true mobility provided by an 465 00:28:10,680 --> 00:28:13,760 Speaker 1: advanced network from T Mobile for Business could change the 466 00:28:13,800 --> 00:28:16,880 Speaker 1: way we all live and work. The five G era 467 00:28:16,960 --> 00:28:19,880 Speaker 1: will take the best technologies available today in the wireless 468 00:28:19,920 --> 00:28:23,080 Speaker 1: space so that you can offer new capabilities to your 469 00:28:23,160 --> 00:28:26,679 Speaker 1: business customers. T Mobile for Business knows that the future 470 00:28:26,720 --> 00:28:30,119 Speaker 1: of business will be powered by advancements in wireless networks. 471 00:28:30,480 --> 00:28:33,440 Speaker 1: With these new technologies opening the doors for better ways 472 00:28:33,480 --> 00:28:37,200 Speaker 1: to get the job done. Business is changing. Learn more 473 00:28:37,280 --> 00:28:45,719 Speaker 1: at t Mobile for Business dot com that was working 474 00:28:45,760 --> 00:28:49,760 Speaker 1: on NASA as the chief principle engineer for the Virtual 475 00:28:49,800 --> 00:28:53,800 Speaker 1: Reality Lab for twenty seven years. Whenever Lyn first started 476 00:28:53,800 --> 00:28:58,160 Speaker 1: at NASA, astronauts trained for space using mechanical markups and 477 00:28:58,280 --> 00:29:02,760 Speaker 1: real world simulations built on the ground or underwater, but 478 00:29:02,920 --> 00:29:06,960 Speaker 1: they were inefficient and expensive, so Evelyn was given a 479 00:29:07,040 --> 00:29:12,560 Speaker 1: mission train astronauts in virtual reality. The problem was at 480 00:29:12,600 --> 00:29:16,200 Speaker 1: that time, neither the hardware nor the software will fit 481 00:29:16,280 --> 00:29:20,480 Speaker 1: for purpose. So Evelyn got to work. We were creating 482 00:29:20,520 --> 00:29:24,760 Speaker 1: the content before the hard work and the technology was here, 483 00:29:25,200 --> 00:29:27,840 Speaker 1: so we had that content. Now we needed to put 484 00:29:27,920 --> 00:29:31,120 Speaker 1: it in a way that it will be workable through 485 00:29:31,240 --> 00:29:36,640 Speaker 1: a graphic system that will have the capacity of processing 486 00:29:36,720 --> 00:29:40,320 Speaker 1: real time all these scenarios as we were showing it 487 00:29:40,440 --> 00:29:43,960 Speaker 1: the astronaut so that it becomes something that they can 488 00:29:44,160 --> 00:29:47,840 Speaker 1: immerse themselves. So Evelyn and her team at NASSA built 489 00:29:47,960 --> 00:29:52,200 Speaker 1: via headsets from scratch, using any useful components they could 490 00:29:52,240 --> 00:29:55,680 Speaker 1: lay their hands on. We modified, we modified, But we 491 00:29:55,800 --> 00:29:59,920 Speaker 1: made the biggest breakthrough was when the cell phones came out, 492 00:30:00,480 --> 00:30:02,760 Speaker 1: because at that point we knew that we have the 493 00:30:02,840 --> 00:30:06,520 Speaker 1: displaces that we were looking for to actually use to 494 00:30:06,680 --> 00:30:11,200 Speaker 1: this place for the vision and when that happened is 495 00:30:11,240 --> 00:30:15,640 Speaker 1: when we created the helmets helmet that was actually a 496 00:30:15,960 --> 00:30:19,840 Speaker 1: prototype of one of our engineers in his garage literally 497 00:30:20,280 --> 00:30:23,480 Speaker 1: and we build that design and put it to this 498 00:30:23,680 --> 00:30:27,200 Speaker 1: places and it came out wonderful. What struck me about 499 00:30:27,200 --> 00:30:30,360 Speaker 1: my conversation with Evelyn was how far she had to 500 00:30:30,360 --> 00:30:34,280 Speaker 1: look into the future at NASA. The mission involved planning 501 00:30:34,400 --> 00:30:37,400 Speaker 1: exactly what the astronauts would need to do so the 502 00:30:37,480 --> 00:30:41,240 Speaker 1: VR simulation could be created years before they went to space. 503 00:30:42,200 --> 00:30:45,280 Speaker 1: There is gonna be a mission happening where there's going 504 00:30:45,320 --> 00:30:47,560 Speaker 1: to be a spacewalk, so we needed to all know 505 00:30:47,760 --> 00:30:50,720 Speaker 1: what the mission when that was going to happen. We 506 00:30:50,760 --> 00:30:53,160 Speaker 1: needed to know that now a year ago, so we 507 00:30:53,160 --> 00:30:56,040 Speaker 1: can train the astronauts. And the only way to do 508 00:30:56,120 --> 00:30:58,360 Speaker 1: that is with graphics. The only way to do that 509 00:30:58,920 --> 00:31:02,400 Speaker 1: if you wanted now train somebody's immersed them in that 510 00:31:03,160 --> 00:31:07,200 Speaker 1: mission that is in the future, and thinking about the future, 511 00:31:07,800 --> 00:31:11,000 Speaker 1: I wanted to know evalenced thoughts on what role five 512 00:31:11,120 --> 00:31:14,600 Speaker 1: G might play in the VR of tomorrow. Looking at 513 00:31:14,760 --> 00:31:18,680 Speaker 1: HIGI and improving transmission, is that now we're going to 514 00:31:18,760 --> 00:31:22,960 Speaker 1: be able to do VR from very far away and 515 00:31:23,000 --> 00:31:26,160 Speaker 1: do it in a way that there is no latency 516 00:31:26,240 --> 00:31:30,480 Speaker 1: and that creates a more realistic momentum in a space, 517 00:31:30,640 --> 00:31:33,840 Speaker 1: if you will. For example, before I left NUSA, I 518 00:31:33,880 --> 00:31:37,600 Speaker 1: was creating a product with one of my coworkers that 519 00:31:37,920 --> 00:31:42,880 Speaker 1: will basically be following an astronaut through in a spacewalk. 520 00:31:43,680 --> 00:31:46,480 Speaker 1: Now is that real time and that transmission gets better 521 00:31:46,960 --> 00:31:50,160 Speaker 1: with FIG and the technology as we look in the future, 522 00:31:50,800 --> 00:31:54,680 Speaker 1: then we're gonna literally be following an astronaut or real 523 00:31:54,760 --> 00:31:58,800 Speaker 1: time using VR. But we need that fast transmission so 524 00:31:58,840 --> 00:32:01,479 Speaker 1: that there is no latency. Now Evidence is working just 525 00:32:01,520 --> 00:32:04,000 Speaker 1: down the road from NASA at the University of Houston 526 00:32:04,080 --> 00:32:07,640 Speaker 1: Clear Lake, where her new mission is to help transform education. 527 00:32:08,360 --> 00:32:10,960 Speaker 1: And Evidence made a career out of building towards the 528 00:32:10,960 --> 00:32:14,920 Speaker 1: adjacent possible, making use of the best today's technologies to 529 00:32:15,000 --> 00:32:18,760 Speaker 1: create tomorrow. And I was curious about what informed her 530 00:32:18,840 --> 00:32:22,240 Speaker 1: unique perspective. All my team members that have been long 531 00:32:22,360 --> 00:32:26,600 Speaker 1: enough with me there um and especially they were all men. 532 00:32:27,840 --> 00:32:31,600 Speaker 1: I had a different perspective based that I'm a woman 533 00:32:32,240 --> 00:32:37,000 Speaker 1: in that place. Incredible, when we're building something so complex, 534 00:32:37,600 --> 00:32:40,360 Speaker 1: you need to have the different perspective. I was born 535 00:32:40,360 --> 00:32:42,800 Speaker 1: in Venezuela, grew up there, but I moved when I 536 00:32:42,840 --> 00:32:46,360 Speaker 1: was about nineteen to the States. That allowed me to 537 00:32:46,840 --> 00:32:51,720 Speaker 1: see challenges differently than my team. So I was able 538 00:32:51,800 --> 00:32:54,800 Speaker 1: to guide them sometimes through some difficult times that we 539 00:32:54,920 --> 00:32:59,080 Speaker 1: have by being more proactive because I went through the 540 00:32:59,200 --> 00:33:03,360 Speaker 1: challenges so adapting to a different place, adapting to a 541 00:33:03,400 --> 00:33:06,760 Speaker 1: different language. I noticed on your LinkedIn you you have 542 00:33:06,920 --> 00:33:11,360 Speaker 1: Evelyn Morales n b A, not PhD, not NASA Scientists, 543 00:33:12,480 --> 00:33:15,840 Speaker 1: Masters in Business Administration. I mean, and I love that. 544 00:33:16,000 --> 00:33:18,840 Speaker 1: I love it because you know I mean, I mean, 545 00:33:18,880 --> 00:33:21,600 Speaker 1: I worked through computer science and I got my degrees 546 00:33:21,680 --> 00:33:23,880 Speaker 1: in that area, and then I had to learn a 547 00:33:23,880 --> 00:33:27,680 Speaker 1: lot of engineering airy, space, mechanical, electrical as I was 548 00:33:27,760 --> 00:33:31,840 Speaker 1: going through my different applications, integration of the hard work 549 00:33:31,960 --> 00:33:35,160 Speaker 1: with the software, etcetera, etcetera. But when I did my 550 00:33:35,280 --> 00:33:38,480 Speaker 1: NBA here at the University's Houston clear Lake, which I love, 551 00:33:39,040 --> 00:33:43,360 Speaker 1: it really opened for me the opportunity to see the 552 00:33:43,440 --> 00:33:46,440 Speaker 1: business side of it and how to communicate that, how 553 00:33:46,480 --> 00:33:51,160 Speaker 1: to communicate all these technical stuff in a way that 554 00:33:51,360 --> 00:33:55,440 Speaker 1: was more understandable for other people. If you have a 555 00:33:55,440 --> 00:33:59,640 Speaker 1: mission where people believe it, and you put different people 556 00:33:59,680 --> 00:34:01,640 Speaker 1: from the from back grounds together, you're going to get 557 00:34:01,680 --> 00:34:06,000 Speaker 1: something incredible. So it's about the leadership and how they 558 00:34:06,080 --> 00:34:09,160 Speaker 1: project that vision and that mission that has to be 559 00:34:09,440 --> 00:34:17,759 Speaker 1: bigger than anybody. Available now from my Heart a new 560 00:34:17,840 --> 00:34:22,160 Speaker 1: series presented by Tembile for business, The Restless Ones join 561 00:34:22,239 --> 00:34:25,200 Speaker 1: host Johnson Strickland as he explores the upcoming five year 562 00:34:25,239 --> 00:34:27,960 Speaker 1: revolution and the business leaders who stand right on the 563 00:34:27,960 --> 00:34:31,520 Speaker 1: cutting edge. There are certain decision makers who are restless. 564 00:34:32,080 --> 00:34:34,040 Speaker 1: They know there is a better way to get things done, 565 00:34:34,360 --> 00:34:38,040 Speaker 1: and they're ready, curious and excited for the next technological 566 00:34:38,080 --> 00:34:42,160 Speaker 1: innovation to unlock their vision of the future. These Restless 567 00:34:42,160 --> 00:34:46,680 Speaker 1: Ones are in pursuit of bigger, better, smarter, stronger. They 568 00:34:46,719 --> 00:34:51,480 Speaker 1: seek new partners, new strategies, new processes. They pursue innovative 569 00:34:51,480 --> 00:34:56,360 Speaker 1: platforms and solutions to propel their teams, businesses, and industries forward. 570 00:34:57,000 --> 00:34:59,600 Speaker 1: In each episode, will learn more from the Restless Ones 571 00:34:59,640 --> 00:35:02,359 Speaker 1: themselves and dive deep into how they think a five 572 00:35:02,440 --> 00:35:06,200 Speaker 1: year evolution could propel their business forward. The Restless Ones 573 00:35:06,280 --> 00:35:08,600 Speaker 1: is now available on the I Heart radio app or 574 00:35:08,640 --> 00:35:14,000 Speaker 1: wherever you listen to podcasts. So Kara, it's kind of 575 00:35:14,000 --> 00:35:17,600 Speaker 1: amazing to think how this one technology VR could link 576 00:35:17,680 --> 00:35:20,719 Speaker 1: together everything from us preparing to give a speech to 577 00:35:21,160 --> 00:35:25,080 Speaker 1: inmates preparing to leave prison, two astronauts preparing formissions in 578 00:35:25,120 --> 00:35:28,719 Speaker 1: space right and Actually, the Academy Award winning director Ali 579 00:35:28,800 --> 00:35:32,040 Speaker 1: Handrow and youri To created a VR exhibit that traveled 580 00:35:32,080 --> 00:35:35,319 Speaker 1: around the country, even to Washington, d C. It was 581 00:35:35,360 --> 00:35:37,960 Speaker 1: designed to help people feel the experience of being a 582 00:35:38,040 --> 00:35:41,120 Speaker 1: migrant trying to cross into the United States and to 583 00:35:41,200 --> 00:35:44,279 Speaker 1: create empathy for them. But in making that piece in 584 00:35:44,320 --> 00:35:47,800 Speaker 1: youri to acknowledge the limitations of the medium. In his case, 585 00:35:48,040 --> 00:35:50,560 Speaker 1: he built out a ticketed experience. But wouldn't it be 586 00:35:50,600 --> 00:35:54,200 Speaker 1: amazing if that journey was something everyone could experience completely. 587 00:35:54,239 --> 00:35:57,840 Speaker 1: I mean, we do have consumer VR headset today, But 588 00:35:57,880 --> 00:35:59,879 Speaker 1: the reality is, when we wanted to try out Jeff 589 00:36:00,000 --> 00:36:02,960 Speaker 1: ma Shaw's program Ovation, we called him. He came to 590 00:36:03,000 --> 00:36:05,640 Speaker 1: our studio here at I Heeart. We plugged into his 591 00:36:05,719 --> 00:36:08,960 Speaker 1: powerful computer and we wore a super bulky headset. But 592 00:36:09,000 --> 00:36:12,200 Speaker 1: it's not exactly accessible. And something five g M mind 593 00:36:12,320 --> 00:36:16,880 Speaker 1: enable is more accessible virtual reality experiences because the mobile 594 00:36:16,880 --> 00:36:19,880 Speaker 1: headsets could have high quality graphics at the same time 595 00:36:19,920 --> 00:36:23,520 Speaker 1: as being more comfortable and portable. What if elderly people 596 00:36:23,560 --> 00:36:26,720 Speaker 1: could access it? What if people feeling depressed could easily 597 00:36:26,760 --> 00:36:29,719 Speaker 1: access it. Is it even something that could be prescribed 598 00:36:29,960 --> 00:36:33,120 Speaker 1: absolutely And like we saw with both Evelyn and Jeff, 599 00:36:33,520 --> 00:36:36,759 Speaker 1: the future applications in business are at the forefront. In 600 00:36:36,840 --> 00:36:39,960 Speaker 1: more rural areas, five G connectivity could help a farmer 601 00:36:40,440 --> 00:36:45,279 Speaker 1: use virtual reality to operate heavy machinery remotely. Also, with 602 00:36:45,320 --> 00:36:47,520 Speaker 1: the future of five G connectivity, a doctor will be 603 00:36:47,520 --> 00:36:49,560 Speaker 1: able to put on a headset to operate on a 604 00:36:49,600 --> 00:36:52,800 Speaker 1: live person while being able to overlay that person's m 605 00:36:52,920 --> 00:36:55,920 Speaker 1: r I or CT scan. Surgery could actually be way 606 00:36:55,960 --> 00:37:00,440 Speaker 1: more precise. These are all opportunities for five G to 607 00:37:00,520 --> 00:37:04,840 Speaker 1: improve what already exists, and we'll explore these speculative futures 608 00:37:04,840 --> 00:37:10,480 Speaker 1: in the coming episodes. On the next episode of This 609 00:37:10,560 --> 00:37:13,600 Speaker 1: Time Tomorrow, we'll talk to first responders about the new 610 00:37:13,600 --> 00:37:17,960 Speaker 1: technologies value using to fight fires Today. Anton Nicole Raimundo, 611 00:37:18,440 --> 00:37:22,560 Speaker 1: chief Information Officer of Carrie, North Carolina, about building the 612 00:37:22,600 --> 00:37:34,960 Speaker 1: cities of tomorrow. I'm mazveloshin see you next time, no 613 00:37:35,000 --> 00:37:37,879 Speaker 1: matter what you're after. T Mobile for Business is here 614 00:37:38,360 --> 00:37:40,960 Speaker 1: with a network born mobile and built from the ground 615 00:37:41,040 --> 00:37:44,520 Speaker 1: up for the next wave of innovation, from mobile broadband 616 00:37:44,520 --> 00:37:48,360 Speaker 1: to IoT to workforce mobility and everything in between. T 617 00:37:48,600 --> 00:37:51,399 Speaker 1: Mobile for Business is committed to helping you move your 618 00:37:51,440 --> 00:37:54,960 Speaker 1: business forward with the products and services you need, as 619 00:37:55,000 --> 00:37:58,240 Speaker 1: well as the dedicated, award winning customer service you'd expect 620 00:37:58,280 --> 00:38:02,719 Speaker 1: from America's most loved wireless company. Business is changing. Learn 621 00:38:02,760 --> 00:38:05,279 Speaker 1: more at t Mobile for Business dot com.