Speaker 1: Warning. Today's episode contains spoilers for the fourth episode of
Speaker 1: Fallout season two. Be warned. Hell my name is Jason Concepcion.
Speaker 1: And on Mersday Night and welcome back to x revision
Speaker 1: of the podcast where we dive deep into your favorite shows, movies,
Speaker 1: comics of pop culture, cover to you from my Heart
Speaker 1: podcast where we read three up a week plus news
Speaker 1: on Saturday.
Speaker 2: In today's episode, we are getting addicted to drugs, seeing
Speaker 2: some scary creatures. Yeah, making it to Vegas and Fallout
Speaker 2: two O four.
Speaker 1: Let's get into it all right. Fourth episode of fall Up.
Speaker 1: Very interesting episode. We open in a flashback to the
Speaker 1: Alaskan Front as part of the major war that has
Speaker 1: led us to this dystopian reality. A soldier and damaged
Speaker 1: power armor walks the battlefield. It's Cooper, later to be
Speaker 1: the Ghoul. He and the remainder of his squad are
Speaker 1: experiencing technical issues with their I think it's the T
Speaker 1: fifty two power armor and Coop calls h Q and
Speaker 1: is like, can we turn back. We're having problems with
Speaker 1: our suits and they're like, no, you got a hold there,
Speaker 1: So Coop thinking this looks like a suicide mission to me,
Speaker 1: tells his like a direct underling, to like, you go
Speaker 1: back to base and I'll be right behind you. And
Speaker 1: the guy's like, Okay, you better be right behind me,
Speaker 1: and he's like, yeah, I promise, but we know he
Speaker 1: won't be. And then you hear like a roaring sound
Speaker 1: over by the wreckage of a whirlerbird, and before he
Speaker 1: can really figure out what that is, he is raked
Speaker 1: by enemy fire. His suit locks up, he goes down.
Speaker 1: It's the Chinese army. They come over to inspect this
Speaker 1: cool power armor and they're talking about like that it's
Speaker 1: going to happen when they get power armour of their own.
Speaker 1: But before they can either kill Coop or take him prisoner,
Speaker 1: a death claw attacks and absolutely shreds the Chinese with ease.
Speaker 1: This is our first I was gonna say, vaunted monster
Speaker 1: from the Fallout games. And it sniffs Cooper but for
Speaker 1: some reason leaves him alone. And then moments later Cooper
Speaker 1: hears that the battle is won, the Alaskan front has
Speaker 1: been stabilized, and everybody, I guess can go home.
Speaker 3: Great good news for them. Yeah, I was really excited
Speaker 3: to see the death Claw. This was actually something.
Speaker 2: They teased in the fallout maze at Universal Horranites. They
Speaker 2: kind of had a shadow at the end because they
Speaker 2: wanted to let people know, so that was very fun.
Speaker 3: I mean, Jason, how many death Claws have you killed?
Speaker 1: I've killed many death Claus Because you get seahb regular.
Speaker 1: It gets easier, it gets yeah, it gets easier, but
Speaker 1: it's very difficult. Like they are. They have a million
Speaker 1: hit points. They're vicious and as you see in this episode,
Speaker 1: they're really strong and then throw you yeah.
Speaker 3: Yeah.
Speaker 2: We flash forward back to the moments after the events
Speaker 2: of episode three. Alas Harkness is dead as Jason correctly
Speaker 2: called what happened sorry, Kamail, and Max caved his head in.
Speaker 3: With his super sledge. Then we're like, okay.
Speaker 2: So I guess it's time to go, and FAD's like, yeah, great,
Speaker 2: I'll just put my kids back to bottling this sasparilla
Speaker 2: caprilla and then bomba boom. No you won't because they've
Speaker 2: followed Max there and there's a pounding and he knows that.
Speaker 3: There's gonna be war and they're gonna kill all these kids.
Speaker 2: So in one of the most insanely bad plans, This
Speaker 2: is Stranger Things level bad planning, but I love it
Speaker 2: because it is really the only option. Maximus convinces Thaddius
Speaker 2: to put on the armor and just pretend to be Harkness,
Speaker 2: but he doesn't really tell him anything about that him
Speaker 2: or like give him any you know, directions. So Thaddeus
Speaker 2: is like fuck it. He puts on the suit and
Speaker 2: they attempt to.
Speaker 3: Save the kids.
Speaker 2: One of Max's squad comes and there's like, hey, Aldoquences
Speaker 2: is annoyed you and Zander h went off and you
Speaker 2: are scheming?
Speaker 3: Were you making plans? And where is he?
Speaker 2: Could?
Speaker 3: He like, that's a really important guy from the Commonwealth.
Speaker 2: And there he comes, but alas he's a he's tripping
Speaker 2: over and stuff, but manages to sell it as.
Speaker 3: He trips over and he falls over, but he kind
Speaker 3: of goes, oh, just joking, just joking.
Speaker 2: And also I would say everyone is like so stressed
Speaker 2: about the potential civil war that he gets away with
Speaker 2: it a little bit more.
Speaker 3: Than he would have done.
Speaker 1: Lucy wakes up there at an NCR that and that
Speaker 1: raggedy NCR base with the kind of like near elderly
Speaker 1: NCR personnel who have no idea what's been going on.
Speaker 1: New Calvernia Republic and are awaiting resupply any day now
Speaker 1: from the base home base. The NCR scout insists that yeah,
Speaker 1: there's like a you know, there's more of us, like
Speaker 1: back of cheety sands of the new California Republic. There's
Speaker 1: just like a lot of us. It's great. They have
Speaker 1: no idea it's been destroyed. They try to convince Lucy
Speaker 1: to stick around because you know, maybe you need to
Speaker 1: join the NCR, you know, like we can work together here.
Speaker 1: But she's like, I got to go look for someone.
Speaker 1: And they ask like, oh, it's someone you like or
Speaker 1: someone you hate, and she's like someone that's hurt a
Speaker 1: lot of people, and she plans to bring him to justice.
Speaker 1: And the NCR is like, hey, that's what we do
Speaker 1: in case you're ever thinking about again joining us, and people. Yeah,
Speaker 1: the NCR officer gives Lucy access to whatever supplies they
Speaker 1: have and she opens up a big chest and there's
Speaker 1: like honey rifles, there's Ammo, lots of good stuff. Lucy
Speaker 1: and the goal head off and the ghoul, you know,
Speaker 1: wonders what these NCR or Snell might have done or
Speaker 1: might feel if they knew that Lucy's dad had blown
Speaker 1: up shady stands.
Speaker 3: I wonder how they would have felt well. In Vault
Speaker 3: thirty three, things are bad.
Speaker 2: Reggie's inbreeding shame group has grown, which you think is
Speaker 2: like it's good, but there is a big.
Speaker 3: Snack budget, and.
Speaker 2: Suddenly this is highlighting issues that are going on within
Speaker 2: the rest of the struggling vaults. The crops are dying,
Speaker 2: the waters are being wasted.
Speaker 3: Overseer Betty takes.
Speaker 2: Reg to task and is like, hey, why are you
Speaker 2: wasting these resources on parties? Like we need them. There's
Speaker 2: a short, serious shortage of clean water. But Reggie's like, hey, like,
Speaker 2: I have a massive subculture here, and within it you
Speaker 2: are very unpopular, so be careful. And Betty's like, yeah,
Speaker 2: but that's because i'm you know, I run a government.
Speaker 2: And Reggie's like, well, finally we have our own group,
Speaker 2: we have our own advocacy. We're not going to give
Speaker 2: it up, and we want snacks and uh, the king
Speaker 2: of people who are hungry. Lucy's feeling pretty cranky out
Speaker 2: in the wasteland and the girls like, yeah, it's because
Speaker 2: you're addicted to drugs and yeah, and he's and she's
Speaker 2: like what and he's like yeah, Joseph Bubba, you've been
Speaker 2: on it for days, like you you.
Speaker 3: Know you can. You can go through cold Turkey. It'll
Speaker 3: take you a few days, it'll be horrible.
Speaker 2: Or just do some drugs and of course has more
Speaker 2: drugs and she's like, yeah, am minute.
Speaker 1: We covered the drugs of Fallout back in our season
Speaker 1: in one coverage, but just as a quick update, A
Speaker 1: buff out is like a supersteroid slash amphetamine that increases,
Speaker 1: like dramatically increases, reflects time, endurance, strength, and makes you
Speaker 1: feel real good and at least in the game. I
Speaker 1: believe it's like a twenty five percent addiction rate. Every
Speaker 1: time you use it, you have a twenty five percent
Speaker 1: chance of getting addicted. And then when the drug wears
Speaker 1: off addiction, unless you get treated for addiction, it lasts,
Speaker 1: just like the ghoul said, like about a week, and
Speaker 1: during that time your character will have like minus two
Speaker 1: or three strength durance and just be weaker, dramatically weaker.
Speaker 1: Back on the Brotherhood Ship, Max hears from Dane that
Speaker 1: just as we thought, his trip with Xander Harkness has
Speaker 1: caused a big stir. Dane, however, gets a look at
Speaker 1: the fake Xander in the armor and and is like, okay,
Speaker 1: what's going Like what happened? He really realizes immediately, They
Speaker 1: realize immediately as something's off. Max admits that he killed
Speaker 1: the Commonwealth emissary and this means war, which he knows,
Speaker 1: and he knows that this means probably his own execution,
Speaker 1: and that's why he knows that what he has to
Speaker 1: do next is plan a coup and so he shares
Speaker 1: this with Dane and they and they have something cooking. Meanwhile,
Speaker 1: on the surface, after their escape from the deep down
Speaker 1: vault of Bud and his middle management project team, Norm
Speaker 1: Lucy's brother and his team of young recently defrosted middle
Speaker 1: managers are looting the area. They're eating like the any
Speaker 1: kind of food that they find, just anything.
Speaker 3: Yeah, it's well for them, and it's only gags.
Speaker 1: It's only getting worse. And some of the you know,
Speaker 1: one woman is trying to process the fact that like
Speaker 1: to her because she's been frozen to her like she
Speaker 1: had just been on the surface, like she had just
Speaker 1: been in this on this intersection and it's now it's
Speaker 1: all ruined. Ronnie, one of the recently defrosted, comes up
Speaker 1: and he is a real go getter, very ambitious type
Speaker 1: and it's seemingly in a dangerous way. He introduces himself
Speaker 1: to Norm as the former personal assistant to Bud aka
Speaker 1: the brain jar, who is running the whole future Manager's project,
Speaker 1: and he basically hints that he knows the secret like
Speaker 1: breeding plans that were going on involved thirty one, thirty two,
Speaker 1: and thirty three, and knows about the you know, the
Speaker 1: role of Bud's secret to your middle manager training program.
Speaker 1: And Norm is like, how do you know this? And
Speaker 1: Ronnie is like, well, because you know, I did lunch
Speaker 1: orders for Bud, and so like I heard a lot
Speaker 1: of things, and I saw the lists of people who
Speaker 1: were receiving lunch, and basically I know what's going on.
Speaker 1: It's clear right away that this guy is going to
Speaker 1: be a problem.
Speaker 2: Meanwhile, in the Annex tunnel, Betty and Steph are less
Speaker 2: than happy about the fact that Steph found Bud, that
Speaker 2: Betty found Bud Atkins Bud Atkins upside down in a bucket,
Speaker 2: and thirty one is now apparently abandoned and they are
Speaker 2: officially the only two overseers left that they know of,
Speaker 2: which is not good, as we will see. Because a
Speaker 2: power vacuum leads to people being corrupt, but Betty asked
Speaker 2: for help with thirty three's water issue. STEP's like, go
Speaker 2: fuck yourself. Go the like I've got a baby, I
Speaker 2: will fucking let you burn.
Speaker 3: And thirty three is like, come on.
Speaker 2: The way we treat each other, the things that we do,
Speaker 2: the humanity that we bring, that's all that we have
Speaker 2: in these spaces. But that's already clearly fallen off. And
Speaker 2: Steph is like, Okay, I got a deal. Go do
Speaker 2: a little quest for me. Go find a locked keepsake
Speaker 2: box of Hanks. If you bring it back to me,
Speaker 2: I will potentially think about sharing my water with you.
Speaker 2: And Betty's like, wait a minute, you basically just holding
Speaker 2: us hostage, eh, And she's like, well, maybe I am,
Speaker 2: but she doesn't seem to care.
Speaker 1: The Ghoul and Lucy are, you know, basically at the
Speaker 1: gates of New Vegas, and the Ghul doesn't like the vibes.
Speaker 1: He looks around the area and he sees a gang
Speaker 1: of greasers. This is a gang from New Vegas, although
Speaker 1: unlike in the show, they are not goals in the
Speaker 1: In the game, they're human beings, unradiated human beings, and
Speaker 1: the gang is called the Kings and the gul is like,
Speaker 1: it's gonna be a big problem. We detour, but Lucy
Speaker 1: is cracked out fully on. She is soaring, flying high,
Speaker 1: and she's like no, no, no, no, no, we could do it.
Speaker 1: And the goul is like, okay, I kind of love it.
Speaker 1: Lucy goes in and just tears through the kings with
Speaker 1: without any kind of problem. The increased increased speed, the
Speaker 1: increase strength, her ability to just like shoot people off
Speaker 1: reflex like snap snapshoot people is impressive. The only problem
Speaker 1: is it's also very clear that Lucy's buff out addiction
Speaker 1: is like spiral laying out of control. Like after that
Speaker 1: she after she wipes them out, her hands are shaking
Speaker 1: and she's not feeling particularly great. Meanwhile, and the cafeteria
Speaker 1: of the Brotherhood ship, Thaddeus is you know, in Xander's armor,
Speaker 1: not realizing that his mic and voice module are on,
Speaker 1: and he keeps saying to himself like I love this
Speaker 1: is everyone loves me. This is great. Nobody nobody knows anything.
Speaker 1: My name is Sander. Everybody can hear him again. And
Speaker 1: while this is happening, Elder McCrae from one of the
Speaker 1: other factions comes up to speak to who who she
Speaker 1: thinks is emissary Harkness, but is in huge alice like,
Speaker 1: I don't want to do this is basically like, hey,
Speaker 1: we're ready to back you against Quintus, just let us know.
Speaker 1: And meanwhile, Dane is putting the plan into motion and
Speaker 1: has taken all the young Paladins and move them to
Speaker 1: like a safe spot, like some storage room and tells
Speaker 1: them stay here until the shooting stops.
Speaker 2: Yeah, it's really interesting to me that we're getting to
Speaker 2: see here that there's just no question that Max and
Speaker 2: you know, Dane are better potential leaders when it comes
Speaker 2: to like the future of the actual people in the Brotherhood,
Speaker 2: but that is irrelevant to the Brotherhood. So I'm very
Speaker 2: interested to see where this goes. He obviously, Max decides
Speaker 2: the only thing he can do is go to Quintus,
Speaker 2: and this has really been boiling for a while, so
Speaker 2: he's basically like, hey, accidentally killed Xander.
Speaker 3: I got my gun out, and.
Speaker 2: Uh, I guess this is I guess it's a little standoff.
Speaker 3: You don't have a gun.
Speaker 2: And then we head back out into the CAF materia
Speaker 2: where everyone's pitching Thad Hearkness and it's really funny. We
Speaker 2: have McCrae, we have the elder of the Coronado chapter,
Speaker 2: and they're making their alliance pictures. They'll kill Quintus, don't worry.
Speaker 2: Dane goes to the Fusion core as this is heading out.
Speaker 2: We're getting the plan parts coming together now. The tension
Speaker 2: rises and Maximus explains how he and why he killed Harkness,
Speaker 2: trying to get some empathy for the fact that there
Speaker 2: were these school kids and he didn't want them to
Speaker 2: die and they had his children, the little kid man,
Speaker 2: but he is not happy about that.
Speaker 3: Quintus is like, fuck you the Abominations.
Speaker 2: They have a shootout and in the cafeteria we get
Speaker 2: this absolutely great moment as McCrae stabs the Coronado leader
Speaker 2: in the side of the mouth, going right here here
Speaker 2: his tongue, and it's just about the Civil Wars just
Speaker 2: about to pop off.
Speaker 3: But we get this.
Speaker 2: Really great delivery from one of the other leaders that
Speaker 2: he goes, oh, that was really cool, and it was
Speaker 2: really cool, and just everything fucking pulps off.
Speaker 1: So max does not. He basically chickens out of killing
Speaker 1: Elder Quintas the shootout happens, he has to flee. Dane
Speaker 1: finds him and says, here's a Fusion Core. Get out
Speaker 1: of here, Like, just leave because it's going to get crazy.
Speaker 1: As Max and Thaddeus flee across the desert, they see
Speaker 1: that the Civil War has indeed begun because the different
Speaker 1: faction ships are firing on each other and their ship
Speaker 1: appears to be in flames and crashing wood. He reports
Speaker 1: Steph's goes to oversee your Steph and basically says, Hey,
Speaker 1: I have a report to file, an issue of something
Speaker 1: that was improper that we need to put, you know,
Speaker 1: on the books, and it involves your own behavior. The
Speaker 1: rules state of the rules the Vault state that no
Speaker 1: one is supposed to be in the intervault tunnels unless
Speaker 1: they are there for trade purposes, and you were there
Speaker 1: clearly there was no trade being done. Talking about weird
Speaker 1: stuff like what were you doing there? And Steph basically says,
Speaker 1: you mean overseers stuff and like, basically as a way
Speaker 1: of saying, like, I actually don't need to answer your
Speaker 1: question while that's happening, Chet, Steph's like indentured stuff in Duntur. Yeah,
Speaker 1: that's a great way to put it. Indentured husband is
Speaker 1: going through Steph's things just trying to be like, what's
Speaker 1: up with this lady? And he finds her Canadian sports,
Speaker 1: Canadian drivers like Canadian American drivers. We'll get it. We'll
Speaker 1: get more into like that whole thing later. And what
Speaker 1: could this mean, Well, well, it clearly means that Steph
Speaker 1: has had a life previous to the war and to
Speaker 1: the vault reality and had some sort of you know,
Speaker 1: basically grew to adulthood before the war outside and then
Speaker 1: was frozen, which he knew nothing about. Woody presses like
Speaker 1: one last time, what experiment? You know, what were you doing?
Speaker 1: What were you what were you talking about? Like you
Speaker 1: were talking about experiment? What was that? And she basically
Speaker 1: tells me to fuck off. Meanwhile, on the streets of
Speaker 1: New Vegas, it's empty Lucy's. They're walking around Lucy's like Dad,
Speaker 1: Da Dad, There's no one around it, but there's like
Speaker 1: significant levels of radiation just concerning Lucy finds an egg coop.
Speaker 1: The ghoul knows exactly what that means. It means a
Speaker 1: death claw, and a death claw like comes the roars,
Speaker 1: and it like steps out of this doorway and stands
Speaker 1: to its height and it's like a head crushes the
Speaker 1: concrete like above its head just like shatters the side
Speaker 1: of the building. It steps out, and Lucy's like, oh,
Speaker 1: this is the problem. We got it right, and then
Speaker 1: when she sees it, it's very clear that no, this
Speaker 1: is gonna be a big problem. It's the kind exact
Speaker 1: that in an episode.
Speaker 2: You don't want to walk into just when you're high
Speaker 2: on drugs, you know, even in the game, Like She's
Speaker 2: my favorite thing is the way I think they do
Speaker 2: a really good good job were at the beginning, the
Speaker 2: death Clomate looks more like what you would expect from
Speaker 2: like an evil dystopian creature. It's kind of like on
Speaker 2: a fours it's right in Coop's face. But what I
Speaker 2: love is that here we get to see it more
Speaker 2: as this kind of like towering minotare demon that just
Speaker 2: looks like there's no fucking way you're ever gonna defeat it,
Speaker 2: like ever, And I love the once again we you know,
Speaker 2: we end on Lucy's Oki Dookie.
Speaker 3: But honestly, if they get her a little bit more
Speaker 3: buff out, she will take that thing. I believe it.
Speaker 1: I saw the way she took down though she says
Speaker 1: she's gonna she's gonna have to take more buff to
Speaker 1: take down this death car.
Speaker 2: Okay, Jason, let's go to a break and then I
Speaker 2: have many questions to ask you.
Speaker 1: And we are back. Okay, Yeah, fun episode, So fun, Jason.
Speaker 2: If you were going to kill any kind of gang
Speaker 2: based on a Vegas trope, and obviously Lucy kills the
Speaker 2: greases here, she's sick of Elvis's who would what zombified
Speaker 2: people would you kill? I would kill zombified people drinking
Speaker 2: those really giant like boozy containers.
Speaker 3: Because I think it would just be really dangerous.
Speaker 2: I think they would not be well like these Elvis
Speaker 2: guys still got the Elvis has still got the Elvis
Speaker 2: guitar on, so I feel like the giant booze cup
Speaker 2: slushy zombies, they still be drunk. That's my That's my
Speaker 2: Vegas trope that I would I think I could take.
Speaker 1: I think it was out. I think it'd probably be
Speaker 1: the MMA fans who are there incredible whenever there's a
Speaker 1: big fight. It's always like just real thick neck guys
Speaker 1: in m a year who are kind of quietly the worst.
Speaker 1: That said, here's what I found interesting about this episode.
Speaker 1: First of all, I love the death claw coming in
Speaker 1: I love that the civil war is starting. I on STEP's, so,
Speaker 1: Steph's let's let's quickly like run through the timeline of
Speaker 1: the war that led to where we are now. So
Speaker 1: and all of this comes again directly from the increasingly
Speaker 1: prophetic Fallout video game series. So in twenty fifty nine,
Speaker 1: the US began because of a loss of the kind
Speaker 1: of using up of all the resources, natural resources that
Speaker 1: the US had easy access to, there began to be
Speaker 1: resource wars, and at that point the US began the
Speaker 1: process of trying to annex Canada, which eventually they did
Speaker 1: manage to do, and so by like twenties, the twenty sixties,
Speaker 1: the twenty seventies, Canada is technically part of the US
Speaker 1: and is called Little quote Little America and yeling prescient.
Speaker 1: It's feeling disturbingly concerningly prescient. I found that to be
Speaker 1: quite interesting. And another thing I found that I quite
Speaker 1: enjoyed is that we're starting to see some of the
Speaker 1: plot lines converge. Now It's like Davy and Woody. I
Speaker 1: love them, They're really fun, but they feel a little
Speaker 1: bit like a tertiary to what's going on. But now
Speaker 1: that Woody is starting to try to unravel like what
Speaker 1: Steph is up to and potentially get to the bottom
Speaker 1: of her involvement in the young in the bud Atkins
Speaker 1: like manager project and the general kind of breeding scheme
Speaker 1: that was going on here. I think that's really interesting,
Speaker 1: and I love that Max. It certainly appears that Max
Speaker 1: is going to be back with the main group soon.
Speaker 2: Yeah, I definitely think so. I also am happy to
Speaker 2: see the civil war happening. I think this episode highlighted
Speaker 2: why the first season struck so hard, which is the
Speaker 2: humor between the horror and the comedy is so well balanced,
Speaker 2: Like that sequence of Lucy killing those greaser gruls, like
Speaker 2: this kind of new version of the Kings is so grotesque,
Speaker 2: but we also get these moments with like Woody where
Speaker 2: you get these broad comedy moments but that have this
Speaker 2: little emotion in them. I think those character beats are
Speaker 2: so good. There were so many moments like the stabbing
Speaker 2: in the face with the Brotherhood and stuff, where there's
Speaker 2: just this tongue in cheek humor that really really sticks
Speaker 2: the landing and then doubles up when something emotional happens.
Speaker 2: I love Woody obviously, we love that acting incredible and Sverance.
Speaker 2: I want to see him team up with Chet. I
Speaker 2: want to see that takedown of Steph. Like I'm starting
Speaker 2: to root for them now that everything in the Vaults
Speaker 2: is folding apap, the Vaults are now way more interesting
Speaker 2: to me than they were before.
Speaker 1: Yes, I agree, and it certainly it feels like I
Speaker 1: think one thing that's maybe been missing a little bit
Speaker 1: this season is like, who's the bad guy? You know,
Speaker 1: we started with Bob House, but he's no end of
Speaker 1: the mysterious figure nowhere to be seen. We're certainly we're
Speaker 1: probably not going to see him for quite some time,
Speaker 1: or until the tail end of the season. It seemed like,
Speaker 1: you know, maybe it was Elder Quintus, although it certainly
Speaker 1: seems like we're going to be leaving him for a while,
Speaker 1: and who knows if he even survives the battle aboard
Speaker 1: his capital ship. But Steph kind of emerging as this
Speaker 1: increasingly authoritarian overseer of Vault thirty two is really interesting.
Speaker 1: I love.
Speaker 3: In that time, I also say, yeah, this is another.
Speaker 2: Show that I think as many things that have excited
Speaker 2: us recently have excited us, it's a show that isn't
Speaker 2: scared to say, hey, maybe America also played a part
Speaker 2: in the Cold War, you know, which I think is like,
Speaker 2: it sounds silly, but I do think that there is
Speaker 2: something appealing.
Speaker 3: The same way with Stranger Things, the same way with Derry.
Speaker 2: There is something appealing about a show that looks through
Speaker 2: a historical lens but also gives us a new insight.
Speaker 2: And I think that forll Out is obviously doing that
Speaker 2: at an incredibly high level, especially compared to your kind.
Speaker 3: Of Stranger Things.
Speaker 2: But it is in that same space as Derrye where
Speaker 2: I think the historical recontextualization is doing a great job
Speaker 2: at putting the politics of the show at the forefront.
Speaker 2: I honestly think like Walton Goggins as Coop, especially in
Speaker 2: this series, probably one of my favorite characters on TV
Speaker 2: right now. I love the political intrigue of him and
Speaker 2: his wife, of everything going on, but I also just
Speaker 2: love who he is as the Ghoul, Like it's so
Speaker 2: fun to see him stoked about Lucy killing all those people.
Speaker 2: But I also like, we're still getting that crazy action,
Speaker 2: but we're getting that political underpinning. We're getting the conspiracy,
Speaker 2: we're getting the mystery, and I feel like four episodes
Speaker 2: in for second season I feel like we're perfectly paced
Speaker 2: at this point. This is when all the things should
Speaker 2: be coming together, and I feel like, now we've got
Speaker 2: half the season to really dig into New Vegas and
Speaker 2: the Bob House of it all, and I'm guessing some
Speaker 2: really crazy kind of fight sequences, big set pieces. There's
Speaker 2: four different endings to New Vegas depending on who you
Speaker 2: side with. So, Jason, what are you most excited to
Speaker 2: potentially see from the game that we haven't seen yet
Speaker 2: as we head into New Vegas? Oh?
Speaker 1: Man, you know, it's a good question. I've kind of
Speaker 1: I think we've kind of seen everything thing that I
Speaker 1: was interested in. You know, we saw the Legion, we
Speaker 1: saw the Kings of this this episode. I don't my
Speaker 1: senses that we're not going to get any of the
Speaker 1: other kind of major NPCs, because this is already a
Speaker 1: show that feels like your mileage may vary, but maybe
Speaker 1: it has too many characters like Zach Cherry coming in
Speaker 1: and having a conversation with Davy, who appears like once
Speaker 1: every three episodes for thirty seconds. Is feels like a
Speaker 1: thing that maybe we don't even mind you could potentially
Speaker 1: cut it. Yeah, So I I continue to think that
Speaker 1: One thing I think is really cool about Fallout, the
Speaker 1: game and the show, and I think the show is
Speaker 1: doing a great job of like bringing this to the surface.
Speaker 1: Is this idea that like the bad guys who ran
Speaker 1: the world and purposely cause this like devastating war are
Speaker 1: still around because of the vault and the cryogenic technology,
Speaker 1: Like they're still doing that. Bud Atkins is a brain
Speaker 1: in a jar, and that seems like that was a
Speaker 1: very despite how it looked. He looked like a fucking rumba,
Speaker 1: but it was very effective, like he was still himself
Speaker 1: and he was still doing it. And I think that
Speaker 1: part of it is very interesting, which is why I
Speaker 1: continue to think that the the kind of tentacles of
Speaker 1: this conspiracy are going to eventually at the end of
Speaker 1: this season lead us to the Commonwealth, Like we have
Speaker 1: to go to the Commonwealth now we've met somebody from there,
Speaker 1: that's what you mean. I think it's going to be
Speaker 1: that the Commonwealth is clearly going to be increasingly involved
Speaker 1: in politics in the wasteland and you know, at large,
Speaker 1: especially after one of their Amasis series has been murdered,
Speaker 1: and it certainly appears like a like a civil wars
Speaker 1: started there. Was a lot, a lot, There was a lot,
Speaker 1: and and then you've got like these figures from the
Speaker 1: Before times who are increasingly active in the wasteland territories.
Speaker 1: So I think we're gonna go to the Commonwealth. And
Speaker 1: that's the thing I'm really excited about. And the other
Speaker 1: thing I'm excited about is, which we talked about last
Speaker 1: time we covered the show, is I I'm eager to
Speaker 1: see if they bring in the Institute Yes and the
Speaker 1: High Technology Science Faction from Fallout four who have managed
Speaker 1: to create, you know, artificial human beings, very human like
Speaker 1: artificial human beings, of which in the game Harkness was one.
Speaker 1: It turned out Harkness was like a fake person. So
Speaker 1: I I hope that somewhere in these what is it
Speaker 1: ten ten episodes, eight episodes, I think it's a yeah,
Speaker 1: somewhere this season, somewhere in the in the final episodes
Speaker 1: of this season, it's gonna be revealed that a character
Speaker 1: was not truly human. And that's my hope.
Speaker 3: Okay, I love that about you?
Speaker 1: What are you? What are you looking for?
Speaker 2: I'm really excited to see where they go with the
Speaker 2: FEV stuff because something else we mentioned about, you know,
Speaker 2: something that.
Speaker 3: Was we were right for us.
Speaker 2: This episode was like when Ronnie is talking to Norm,
Speaker 2: he kind of mentions that he worked for Future Enterprise Ventures,
Speaker 2: which we know is kind of you know that's going
Speaker 2: to end up leading to FEV. We knew that that
Speaker 2: is probably what Robert House is working on, So I
Speaker 2: think just seeing how that technology evolved and why that
Speaker 2: was an important story for them to tell now, especially
Speaker 2: because we know that they are counting what happens in
Speaker 2: the show because it has been so sc as Game Cannon,
Speaker 2: and the show is going further back and.
Speaker 3: Forward than some stuff that we've ever seen before.
Speaker 2: So I'm very excited to see that. I really like
Speaker 2: the introduction of the Ronnie character. I love when somebody's
Speaker 2: plan is fucked up by a secret person who comes
Speaker 2: and actually knows everything.
Speaker 3: That's such a fun dynamic. And I also.
Speaker 2: Think that we're going to learn more about House's mind
Speaker 2: control and how it's you know, connected to these.
Speaker 3: Vaults and stuff. I'm very interested.
Speaker 2: I also just want to see some I want to
Speaker 2: see like a ten minute, one shot action scene, like
Speaker 2: I need a really crazy, crazy this is that millions
Speaker 2: of dollar Amazon budget. I love the action sequences we've
Speaker 2: had so far, but I want to see like the
Speaker 2: ultimate crazy in New Vegas fight scene, and I think
Speaker 2: we'll get it for sure.
Speaker 1: I love the the fact that Lucy is now addicted
Speaker 1: to buffa. I think, yes, her character has been such
Speaker 1: a great contrast and foil to the ghoul. This like
Speaker 1: the worldly, cynical you know, like literally dead inside and
Speaker 1: outside former Cooper currently ghoul like irradiated human being and
Speaker 1: Lucy being this like naive, like wide eyed, uh biologically
Speaker 1: perfect person from inside the vall. The fact that she's
Speaker 1: now a buff out addict and seemingly is fully in
Speaker 1: the throes of like she you can sense that she
Speaker 1: knows she should stop doing buff out.
Speaker 3: But it's like and she also like, you're like, but
Speaker 3: it feels good. That's the point.
Speaker 1: It does feel good. And when she's like that the
Speaker 1: acting when she sees like Coop take the bottle out
Speaker 1: and she's yeah, and he's like, well, you know, you
Speaker 1: could try to dry out. It'll take like four or
Speaker 1: five days and you feel really bad, and she or
Speaker 1: you could do more drugs. I just like love this
Speaker 1: twist for her character, and I think she was already
Speaker 1: a you know, good in action scenes and a and
Speaker 1: a dangerous like fighter when roused to do that. The
Speaker 1: fact that she now was formally the When she's not
Speaker 1: on drugs, she's like the talk first person, and now
Speaker 1: that she is on drugs is like it talking is good.
Speaker 1: But like I also like, think what we could kill
Speaker 1: everybody interesting? That's really interesting to me. And I do
Speaker 1: wonder if, I mean, it feels like her buff out
Speaker 1: addiction is going to be quickly out of control. I
Speaker 1: wonder if they're going to find if part of her
Speaker 1: arc over the course of this series the season is
Speaker 1: going to be trying to figure out, like how to
Speaker 1: cure her addictions.
Speaker 2: Yes, I think you might be right because also just
Speaker 2: like that isn't a law of buff out throughout the
Speaker 2: game either, you know, if you really think about how
Speaker 2: much time you play the game and how many places
Speaker 2: you can actually find. So I do think finding buff out,
Speaker 2: which you can't make in the game. It's one of
Speaker 2: the only chems you can't make in the game. So
Speaker 2: like I think her trying to find it, I think
Speaker 2: her dealing with her addiction. I think probably this will
Speaker 2: also lead to some emotional moments with the goal where
Speaker 2: he's gonna feel guilty that he got that he suggested
Speaker 2: this for her.
Speaker 3: But I'm really excited to see where it goes.
Speaker 2: And I think it's good because I do think that
Speaker 2: the notion of Lucy being this like great person and
Speaker 2: a really good person and everything is based on kind
Speaker 2: of the morals of the vault. So I'm interested to
Speaker 2: see where she goes now when she actually has another
Speaker 2: struggle and is no longer able to just.
Speaker 3: Oki dokie her way through it.
Speaker 2: Like Also, you know, is is Coop gonna pop out
Speaker 2: a little another buff out pill so Lucy can.
Speaker 1: Take down that death claw?
Speaker 3: Like is he?
Speaker 2: I think yes too, So is he just gonna be
Speaker 2: like using her as his little tack dog?
Speaker 3: I mean, that's a pretty interesting twist.
Speaker 1: I would also tell people who are interested and some
Speaker 1: of like the lore of Fallout and want to like
Speaker 1: feel a chill go up their spine. Google Fallout Canada
Speaker 1: and then you will be taken to the page for
Speaker 1: Canada that will tell you Canada's role in the kind
Speaker 1: of geopolitical tumult of the twenty first century and kind
Speaker 1: of talk about like the long process of American annexation
Speaker 1: and the various atrocities that happened and you will be
Speaker 1: like fuck, like oh shit, oh no, like, oh no,
Speaker 1: it was real. It was really eerie, and honestly, like,
Speaker 1: I don't you know, the way I play Fallout. I
Speaker 1: don't know how you play it, but the way I
Speaker 1: play Fallout is very much in the present. You know.
Speaker 1: I I'm playing the missions. I'm doing the missions, and
Speaker 1: I'm not really thinking about the overarching conspiracy that led
Speaker 1: to the state of the game. I think the show
Speaker 1: does a much better job of like linking the past
Speaker 1: to the present and bringing that conspiracy like right to
Speaker 1: the forefront. It can take it because of all the
Speaker 1: side missions, all the things you can do. And I
Speaker 1: don't know about anybody else's style of play, but I
Speaker 1: usually will do two or three of the main quest
Speaker 1: missions and then just get sidetracked doing all kinds of things,
Speaker 1: trying to rank up my character, and so I don't
Speaker 1: really think too much about the lore and the you know,
Speaker 1: the overarching story of the game that led the characters
Speaker 1: to where they are. But when you you read it,
Speaker 1: you're just like oh no, oh no, oh no, no,
Speaker 1: it's true.
Speaker 3: I'm I'm really interested.
Speaker 2: And also there has been a lot of kind of
Speaker 2: there's always been a lot of Reddit chat of like,
Speaker 2: could you do a game of Fallout in annexed Canada?
Speaker 3: Could you see what that.
Speaker 2: Would look like? Like where could we set it? And yeah,
Speaker 2: I mean the whole thing honestly when you start to
Speaker 2: read about it, and this is I mean the nature
Speaker 2: of I guess great science fiction. There are so many
Speaker 2: things that when you read them now feel incredibly relevant.
Speaker 3: I mean, the wars that.
Speaker 2: Led and the tensions that led into the annexation of Canada,
Speaker 2: and the game are tensions with China. You know, things
Speaker 2: that are so relevant and of again, by the way, guys,
Speaker 2: a good reminder that none of these conflicts are like
Speaker 2: original or new, Like this has been going on so
Speaker 2: long that we are literally able to call like a
Speaker 2: decade old video game series prescient because of how they
Speaker 2: were able to look at the past and how that changed.
Speaker 2: And then you know, take a guess at what a
Speaker 2: dystopian future would look like. But obviously not great to
Speaker 2: be watching Fallout and it to be another one of
Speaker 2: those shows where we're like, oh yeah, getting pretty close.
Speaker 3: It was our subtext text close guys. Okay, Jason, if the.
Speaker 2: Fallout reality confluation happens and we cross the boundary.
Speaker 3: What would be the thing you.
Speaker 2: Would want most from the world to fall Out to
Speaker 2: bring into our own dystopia.
Speaker 1: Oh you mean like if I if Fallout happened and
Speaker 1: I somehow survived in the vault.
Speaker 2: Yeah, yeah, yeah, you just if you are if we're
Speaker 2: just in it and you are now LA is the waistline.
Speaker 3: What's the thing you'll bring him from the game?
Speaker 1: I would love to have a pit boy. I think
Speaker 1: you would need one in the in the realities, the
Speaker 1: pit boy is, you know, the the large wrist worn
Speaker 1: device that allows characters to know like what the map is, like,
Speaker 1: where they are on the map, listen to the radio,
Speaker 1: look at their inventory, target people in slow motion, in
Speaker 1: vats without buff out, all of the all of those things.
Speaker 1: So I think you would need I'd need a pit boy.
Speaker 1: Somebody would need to make a pit boy, and then
Speaker 1: I would need to have it. I got to say
Speaker 1: the pit boy in the game, I don't know how
Speaker 1: it works, but the battery on that it literally never
Speaker 1: runs down.
Speaker 2: I was kind of like one of those watchers where
Speaker 2: every time you walk you may charge yourself.
Speaker 1: Is there is there anything? Is there anything? From the games?
Speaker 1: I don't know how much. How much do you have
Speaker 1: you played the f I've only played them a little bit.
Speaker 2: These are my friend Alex's fave games, but I've watched
Speaker 2: her play a lot.
Speaker 3: No, I'm just going simple power power armor. Like in
Speaker 3: the game.
Speaker 2: It's actually kind of hard to use it actually, but
Speaker 2: like for me, I'm just kind of a lazy person.
Speaker 2: So I feel like if I could get into the suit,
Speaker 2: then I'd probably I could just like stand around and
Speaker 2: pretend I was like a fake suit that had been
Speaker 2: left over or and then they could attack someone. I
Speaker 2: just feel like it's got radiation protection, it's got like, yes,
Speaker 2: you know, immense protection against like scary monsters, death clause
Speaker 2: stuff like that, So you know, I'd probably do it
Speaker 2: up real sick.
Speaker 3: But yeah, I'm simple. I'll go for the I go
Speaker 3: for the mech suit. I think i'd need it.
Speaker 1: Well, We're going to continue our coverage or fallout as
Speaker 1: the season continues. That's it for this episode. Thanks for listening.
Speaker 1: Fe X ray Vision is hosted by Jason Concepcion and
Speaker 1: Rosie Knight and is a production of iHeart Podcasts.
Speaker 2: Our Executive producers are Joel Monique and Aaron Kaufman.
Speaker 1: Our supervising producer is Abu Zafar.
Speaker 2: Our producers are Common, Laurent Dean Jonathan and Faye wag.
Speaker 1: Our theme song is by Brian Vasquez, with alternate theme
Speaker 1: songs by Aaron Kaufman.
Speaker 2: Special thanks to Soul Rubin, Chris Lord, Kenny Goodman and
Speaker 2: Heidi our discord moderator