1 00:00:00,280 --> 00:00:03,279 Speaker 1: Direct from Hollywood with Ryan Seacrest. 2 00:00:03,440 --> 00:00:07,000 Speaker 2: When Max's hit post apocalyptic show The Last of Us 3 00:00:07,080 --> 00:00:09,119 Speaker 2: picked up its twenty four nods, one of those was 4 00:00:09,160 --> 00:00:12,560 Speaker 2: Best Score for episode three, specifically Long Long Time, that 5 00:00:12,680 --> 00:00:15,320 Speaker 2: focuses on two side characters, Bill and Frank, with a 6 00:00:15,320 --> 00:00:18,759 Speaker 2: beautiful musical composition supplied by two time Oscar winning songsmith 7 00:00:19,000 --> 00:00:22,319 Speaker 2: Gustavo sent to Olaya. One of those Oscars was for 8 00:00:22,400 --> 00:00:24,479 Speaker 2: Broke Back Mountain, and if you listen closely to his 9 00:00:24,520 --> 00:00:27,080 Speaker 2: score for that film and the nominated Last of Us 10 00:00:27,120 --> 00:00:29,800 Speaker 2: episode about Bill and Frank, you'll notice both pieces of 11 00:00:29,880 --> 00:00:33,159 Speaker 2: music are incredibly sparse. He tells the ap Bill is 12 00:00:33,200 --> 00:00:35,680 Speaker 2: a guy that has been trapped inside of himself for years, 13 00:00:35,720 --> 00:00:39,159 Speaker 2: so there's already a silence to those characters. Silence sometimes 14 00:00:39,200 --> 00:00:42,160 Speaker 2: can beat louder than the note. The silence works great 15 00:00:42,240 --> 00:00:44,479 Speaker 2: in both of those cases because the characters are not 16 00:00:44,560 --> 00:00:47,440 Speaker 2: very talkative. Fun fact, Gustavo was also responsible for the 17 00:00:47,520 --> 00:00:49,320 Speaker 2: music in the video game the show is based on, 18 00:00:49,440 --> 00:00:52,240 Speaker 2: and was excited to return to revisit its story, music 19 00:00:52,320 --> 00:00:54,160 Speaker 2: and characters. The Last of Us is 20 00:00:54,200 --> 00:00:56,840 Speaker 1: On Max that's direct from Hollywood,