WEBVTT - Tech News: Twitter Fires and then Re-hires Some Employees

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<v Speaker 1>Welcome to tech Stuff, a production from My Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland, Diamond executive producer with My Heart Radio and

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<v Speaker 1>how the tech are you. We're going to cover the

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<v Speaker 1>tech news today on Tuesday, November eight, two thousand twenty two.

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<v Speaker 1>But before we get going, I do want to let

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<v Speaker 1>y'all know that tomorrow we're going to share with you

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<v Speaker 1>an episode of The Restless Ones here in the Tech

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<v Speaker 1>Stuff feed. The Restless Ones is a show I host

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<v Speaker 1>where I interview leaders in tech positions across different industries

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<v Speaker 1>to talk about things like technical challenges and innovations and

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<v Speaker 1>leadership strategies and things along those lines. I think you'll

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<v Speaker 1>dig it all right, But onto the news, and we're

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<v Speaker 1>gonna start with Twitter. Of course, there's a lot of

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<v Speaker 1>Twitter news because a lot has been going on over there.

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<v Speaker 1>So last week was kind of a dumpster fire over

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<v Speaker 1>at Twitter, and this week has already proven to be

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<v Speaker 1>chaotic and we're barely into it. Last week I talked

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<v Speaker 1>about how the word was that Musk was going to

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<v Speaker 1>lay off approximately half of Twitter's staff, and that did happen,

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<v Speaker 1>and Musk tweeted out quote regarding Twitter's reduction in force. Unfortunately,

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<v Speaker 1>there is no choice when the company is losing over

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<v Speaker 1>four million dollars a day end quote. But the move

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<v Speaker 1>to layoff staff was so rushed that well, there were

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<v Speaker 1>there were regrets. Apparently at least some of the folks

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<v Speaker 1>fired at Twitter, we're not supposed to be fired at all.

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<v Speaker 1>They got lumped in by accident. Their accounts were discontinued,

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<v Speaker 1>they were suspended, and they were effectively laid off without

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<v Speaker 1>meaning to be laid off. That's pretty gush darn awful.

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<v Speaker 1>That speaks to a certain level of incompetence on the

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<v Speaker 1>part of management. But on the other hand, there really

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<v Speaker 1>was a very short timeline to announce that kind of layoff.

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<v Speaker 1>I mean, that was such an extensive move that and

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<v Speaker 1>you had so little time. Mistakes were bound to happen.

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<v Speaker 1>It's just when those mistakes are wrapped up in people's

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<v Speaker 1>lives and their careers that's it's just really hard to

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<v Speaker 1>get past. Right. Then, there were leaders who found out

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<v Speaker 1>that some of the folks that they had laid off

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<v Speaker 1>were whoopsie daisy, folks who are knowledgeable about specific projects

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<v Speaker 1>and who are responsible for a lot of work and

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<v Speaker 1>Without those folks, Twitter would be set way back on

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<v Speaker 1>those projects. And since Musk has been setting aggressive, in

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<v Speaker 1>fact unrealistically aggressive deadlines to get certain features built into

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<v Speaker 1>Twitter or overhauled at Twitter, they still need some of

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<v Speaker 1>those now former employees. And so, in a move that

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<v Speaker 1>I think you can only describe as embarrassing, various Twitter

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<v Speaker 1>folks began to reach out on some various platforms to

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<v Speaker 1>try and entice recently laid off employee is to come back,

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<v Speaker 1>asking could you please return to work? Now, keep in

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<v Speaker 1>mind these employees had already been locked out of company systems,

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<v Speaker 1>So if they had a company computer in their position,

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<v Speaker 1>they got locked out of that. They were locked out

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<v Speaker 1>of Twitter's slack channel, they were locked out of their

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<v Speaker 1>employee email. So yeah, not a good look. Some affected

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<v Speaker 1>former employees are worried that if they refused to come

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<v Speaker 1>back after being laid off, then they will get fired.

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<v Speaker 1>Now you might think, if you've been laid off, how

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<v Speaker 1>could you be fired? Well, if you've been laid off

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<v Speaker 1>and then the company says, wait, that we didn't mean

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<v Speaker 1>to do that, come back to work, and you refuse

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<v Speaker 1>to come back to work, then the company can say

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<v Speaker 1>we never really laid you off. We're firing you now.

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<v Speaker 1>And by being fired rather than laid off, the employees

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<v Speaker 1>could potentially lose the sixty days of severance pay that

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<v Speaker 1>otherwise they would have received if you know, the layoffs

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<v Speaker 1>had stuck in the first place, which you might imagine

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<v Speaker 1>creates really nasty ral issues, and you'd be right in fact,

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<v Speaker 1>I honestly, I can't even begin to think of how

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<v Speaker 1>I would feel if this were happening to me. Meanwhile,

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<v Speaker 1>for the folks who are still at Twitter who didn't

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<v Speaker 1>get laid off, you have employees who are unsure of

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<v Speaker 1>what team they fit in, or or who they report

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<v Speaker 1>to because the company has been gutted, and reportedly some

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<v Speaker 1>employees and a lot of employees are left wondering about

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<v Speaker 1>health benefits because Twitter's open enrollment period was to begin

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<v Speaker 1>this week, but management has been pretty quiet on that front,

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<v Speaker 1>with no real word on what health benefits are going

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<v Speaker 1>to be. Now that Twitter is a private company, it's

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<v Speaker 1>no longer the same company that it was, you know,

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<v Speaker 1>a couple of weeks ago. So that's really concerning too.

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<v Speaker 1>I mean, in this country, healthcare is at a point

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<v Speaker 1>where if you don't have insurance, you're really really in

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<v Speaker 1>trouble and insurance changes all the time, So having open

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<v Speaker 1>enrollment is important. And I don't know if that's been

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<v Speaker 1>resolved yet. It might have been, but the news as

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<v Speaker 1>I'm reporting it now did not have any indication of that.

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<v Speaker 1>My hope is that Twitter sorted that out, because that's

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<v Speaker 1>incredibly important to employees. Twitter also rolled out the eight

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<v Speaker 1>dollar a month Twitter Blue subscription over the weekend. This

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<v Speaker 1>is the version of the subscription that's going to come

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<v Speaker 1>with it a new verified check mark, so you don't

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<v Speaker 1>have to go through the old verification process. You can

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<v Speaker 1>subscribe to Twitter Blue for eight bucks a month and

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<v Speaker 1>get that checkmark on your your account. However, the company

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<v Speaker 1>has subsequently decided to hold off on actually instituting the

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<v Speaker 1>check mark changes until the midterm elections are over here

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<v Speaker 1>in the United States. Those elections happened today, so we

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<v Speaker 1>should see the rollout happened later this week. But there

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<v Speaker 1>was concerned that people could rush to get verified accounts

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<v Speaker 1>and then use that check mark to lend credibility to

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<v Speaker 1>misinformation campaigns. Right if you're sending out lies about the election,

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<v Speaker 1>but you have that little blue check mark next to

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<v Speaker 1>your name, people might think oh, this person's legit. So

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<v Speaker 1>for that reason, Twitter held back on actually implementing this

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<v Speaker 1>change so far. On a similar note, we learned that

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<v Speaker 1>free speech absolutist Elon Musk actually does have limits to

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<v Speaker 1>free speech. For example, if you make an account and

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<v Speaker 1>you claim to be Elon Musk and you're not clearly

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<v Speaker 1>stating in your bio that it's a parody account, Ellen

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<v Speaker 1>will ban you permanently one strike, and you're not just

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<v Speaker 1>out of the game, you are out of the league,

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<v Speaker 1>which is interesting. Musk said that now that the company

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<v Speaker 1>is rolling out widespread verification, there will be no warning

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<v Speaker 1>if someone chooses to impersonate someone else without clearly labeling

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<v Speaker 1>the account as a parody account. Sarah Silverman and Kathy Griffin,

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<v Speaker 1>both comedians, changed their verified names to Elon Musk, which

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<v Speaker 1>illustrated how having a verification system that doesn't, you know,

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<v Speaker 1>actually verify that someone is who they claim to be

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<v Speaker 1>is just downright broken. Sort of like how full self

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<v Speaker 1>driving on Tesla vehicles isn't really full self driving. I'm

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<v Speaker 1>sensing a little theme along Elon Musk companies here. Another

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<v Speaker 1>issue is that Musk has said Twitter Blue accounts will

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<v Speaker 1>receive half the ad load of a regular Twitter user,

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<v Speaker 1>and analysts say if that happens, Twitter will miss out

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<v Speaker 1>on about six dollars of ad revenue per Twitter Blue

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<v Speaker 1>subscriber in the United States, and once Google and Apple

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<v Speaker 1>have taken a cut of the subscription transaction of eight

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<v Speaker 1>dollars per month to be in Twitter Blue, it's actually

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<v Speaker 1>possible that subscribing to Twitter Blue will cost Twitter money

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<v Speaker 1>so as people pay Twitter to use it. If in fact,

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<v Speaker 1>this all stays the way it is, then Twitter will

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<v Speaker 1>lose money because it will not be showing as many

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<v Speaker 1>ads to those people and won't be able to monetize

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<v Speaker 1>their activity. So yeah, there's some questions about that long

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<v Speaker 1>term strategy, as it does not appear to be helping

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<v Speaker 1>the problem of losing more than four million dollars per day.

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<v Speaker 1>The Verge reports that at least some verified users are

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<v Speaker 1>now finding it impossible to change their names in Twitter,

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<v Speaker 1>leading some to wonder if perhaps the company is trying

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<v Speaker 1>to head off a mass musk ing, or just to

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<v Speaker 1>avoid Twitter turning into that free for all hell escape

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<v Speaker 1>the Musk was saying definitely would not happen. Elizabeth Lopato

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<v Speaker 1>of The Verge reported that she and her verified coworkers

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<v Speaker 1>all encountered an error message while they were trying to

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<v Speaker 1>change their names, but that her unverified coworker was able

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<v Speaker 1>to change his name on the platform without a problem,

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<v Speaker 1>which does sound curious. Also, Musk warned that verified users

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<v Speaker 1>who changed their names would quote cause temporary loss of

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<v Speaker 1>verified check mark end quote. Elizabeth pointed out that if

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<v Speaker 1>she changed her Twitter name to Liz, which is a

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<v Speaker 1>name that some of her friends and colleagues use for her,

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<v Speaker 1>that would technically mean she would be unverified, at least temporarily,

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<v Speaker 1>even though she was just aaging one form of her

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<v Speaker 1>name to a different form of her name, not changing

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<v Speaker 1>her name to something else entirely, and still twittering over here.

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<v Speaker 1>News outlet The State not to be confused with the

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<v Speaker 1>old MTV comedy Sketch group with folks like Thomas Lennon

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<v Speaker 1>and Joe Latrulia in it reports that quote Twitter's rules

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<v Speaker 1>under new CEO Elon Musk, published Monday do not include

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<v Speaker 1>policies about misinformation end quote. That's a big old yikes

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<v Speaker 1>that is concerning now there are rules in place. They

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<v Speaker 1>did publish rules for content moderation, So for example, it's

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<v Speaker 1>against the rules to engage in targeted harassment. You cannot

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<v Speaker 1>call for violence or glorify violence. You can't promote terrorism

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<v Speaker 1>that kind of thing. Also, they had rules against dox sing.

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<v Speaker 1>You cannot reveal personal information about someone else on Twitter.

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<v Speaker 1>That's against the rules. So there are content rules in place,

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<v Speaker 1>but when it comes of things like misinformation, none of

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<v Speaker 1>that is included in the rules. The State reached out

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<v Speaker 1>to Twitter asking if the company would allow clear misinformation

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<v Speaker 1>campaigns to to proliferate across the platform without moderation, and

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<v Speaker 1>seem to get the indication that Twitter will still look

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<v Speaker 1>for that kind of stuff, but it's not codified in

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<v Speaker 1>the rules. So who knows. Platformer, a tech newsletter written

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<v Speaker 1>by journalist Casey Newton, whose work is really good. By

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<v Speaker 1>the way, you're not familiar with Casey, you should check

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<v Speaker 1>out his work, revealed that Musk is allegedly considering putting

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<v Speaker 1>all of Twitter behind a paywall. Now, it sounds as

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<v Speaker 1>though this plan is to allow for a certain amount

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<v Speaker 1>of browsing on Twitter each month for free, but once

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<v Speaker 1>you hit a limit, let's say, like it's like I

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<v Speaker 1>don't know, five hours or something, then you would have

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<v Speaker 1>to pay to continue using Twitter for the rest of

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<v Speaker 1>that calendar month, or you'd have to wait for the

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<v Speaker 1>next month before you could use Twitter again, which sounds

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<v Speaker 1>a lot like some mobile games I've played, where the

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<v Speaker 1>game is designed to hook you into activity and then

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<v Speaker 1>has a cool down period, but you can skip the

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<v Speaker 1>cool down if you pay cash. As of this recording,

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<v Speaker 1>there is no word on how seriously Musk and his

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<v Speaker 1>team are considering this option. I would be really interested

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<v Speaker 1>to see if this got implemented. I mean, I'm already

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<v Speaker 1>kind of off Twitter myself, but yeah, I could definitely

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<v Speaker 1>see that brands would want to pay in order to

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<v Speaker 1>continue using Twitter. But if your average user isn't, obviously,

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<v Speaker 1>that would not be a very sustainable model. I guess

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<v Speaker 1>they're they're really banking on people being addicted to using Twitter.

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<v Speaker 1>Will be back with some more news, including stuff that

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<v Speaker 1>doesn't involve Twitter at all. After these messages. One thing

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<v Speaker 1>that some Twitter users have been doing is dumping Twitter

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<v Speaker 1>entirely and migrating over to Mastodon. Uh. Then a bunch

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<v Speaker 1>of people go to Mastodon and their left saying, what

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<v Speaker 1>the heck is this? How does this work? So? Mastodon

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<v Speaker 1>allows you to post messages, it allows you to engage

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<v Speaker 1>with posted messages, so you can comment on someone else's message,

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<v Speaker 1>you could repost other people's messages, that kind of stuff.

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<v Speaker 1>So it has a lot of features that are similar

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<v Speaker 1>to what you can do on Twitter, but Mastodon is

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<v Speaker 1>organized in a totally different way from Twitter. Twitter is

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<v Speaker 1>a centralized service hosted on Twitter servers. Mastodon is decentralized.

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<v Speaker 1>It is hosted on multiple servers that are owned and

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<v Speaker 1>operated by different people and organizations all around the world.

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<v Speaker 1>So when you start using Mastodon, the first thing you

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<v Speaker 1>have to do is choose a server to join. Servers

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<v Speaker 1>tend to have focus to them. That focus could be

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<v Speaker 1>topic based, It could be regionally based, could be like

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<v Speaker 1>this is a server for you know, Southeast UK, that

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<v Speaker 1>kind of thing. It can be demographically based. There are

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<v Speaker 1>a lot of lgbt Q friendly servers, and the server

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<v Speaker 1>you choose ends up becoming part of your handle slash address.

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<v Speaker 1>Folks who are on the same server that you're on

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<v Speaker 1>can just look you up by your handle, right, It's

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<v Speaker 1>like you're both in the same room in a house.

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<v Speaker 1>They can just look across the room and see you there.

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<v Speaker 1>But they can do that just by using your handle.

0:13:34.760 --> 0:13:37.280
<v Speaker 1>If they're on a different server. They have to know

0:13:37.360 --> 0:13:40.280
<v Speaker 1>what server you belong to in order to look you up,

0:13:40.320 --> 0:13:44.400
<v Speaker 1>so they use your handle plus whatever server you belong to,

0:13:45.000 --> 0:13:47.160
<v Speaker 1>and then they can send you messages and things of

0:13:47.200 --> 0:13:50.800
<v Speaker 1>that nature. All that being said, anyone on any server

0:13:51.000 --> 0:13:54.480
<v Speaker 1>can technically communicate with anyone else on any other server,

0:13:54.640 --> 0:13:59.839
<v Speaker 1>but discovery is pretty challenging. Uh, it's a little more

0:14:00.040 --> 0:14:03.640
<v Speaker 1>umbersome that what you would find on Twitter. Also, if

0:14:03.720 --> 0:14:08.719
<v Speaker 1>whatever entity or organization runs your server stops supporting it,

0:14:09.440 --> 0:14:12.400
<v Speaker 1>you effectively lose your account. You would have to start

0:14:12.440 --> 0:14:16.079
<v Speaker 1>over by establishing a new account on another server. So

0:14:16.160 --> 0:14:20.480
<v Speaker 1>that is an issue with Mastodon. Uh. There are people

0:14:20.480 --> 0:14:24.080
<v Speaker 1>who are working to create kind of a buffer so

0:14:24.120 --> 0:14:28.000
<v Speaker 1>that if an organization plans to shut down a Mastodon server,

0:14:28.200 --> 0:14:30.760
<v Speaker 1>people will have time to migrate their stuff over to

0:14:30.840 --> 0:14:33.640
<v Speaker 1>a different server. But as I understand it right now,

0:14:33.680 --> 0:14:36.760
<v Speaker 1>that's not the case. It's just kind of taking on

0:14:36.880 --> 0:14:39.600
<v Speaker 1>faith that the server you've joined, we're will still be

0:14:39.640 --> 0:14:44.760
<v Speaker 1>around tomorrow. Anyway, Mastodon has reported an influx of users

0:14:45.160 --> 0:14:49.160
<v Speaker 1>that's really pushed Mastodon to the limit on some servers.

0:14:49.480 --> 0:14:52.880
<v Speaker 1>You know, a certain servers got way more popular then

0:14:52.960 --> 0:14:57.320
<v Speaker 1>that increase in traffic has really strained the server load,

0:14:57.960 --> 0:15:01.240
<v Speaker 1>and it's you know, been a pretty quiet utility for

0:15:01.280 --> 0:15:04.960
<v Speaker 1>the last several years, except within certain communities. If you

0:15:05.000 --> 0:15:08.120
<v Speaker 1>are thinking about joining Mastodon and checking it out, I

0:15:08.160 --> 0:15:14.000
<v Speaker 1>feel that I should add Mastodon tends to lean left politically,

0:15:14.240 --> 0:15:18.720
<v Speaker 1>not exclusively, but it is a tendency. Now. I'm personally

0:15:18.800 --> 0:15:21.440
<v Speaker 1>a left leaning kind of guy, which I'm sure everyone

0:15:21.440 --> 0:15:27.040
<v Speaker 1>out there realizes based upon my my uh commentary in episodes,

0:15:27.560 --> 0:15:31.000
<v Speaker 1>but I realized not everyone is, and likely a lot

0:15:31.040 --> 0:15:33.400
<v Speaker 1>of listeners will disagree with me politically, so I thought

0:15:33.400 --> 0:15:36.400
<v Speaker 1>it's only fair I mentioned that there is a somewhat

0:15:36.440 --> 0:15:40.000
<v Speaker 1>liberal leaning environment at Mastodon. As for whether I will

0:15:40.000 --> 0:15:42.360
<v Speaker 1>set up a tech stuff space over on Macedon, I'm

0:15:42.360 --> 0:15:45.000
<v Speaker 1>still thinking about it, and I will let y'all know.

0:15:45.800 --> 0:15:49.520
<v Speaker 1>Several news outlets are reporting that Meta maybe gearing up

0:15:49.520 --> 0:15:52.720
<v Speaker 1>for its own round of layoffs. This week, The Wall

0:15:52.720 --> 0:15:56.200
<v Speaker 1>Street Journal reported we may hear about thousands of layoffs

0:15:56.200 --> 0:15:59.480
<v Speaker 1>beginning tomorrow, which would be Wednesday, the ninth of November

0:15:59.760 --> 0:16:02.160
<v Speaker 1>to thousand, twenty two for those of y'all listening to

0:16:02.640 --> 0:16:06.400
<v Speaker 1>old news episodes in the future. If these layoffs happen,

0:16:06.680 --> 0:16:10.680
<v Speaker 1>they will mark the first broad scale downsizing across Meta

0:16:11.120 --> 0:16:16.120
<v Speaker 1>in the company's history. It's not exactly shocking because CEO

0:16:16.240 --> 0:16:19.680
<v Speaker 1>Mark Zuckerberg has indicated several times this year that he

0:16:19.800 --> 0:16:23.360
<v Speaker 1>suspects Meta has more employees than there is work to do,

0:16:24.040 --> 0:16:27.240
<v Speaker 1>and that some folks aren't necessarily putting in significant effort

0:16:27.280 --> 0:16:30.040
<v Speaker 1>in their jobs, and that there are employees who may

0:16:30.080 --> 0:16:32.920
<v Speaker 1>not need to be there. And this is all talk

0:16:33.000 --> 0:16:35.840
<v Speaker 1>that indicates that there's a leader in place who feels

0:16:35.840 --> 0:16:40.000
<v Speaker 1>it's time to clear out some office space. Plus, Zuckerberg

0:16:40.120 --> 0:16:44.960
<v Speaker 1>continues to focus on his Metaverse project, which is costing

0:16:45.200 --> 0:16:48.880
<v Speaker 1>Meta billions of dollars each year. If you're going to

0:16:48.960 --> 0:16:51.600
<v Speaker 1>keep up with that kind of cash drain, you may

0:16:51.680 --> 0:16:55.440
<v Speaker 1>eventually have to look at making cuts elsewhere, like with

0:16:55.520 --> 0:16:58.760
<v Speaker 1>your head count on projects that are not directly connected

0:16:58.760 --> 0:17:02.000
<v Speaker 1>to your Metaverse vision. We've already heard reports that there

0:17:02.040 --> 0:17:05.800
<v Speaker 1>are folks in Meta who say they are on MMH projects,

0:17:05.880 --> 0:17:10.119
<v Speaker 1>which stands for make Mark Happy. That one way to

0:17:10.160 --> 0:17:13.159
<v Speaker 1>stay in good graces with management is to tackle whatever

0:17:13.240 --> 0:17:17.040
<v Speaker 1>pet project Zuckerberg has in mind at the time. But

0:17:17.200 --> 0:17:21.080
<v Speaker 1>that this gets tricky because Zuckerberg also is known to

0:17:21.280 --> 0:17:24.800
<v Speaker 1>change his mind about stuff, often due to the public

0:17:24.840 --> 0:17:30.840
<v Speaker 1>reception of his ideas, which then necessitates pivoting those projects

0:17:30.920 --> 0:17:36.520
<v Speaker 1>and being able to respond to new criteria. Now, I'm

0:17:36.520 --> 0:17:38.919
<v Speaker 1>no expert in any of this kind of stuff, but

0:17:39.000 --> 0:17:40.840
<v Speaker 1>to me, it sounds like Meta isn't a bit of

0:17:40.840 --> 0:17:45.199
<v Speaker 1>a vicious cycle right now. Investors are generally unhappy that

0:17:45.240 --> 0:17:47.800
<v Speaker 1>the company isn't performing nearly as well as it used

0:17:47.800 --> 0:17:50.479
<v Speaker 1>to who which is putting it lightly, And they're really

0:17:50.520 --> 0:17:53.159
<v Speaker 1>not happy that Meta is spending billions of dollars on

0:17:53.200 --> 0:17:56.919
<v Speaker 1>a project that will not see fruition for years if

0:17:57.000 --> 0:18:00.560
<v Speaker 1>it succeeds at all. And there's still plenty of skeptics,

0:18:00.600 --> 0:18:04.840
<v Speaker 1>myself included, who think that the vision of the metaverse,

0:18:04.880 --> 0:18:10.320
<v Speaker 1>particularly as something that necessitates VR and a R headgear,

0:18:11.200 --> 0:18:15.959
<v Speaker 1>is not likely to have broad acceptance. You're gonna have

0:18:16.760 --> 0:18:21.560
<v Speaker 1>probably a narrow band of extremely enthusiastic fans of it,

0:18:22.000 --> 0:18:25.880
<v Speaker 1>but I just don't see it extending beyond that without

0:18:25.920 --> 0:18:29.080
<v Speaker 1>like a lot of growing pains. Now that being said,

0:18:29.480 --> 0:18:32.080
<v Speaker 1>shares of Meta rose a bit after news broke that

0:18:32.160 --> 0:18:37.000
<v Speaker 1>layoffs are coming, because that's cheerful, And as of this recording,

0:18:37.280 --> 0:18:40.400
<v Speaker 1>shares of Meta are trading and around ninety six dollars

0:18:40.400 --> 0:18:44.480
<v Speaker 1>per share. Now, this is up from its low of

0:18:44.600 --> 0:18:47.480
<v Speaker 1>eighty eight dollars per share, which was what it was

0:18:47.520 --> 0:18:50.680
<v Speaker 1>posting it just a few days ago. But ninety six

0:18:50.760 --> 0:18:54.760
<v Speaker 1>dollars a share is way way down from the company's

0:18:54.840 --> 0:18:58.120
<v Speaker 1>high this year of around three forty dollars a year

0:18:58.200 --> 0:19:01.280
<v Speaker 1>back in January. So yeah, it was trading at three

0:19:01.960 --> 0:19:04.200
<v Speaker 1>dollars at the beginning of the year. Now it's less

0:19:04.200 --> 0:19:07.399
<v Speaker 1>than a hundred dollars per share. You know, towards the

0:19:07.480 --> 0:19:09.879
<v Speaker 1>end of the year. Uh, it did have a little

0:19:09.880 --> 0:19:13.480
<v Speaker 1>bit of a recovery compared to its low, but yeah,

0:19:13.640 --> 0:19:16.560
<v Speaker 1>that is not in a great place. Whendows eleven users

0:19:16.640 --> 0:19:19.359
<v Speaker 1>might notice some new ads popping up as they go

0:19:19.480 --> 0:19:23.639
<v Speaker 1>to shut down their computers. Bleeping Computer reports that users

0:19:23.640 --> 0:19:26.840
<v Speaker 1>have noticed flyout ads popping up as they go to

0:19:27.160 --> 0:19:29.520
<v Speaker 1>shut down their machines. So they go into the start

0:19:29.560 --> 0:19:32.480
<v Speaker 1>menu and they pull up the little menu that comes

0:19:32.560 --> 0:19:36.840
<v Speaker 1>up when you hover over the power selection, and the

0:19:36.880 --> 0:19:39.600
<v Speaker 1>ads are really simple. It's just an option that if

0:19:39.640 --> 0:19:41.760
<v Speaker 1>you were to click on the option would take you

0:19:41.800 --> 0:19:45.119
<v Speaker 1>to a product page. So for example, like when you

0:19:45.160 --> 0:19:48.240
<v Speaker 1>would hover over that power button, you would get a

0:19:48.280 --> 0:19:51.520
<v Speaker 1>little menu that give you options like change account settings,

0:19:52.040 --> 0:19:56.600
<v Speaker 1>lock to lock your computer, or sign out. But now

0:19:56.640 --> 0:19:59.440
<v Speaker 1>if you do it, you would also get a little

0:19:59.480 --> 0:20:01.960
<v Speaker 1>advertise service at the top. It would just be listed

0:20:01.960 --> 0:20:05.280
<v Speaker 1>as another option among these that are already there. So

0:20:05.359 --> 0:20:07.920
<v Speaker 1>you might see an option that says back up your files,

0:20:08.359 --> 0:20:10.000
<v Speaker 1>and if you click on it, it actually takes you

0:20:10.040 --> 0:20:13.680
<v Speaker 1>to Microsoft's one drive product page, or you might see

0:20:13.680 --> 0:20:17.040
<v Speaker 1>one that says sign up for Microsoft account. So, in

0:20:17.040 --> 0:20:19.879
<v Speaker 1>other words, the first option in the menu is trying

0:20:19.920 --> 0:20:25.040
<v Speaker 1>to sell you something specifically some sort of Microsoft service. Interesting.

0:20:25.960 --> 0:20:29.080
<v Speaker 1>People are already upset about it, which I get like

0:20:29.560 --> 0:20:34.520
<v Speaker 1>there they don't want to be confronted with sales messages

0:20:34.560 --> 0:20:37.520
<v Speaker 1>when they're just trying to access basic functions of a

0:20:37.520 --> 0:20:42.760
<v Speaker 1>computer like turning it off. So yeah, interesting little report there.

0:20:43.160 --> 0:20:46.119
<v Speaker 1>And you know, we already talked earlier about how Microsoft

0:20:46.240 --> 0:20:51.560
<v Speaker 1>is apparently considering going down a strategy where they offer

0:20:51.760 --> 0:20:56.640
<v Speaker 1>PCs that are subsidized by advertising so that you could

0:20:56.680 --> 0:21:01.080
<v Speaker 1>purchase it for very little money relatively speaking. And the

0:21:01.119 --> 0:21:03.560
<v Speaker 1>tradeoff would be every time you're using your computer, you're

0:21:03.560 --> 0:21:07.640
<v Speaker 1>getting ads served to you, and that offsets the purchase

0:21:07.720 --> 0:21:12.320
<v Speaker 1>price of the computer. Uh, we've heard about that last week.

0:21:12.400 --> 0:21:14.840
<v Speaker 1>Still no word on whether or not they're moving forward

0:21:14.840 --> 0:21:17.440
<v Speaker 1>with that, but we are starting to see Microsoft incorporate

0:21:18.320 --> 0:21:23.040
<v Speaker 1>Microsoft specific advertising in basic functions of Windows eleven, so

0:21:23.680 --> 0:21:26.600
<v Speaker 1>maybe that is where they're going over on the Activision

0:21:26.640 --> 0:21:29.800
<v Speaker 1>Blizzard side of things, which just as a reminder, Microsoft

0:21:29.840 --> 0:21:33.480
<v Speaker 1>is still attempting to acquire Activision Blizzard, but the deal

0:21:33.640 --> 0:21:36.520
<v Speaker 1>is facing some scrutiny in different parts of the world,

0:21:36.560 --> 0:21:39.680
<v Speaker 1>So no guarantee that that's going to happen or what

0:21:39.760 --> 0:21:43.200
<v Speaker 1>timeline it might happen on. But let's talk about Call

0:21:43.359 --> 0:21:47.320
<v Speaker 1>of Duty Modern Warfare two and the upcoming free to

0:21:47.440 --> 0:21:52.280
<v Speaker 1>play companion title Call of Duty war Zone two point oh.

0:21:52.640 --> 0:21:57.440
<v Speaker 1>Engadget reports that Activision is launching some content moderation tools

0:21:57.920 --> 0:22:02.520
<v Speaker 1>meant to deal with toxicity in communications within the games.

0:22:02.880 --> 0:22:05.200
<v Speaker 1>And I'm sure that if any of y'all have ever

0:22:05.240 --> 0:22:08.720
<v Speaker 1>played any sort of competitive online game that features voice

0:22:08.800 --> 0:22:11.960
<v Speaker 1>chat or text chat, you have run into situations where

0:22:12.000 --> 0:22:16.959
<v Speaker 1>someone is being incredibly offensive and vulgar and are harassing

0:22:16.960 --> 0:22:19.560
<v Speaker 1>other players that you can hear like some of the

0:22:19.560 --> 0:22:23.880
<v Speaker 1>worst stuff imaginable in these games. And for folks who

0:22:23.920 --> 0:22:28.120
<v Speaker 1>make say they're living streaming, people who live stream games,

0:22:28.560 --> 0:22:30.320
<v Speaker 1>this can be a real problem because that kind of

0:22:30.359 --> 0:22:34.040
<v Speaker 1>language can get the streamer and hot water with whatever

0:22:34.359 --> 0:22:37.800
<v Speaker 1>platform they're using, like if it's YouTube or Twitch, even

0:22:38.080 --> 0:22:41.919
<v Speaker 1>if the streamer is not necessarily engaging with the toxic player,

0:22:42.280 --> 0:22:45.959
<v Speaker 1>like if there's proximity chat on and another player is

0:22:46.080 --> 0:22:49.720
<v Speaker 1>in the same general space as the streamer and then

0:22:49.760 --> 0:22:53.800
<v Speaker 1>just starts letting loose with ethnic slurs, that affects the

0:22:53.840 --> 0:22:58.000
<v Speaker 1>streamer too, right, So not to mention just normal players

0:22:58.000 --> 0:23:03.440
<v Speaker 1>who don't necessarily want to encounter that kind of abuse online. Well,

0:23:03.480 --> 0:23:06.880
<v Speaker 1>Call of Duty is going to have active moderation teams who,

0:23:06.960 --> 0:23:09.840
<v Speaker 1>once they verify that a player has engaged in toxic

0:23:09.920 --> 0:23:13.600
<v Speaker 1>voice chat or text messages within the game, they will

0:23:13.720 --> 0:23:18.400
<v Speaker 1>mute that player in all communication channels. That person will

0:23:18.440 --> 0:23:21.439
<v Speaker 1>no longer be heard or be able to text. They'll

0:23:21.480 --> 0:23:23.959
<v Speaker 1>still be able to play unless they have violated some

0:23:24.000 --> 0:23:25.960
<v Speaker 1>other rules, in which case they could get you know,

0:23:26.000 --> 0:23:29.760
<v Speaker 1>booted and banned, but they won't be heard by anybody,

0:23:29.760 --> 0:23:32.199
<v Speaker 1>which I think is a blessing. Uh. In order for

0:23:32.240 --> 0:23:35.760
<v Speaker 1>this to work, however, is being a reactive system. Players

0:23:35.760 --> 0:23:39.359
<v Speaker 1>will still need to flag offensive gamers to alert the

0:23:39.400 --> 0:23:42.679
<v Speaker 1>moderation team to look into them. So if you're playing,

0:23:42.720 --> 0:23:45.400
<v Speaker 1>and you encounter someone who is just being the worst,

0:23:45.920 --> 0:23:49.840
<v Speaker 1>you can flag them. Then, at least hypothetically, the content

0:23:49.960 --> 0:23:52.479
<v Speaker 1>moderation team will take a closer look and listen in

0:23:52.520 --> 0:23:55.359
<v Speaker 1>on chat and start looking at the text messages, and

0:23:55.400 --> 0:23:59.639
<v Speaker 1>if they see that, in fact, there are instances of

0:23:59.720 --> 0:24:03.280
<v Speaker 1>a use, they will then mute the player. Still, considering

0:24:03.359 --> 0:24:05.320
<v Speaker 1>all the types of stuff that can get shouted about

0:24:05.359 --> 0:24:07.680
<v Speaker 1>in these games, I think that's a good choice. It's

0:24:07.680 --> 0:24:11.040
<v Speaker 1>not the best. There are more proactive approaches to this

0:24:11.160 --> 0:24:14.520
<v Speaker 1>kind of thing, but at least it's a way of

0:24:14.880 --> 0:24:18.240
<v Speaker 1>addressing it. And that's going to be important because war

0:24:18.359 --> 0:24:21.399
<v Speaker 1>Zone being a free to play game is bound to

0:24:21.440 --> 0:24:25.600
<v Speaker 1>attract a ton of players, and not everyone's going to

0:24:25.640 --> 0:24:29.040
<v Speaker 1>be a hateful jerk, but some of them definitely will be.

0:24:29.880 --> 0:24:33.000
<v Speaker 1>As for me, I'm not good at these kind of

0:24:33.080 --> 0:24:36.280
<v Speaker 1>first person shooter multiplayer games. I can't play at a

0:24:36.280 --> 0:24:40.040
<v Speaker 1>competitive level. I would just be a bullet sponge. So

0:24:40.119 --> 0:24:43.440
<v Speaker 1>you won't find me playing these online. I just I can't.

0:24:43.440 --> 0:24:46.160
<v Speaker 1>My reactions are not good, my aim is not good.

0:24:46.200 --> 0:24:48.480
<v Speaker 1>Even with aim assist, I'm not gonna I'm not gonna

0:24:48.800 --> 0:24:52.760
<v Speaker 1>compete at a decent level, So I just go through

0:24:52.840 --> 0:24:55.320
<v Speaker 1>single player first person shooters and then I yell at

0:24:55.359 --> 0:24:59.600
<v Speaker 1>computer controlled enemies because I know I can't hurt their feelings. Um.

0:24:59.640 --> 0:25:02.359
<v Speaker 1>But yeah, I'm glad to hear this news because I

0:25:02.680 --> 0:25:06.720
<v Speaker 1>do watch some streamers and I never want them to

0:25:06.840 --> 0:25:10.920
<v Speaker 1>have their their career impacted by things that are outside

0:25:10.920 --> 0:25:14.680
<v Speaker 1>their control. The Verge reports that AMC theaters here in

0:25:14.720 --> 0:25:18.359
<v Speaker 1>the US and Zoom are partnering to bring interactive meeting

0:25:18.400 --> 0:25:22.440
<v Speaker 1>calls to some AMC theaters, allowing the theater to become

0:25:22.520 --> 0:25:25.240
<v Speaker 1>kind of a giant meeting space, capable of holding more

0:25:25.280 --> 0:25:29.520
<v Speaker 1>than a hundred people as they participate in like a

0:25:29.600 --> 0:25:31.960
<v Speaker 1>remote meeting. And I can see that as being an

0:25:32.000 --> 0:25:36.000
<v Speaker 1>attractive option for say a large company that has offices

0:25:36.400 --> 0:25:39.199
<v Speaker 1>or stores that are all over the place, like if

0:25:39.240 --> 0:25:43.560
<v Speaker 1>it's a nationwide company, for example, employees can get together

0:25:43.680 --> 0:25:46.359
<v Speaker 1>in a physical space and watch an all hands meeting

0:25:46.400 --> 0:25:49.119
<v Speaker 1>on a big old screen. The other thing that this

0:25:49.200 --> 0:25:52.040
<v Speaker 1>does is that can reinforce that feeling that your boss

0:25:52.640 --> 0:25:57.159
<v Speaker 1>literally towers over you and that the power dynamic is

0:25:57.200 --> 0:26:00.800
<v Speaker 1>incredibly unbalanced, and that helps you visual is that enormous

0:26:00.800 --> 0:26:04.600
<v Speaker 1>gap between your position and that of your boss. Maybe

0:26:04.600 --> 0:26:07.000
<v Speaker 1>I'm getting a bit too cynical about this, But honestly,

0:26:07.040 --> 0:26:09.520
<v Speaker 1>that's the first thing that popped into my head is like, gosh,

0:26:09.560 --> 0:26:11.400
<v Speaker 1>what would make me feel like I had really been

0:26:11.400 --> 0:26:13.919
<v Speaker 1>put in my place? Oh? I know what if my

0:26:14.000 --> 0:26:17.000
<v Speaker 1>boss were five stories tall and looking down at me

0:26:17.040 --> 0:26:21.199
<v Speaker 1>while telling me about the company. AMC says it's planning

0:26:21.200 --> 0:26:24.720
<v Speaker 1>on installing the service in seventeen major US markets next year,

0:26:25.080 --> 0:26:28.520
<v Speaker 1>so it's not coming to every AMC everywhere, but it

0:26:28.560 --> 0:26:32.720
<v Speaker 1>should be rolling out throughout If I'm being serious, I

0:26:32.760 --> 0:26:36.240
<v Speaker 1>can see the value of this, Like I getting people

0:26:36.240 --> 0:26:39.680
<v Speaker 1>together does have a certain value to it, and uh,

0:26:39.840 --> 0:26:44.160
<v Speaker 1>for a distributed company, one that has locations across lots

0:26:44.160 --> 0:26:47.479
<v Speaker 1>of different regions, it could be a practical solution as

0:26:47.480 --> 0:26:50.720
<v Speaker 1>opposed to having every single person individually logging into a

0:26:50.760 --> 0:26:54.240
<v Speaker 1>meeting from their own computer. But yeah, it's hard to

0:26:54.280 --> 0:26:58.639
<v Speaker 1>get around that fact of you're looking at an enormous

0:26:58.680 --> 0:27:02.760
<v Speaker 1>movie screen and by necessity everything has to be enlarged

0:27:02.840 --> 0:27:04.919
<v Speaker 1>so that the folks sitting in the back can have

0:27:04.960 --> 0:27:08.000
<v Speaker 1>a view of what's going on. To also the thought

0:27:08.040 --> 0:27:11.919
<v Speaker 1>of my boss's voice coming over a surround sound system

0:27:11.960 --> 0:27:16.520
<v Speaker 1>with like Dolby Base to it also terrifying. Maybe I'm

0:27:16.520 --> 0:27:18.800
<v Speaker 1>thinking about this too much. You know what, We're gonna

0:27:18.840 --> 0:27:21.600
<v Speaker 1>take another quick break and I'm gonna calm down, and

0:27:21.640 --> 0:27:33.560
<v Speaker 1>then we'll cover the rest of the tech news. Some

0:27:33.680 --> 0:27:37.439
<v Speaker 1>engineers and researchers at m I T, the University of Minnesota,

0:27:37.600 --> 0:27:40.840
<v Speaker 1>and Samsung have developed a new kind of Terra Hurts

0:27:40.920 --> 0:27:44.400
<v Speaker 1>camera that can operate at room temperature and room pressure,

0:27:44.440 --> 0:27:47.200
<v Speaker 1>which opens up the possibility for this tech to be

0:27:47.320 --> 0:27:51.240
<v Speaker 1>used in many different areas, including stuff like airport security.

0:27:51.760 --> 0:27:55.560
<v Speaker 1>So the cameras capable of generating and detecting waves and

0:27:55.600 --> 0:27:59.520
<v Speaker 1>the terror Hurts range of the electromagnetic spectrum. This puts

0:27:59.520 --> 0:28:04.080
<v Speaker 1>this kind of radiation between microwaves and visible light. It

0:28:04.480 --> 0:28:08.720
<v Speaker 1>inhabits that space, and these waves can penetrate lots of

0:28:08.720 --> 0:28:12.480
<v Speaker 1>different kinds of materials, non metallic materials, not all of them,

0:28:12.480 --> 0:28:15.160
<v Speaker 1>but a lot of them, and that's one reason why

0:28:15.160 --> 0:28:18.080
<v Speaker 1>it could be useful in security operations. They can also

0:28:18.119 --> 0:28:22.439
<v Speaker 1>detect signatures of certain molecules, so in an industrial setting,

0:28:22.960 --> 0:28:26.600
<v Speaker 1>you could use this kind of technology to analyze materials

0:28:26.600 --> 0:28:28.919
<v Speaker 1>for certain types of molecules, but you can do it

0:28:28.960 --> 0:28:31.760
<v Speaker 1>in a non invasive, nondestructive way that could be really

0:28:31.840 --> 0:28:35.800
<v Speaker 1>valuable to the camera works by sending out light. It

0:28:35.920 --> 0:28:39.440
<v Speaker 1>stimulates these little particles called quantum dots, which I've talked

0:28:39.440 --> 0:28:42.440
<v Speaker 1>about in tech stuff episodes from a long time ago.

0:28:42.480 --> 0:28:44.120
<v Speaker 1>I probably need to do a new one. But it

0:28:44.200 --> 0:28:47.440
<v Speaker 1>stimulates quantum dots by using a terror hurts wave. So

0:28:47.520 --> 0:28:50.960
<v Speaker 1>it generates a terror hurts wave, sends that to affect

0:28:51.000 --> 0:28:54.560
<v Speaker 1>these quantum dots, which then emit light, and that light

0:28:54.640 --> 0:28:56.960
<v Speaker 1>can then be recorded by a sensor similar to the

0:28:57.040 --> 0:29:00.479
<v Speaker 1>kind we use in digital cameras. The team created a

0:29:00.480 --> 0:29:05.760
<v Speaker 1>device that produces images that not just show what was imaged,

0:29:05.760 --> 0:29:08.920
<v Speaker 1>but can show the polarization state of terror Hurts waves,

0:29:08.920 --> 0:29:12.080
<v Speaker 1>which can give you ideas as to the nature of

0:29:12.160 --> 0:29:15.000
<v Speaker 1>whatever was image. And I think of this tech as

0:29:15.040 --> 0:29:18.680
<v Speaker 1>being similar to kind of like thermal imaging sensors. Thermal

0:29:18.760 --> 0:29:23.360
<v Speaker 1>imaging goggles, for example, detect infrared radiation and they send

0:29:23.400 --> 0:29:26.480
<v Speaker 1>that data to a system that converts the information into

0:29:26.520 --> 0:29:29.320
<v Speaker 1>something we can see. So when you put on thermal

0:29:29.360 --> 0:29:32.400
<v Speaker 1>goggles and you see like that heat signature, you know,

0:29:32.480 --> 0:29:36.080
<v Speaker 1>like predator vision, that that's thanks to a system that

0:29:36.280 --> 0:29:40.440
<v Speaker 1>is taking the thermal information and then matching that two

0:29:40.440 --> 0:29:43.280
<v Speaker 1>colors that we can see in order to indicate levels

0:29:43.280 --> 0:29:45.920
<v Speaker 1>of heat. Otherwise it would just be invisible to us,

0:29:45.960 --> 0:29:48.840
<v Speaker 1>So it has to be converted into the visible range

0:29:48.880 --> 0:29:50.280
<v Speaker 1>for us to be able to see it, right, That

0:29:50.320 --> 0:29:53.400
<v Speaker 1>makes sense, Same sort of thing here. The researchers have

0:29:53.480 --> 0:29:56.760
<v Speaker 1>made big strides towards solving some massive engineering challenges when

0:29:56.840 --> 0:29:59.400
<v Speaker 1>using terror hurts cameras. You know, being able to operate

0:29:59.440 --> 0:30:02.040
<v Speaker 1>a room to sure and at room pressure is huge,

0:30:02.400 --> 0:30:04.640
<v Speaker 1>But there are other obstacles that we have to overcome

0:30:04.680 --> 0:30:08.360
<v Speaker 1>before this tech could go into widespread use, namely, generating

0:30:08.440 --> 0:30:12.160
<v Speaker 1>terror hurts waves in the first place is a complicated process,

0:30:12.200 --> 0:30:14.360
<v Speaker 1>and the current tech that we have to rely upon

0:30:14.520 --> 0:30:18.640
<v Speaker 1>uses really expensive large laser systems, so it's not something

0:30:18.640 --> 0:30:22.000
<v Speaker 1>that would be practical right now. We would need to

0:30:22.000 --> 0:30:25.320
<v Speaker 1>make greater strides in being able to create terror hurts

0:30:25.360 --> 0:30:28.720
<v Speaker 1>waves without the reliance of things like laser systems, which

0:30:28.720 --> 0:30:32.040
<v Speaker 1>people are working on, but we have ways to go. Recently,

0:30:32.080 --> 0:30:36.960
<v Speaker 1>representatives at the Atacama Large Millimeter Array Observatory in Chile,

0:30:37.520 --> 0:30:41.120
<v Speaker 1>which houses large important radio antenna that are used in

0:30:41.160 --> 0:30:45.760
<v Speaker 1>astronomical observations, revealed that the facility had to shut down

0:30:46.200 --> 0:30:49.400
<v Speaker 1>starting in late October due to a cyber attack. The

0:30:49.480 --> 0:30:53.000
<v Speaker 1>rep said the attackers did not affect scientific data, so

0:30:53.040 --> 0:30:57.440
<v Speaker 1>they weren't able to compromise information from recent observations. Nor

0:30:57.520 --> 0:31:00.920
<v Speaker 1>were they able to get actual access to the antennas themselves,

0:31:00.920 --> 0:31:05.040
<v Speaker 1>so they weren't able to damage the array of radio antennas.

0:31:05.080 --> 0:31:07.920
<v Speaker 1>But other network systems were affected, you know, things like

0:31:07.960 --> 0:31:11.480
<v Speaker 1>administrative systems, email systems, that kind of stuff, so they

0:31:11.480 --> 0:31:14.040
<v Speaker 1>had to shut it down to contain it. The statement

0:31:14.120 --> 0:31:17.640
<v Speaker 1>indicated that the attack has been contained, but an investigation

0:31:17.760 --> 0:31:21.240
<v Speaker 1>is ongoing and as of now they are unsure when

0:31:21.320 --> 0:31:24.680
<v Speaker 1>the observatory will be able to go back to normal operations.

0:31:25.280 --> 0:31:29.400
<v Speaker 1>I've done episodes about AI powered machines competing against humans

0:31:29.440 --> 0:31:32.560
<v Speaker 1>in various games, as well as the related topic of

0:31:32.680 --> 0:31:37.520
<v Speaker 1>solvable versus unsolvable games. So a solvable game is one that,

0:31:37.680 --> 0:31:41.480
<v Speaker 1>if you assume both players are playing perfectly, you can

0:31:41.520 --> 0:31:45.800
<v Speaker 1>predict the outcome from any position even before a single

0:31:45.880 --> 0:31:48.720
<v Speaker 1>move is made. You know, you have to have complete

0:31:48.720 --> 0:31:50.800
<v Speaker 1>information about the game in order for this to work,

0:31:51.240 --> 0:31:54.240
<v Speaker 1>but it is possible. So for example, in Connect four,

0:31:54.880 --> 0:31:59.520
<v Speaker 1>assuming that both players are playing perfectly, player one will

0:31:59.640 --> 0:32:03.680
<v Speaker 1>all days win just from the beginning Anyway, there are

0:32:03.720 --> 0:32:06.280
<v Speaker 1>other games that have lots of different potential outcomes, and

0:32:06.320 --> 0:32:08.440
<v Speaker 1>some of those are games that humans were for a

0:32:08.520 --> 0:32:12.160
<v Speaker 1>very long time able to dominate. So you've likely heard

0:32:12.160 --> 0:32:15.840
<v Speaker 1>about the various chess programs like Deep Blue that played

0:32:15.880 --> 0:32:19.280
<v Speaker 1>at superhuman levels and were able to beat chess champions.

0:32:19.280 --> 0:32:22.520
<v Speaker 1>But another board game that computers for a long time

0:32:22.800 --> 0:32:25.960
<v Speaker 1>we're good at, but not not better than humans. But

0:32:26.040 --> 0:32:29.840
<v Speaker 1>then eventually overtook us is Go. So back in two

0:32:29.840 --> 0:32:34.640
<v Speaker 1>thousand and sixteen, Alpha Go and AI emerged as a

0:32:34.680 --> 0:32:40.120
<v Speaker 1>formidable computer opponent, defeating the best human Go players, and

0:32:40.200 --> 0:32:43.840
<v Speaker 1>so for the first time in history, a computer was

0:32:43.920 --> 0:32:48.000
<v Speaker 1>able to play Go at a level better than expert humans.

0:32:48.320 --> 0:32:51.680
<v Speaker 1>But recently, some researchers found that they could beat a

0:32:51.960 --> 0:32:58.000
<v Speaker 1>go playing AI called Cateago, which is also capable of

0:32:58.000 --> 0:33:01.880
<v Speaker 1>beating human champions. But they could beat Catego using a

0:33:01.960 --> 0:33:06.920
<v Speaker 1>very quirky strategy. So the researchers took a much weaker

0:33:07.360 --> 0:33:11.840
<v Speaker 1>go playing AI program. So they got like a computer

0:33:12.080 --> 0:33:14.560
<v Speaker 1>program that can play Go, but it plays it at

0:33:14.560 --> 0:33:18.240
<v Speaker 1>a level where even amateur players human players can defeat

0:33:18.760 --> 0:33:23.120
<v Speaker 1>this AI without much trouble. And then they took this

0:33:23.280 --> 0:33:28.600
<v Speaker 1>week Ai Go game playing system and put it up

0:33:28.600 --> 0:33:33.000
<v Speaker 1>against Catego, which has beaten human champions, and they found

0:33:33.000 --> 0:33:35.440
<v Speaker 1>that if they trained the weak AI to go after

0:33:35.560 --> 0:33:39.440
<v Speaker 1>some blind spots and Catego strategy, they could actually have

0:33:39.720 --> 0:33:45.840
<v Speaker 1>this inferior AI defeat a much stronger one, which sounds

0:33:45.840 --> 0:33:49.120
<v Speaker 1>really weird, right. I mean, we humans can get pantsed

0:33:49.360 --> 0:33:53.479
<v Speaker 1>by Cateago, but we can beat this weaker AI system. However,

0:33:53.520 --> 0:33:56.520
<v Speaker 1>the weaker AI system can beat Catego. It's kind of

0:33:56.520 --> 0:33:58.920
<v Speaker 1>like paper rock scissors in that way, and you might think, well,

0:33:58.960 --> 0:34:02.000
<v Speaker 1>how is this even possible? Bowl Well, during the training

0:34:02.880 --> 0:34:07.280
<v Speaker 1>process for Catego, Catego would refine its approach by playing

0:34:07.360 --> 0:34:11.640
<v Speaker 1>millions of games against itself. But this refining process meant

0:34:11.680 --> 0:34:16.320
<v Speaker 1>that over time, Catego would naturally concentrate on particular moves

0:34:16.320 --> 0:34:21.000
<v Speaker 1>and sequences within the game and migrate away from more rare,

0:34:21.160 --> 0:34:25.879
<v Speaker 1>outlying possibilities. And that meant that some legal moves were

0:34:25.960 --> 0:34:29.000
<v Speaker 1>largely ignored because they were just not likely to occur.

0:34:29.640 --> 0:34:33.440
<v Speaker 1>But this weaker AI, by focusing on those unlikely moves,

0:34:34.040 --> 0:34:38.040
<v Speaker 1>was able to make moves that Catego wasn't able to anticipate.

0:34:38.480 --> 0:34:42.880
<v Speaker 1>And that's interesting because it meant that this system that

0:34:42.960 --> 0:34:45.839
<v Speaker 1>could potentially just beat the best go players could be

0:34:45.840 --> 0:34:50.520
<v Speaker 1>defeated by something far inferior, and that should also raise

0:34:50.600 --> 0:34:53.960
<v Speaker 1>red flags to us not not for go necessarily. This

0:34:54.040 --> 0:34:58.560
<v Speaker 1>is an entertaining version of a larger issue that we

0:34:58.560 --> 0:35:01.440
<v Speaker 1>should really pay attention to. When I hear a story

0:35:01.520 --> 0:35:05.520
<v Speaker 1>like this, I think about other uses of AI, especially

0:35:05.520 --> 0:35:09.759
<v Speaker 1>AI that has been trained through machine learning in processes

0:35:09.880 --> 0:35:15.560
<v Speaker 1>similar to kindago and AI can sometimes, on the surface

0:35:15.560 --> 0:35:18.359
<v Speaker 1>appear to be really capable, but knowing that it can

0:35:18.400 --> 0:35:20.759
<v Speaker 1>be thrown for a loop if it encounters something that's

0:35:20.840 --> 0:35:26.320
<v Speaker 1>outside its training parameters should make us wary. Take, for example,

0:35:26.400 --> 0:35:30.520
<v Speaker 1>self driving cars. While we can train autonomous driving systems

0:35:30.560 --> 0:35:34.359
<v Speaker 1>in countless scenarios, and we can take information from real

0:35:34.400 --> 0:35:38.600
<v Speaker 1>world experiences and use that to continue to to augment

0:35:39.560 --> 0:35:43.480
<v Speaker 1>as self driving systems capabilities, the fact is the real

0:35:43.520 --> 0:35:46.919
<v Speaker 1>world could throw some really strange stuff at us occasionally.

0:35:47.400 --> 0:35:49.520
<v Speaker 1>And while humans might be able to make a split

0:35:49.560 --> 0:35:53.520
<v Speaker 1>second decision and avoid an accident even if they encounter

0:35:53.640 --> 0:35:57.520
<v Speaker 1>something they have never seen before, and AI system can

0:35:57.600 --> 0:36:02.279
<v Speaker 1>lack that capability and make a bad choice, which is

0:36:02.320 --> 0:36:05.000
<v Speaker 1>one of the biggest challenges when we come to truly

0:36:05.080 --> 0:36:08.840
<v Speaker 1>refining AI for specific use that we need to remember

0:36:09.880 --> 0:36:14.920
<v Speaker 1>that with these these machine learning processes, we can create

0:36:15.000 --> 0:36:19.760
<v Speaker 1>blind spots, and those blind spots. If it's a possibility

0:36:19.800 --> 0:36:22.160
<v Speaker 1>that those blind spots could occur in the real world,

0:36:22.280 --> 0:36:24.600
<v Speaker 1>they will occur, and when they do, it's going to

0:36:24.960 --> 0:36:27.480
<v Speaker 1>throw these AI systems for a loop. Whether that AI

0:36:27.560 --> 0:36:33.160
<v Speaker 1>system is used to detect things like you know, financial uh,

0:36:33.360 --> 0:36:38.480
<v Speaker 1>misappropriation of funds, or it's designed to control a car

0:36:38.560 --> 0:36:43.120
<v Speaker 1>as it goes down the highway or whatever. If there

0:36:43.160 --> 0:36:45.880
<v Speaker 1>are blind spots that are possible, then they will happen

0:36:45.920 --> 0:36:48.520
<v Speaker 1>at some point or another, and we need to be

0:36:48.600 --> 0:36:50.479
<v Speaker 1>on the lookout for that kind of thing. It's fun

0:36:50.520 --> 0:36:53.799
<v Speaker 1>with go not so much fun if you're in a

0:36:53.800 --> 0:36:57.319
<v Speaker 1>car that's being controlled by a robot and there's no

0:36:57.680 --> 0:37:02.480
<v Speaker 1>human controls available to you. That would be scary. Finally,

0:37:02.600 --> 0:37:06.120
<v Speaker 1>talking about scary, Palmer Lucky, who's the guy who created

0:37:06.160 --> 0:37:09.239
<v Speaker 1>the oculus and then subsequently went on to reveal that

0:37:09.280 --> 0:37:12.640
<v Speaker 1>he can be a pretty awful person, has created a

0:37:12.760 --> 0:37:17.759
<v Speaker 1>VR headset that can kill you. He posted about this

0:37:17.880 --> 0:37:21.719
<v Speaker 1>on his blog over the weekend. Because November six, two

0:37:22.160 --> 0:37:25.760
<v Speaker 1>twenty two is an important date in the fictional series

0:37:26.040 --> 0:37:30.319
<v Speaker 1>Sword Art Online. So in that series, a deranged tech

0:37:30.440 --> 0:37:35.240
<v Speaker 1>genius creates a really immersive game and a VR headset

0:37:35.440 --> 0:37:39.000
<v Speaker 1>used to access that game, and it's supposed to be

0:37:39.560 --> 0:37:43.399
<v Speaker 1>the most incredible experience ever. But what people don't know

0:37:44.040 --> 0:37:46.600
<v Speaker 1>is that he also built into this headset, which is

0:37:46.640 --> 0:37:50.799
<v Speaker 1>called the Nerve Gear, a system of powerful microwaves that

0:37:50.840 --> 0:37:53.560
<v Speaker 1>are designed to kill the user if they die in

0:37:53.600 --> 0:37:55.800
<v Speaker 1>the game. So if you die in the game, you

0:37:56.000 --> 0:37:59.240
<v Speaker 1>die in real life. It's an old sci fi trope.

0:37:59.680 --> 0:38:03.600
<v Speaker 1>Similar Literally, you cannot remove the nerve Gear without activating

0:38:03.680 --> 0:38:06.719
<v Speaker 1>the kill switch, which makes me think of movies like

0:38:06.760 --> 0:38:11.560
<v Speaker 1>Battle Royale where you've got characters wearing explosive collars. That

0:38:11.840 --> 0:38:14.960
<v Speaker 1>the Hunger games is the same way the explosive colors,

0:38:15.000 --> 0:38:17.440
<v Speaker 1>where they can activate the collar and kill someone if

0:38:17.480 --> 0:38:20.560
<v Speaker 1>they are breaking the rules of the game or they're

0:38:20.560 --> 0:38:23.360
<v Speaker 1>in the wrong region at the wrong time. Well, Palmer

0:38:23.600 --> 0:38:26.800
<v Speaker 1>thought this was such a cool idea he built something similar.

0:38:26.920 --> 0:38:30.279
<v Speaker 1>He didn't use microwaves because he can't really mantorize that

0:38:30.480 --> 0:38:32.520
<v Speaker 1>technology to a point where you could fit it into

0:38:32.600 --> 0:38:37.279
<v Speaker 1>a headset. So instead of using microwaves, he has used explosives.

0:38:37.719 --> 0:38:42.000
<v Speaker 1>He has positioned three small explosive devices on the headset,

0:38:42.560 --> 0:38:46.120
<v Speaker 1>and they are wired, so that should the headset indicate

0:38:46.160 --> 0:38:49.640
<v Speaker 1>that the player has died in the game by flashing

0:38:49.680 --> 0:38:53.400
<v Speaker 1>a red screen up at a certain frequency, the explosives

0:38:53.400 --> 0:38:56.319
<v Speaker 1>will trigger and the player's head would get blowed up

0:38:56.360 --> 0:38:59.160
<v Speaker 1>in real life. So you die in the game, this

0:38:59.280 --> 0:39:02.200
<v Speaker 1>headset kill you. Palmer then goes on to say he

0:39:02.239 --> 0:39:03.880
<v Speaker 1>has yet to build in a system that would make

0:39:03.920 --> 0:39:05.839
<v Speaker 1>the headset explode if you tried to take it off,

0:39:06.120 --> 0:39:09.600
<v Speaker 1>so it's not like it's tamper proof, so shucks, and

0:39:09.680 --> 0:39:13.080
<v Speaker 1>that he also is not sure that the explosives couldn't

0:39:13.120 --> 0:39:16.160
<v Speaker 1>be triggered by accident, So in other words, you might

0:39:16.200 --> 0:39:19.200
<v Speaker 1>be playing the game not die, but the explosives get

0:39:19.239 --> 0:39:22.040
<v Speaker 1>triggered and you get blown up. Anyway, he calls it

0:39:22.080 --> 0:39:25.960
<v Speaker 1>more of an office art piece. So yeah, this is

0:39:25.960 --> 0:39:28.560
<v Speaker 1>one of those cases where I feel that fandom has

0:39:28.600 --> 0:39:31.479
<v Speaker 1>gone a little too far, because sometimes people take away

0:39:31.520 --> 0:39:35.760
<v Speaker 1>the wrong lessons from fiction, Like I can just imagine

0:39:35.800 --> 0:39:38.480
<v Speaker 1>that Palm are lucky reading or watching Hunger Games or

0:39:38.520 --> 0:39:41.480
<v Speaker 1>Battle Royal for that matter, and thinking oh that's a

0:39:41.480 --> 0:39:45.719
<v Speaker 1>good idea. That means you you learned the wrong lesson Palmer.

0:39:46.719 --> 0:39:52.680
<v Speaker 1>That's not what that's not what they're trying to teach whatever. Anyway,

0:39:53.080 --> 0:39:56.719
<v Speaker 1>you know, I I don't assume that anyone's ever going

0:39:56.760 --> 0:39:58.960
<v Speaker 1>to actually be putting these things on unless we truly

0:39:59.040 --> 0:40:02.960
<v Speaker 1>enter a dystopian sure, in which case I'll be roving

0:40:03.000 --> 0:40:06.920
<v Speaker 1>the deserts looking for gas. Because I've already decided the

0:40:06.960 --> 0:40:09.640
<v Speaker 1>mad Max approach is my way. I kind of dig

0:40:09.680 --> 0:40:12.600
<v Speaker 1>the punk aesthetic, so that's that's kind of my I'm

0:40:12.600 --> 0:40:14.839
<v Speaker 1>not gonna be worried about the virtual reality stuff so much.

0:40:14.880 --> 0:40:18.160
<v Speaker 1>It will be going after petrol. I guess that's it

0:40:18.520 --> 0:40:21.600
<v Speaker 1>for this news episode of tech Stuff. We will be

0:40:21.640 --> 0:40:25.680
<v Speaker 1>back on Thursday with another news episode. As a reminder, tomorrow,

0:40:25.719 --> 0:40:28.560
<v Speaker 1>we are publishing an episode of The Restless Ones in

0:40:28.640 --> 0:40:31.919
<v Speaker 1>the tech Stuff feed, and I encourage you to listen

0:40:31.920 --> 0:40:35.200
<v Speaker 1>to it. It's a good show and you might discover

0:40:35.320 --> 0:40:38.000
<v Speaker 1>that you want to dive into the entire series because

0:40:38.160 --> 0:40:40.439
<v Speaker 1>I talked to a lot of interesting people this past year.

0:40:41.080 --> 0:40:44.759
<v Speaker 1>Um and yeah, check it out. If you have suggestions

0:40:44.800 --> 0:40:47.320
<v Speaker 1>for future topics I should cover in tech Stuff, please

0:40:47.360 --> 0:40:49.120
<v Speaker 1>reach out to me. A couple different ways to do that.

0:40:49.200 --> 0:40:52.640
<v Speaker 1>You can download the I Heart Radio app, which is

0:40:52.680 --> 0:40:55.520
<v Speaker 1>free to downloads free to use. You can navigate over

0:40:55.520 --> 0:40:57.520
<v Speaker 1>to tech Stuff by putting tech Stuff in the search

0:40:57.560 --> 0:40:59.920
<v Speaker 1>field you'll see on the tech Stuff page there's the

0:41:00.080 --> 0:41:02.279
<v Speaker 1>little microphone icon. If you click on that, you can

0:41:02.360 --> 0:41:05.160
<v Speaker 1>leave a voice message up to thirty seconds long let

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<v Speaker 1>me know what you would like to hear in future episodes,

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<v Speaker 1>or if you prefer, you can get in touch with

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<v Speaker 1>me over on Twitter. The handle for the show is

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<v Speaker 1>tech Stuff H s W and I'll talk to you

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<v Speaker 1>again really soon Y. Tech Stuff is an i Heart

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<v Speaker 1>Radio production. For more podcasts from my Heart Radio, visit

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<v Speaker 1>the i Heart Radio app, Apple Podcasts, or wherever you

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<v Speaker 1>listen to your favorite shows.