1 00:00:00,200 --> 00:00:04,680 Speaker 1: From UFOs to psychic powers and government conspiracies. History is 2 00:00:04,760 --> 00:00:09,080 Speaker 1: riddled with unexplained events. You can turn back now or 3 00:00:09,160 --> 00:00:12,119 Speaker 1: learn this stuff they don't want you to know. A 4 00:00:12,200 --> 00:00:13,920 Speaker 1: production of iHeartRadio. 5 00:00:26,640 --> 00:00:29,040 Speaker 2: Hello, welcome back to the show. My name is Matt, 6 00:00:29,200 --> 00:00:29,960 Speaker 2: my name is Nola. 7 00:00:30,360 --> 00:00:31,360 Speaker 3: They call me Ben. 8 00:00:31,440 --> 00:00:34,400 Speaker 4: We're joined as always with our super producer Dylan the 9 00:00:34,479 --> 00:00:38,760 Speaker 4: Tennessee pal Fagan. Most importantly, you argue you are here. 10 00:00:39,080 --> 00:00:42,239 Speaker 4: That makes this the stuff they don't want you to know. 11 00:00:42,640 --> 00:00:48,159 Speaker 4: Welcome to September fourth. It's our listener mail program, which means, 12 00:00:48,520 --> 00:00:51,239 Speaker 4: you know, we got some vegas, Dylan, we need some 13 00:00:51,320 --> 00:00:53,320 Speaker 4: rudas real. 14 00:00:58,920 --> 00:01:01,080 Speaker 5: Hey, everyone, you could join us today. 15 00:01:01,280 --> 00:01:03,680 Speaker 2: We've got my pentagonal double prime campas in front of me, 16 00:01:03,760 --> 00:01:06,200 Speaker 2: but you can use whatever you want. I'll tell you what. 17 00:01:06,280 --> 00:01:07,880 Speaker 6: Today, We're going to paint something that's just a lot 18 00:01:07,920 --> 00:01:08,280 Speaker 6: of fun. 19 00:01:08,520 --> 00:01:10,440 Speaker 7: We're gonna take some red Scare Burgundy and mix it 20 00:01:10,480 --> 00:01:11,560 Speaker 7: with some Sasquatch brown. 21 00:01:11,600 --> 00:01:13,320 Speaker 2: I'll just put a big old wed a Baker Rent 22 00:01:13,319 --> 00:01:14,160 Speaker 2: and norber Campus. 23 00:01:14,880 --> 00:01:15,720 Speaker 5: Isn't that nice? 24 00:01:15,920 --> 00:01:18,280 Speaker 3: Well, let's go ahead and sign this one until next time. 25 00:01:18,440 --> 00:01:20,480 Speaker 5: Happy conspiracy's and mayanky bless you. 26 00:01:23,080 --> 00:01:23,399 Speaker 2: Wow. 27 00:01:23,840 --> 00:01:28,400 Speaker 6: So let's a Hey, Alan Poetry, stop it. Oh my god, 28 00:01:28,480 --> 00:01:31,200 Speaker 6: where's peapod? And the little squirrel in the pocket squirrel? 29 00:01:31,360 --> 00:01:34,760 Speaker 2: You must be hello, how subtle? Some of your effects 30 00:01:34,800 --> 00:01:39,080 Speaker 2: are stilling. Like you, you get the vibe of what 31 00:01:39,120 --> 00:01:41,240 Speaker 2: you're going for, and then there's little things you're doing 32 00:01:41,280 --> 00:01:43,000 Speaker 2: in there, at. 33 00:01:42,920 --> 00:01:47,120 Speaker 6: Least your eggs. Yeah, these these have re listenability potential 34 00:01:47,160 --> 00:01:47,520 Speaker 6: for sure. 35 00:01:48,120 --> 00:01:50,520 Speaker 4: Yeah, like I g U, I I foresee a clip 36 00:01:50,520 --> 00:01:55,760 Speaker 4: episode in the future. This is amazing stuff. And speaking 37 00:01:55,920 --> 00:01:58,600 Speaker 4: of amazing stuff, we are going to hear from the 38 00:01:58,640 --> 00:02:02,600 Speaker 4: most important part of the show, you, specifically you. We 39 00:02:02,640 --> 00:02:05,440 Speaker 4: had a lot of feedback about the news of the 40 00:02:05,600 --> 00:02:10,400 Speaker 4: artificial womb technology being constructed over in China. We're going 41 00:02:10,480 --> 00:02:13,240 Speaker 4: to have some conversations about Stargate I think we're all 42 00:02:13,240 --> 00:02:16,040 Speaker 4: excited for. But before we do any of that, guys, 43 00:02:16,400 --> 00:02:20,280 Speaker 4: what say we pause for a second and come back 44 00:02:20,320 --> 00:02:22,440 Speaker 4: and maybe talk video games? 45 00:02:23,320 --> 00:02:32,160 Speaker 6: Yeah, I say yay. 46 00:02:31,480 --> 00:02:33,399 Speaker 5: And we have returned. 47 00:02:33,760 --> 00:02:38,400 Speaker 6: And this message, this lovely thought experiment, comes from our 48 00:02:38,480 --> 00:02:41,680 Speaker 6: friend the Messenger, who we've heard from in the past. 49 00:02:41,720 --> 00:02:45,160 Speaker 6: So here we go. Good day from the Messenger. You're 50 00:02:45,200 --> 00:02:47,720 Speaker 6: welcome to use my pseudonym and message on the podcast. 51 00:02:47,760 --> 00:02:50,080 Speaker 6: Please edit as needed, as this is a long message, 52 00:02:50,160 --> 00:02:53,440 Speaker 6: absolutely not the messenger, or just ponder the gist of 53 00:02:53,440 --> 00:02:55,640 Speaker 6: what I'm laying out here. As always, I want to 54 00:02:55,680 --> 00:02:57,160 Speaker 6: let you know how much I appreciate what the three 55 00:02:57,200 --> 00:02:59,000 Speaker 6: of you do. Thank you so much for the Messenger. 56 00:02:59,000 --> 00:03:01,400 Speaker 6: We appreciate you too. I just recently listened to the 57 00:03:01,400 --> 00:03:03,880 Speaker 6: episode asking the question if we are living in a simulation. 58 00:03:04,400 --> 00:03:06,640 Speaker 6: While my ego forbids me to believe that this is 59 00:03:06,680 --> 00:03:09,240 Speaker 6: actually the case, it did seem to be an intriguing 60 00:03:09,280 --> 00:03:12,760 Speaker 6: explanation for some burning religious questions I had. I grew 61 00:03:12,840 --> 00:03:15,320 Speaker 6: up in the Protestant Church, so this is the lens 62 00:03:15,360 --> 00:03:18,519 Speaker 6: in which I am seeing the world through. One of 63 00:03:18,560 --> 00:03:21,040 Speaker 6: the biggest questions I think many of us have is 64 00:03:21,080 --> 00:03:25,519 Speaker 6: why God seemed so directly involved in human affairs early 65 00:03:25,600 --> 00:03:30,480 Speaker 6: on but is no longer. So the idea of primus mobilius, 66 00:03:30,840 --> 00:03:35,720 Speaker 6: the first mover, the prime mover. Now apply this concept 67 00:03:35,760 --> 00:03:39,000 Speaker 6: of God as a video game player and this world 68 00:03:39,040 --> 00:03:42,360 Speaker 6: being a highly intricate game. The player starts up the 69 00:03:42,400 --> 00:03:45,200 Speaker 6: game and must create your universe out of nothing. This 70 00:03:45,240 --> 00:03:48,000 Speaker 6: may take I don't know, seven days. I'm not sure 71 00:03:48,040 --> 00:03:50,480 Speaker 6: about everyone else, but I usually try to make my 72 00:03:50,600 --> 00:03:53,160 Speaker 6: character look as much like me as possible, you might say, 73 00:03:53,240 --> 00:03:56,800 Speaker 6: in my image, there is god complex stuff to these 74 00:03:56,920 --> 00:04:00,600 Speaker 6: intense RPGs, and I love the idea of pushing it 75 00:04:00,680 --> 00:04:02,520 Speaker 6: even a step further. And so let's go on with 76 00:04:02,560 --> 00:04:05,440 Speaker 6: the messenger's message. One of my favorite games from the 77 00:04:05,480 --> 00:04:08,600 Speaker 6: past where you got to play God was Populous. I 78 00:04:08,640 --> 00:04:11,200 Speaker 6: particularly liked that game because you had to influence rather 79 00:04:11,240 --> 00:04:14,480 Speaker 6: than directly control everything. So imagine the simulation is a 80 00:04:14,600 --> 00:04:17,640 Speaker 6: very high fidelity version of that. The player can spread 81 00:04:17,640 --> 00:04:20,760 Speaker 6: influence directly via one or two followers, but doesn't have 82 00:04:20,800 --> 00:04:23,800 Speaker 6: a ton of direct influence. Things aren't going so well, 83 00:04:23,800 --> 00:04:26,440 Speaker 6: but the player earned up enough God points to change 84 00:04:26,440 --> 00:04:28,680 Speaker 6: the direction that the game has taken, so they use 85 00:04:28,760 --> 00:04:32,880 Speaker 6: them to enact a huge flood to basically hit reset. Eventually, 86 00:04:32,920 --> 00:04:35,840 Speaker 6: the player engages with the game less and less as 87 00:04:35,920 --> 00:04:38,440 Speaker 6: other games pull them away, so the presence of God 88 00:04:38,520 --> 00:04:41,240 Speaker 6: is felt less and less. The player gets to a 89 00:04:41,240 --> 00:04:43,919 Speaker 6: point where the game is getting boring, could be that 90 00:04:43,960 --> 00:04:46,159 Speaker 6: it's not even a good game, and doesn't want to 91 00:04:46,160 --> 00:04:48,760 Speaker 6: play anymore. But in this high fidelity sim game, the 92 00:04:48,800 --> 00:04:51,440 Speaker 6: player has created a bond with the main NPCs and 93 00:04:51,520 --> 00:04:55,839 Speaker 6: lets them know they will return at some undisclosed future date. Now, 94 00:04:55,920 --> 00:04:58,680 Speaker 6: all the while the sim is running in the background 95 00:04:58,800 --> 00:05:02,440 Speaker 6: like an idle game does today. Over time, the NPCs 96 00:05:02,560 --> 00:05:05,640 Speaker 6: keep going on with our lives with the understanding that 97 00:05:05,720 --> 00:05:08,120 Speaker 6: God will return and we will build up a narrative 98 00:05:08,160 --> 00:05:12,800 Speaker 6: around that. This is called a revelation. Are there other 99 00:05:12,800 --> 00:05:15,480 Speaker 6: players on this God server, of course, but from our 100 00:05:15,520 --> 00:05:19,039 Speaker 6: point of view, they only tangentially coincide with our reality 101 00:05:19,120 --> 00:05:22,400 Speaker 6: and simply appear to be an alternate dimension. Heck, maybe 102 00:05:22,400 --> 00:05:24,799 Speaker 6: our God decided this reality was a failure and started 103 00:05:24,839 --> 00:05:26,960 Speaker 6: a new game entirely, and we are just a different 104 00:05:27,040 --> 00:05:28,520 Speaker 6: save file on their computer. 105 00:05:28,880 --> 00:05:29,760 Speaker 5: We've all done that. 106 00:05:29,920 --> 00:05:30,520 Speaker 2: It's true. 107 00:05:31,080 --> 00:05:34,560 Speaker 6: Our understanding of time would be absolutely different from the players, 108 00:05:34,560 --> 00:05:37,000 Speaker 6: so what seems like millennia to us could simply be 109 00:05:37,040 --> 00:05:39,719 Speaker 6: a few days or weeks of the player not playing. 110 00:05:40,320 --> 00:05:42,960 Speaker 6: Thanks for joining me on this thought experiment. I don't 111 00:05:43,000 --> 00:05:45,600 Speaker 6: think any of this is really the case, but I 112 00:05:45,640 --> 00:05:48,479 Speaker 6: just thought it was fun to consider and actually plug 113 00:05:48,560 --> 00:05:51,760 Speaker 6: some holes in my religious understanding that the religion itself 114 00:05:51,800 --> 00:05:56,680 Speaker 6: could not. Guys, I love this so very much on 115 00:05:56,880 --> 00:05:59,920 Speaker 6: multiple levels, but I can't help but be reminded of 116 00:06:00,480 --> 00:06:03,760 Speaker 6: an episode in the most recent season of Black Mirror, 117 00:06:04,120 --> 00:06:07,480 Speaker 6: where there's a game that's creative, that's like a sim 118 00:06:07,520 --> 00:06:12,200 Speaker 6: where you're essentially manipulating these little creatures and getting them 119 00:06:12,240 --> 00:06:15,560 Speaker 6: to kind of like, you know, create a society, and exponentially, 120 00:06:15,640 --> 00:06:18,680 Speaker 6: the main character of the show notices that exponentially they're 121 00:06:18,720 --> 00:06:21,960 Speaker 6: becoming more and more advanced, and they're you know, discovering 122 00:06:22,160 --> 00:06:25,680 Speaker 6: new languages and building new technology, and then some bad 123 00:06:25,680 --> 00:06:28,239 Speaker 6: stuff happens that causes kind of the the inciting event 124 00:06:28,320 --> 00:06:31,800 Speaker 6: of the episode. But yeah, I don't know this game 125 00:06:31,920 --> 00:06:36,000 Speaker 6: that the messenger is talking about populous. I guess the 126 00:06:36,040 --> 00:06:38,760 Speaker 6: closest thing to this that I've I'm aware of is 127 00:06:38,760 --> 00:06:41,919 Speaker 6: the Civilization series, but even that's not quite the same. 128 00:06:42,279 --> 00:06:45,120 Speaker 6: But I don't know Ben and Matt and Ben in particular. 129 00:06:45,160 --> 00:06:47,400 Speaker 6: I know that you're a SIEM player, so maybe I 130 00:06:47,400 --> 00:06:49,640 Speaker 6: don't know. We talk about the thought experiment of all 131 00:06:49,720 --> 00:06:51,760 Speaker 6: this just in terms of the religious aspects, and then 132 00:06:51,760 --> 00:06:55,560 Speaker 6: maybe like some other fun game recommendations that might scratch 133 00:06:55,600 --> 00:06:56,159 Speaker 6: the same itch. 134 00:06:56,720 --> 00:06:57,040 Speaker 3: Hmmm. 135 00:06:57,360 --> 00:06:59,880 Speaker 4: Yeah, I love that you mentioned the Perfect Black Man 136 00:07:00,360 --> 00:07:03,120 Speaker 4: episode for this that was a banger. I think one 137 00:07:03,120 --> 00:07:07,040 Speaker 4: of the actors was the former doctor who wants about time. 138 00:07:07,000 --> 00:07:07,560 Speaker 3: Yeah, that's right. 139 00:07:07,600 --> 00:07:09,279 Speaker 6: He's the yup, he's he's the main character sort of 140 00:07:09,320 --> 00:07:12,200 Speaker 6: narrating this story of like this thing that happened to 141 00:07:12,240 --> 00:07:15,240 Speaker 6: him when he was younger that caused him to basically 142 00:07:15,400 --> 00:07:17,080 Speaker 6: lose his mind. But I gotta find the name of 143 00:07:17,080 --> 00:07:19,400 Speaker 6: the episode that most recent season it was. I mean, 144 00:07:19,560 --> 00:07:21,720 Speaker 6: they're they often are a little hit or miss, but 145 00:07:21,720 --> 00:07:23,320 Speaker 6: it seems like they've gotten a little more miss than 146 00:07:23,360 --> 00:07:23,800 Speaker 6: hit lately. 147 00:07:23,800 --> 00:07:24,960 Speaker 5: But that one kicked butt. 148 00:07:25,960 --> 00:07:29,400 Speaker 4: And to your question about Populous, Matt, I'd have to 149 00:07:29,560 --> 00:07:32,080 Speaker 4: defer to you. I don't have any experience with that game. 150 00:07:32,840 --> 00:07:36,800 Speaker 2: I never played it. That was before my time really 151 00:07:37,080 --> 00:07:39,960 Speaker 2: and getting into that kind of game. Age of Empires 152 00:07:40,080 --> 00:07:42,880 Speaker 2: was my first game that was kind of like that, 153 00:07:44,120 --> 00:07:46,600 Speaker 2: but that was more of a strategy game than one 154 00:07:46,600 --> 00:07:51,280 Speaker 2: of these that's like world building. It looks great. I'm 155 00:07:51,280 --> 00:07:54,920 Speaker 2: looking at the the wiki for it right now. It's cool. 156 00:07:55,600 --> 00:07:57,880 Speaker 2: I mean it's like a top down isometric kind of view, 157 00:07:57,920 --> 00:07:59,560 Speaker 2: which you get used to those are that's kind of 158 00:08:00,320 --> 00:08:02,640 Speaker 2: maybe the standard for some of these games, at least 159 00:08:02,640 --> 00:08:04,640 Speaker 2: when they were first coming out on machines that we 160 00:08:04,640 --> 00:08:07,120 Speaker 2: could play them on, and then as they got more 161 00:08:07,160 --> 00:08:11,080 Speaker 2: and more advanced, my gosh, the ones now are incredible, 162 00:08:11,560 --> 00:08:15,720 Speaker 2: But my dad plays one that's like SimCity something, which 163 00:08:15,760 --> 00:08:18,240 Speaker 2: is a mobile game, which I would not have no 164 00:08:18,240 --> 00:08:20,640 Speaker 2: offense anybody. I would just not recommend that one because 165 00:08:20,680 --> 00:08:22,400 Speaker 2: he plays it way too dang much. 166 00:08:22,520 --> 00:08:25,760 Speaker 4: It's dude, you need a barrier to access for sure. 167 00:08:26,000 --> 00:08:29,320 Speaker 4: If it's on mobile, then you're just like every every 168 00:08:29,440 --> 00:08:32,120 Speaker 4: time you pull up your phone for a little bit 169 00:08:32,160 --> 00:08:35,040 Speaker 4: of dopamine, you're back in this other world. 170 00:08:35,160 --> 00:08:35,400 Speaker 5: Dude. 171 00:08:35,440 --> 00:08:38,120 Speaker 6: I did a Smurf's game like that many years ago, 172 00:08:38,160 --> 00:08:40,480 Speaker 6: where you had to like plant gardens and make your 173 00:08:40,480 --> 00:08:43,319 Speaker 6: little Smurf houses and stuff. The episode in Black Mirror, 174 00:08:43,320 --> 00:08:47,079 Speaker 6: by the way, season seven, episode four is called Plaything, 175 00:08:47,400 --> 00:08:50,800 Speaker 6: and it's an extension of the Bandersnatch universe, that kind 176 00:08:50,800 --> 00:08:53,160 Speaker 6: of chooser and adventure Black Mirror film that they put 177 00:08:53,200 --> 00:08:56,439 Speaker 6: out on Netflix, and Will Poulter reprises his role as 178 00:08:56,480 --> 00:08:59,480 Speaker 6: the character of the kind of genius video game designer 179 00:08:59,559 --> 00:09:01,520 Speaker 6: that's from also a little nuts, seeing he's the guy 180 00:09:01,559 --> 00:09:04,640 Speaker 6: who creates this game that is sort of the central 181 00:09:05,080 --> 00:09:07,160 Speaker 6: focus of the of the plot, but it's absolutely the 182 00:09:07,160 --> 00:09:08,320 Speaker 6: same kind of stuff we're talking about. 183 00:09:08,400 --> 00:09:09,760 Speaker 5: Highly recommend that episode. 184 00:09:10,640 --> 00:09:11,640 Speaker 2: Will Polter's in it. 185 00:09:12,040 --> 00:09:12,280 Speaker 3: Yep. 186 00:09:13,440 --> 00:09:16,520 Speaker 6: Yeah, he's the best. I love him a lot. He's 187 00:09:16,520 --> 00:09:18,440 Speaker 6: he was a child actor. He was in a movie 188 00:09:18,440 --> 00:09:21,600 Speaker 6: called Son of Rambo when he was like, you know, 189 00:09:21,720 --> 00:09:23,640 Speaker 6: twelve or something. And it's one that i've it's been 190 00:09:23,679 --> 00:09:25,160 Speaker 6: on my list, but I need to check it out. 191 00:09:25,160 --> 00:09:26,560 Speaker 6: It was I remember when it came out. It was 192 00:09:27,200 --> 00:09:28,320 Speaker 6: very well regarded. 193 00:09:28,360 --> 00:09:29,839 Speaker 5: But it's like it seems like kind of a Wes 194 00:09:29,880 --> 00:09:30,880 Speaker 5: andersony kind of thing. 195 00:09:31,120 --> 00:09:33,000 Speaker 3: Eyebrows for days. Oh my god. 196 00:09:33,320 --> 00:09:33,840 Speaker 5: Definitely. 197 00:09:34,520 --> 00:09:39,640 Speaker 4: And this also is an introduction, at least on my end. Guys, 198 00:09:40,160 --> 00:09:43,280 Speaker 4: I want to thank the Messenger for introducing the concept 199 00:09:43,400 --> 00:09:46,480 Speaker 4: of a god game, which I did. I didn't know 200 00:09:46,600 --> 00:09:49,440 Speaker 4: there was a term for that genre of like you 201 00:09:49,480 --> 00:09:53,360 Speaker 4: were describing, Matt, sort of the top down view from 202 00:09:53,400 --> 00:09:57,760 Speaker 4: like the days of sim City, or I fondly recall 203 00:09:58,400 --> 00:10:02,520 Speaker 4: a game called sim Life where you evolved organisms. But 204 00:10:04,040 --> 00:10:07,840 Speaker 4: it's one of those nostalgia things where I almost you, guys, 205 00:10:07,880 --> 00:10:10,280 Speaker 4: tell me if this happens to you as well, you 206 00:10:10,400 --> 00:10:13,160 Speaker 4: have nostalgia for a thing so much so that you 207 00:10:13,320 --> 00:10:15,880 Speaker 4: don't want to go back and re experience it because 208 00:10:15,920 --> 00:10:17,439 Speaker 4: it might not be as good as you. 209 00:10:17,440 --> 00:10:21,000 Speaker 6: Remember one hundred percent, especially older games we've gotten so 210 00:10:21,080 --> 00:10:23,800 Speaker 6: spoiled by like high fidelity and just you know, the 211 00:10:23,920 --> 00:10:26,920 Speaker 6: extreme detail that things have gotten to that when I 212 00:10:26,960 --> 00:10:28,480 Speaker 6: go back and try to play like an N sixty 213 00:10:28,520 --> 00:10:30,360 Speaker 6: four game, it like kind of breaks your brain a 214 00:10:30,360 --> 00:10:34,400 Speaker 6: little bit, because I swear I remember like Turbographics sixteen, 215 00:10:34,720 --> 00:10:37,400 Speaker 6: like Bonks Adventures seeing it for the first time, being like, 216 00:10:37,440 --> 00:10:40,400 Speaker 6: this is incredible the detail. Look at this, and now 217 00:10:40,400 --> 00:10:42,800 Speaker 6: I go back and it just seems like absolute trash. 218 00:10:42,880 --> 00:10:45,319 Speaker 6: It's it's it's sad, but it's you know, it's very 219 00:10:45,360 --> 00:10:46,120 Speaker 6: real phenomenon. 220 00:10:46,240 --> 00:10:48,600 Speaker 2: Do you guys remember one called Black and White? 221 00:10:49,080 --> 00:10:51,560 Speaker 5: That's what I'm looking at, Matt. Actually, I just looked. 222 00:10:51,640 --> 00:10:54,240 Speaker 6: I was doing a little little digging on the concept 223 00:10:54,280 --> 00:10:57,400 Speaker 6: of god games and some others that might be considered 224 00:10:57,440 --> 00:10:59,439 Speaker 6: in that genre, and Black and White came up, along 225 00:10:59,480 --> 00:11:03,960 Speaker 6: with one called World Box and Dungeons and Dragons PvP tournament. 226 00:11:04,720 --> 00:11:07,280 Speaker 6: But it also, you know, I would argue that things 227 00:11:07,280 --> 00:11:09,640 Speaker 6: like Balder's Gate in some ways are god games. They 228 00:11:09,640 --> 00:11:12,800 Speaker 6: are the ones where you can create the circumstances. But 229 00:11:12,920 --> 00:11:14,480 Speaker 6: tell us about Black and White, man, I don't know 230 00:11:14,480 --> 00:11:16,000 Speaker 6: about this one. It looks pretty cool. 231 00:11:16,040 --> 00:11:18,200 Speaker 2: Us an older one that I just have a fond 232 00:11:18,280 --> 00:11:22,400 Speaker 2: memory of playing. I don't know that I could tell 233 00:11:22,440 --> 00:11:24,319 Speaker 2: you even when it came out, but it was probably 234 00:11:24,400 --> 00:11:25,600 Speaker 2: late nineties, early two. 235 00:11:25,480 --> 00:11:28,000 Speaker 6: Thousands or early two thousands, yeah, two thousand and one, 236 00:11:28,600 --> 00:11:30,000 Speaker 6: Yeahtronic Arts. 237 00:11:30,320 --> 00:11:33,480 Speaker 2: It was really interesting because it was you're I just 238 00:11:33,520 --> 00:11:35,920 Speaker 2: remember you start out and you are a god, Like 239 00:11:35,960 --> 00:11:38,880 Speaker 2: that's the crux of the game of your God. You're 240 00:11:38,920 --> 00:11:43,839 Speaker 2: gonna build this island basically to worship you with a 241 00:11:44,320 --> 00:11:46,599 Speaker 2: you know, with a series of creatures and structures and 242 00:11:46,640 --> 00:11:47,280 Speaker 2: all that stuff. 243 00:11:47,480 --> 00:11:49,040 Speaker 6: And I guess even the name of that Black Mirror 244 00:11:49,040 --> 00:11:51,959 Speaker 6: episode plaything is kind of, I don't know, an interesting 245 00:11:51,960 --> 00:11:54,880 Speaker 6: crux of this whole conversation because this idea that God 246 00:11:55,440 --> 00:11:58,480 Speaker 6: sort of loses interest, you know, and like wanders off 247 00:11:58,520 --> 00:12:00,679 Speaker 6: to do other stuff. And it's of like the kid 248 00:12:00,760 --> 00:12:04,280 Speaker 6: that gets bored with their shiny new toy, like when 249 00:12:04,280 --> 00:12:06,679 Speaker 6: they get another one that's like a little bit better, 250 00:12:06,920 --> 00:12:10,319 Speaker 6: and maybe the original one sort of falls into disrepair, 251 00:12:10,440 --> 00:12:12,440 Speaker 6: like of the velveteen rabbit story or the you know, 252 00:12:12,440 --> 00:12:13,960 Speaker 6: obviously toy story as well. 253 00:12:14,280 --> 00:12:16,640 Speaker 5: But I think that's interesting. 254 00:12:16,240 --> 00:12:19,160 Speaker 6: Because there is a lot of biblical discussion around God 255 00:12:19,240 --> 00:12:23,720 Speaker 6: being megaactive talking directly to people influencing the course of 256 00:12:23,720 --> 00:12:26,120 Speaker 6: events while also allowing you know, for some free will 257 00:12:26,120 --> 00:12:26,480 Speaker 6: in there. 258 00:12:26,520 --> 00:12:28,719 Speaker 3: But certainly don't see any of that going on in 259 00:12:28,800 --> 00:12:29,440 Speaker 3: our in our. 260 00:12:29,720 --> 00:12:30,280 Speaker 5: Day to day. 261 00:12:31,120 --> 00:12:34,160 Speaker 4: You know, it reminds me guys and the messager. It 262 00:12:34,200 --> 00:12:39,640 Speaker 4: reminds me of the watchmaker analogy in religion, right in 263 00:12:39,760 --> 00:12:45,080 Speaker 4: monotheistic religion, the idea that there's this divine creator of 264 00:12:45,120 --> 00:12:51,160 Speaker 4: all things who approaches the creation of reality sort of 265 00:12:51,160 --> 00:12:53,920 Speaker 4: the same way you would build a watch. You create 266 00:12:53,960 --> 00:12:56,840 Speaker 4: a mechanism, and then you have to make sure the 267 00:12:56,880 --> 00:13:00,120 Speaker 4: mechanism works right, the clack tics, and then once you 268 00:13:00,200 --> 00:13:05,000 Speaker 4: have that what do they call the watch making complications. 269 00:13:05,200 --> 00:13:08,840 Speaker 4: Once you have the complications all running and working, you 270 00:13:08,960 --> 00:13:12,520 Speaker 4: leave the watch alone until something goes wrong with it. 271 00:13:12,800 --> 00:13:13,160 Speaker 3: Well, you know. 272 00:13:13,240 --> 00:13:16,200 Speaker 6: I mean, I talk about my synth nerdom on the 273 00:13:16,240 --> 00:13:18,640 Speaker 6: podcast sometimes, and one thing that I think is really 274 00:13:18,679 --> 00:13:22,040 Speaker 6: interesting about modular synthesizers is it's a lot of it 275 00:13:22,559 --> 00:13:25,800 Speaker 6: is about harnessing randomness, where you have like these modules 276 00:13:25,800 --> 00:13:28,920 Speaker 6: called Turing machines that are basically random number generators, and 277 00:13:28,920 --> 00:13:32,079 Speaker 6: you can use those to control certain aspects of the sound, 278 00:13:32,080 --> 00:13:34,880 Speaker 6: whether it be pitch or movement of like a filter 279 00:13:35,000 --> 00:13:36,880 Speaker 6: or an effect or something like that. And if you 280 00:13:36,920 --> 00:13:42,160 Speaker 6: have slow enough modulation and multiple things cross modulating one another, 281 00:13:42,679 --> 00:13:45,480 Speaker 6: you really can hit record and just walk away, and 282 00:13:45,600 --> 00:13:48,360 Speaker 6: this whole world of sound kind of gets generated. So 283 00:13:48,440 --> 00:13:52,880 Speaker 6: there is a certain aspect of this unmoved mover kind 284 00:13:52,880 --> 00:13:55,200 Speaker 6: of where you sort of set the terms. You know, 285 00:13:55,280 --> 00:13:57,600 Speaker 6: you pick the colors, you pick the sounds, you pick 286 00:13:57,679 --> 00:13:59,760 Speaker 6: the the devices you want in play, and then you 287 00:13:59,800 --> 00:14:01,640 Speaker 6: set some terms and then you can kind of walk away, 288 00:14:01,800 --> 00:14:04,679 Speaker 6: or you can be more hands on and influence it 289 00:14:04,720 --> 00:14:06,400 Speaker 6: and kind of steer it a little bit. 290 00:14:06,640 --> 00:14:07,319 Speaker 5: Which is I don't know. 291 00:14:07,320 --> 00:14:08,480 Speaker 6: I'm not trying to be like I have a God 292 00:14:08,480 --> 00:14:11,920 Speaker 6: complex about synthesizers, but I do think it's an interesting parallel. 293 00:14:12,480 --> 00:14:15,920 Speaker 2: I've liked that parallel a lot. It reminds me every 294 00:14:15,920 --> 00:14:18,040 Speaker 2: time I get in an audio editor or video editor 295 00:14:18,120 --> 00:14:21,720 Speaker 2: or something just playing with time in that way. Gosh, yes, 296 00:14:22,600 --> 00:14:25,880 Speaker 2: not godlike kind of thing. But I don't know, Dylan, 297 00:14:26,320 --> 00:14:29,280 Speaker 2: how do you feel about that? I think that having 298 00:14:29,440 --> 00:14:33,520 Speaker 2: all the power is both exciting and overwhelming. 299 00:14:34,240 --> 00:14:38,080 Speaker 4: And to be honest, just like our conversation about governments 300 00:14:38,120 --> 00:14:42,200 Speaker 4: and AI coming out later, Dylan, We're grateful to be 301 00:14:42,280 --> 00:14:45,320 Speaker 4: friends with you, and it's not just because you control 302 00:14:45,440 --> 00:14:47,160 Speaker 4: all time on this podcast. 303 00:14:49,960 --> 00:14:52,360 Speaker 3: We were friends before Dylan was our producer. 304 00:14:54,240 --> 00:14:57,160 Speaker 6: I heard an interesting thing about like someone described music 305 00:14:57,240 --> 00:14:58,560 Speaker 6: as decorating time. 306 00:14:59,240 --> 00:15:02,920 Speaker 4: Yes, yeah, I think I like that. Boscot definitely quoted 307 00:15:02,920 --> 00:15:05,840 Speaker 4: it a few times. I can't remember where it originally 308 00:15:05,880 --> 00:15:09,600 Speaker 4: came from. It's like that excellent watchmaker analogy, which is 309 00:15:09,760 --> 00:15:14,040 Speaker 4: most famous from an eighteen oh two book. But if 310 00:15:14,120 --> 00:15:16,840 Speaker 4: you look back at the scientific Revolution, when all these 311 00:15:16,880 --> 00:15:19,920 Speaker 4: people were trying to sort of square the idea of 312 00:15:20,040 --> 00:15:24,480 Speaker 4: spirituality and science, you had folks like Descartes and Isaac 313 00:15:24,520 --> 00:15:29,840 Speaker 4: Newton arguing the physical laws of the universe proved that 314 00:15:29,880 --> 00:15:34,440 Speaker 4: science is worth investigated, but also proves that something like 315 00:15:34,480 --> 00:15:38,640 Speaker 4: God exists made consistent physical laws and then left the 316 00:15:38,680 --> 00:15:41,760 Speaker 4: watch ticking for people to learn more about it as 317 00:15:41,800 --> 00:15:42,280 Speaker 4: time went on. 318 00:15:42,680 --> 00:15:45,640 Speaker 6: Yeah, I'm certainly in the camp of some sort of 319 00:15:46,520 --> 00:15:50,560 Speaker 6: unseen force, whether it you know, whether you use science 320 00:15:50,600 --> 00:15:52,960 Speaker 6: to describe that, or you know, whether it's physics, or 321 00:15:52,960 --> 00:15:54,160 Speaker 6: whether it is some sort of. 322 00:15:54,080 --> 00:15:56,280 Speaker 5: Like divine force. I don't know what it is. 323 00:15:56,320 --> 00:15:58,920 Speaker 6: I'm not smart enough or prescient enough to like know 324 00:15:58,960 --> 00:16:02,200 Speaker 6: what to call it or assign it too much meaning 325 00:16:02,360 --> 00:16:03,680 Speaker 6: in terms of religion. 326 00:16:03,840 --> 00:16:05,560 Speaker 5: But I definitely don't. 327 00:16:05,360 --> 00:16:08,720 Speaker 6: Think things are just like a random smattering of circumstances. 328 00:16:08,760 --> 00:16:10,000 Speaker 5: It feels like it's too good. 329 00:16:10,680 --> 00:16:13,480 Speaker 3: Yeah, what's more likely? 330 00:16:14,000 --> 00:16:14,160 Speaker 2: Right? 331 00:16:14,640 --> 00:16:19,680 Speaker 4: Is it more likely that for all known time, gravity 332 00:16:19,880 --> 00:16:24,680 Speaker 4: just happened to be consistent on Earth by accident? Or 333 00:16:24,880 --> 00:16:27,640 Speaker 4: you know, why do things happen consistently? I think that's 334 00:16:27,680 --> 00:16:31,320 Speaker 4: the big question a lot of people have historically grappled 335 00:16:31,320 --> 00:16:33,880 Speaker 4: with and continue to grapple with today. 336 00:16:33,760 --> 00:16:37,000 Speaker 6: The wave that a lot of those early thinkers didn't 337 00:16:37,040 --> 00:16:41,680 Speaker 6: necessarily need God, but they there was a spiritualism within 338 00:16:41,800 --> 00:16:44,400 Speaker 6: some of those you know, thought forms. 339 00:16:45,800 --> 00:16:50,040 Speaker 2: Well, guys, I was just reading in BBC Sky at 340 00:16:50,120 --> 00:16:54,720 Speaker 2: Night magazine that the Earth and the Solar System, and 341 00:16:54,960 --> 00:16:58,120 Speaker 2: perhaps the entire Milky Way is inside this strange cosmic 342 00:16:58,200 --> 00:17:01,920 Speaker 2: void that has altered our aby to fully understand and 343 00:17:02,040 --> 00:17:05,920 Speaker 2: measure other parts of the cosmos. So maybe we've got 344 00:17:06,400 --> 00:17:08,240 Speaker 2: everything wrong, guys. 345 00:17:09,000 --> 00:17:12,000 Speaker 3: I think that is more than likely. 346 00:17:12,400 --> 00:17:15,240 Speaker 6: Yeah, true, Yeah, I mean, well, the fact that we've 347 00:17:15,240 --> 00:17:18,399 Speaker 6: got everything wrong at least for the well, getting something 348 00:17:18,480 --> 00:17:22,159 Speaker 6: correct locally doesn't mean getting it correct everywhere. 349 00:17:22,200 --> 00:17:26,480 Speaker 2: Well precisely, but in this case, the concept that space 350 00:17:26,560 --> 00:17:29,879 Speaker 2: is expanding at a completely different rate and in different 351 00:17:29,920 --> 00:17:33,439 Speaker 2: ways in our immediate vicinity than it is anywhere and 352 00:17:33,480 --> 00:17:38,359 Speaker 2: everywhere else is just like well, how we're supposed to understand? 353 00:17:39,320 --> 00:17:41,600 Speaker 5: Yeah, galaxy brain meme for sure. 354 00:17:41,680 --> 00:17:45,120 Speaker 4: Yeah, it's like our interview segment with the excellent Jorge 355 00:17:45,240 --> 00:17:48,760 Speaker 4: cham who is just a gem over on this show 356 00:17:48,840 --> 00:17:52,199 Speaker 4: and ridiculous history. He's the creator show called Science Stuff, 357 00:17:52,520 --> 00:17:57,600 Speaker 4: and the guy just has this phenomenal gift for breaking 358 00:17:57,680 --> 00:18:01,240 Speaker 4: down complex topics in an understandable way, and it was 359 00:18:01,760 --> 00:18:05,159 Speaker 4: fantastic to hear him explain what we mean when we 360 00:18:05,200 --> 00:18:06,920 Speaker 4: say observable universe. 361 00:18:07,840 --> 00:18:10,600 Speaker 6: Oh that was a big point of contention. Maybe not contention, 362 00:18:10,760 --> 00:18:13,840 Speaker 6: but just like in terms of we our only frame 363 00:18:13,880 --> 00:18:16,040 Speaker 6: of reference for all of this stuff is what we 364 00:18:16,080 --> 00:18:19,600 Speaker 6: can't observe, and it's just absolutely so limited, even with 365 00:18:19,720 --> 00:18:23,240 Speaker 6: all of the space telescopes at our disposal, Like it's 366 00:18:23,320 --> 00:18:25,680 Speaker 6: just not even a blip, right. 367 00:18:26,680 --> 00:18:30,800 Speaker 2: And also shout out to Robert Lamb and Julie Douglas 368 00:18:31,359 --> 00:18:33,960 Speaker 2: or the original was it called science Stuff? What was 369 00:18:34,000 --> 00:18:35,919 Speaker 2: it called stuff from the science Labs? 370 00:18:36,080 --> 00:18:37,600 Speaker 3: From the Science Lab? 371 00:18:37,880 --> 00:18:42,200 Speaker 2: Yeah, yeah, oh good times for sure. 372 00:18:43,080 --> 00:18:43,480 Speaker 5: Yeah. 373 00:18:43,520 --> 00:18:46,720 Speaker 6: The little creatures by the way in the Black Mirror 374 00:18:46,720 --> 00:18:50,639 Speaker 6: episode are called thronglets, and they create this sort of 375 00:18:50,680 --> 00:18:56,280 Speaker 6: sympathetic tone vibrations that like can beam directly into the 376 00:18:56,320 --> 00:18:56,920 Speaker 6: mind more. 377 00:18:56,880 --> 00:18:59,520 Speaker 5: Or less of the of the person controlling them. 378 00:18:59,840 --> 00:19:04,160 Speaker 6: There's an LSD involved, a bit of a crash out involved. 379 00:19:04,000 --> 00:19:05,000 Speaker 5: Do check it out. 380 00:19:05,040 --> 00:19:08,760 Speaker 4: A bit of a parable involved as well. But yeah, 381 00:19:08,920 --> 00:19:12,239 Speaker 4: thank you so much, Nol and the Messenger. This is 382 00:19:12,280 --> 00:19:14,679 Speaker 4: the kind of stuff that I believe we all find 383 00:19:15,040 --> 00:19:18,800 Speaker 4: endlessly fascinating, and we hope you find it as fascinating 384 00:19:18,920 --> 00:19:21,000 Speaker 4: as we do. If you are God and happen to 385 00:19:21,000 --> 00:19:25,760 Speaker 4: be listening, we're cool. Email us the Secrets of the Universe. 386 00:19:26,080 --> 00:19:29,880 Speaker 6: Oh and last thing, I just stumbled upon another Windows 387 00:19:30,119 --> 00:19:32,639 Speaker 6: game from the Days of Your nineteen eighty seven that 388 00:19:32,720 --> 00:19:36,520 Speaker 6: the THRONGLTS game was apparently based on, called Creatures, which 389 00:19:36,520 --> 00:19:41,199 Speaker 6: is an artificial life simulator created by Creature Labs for 390 00:19:41,320 --> 00:19:44,400 Speaker 6: Windows and was available for the PlayStation and game Boy 391 00:19:44,400 --> 00:19:47,280 Speaker 6: Advance as well. And then I'm also seeming to remember 392 00:19:47,760 --> 00:19:50,480 Speaker 6: another game. There was a game I think it was 393 00:19:50,600 --> 00:19:55,200 Speaker 6: just called Like Life or something where you literally kind 394 00:19:55,200 --> 00:19:58,399 Speaker 6: of populated the earth with animals and plants and you 395 00:19:58,400 --> 00:20:02,520 Speaker 6: could zoom into the like micro row Organism level. That 396 00:20:02,640 --> 00:20:05,520 Speaker 6: was a PlayStation three or four game. I think it 397 00:20:05,520 --> 00:20:07,080 Speaker 6: was just called Life. It was like an indie game. 398 00:20:07,080 --> 00:20:09,520 Speaker 6: And that was the closest thing to feeling like a 399 00:20:09,560 --> 00:20:11,720 Speaker 6: God that I think I've ever experienced in a game. 400 00:20:11,840 --> 00:20:14,840 Speaker 6: Very very psychedelic and subtle and just kind of an 401 00:20:14,840 --> 00:20:18,359 Speaker 6: experiential game, sort of like a Flowers and Journey and 402 00:20:18,400 --> 00:20:19,040 Speaker 6: stuff like that. 403 00:20:20,320 --> 00:20:23,119 Speaker 3: Nice, so huge, thanks to you, the Messenger. 404 00:20:23,200 --> 00:20:25,720 Speaker 6: We're going to take a break most some of this 405 00:20:26,240 --> 00:20:27,640 Speaker 6: god game stuff over and. 406 00:20:27,600 --> 00:20:29,680 Speaker 5: Then we'll be back with more messages from you. 407 00:20:35,480 --> 00:20:39,720 Speaker 2: And we've returned. I've got video games on the mind now, guys, 408 00:20:39,720 --> 00:20:41,960 Speaker 2: I can't get away from it, which is kind of 409 00:20:41,960 --> 00:20:46,320 Speaker 2: good because for some reason, the movie that's going to 410 00:20:46,400 --> 00:20:51,160 Speaker 2: be referenced by our next caller or prepped the concept 411 00:20:51,240 --> 00:20:54,639 Speaker 2: that was made into a movie, or was the movie 412 00:20:54,720 --> 00:20:57,159 Speaker 2: the thing that made the concept real in our minds? 413 00:20:57,560 --> 00:21:01,280 Speaker 2: Where does it end and begin? Guys? The egg Well, 414 00:21:02,080 --> 00:21:06,000 Speaker 2: it's fun to imagine, and specifically the filmmaker Roland Emeric 415 00:21:06,119 --> 00:21:09,520 Speaker 2: that has created several films that kind of stick in the. 416 00:21:09,480 --> 00:21:11,600 Speaker 5: Brain video games as well. 417 00:21:12,080 --> 00:21:14,520 Speaker 2: Well, No, no, no, that's a different dude, that's a different. 418 00:21:14,440 --> 00:21:18,520 Speaker 6: I'm thinking sorry, Roland Emeric. Is he was good like 419 00:21:18,560 --> 00:21:19,840 Speaker 6: didn't he do? Like Independence Days? 420 00:21:20,080 --> 00:21:20,280 Speaker 3: Yes? 421 00:21:20,400 --> 00:21:23,119 Speaker 2: Yes? And uh and this film we're about to talk about, 422 00:21:24,240 --> 00:21:26,879 Speaker 2: so let's let's just get started, because the concept itself 423 00:21:27,760 --> 00:21:30,879 Speaker 2: is ultra fascinating. Dust. We've discussed it on this show before, 424 00:21:31,440 --> 00:21:34,840 Speaker 2: but we've got oz Woman calling in with some some 425 00:21:35,119 --> 00:21:37,240 Speaker 2: maybe a new take, a different take, just so we 426 00:21:37,280 --> 00:21:38,920 Speaker 2: can talk about it again. It's an excuse to talk 427 00:21:38,920 --> 00:21:40,440 Speaker 2: about this movie again. Here we go. 428 00:21:41,520 --> 00:21:46,720 Speaker 7: I'm att, I know I been I super pregsters. This 429 00:21:46,960 --> 00:21:51,359 Speaker 7: is awesome woman and as post Minnesota. Uh and I 430 00:21:51,560 --> 00:21:54,399 Speaker 7: left a couple of messages here when I was living 431 00:21:54,400 --> 00:21:59,560 Speaker 7: in Idaho. Now I went to YouTube and I researched. 432 00:21:59,520 --> 00:22:03,960 Speaker 7: Then there's a really good, really good video on what 433 00:22:05,040 --> 00:22:08,920 Speaker 7: the Ananachi are and what kind of gods they represent. 434 00:22:09,119 --> 00:22:13,560 Speaker 7: But here's what I think. I think Stargate is real, 435 00:22:14,080 --> 00:22:19,399 Speaker 7: and I believe in my heart of hearts the Aliens 436 00:22:19,440 --> 00:22:21,920 Speaker 7: have been visiting our planet. They just kind of gone 437 00:22:21,960 --> 00:22:24,600 Speaker 7: by it for the last few years. Gone, Hey, that 438 00:22:24,760 --> 00:22:27,160 Speaker 7: planet is not a good planet. We're not going to land. 439 00:22:29,040 --> 00:22:32,760 Speaker 7: Because the thing is is that the Annaki, the god 440 00:22:33,359 --> 00:22:36,879 Speaker 7: the gods that the Egyptians worship, the gods that the 441 00:22:36,880 --> 00:22:40,280 Speaker 7: miss Samian worship. If you look at it very closely, 442 00:22:40,359 --> 00:22:44,040 Speaker 7: they're all pretty much the same. So I believe in 443 00:22:44,080 --> 00:22:48,040 Speaker 7: the stargate theory. I believe that there's a race of 444 00:22:48,119 --> 00:22:53,080 Speaker 7: aliens that are shaped shifting into the gods, if you will. 445 00:22:55,000 --> 00:23:00,399 Speaker 7: And I believe that they actually heeded the planet. And 446 00:23:00,440 --> 00:23:03,360 Speaker 7: I believe that there's more than just us out there, 447 00:23:03,480 --> 00:23:07,800 Speaker 7: because otherwise, what a waste of space, according to several people, 448 00:23:08,440 --> 00:23:11,919 Speaker 7: including Carl Sagan. So I just thought I would let 449 00:23:12,000 --> 00:23:17,480 Speaker 7: you guys know that, Hey, anaok, you're cool. And the 450 00:23:17,520 --> 00:23:22,119 Speaker 7: gods from the Uh from the Egyptians are cool. And 451 00:23:22,160 --> 00:23:25,800 Speaker 7: I think the coolest goddess of all is FoST Pets 452 00:23:27,000 --> 00:23:31,200 Speaker 7: because cats rule man. Cats really due rule. Even though 453 00:23:31,240 --> 00:23:34,600 Speaker 7: I'm a dog person, I've got a cat. I live 454 00:23:34,640 --> 00:23:38,479 Speaker 7: on forty acres of undeveloped land and we have a 455 00:23:38,520 --> 00:23:42,240 Speaker 7: farm cat and hunting Smith's city, and she rules this place. 456 00:23:43,200 --> 00:23:47,000 Speaker 7: So thanks Matt, thanks guys for looking into the Anaachy 457 00:23:47,240 --> 00:23:52,240 Speaker 7: And let's go to stargate, guys. Let's go to Stargate. 458 00:23:52,400 --> 00:23:56,639 Speaker 7: It's it's gotta be real, okay, Bhi, guys, have a 459 00:23:56,640 --> 00:23:57,040 Speaker 7: good day. 460 00:23:57,720 --> 00:23:59,320 Speaker 2: Oh, let's go to Stargate. 461 00:23:59,480 --> 00:24:00,240 Speaker 5: Let's do it it? 462 00:24:00,320 --> 00:24:04,639 Speaker 6: Yeah, with with James Spader, right, isn't it James Spader? 463 00:24:05,480 --> 00:24:08,959 Speaker 2: Yes, James Spader is definitely a part of Stargate. You've 464 00:24:09,000 --> 00:24:12,040 Speaker 2: also got some Kurt Russell and of course Jay Davidson, 465 00:24:12,480 --> 00:24:17,080 Speaker 2: who plays uh well, spoilers ahead here, but who plays 466 00:24:17,160 --> 00:24:23,880 Speaker 2: the god raw Slash, the creature entity crying game. 467 00:24:24,000 --> 00:24:29,280 Speaker 4: Yes, turn aenomenal acting and os Woman. Thank you so 468 00:24:29,400 --> 00:24:31,960 Speaker 4: much for reaching out when we when we realized that 469 00:24:32,000 --> 00:24:35,399 Speaker 4: we had not done a series on the aw Naki, 470 00:24:35,640 --> 00:24:38,880 Speaker 4: it was a light bulb moment for all of us, 471 00:24:39,320 --> 00:24:44,199 Speaker 4: and it's it's something that we I believe we still 472 00:24:44,359 --> 00:24:49,640 Speaker 4: reference it in later episodes. It's become the new mcguffin. Right, Well, 473 00:24:49,720 --> 00:24:52,080 Speaker 4: how did domestication occur? 474 00:24:52,359 --> 00:24:53,000 Speaker 5: And Naki? 475 00:24:53,440 --> 00:24:54,000 Speaker 3: You know what I mean? 476 00:24:54,240 --> 00:24:57,439 Speaker 4: Just just treat it like uh like, if you're on 477 00:24:57,480 --> 00:25:02,200 Speaker 4: a multiple choice quiz about any unanswered history, just put 478 00:25:02,680 --> 00:25:05,919 Speaker 4: maybe Ananaki as one of the options to click on. 479 00:25:06,359 --> 00:25:08,800 Speaker 2: Oh, for sure, got a little bit of a gripe 480 00:25:08,840 --> 00:25:14,719 Speaker 2: about this, guys. We're referencing YouTube videos about Anu Naki 481 00:25:15,040 --> 00:25:18,120 Speaker 2: os Woman, and there are some great ones out there. 482 00:25:18,000 --> 00:25:22,200 Speaker 2: There's some videos that are chock full of information, it's 483 00:25:22,280 --> 00:25:26,120 Speaker 2: tough sometimes to know how much of it it is 484 00:25:25,800 --> 00:25:29,359 Speaker 2: is actually the information that you would find in a textbook, 485 00:25:29,400 --> 00:25:32,000 Speaker 2: information that you would find, you know, a scholar discussing. 486 00:25:32,280 --> 00:25:36,159 Speaker 2: There are some great YouTube videos of scholars who actually 487 00:25:36,160 --> 00:25:40,440 Speaker 2: know their stuff and will make videos, but often those videos, unfortunately, 488 00:25:40,480 --> 00:25:43,679 Speaker 2: and apologies in advance to any creators out there are 489 00:25:43,720 --> 00:25:47,080 Speaker 2: making these, these videos are like three hours five hours long, 490 00:25:47,520 --> 00:25:51,680 Speaker 2: and you're trying to sift through the information, and my god, 491 00:25:51,760 --> 00:25:54,680 Speaker 2: it is very very difficult, at least in my case, 492 00:25:55,440 --> 00:25:59,000 Speaker 2: to sit through some of the density that is represented 493 00:25:59,040 --> 00:25:59,760 Speaker 2: in that stuff. 494 00:26:01,400 --> 00:26:01,600 Speaker 3: Yeah. 495 00:26:01,640 --> 00:26:03,160 Speaker 2: I don't know. I don't know how you would break 496 00:26:03,160 --> 00:26:04,800 Speaker 2: that apart unless you've made it into some kind of 497 00:26:04,800 --> 00:26:07,240 Speaker 2: college course, right were You just take it in bits 498 00:26:07,240 --> 00:26:10,159 Speaker 2: and pieces. And now we can really digest that for 499 00:26:10,200 --> 00:26:13,200 Speaker 2: a minute before we get into you know, the Egyptian 500 00:26:13,200 --> 00:26:16,320 Speaker 2: gods and Bassett and talk about key cats for a while. 501 00:26:17,760 --> 00:26:19,280 Speaker 5: Cats are the perfect organism. 502 00:26:19,800 --> 00:26:20,720 Speaker 3: Yeah, more style. 503 00:26:20,880 --> 00:26:24,000 Speaker 4: Yeah, and I still haven't figured out whether or not 504 00:26:24,160 --> 00:26:28,920 Speaker 4: this is true or apocryphal, but you'll enjoy this os woman. 505 00:26:29,480 --> 00:26:33,320 Speaker 4: You've probably heard it, the old story about enemy forces 506 00:26:33,600 --> 00:26:38,840 Speaker 4: attempting to fight Egyptian forces and knowing that they adored 507 00:26:38,920 --> 00:26:41,720 Speaker 4: cats so much that it was a sin to kill them. 508 00:26:41,960 --> 00:26:46,240 Speaker 4: And for a little more detail here, From what we understand, 509 00:26:46,400 --> 00:26:50,280 Speaker 4: it was the Persians attacking the Egyptians, and the Persian 510 00:26:50,400 --> 00:26:54,679 Speaker 4: leader Kmzies the second said, look, all of your soldiers, 511 00:26:55,040 --> 00:26:57,880 Speaker 4: you need to paint an image of the goddess Bastet 512 00:26:58,240 --> 00:27:02,680 Speaker 4: on your shields, and he commanded all of his armies 513 00:27:02,720 --> 00:27:08,160 Speaker 4: to march into battle, walking behind or carrying different animals 514 00:27:08,160 --> 00:27:13,320 Speaker 4: that Egypt loved, dogs, sheep, and of course cats. This 515 00:27:13,600 --> 00:27:19,479 Speaker 4: was an unorthodox military strategy and for various reasons, you 516 00:27:19,520 --> 00:27:25,479 Speaker 4: could call it a catastrophe, just another random fact that 517 00:27:25,560 --> 00:27:27,600 Speaker 4: we can't fit into a regular show. 518 00:27:27,920 --> 00:27:28,360 Speaker 3: Uh. 519 00:27:28,480 --> 00:27:32,280 Speaker 4: The stargate thing is also it's fascinating because even before 520 00:27:32,840 --> 00:27:35,040 Speaker 4: and I'm sure we'll get to this matt, even before 521 00:27:35,640 --> 00:27:40,760 Speaker 4: the modern age interpretations or explorations of this idea, there 522 00:27:40,760 --> 00:27:45,520 Speaker 4: were things that were gosh, I just learned about this recently. 523 00:27:46,040 --> 00:27:49,040 Speaker 4: There were things that were kind of predecessors for the 524 00:27:49,080 --> 00:27:52,680 Speaker 4: idea of a stargate. I'm thinking in particular, something called 525 00:27:52,800 --> 00:27:57,800 Speaker 4: porta alchemica or the alchemical door. Did you guys know 526 00:27:57,880 --> 00:27:59,320 Speaker 4: about this magic door? 527 00:27:59,440 --> 00:28:02,560 Speaker 6: Awesome thing in the alchemical door give me a break, 528 00:28:02,640 --> 00:28:03,240 Speaker 6: Sign me up. 529 00:28:03,480 --> 00:28:05,840 Speaker 2: Is it a portal? Are we talking? Are we getting 530 00:28:05,840 --> 00:28:07,000 Speaker 2: in Marvel territory here? 531 00:28:07,520 --> 00:28:09,600 Speaker 3: It feels like it, right, We haven't been. 532 00:28:09,880 --> 00:28:15,159 Speaker 4: The last surviving one is over in Italy. The Porta 533 00:28:15,240 --> 00:28:19,200 Speaker 4: alchemica is a kind of alchemical door or magic portal 534 00:28:19,400 --> 00:28:23,760 Speaker 4: that was built in the late sixteen hundreds, right. 535 00:28:24,040 --> 00:28:26,480 Speaker 3: And we don't know if it works. 536 00:28:26,520 --> 00:28:29,160 Speaker 4: We haven't been, But I think people have always been 537 00:28:29,600 --> 00:28:33,040 Speaker 4: looking for something like that, you know, like the staircase 538 00:28:33,080 --> 00:28:36,040 Speaker 4: in the middle of the woods. Yeah, some sort of 539 00:28:36,160 --> 00:28:38,360 Speaker 4: passage to a different plane. 540 00:28:38,760 --> 00:28:41,800 Speaker 2: Oh for sure. Well, let's break down stargate just a 541 00:28:41,880 --> 00:28:46,120 Speaker 2: teeny tiny bit, you guys, Because there is the titular stargate, 542 00:28:46,720 --> 00:28:51,120 Speaker 2: which is this semi rounded gate that has a bunch 543 00:28:51,120 --> 00:28:54,080 Speaker 2: of symbols on it. It's huge, and it opens up 544 00:28:54,080 --> 00:28:57,280 Speaker 2: this poor alchemical portal like thing. Right. It looks as 545 00:28:57,320 --> 00:29:00,400 Speaker 2: though it's water on the other side or something. Maybe 546 00:29:00,400 --> 00:29:03,800 Speaker 2: the portal itself is made of some kind of special 547 00:29:03,880 --> 00:29:08,200 Speaker 2: magical water and it is designed to be a gateway 548 00:29:08,240 --> 00:29:12,120 Speaker 2: to it an entirely different place on an entirely different planet. 549 00:29:12,640 --> 00:29:15,040 Speaker 2: You just go through that gateway. Now you're in that place. 550 00:29:15,960 --> 00:29:18,320 Speaker 2: The other thing that's happening in this film is there 551 00:29:18,400 --> 00:29:21,560 Speaker 2: is a spaceship that is in the form of a 552 00:29:21,600 --> 00:29:25,480 Speaker 2: pyramid and uses the pyramid to like land on top 553 00:29:25,480 --> 00:29:29,440 Speaker 2: of it as a landing space, which is a very 554 00:29:29,480 --> 00:29:31,280 Speaker 2: interesting concept that you got the two of those together. 555 00:29:31,360 --> 00:29:35,040 Speaker 2: You've got a race of creatures that uses a stargate, 556 00:29:35,240 --> 00:29:37,440 Speaker 2: came through a stargate at some point, but now also 557 00:29:37,560 --> 00:29:41,080 Speaker 2: has a giant spaceship made out of the minerals that 558 00:29:41,120 --> 00:29:44,760 Speaker 2: were used to mine. You know that humanity was enslaved 559 00:29:44,880 --> 00:29:46,880 Speaker 2: to mine for a while there, at least according to 560 00:29:46,960 --> 00:29:51,800 Speaker 2: the film. It's a very complicated system. It's not just 561 00:29:52,560 --> 00:29:54,920 Speaker 2: aliens coming through a gate or something. It's also aliens 562 00:29:54,920 --> 00:29:58,160 Speaker 2: coming through a gate and then being somewhere some other place, 563 00:29:58,560 --> 00:30:01,800 Speaker 2: only to return after where the stargate is opened again. 564 00:30:02,200 --> 00:30:04,280 Speaker 2: I don't know. It's a lot to take in, guys. 565 00:30:05,040 --> 00:30:05,920 Speaker 3: I think it's cool. 566 00:30:06,480 --> 00:30:07,240 Speaker 2: I am. 567 00:30:07,680 --> 00:30:10,960 Speaker 4: I am very much Fox Molder on this. I want 568 00:30:11,000 --> 00:30:14,800 Speaker 4: to believe. We haven't seen it proven yet, but the 569 00:30:14,920 --> 00:30:20,520 Speaker 4: story the mythos definitely resounds throughout human civilization, right like 570 00:30:20,600 --> 00:30:23,560 Speaker 4: even if you are a comic book nerd and look 571 00:30:23,600 --> 00:30:27,600 Speaker 4: at the stories of in Saba ner known as apocalypse, right, 572 00:30:27,760 --> 00:30:31,160 Speaker 4: who is one of the oldest mutants but also has 573 00:30:31,240 --> 00:30:35,800 Speaker 4: access to celestial technology. He's an ancient Egyptian, right, Isn't 574 00:30:35,800 --> 00:30:38,320 Speaker 4: that that's the idea? He's like a pyramid energy again 575 00:30:38,360 --> 00:30:38,640 Speaker 4: of stuff. 576 00:30:39,160 --> 00:30:39,640 Speaker 5: I remember that. 577 00:30:40,160 --> 00:30:43,880 Speaker 4: So maybe, just maybe we're not committing to this one 578 00:30:43,960 --> 00:30:49,200 Speaker 4: hundred percent, but just possibly there's a reason why such 579 00:30:49,280 --> 00:30:53,320 Speaker 4: similar stories have been shared for so long across so 580 00:30:53,400 --> 00:30:54,520 Speaker 4: many cultures. 581 00:30:54,800 --> 00:30:59,600 Speaker 2: Hmm, maybe there really is a stargate somewhere we can 582 00:30:59,640 --> 00:31:01,840 Speaker 2: go yeah together. 583 00:31:02,080 --> 00:31:07,200 Speaker 4: Please God, let's yeah, Earth is cooked, you know what 584 00:31:07,200 --> 00:31:10,000 Speaker 4: I mean. Let's let's go ahead and see what their 585 00:31:10,000 --> 00:31:14,640 Speaker 4: migration process is like and what a galactic visa is 586 00:31:14,840 --> 00:31:15,520 Speaker 4: or entails. 587 00:31:15,880 --> 00:31:18,080 Speaker 2: You know, we need to hear from Jay Davidson. I 588 00:31:18,080 --> 00:31:21,600 Speaker 2: feel like Jay knows. J knows like they had to 589 00:31:21,600 --> 00:31:24,680 Speaker 2: get in that sarcophagus thing that was also a spaceship 590 00:31:24,680 --> 00:31:25,880 Speaker 2: that was also a healing thing. 591 00:31:26,800 --> 00:31:31,920 Speaker 4: Come on, they know reach out and we love multifunctional technology, 592 00:31:32,040 --> 00:31:32,600 Speaker 4: don't we. 593 00:31:32,600 --> 00:31:37,719 Speaker 2: We like, Oh yeah, guys, we got another message. I'm 594 00:31:37,760 --> 00:31:41,320 Speaker 2: not going to play it from Headmaster specifically talking about 595 00:31:41,360 --> 00:31:45,600 Speaker 2: data centers and a very got the specificity. I just 596 00:31:45,600 --> 00:31:49,080 Speaker 2: don't understand it, guys, But it's a specific Nvidia chip 597 00:31:49,800 --> 00:31:52,120 Speaker 2: that there's some kerfuffle in the news right now with 598 00:31:52,160 --> 00:31:55,040 Speaker 2: the tariff stuff going on with the tensions between the 599 00:31:55,120 --> 00:31:59,440 Speaker 2: US and China. But this H twenty chip that is 600 00:31:59,560 --> 00:32:03,800 Speaker 2: apparently amazing. But then there's also this new Chinese version 601 00:32:03,920 --> 00:32:07,000 Speaker 2: this out performing this in video one that supposedly be 602 00:32:07,360 --> 00:32:10,080 Speaker 2: supposedly like the best thing for AI. There's all kinds 603 00:32:10,080 --> 00:32:13,400 Speaker 2: of stuff coming up, but he specifically called us about that, 604 00:32:13,840 --> 00:32:15,720 Speaker 2: and I think it's maybe something we can bring up 605 00:32:16,080 --> 00:32:18,120 Speaker 2: in a future strange news or maybe play the whole 606 00:32:18,120 --> 00:32:19,840 Speaker 2: message so we can wrap our heads around it, because 607 00:32:19,840 --> 00:32:23,400 Speaker 2: I don't understand any of it at this point, but 608 00:32:23,480 --> 00:32:26,960 Speaker 2: something to keep in our minds. The who is creating 609 00:32:26,960 --> 00:32:30,480 Speaker 2: these chips? As we've talked about the big chip conspiracy 610 00:32:30,640 --> 00:32:34,480 Speaker 2: right in the past, Now who's making them? Why is 611 00:32:34,520 --> 00:32:36,760 Speaker 2: it so important? And then what are the politics involved 612 00:32:36,800 --> 00:32:40,240 Speaker 2: with all of that? And then do those chips actually 613 00:32:40,280 --> 00:32:43,600 Speaker 2: translate to political and military might? 614 00:32:44,520 --> 00:32:47,640 Speaker 4: And why are pring goals technically not chips? There are 615 00:32:47,680 --> 00:32:48,720 Speaker 4: a lot of serious. 616 00:32:48,480 --> 00:32:55,040 Speaker 2: Questions talking about computer chips, computering chips. All right, Well, 617 00:32:55,440 --> 00:32:57,320 Speaker 2: that's it for this same We'll be right back with 618 00:32:57,400 --> 00:33:00,560 Speaker 2: more messages from you, Thank you os woman. Maybe there 619 00:33:00,600 --> 00:33:04,160 Speaker 2: really is a stargate somewhere that we can go there 620 00:33:04,440 --> 00:33:05,680 Speaker 2: to Kevin. 621 00:33:14,800 --> 00:33:16,560 Speaker 3: And we have returned. 622 00:33:16,600 --> 00:33:19,240 Speaker 4: As we said at the top, we were grateful for 623 00:33:19,280 --> 00:33:24,440 Speaker 4: the correspondence we received regarding the news of the nascent 624 00:33:25,400 --> 00:33:29,360 Speaker 4: artificial womb, and we discussed this at length. To be clear, 625 00:33:30,400 --> 00:33:35,480 Speaker 4: it hasn't happened yet. The technology per the creators is 626 00:33:35,640 --> 00:33:38,640 Speaker 4: there and is viable. However, they're going to have to 627 00:33:38,720 --> 00:33:42,680 Speaker 4: get through some regulatory barriers. They're also going to have 628 00:33:42,720 --> 00:33:46,600 Speaker 4: to get through some perhaps ethical barriers. So here's one 629 00:33:46,600 --> 00:33:49,080 Speaker 4: of the responses we had and I think we can all. 630 00:33:50,840 --> 00:33:54,400 Speaker 4: I think this is something worth us investigating together. This 631 00:33:54,480 --> 00:33:59,080 Speaker 4: message is from Poodle Crab. Hello again, guys, longtime listener 632 00:33:59,240 --> 00:34:02,960 Speaker 4: Watcher written in a few times. Being a forty nine 633 00:34:03,040 --> 00:34:06,160 Speaker 4: year old woman with three daughters in their twenties, living 634 00:34:06,240 --> 00:34:09,640 Speaker 4: in our current political climate where the rights of women 635 00:34:09,800 --> 00:34:13,919 Speaker 4: and pregnancy capable people feel like they're being eroded more 636 00:34:14,040 --> 00:34:17,600 Speaker 4: all the time. This idea, again, of the artificial womb, 637 00:34:17,920 --> 00:34:21,359 Speaker 4: scares the crap out of me. After your discussion, I 638 00:34:21,400 --> 00:34:24,640 Speaker 4: can agree that if used ethically, this could be a 639 00:34:24,680 --> 00:34:28,080 Speaker 4: miracle for those who cannot get pregnant or cannot carry 640 00:34:28,080 --> 00:34:32,960 Speaker 4: a pregnancy to term. But when do corporations and governments 641 00:34:33,040 --> 00:34:41,160 Speaker 4: ever only act ethically? Good question, Good question, brutal crab. 642 00:34:41,200 --> 00:34:43,799 Speaker 4: You continue, you say, I can think of several dystopian 643 00:34:43,880 --> 00:34:47,120 Speaker 4: ways they can make things so much worse. Imagine being 644 00:34:47,120 --> 00:34:50,680 Speaker 4: a pregnant person going in for an abortion procedure, and 645 00:34:50,760 --> 00:34:54,839 Speaker 4: without your consent, they instead harvest the intact fetus and 646 00:34:54,880 --> 00:34:58,480 Speaker 4: put it in an artificial womb. The company can make 647 00:34:58,520 --> 00:35:01,400 Speaker 4: money off the woman paying for the procedure, then grow 648 00:35:01,440 --> 00:35:04,400 Speaker 4: the fetus to term and sell it to a couple 649 00:35:04,680 --> 00:35:08,240 Speaker 4: wanting to adopt. This is deep water, black mirror stuff. 650 00:35:09,320 --> 00:35:11,200 Speaker 4: What do you guys think as we pause there? 651 00:35:11,520 --> 00:35:15,000 Speaker 6: You know, this is the type of thing that was 652 00:35:15,120 --> 00:35:18,319 Speaker 6: sort of giving me pause when we first were talking 653 00:35:18,320 --> 00:35:20,440 Speaker 6: about the story when you brought it in, Like, it 654 00:35:20,440 --> 00:35:22,400 Speaker 6: seems like it could be really beneficial to some people, 655 00:35:22,440 --> 00:35:24,520 Speaker 6: But it also seems like to your point and to 656 00:35:24,680 --> 00:35:28,000 Speaker 6: the listener's point, there's really never a world where there 657 00:35:28,080 --> 00:35:30,520 Speaker 6: isn't some plotting of how to take this to the 658 00:35:30,560 --> 00:35:37,680 Speaker 6: most egregiously commercial bizarro, you know, eugenic c type level imaginable. 659 00:35:38,120 --> 00:35:42,440 Speaker 4: Yeah, there are ripple effects, right, and consequences, And the 660 00:35:42,760 --> 00:35:46,560 Speaker 4: closest thing that we could rationally have to evaluate in 661 00:35:46,600 --> 00:35:48,880 Speaker 4: the future here is to look at past precedent. 662 00:35:49,480 --> 00:35:51,799 Speaker 5: Right when has a. 663 00:35:51,280 --> 00:35:54,759 Speaker 4: Corporation said, will lose a lot of money so that 664 00:35:54,800 --> 00:35:57,160 Speaker 4: we can be on the right side of history, right, 665 00:35:57,320 --> 00:35:59,800 Speaker 4: or when as a government denied itself some kind of 666 00:36:01,200 --> 00:36:05,640 Speaker 4: You continue, poodle Crab by saying, what about all those 667 00:36:05,840 --> 00:36:08,360 Speaker 4: very young girls we keep hearing about in the news 668 00:36:08,400 --> 00:36:11,120 Speaker 4: that are being forced to give birth because they weren't 669 00:36:11,239 --> 00:36:15,400 Speaker 4: able to get an abortion. Someone could offer this service 670 00:36:15,440 --> 00:36:18,680 Speaker 4: to extract the fetus in a less invasive procedure and 671 00:36:18,760 --> 00:36:22,080 Speaker 4: grow it in an artificial womb, so this person wouldn't 672 00:36:22,120 --> 00:36:25,200 Speaker 4: have to go through the possibly life threatening traumatic event 673 00:36:25,400 --> 00:36:28,200 Speaker 4: of carrying a pregnancy and delivering it. But this could 674 00:36:28,280 --> 00:36:31,680 Speaker 4: only happen if the family could afford whatever price it 675 00:36:31,760 --> 00:36:36,120 Speaker 4: would cost, because keep in mind, we're talking about US healthcare, right, 676 00:36:36,160 --> 00:36:40,200 Speaker 4: We're talking about the artificial womb technology applied here in 677 00:36:40,320 --> 00:36:44,400 Speaker 4: the States. And then, of course, poodle Crab, you bring 678 00:36:44,520 --> 00:36:51,040 Speaker 4: up the terrifying history of forced sterilizations that have occurred 679 00:36:51,040 --> 00:36:53,480 Speaker 4: in the not too distant past, And he said, what 680 00:36:53,560 --> 00:36:56,919 Speaker 4: if a pregnant person goes in for a medical consultation 681 00:36:57,360 --> 00:37:01,360 Speaker 4: and the government decides for some reason they're not someone 682 00:37:01,520 --> 00:37:04,239 Speaker 4: who can have a child, and then they extract the 683 00:37:04,239 --> 00:37:07,879 Speaker 4: fetus and grow it in an artificial womb. And we're 684 00:37:07,880 --> 00:37:11,320 Speaker 4: going to be paraphrasing a lot of this just for time. 685 00:37:11,520 --> 00:37:13,600 Speaker 4: I want to get to one last point you shared 686 00:37:13,640 --> 00:37:16,319 Speaker 4: with us, Poodle Crab, he said. One last thing I 687 00:37:16,360 --> 00:37:19,120 Speaker 4: thought of would be that if babies are being sold 688 00:37:19,239 --> 00:37:23,239 Speaker 4: from the artificial wombs for adoption, I can see how 689 00:37:23,239 --> 00:37:26,840 Speaker 4: that would negatively impact the foster care system. The parents 690 00:37:26,960 --> 00:37:29,680 Speaker 4: are not able to have abortions, but could sign over 691 00:37:29,719 --> 00:37:33,279 Speaker 4: their parental rights to the artificial womb company while the 692 00:37:33,320 --> 00:37:36,480 Speaker 4: fetus is not yet even viable. Then when it's grown 693 00:37:36,560 --> 00:37:40,480 Speaker 4: to term, adoptive parents would have a much more secure 694 00:37:40,600 --> 00:37:44,040 Speaker 4: process of adoption and they wouldn't have to be scared 695 00:37:44,120 --> 00:37:46,680 Speaker 4: that the birth parents were going to come back and 696 00:37:46,880 --> 00:37:51,200 Speaker 4: change their minds. That's kind of frightening, right, I mean, 697 00:37:51,239 --> 00:37:54,920 Speaker 4: the foster system already is very messed up. 698 00:37:55,320 --> 00:37:55,960 Speaker 5: Yeah, agreed. 699 00:37:57,640 --> 00:37:59,319 Speaker 6: I don't have a whole lot to add because there 700 00:37:59,320 --> 00:38:03,520 Speaker 6: are just a lot of unforeseen knock on things that 701 00:38:03,600 --> 00:38:07,640 Speaker 6: could occur with this kind of technology that honestly I'm 702 00:38:07,680 --> 00:38:11,279 Speaker 6: not even sure how far it could go, but it 703 00:38:11,360 --> 00:38:14,439 Speaker 6: is interesting that I think we all sort of took 704 00:38:14,480 --> 00:38:16,120 Speaker 6: a little moment to be like, ooh. 705 00:38:15,920 --> 00:38:18,600 Speaker 5: There's something a little off about this. 706 00:38:19,560 --> 00:38:23,120 Speaker 6: Despite the potential benefits, it just seems like a kind 707 00:38:23,160 --> 00:38:30,120 Speaker 6: of weird, you know, dystopian future nightmare scenario somewhere down 708 00:38:30,160 --> 00:38:31,959 Speaker 6: the line occur. 709 00:38:32,280 --> 00:38:35,919 Speaker 2: Yeah, right, let's go full nightmare. Okay, So let's say 710 00:38:36,040 --> 00:38:39,600 Speaker 2: all of these new anti abortion laws are on the books, 711 00:38:39,719 --> 00:38:43,520 Speaker 2: all of the rights are taken away. If if someone 712 00:38:43,600 --> 00:38:47,840 Speaker 2: finds themselves pregnant but they don't want to have that baby, 713 00:38:48,480 --> 00:38:51,000 Speaker 2: it is fully against the law for them to do 714 00:38:51,040 --> 00:38:53,640 Speaker 2: anything about that unless there is this program where you 715 00:38:53,680 --> 00:38:58,399 Speaker 2: can donate your baby do it, and it is. It's 716 00:38:58,520 --> 00:39:00,400 Speaker 2: kind of like an adoption. It looks like an adoption 717 00:39:00,560 --> 00:39:02,640 Speaker 2: service on the front, it looks like that kind of thing, 718 00:39:02,840 --> 00:39:08,080 Speaker 2: but in actuality, they're building an army of sorts, these 719 00:39:08,160 --> 00:39:10,880 Speaker 2: children that they're growing in some sort of eleven style 720 00:39:11,000 --> 00:39:16,600 Speaker 2: lab right, where they're building something horrifying. 721 00:39:16,480 --> 00:39:21,959 Speaker 4: With clone wars of umat perhaps editing genome genetic material. Right, 722 00:39:22,560 --> 00:39:25,839 Speaker 4: And I love your reference. They're all about clone wars. 723 00:39:25,560 --> 00:39:28,080 Speaker 2: But yeah, possible, you wouldn't even need you could just 724 00:39:28,080 --> 00:39:30,600 Speaker 2: make the clones. Now, you could just grown in these 725 00:39:30,680 --> 00:39:31,560 Speaker 2: artificial wombs. 726 00:39:31,600 --> 00:39:35,480 Speaker 6: Now, you know, just because you mentioned the gene editing thing, 727 00:39:35,520 --> 00:39:37,480 Speaker 6: I just thought it might be a quick moment to 728 00:39:37,520 --> 00:39:40,400 Speaker 6: just say that we were recently talking about some research 729 00:39:40,440 --> 00:39:44,480 Speaker 6: going on in Japan around gene editing and crisper technology 730 00:39:44,560 --> 00:39:48,200 Speaker 6: to remove the gene responsible for children being born with 731 00:39:48,239 --> 00:39:51,759 Speaker 6: Down syndrome, and I think we all were on board 732 00:39:51,800 --> 00:39:54,000 Speaker 6: with the idea of, you know, this kind of technology 733 00:39:54,040 --> 00:39:58,160 Speaker 6: potentially removing a condition that could be make life more 734 00:39:58,200 --> 00:40:01,520 Speaker 6: difficult for some, you know, people that have it. But 735 00:40:01,560 --> 00:40:03,120 Speaker 6: I think it was also important to look at the 736 00:40:03,160 --> 00:40:05,120 Speaker 6: flip side of it and acknowledge that there are people 737 00:40:05,200 --> 00:40:08,560 Speaker 6: living with that condition that live very full and happy 738 00:40:08,600 --> 00:40:11,640 Speaker 6: and resourceful lives. And there was no sense of the 739 00:40:11,680 --> 00:40:15,360 Speaker 6: idea of erasure of anyone that certainly exists currently and 740 00:40:15,440 --> 00:40:17,600 Speaker 6: is living with that condition. But I think with these 741 00:40:17,719 --> 00:40:21,720 Speaker 6: kind of discussions there's always this whiff of eugenics floating 742 00:40:21,760 --> 00:40:25,040 Speaker 6: around that can cause people to be triggered by the 743 00:40:25,120 --> 00:40:30,759 Speaker 6: idea of what is considered undesirable and what is considered desirable, 744 00:40:30,800 --> 00:40:33,759 Speaker 6: and what does that mean for people existing that have 745 00:40:33,800 --> 00:40:37,319 Speaker 6: these conditions or are these you know, certain traits. It's 746 00:40:37,360 --> 00:40:38,719 Speaker 6: just you know what I mean, guys. I'm sure, I 747 00:40:38,760 --> 00:40:40,600 Speaker 6: hope I'm not being too rambly. I just know that 748 00:40:40,760 --> 00:40:42,600 Speaker 6: it occurred to me when you were talking about the 749 00:40:42,680 --> 00:40:44,839 Speaker 6: nightmare scenario and the gene editing and the. 750 00:40:44,760 --> 00:40:47,560 Speaker 4: Flip side of all of this technology. Yeah, well said. 751 00:40:47,600 --> 00:40:50,200 Speaker 4: And we want to thank everybody who wrote in with 752 00:40:50,520 --> 00:40:54,920 Speaker 4: such substantive commentary and replies there, and we want to 753 00:40:54,960 --> 00:40:59,080 Speaker 4: thank you for your time because every time you write 754 00:40:59,080 --> 00:41:02,400 Speaker 4: into us, folks, you or contact us through whatever means, 755 00:41:02,920 --> 00:41:07,160 Speaker 4: you help this show improve. And we couldn't be happier 756 00:41:07,480 --> 00:41:10,880 Speaker 4: that you are here. We had a tight five on 757 00:41:11,080 --> 00:41:14,160 Speaker 4: the cracker Barrel logo change, but we're going to save 758 00:41:14,239 --> 00:41:18,520 Speaker 4: that because it's still too soon and it got changed back. 759 00:41:18,800 --> 00:41:20,040 Speaker 2: Let's talk about it, man. 760 00:41:20,680 --> 00:41:24,080 Speaker 6: I mean, boy, oh boy, some people in government really 761 00:41:24,120 --> 00:41:27,719 Speaker 6: turned up the heat on cracker Barrel. Made him squirm, 762 00:41:27,960 --> 00:41:30,879 Speaker 6: and I mean it is. It is funny though, because 763 00:41:30,880 --> 00:41:32,520 Speaker 6: it does seem like such a tone deaf thing. The 764 00:41:32,520 --> 00:41:35,840 Speaker 6: new logo looked way too clean and way too long, techy, 765 00:41:36,320 --> 00:41:40,120 Speaker 6: super boring, and it's like, if anything, that's a brand 766 00:41:40,200 --> 00:41:42,000 Speaker 6: that is all about nostalgia. 767 00:41:42,200 --> 00:41:44,520 Speaker 3: And yeah, it reminded me. 768 00:41:45,320 --> 00:41:49,720 Speaker 4: It was like the graphic design version of Rick Rubin, 769 00:41:50,680 --> 00:41:52,719 Speaker 4: just you know, when he's producing with folks and he 770 00:41:52,800 --> 00:41:56,200 Speaker 4: keeps telling him to take separate elements out of a track. 771 00:41:56,320 --> 00:41:56,640 Speaker 2: Yeah. 772 00:41:56,640 --> 00:42:00,000 Speaker 4: And so the graphic designers got paid and they walked around. 773 00:42:00,239 --> 00:42:02,200 Speaker 4: They must have had an amazing pitch meeting. 774 00:42:02,400 --> 00:42:02,919 Speaker 5: All right. 775 00:42:03,160 --> 00:42:05,880 Speaker 6: It's just a great example of like someone not understanding 776 00:42:05,920 --> 00:42:08,640 Speaker 6: what makes their brand likable in the first place. 777 00:42:09,120 --> 00:42:12,800 Speaker 4: The emperor has no clothes, the barrel has no crackers. 778 00:42:14,160 --> 00:42:17,000 Speaker 2: All right, guys, thanks for coming to this annual McDonald's meeting. 779 00:42:17,440 --> 00:42:19,720 Speaker 2: First order of business, we're getting rid of a big 780 00:42:20,040 --> 00:42:22,759 Speaker 2: m Yeah, we're just gonna get rid of that. What 781 00:42:22,800 --> 00:42:23,640 Speaker 2: do you think? Good? 782 00:42:25,480 --> 00:42:29,000 Speaker 4: Yeah, And everyone's like, this guy's a genius. We hope 783 00:42:29,040 --> 00:42:30,480 Speaker 4: so because we already paid him. 784 00:42:30,680 --> 00:42:31,680 Speaker 3: I like class. 785 00:42:31,719 --> 00:42:31,839 Speaker 5: Yes. 786 00:42:32,200 --> 00:42:35,080 Speaker 4: Check out our pal Josh Johnson, who's just been doing 787 00:42:35,120 --> 00:42:38,480 Speaker 4: some excellent work in the realm of comedy and commentary. 788 00:42:38,840 --> 00:42:41,920 Speaker 4: He's got a great bit a piece on on the 789 00:42:41,920 --> 00:42:45,560 Speaker 4: cracker barrel logo thing. Uh, we'd love to hear your 790 00:42:45,560 --> 00:42:48,080 Speaker 4: thoughts on it. We'd also love to hear your thoughts 791 00:42:48,160 --> 00:42:51,239 Speaker 4: on everything we have discussed here. We always working on 792 00:42:51,360 --> 00:42:53,839 Speaker 4: being positive. So we always want to end on some 793 00:42:53,960 --> 00:42:56,279 Speaker 4: good news. And guys, I was going to save this 794 00:42:56,400 --> 00:42:58,759 Speaker 4: for strange news, but heck, let's do it now. 795 00:42:59,040 --> 00:43:00,040 Speaker 5: Tend down and up. No. 796 00:43:00,760 --> 00:43:05,680 Speaker 4: Remember our favorite film, Rebel Moon. Yeah, humble Farmer, humble 797 00:43:05,760 --> 00:43:11,680 Speaker 4: Farmer of humble Farmer fame. Well, Rebel Moon didn't quite 798 00:43:11,840 --> 00:43:14,560 Speaker 4: get to where. I'm sure we were all one hundred 799 00:43:14,600 --> 00:43:16,680 Speaker 4: percent hoping it would go as a franchise. 800 00:43:16,960 --> 00:43:18,560 Speaker 2: The sixth movie. 801 00:43:18,880 --> 00:43:20,600 Speaker 3: Yes, but just so. 802 00:43:21,080 --> 00:43:25,040 Speaker 4: But there is a comic book adaptation out now that 803 00:43:25,120 --> 00:43:27,720 Speaker 4: continues the story, so all is not lost. 804 00:43:27,760 --> 00:43:29,360 Speaker 5: I just want to know more about the humble farmer 805 00:43:29,400 --> 00:43:29,799 Speaker 5: of it all. 806 00:43:30,400 --> 00:43:31,840 Speaker 3: Yes, he's a humble farmer. 807 00:43:32,320 --> 00:43:35,399 Speaker 2: I just want sixty percent fewer characters, and I would 808 00:43:35,440 --> 00:43:36,000 Speaker 2: be so in. 809 00:43:37,520 --> 00:43:38,640 Speaker 3: More humble farmers. 810 00:43:39,280 --> 00:43:42,880 Speaker 4: Yeah, yeah, let's let's shake it up, just like Saturday 811 00:43:42,960 --> 00:43:45,640 Speaker 4: Night Live keeps adding people to their cast. 812 00:43:46,520 --> 00:43:48,360 Speaker 2: Oh wow, is it getting bigger for this? 813 00:43:48,680 --> 00:43:52,600 Speaker 4: It was minus four plus five. They grew by one, 814 00:43:53,120 --> 00:43:55,160 Speaker 4: and we wish everybody the best. 815 00:43:55,320 --> 00:43:56,440 Speaker 2: Is Keenan still there? 816 00:43:56,680 --> 00:43:58,600 Speaker 3: Of course, Keenan, Come on, man, then. 817 00:43:58,600 --> 00:43:59,680 Speaker 2: We're gonna be fine. 818 00:44:00,000 --> 00:44:00,600 Speaker 3: We're going to have. 819 00:44:00,719 --> 00:44:02,680 Speaker 5: Keenan as long as he wants to be there. 820 00:44:02,920 --> 00:44:06,920 Speaker 4: An anchor in these chaotic times. Sure, thank you Keatan and. 821 00:44:06,920 --> 00:44:09,280 Speaker 2: Josh Johnson of The Daily Show. Correct. 822 00:44:10,719 --> 00:44:13,960 Speaker 4: I don't think he's joining the class. But Josh Johnson 823 00:44:14,120 --> 00:44:15,520 Speaker 4: has been working on The Daily Show. 824 00:44:15,560 --> 00:44:17,960 Speaker 5: Whatever, I had a kid from those short videos. 825 00:44:18,320 --> 00:44:18,680 Speaker 2: What is it? 826 00:44:18,800 --> 00:44:20,359 Speaker 5: You will Destroy You or something like that. 827 00:44:20,480 --> 00:44:22,160 Speaker 3: Yeah, Ben Marshall's gloop. 828 00:44:22,280 --> 00:44:24,680 Speaker 5: I think he gets added. He did time cast member. 829 00:44:24,680 --> 00:44:25,040 Speaker 5: I like you. 830 00:44:25,640 --> 00:44:27,840 Speaker 2: We don't work for Josh Johnson, but he will be 831 00:44:28,000 --> 00:44:31,279 Speaker 2: at the cob Energy Performing Arts Center on September twenty 832 00:44:31,360 --> 00:44:35,160 Speaker 2: six and twenty seven, which is right over here. Guys. 833 00:44:35,600 --> 00:44:38,480 Speaker 4: Yeah, yeah, tell him we sent you and be like, 834 00:44:38,520 --> 00:44:39,799 Speaker 4: oh my gosh, you know those guys. 835 00:44:40,680 --> 00:44:41,880 Speaker 3: The opposite is true. 836 00:44:42,640 --> 00:44:45,359 Speaker 4: Thank you to everybody tuned in, Thanks to Poodle Crab, 837 00:44:45,480 --> 00:44:48,799 Speaker 4: thanks to oz Woman, Thanks to the Messenger. If you 838 00:44:49,040 --> 00:44:51,440 Speaker 4: enjoyed this, we hope you did. We'd love for you 839 00:44:51,480 --> 00:44:54,160 Speaker 4: to be a part of a future listener mail program. 840 00:44:54,480 --> 00:44:57,360 Speaker 4: You can call us on the telephone. You can always 841 00:44:57,400 --> 00:45:00,839 Speaker 4: send us an email for random fact and get this. 842 00:45:01,160 --> 00:45:04,280 Speaker 4: You can find us on the lines internetlines. 843 00:45:03,640 --> 00:45:04,040 Speaker 5: It's right. 844 00:45:04,080 --> 00:45:05,879 Speaker 6: You can find us at the handle conspiracy stuff, where 845 00:45:05,880 --> 00:45:08,680 Speaker 6: we exist on Facebook with our Facebook group. Here's where 846 00:45:08,680 --> 00:45:11,720 Speaker 6: it gets Crazy on xfka, Twitter and on YouTube video 847 00:45:11,760 --> 00:45:15,040 Speaker 6: content for your perusing enjoyment on Instagram and TikTok or 848 00:45:15,040 --> 00:45:15,600 Speaker 6: conspiracy have. 849 00:45:15,640 --> 00:45:18,399 Speaker 2: Shown I just found the video where Josh talks about 850 00:45:18,440 --> 00:45:20,480 Speaker 2: cracker Barrel and I'm gonna watch it as soon as 851 00:45:20,520 --> 00:45:23,120 Speaker 2: we finish up here. Guys, thank you for that rereck Ben. 852 00:45:24,560 --> 00:45:26,320 Speaker 2: If you want to call us, we have a phone number. 853 00:45:26,520 --> 00:45:31,000 Speaker 2: It's one eight three three STDWYTK. When you call in, 854 00:45:31,120 --> 00:45:33,719 Speaker 2: you've got three minutes. Give yourself a cool nickname and 855 00:45:33,800 --> 00:45:35,200 Speaker 2: let us know if we can use your name and 856 00:45:35,239 --> 00:45:37,960 Speaker 2: message within that message, if you got more to say, 857 00:45:37,960 --> 00:45:40,799 Speaker 2: they can fit in a short, little voicemail. Why not 858 00:45:40,880 --> 00:45:43,080 Speaker 2: instead send us a good old fashioned email. 859 00:45:43,239 --> 00:45:46,520 Speaker 4: We are the entities that read each piece of correspondence 860 00:45:46,560 --> 00:45:50,000 Speaker 4: we receive. Be well aware, yet unafraid. Sometimes the void 861 00:45:50,160 --> 00:45:53,000 Speaker 4: writes back, what do we mean? There's one way to 862 00:45:53,040 --> 00:45:56,200 Speaker 4: find out. Walk a little further from the light, a 863 00:45:56,239 --> 00:46:19,279 Speaker 4: few steps off the map, you'll find us. Conspiracyartradio dot com. 864 00:46:19,400 --> 00:46:21,480 Speaker 2: Stuff they Don't Want you to Know is a production 865 00:46:21,560 --> 00:46:26,120 Speaker 2: of iHeartRadio. For more podcasts from iHeartRadio, visit the iHeartRadio app, 866 00:46:26,200 --> 00:46:29,600 Speaker 2: Apple Podcasts, or wherever you listen to your favorite shows,