WEBVTT - George’s Blog, Star Wars Outlaws, and Marvel Rivals!

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<v Speaker 1>Warrying. Today's episode contains light spoilers, not even really for

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<v Speaker 1>Star Wars, Outlaws and Marvel Rivals, but again not really,

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<v Speaker 1>It's fine.

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<v Speaker 2>Yeah, just catch hello.

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<v Speaker 1>My name is Jason Concepcio and I'm Rosey Night and

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<v Speaker 1>welcome back to X ray Vision, the podcast when we

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<v Speaker 1>dive deep into your favorite show with movies, comics and

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<v Speaker 1>pop culture. Coming from Iheard Podcast, We're bringing you to

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<v Speaker 1>action pack episodes every Tuesdays.

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<v Speaker 2>In the previously on we're talking Nintendo Black Ops, Faither,

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<v Speaker 2>Xbox Ports, more drama.

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<v Speaker 3>From a famous writer known as George R. Martin. You

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<v Speaker 3>may have heard of him.

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<v Speaker 2>Shows that one big at the Creative Arts Emmys and

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<v Speaker 2>some impressive beat or juice box office numbers in the air. Look,

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<v Speaker 2>we're gonna be talking about Star Wars Outlaws. Is it good?

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<v Speaker 2>Are loving it? How does Jason feel about it? I

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<v Speaker 2>haven't played it yet because I've been playing a five

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<v Speaker 2>dollar cozy game that has overtaken my life, which I

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<v Speaker 2>will also talk about. And in the comics corner, we

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<v Speaker 2>will be talking about the comics adjacent Marvel Rivals, and

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<v Speaker 2>we will be bringing in super producer Aaron who, unlike

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<v Speaker 2>the rest of us, got to play forty five minutes

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<v Speaker 2>of the game before getting kicked out.

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<v Speaker 1>You b Beta, You bastard. First Previously on First Up

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<v Speaker 1>New Legend of Zelda Echoes of Wisdom trailer. This game

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<v Speaker 1>gives us more story background and is of course to

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<v Speaker 1>focus on Zelda. Confirmed Zelda can use a sword, and

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<v Speaker 1>I think this looks really really fun and I absolutely

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<v Speaker 1>will be playing. It is hues to the kind of

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<v Speaker 1>classic like the original Nintendo and Super Nintendo, top down

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<v Speaker 1>visual style of the original Legend of Zel games, and

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<v Speaker 1>this looks like a really fun throwback.

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<v Speaker 2>I love puzzle solving, I love combat. This is fun

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<v Speaker 2>to play Zelda in a mainline Zelda game, and I think, like,

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<v Speaker 2>you know, we got the automatons to kind of help

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<v Speaker 2>Zelda fight. We got a dark Link type figure, which

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<v Speaker 2>I always love those kind of things. Yeah, it's available

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<v Speaker 2>way sooner than expected, at the end of this month,

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<v Speaker 2>twenty sixth of Setember on the Nintendo Switch. So yeah,

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<v Speaker 2>I am very excited to play that game because I

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<v Speaker 2>love Zelda and I love cute things, and this is both.

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<v Speaker 4>Next up for the sweats Call of Duty Black Ops

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<v Speaker 4>six Sweatier than Ever coming October twenty fifth and the

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<v Speaker 4>betas out now and folks, there's a new mechanic, new

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<v Speaker 4>movement mechanic called omni movement, which allows players who have

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<v Speaker 4>all of their fast twitch ability still intact because they

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<v Speaker 4>haven't aged past the age of twenty four to absolutely

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<v Speaker 4>bam boozle you and break your ankles and do all

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<v Speaker 4>sorts of crazy movements in courting, including like sliding and

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<v Speaker 4>jumping sideways like a John wu movie. Also new and

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<v Speaker 4>Black Ops six coming off toward twenty fifth, there's sweats.

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<v Speaker 4>You can take a person as like a meat shield.

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<v Speaker 1>You can like grab them and use them as a

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<v Speaker 1>bullet shield, and because of proximity voice communication, you can

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<v Speaker 1>like whisper crazy shit in their ear while you're holding

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<v Speaker 1>them hostage. It's trade.

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<v Speaker 2>I will say, well, it's not.

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<v Speaker 1>For me, but in a time in my life it

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<v Speaker 1>would have been for me exactly.

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<v Speaker 2>And I will say, look, do I seem like someone

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<v Speaker 2>who plays call of duty?

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<v Speaker 5>Now?

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<v Speaker 1>No?

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<v Speaker 2>Have I played call of duty in the past, yes,

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<v Speaker 2>But I will say they do set They did sell

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<v Speaker 2>me because basically the idea of this is one of

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<v Speaker 2>my favorite classic action movie setups, which is like Black

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<v Speaker 2>Ops Veteran right, Yes, in his team find themselves hunted

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<v Speaker 2>by the military machine that created them, like the up

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<v Speaker 2>for like every great Schwartzenegger action movie. So you know what,

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<v Speaker 2>I know, maybe maybe, but will it really? Because can

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<v Speaker 2>you cook him black ops? Then no, I'm probably not

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<v Speaker 2>gonna play it. But I love that people are excited.

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<v Speaker 2>I'm a very excited to watch videos of other people

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<v Speaker 2>playing it looks deranged.

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<v Speaker 1>Next up, George R. Martin takes to his blog not

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<v Speaker 1>a blog and chooses violence.

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<v Speaker 3>Oh baby, it was violent?

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<v Speaker 1>Oh baby, so George, and full disclosure, I am the

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<v Speaker 1>co host of the official Game of the Roads. How's

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<v Speaker 1>the Dragon Pod? George R. Martin, creator of the Song

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<v Speaker 1>of Ice and Fire books, writer of those books, creator

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<v Speaker 1>of that world that inspired Game of Thrones and other

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<v Speaker 1>h and other projects, including House of the Dragon on HBO.

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<v Speaker 1>Max Uh teased about two weeks ago in a blog

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<v Speaker 1>that he was not looking forward to writing his next blog,

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<v Speaker 1>and he said his next blog would detail the things

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<v Speaker 1>that he feels the adaptation of his work known as

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<v Speaker 1>House of the Dragon nine h Beyond Max Uh got

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<v Speaker 1>wrong from his source material and then boy did he

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<v Speaker 1>do it?

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<v Speaker 6>He?

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<v Speaker 1>Then oh he did it? Then he last week took

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<v Speaker 1>to his blog not a blog, and detailed all the

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<v Speaker 1>things that he felt that got wrong, including the depiction

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<v Speaker 1>of the blood and cheese murder of Prince the young

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<v Speaker 1>Prince Jaharis, and other things, including delving into his understanding

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<v Speaker 1>of the of Ryan Condall's Season three outright quite shocking,

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<v Speaker 1>just quite soiling, really just like spoiling a bunch of

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<v Speaker 1>season three stuff. And then this roiled the internet for

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<v Speaker 1>a period of time, and then he took the blog

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<v Speaker 1>post down. So the blogs is down and there have

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<v Speaker 1>been no further developments since that time.

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<v Speaker 2>But boy, wow, this was at Wow, that was a

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<v Speaker 2>wild couple of hours.

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<v Speaker 1>It was a wild couple of hours. And you know,

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<v Speaker 1>it's impossible to like think about this without for me

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<v Speaker 1>looking at it through the lens of the fact that

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<v Speaker 1>George's books aren't finished, and it feels like he's dealing

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<v Speaker 1>with that through this. Yeah, because this is also a

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<v Speaker 1>man who has been writing for television since the early eighties.

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<v Speaker 2>Yeah, I mean, that's why he wrote Game of Ferns, right,

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<v Speaker 2>So he wanted to write something that people kept saying,

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<v Speaker 2>this is too expensive, you can't make this, you could

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<v Speaker 2>never put this to screen.

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<v Speaker 3>So he was like, well, I'm going to put it

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<v Speaker 3>in a book then.

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<v Speaker 1>So he knows how it works to a large extent

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<v Speaker 1>when you adapt something. And there is no even though

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<v Speaker 1>George would in a previous blog pointed to Showgun as

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<v Speaker 1>something that was Hey, they got it right, even though

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<v Speaker 1>they changed, they did change. So muche there is if

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<v Speaker 1>you're looking for the adaptation from book to screen, be

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<v Speaker 1>that silver screen or television screen that is one hundred

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<v Speaker 1>percent faithful to the source of it doesn't exist. It's

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<v Speaker 1>never happened.

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<v Speaker 3>And so.

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<v Speaker 1>This read to me, and this.

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<v Speaker 6>Is just my.

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<v Speaker 1>Armchair psychoanalyzing. I think George wants more, say, and he

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<v Speaker 1>knows that he's probably not going to finish his book

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<v Speaker 1>series all the way, and I think he's thinking legacy now.

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<v Speaker 1>And I think because he understands Again this is just

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<v Speaker 1>my theorizing. He understands how the business works and how

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<v Speaker 1>things change necessarily when you adapt, and I think he

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<v Speaker 1>just wants a more I think he wants a seat

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<v Speaker 1>at the table in a way that he feels like

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<v Speaker 1>he's not getting and I think he was willing to

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<v Speaker 1>leverage his fan base to try and get it.

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<v Speaker 2>Yeah, that's my agree, and I think he is someone

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<v Speaker 2>who is perennially online. Yeah, and I think that that

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<v Speaker 2>blog post, which only covered the first his problems with

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<v Speaker 2>like the first couple of episodes, and he kind of

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<v Speaker 2>talked about how there would be more to come, which

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<v Speaker 2>I don't think will be happening. And now he took

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<v Speaker 2>the blog down. Also, it felt like he was responding

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<v Speaker 2>to what he had seen online and he'd seen people

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<v Speaker 2>critique it, and then he'd gone, yeah, I feel like

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<v Speaker 2>that too, like let me just get this out there.

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<v Speaker 2>But it did have the naivety of like somebody who

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<v Speaker 2>maybe didn't really perceive like you are the creator, you

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<v Speaker 2>are the author, but you also, in Jason's words which

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<v Speaker 2>I love this word, you sold it for a tremendous

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<v Speaker 2>amount of money. Yeah, that's I sold that the like

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<v Speaker 2>you sold the adaptation rights. And at some point that

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<v Speaker 2>means that you do give it up and you put

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<v Speaker 2>it out there and you allow somebody else to do

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<v Speaker 2>a version of your story. And this to me seemed

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<v Speaker 2>like a shortsighted choice. And I think that the blog

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<v Speaker 2>post being taken down and they're not being any more

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<v Speaker 2>conversation kind of speaks to how well it went.

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<v Speaker 1>Yeah, I do think, and I feel for George. I

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<v Speaker 1>feel for both of us, but I feel for George

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<v Speaker 1>as a guy who, like I've always said that if

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<v Speaker 1>George doesn't finish, he's given us so much already, and

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<v Speaker 1>that like as a person who as a creator looking

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<v Speaker 1>at his career arc as a guy who was kind

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<v Speaker 1>of like scuffling along as a kind of medium sized

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<v Speaker 1>career success both on TV and in his books, to

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<v Speaker 1>all of a sudden find like tremendous cultural success like

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<v Speaker 1>later in his career. He if he lost some momentum

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<v Speaker 1>in writing his books because he wanted to enjoy that.

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<v Speaker 1>I don't think there's absolutely anything wrong with that. And

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<v Speaker 1>I saw to your point, you know, I saw a

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<v Speaker 1>lot of comments that were some version of oh, George said,

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<v Speaker 1>if you ruin my story, I'm going to ruin yours.

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<v Speaker 1>And I get that. I get that instinct and that

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<v Speaker 1>feeling and people who were responding that way, and I

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<v Speaker 1>also think it was his story. And then he did

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<v Speaker 1>sell it for a lot of money. And there's no

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<v Speaker 1>world in which when you sell something you can say

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<v Speaker 1>and leave it just the way I sold it to you,

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<v Speaker 1>because the new owners then will do stuff. And that happened.

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<v Speaker 1>The changes happened for a variety of reasons, both creative

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<v Speaker 1>and due to the fact that once you go out

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<v Speaker 1>of the realm of imagination and pure text fiction, you

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<v Speaker 1>enter a realm in which budgets happen, and they are

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<v Speaker 1>not unlimited, and you have to make choices.

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<v Speaker 2>I think it's an interesting I do think it's I

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<v Speaker 2>think that it may be more of a hangover from

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<v Speaker 2>how Game of Thrones ended when they I think the

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<v Speaker 2>cost what was in the books, because actually the show

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<v Speaker 2>has been so widely beloved. I feel like there is

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<v Speaker 2>such a huge kind of critical appreciation of House to

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<v Speaker 2>the Dragon and of the choices that it's made. And

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<v Speaker 2>I feel like a lot of his kind of discomfort

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<v Speaker 2>again armchair psychoanalyzing here. I'm not on you know, friendly

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<v Speaker 2>terms with George or Martin. We don't have any beef.

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<v Speaker 3>But I've ever met him. I met him once actually,

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<v Speaker 3>but still, you know what I mean.

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<v Speaker 2>He essentially like, I feel like a lot of it

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<v Speaker 2>is that fear, like you said, discomfort of not finishing

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<v Speaker 2>the books the way that Game of Thrones ended, and

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<v Speaker 2>some kind of fear that this will be a similar

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<v Speaker 2>situation that he has to rectify merely but it's actually

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<v Speaker 2>not like it's a show that everybody's loving, Like most

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<v Speaker 2>people just think it's a really great show. Yeah. I

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<v Speaker 2>did see some funny comments though, where people were like,

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<v Speaker 2>you know what, he didn't critique. He didn't critique Alison

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<v Speaker 2>m Ranier being gay because that shit's just canon.

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<v Speaker 3>And I was like, I'll take that. I was like,

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<v Speaker 3>I love that.

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<v Speaker 1>Next up and O Tria the last song, follow up,

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<v Speaker 1>it will come up on it Xbox. Then now it

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<v Speaker 1>is coming out the after the developers had complained publicly

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<v Speaker 1>that they can't get an email back from Microsoft. Now

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<v Speaker 1>and O Tria is coming out on Xbox as dates

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<v Speaker 1>possible and as soon as possible at a date to

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<v Speaker 1>be mentioned later. But it's coming out. So it Squeaky Wheel,

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<v Speaker 1>it turns out, does get the grease mm hmm. Next up,

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<v Speaker 1>the Creative Arts Emmy winners have been announced, and it's

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<v Speaker 1>a lot of stuff that we like. Blue Eyed Samurai

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<v Speaker 1>has won for Outstanding Animated program.

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<v Speaker 3>Beginning X ninety seven, beating X.

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<v Speaker 1>Men ninety seven, and honestly, I think a deserved win.

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<v Speaker 2>I think it deserves it. This is this is a

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<v Speaker 2>landmark piece of programming and.

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<v Speaker 1>Big winner here for the Creative Arts Emmys, a showgun

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<v Speaker 1>breaking the record for most Emmys won by a single

0:12:54.160 --> 0:12:59.280
<v Speaker 1>TV show with fourteen Emmys, including for Best Casting, Best Cinematography,

0:12:59.559 --> 0:13:04.600
<v Speaker 1>Best Get act Your Best Main Title Design, Costumes, makeup,

0:13:04.760 --> 0:13:05.400
<v Speaker 1>and more.

0:13:05.920 --> 0:13:12.360
<v Speaker 2>Congratulations to these absolutely worthwhile wins all over. Also Best

0:13:12.320 --> 0:13:15.760
<v Speaker 2>Stunt Performance. Let's get that going to the Oscars now, please.

0:13:16.160 --> 0:13:17.959
<v Speaker 2>Now you know it's there in the Emmys, we can

0:13:17.960 --> 0:13:20.200
<v Speaker 2>celebrate it. I was kind of confused to have to

0:13:20.240 --> 0:13:23.120
<v Speaker 2>say though, even though I am an entertainment journalist, I

0:13:23.160 --> 0:13:25.359
<v Speaker 2>didn't realize how many different parts.

0:13:25.000 --> 0:13:27.719
<v Speaker 3>The Emmys have. Like I feel like a lot of these, you.

0:13:27.679 --> 0:13:30.640
<v Speaker 2>Know, Nesta Carbonell winning Best Guest Actor in a Drama.

0:13:30.840 --> 0:13:33.000
<v Speaker 2>He was fantastic, by the way, But like I feel

0:13:33.040 --> 0:13:34.800
<v Speaker 2>like a lot of these I would have watched them,

0:13:34.960 --> 0:13:37.120
<v Speaker 2>Like they could have streamed this, they could have televised this.

0:13:37.240 --> 0:13:40.319
<v Speaker 2>I want to celebrate Shogun's wins, obviously, I'm very excited

0:13:40.360 --> 0:13:44.000
<v Speaker 2>to see if you know, Tad Nobosano or Hiroyuki Sonada

0:13:44.240 --> 0:13:46.320
<v Speaker 2>are gonna win when they do the televised Emmis. But

0:13:46.360 --> 0:13:48.119
<v Speaker 2>Creative Arts Emes, I would.

0:13:47.840 --> 0:13:48.960
<v Speaker 3>Be interested in watching this.

0:13:49.000 --> 0:13:52.120
<v Speaker 2>I feel like we have enough streaming services enough YouTube

0:13:52.160 --> 0:13:54.720
<v Speaker 2>type platforms now that it would be nice if we

0:13:54.760 --> 0:13:58.240
<v Speaker 2>could watch these below the line and also sometimes above

0:13:58.280 --> 0:14:03.760
<v Speaker 2>the line creatives get their you know, flowers on stage,

0:14:03.840 --> 0:14:06.880
<v Speaker 2>So I would like to see that become a possibility.

0:14:06.920 --> 0:14:08.240
<v Speaker 3>But love to see this for Shogun.

0:14:08.480 --> 0:14:10.400
<v Speaker 2>I'd love to see it for Bluey Samurai, which won

0:14:10.480 --> 0:14:12.280
<v Speaker 2>multiple awards as well.

0:14:12.760 --> 0:14:18.360
<v Speaker 1>And next up, Tim Burton's Beetlejuice sequel, the New Beetlejuice

0:14:19.200 --> 0:14:26.680
<v Speaker 1>Beetlejuice Beetlejuice Remember Don't Stay, He Will Appear is experiencing

0:14:26.720 --> 0:14:30.120
<v Speaker 1>a very very nice box office hall with over one

0:14:30.200 --> 0:14:33.680
<v Speaker 1>hundred and forty five million in global that in.

0:14:33.880 --> 0:14:36.120
<v Speaker 3>One hundred and ten domestically.

0:14:36.480 --> 0:14:41.440
<v Speaker 1>You love to see it, uh. Tim Burton famously doesn't

0:14:41.520 --> 0:14:44.960
<v Speaker 1>like casting non white actors in his films, but it

0:14:45.000 --> 0:14:48.160
<v Speaker 1>hasn't hurt him yet and this film looks like it

0:14:48.200 --> 0:14:49.359
<v Speaker 1>will be a success.

0:14:49.680 --> 0:14:55.200
<v Speaker 2>Jenna Ortega, he's trying to move in these on that one,

0:14:55.400 --> 0:14:58.600
<v Speaker 2>but yeah, I haven't seen it yet. I have to say,

0:14:59.200 --> 0:15:02.760
<v Speaker 2>as Jason, tim Burton's previous comments and has moved towards

0:15:02.800 --> 0:15:06.200
<v Speaker 2>like kind of nightmarish CG in his later career has

0:15:06.240 --> 0:15:08.200
<v Speaker 2>turned me off. I was a huge Timburton fan as

0:15:08.240 --> 0:15:10.760
<v Speaker 2>a kid, no surprise because I was a goth. But

0:15:11.600 --> 0:15:14.320
<v Speaker 2>I do love Jenna Otaga, I do love Catherine O'Hara,

0:15:14.640 --> 0:15:15.880
<v Speaker 2>I do love Winona Ryder.

0:15:16.200 --> 0:15:18.040
<v Speaker 3>And from what I have heard, it.

0:15:18.080 --> 0:15:22.480
<v Speaker 2>Is a very practical movie that has moved him back

0:15:22.520 --> 0:15:26.920
<v Speaker 2>to that production design that made Batman Batman returns Edwards

0:15:26.920 --> 0:15:29.680
<v Speaker 2>Sizahans and the original beat or just so special.

0:15:30.320 --> 0:15:32.120
<v Speaker 3>So I will be going to see it for five

0:15:32.160 --> 0:15:32.960
<v Speaker 3>dollars on Tuesday.

0:15:33.040 --> 0:15:35.480
<v Speaker 1>They also will be going to see it for a

0:15:35.600 --> 0:15:40.080
<v Speaker 1>discounted price. Here are Tim Burton's comments from a few

0:15:40.160 --> 0:15:42.760
<v Speaker 1>years back. I think a Bustle interview quote. I remember

0:15:42.800 --> 0:15:44.400
<v Speaker 1>back when I was a child watching The Brady Bunch

0:15:44.440 --> 0:15:46.640
<v Speaker 1>and they started getting all politically correct, like, okay, let's

0:15:46.680 --> 0:15:48.880
<v Speaker 1>have an Asian child and a black child. I grew

0:15:48.960 --> 0:15:51.720
<v Speaker 1>up watching blaxploitation movies, right, and I said, that's great.

0:15:51.920 --> 0:15:53.960
<v Speaker 1>I didn't go like, there should be more white people

0:15:53.960 --> 0:15:55.720
<v Speaker 1>in these movies. There's lots of.

0:15:55.640 --> 0:15:57.760
<v Speaker 2>White people in black exploitation movies, sir, and most of

0:15:57.800 --> 0:15:59.040
<v Speaker 2>them were made by white people.

0:15:59.720 --> 0:16:04.200
<v Speaker 1>So according to Burton, that's when the Pretty Bunch started

0:16:04.280 --> 0:16:07.120
<v Speaker 1>go downhill. Is not the Brady Munch going woke.

0:16:07.280 --> 0:16:12.960
<v Speaker 2>Jason got Now, well, you know what, maybe if he

0:16:13.040 --> 0:16:16.520
<v Speaker 2>gets a third beat Le Juice movie, which I'm sure,

0:16:18.200 --> 0:16:20.400
<v Speaker 2>maybe I'll throw us at by once again. Or maybe

0:16:20.520 --> 0:16:22.840
<v Speaker 2>General or Tager will be telling him off and teaching

0:16:22.920 --> 0:16:24.600
<v Speaker 2>him how to be a better person. Not that that

0:16:24.680 --> 0:16:26.680
<v Speaker 2>should be on the young people, but she has been

0:16:26.720 --> 0:16:28.920
<v Speaker 2>wonderful on this Beat or Juice press tour. She's been

0:16:28.960 --> 0:16:31.600
<v Speaker 2>wearing fantastic Beat or Juice inspired outfits and in a

0:16:31.640 --> 0:16:34.920
<v Speaker 2>moment that went viral that I absolutely loved, she told

0:16:34.960 --> 0:16:39.920
<v Speaker 2>Winona Ryder to not listen to leave. You don't have

0:16:39.960 --> 0:16:43.080
<v Speaker 2>to take those sunglasses. I felt like that was a

0:16:43.120 --> 0:16:47.000
<v Speaker 2>greatly healing moment when we're Knowna's career was just absolutely

0:16:47.360 --> 0:16:50.360
<v Speaker 2>decimated by the evils of the paparazzi. So good on you,

0:16:50.440 --> 0:16:51.040
<v Speaker 2>jenneral O Tager.

0:16:51.120 --> 0:16:51.520
<v Speaker 3>I love you.

0:16:51.760 --> 0:16:53.720
<v Speaker 2>I hope you've got a sick back end deal and

0:16:53.760 --> 0:16:56.040
<v Speaker 2>that some of this box office money is coming your way.

0:16:57.280 --> 0:16:59.160
<v Speaker 1>We're about to make some money because coming up next,

0:16:59.160 --> 0:17:01.800
<v Speaker 1>we're going to jump out and talk about Star Wars Outlaws.

0:17:02.920 --> 0:17:21.560
<v Speaker 1>After these messages and we're back to talk about Star

0:17:21.600 --> 0:17:25.639
<v Speaker 1>Wars Outlaws recently released. It came out August thirtieth on Windows,

0:17:25.680 --> 0:17:30.119
<v Speaker 1>PS five, Xbox Series X and S published by Ubisoft.

0:17:30.200 --> 0:17:35.040
<v Speaker 1>Third Person Star Wars open world game set between the

0:17:35.119 --> 0:17:37.520
<v Speaker 1>events of Empire Strikes Back in Return of the Jedi.

0:17:39.320 --> 0:17:40.680
<v Speaker 1>You're not playing it, Rosie.

0:17:41.240 --> 0:17:43.879
<v Speaker 2>I have not played it yet because I do not

0:17:44.000 --> 0:17:46.280
<v Speaker 2>want to spend that much money on a game as

0:17:46.320 --> 0:17:49.240
<v Speaker 2>of yet. But I do want to pet the cute

0:17:49.240 --> 0:17:51.000
<v Speaker 2>creature Nicks. At some point.

0:17:51.119 --> 0:17:51.959
<v Speaker 1>I will get it.

0:17:52.080 --> 0:17:54.399
<v Speaker 2>Jason, you are playing it, I am. How does it feel?

0:17:54.920 --> 0:18:02.000
<v Speaker 1>Well? Like an absolute dupe and supper for everything that

0:18:02.119 --> 0:18:06.760
<v Speaker 1>George Lucas has done since nineteen seventy seven and a

0:18:07.000 --> 0:18:11.320
<v Speaker 1>situation that continues to this very day. I paid for

0:18:11.400 --> 0:18:14.080
<v Speaker 1>whatever it was, the Ultra or Elite version of this

0:18:14.200 --> 0:18:18.040
<v Speaker 1>game so that I could play it fucking Tuesday night

0:18:19.240 --> 0:18:23.199
<v Speaker 1>ahead of day August thirty. They had my number, and

0:18:23.320 --> 0:18:25.639
<v Speaker 1>here is my take on the game. I was originally

0:18:25.720 --> 0:18:28.639
<v Speaker 1>quite disappointed it felt for an open world game, it

0:18:28.680 --> 0:18:34.200
<v Speaker 1>felt very sparsely populated and by both people and things

0:18:34.240 --> 0:18:41.960
<v Speaker 1>to do, and from a like gameplay, story action perspective,

0:18:42.000 --> 0:18:43.919
<v Speaker 1>it kind of felt like the pacing was off. Like

0:18:45.000 --> 0:18:50.359
<v Speaker 1>that said, having now played for many more days after

0:18:50.440 --> 0:18:53.080
<v Speaker 1>this and gotten into the you know out of the

0:18:53.200 --> 0:18:58.080
<v Speaker 1>kind of tutorial section and have been exploring extensively the

0:18:58.160 --> 0:19:01.640
<v Speaker 1>open world section. Having now been able to explore extensively

0:19:01.680 --> 0:19:05.560
<v Speaker 1>the open world section and starting to build my relationships

0:19:05.560 --> 0:19:11.120
<v Speaker 1>with the various organized crime factions there, here is what

0:19:11.400 --> 0:19:13.440
<v Speaker 1>I'm less disappointed. And here's what I have to say

0:19:13.480 --> 0:19:17.360
<v Speaker 1>about Star Wars Outlaws, and really this is the only

0:19:17.400 --> 0:19:18.800
<v Speaker 1>thing you need to know about it. If you have

0:19:18.800 --> 0:19:21.879
<v Speaker 1>not yet purchased the game. This is a game for

0:19:22.080 --> 0:19:28.480
<v Speaker 1>two groups. It is a game for one people who

0:19:28.520 --> 0:19:34.480
<v Speaker 1>are fans longtime fans of Star Wars who have not

0:19:34.720 --> 0:19:40.760
<v Speaker 1>ever really played video games before, or younger fans of

0:19:40.800 --> 0:19:45.640
<v Speaker 1>Star Wars kids who similarly have really not played video

0:19:45.640 --> 0:19:53.119
<v Speaker 1>games before. If this is your first open world game, congratulations.

0:19:53.119 --> 0:19:55.840
<v Speaker 1>This is the perfect thing for you because it will

0:19:56.240 --> 0:19:59.200
<v Speaker 1>teach you about open world games. And it has enough

0:19:59.600 --> 0:20:02.760
<v Speaker 1>is enough. The fighting is good enough, the stealth is

0:20:02.800 --> 0:20:07.000
<v Speaker 1>fun enough. The platforming, the kind of third person uncharted

0:20:07.040 --> 0:20:12.119
<v Speaker 1>style platforming is like good and engaging enough, and you know,

0:20:12.160 --> 0:20:17.040
<v Speaker 1>there's a fun creature that is your pet, and it's perfect.

0:20:17.400 --> 0:20:21.080
<v Speaker 1>It's perfect in that regard. If you have like ever

0:20:21.160 --> 0:20:23.760
<v Speaker 1>played a Grand Theft auto game, or have ever played

0:20:23.800 --> 0:20:25.960
<v Speaker 1>like a Red Dead Redemption game, You're gonna be like,

0:20:25.960 --> 0:20:28.440
<v Speaker 1>what the fuck is this? This game is not for you.

0:20:28.560 --> 0:20:32.720
<v Speaker 1>It is for the same people that other Star Wars

0:20:32.800 --> 0:20:37.920
<v Speaker 1>merches for, and that is like kids and nostalgic nostalgic

0:20:38.680 --> 0:20:42.760
<v Speaker 1>oldsters who have not played video games before. So in

0:20:42.800 --> 0:20:44.280
<v Speaker 1>that say, it's kind of fun.

0:20:44.560 --> 0:20:46.919
<v Speaker 2>Also just people who want to spend time in like

0:20:46.960 --> 0:20:49.600
<v Speaker 2>a Star Wars world, you know, because some people are

0:20:49.600 --> 0:20:54.639
<v Speaker 2>not necessarily looking for that like challenging, kind of completely full,

0:20:55.320 --> 0:21:00.800
<v Speaker 2>like you know, task based sit you and some people

0:21:00.840 --> 0:21:03.240
<v Speaker 2>just want to be like chillin doing stealth in a

0:21:03.320 --> 0:21:06.040
<v Speaker 2>Stall Wars world. And I think that's like definitely in

0:21:06.119 --> 0:21:07.800
<v Speaker 2>on Discode, we've seen a lot of people who are

0:21:07.840 --> 0:21:12.840
<v Speaker 2>just having fun just like wandering around doing stealth as.

0:21:12.640 --> 0:21:15.640
<v Speaker 1>A low stakes game. It's like excellent. I think it's

0:21:15.640 --> 0:21:18.880
<v Speaker 1>excellent and it and it is again if you have

0:21:19.040 --> 0:21:22.560
<v Speaker 1>if you have no experience with a third person open

0:21:22.600 --> 0:21:24.480
<v Speaker 1>world game, then this is gonna be a great game

0:21:24.480 --> 0:21:28.800
<v Speaker 1>for you. There's lots of stuff to do, there's a

0:21:28.840 --> 0:21:36.040
<v Speaker 1>pretty like everything is like the kind of basic version

0:21:36.400 --> 0:21:39.159
<v Speaker 1>of a mechanic that you would find in it, like

0:21:39.200 --> 0:21:42.760
<v Speaker 1>another triple a open world game. The hacking is. The

0:21:42.800 --> 0:21:45.720
<v Speaker 1>hacking is actually pretty interesting. It's based on like a

0:21:45.760 --> 0:21:49.239
<v Speaker 1>beat system, like a music system, like It'll be. You

0:21:49.320 --> 0:21:55.320
<v Speaker 1>have to basically match the beat oncative like a rhythm game.

0:21:55.359 --> 0:21:58.760
<v Speaker 1>You have to match the beat like on two to

0:21:58.960 --> 0:22:03.600
<v Speaker 1>three consecutive like this is sorry, the lock picking mechanic

0:22:03.920 --> 0:22:07.800
<v Speaker 1>on several consecutive beats in order to open whatever the

0:22:07.840 --> 0:22:12.119
<v Speaker 1>package is. The hacking, which they call slicing, is like

0:22:12.240 --> 0:22:17.360
<v Speaker 1>wordle in which you select pictograms and it'll tell you

0:22:17.640 --> 0:22:22.040
<v Speaker 1>if either the pictogram is not part of the hacking sequence,

0:22:22.480 --> 0:22:24.159
<v Speaker 1>is part of the hacking sequence but it's in the

0:22:24.200 --> 0:22:27.040
<v Speaker 1>wrong place or is perfectly placed in the right place,

0:22:27.040 --> 0:22:30.920
<v Speaker 1>and then you'll have like a couple of tries based

0:22:30.960 --> 0:22:34.200
<v Speaker 1>on your feedback from your first tries. So that's kind

0:22:34.200 --> 0:22:38.520
<v Speaker 1>of interesting and cool. The stealth is like, you don't

0:22:38.720 --> 0:22:44.000
<v Speaker 1>there's no cover system. There's no like cover fire system.

0:22:44.080 --> 0:22:48.880
<v Speaker 1>You can't really peek like you can in other third

0:22:48.920 --> 0:22:52.040
<v Speaker 1>person games, but like taking cover behind like a box,

0:22:52.080 --> 0:22:56.480
<v Speaker 1>and like shooting at stormtroopers is fun. The action the

0:22:56.720 --> 0:23:00.520
<v Speaker 1>AI is pretty fucking dumb. Like you can sneak right

0:23:00.600 --> 0:23:03.159
<v Speaker 1>by somebody, you can you can tell Nick's to like

0:23:03.200 --> 0:23:05.720
<v Speaker 1>pickpocket somebody. You can be standing six inches away, they're

0:23:05.720 --> 0:23:08.320
<v Speaker 1>like what like nicks will run over to you and

0:23:08.400 --> 0:23:10.760
<v Speaker 1>drop their stolen items, like right in front of them,

0:23:10.760 --> 0:23:13.199
<v Speaker 1>and you pick it up and they have no idea.

0:23:13.280 --> 0:23:17.920
<v Speaker 1>But when you get into combat with stormtroopers, Ubisoft I

0:23:17.960 --> 0:23:21.719
<v Speaker 1>think was and the developer was smart enough to know

0:23:22.000 --> 0:23:27.080
<v Speaker 1>that one their AI is done, so therefore too they

0:23:27.080 --> 0:23:29.520
<v Speaker 1>can kind of overcome that by just making the AI

0:23:29.600 --> 0:23:32.520
<v Speaker 1>super aggressive. So if you shoot at a stormtrooper and

0:23:32.520 --> 0:23:38.920
<v Speaker 1>you get into a gunfight or a Pike gangster or whoever,

0:23:39.640 --> 0:23:42.000
<v Speaker 1>they're just gonna go fucking crazy trying to get you,

0:23:42.080 --> 0:23:44.240
<v Speaker 1>trying to find you, chasing you all over the map.

0:23:44.600 --> 0:23:48.040
<v Speaker 1>And in that sense that is engaging and active enough

0:23:48.119 --> 0:23:50.240
<v Speaker 1>that the worst thing that could happen is you're wandering

0:23:50.280 --> 0:23:53.080
<v Speaker 1>around being like what they can I can't get into

0:23:53.119 --> 0:23:54.919
<v Speaker 1>a fight. I don't know what to do. And so

0:23:55.040 --> 0:23:57.280
<v Speaker 1>you do kind of have a choice, Like there's several

0:23:57.400 --> 0:24:02.159
<v Speaker 1>missions in the early to mid game where you know

0:24:02.200 --> 0:24:05.439
<v Speaker 1>they tell you, okay, you got to be quiet, and

0:24:05.480 --> 0:24:07.200
<v Speaker 1>you just have to be quiet, But then it'll open

0:24:07.280 --> 0:24:08.880
<v Speaker 1>up to where okay, you have a choice. You can

0:24:08.920 --> 0:24:11.280
<v Speaker 1>either be stealthy or you can go in Guns of Blazing,

0:24:11.640 --> 0:24:14.760
<v Speaker 1>and going in Guns of Blazing is pretty fun, even

0:24:14.800 --> 0:24:16.800
<v Speaker 1>for a person like me who's played a lot of games.

0:24:17.119 --> 0:24:22.840
<v Speaker 1>The UH vehicles are reasonably fun, Like it's not like

0:24:23.000 --> 0:24:27.320
<v Speaker 1>GTA where you're like can capture like every kind of ship,

0:24:27.440 --> 0:24:34.440
<v Speaker 1>but like the speeder racing is pretty fun. And relationships, similarly,

0:24:34.880 --> 0:24:39.800
<v Speaker 1>it's not like a very complicated relationship system faction system

0:24:39.840 --> 0:24:44.040
<v Speaker 1>as you would find, you know, in some other Triple

0:24:44.080 --> 0:24:47.280
<v Speaker 1>A game, whether it be Red Dead or what have you.

0:24:47.320 --> 0:24:50.960
<v Speaker 1>But it is cool, like if you do work for

0:24:51.040 --> 0:24:54.560
<v Speaker 1>the Pikes, the Pikes will like you, but the Huts

0:24:54.600 --> 0:24:56.879
<v Speaker 1>maybe won't like you, and so you do have to

0:24:56.960 --> 0:24:59.760
<v Speaker 1>like balance this stuff, and it does get interesting, and

0:24:59.800 --> 0:25:02.560
<v Speaker 1>it's fun to go into the cantina and meet with

0:25:02.640 --> 0:25:06.560
<v Speaker 1>your contact and like get missions. The missions are definitely

0:25:06.640 --> 0:25:13.199
<v Speaker 1>much more on rails than a veteran video game player

0:25:13.480 --> 0:25:16.600
<v Speaker 1>would probably like. But again, I think this is mainly

0:25:16.640 --> 0:25:20.879
<v Speaker 1>for kids and people who's for whom this is their

0:25:20.880 --> 0:25:24.880
<v Speaker 1>first video game experience. Now I'll also say this, don't

0:25:25.080 --> 0:25:27.879
<v Speaker 1>if you have not bought this game, don't buy the

0:25:27.920 --> 0:25:31.360
<v Speaker 1>expensive version. Don't do what I did. You will never

0:25:31.400 --> 0:25:34.040
<v Speaker 1>look at the digital video art book, you will not

0:25:34.200 --> 0:25:38.040
<v Speaker 1>care about the skins, fuck all that shit. Just play

0:25:38.080 --> 0:25:40.400
<v Speaker 1>the very basic version of the game and you will

0:25:40.400 --> 0:25:42.760
<v Speaker 1>get the full vent game experience and you will have

0:25:42.800 --> 0:25:50.040
<v Speaker 1>fun overall. Six out of ten, but like a solid

0:25:50.160 --> 0:25:53.040
<v Speaker 1>six again if this I remember when I was a

0:25:53.119 --> 0:25:55.040
<v Speaker 1>kid first playing video games. I was like, holy shit,

0:25:55.119 --> 0:25:58.840
<v Speaker 1>it is amazing, wow, And I think kids will like it,

0:25:58.960 --> 0:26:05.760
<v Speaker 1>especially like if they are say before around the age

0:26:05.840 --> 0:26:10.000
<v Speaker 1>of like eight, nine, ten, and have not gotten into

0:26:10.040 --> 0:26:13.000
<v Speaker 1>like Fortnite or anything else like that yet. They If

0:26:13.480 --> 0:26:16.040
<v Speaker 1>you're looking for something to get kids into star Wars

0:26:16.040 --> 0:26:21.160
<v Speaker 1>and gaming that's not like crazy and violent, super uber violent,

0:26:21.320 --> 0:26:25.320
<v Speaker 1>with like all sorts of like bad content, adult content,

0:26:26.080 --> 0:26:29.879
<v Speaker 1>Star Wars Outlaws, it's for you, Rosie. You've been playing

0:26:29.880 --> 0:26:31.720
<v Speaker 1>a game, yes, I have so.

0:26:31.800 --> 0:26:35.000
<v Speaker 2>I a while ago, I was waiting for this one

0:26:35.040 --> 0:26:39.600
<v Speaker 2>game that was called that's based on this Scandinavian kid's

0:26:39.640 --> 0:26:42.040
<v Speaker 2>books called The Movements, which I love, and I did

0:26:42.119 --> 0:26:45.080
<v Speaker 2>get that game. It is a rhythm game and it's

0:26:45.160 --> 0:26:49.679
<v Speaker 2>really cute. It's called Snuffkins Melody of Moomon Valley. But

0:26:49.760 --> 0:26:51.879
<v Speaker 2>look that game. I got it on sale. It was

0:26:51.920 --> 0:26:53.800
<v Speaker 2>like fifteen dollars. I was like I'm gonna play this

0:26:53.840 --> 0:26:57.280
<v Speaker 2>game NonStop. But then I got influenced by one of

0:26:57.280 --> 0:27:01.040
<v Speaker 2>the cozy gamers and that game's cute. It's like rhythm game.

0:27:01.080 --> 0:27:03.600
<v Speaker 2>It's very cute. You wander around, it feels kind of

0:27:03.640 --> 0:27:05.639
<v Speaker 2>like a cozy grove actually, which me and Aaron were

0:27:05.640 --> 0:27:09.800
<v Speaker 2>talking about before. But I got influenced by a cozy gamer,

0:27:10.200 --> 0:27:13.480
<v Speaker 2>probably Cozy Gamer Girl, she's always influencing me, who was

0:27:13.520 --> 0:27:16.720
<v Speaker 2>playing a game called Minami Lane that is five dollars

0:27:16.800 --> 0:27:21.959
<v Speaker 2>that has absolutely addicted me, and it is essentially a

0:27:22.000 --> 0:27:26.240
<v Speaker 2>cozy time management game where a Tanooki hires you to

0:27:26.359 --> 0:27:32.800
<v Speaker 2>help get little streets back to bustling kind of thoroughfares.

0:27:32.840 --> 0:27:35.800
<v Speaker 2>And it's like you've got to go in and there

0:27:35.920 --> 0:27:38.080
<v Speaker 2>is one building, and you've got to make sure that

0:27:38.119 --> 0:27:40.960
<v Speaker 2>you have enough buildings so that elder people can come,

0:27:41.080 --> 0:27:42.920
<v Speaker 2>and you've got to make enough buildings so that younger

0:27:42.920 --> 0:27:45.840
<v Speaker 2>people can come. And the challenges of stuff like make

0:27:45.880 --> 0:27:49.159
<v Speaker 2>a karaoke bar that is good for younger people and

0:27:49.200 --> 0:27:51.199
<v Speaker 2>make sure there's one that's good for elder people, and

0:27:51.240 --> 0:27:53.679
<v Speaker 2>there is slight. There's a lot of optional stuff like

0:27:53.720 --> 0:27:56.520
<v Speaker 2>you can do it within six days. You can take

0:27:56.600 --> 0:27:58.920
<v Speaker 2>this much time you can do it with this many buildings,

0:27:58.920 --> 0:28:01.560
<v Speaker 2>so you can add level of stress. But I love

0:28:01.600 --> 0:28:03.960
<v Speaker 2>a time management game. And a lot of times, like

0:28:04.160 --> 0:28:06.399
<v Speaker 2>Nick or my friends will be like, why do you

0:28:06.480 --> 0:28:11.000
<v Speaker 2>relax by like doing jobs? Like why is that enjoyable

0:28:11.040 --> 0:28:13.360
<v Speaker 2>to you to like run an errand or run a restaurant?

0:28:13.560 --> 0:28:17.440
<v Speaker 2>I will say this game is so relaxing that even

0:28:17.600 --> 0:28:20.720
<v Speaker 2>people who don't necessarily usually like time management games should

0:28:20.800 --> 0:28:25.439
<v Speaker 2>check it out. It's so beautifully put together too, like

0:28:25.560 --> 0:28:29.280
<v Speaker 2>and also I really, I really like the fact that

0:28:30.000 --> 0:28:34.880
<v Speaker 2>they they there are noveral tips for the game because

0:28:34.920 --> 0:28:38.440
<v Speaker 2>the game is very simple, so they just say when

0:28:38.440 --> 0:28:40.040
<v Speaker 2>it comes up, it'll be a tip, and it'll be like,

0:28:40.160 --> 0:28:42.000
<v Speaker 2>we love you, thanks for playing the game.

0:28:42.160 --> 0:28:45.360
<v Speaker 5>So it just has like entirely great vibes. It has

0:28:45.400 --> 0:28:51.760
<v Speaker 5>a gorgeous, really lovely aesthetic. It's made by Doot and

0:28:53.000 --> 0:28:57.480
<v Speaker 5>blee Bloop incredible names, and the publisher is Wholesome Games Presents,

0:28:57.520 --> 0:29:01.400
<v Speaker 5>and it is legit like maybe the most enticing game

0:29:01.600 --> 0:29:04.560
<v Speaker 5>I've played this yet absolutely just so addicting.

0:29:04.720 --> 0:29:07.000
<v Speaker 2>Like if you like Stardu Valley and you got addicted

0:29:07.040 --> 0:29:11.760
<v Speaker 2>to Stardu Valley, this is like that, but way simpler, way,

0:29:11.840 --> 0:29:14.200
<v Speaker 2>less expansive, and actually more addicting.

0:29:15.240 --> 0:29:21.240
<v Speaker 1>Wow, huge, you will get addicted. Yeah, that's the time

0:29:21.280 --> 0:29:23.640
<v Speaker 1>management games of the exact same type of game that

0:29:23.720 --> 0:29:27.000
<v Speaker 1>addicts me. You know what, I'm addicted to keeping this

0:29:27.040 --> 0:29:29.840
<v Speaker 1>podcast going. WHOA, stay tuned for a word from our

0:29:29.840 --> 0:29:47.920
<v Speaker 1>responsibility and we're back. Now it is time to talk

0:29:47.960 --> 0:29:52.000
<v Speaker 1>about Marvel Rivals. Marvel Rivals Free to Play six v

0:29:52.120 --> 0:29:55.479
<v Speaker 1>six Hero Shooter, which is basically overwatched skinned for Marvel,

0:29:56.400 --> 0:30:01.840
<v Speaker 1>was in early access recently. We did get at as

0:30:01.880 --> 0:30:06.920
<v Speaker 1>a show. We got access to the game, and we

0:30:07.000 --> 0:30:11.479
<v Speaker 1>got AT. That access code came through about thirty minutes

0:30:11.640 --> 0:30:15.560
<v Speaker 1>after early access ended, so we were not able to play.

0:30:15.640 --> 0:30:20.360
<v Speaker 1>But super producer Aaron tell Us and welcome to the show.

0:30:20.680 --> 0:30:26.280
<v Speaker 1>Tell us your thoughts on your very brief relationship with

0:30:26.600 --> 0:30:29.480
<v Speaker 1>the early access beta of Marvel Rivals.

0:30:29.640 --> 0:30:31.920
<v Speaker 6>Yeah, so I also, I mean I got it very late.

0:30:32.200 --> 0:30:34.520
<v Speaker 6>I got it with about an hour left. It just

0:30:34.680 --> 0:30:36.360
<v Speaker 6>happened to be I'm on the East Coast and I

0:30:36.400 --> 0:30:38.680
<v Speaker 6>wake up very early, so I had access to it

0:30:38.720 --> 0:30:41.680
<v Speaker 6>for the brief moment it was still up that Unfortunately

0:30:41.720 --> 0:30:45.320
<v Speaker 6>the two of you did not. I will come to

0:30:45.360 --> 0:30:48.440
<v Speaker 6>this as someone who I'm a huge Marvel fan. I've

0:30:48.440 --> 0:30:51.360
<v Speaker 6>actually never played Overwatch, so I have not done too

0:30:51.360 --> 0:30:54.200
<v Speaker 6>many of the team shooters. I had a ton of

0:30:54.240 --> 0:30:58.480
<v Speaker 6>fun it has. I know there's a ton of things

0:30:58.520 --> 0:31:01.360
<v Speaker 6>that are very similar with this Overwatch, including some of

0:31:01.360 --> 0:31:04.880
<v Speaker 6>the characters and their move sets are almost one to one.

0:31:05.160 --> 0:31:08.640
<v Speaker 6>I've heard like the Punisher is basically Soldier seventy six.

0:31:09.680 --> 0:31:13.560
<v Speaker 6>But a quick breakdown, there will be I believe it's

0:31:13.600 --> 0:31:17.960
<v Speaker 6>twenty five heroes you can choose and villains, and when

0:31:18.040 --> 0:31:21.480
<v Speaker 6>it launches it will have Captain, American Winner Soldier who

0:31:21.480 --> 0:31:25.840
<v Speaker 6>were not in the beta, but everyone all heroes will

0:31:25.880 --> 0:31:28.040
<v Speaker 6>be unlocked and free to play at launch, which is

0:31:28.120 --> 0:31:31.160
<v Speaker 6>very exciting. You don't have to buy the DLC to

0:31:31.240 --> 0:31:34.400
<v Speaker 6>get Doctor Strange or pay extra to have Spider Man.

0:31:35.040 --> 0:31:38.920
<v Speaker 6>It will only be cosmetic things. I tried characters in

0:31:39.000 --> 0:31:43.040
<v Speaker 6>each of the three roles. So there's Vanguard, which is

0:31:43.080 --> 0:31:47.600
<v Speaker 6>basically your tank character, There's Duelists that are dps, and

0:31:47.640 --> 0:31:49.040
<v Speaker 6>then Strategist, which is.

0:31:49.080 --> 0:31:49.960
<v Speaker 2>The support character.

0:31:50.080 --> 0:31:53.080
<v Speaker 6>And I know, Jason, you talked to Rosie earlier about

0:31:53.080 --> 0:31:56.880
<v Speaker 6>Overwatch and had suggested a support character for her. So

0:31:57.720 --> 0:32:00.320
<v Speaker 6>some good ones in there, and they're really interesting ways

0:32:00.320 --> 0:32:03.200
<v Speaker 6>they use it, Like Loki is a strategist who he

0:32:03.320 --> 0:32:06.640
<v Speaker 6>makes copies of himself and illusions, and then the more

0:32:06.680 --> 0:32:11.440
<v Speaker 6>illusions he has, the stronger his healing abilities are in

0:32:11.520 --> 0:32:16.200
<v Speaker 6>terms of like the Tanks group realistic like actually makes

0:32:16.520 --> 0:32:21.080
<v Speaker 6>walls of branches like throughout the battlefield to change things.

0:32:21.400 --> 0:32:26.720
<v Speaker 6>And then for duelists like star Lord, he's very quick

0:32:26.760 --> 0:32:30.480
<v Speaker 6>and whenever you dash it auto reloads his weapon, which

0:32:30.520 --> 0:32:33.800
<v Speaker 6>is some very cool, like unique things. I did think

0:32:33.880 --> 0:32:37.480
<v Speaker 6>it was a little strange, like Magneto and Doctor Strange

0:32:37.520 --> 0:32:41.120
<v Speaker 6>are tanks kind of just because they have shields like

0:32:41.160 --> 0:32:43.400
<v Speaker 6>as part of their power set, and like they needed

0:32:43.440 --> 0:32:46.600
<v Speaker 6>more tanks. But like Hulk is a tank. Yeah, I

0:32:46.600 --> 0:32:48.800
<v Speaker 6>get that, but I don't know if Doctor Strange. If

0:32:48.840 --> 0:32:51.760
<v Speaker 6>I think of him as like a tanky character as opposed.

0:32:51.400 --> 0:32:54.200
<v Speaker 2>To like a detail, I will say I can't. This

0:32:54.240 --> 0:32:56.000
<v Speaker 2>is not the case with Doctor Strange. I think you're

0:32:56.000 --> 0:32:58.040
<v Speaker 2>onto something that But I will say I feel like

0:32:58.960 --> 0:33:04.160
<v Speaker 2>putting like Magneto in that like tanky kind of space.

0:33:04.240 --> 0:33:06.880
<v Speaker 2>It's definitely also like going back to the old Capcom

0:33:06.920 --> 0:33:09.240
<v Speaker 2>games where I feel like he did he was kind

0:33:09.280 --> 0:33:11.960
<v Speaker 2>of a little bit bigger. He did have that kind

0:33:11.960 --> 0:33:14.960
<v Speaker 2>of shield vibe. But okay, so the one that I

0:33:15.120 --> 0:33:17.880
<v Speaker 2>was really interested that they included is like they have

0:33:18.000 --> 0:33:20.080
<v Speaker 2>Adam Warlock in this game, who is one of the

0:33:20.080 --> 0:33:22.400
<v Speaker 2>support characters. Could you talk a little bit about him,

0:33:22.400 --> 0:33:24.240
<v Speaker 2>because that's just like I never even thought i'd see

0:33:24.280 --> 0:33:25.680
<v Speaker 2>Adam Warlock in a video game.

0:33:25.760 --> 0:33:28.080
<v Speaker 6>Yeah, and I didn't play as Adam Warlock, but I

0:33:28.160 --> 0:33:31.640
<v Speaker 6>had he was in games I played, and he does

0:33:31.680 --> 0:33:34.600
<v Speaker 6>a cool thing where he connects different teammates. So like

0:33:35.280 --> 0:33:38.160
<v Speaker 6>if I am getting focused and you connect me to

0:33:38.240 --> 0:33:40.520
<v Speaker 6>one of our other teammates, any damage to me is

0:33:40.560 --> 0:33:43.880
<v Speaker 6>spread between us. So wow, that's a really fun thing.

0:33:44.120 --> 0:33:46.560
<v Speaker 6>Like if you do have a tank who's right in

0:33:46.600 --> 0:33:49.640
<v Speaker 6>the middle, and you know, you can spread out that damage,

0:33:49.680 --> 0:33:52.320
<v Speaker 6>so even if it or a really squishy character shares

0:33:52.360 --> 0:33:55.920
<v Speaker 6>their damage with a tank. Again, not an Overwatch pro

0:33:56.440 --> 0:33:58.400
<v Speaker 6>by any means, So I don't know what the best

0:33:58.440 --> 0:34:02.680
<v Speaker 6>strategies are, but I had a ton of fun. Rocket

0:34:02.720 --> 0:34:05.560
<v Speaker 6>has some really cool things where like he he can

0:34:05.680 --> 0:34:09.560
<v Speaker 6>jump on group and just if your teammate is a group,

0:34:09.640 --> 0:34:13.000
<v Speaker 6>he can group. Yeah, and so they do have these

0:34:13.120 --> 0:34:16.440
<v Speaker 6>these team up abilities that like sometimes it's just two characters,

0:34:16.520 --> 0:34:22.320
<v Speaker 6>sometimes it's three, but it's not symmetrical, so like Rocket

0:34:22.360 --> 0:34:25.360
<v Speaker 6>has stuff with Punisher and Groop but doesn't have anything

0:34:25.440 --> 0:34:29.680
<v Speaker 6>with Captain America for instance. Interesting, but supposedly the developers

0:34:29.680 --> 0:34:32.200
<v Speaker 6>have said they're going to rotate them, so like there

0:34:32.239 --> 0:34:36.040
<v Speaker 6>won't be a Rocket and Adam Warlock thing at launch,

0:34:36.160 --> 0:34:38.960
<v Speaker 6>but maybe two months in it will have that and

0:34:39.000 --> 0:34:42.880
<v Speaker 6>they'll rotate out the Punisher and Rocket one. So I

0:34:42.920 --> 0:34:44.960
<v Speaker 6>think that feels weird.

0:34:45.239 --> 0:34:48.920
<v Speaker 1>Yeah, they would add and take something away as part

0:34:48.960 --> 0:34:50.320
<v Speaker 1>of the game maintenance.

0:34:50.600 --> 0:34:52.840
<v Speaker 6>Taking things away is a choice.

0:34:52.880 --> 0:34:55.600
<v Speaker 1>I predicted that will be something that will be changed,

0:34:55.960 --> 0:34:59.959
<v Speaker 1>Like although you know, as a long time Overwatch player,

0:35:00.120 --> 0:35:04.000
<v Speaker 1>I still play. They do tweak. The game has been

0:35:04.000 --> 0:35:07.239
<v Speaker 1>tweaked regularly and is tweaked between seasons all the time,

0:35:07.280 --> 0:35:09.920
<v Speaker 1>and is tweaked mid scenes in a competitive season, just

0:35:10.160 --> 0:35:13.160
<v Speaker 1>based on like who's overpowered who's not. So I could

0:35:13.200 --> 0:35:18.719
<v Speaker 1>see that. Yeah, there is precedent for changing games that way,

0:35:18.760 --> 0:35:22.240
<v Speaker 1>but like taking an entire mechanic out and the ability

0:35:22.360 --> 0:35:24.879
<v Speaker 1>seems weird, but that's neither here nor there.

0:35:25.120 --> 0:35:27.839
<v Speaker 2>Maybe they'll do it, Maybe they'll do it more seasonally,

0:35:28.080 --> 0:35:29.960
<v Speaker 2>like yeah, you know kind of how they have like

0:35:30.040 --> 0:35:33.799
<v Speaker 2>Fortnite skins or like different kind of mechanisms you can

0:35:33.800 --> 0:35:36.920
<v Speaker 2>play when it's like Halloween or whatever. Maybe, But I

0:35:36.960 --> 0:35:39.359
<v Speaker 2>think you're right, Jason. I feel like if they're doing

0:35:39.440 --> 0:35:41.799
<v Speaker 2>it where you can get every character without having to

0:35:41.920 --> 0:35:44.360
<v Speaker 2>like unlock them like old people used to have to,

0:35:44.480 --> 0:35:46.480
<v Speaker 2>like we did in all games, or without a DLC,

0:35:46.960 --> 0:35:50.399
<v Speaker 2>it seems unlikely that it's gonna make sense for them

0:35:50.440 --> 0:35:52.600
<v Speaker 2>to just be like removing things.

0:35:52.920 --> 0:35:55.320
<v Speaker 1>Yeah, and they're not gonna do that, I mean, unless

0:35:55.320 --> 0:36:00.120
<v Speaker 1>they really want to enrage a fan base. They're not

0:36:00.160 --> 0:36:04.040
<v Speaker 1>gonna make it pay to win, which people will perceive

0:36:04.080 --> 0:36:07.200
<v Speaker 1>it as being paid to win if exactly these moves.

0:36:07.760 --> 0:36:10.600
<v Speaker 1>I would imagine the way they're gonna make money for

0:36:10.719 --> 0:36:15.640
<v Speaker 1>free to play game is skins, weapon skins, costumes, et cetera.

0:36:15.960 --> 0:36:18.920
<v Speaker 6>And they've already shared some of those, and so like

0:36:19.120 --> 0:36:22.719
<v Speaker 6>the Venom character has. One of the skins they previewed

0:36:22.960 --> 0:36:27.560
<v Speaker 6>was basically like the very light blue skinned Venom reminiscent

0:36:27.560 --> 0:36:30.120
<v Speaker 6>of Marvel Capcom. So they have they and they have

0:36:30.239 --> 0:36:32.600
<v Speaker 6>multiple Magneto skins. I think that I saw like the

0:36:32.640 --> 0:36:35.960
<v Speaker 6>one that they have is like really old, grizzled looking Magneto.

0:36:36.000 --> 0:36:40.000
<v Speaker 6>I'm sure they'll do like the X Men ninety seven costume,

0:36:40.200 --> 0:36:43.520
<v Speaker 6>Like they'll have so many options there with skins. I

0:36:43.560 --> 0:36:46.520
<v Speaker 6>think kind of like Marvel Capcom. Like as a kid,

0:36:46.560 --> 0:36:49.160
<v Speaker 6>I didn't play a ton of Moral Kombat or Street Fighter,

0:36:49.200 --> 0:36:51.920
<v Speaker 6>but I played Marvel Capcom because it was Marvel characters.

0:36:52.239 --> 0:36:54.400
<v Speaker 6>And I have a feeling this will be a similar

0:36:54.520 --> 0:36:57.399
<v Speaker 6>entry point for people like myself who have never played

0:36:57.440 --> 0:37:02.120
<v Speaker 6>Overwatch but love Avengers or X Men, Like you're gonna

0:37:02.160 --> 0:37:04.719
<v Speaker 6>jump into this game because it's familiar characters, and like,

0:37:04.880 --> 0:37:09.120
<v Speaker 6>I may not have any connection to Winston in Overwatch,

0:37:09.280 --> 0:37:13.040
<v Speaker 6>but hey, I understand Venom, and like I can jump

0:37:13.080 --> 0:37:15.360
<v Speaker 6>in and play as that character and understand what's going

0:37:15.440 --> 0:37:18.040
<v Speaker 6>to happen. You know, he's got webs, he's got the

0:37:18.080 --> 0:37:21.319
<v Speaker 6>mobility of swinging around, Like, okay, cool, I'll play him

0:37:21.320 --> 0:37:23.680
<v Speaker 6>and see what happens. So I was a big fan

0:37:23.719 --> 0:37:25.480
<v Speaker 6>of it for the forty five minutes that I've played,

0:37:25.520 --> 0:37:28.080
<v Speaker 6>and I can't come out in December.

0:37:29.200 --> 0:37:32.440
<v Speaker 2>Yeah, I love that. That's exactly I've tried to play Overwatch,

0:37:32.560 --> 0:37:34.839
<v Speaker 2>just like I've tried to play Fortnite, and like the

0:37:34.960 --> 0:37:38.200
<v Speaker 2>mechanics of the games and like being good at them

0:37:38.320 --> 0:37:40.359
<v Speaker 2>can feel like a lot of work for me. But

0:37:41.120 --> 0:37:42.719
<v Speaker 2>even though I do think I've watched her some of

0:37:42.719 --> 0:37:44.799
<v Speaker 2>the best designs of any video game, I love those

0:37:44.880 --> 0:37:50.279
<v Speaker 2>character designs. I I will be more inclined to try

0:37:50.320 --> 0:37:52.360
<v Speaker 2>this out because I want to play like me and

0:37:52.440 --> 0:37:54.600
<v Speaker 2>Jason are sending each other videos. It's like, who doesn't

0:37:54.680 --> 0:37:58.239
<v Speaker 2>want to be like Groot, like building giant Wolves. I

0:37:58.280 --> 0:38:01.120
<v Speaker 2>want to play as Adam Warlock, as Derange. I want

0:38:01.120 --> 0:38:05.440
<v Speaker 2>to play as Magic. I love matth Yeah, Jeff the

0:38:05.520 --> 0:38:08.239
<v Speaker 2>land Shark. I may shout out to Kelly Thompson like

0:38:08.480 --> 0:38:13.319
<v Speaker 2>legendary edition there, and Yeah, I just I think that

0:38:13.880 --> 0:38:16.920
<v Speaker 2>this seems like a lot of fun and I'm definitely

0:38:17.120 --> 0:38:21.439
<v Speaker 2>interested to see if this is the unexpected breakout because

0:38:21.440 --> 0:38:24.480
<v Speaker 2>I do feel like we did think Outlaws was probably

0:38:24.520 --> 0:38:27.239
<v Speaker 2>going to be the big fandom breakout game. But like

0:38:27.280 --> 0:38:30.480
<v Speaker 2>you said, Jason, I think it has a slightly limited

0:38:30.520 --> 0:38:33.640
<v Speaker 2>reach compared to what we thought. But this might be

0:38:34.520 --> 0:38:37.360
<v Speaker 2>as the free to play as the fact that Overwatch

0:38:37.360 --> 0:38:40.080
<v Speaker 2>has been out for like a while now, and that

0:38:40.120 --> 0:38:43.040
<v Speaker 2>first bubble of Overwatch was so huge. I wonder if

0:38:43.040 --> 0:38:46.279
<v Speaker 2>this could get people back into it and introduce a

0:38:46.280 --> 0:38:47.440
<v Speaker 2>wider audience to it.

0:38:48.640 --> 0:38:52.360
<v Speaker 1>Well, Aaron, thanks for joining us, Thank you for updating

0:38:52.440 --> 0:38:57.640
<v Speaker 1>us on Marvel Rivals. I insanely jell us that you yes.

0:38:57.840 --> 0:38:59.399
<v Speaker 2>Hopefully we will get to play it soon.

0:38:59.680 --> 0:39:02.439
<v Speaker 1>Yeah. On Thursday's episode of Extra Vision, we're diving into

0:39:02.440 --> 0:39:04.080
<v Speaker 1>The Boy and the Heron, which just came out on

0:39:04.160 --> 0:39:08.600
<v Speaker 1>streaming last weekend, Miyazaki's latest masterpiece. Then we're continuing our

0:39:08.640 --> 0:39:10.719
<v Speaker 1>journey in Middle Earth on Friday with our recap and

0:39:10.800 --> 0:39:13.719
<v Speaker 1>reaction to episode five of Rings of Power season two.

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<v Speaker 1>That's it for this episode. Thanks for listening. Bye x

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<v Speaker 1>ray Vision is hosted by Jason Kensumsion and Rosie Knight

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<v Speaker 1>and is a production of iHeart Podcasts. Our executive producers

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<v Speaker 1>are Joelle Smith and Aaron Kaufman. Our supervising producer is

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<v Speaker 1>a Boo Zafar. Our producers are Carmen Lron and Mia Taylor.

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<v Speaker 1>Our theme song is by Brian Basquez.

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<v Speaker 2>Special thanks to Soul Rubin and Chris Lord, Kenny Goodman

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<v Speaker 2>and Heidi on Disco Moderata