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To learn more, 10 00:00:30,240 --> 00:00:36,880 Speaker 1: visit about hb X dot com slash how Stuff Works. 11 00:00:36,880 --> 00:00:39,720 Speaker 1: Welcome to Stuff to Blow Your Mind from how Stuff 12 00:00:39,720 --> 00:00:48,320 Speaker 1: Works dot com. Hey, welcome to Stuff to Blow your Mind. 13 00:00:48,320 --> 00:00:52,120 Speaker 1: My name is Robert Lamb and I'm Christian Seger. So, Robert, 14 00:00:52,159 --> 00:00:55,160 Speaker 1: you and I both play video games. We do. We've 15 00:00:55,200 --> 00:00:58,200 Speaker 1: both been playing Fallout for Yeah, I was playing fall 16 00:00:58,400 --> 00:01:02,200 Speaker 1: for Now I'm playing x coom To. But both have 17 00:01:02,880 --> 00:01:05,760 Speaker 1: one huge thing in common, and that is that they 18 00:01:05,959 --> 00:01:11,800 Speaker 1: both of these games involve soldier characters essentially engaging in 19 00:01:12,000 --> 00:01:18,560 Speaker 1: sci fi battles and and then consuming various pharmaceutical products 20 00:01:18,760 --> 00:01:22,920 Speaker 1: in order to survive. The horrors of war, to heal themselves, 21 00:01:23,000 --> 00:01:25,720 Speaker 1: to avoid going crazy, to go just the right amount 22 00:01:25,720 --> 00:01:30,680 Speaker 1: of crazy to overcome the obstacles. My my fallout for 23 00:01:30,959 --> 00:01:35,280 Speaker 1: character is a big time drug addict, like major issues 24 00:01:35,319 --> 00:01:39,440 Speaker 1: with drugs, because I just constantly and like putting what 25 00:01:39,680 --> 00:01:42,840 Speaker 1: like jet and psycho and buff out into my like 26 00:01:43,040 --> 00:01:46,399 Speaker 1: system so that I'm like better fights and um and 27 00:01:46,440 --> 00:01:48,760 Speaker 1: you can combine them in this game, can Yeah. So 28 00:01:48,800 --> 00:01:52,040 Speaker 1: he's also or it's actually ah, is my character is 29 00:01:52,080 --> 00:01:53,840 Speaker 1: she in this one? No? In Fault four, I have 30 00:01:53,880 --> 00:01:58,520 Speaker 1: a male character. But anyway, Yeah, he's constantly brewing up concoctions, 31 00:01:58,560 --> 00:02:02,520 Speaker 1: little cocktails of stimulant drugs and then you know, of 32 00:02:02,520 --> 00:02:05,160 Speaker 1: course and follow you eventually get that thing where if 33 00:02:05,200 --> 00:02:07,920 Speaker 1: you take too many of them you start seeing side effects. 34 00:02:07,920 --> 00:02:10,000 Speaker 1: So my character is to the point now where he's 35 00:02:10,000 --> 00:02:14,520 Speaker 1: always carrying around whatever the like detox drug is, yes, 36 00:02:14,680 --> 00:02:18,920 Speaker 1: and like popping those so that like he can sober up. Yeah, 37 00:02:19,040 --> 00:02:21,920 Speaker 1: my character she did. She never she never had a 38 00:02:21,919 --> 00:02:24,040 Speaker 1: lot of stuff and abuse problems in the thought for 39 00:02:24,639 --> 00:02:26,839 Speaker 1: but I did reach the point where she was having 40 00:02:26,840 --> 00:02:31,480 Speaker 1: to carry around the the anti addiction medication and just 41 00:02:31,600 --> 00:02:34,320 Speaker 1: tons of buff out, which is like the steroid that 42 00:02:34,360 --> 00:02:38,800 Speaker 1: allows you to carry more items because going out fighting enemies, 43 00:02:38,919 --> 00:02:42,000 Speaker 1: having to loot the enemies, and then can't move because 44 00:02:42,040 --> 00:02:45,239 Speaker 1: I'm carrying so much stuff, I have to start using 45 00:02:45,240 --> 00:02:47,760 Speaker 1: the buff out. Yeah, that's an you know what, I've 46 00:02:47,800 --> 00:02:49,840 Speaker 1: never thought about using buff out to do that before, 47 00:02:49,840 --> 00:02:52,079 Speaker 1: but that totally makes sense. I usually just turned my 48 00:02:52,120 --> 00:02:56,240 Speaker 1: companions into pack mules, just make them carry everything. Well. 49 00:02:57,280 --> 00:02:59,480 Speaker 1: So the reason why we're talking about this this isn't 50 00:02:59,840 --> 00:03:01,919 Speaker 1: the hasn't become a video game podcast if you're a 51 00:03:02,000 --> 00:03:06,760 Speaker 1: regular listener, But we are curious about the science of 52 00:03:06,919 --> 00:03:11,680 Speaker 1: combat drugs and where we're at with that in modern 53 00:03:11,760 --> 00:03:14,040 Speaker 1: day society. And what seems to have sparked this was 54 00:03:14,080 --> 00:03:17,080 Speaker 1: a recent episode of Black Mirror. Yeah, yeah, the I 55 00:03:17,080 --> 00:03:19,360 Speaker 1: want to say it's the fifth episode in season three, 56 00:03:19,520 --> 00:03:23,040 Speaker 1: an episode titled Men Against Fire. We're not gonna go 57 00:03:23,080 --> 00:03:25,799 Speaker 1: into any spoilers to that episode until perhaps the very 58 00:03:25,880 --> 00:03:28,480 Speaker 1: end of the episode. We'll give you fair warning, uh, 59 00:03:28,840 --> 00:03:31,720 Speaker 1: but suffice to say it deals with this topic in 60 00:03:32,040 --> 00:03:35,840 Speaker 1: um and I thought a rather rather thought provoking manner, 61 00:03:36,360 --> 00:03:38,680 Speaker 1: and so we did the research on this. We've got 62 00:03:38,760 --> 00:03:43,520 Speaker 1: some science on military chemistry to share with you today. 63 00:03:43,840 --> 00:03:46,120 Speaker 1: The phrase that I came across that I really like 64 00:03:46,360 --> 00:03:50,760 Speaker 1: is better warriors through chemistry. Um. It is a complicated, 65 00:03:51,560 --> 00:03:56,040 Speaker 1: uh topic, especially in terms of ethics. And I didn't 66 00:03:56,520 --> 00:03:58,360 Speaker 1: you know, I guess, like in the back of my head, 67 00:03:58,400 --> 00:04:00,400 Speaker 1: despite the fact that, like you and I read science 68 00:04:00,480 --> 00:04:03,160 Speaker 1: articles on a pretty regular basis, I thought that it 69 00:04:03,240 --> 00:04:06,440 Speaker 1: was a little more sci fi than it actually is. 70 00:04:07,120 --> 00:04:09,200 Speaker 1: Like my version of it, I was like, oh, yeah, 71 00:04:09,440 --> 00:04:11,920 Speaker 1: like sure, there's got to be a drug that gives 72 00:04:11,960 --> 00:04:15,080 Speaker 1: you better eyesight right now or something like that, you know. Um, 73 00:04:15,320 --> 00:04:18,680 Speaker 1: And I think what it's reminding me of is our 74 00:04:18,720 --> 00:04:22,840 Speaker 1: episode on cyborgs. And one of the articles for this 75 00:04:23,000 --> 00:04:28,360 Speaker 1: research did refer to the ways of using drugs on 76 00:04:28,520 --> 00:04:32,719 Speaker 1: soldiers to make them better warriors as a version of 77 00:04:32,760 --> 00:04:36,479 Speaker 1: cyborg ism. Um. And and actually this is a good 78 00:04:36,480 --> 00:04:40,919 Speaker 1: way to lead into there's article in the Bulletin of 79 00:04:40,960 --> 00:04:45,200 Speaker 1: Atomic Scientists called the Enhanced Warfighter, and in that they 80 00:04:45,320 --> 00:04:48,560 Speaker 1: argue that there are four different categories for the potential 81 00:04:48,640 --> 00:04:51,640 Speaker 1: enhancement of military personnel, and the ones they list our 82 00:04:51,720 --> 00:04:55,240 Speaker 1: genetic alteration of the human body, which is very controversial, 83 00:04:56,160 --> 00:05:00,359 Speaker 1: physiological monitoring, and a tighter coupling between man and sheen. 84 00:05:01,120 --> 00:05:03,960 Speaker 1: Pharmaceuticals was what, which is what we're mainly going to 85 00:05:04,040 --> 00:05:07,279 Speaker 1: focus on today, and then nutrition and supplementation, which we 86 00:05:07,320 --> 00:05:09,800 Speaker 1: will also talk about today. They they in that one 87 00:05:10,120 --> 00:05:13,039 Speaker 1: on that's kind of a positive note, right like the 88 00:05:13,080 --> 00:05:16,320 Speaker 1: other three or varying levels of creepy. But then oh, well, 89 00:05:16,360 --> 00:05:18,600 Speaker 1: you know they should eat. Well, that's there's nothing intrinsically 90 00:05:18,880 --> 00:05:21,320 Speaker 1: horrible about that. Well, it turns out, and we'll get 91 00:05:21,320 --> 00:05:24,480 Speaker 1: to this later that there are some issues surrounding dietary 92 00:05:24,520 --> 00:05:28,080 Speaker 1: supplements of the military as well. Um, but today we're 93 00:05:28,120 --> 00:05:32,599 Speaker 1: really interested in the pharmaceuticals. One. As of eleven, nearly 94 00:05:32,640 --> 00:05:35,960 Speaker 1: a hundred and ten thousand active duty army troops and 95 00:05:36,040 --> 00:05:38,360 Speaker 1: we're talking about United States troops here because that's where 96 00:05:38,360 --> 00:05:44,760 Speaker 1: we're based in UH they were prescribed with either antidepressants, narcotics, sedatives, antipsychotics, 97 00:05:44,839 --> 00:05:48,239 Speaker 1: or anti anxiety drugs. This is eight times the amount 98 00:05:48,320 --> 00:05:51,320 Speaker 1: that was reported in two thousand and five. I guess 99 00:05:51,320 --> 00:05:53,080 Speaker 1: you could some people would just chalk that up to 100 00:05:53,640 --> 00:05:59,000 Speaker 1: a higher usage of those UH medications in society in general. Yeah, 101 00:05:59,040 --> 00:06:00,800 Speaker 1: I think I mean that's one one take you can 102 00:06:00,920 --> 00:06:02,600 Speaker 1: you can have on it, is that certainly we live 103 00:06:02,600 --> 00:06:05,440 Speaker 1: in a more medicated society. Yeah. But then of course 104 00:06:05,440 --> 00:06:07,400 Speaker 1: the other side is that like this is war, and 105 00:06:07,480 --> 00:06:13,320 Speaker 1: war has always been a traumatic endeavor absolutely, um. And 106 00:06:13,400 --> 00:06:17,360 Speaker 1: so the ultimate reason why science is reviewing all of 107 00:06:17,480 --> 00:06:21,919 Speaker 1: this information is the continual belief that the government and 108 00:06:21,960 --> 00:06:27,400 Speaker 1: the military must balance long term health hazards with the 109 00:06:27,520 --> 00:06:31,479 Speaker 1: drug effects that are designed to reduce a soldier's risk 110 00:06:31,640 --> 00:06:35,240 Speaker 1: for injury or death. So, of course you want to 111 00:06:35,240 --> 00:06:38,720 Speaker 1: make sure that your soldiers survived the experience, but you 112 00:06:38,800 --> 00:06:40,840 Speaker 1: also want to make sure that in the long term 113 00:06:40,920 --> 00:06:44,640 Speaker 1: when they get back, they're they're healthy both physically and mentally. Um, 114 00:06:44,640 --> 00:06:46,600 Speaker 1: that you're not subjecting them to something that they didn't 115 00:06:46,600 --> 00:06:48,960 Speaker 1: sign up for. Yeah, because you know, we we turned 116 00:06:49,000 --> 00:06:53,479 Speaker 1: to these sci fi examples. But a real life soldier 117 00:06:53,640 --> 00:06:57,200 Speaker 1: is not a space marine. It's not this, uh, this 118 00:06:57,320 --> 00:07:01,120 Speaker 1: inhuman individual who goes out and just battles bad guys 119 00:07:01,480 --> 00:07:04,400 Speaker 1: his or her entire life and you know, and it 120 00:07:04,400 --> 00:07:06,960 Speaker 1: doesn't have a family or other concerns. There are individuals 121 00:07:06,920 --> 00:07:10,760 Speaker 1: who who go off into this endeavor and then I 122 00:07:10,880 --> 00:07:12,960 Speaker 1: want to come back, expect you to come back and have, 123 00:07:13,320 --> 00:07:15,800 Speaker 1: if not a completely civilian life, then at least have 124 00:07:16,000 --> 00:07:20,920 Speaker 1: these these non warfare modules to their existence. Yeah. Well, 125 00:07:20,920 --> 00:07:23,920 Speaker 1: one of the articles that I read described it as 126 00:07:23,960 --> 00:07:27,160 Speaker 1: it might have actually been this atomic scientists one. Um. 127 00:07:27,200 --> 00:07:29,240 Speaker 1: They said, you know, we need to remember that these 128 00:07:29,240 --> 00:07:32,760 Speaker 1: are people and not machines. Um. And yeah, like you may, 129 00:07:33,200 --> 00:07:37,000 Speaker 1: military officials may treat them like machines, like when they're 130 00:07:37,480 --> 00:07:42,000 Speaker 1: strategizing war. Right. But yeah, like you said, like they 131 00:07:42,120 --> 00:07:44,080 Speaker 1: you eventually want them to be able to return to 132 00:07:44,120 --> 00:07:47,280 Speaker 1: civilian life, and presumably so do they. Yeah, it's not 133 00:07:47,360 --> 00:07:50,400 Speaker 1: something you have to worry about an x com right exactly, 134 00:07:50,520 --> 00:07:53,320 Speaker 1: nor in fallout. There's no real civilian life except for 135 00:07:53,400 --> 00:07:55,920 Speaker 1: I don't know, hanging out on the beach with your 136 00:07:56,520 --> 00:07:58,760 Speaker 1: with your dog. I guess that's a little bit of 137 00:07:58,760 --> 00:08:01,080 Speaker 1: a civilian life. Us. You could the game is open 138 00:08:01,160 --> 00:08:03,360 Speaker 1: enough that you could carve out a civilian life. But 139 00:08:03,640 --> 00:08:05,880 Speaker 1: you can get married or where I don't know, married 140 00:08:05,960 --> 00:08:08,760 Speaker 1: isn't the right term. But I have multiple uh uh 141 00:08:09,360 --> 00:08:13,880 Speaker 1: spouses throughout the waste land. Oh well, my character is 142 00:08:13,920 --> 00:08:19,040 Speaker 1: polygamous in that. Uh So, yeah, let's get into it. 143 00:08:19,120 --> 00:08:24,200 Speaker 1: Better warriors through chemistry. So for military officials, performance enhancing 144 00:08:24,240 --> 00:08:27,240 Speaker 1: drugs are seen as the key to the success of 145 00:08:27,280 --> 00:08:31,120 Speaker 1: military conflicts. What they're imagining is the ability to keep 146 00:08:31,240 --> 00:08:35,040 Speaker 1: soldiers fighting for days at a time without rest and 147 00:08:35,240 --> 00:08:38,400 Speaker 1: with the ability to perform in ways beyond the level 148 00:08:38,480 --> 00:08:43,200 Speaker 1: of most of today's enlisted people. Specifically, we're talking about 149 00:08:43,240 --> 00:08:46,040 Speaker 1: the ability to operate without sleep. That is seen as 150 00:08:46,080 --> 00:08:50,000 Speaker 1: a game changer for military affairs, and it changes the 151 00:08:50,040 --> 00:08:54,120 Speaker 1: concept of what is referred to in strategy as operational tempo. 152 00:08:54,679 --> 00:08:58,400 Speaker 1: This is beyond dealing with sleep deprivation in PTSD as well. 153 00:08:58,440 --> 00:09:01,040 Speaker 1: There are also hopes that chemistry will allow soldiers to 154 00:09:01,080 --> 00:09:06,040 Speaker 1: reduce their acclimatization to high altitudes or to being under water. 155 00:09:06,760 --> 00:09:09,440 Speaker 1: And of course, if you're a soldier, why wouldn't you 156 00:09:09,559 --> 00:09:12,280 Speaker 1: take a performance enhancing drug that's going to increase your 157 00:09:12,320 --> 00:09:15,520 Speaker 1: chance of coming home alive? Right, Um, So there shouldn't 158 00:09:15,559 --> 00:09:18,040 Speaker 1: be I'd like to stress this, like, there shouldn't be 159 00:09:18,040 --> 00:09:21,040 Speaker 1: like negative value judgments on the soldiers that are doing this, 160 00:09:21,920 --> 00:09:24,560 Speaker 1: especially like in some cases we'll find out like it 161 00:09:24,600 --> 00:09:27,480 Speaker 1: is required of them as part of their military service. 162 00:09:28,000 --> 00:09:30,480 Speaker 1: But the reason why it's becoming more prevalent is we're 163 00:09:30,520 --> 00:09:34,160 Speaker 1: moving into this era where more wars are going to 164 00:09:34,200 --> 00:09:38,320 Speaker 1: be fought using attack aircraft that are flown for really 165 00:09:38,360 --> 00:09:43,239 Speaker 1: long distances, and as more adversaries developed ballistic missile technology, 166 00:09:44,040 --> 00:09:47,440 Speaker 1: we are going to attack from further away. Right, there 167 00:09:47,480 --> 00:09:51,679 Speaker 1: will be further back, longer flights. And you'll find out 168 00:09:51,679 --> 00:09:53,000 Speaker 1: today like a lot of what we're going to talk 169 00:09:53,000 --> 00:09:55,840 Speaker 1: about with stimulant uses is based around air force pilots, 170 00:09:56,520 --> 00:10:00,840 Speaker 1: long flights, long bomber runs. Historically, that sort of thing. Uh. 171 00:10:00,880 --> 00:10:03,920 Speaker 1: And so according to ABC News in two thousand and seven, 172 00:10:04,320 --> 00:10:07,880 Speaker 1: the military spent a hundred million dollars a year. That 173 00:10:07,960 --> 00:10:10,680 Speaker 1: was ten years ago, so it's probably I don't know 174 00:10:10,720 --> 00:10:12,839 Speaker 1: what it's up to now. I couldn't find research on that, 175 00:10:12,920 --> 00:10:15,440 Speaker 1: but they were spending that much money a year on 176 00:10:15,600 --> 00:10:19,720 Speaker 1: research to find ways to reduce soldiers need for sleep 177 00:10:20,200 --> 00:10:26,320 Speaker 1: while retaining their cognitive functions. So that's hugely important to them. Um, 178 00:10:26,400 --> 00:10:30,079 Speaker 1: So let's segue into this. That is of course a 179 00:10:30,160 --> 00:10:33,840 Speaker 1: major reason to stay alert, to be motivated, But what 180 00:10:33,880 --> 00:10:35,840 Speaker 1: are the other reasons? Why would you What are the 181 00:10:35,880 --> 00:10:39,679 Speaker 1: other reasons you would take various drugs? Right? We think 182 00:10:39,720 --> 00:10:42,720 Speaker 1: about like the video game ones. While there's like healing 183 00:10:42,800 --> 00:10:48,000 Speaker 1: drugs or strong drugs, steroids, Uh, there's ones that slow 184 00:10:48,040 --> 00:10:49,920 Speaker 1: down time. I don't think we have those in real 185 00:10:50,040 --> 00:10:53,520 Speaker 1: life yet not not exactly um like I guess you 186 00:10:53,520 --> 00:10:59,000 Speaker 1: could say relative relativistically speaking. But and then there's those 187 00:10:59,040 --> 00:11:03,240 Speaker 1: that make you work se as well. I'm reminded again, 188 00:11:03,400 --> 00:11:06,120 Speaker 1: like time and time again, of the the old adage 189 00:11:06,160 --> 00:11:10,120 Speaker 1: that that a battle is one not necessarily by large, 190 00:11:10,120 --> 00:11:14,199 Speaker 1: sweeping advantages, but by a whole lot of small, sometimes 191 00:11:14,240 --> 00:11:17,560 Speaker 1: petty advantages that are stacked one on top of the other. 192 00:11:17,960 --> 00:11:21,199 Speaker 1: So like every advantage that you can take, you take 193 00:11:21,640 --> 00:11:24,520 Speaker 1: because it it all can add up and uh and 194 00:11:24,520 --> 00:11:26,280 Speaker 1: and so it's kind of like filling out the character 195 00:11:26,360 --> 00:11:28,520 Speaker 1: sheet of the average soldier is like, yeah, of course 196 00:11:28,520 --> 00:11:30,760 Speaker 1: we're gonna buff that stat. Of course we're gonna buff 197 00:11:30,760 --> 00:11:32,600 Speaker 1: that stat. If we can buff that stat, will buffet 198 00:11:32,920 --> 00:11:36,480 Speaker 1: because buffing all of these stats improves the potential for 199 00:11:36,600 --> 00:11:39,600 Speaker 1: victory and both small and large victory, and of course 200 00:11:39,840 --> 00:11:44,559 Speaker 1: survivability of the soldier. Now we run into their additional 201 00:11:44,559 --> 00:11:47,480 Speaker 1: concerns when you start talking about long term survivability and 202 00:11:47,520 --> 00:11:49,280 Speaker 1: start talking about mental health. But we'll get into some 203 00:11:49,320 --> 00:11:51,560 Speaker 1: of that. Yeah, but I never thought about that before. 204 00:11:51,679 --> 00:11:54,800 Speaker 1: It is we're what we're talking about is essentially like 205 00:11:54,920 --> 00:11:58,920 Speaker 1: the minimaxing of warfare in the same way that like 206 00:11:59,000 --> 00:12:02,959 Speaker 1: people do with video games like World of Warcraft or 207 00:12:03,080 --> 00:12:06,040 Speaker 1: or tabletop games like D and D or something like that, 208 00:12:06,160 --> 00:12:10,319 Speaker 1: And like they're they're trying to fine tune uh their 209 00:12:10,440 --> 00:12:13,880 Speaker 1: warrior so that like it has all of the advantages 210 00:12:14,040 --> 00:12:17,160 Speaker 1: available to it, right, all the tools in the toolbox 211 00:12:17,160 --> 00:12:22,280 Speaker 1: are there. Uh, well, outside of being alert and motivated, 212 00:12:22,320 --> 00:12:26,960 Speaker 1: of course, being better and stronger and faster. Right the 213 00:12:26,960 --> 00:12:31,720 Speaker 1: old Daft Punk song, Uh, that is hugely important war 214 00:12:31,800 --> 00:12:35,160 Speaker 1: for the most part, outside of well, even with drone 215 00:12:35,480 --> 00:12:38,160 Speaker 1: drone use in some cases, I mean, you're still talking 216 00:12:38,160 --> 00:12:41,719 Speaker 1: about war as a physical exercise. Yeah, So steroid use 217 00:12:41,960 --> 00:12:44,720 Speaker 1: is up in military personnel, and in two thousand eight 218 00:12:44,720 --> 00:12:48,319 Speaker 1: it was one point nine percent. Uh, in two thousand 219 00:12:48,440 --> 00:12:51,360 Speaker 1: two it was only point nine percent, So there seems 220 00:12:51,360 --> 00:12:54,080 Speaker 1: to be a gradual rise going on there. But let's 221 00:12:54,080 --> 00:12:57,760 Speaker 1: be clear, the possession of steroids without a doctor's prescription 222 00:12:57,800 --> 00:13:00,880 Speaker 1: actually counts as a violation of the Uniform Code of Justice. 223 00:13:01,360 --> 00:13:04,640 Speaker 1: But some soldiers take them anyways to enhance their physical 224 00:13:04,640 --> 00:13:08,000 Speaker 1: abilities during combat. Again, as I was saying earlier, like 225 00:13:08,080 --> 00:13:10,560 Speaker 1: if you think that's gonna increase your chances of coming 226 00:13:10,600 --> 00:13:14,000 Speaker 1: home alive. That makes sense, right, Uh, so they get 227 00:13:14,040 --> 00:13:16,640 Speaker 1: them smuggled in mail order packages or they pass them 228 00:13:16,679 --> 00:13:20,360 Speaker 1: along by American contractors. But officials really keen to a 229 00:13:20,360 --> 00:13:23,640 Speaker 1: whole lot about this because it apparently would cost hundreds 230 00:13:23,640 --> 00:13:27,120 Speaker 1: of dollars just to screen each package in person, which 231 00:13:27,160 --> 00:13:31,120 Speaker 1: is outside of you know, the military's budget. The most 232 00:13:31,160 --> 00:13:33,240 Speaker 1: popular one. And I read this and I thought, wait 233 00:13:33,240 --> 00:13:37,000 Speaker 1: a minute, that's not steroid. Is five hour energy, which 234 00:13:37,040 --> 00:13:39,800 Speaker 1: you know you see commercials for all the time. We 235 00:13:39,960 --> 00:13:42,400 Speaker 1: keep boxes of it here at work. That's right, yeah, 236 00:13:42,480 --> 00:13:49,000 Speaker 1: we do. Um get this, the military alone makes up 237 00:13:49,200 --> 00:13:53,280 Speaker 1: nine point two million dollars of that company's sales. But 238 00:13:53,400 --> 00:13:56,320 Speaker 1: then this is even crazier. That's only one percent of 239 00:13:56,360 --> 00:13:59,559 Speaker 1: their annual sales. I had no idea five hour energy 240 00:13:59,640 --> 00:14:02,120 Speaker 1: drink was that big man, I mean me neither. I 241 00:14:02,120 --> 00:14:04,840 Speaker 1: mean I know that it is everywhere, like literally, anywhere 242 00:14:04,840 --> 00:14:07,640 Speaker 1: you can buy something, there's gonna be a little a 243 00:14:07,720 --> 00:14:11,000 Speaker 1: little cube of those tiny bottles. So there's a lot 244 00:14:11,040 --> 00:14:13,680 Speaker 1: of it being used in the military, But it's also 245 00:14:14,520 --> 00:14:17,360 Speaker 1: only a fraction of what that company is selling to 246 00:14:17,400 --> 00:14:21,960 Speaker 1: the world. I think I've maybe had it once. Um, 247 00:14:22,000 --> 00:14:24,360 Speaker 1: it's just never been appealing to me, But well, it's 248 00:14:24,400 --> 00:14:28,520 Speaker 1: not supposed to taste of right, Yeah, yeah, I have. 249 00:14:28,720 --> 00:14:31,280 Speaker 1: I've taken them more times than I than you care 250 00:14:31,280 --> 00:14:34,640 Speaker 1: to admit, would care to admit her account in my head? Um, 251 00:14:34,720 --> 00:14:36,840 Speaker 1: But you know that's the thing is like, sometimes it's like, 252 00:14:36,880 --> 00:14:38,600 Speaker 1: all right, I can shoot this thing, or I cannot 253 00:14:38,600 --> 00:14:40,640 Speaker 1: shoot this thing. If I shoot this thing, I'm gonna 254 00:14:40,800 --> 00:14:43,480 Speaker 1: have a momentary scowl on my face. But maybe have 255 00:14:43,840 --> 00:14:46,040 Speaker 1: you know a few more hours of energy to devote 256 00:14:46,080 --> 00:14:49,120 Speaker 1: to this test? Well in the concern and again like 257 00:14:49,200 --> 00:14:50,960 Speaker 1: five hour energy. I just kind of thought of it 258 00:14:51,000 --> 00:14:53,880 Speaker 1: as being like red Bull. But apparently the concern is 259 00:14:53,920 --> 00:14:57,760 Speaker 1: that the drink is actually impairing personnel performance and it 260 00:14:57,840 --> 00:15:00,560 Speaker 1: causes soldiers to sleep less, so much so that they're 261 00:15:00,600 --> 00:15:02,920 Speaker 1: dozing off while they're on duty. So there is a 262 00:15:02,920 --> 00:15:06,160 Speaker 1: little bit of a problem associated with it. Some soldiers 263 00:15:06,240 --> 00:15:10,920 Speaker 1: also take over the counter diet pills, diuretics, and laxatives. 264 00:15:10,920 --> 00:15:13,760 Speaker 1: This is what I was talking about, nutritional supplements so 265 00:15:13,800 --> 00:15:16,600 Speaker 1: they can meet the military's weight and fitness guidelines. I 266 00:15:16,600 --> 00:15:20,760 Speaker 1: didn't think about this either. So a two thousand three U. S. 267 00:15:20,880 --> 00:15:25,560 Speaker 1: Army Research Institute study on non prescriptions supplement use. Found 268 00:15:25,600 --> 00:15:30,920 Speaker 1: that nine of Special Forces soldiers used supplements of some sort, 269 00:15:31,040 --> 00:15:36,640 Speaker 1: so that's a lot um six sorry, seventy of support 270 00:15:37,080 --> 00:15:41,240 Speaker 1: soldiers also used them. And then the big example that 271 00:15:41,280 --> 00:15:44,600 Speaker 1: popped up here that made it that highlighted it tennis 272 00:15:44,600 --> 00:15:49,160 Speaker 1: player Maria Sharapova. Do you remember this when she used 273 00:15:49,160 --> 00:15:52,000 Speaker 1: a drug during like a tennis I think it was 274 00:15:52,080 --> 00:15:55,360 Speaker 1: the Australian Open maybe um and so she was subsequently 275 00:15:55,400 --> 00:15:58,440 Speaker 1: banned from this. It's a drug that was developed by 276 00:15:58,640 --> 00:16:02,200 Speaker 1: the Soviet military during their invasion of Afghanistan so that 277 00:16:02,240 --> 00:16:06,080 Speaker 1: their soldiers could focus under stress. And it's called meldoni um. 278 00:16:06,840 --> 00:16:10,239 Speaker 1: It's used to treat heart disease and other chronic conditions 279 00:16:10,600 --> 00:16:13,480 Speaker 1: pretty much on a regular basis in Russia and Eastern Europe. 280 00:16:13,560 --> 00:16:16,200 Speaker 1: It's also referred to as mill drawn eight and it 281 00:16:16,280 --> 00:16:19,080 Speaker 1: was developed by a guy named Ivars Kelvin's when he 282 00:16:19,160 --> 00:16:22,760 Speaker 1: was studying mechanisms of stress on the human body. Well, 283 00:16:22,920 --> 00:16:25,960 Speaker 1: so it was used in Afghanistan by Russian soldiers because 284 00:16:25,960 --> 00:16:29,680 Speaker 1: it helped them with high altitude oxygen deprivation. Now to 285 00:16:29,720 --> 00:16:33,240 Speaker 1: be clear here, Sharapova said the reason why she took 286 00:16:33,240 --> 00:16:36,000 Speaker 1: it was because she had a family history of diabetes 287 00:16:36,080 --> 00:16:38,800 Speaker 1: and low magnesium levels. She wasn't even aware that it 288 00:16:38,840 --> 00:16:43,920 Speaker 1: was illegal outside of Russia. Calvin's the guy who invented it, essentially. 289 00:16:44,480 --> 00:16:46,280 Speaker 1: For his part, he said, he doesn't even think that 290 00:16:46,320 --> 00:16:49,680 Speaker 1: it should qualify as as being something that provides an 291 00:16:49,760 --> 00:16:54,800 Speaker 1: unfair athletic advantage. So there's a lot of little little 292 00:16:54,840 --> 00:16:57,240 Speaker 1: ways out there, from five hour energy drink to these 293 00:16:57,280 --> 00:17:02,200 Speaker 1: like obscure Russian medications soldiers can take to enhance their performance. 294 00:17:02,200 --> 00:17:05,120 Speaker 1: It's interesting and looking at both this um this Russian 295 00:17:05,119 --> 00:17:07,400 Speaker 1: medication and the use of the five hour energy drinks 296 00:17:07,400 --> 00:17:09,919 Speaker 1: because we kind of get into this whole uh like 297 00:17:10,000 --> 00:17:13,840 Speaker 1: the hopeless Ebo effect again, and and and sort of 298 00:17:14,200 --> 00:17:17,440 Speaker 1: just putting a mild supernatural faith in whatever you're taking, 299 00:17:17,480 --> 00:17:19,919 Speaker 1: like is it actually helping you out? Is it providing 300 00:17:19,920 --> 00:17:24,119 Speaker 1: an athletic advantage? Is it actually is it actually making 301 00:17:24,800 --> 00:17:27,159 Speaker 1: an impact and your performance as a soldier, or is 302 00:17:27,200 --> 00:17:29,119 Speaker 1: it just hurting you when the pendulum swings back the 303 00:17:29,160 --> 00:17:33,160 Speaker 1: other way? It's uh an open question. I didn't add 304 00:17:33,200 --> 00:17:35,120 Speaker 1: this to the notes here, but one of the articles 305 00:17:35,119 --> 00:17:36,879 Speaker 1: that I was reading, like, I was talking about how 306 00:17:36,920 --> 00:17:39,520 Speaker 1: when he was at West Point he was basically doing 307 00:17:39,560 --> 00:17:41,320 Speaker 1: like an op ed piece for The New York Times 308 00:17:41,320 --> 00:17:43,920 Speaker 1: about his experience in the military and the various drugs 309 00:17:43,960 --> 00:17:47,679 Speaker 1: that came along his way while he was serving, and 310 00:17:47,720 --> 00:17:49,680 Speaker 1: he said it started when he was at West Point 311 00:17:49,800 --> 00:17:53,840 Speaker 1: and that, like everybody where, it was taking adderall to 312 00:17:53,920 --> 00:17:57,000 Speaker 1: help them to just be able to take their tests 313 00:17:57,000 --> 00:18:00,600 Speaker 1: and do the physical uh, you know, completion of of 314 00:18:00,680 --> 00:18:04,919 Speaker 1: their service required there. So yeah, I think it starts early. 315 00:18:05,000 --> 00:18:07,560 Speaker 1: It seems like it's common. But like you said, I 316 00:18:07,600 --> 00:18:11,960 Speaker 1: mean Adderall five hour energy drinks, Like this is stuff 317 00:18:12,000 --> 00:18:15,480 Speaker 1: people I went to high school with. You know, we're 318 00:18:15,600 --> 00:18:17,920 Speaker 1: using We didn't have five hour energy back then. It 319 00:18:18,000 --> 00:18:20,879 Speaker 1: was different stuff. But uh, you know what I mean, Like, 320 00:18:21,000 --> 00:18:26,040 Speaker 1: it's not like they're shooting heroin to get through classes. Yeah, 321 00:18:26,359 --> 00:18:29,480 Speaker 1: I mean, I mean Adderall is a prescription medication. Yeah, 322 00:18:29,560 --> 00:18:32,720 Speaker 1: it's pretty pretty potent stuff, it is. Yeah. That and 323 00:18:32,720 --> 00:18:36,600 Speaker 1: and that actually leads us, speaking of heroin, uh to 324 00:18:36,760 --> 00:18:39,919 Speaker 1: the next reason why a soldier would need drugs to 325 00:18:40,080 --> 00:18:42,640 Speaker 1: kill pain obviously. Yeah. Physical, It's like you said, war 326 00:18:42,720 --> 00:18:46,520 Speaker 1: is a physical is a physical enterprise, and it's a 327 00:18:46,520 --> 00:18:49,440 Speaker 1: bit of physical enterprise in which both sides are trying 328 00:18:49,440 --> 00:18:52,400 Speaker 1: to hurt and kill the other. So they're gonna be injuries, 329 00:18:52,920 --> 00:18:55,680 Speaker 1: and you're gonna want to kill the pain in those injuries. 330 00:18:55,880 --> 00:19:01,440 Speaker 1: So combat medics often prescribe pain killers, and that includes ox, cotton, vicodin, 331 00:19:01,720 --> 00:19:04,960 Speaker 1: and morphine. Uh And in fact, like on a long 332 00:19:05,080 --> 00:19:08,640 Speaker 1: term basis to like they'll give them, you know, prescriptions 333 00:19:08,640 --> 00:19:11,080 Speaker 1: that last for a number of days so that they 334 00:19:11,119 --> 00:19:13,080 Speaker 1: can keep them on their feet. And this has always 335 00:19:13,119 --> 00:19:17,000 Speaker 1: been a h an issue soldiers coming coming back from 336 00:19:17,000 --> 00:19:19,639 Speaker 1: the war effort having to deal with injuries, having some 337 00:19:19,680 --> 00:19:22,600 Speaker 1: sort of medication uh in in in the mix and 338 00:19:22,600 --> 00:19:25,000 Speaker 1: it becoming a problem. Like I'm always so reminded of 339 00:19:25,040 --> 00:19:29,080 Speaker 1: the John Priyan song Samstone, I don't know that one 340 00:19:29,080 --> 00:19:32,119 Speaker 1: of the most depressing songs you ever heard, with the 341 00:19:32,240 --> 00:19:34,200 Speaker 1: about a guy who comes back from the war addicted 342 00:19:34,240 --> 00:19:37,080 Speaker 1: to morphine, with the course there's a hole in Daddy's 343 00:19:37,119 --> 00:19:40,640 Speaker 1: arm where all the money goes. It's a wonderful song, 344 00:19:40,680 --> 00:19:43,160 Speaker 1: but it'll it'll destroy yourself. Well yeah, I mean it's 345 00:19:43,160 --> 00:19:45,520 Speaker 1: a very real thing. And of course, the military doesn't 346 00:19:45,560 --> 00:19:48,159 Speaker 1: want an injured soldier to leave the war zone, so 347 00:19:48,240 --> 00:19:52,440 Speaker 1: they've designed these pharmaceutical prescriptions so that soldiers stay on 348 00:19:52,480 --> 00:19:54,960 Speaker 1: their feet. They're they're continually in the war zone unless 349 00:19:54,960 --> 00:19:58,520 Speaker 1: they're you know, significantly injured. The downside is, like you said, 350 00:19:58,720 --> 00:20:03,400 Speaker 1: addiction and medication swapping is real common too. Okay, so 351 00:20:03,480 --> 00:20:07,320 Speaker 1: what about soldiers who come back from war and they're 352 00:20:07,359 --> 00:20:10,119 Speaker 1: dealing with trauma. We've talked about this a lot on 353 00:20:10,160 --> 00:20:12,920 Speaker 1: the show before, especially on We have a whole episode 354 00:20:12,920 --> 00:20:15,200 Speaker 1: out there about using m d m A to help 355 00:20:15,280 --> 00:20:18,000 Speaker 1: with PTSD. That's right. We also have one of the 356 00:20:18,040 --> 00:20:20,480 Speaker 1: Tetris episodes that Joe and I did a wombat gets 357 00:20:20,480 --> 00:20:23,440 Speaker 1: into ways that that may be used to help PTSD, 358 00:20:23,960 --> 00:20:26,600 Speaker 1: as well as our recent dream episodes that discuss some 359 00:20:26,600 --> 00:20:29,840 Speaker 1: of the ways that dream management software and dream manipulation 360 00:20:30,480 --> 00:20:33,919 Speaker 1: could be utilized, as well as other techniques involving the 361 00:20:34,160 --> 00:20:37,320 Speaker 1: selective deletion of memories. We also past podcasts to do 362 00:20:37,440 --> 00:20:41,040 Speaker 1: with that. Now, there are a few different PTSD medications 363 00:20:41,040 --> 00:20:42,960 Speaker 1: that are currently in use, and we'll get to those 364 00:20:43,240 --> 00:20:46,120 Speaker 1: in a bit. But of course, where is the post 365 00:20:46,119 --> 00:20:48,919 Speaker 1: traumatic stress coming from. It's coming from the traumas of 366 00:20:48,960 --> 00:20:54,200 Speaker 1: war and and this gets into another possible area, another 367 00:20:54,240 --> 00:20:59,720 Speaker 1: possible reason a military might want to augment their soldiers chemically, 368 00:21:00,760 --> 00:21:04,840 Speaker 1: and that is to make killing easier. Now there's this 369 00:21:04,920 --> 00:21:08,280 Speaker 1: is not something where there is you know, this is 370 00:21:08,400 --> 00:21:10,520 Speaker 1: this is not an area where you see a lot 371 00:21:10,560 --> 00:21:14,200 Speaker 1: of actual uh you know, research popping up was saying like, oh, 372 00:21:14,359 --> 00:21:16,320 Speaker 1: here here's something that certainly nothing where you see the 373 00:21:16,520 --> 00:21:18,600 Speaker 1: military saying, oh, they give this to soldiers to make 374 00:21:18,640 --> 00:21:23,639 Speaker 1: them make them more okay with killing. But a great 375 00:21:23,720 --> 00:21:26,800 Speaker 1: deal of the of military training is about trying to 376 00:21:26,920 --> 00:21:29,840 Speaker 1: hone soldiers performance so that they can kill when it 377 00:21:29,960 --> 00:21:32,480 Speaker 1: is required of them. And then a lot of the 378 00:21:32,480 --> 00:21:35,879 Speaker 1: problems with PTSD is sort of fixing things afterwards, because 379 00:21:36,119 --> 00:21:38,560 Speaker 1: one of the things it's easy to forget, especially as 380 00:21:38,600 --> 00:21:41,119 Speaker 1: we're you know, we're watching movies, we're playing video games, 381 00:21:41,600 --> 00:21:45,520 Speaker 1: is that is that killing is not easy for the 382 00:21:45,600 --> 00:21:49,920 Speaker 1: vast majority of pete UM. Most of us don't have 383 00:21:50,040 --> 00:21:53,080 Speaker 1: the experience of taking a human life in a combat situation, 384 00:21:53,119 --> 00:21:54,640 Speaker 1: so we can't even really compare it. We can only 385 00:21:54,640 --> 00:21:57,200 Speaker 1: compare it to these fictions. But it's actually quite a 386 00:21:57,240 --> 00:21:59,399 Speaker 1: bit of evidence out there that backs up the notion 387 00:21:59,800 --> 00:22:03,399 Speaker 1: they we have as humans a natural aversion to killing 388 00:22:03,400 --> 00:22:06,240 Speaker 1: each other, and aversion that is that is present in 389 00:22:06,760 --> 00:22:10,240 Speaker 1: typical human specimens and must be circumvented in the name 390 00:22:10,280 --> 00:22:12,399 Speaker 1: of war, and a lot of of the evidence for 391 00:22:12,440 --> 00:22:15,720 Speaker 1: this comes from military researchers who have a vested interest 392 00:22:15,760 --> 00:22:20,119 Speaker 1: and of course mapping and breaking those barriers from training. Yeah, again, 393 00:22:20,160 --> 00:22:22,919 Speaker 1: like it comes down to I don't know, maybe this 394 00:22:23,000 --> 00:22:26,520 Speaker 1: is a cress uh metaphor, but like I'm thinking again 395 00:22:26,520 --> 00:22:30,480 Speaker 1: about this, like minimaxing of a soldier, right, and this 396 00:22:30,600 --> 00:22:35,800 Speaker 1: is like you want to negate the effects, the emotional 397 00:22:35,880 --> 00:22:38,840 Speaker 1: and psychological effects that would go along with you know, 398 00:22:39,640 --> 00:22:43,600 Speaker 1: any quote unquote normal person killing someone else. Yeah, like 399 00:22:43,640 --> 00:22:46,119 Speaker 1: I come back to xcom or and and and X 400 00:22:46,200 --> 00:22:49,240 Speaker 1: calm to where you're moving these soldiers around, and yeah, 401 00:22:49,280 --> 00:22:51,200 Speaker 1: you're becoming attached to them. You don't have to treat 402 00:22:51,200 --> 00:22:53,880 Speaker 1: them as actual human beings in staid. You you look 403 00:22:53,920 --> 00:22:56,120 Speaker 1: at them, and you you look at their percentage to hit, 404 00:22:56,240 --> 00:22:59,359 Speaker 1: their aim and their will, and you're in you're criticizing 405 00:22:59,400 --> 00:23:01,240 Speaker 1: some of these character like why is that why can't 406 00:23:01,240 --> 00:23:03,680 Speaker 1: this one not actually hit any of the enemies? When 407 00:23:03,680 --> 00:23:06,760 Speaker 1: why does this one uh panic and start shooting at 408 00:23:06,960 --> 00:23:10,000 Speaker 1: random objects just to the drop of a hat um. 409 00:23:10,040 --> 00:23:12,359 Speaker 1: But of course these are all sort of legitimate concerns 410 00:23:12,400 --> 00:23:15,879 Speaker 1: of taking uh taking humans who are not you know, 411 00:23:16,480 --> 00:23:19,320 Speaker 1: not not built for this, that have not evolved to 412 00:23:19,440 --> 00:23:22,600 Speaker 1: engage in this kind of of of warfare. So here's 413 00:23:22,600 --> 00:23:25,199 Speaker 1: the thing I've never thought about before. I wonder if 414 00:23:25,200 --> 00:23:28,600 Speaker 1: there's a video game out there, like a first person 415 00:23:28,680 --> 00:23:34,440 Speaker 1: shooter type game that takes PTSD into account. Um, maybe 416 00:23:34,440 --> 00:23:36,320 Speaker 1: there is. And I'm just not familiar to be something 417 00:23:36,359 --> 00:23:39,280 Speaker 1: in the in the indie realm, because certainly the big 418 00:23:39,320 --> 00:23:44,600 Speaker 1: blockbuster war games are seemed to be all about this uh, 419 00:23:44,640 --> 00:23:47,399 Speaker 1: this fantasy world war fair where there's there are no 420 00:23:47,480 --> 00:23:51,280 Speaker 1: real consequences to killing other individuals. Well that's so all right. 421 00:23:51,440 --> 00:23:53,840 Speaker 1: A little bit about myself here is like with these 422 00:23:53,920 --> 00:23:59,080 Speaker 1: video games, I personally just don't enjoy playing, especially shooter 423 00:23:59,160 --> 00:24:02,560 Speaker 1: games that are based down real life scenarios. I can 424 00:24:02,680 --> 00:24:05,600 Speaker 1: have some demons or some exactly yeah, like make it 425 00:24:05,920 --> 00:24:08,800 Speaker 1: like throw in some sci fi fantastic elements and I'm 426 00:24:08,920 --> 00:24:15,240 Speaker 1: right there. I'll enjoy it. But as a game, but like, yeah, 427 00:24:15,280 --> 00:24:17,280 Speaker 1: like the call of duty stuff doesn't appeal to me. 428 00:24:17,680 --> 00:24:19,159 Speaker 1: But then I think of like, well, what if there 429 00:24:19,200 --> 00:24:23,000 Speaker 1: was call of duty colon PTSD, you know, and it 430 00:24:23,080 --> 00:24:26,320 Speaker 1: was just like well, and I guess like I'm not 431 00:24:26,359 --> 00:24:29,760 Speaker 1: saying this as a joke, but more as like I guess, 432 00:24:29,800 --> 00:24:32,920 Speaker 1: like a way to make people aware of the actual 433 00:24:33,119 --> 00:24:35,840 Speaker 1: like effects of what's happening to the people in the 434 00:24:35,880 --> 00:24:39,560 Speaker 1: real world and acting these events and and um, you know, 435 00:24:39,600 --> 00:24:41,800 Speaker 1: we just listed like all these episodes in which we've 436 00:24:41,840 --> 00:24:45,879 Speaker 1: talked about ways to help people with PTSD. We've heard 437 00:24:46,040 --> 00:24:49,359 Speaker 1: from a lot of listeners who have PTSD and if 438 00:24:49,480 --> 00:24:51,640 Speaker 1: I tried some of these things, we have tried other things, 439 00:24:51,720 --> 00:24:56,200 Speaker 1: and it's very real affliction for them. So I guess 440 00:24:56,280 --> 00:24:59,360 Speaker 1: I just am thinking, like, one, I'm glad that it's 441 00:24:59,400 --> 00:25:02,360 Speaker 1: more out in open than it was twenty thirty years ago, 442 00:25:02,680 --> 00:25:05,119 Speaker 1: and like we're able to talk about it at least. 443 00:25:05,160 --> 00:25:08,280 Speaker 1: But I think I would like to play a game 444 00:25:08,359 --> 00:25:12,000 Speaker 1: like that, not in the sense of like, you know, uh, 445 00:25:12,240 --> 00:25:15,080 Speaker 1: enjoying the experience of PTSD, but that it would be 446 00:25:15,119 --> 00:25:20,520 Speaker 1: like a richer story because it's it's it's sobering when 447 00:25:20,520 --> 00:25:22,400 Speaker 1: you're playing one of these games I've been talking about, 448 00:25:22,400 --> 00:25:24,400 Speaker 1: like going to fall Out and pull up your your 449 00:25:24,440 --> 00:25:27,280 Speaker 1: kill stats for your God and it's like it's horrifying 450 00:25:27,280 --> 00:25:30,440 Speaker 1: because this character has killed your mess thousand people. Yeah, 451 00:25:30,440 --> 00:25:33,560 Speaker 1: they're a mass murder they're they're abhorrent, Like even those 452 00:25:33,760 --> 00:25:37,000 Speaker 1: world is is pretty abhorrent. Uh Like they're a part 453 00:25:37,040 --> 00:25:41,000 Speaker 1: of it and they're causing all of this pain and suffering. Yeah. Absolutely, 454 00:25:41,480 --> 00:25:45,760 Speaker 1: Now it is opposed to real life where you're you're 455 00:25:46,040 --> 00:25:50,639 Speaker 1: ultimately your average like kill ratio and hit ratio is 456 00:25:51,000 --> 00:25:55,200 Speaker 1: typically going to be uh far lower. Yeah, so get 457 00:25:55,200 --> 00:25:58,520 Speaker 1: into this. This is really interesting to me and I, um, 458 00:25:58,560 --> 00:26:00,359 Speaker 1: I only learned this for the recent it's for this 459 00:26:00,400 --> 00:26:03,440 Speaker 1: episode end. It's connected to the black Mirror thing where yeah, yeah, 460 00:26:03,440 --> 00:26:04,720 Speaker 1: this is this is interesting. A lot of it and 461 00:26:04,760 --> 00:26:07,280 Speaker 1: again a lot of this comes from military researchers who 462 00:26:07,560 --> 00:26:11,000 Speaker 1: are trying to to to figure out how to improve 463 00:26:11,080 --> 00:26:16,160 Speaker 1: performance of soldiers. So soldiers tend to intentionally fire over 464 00:26:16,200 --> 00:26:18,800 Speaker 1: the enemy's head or to not fire at all. That's 465 00:26:18,800 --> 00:26:23,399 Speaker 1: a just speaking broadly about um, the more or less 466 00:26:23,440 --> 00:26:26,960 Speaker 1: modern era of combat. I had no idea. I didn't 467 00:26:27,000 --> 00:26:29,640 Speaker 1: know that you have studies of Napoleonic and civil war 468 00:26:29,760 --> 00:26:33,520 Speaker 1: fighting that revealed that given individual ability of the men, range, 469 00:26:33,560 --> 00:26:36,560 Speaker 1: AMMO capacity, all that the number of enemy soldiers hit 470 00:26:36,600 --> 00:26:39,120 Speaker 1: should have been well over fifty, resulting in a killing 471 00:26:39,200 --> 00:26:42,119 Speaker 1: rate of hundreds per minute. But the hit rate was 472 00:26:42,200 --> 00:26:45,159 Speaker 1: only one or two per minute. Uh. This high firing 473 00:26:45,160 --> 00:26:48,840 Speaker 1: phenomenon continuing into World War One, and according to David 474 00:26:48,880 --> 00:26:53,679 Speaker 1: Grossman and Martha Stout in the Sociopath next Door, World 475 00:26:53,720 --> 00:26:57,200 Speaker 1: War two fire rates were also low. Historian and U S. 476 00:26:57,240 --> 00:27:00,600 Speaker 1: Brigadier General S. L. A. Marshall report that that the 477 00:27:00,600 --> 00:27:04,359 Speaker 1: firing rate was fifteen, so that out of every hundred 478 00:27:04,359 --> 00:27:07,640 Speaker 1: men engaged in a firefight, only fifteen to twenty actually 479 00:27:07,720 --> 00:27:11,440 Speaker 1: use their weapons. In Vietnam, for every enemy soldier killed, 480 00:27:11,480 --> 00:27:15,879 Speaker 1: more than fifty thousand bullets were fired, so that one 481 00:27:15,960 --> 00:27:20,560 Speaker 1: of the Vietnam was of course, you know, drugs, we're 482 00:27:20,760 --> 00:27:24,480 Speaker 1: being used more prevalently than in the battlefield. Indeed. Yeah, 483 00:27:24,560 --> 00:27:27,160 Speaker 1: and it's uh, it really at all. It all underlines 484 00:27:27,160 --> 00:27:29,879 Speaker 1: that like one of the challenges of training soldiers, and 485 00:27:29,920 --> 00:27:33,600 Speaker 1: really one of the inherent you know, monstrosities of of 486 00:27:33,680 --> 00:27:37,480 Speaker 1: warfare and and and military is that you have to 487 00:27:37,880 --> 00:27:43,240 Speaker 1: desynthesize soldiers to killing, and like how do you do that? 488 00:27:43,280 --> 00:27:46,639 Speaker 1: How do how what is the possible ethical framework for 489 00:27:46,680 --> 00:27:50,240 Speaker 1: pulling that off? And then you know, and then counting 490 00:27:50,240 --> 00:27:53,960 Speaker 1: on these individuals to reintegrate into society exactly. Uh, well, 491 00:27:54,119 --> 00:27:55,600 Speaker 1: so why don't we take a quick break and when 492 00:27:55,640 --> 00:27:57,159 Speaker 1: we come back, we can take a look at some 493 00:27:57,359 --> 00:28:02,359 Speaker 1: historical uses of drug in warfare UH and whether or 494 00:28:02,400 --> 00:28:05,960 Speaker 1: not those provided an opportunity for those soldiers to come 495 00:28:06,000 --> 00:28:10,400 Speaker 1: back into society. Everybody, it's getting to be that time 496 00:28:10,440 --> 00:28:12,800 Speaker 1: of the year where your to do list is gonna 497 00:28:12,800 --> 00:28:15,119 Speaker 1: seem like it is out of control. There is a 498 00:28:15,240 --> 00:28:18,200 Speaker 1: lot to do, and let's face it, not that much time. 499 00:28:18,560 --> 00:28:21,159 Speaker 1: But there's one thing that you can check off your 500 00:28:21,200 --> 00:28:23,320 Speaker 1: to do list, and that is going to the post office. 501 00:28:23,359 --> 00:28:26,520 Speaker 1: Thanks to stamps dot Com. With stamps dot com, by 502 00:28:26,640 --> 00:28:30,080 Speaker 1: and print official US postage right from your own computer 503 00:28:30,320 --> 00:28:33,440 Speaker 1: and printer. Stamps dot Com will send you a digital 504 00:28:33,480 --> 00:28:37,159 Speaker 1: scale and it automatically calculates the exact postage you need 505 00:28:37,400 --> 00:28:40,880 Speaker 1: for any letter or package or any class of mail. 506 00:28:41,120 --> 00:28:44,240 Speaker 1: You will never waste valuable time going to the post 507 00:28:44,280 --> 00:28:47,120 Speaker 1: office again. Just do everything right from your desk with 508 00:28:47,240 --> 00:28:50,240 Speaker 1: stamps dot Com, print the postage you need, put it 509 00:28:50,280 --> 00:28:52,920 Speaker 1: on your letter or package, then just hand it to 510 00:28:53,000 --> 00:28:56,200 Speaker 1: your mail carrier and do you are done. You know, 511 00:28:56,280 --> 00:28:58,960 Speaker 1: folks here and the how stuff works. Offices you stamps 512 00:28:59,000 --> 00:29:02,200 Speaker 1: dot com to send out UH correspondence bits of merchandise 513 00:29:02,280 --> 00:29:04,200 Speaker 1: that sort of thing, and right now we want you 514 00:29:04,240 --> 00:29:06,040 Speaker 1: to try it out as well. Sign up for stamps 515 00:29:06,040 --> 00:29:09,240 Speaker 1: dot com and use our promo code stuff that's stuff 516 00:29:09,520 --> 00:29:11,480 Speaker 1: for this special opera. You get a four week trial 517 00:29:11,760 --> 00:29:14,000 Speaker 1: plus a hundred and ten dollar bonus software that includes 518 00:29:14,040 --> 00:29:16,840 Speaker 1: postage and a digital scale. So don't wait. Go to 519 00:29:16,920 --> 00:29:18,960 Speaker 1: stamps dot com before you do anything else. Click on 520 00:29:19,000 --> 00:29:20,880 Speaker 1: the microphone at the top of the homepage and type 521 00:29:20,920 --> 00:29:24,040 Speaker 1: in stuff that stamps dot com, enter stuff and start 522 00:29:24,160 --> 00:29:30,880 Speaker 1: mailing things. All right, we're back alright. So we've done 523 00:29:30,880 --> 00:29:36,480 Speaker 1: an episode before on Aconite also known as wolf Spain, 524 00:29:37,080 --> 00:29:39,600 Speaker 1: and we talked in that episode about how there were 525 00:29:40,160 --> 00:29:44,959 Speaker 1: legends of berserker warriors that would rub aconite on their 526 00:29:45,040 --> 00:29:48,200 Speaker 1: lips before they wouldental enter battle, which you know, if 527 00:29:48,280 --> 00:29:51,560 Speaker 1: you've listened to that episode, aconites extremely poisonous, but it 528 00:29:51,640 --> 00:29:55,440 Speaker 1: would like, you know, make their mouths foam. Uh, and 529 00:29:55,560 --> 00:29:59,840 Speaker 1: they were basically going to like a death berserker rage you, 530 00:30:00,160 --> 00:30:03,520 Speaker 1: making them more effective warriors and combat or at least scarier. Yeah, 531 00:30:03,560 --> 00:30:06,640 Speaker 1: I mean you you see examples of of so called 532 00:30:06,680 --> 00:30:10,560 Speaker 1: berserkers in we see it in the Iliad. There are 533 00:30:10,600 --> 00:30:15,720 Speaker 1: accounts of berserking American soldiers. Um, there's a there's a 534 00:30:15,840 --> 00:30:19,720 Speaker 1: book by a psychiatrist, Jonathan Shay titled Achilles in Vietnam, 535 00:30:19,880 --> 00:30:23,360 Speaker 1: and he says, quote berserking American soldiers invariably shed their 536 00:30:23,400 --> 00:30:26,680 Speaker 1: helmets and their flat jackets. They had no other armor. 537 00:30:26,760 --> 00:30:28,840 Speaker 1: As one veteran said, got rid of my helmet, got 538 00:30:28,920 --> 00:30:30,840 Speaker 1: rid of my flat jacket. All I wanted to do 539 00:30:31,040 --> 00:30:35,080 Speaker 1: was kill um. That being said, the when we think 540 00:30:35,120 --> 00:30:37,560 Speaker 1: of berserkers, we tend to think of the Vikings. We 541 00:30:37,600 --> 00:30:42,440 Speaker 1: think of the norseman um. This is the classic idea, 542 00:30:42,600 --> 00:30:46,400 Speaker 1: the classic notion of the berserker warrior. So our modern 543 00:30:46,440 --> 00:30:49,520 Speaker 1: conception of Vikings is often a bit confused. There they 544 00:30:49,560 --> 00:30:53,960 Speaker 1: were far more fascinating and intricate uh culture and people 545 00:30:54,040 --> 00:30:56,920 Speaker 1: than we we often give credit to. I feel feel 546 00:30:56,920 --> 00:30:58,640 Speaker 1: like maybe in recent times it's gotten better. There's that 547 00:30:58,800 --> 00:31:00,960 Speaker 1: Viking show that I think has little more nuanced to it. 548 00:31:01,200 --> 00:31:02,760 Speaker 1: You know, I was just thinking about that. I have 549 00:31:02,840 --> 00:31:06,840 Speaker 1: never watched that Vikings show. Um. But like one of 550 00:31:06,920 --> 00:31:08,800 Speaker 1: the things that's creeping up in the back of my 551 00:31:08,920 --> 00:31:11,120 Speaker 1: head while we're talking about this, and maybe you the 552 00:31:11,200 --> 00:31:13,640 Speaker 1: listener experiencing this too, is I keep thinking about like 553 00:31:13,880 --> 00:31:17,080 Speaker 1: all of the various forms of entertainment that we engage 554 00:31:17,120 --> 00:31:20,880 Speaker 1: in there about warfare, not just video games, but televisions whatever. 555 00:31:21,320 --> 00:31:25,480 Speaker 1: We keep coming back to. Yeah, and vikings hit me. 556 00:31:25,920 --> 00:31:28,240 Speaker 1: Game of Thrones hit me, like even though that's this 557 00:31:28,320 --> 00:31:32,600 Speaker 1: big fantasy. Uh, I'll watch a game Game of Thrones 558 00:31:32,680 --> 00:31:35,040 Speaker 1: and they have those like big siege battles, like what 559 00:31:35,240 --> 00:31:37,960 Speaker 1: was the one they had, like a huge one recently, 560 00:31:38,720 --> 00:31:40,800 Speaker 1: Battle of the Bastards that was what it was called, 561 00:31:41,280 --> 00:31:44,120 Speaker 1: And people went nuts for it the next day, like, 562 00:31:44,160 --> 00:31:46,160 Speaker 1: oh my god, that was the best ever, you know. 563 00:31:46,320 --> 00:31:50,360 Speaker 1: And those were not soldiers who were shooting over each 564 00:31:50,400 --> 00:31:55,920 Speaker 1: other's heads, right, it was just this gory bloodfest. Um. So, anyways, 565 00:31:56,000 --> 00:31:59,440 Speaker 1: the Viking thing brought to mind. There's a comic book 566 00:31:59,440 --> 00:32:03,520 Speaker 1: actually that really recommend called Northlanders, and it's written by 567 00:32:03,560 --> 00:32:07,360 Speaker 1: Brian Wood, drawn by a variety of artists. But it's 568 00:32:07,400 --> 00:32:10,800 Speaker 1: an anthology book about Viking culture and it kind of 569 00:32:10,880 --> 00:32:14,840 Speaker 1: hops back and forth through different eras of Vikings in time, 570 00:32:15,400 --> 00:32:17,840 Speaker 1: showing you what it was actually like. It's like heavily 571 00:32:17,920 --> 00:32:21,040 Speaker 1: heavily research stuff, and I think it's a much more 572 00:32:21,160 --> 00:32:23,360 Speaker 1: nuanced look than some of the stuff we're seeing. Yeah, 573 00:32:23,360 --> 00:32:24,760 Speaker 1: because if you look back and you read some of 574 00:32:24,840 --> 00:32:27,600 Speaker 1: the old Viking sagas like these are intricate stories with 575 00:32:27,760 --> 00:32:30,720 Speaker 1: nuance and political entry. You know, it's not just a 576 00:32:30,800 --> 00:32:34,200 Speaker 1: bunch of barbarians running all over the place, because you 577 00:32:34,280 --> 00:32:37,120 Speaker 1: had on top of all that, either this was a globe. 578 00:32:37,160 --> 00:32:40,400 Speaker 1: They had globe spanning travel and trade. They had culture, 579 00:32:40,400 --> 00:32:44,080 Speaker 1: they had literature um and perhaps we can you know, 580 00:32:44,120 --> 00:32:46,760 Speaker 1: attribute some of this to a you know, a rather 581 00:32:46,920 --> 00:32:49,800 Speaker 1: outstanding and savage example of their war efforts. Not the 582 00:32:49,840 --> 00:32:53,280 Speaker 1: typical Viking warrior, but this special class a soldier known 583 00:32:53,320 --> 00:32:56,920 Speaker 1: as the berserker, so a berserker or a berserk. These 584 00:32:56,960 --> 00:33:00,680 Speaker 1: were again Norse warriors. They were sworn to and but 585 00:33:00,840 --> 00:33:03,520 Speaker 1: they believe themselves protected by the god Odin. In battle. 586 00:33:04,000 --> 00:33:06,800 Speaker 1: They engaged in pre battle rituals that allowed them to 587 00:33:06,920 --> 00:33:12,000 Speaker 1: enter into a frenzied state of supposed invulnerabilities, and they 588 00:33:12,040 --> 00:33:15,360 Speaker 1: were able to disregard pain and wounds. And they served 589 00:33:15,400 --> 00:33:18,280 Speaker 1: as shock troops. So these would be these would not 590 00:33:18,320 --> 00:33:21,760 Speaker 1: be your core uh soldiers. These would be the guys 591 00:33:21,800 --> 00:33:24,520 Speaker 1: that ran in first. They were they were unpredictable that 592 00:33:24,720 --> 00:33:27,440 Speaker 1: threw off your enemy and then came in the more 593 00:33:27,560 --> 00:33:32,200 Speaker 1: dedicated troops it's been theorized to get to the drug 594 00:33:32,320 --> 00:33:34,760 Speaker 1: angle here and theory. There are a few different theories 595 00:33:34,800 --> 00:33:37,240 Speaker 1: about what actually was going on with the berserkers. So 596 00:33:37,440 --> 00:33:40,960 Speaker 1: one is that they utilized a mix of mead, so 597 00:33:41,080 --> 00:33:46,600 Speaker 1: you had an alcohol and psychoactive hallucinogenic mushrooms, particularly the 598 00:33:46,680 --> 00:33:50,920 Speaker 1: hallucinogenic fly a Garrick mushroom, is a popular choice among 599 00:33:51,200 --> 00:33:55,160 Speaker 1: those who trying to figure out exactly what was going on. Others, however, 600 00:33:55,320 --> 00:33:58,520 Speaker 1: have theorized that this was was more of a just 601 00:33:58,600 --> 00:34:02,120 Speaker 1: a social exercise, not like the self induced groups stimuli 602 00:34:02,280 --> 00:34:04,920 Speaker 1: of a of a sports team, you know, getting rampship 603 00:34:05,080 --> 00:34:08,480 Speaker 1: of amped up in the locker room. Um. Also, you 604 00:34:08,520 --> 00:34:11,040 Speaker 1: know it could have been just the meat that they 605 00:34:11,080 --> 00:34:15,800 Speaker 1: were drinking. Uh, that's another possibility as well. But but 606 00:34:15,880 --> 00:34:17,880 Speaker 1: it's yeah, it's interesting to try and piece together exactly 607 00:34:17,920 --> 00:34:19,160 Speaker 1: what was going on here because it was said that 608 00:34:19,239 --> 00:34:21,879 Speaker 1: no iron could hurt them, that they charge and nothing 609 00:34:21,920 --> 00:34:25,560 Speaker 1: could withstand them. Again, they were unpredictable. They'd how they 610 00:34:25,719 --> 00:34:29,400 Speaker 1: bite their shields. Um. They wore only wolf skins and 611 00:34:29,480 --> 00:34:31,520 Speaker 1: were sometimes known to fight with a blade in each 612 00:34:31,560 --> 00:34:34,160 Speaker 1: hand without care for life. The wolf skin is another 613 00:34:35,320 --> 00:34:37,520 Speaker 1: Another possibility is that a lot of this could have 614 00:34:37,600 --> 00:34:40,440 Speaker 1: been sort of not not only amping up, but a 615 00:34:40,640 --> 00:34:44,200 Speaker 1: an animistic ritual where they start to believe themselves to 616 00:34:44,280 --> 00:34:46,640 Speaker 1: be more more beasts. We're talking about that in the 617 00:34:46,920 --> 00:34:49,880 Speaker 1: wolf Spaine episode that they're that that was part of it, 618 00:34:50,400 --> 00:34:54,040 Speaker 1: that they the association with wear wolves. Yeah, now it's 619 00:34:54,120 --> 00:34:57,399 Speaker 1: it's often said that that the berserker might attack friend 620 00:34:57,480 --> 00:34:59,680 Speaker 1: as well as foe because they couldn't tell them apart, 621 00:35:00,200 --> 00:35:03,719 Speaker 1: and therefore they were both admired and despised because they 622 00:35:03,800 --> 00:35:07,560 Speaker 1: only fulfilled half the Viking ethos. They were. They were brave, certainly, 623 00:35:08,040 --> 00:35:11,360 Speaker 1: but they weren't completely loyal to their fellow Norsemen, like 624 00:35:11,400 --> 00:35:13,040 Speaker 1: they couldn't be counted on in the same way you're 625 00:35:13,040 --> 00:35:15,319 Speaker 1: supposed to be able to find to count on your 626 00:35:15,800 --> 00:35:19,040 Speaker 1: your your your Viking, your fellow Viking warrior. They weren't 627 00:35:19,080 --> 00:35:23,399 Speaker 1: wingmen right now. Another aspect here that's interesting to think 628 00:35:23,440 --> 00:35:28,360 Speaker 1: of in light of possible um psychoactive drugs, is that 629 00:35:28,440 --> 00:35:31,960 Speaker 1: allegedly they wouldn't remember the battle afterwards, and we're plagued 630 00:35:32,440 --> 00:35:35,360 Speaker 1: by a terrible fatigue in the days that followed on 631 00:35:35,520 --> 00:35:39,239 Speaker 1: that um And there's also there's another interesting theory and 632 00:35:39,280 --> 00:35:42,560 Speaker 1: This comes from the work of Jonathan Shay, the psychiatrist 633 00:35:42,640 --> 00:35:47,480 Speaker 1: that I mentioned earlier, and that's that berserkers exhibited PTSD 634 00:35:48,160 --> 00:35:50,239 Speaker 1: that even in which is interesting because we think back 635 00:35:50,280 --> 00:35:54,080 Speaker 1: on Vikings and medieval war and it's easy to dismiss 636 00:35:54,120 --> 00:35:56,000 Speaker 1: it all and think, oh, well, just everyone was just 637 00:35:56,520 --> 00:35:59,399 Speaker 1: totally okay with the horrors of combat. Killing a bunch 638 00:35:59,400 --> 00:36:03,080 Speaker 1: of people a big deal. But Shay argues that, you know, what, 639 00:36:03,200 --> 00:36:04,800 Speaker 1: what are we looking at here? We're looking at states 640 00:36:04,840 --> 00:36:11,120 Speaker 1: of hyper arousal following depression, inactivity, emotional deadness, and vulnerability 641 00:36:11,160 --> 00:36:15,719 Speaker 1: to explosive rage um. And his argument is that you know, 642 00:36:15,800 --> 00:36:18,880 Speaker 1: we could be seeing some form of that here. So 643 00:36:19,000 --> 00:36:24,000 Speaker 1: it sounds like it was a combination of organic chemistry 644 00:36:24,840 --> 00:36:31,400 Speaker 1: and psychological Uh. I guess like community, like a communal 645 00:36:31,480 --> 00:36:35,520 Speaker 1: experience psychologically that amped up their adrenaline. That's what I 646 00:36:35,560 --> 00:36:38,000 Speaker 1: would assume is like why they were able to ignore 647 00:36:38,120 --> 00:36:41,160 Speaker 1: blows and things like that was like they were so 648 00:36:42,040 --> 00:36:44,400 Speaker 1: full of adrenaline that they just kept going. Yeah. I mean, 649 00:36:44,440 --> 00:36:47,600 Speaker 1: you hear you hear accounts of of athletes where they 650 00:36:47,680 --> 00:36:49,560 Speaker 1: have an injury and they're able to keep going just 651 00:36:49,560 --> 00:36:51,400 Speaker 1: because they're all there. They're all amped up, you know. 652 00:36:51,600 --> 00:36:54,799 Speaker 1: The it's only afterwards they realized, oh wow, I really 653 00:36:54,880 --> 00:36:56,879 Speaker 1: injured myself out there, and maybe I shouldn't have kept 654 00:36:56,920 --> 00:37:00,520 Speaker 1: going that sort of thing. So there's that possibility now. 655 00:37:00,640 --> 00:37:06,480 Speaker 1: On the psychoactive properties here, I've always wondered about that, like, like, 656 00:37:06,640 --> 00:37:09,279 Speaker 1: what is the Is there really a combat advantage to 657 00:37:09,320 --> 00:37:11,320 Speaker 1: being high in mushrooms in battle? It seems like that 658 00:37:11,440 --> 00:37:14,719 Speaker 1: would ultimately be more of a detriment. So you and 659 00:37:14,800 --> 00:37:16,319 Speaker 1: I were sort of talking about this the other day, 660 00:37:16,360 --> 00:37:17,759 Speaker 1: and I thought about it a little bit more as 661 00:37:17,800 --> 00:37:19,440 Speaker 1: we were doing the research. I'd love to hear from 662 00:37:19,480 --> 00:37:21,760 Speaker 1: the listeners on this, because clearly I'm not an expert, 663 00:37:21,840 --> 00:37:25,840 Speaker 1: but based on what we've talked about, especially about treating 664 00:37:25,960 --> 00:37:28,880 Speaker 1: m d m A, right, it seems like the benefit 665 00:37:29,000 --> 00:37:34,040 Speaker 1: of psychoactive drugs is that it puts you into a 666 00:37:34,280 --> 00:37:40,000 Speaker 1: state that makes therapy easier, and in this case, like 667 00:37:40,080 --> 00:37:41,719 Speaker 1: in the m d m A case, it makes it 668 00:37:41,800 --> 00:37:44,640 Speaker 1: easier to treat PTSD. But I wonder if there's an 669 00:37:44,680 --> 00:37:48,320 Speaker 1: opposite manner in which you're you become more trusting, you 670 00:37:48,480 --> 00:37:53,799 Speaker 1: lose fear, and subsequently maybe you're more suggestible to being 671 00:37:53,840 --> 00:37:57,400 Speaker 1: a better warrior. Maybe Yeah, it's just I guess I'm 672 00:37:57,480 --> 00:38:00,560 Speaker 1: just so used to a the more sort of hippie 673 00:38:00,600 --> 00:38:06,399 Speaker 1: dippy interpretation of hallucinogenics. As well as having read plenty 674 00:38:06,400 --> 00:38:08,480 Speaker 1: of these accounts about, say, the use of psilocybin and 675 00:38:08,560 --> 00:38:13,000 Speaker 1: treating of various emotional and psychological problems, it just seems 676 00:38:13,040 --> 00:38:15,600 Speaker 1: like it's hard for me to to think about the 677 00:38:16,200 --> 00:38:18,520 Speaker 1: reverse of that and see how it would be helpful 678 00:38:18,960 --> 00:38:21,799 Speaker 1: that you're taking this magical property, unless it's just part 679 00:38:21,840 --> 00:38:25,200 Speaker 1: of believing one is magical. It helps if you have 680 00:38:25,320 --> 00:38:31,000 Speaker 1: a slightly tweaked reality. Now. The other possibility, too, is 681 00:38:31,080 --> 00:38:35,520 Speaker 1: that it doesn't matter what the fungus was because you're 682 00:38:35,520 --> 00:38:37,800 Speaker 1: mixing it with meat. And we do see plenty of 683 00:38:37,920 --> 00:38:42,720 Speaker 1: examples of people drinking to get themselves ready for violence, 684 00:38:42,760 --> 00:38:45,920 Speaker 1: getting too ready for combat of some form as well. 685 00:38:46,680 --> 00:38:50,840 Speaker 1: Um the in fact, we have this term Dutch courage. 686 00:38:50,920 --> 00:38:53,640 Speaker 1: Have you ever come across this? So that was a 687 00:38:53,680 --> 00:38:57,439 Speaker 1: new one from Boston? Okay, so that everybody talks about 688 00:38:57,520 --> 00:39:01,239 Speaker 1: Dutch courage? Ok? Yeah, but rely this can This is 689 00:39:01,480 --> 00:39:03,680 Speaker 1: reputed to have come from the Thirty Years War of 690 00:39:03,760 --> 00:39:08,480 Speaker 1: the seventeenth century. English soldiers depended on Dutch gin to 691 00:39:08,600 --> 00:39:12,200 Speaker 1: stay warm and to calm themselves before battle. Yeah yeah, 692 00:39:12,520 --> 00:39:16,080 Speaker 1: um yeah, I have unfortunately heard it a few too 693 00:39:16,120 --> 00:39:19,960 Speaker 1: many times before people got into fights. Yeah. Now another 694 00:39:20,040 --> 00:39:21,600 Speaker 1: one and our next spent a lot of time on 695 00:39:21,680 --> 00:39:24,480 Speaker 1: this one. But in our marijuana episodes we mentioned the 696 00:39:24,560 --> 00:39:29,000 Speaker 1: whole hasheesh assassin thing. Uh. And this was the idea 697 00:39:29,080 --> 00:39:33,279 Speaker 1: that you had, Hassana Saba again right, that whole mythology 698 00:39:33,480 --> 00:39:35,640 Speaker 1: slash history. Yeah, this is the idea that you had. 699 00:39:35,920 --> 00:39:39,800 Speaker 1: You had a sect of Islamic warriors fighting against the 700 00:39:39,840 --> 00:39:44,359 Speaker 1: Crusaders who engaged in ritual use of hasheesh before going 701 00:39:44,400 --> 00:39:49,719 Speaker 1: into battle. Um, which again sounds like yeah, yeah it does. 702 00:39:49,840 --> 00:39:51,960 Speaker 1: And and by all accounts like there doesn't seem to 703 00:39:52,040 --> 00:39:55,160 Speaker 1: be any real dated to back that up. The idea 704 00:39:55,680 --> 00:40:00,600 Speaker 1: that the dreaded uh um Hashasan lawyers imbued in hasheesh 705 00:40:01,040 --> 00:40:03,160 Speaker 1: uh seems to have come just from the Crusaders and 706 00:40:03,239 --> 00:40:07,360 Speaker 1: they had a vested interest in downplaying Muslim bravery. You 707 00:40:07,440 --> 00:40:09,440 Speaker 1: know what I'm saying. Oh, well, of course they're these 708 00:40:09,480 --> 00:40:11,800 Speaker 1: guys were good and good in combat. They had some 709 00:40:11,880 --> 00:40:15,000 Speaker 1: sort of you know, dark secret and some sort of 710 00:40:15,080 --> 00:40:20,560 Speaker 1: help from uh, from nefarious chemicals to pull it off. Huh. 711 00:40:21,520 --> 00:40:23,720 Speaker 1: And of course that's that kind of demonization of marijuana. 712 00:40:23,719 --> 00:40:25,960 Speaker 1: As we discussed, you would see that used later on 713 00:40:26,920 --> 00:40:30,279 Speaker 1: in the United States, you know, the reefer madness interpretation 714 00:40:30,320 --> 00:40:32,680 Speaker 1: of Oh, people are smoking dope and they're just going 715 00:40:32,800 --> 00:40:36,680 Speaker 1: crazy with assassins. Yeah, because really it's it's hard to 716 00:40:36,760 --> 00:40:41,200 Speaker 1: imagine from the yeah unless the one was I guess 717 00:40:41,280 --> 00:40:45,440 Speaker 1: taking it to sort of ease the yeah. Right, it's 718 00:40:45,440 --> 00:40:51,120 Speaker 1: like a tranquilizer desensitization. I guess. Um, I'd love, I'd love. 719 00:40:51,360 --> 00:40:55,520 Speaker 1: Maybe we should do like an episode just on that mythology. 720 00:40:55,880 --> 00:41:00,799 Speaker 1: And well, we've certainly done our marijuana episode, but um, 721 00:41:01,040 --> 00:41:04,080 Speaker 1: I would be curious to see if there's any research 722 00:41:04,160 --> 00:41:09,759 Speaker 1: out there about the effects of it in terms of aggression. Yeah, yeah, 723 00:41:09,800 --> 00:41:11,359 Speaker 1: that would be that would be a worthy deep dive 724 00:41:11,400 --> 00:41:16,160 Speaker 1: I think. Now, um, let's move on though, into those 725 00:41:16,160 --> 00:41:18,359 Speaker 1: who we've been talking about. You know, chemicals that might 726 00:41:18,480 --> 00:41:21,800 Speaker 1: somehow make you like a little crazier in combat or 727 00:41:21,880 --> 00:41:25,680 Speaker 1: more efficient in combat. Uh. Yeah, but really one of 728 00:41:25,719 --> 00:41:28,600 Speaker 1: the we keep coming back to one of the big calls, 729 00:41:29,160 --> 00:41:32,040 Speaker 1: uh that one of the big demands in in the 730 00:41:32,200 --> 00:41:36,240 Speaker 1: military is to simply keep everybody awake, keep everybody focused 731 00:41:36,800 --> 00:41:38,760 Speaker 1: in doing their job. And I guess in that sense, 732 00:41:38,880 --> 00:41:41,040 Speaker 1: like you know, squeeze more blood out of the stone, 733 00:41:41,239 --> 00:41:43,520 Speaker 1: it is. It is very much the focus. Like I 734 00:41:43,560 --> 00:41:45,920 Speaker 1: said earlier, you know, the the amount of money that 735 00:41:46,160 --> 00:41:51,200 Speaker 1: the Department of Defense spends on just this is huge. UM. 736 00:41:51,400 --> 00:41:54,200 Speaker 1: In one of the New York Times articles that we 737 00:41:54,320 --> 00:41:57,640 Speaker 1: looked at for research on this, the author research documents 738 00:41:57,719 --> 00:41:59,880 Speaker 1: in two thousand and ten, by going through the Freedom 739 00:41:59,920 --> 00:42:02,680 Speaker 1: of Information Act, they found that the Department of Defenses 740 00:42:02,760 --> 00:42:07,160 Speaker 1: health care Services have written riddling and adderall prescriptions for 741 00:42:07,239 --> 00:42:11,160 Speaker 1: active duty service members. Uh, and that these there was 742 00:42:11,200 --> 00:42:16,720 Speaker 1: an increase in these by a thousand percent in five years. 743 00:42:17,520 --> 00:42:19,360 Speaker 1: So from two thousand five to two thousand ten it 744 00:42:19,400 --> 00:42:22,279 Speaker 1: went up a thousand percent. It originally was only three 745 00:42:22,360 --> 00:42:24,560 Speaker 1: thousand service members, and then in two thousand and ten 746 00:42:24,640 --> 00:42:27,799 Speaker 1: it was up to thirty two thousand service members. UM. 747 00:42:28,160 --> 00:42:31,880 Speaker 1: A spokesman attributed this is a military spokesman attributed this 748 00:42:32,000 --> 00:42:36,160 Speaker 1: sharp rise to the increased recognition and diagnosis of a 749 00:42:36,320 --> 00:42:39,200 Speaker 1: d h D by medical providers. Which you say, well, 750 00:42:39,320 --> 00:42:42,120 Speaker 1: that might be a good thing, um. And while that's true, 751 00:42:42,800 --> 00:42:46,280 Speaker 1: the author notes most of those diagnoses, though, are in children, 752 00:42:46,320 --> 00:42:51,239 Speaker 1: and adolescence. So is the military using stimulants to keep 753 00:42:51,400 --> 00:42:55,920 Speaker 1: troops alert and awake? They definitely are, we know are. 754 00:42:56,040 --> 00:42:58,640 Speaker 1: There's lots of evidence, but let's go through it. Uh, 755 00:42:58,760 --> 00:43:02,840 Speaker 1: starting with a historical example, which I understand, coffee was 756 00:43:02,880 --> 00:43:06,279 Speaker 1: apparently prevalent in the Civil War. So well, coffee, of 757 00:43:06,360 --> 00:43:11,000 Speaker 1: course is gonna it remains prevalent pretty much pretty touch 758 00:43:11,000 --> 00:43:14,000 Speaker 1: any military encounter you're talking about, and really, like so 759 00:43:14,080 --> 00:43:16,880 Speaker 1: many people's lives, like like, coffee is the thing that 760 00:43:17,160 --> 00:43:20,600 Speaker 1: wakes you up, keeps you focused, gives you that second there, 761 00:43:20,719 --> 00:43:23,880 Speaker 1: maybe even a fourth wind, until you just you know, 762 00:43:23,960 --> 00:43:27,160 Speaker 1: you can't think straight anymore. Um, yeah, I mean, because 763 00:43:27,200 --> 00:43:30,000 Speaker 1: after all, coffee is a psychoactive drug. Caffeine is a 764 00:43:30,040 --> 00:43:33,279 Speaker 1: psychoactive drug. Uh. And you know, despite the fact that 765 00:43:33,360 --> 00:43:35,920 Speaker 1: it's everywhere and it's just we're totally used to it, 766 00:43:36,080 --> 00:43:41,400 Speaker 1: it is a central nervous system stimulant um. It's and 767 00:43:41,640 --> 00:43:43,640 Speaker 1: if you're a coffee drinker like like us, you can 768 00:43:43,719 --> 00:43:47,719 Speaker 1: attest to it's the powerful encouragement and stamina that comes 769 00:43:47,760 --> 00:43:50,080 Speaker 1: with a strong cup of joke. Yeah. Yeah. In fact, 770 00:43:51,200 --> 00:43:53,760 Speaker 1: all right, maybe this is a bit of a side tangent, 771 00:43:53,840 --> 00:43:56,799 Speaker 1: but I understand that you tried for a while. What's 772 00:43:56,840 --> 00:44:00,879 Speaker 1: that thing called bullet the bulletproof coffeellet the coffee butter 773 00:44:00,960 --> 00:44:04,160 Speaker 1: in it? Yeah? Yeah, how'd that go? Um? I mean 774 00:44:04,200 --> 00:44:07,160 Speaker 1: it went well for me. I'm not gonna I'm that's 775 00:44:07,160 --> 00:44:09,120 Speaker 1: a whole separate podcast, I think to get into like 776 00:44:09,600 --> 00:44:14,320 Speaker 1: the claims made by people who who who pushed that 777 00:44:15,200 --> 00:44:18,799 Speaker 1: style of coffee versus what the research has to say 778 00:44:18,800 --> 00:44:21,960 Speaker 1: about it. My experience with it was positive in that 779 00:44:22,200 --> 00:44:24,640 Speaker 1: it it was kind of like having a you know, 780 00:44:25,160 --> 00:44:27,799 Speaker 1: a full meal at a cup of coffee. And then 781 00:44:28,040 --> 00:44:30,640 Speaker 1: then I wasn't like snacky. But as for any additional 782 00:44:30,840 --> 00:44:35,160 Speaker 1: or certainly sort of supernatural powers gained from it, I 783 00:44:35,239 --> 00:44:37,879 Speaker 1: would say they were not there. And then we ended 784 00:44:37,960 --> 00:44:39,960 Speaker 1: up just sort of phasing back into using just no 785 00:44:40,080 --> 00:44:43,120 Speaker 1: our normal coffee and smoothie practice in the morning. But 786 00:44:43,640 --> 00:44:45,719 Speaker 1: but but but still, it kind of comes back to 787 00:44:45,920 --> 00:44:48,200 Speaker 1: like if it was if it was successful, it's really 788 00:44:48,239 --> 00:44:50,600 Speaker 1: because that coffee was great. It's really because of the coffee. 789 00:44:51,120 --> 00:44:54,280 Speaker 1: Is uh is this powerful psychoactive studal And I imagine 790 00:44:54,320 --> 00:44:56,920 Speaker 1: putting butter in your coffee probably tastes good too. It 791 00:44:57,000 --> 00:44:58,880 Speaker 1: does Like some people like what would that taste like 792 00:44:58,960 --> 00:45:02,960 Speaker 1: it tastes great. It's really it's really rich. Anything it 793 00:45:03,040 --> 00:45:05,680 Speaker 1: tastes great. Yeah, don't be surprised when butter makes something 794 00:45:05,719 --> 00:45:11,000 Speaker 1: tastes good. But in terms of like caffeine's effects on troops, 795 00:45:11,080 --> 00:45:12,360 Speaker 1: you can't. You have to kind of go back to 796 00:45:12,440 --> 00:45:16,920 Speaker 1: a time when caffeine was was used by everybody, but 797 00:45:17,080 --> 00:45:20,160 Speaker 1: maybe it was in short supply, or supply was uncertain, 798 00:45:20,320 --> 00:45:22,279 Speaker 1: or in some state of flux. And that's what we 799 00:45:22,400 --> 00:45:24,560 Speaker 1: find if we look at the Civil War, the American 800 00:45:24,640 --> 00:45:29,759 Speaker 1: Civil War. So author John Grinspan has a wonderful New 801 00:45:29,840 --> 00:45:32,960 Speaker 1: York Times article titled How Coffee Fueled the Civil War. 802 00:45:33,520 --> 00:45:35,919 Speaker 1: It was published in two thousand fourteen and still out there. 803 00:45:36,000 --> 00:45:38,800 Speaker 1: It's a great read. It paints paints a fascinating picture 804 00:45:39,160 --> 00:45:43,080 Speaker 1: of caffeine consumption during that conflict. So it turns out 805 00:45:43,160 --> 00:45:46,680 Speaker 1: that the Union army absolutely depended on coffee. It was 806 00:45:46,760 --> 00:45:50,600 Speaker 1: their their nerve, tonic, it was their sustainer soldiers attributed 807 00:45:50,680 --> 00:45:54,759 Speaker 1: to their survival, their drive, and their ability to carry on. Uh. 808 00:45:54,880 --> 00:45:57,800 Speaker 1: There's a there's even a general, General Benjamin Butler. He 809 00:45:58,160 --> 00:46:01,960 Speaker 1: considered it a decisive srategic factor. He told another general 810 00:46:02,040 --> 00:46:05,759 Speaker 1: before battle in October of eighteen sixty four. Quote, if 811 00:46:05,840 --> 00:46:08,560 Speaker 1: your men get their coffee early in the morning, you 812 00:46:08,680 --> 00:46:11,640 Speaker 1: can hold meaning meaning if you can, if you can 813 00:46:11,680 --> 00:46:13,480 Speaker 1: get them their coffee, if they can have their coffee 814 00:46:13,520 --> 00:46:16,160 Speaker 1: in the morning, Yeah, you might. We might win this encounter. 815 00:46:16,200 --> 00:46:18,440 Speaker 1: You're gonna be all right that it's going to be 816 00:46:18,480 --> 00:46:22,480 Speaker 1: the decider. The Confederates, however, they weren't so lucky. Coffee 817 00:46:22,480 --> 00:46:26,400 Speaker 1: shortages plagued them. One British observer stated that it quote 818 00:46:26,520 --> 00:46:29,960 Speaker 1: afflicts the Confederates even more than the loss of spirits 819 00:46:30,440 --> 00:46:34,320 Speaker 1: or alcohol. Um. Still, Union troops sound a bit like 820 00:46:34,520 --> 00:46:39,480 Speaker 1: caffeine junkies uh in in Grinspan's article, just rampaging across 821 00:46:39,520 --> 00:46:42,200 Speaker 1: the landscape like something out of a Cormac McCarthy novel. 822 00:46:42,800 --> 00:46:46,160 Speaker 1: Here's my favorite quote from the article. Quote. Union troops 823 00:46:46,280 --> 00:46:49,879 Speaker 1: made their coffee everywhere and with everything, with water from 824 00:46:49,960 --> 00:46:54,640 Speaker 1: canteens and puddles, brackish bays and Mississippi mud liquid their 825 00:46:54,680 --> 00:46:57,800 Speaker 1: horses would not drink. They cooked it over fires of 826 00:46:57,880 --> 00:47:01,680 Speaker 1: plundered fence rails or heated mugs and scalding steam vents 827 00:47:01,760 --> 00:47:05,440 Speaker 1: on naval gun boats. When times were good, coffee accompanied 828 00:47:05,520 --> 00:47:08,400 Speaker 1: beef steaks and oysters. When they were bad, it washed 829 00:47:08,440 --> 00:47:12,479 Speaker 1: down raw salt pork and maggoty hardtack. Coffee was often 830 00:47:12,520 --> 00:47:15,960 Speaker 1: the last comfort troops enjoyed before entering battle and the 831 00:47:16,080 --> 00:47:19,279 Speaker 1: first sign of safety for those who survived. I don't 832 00:47:19,320 --> 00:47:22,840 Speaker 1: know about you, but like there's just something about like 833 00:47:22,960 --> 00:47:27,399 Speaker 1: a good paragraph like that about food. Even when even 834 00:47:27,440 --> 00:47:31,160 Speaker 1: the word maggoty hard attack, I kind of go, that 835 00:47:31,280 --> 00:47:33,080 Speaker 1: sounds good. Well, you know, it's like, like I said, 836 00:47:33,080 --> 00:47:34,320 Speaker 1: even though most of us don't know what it's like 837 00:47:34,440 --> 00:47:36,640 Speaker 1: to engage in life or death combat, we know what 838 00:47:36,760 --> 00:47:38,719 Speaker 1: it's like to have a good cup of coffee to 839 00:47:38,760 --> 00:47:42,279 Speaker 1: have a bad cup of coffee. And the reason I 840 00:47:42,400 --> 00:47:44,440 Speaker 1: ended up researching this was because I ran across this 841 00:47:44,520 --> 00:47:47,840 Speaker 1: thing called the Essence of Coffee, which was a horrible, 842 00:47:48,320 --> 00:47:52,040 Speaker 1: by most accounts, horrible industrialized coffee product that came out 843 00:47:52,160 --> 00:47:57,720 Speaker 1: during the Civil War that was essentially evaporated coffee, complete 844 00:47:57,760 --> 00:48:00,759 Speaker 1: with milk and sugar, and everyone just described it as 845 00:48:00,840 --> 00:48:03,920 Speaker 1: this thick brown sludge is obnoxious black grease, and the 846 00:48:04,200 --> 00:48:06,640 Speaker 1: Union troops just have I'm just picturing like the worst 847 00:48:06,800 --> 00:48:11,720 Speaker 1: folders ever. Yeah, my grandmother, the way she drinks coffee, 848 00:48:12,080 --> 00:48:15,239 Speaker 1: she takes folgers out of the can, pours it like, 849 00:48:15,360 --> 00:48:18,000 Speaker 1: just dumps it into a cup, adds water, and puts 850 00:48:18,040 --> 00:48:20,200 Speaker 1: it in the microwave and then drinks it black like that. 851 00:48:20,800 --> 00:48:24,080 Speaker 1: And she's nineties six years old, as hard as nails. 852 00:48:24,640 --> 00:48:28,800 Speaker 1: But maybe that's where she picked it up from. But 853 00:48:29,000 --> 00:48:30,960 Speaker 1: at any rate, that, I think the use of coffee 854 00:48:30,960 --> 00:48:32,840 Speaker 1: in the Civil War, like some ex antidotes here, it 855 00:48:33,040 --> 00:48:35,480 Speaker 1: does help to sort of drive home just how how 856 00:48:35,560 --> 00:48:38,960 Speaker 1: much of a game changer having that coffee can be. Like, No, 857 00:48:39,040 --> 00:48:42,760 Speaker 1: nobody's arguing that the coffee is the reason the Union 858 00:48:43,280 --> 00:48:46,759 Speaker 1: army one. But certainly they had access to coffee and 859 00:48:46,880 --> 00:48:48,800 Speaker 1: that and and along with that, they had access to 860 00:48:48,960 --> 00:48:53,040 Speaker 1: various other uh comforts and provisions that helped help give 861 00:48:53,120 --> 00:48:55,279 Speaker 1: them the overall advantage. Well, like you said, I mean 862 00:48:55,360 --> 00:48:59,160 Speaker 1: it's a um, every little advantage helps, right, And like again, 863 00:48:59,280 --> 00:49:02,440 Speaker 1: like if we're gonna keep using this character sheet metaphor, 864 00:49:02,560 --> 00:49:06,439 Speaker 1: it's like there's a plus one in some column every 865 00:49:06,480 --> 00:49:08,560 Speaker 1: time you have a cup of coffee, whereas these Confederate 866 00:49:08,640 --> 00:49:11,600 Speaker 1: soldiers they weren't having coffee, so they had like maybe 867 00:49:11,640 --> 00:49:18,640 Speaker 1: a negative two to dexterity. Uh Okay, So this is 868 00:49:18,880 --> 00:49:22,719 Speaker 1: something that I was wondering, let's get into the amphetamines use, 869 00:49:22,760 --> 00:49:27,120 Speaker 1: which is incredibly prevalent today and has actually been for 870 00:49:27,400 --> 00:49:30,960 Speaker 1: you know, a good while in the last century of warfare. UM. 871 00:49:31,480 --> 00:49:33,120 Speaker 1: But I kept thinking while I was here, I was like, 872 00:49:33,160 --> 00:49:36,160 Speaker 1: why don't they just drink a lot of coffee? Uh? 873 00:49:36,320 --> 00:49:40,400 Speaker 1: And you know, I haven't taken that many amphetamines, but 874 00:49:41,080 --> 00:49:43,839 Speaker 1: they are certainly far and above what you would get 875 00:49:43,840 --> 00:49:46,279 Speaker 1: out of about. Yeah. There there's coffee, and then there 876 00:49:46,440 --> 00:49:51,000 Speaker 1: is and then there's metamine stuff like adderall where it's Um, 877 00:49:51,560 --> 00:49:53,960 Speaker 1: it's a if one is like a mild sharpening of 878 00:49:54,040 --> 00:49:56,640 Speaker 1: the blade. The other is is it is a more 879 00:49:56,680 --> 00:50:00,080 Speaker 1: intense like razor edge to it. I guess yeah. I 880 00:50:00,200 --> 00:50:02,120 Speaker 1: kept thinking to myself, I'm like, why don't these pilots 881 00:50:02,200 --> 00:50:04,920 Speaker 1: just get like a curig machine and their planes or something, 882 00:50:05,000 --> 00:50:07,480 Speaker 1: you know, they wouldn't have to have these strong side effects. 883 00:50:07,719 --> 00:50:09,440 Speaker 1: And so that's actually what's been going on. The U. S. 884 00:50:09,480 --> 00:50:12,799 Speaker 1: Military has been making use of amphetamines since World War Two. 885 00:50:13,400 --> 00:50:17,360 Speaker 1: UM Pilots in the American military are taking speed, usually 886 00:50:17,440 --> 00:50:22,000 Speaker 1: amphetamines to enhance their performance. Military officials believe this is 887 00:50:22,120 --> 00:50:26,160 Speaker 1: necessary to keep them alert and focused, especially on long 888 00:50:26,360 --> 00:50:29,160 Speaker 1: range bombing missions. We talked about about those at the top. 889 00:50:29,800 --> 00:50:32,200 Speaker 1: These are where they're flying for up to nine hours 890 00:50:32,360 --> 00:50:37,400 Speaker 1: or more and it despite the potential side effects of hypertension, depression, 891 00:50:37,440 --> 00:50:40,560 Speaker 1: and addiction, they still do it. Now. Usually what they're 892 00:50:40,560 --> 00:50:43,440 Speaker 1: taking is decks adrene uh and it's part of a 893 00:50:43,520 --> 00:50:47,360 Speaker 1: cycle where they take the speed for missions to fight fatigue. 894 00:50:47,800 --> 00:50:50,400 Speaker 1: Then they take sedatives so they can get back to sleep. 895 00:50:50,800 --> 00:50:54,960 Speaker 1: So they're referred to as go pills or no go pills. 896 00:50:55,320 --> 00:50:59,040 Speaker 1: And to clarify, these are legal in the military. The 897 00:50:59,120 --> 00:51:02,360 Speaker 1: pilots are not required to take them, but you know 898 00:51:03,080 --> 00:51:05,719 Speaker 1: it helps on the missions. If they need them, they're available. 899 00:51:06,160 --> 00:51:08,920 Speaker 1: No go pills include ambient just to give you an 900 00:51:09,000 --> 00:51:10,799 Speaker 1: idea of what they're taking. Some some of them are 901 00:51:10,800 --> 00:51:14,480 Speaker 1: also hypnotics from what I understand, well, mamban is can 902 00:51:14,560 --> 00:51:19,680 Speaker 1: certainly have modly hypnotics. Yeah, yeah, uh So. The article 903 00:51:19,800 --> 00:51:21,320 Speaker 1: that I looked at that gave me a lot of 904 00:51:21,360 --> 00:51:24,880 Speaker 1: information on this was from Aviation, Space and Environmental Medicine 905 00:51:24,960 --> 00:51:28,759 Speaker 1: was published and it's called Fatigue and Stimulant Use in 906 00:51:28,880 --> 00:51:33,719 Speaker 1: Military fighter aircrew during combat operations. So the authors their 907 00:51:33,760 --> 00:51:36,359 Speaker 1: concern was that most of the studies that looked at 908 00:51:36,440 --> 00:51:40,680 Speaker 1: stimulant use and soldiers. We're looking at sleep deprived military 909 00:51:40,760 --> 00:51:45,600 Speaker 1: aviation that they were in situations that were totally under control. Right, 910 00:51:45,680 --> 00:51:52,040 Speaker 1: It was just based on lab conditions essentially. Uh. So 911 00:51:52,200 --> 00:51:54,640 Speaker 1: they were wondering, well, what happens when you're in combat? 912 00:51:54,719 --> 00:51:57,880 Speaker 1: What happens when you throw variables at these pilots. So 913 00:51:58,000 --> 00:52:01,440 Speaker 1: they asked twenty nine f one on five E aircrew 914 00:52:01,520 --> 00:52:07,040 Speaker 1: participants to fill out a survey after their active combat operations, 915 00:52:07,320 --> 00:52:09,759 Speaker 1: and it was about their drug use, their fatigue, the 916 00:52:09,800 --> 00:52:12,480 Speaker 1: physical symptoms that they had, and so on. And they 917 00:52:12,560 --> 00:52:16,359 Speaker 1: found that stimulants were used thirty five percent of the time, 918 00:52:16,480 --> 00:52:18,840 Speaker 1: so not as much as we would think, but you 919 00:52:18,920 --> 00:52:22,880 Speaker 1: know it's there. Uh. On average they were taking about 920 00:52:22,960 --> 00:52:27,560 Speaker 1: three hours after takeoff. They concluded that the drugs decreased 921 00:52:27,680 --> 00:52:32,840 Speaker 1: fatigue without significant post flights symptoms. I just want to 922 00:52:32,840 --> 00:52:34,640 Speaker 1: pause and take a second, Like when I was reading 923 00:52:34,719 --> 00:52:38,400 Speaker 1: this article, it didn't really seem to adequately address the 924 00:52:38,560 --> 00:52:41,799 Speaker 1: variables that they were concerned with about combat, And they 925 00:52:41,880 --> 00:52:43,560 Speaker 1: themselves said at the end of the article, look, we 926 00:52:43,640 --> 00:52:45,880 Speaker 1: understand there's limitations to this. There needs to be more 927 00:52:45,960 --> 00:52:49,880 Speaker 1: research done. Um nor does self reporting seem like the 928 00:52:50,080 --> 00:52:52,920 Speaker 1: ideal way to get to the bottom of of you know, 929 00:52:53,040 --> 00:52:56,480 Speaker 1: how the use is done uh and and what its 930 00:52:56,480 --> 00:52:59,360 Speaker 1: effects are and whether or not there they have negative 931 00:52:59,400 --> 00:53:03,520 Speaker 1: post flights emptoms. Another measure that came out of this 932 00:53:04,000 --> 00:53:07,399 Speaker 1: we hadn't really heard of yet. In between missions, these 933 00:53:07,480 --> 00:53:10,520 Speaker 1: hypnotic medications I referred to those are being used to 934 00:53:10,600 --> 00:53:13,680 Speaker 1: induce and improved sleep. They also found that the reason 935 00:53:13,760 --> 00:53:18,480 Speaker 1: that pilots were using the stimulants were because their circadium 936 00:53:18,560 --> 00:53:21,480 Speaker 1: rhythm was broken, like maybe they had been woken up 937 00:53:21,480 --> 00:53:22,920 Speaker 1: in the middle of the night or something like that, 938 00:53:23,680 --> 00:53:26,240 Speaker 1: or they were on long flights like we described earlier, 939 00:53:26,800 --> 00:53:29,560 Speaker 1: or they were trying to get off of the effects 940 00:53:29,680 --> 00:53:32,080 Speaker 1: of the pre flight hypnotic meds that they had taken. 941 00:53:32,360 --> 00:53:35,040 Speaker 1: So these guys might have taken ambient or something like that, 942 00:53:36,080 --> 00:53:38,960 Speaker 1: been woken up and then it was like, we need 943 00:53:39,040 --> 00:53:41,600 Speaker 1: you to fly and do a mission right now, and 944 00:53:41,719 --> 00:53:45,040 Speaker 1: so they take dexadrine immediately afterwards to try to counteract 945 00:53:45,080 --> 00:53:48,960 Speaker 1: the effects of the hypnotic medications. So, as you might imagine, 946 00:53:49,000 --> 00:53:53,400 Speaker 1: this isn't without controversy, despite being practiced for decades. In 947 00:53:53,480 --> 00:53:56,400 Speaker 1: two thousand two, there was an incident. A lot of 948 00:53:56,480 --> 00:53:59,440 Speaker 1: you may have heard of this too. Air National Guard 949 00:53:59,560 --> 00:54:04,560 Speaker 1: pilot bombed and killed four Canadian soldiers by accident, and 950 00:54:04,640 --> 00:54:08,560 Speaker 1: the speculation was was that they had taken dexadrine had 951 00:54:08,600 --> 00:54:13,759 Speaker 1: impaired their judgment. Likewise, an Air Force investigation in found 952 00:54:13,840 --> 00:54:17,239 Speaker 1: that there was a crash that killed four special operators 953 00:54:17,360 --> 00:54:19,720 Speaker 1: and that that might have been caused by the pilot 954 00:54:19,880 --> 00:54:24,240 Speaker 1: using ambient. So there's some concern about this whether incidents 955 00:54:24,280 --> 00:54:28,560 Speaker 1: like that will repeat themselves. And then again, you know addiction. 956 00:54:28,719 --> 00:54:31,960 Speaker 1: You know, like, once these guys are done, what what 957 00:54:32,160 --> 00:54:35,840 Speaker 1: is this doing to their sleep cycles, to their personalities, etcetera. 958 00:54:36,440 --> 00:54:38,759 Speaker 1: It's kind of like a like the no go and 959 00:54:38,840 --> 00:54:41,879 Speaker 1: go pills, the back and forth and adding hot water 960 00:54:41,960 --> 00:54:44,719 Speaker 1: because the paths too cold, and then adding cold because 961 00:54:44,719 --> 00:54:46,719 Speaker 1: it's too hot. You know, you're running the risk of 962 00:54:46,880 --> 00:54:49,920 Speaker 1: overflowing the bath at some point totally. So here's the 963 00:54:50,000 --> 00:54:56,160 Speaker 1: big problem. Though stimulants actually strengthen learning and memory formation. 964 00:54:56,840 --> 00:55:00,560 Speaker 1: This works the same way when we form long lasting 965 00:55:00,680 --> 00:55:05,440 Speaker 1: memories from our strong emotional experiences. So this is the 966 00:55:05,560 --> 00:55:09,840 Speaker 1: big problem. These stimulants could be increasing the risk of 967 00:55:09,960 --> 00:55:15,360 Speaker 1: soldiers getting PTSD because their pathologically forming memories while the 968 00:55:15,440 --> 00:55:19,239 Speaker 1: drugs are in their system of horrible scenarios. Um So, 969 00:55:19,440 --> 00:55:21,359 Speaker 1: just to recap, because we've talked about this a lot 970 00:55:21,440 --> 00:55:25,280 Speaker 1: on the show, stimulants release neuro epineffern in our brains, 971 00:55:25,440 --> 00:55:29,360 Speaker 1: potentially enhancing our emotional memory and research into this. Do 972 00:55:29,360 --> 00:55:31,680 Speaker 1: you remember on our Creepy Post episode that we did 973 00:55:31,719 --> 00:55:34,239 Speaker 1: two weeks ago about the SCP we talked a lot 974 00:55:34,280 --> 00:55:37,240 Speaker 1: about chemicals and memories. Well, there's lots of ways chemicals 975 00:55:37,320 --> 00:55:42,520 Speaker 1: can form or erase memories. More neuro epineffrin enhances our memory, 976 00:55:42,719 --> 00:55:45,440 Speaker 1: but if you add propran and al in you can 977 00:55:45,560 --> 00:55:50,240 Speaker 1: block that impairing emotional memory. Remember we talked about rats 978 00:55:50,280 --> 00:55:53,919 Speaker 1: in that episode. When you tested them, uh, and you'd 979 00:55:53,960 --> 00:55:57,440 Speaker 1: give them propran and all, they would forget about electric 980 00:55:57,560 --> 00:56:00,439 Speaker 1: traps and a maze and get electrocuted all over again. 981 00:56:01,000 --> 00:56:04,200 Speaker 1: So all of this leads us to the drugs that 982 00:56:04,280 --> 00:56:07,839 Speaker 1: are used to help soldiers with PTSD. But also keep 983 00:56:07,880 --> 00:56:11,719 Speaker 1: in mind some of these drugs might be contributing to PTSD. 984 00:56:12,719 --> 00:56:15,040 Speaker 1: So let's take a quick break and when we get back, 985 00:56:15,560 --> 00:56:20,520 Speaker 1: let's really get into the chemistry that's being used to 986 00:56:20,640 --> 00:56:26,720 Speaker 1: treat PTSD. Hi, I'm Holly Fry and I'm Tracy V. Wilson, 987 00:56:26,880 --> 00:56:28,840 Speaker 1: and we're the co host of Stuff You Missed in 988 00:56:28,960 --> 00:56:31,920 Speaker 1: History Class. We are a history podcast that tries to 989 00:56:32,000 --> 00:56:34,480 Speaker 1: look at the things that maybe we're overlooked in your 990 00:56:34,520 --> 00:56:38,040 Speaker 1: history classes, maybe not covered in as much detail, or frankly, 991 00:56:38,200 --> 00:56:40,839 Speaker 1: maybe covered in a way that was not accurate. New 992 00:56:40,920 --> 00:56:45,880 Speaker 1: episodes come out every Monday and Wednesday on iTunes, Google Play, Spotify, 993 00:56:46,200 --> 00:56:53,840 Speaker 1: or anywhere else that podcasts can be listened to. All right, 994 00:56:53,880 --> 00:56:57,560 Speaker 1: we're back. So we already mentioned some of the more 995 00:56:57,840 --> 00:57:01,680 Speaker 1: like near future forms of DSD treatment, but in terms 996 00:57:01,719 --> 00:57:04,359 Speaker 1: of actual medications that are used right now to aid 997 00:57:04,400 --> 00:57:08,080 Speaker 1: the treatment of PTSD, basically everything, it can be divided 998 00:57:08,120 --> 00:57:12,600 Speaker 1: into three categories. So, first of all, antidepressants. These are 999 00:57:12,600 --> 00:57:15,520 Speaker 1: of course medications that help symptoms of depression and anxiety, 1000 00:57:15,920 --> 00:57:19,640 Speaker 1: and they can also and help improve sleep problems and concentration. UM, 1001 00:57:19,880 --> 00:57:23,840 Speaker 1: so we're talking about selective serotonin reuptake inhibitors or s 1002 00:57:24,000 --> 00:57:26,560 Speaker 1: s r I medications, and the big ones here are 1003 00:57:26,680 --> 00:57:31,919 Speaker 1: Zoloft and paxel. Uh. Then there are more dedicated anti 1004 00:57:31,960 --> 00:57:35,320 Speaker 1: anxiety medications and either drugs that can improve feelings of 1005 00:57:35,400 --> 00:57:38,240 Speaker 1: anxiety or in stress for a short time to relieve 1006 00:57:38,280 --> 00:57:42,720 Speaker 1: severe anxiety and related problems. And because these medications have 1007 00:57:43,120 --> 00:57:46,040 Speaker 1: the potential for abuse, they're not usually taking long term, 1008 00:57:46,200 --> 00:57:49,720 Speaker 1: and so they're their whole host of of anti anxiety medications. UH, 1009 00:57:49,760 --> 00:57:54,040 Speaker 1: they fall into that category. And then another frequently used 1010 00:57:54,240 --> 00:57:58,640 Speaker 1: medication is a drug called praso sin or mini press, 1011 00:57:59,520 --> 00:58:04,960 Speaker 1: and this is if if symptoms include insomnia or recurrent nightmares. UH, 1012 00:58:05,160 --> 00:58:08,440 Speaker 1: this can potentially help. Although it's not spec specifically FDA 1013 00:58:08,520 --> 00:58:12,920 Speaker 1: approved for PTSD treatment, UM, it may reduce or suppress 1014 00:58:13,560 --> 00:58:17,720 Speaker 1: nightmares in many people with PTSD. Yeah, and we have 1015 00:58:17,840 --> 00:58:19,880 Speaker 1: talked about, like I said, you know, we've had a 1016 00:58:19,920 --> 00:58:22,120 Speaker 1: couple episodes where we this is one of those topics 1017 00:58:22,160 --> 00:58:24,520 Speaker 1: that stuff to blow your mind. I think, circles around again, 1018 00:58:24,680 --> 00:58:28,280 Speaker 1: over and over. Uh. We are interested in it, but 1019 00:58:28,400 --> 00:58:31,400 Speaker 1: it's also connected to a lot of different themes and 1020 00:58:31,520 --> 00:58:35,160 Speaker 1: topics that are interested in. UM. So one thing that's 1021 00:58:35,160 --> 00:58:37,720 Speaker 1: come up is beta blockers. They've blocked the effects of 1022 00:58:37,760 --> 00:58:39,680 Speaker 1: neuro epineffer and that's the propran and all I was 1023 00:58:39,720 --> 00:58:43,880 Speaker 1: talking about earlier. They've basically stopped fear conditioning. UH. In 1024 00:58:43,960 --> 00:58:47,040 Speaker 1: two thousand, to a psychiatrist named Roger Pittman. He was 1025 00:58:47,120 --> 00:58:49,760 Speaker 1: from Harvard Medical School, and he led a study where 1026 00:58:49,800 --> 00:58:53,840 Speaker 1: they randomly assigned emergency room patients either with a beta 1027 00:58:53,880 --> 00:58:58,360 Speaker 1: blocker like propran and all or with the placebo. And 1028 00:58:58,480 --> 00:59:01,600 Speaker 1: this was within six hours of experiencing a traumatic event. 1029 00:59:02,440 --> 00:59:05,040 Speaker 1: After a month, they went back to these subjects and 1030 00:59:05,120 --> 00:59:08,280 Speaker 1: they said, those of you that took the beta blockers, 1031 00:59:09,120 --> 00:59:12,720 Speaker 1: what's going on? They gave him a survey questionnaire interviews. Uh, 1032 00:59:13,240 --> 00:59:17,640 Speaker 1: these people felt significantly fewer symptoms of PTSD based on 1033 00:59:17,720 --> 00:59:20,800 Speaker 1: their emergency room event than the subjects who had not. 1034 00:59:21,640 --> 00:59:25,360 Speaker 1: So and and you know, go back and listen to 1035 00:59:25,440 --> 00:59:28,600 Speaker 1: that SCP episode. There's been lots of research in the 1036 00:59:28,680 --> 00:59:32,400 Speaker 1: beta blockers in memory. Uh. We also have done an 1037 00:59:32,440 --> 00:59:34,760 Speaker 1: episode as I referred to earlier on M D m A. 1038 00:59:34,960 --> 00:59:38,440 Speaker 1: See see that for a real deep dive. But M 1039 00:59:38,560 --> 00:59:41,200 Speaker 1: d m A trials have been used to help survivors 1040 00:59:41,720 --> 00:59:46,200 Speaker 1: by increasing their trust and decreasing their fear in therapy. 1041 00:59:47,160 --> 00:59:49,800 Speaker 1: There is a lot of other options. Like you mentioned, 1042 00:59:49,840 --> 00:59:52,960 Speaker 1: you guys talked about tetris on another episode. Yeah, and uh, 1043 00:59:53,040 --> 00:59:55,320 Speaker 1: and I encourage people don't go back and listen to 1044 00:59:55,400 --> 00:59:56,960 Speaker 1: that episode if you want more. But Like the basic 1045 00:59:57,120 --> 01:00:00,800 Speaker 1: idea is interrupting the formation and in the hard coding 1046 01:00:00,800 --> 01:00:04,000 Speaker 1: of traumatic memories. Like the simple version would be something 1047 01:00:04,080 --> 01:00:08,840 Speaker 1: traumatic happens play Tetris because because Tetris is an example 1048 01:00:08,880 --> 01:00:11,080 Speaker 1: of a game, an excellent example of a game that 1049 01:00:11,240 --> 01:00:15,040 Speaker 1: has an ability to, uh to interfere with the formation 1050 01:00:15,240 --> 01:00:18,960 Speaker 1: of those traumatic memories. Yeah, okay, So then the big 1051 01:00:19,080 --> 01:00:22,200 Speaker 1: question then is are there drugs And you know, we 1052 01:00:22,280 --> 01:00:24,560 Speaker 1: talked about this a little bit earlier, but other drugs 1053 01:00:24,640 --> 01:00:27,600 Speaker 1: that make killing easier sort of the opposite of this 1054 01:00:27,720 --> 01:00:30,760 Speaker 1: PTSD thing. We've we've talked about some historical examples through 1055 01:00:30,800 --> 01:00:34,680 Speaker 1: this episode, but yeah, I wonder if it's something that's 1056 01:00:34,720 --> 01:00:37,520 Speaker 1: currently being developed, especially when I think about that Black 1057 01:00:37,560 --> 01:00:41,160 Speaker 1: Mirror episode, because we've already established that, like like fixing 1058 01:00:41,800 --> 01:00:47,200 Speaker 1: the soldier, addressing the mental health concerns that occur after 1059 01:00:47,360 --> 01:00:50,280 Speaker 1: engaging in in this kind of combat, like those are 1060 01:00:50,360 --> 01:00:53,120 Speaker 1: costly those uh, not only in terms of dollars, but 1061 01:00:53,200 --> 01:00:56,760 Speaker 1: in lives like this is it's a major issue. Uh, 1062 01:00:58,400 --> 01:01:01,360 Speaker 1: you get into weird ethical waters, to say the least, 1063 01:01:01,400 --> 01:01:04,160 Speaker 1: when you start saying, well, what have we fixed it? 1064 01:01:04,240 --> 01:01:05,560 Speaker 1: On the other end, what have we just made it 1065 01:01:05,680 --> 01:01:08,640 Speaker 1: more okay with killing, but then what are the what 1066 01:01:08,800 --> 01:01:11,560 Speaker 1: are the long I mean the long term effects there 1067 01:01:11,600 --> 01:01:19,040 Speaker 1: are potentially even more monstrous. Yeah, it does seem horrific 1068 01:01:19,120 --> 01:01:23,720 Speaker 1: to me, and I just I can't imagine it. It's funny. 1069 01:01:23,840 --> 01:01:27,160 Speaker 1: So for this episode, I watched that Black Mirror episode 1070 01:01:27,160 --> 01:01:29,800 Speaker 1: that we keep referring to, and now I can't think 1071 01:01:29,880 --> 01:01:34,200 Speaker 1: of it except for outside of Um. Okay, let's go ahead. 1072 01:01:34,320 --> 01:01:36,200 Speaker 1: Let's go ahead and enter. We can enter into a 1073 01:01:36,280 --> 01:01:38,760 Speaker 1: spoiler zone for that episode if you if you haven't 1074 01:01:38,840 --> 01:01:41,920 Speaker 1: seen it, uh, and and when wished to see it, 1075 01:01:42,000 --> 01:01:43,440 Speaker 1: go see it and then come back and check out 1076 01:01:43,480 --> 01:01:45,880 Speaker 1: the end of this episode. Uh. But for the rest 1077 01:01:45,880 --> 01:01:48,000 Speaker 1: of you will go ahead and press on without without 1078 01:01:48,080 --> 01:01:50,520 Speaker 1: fear of spoilers. For Men against Fire. Yeah, so this 1079 01:01:50,640 --> 01:01:54,560 Speaker 1: episode is called Men against Fire. Uh. And the essential 1080 01:01:54,600 --> 01:01:58,160 Speaker 1: premises that they have what would you call it, like 1081 01:01:58,320 --> 01:02:01,080 Speaker 1: a like an implant, a brain plant. Yeah. I think 1082 01:02:01,120 --> 01:02:02,960 Speaker 1: that there are a few key technologies that are going 1083 01:02:03,000 --> 01:02:05,280 Speaker 1: on there, some sort of a brain implant um a 1084 01:02:05,920 --> 01:02:10,840 Speaker 1: a of contact lens that alters their visual perception. And 1085 01:02:10,960 --> 01:02:16,000 Speaker 1: then there's also dream management software, dream intervention software that's 1086 01:02:16,040 --> 01:02:20,720 Speaker 1: part of it that's controlling their dreams, pushing down traumatic nightmares, 1087 01:02:20,800 --> 01:02:26,040 Speaker 1: and even rewarding them with particularly pleasant sexual dreams. Yeah. 1088 01:02:26,520 --> 01:02:29,240 Speaker 1: And so all of this is revealed masterfully over the 1089 01:02:29,320 --> 01:02:33,440 Speaker 1: course of the episode, very slowly. Uh. The ultimate reveal 1090 01:02:33,880 --> 01:02:36,360 Speaker 1: is that you think that these soldiers have been fighting 1091 01:02:36,440 --> 01:02:39,000 Speaker 1: like they call them roaches. You think they've been fighting 1092 01:02:39,040 --> 01:02:41,720 Speaker 1: like I don't know, vampires. Do You think they're must first, 1093 01:02:41,720 --> 01:02:44,760 Speaker 1: because there's a there's a eugenics vibe going on there. 1094 01:02:44,960 --> 01:02:49,800 Speaker 1: The enemy is genetically inferior and fighting them is important 1095 01:02:49,840 --> 01:02:52,960 Speaker 1: for the future. Uh. And and you see these monsters. 1096 01:02:53,080 --> 01:02:55,960 Speaker 1: You see like a firefight, and there they fight these monsters. 1097 01:02:56,440 --> 01:02:59,720 Speaker 1: And then uh, essentially throughout the course of the episode, 1098 01:02:59,720 --> 01:03:03,040 Speaker 1: one of the soldiers implants stops working and he sees 1099 01:03:03,160 --> 01:03:07,200 Speaker 1: that they're actually just people, but the implants are making 1100 01:03:07,280 --> 01:03:10,040 Speaker 1: it so that he and the other soldiers see them. 1101 01:03:10,400 --> 01:03:14,560 Speaker 1: They literally demonize the opposition so that it's easier to 1102 01:03:14,680 --> 01:03:19,160 Speaker 1: kill them, and it it uh influences their sensory systems 1103 01:03:19,240 --> 01:03:22,760 Speaker 1: to like so that they're not smelling blood or they're 1104 01:03:22,800 --> 01:03:25,960 Speaker 1: not hearing the screams of the people they're killing. Um. 1105 01:03:27,240 --> 01:03:30,120 Speaker 1: All this to the end of subsequently making it easier 1106 01:03:30,240 --> 01:03:34,280 Speaker 1: for them to to kill the enemy. And now I now, 1107 01:03:34,720 --> 01:03:37,520 Speaker 1: as a good Black Mirror episode does, I can't help 1108 01:03:37,600 --> 01:03:41,320 Speaker 1: but think about this idea in those terms hard time 1109 01:03:41,440 --> 01:03:45,200 Speaker 1: thinking about like a medication or chemistry. I didn't really 1110 01:03:45,240 --> 01:03:48,360 Speaker 1: find a whole lot that that would actually do this. 1111 01:03:48,880 --> 01:03:52,760 Speaker 1: The US Special Operations does have a memo that I 1112 01:03:52,840 --> 01:03:57,120 Speaker 1: read about outlines technology objectives that look to what are 1113 01:03:57,400 --> 01:04:02,360 Speaker 1: they say, quote ergogenic substance says to manage environmentally and 1114 01:04:02,480 --> 01:04:06,880 Speaker 1: mentally induced stress um. So they're basically looking at this 1115 01:04:07,680 --> 01:04:11,480 Speaker 1: as a way to and uh manage stress in the 1116 01:04:11,520 --> 01:04:15,440 Speaker 1: battlefield rather than after the battle. So I guess that 1117 01:04:15,520 --> 01:04:17,720 Speaker 1: would be somewhat similar. But I think this is like 1118 01:04:17,760 --> 01:04:20,240 Speaker 1: a whole another level. Yeah, I think that what we 1119 01:04:20,320 --> 01:04:23,280 Speaker 1: see in the episode kind of represents the long term 1120 01:04:23,400 --> 01:04:26,480 Speaker 1: fear that anxiety about like tinkering with these things, because 1121 01:04:26,600 --> 01:04:29,520 Speaker 1: for those soldiers, not only are they they tinkering with 1122 01:04:29,600 --> 01:04:32,800 Speaker 1: their perceptions of the battle and of war and of 1123 01:04:32,960 --> 01:04:35,960 Speaker 1: violence and of killing in war, they're also tinkering with 1124 01:04:36,080 --> 01:04:39,600 Speaker 1: their reward system. Like the final scene in the episode 1125 01:04:39,640 --> 01:04:42,439 Speaker 1: is him returning home and he doesn't see his home 1126 01:04:42,920 --> 01:04:45,080 Speaker 1: for this ruined shell that it is, and he and 1127 01:04:45,360 --> 01:04:47,440 Speaker 1: in fact he sees the woman of his dream on 1128 01:04:47,520 --> 01:04:50,680 Speaker 1: the porch waiting for him, there's actually nobody there. Um, 1129 01:04:51,240 --> 01:04:55,920 Speaker 1: So yeah, what when you start war is you know, 1130 01:04:56,040 --> 01:04:58,960 Speaker 1: it's it's it's part of human history and human culture. 1131 01:04:59,360 --> 01:05:02,400 Speaker 1: It's impossible separate war from who we are in many respects. 1132 01:05:02,640 --> 01:05:05,480 Speaker 1: And yet, as we've already established, like, war is not 1133 01:05:05,600 --> 01:05:09,360 Speaker 1: a natural thing for us. It is a traumatic experience, 1134 01:05:09,760 --> 01:05:13,680 Speaker 1: it's a it's a horrifying thing. And if we start 1135 01:05:13,760 --> 01:05:17,360 Speaker 1: trying to change who we are for war, uh, you know, 1136 01:05:17,480 --> 01:05:21,520 Speaker 1: what are the end results? What are the ramifications there? Yeah? 1137 01:05:22,160 --> 01:05:25,840 Speaker 1: It is obviously, like even beyond what we talked about 1138 01:05:25,920 --> 01:05:29,360 Speaker 1: earlier with the ethical implications related to the side effects 1139 01:05:29,400 --> 01:05:33,240 Speaker 1: of all of these different medications and narcotics and drugs 1140 01:05:34,000 --> 01:05:38,440 Speaker 1: for soldier use in battle, this one, most of all, 1141 01:05:38,640 --> 01:05:42,920 Speaker 1: seems to have a real philosophical like question mark over it, 1142 01:05:43,040 --> 01:05:46,240 Speaker 1: which is kind of like should we even do this? 1143 01:05:46,600 --> 01:05:53,840 Speaker 1: Like is it moral? Um? I think we covered Black Mirror? Yeah, yeah, 1144 01:05:53,880 --> 01:05:56,880 Speaker 1: I think so. All right, So if you want to 1145 01:05:56,920 --> 01:06:01,160 Speaker 1: come back in, we're no longer gonna talk about Black Mirror. 1146 01:06:01,760 --> 01:06:04,120 Speaker 1: Let's close out. And I just want to say that 1147 01:06:04,240 --> 01:06:07,000 Speaker 1: based on the above of everything that we've talked about 1148 01:06:07,040 --> 01:06:11,120 Speaker 1: this episode. Some have proposed that there should be four 1149 01:06:11,320 --> 01:06:14,400 Speaker 1: ethical criteria for the use of drugs in the military, 1150 01:06:14,720 --> 01:06:18,520 Speaker 1: and and and these are the criteria. I don't know. 1151 01:06:18,800 --> 01:06:21,439 Speaker 1: Maybe maybe these would work, maybe they wouldn't. The first 1152 01:06:21,520 --> 01:06:24,560 Speaker 1: one would be that the use must be voluntary, and 1153 01:06:24,680 --> 01:06:27,400 Speaker 1: that seems to be the case with dexadrine, right, like 1154 01:06:27,480 --> 01:06:29,600 Speaker 1: they choose to use. That sounds like a good idea. 1155 01:06:29,720 --> 01:06:32,600 Speaker 1: At the same time, though, I mean, you have situations 1156 01:06:32,640 --> 01:06:36,240 Speaker 1: where still where individuals can still be drafted into militaries. 1157 01:06:37,040 --> 01:06:39,760 Speaker 1: Uh so if there's if there's a possibility for a draft, 1158 01:06:39,840 --> 01:06:42,439 Speaker 1: it seems kind of ridiculous for like, you get into 1159 01:06:42,440 --> 01:06:45,040 Speaker 1: whole questions about why why do I have a choice 1160 01:06:45,080 --> 01:06:47,360 Speaker 1: in this matter? But I don't have a choice serving 1161 01:06:47,400 --> 01:06:49,960 Speaker 1: in the military to begin with. Absolutely, That's that's the 1162 01:06:50,000 --> 01:06:53,920 Speaker 1: whole candle worms itself. The second criteria would be that 1163 01:06:54,040 --> 01:06:58,200 Speaker 1: the medication must be safe. H third is that it's 1164 01:06:58,360 --> 01:07:01,240 Speaker 1: use must be in accord with medical standards. Those two 1165 01:07:01,280 --> 01:07:04,880 Speaker 1: are kind of connected. And the fourth is that alternative 1166 01:07:05,040 --> 01:07:08,000 Speaker 1: measures must be utilized first. So I guess in the 1167 01:07:08,080 --> 01:07:11,600 Speaker 1: example of dexadrine, it's kind of like what I was 1168 01:07:11,680 --> 01:07:15,160 Speaker 1: joking about earlier, like how many cups of coffee can 1169 01:07:15,200 --> 01:07:18,720 Speaker 1: these guys have on a nine hour flight? Before there? 1170 01:07:19,080 --> 01:07:21,480 Speaker 1: You know, it no longer works as an alternative. They've 1171 01:07:21,520 --> 01:07:23,720 Speaker 1: got to take dexadrine or else they're gonna you know, 1172 01:07:23,880 --> 01:07:28,240 Speaker 1: bomb the wrong location or something. Um, So I would 1173 01:07:28,320 --> 01:07:30,200 Speaker 1: just bring this back to what we talked about the beginning. 1174 01:07:30,560 --> 01:07:35,080 Speaker 1: Remember that soldiers aren't machines, and the ideal here is 1175 01:07:35,160 --> 01:07:39,520 Speaker 1: that they will will want to return to civilian life. 1176 01:07:40,120 --> 01:07:43,480 Speaker 1: So maybe there should be some kind of ethical principles 1177 01:07:43,600 --> 01:07:48,520 Speaker 1: in play regarding whether it's dietary supplements or or drugs 1178 01:07:48,760 --> 01:07:50,640 Speaker 1: or even you know, if we jump into the sci 1179 01:07:50,760 --> 01:07:55,680 Speaker 1: fi scenario of some technological implants or something, what the 1180 01:07:55,800 --> 01:07:57,880 Speaker 1: long term effects of that are going to be. Yeah, 1181 01:07:57,880 --> 01:08:00,400 Speaker 1: And I think in general, like just in and this 1182 01:08:00,560 --> 01:08:04,960 Speaker 1: is me speaking, but as far as military use in general, 1183 01:08:05,080 --> 01:08:09,760 Speaker 1: I I love that fourth ethical criteria. Alternative measures must 1184 01:08:09,800 --> 01:08:13,240 Speaker 1: be utilized first, and I think the more we explore that, 1185 01:08:13,560 --> 01:08:16,160 Speaker 1: the better off will be. Yeah. Well, I mean, given 1186 01:08:16,240 --> 01:08:18,920 Speaker 1: how much money the Department of Defense is spending on this, 1187 01:08:19,000 --> 01:08:23,240 Speaker 1: I would imagine they're exploring every avenue that's available. So 1188 01:08:23,560 --> 01:08:26,120 Speaker 1: we'll see, we'll see how this evolves. In the future. 1189 01:08:27,000 --> 01:08:30,519 Speaker 1: I'm curious though, Uh you are, audience. I know a 1190 01:08:30,600 --> 01:08:33,640 Speaker 1: lot of you out there have experience with PTSD or 1191 01:08:34,080 --> 01:08:38,599 Speaker 1: family members who have um gone to war come back 1192 01:08:38,680 --> 01:08:42,080 Speaker 1: from war. Uh so what's your take on all of this? 1193 01:08:42,360 --> 01:08:47,000 Speaker 1: Like the better living through chemistry for a warrior? How 1194 01:08:47,200 --> 01:08:51,760 Speaker 1: how how should we approach that going forward in the future. Uh? Well, 1195 01:08:52,040 --> 01:08:55,200 Speaker 1: you can let us know. First of all, visit us 1196 01:08:55,240 --> 01:08:57,439 Speaker 1: on stuff to Blow your Mind dot com. You're gonna 1197 01:08:57,439 --> 01:09:02,080 Speaker 1: find all our social media channels there, Facebook, Twitter, Tumbler, Instagram, 1198 01:09:02,360 --> 01:09:05,120 Speaker 1: et cetera. Uh, those are all great ways to get 1199 01:09:05,120 --> 01:09:07,120 Speaker 1: in touch with us let us know what you think. 1200 01:09:07,600 --> 01:09:10,160 Speaker 1: You can also find all the stuff that we put 1201 01:09:10,200 --> 01:09:13,880 Speaker 1: out on a regular basis, podcast, videos, articles, you name it. 1202 01:09:14,280 --> 01:09:17,599 Speaker 1: Those are all on Stuff to Blow your Mind dot Com. Yeah, 1203 01:09:17,720 --> 01:09:19,600 Speaker 1: and if you want to get in touch with us 1204 01:09:19,640 --> 01:09:21,080 Speaker 1: the old facton way, if you just want to send 1205 01:09:21,160 --> 01:09:23,680 Speaker 1: us an email, you can email us at blow the 1206 01:09:23,760 --> 01:09:35,439 Speaker 1: Mind at how stuff Works dot com. Well more on 1207 01:09:35,560 --> 01:09:38,040 Speaker 1: this and thousands of other topics. Is it how Stuff 1208 01:09:38,040 --> 01:10:01,000 Speaker 1: Works dot com? Sven Sven