WEBVTT - Ep72 - Anthony & Joe Russo / "Avengers: Infinity War"

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<v Speaker 1>M h. You're listening to playback a Variety I Heart

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<v Speaker 1>Radio podcast. I'm your host, Variety Awards Editor Chris Tapley.

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<v Speaker 1>If you haven't been paying attention, Marvel's Avengers Infinity War

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<v Speaker 1>is still stacking up her seats after breaking the all

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<v Speaker 1>time opening box office record last weekend. Just before release,

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<v Speaker 1>I sat down with director's Anthony and Joe Russo to

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<v Speaker 1>discuss their approach to lifting familiar story beats off the page,

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<v Speaker 1>decimating expectations, and a cliffhanger ending and tying several strands

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<v Speaker 1>of a decade long narrative together. All of that and

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<v Speaker 1>more on this week's episode. So sit tight, this is playback.

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<v Speaker 1>Open up a little bit more. Are you kidding? It's

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<v Speaker 1>a yeah. It's like an amazing energy change. Thing about

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<v Speaker 1>that pressures that we saw the movie. So it's twenty

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<v Speaker 1>three days hard. I can't really talk about what don't

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<v Speaker 1>want to really talk about. I wait to the film. Also,

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<v Speaker 1>it's like, you know, you get pushed into this like

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<v Speaker 1>because you have to be vague. You have to. It's

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<v Speaker 1>not only being vague, but it's being like potentially so

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<v Speaker 1>vague that you're misdirecting, you know what I mean? Like

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<v Speaker 1>perhaps even almost giving something more away than if you

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<v Speaker 1>had just been a little more candid or could have

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<v Speaker 1>been a little more Yeah, because you're trying to tiptoe

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<v Speaker 1>around something and more like are you talking about this

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<v Speaker 1>or that? Yeah? Exactly. So it's like it is a

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<v Speaker 1>big change change how close you have to be, Like,

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<v Speaker 1>it's closer you can so if you're able, you know,

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<v Speaker 1>tends just kind of to this. Have you have you

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<v Speaker 1>seen the movie yesterday morning? So at least you're talking

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<v Speaker 1>to Tony Brother. We've had Taygon, we had Ryan just

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<v Speaker 1>a little closer. Yeah. Yeah, you just give him just right,

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<v Speaker 1>very funny taker. And Jeff Goldblum given this guy more

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<v Speaker 1>little oh yeah, yeah, just started doing stuff like this, Yeah,

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<v Speaker 1>giving exaggerated looks and stuff. Yeah, he's a good you know,

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<v Speaker 1>he has a good performing gene. And yeah, and Jeff

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<v Speaker 1>goldblue Man, were you at the press conference that he

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<v Speaker 1>didn't he hosted the press conference? So did junk at

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<v Speaker 1>in l A this weekend. He was amazing. He's so funny.

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<v Speaker 1>I love you just have him host every press Yeah

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<v Speaker 1>exactly almost. Jeff was here for a while. We used

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<v Speaker 1>here for like an hour and a half. Yeah, he

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<v Speaker 1>was just like he didn't have anything to do until

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<v Speaker 1>like hours later in Santa Monica. Took a ton of

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<v Speaker 1>photos with him and yeah, it was like six x

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<v Speaker 1>thirt eating and after business. Ye think he say he's awesome,

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<v Speaker 1>really cool. Yeah, he's He's one of the coolest. It's

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<v Speaker 1>even amazing stories. It's a whole other energy that you're

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<v Speaker 1>warped into you're talking to him that takes some like

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<v Speaker 1>half hours shake it after. Oh yeah, yeah, he's like

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<v Speaker 1>he's on his own plane. Yeah, absolutely, yeah, you got

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<v Speaker 1>it all sweet, it's all right. Just ah man, you

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<v Speaker 1>guys are good on time, right Yeah, yeah, yes, we

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<v Speaker 1>were were fine. Sweet, Thank you him, wrap up and

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<v Speaker 1>we'll start. Thank you Dan, thank you. Thanks man. So

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<v Speaker 1>we're recording. You know, we got a casual intro thing

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<v Speaker 1>we did. So I'm here with Anthony and Joe Russo,

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<v Speaker 1>the Russo brothers, directors of an Avengers Infinity War, which, uh,

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<v Speaker 1>you know, I made this joke when we had Ryan

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<v Speaker 1>Googler in the show. Is a film I'm sure everyone's

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<v Speaker 1>heard about. And if you haven't, where you've been coming

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<v Speaker 1>on the show, guys, um the movie comes up. The

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<v Speaker 1>movies out now actually, so you know, that having been said,

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<v Speaker 1>I'm sure a number of people haven't seen the movie.

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<v Speaker 1>So if you haven't seen the movie yet, you might

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<v Speaker 1>want to come back to this conversation. You know, leave it,

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<v Speaker 1>come back later after you've seen it. We're not gonna

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<v Speaker 1>dive into big spoilers, but you never know what might

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<v Speaker 1>come out in the conversation. So just to let everyone

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<v Speaker 1>know at the top, so noone yells at me, but yeah,

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<v Speaker 1>thanks for coming on the show. Guys really appreciated. Uh

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<v Speaker 1>you guys, Uh, Anthony and Joe. Obviously you directed the

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<v Speaker 1>Captain America's Equals went your soldier and Civil War. So

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<v Speaker 1>you know my first question here, I haven't looked into this.

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<v Speaker 1>I was curious just where the conversation shifted from that

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<v Speaker 1>to hey, do you guys want to take over the flagship?

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<v Speaker 1>You guys want to take over you? Like, how did

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<v Speaker 1>how did that happened? That was while we were in

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<v Speaker 1>post I believe on so World War Uh. You know,

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<v Speaker 1>we've had a lot of great experiences with Marvel and

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<v Speaker 1>we get along really well with everyone over there. Um,

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<v Speaker 1>you know, we we enjoy working there. They give us

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<v Speaker 1>an incredible amount of trust. Let us tell the stories

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<v Speaker 1>that we want to tell uh. And and we have

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<v Speaker 1>a great relationship collaboration with Markus McFeeley, the writer's Christopher

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<v Speaker 1>Marcus and Steve McFeeley, who wrote all four films that

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<v Speaker 1>we've done with Marvel. So we're a little bit of

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<v Speaker 1>like a sub studio, uh, like a little hive mind

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<v Speaker 1>that that started in the in the cap universe, but

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<v Speaker 1>slowly those films started to absorb the main Avengers storyline.

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<v Speaker 1>So I think to them that made sense that we

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<v Speaker 1>should only continue what we had done in Civil War

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<v Speaker 1>into an affinity war, you know, and the ending of

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<v Speaker 1>Civil War, you know, with the Avengers divided in the

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<v Speaker 1>relationship between Steve Rogers and Tony Stark destroyed. I think,

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<v Speaker 1>you know, it was such it seemed like such a

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<v Speaker 1>a great set up for the Avengers finally facing their

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<v Speaker 1>greatest threat in Thanos, that there was just a natural

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<v Speaker 1>narrative progression there. And you know, once, like Joe was saying,

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<v Speaker 1>I think basically it's like once they saw the first

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<v Speaker 1>edit of Civil War, I think that's basically when the

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<v Speaker 1>conversations began. And certainly Civil War proves that you guys

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<v Speaker 1>can handle all these different and your TV work as well,

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<v Speaker 1>but these different threats, these different characters, because this is

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<v Speaker 1>a movie that has this massive ensemble. Civil War was

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<v Speaker 1>kind of like waiting into that already, right, yeah, very much.

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<v Speaker 1>I mean that was that was a huge ensemble. I mean,

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<v Speaker 1>you know, even even Winter Soldier was an ensemble really.

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<v Speaker 1>But you know, it's like seems like every time every

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<v Speaker 1>movie now we've more you know, doubled, more doubled or

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<v Speaker 1>more than double the size of the ensemble. So yeah,

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<v Speaker 1>Civil War uh was you know, we definitely look, Joe

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<v Speaker 1>and I have always thought about our creative process. We

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<v Speaker 1>we've like analogized it to like being mad scientists, you know.

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<v Speaker 1>We like to take desperate elements and kind of smashed

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<v Speaker 1>them together in unusual ways and just see what that

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<v Speaker 1>makes and see what that brings you creatively. And I

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<v Speaker 1>think that, you know, starting with Civil War and certainly

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<v Speaker 1>continuing through Infinity War, that has been the very process

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<v Speaker 1>of like making these movies, because we have been taking

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<v Speaker 1>these characters from different different films, different tones, different styles,

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<v Speaker 1>and figuring out how do they exist in a single

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<v Speaker 1>film together? What does that do to them when you

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<v Speaker 1>mix them? And uh, yes, that's so I think. Yeah,

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<v Speaker 1>we began that process in Civil War. Even that having

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<v Speaker 1>been said, I mean, like I said, this is a

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<v Speaker 1>movie with so many moving parts, so many threads to

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<v Speaker 1>pull together. Uh. The most impressive thing to me is

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<v Speaker 1>that the balance that you strike is so um, it's

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<v Speaker 1>it's solid. I mean, there's there's no like everyone has

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<v Speaker 1>not just their moment, but their ark. Everything feels full,

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<v Speaker 1>it's not like things are just nominally dropped in because

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<v Speaker 1>we want to get all these wold things in there.

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<v Speaker 1>Like everything. The balance is really captivating to me. And

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<v Speaker 1>it's maybe it's partly a screenwriting question, but you talk

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<v Speaker 1>a little bit about that finding the balance when you

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<v Speaker 1>have this many moving parts, and on top of that,

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<v Speaker 1>I'm curious if there was ever a moment in the

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<v Speaker 1>development where you know you just felt completely overwhelmed. Uh.

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<v Speaker 1>We have a very disciplined process that um. That is

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<v Speaker 1>part of our collaboration with Marks mcpheely. That involves getting

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<v Speaker 1>in a room together, the four of us for months

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<v Speaker 1>on end discussing story, character, potential arcs for characters. Where

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<v Speaker 1>do we leave them last, Where do we want to

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<v Speaker 1>leave them? What are we trying to say with the film.

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<v Speaker 1>Thematics are really important to us. Usually we can't proceed

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<v Speaker 1>with the story. And to understand the theme is that

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<v Speaker 1>we're trying to trying to chase uh and I think

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<v Speaker 1>you know this is it's an incredibly disciplined process, is

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<v Speaker 1>one that Anthon I forged through years of producing television.

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<v Speaker 1>It's got a bit of a writer's room approach to it.

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<v Speaker 1>We have a screen, we have a computer, you know,

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<v Speaker 1>like I said before, there's a hive mind in the room,

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<v Speaker 1>and we're all collectively talking story and bouncing ideas off

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<v Speaker 1>of each other. Um and we all have you know,

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<v Speaker 1>war al Wolvers in the Marvel universe at this point.

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<v Speaker 1>So the process is putting characters up on a board,

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<v Speaker 1>discussing them in great detail, each one of them, talking

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<v Speaker 1>about who fits in the story who doesn't. It's very

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<v Speaker 1>important us that we find the characters who have the

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<v Speaker 1>emotional connection to the a story on this movie. In particular,

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<v Speaker 1>that that's Gomorrah Thor as well um want Vision and

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<v Speaker 1>Wanda vision obviously because he's wearing one of the mcguffins,

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<v Speaker 1>or he has one of the mcguffins in his head.

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<v Speaker 1>Gomera has a pre existing relationship with Thanos. Thor has

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<v Speaker 1>a vendetta against Thanos. So you know, you fish around,

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<v Speaker 1>you find that that emotional connection to the villain, uh,

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<v Speaker 1>and then you build in all the other characters around that. Tony.

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<v Speaker 1>This is what's unique about this movie. The Kid could

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<v Speaker 1>not have been made with eighteen films pretty seating it.

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<v Speaker 1>It's just a it's a unique attempt at narrative in

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<v Speaker 1>a way that you know, could only exist with with

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<v Speaker 1>this giant mosaic preceding it. So the you know, Tony

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<v Speaker 1>Stark has a history as a futurist. Um, he's got

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<v Speaker 1>to you know, predicting uh, the end of the Earth

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<v Speaker 1>and that that threat will come from space. So he

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<v Speaker 1>already had a built an arc relating to Thanos. Even

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<v Speaker 1>though he didn't identify him personally, he understand he understands

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<v Speaker 1>what Thano say is and always knew this was coming.

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<v Speaker 1>So this is just a payoff of an arc of his.

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<v Speaker 1>It's it's a m I've been in play for for

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<v Speaker 1>several years now. So that that's how we slowly pulled

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<v Speaker 1>together the points of view and the story. Um. Once

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<v Speaker 1>we have a script, we then sit in the room

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<v Speaker 1>again for many many weeks, and we go through the

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<v Speaker 1>script uh, and each day we spend time on each

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<v Speaker 1>character just you know, like today's Tony Stark day. I'm

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<v Speaker 1>just gonna sit and read this gap from Tony Stark's

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<v Speaker 1>point of view. The next days, uh Steve Rogers day,

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<v Speaker 1>or to Child's day, and then you know you really

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<v Speaker 1>combed through and go what do they want at the beginning?

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<v Speaker 1>What are they getting by the end? Where there moments

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<v Speaker 1>in the movie, what are we trying to say about

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<v Speaker 1>the character? And so it's just like you just you know,

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<v Speaker 1>it's a process just putting coat paint on the house

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<v Speaker 1>after code of pain after code of pain. Uh, you

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<v Speaker 1>know this is sort of kind of the well, actually

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<v Speaker 1>the question about feeling overwhelmed, did you ever have moments

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<v Speaker 1>where you have to just step away from this big

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<v Speaker 1>board of all these threads and clear your head? I mean,

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<v Speaker 1>you know it's surprisingly for me, the most overwhelming, uh

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<v Speaker 1>part of it was just the very beginning. You know.

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<v Speaker 1>We started the process by basically putting uh pictures of

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<v Speaker 1>every single character in the m c U on the

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<v Speaker 1>wall of our room with Bartus and mcpheley, and you know,

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<v Speaker 1>just looking at them for days and weeks and stead

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<v Speaker 1>of thinking about who we could play with, who we

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<v Speaker 1>could pull forward where we can push pushed the characters.

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<v Speaker 1>And I think just getting started was a little overwhelming

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<v Speaker 1>because there were just so many possibilities. And I think

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<v Speaker 1>once we did start, once we started to catch those

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<v Speaker 1>emotional threads, like Joe was mentioning that, then of all

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<v Speaker 1>of a sudden, it's sort of got much easier and

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<v Speaker 1>it started to flow, and we started to have a

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<v Speaker 1>have a have a narrative spine, and a and a

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<v Speaker 1>theme and a concept that we were chasing. And then

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<v Speaker 1>once that happened, then it certainly remained a lot of

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<v Speaker 1>hard work, but it was no longer overwhelming. Yeah, this is,

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<v Speaker 1>you know, sort of the the m c U version

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<v Speaker 1>of the Infinity Gauntless story obviously written by Jim Starlin,

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<v Speaker 1>big product of a number of childhood's, my own included.

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<v Speaker 1>I went back and read it again before the movie,

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<v Speaker 1>just because just out of curiosity, you see what might

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<v Speaker 1>be plucked trument or whatever. I'm always curious with comic

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<v Speaker 1>book movies what kind of graphic inspiration comes from what's

0:12:54.400 --> 0:12:56.959
<v Speaker 1>on the page? Like will will there be an attempt

0:12:57.000 --> 0:12:59.000
<v Speaker 1>to duplicate a frame or something like that, something that

0:12:59.080 --> 0:13:01.760
<v Speaker 1>might be iconic. I mean, there's Certainly the way the

0:13:01.840 --> 0:13:05.040
<v Speaker 1>line Thanos is coming is handled is an interesting shift

0:13:05.120 --> 0:13:09.040
<v Speaker 1>from the character that says it in the story. But uh,

0:13:09.320 --> 0:13:11.960
<v Speaker 1>just as directors and trying to figure out visually how

0:13:11.960 --> 0:13:14.120
<v Speaker 1>to tell the story, do you kind of look at

0:13:14.120 --> 0:13:16.560
<v Speaker 1>frames and say this would be an interesting thing to

0:13:16.600 --> 0:13:18.800
<v Speaker 1>lift or no, because the more I look at a

0:13:18.840 --> 0:13:20.160
<v Speaker 1>lot of these movies, there's not a lot of that

0:13:20.200 --> 0:13:22.800
<v Speaker 1>going on. There's some some and it depends that the

0:13:22.920 --> 0:13:26.320
<v Speaker 1>director to director. And we grew up on comic books.

0:13:26.520 --> 0:13:28.960
<v Speaker 1>We love them. I still have three thousand comic books

0:13:29.000 --> 0:13:31.400
<v Speaker 1>in my closet, you know, so as they you know,

0:13:31.480 --> 0:13:35.320
<v Speaker 1>we we are comic book fans. However, you know, uh,

0:13:35.679 --> 0:13:40.520
<v Speaker 1>filmmaker is incredibly different media than than a book. And

0:13:41.720 --> 0:13:44.760
<v Speaker 1>you know, uh, we're not telling the story of these books.

0:13:44.840 --> 0:13:47.199
<v Speaker 1>We're telling the story of the Marvel Cinematic universe as

0:13:47.240 --> 0:13:50.760
<v Speaker 1>it's been laid out over the last decade. So uh,

0:13:50.800 --> 0:13:53.400
<v Speaker 1>you don't want to get trapped into trying to replicate

0:13:53.720 --> 0:13:58.000
<v Speaker 1>specific story elements that don't correlate to what we've been

0:13:58.040 --> 0:14:01.880
<v Speaker 1>doing in the Marvel Cinematic in so, um, you know,

0:14:01.960 --> 0:14:04.800
<v Speaker 1>we will elicitly there are lines that inspire us, or

0:14:04.840 --> 0:14:07.319
<v Speaker 1>there are frames that will put up in Civil War

0:14:07.440 --> 0:14:11.640
<v Speaker 1>is a frame where famous frame from the book with

0:14:11.640 --> 0:14:15.880
<v Speaker 1>with Tony blasting cap shield and we I think that's

0:14:15.880 --> 0:14:20.120
<v Speaker 1>probably the only time maybe um aunt man, I'm hawkay zero,

0:14:20.400 --> 0:14:23.480
<v Speaker 1>you know, so very rarely that we will actually go

0:14:24.040 --> 0:14:26.080
<v Speaker 1>this is an amazing frame from the book. We gotta

0:14:26.080 --> 0:14:28.440
<v Speaker 1>put this in the movie somewhere. I think there's one

0:14:28.520 --> 0:14:31.240
<v Speaker 1>moment in this but it's not you know, it take

0:14:31.280 --> 0:14:33.040
<v Speaker 1>you of you or two to catch. But it's when

0:14:33.080 --> 0:14:37.480
<v Speaker 1>them t Chila punches. Um what we're who were calling

0:14:37.520 --> 0:14:39.760
<v Speaker 1>cold City and but was black Door for the books

0:14:39.800 --> 0:14:42.840
<v Speaker 1>and they've been run when Tony takes the shield than

0:14:43.240 --> 0:14:45.880
<v Speaker 1>last thing, I'm un tightened. Oh yeah that image as well.

0:14:45.960 --> 0:14:48.000
<v Speaker 1>But yeah, yeah, so they're but but yeah, I would

0:14:48.000 --> 0:14:49.960
<v Speaker 1>say the image. We treat the images kind of like

0:14:50.000 --> 0:14:51.680
<v Speaker 1>we treat the ideas that are in the books. Are

0:14:51.680 --> 0:14:54.400
<v Speaker 1>the lines, like Joe was mentioning, they're all so they're

0:14:54.440 --> 0:14:56.760
<v Speaker 1>all sort of exciting to us and are all valued

0:14:56.800 --> 0:15:00.400
<v Speaker 1>by us. But you know, in the pro sense of

0:15:00.440 --> 0:15:04.240
<v Speaker 1>telling an original story in the movie, you know, you

0:15:04.280 --> 0:15:06.280
<v Speaker 1>can't really there's only a little bit of that that

0:15:06.320 --> 0:15:09.200
<v Speaker 1>you can actually hang on to. Yeah, there's there's kind

0:15:09.200 --> 0:15:11.720
<v Speaker 1>of subconscious things you can play with their like color palette.

0:15:11.760 --> 0:15:13.440
<v Speaker 1>Do you look at the colors of what's in these

0:15:13.480 --> 0:15:16.520
<v Speaker 1>books and say, you know, obviously the characters have their

0:15:16.560 --> 0:15:20.160
<v Speaker 1>own schemes, but just environments and things. I asked Taka

0:15:20.200 --> 0:15:22.240
<v Speaker 1>about this because his movie was such a big, kind

0:15:22.240 --> 0:15:25.440
<v Speaker 1>of very colorful splash, but talk about that there's the

0:15:25.480 --> 0:15:28.400
<v Speaker 1>colors a little it wasn't. I mean, specifically in Winter

0:15:28.480 --> 0:15:31.720
<v Speaker 1>Soldier in Civil War. Those movies were of a piece

0:15:31.880 --> 0:15:35.520
<v Speaker 1>for us because we were retoning and deconstructing Captain America

0:15:35.760 --> 0:15:38.360
<v Speaker 1>and there were the intention was for them to be brutalist,

0:15:38.400 --> 0:15:40.560
<v Speaker 1>devoid of color. We wanted them to be less comic

0:15:40.560 --> 0:15:45.680
<v Speaker 1>bookie and more gritty and edgy and real. Um, so

0:15:45.760 --> 0:15:50.640
<v Speaker 1>we were we were trying to simplify the color palette

0:15:50.640 --> 0:15:54.920
<v Speaker 1>on those movies. Um. This film in particular, we didn't

0:15:55.000 --> 0:15:58.840
<v Speaker 1>draw anything specifically from the books. But there's a very

0:15:58.840 --> 0:16:01.280
<v Speaker 1>different film and it's in the point of view a

0:16:01.360 --> 0:16:04.360
<v Speaker 1>Thanos is a giant purple alien, so uh, and you

0:16:04.480 --> 0:16:06.920
<v Speaker 1>go to a lot of really exotic, cosmic location. So

0:16:06.960 --> 0:16:09.720
<v Speaker 1>it's a much more colorful movie. And these color is

0:16:09.760 --> 0:16:12.360
<v Speaker 1>a way to distinguish locations in the film. So the

0:16:12.480 --> 0:16:15.240
<v Speaker 1>unclear understanding when you're one place and then when you

0:16:15.280 --> 0:16:17.000
<v Speaker 1>had left that place and go on to another place

0:16:17.680 --> 0:16:20.760
<v Speaker 1>of an incredible maybe the best production of that of

0:16:20.760 --> 0:16:24.080
<v Speaker 1>the business right now. Gentleman named Charlie Woods, who who

0:16:24.120 --> 0:16:27.800
<v Speaker 1>designed all of these exotic locations for us. So, um,

0:16:27.880 --> 0:16:32.520
<v Speaker 1>we didn't really draw artistic inspiration from the books. We

0:16:32.600 --> 0:16:37.800
<v Speaker 1>drew I think thematic and philosophical and uh inspiration as

0:16:37.800 --> 0:16:40.360
<v Speaker 1>well as a couple of key lines. But it could

0:16:40.400 --> 0:16:43.000
<v Speaker 1>we were. We are making so many distinct changes from

0:16:43.040 --> 0:16:45.440
<v Speaker 1>the books. I think that's you know, really what we

0:16:45.560 --> 0:16:49.040
<v Speaker 1>do is we tailor color and texture to the to

0:16:49.120 --> 0:16:51.280
<v Speaker 1>the essence of the narrative that we're trying to tell,

0:16:51.680 --> 0:16:55.560
<v Speaker 1>and very often that is significantly different than the book,

0:16:55.960 --> 0:16:57.320
<v Speaker 1>you know. And then and then I think that's what

0:16:57.440 --> 0:17:01.200
<v Speaker 1>leads us away from the from using relying on colors

0:17:01.240 --> 0:17:04.360
<v Speaker 1>specifically from the books. Yeah, he started talking about Thanos there.

0:17:04.359 --> 0:17:07.919
<v Speaker 1>I wanted to talk about Josh Brolin, who uh surprised me,

0:17:07.960 --> 0:17:10.480
<v Speaker 1>and I only say that because I don't want to

0:17:10.480 --> 0:17:11.879
<v Speaker 1>say I thought he would phone it in, but I

0:17:11.880 --> 0:17:13.520
<v Speaker 1>didn't know what he would do with the performance. I

0:17:13.520 --> 0:17:15.600
<v Speaker 1>didn't know if it would be something that would have

0:17:16.160 --> 0:17:18.080
<v Speaker 1>the kind of depth that it has, and it's such

0:17:18.119 --> 0:17:21.880
<v Speaker 1>an emotional performance. It's such a deep character that has

0:17:21.920 --> 0:17:26.720
<v Speaker 1>just this overwhelming sense of melancholy. And I was really

0:17:26.720 --> 0:17:29.280
<v Speaker 1>blown away by his work and just one amazing jan

0:17:30.440 --> 0:17:32.800
<v Speaker 1>I mean, he's an extremely talented actor. I mean, he

0:17:32.920 --> 0:17:36.280
<v Speaker 1>looked the and I think he was very excited by

0:17:36.280 --> 0:17:41.280
<v Speaker 1>the opportunity to play somebody who had so much violence

0:17:41.320 --> 0:17:44.960
<v Speaker 1>in him but also some shred of humanity as well.

0:17:44.960 --> 0:17:47.720
<v Speaker 1>And I think that you know that that sort of

0:17:48.160 --> 0:17:50.720
<v Speaker 1>that that that's very exciting for an actor, because it's

0:17:50.760 --> 0:17:53.359
<v Speaker 1>such a complex thing to play, you know, to try

0:17:53.400 --> 0:17:57.560
<v Speaker 1>to to try to bring mp empathy to a character

0:17:57.680 --> 0:18:01.479
<v Speaker 1>that is is so evil, UM and the and he

0:18:01.480 --> 0:18:03.320
<v Speaker 1>embraced that challenge and he ran with it. And I

0:18:03.359 --> 0:18:05.760
<v Speaker 1>also think that he was very excited by the technology,

0:18:06.359 --> 0:18:10.000
<v Speaker 1>you know, the idea of you know, performing in a

0:18:10.040 --> 0:18:12.880
<v Speaker 1>motion capture suit and sort of and us being able

0:18:12.920 --> 0:18:17.280
<v Speaker 1>to build this fantastical creature CG creature, but based so

0:18:17.359 --> 0:18:21.679
<v Speaker 1>specifically on his performance, his facial performance, his voice, his

0:18:21.760 --> 0:18:25.560
<v Speaker 1>body movements, etcetera. UM, I think he really you know,

0:18:26.000 --> 0:18:28.399
<v Speaker 1>we would analogize that sometimes it's almost like you're a

0:18:28.400 --> 0:18:31.160
<v Speaker 1>puppeteer as as a performer, and you have to learn

0:18:31.200 --> 0:18:34.240
<v Speaker 1>how you control the puppet, which is your CG representation

0:18:34.320 --> 0:18:36.600
<v Speaker 1>of the character. And we spend a lot of time.

0:18:36.640 --> 0:18:38.639
<v Speaker 1>We had we had a we had a Terry Notary

0:18:38.680 --> 0:18:41.359
<v Speaker 1>worked on the film who's extremely one of the best

0:18:41.400 --> 0:18:44.160
<v Speaker 1>movement people in the business. That he worked very closely

0:18:44.160 --> 0:18:47.639
<v Speaker 1>with Josh to get him to understand the relationship between

0:18:47.680 --> 0:18:50.800
<v Speaker 1>his movements and Thanos's movements. And they would practice quite

0:18:50.840 --> 0:18:53.239
<v Speaker 1>a bit before we would get to shooting, so they

0:18:53.240 --> 0:18:55.600
<v Speaker 1>got very comfortable with the character. So it's a very

0:18:55.680 --> 0:18:58.720
<v Speaker 1>very involved process. And I think Josh was just excited

0:18:58.720 --> 0:19:00.720
<v Speaker 1>by the whole proposition, and I think a one point

0:19:00.800 --> 0:19:01.960
<v Speaker 1>he's turned us and he goes, oh my god, it

0:19:01.960 --> 0:19:04.320
<v Speaker 1>feels like I'm into film. Are an acting school again,

0:19:04.800 --> 0:19:07.359
<v Speaker 1>because you're really sort of bringing somebody into a place

0:19:07.400 --> 0:19:10.320
<v Speaker 1>that almost feels like an acting exercise, or you're doing

0:19:10.359 --> 0:19:13.879
<v Speaker 1>something you've never done before, your experimental figure. There's very

0:19:13.920 --> 0:19:20.000
<v Speaker 1>few actors who combined who have that threat of violence

0:19:20.000 --> 0:19:22.520
<v Speaker 1>and vulnerability at the same time as johsh does, So

0:19:22.560 --> 0:19:26.359
<v Speaker 1>I don't know who else could play the part really, uh,

0:19:26.400 --> 0:19:30.040
<v Speaker 1>And it was our intention to make him very complex,

0:19:30.119 --> 0:19:33.199
<v Speaker 1>to have moments where you you know, weirdly empathize with

0:19:33.240 --> 0:19:36.880
<v Speaker 1>the villain. We find that that makes for more interesting villains.

0:19:37.480 --> 0:19:39.840
<v Speaker 1>In every villain as a hero in their own story.

0:19:40.640 --> 0:19:42.840
<v Speaker 1>And this movie in particular is told from the point

0:19:42.840 --> 0:19:44.080
<v Speaker 1>of view of the villain. I mean, you go look

0:19:44.080 --> 0:19:45.560
<v Speaker 1>at the film and you you know, you want to

0:19:45.560 --> 0:19:48.320
<v Speaker 1>do like a traditional structure breakdown of the movie. It

0:19:48.600 --> 0:19:52.280
<v Speaker 1>all breaks down around Dan's character, not the heroes, um,

0:19:52.400 --> 0:19:54.520
<v Speaker 1>which again was something we did just as a way

0:19:54.560 --> 0:19:59.560
<v Speaker 1>to try to keep the storytelling fresh. Um. And we

0:19:59.640 --> 0:20:01.359
<v Speaker 1>knew the have been so much build up behind this

0:20:01.600 --> 0:20:04.000
<v Speaker 1>character that we really needed to describe him as a

0:20:04.040 --> 0:20:06.919
<v Speaker 1>lot of story real estate in order for him to

0:20:07.000 --> 0:20:10.919
<v Speaker 1>become that character that everyone was expecting. And along that

0:20:11.119 --> 0:20:15.040
<v Speaker 1>the way we went ship let's just give him the story. Uh,

0:20:15.200 --> 0:20:17.800
<v Speaker 1>it just seemed like, you know, we were creating elements

0:20:17.840 --> 0:20:20.680
<v Speaker 1>around which the the the structure was breaking down around

0:20:20.720 --> 0:20:25.040
<v Speaker 1>him anyways, or you know, grafting onto him. So uh,

0:20:25.200 --> 0:20:28.040
<v Speaker 1>it's a unique film in that regard. And uh, and

0:20:28.520 --> 0:20:30.960
<v Speaker 1>you know it is. It is his story and it's

0:20:31.000 --> 0:20:35.040
<v Speaker 1>his ending. Let's talk a little bit about Chris Hemsworth

0:20:35.359 --> 0:20:38.360
<v Speaker 1>and you know, kind of allowing Thor to sort of

0:20:38.560 --> 0:20:40.320
<v Speaker 1>run away with this movie in a way in terms

0:20:40.359 --> 0:20:43.919
<v Speaker 1>of certainly the humor which reaches back to you know,

0:20:44.200 --> 0:20:47.840
<v Speaker 1>Tayka's world and finding just kind of discovering that Thor

0:20:47.960 --> 0:20:50.840
<v Speaker 1>is is a humorous character. It can be a humorous character.

0:20:50.880 --> 0:20:52.560
<v Speaker 1>And I'm curious what kind of input, if any type,

0:20:52.720 --> 0:20:55.479
<v Speaker 1>might have had in this film as well. So Tycho

0:20:55.600 --> 0:20:59.080
<v Speaker 1>was shooting while we were shooting, and that's a massive

0:20:59.160 --> 0:21:03.200
<v Speaker 1>retne of the character. So we knew he was returning,

0:21:03.320 --> 0:21:05.840
<v Speaker 1>so we had we we asked him and we're very

0:21:05.840 --> 0:21:09.159
<v Speaker 1>close with tyka Um just on a personal level. So

0:21:09.200 --> 0:21:11.680
<v Speaker 1>we just asked him to come down with Hemsworth and

0:21:11.760 --> 0:21:14.040
<v Speaker 1>hang out with us in a room for a day

0:21:14.080 --> 0:21:16.359
<v Speaker 1>with our writer's Marcus feelings, just talk about what they

0:21:16.359 --> 0:21:19.680
<v Speaker 1>were doing, show us some of the dailies, uh, and

0:21:19.760 --> 0:21:21.440
<v Speaker 1>so we could get a sense of where he was

0:21:21.480 --> 0:21:24.720
<v Speaker 1>taking the character. Now it's still a more sobering, it's

0:21:24.720 --> 0:21:28.440
<v Speaker 1>still a more sober interpretation of Thor, but it has

0:21:28.520 --> 0:21:32.359
<v Speaker 1>that that element of of Ragnarok to it, that the

0:21:32.400 --> 0:21:36.760
<v Speaker 1>absurdest element um uh. And he certainly has his jokes

0:21:36.760 --> 0:21:40.119
<v Speaker 1>in the film. But for us, what we what we

0:21:40.200 --> 0:21:44.960
<v Speaker 1>loved about the character was that he was you know,

0:21:45.560 --> 0:21:48.439
<v Speaker 1>he really Thor has the hero's arc in the movie.

0:21:48.520 --> 0:21:53.240
<v Speaker 1>If this movie belonged to the heroes. Um uh. If

0:21:53.280 --> 0:21:56.800
<v Speaker 1>events didn't unfold the way that they did, it's it's

0:21:56.840 --> 0:21:59.160
<v Speaker 1>you know, it's his film to win, that Thanics's film

0:21:59.160 --> 0:22:03.640
<v Speaker 1>to win. Uh. And we like, again, just having grown

0:22:03.720 --> 0:22:07.040
<v Speaker 1>up on comic book characters, Or was a favorite of

0:22:07.040 --> 0:22:11.399
<v Speaker 1>mine growing up, it's a very powerful character. Uh. And

0:22:11.680 --> 0:22:15.520
<v Speaker 1>when you're looking around the the condre of characters that

0:22:15.560 --> 0:22:20.520
<v Speaker 1>we have who could defeat Panos, clearly Thor could. He's

0:22:20.520 --> 0:22:22.800
<v Speaker 1>got a problem. He doesn't have his hammer, which is

0:22:22.840 --> 0:22:27.760
<v Speaker 1>a huge part of his abilities. Um so um. We

0:22:27.880 --> 0:22:30.680
<v Speaker 1>felt like because of what happens at the beginning of

0:22:30.680 --> 0:22:34.160
<v Speaker 1>the film that you know, this is now a man

0:22:34.240 --> 0:22:37.720
<v Speaker 1>without anyone, was a man without a country, uh and

0:22:38.119 --> 0:22:41.240
<v Speaker 1>all all all he has in his heart as vengeance

0:22:41.240 --> 0:22:43.680
<v Speaker 1>at this point. So it becomes this even though he's

0:22:43.680 --> 0:22:47.439
<v Speaker 1>this absurd ast character, he now has this incredible pathos

0:22:47.480 --> 0:22:49.960
<v Speaker 1>to him as well. On a drive and it's a

0:22:50.000 --> 0:22:53.639
<v Speaker 1>weird combination of tone that seems to really resonate with

0:22:53.720 --> 0:22:57.280
<v Speaker 1>the audience. He's an underdog. You want him to succeed

0:22:58.000 --> 0:23:00.800
<v Speaker 1>because there's nothing left for him to do but succeed.

0:23:01.160 --> 0:23:03.280
<v Speaker 1>It's interesting because Joe mentioned earlier, you know, we we

0:23:03.320 --> 0:23:07.960
<v Speaker 1>do have a we do tend to enjoy deconstruction, and uh,

0:23:08.119 --> 0:23:10.359
<v Speaker 1>you know, there's an analogy I think between Thor and

0:23:10.400 --> 0:23:13.240
<v Speaker 1>Captain America, you know, the the idea of stripping everything

0:23:13.280 --> 0:23:15.560
<v Speaker 1>away from somebody, you know, caps sort of waking up

0:23:15.560 --> 0:23:18.520
<v Speaker 1>in the modern world and and realizing he's not in

0:23:18.560 --> 0:23:22.000
<v Speaker 1>sync with the country he's he's been serving any longer, etcetera,

0:23:22.040 --> 0:23:23.919
<v Speaker 1>and sort of leaving him at the end of the

0:23:23.960 --> 0:23:26.240
<v Speaker 1>Civil War where you know, he puts down the Shield

0:23:26.359 --> 0:23:30.200
<v Speaker 1>and Thor I think had a similar movement and losing

0:23:30.200 --> 0:23:32.920
<v Speaker 1>asgard And it's like there's something happens when you start

0:23:32.960 --> 0:23:36.240
<v Speaker 1>to tear away all the sort of elements of a

0:23:36.280 --> 0:23:38.600
<v Speaker 1>superhero and then who are you left? What's the human

0:23:38.600 --> 0:23:41.040
<v Speaker 1>being you're left with after that? And I think that

0:23:41.119 --> 0:23:43.040
<v Speaker 1>was something that was very attractive to us in this

0:23:43.119 --> 0:23:45.880
<v Speaker 1>story that we could explore Thor on that level, because look,

0:23:45.920 --> 0:23:50.359
<v Speaker 1>these characters have such remarkable powers. Um you know, we

0:23:50.400 --> 0:23:53.560
<v Speaker 1>always looked to is where their vulnerabilities and and quite

0:23:53.760 --> 0:23:56.720
<v Speaker 1>usually their vulnavabilities are are have to do with their

0:23:56.720 --> 0:23:59.440
<v Speaker 1>emotional life, for their psychology, where are they in their lives?

0:23:59.520 --> 0:24:03.199
<v Speaker 1>What's happened to them? And Thor between the events of

0:24:03.200 --> 0:24:06.280
<v Speaker 1>the end of Ragnarok and the things that opened this film,

0:24:06.680 --> 0:24:10.439
<v Speaker 1>Thor was an incredibly vulnerable place. Uh, and that was

0:24:10.800 --> 0:24:14.320
<v Speaker 1>it's very juicy for us on a storytelling level. By

0:24:14.320 --> 0:24:16.600
<v Speaker 1>the way, what's the dynamic like on set with you guys?

0:24:16.640 --> 0:24:19.840
<v Speaker 1>I mean, you know, directing duos, everybody has their own

0:24:20.000 --> 0:24:21.840
<v Speaker 1>way of going about things. Just walk me through, like

0:24:21.880 --> 0:24:24.360
<v Speaker 1>how how you work through a scene together? Well, it's

0:24:24.359 --> 0:24:27.520
<v Speaker 1>the same way we handle an interview like this. It's

0:24:27.560 --> 0:24:32.360
<v Speaker 1>just trading off. Uh. You know, we we believe that

0:24:32.480 --> 0:24:37.520
<v Speaker 1>the you know, um that you know, two minds aren't

0:24:37.520 --> 0:24:39.879
<v Speaker 1>doubly better than one mind, they're exponentially better. So we

0:24:40.400 --> 0:24:43.120
<v Speaker 1>want both our brains on everything. It's part of our

0:24:44.280 --> 0:24:47.880
<v Speaker 1>our process is uh is you know, we don't divide

0:24:47.880 --> 0:24:49.639
<v Speaker 1>things up. One of us doesn't have the camera, the

0:24:49.680 --> 0:24:51.760
<v Speaker 1>other talk to the actors. We both do that. We

0:24:51.880 --> 0:24:54.560
<v Speaker 1>both have notes for them, we confer with and then

0:24:54.560 --> 0:24:55.800
<v Speaker 1>one of us gets out of the chair and goes

0:24:55.800 --> 0:24:59.800
<v Speaker 1>in approach to the actors. Um. So it's a it's

0:24:59.800 --> 0:25:04.480
<v Speaker 1>a very informal process. There's no real definition to it. Uh.

0:25:04.520 --> 0:25:10.399
<v Speaker 1>It's certainly keeping ourselves um um inspired and engaged. And uh,

0:25:10.640 --> 0:25:14.840
<v Speaker 1>you know, the best idea wins that every idea significantly

0:25:15.200 --> 0:25:20.920
<v Speaker 1>um by you know, you know, arguing through the best

0:25:21.040 --> 0:25:25.359
<v Speaker 1>path forward. Uh and typically um we find you know,

0:25:26.119 --> 0:25:28.760
<v Speaker 1>you know, through that debate, we tend to find the

0:25:28.760 --> 0:25:31.480
<v Speaker 1>best answer for us. Yeah, anyone ever try to play

0:25:31.480 --> 0:25:39.159
<v Speaker 1>you against each other? Not successfully? Yeah, Uh, you know,

0:25:39.760 --> 0:25:42.320
<v Speaker 1>waiting a little into spoilers, but not too much. Uh.

0:25:42.720 --> 0:25:44.680
<v Speaker 1>You know, the end of this film is quite dark,

0:25:45.520 --> 0:25:51.600
<v Speaker 1>boldly so for a popcorn summer you know, blockbuster like this. Uh,

0:25:51.760 --> 0:25:54.960
<v Speaker 1>which is that exactly why we did it? Normally I

0:25:54.960 --> 0:25:58.679
<v Speaker 1>would ask, you know, was there pushback? But obviously Marvel

0:25:58.840 --> 0:26:01.280
<v Speaker 1>is very attuned the story they're trying to tell. So

0:26:01.520 --> 0:26:04.280
<v Speaker 1>why do you think Marvel is so comfortable with leaving

0:26:04.320 --> 0:26:07.679
<v Speaker 1>a movie hanging in such a dark matter? Is this?

0:26:08.359 --> 0:26:12.320
<v Speaker 1>I mean, look again, it's sort of the same idea

0:26:12.400 --> 0:26:16.080
<v Speaker 1>that when you're dealing with these very powerful characters, they

0:26:16.080 --> 0:26:19.320
<v Speaker 1>don't become interesting, they don't become human, they don't become relatable,

0:26:19.359 --> 0:26:22.080
<v Speaker 1>and they don't become rootable until there, until you find

0:26:22.119 --> 0:26:25.560
<v Speaker 1>their vulnerabilities. So I think it's a very similar concept

0:26:25.600 --> 0:26:29.040
<v Speaker 1>in that you don't unless you have real steaks, you're

0:26:29.080 --> 0:26:31.640
<v Speaker 1>sort of limited in terms of what the emotional impact

0:26:31.640 --> 0:26:34.720
<v Speaker 1>a story can have on you. Um so, and these

0:26:34.760 --> 0:26:37.639
<v Speaker 1>movies have been living now for a while, so you

0:26:37.760 --> 0:26:40.199
<v Speaker 1>have to go to very difficult places in order for

0:26:40.240 --> 0:26:43.639
<v Speaker 1>these things to feel, the stakes to feel real, for

0:26:43.680 --> 0:26:45.600
<v Speaker 1>the characters to feel like they have something to lose,

0:26:46.000 --> 0:26:48.280
<v Speaker 1>for the audiences to feel like they have something at

0:26:48.400 --> 0:26:51.320
<v Speaker 1>risk in the films. And I think that's really it is,

0:26:51.359 --> 0:26:54.040
<v Speaker 1>like we don't you know, we go to these films.

0:26:54.040 --> 0:26:56.159
<v Speaker 1>I think we're what we're looking for in storytelling or

0:26:56.200 --> 0:27:00.680
<v Speaker 1>an artist like emotional Catharsis, and you can arrive at tharcists.

0:27:00.680 --> 0:27:02.720
<v Speaker 1>You know, it's not simply just getting what you want.

0:27:02.800 --> 0:27:05.480
<v Speaker 1>It's getting it. It's getting an emotional experience that makes

0:27:05.480 --> 0:27:09.199
<v Speaker 1>you feel and respond to it and and energizes you

0:27:09.280 --> 0:27:13.040
<v Speaker 1>on some level. And yeah, sometimes that can be difficult ideas,

0:27:13.119 --> 0:27:15.680
<v Speaker 1>you know. I think what that's one virtue of fantasy

0:27:15.720 --> 0:27:19.360
<v Speaker 1>films is that you can sometimes you can deal with

0:27:19.359 --> 0:27:23.320
<v Speaker 1>with with difficult ideas more freely in a fantasy film

0:27:23.320 --> 0:27:25.920
<v Speaker 1>than you can in a movie that's more realistic because

0:27:26.240 --> 0:27:28.080
<v Speaker 1>it's a little it's a safer zone to play in

0:27:28.160 --> 0:27:33.080
<v Speaker 1>for people. You know, it doesn't it doesn't necessarily, it's

0:27:33.200 --> 0:27:37.159
<v Speaker 1>because it's one stuff removed from something they may have experienced.

0:27:37.600 --> 0:27:40.520
<v Speaker 1>You can sort of swim in ideas and emotions that

0:27:40.680 --> 0:27:43.320
<v Speaker 1>might be more uncomfortable if they were too realistic. We've

0:27:43.359 --> 0:27:46.359
<v Speaker 1>learned over the years as filmmakers that you know, we

0:27:46.400 --> 0:27:48.919
<v Speaker 1>do our best work with our when we follow our

0:27:48.960 --> 0:27:51.000
<v Speaker 1>instincts and we tell the story that we want to tell.

0:27:51.200 --> 0:27:53.920
<v Speaker 1>And you know, we've had one or two experiences early

0:27:53.960 --> 0:27:55.720
<v Speaker 1>in our careers where we didn't do that, and we

0:27:55.800 --> 0:27:57.640
<v Speaker 1>learned a very hard less and that you know, when

0:27:57.640 --> 0:28:01.120
<v Speaker 1>you try to predict what an audience wants, you're gonna

0:28:01.160 --> 0:28:03.520
<v Speaker 1>make mush. And when you try to tell, when you tell,

0:28:03.560 --> 0:28:05.200
<v Speaker 1>when you commit to telling the story that you want

0:28:05.240 --> 0:28:07.960
<v Speaker 1>to tell them to hope everybody likes, it, tends to

0:28:08.040 --> 0:28:12.840
<v Speaker 1>have a much more, a much more resonant um um

0:28:13.119 --> 0:28:17.159
<v Speaker 1>impact on the audience. When we started working with Marvel

0:28:17.160 --> 0:28:19.760
<v Speaker 1>and Winter Soldier, we wanted to do such a radical

0:28:19.800 --> 0:28:22.800
<v Speaker 1>departure from their first film because we said, you know,

0:28:23.920 --> 0:28:26.760
<v Speaker 1>the characters moving forward in time, the interpretation of that

0:28:26.840 --> 0:28:29.320
<v Speaker 1>character that we're interested in is much more edgy and

0:28:29.400 --> 0:28:32.240
<v Speaker 1>modern than what you've done on the last one. And

0:28:32.280 --> 0:28:35.359
<v Speaker 1>they said, great, do it, let's see what happens. And

0:28:35.400 --> 0:28:37.920
<v Speaker 1>so they've always been risk takers, I think. And and

0:28:38.040 --> 0:28:40.000
<v Speaker 1>something we used to say all the time as a

0:28:40.080 --> 0:28:42.840
<v Speaker 1>mantra to them about why we should take risks is

0:28:44.200 --> 0:28:46.080
<v Speaker 1>you know, the audience can tell you they love chocolate

0:28:46.120 --> 0:28:47.680
<v Speaker 1>ice cream. You give them to them every day, they

0:28:47.880 --> 0:28:49.760
<v Speaker 1>get sick of it real fast, and then you get

0:28:49.800 --> 0:28:52.040
<v Speaker 1>sick of it before you know it. And then you know,

0:28:52.240 --> 0:28:54.960
<v Speaker 1>I got you know, three three chocolate ice creams waiting

0:28:55.000 --> 0:28:58.080
<v Speaker 1>to go, and you know, and they don't want it anymore.

0:28:58.240 --> 0:29:01.959
<v Speaker 1>So you've got to stay ahead of them. And uh

0:29:02.040 --> 0:29:04.760
<v Speaker 1>and and they can't be they shouldn't be able to

0:29:04.760 --> 0:29:08.840
<v Speaker 1>predict where you're going. Uh And surprises aren't important for that.

0:29:09.480 --> 0:29:11.240
<v Speaker 1>And so if you look at every film that we've

0:29:11.280 --> 0:29:13.600
<v Speaker 1>done from Marvel, Winter Soldier at a huge game changing

0:29:13.600 --> 0:29:15.600
<v Speaker 1>event at the end of the movie. Civil War had

0:29:15.640 --> 0:29:17.680
<v Speaker 1>a huge game changing event at the end of the movie,

0:29:17.720 --> 0:29:20.120
<v Speaker 1>and Infinity War is a huge game changing event at

0:29:20.120 --> 0:29:23.040
<v Speaker 1>the end of the movie. We are interested in pushing

0:29:23.040 --> 0:29:26.760
<v Speaker 1>the boundaries and pushing the story for it in unexpected ways,

0:29:26.760 --> 0:29:29.760
<v Speaker 1>surprising the audience as much as we can and uh

0:29:29.920 --> 0:29:32.880
<v Speaker 1>and as Ann said, creating a cathartic experience for them,

0:29:32.920 --> 0:29:36.040
<v Speaker 1>because ultimately it creates a cathartic experience for us as artists,

0:29:36.760 --> 0:29:38.480
<v Speaker 1>and it's the only thing that gets us out of

0:29:38.520 --> 0:29:40.600
<v Speaker 1>that every day. That's sort of dove tails with this

0:29:40.680 --> 0:29:42.200
<v Speaker 1>question which I was talking to you off off the

0:29:42.240 --> 0:29:45.640
<v Speaker 1>air earlier. But you know, I won't I won't name names,

0:29:45.720 --> 0:29:48.400
<v Speaker 1>but certain characters appear to perish at the end of

0:29:48.400 --> 0:29:51.320
<v Speaker 1>this movie, and I'm cure I wanted to talk about

0:29:51.480 --> 0:29:55.040
<v Speaker 1>just striking the balance between a definitive notion of finality

0:29:55.080 --> 0:29:56.960
<v Speaker 1>if there is such a thing with a movie like this,

0:29:57.240 --> 0:30:02.160
<v Speaker 1>and you know, the age old uh element of comic

0:30:02.160 --> 0:30:05.200
<v Speaker 1>book characters coming back to life, Because there are certain

0:30:05.240 --> 0:30:07.400
<v Speaker 1>characters that appear to parash at the end of this movie,

0:30:07.400 --> 0:30:09.960
<v Speaker 1>and I have to imagine your fan base is thinking

0:30:10.720 --> 0:30:13.320
<v Speaker 1>they're not gone. They can't be gone, because they're aware

0:30:13.360 --> 0:30:16.960
<v Speaker 1>of the business and sequels that are presumably still in

0:30:17.000 --> 0:30:20.600
<v Speaker 1>the mix. And you know, is there a worry of

0:30:21.320 --> 0:30:22.600
<v Speaker 1>And I don't know where you're going with it either.

0:30:22.600 --> 0:30:25.000
<v Speaker 1>That's That's where I'm going to disadvantage. You're asking this question,

0:30:25.400 --> 0:30:27.400
<v Speaker 1>but is there any kind of a worry of insulting

0:30:27.840 --> 0:30:32.600
<v Speaker 1>a fan bases intelligence that by it not seeming real,

0:30:32.800 --> 0:30:34.880
<v Speaker 1>but by them thinking, oh, well, there's no way this

0:30:35.000 --> 0:30:37.360
<v Speaker 1>character has gone Well, I can't. Here's the thing, it's hard,

0:30:37.400 --> 0:30:39.880
<v Speaker 1>it's hard to answer that question specifically without getting in

0:30:39.960 --> 0:30:42.120
<v Speaker 1>spoiler areas. But I will see this. There is a

0:30:42.160 --> 0:30:48.840
<v Speaker 1>real commitment on our end to to the stakes, you know,

0:30:49.280 --> 0:30:52.080
<v Speaker 1>and yes, this is a fantasy world, and yes, remarkable

0:30:52.120 --> 0:30:55.640
<v Speaker 1>things that can happen in a fantasy world, but some

0:30:56.160 --> 0:30:58.960
<v Speaker 1>of those stakes are they come into incredibly high cost,

0:30:59.520 --> 0:31:01.840
<v Speaker 1>so they are for us. There will always be steakes,

0:31:01.840 --> 0:31:06.040
<v Speaker 1>and the stakes have been progressing from film to film

0:31:06.040 --> 0:31:08.760
<v Speaker 1>with us, from Winter Soldiers, Civil War, during Finny War,

0:31:08.840 --> 0:31:13.200
<v Speaker 1>and I think you extrapolate that they will continue to

0:31:13.200 --> 0:31:17.800
<v Speaker 1>to deepen and Avengers, for that's the thing. You have

0:31:17.800 --> 0:31:20.280
<v Speaker 1>a whole other movie to kind of wrap this story up.

0:31:20.320 --> 0:31:22.200
<v Speaker 1>So I'm at this disadvantage. But when you when you

0:31:22.320 --> 0:31:24.120
<v Speaker 1>end a movie like that, it just it raises a

0:31:24.160 --> 0:31:25.720
<v Speaker 1>ton of questions, which I guess is the idea right,

0:31:25.720 --> 0:31:31.760
<v Speaker 1>and especially to your point of unpredictability. Uh, Ultimately, this

0:31:31.840 --> 0:31:34.360
<v Speaker 1>movie is this the one that pulls all these various

0:31:34.360 --> 0:31:37.000
<v Speaker 1>strands together. It's kind of the apotheosis in a way

0:31:37.040 --> 0:31:40.080
<v Speaker 1>of like the Marvel Studios brand, right, It's it's like

0:31:40.480 --> 0:31:44.440
<v Speaker 1>this culmination. It's big. To put a fine point on it,

0:31:44.480 --> 0:31:47.200
<v Speaker 1>I guess my question is can it get even bigger?

0:31:47.280 --> 0:31:50.640
<v Speaker 1>And do you expect it to? I don't know. I mean,

0:31:50.840 --> 0:31:52.920
<v Speaker 1>you know, we don't. We never think in terms of

0:31:53.000 --> 0:31:55.360
<v Speaker 1>big I guess yeah. We think in terms of what's

0:31:55.360 --> 0:32:00.840
<v Speaker 1>the story? And a culmination story of eighteen film and

0:32:00.920 --> 0:32:08.240
<v Speaker 1>a bunch of successful franchises is naturally of a certain scale. Um.

0:32:08.280 --> 0:32:11.200
<v Speaker 1>I think that, you know, the ambition of Infinity War

0:32:11.240 --> 0:32:14.680
<v Speaker 1>in particular was to put them all on screen together,

0:32:15.080 --> 0:32:18.800
<v Speaker 1>working together against the common enemy. And then you know

0:32:19.480 --> 0:32:23.720
<v Speaker 1>Avengers for us a different ambition. Uh So, so I

0:32:23.720 --> 0:32:25.959
<v Speaker 1>don't think that, you know, if you ever think in

0:32:26.040 --> 0:32:28.640
<v Speaker 1>terms of like outdoing, I think you tend to trip

0:32:28.680 --> 0:32:31.320
<v Speaker 1>over your own two feet. Uh. You really have to

0:32:31.360 --> 0:32:34.080
<v Speaker 1>commit to what is a narrative here? What story we're

0:32:34.080 --> 0:32:36.480
<v Speaker 1>trying to tell? What is it required to tell that story?

0:32:36.960 --> 0:32:42.040
<v Speaker 1>I think it happened, naturally happened that you know, Civil

0:32:42.040 --> 0:32:44.280
<v Speaker 1>War is bigger than Winter Soldier and Infinity Wars brul

0:32:44.360 --> 0:32:47.280
<v Speaker 1>in Civil War only because the story of slowly pulling

0:32:47.280 --> 0:32:51.400
<v Speaker 1>the universe together was increasing as it went. Uh. And

0:32:52.520 --> 0:32:57.240
<v Speaker 1>but that's not a mandate that we can follow as filmmakers.

0:32:57.240 --> 0:33:01.680
<v Speaker 1>The path that leads to to know where I mean, yeah,

0:33:02.240 --> 0:33:04.640
<v Speaker 1>there's all these new toys essentially to play with now

0:33:04.680 --> 0:33:07.000
<v Speaker 1>as well with the Fox deal. So is there a

0:33:07.040 --> 0:33:08.800
<v Speaker 1>place to introduce the X Men? Is there a place

0:33:08.800 --> 0:33:11.680
<v Speaker 1>to introduce Fantastic for I mean, I feel like a

0:33:11.720 --> 0:33:15.560
<v Speaker 1>movie like Infinity War, it's not suffering for the lack

0:33:15.600 --> 0:33:18.760
<v Speaker 1>of Silver Surfer, but you certainly those who know Infinity

0:33:18.760 --> 0:33:20.680
<v Speaker 1>Gaunt Win are like, Silver Surfer would be cool in

0:33:20.680 --> 0:33:22.920
<v Speaker 1>this movie. So you know, is there is there a

0:33:23.000 --> 0:33:26.920
<v Speaker 1>room for that going forward? Well, we're that look at

0:33:27.440 --> 0:33:30.080
<v Speaker 1>I think just as far as we're that specific deal

0:33:30.240 --> 0:33:32.480
<v Speaker 1>is at right now, it's still it's you know, it's

0:33:32.520 --> 0:33:35.040
<v Speaker 1>not at the point where you you know, we can

0:33:35.320 --> 0:33:37.920
<v Speaker 1>start working with those characters on a creative level yet.

0:33:38.440 --> 0:33:42.840
<v Speaker 1>So you know, we are we again, we are Leah exactly.

0:33:42.840 --> 0:33:45.320
<v Speaker 1>We'd love to and hopefully we'll all work out someday,

0:33:45.640 --> 0:33:48.480
<v Speaker 1>but it's not in the timeframe of these movies that

0:33:48.480 --> 0:33:50.600
<v Speaker 1>we're making right now. You guys have certainly gotten people

0:33:50.600 --> 0:33:53.440
<v Speaker 1>excited just by mentioning those two words secret Wars. You know,

0:33:53.560 --> 0:33:58.360
<v Speaker 1>so that's a big comic for me. Yeah. Same. You

0:33:58.400 --> 0:34:01.040
<v Speaker 1>have the action figures. Yeah, I had every I had

0:34:01.080 --> 0:34:04.479
<v Speaker 1>all of it. I mean it was a that I

0:34:04.520 --> 0:34:09.840
<v Speaker 1>think that was probably the most important book to me. Well,

0:34:09.880 --> 0:34:11.400
<v Speaker 1>there you go. Hopefully we can see something like that

0:34:11.400 --> 0:34:14.600
<v Speaker 1>in the future on the big screen. Uh. You know,

0:34:14.680 --> 0:34:18.360
<v Speaker 1>I wanted to ask, this is obviously the culmination of

0:34:18.400 --> 0:34:20.960
<v Speaker 1>ten years of effort, and Marvel's got something figured out.

0:34:21.000 --> 0:34:22.880
<v Speaker 1>Kevin five, He's got something figured out. You guys have

0:34:22.960 --> 0:34:25.919
<v Speaker 1>got something figured out. Uh. Others who may be trying

0:34:25.920 --> 0:34:29.560
<v Speaker 1>to make cinematic universes might be struggling. What kind of

0:34:29.600 --> 0:34:31.680
<v Speaker 1>advice would you give to someone trying to pull off

0:34:31.719 --> 0:34:34.120
<v Speaker 1>what Marvel Studios pulled off over the last to do it?

0:34:36.000 --> 0:34:40.800
<v Speaker 1>Not everything? Not everything can be sustained through a cinematic universe.

0:34:40.840 --> 0:34:43.719
<v Speaker 1>I do think serialize it. I think that all of this.

0:34:43.880 --> 0:34:48.120
<v Speaker 1>I think that Netflix, Marvel, Star Wars, what's going on

0:34:48.960 --> 0:34:51.640
<v Speaker 1>in the business right now, this massive moment of disruption

0:34:51.680 --> 0:34:55.319
<v Speaker 1>that we're in, It is really a function of audiences

0:34:55.440 --> 0:34:59.680
<v Speaker 1>craving new kinds of storytelling. And I do think that

0:34:59.760 --> 0:35:02.880
<v Speaker 1>we a really nice run for a hundred years of

0:35:03.000 --> 0:35:06.239
<v Speaker 1>two hour, two dimensional storytelling. But I think over the

0:35:06.280 --> 0:35:09.239
<v Speaker 1>next decade two decade and a half, you're going to

0:35:09.280 --> 0:35:12.040
<v Speaker 1>see a radical shift and ow stories are told. I

0:35:12.080 --> 0:35:16.240
<v Speaker 1>would argue that Netflix dumping ten episodes of a show

0:35:16.280 --> 0:35:19.279
<v Speaker 1>on a Friday is a new form of narrative. It

0:35:19.280 --> 0:35:22.000
<v Speaker 1>there's a ten hour narrative and you can choose to

0:35:22.000 --> 0:35:25.560
<v Speaker 1>watch it at your leisure. But that's why I think

0:35:25.640 --> 0:35:28.279
<v Speaker 1>it's so exciting to people, because it's another way to

0:35:28.400 --> 0:35:33.520
<v Speaker 1>digest content and that structure is less predictive to them.

0:35:33.640 --> 0:35:39.000
<v Speaker 1>We have seen so much content that any that every

0:35:39.080 --> 0:35:43.040
<v Speaker 1>you know, every average movie goer, it has a level

0:35:43.080 --> 0:35:48.080
<v Speaker 1>of sophistication and respect to um their ability to predict

0:35:48.120 --> 0:35:51.080
<v Speaker 1>what is going to happen in a movie. Which is

0:35:51.080 --> 0:35:53.200
<v Speaker 1>why Anthon I spent a lot of time trying to

0:35:53.320 --> 0:35:55.480
<v Speaker 1>hide the secrets of this film, m direct through the

0:35:55.480 --> 0:35:59.239
<v Speaker 1>way the trailers were cut, misdirect with information. You know,

0:35:59.360 --> 0:36:02.040
<v Speaker 1>it's just too easy for them to intuit what is

0:36:02.080 --> 0:36:06.000
<v Speaker 1>going to happen. And I think that you know, a

0:36:06.239 --> 0:36:09.799
<v Speaker 1>universe is a new form of Storytelling's a giant mosaics.

0:36:09.800 --> 0:36:12.360
<v Speaker 1>I've ever done this before. This is unprecedented what Marvel

0:36:12.400 --> 0:36:17.520
<v Speaker 1>has done these, especially with some of um so many

0:36:17.560 --> 0:36:22.200
<v Speaker 1>successful franchises UH and film Like if any war could

0:36:22.200 --> 0:36:25.600
<v Speaker 1>not happen without this giant mosaic behind it, where you

0:36:25.640 --> 0:36:29.480
<v Speaker 1>have all this pre existing emotional interest in the characters.

0:36:29.760 --> 0:36:31.680
<v Speaker 1>You know, if we had to tell all those stories

0:36:31.680 --> 0:36:33.640
<v Speaker 1>and all their stories and introduce all those characters from

0:36:33.640 --> 0:36:37.040
<v Speaker 1>on film, it's absolutely impossible. So I do think that

0:36:37.239 --> 0:36:39.759
<v Speaker 1>what I would encourage people to do. The advice would

0:36:39.800 --> 0:36:42.640
<v Speaker 1>be to continue to look for new ways to tell stories,

0:36:43.040 --> 0:36:45.480
<v Speaker 1>because I think the audience is open to it, and

0:36:45.520 --> 0:36:48.360
<v Speaker 1>I think that you know, there's traditionally a generational divide,

0:36:48.680 --> 0:36:52.239
<v Speaker 1>but I think that this new generation is more is

0:36:52.280 --> 0:36:54.800
<v Speaker 1>going to move an advanced storytelling in a way that

0:36:54.840 --> 0:36:57.760
<v Speaker 1>we haven't seen in a long time because of the

0:36:57.760 --> 0:37:00.359
<v Speaker 1>tech advancements in their lives and the way that they

0:37:00.360 --> 0:37:03.840
<v Speaker 1>are used to digest and content on YouTube and social

0:37:03.880 --> 0:37:07.239
<v Speaker 1>media and much more compressed formats. They're more facile and

0:37:07.280 --> 0:37:11.839
<v Speaker 1>fluid UH, And they like emotional commitment, to long term

0:37:11.840 --> 0:37:15.160
<v Speaker 1>emotional commitment. But there's lots of ways to engender that

0:37:15.280 --> 0:37:19.040
<v Speaker 1>that don't do not involve building out a universe, and

0:37:19.080 --> 0:37:21.640
<v Speaker 1>you know you mentioned that Netflix there, obviously Marvel has

0:37:21.640 --> 0:37:23.560
<v Speaker 1>properties there. Actually wanted to ask you guys, was there

0:37:23.560 --> 0:37:26.440
<v Speaker 1>ever any discussion. I know there's a it's two different

0:37:26.440 --> 0:37:28.200
<v Speaker 1>sides of the coin over there, TV and film, but

0:37:29.239 --> 0:37:30.960
<v Speaker 1>was there ever any discussion about bringing some of these

0:37:30.960 --> 0:37:35.719
<v Speaker 1>TV characters into the fold for the Avengers? We made

0:37:35.719 --> 0:37:39.719
<v Speaker 1>the briefest consideration of it, but it was really just

0:37:39.880 --> 0:37:42.200
<v Speaker 1>you know, in our process of like we when we

0:37:42.200 --> 0:37:44.120
<v Speaker 1>were alone in a room with Marcus and mcphey, we

0:37:44.280 --> 0:37:46.719
<v Speaker 1>consider every idea you could possibly you know, it's like

0:37:46.760 --> 0:37:49.640
<v Speaker 1>we like thinking of everything. But it seemed like we

0:37:49.760 --> 0:37:53.240
<v Speaker 1>had the story that had been told within the cinematic universe.

0:37:53.280 --> 0:37:56.719
<v Speaker 1>It was so within the movies. It was so specific

0:37:56.760 --> 0:38:00.440
<v Speaker 1>and so elaborate already that once we started working through

0:38:00.440 --> 0:38:02.480
<v Speaker 1>the story, we knew our we had our handsful just

0:38:02.600 --> 0:38:04.800
<v Speaker 1>with this set of characters, in this set of narratives.

0:38:04.800 --> 0:38:08.719
<v Speaker 1>So it was the briefest of consideration too. And are

0:38:08.760 --> 0:38:12.359
<v Speaker 1>you guys expecting to stick around after this fourth Avengage movie?

0:38:12.440 --> 0:38:14.560
<v Speaker 1>Gonna stay with Marvel? Because that was a curiosity. Yeah,

0:38:14.600 --> 0:38:17.279
<v Speaker 1>we have a great We've had the best experience for

0:38:17.320 --> 0:38:19.600
<v Speaker 1>our careers with Marvel. We had a great relationship with

0:38:19.640 --> 0:38:22.160
<v Speaker 1>them and we love telling these stories. They're very important

0:38:22.160 --> 0:38:24.400
<v Speaker 1>to us. So really be a function about what is

0:38:24.480 --> 0:38:28.320
<v Speaker 1>that story if we do stick around. Certainly it's enticing

0:38:28.480 --> 0:38:31.520
<v Speaker 1>when you know all these new Fox characters will show up.

0:38:31.920 --> 0:38:36.239
<v Speaker 1>There's a very complex universe that can continue to build out.

0:38:36.800 --> 0:38:38.880
<v Speaker 1>We also have very personal movies that we want to

0:38:38.880 --> 0:38:41.560
<v Speaker 1>go make, but we're workaholics, and you know, we tend

0:38:41.560 --> 0:38:44.440
<v Speaker 1>to put a lot on our plates and um, you know,

0:38:44.520 --> 0:38:46.719
<v Speaker 1>I think we can tell our personal stories and and

0:38:46.760 --> 0:38:49.560
<v Speaker 1>tell some more big stories with Marvel as well. I

0:38:49.560 --> 0:38:51.800
<v Speaker 1>think it's room for all of it. And the interesting

0:38:51.800 --> 0:38:55.400
<v Speaker 1>thing about those new the Fox properties is not that

0:38:55.440 --> 0:38:57.239
<v Speaker 1>I'm pitching for a spot in the writer's room, but

0:38:57.239 --> 0:38:59.040
<v Speaker 1>it's it's it's an interesting way you could handle it,

0:38:59.120 --> 0:39:00.960
<v Speaker 1>Like this was the build to the team up right

0:39:01.000 --> 0:39:03.399
<v Speaker 1>well and stuff like that. You could throw them into

0:39:03.400 --> 0:39:06.080
<v Speaker 1>the mix, do the reverse. You've got the team up,

0:39:06.080 --> 0:39:08.000
<v Speaker 1>and then you can build out separate stories about the

0:39:08.120 --> 0:39:10.239
<v Speaker 1>X Men, Fantastic Fource Solar Surfer after that. So it's

0:39:10.239 --> 0:39:12.839
<v Speaker 1>almost a way you can experiment with the reverse of

0:39:12.880 --> 0:39:15.680
<v Speaker 1>what's happened over the last decades. It's a lot of

0:39:15.680 --> 0:39:17.200
<v Speaker 1>fun stuff you can do. I like the way you

0:39:17.200 --> 0:39:20.080
<v Speaker 1>think it sounds good. Well how your people call my people? Right?

0:39:20.600 --> 0:39:22.520
<v Speaker 1>All right? That's the Russo brothers, Anthony and Joe. The

0:39:22.560 --> 0:39:25.879
<v Speaker 1>movie is called Avengers Affinity War Again. If you haven't

0:39:25.920 --> 0:39:28.160
<v Speaker 1>heard about it, what the hell go see it. If

0:39:28.160 --> 0:39:29.840
<v Speaker 1>you haven't yet, you'll love it. I loved it. I

0:39:29.880 --> 0:39:34.200
<v Speaker 1>thought it was again fantastic balancing act. So hat hats

0:39:34.200 --> 0:39:35.600
<v Speaker 1>off to you both, and thank you again for doing

0:39:35.600 --> 0:39:37.440
<v Speaker 1>the show. Bud Sho