WEBVTT - Dungeons & Dragons: Honor Among Thieves

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<v Speaker 1>Hello, Jason and I am dear Old Rosier.

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<v Speaker 2>Tonight from the World.

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<v Speaker 1>Of Ancients and Dragons and welcome back to Answer vision

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<v Speaker 1>of the podcast where we dive deep to your favorite shows, movies,

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<v Speaker 1>comics of pop culture. Company from our podcast where we

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<v Speaker 1>are bringing you three action pack episodes a week plus news.

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<v Speaker 3>In today's episode, we're doing a little Airlock time capsule

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<v Speaker 3>mash up. We rewatched the very underrated Dungeons and Dragons

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<v Speaker 3>Honor among Thieves movie, very exceptionally charming movie with a

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<v Speaker 3>delightful cast, which, in case you missed it in theaters

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<v Speaker 3>as many people did, is now available on Netflix to stream.

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<v Speaker 3>So we're gonna be talking about that. We're gonna roll

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<v Speaker 3>for initiative. Was this movie successful and feeling like an

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<v Speaker 3>actual game of D and D. We will be tapping

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<v Speaker 3>in super producer and D and D DM Aaron, and

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<v Speaker 3>we got a little quick facts about the movie. We

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<v Speaker 3>got a delightful omnibus coming background on D and D.

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<v Speaker 2>So basically, you guys asked us for D and D.

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<v Speaker 3>We did the listener service and guess what we're D

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<v Speaker 3>and D delivering.

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<v Speaker 1>Let's go, okay, let's talk about this movie. We open

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<v Speaker 1>D and d Hat with Edgin Darvas played by Chris

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<v Speaker 1>Pines parole hearing, he and we get and in this

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<v Speaker 1>parole hearing, which is wonderfully structured, we get the entire

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<v Speaker 1>download of how the rascal Edgin Darvis managed to end

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<v Speaker 1>up in this prison. He was once a Harper, which

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<v Speaker 1>is kind of like the Magic Cia, but like with Country.

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<v Speaker 2>All the time.

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<v Speaker 3>Though when I was, I was like, you were just

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<v Speaker 3>an You were like a little informant, huh, okay.

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<v Speaker 1>A little bit.

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<v Speaker 4>So.

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<v Speaker 1>The Harpers are a secretive network of like very learned people, spies, scholars,

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<v Speaker 1>and folks who do good. They go across the land

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<v Speaker 1>fighting corruption and tyranny across Farren, which is like the

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<v Speaker 1>the main setting of Dungeons and Dragons the world, uh

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<v Speaker 1>and they and specifically a lot of this takes place

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<v Speaker 1>in an area called the Forgotten Realms. Edgin is a

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<v Speaker 1>good guy. He spied on a lot of people. As

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<v Speaker 1>Rosie mentioned, he informed on a lot of people.

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<v Speaker 2>In the context of the movie, they were bad. Okay,

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<v Speaker 2>they were bad guys.

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<v Speaker 1>They were bad. He lived an honorable life, and he

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<v Speaker 1>had a beautiful wife and a wonderful baby daughter. And

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<v Speaker 1>he lived according to a very strict moral code. But

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<v Speaker 1>then he steals like a cursed thing from the Red

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<v Speaker 1>Wizards of Theay and he didn't understand that they could

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<v Speaker 1>track it wherever it went, and he brought it home

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<v Speaker 1>and that ended up with his wife getting murdered in retaliation.

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<v Speaker 1>He blames himself for this. He gets very very depressed,

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<v Speaker 1>and he ends up in a life of crime, which

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<v Speaker 1>is how he meets Holga played by Michelle Rodriguez, who

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<v Speaker 1>is our barbarian. She gets exiled from her tribe because

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<v Speaker 1>she falls in love with an outsider. She carries a

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<v Speaker 1>very heavy axe, and she knows a lot about axes.

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<v Speaker 1>She is emotionally distant, and they immediately become fast friends.

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<v Speaker 1>Crucially and one of the things I love about this movie,

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<v Speaker 1>not romantically, another film, another story in more hacky hands,

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<v Speaker 1>would have been like, we need a love We need

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<v Speaker 1>a love story between Holgan and Gano. They are just

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<v Speaker 1>very very good friends, patonically great friends. It's wonderful. So

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<v Speaker 1>Holga helps Edgin raised Kira, his daughter, and you know,

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<v Speaker 1>they go around robin Hood stuff they steal from the rich,

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<v Speaker 1>and they steal a lot and they're getting away with

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<v Speaker 1>it for the most part. Until they get involved with

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<v Speaker 1>the hest that goes wrong. Fairly simple job. It seems

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<v Speaker 1>like infiltrate a high security.

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<v Speaker 3>Going to be that lost job the classic of course,

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<v Speaker 3>classic classic, I mean the last job.

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<v Speaker 1>Infiltrate a high security magic vault to steal the tablet

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<v Speaker 1>of Reawakening, which is a magical item that can resurrect

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<v Speaker 1>the dead. And of course Edgin wants this to bring

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<v Speaker 1>his wife back so his daughter can have a mother

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<v Speaker 1>and his Their team includes Simon.

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<v Speaker 2>I love him, Justice Smith like.

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<v Speaker 1>A magic guy, a magician with you know confidence, yes,

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<v Speaker 1>so Fina who is a red wizard who why did

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<v Speaker 1>they trust her? I don't know? And Forge Fitzwilliam played

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<v Speaker 1>by Hugh Grant, who is the charming rogue who you

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<v Speaker 1>know you should not try. I guess them as a

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<v Speaker 1>con man.

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<v Speaker 2>So it's like they knew what they were getting into. Yeah.

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<v Speaker 3>Also is the bread rige. Was she in the crew

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<v Speaker 3>or was she the one who hired them to steal it?

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<v Speaker 2>Unclear? But it's not going well for them basically.

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<v Speaker 1>So the high school sideways. So Fina turns on them,

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<v Speaker 1>reveals that she's an necromancer and very very evil. Forge

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<v Speaker 1>turns on them as well, and when Edgin hands him

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<v Speaker 1>the tablet, Forge says, I'll find a way to save

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<v Speaker 1>you all. I'll return and get you back. And he turns,

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<v Speaker 1>runs out of the trap and is fucking never seen. Nope,

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<v Speaker 1>he double crossed them. Just like that, Edgen and Holg

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<v Speaker 1>are arrested, tried, sentenced to a number of year in

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<v Speaker 1>Revel's and the maximum security prison in the frozen Wastelands

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<v Speaker 1>that they are currently in having their parole hearing. And

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<v Speaker 1>that's it.

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<v Speaker 3>We have to talk about the plan because this is

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<v Speaker 3>one of the funniest things about the movie is like

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<v Speaker 3>he keeps talking about this one guy, Jonathan.

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<v Speaker 1>Jonathan, Jonathan.

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<v Speaker 2>He knows Jonathan. Where is he?

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<v Speaker 1>He's supposed to be on the parole board.

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<v Speaker 3>I feel like Jonathan would really be vibing with my

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<v Speaker 3>sad origin story. Now I have to say, the funniest

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<v Speaker 3>thing is that Jonathan does turn up and they jump

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<v Speaker 3>out of a window using him to fly just as

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<v Speaker 3>the parole board says, we approved your parole.

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<v Speaker 2>They didn't need to do it.

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<v Speaker 3>But Jonathan, he survived even though they used him like

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<v Speaker 3>a giant, you know, kite. And now they're back in

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<v Speaker 3>never Winter. What an opening.

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<v Speaker 2>I think the opening to this movie is like one

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<v Speaker 2>of the.

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<v Speaker 3>Best, wonderful, great does the you know, Jason, you know

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<v Speaker 3>this as storytellers, I always remember Karen Gillen years and

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<v Speaker 3>years ago on Twitter being like, never do.

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<v Speaker 2>The how did I get here?

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<v Speaker 3>Like rewind kind of you know, a media as opening.

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<v Speaker 3>But this is a great way to do that kind

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<v Speaker 3>of exposition without it feeling like tired or doing like

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<v Speaker 3>a rewind, like here's how I got here. It's so fun.

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<v Speaker 3>I love the Jonathan jokes. Chris Pines, It just absolutely

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<v Speaker 3>the delivery is so good. He's like, oh and then

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<v Speaker 3>my wife died and they're like, wow, that's so sad,

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<v Speaker 3>and he's like, you know, I would find it really sad.

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<v Speaker 2>Jonathan. Where's Jonathan?

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<v Speaker 3>Yeah, Like he is so good in this role, and

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<v Speaker 3>I just the whole cast is honestly fantastic.

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<v Speaker 2>So they escape, good for them, and Jonathan's still alive.

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<v Speaker 1>So they end up back in never Winter and they

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<v Speaker 1>eventually discover you know what Forge has been up to

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<v Speaker 1>since he betrayed them. He is now running never Winter

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<v Speaker 1>as the Lord of never Winter. Is basically it's like

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<v Speaker 1>petty dictator, although everybody loves him for whatever reason, because

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<v Speaker 1>he's just he is a very charming guy. Yeah, and

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<v Speaker 1>in these years he has been raising Kira as his

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<v Speaker 1>own daughter, who he apparently has very strong feelings for,

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<v Speaker 1>like he loves her in his version of what love is.

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<v Speaker 3>For all his issues. One thing you cannot say. This

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<v Speaker 3>man looked after the door when Chris Pines was not there.

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<v Speaker 3>I can't tell you her she was raised. But we

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<v Speaker 3>also learn that he has been lying to her and

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<v Speaker 3>claimed midtime that you know, they ran away because they

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<v Speaker 3>wanted riches, even though we know that it was for

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<v Speaker 3>the tablet to bring back her dead mum, which again

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<v Speaker 3>not a good idea. We've all lived that kind of

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<v Speaker 3>monkey's poor story many at times. But Borge is also

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<v Speaker 3>revealed to be in cahoots with the Red Wizards, and

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<v Speaker 3>Sophina just like lives with him. She's like his personal magician,

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<v Speaker 3>personal wizard.

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<v Speaker 1>Bodyguard, right hand person, although she, as will be revealed,

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<v Speaker 1>has her own plot.

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<v Speaker 2>Oh yeah, you grow.

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<v Speaker 1>So now it's very personal of course, between Edgin Forge

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<v Speaker 1>and Hulga. Edgan wants the tablet to bring his wife back,

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<v Speaker 1>he wants his daughter back, he wants his entire life back,

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<v Speaker 1>and so in order to do that and bring down Forge.

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<v Speaker 1>He needs to assemble a team capable of doing all

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<v Speaker 1>those things. So we get Simon. He's back the self

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<v Speaker 1>deprecating sorcerer with serious self esteem issues, serious imposter syndrome issues,

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<v Speaker 1>and like a magical heirloom that he is scared that

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<v Speaker 1>he doesn't have the skill or power to use.

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<v Speaker 2>We meet Doric.

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<v Speaker 1>Played by Sophia Lillis.

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<v Speaker 3>Wonderful costing you want to cost Jean Gray incredible, so excited.

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<v Speaker 2>It's not going to be.

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<v Speaker 3>Enough.

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<v Speaker 2>But maybe she's young, Jean, I don't know.

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<v Speaker 1>Doric.

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<v Speaker 3>Yeah that it says that's kill a costing, And I

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<v Speaker 3>feel like, as somebody who is not well versed in

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<v Speaker 3>D and D, I've I've dipped my toes and I

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<v Speaker 3>have lots of friends who are I have a friend

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<v Speaker 3>who's helping me DM a game called Jewels. He's amazing.

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<v Speaker 3>But I felt like once Doric is introduced, I really

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<v Speaker 3>felt like we were in D and D. Now you

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<v Speaker 3>know the kind of transformation teefling really good stuff.

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<v Speaker 1>So Doric is a teefling Druid. Teeflings are part human,

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<v Speaker 1>part infernal. They have horns, they have tails, they have

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<v Speaker 1>magical ancestry. And they can shape shift. Doric is also

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<v Speaker 1>a resistance fighter and she is working to protect the

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<v Speaker 1>forest and forest communities from the industrial sprawl in the region.

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<v Speaker 1>She does not like humans, and they are various plans,

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<v Speaker 1>but she decides to sign on. So the entire the

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<v Speaker 1>job that they take on is relatively straightforward. Break into

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<v Speaker 1>the vault, get the tablet, escape, clear Edgan's name on

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<v Speaker 1>Edgin's side, get Kure back, and bring his wife back

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<v Speaker 1>to life. Okay, but this is D and D and

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<v Speaker 1>it just goes immensely sideways ways. So the first thing

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<v Speaker 1>they need is some sort of magical item in order

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<v Speaker 1>to bypass the vault. This turns out to be the

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<v Speaker 1>Helm of Disjunction. In order to get it, they go

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<v Speaker 1>to Holga's ex flame, ex husband Marlman Bradley Cooper, who

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<v Speaker 1>shows up for a really, really fun and sincere and

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<v Speaker 1>heartfelt five minutes of this movie.

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<v Speaker 3>Yeah, it's absolutely wild how every single diversion feels like

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<v Speaker 3>it is necessary to the emotional plot of the movie,

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<v Speaker 3>even though it absolutely is the kind of nonsense diversions

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<v Speaker 3>that you go on when your DM's like what do

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<v Speaker 3>you want to do and you're like, well, actually I

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<v Speaker 3>need to go back and talk to my lover who's

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<v Speaker 3>half my size, so I can't go on this shid like, okay, cool.

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<v Speaker 1>He leads them to a bunch of dead guys who

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<v Speaker 1>died in a battle who our friends need to talk

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<v Speaker 1>to to tell them where the helm ended up at

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<v Speaker 1>and that really fun talking to the dead guys. Sequence

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<v Speaker 1>leads them to leads them to Zenc Yendar played by

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<v Speaker 1>Reggae John Page of Bridgertren fame. He is a human paladin,

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<v Speaker 1>basically a holy warrior with uh divine stuff going on.

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<v Speaker 2>Now.

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<v Speaker 1>Zenk is from Thay. He's one of these stadans, but

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<v Speaker 1>he's like a nice guy, an honorable guy, not an

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<v Speaker 1>evil Red Wizard. He does not lie, he does not

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<v Speaker 1>cross his morals or any kind of ethical lines. He

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<v Speaker 1>is like the most sincere good guy. Imagine that he's sick.

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<v Speaker 1>He is a very good fighter, and he agrees to

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<v Speaker 1>help the team access the under Dark in order to

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<v Speaker 1>retrieve the helm because again, he's a right and he

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<v Speaker 1>believes in the honor of their quest. Meanwhile, Sofina, what's

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<v Speaker 1>her plan? What's the Red Wizard's plan? They they have

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<v Speaker 1>a much larger plan. So the Red Wizards are of

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<v Speaker 1>They are bad, they are necroanswers, they are sickos. They're

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<v Speaker 1>like if the sith ran an entire magical region, and

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<v Speaker 1>Forge is relatively simple. He wants money and power and

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<v Speaker 1>then really that's it. But Sofina is using Forge's political

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<v Speaker 1>ascendancy to unleash a Red Wizard plot. She wants to

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<v Speaker 1>cast this like death spell over a packed colisseum and

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<v Speaker 1>in never Winter and turn all the civilians there into

0:13:47.480 --> 0:13:52.160
<v Speaker 1>like a magical zombie army. And so the vaultice turns

0:13:52.160 --> 0:13:55.160
<v Speaker 1>into like a basically a save the world mission, from

0:13:55.200 --> 0:13:57.720
<v Speaker 1>like a very personal like found Family mission into like

0:13:57.760 --> 0:14:02.920
<v Speaker 1>something much more important. The final heist is classic D

0:14:03.000 --> 0:14:06.960
<v Speaker 1>and D. It is overplanned, none of the plans work,

0:14:07.520 --> 0:14:11.160
<v Speaker 1>and it's full of improvisation. So the plan is to

0:14:11.280 --> 0:14:14.319
<v Speaker 1>use the High Sun Games, which is like a gladiator

0:14:14.520 --> 0:14:19.520
<v Speaker 1>style festival hosted by Forge, to distract the masses as

0:14:19.640 --> 0:14:24.680
<v Speaker 1>cover for the heist. While the crowd is watching you know,

0:14:24.920 --> 0:14:30.840
<v Speaker 1>basically death games happening in front of their eyes, the

0:14:30.880 --> 0:14:35.280
<v Speaker 1>team will sneak into the vault using Simon's freshly met

0:14:35.440 --> 0:14:39.520
<v Speaker 1>mastered magic and the helmet of Disjunction, but Forges rigged

0:14:39.560 --> 0:14:42.320
<v Speaker 1>it he's aware that this might happen. He moved the treasure,

0:14:42.360 --> 0:14:44.680
<v Speaker 1>and he set the vault as a trap, so instead

0:14:44.680 --> 0:14:47.560
<v Speaker 1>of breaking in, the crew walks into a magical prison

0:14:48.880 --> 0:14:53.640
<v Speaker 1>and it looks like game over until Edgin the barred pivots.

0:14:54.600 --> 0:14:59.280
<v Speaker 1>They escape by exploiting a portal painting Simon created earlier,

0:15:00.040 --> 0:15:02.240
<v Speaker 1>which they attach to a moving cart of fish and

0:15:02.280 --> 0:15:07.120
<v Speaker 1>it's a whole wonderful set piece. And as they are

0:15:07.120 --> 0:15:09.840
<v Speaker 1>doing this, they use it to the portal to transfer

0:15:09.920 --> 0:15:14.360
<v Speaker 1>Forger's stolen treasure directly into the colisseum. The crowd turns

0:15:14.360 --> 0:15:17.840
<v Speaker 1>on Forge. Forge loses the people and he decides to

0:15:17.880 --> 0:15:20.840
<v Speaker 1>flee with as much treasure as he can carry. He

0:15:20.880 --> 0:15:23.640
<v Speaker 1>makes for the docks. He snatches Kira. He's like loading

0:15:23.680 --> 0:15:25.720
<v Speaker 1>a boat with all the loot in the fucking gold.

0:15:25.800 --> 0:15:29.560
<v Speaker 1>But then Edgin and the crew get there and they

0:15:30.920 --> 0:15:34.280
<v Speaker 1>stemy him in humiliating fashion, and eventually he will end

0:15:34.360 --> 0:15:37.000
<v Speaker 1>up in the very same prison that Holga and Edgin

0:15:37.720 --> 0:15:42.240
<v Speaker 1>escape from. So Fina then makes her move. She reveals

0:15:42.240 --> 0:15:46.280
<v Speaker 1>herself as a necromancer. Zomba Fies begins to zombafi the

0:15:46.320 --> 0:15:49.960
<v Speaker 1>arena and hear what's so wonderful about the structure of

0:15:49.960 --> 0:15:52.880
<v Speaker 1>this movie, in the climax in particular, is like much

0:15:53.040 --> 0:15:56.360
<v Speaker 1>like what makes Marvel's The Avengers work is you have

0:15:56.360 --> 0:15:59.880
<v Speaker 1>a lot of characters here, but all their emotional arc

0:16:00.840 --> 0:16:04.880
<v Speaker 1>pretty much they all pay off. So Simon is like

0:16:05.160 --> 0:16:09.840
<v Speaker 1>now confident in his magic, he you know, locks into

0:16:09.840 --> 0:16:12.320
<v Speaker 1>his power and gets into a spell duel with a

0:16:12.320 --> 0:16:15.200
<v Speaker 1>red wizard where he holds his own. Doric is no

0:16:15.320 --> 0:16:18.080
<v Speaker 1>longer like turning into animals to run from the fight.

0:16:18.160 --> 0:16:22.160
<v Speaker 1>She's turning into like her full owl bear form in

0:16:22.280 --> 0:16:25.840
<v Speaker 1>order to get into the fight, and she like rag dolls.

0:16:25.880 --> 0:16:30.360
<v Speaker 1>Sofina at one pint Holga basically sacrifice a strong one,

0:16:30.480 --> 0:16:34.160
<v Speaker 1>sacrifices herself to protect Kira, takes a fatal wound and dies,

0:16:34.920 --> 0:16:39.720
<v Speaker 1>and Edgin basically for the first time in the course

0:16:39.760 --> 0:16:42.360
<v Speaker 1>of the movie. He had realized this earlier before he

0:16:42.440 --> 0:16:46.160
<v Speaker 1>lost his family, but now he's discovering it, realizes that

0:16:47.520 --> 0:16:52.080
<v Speaker 1>it's about this. It's about this found family is more

0:16:52.080 --> 0:16:55.600
<v Speaker 1>important than any personal goal that he has. So they

0:16:55.600 --> 0:17:02.760
<v Speaker 1>defeat Sophina through trust and teamwork, and they're leveled up abilities. Uh,

0:17:02.840 --> 0:17:05.919
<v Speaker 1>the treasure falls, the curse breaks, our heroes win and

0:17:05.920 --> 0:17:07.840
<v Speaker 1>now Edge in his face with this terrible choice. What

0:17:07.920 --> 0:17:10.280
<v Speaker 1>to do with the tablet. He can bring his wife back,

0:17:11.160 --> 0:17:13.000
<v Speaker 1>which he's been planning to do this whole time, but

0:17:13.040 --> 0:17:15.439
<v Speaker 1>of course instead he brings Holga back and she's like,

0:17:15.480 --> 0:17:17.159
<v Speaker 1>why did you do this? But we know why he

0:17:17.200 --> 0:17:20.280
<v Speaker 1>did it because, like this found family is so important.

0:17:19.960 --> 0:17:22.840
<v Speaker 3>And also, let's be real, bringing back somebody who's been

0:17:22.840 --> 0:17:24.800
<v Speaker 3>dead for like five years, it's never gonna go well,

0:17:24.800 --> 0:17:26.960
<v Speaker 3>that basically gonna be a big goog.

0:17:29.200 --> 0:17:31.320
<v Speaker 2>Just just bringing her back. It's like alone, nap, It's

0:17:31.359 --> 0:17:32.520
<v Speaker 2>a slight hiccup.

0:17:32.960 --> 0:17:34.000
<v Speaker 1>She'd been dead ten minutes.

0:17:34.480 --> 0:17:36.560
<v Speaker 2>Fine, she hasn't started like blessing yet.

0:17:37.280 --> 0:17:40.840
<v Speaker 1>So our heroes succeed. They get statues, Kira knows the truth,

0:17:40.920 --> 0:17:44.160
<v Speaker 1>she loves her dad, they have a relationship again. Zinc

0:17:45.040 --> 0:17:48.960
<v Speaker 1>Uh you know, wanders off into the into paletin legend

0:17:49.760 --> 0:17:53.359
<v Speaker 1>and our heroes walk off into the next campaign. A

0:17:53.440 --> 0:17:57.679
<v Speaker 1>wonderful movie. All in all, Forge ends up back in prison.

0:17:57.960 --> 0:18:01.760
<v Speaker 1>He tries to escape with a very similar scheme that

0:18:01.880 --> 0:18:05.280
<v Speaker 1>our friends used and let's just say it goes poorly.

0:18:05.440 --> 0:18:09.160
<v Speaker 1>That wonderful movie, let's talk about it, Rosie, your thoughts,

0:18:09.359 --> 0:18:10.200
<v Speaker 1>your feeling.

0:18:10.040 --> 0:18:11.560
<v Speaker 2>I mean, I love this movie.

0:18:11.600 --> 0:18:14.280
<v Speaker 3>D and D Hat Hat D and D hat give

0:18:14.280 --> 0:18:15.360
<v Speaker 3>me the hat, I will wear it.

0:18:15.560 --> 0:18:16.280
<v Speaker 2>I love this movie.

0:18:16.320 --> 0:18:20.360
<v Speaker 3>I think it's super charming, so many good fantastic creature effects,

0:18:20.440 --> 0:18:25.440
<v Speaker 3>practical effects, creature designs. Even as someone who doesn't play

0:18:25.440 --> 0:18:26.960
<v Speaker 3>a lot of D and D but wants to get

0:18:27.000 --> 0:18:29.320
<v Speaker 3>into it more, I've read a lot of module books,

0:18:29.359 --> 0:18:32.080
<v Speaker 3>and I've read a lot of like fan versions and

0:18:32.160 --> 0:18:35.960
<v Speaker 3>homebrews and Star Wars ttpg's and stuff.

0:18:36.000 --> 0:18:38.720
<v Speaker 2>So I just loved this movie. I could watch like

0:18:38.840 --> 0:18:40.200
<v Speaker 2>twenty of these films.

0:18:40.280 --> 0:18:42.040
<v Speaker 3>It kind of reminds me how I felt when I

0:18:42.080 --> 0:18:44.600
<v Speaker 3>first watched the Toby maguire Spider Man movie in the

0:18:44.640 --> 0:18:47.040
<v Speaker 3>movie theater, and I literally turned around to my friends

0:18:47.080 --> 0:18:49.119
<v Speaker 3>and was like, I could watch a hundred of these.

0:18:49.520 --> 0:18:52.000
<v Speaker 3>You could just make this every year with a new villain,

0:18:52.080 --> 0:18:53.000
<v Speaker 3>a new quest, and.

0:18:53.000 --> 0:18:53.639
<v Speaker 2>I would watch it.

0:18:53.680 --> 0:18:56.840
<v Speaker 3>And obviously I spoke that into existence, and now we

0:18:56.880 --> 0:18:59.280
<v Speaker 3>watch one Spider Man movie every year, and I'm blessed.

0:18:59.560 --> 0:19:03.520
<v Speaker 3>But in this case, I loved it. Fantastical world building,

0:19:03.600 --> 0:19:06.040
<v Speaker 3>incredible cast. I don't think there's a week link in

0:19:06.119 --> 0:19:09.400
<v Speaker 3>the movie. It doesn't have bad CGI. It's not even

0:19:09.440 --> 0:19:12.120
<v Speaker 3>a week two minutes a week.

0:19:12.960 --> 0:19:14.400
<v Speaker 2>Like this is so watchable.

0:19:14.760 --> 0:19:17.000
<v Speaker 3>I've watched it since it came on Netflix, even before

0:19:17.040 --> 0:19:19.240
<v Speaker 3>the show, and yeah, I just I think it's a

0:19:19.280 --> 0:19:22.600
<v Speaker 3>brilliant movie. I'm really happy we're getting to talk about it. Also,

0:19:22.840 --> 0:19:25.439
<v Speaker 3>one of my biggest takeaways though from watching it for

0:19:25.520 --> 0:19:28.960
<v Speaker 3>the pod this time, I had not played Diablo for

0:19:29.280 --> 0:19:31.720
<v Speaker 3>when this had come out originally, so I'm watching it

0:19:31.760 --> 0:19:33.600
<v Speaker 3>and I'm like, yeah, go for it, guys, you can

0:19:33.600 --> 0:19:37.840
<v Speaker 3>stop the evil Necromancer. But this time I was like, guys,

0:19:38.400 --> 0:19:41.879
<v Speaker 3>maybe maybe she needs to necromance those zombies, Like maybe

0:19:41.920 --> 0:19:42.480
<v Speaker 3>she needs.

0:19:42.320 --> 0:19:43.000
<v Speaker 2>Them to help her.

0:19:43.040 --> 0:19:45.840
<v Speaker 3>Because I am always a necromancer and Diablo. I've played

0:19:45.840 --> 0:19:48.240
<v Speaker 3>as different things, but I always go back to necromancer.

0:19:48.440 --> 0:19:51.239
<v Speaker 3>So I was definitely having some Sophina empathy where I

0:19:51.280 --> 0:19:52.399
<v Speaker 3>was like, oh, you know.

0:19:52.440 --> 0:19:54.560
<v Speaker 2>What, maybe she just really needs her zombies guys.

0:19:54.880 --> 0:19:57.840
<v Speaker 3>Like I've been there, I've turned people into zombies, like

0:19:57.880 --> 0:20:00.199
<v Speaker 3>I need an army of skeletons. I know.

0:20:00.240 --> 0:20:02.360
<v Speaker 2>It was very fun. I love it.

0:20:02.359 --> 0:20:06.280
<v Speaker 3>It's also fun like watching it again understanding more. For example,

0:20:06.280 --> 0:20:08.679
<v Speaker 3>there's a boulders Gate name drop in here, and just

0:20:08.680 --> 0:20:12.600
<v Speaker 3>some of the little Easter eggs that have transcended the

0:20:12.640 --> 0:20:16.120
<v Speaker 3>pop culture kind of realm that even I understand, which

0:20:16.160 --> 0:20:18.080
<v Speaker 3>is kind of I guess how other people feel watching.

0:20:17.960 --> 0:20:21.520
<v Speaker 2>MCU movies and getting one of the more obvious easter eggs,

0:20:21.680 --> 0:20:22.760
<v Speaker 2>because I'm always.

0:20:22.560 --> 0:20:24.879
<v Speaker 3>Like ten layers deep making it up in my head

0:20:25.359 --> 0:20:27.439
<v Speaker 3>that I think it relates to. But this was just

0:20:27.480 --> 0:20:32.000
<v Speaker 3>so much fun and yeah, I'm really excited to talk

0:20:32.040 --> 0:20:35.240
<v Speaker 3>more about it and to tap in super producer Aaron,

0:20:35.320 --> 0:20:38.359
<v Speaker 3>who will join us after this break where we will

0:20:38.960 --> 0:20:42.960
<v Speaker 3>roll Natural twenties and then to be doing vicious mockery

0:20:43.040 --> 0:20:44.920
<v Speaker 3>or something on our sponsors.

0:21:00.520 --> 0:21:03.320
<v Speaker 1>And we're back. We'd like to welcome now our super

0:21:03.320 --> 0:21:06.520
<v Speaker 1>producer Aaron to tell us how this movie is actually

0:21:06.600 --> 0:21:10.560
<v Speaker 1>structured like an actual run of D and D.

0:21:11.320 --> 0:21:14.119
<v Speaker 4>Yeah, and I think I loved your recap, Jason. I

0:21:14.119 --> 0:21:16.520
<v Speaker 4>think one of the things you said in there was

0:21:16.680 --> 0:21:20.760
<v Speaker 4>perfect for why this movie really does capture Dungeon and

0:21:20.840 --> 0:21:24.720
<v Speaker 4>Dragons experience like playing the game, because it is all

0:21:24.760 --> 0:21:28.720
<v Speaker 4>about overplanning and all of those plans going horribly wrong

0:21:28.960 --> 0:21:31.480
<v Speaker 4>and then you creatively figure out what to do next.

0:21:31.960 --> 0:21:36.240
<v Speaker 4>That the Dungeons and Dragons is cooperative storytelling with your

0:21:36.240 --> 0:21:38.360
<v Speaker 4>friends that you're sitting around the table with and then

0:21:38.720 --> 0:21:42.520
<v Speaker 4>you get to play some elaborate and exaggerated character, and

0:21:42.600 --> 0:21:47.200
<v Speaker 4>you as a group exhibit absolutely horrible problem solving throughout

0:21:47.200 --> 0:21:49.520
<v Speaker 4>the entire experience, and.

0:21:49.560 --> 0:21:52.240
<v Speaker 3>Every choice is like the wrong choice or like a

0:21:52.359 --> 0:21:53.680
<v Speaker 3>choice that's just a bit too late.

0:21:54.160 --> 0:21:57.399
<v Speaker 4>Yes, yes, and you sit there with your group of

0:21:57.440 --> 0:22:00.760
<v Speaker 4>friends talking through what the possible solution. One of my

0:22:00.800 --> 0:22:03.960
<v Speaker 4>favorite scenes in this is the bridge scene where they

0:22:04.000 --> 0:22:06.760
<v Speaker 4>have to get across the bridge. There's a very elaborate

0:22:07.080 --> 0:22:09.840
<v Speaker 4>set of steps you need to make. It's every fifth stone,

0:22:09.880 --> 0:22:12.200
<v Speaker 4>and then you go laterally until you meet the middle,

0:22:12.240 --> 0:22:14.320
<v Speaker 4>and then it's every third stone you go laterally the

0:22:14.320 --> 0:22:18.240
<v Speaker 4>other direction, And while he's giving this explanation, Simon just

0:22:18.280 --> 0:22:21.040
<v Speaker 4>absent mindedly puts his foot on the wrong stone. The

0:22:21.080 --> 0:22:24.240
<v Speaker 4>bridge collapses, and the party now has to figure out

0:22:24.359 --> 0:22:28.120
<v Speaker 4>how do they get across this chasm? Yeap, And this

0:22:28.200 --> 0:22:30.800
<v Speaker 4>is like a perfect example of something that will happen

0:22:30.840 --> 0:22:33.520
<v Speaker 4>in a D and D game where you are presented

0:22:33.520 --> 0:22:36.880
<v Speaker 4>with an obstacle. The DM dungeon master has probably come

0:22:36.960 --> 0:22:38.720
<v Speaker 4>up with a pretty easy way for you to figure

0:22:38.720 --> 0:22:42.159
<v Speaker 4>it out, and without knowing, your party just messes it

0:22:42.240 --> 0:22:45.000
<v Speaker 4>up someway and you have to figure out something new

0:22:45.800 --> 0:22:49.080
<v Speaker 4>and so In this scene where the party's trying to

0:22:49.080 --> 0:22:52.760
<v Speaker 4>figure out how to get across, Houlgas suggests tying a

0:22:52.840 --> 0:22:55.560
<v Speaker 4>rope to her axe and throwing it across the chasm

0:22:55.880 --> 0:23:01.880
<v Speaker 4>to the floating platform and everyone climbing across her makeshift

0:23:02.119 --> 0:23:05.919
<v Speaker 4>hook shot. Basically, and this, this kind of solution to

0:23:06.000 --> 0:23:09.199
<v Speaker 4>me is the Bob Dylan or Boondock Saints poster that

0:23:09.280 --> 0:23:12.960
<v Speaker 4>every college male had on their wall and the late Oughts,

0:23:13.200 --> 0:23:15.760
<v Speaker 4>where like every D and D group at some point

0:23:15.840 --> 0:23:18.800
<v Speaker 4>has found a rope in their inventory and tried to

0:23:18.920 --> 0:23:21.760
<v Speaker 4>use it in some creative way to climb up or

0:23:21.800 --> 0:23:25.480
<v Speaker 4>across something and it doesn't ever work. But it's just

0:23:25.520 --> 0:23:28.080
<v Speaker 4>that process of like everyone looking at their character sheet

0:23:28.080 --> 0:23:30.360
<v Speaker 4>and saying, well, I've got this, can we use this?

0:23:30.400 --> 0:23:33.680
<v Speaker 4>I have this spell, I can make us, I can

0:23:33.720 --> 0:23:36.520
<v Speaker 4>make things smell like fresh cut grass. Does that help

0:23:36.560 --> 0:23:41.560
<v Speaker 4>in any way with our distraction tactics? And then of course,

0:23:41.640 --> 0:23:45.320
<v Speaker 4>like Zenk as a character feels very much like the

0:23:45.440 --> 0:23:48.440
<v Speaker 4>dungeon master's playable character who's just there to help them

0:23:48.520 --> 0:23:52.280
<v Speaker 4>and usher them along and along those lines, oftentimes a

0:23:52.359 --> 0:23:55.480
<v Speaker 4>DM will like provide some solution to you if you

0:23:55.640 --> 0:23:58.480
<v Speaker 4>if you guys are stuck. And in this I really

0:23:58.480 --> 0:24:03.080
<v Speaker 4>feel like the hither thither staff just happens to be

0:24:03.359 --> 0:24:06.600
<v Speaker 4>something that Holga has and Simon happens to recognize it,

0:24:06.640 --> 0:24:08.440
<v Speaker 4>and it's the perfect way for them to get across.

0:24:08.480 --> 0:24:11.600
<v Speaker 4>Cool great use of magic like that is a real

0:24:11.680 --> 0:24:13.720
<v Speaker 4>spell that you can use. And in fact, a lot

0:24:13.760 --> 0:24:17.520
<v Speaker 4>of the items from the movie Wizards of the Coast

0:24:18.000 --> 0:24:21.120
<v Speaker 4>introduced like a free item pack, So if you are

0:24:21.200 --> 0:24:23.600
<v Speaker 4>interested in playing D and D and you want to

0:24:23.720 --> 0:24:25.960
<v Speaker 4>use these characters or these items, all of it is

0:24:25.960 --> 0:24:28.840
<v Speaker 4>available for free, fun way to just jump in and

0:24:28.880 --> 0:24:31.960
<v Speaker 4>get like some of these familiar things. But I mean

0:24:32.000 --> 0:24:37.560
<v Speaker 4>it's not just that, like the fact that as a

0:24:37.640 --> 0:24:40.480
<v Speaker 4>DM you can come up and pre plan all these

0:24:40.520 --> 0:24:46.040
<v Speaker 4>things and you can like put together an elaborate discussion

0:24:46.080 --> 0:24:48.720
<v Speaker 4>tree that you expect to happen with this really important

0:24:48.800 --> 0:24:52.240
<v Speaker 4>character and then the party ignores them, or the party

0:24:53.440 --> 0:24:56.400
<v Speaker 4>he does something and they die, and then it's like, well,

0:24:56.400 --> 0:24:58.680
<v Speaker 4>now I have to completely come up with some other

0:24:59.400 --> 0:25:02.520
<v Speaker 4>thing on fly And that's one of the most fun things.

0:25:02.560 --> 0:25:04.840
<v Speaker 4>And like one of the groups that I DM for

0:25:05.800 --> 0:25:08.959
<v Speaker 4>involves a boo who was one of our producers, and

0:25:09.560 --> 0:25:11.240
<v Speaker 4>to be fair, I think he actually may have missed

0:25:11.240 --> 0:25:14.159
<v Speaker 4>this session. But we were running a a like a

0:25:14.200 --> 0:25:17.080
<v Speaker 4>scene in a town, and I had a bunch of

0:25:17.119 --> 0:25:20.800
<v Speaker 4>goblins that were disguised magically as little kids. So there's

0:25:20.840 --> 0:25:23.040
<v Speaker 4>all these little kids running around the town and I

0:25:23.119 --> 0:25:26.240
<v Speaker 4>wanted they all looked very suspicious. They were all wearing red,

0:25:26.560 --> 0:25:30.440
<v Speaker 4>and I wanted our party to like investigate who these

0:25:30.440 --> 0:25:35.400
<v Speaker 4>little kids were. And one of the players rolled really poorly,

0:25:35.880 --> 0:25:38.600
<v Speaker 4>and he happened to be like investigating the kid that

0:25:38.680 --> 0:25:41.119
<v Speaker 4>was standing next to the well, and I was like,

0:25:41.320 --> 0:25:44.440
<v Speaker 4>you rolled a one that is like that's a natural failure,

0:25:44.560 --> 0:25:47.399
<v Speaker 4>critical failure. I have to punish you. And so his

0:25:47.480 --> 0:25:50.879
<v Speaker 4>punishment was that he went to investigate this child and

0:25:51.040 --> 0:25:53.600
<v Speaker 4>accidentally bumped into them and they fell down the well.

0:25:54.160 --> 0:25:56.280
<v Speaker 4>And it was just like that was not the plan

0:25:56.560 --> 0:25:59.679
<v Speaker 4>at all, but you did so poorly, something had to happen.

0:26:00.720 --> 0:26:03.480
<v Speaker 4>So there are so many great things where you're reacting

0:26:04.000 --> 0:26:07.080
<v Speaker 4>and you come up with all these plans, things don't

0:26:07.080 --> 0:26:09.800
<v Speaker 4>work out as a group, you figure out something new

0:26:09.880 --> 0:26:13.760
<v Speaker 4>and you move on, and so in that way it

0:26:13.880 --> 0:26:16.639
<v Speaker 4>does really the movie to me felt so much like

0:26:16.720 --> 0:26:19.320
<v Speaker 4>playing a game with your friends and everyone has these

0:26:19.359 --> 0:26:24.040
<v Speaker 4>like I said, exaggerated character traits, you know, like Simon

0:26:24.160 --> 0:26:28.600
<v Speaker 4>is so unsure of himself and Poulga is so like

0:26:29.240 --> 0:26:32.200
<v Speaker 4>cut and dry. Zenke is like Drax where he doesn't

0:26:32.240 --> 0:26:34.680
<v Speaker 4>understand any sort of sarcasm or anything.

0:26:35.080 --> 0:26:35.840
<v Speaker 2>It's amazing.

0:26:36.000 --> 0:26:38.560
<v Speaker 4>And then the other thing is like they use magic

0:26:38.680 --> 0:26:43.160
<v Speaker 4>really well in this and and it's very good representation

0:26:43.240 --> 0:26:46.840
<v Speaker 4>of playing it in the game in particular, like you

0:26:47.359 --> 0:26:50.040
<v Speaker 4>see little uses of spells, Rosie, like you're talking about

0:26:50.080 --> 0:26:52.240
<v Speaker 4>like these easter eggs that maybe you wouldn't notice, like

0:26:52.840 --> 0:26:57.600
<v Speaker 4>Sophina uses frost touch to chill Hugh Grant's tea where

0:26:57.600 --> 0:26:59.879
<v Speaker 4>she her finger becomes iced and she just sticks it.

0:27:00.760 --> 0:27:02.480
<v Speaker 3>Okay, so you're what I was going to say, Aaron,

0:27:02.560 --> 0:27:05.399
<v Speaker 3>another thing that I really that bring true to me

0:27:05.440 --> 0:27:08.280
<v Speaker 3>about this and I haven't. This is really just such

0:27:08.280 --> 0:27:10.680
<v Speaker 3>a silly thing. But it was one of those things

0:27:10.680 --> 0:27:14.480
<v Speaker 3>that you can't plan for where when our DM Jewles

0:27:14.600 --> 0:27:16.600
<v Speaker 3>was DM in this mini game with me and Nick

0:27:16.680 --> 0:27:21.080
<v Speaker 3>and Jewles was playing and dming, I had written that

0:27:21.320 --> 0:27:25.399
<v Speaker 3>my worst you know, your secret enemy, I had written

0:27:25.440 --> 0:27:28.640
<v Speaker 3>that his name was Larry, And then when we finally

0:27:28.720 --> 0:27:34.440
<v Speaker 3>got to play, Nick's character was called Larry completely coincidental,

0:27:34.760 --> 0:27:37.840
<v Speaker 3>and then we had to essentially like write in a

0:27:37.920 --> 0:27:41.840
<v Speaker 3>storyline about why I hated him and he was my nemesis,

0:27:41.840 --> 0:27:43.560
<v Speaker 3>and it was just because we both chose the same name.

0:27:43.920 --> 0:27:47.200
<v Speaker 3>So I do think that there's this kind of chaotic

0:27:48.040 --> 0:27:50.880
<v Speaker 3>collaborative nature of D and D that I really love,

0:27:50.960 --> 0:27:52.880
<v Speaker 3>because there is an aspect to it where you can

0:27:52.920 --> 0:27:53.680
<v Speaker 3>really never.

0:27:53.600 --> 0:27:54.919
<v Speaker 2>Know what people are going to do.

0:27:55.400 --> 0:27:58.840
<v Speaker 4>And speaking of names, whether or not they did this intentionally,

0:27:59.119 --> 0:28:03.400
<v Speaker 4>Jarnathan is the exact kind of name that people come

0:28:03.480 --> 0:28:05.800
<v Speaker 4>up with in the midst of the game when they're like, oh,

0:28:05.840 --> 0:28:10.840
<v Speaker 4>who's my character, It's JARNI. I don't know that's such

0:28:10.840 --> 0:28:13.560
<v Speaker 4>a name that someone would come up with in the

0:28:13.600 --> 0:28:14.080
<v Speaker 4>middle of.

0:28:14.000 --> 0:28:15.520
<v Speaker 1>The game trying to think of something.

0:28:16.600 --> 0:28:20.280
<v Speaker 4>And one other like really cool Easter egg with the

0:28:20.320 --> 0:28:22.800
<v Speaker 4>magic I thought was a lot of spells and dungeon

0:28:22.840 --> 0:28:25.960
<v Speaker 4>and dragons require concentration, so when you cast something, you

0:28:25.960 --> 0:28:29.440
<v Speaker 4>can only concentrate on one spell, and if your concentration

0:28:29.600 --> 0:28:32.679
<v Speaker 4>is broken, the spell ends. Not every spell requires this,

0:28:32.800 --> 0:28:35.040
<v Speaker 4>but a lot of the really powerful ones do, and

0:28:35.080 --> 0:28:38.240
<v Speaker 4>so for instance, Sophia in the beginning of the fight

0:28:38.320 --> 0:28:41.760
<v Speaker 4>at the end casts animate objects on I think it's

0:28:41.800 --> 0:28:44.840
<v Speaker 4>the statue in the fountain and that comes to life

0:28:44.840 --> 0:28:49.160
<v Speaker 4>and it's attacking everyone, and then Doric uses like a

0:28:49.240 --> 0:28:52.600
<v Speaker 4>thing of garlic or whatever and just slingshots it at

0:28:52.640 --> 0:28:56.600
<v Speaker 4>Sophia and it hits her. She loses concentration and the

0:28:56.640 --> 0:29:00.160
<v Speaker 4>animate object ends. So it's a nice like example of

0:29:00.200 --> 0:29:02.880
<v Speaker 4>how that works in game, where you don't have to

0:29:02.880 --> 0:29:05.040
<v Speaker 4>do something super damaging, but if you can just knock

0:29:05.040 --> 0:29:07.400
<v Speaker 4>them out of concentration, you can end their spell, which

0:29:07.440 --> 0:29:09.560
<v Speaker 4>is a really fun way of interacting in battle.

0:29:10.160 --> 0:29:13.520
<v Speaker 3>Yeah, Jason, you have some You did some really good

0:29:13.560 --> 0:29:16.160
<v Speaker 3>fun facts with this, and I think a great one

0:29:16.840 --> 0:29:19.960
<v Speaker 3>of why we're even having this conversation is the fact that,

0:29:20.040 --> 0:29:22.720
<v Speaker 3>like the directors are like massive nuts.

0:29:23.160 --> 0:29:27.640
<v Speaker 1>That's true. More on that in fun facts, Aaron, thank

0:29:27.680 --> 0:29:29.640
<v Speaker 1>you so much for joining us. Let's go to quick

0:29:29.720 --> 0:29:48.040
<v Speaker 1>let's go to fun facts quip facting. Yeah, okay, first up,

0:29:48.080 --> 0:29:52.080
<v Speaker 1>fun facts. Box office for this movie Dungeons and Dragons

0:29:52.120 --> 0:29:55.200
<v Speaker 1>hat ninety three million domestic, one hundred and eleven international,

0:29:55.240 --> 0:29:59.000
<v Speaker 1>two hundred million worldwide. This is working off a budget

0:29:59.040 --> 0:30:02.120
<v Speaker 1>of a reported hundred and fifty millions. Are you're talking about,

0:30:03.040 --> 0:30:08.240
<v Speaker 1>you know, three hundred something million? It was not a hit,

0:30:09.000 --> 0:30:12.640
<v Speaker 1>not a flop. But if you're wondering why we haven't

0:30:12.680 --> 0:30:15.800
<v Speaker 1>seen Dungeons and Dragon two, it's because it didn't make any.

0:30:15.800 --> 0:30:18.360
<v Speaker 3>It didn't make half a million dollars, which is what

0:30:18.440 --> 0:30:21.480
<v Speaker 3>they always want a movie to make. And yeah, as

0:30:21.480 --> 0:30:25.800
<v Speaker 3>we were kind of hinting at in the half a billion, yeah, yeah,

0:30:25.840 --> 0:30:28.080
<v Speaker 3>And so as we were talking about, the film is

0:30:28.120 --> 0:30:31.960
<v Speaker 3>co directed by Jonathan Goldstein and John Francis Daily, who

0:30:32.040 --> 0:30:35.840
<v Speaker 3>is sad and if I'm not mistaken, that is the same.

0:30:36.440 --> 0:30:39.280
<v Speaker 3>They're the same to people who wrote Spider Man Homecoming,

0:30:39.640 --> 0:30:44.040
<v Speaker 3>I believe when so like they are banger writers. I

0:30:44.080 --> 0:30:46.920
<v Speaker 3>think that that's a big part. They obviously love games

0:30:46.960 --> 0:30:51.480
<v Speaker 3>and gaming. Game Night held another hilarious movie, and I

0:30:51.520 --> 0:30:55.200
<v Speaker 3>would say like, yeah, this this film kind of has

0:30:55.280 --> 0:31:00.440
<v Speaker 3>that emc unice to it, but complimentary because I do

0:31:00.480 --> 0:31:03.320
<v Speaker 3>think when this first came out the trailer, people were like, Oh,

0:31:03.400 --> 0:31:05.320
<v Speaker 3>it's trying to be like the MCU, it's trying to

0:31:05.360 --> 0:31:07.640
<v Speaker 3>be quippy. But I actually think it's much more of

0:31:07.640 --> 0:31:09.320
<v Speaker 3>like a princess bride type situation.

0:31:09.840 --> 0:31:11.920
<v Speaker 1>I think that, Yeah, I think you're right. I think

0:31:11.960 --> 0:31:16.960
<v Speaker 1>they establish basically I think Goldstend and daily their voice

0:31:16.960 --> 0:31:21.880
<v Speaker 1>in Game Night, which is lots of heists, lots of action, comedy,

0:31:22.680 --> 0:31:29.760
<v Speaker 1>really fun story set pieces, and always a collection of

0:31:30.360 --> 0:31:35.200
<v Speaker 1>emotionally wounded weirdos. Chris Pine. In this movie, Chris Pine

0:31:35.240 --> 0:31:36.880
<v Speaker 1>took the role of Edg and the Bard because he

0:31:36.920 --> 0:31:39.200
<v Speaker 1>wanted to make a fantasy movie that his kids could watch.

0:31:39.200 --> 0:31:41.440
<v Speaker 1>And he's described the tone of this movie as quote,

0:31:41.920 --> 0:31:46.000
<v Speaker 1>Rosie's your point, the Princess Bride meets Monty Python meets

0:31:46.200 --> 0:31:46.920
<v Speaker 1>Game of Thrones.

0:31:47.080 --> 0:31:50.120
<v Speaker 3>Yeah, okay, I like it, And also aesthetically I understand

0:31:50.160 --> 0:31:52.000
<v Speaker 3>what he means. It's like, what if there was a

0:31:52.000 --> 0:31:54.320
<v Speaker 3>PG thirteen version of Game of Ferns that you could

0:31:54.360 --> 0:31:56.160
<v Speaker 3>watch with your kids, even though we all know kids

0:31:56.200 --> 0:31:57.040
<v Speaker 3>watch Game of Ferns.

0:31:57.080 --> 0:31:57.440
<v Speaker 1>That's right.

0:31:58.240 --> 0:32:00.479
<v Speaker 3>Oh, this was another one you pulled out that I

0:32:00.600 --> 0:32:03.960
<v Speaker 3>absolutely loved that I did not know, but obviously as

0:32:04.040 --> 0:32:07.000
<v Speaker 3>the number one little guy lover, I was impressed by

0:32:07.000 --> 0:32:10.040
<v Speaker 3>the fat dragon. I love the comically overweight dragon. I

0:32:10.040 --> 0:32:12.360
<v Speaker 3>love that he's just eaten it up having a good time.

0:32:12.800 --> 0:32:17.280
<v Speaker 3>And his name in the law is Thember Child. What

0:32:17.360 --> 0:32:19.680
<v Speaker 3>a name, Okay, And he's a real monster in D

0:32:19.760 --> 0:32:23.360
<v Speaker 3>and D Law, known for guarding the dwarf and City

0:32:23.480 --> 0:32:27.840
<v Speaker 3>of Gratsluff and for being well, large and unmotivated, reliable.

0:32:27.880 --> 0:32:31.720
<v Speaker 3>He's basically like the Garfield of the Dungeons and Dragon universe,

0:32:31.760 --> 0:32:33.040
<v Speaker 3>which you know I'm always supporting.

0:32:34.000 --> 0:32:38.280
<v Speaker 1>This is a film in Hugh Grant's villain era, maybe

0:32:38.320 --> 0:32:41.480
<v Speaker 1>his best errors. He would describe it his freak show era.

0:32:41.920 --> 0:32:44.840
<v Speaker 1>In the last decade, Hugh Grant has pivoted from his

0:32:45.000 --> 0:32:50.200
<v Speaker 1>early kind of rom com sweetheart roles to a bunch

0:32:50.200 --> 0:32:52.720
<v Speaker 1>of roles in which he is a scene stealing scoundrel.

0:32:52.760 --> 0:32:56.960
<v Speaker 1>He's played a fraudster in Paddington II, he has played

0:32:57.000 --> 0:33:01.560
<v Speaker 1>a sleazy pi and the gentleman, a sociopathic husband in

0:33:01.640 --> 0:33:05.400
<v Speaker 1>The Undoing I love that, and now the double crossing

0:33:05.440 --> 0:33:08.120
<v Speaker 1>con man and jungeones and dragons. Quote. This is what

0:33:08.240 --> 0:33:11.320
<v Speaker 1>I get offered these days, Hugh Grant said during the

0:33:11.360 --> 0:33:15.040
<v Speaker 1>press run for Willie Walker. Quote, I'm in the freak

0:33:15.120 --> 0:33:20.080
<v Speaker 1>show phase of my career. I do baddies, psychopaths, weirdos,

0:33:19.560 --> 0:33:24.560
<v Speaker 1>perverts and now believe we hope it continues.

0:33:24.680 --> 0:33:27.920
<v Speaker 2>Never media trained this man. You cannot media train this fan.

0:33:28.040 --> 0:33:31.280
<v Speaker 3>He never allow And it's very interesting because obviously also

0:33:31.320 --> 0:33:33.960
<v Speaker 3>most recently he took that to a new level with Heretic,

0:33:33.960 --> 0:33:36.720
<v Speaker 3>where he was kind of, you know, the true true

0:33:36.800 --> 0:33:38.440
<v Speaker 3>villain rather than these.

0:33:38.360 --> 0:33:40.959
<v Speaker 2>Kind of like odd maybe you root for them villains.

0:33:41.000 --> 0:33:43.360
<v Speaker 3>I think this is one of his best villain era

0:33:43.440 --> 0:33:47.080
<v Speaker 3>performances because he plays the con man so well. Speaking

0:33:47.120 --> 0:33:51.960
<v Speaker 3>of people playing parts well, Reggae John Page in this

0:33:52.280 --> 0:33:53.080
<v Speaker 3>What Happened.

0:33:53.320 --> 0:33:55.800
<v Speaker 2>He's playing lawful good. He should have been a hero

0:33:56.280 --> 0:33:58.440
<v Speaker 2>after Bridgeton made him a global star.

0:33:59.000 --> 0:34:01.400
<v Speaker 3>He left the show after season one, which is why

0:34:01.400 --> 0:34:03.280
<v Speaker 3>we have never seen him again. Very sad because it

0:34:03.280 --> 0:34:05.479
<v Speaker 3>probably would have just been a cameo. But also I

0:34:05.560 --> 0:34:08.640
<v Speaker 3>understand that breaking through in a show like that, you

0:34:08.719 --> 0:34:11.840
<v Speaker 3>might worry about getting pigeonholed. So he left the show

0:34:12.320 --> 0:34:15.040
<v Speaker 3>aiming for leading man status. But Jason, let's talk about it,

0:34:15.080 --> 0:34:17.400
<v Speaker 3>because he was in the gray man flop from the

0:34:17.480 --> 0:34:21.520
<v Speaker 3>Russo Brothers. Dungeons and Dragons wonderful but did not get

0:34:21.600 --> 0:34:23.759
<v Speaker 3>him to kill me to break yeah, and Dungeons and

0:34:23.840 --> 0:34:25.200
<v Speaker 3>Dragons like it did not.

0:34:25.800 --> 0:34:27.600
<v Speaker 2>Break him out. He's not a main character.

0:34:27.719 --> 0:34:32.080
<v Speaker 3>He is kind of your perfect straight man, this kind

0:34:32.120 --> 0:34:36.120
<v Speaker 3>of dead pan hilarity and as we kind of we

0:34:36.160 --> 0:34:38.240
<v Speaker 3>talked about this in prepro but the buzz on Regge

0:34:38.440 --> 0:34:43.000
<v Speaker 3>has noticeably called He's still circling major projects like the

0:34:43.080 --> 0:34:47.960
<v Speaker 3>Saint reboot interesting and Butch Cassidy series of Dot's Very

0:34:48.000 --> 0:34:50.040
<v Speaker 3>Interesting is going nowhere right now.

0:34:50.160 --> 0:34:51.080
<v Speaker 2>But also I just.

0:34:51.080 --> 0:34:53.960
<v Speaker 3>Think my theory that I have that I've talked to

0:34:54.040 --> 0:34:56.200
<v Speaker 3>many people about, and I mentioned it in the discord,

0:34:56.400 --> 0:35:00.560
<v Speaker 3>I think at one point I'm pretty sure he was

0:35:00.600 --> 0:35:03.440
<v Speaker 3>announced as being like a potential cast member and an

0:35:03.520 --> 0:35:05.000
<v Speaker 3>MCU thing, but they didn't.

0:35:04.719 --> 0:35:06.720
<v Speaker 2>Say who, and then that was kind of pulled.

0:35:07.040 --> 0:35:09.280
<v Speaker 3>I think that they should have cost him as read Richards,

0:35:09.360 --> 0:35:10.920
<v Speaker 3>though we got Pedro Pascals.

0:35:10.920 --> 0:35:12.000
<v Speaker 2>I'm feeling happy about that.

0:35:12.320 --> 0:35:14.799
<v Speaker 3>But I also do think that for a time they

0:35:14.840 --> 0:35:18.360
<v Speaker 3>were probably considering him for the Casper Cole version of

0:35:18.400 --> 0:35:22.320
<v Speaker 3>Black Panther, who's like a cop, an African American cop,

0:35:22.400 --> 0:35:24.319
<v Speaker 3>and he took over the mantle for a little while.

0:35:24.440 --> 0:35:26.719
<v Speaker 3>Was not particularly beloved, So I think it makes sense

0:35:26.760 --> 0:35:27.840
<v Speaker 3>that they didn't go in that direction.

0:35:28.480 --> 0:35:31.480
<v Speaker 2>But this movie reminds you reggae. He could be a

0:35:31.520 --> 0:35:32.040
<v Speaker 2>movie star.

0:35:32.640 --> 0:35:34.719
<v Speaker 3>He could have been he could have been a star,

0:35:34.840 --> 0:35:38.520
<v Speaker 3>He could have been somebody we got a note of, sir.

0:35:38.640 --> 0:35:39.560
<v Speaker 2>All you had to do was.

0:35:39.560 --> 0:35:42.440
<v Speaker 3>Just show up once every season in Bridgeton and keep

0:35:42.440 --> 0:35:45.759
<v Speaker 3>that money going, keep your face on those posters in

0:35:45.800 --> 0:35:48.120
<v Speaker 3>that Netflix smart.

0:35:47.560 --> 0:35:49.919
<v Speaker 2>Category that everybody loves so much. But you know what,

0:35:50.120 --> 0:35:50.719
<v Speaker 2>good for him?

0:35:50.920 --> 0:35:53.120
<v Speaker 3>I feel like he every time I watch him in

0:35:53.160 --> 0:35:56.560
<v Speaker 3>something great like Dungeons and Dragons, I'll be all the

0:35:56.560 --> 0:35:59.359
<v Speaker 3>first season of Ridgeton. I'm like, sir, you can do this.

0:35:59.480 --> 0:36:01.640
<v Speaker 3>You got a You know, he probably could have been

0:36:01.680 --> 0:36:03.439
<v Speaker 3>in Gladia It too. I think he has that kind

0:36:03.440 --> 0:36:03.920
<v Speaker 3>of juice.

0:36:04.360 --> 0:36:07.680
<v Speaker 1>Instead, he was in the Great Man flop Dungeons and

0:36:07.760 --> 0:36:10.640
<v Speaker 1>Dragon's Hat. Good movie, but a cameo and a and

0:36:10.719 --> 0:36:13.440
<v Speaker 1>a ad for Audi cars.

0:36:13.600 --> 0:36:19.239
<v Speaker 2>Oh my god, get together? Who is your agent? Get

0:36:19.239 --> 0:36:22.680
<v Speaker 2>a new agent? So you're very fantastical. You can do it.

0:36:22.800 --> 0:36:25.880
<v Speaker 1>Oh listen if you want to hear some Hollywood scuttle

0:36:25.880 --> 0:36:31.000
<v Speaker 1>but rumors. I apparently like his team was in turmoil

0:36:31.040 --> 0:36:33.960
<v Speaker 1>about this decision to lead Bridgerton, and there was It

0:36:34.239 --> 0:36:38.319
<v Speaker 1>was not like a unified team decision. Like one part

0:36:38.440 --> 0:36:40.120
<v Speaker 1>was like, don't do it, another part was like do

0:36:40.200 --> 0:36:43.440
<v Speaker 1>it and we see the results next up. The magic

0:36:44.000 --> 0:36:48.319
<v Speaker 1>and the effects in Dungeons and Dragons hat mostly practical.

0:36:48.640 --> 0:36:52.640
<v Speaker 1>Over eighty creatures were built with practical effects by Legacy Effects,

0:36:52.680 --> 0:36:56.160
<v Speaker 1>the same team behind The Mandalorian and Iron Man and

0:36:56.239 --> 0:37:01.440
<v Speaker 1>other films including The Tobacxi. The Cat People were practical

0:37:01.520 --> 0:37:06.959
<v Speaker 1>actual costume Jonathan actual costume, the Dragon Guard animatronic head.

0:37:07.000 --> 0:37:09.839
<v Speaker 1>We love practical effects, as you know here at Extra Vision.

0:37:09.880 --> 0:37:10.680
<v Speaker 2>So this is all. I think.

0:37:10.719 --> 0:37:13.160
<v Speaker 3>You can see it in every single shot where there

0:37:13.200 --> 0:37:16.439
<v Speaker 3>is some brilliant creature work. I just think it's such

0:37:16.480 --> 0:37:18.480
<v Speaker 3>a high point of this movie, and I think it

0:37:18.520 --> 0:37:21.920
<v Speaker 3>will continue to be a part of why this film

0:37:22.160 --> 0:37:27.200
<v Speaker 3>is gaining that cult kind of following. It's interesting because

0:37:27.600 --> 0:37:29.520
<v Speaker 3>we've talked about this a lot on the podcast. But

0:37:29.880 --> 0:37:31.840
<v Speaker 3>you know, in the olden days, when me and Jason

0:37:31.880 --> 0:37:34.080
<v Speaker 3>were young, you could make a movie like Scott Pilgrim

0:37:34.080 --> 0:37:37.160
<v Speaker 3>that did not hit at all on in the theaters.

0:37:37.200 --> 0:37:38.920
<v Speaker 3>It did not make the money back, but it made

0:37:38.960 --> 0:37:41.280
<v Speaker 3>a ton of money on home video. Now, of course,

0:37:41.440 --> 0:37:43.640
<v Speaker 3>the streaming version of that is you put it on

0:37:43.680 --> 0:37:46.200
<v Speaker 3>Netflix and it gets a certain amount of views, but

0:37:46.239 --> 0:37:50.399
<v Speaker 3>that does not necessarily give the creators or cost any

0:37:50.440 --> 0:37:51.240
<v Speaker 3>extra money.

0:37:51.440 --> 0:37:53.480
<v Speaker 2>It's not the same as DVD.

0:37:53.800 --> 0:37:56.080
<v Speaker 3>Sales and home video sales, which you know Matt Damon

0:37:56.160 --> 0:37:58.720
<v Speaker 3>and Ben Affleck have kind of spoken quite extensively about

0:37:58.719 --> 0:38:01.759
<v Speaker 3>being the reason they were able to make a living

0:38:01.840 --> 0:38:04.080
<v Speaker 3>in Hollywood because their movies would do really great on

0:38:04.120 --> 0:38:07.319
<v Speaker 3>home video. I hope that the popularity of this on

0:38:07.400 --> 0:38:10.239
<v Speaker 3>Netflix and the conversation it is garnering means we will

0:38:10.239 --> 0:38:13.200
<v Speaker 3>get more D and D storytelling, and that is our

0:38:13.280 --> 0:38:18.040
<v Speaker 3>final fun fact is as of now, there's no official sequel,

0:38:18.080 --> 0:38:19.959
<v Speaker 3>though there was talk of a TV spin off.

0:38:20.160 --> 0:38:23.480
<v Speaker 2>But Chris Pine is he the best Chris. I don't know.

0:38:23.480 --> 0:38:25.160
<v Speaker 2>We got a lot of Chriss, but he's doing. He's up.

0:38:26.680 --> 0:38:27.840
<v Speaker 2>He's one of our great chris Is.

0:38:28.360 --> 0:38:32.400
<v Speaker 3>And he was in an interview with games Radar he

0:38:32.480 --> 0:38:34.520
<v Speaker 3>was basically like, I don't know anything, but I feel

0:38:34.520 --> 0:38:36.880
<v Speaker 3>pretty confident that it may happen, and asked if he

0:38:36.880 --> 0:38:39.440
<v Speaker 3>would be happy to return. He replied absolutely, because he's

0:38:39.440 --> 0:38:41.600
<v Speaker 3>smart and he can know a good thing when he

0:38:41.640 --> 0:38:42.080
<v Speaker 3>sees it.

0:38:43.200 --> 0:38:50.040
<v Speaker 1>Next up the Omnibus, and now the Omnibus where Laura

0:38:50.080 --> 0:38:52.880
<v Speaker 1>and Understanding come together. Let's talk about dungeons and Dragons

0:38:53.000 --> 0:38:57.799
<v Speaker 1>as a as a piece of culture, and I'm talking

0:38:57.800 --> 0:39:02.400
<v Speaker 1>about the original dungeon Dragons. The Blueprins change, whether you

0:39:02.560 --> 0:39:05.919
<v Speaker 1>know it or not, the kind of ore text for

0:39:07.040 --> 0:39:14.360
<v Speaker 1>many video games, many styles of story. It's many comic books,

0:39:14.440 --> 0:39:18.680
<v Speaker 1>any kind of tale that begins with you enter a tavern,

0:39:18.760 --> 0:39:22.840
<v Speaker 1>what do you do? Owes itself to D and D

0:39:22.960 --> 0:39:26.600
<v Speaker 1>is a game, but it is also, you know, an

0:39:26.640 --> 0:39:32.920
<v Speaker 1>incredible cultural institution and also a generator of both joy

0:39:33.160 --> 0:39:37.560
<v Speaker 1>and also significant panic in the culture. Let's talk about

0:39:37.560 --> 0:39:40.560
<v Speaker 1>the origins. Game was born in the early nineteen seventies

0:39:40.560 --> 0:39:45.320
<v Speaker 1>in Wisconsin and was created by the legendary Gary Geax,

0:39:45.800 --> 0:39:49.840
<v Speaker 1>who was doing like the nerdiest pre computer thing that

0:39:49.920 --> 0:39:55.000
<v Speaker 1>you could do, which is designing a designing tabletop war

0:39:55.080 --> 0:39:58.760
<v Speaker 1>games in his basement. He meets a guy named Dave Arnison,

0:39:59.080 --> 0:40:02.239
<v Speaker 1>another gamer from me Minnesota, and together they create this thing.

0:40:02.320 --> 0:40:07.280
<v Speaker 1>What if instead of commanding armies as table tabletop games

0:40:07.320 --> 0:40:12.360
<v Speaker 1>were doing at the time, stuff like that. Yes, players

0:40:12.360 --> 0:40:15.960
<v Speaker 1>controlled a single character in a fantasy world, collaborating with

0:40:16.080 --> 0:40:21.600
<v Speaker 1>other characters on quests, and that idea individual character, characters,

0:40:21.840 --> 0:40:27.080
<v Speaker 1>collaborative storytelling, party based adventures was a big bang for

0:40:27.200 --> 0:40:30.520
<v Speaker 1>so many other things. In nineteen seventy four, they released

0:40:30.520 --> 0:40:33.759
<v Speaker 1>the first edition of Dungeons and Dragons, three little rule

0:40:33.760 --> 0:40:37.359
<v Speaker 1>books in a white box. It cost ten bucks you know,

0:40:37.600 --> 0:40:41.040
<v Speaker 1>it had very low production value, like it looked it's

0:40:41.040 --> 0:40:41.799
<v Speaker 1>like giving.

0:40:41.560 --> 0:40:44.320
<v Speaker 3>Nothing teenage may Ninja thous issue one where it was

0:40:44.400 --> 0:40:46.319
<v Speaker 3>just like something. It looks like the home made it

0:40:46.360 --> 0:40:49.320
<v Speaker 3>and then sent like five hundred compets at the comic shops.

0:40:50.239 --> 0:40:57.160
<v Speaker 1>Yes, it's giving like small town accountant spreadsheet vibes. But

0:40:57.280 --> 0:40:59.480
<v Speaker 1>it was the beginning of a genre, and it quickly

0:40:59.520 --> 0:41:04.319
<v Speaker 1>spread like wildfire through hobbyist circles, through college dorms, high

0:41:04.320 --> 0:41:08.120
<v Speaker 1>school kids. And this was a time when you know,

0:41:08.800 --> 0:41:14.760
<v Speaker 1>fantasy fiction was starting to find its second era legs.

0:41:15.160 --> 0:41:19.040
<v Speaker 1>You know, Tolkien and others had started the movement some

0:41:20.040 --> 0:41:24.320
<v Speaker 1>forty years earlier now at this point. But because of

0:41:24.400 --> 0:41:26.959
<v Speaker 1>the Lord of the Rings paperbacks, because of the Lord

0:41:27.000 --> 0:41:31.040
<v Speaker 1>of the Rings animated very weird animated movie, because of

0:41:32.400 --> 0:41:36.759
<v Speaker 1>other cultural references like led Zeppelin dropping multiple Lord of

0:41:36.800 --> 0:41:40.040
<v Speaker 1>the Rings references in multiple songs, all of a sudden,

0:41:40.040 --> 0:41:45.879
<v Speaker 1>you have this generation of post hippie era kids who

0:41:46.080 --> 0:41:47.240
<v Speaker 1>are smoking weed.

0:41:47.840 --> 0:41:50.359
<v Speaker 2>They in that mom's bayfield. That's what you need.

0:41:50.600 --> 0:41:53.319
<v Speaker 1>Yeah, they don't feel like they fit into the kind

0:41:53.400 --> 0:41:58.239
<v Speaker 1>of like jock business suit hierarchy. They're weirder and they're

0:41:58.280 --> 0:42:01.320
<v Speaker 1>looking for something much weirder, but also that brings a

0:42:01.360 --> 0:42:03.640
<v Speaker 1>community together, and then you have the explosion of D

0:42:03.719 --> 0:42:07.360
<v Speaker 1>and D through the seventies and eighties, new campaigns, new rules.

0:42:08.320 --> 0:42:11.880
<v Speaker 1>Kids are creating entire worlds and binders drawing maps in

0:42:12.000 --> 0:42:15.960
<v Speaker 1>math class. If you watch a Strange Stranger Things, then

0:42:16.040 --> 0:42:17.320
<v Speaker 1>you've gotten a whiff of this.

0:42:17.640 --> 0:42:22.719
<v Speaker 3>No, so you Stranger Things is so deeply, deeply inspired

0:42:22.800 --> 0:42:24.400
<v Speaker 3>by dungeons and dragons.

0:42:24.960 --> 0:42:29.480
<v Speaker 1>So you know, this little kind of lark that Geegax

0:42:29.840 --> 0:42:33.640
<v Speaker 1>and Anderson started begins to make millions and millions of dollars.

0:42:33.680 --> 0:42:36.960
<v Speaker 1>And that is where the fear sets in. We go

0:42:37.000 --> 0:42:42.719
<v Speaker 1>to the eighties, it's Reagan's America, meaning very conservative, very moralistic.

0:42:42.840 --> 0:42:49.840
<v Speaker 1>We're worried about outsider threats, including the devil Satan.

0:42:50.520 --> 0:42:52.120
<v Speaker 2>Maybe it's there, and it's stage.

0:42:52.719 --> 0:42:57.200
<v Speaker 3>It absolutely sucks, destroys America for a long time.

0:42:58.160 --> 0:43:01.960
<v Speaker 1>Across the country, this wave of moral panics starts to

0:43:02.000 --> 0:43:05.000
<v Speaker 1>set in, and the fear is basically, okay, what if

0:43:05.040 --> 0:43:09.600
<v Speaker 1>Satan is reaching our kids through culture through heavy metal music,

0:43:09.640 --> 0:43:11.960
<v Speaker 1>through rock music, dungeons, through.

0:43:11.840 --> 0:43:14.080
<v Speaker 2>Dungeons and dragon called dungeons.

0:43:14.280 --> 0:43:18.120
<v Speaker 3>It's obviously ebol that prisoners should be in there, so.

0:43:18.280 --> 0:43:21.840
<v Speaker 1>Wild claims begin to circulate that D and D was

0:43:21.880 --> 0:43:25.600
<v Speaker 1>tied to suicide, that it was tied to mental illness,

0:43:25.680 --> 0:43:30.680
<v Speaker 1>that it was a gateway to devil worship, and this

0:43:30.800 --> 0:43:34.439
<v Speaker 1>panic kind of crested with a real life tragedy. James

0:43:34.480 --> 0:43:37.520
<v Speaker 1>Dallas Egbert, who is a college student, disappeared in nineteen

0:43:37.520 --> 0:43:43.640
<v Speaker 1>seventy nine. The rumors that circulated said he's got lost

0:43:43.760 --> 0:43:46.759
<v Speaker 1>in the university's steam tunnels because he was involved in

0:43:46.800 --> 0:43:50.160
<v Speaker 1>a D and D like LARPing event, when in reality,

0:43:50.680 --> 0:43:52.719
<v Speaker 1>he was like a kid who was struggling with depression

0:43:53.200 --> 0:43:54.920
<v Speaker 1>and D and D had nothing to do with it.

0:43:55.000 --> 0:43:58.839
<v Speaker 1>But the stories about his death kind of stuck. Then

0:43:58.920 --> 0:44:01.799
<v Speaker 1>came Mazes and Months made for TV movie starring Yeah

0:44:01.840 --> 0:44:05.320
<v Speaker 1>Young Tom Hanks, where D and D style gaming literally

0:44:05.440 --> 0:44:09.560
<v Speaker 1>drives one of the characters insane. In the real world,

0:44:09.640 --> 0:44:13.040
<v Speaker 1>groups like badd bothered about Dungeons and Dragons sprang up

0:44:13.080 --> 0:44:17.640
<v Speaker 1>to fight what they saw as like satanic indoctrination for

0:44:17.800 --> 0:44:22.400
<v Speaker 1>the youth, with various activists making wild claims, including that

0:44:22.560 --> 0:44:25.840
<v Speaker 1>like spells, these spells in the game were real and

0:44:25.880 --> 0:44:28.839
<v Speaker 1>that could like actually turn your kid. Your kid could

0:44:28.880 --> 0:44:33.080
<v Speaker 1>be unleashing actual email like satanic yea through the magic.

0:44:33.320 --> 0:44:37.080
<v Speaker 1>It just absolutely bizarre stuff, but it was enough for

0:44:37.120 --> 0:44:39.759
<v Speaker 1>sixty minutes ye to do an episode on it like

0:44:39.800 --> 0:44:44.560
<v Speaker 1>this was this was a real moment in American history.

0:44:44.600 --> 0:44:48.040
<v Speaker 3>The publishers like incredibly sad because, as you said, it

0:44:48.080 --> 0:44:51.200
<v Speaker 3>started as a place where people could be outsiders, but

0:44:51.280 --> 0:44:56.120
<v Speaker 3>then that outsider community was othered in this space. And

0:44:56.440 --> 0:44:59.399
<v Speaker 3>this led not only obviously to like you were saying,

0:44:59.400 --> 0:45:02.080
<v Speaker 3>the kind of story that came out when James Dallas

0:45:02.080 --> 0:45:05.400
<v Speaker 3>Eggbert died, but also this idea of D and D

0:45:05.640 --> 0:45:08.880
<v Speaker 3>and Satanic panic, and it was a key part in

0:45:08.920 --> 0:45:15.040
<v Speaker 3>the West Memphis three being arrested and then imprisoned wrongly

0:45:15.239 --> 0:45:15.799
<v Speaker 3>for you know.

0:45:15.800 --> 0:45:17.719
<v Speaker 2>Two decades, Watch Paradise Lost.

0:45:17.800 --> 0:45:21.080
<v Speaker 3>Those are great documentaries, and also the later documentary that

0:45:21.160 --> 0:45:23.880
<v Speaker 3>was made by none other than Peter Jackson. And I

0:45:23.920 --> 0:45:26.880
<v Speaker 3>think often about how sad it is that and this

0:45:27.000 --> 0:45:29.200
<v Speaker 3>is something the last season of Stranger Things I think

0:45:29.280 --> 0:45:32.239
<v Speaker 3>did get right was how sad it is that this

0:45:32.280 --> 0:45:35.759
<v Speaker 3>can be such a powerful, incredible space for people, but

0:45:35.800 --> 0:45:39.040
<v Speaker 3>then from the outside it just ends up making them

0:45:39.080 --> 0:45:41.240
<v Speaker 3>like more marginalized or seen as a threat.

0:45:41.480 --> 0:45:43.520
<v Speaker 2>And it's really sad because it's just storytelling.

0:45:44.000 --> 0:45:47.000
<v Speaker 3>You know, but the Satanic Panic movement was was really

0:45:47.040 --> 0:45:49.680
<v Speaker 3>real and really dangerous.

0:45:48.320 --> 0:45:51.719
<v Speaker 1>To be to be fair to these freaks who were

0:45:51.760 --> 0:45:55.480
<v Speaker 1>worried about the Satanic Panic. You know, rock bands and

0:45:55.560 --> 0:46:00.560
<v Speaker 1>metal bands of the era were playing with that fristen

0:46:00.640 --> 0:46:07.080
<v Speaker 1>of danger, using satanic imagery, using satanic uh wording and

0:46:07.160 --> 0:46:11.280
<v Speaker 1>references in their lyrics where they actually Satanists. No, nonetheless,

0:46:11.360 --> 0:46:14.479
<v Speaker 1>you know, we're not talking about the the Nordic death

0:46:14.560 --> 0:46:21.799
<v Speaker 1>metal mounded people like, right, right, yeah, we're not talking

0:46:21.840 --> 0:46:26.320
<v Speaker 1>about that. So, you know, these people who are worried

0:46:26.320 --> 0:46:30.520
<v Speaker 1>about this so called Satanic panic, we're seeing things that

0:46:30.560 --> 0:46:32.840
<v Speaker 1>they believed were truly.

0:46:32.560 --> 0:46:36.480
<v Speaker 3>Even being pushed by that pushed that that idea was

0:46:36.480 --> 0:46:38.440
<v Speaker 3>pushed onto them by the media as well.

0:46:38.280 --> 0:46:41.960
<v Speaker 1>That they were sincerely they were sincerely deluded.

0:46:42.920 --> 0:46:43.160
<v Speaker 3>You know.

0:46:44.440 --> 0:46:48.360
<v Speaker 1>Now the publishers at TSR were forced to do damage control.

0:46:48.400 --> 0:46:52.440
<v Speaker 1>Now they removed references to demons, they were references to devils.

0:46:52.480 --> 0:46:58.080
<v Speaker 1>They toned down some of the artwork, renamed monsters. Tried

0:46:58.080 --> 0:47:00.920
<v Speaker 1>to weather the storm, and they did. D and D

0:47:01.080 --> 0:47:06.799
<v Speaker 1>of course survived. The panic eventually burned itself out. Studies

0:47:06.920 --> 0:47:10.919
<v Speaker 1>various studies debunked the claims the movement itself just kind

0:47:10.920 --> 0:47:15.239
<v Speaker 1>of petered out because it once the hearings started, Once

0:47:15.280 --> 0:47:21.640
<v Speaker 1>congressional hearings on music and culture and the influence of

0:47:21.680 --> 0:47:25.400
<v Speaker 1>the Devil actually started in front of people that people

0:47:25.400 --> 0:47:30.520
<v Speaker 1>could watch on TV, it became manifestly ridiculous. And a

0:47:30.560 --> 0:47:32.600
<v Speaker 1>lot of the kids who played D and D are

0:47:32.640 --> 0:47:37.360
<v Speaker 1>now the kids who are moving culture, running culture, and

0:47:37.440 --> 0:47:40.400
<v Speaker 1>D and D went mainstream. Fast forward to now, Dungeons

0:47:40.440 --> 0:47:44.560
<v Speaker 1>and Dragons is just like in a whole different thing.

0:47:45.080 --> 0:47:49.080
<v Speaker 1>It's an institution now, celebrities play it, actors film campaigns

0:47:49.080 --> 0:47:53.640
<v Speaker 1>for Twitter and YouTube. There are podcasts, the various hit

0:47:53.920 --> 0:47:59.040
<v Speaker 1>podcasts that have people playing D and D on it, cartoons,

0:47:59.040 --> 0:48:00.160
<v Speaker 1>merchandise conventions.

0:48:00.200 --> 0:48:07.080
<v Speaker 3>Currently Etway Dungeons and Dragon show twenty sided Tavern that

0:48:07.120 --> 0:48:09.319
<v Speaker 3>I believe is an official Dungeons and Dragons show that

0:48:09.320 --> 0:48:12.080
<v Speaker 3>they bring people in to do different campaigns. Now it's

0:48:12.160 --> 0:48:14.960
<v Speaker 3>part of the cultural lexicon in a way that I

0:48:15.000 --> 0:48:17.080
<v Speaker 3>think no one could have perceived when it was created.

0:48:17.280 --> 0:48:20.520
<v Speaker 1>That's right, and D and D has in fact become

0:48:21.280 --> 0:48:24.560
<v Speaker 1>integral to the way we tell stories and we perceive stories,

0:48:24.680 --> 0:48:27.440
<v Speaker 1>video games, novels, movies, even the way we think about

0:48:27.560 --> 0:48:31.960
<v Speaker 1>like teamwork and assembling teams and making progress and leveling

0:48:32.040 --> 0:48:35.520
<v Speaker 1>up characters. It all bears the stamp of Dungeons and Dragons,

0:48:36.440 --> 0:48:39.960
<v Speaker 1>and the cultural legacy is enormous. The level up mechanic

0:48:40.280 --> 0:48:45.200
<v Speaker 1>that's baked into any number of things, video games, movies,

0:48:45.239 --> 0:48:50.520
<v Speaker 1>et cetera. In fitness apps comes from D and D.

0:48:50.719 --> 0:48:55.840
<v Speaker 1>The idea of a campaign, a shared, serialized, collaborative narrative

0:48:56.040 --> 0:48:58.440
<v Speaker 1>that unfolds organically over.

0:48:58.320 --> 0:49:00.120
<v Speaker 2>Time, came from DNA D.

0:49:00.600 --> 0:49:05.560
<v Speaker 1>The iconic polyhedral dice set from the from the earliest

0:49:06.000 --> 0:49:09.440
<v Speaker 1>humble D four to the mighty D twenty. It didn't

0:49:09.520 --> 0:49:16.960
<v Speaker 1>just shape tabletop gaming. It rewired how video games are structured,

0:49:17.080 --> 0:49:21.799
<v Speaker 1>how video games structure, chance stats, criticals, character builds. All

0:49:21.840 --> 0:49:24.280
<v Speaker 1>that stuff comes from d D. Why does your elden

0:49:24.360 --> 0:49:27.200
<v Speaker 1>Ring characters damage range have a ceiling and a floor.

0:49:27.719 --> 0:49:29.719
<v Speaker 1>Why do you sometimes miss an attack that you have

0:49:29.760 --> 0:49:34.000
<v Speaker 1>an eighty seven percent chance to hit because your character

0:49:34.080 --> 0:49:38.520
<v Speaker 1>has high accuracy? Thank or blame Dungeons and Dragons for this.

0:49:39.080 --> 0:49:42.280
<v Speaker 1>When early computer games like Ultimar Balder's Gates started adapting

0:49:42.480 --> 0:49:46.760
<v Speaker 1>tabletop mechanics, they brought that dice logic with them. Hit points,

0:49:47.160 --> 0:49:53.160
<v Speaker 1>armor classes, defensive stats, offensive stats, et cetera, and all

0:49:53.200 --> 0:49:56.239
<v Speaker 1>of that has stuck around today. Whether you're specking out

0:49:56.239 --> 0:50:05.120
<v Speaker 1>a character in like Elon Musk Path of Exile, or.

0:50:02.880 --> 0:50:03.719
<v Speaker 2>Or hoping.

0:50:05.320 --> 0:50:08.440
<v Speaker 1>Or hoping your your critical attack lands in Final Fantasy,

0:50:09.239 --> 0:50:11.960
<v Speaker 1>you're basically just doing the virtual version of rolling the

0:50:12.000 --> 0:50:15.120
<v Speaker 1>dice in Dungeons and Dragons. Even the way we relate

0:50:15.160 --> 0:50:17.840
<v Speaker 1>to fiction has changed. D and D trained an entire

0:50:17.880 --> 0:50:22.720
<v Speaker 1>generation to collaborate on stories, to improvise within cis josure.

0:50:23.239 --> 0:50:25.840
<v Speaker 1>I don't think it. I don't think it's an accident

0:50:25.920 --> 0:50:30.840
<v Speaker 1>that a lot of the ascendancy, this, this post eighties

0:50:30.880 --> 0:50:34.719
<v Speaker 1>and nineties ascendancy of Dungeons and Dragons involves people who

0:50:34.719 --> 0:50:39.239
<v Speaker 1>are involved in improv theater and improvisational comedy. So yeah,

0:50:39.280 --> 0:50:41.200
<v Speaker 1>the game has been through it, and it's come through.

0:50:41.320 --> 0:50:43.400
<v Speaker 1>It was banned, but now it's here. It's part of

0:50:43.440 --> 0:50:46.400
<v Speaker 1>a cultural institution, which I think is a hopeful thing.

0:50:46.440 --> 0:50:48.680
<v Speaker 1>Look at it, look at look at Dungeons and Dragons.

0:50:48.880 --> 0:50:51.600
<v Speaker 1>It can be attacked, it could be misunderstood, it can

0:50:51.680 --> 0:50:56.200
<v Speaker 1>be almost banned, and it can still be a major

0:50:56.280 --> 0:51:00.840
<v Speaker 1>pillar of our of our culture. We've we did Andrews

0:51:00.840 --> 0:51:02.040
<v Speaker 1>of Dragons here to stay, to.

0:51:02.000 --> 0:51:03.520
<v Speaker 3>Stay, Baby, you can't get rid of it because all

0:51:03.560 --> 0:51:06.799
<v Speaker 3>you need is a friend and a basement and an imagination.

0:51:07.200 --> 0:51:09.959
<v Speaker 3>It's incredibly accessible and that's why it's still here.

0:51:10.320 --> 0:51:12.160
<v Speaker 1>In the next few episodes of X ray Vision, we're

0:51:12.160 --> 0:51:15.160
<v Speaker 1>diving into Daredevil Born Again episode seven, and then Friday

0:51:15.560 --> 0:51:19.719
<v Speaker 1>our reactions to everything that happens in Nintendo Durren that's

0:51:19.719 --> 0:51:27.960
<v Speaker 1>in for this episode. Next You're listening. X ray Vision

0:51:28.000 --> 0:51:30.520
<v Speaker 1>is hosted by Jason Concepcion and Rosie Knight and is

0:51:30.560 --> 0:51:32.160
<v Speaker 1>a production of iHeart Podcasts.

0:51:32.440 --> 0:51:36.040
<v Speaker 3>Our executive producers are Joel Monique and Aaron Kaufman.

0:51:36.280 --> 0:51:38.319
<v Speaker 1>Our supervising producer is Abuzafar.

0:51:38.719 --> 0:51:42.680
<v Speaker 3>Our producers are Common Laurent Dean Jonathan and Bay Wax.

0:51:42.800 --> 0:51:45.560
<v Speaker 1>A theme song is by Brian Vasquez, with alternate theme

0:51:45.600 --> 0:51:46.880
<v Speaker 1>songs by Aaron Kaufman.

0:51:47.080 --> 0:51:50.840
<v Speaker 3>Special thanks to Soul Rubin, Chris Lord, Kenny Goodman, and Heidi.

0:51:51.120 --> 0:51:52.399
<v Speaker 2>Our disc called moderate, though