Speaker 1: Warning. Today's episode cadate spoilers for Fallout episode five of
Speaker 1: season two. Be warned. Hello, my name is Jason Cantepcio
Speaker 1: and I'm Rosey Night and welcome back to ExtraVision of
Speaker 1: the podcast where we dive deep into your favorite shows, movies, comics,
Speaker 1: and pop culture. I read you buy our podcast. We're
Speaker 1: bringing you three episodes plus new.
Speaker 2: In this episode, we are headed back into the Wasteland
Speaker 2: and to the vaults, where things are going very very badly.
Speaker 2: But I gotta be honest, things not looking that much
Speaker 2: greater in the Wasteland either, and we are going to
Speaker 2: deep dive into it and talk all about it and
Speaker 2: see where we're headed as we head into the final
Speaker 2: act of Fallout season two.
Speaker 1: Fallout Season two episode five, we open up right after
Speaker 1: the events of the previous episode, where the Death Claw
Speaker 1: has emerged from the front of a building, blocking Lucy
Speaker 1: and the Ghul's forward progress as they search for Hank.
Speaker 1: Lucy's father actually make the three death clause three satanic
Speaker 1: looking dinosaur thingies. The Gul is, of course, much more
Speaker 1: experienced with these creatures than Lucy is, and it's pretty
Speaker 1: concerning when a hard ass guy like the Goul suggests, like,
Speaker 1: let's get out of here, let's run, because honestly, nothing
Speaker 1: short of a rocket launcher will do personally, if I'm
Speaker 1: in the game, tell me a rocket launcher, it's a
Speaker 1: fat Man nuclear bomb launcher, or it's at the very
Speaker 1: least a modified combat shotgun that's fully automatic.
Speaker 2: So I guess, is there a way somebody survives fighting
Speaker 2: a death Claw without like some kind of weapon the
Speaker 2: it's a magic weapon, Like, is that someone who's that
Speaker 2: good that could like kill it with.
Speaker 3: Like a broken ball or whatever you can find around.
Speaker 1: I mean there's some there's a notable death Claw introduction
Speaker 1: early in Fallout four where you meet one like in
Speaker 1: town right before a meeting with some of the some
Speaker 1: figures from the Minutemen, and you're kind of like on
Speaker 1: the street and there's a lot of cover and so
Speaker 1: you can like plink away at the death Claw and
Speaker 1: kill it. Lost of us early in the game, low level,
Speaker 1: but it's it is like a five to ten minute
Speaker 1: fight of you just like shoot run away, shoot runaway,
Speaker 1: Like it'll take a while anyway, dog Meat books books,
Speaker 1: it gets out of there, and eventually the Ghoul and
Speaker 1: Lucy managed to escape when the Ghul creates a distraction
Speaker 1: and they just basically run for it.
Speaker 2: And it's then that we basically make our way finally
Speaker 2: to the strip, which I love because.
Speaker 3: It just looks so cool and I think they really
Speaker 3: brought it to life.
Speaker 1: Well.
Speaker 3: I also think we've been talking a lot.
Speaker 2: About like, wehn do you seek New Vegas, and they've
Speaker 2: done a great job of like building in the visuals,
Speaker 2: but we really get these moments here, and this is
Speaker 2: a big moment for Lucy where she's kind of like, well,
Speaker 2: why does my why did my dad come in? Now,
Speaker 2: we obviously have insight that Bob House was planning, but
Speaker 2: we know now through Lucy's eyes that the guld explains
Speaker 2: there was a plan for a special vulte only for management,
Speaker 2: and that is where he believes his wife and daughter are.
Speaker 2: He has found a couple of them in the past
Speaker 2: raided him, but they were empty, and now he thinks
Speaker 2: the right one must be Vegas, but sadly the entrance
Speaker 2: is somewhere beyond those.
Speaker 3: Terrifying death clause. Lucy is still.
Speaker 2: High as fuck, in case you didn't remember, she is
Speaker 2: absolutely tweaking and she's still on the like, well.
Speaker 3: I just killed everyone. I killed all those eldest guys.
Speaker 3: I killed the greases, Like, let's do it. And also
Speaker 3: like where's more drugs? How do we get more drugs?
Speaker 2: And the goal is like, Okay, wait a minute, maybe
Speaker 2: I made a mistake. I think you need to get clean,
Speaker 2: like you're not for this drug life. He's like, you're
Speaker 2: too addicted. You go to the doctor, get clean. I'm
Speaker 2: gonna go get fucked up. He goes to the bar,
Speaker 2: drinks the whiskey, starts to ask some questions. And this
Speaker 2: is very interesting because we see that the Bomban is
Speaker 2: basically like I don't give a shit, Like whoever runs
Speaker 2: New Vegas, it fucking sucks for me. And that is
Speaker 2: going to establish what we learn about the beginnings of
Speaker 2: New Vegas.
Speaker 1: Through a newsreel flashback, we see the reason for in
Speaker 1: the past Cooper's wife Barbes visit to Vegas. At the time,
Speaker 1: it was hosting a summit of all the major US
Speaker 1: corporations Valtik, Robco, etc. Chaired by rob co CEO Robert
Speaker 1: ha House, in order to discuss what to do about
Speaker 1: the Communist threat. This is kind of in the final
Speaker 1: days of the war against the against the Communist Chinese,
Speaker 1: and it seems like the government is kind of floundering,
Speaker 1: and so the corporations are thinking, okay, uh, maybe we
Speaker 1: need to pick up the baton and figure out what
Speaker 1: to do on our own. On the Vegas trip, Coop
Speaker 1: and Barb meet Hank. It's kind of shocking. He's got
Speaker 1: a Voltech case handcuffed to his arm and he's there
Speaker 1: to meet Barb about something. Cooper goes off to a
Speaker 1: payphone and has a very secret meeting with Moldaver, who
Speaker 1: is there. She leaves a vial of some kind of
Speaker 1: drug in the chainshoot of Cooper's payphone, which he is
Speaker 1: to use. I guess to.
Speaker 2: Tell question Mark or do you think he's meant to
Speaker 2: use it to kill Hank, like to drop him.
Speaker 1: I don't know. It's it's clearly he's meant to drug somebody,
Speaker 1: either Hank or House or somebody with it. Basically, mould
Speaker 1: Average's like listen, House has to die before rob Co
Speaker 1: acquires cold Fusion, which is what Barb and Voltech are
Speaker 1: offering to rob Co, because if they get the you know,
Speaker 1: an endless source of power, they will just be too
Speaker 1: powerful of a company. Coop says, okay, I'll get the
Speaker 1: fusion cell. But I'm not a killer, Like I'm not
Speaker 1: just gonna I haven't killed anybody since the war, and
Speaker 1: I'm not going to just kill the CEO of a
Speaker 1: major American company for no reason. On the strip, you
Speaker 1: see that it's power and protest. There's protesters there, there
Speaker 1: are rich people swaning around with their champagne. There's the
Speaker 1: congress woman from Glendale is there protesting the steady accretion
Speaker 1: of power to corporate interest. She gets thrown down the stairs.
Speaker 1: Nobody cares except Cooper, who basically goes over and is like,
Speaker 1: I'm so sorry about this. And I thought it was
Speaker 1: a quite a biting commentary on on current politics in
Speaker 1: which you know that's your that's your opposition party. Right,
Speaker 1: there is this very weak and meek lady who's getting
Speaker 1: thrown down the steps.
Speaker 3: And is supporting like no one cares about her, Like
Speaker 3: she's also an.
Speaker 1: It's not it's not inspiring. Also, like if you're trying
Speaker 1: to drum up some opposition to this, maybe it's get
Speaker 1: somebody who can speak about this.
Speaker 2: This is Glendale who we saw talking at the putting.
Speaker 2: Everyone's asleep, So there's kind of this like she might
Speaker 2: be right, but she doesn't have the fight in her,
Speaker 2: you know. And we see that in the hotel there
Speaker 2: is this like huge party. This is you know, as
Speaker 2: we've often imagined. This is not some kind of great
Speaker 2: save the World convention. It is a corporate shindig. Bob
Speaker 2: has to go and speak to some people about bombing
Speaker 2: America probably, and Coop is like, fuck, like, I gotta
Speaker 2: go speak to go find Hank. He then goes to
Speaker 2: see Robert House. But this is very interesting because it
Speaker 2: is a different guy. It is not our Robert House
Speaker 2: that he met in the elevator. And then he says,
Speaker 2: mister House would like to see you. He's grounded at
Speaker 2: the penthouse entrance by a robot. Mister House, the real
Speaker 2: one is still in front of a massive workstation, and
Speaker 2: he knows Cooper's that to kill him. Jay said, the
Speaker 2: fact there was a robot, mister House, were you very
Speaker 2: excited when you saw that?
Speaker 3: Because I feel like it does support you.
Speaker 1: Yes. I mean, we learn a lot about the various
Speaker 1: doubles that mister House employs in this episode, so good,
Speaker 1: and it's clear that mister House has been, you know,
Speaker 1: doing this for quite a while. In the present we
Speaker 1: catch up again with Snake oil salesman John Daly. Live
Speaker 1: somewhere in my neighborhood or at least an igor Rock.
Speaker 1: I see him all the time at the dog park.
Speaker 1: John Daly, he's, you know, approaching Vegas. He's on the
Speaker 1: road to Vegas with a little skip in his step,
Speaker 1: carrying his suitcase of fake medicines or whatever it is.
Speaker 1: And he has to kill a rad roach on the way,
Speaker 1: which is like, you know, that's normal for anybody who's
Speaker 1: you know, flying the wasteland. He goes into town where
Speaker 1: he is apparently like having a hot date with a robot.
Speaker 2: I know, when lots of robot action this week, like
Speaker 2: Vegas really kept the robots going.
Speaker 1: When in the middle of this, he's knocked out cold,
Speaker 1: and he's knocked out cold by Hank Lucy's father, who
Speaker 1: carries him back to the secret Vault Tech underground headquarters,
Speaker 1: where we see him walk by the cryo tubes of
Speaker 1: Barbs and Cooper and Barb's daughter. Yes they are there,
Speaker 1: frozen there.
Speaker 2: Hank's just the insane, insane pitch from Hank care where
Speaker 2: he's basically, oh my god, hey, so u yeah, complete
Speaker 2: brainwashing into mind control how do you feel about that?
Speaker 3: And the state you're that's great?
Speaker 1: Yeah, he has already. Of course, the Snake oil guy
Speaker 1: had been fitted with the neck chip, and Hank turns
Speaker 1: it all the way up. And whether it's the Snake
Speaker 1: Oil salesman's innate resistance to mind control technology or that Hank,
Speaker 1: after blowing up dozens honey brains, has finally perfected technology.
Speaker 1: Whatever the case, Hank turns that dial all the way up.
Speaker 1: Max is it out, and Snake oil salesman is fine.
Speaker 1: So he's got his first mind controlled zombie.
Speaker 3: Incredible. We're going to take a quick break and we'll
Speaker 3: be right back.
Speaker 2: We're back and Norm we then go back to and
Speaker 2: join our group of middle managers, allegedly along with.
Speaker 3: Ronnie and the rest of the group.
Speaker 2: They arrive at a vault tech building and they find, unfortunately,
Speaker 2: the corpses of some of their former co workers. Then
Speaker 2: Mark June appears with shotguns and a couple of friends
Speaker 2: and is like, oh more volt dollars dwellers, and later
Speaker 2: we kind of learned that hey, they run a roach
Speaker 2: farm here, and Norm asks like, you.
Speaker 3: Know anything we'd been going on? What's been going on?
Speaker 2: And Mar's like well, I did did meet this girl,
Speaker 2: Lucy did meet your sister?
Speaker 3: And how's that going? What's going on there? And by
Speaker 3: the way.
Speaker 2: Lucy's dead and Norm's like fixo and Mar's like, I
Speaker 2: don't know, it's pretty rough out here, man, just just leave.
Speaker 3: I have to say, weird, fake middle managers. I'm rooting
Speaker 3: for them. I like this party, and it's he's kind
Speaker 3: of I think it's fun. I think that's like a
Speaker 3: weird like.
Speaker 2: I think it's I think it's like, it's good to
Speaker 2: have a plot line. Isn't just people who are really
Speaker 2: good in the apocalypse, because I think like that is
Speaker 2: the cause of the game, is you have to be
Speaker 2: really good to survive. So it's kind of fun to
Speaker 2: be like, well, what would it be like if you
Speaker 2: were the people who were absolutely not meant to survive this?
Speaker 3: That's like enjoying enjoyable to me.
Speaker 1: Lucy goes over to the store and she sees from
Speaker 1: the sign of the window that the price of addict Doll,
Speaker 1: which is the drug in game and in show drug
Speaker 1: that cleanses one of addictions to various drugs, has ballooned
Speaker 1: in recent days from one hundred and twenty five caps
Speaker 1: to over a thousand cows and which you know, mirroring
Speaker 1: our current healthcare system. See instead decides, well, I guess
Speaker 1: I'll just rob the store. She finds the back door entrance,
Speaker 1: she goes in. She grabs the addictll She sees a
Speaker 1: beautiful power fist, one of my personal favorite weapons from Fallout,
Speaker 1: which is a kind of like a hydraulic fist that
Speaker 1: has like this punching engine on it, so like as
Speaker 1: you punch, the fist goes to June and just like
Speaker 1: one punch Man's people like through the chest.
Speaker 3: Incredible.
Speaker 1: Anyway, Lucy sees it at in the window. She's like,
Speaker 1: let me grab that as well. Correct And then she
Speaker 1: turns around and she meets the clerk. Only the clerk
Speaker 1: is wearing clothes that don't fit him and his face
Speaker 1: does not in any way match the painting of the
Speaker 1: owner of the store, which hangs in the store. Lucy
Speaker 1: immediately realizes, based on the chopped up corpse that's in
Speaker 1: a barrel right next to her, that this guy has
Speaker 1: has murdered the store owner and is currently pretending to
Speaker 1: be the store owner. She calls attention to this. He
Speaker 1: pulls guns, so Lucy shoots him and kills him. She's
Speaker 1: a killer.
Speaker 3: She's a stunt called killer Baby.
Speaker 1: Back at the bar, whoa the Ghoul is reminiscing about
Speaker 1: his meeting with Robert House back in the past, and
Speaker 1: we go and see that meeting in the pehouse, where
Speaker 1: we learn, along with Coop, that House has been body
Speaker 1: doubling himself for at least a decade. The guy that
Speaker 1: you see on TV that we saw in episode one
Speaker 1: has been doubling House for like ten years at least.
Speaker 3: Wow.
Speaker 1: House says that did you know that I watched your
Speaker 1: battle in Alaska? Coop's like, there's no way that's possible,
Speaker 1: and He's like, oh, yes, there's a piece of software
Speaker 1: in the TB Power Armor that lets me watch I guess,
Speaker 1: live streams of whatever's happening through the armor. And House
Speaker 1: then goes on to say that he believes that the
Speaker 1: death Claw that Cooper encountered in Alaska is going to
Speaker 1: be important to the future of the world as well
Speaker 1: as to the future of Cooper's wife and family.
Speaker 2: Interesting, and House basically tells him his philosophy, which, again,
Speaker 2: can we just give some props so the prescient nature
Speaker 2: of Fallout the video game series and it's a painfully
Speaker 2: timely television adaptation. Hooper's House is basically, hey, Coop, I
Speaker 2: buy every technology and every company at just the perfect time.
Speaker 3: This time, it's confusion from your wife.
Speaker 2: I need it. I need to survive forever. I need
Speaker 2: to survive the nuclear war and your wife's gonna start it.
Speaker 2: And basically the end of the world's already coming. So
Speaker 2: I'm doing all of this because my little AI companion
Speaker 2: told me, Hey, this is the day the world's gonna die.
Speaker 3: And guess what, it's Coop's daughter's birthday.
Speaker 2: Very interesting, very interesting, especially with all this thing of
Speaker 2: like there's you are the most important thing, like your family.
Speaker 2: So I'm very interested to see where this goes. Coop
Speaker 2: also basically is like, look, this is what the rebels think.
Speaker 2: He tries to reason with him, which I love because
Speaker 2: I feel like it's such a Coop mentality, like especially
Speaker 2: old Coop poet post war pre ghoul Coop. He's like, look,
Speaker 2: I gotta they sent me it to kill you for
Speaker 2: a real reason. They think you're gonna launch the nukes
Speaker 2: and start a world war, and houses like, look, there's
Speaker 2: another player on the board, and that's the thing that
Speaker 2: we need to focus on here.
Speaker 3: It's the person.
Speaker 2: Responsible for the death Claw that you saw in Alaska
Speaker 2: and House here has a very interesting, rare vulnerable moment
Speaker 2: where he's essentially like I thought I was running the game,
Speaker 2: but I now think I'm maybe a player in somebody
Speaker 2: else's more important, more dangerous game. And then of course
Speaker 2: goes on like a Tony Stark esque you know, suit
Speaker 2: of arm around the world.
Speaker 3: Really, he's doing all of this to help everyone. He's
Speaker 3: gonna nukee everyone to help everyone.
Speaker 2: He's gonna, you know, uh, trap everyone's families in like
Speaker 2: fucking cold fusion storage to help everyone.
Speaker 3: Like sure, my guy, whatever you say.
Speaker 1: This was quite interesting to me because I do wonder,
Speaker 1: you know, we've been theorizing that maybe the Institute is
Speaker 1: going to show up. I wonder if I wonder if
Speaker 1: this clearly is is hinting at another faction being kind
Speaker 1: of lurking in the background, and I do wonder which
Speaker 1: one it's going to be. In another one of the
Speaker 1: Vault Tech buildings back on back in the California area,
Speaker 1: Ronnie and and Norm are going through there. They're you know,
Speaker 1: turning on terminals, turning on communications equipment in a bid
Speaker 1: to try and contact management, Vault Management, Valltech Management and
Speaker 1: basically update them about what's going on and get some help.
Speaker 1: Norm is concerned about this. Norm wants to know more
Speaker 1: about what he learned from Bud Atkins in the vault
Speaker 1: about this future enterprise ventures plan, the breeding program that
Speaker 1: you know, people in Volts thirty one, thirty two, and
Speaker 1: thirty three were all mixed up in.
Speaker 2: And we obviously know what FUV could stand for, so
Speaker 2: we know that we have a little bit dramatic irony.
Speaker 1: So he learns that Barb Howard Coop's wife was of
Speaker 1: course she's like a high ranking VP at Voltak and
Speaker 1: she was across stuff like that. He learns this from
Speaker 1: the the lady that he talked to last episode, who
Speaker 1: I'm not sure if we ever got her name, who
Speaker 1: was just kind of discombobulated at the fact that, like
Speaker 1: to her, last week was the regular pre war world
Speaker 1: extreme marking the streets a week ago. Yeah, So they
Speaker 1: go to Barb's office, he and this woman to hack
Speaker 1: her terminal and kind of figure out what's going on.
Speaker 1: While they're doing this, Ronnie is spying on them, and
Speaker 1: he listens to Norm talk about everything He learned about
Speaker 1: Bud Atkins. Down in Buddy Atkins's secret future manager's vault.
Speaker 1: He learns you know that Norm is it really Bud's
Speaker 1: successor that he's lying about this, and he's, you know,
Speaker 1: this whole thing is a ruse for some other reason,
Speaker 1: which we know is because Norm is looking for his
Speaker 1: sister and wants to know what happened to his dad, Hank.
Speaker 1: Norm is, you know, working on the terminal. He finds
Speaker 1: a database labeled FEV forced Evolutionary Virus, and that's exactly
Speaker 1: when Ronnie strikes. There's a big fight. Ronnie strangles Norman
Speaker 1: until he passes out.
Speaker 3: O Dunk Dunk Dune. I knew Ronnie was going to
Speaker 3: be trouble in Vegas.
Speaker 2: Lucy takes the dictal and immediately just pukes. She's like,
Speaker 2: it's like it's like really quick, Iahwaska, but she's feeling okay.
Speaker 2: She meets the ghoul back at the hotel, and now
Speaker 2: she's clean and sworn off drugs forever, which I kind
Speaker 2: of love because that's like such a Lucy arc.
Speaker 3: She's like, okay, okay, I'll just never do them again.
Speaker 3: Terrible and that's not really artworks, but I love the
Speaker 3: I love the motivation.
Speaker 1: Uh.
Speaker 2: The Ghul introduces Lucy to a man with one of
Speaker 2: the mind controlled patches on the back of his neck,
Speaker 2: and of course it is the Snake oil guy, now
Speaker 2: fully mind wiped.
Speaker 3: With a message from Hank. Don't worry, darling, Lucy.
Speaker 2: I'm in a secure underground facility and I'm completely safe.
Speaker 3: They'll never get to me because guess what.
Speaker 2: Guess what Hank can offer to Coop the one thing
Speaker 2: that would make him betray Lucy. And what I think
Speaker 2: is an incredibly heartbreaking scene that I honestly still was
Speaker 2: not one hundred percent short on what he would do.
Speaker 3: But it turns out that.
Speaker 2: Hank has the ghouls family in the stasis tube and
Speaker 2: it is crazy leverage. So Hank's basically like, look, if
Speaker 2: you give me my daughter, I will give you your door.
Speaker 2: Isn't that a good deal? And the Gul agrees. He
Speaker 2: tranks Lucy takes her in and look, I will say,
Speaker 2: does feel really bad about it, like you can tell,
Speaker 2: not happy he betrayed her, like this was not the
Speaker 2: plan that he had wanted to do. But he's kind
Speaker 2: of thinking about how he should have killed well house obviously,
Speaker 2: sorry babe, and then boom, unexpected, Lucy gets up and
Speaker 2: she's got that fucking sick ass power fist on. She
Speaker 2: punches Coop right out of the window and he's impaled
Speaker 2: onto a broken light pole. She blacks out sadly so
Speaker 2: does not get away, and we end the episode with
Speaker 2: Hank coming to get her.
Speaker 3: What a fun episode.
Speaker 1: Very very fun. Let's take a quick break and then
Speaker 1: we'll be back to.
Speaker 4: Just discussomer other thoughts about what we learned in this episode.
Speaker 1: And we're back. Okay, So lots to talk about. The
Speaker 1: thing I want to talk about first though, is this
Speaker 1: idea that Robert House has where you know, everybody from
Speaker 1: the outside looking in the rebels led by moldever the
Speaker 1: other corporate interests, the regular man on the street during
Speaker 1: this pre war time would look at Robert House and
Speaker 1: think that's the guy who's kind of running the country
Speaker 1: right now, like his money power, et cetera. Very interesting
Speaker 1: to hear Robert House say that the death claw number one,
Speaker 1: it was evidence of someone else, some other power being
Speaker 1: active in this kind of geopolitical power play. And the
Speaker 1: two he doesn't know if he's a pawn of them,
Speaker 1: of that person, or if he's actually an opponent of
Speaker 1: that person. So it left me wondering, like, Okay, who
Speaker 1: is who could that be?
Speaker 2: That's why I was gonna say, who are your thoughts
Speaker 2: hypothetically on who this could set up?
Speaker 3: I'm guessing for season three?
Speaker 1: Okay, Yes, so let's go through some of the factions
Speaker 1: that So if we just go at Fallout New Vegas,
Speaker 1: it's certainly here's the factions that are available in the
Speaker 1: game New California Republic. We've seen them. They're basically in
Speaker 1: tatters right now. It's not Jesus lesions. We saw them.
Speaker 1: They don't have the kind of they didn't exist pre war.
Speaker 1: Very hard to believe. I find it very hard to
Speaker 1: believe that it would be them. I'm going to ignore
Speaker 1: the minor factions at this time. There are the chairmen.
Speaker 1: I don't believe that there are three kind of like
Speaker 1: mafia esque businessmen families that were just associated with the
Speaker 1: Vegas trip. I don't believe it's them. I don't believe
Speaker 1: it's the Americas who are like more of the more
Speaker 1: uh you know, like specifically mafia coded families. I think
Speaker 1: it could be yes Man, who is also here's my suspects.
Speaker 1: One is yes Man. Yes, Man is an I an
Speaker 1: AI program that has kind of become alive and is
Speaker 1: we kind of meet him in Bob House's penthouse. So
Speaker 1: Bob also talks about how it was the AI that
Speaker 1: told him the date in the future, and then he
Speaker 1: puts on that crazy skull cap like the brain wave
Speaker 1: monitoring thing, and so it left me wondering if the
Speaker 1: AI Bob House that opened the door is not actually
Speaker 1: the Bob House that's in control.
Speaker 3: I love that idea.
Speaker 2: It's very jovist, it's very ultro, and it's very kind
Speaker 2: of mixing these different ideas.
Speaker 3: And also whoms would know more than an.
Speaker 2: AI supported to helps house and then who could decide,
Speaker 2: as we know the Ultron data Central, well, humans are bad.
Speaker 2: This is really bad, you know. I am definitely interested
Speaker 2: because we do have a kind of, like in Cannon,
Speaker 2: small kind of backstory for the death clause, but it's
Speaker 2: very ambiguous. So I'm interested to see if they are
Speaker 2: gonna kind of bring in something like the Enclave or
Speaker 2: something like that.
Speaker 3: Yeah, Like I'm wondering if that. I remember with the.
Speaker 2: Death clause, there was always that question when I was
Speaker 2: like hanging out with Alex, like did they have anything
Speaker 2: to do with it. Like, we know this show's gonna
Speaker 2: be Cannon, so I love the I think it might
Speaker 2: actually be two separate things. Ironically, I think that you
Speaker 2: are right that Bob House is not in control of
Speaker 2: Vegas and sort of himself. I also wouldn't be surprised
Speaker 2: if that we are going to meet some of these
Speaker 2: like secondary government factions even in flashbacks, who were maybe
Speaker 2: involved in more of FEV, more of whatever the death
Speaker 2: Claw situation is.
Speaker 3: I'm very excited to.
Speaker 2: See how Lucy and the Ghoul reconnect after this, because
Speaker 2: they're always abandoning each other and kind of just like Rat,
Speaker 2: you know, when Lucy didn't give him the stem pack,
Speaker 2: but you know, him trying to betray her and her
Speaker 2: punching him out of a window. I feel like there's
Speaker 2: gonna need to be a little bit more rebuilding there
Speaker 2: in the relationship.
Speaker 1: Yes, well, I think what they've done is set up
Speaker 1: very neatly a situation in which now the Ghoul has
Speaker 1: nothing but incentive to pursue Lucy into the Valtech headquarters
Speaker 1: with her dad and figure out what's going on. Because
Speaker 1: I think, like, of course, like the rescue of her
Speaker 1: of his family or at least a reunification with them
Speaker 1: is going to be a big deal for him. That's
Speaker 1: and which leads me to my next question. Does Barb
Speaker 1: get taught out?
Speaker 2: I think Bob gets thought out, That's my guess. I
Speaker 2: would also say that I think we need the show
Speaker 2: to give us a lot more Bob in the next
Speaker 2: couple of episodes.
Speaker 3: So I hope we get Bob flashback.
Speaker 2: I hope we get Bob flash forward because Bob is
Speaker 2: also a mom, you know, like, yeah, Cooper is a dad,
Speaker 2: and we've seen this whole thing of him wanting to
Speaker 2: save the world for his daughter, but we are yet
Speaker 2: to truly find out why Bob is doing that. So
Speaker 2: I'm excited to see that. I do think Bob and
Speaker 2: the Door have to get thought out at some point.
Speaker 2: The question is would that make Coop want to be,
Speaker 2: you know, part of this conspiracy in this system. I
Speaker 2: don't believe that's enough, even though this is what he's
Speaker 2: been seeking. Also, we don't know are they clones, are
Speaker 2: they robots? Is it really them? Like is this just
Speaker 2: a power play? You can't really trust Hank, you know.
Speaker 1: Well, I think there's also the question of listen. I
Speaker 1: think I heavily suspect that Barb would reject Cooper in
Speaker 1: his current physical you know, okay state, Like, you know,
Speaker 1: she's not a monster fucker Jason said, she's grizzled zombie,
Speaker 1: the zombie, radioactive zombie goal. It's been like walking the
Speaker 1: wasteland for you know, one hundred plus years, doing lots
Speaker 1: of unsavory things. And I also think there's a question of,
Speaker 1: you know, what was Barb's role in the war that
Speaker 1: killed everybody?
Speaker 2: This is what we need to know, Like, let's have
Speaker 2: a Bob episode, please.
Speaker 1: What is Hank's I'm just still trying to figure out,
Speaker 1: like what Hank's end goal is human too.
Speaker 2: I think maybe what I think happened is and I
Speaker 2: think this is a relatable again real world situation where
Speaker 2: I think Hank was just on a little mission that
Speaker 2: he was given. But while when he found out about
Speaker 2: this technology, this Bob House technology, I think like he
Speaker 2: had a thing of like, oh, I can climb the
Speaker 2: ladder this way, like I can be the one who
Speaker 2: is fully in charge if I take control of this technology,
Speaker 2: or at least maybe he thinks the other route that's
Speaker 2: less like you know, all encompassing evil tech ceo vibe,
Speaker 2: but still, you know.
Speaker 3: Not great.
Speaker 2: He also, I wonder could think that it would make
Speaker 2: him the ultimately great overseer because everyone would just follow
Speaker 2: your rules all the time, and all your supplies would
Speaker 2: last and there would never be any raids or raiders
Speaker 2: or fights. So I'm interested, But I want to know
Speaker 2: what that driving force is because right now in this episode,
Speaker 2: it's giving mad scientists and we need a little bit
Speaker 2: more like a little bit angry, a little bit more
Speaker 2: of what is driving him and what would make him
Speaker 2: give up his daughter who Look, we know he loved Lucy.
Speaker 2: Whatever issues he had, like those two were clearly close.
Speaker 2: He had a great life in there. I want to
Speaker 2: know what drove him to making.
Speaker 3: This next step.
Speaker 2: So I think that's one of the big questions we
Speaker 2: have to tie up before season three, Jason. Anything that
Speaker 2: you really want to see them kind of dig into
Speaker 2: that's going to make you so excited for season three,
Speaker 2: Like what do you think they need to set up
Speaker 2: here or do you think they just need to keep
Speaker 2: doing what they did with season one, which is just
Speaker 2: make a great show.
Speaker 1: I think make a great show. I think that the
Speaker 1: balance between kind of adherence to video game plot lines,
Speaker 1: video items and objects, factions including I think that they've
Speaker 1: in the main struck the balance pretty well. I think
Speaker 1: it's a show that is that said, I do as
Speaker 1: we mentioned before, I do kind of think the show
Speaker 1: is like on the edge of being too many plot lines.
Speaker 1: I think it's it's not there yet, but I do
Speaker 1: think it's close. When just hearing you talk about Barb
Speaker 1: and Hank and Yeact and Norm and what's ron is
Speaker 1: like all of these things, I was getting need to intersect.
Speaker 2: At some point when you do recaps like us, you
Speaker 2: really start to work out how many different plot lines
Speaker 2: and characters there are.
Speaker 3: I will say I think I saw a good comparison.
Speaker 2: I think it was maybe a just in our discorder
Speaker 2: in our group chat, but basically like somebody being like,
Speaker 2: it's a bit like Game of Throne season four, Like
Speaker 2: it's like they skip two seasons and now they have
Speaker 2: all these characters that you don't know, but by season
Speaker 2: four of Game of Thrones you know every single different
Speaker 2: you know and where you want to go and who
Speaker 2: you know. This feels a bit like they've thrown us
Speaker 2: into the wasteland and it's a little bit faction heavy,
Speaker 2: but not everyone's feeling like they fully know the factions
Speaker 2: well enough or they fully kind of know.
Speaker 3: Where it's going. But I like this episode. I like
Speaker 3: that Hank.
Speaker 2: I think we're definitely going to get a norm Hank
Speaker 2: Lucy team up here. It seems like that has to
Speaker 2: happen at some point, a showdown, a team up, whatever
Speaker 2: way round.
Speaker 1: You know, it's interesting because here is a note I
Speaker 1: have about again, this is a good episode. I do
Speaker 1: think that there are fun, weird things, particularly around Hank,
Speaker 1: like I could use, as we just said, more of
Speaker 1: Hank's actual motivation behind other than we know that he's
Speaker 1: carrying out some sort of fault Tech master plan. We
Speaker 1: know that the FEV and the breeding programs that involved
Speaker 1: vaults thirty two and thirty three and previously thirty one
Speaker 1: or something that he's aware of, and then he's across,
Speaker 1: but we don't necessarily know what he's doing now.
Speaker 3: I want to know what his personal reason is as well.
Speaker 3: Why does he care?
Speaker 1: And the thing with the snake oil salesman, he just
Speaker 1: created this snake oil salesman zombie to basically carry out
Speaker 1: all his orders and deliver messages outside of the safety
Speaker 1: of this Voltech fortress protected by three death claws. Why
Speaker 1: then would he come out to capture his own adexactly?
Speaker 3: Couldn't he get his Maybe?
Speaker 2: I mean also like this could definitely be like a
Speaker 2: casting thing where you know, uh, Kyle, his management was
Speaker 2: like he beare fucking show his face at this episode.
Speaker 2: You guys have been logging him out like he was
Speaker 2: meant to be one of the leads.
Speaker 3: It could be something like that.
Speaker 2: But yeah, I do agree that the end of him
Speaker 2: showing up, I was like, Okay, I guess it's maybe
Speaker 2: it's meant to be like a calculated risk to show
Speaker 2: Lucy that she still really means something for him.
Speaker 3: You know, I feel like he is still emotionally manipultive
Speaker 3: in that way. But yeah, no, I let's get some
Speaker 3: more Hank insight. What does this man want?
Speaker 2: Because generic evil guy, that's fine, but there's a lot
Speaker 2: of those in real life.
Speaker 3: We need to know what's driving him.
Speaker 1: What do you think his meeting with with Barb was about?
Speaker 1: Because he is so it's so interesting to see like
Speaker 1: young eager Hank, who's just like a lower level middle
Speaker 1: manager at that particular time, like, oh my god, it's
Speaker 1: great to see you. I wonder.
Speaker 4: You know.
Speaker 1: Obviously Barb is in the middle or about to embark
Speaker 1: on a ambitious and very important pitch of selling this
Speaker 1: cold fusion technology potentially to Robco, and Hank is a
Speaker 1: the vaultic manager, so theoretically I would imagine that he's
Speaker 1: under Barb on the organ. Yes, but what do you
Speaker 1: think they were talking about?
Speaker 3: I don't know.
Speaker 2: This is the thing I'm interested in is like, was
Speaker 2: Hank already trying to had he already perceived his way
Speaker 2: to become an overseer or in charge or move up
Speaker 2: the ladder, and that's what it was about. Or are
Speaker 2: we gonna find out that maybe him and Bob were
Speaker 2: both having weird second thoughts about the cold fusion and
Speaker 2: this is his way that he thinks he can do
Speaker 2: a better version of it. We don't have to nuke
Speaker 2: the country. We can just combine control our citizens.
Speaker 3: Or something, you know. So I'm really interested to know more.
Speaker 2: And I gotta say I'm not somebody who always enjoys
Speaker 2: flashbacks like I think they can be amazing. I think
Speaker 2: you can do an incredible bottle episode, But when shows
Speaker 2: really heavily on fresh flashbacks, it can kind of take
Speaker 2: me out but I have to say I was very
Speaker 2: interested in the Coop Barb hotel flashbacks, the Vegas flashbacks,
Speaker 2: and I'm really excited to see those. I think that
Speaker 2: if they use those old Vegas flashbacks of like this
Speaker 2: the symposium or the you know, the convention or whatever
Speaker 2: it was, mixed with what we're learning as we go,
Speaker 2: that could be a really nice way to solidify a
Speaker 2: little bit more about how Vaultech, how rob Co, how Coop,
Speaker 2: how Barb, how Hang, how they all ended up so
Speaker 2: enmeshed in this kind of awful decision, and also like
Speaker 2: what is the final aim, right, because we know that
Speaker 2: for Hats it's like let's get the kids, let's get
Speaker 2: my kid, let me get my wife, obviously, but like
Speaker 2: for Lucy, like she wants justice for Hank, But what
Speaker 2: does that look like?
Speaker 3: And is there a world where.
Speaker 2: Someone's trying to save the world or do you just
Speaker 2: learn to live in the wasteland? Does Lucy want to
Speaker 2: go back to the vaults and tell everyone, Hey, this
Speaker 2: is bullshit, there's a world up there. Like I'm very
Speaker 2: interested in a world where the dystopia is so entrenched,
Speaker 2: like what are you fighting for?
Speaker 3: So I think they need to get a little bit
Speaker 3: more into that.
Speaker 1: I will also say over the break, I fired up
Speaker 1: Fallout seventy six, a gain oh game I haven't played
Speaker 1: since it was released. It's one of these games, and
Speaker 1: we've seen these, particularly with like big releases lately. I'm
Speaker 1: thinking No Man's Sky. I'm thinking cyber.
Speaker 3: Punk seventy seven.
Speaker 1: Cyrus seventy seven, these other like failed Starfield, these other
Speaker 1: kind of failed launches that get better with the update
Speaker 1: and get and get massively better. So Fallout was one
Speaker 1: of these seventy six, And I have to say, if
Speaker 1: you're a fan, if you've never played a Fallout game,
Speaker 1: if you're a fan of the show, that's the one.
Speaker 1: Give Fallout seventy six a try. I think it's only
Speaker 1: twenty bucks now, Like if you or something.
Speaker 3: Like that on PlayStation four.
Speaker 1: PlayStation PS five, and Xbox and your your platform a choice.
Speaker 1: It's basically like a it's the Fallout experience been in
Speaker 1: this kind of like massively multiplayer online map where you
Speaker 1: kind of log into a server and there's twelve other
Speaker 1: people playing in this large map and you do these
Speaker 1: little missions. You move around, you build a base somewhere
Speaker 1: on this large map that you can come back to,
Speaker 1: you can eventually move it, and it's the kind of
Speaker 1: it's a very it's like the Fallout game experience in miniature,
Speaker 1: with trading, with scavenging, with customizing weapons and armor, all
Speaker 1: of that stuff, and through that. If you've if you've
Speaker 1: ever been Fallout curious, give it a try. The Gooul
Speaker 1: is in it. He's the first person you meet when
Speaker 1: you come out of the vault of the Ghoul now
Speaker 1: and it's and it's pretty fun. Now. If you do
Speaker 1: like it, the game will then try to upsell you
Speaker 1: on various like okay, well yeah, there's very There's like
Speaker 1: there's a basic there's quality of life things that you
Speaker 1: can purchase as a subscription, which I'll just say that
Speaker 1: I haven't done it, but all the reviews I've read
Speaker 1: or people like, I hate that, I hate that I
Speaker 1: spent money on this, and I hate that now I
Speaker 1: hate that. I can't imagine in which I play the
Speaker 1: game without it.
Speaker 2: There is a there's this company, sorry to Kay Oddson,
Speaker 2: I believe she's an investor, called Fabletics, And I remember
Speaker 2: on the Internet it was like an internet subscription legging service,
Speaker 2: like you would get tights and they would send them
Speaker 2: to you. But the funny thing was like and fenty
Speaker 2: had some issues with this. If you started the subscription,
Speaker 2: it was like very hard to end it. So this
Speaker 2: is like the gaming version of that, where it's like
Speaker 2: you're signing up because then you get addicted. Like do
Speaker 2: you need Kate Hudson to mail you beautiful pants every month.
Speaker 3: For sixty dollars?
Speaker 4: No?
Speaker 3: But are you probably gonna use them for your run? Yes?
Speaker 3: It sounds similarity.
Speaker 1: You know what I need to You know what I do.
Speaker 1: There's all these like services, right Rocket Money, different ones
Speaker 1: that like oh, those like will cancel your subscription. It's
Speaker 1: like a service to cancel. You pay the service to
Speaker 1: cancel your subscriptions. Anyway, you know what I do. Here's
Speaker 1: my hack whenever I need to just like nuke all
Speaker 1: of my subscriptions and like reset is you do have
Speaker 1: to do a little work, But I just report my
Speaker 1: fucking bank card storm and then I just get a
Speaker 1: new one and then it nukes all of my subscriptions.
Speaker 1: Right like now they're just gonna ask you for like oh,
Speaker 1: like your car no longer works. Of course you have
Speaker 1: to immediately put back like the key ones that you
Speaker 1: use Netflix or your rent or you know, whatever it was,
Speaker 1: you're gonna have to reinstate those. But like all the
Speaker 1: other like weird subscriptions that you fucking forgot about, or
Speaker 1: that you're getting weird charges from whatever. If just be
Speaker 1: ready and know that you have at your disposal the
Speaker 1: nuclear option of just nuking your entire.
Speaker 2: Honestly, they just put in the Laura in California that
Speaker 2: drop allway you can new your information off the Internet. Like,
Speaker 2: we're getting to a point where you've got to have
Speaker 2: the hack. So Jason, I love that chaotic hack. Thank
Speaker 2: you for sharing that. Thank you, very full out coded,
Speaker 2: very full out coded.
Speaker 1: The next episodes of X ray Vision, we are talking
Speaker 1: about various things that we love, both that we love.
Speaker 1: That's it for this episode. Thanks for listening. X ray
Speaker 1: Vision is hosted by Jason Concepcion and Rosie Knight and
Speaker 1: is a production of iHeart Podcasts.
Speaker 2: Our executive producers are Joel Monique and Aaron Kaufman.
Speaker 1: Our supervising producer is Abu Zafar.
Speaker 2: Our producers are Common Laurent, Dean Jonathan, and Bay Wag.
Speaker 1: A theme song is by Brian Vasquez, with alternate theme
Speaker 1: songs by Aaron Kaufman.
Speaker 2: Special thanks to Soul Rubin, Chris Lord, Kenny Goodman, and
Speaker 2: Heidi our discord moderator,