WEBVTT - The Sound Aquatic

0:00:03.800 --> 0:00:06.680
<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

0:00:06.720 --> 0:00:13.960
<v Speaker 1>Works dot com. Hey, welcome to Stuff to Blow your Mind.

0:00:14.000 --> 0:00:16.400
<v Speaker 1>My name is Robert Lamb and I'm Julie Douglas. Julie

0:00:16.520 --> 0:00:17.840
<v Speaker 1>was starting this one off. I understand you want to

0:00:17.840 --> 0:00:20.120
<v Speaker 1>call somebody out. You want to call out an individual

0:00:20.120 --> 0:00:22.119
<v Speaker 1>by the name of j Alfred Proof Rock on something.

0:00:22.160 --> 0:00:25.320
<v Speaker 1>He said, it doesn't exactly line up with science, that's right.

0:00:25.680 --> 0:00:29.520
<v Speaker 1>And um, my friend Tated s Elliott had this idea

0:00:29.800 --> 0:00:32.600
<v Speaker 1>about the silent sees, right, I think we all have

0:00:32.640 --> 0:00:34.880
<v Speaker 1>to do. Right. We think about the ocean, the vastness

0:00:35.600 --> 0:00:40.120
<v Speaker 1>of it, just being this quiescent ocean of nothingness. Right. Yeah,

0:00:40.120 --> 0:00:43.319
<v Speaker 1>I'm sure they're waves and storms and crashing, but when

0:00:43.360 --> 0:00:45.839
<v Speaker 1>you put your head underwater, suddenly all or most of

0:00:45.880 --> 0:00:49.880
<v Speaker 1>these surface sounds just disappear, right, Right, it's really nice

0:00:49.880 --> 0:00:52.199
<v Speaker 1>and quiet. And I was thinking about that quote from

0:00:52.200 --> 0:00:54.200
<v Speaker 1>the love song of j Alfred Proof franc Case. He said,

0:00:54.520 --> 0:00:56.200
<v Speaker 1>some of you may have heard it before. I should

0:00:56.280 --> 0:01:00.160
<v Speaker 1>have been a pair of ragged claws scuttling across the

0:01:00.200 --> 0:01:05.080
<v Speaker 1>floors of silent seas. There's that silent part. Yeah, I

0:01:05.080 --> 0:01:07.080
<v Speaker 1>gotta call you out. It turns out that there's kind

0:01:07.080 --> 0:01:10.080
<v Speaker 1>of a disco going on underneath the water there. I

0:01:10.080 --> 0:01:12.000
<v Speaker 1>don't think proof Rock is gonna take this well because

0:01:12.000 --> 0:01:14.000
<v Speaker 1>he's kind of a he's kind of a gloomy dude.

0:01:14.240 --> 0:01:17.280
<v Speaker 1>He's kind of feeling down here. He's gonna take rough

0:01:17.360 --> 0:01:19.240
<v Speaker 1>huge in those silent seas. Yeah, and you just took

0:01:19.280 --> 0:01:22.680
<v Speaker 1>that away from him. So sorry. Yeah. Yeah, Well let's

0:01:22.680 --> 0:01:25.919
<v Speaker 1>talk about these seas and what happens when we eaves

0:01:26.000 --> 0:01:29.440
<v Speaker 1>drop on the ocean. Yeah, this episode is going to

0:01:29.520 --> 0:01:33.440
<v Speaker 1>be all about sounds underwater, sounds under the sea, sounds

0:01:33.520 --> 0:01:36.360
<v Speaker 1>in your swimming pool, but not in your bathtub, but

0:01:36.480 --> 0:01:37.919
<v Speaker 1>not in your well, it could be in your bathtub,

0:01:38.000 --> 0:01:39.559
<v Speaker 1>I guess all. The bathtub is kind of a small

0:01:39.959 --> 0:01:42.280
<v Speaker 1>environment for Yeah, I was making a part joke. I

0:01:42.319 --> 0:01:46.560
<v Speaker 1>apologize about that. Okay, Well, you know we don't throw

0:01:46.600 --> 0:01:50.720
<v Speaker 1>them in there often, No, we don't, you sparingly alright, alright,

0:01:50.760 --> 0:01:52.600
<v Speaker 1>let's get back to the whole eaves dropping on the

0:01:52.640 --> 0:01:57.040
<v Speaker 1>sea thing. Yes, so sound underwater, Yes, it does exist.

0:01:57.240 --> 0:02:00.400
<v Speaker 1>If anyone out there was not sure on this sound

0:02:00.440 --> 0:02:02.680
<v Speaker 1>does travel through water. In fact, it's travels four times

0:02:02.720 --> 0:02:05.120
<v Speaker 1>as fast. Where we get this weird idea of that

0:02:05.200 --> 0:02:07.800
<v Speaker 1>of course is that as humans, we have evolved, for

0:02:07.880 --> 0:02:10.280
<v Speaker 1>the most part to live on the surface. We have

0:02:10.360 --> 0:02:13.320
<v Speaker 1>evolved to hear on the surface. So when we put

0:02:13.360 --> 0:02:16.920
<v Speaker 1>our head underwater and water fills our earn, it cuts

0:02:16.960 --> 0:02:18.799
<v Speaker 1>down on our ability to hear and the way that

0:02:18.880 --> 0:02:20.920
<v Speaker 1>the vibrations are actually picked up by our inner ear.

0:02:20.960 --> 0:02:22.760
<v Speaker 1>We end up having to hear for the most part

0:02:22.840 --> 0:02:25.600
<v Speaker 1>with bone connectivity hearing, it means we're actually hearing with

0:02:25.680 --> 0:02:28.399
<v Speaker 1>the bones in our skull rather than with the inner

0:02:28.440 --> 0:02:30.720
<v Speaker 1>ear itself. So it's a muffled sound to us, right,

0:02:30.760 --> 0:02:33.760
<v Speaker 1>it's not really representative of what's going on. Yeah, because

0:02:33.800 --> 0:02:38.639
<v Speaker 1>even bone connectivity hearing is less effective than air conductivity

0:02:38.720 --> 0:02:41.440
<v Speaker 1>hearing for humans. So yeah, we're often going to hear

0:02:41.480 --> 0:02:43.680
<v Speaker 1>something kind of muddy, where they're going to be ranges

0:02:43.840 --> 0:02:45.320
<v Speaker 1>that we're not going to even be able to pick

0:02:45.360 --> 0:02:47.639
<v Speaker 1>up on at all, or we're not going to hear

0:02:47.720 --> 0:02:50.080
<v Speaker 1>them as clearly as we would hear them on the surface.

0:02:50.560 --> 0:02:52.600
<v Speaker 1>Though if we were a dolphin or a whale, we

0:02:52.680 --> 0:02:55.239
<v Speaker 1>would have echolocation on our side and we'd be able

0:02:55.280 --> 0:02:59.280
<v Speaker 1>to hear much differently. In fact, sonar and radar systems

0:02:59.440 --> 0:03:02.000
<v Speaker 1>are based on this idea of echolocation. And we'll talk

0:03:02.000 --> 0:03:04.760
<v Speaker 1>about this a little bit later, but certainly during the

0:03:04.840 --> 0:03:10.359
<v Speaker 1>Cold War, this idea of echo location and sonar was employed,

0:03:10.840 --> 0:03:12.760
<v Speaker 1>and the U. S. Navy set up a series of

0:03:12.880 --> 0:03:16.359
<v Speaker 1>massive arrays of hydrophones planted on the ocean floor to

0:03:16.480 --> 0:03:20.360
<v Speaker 1>detect submarine sounds. Now that data was transmitted to store

0:03:20.400 --> 0:03:22.680
<v Speaker 1>stations where the sounds were analyzed to direct a ship

0:03:22.840 --> 0:03:24.880
<v Speaker 1>or an aircraft to the site. And it was a

0:03:24.960 --> 0:03:28.560
<v Speaker 1>way to listen in on Soviet submarines, right, because in

0:03:28.680 --> 0:03:32.639
<v Speaker 1>sound travels really far underwater, So submarines, even when they're

0:03:32.960 --> 0:03:35.560
<v Speaker 1>trying to run silent, there's a lot of machinery in there.

0:03:35.640 --> 0:03:37.680
<v Speaker 1>There's a lot of noise to be made. Yeah, you

0:03:37.720 --> 0:03:39.480
<v Speaker 1>could pick up on that. With some microphones, we could

0:03:39.520 --> 0:03:41.960
<v Speaker 1>consuvably know what the enemy is doing. Yeah, And apparently

0:03:42.040 --> 0:03:44.560
<v Speaker 1>there is a phenomenon known as the deep sound channel,

0:03:44.640 --> 0:03:47.440
<v Speaker 1>and that's an ocean layer where low frequency sound waves

0:03:47.480 --> 0:03:49.880
<v Speaker 1>that enter the channel can become trapped and bounced around

0:03:49.920 --> 0:03:52.800
<v Speaker 1>in this layer for thousands of miles. So this allowed

0:03:52.800 --> 0:03:56.520
<v Speaker 1>the Navy to detect even relatively weak sounds from hundreds

0:03:56.560 --> 0:03:58.760
<v Speaker 1>of miles away. But then they began to pick up

0:03:58.760 --> 0:04:03.000
<v Speaker 1>on things that work really not submarines. It seemed organic,

0:04:03.840 --> 0:04:06.920
<v Speaker 1>but based on the sounds they were picking up, they

0:04:06.960 --> 0:04:11.440
<v Speaker 1>seemed enormous, like something larger than any known sea creature. Yeah,

0:04:11.520 --> 0:04:13.400
<v Speaker 1>if we should note that. Um, you know, after Cold

0:04:13.480 --> 0:04:15.600
<v Speaker 1>War ended that they were like, okay, what are we

0:04:15.600 --> 0:04:17.360
<v Speaker 1>gonna do with all these hydrophones? And they began to

0:04:17.480 --> 0:04:20.080
<v Speaker 1>just sort of listen to everything they turn in an

0:04:20.120 --> 0:04:22.640
<v Speaker 1>open mic night. They're like, alright, alright, ocean, what have

0:04:22.720 --> 0:04:25.920
<v Speaker 1>you got If you're squid with some sort of slam

0:04:26.040 --> 0:04:29.320
<v Speaker 1>style poetry stuff, we'll hear it. Got some stand up comedy.

0:04:29.720 --> 0:04:33.360
<v Speaker 1>Whale shark, bring it whar Yeah, born to run? Here

0:04:33.440 --> 0:04:36.000
<v Speaker 1>you go watch the monitor sing it. But no, I

0:04:36.040 --> 0:04:38.240
<v Speaker 1>mean it was sort of like open Mi night. I

0:04:38.320 --> 0:04:42.320
<v Speaker 1>like that analogy. They were gathering data on earthquakes, tremor ships, whales,

0:04:42.480 --> 0:04:46.640
<v Speaker 1>and unidentified sounds. And this is where it gets really interesting.

0:04:46.800 --> 0:04:48.920
<v Speaker 1>The grandaddy of all these, of course, is the bloop sound.

0:04:49.040 --> 0:04:51.240
<v Speaker 1>And we have an article on this on how stuff works.

0:04:51.320 --> 0:04:53.040
<v Speaker 1>If you'll go to the House Stuff Work webpage and

0:04:53.120 --> 0:04:56.200
<v Speaker 1>you type in bloop into the search bar, you will

0:04:56.200 --> 0:04:59.320
<v Speaker 1>find this article and they'll be and in the discussion.

0:04:59.400 --> 0:05:01.440
<v Speaker 1>But there's nothing like hearing it. So I suppose we

0:05:01.480 --> 0:05:03.560
<v Speaker 1>should we should actually play the blue. Well, I think

0:05:03.600 --> 0:05:06.440
<v Speaker 1>we should save the blue. Yeah. Yeah. And the reason

0:05:06.440 --> 0:05:09.000
<v Speaker 1>why I'm not trying to, you know, withhold the Blue.

0:05:09.080 --> 0:05:10.840
<v Speaker 1>We're gonna hold the blue for you because I want

0:05:10.880 --> 0:05:14.800
<v Speaker 1>to tell everybody that just a little bit about ocean

0:05:14.880 --> 0:05:17.800
<v Speaker 1>sounds and how researchers identify them. I mean, for the

0:05:17.839 --> 0:05:20.440
<v Speaker 1>most part, it's really not very hard to identify them

0:05:20.640 --> 0:05:23.680
<v Speaker 1>because you have whales that have very low frequency and

0:05:23.800 --> 0:05:25.920
<v Speaker 1>you can record those and they have sort of a

0:05:26.000 --> 0:05:29.320
<v Speaker 1>sound print. Same thing if you've heard sounds of whale

0:05:29.360 --> 0:05:32.960
<v Speaker 1>songs and nothing else sounds quite like it, right, I mean,

0:05:33.080 --> 0:05:35.680
<v Speaker 1>that's actually kind of the New Age call anyway, Right,

0:05:35.760 --> 0:05:37.920
<v Speaker 1>I mean, I'm sure if someone has heard the whale

0:05:37.960 --> 0:05:43.280
<v Speaker 1>call in a song before, right, it's something that again, Okay,

0:05:43.400 --> 0:05:46.520
<v Speaker 1>you got your tool reference and so other markers sound

0:05:46.560 --> 0:05:50.640
<v Speaker 1>prints are volcanic activity, iceberg movement. But there are these

0:05:50.680 --> 0:05:54.280
<v Speaker 1>sounds that defy explanation, and they remain a mystery as

0:05:54.320 --> 0:05:58.719
<v Speaker 1>to whether they are man made or from some mysterious creature. Okay,

0:05:58.800 --> 0:06:00.960
<v Speaker 1>so we talked about the blue, we will talk about

0:06:01.080 --> 0:06:04.040
<v Speaker 1>the boop. There's something called the up sweep. And this

0:06:04.240 --> 0:06:06.760
<v Speaker 1>is a sound that is seated somewhere deep in the

0:06:06.839 --> 0:06:09.680
<v Speaker 1>South Pacific near Antarctica. It's one of the few mystery

0:06:09.760 --> 0:06:13.000
<v Speaker 1>sounds that repeats itself in the spring in the fall.

0:06:13.680 --> 0:06:17.040
<v Speaker 1>And it's thought that it's due to an unusual acoustic

0:06:17.120 --> 0:06:20.760
<v Speaker 1>phenomenon linked to volcanic activity in this region, perhaps the

0:06:20.839 --> 0:06:24.240
<v Speaker 1>result of seawater and volcanic gas interacting and creating a

0:06:24.320 --> 0:06:27.040
<v Speaker 1>resonance pattern. Okay, So there's this idea that there's an

0:06:27.080 --> 0:06:29.320
<v Speaker 1>underlying cost for that. So let's listen to that actually

0:06:29.360 --> 0:06:43.960
<v Speaker 1>for a second, which is this is the up sweet Okay,

0:06:44.040 --> 0:06:47.480
<v Speaker 1>that's serious, right right now, There's something called the train

0:06:48.440 --> 0:06:52.200
<v Speaker 1>and again there's a theory behind this that says moving

0:06:52.320 --> 0:06:55.920
<v Speaker 1>fluids generate vibrations in the ocean, right, just like blowing

0:06:56.000 --> 0:06:58.880
<v Speaker 1>air through a clarinet. That's why we get this train sound.

0:06:59.360 --> 0:07:01.280
<v Speaker 1>So if you have moving ocean water in the right

0:07:01.360 --> 0:07:04.520
<v Speaker 1>conditions coming around a seamount or some other thing, that

0:07:04.680 --> 0:07:08.480
<v Speaker 1>could generate sound. Okay, So going to do some thinking. Clarinet,

0:07:08.800 --> 0:07:26.800
<v Speaker 1>train okay, Okay, And here's the third one. It's whistle

0:07:27.040 --> 0:07:29.400
<v Speaker 1>for obvious reasons, and it was picked up by a

0:07:29.440 --> 0:07:33.400
<v Speaker 1>single hydrophone located about miles west of Costa Rica. And

0:07:33.480 --> 0:07:36.400
<v Speaker 1>again no explanation here, and the full clip is something

0:07:36.440 --> 0:07:38.560
<v Speaker 1>like a minute long. But here's a nice little sample

0:07:38.640 --> 0:07:52.600
<v Speaker 1>for you. All right, Well that one was pretty mysterious

0:07:52.640 --> 0:07:54.960
<v Speaker 1>as well. Okay, so let's talk about this bloop. The

0:07:55.000 --> 0:07:57.640
<v Speaker 1>bloop is the best one of all because it's not

0:07:57.720 --> 0:08:00.760
<v Speaker 1>playing around trying to sound like a train or whistle

0:08:00.960 --> 0:08:04.520
<v Speaker 1>or clarinet or anything of that sort. It's just a deep,

0:08:04.760 --> 0:08:09.320
<v Speaker 1>resonating tone here that makes you think of dark and

0:08:09.440 --> 0:08:11.960
<v Speaker 1>secret things beneath the sea. I like that, and people

0:08:12.040 --> 0:08:14.320
<v Speaker 1>do think of dark and secret things. And I mean

0:08:14.360 --> 0:08:17.040
<v Speaker 1>bluop itself, I mean just the referring to it as

0:08:17.120 --> 0:08:19.640
<v Speaker 1>the blue. It sounds like something that would emanate from

0:08:19.720 --> 0:08:22.960
<v Speaker 1>some vast amorphous horror at the bottom of the sea.

0:08:25.560 --> 0:08:28.760
<v Speaker 1>Some people like to throws name around. Okay, well that's

0:08:28.800 --> 0:08:31.920
<v Speaker 1>because talk about for a second. Okay, Well, Cultul lose

0:08:32.000 --> 0:08:35.520
<v Speaker 1>one of the gods from HP Lovecraft's mythos. All these

0:08:35.640 --> 0:08:38.160
<v Speaker 1>various deities such as as is off and are left

0:08:38.200 --> 0:08:40.280
<v Speaker 1>the tap, both of which in my opinion, are much

0:08:40.320 --> 0:08:42.520
<v Speaker 1>better because I think Cotulo is a little played out

0:08:42.679 --> 0:08:45.199
<v Speaker 1>in the public spectrum. He's kind of the Tesla of

0:08:45.280 --> 0:08:51.560
<v Speaker 1>the love Crafty and Gods. But giant sea creature, slight

0:08:51.679 --> 0:08:54.320
<v Speaker 1>creature with wings. I mean he's awesome, don't get me wrong.

0:08:54.679 --> 0:08:57.920
<v Speaker 1>Prominently featured in the short story to call Qulu. There's

0:08:57.920 --> 0:09:00.400
<v Speaker 1>a cult that's really concerned with the fact that at

0:09:00.440 --> 0:09:02.319
<v Speaker 1>the beep, the bottom of the sea, you have this

0:09:02.520 --> 0:09:05.760
<v Speaker 1>elder creature, this vast power that's slumbering and will one

0:09:05.840 --> 0:09:08.240
<v Speaker 1>day wake and bring all this terror and horror to

0:09:08.320 --> 0:09:11.120
<v Speaker 1>the world. Interestingly enough, if you're a fan of the

0:09:11.240 --> 0:09:13.640
<v Speaker 1>Georgia R. Martin books or TV show Game of Thrones,

0:09:13.960 --> 0:09:16.199
<v Speaker 1>the Vikings in that, but the Viking light characters, the

0:09:16.240 --> 0:09:18.839
<v Speaker 1>Great Joys, their sickle is the crack, and there's a

0:09:18.880 --> 0:09:22.000
<v Speaker 1>lot of love Craft I and cthulhu s aspects of

0:09:22.200 --> 0:09:25.280
<v Speaker 1>their story. Okay, so now you know this is the

0:09:25.400 --> 0:09:28.800
<v Speaker 1>Smithis Ofthulu. If you want more, Jonathan Strickland wrote a

0:09:28.840 --> 0:09:30.679
<v Speaker 1>really cool article about it, and you can go to

0:09:30.720 --> 0:09:34.400
<v Speaker 1>house Stuff Works type Cathulu into the bar, or just

0:09:34.440 --> 0:09:37.240
<v Speaker 1>type Lovecraft into the search bar and you'll find that article. Yeah,

0:09:37.280 --> 0:09:40.000
<v Speaker 1>it really is a great article. So this bluep sound

0:09:40.080 --> 0:09:43.280
<v Speaker 1>it was recorded in originated from a point about fift

0:09:43.800 --> 0:09:46.760
<v Speaker 1>miles west of the southern Chilean coast, and it was

0:09:46.800 --> 0:09:49.280
<v Speaker 1>powerful enough to be picked up on sensors located up

0:09:49.320 --> 0:09:51.760
<v Speaker 1>to three thousand miles away, making it one of the

0:09:51.800 --> 0:09:55.640
<v Speaker 1>most powerful noises ever to be recorded underwater. And the

0:09:55.760 --> 0:09:59.320
<v Speaker 1>sound lasted for just over a minute, has never repeated itself,

0:09:59.640 --> 0:10:01.880
<v Speaker 1>and n O a A has checked with the Navy

0:10:01.960 --> 0:10:04.920
<v Speaker 1>and other groups to rule up human made sounds or sources,

0:10:05.040 --> 0:10:07.040
<v Speaker 1>I should say, and this and the rest of the

0:10:07.120 --> 0:10:09.160
<v Speaker 1>other cases to you that we talked about. So what

0:10:09.280 --> 0:10:11.280
<v Speaker 1>does this blue sound. Let's take a quick listen and

0:10:11.320 --> 0:10:13.560
<v Speaker 1>then we'll talk about what it could be or could

0:10:13.640 --> 0:10:25.360
<v Speaker 1>not be. Okay, so ice calving has been thrown around

0:10:25.360 --> 0:10:29.040
<v Speaker 1>as a possible explanation because it isn't a southerly location,

0:10:29.200 --> 0:10:31.280
<v Speaker 1>and then do just kind of make it decently possible.

0:10:31.720 --> 0:10:35.040
<v Speaker 1>But the profile of the sound is much closer to

0:10:35.240 --> 0:10:38.319
<v Speaker 1>that of an animal. And so that's what gets people's

0:10:38.400 --> 0:10:41.360
<v Speaker 1>minds really going. Because it was made by an animal,

0:10:41.400 --> 0:10:44.320
<v Speaker 1>that it must be larger than any other known organism

0:10:44.360 --> 0:10:47.000
<v Speaker 1>in the sea. Right, even the blue whale, whose record

0:10:47.040 --> 0:10:49.199
<v Speaker 1>length is about hundred and ten feet, would not be

0:10:49.320 --> 0:10:52.280
<v Speaker 1>nearly big enough to account for that sound that was

0:10:52.360 --> 0:10:54.960
<v Speaker 1>made by the bloop. But there's no evidence to support

0:10:54.960 --> 0:10:57.440
<v Speaker 1>the existence of what we call a super giant whale, right,

0:10:57.480 --> 0:10:59.320
<v Speaker 1>because if it were a whale, we'd have to come

0:10:59.360 --> 0:11:02.360
<v Speaker 1>to the surface eventually it would be spotted, right. It

0:11:02.360 --> 0:11:05.160
<v Speaker 1>would have to be something that resided underwater for long

0:11:05.240 --> 0:11:08.360
<v Speaker 1>periods of time. The other possibility is a massive squid. Again,

0:11:08.480 --> 0:11:11.599
<v Speaker 1>here comes this Cthulhu idea. But squids don't have the

0:11:11.720 --> 0:11:15.120
<v Speaker 1>organs necessary to create loud noises like whales do. That

0:11:15.280 --> 0:11:17.959
<v Speaker 1>kind of kicks that idea out of there. But ultimately

0:11:18.000 --> 0:11:21.400
<v Speaker 1>we just don't know what CAUSI sounds. But that's less

0:11:21.520 --> 0:11:24.679
<v Speaker 1>that it's like some sort of mysteriously creature which could be,

0:11:25.320 --> 0:11:28.600
<v Speaker 1>and more that we don't quite have the data right.

0:11:28.640 --> 0:11:31.400
<v Speaker 1>I Mean, the Pacific Ocean is vast, So what I'm

0:11:31.400 --> 0:11:34.079
<v Speaker 1>getting is that less likely that it's Cathulu or a

0:11:34.160 --> 0:11:37.240
<v Speaker 1>crack and more likely that it's got Zilla because remember

0:11:37.240 --> 0:11:40.440
<v Speaker 1>gott Zilla emerged from the deep. Yes, that was exactly

0:11:40.480 --> 0:11:43.280
<v Speaker 1>what I'm saying. You were picking up when I'm putting down. Yeah,

0:11:43.320 --> 0:11:45.120
<v Speaker 1>we're going to take a quick break and when we

0:11:45.200 --> 0:11:48.000
<v Speaker 1>get back, we're going to talk about an underwater performance

0:11:48.080 --> 0:11:56.440
<v Speaker 1>artists that makes Lady Gaga like milk toast. All right,

0:11:56.480 --> 0:11:59.440
<v Speaker 1>we're back. I recently was assigned an article for how

0:11:59.480 --> 0:12:03.079
<v Speaker 1>stuff Work dot com titled how Underwater Sound Systems. We

0:12:03.880 --> 0:12:05.760
<v Speaker 1>write a lot of articles here at how Stuff Works,

0:12:05.840 --> 0:12:07.760
<v Speaker 1>and you go into it knowing that not every article

0:12:07.880 --> 0:12:10.319
<v Speaker 1>is going to be your favorite, and sometimes you have

0:12:10.480 --> 0:12:13.760
<v Speaker 1>to find what's fascinating about a topic and bring it out.

0:12:13.840 --> 0:12:16.160
<v Speaker 1>Sometimes you have to sort of create something fascinating about

0:12:16.160 --> 0:12:19.199
<v Speaker 1>a topic and use that as the jam to go

0:12:19.320 --> 0:12:21.199
<v Speaker 1>with the medicine. You know, what you're saying is that

0:12:21.320 --> 0:12:23.599
<v Speaker 1>you use some magic here. No, no, no, Actually this

0:12:23.760 --> 0:12:25.439
<v Speaker 1>was a topic where I was expecting to have to

0:12:25.520 --> 0:12:28.120
<v Speaker 1>use some magic, but instead the more I looked into it,

0:12:28.240 --> 0:12:30.920
<v Speaker 1>the more fascinating the science was. Because I really had

0:12:30.960 --> 0:12:32.840
<v Speaker 1>to look at how to sound travel through the water

0:12:33.040 --> 0:12:36.200
<v Speaker 1>versus traveling through the air, how do we perceive sound

0:12:36.400 --> 0:12:38.760
<v Speaker 1>on the surface versus underwater, and getting into issues of

0:12:38.800 --> 0:12:41.839
<v Speaker 1>bone connectivity hearing, and then also got into the not

0:12:41.960 --> 0:12:44.640
<v Speaker 1>only the technology of it, the technology of creating a

0:12:44.720 --> 0:12:47.840
<v Speaker 1>speaker that works underwater, in a speaker system that works underwater,

0:12:48.320 --> 0:12:54.320
<v Speaker 1>but also the sort of subculture of listening to music underwater,

0:12:54.760 --> 0:12:56.840
<v Speaker 1>which I have not tried it myself yet, but I'm

0:12:56.880 --> 0:13:00.000
<v Speaker 1>convinced from what I've seen that listening to music underwater,

0:13:00.200 --> 0:13:06.040
<v Speaker 1>especially music that has been created for submarine listening purposes,

0:13:06.480 --> 0:13:08.400
<v Speaker 1>is kind of addictive. It's kind of like, once you've

0:13:08.480 --> 0:13:10.319
<v Speaker 1>used a really awesome pair of headphones, you can't go

0:13:10.360 --> 0:13:13.000
<v Speaker 1>back to the cheap ones. I think to some people

0:13:13.280 --> 0:13:16.559
<v Speaker 1>listening while completely submerged in a swimming pool, like that

0:13:16.920 --> 0:13:20.679
<v Speaker 1>is their killer headphone. That is the preferred method, the

0:13:20.800 --> 0:13:24.560
<v Speaker 1>ultimate method of listening to music. I can understand that, right,

0:13:24.679 --> 0:13:26.960
<v Speaker 1>because that would be a mind blowing way for your

0:13:27.040 --> 0:13:30.400
<v Speaker 1>brain to perceive something that it already delights in. Okay,

0:13:30.440 --> 0:13:33.360
<v Speaker 1>so before we start talking about underwater performance artists, let's

0:13:33.400 --> 0:13:36.680
<v Speaker 1>talk about underwater acoustic systems. Yes, there are a number

0:13:36.679 --> 0:13:39.240
<v Speaker 1>of things to take into account when you're talking about

0:13:39.240 --> 0:13:41.199
<v Speaker 1>an underwater sound system. I mean, the big one is

0:13:41.240 --> 0:13:44.080
<v Speaker 1>gonna be priced. You're gonna pay more sound system generally

0:13:44.200 --> 0:13:46.880
<v Speaker 1>for a typical system that you can actually go out

0:13:46.920 --> 0:13:49.040
<v Speaker 1>and buy and and have within the week. You're spending

0:13:49.080 --> 0:13:51.079
<v Speaker 1>between three and two thousand dollars on it. And this

0:13:51.200 --> 0:13:53.199
<v Speaker 1>is something you're gonna put in your pool, right, Yeah, Well,

0:13:53.240 --> 0:13:57.120
<v Speaker 1>they're they're basically two uses for an underwater sound system.

0:13:57.480 --> 0:13:59.760
<v Speaker 1>One is I want music in my pool, and you're

0:13:59.760 --> 0:14:01.839
<v Speaker 1>probably we're thinking, well, that's great. I guess music in

0:14:01.880 --> 0:14:03.599
<v Speaker 1>my pool would be great maybe if I'm swimming a

0:14:03.679 --> 0:14:05.560
<v Speaker 1>lot of laps or something, or I just have money

0:14:05.600 --> 0:14:07.640
<v Speaker 1>to burn. But actually one of the areas you see

0:14:07.640 --> 0:14:11.480
<v Speaker 1>this used a lot synchronize swimming. Because synchronize swimmers. It

0:14:11.600 --> 0:14:13.640
<v Speaker 1>sounds obvious now that we bring it out in the open.

0:14:13.960 --> 0:14:16.800
<v Speaker 1>They have to hear the music that they are performing too,

0:14:17.280 --> 0:14:18.520
<v Speaker 1>and so they need to be able to hear it

0:14:18.640 --> 0:14:20.640
<v Speaker 1>underwater as well as above the water, so they need

0:14:20.680 --> 0:14:24.400
<v Speaker 1>speakers that operate underwater. Also, sometimes with diving, you will

0:14:24.600 --> 0:14:26.280
<v Speaker 1>see this on the bottom of dive boats will have

0:14:26.320 --> 0:14:29.040
<v Speaker 1>a speaker system. If you need an alarm to sound

0:14:29.280 --> 0:14:31.080
<v Speaker 1>so everyone knows they need to get back to the surface,

0:14:31.600 --> 0:14:33.920
<v Speaker 1>you would have an acoustic system set up to send

0:14:33.960 --> 0:14:36.680
<v Speaker 1>out that signal. They're also cases where you'll have music

0:14:36.800 --> 0:14:40.440
<v Speaker 1>pipe down into underwater environments for people that are diving.

0:14:40.960 --> 0:14:43.320
<v Speaker 1>When it comes to designing such a speaker, on one hand,

0:14:43.360 --> 0:14:45.680
<v Speaker 1>you need a speaker that can actually go into the

0:14:45.720 --> 0:14:48.520
<v Speaker 1>water without dissolving. It doesn't have any cardboard parts, and

0:14:48.720 --> 0:14:51.400
<v Speaker 1>it's not going to short out speaker wires aren't raw

0:14:51.520 --> 0:14:53.760
<v Speaker 1>and naked in the water that kind of thing. But

0:14:53.840 --> 0:14:55.800
<v Speaker 1>then also they have to take into account the way

0:14:56.200 --> 0:14:59.600
<v Speaker 1>that sound actually moves around down there. One of the

0:14:59.640 --> 0:15:01.200
<v Speaker 1>things that was really fascinating this when you have a

0:15:01.280 --> 0:15:03.640
<v Speaker 1>speaker in a swimming pool, for instance, I mean, the

0:15:03.680 --> 0:15:06.240
<v Speaker 1>sound waves are bouncing off of everything. They're bouncing off

0:15:06.280 --> 0:15:08.920
<v Speaker 1>the surface of the water, they're bouncing off the bottom

0:15:08.920 --> 0:15:11.240
<v Speaker 1>of the pool, they're bouncing off the walls, and sound

0:15:11.320 --> 0:15:13.600
<v Speaker 1>is traveling so fast that you can't really tell like

0:15:13.760 --> 0:15:15.680
<v Speaker 1>where it's coming from. It ends up coming at you

0:15:15.800 --> 0:15:18.600
<v Speaker 1>from all directions, which is especially interesting when you consider

0:15:18.680 --> 0:15:23.520
<v Speaker 1>that stereophonic hearing stereo sound is not possible for humans underwater,

0:15:24.080 --> 0:15:26.560
<v Speaker 1>because not only is the sound traveling so fast, but

0:15:26.720 --> 0:15:28.840
<v Speaker 1>we're hearing with our skull bones. We're using that bone

0:15:28.840 --> 0:15:32.240
<v Speaker 1>connectivity hearing rather than our actual acoustic hearing. So we're

0:15:32.240 --> 0:15:34.080
<v Speaker 1>not getting like this year and this year, we're getting

0:15:34.160 --> 0:15:38.040
<v Speaker 1>full skull sound, which is an entirely different sensation and

0:15:38.120 --> 0:15:40.920
<v Speaker 1>way to perceive it. Right. Yes, in fact, I've heard

0:15:40.960 --> 0:15:44.840
<v Speaker 1>it described as omniphonic sound as opposed to stereophonic or

0:15:44.920 --> 0:15:48.520
<v Speaker 1>monophonic sound. So I don't think that's a technical terminology,

0:15:48.600 --> 0:15:51.520
<v Speaker 1>but that actually comes from Stanford University music researcher John

0:15:51.640 --> 0:15:54.880
<v Speaker 1>are the fourth. All Right, so let's say that you

0:15:54.960 --> 0:15:57.680
<v Speaker 1>are that person who has had the experience of listening

0:15:57.720 --> 0:16:01.400
<v Speaker 1>to music underwater, and you are for ever changed by

0:16:01.440 --> 0:16:05.720
<v Speaker 1>this experience. What do we expect here, Well, this is

0:16:05.760 --> 0:16:08.520
<v Speaker 1>the area that I found perhaps the most amazing for starters.

0:16:08.640 --> 0:16:11.480
<v Speaker 1>If you go down to Florida's Low Key Reef every

0:16:11.560 --> 0:16:14.240
<v Speaker 1>year they have something called the Underwater Music Festival, in

0:16:14.320 --> 0:16:18.120
<v Speaker 1>which they have boat mounted speakers systems cranking tunes for

0:16:18.360 --> 0:16:21.160
<v Speaker 1>hundreds of divers and snorkelers. They actually dubbed at an

0:16:21.240 --> 0:16:24.160
<v Speaker 1>underwater concert. I say, it's like an underwater rave kind

0:16:24.200 --> 0:16:26.320
<v Speaker 1>of except they're playing a lot of like Yellow Submarine

0:16:26.360 --> 0:16:27.880
<v Speaker 1>and get the impression that it's a lot of like

0:16:28.080 --> 0:16:32.040
<v Speaker 1>old classics rob So that's one level. But where it

0:16:32.120 --> 0:16:35.560
<v Speaker 1>really starts getting fascinating, that a probably too much research

0:16:35.600 --> 0:16:37.840
<v Speaker 1>on this dude. There's a French composer by the name

0:16:38.200 --> 0:16:42.080
<v Speaker 1>of Michael Ridolphi, and this guy is amazing his music,

0:16:42.280 --> 0:16:44.520
<v Speaker 1>not even looking at the underwater aspects of it, I

0:16:44.560 --> 0:16:46.360
<v Speaker 1>guess you would say he tends to focus on sort

0:16:46.360 --> 0:16:49.800
<v Speaker 1>of a new age ambient electronics sound, which in another

0:16:49.880 --> 0:16:52.600
<v Speaker 1>stuff I'm totally into that. But from early on, like

0:16:52.720 --> 0:16:56.520
<v Speaker 1>back beginning of his album Sonic Waters, he really got

0:16:56.600 --> 0:17:01.880
<v Speaker 1>into the use of not only recorded soundscorded with hydrophen phones.

0:17:02.080 --> 0:17:04.399
<v Speaker 1>So these are sounds in the ocean. Are we're in

0:17:04.440 --> 0:17:06.680
<v Speaker 1>a swing pool or yeah, He's he's interested in just

0:17:06.800 --> 0:17:08.600
<v Speaker 1>the sound of sort of the bubbly sound of an

0:17:08.640 --> 0:17:11.359
<v Speaker 1>underwater environment. He's interested in the sound of sea life,

0:17:11.520 --> 0:17:14.320
<v Speaker 1>the sound of an ocean environment, and so he's using

0:17:14.359 --> 0:17:18.080
<v Speaker 1>those in his music. But then he's also crafting music

0:17:18.359 --> 0:17:21.040
<v Speaker 1>that he intends for an audience to hear while their

0:17:21.080 --> 0:17:24.280
<v Speaker 1>head is submerged in water. He keeps coming back to this.

0:17:24.359 --> 0:17:26.120
<v Speaker 1>It wasn't like a one off thing where he's like, oh, yeah,

0:17:26.119 --> 0:17:28.680
<v Speaker 1>I did that Sonic Underwater album. No, it's like his

0:17:28.800 --> 0:17:31.479
<v Speaker 1>career has I mean, he's on some other stuff as well,

0:17:31.560 --> 0:17:34.560
<v Speaker 1>but but his career has been defined by his interest

0:17:34.640 --> 0:17:38.200
<v Speaker 1>in underwater sound. Not only these recordings that use a

0:17:38.320 --> 0:17:41.640
<v Speaker 1>mix of electronic and ocean noises, but he's also explored

0:17:41.680 --> 0:17:45.199
<v Speaker 1>the area of underwater opera. One production involved in casing

0:17:45.280 --> 0:17:48.600
<v Speaker 1>that the piece of soprano singer inside this giant plastic

0:17:48.680 --> 0:17:51.280
<v Speaker 1>bubble and having them float around in this pool. So

0:17:51.560 --> 0:17:54.600
<v Speaker 1>my question is, if you are a concert goer, are

0:17:54.640 --> 0:17:58.040
<v Speaker 1>you submerged in the water and listening underwater or are

0:17:58.160 --> 0:18:01.440
<v Speaker 1>you listening to the water that submerged and then pipe

0:18:01.480 --> 0:18:04.160
<v Speaker 1>out both? Really? I mean, because some of these recordings

0:18:04.200 --> 0:18:07.359
<v Speaker 1>that he's done, ideally you were underwater listening to a

0:18:07.400 --> 0:18:10.760
<v Speaker 1>piece of music that he is composed using recordings of

0:18:10.960 --> 0:18:15.479
<v Speaker 1>underwater sound for an underwater listener. Okay, let's let's take

0:18:15.520 --> 0:18:27.840
<v Speaker 1>a listen here. Okay, So that was gait of Mystery

0:18:28.200 --> 0:18:31.840
<v Speaker 1>from the micro Rodolphie album Underwater Music, and you can

0:18:31.880 --> 0:18:33.960
<v Speaker 1>find that on Amazon, by the way, and download the

0:18:34.119 --> 0:18:36.879
<v Speaker 1>entire thing in case you're interested to hear more. His

0:18:36.960 --> 0:18:39.960
<v Speaker 1>stuff ranges from tracks like that, which I actually really

0:18:40.040 --> 0:18:42.920
<v Speaker 1>dig that has a nice electronic ambient kind of sound

0:18:43.119 --> 0:18:44.760
<v Speaker 1>to it, and then some of his other stuff is

0:18:44.760 --> 0:18:47.159
<v Speaker 1>a little more operatic, and you'll find some of those

0:18:47.200 --> 0:18:49.359
<v Speaker 1>tracks on that album as well. My Heart's Sea Dwelling too.

0:18:49.760 --> 0:18:51.320
<v Speaker 1>That's a sample that you sent me and I really

0:18:51.400 --> 0:18:53.840
<v Speaker 1>enjoyed that. But I really want to talk about a

0:18:53.920 --> 0:18:58.680
<v Speaker 1>performance sources named Julianna Snapper because the clip that you

0:18:58.800 --> 0:19:03.040
<v Speaker 1>sent me on YouTube, I was visually absolutely blown away.

0:19:03.119 --> 0:19:05.800
<v Speaker 1>I have to say, because that this is the artist

0:19:05.840 --> 0:19:08.879
<v Speaker 1>who makes Lady Gaga look like she's just phoning it in.

0:19:10.200 --> 0:19:12.920
<v Speaker 1>How would you even describe the dress that she wore

0:19:13.000 --> 0:19:15.560
<v Speaker 1>to submerge herself in the pool. Kind Of like a

0:19:16.400 --> 0:19:21.000
<v Speaker 1>sea cloud, I guess, Okay, a netted sea cloud. Like okay,

0:19:21.160 --> 0:19:22.760
<v Speaker 1>if you were a Queen of the Mermaids and you

0:19:22.800 --> 0:19:26.439
<v Speaker 1>were about to be betrothed to Poseidon, perhaps I mean,

0:19:26.560 --> 0:19:30.920
<v Speaker 1>it's just a giant pieces of material floating out and

0:19:31.240 --> 0:19:33.080
<v Speaker 1>I'm not doing it justice. So you guys should definitely

0:19:33.119 --> 0:19:35.600
<v Speaker 1>look this up. Well. I will definitely include a clip

0:19:35.720 --> 0:19:39.040
<v Speaker 1>of this on the blog posted accompanying to this podcast. Yeah,

0:19:39.600 --> 0:19:43.359
<v Speaker 1>she uses a mouth to water technique when she sings

0:19:43.520 --> 0:19:46.160
<v Speaker 1>in the water. She spent a lot of hours submerged

0:19:46.359 --> 0:19:49.920
<v Speaker 1>in her bathtub and friends tubs and stuff and and

0:19:50.000 --> 0:19:52.359
<v Speaker 1>and also apparently did a lot of research into acoustics

0:19:52.400 --> 0:19:54.760
<v Speaker 1>of underwater sound. But yeah, I mean, this is again,

0:19:54.800 --> 0:19:57.439
<v Speaker 1>it's something that is we're discussing it. It sounds kind

0:19:57.480 --> 0:20:00.159
<v Speaker 1>of crazy, it sounds avant garde, and and it is

0:20:00.440 --> 0:20:02.600
<v Speaker 1>and it is. But I also have a feeling that

0:20:02.760 --> 0:20:04.640
<v Speaker 1>is really tied to this idea. And once you start

0:20:05.119 --> 0:20:08.399
<v Speaker 1>experiencing underwater sound and exploring it, you're hooked. And then

0:20:08.440 --> 0:20:11.440
<v Speaker 1>you start doing these things that and engaging in these

0:20:11.520 --> 0:20:15.280
<v Speaker 1>artistic endeavors that to an outsider might seem a little nutty. Yeah,

0:20:15.680 --> 0:20:18.280
<v Speaker 1>but you've got to stick your head underwater. But it's beautiful.

0:20:18.359 --> 0:20:20.320
<v Speaker 1>This is the thing, like you know, when you you

0:20:20.480 --> 0:20:23.080
<v Speaker 1>see we're talking about this in art right, Like how

0:20:23.400 --> 0:20:26.679
<v Speaker 1>something strikes you or takes your breath away, it's usually

0:20:26.800 --> 0:20:32.720
<v Speaker 1>because somehow you have taken these themes of life, love,

0:20:33.240 --> 0:20:35.560
<v Speaker 1>all these things that we experience, and you've made them

0:20:35.640 --> 0:20:39.280
<v Speaker 1>new again. You've recast it into some other language that

0:20:39.600 --> 0:20:43.600
<v Speaker 1>is recognizable but not quite recognizable. And that's really exciting.

0:20:43.640 --> 0:20:45.640
<v Speaker 1>And I think that's what's going on here. Some people

0:20:45.680 --> 0:20:47.920
<v Speaker 1>would describe it as sticking an opera in a swimming pool,

0:20:48.000 --> 0:20:51.800
<v Speaker 1>but I like your description better. Let's hear a quick

0:20:51.840 --> 0:20:53.879
<v Speaker 1>clip from this. This clip is from the two thousand

0:20:53.960 --> 0:20:56.800
<v Speaker 1>and nine opera You Who Will Emerge from the Flood.

0:20:57.000 --> 0:20:59.280
<v Speaker 1>The voice that you're hearing in this is actually the

0:20:59.480 --> 0:21:12.879
<v Speaker 1>underwater her mouth to water singing that we were discussing earlier. Okay,

0:21:13.000 --> 0:21:15.760
<v Speaker 1>So imagine her and her her giant about to be

0:21:15.840 --> 0:21:21.720
<v Speaker 1>betrothed to Poseidon dress, making these crazy bumblebee noises underwater. Yah,

0:21:22.080 --> 0:21:25.320
<v Speaker 1>while other people were getting about floating about it's really

0:21:25.400 --> 0:21:27.080
<v Speaker 1>a crazy scene. I mean it's it's great. I mean

0:21:27.160 --> 0:21:30.440
<v Speaker 1>that art should stir you and and get some sort

0:21:30.480 --> 0:21:32.560
<v Speaker 1>of a visual reaction out of you. And I'll tell

0:21:32.560 --> 0:21:34.800
<v Speaker 1>you what I got hooked phone. And that's the other

0:21:34.880 --> 0:21:37.680
<v Speaker 1>performance artists that you sent me, Claudia Hair. Oh yes,

0:21:37.760 --> 0:21:40.159
<v Speaker 1>this is the German production from just this last year

0:21:40.240 --> 0:21:42.919
<v Speaker 1>two eleven, I believe, yeah, and I believe the underwater

0:21:43.040 --> 0:21:48.399
<v Speaker 1>opera is called aqua Ada. Alright, So anyway, swater that

0:21:48.520 --> 0:21:51.280
<v Speaker 1>she is a German swimmer turned opera singer, which is

0:21:51.440 --> 0:21:54.840
<v Speaker 1>that's perfectly yeah, there you go, using all of her skills,

0:21:55.160 --> 0:21:58.600
<v Speaker 1>and it is a combination of opera, underwater musical performance

0:21:58.640 --> 0:22:11.200
<v Speaker 1>in synchronized swimming. What I love about this is that

0:22:11.359 --> 0:22:14.000
<v Speaker 1>it's it's much more simplistic in terms of this sort

0:22:14.040 --> 0:22:16.960
<v Speaker 1>of eye candy that's present. Yes, it's very German. The

0:22:17.040 --> 0:22:19.399
<v Speaker 1>pictures of it I've seen. Yeah, I mean she's in

0:22:19.480 --> 0:22:22.600
<v Speaker 1>a wet suit and she's singing outside of the pool

0:22:22.880 --> 0:22:25.920
<v Speaker 1>and below in the pool is someone who is playing

0:22:26.000 --> 0:22:29.080
<v Speaker 1>what looks to be like metal garbage can tops, some

0:22:29.200 --> 0:22:32.600
<v Speaker 1>sort of percussive interestments, so you can hear those instruments

0:22:32.640 --> 0:22:35.240
<v Speaker 1>being played underwater, and then she's just a beautiful meso

0:22:35.280 --> 0:22:40.320
<v Speaker 1>soprano voice. And then she's walking and submerging herself and

0:22:40.520 --> 0:22:42.639
<v Speaker 1>going underwater and still singing, and so all of a

0:22:42.680 --> 0:22:44.960
<v Speaker 1>sudden you can hear the quality of that beautiful voice

0:22:45.000 --> 0:22:47.920
<v Speaker 1>still coming through, but in this very eerie, muffled way.

0:22:48.760 --> 0:22:50.240
<v Speaker 1>That's what got me to be like, you know what,

0:22:50.480 --> 0:22:54.680
<v Speaker 1>I'm totally in on this underground underwater music scene, and

0:22:54.720 --> 0:22:57.480
<v Speaker 1>he's underwater percussion going on the whole time. Yeah. I

0:22:57.520 --> 0:22:59.600
<v Speaker 1>should also point out that are a friend Michael Rodolphie

0:22:59.800 --> 0:23:01.800
<v Speaker 1>then and early. Over the years, he's invented and co

0:23:02.000 --> 0:23:07.480
<v Speaker 1>created various instruments designed for underwater use, generally percussion instruments,

0:23:07.720 --> 0:23:11.760
<v Speaker 1>things that look kind of like xylophones that you play underwater.

0:23:12.000 --> 0:23:15.200
<v Speaker 1>And he's also engaged in the design of underwater electronic

0:23:15.359 --> 0:23:19.280
<v Speaker 1>equipment because if you're doing an underwater performance, that brings

0:23:19.280 --> 0:23:22.000
<v Speaker 1>a lot of design problems with it that you wouldn't

0:23:22.119 --> 0:23:24.720
<v Speaker 1>encounter on the surface. Well, I think it also shows

0:23:24.760 --> 0:23:27.280
<v Speaker 1>the level of obsession here too, right, that you're creating

0:23:27.359 --> 0:23:31.399
<v Speaker 1>new instruments. It's not just something that you're exploring one weekend,

0:23:31.440 --> 0:23:33.000
<v Speaker 1>Like I wonder what happened if I stuck an opera

0:23:33.040 --> 0:23:36.280
<v Speaker 1>in a pool, or or what happens if I'm not

0:23:36.359 --> 0:23:38.560
<v Speaker 1>really happy with this track? What have I played underwater? No,

0:23:38.680 --> 0:23:41.080
<v Speaker 1>it's not an offhand thing. They're really passionate about it,

0:23:41.080 --> 0:23:43.440
<v Speaker 1>and there's spending a lot of time with it. It's

0:23:43.520 --> 0:23:46.280
<v Speaker 1>very cool stuff, so they have it. This podcast, we hope,

0:23:46.359 --> 0:23:49.480
<v Speaker 1>was kind of an introduction and an exploration of not

0:23:49.640 --> 0:23:52.119
<v Speaker 1>only the natural sounds and the way it sounds naturally

0:23:52.160 --> 0:23:55.440
<v Speaker 1>travel underwater, both what we know about it in some

0:23:55.560 --> 0:23:59.040
<v Speaker 1>of the mysteries, but also how we have exploited the

0:23:59.080 --> 0:24:01.879
<v Speaker 1>way that sounds alvels underwater and at least we've begun

0:24:02.160 --> 0:24:05.080
<v Speaker 1>to appreciate it in a new and an artistic way. Yeah.

0:24:05.119 --> 0:24:07.959
<v Speaker 1>And I can't help but seeing the sort of technology

0:24:08.040 --> 0:24:10.880
<v Speaker 1>being used at like high end resorts one day, Well,

0:24:11.080 --> 0:24:13.840
<v Speaker 1>you do encounter underwater speaker systems that a lot of

0:24:14.080 --> 0:24:18.320
<v Speaker 1>really posh spa and swimming pool environments. Yeah, I'm just imagining, like, Okay,

0:24:18.400 --> 0:24:20.680
<v Speaker 1>here you are in the Caribbean coast. And you know,

0:24:20.720 --> 0:24:23.080
<v Speaker 1>I'm thinking neck Or Island from our friend Branson. Right,

0:24:23.440 --> 0:24:25.640
<v Speaker 1>maybe he's got the system. You take a little swim

0:24:25.720 --> 0:24:27.920
<v Speaker 1>out there and you have you know whatever sort of

0:24:28.320 --> 0:24:31.520
<v Speaker 1>ambient music playing for your pleasure. Well, I couldn't help

0:24:31.520 --> 0:24:35.920
<v Speaker 1>but think of our friend Lily the Dolphin. Yeah, because

0:24:35.960 --> 0:24:39.159
<v Speaker 1>he was really into well taking a lot of and

0:24:39.200 --> 0:24:42.480
<v Speaker 1>then getting in his isolation booth, which sometimes, or my

0:24:42.560 --> 0:24:45.680
<v Speaker 1>mistaken on that often includes water. I'm probably thinking of

0:24:45.760 --> 0:24:47.840
<v Speaker 1>altered states, but that was I think there was water

0:24:47.960 --> 0:24:51.040
<v Speaker 1>in that one. Yeah, they can to involve water. So

0:24:51.400 --> 0:24:52.920
<v Speaker 1>I'm gonna say I don't know on that one. Okay,

0:24:53.160 --> 0:24:55.800
<v Speaker 1>I'm pretty sure that you can get an isolation chamber.

0:24:56.359 --> 0:24:58.520
<v Speaker 1>It contains water, and so all the better to have

0:24:58.600 --> 0:25:00.760
<v Speaker 1>it wired for sound. Right, it's some the author has one,

0:25:00.840 --> 0:25:03.560
<v Speaker 1>let us know. Yeah, absolutely well, And I have to

0:25:03.600 --> 0:25:05.960
<v Speaker 1>say too, that's probably going to enhance his experience, or

0:25:05.960 --> 0:25:08.040
<v Speaker 1>would have it enhanced his experience. But but I like

0:25:08.200 --> 0:25:10.680
<v Speaker 1>the mention of Branson because I can easily imagine him

0:25:10.720 --> 0:25:15.119
<v Speaker 1>sliding naked into his his music tube like Luke Skywalker

0:25:15.200 --> 0:25:18.119
<v Speaker 1>in the Batha tank. Okay, so are you imagining some

0:25:18.240 --> 0:25:21.520
<v Speaker 1>sort of underwater tube that connects to his home that

0:25:21.640 --> 0:25:24.840
<v Speaker 1>he can just slide into out into the ocean. Well

0:25:25.119 --> 0:25:27.200
<v Speaker 1>that's good too. I was thinking like a like a

0:25:27.359 --> 0:25:30.959
<v Speaker 1>acrylic through it. He could swim with the sharks right

0:25:31.000 --> 0:25:33.360
<v Speaker 1>past them because he's got this vast network of tubes,

0:25:33.920 --> 0:25:39.359
<v Speaker 1>acrylic tubes, maybe like a big hamster ball full of water.

0:25:39.560 --> 0:25:42.960
<v Speaker 1>He's wearing a snorkel mask, nothing else, listening to music

0:25:42.960 --> 0:25:46.280
<v Speaker 1>because he rolls around totally. I totally see the totally cembm. Like,

0:25:46.359 --> 0:25:48.400
<v Speaker 1>you know what, I'm so stressed about not getting into

0:25:48.440 --> 0:25:50.440
<v Speaker 1>this asteroid mining thing. I'm going to go take a

0:25:50.600 --> 0:25:53.160
<v Speaker 1>swim out in my tube ocean. All right, Well, let's

0:25:53.200 --> 0:25:54.880
<v Speaker 1>look at some quick listener mail. What do you say,

0:25:55.000 --> 0:25:59.160
<v Speaker 1>Arnie Ring the mail please. This is from a listener

0:25:59.240 --> 0:26:01.719
<v Speaker 1>by name of Patrick Patrick Ridson and says, I recently

0:26:01.760 --> 0:26:04.800
<v Speaker 1>heard your podcast on Google Goggles and found your commentary

0:26:04.880 --> 0:26:07.960
<v Speaker 1>on featuristic contact lens is a little well too negative.

0:26:08.400 --> 0:26:11.280
<v Speaker 1>For instance, you say, and I'm paraphrasing here, that should

0:26:11.320 --> 0:26:14.480
<v Speaker 1>these contact micro computers indeed come to exist, we will

0:26:14.600 --> 0:26:17.440
<v Speaker 1>as a society become officially dumber. The point at first

0:26:17.480 --> 0:26:20.679
<v Speaker 1>seems valid, for if we had a computer with us.

0:26:20.800 --> 0:26:23.640
<v Speaker 1>We would not need to remember anything birthdays, important dates

0:26:23.680 --> 0:26:26.680
<v Speaker 1>for history classes, or even what the exact name of

0:26:26.880 --> 0:26:29.720
<v Speaker 1>that flesh itting bacteria currently consuming your arm is. And

0:26:29.800 --> 0:26:32.520
<v Speaker 1>this would seemingly be a problem. However, in my humble opinion,

0:26:32.880 --> 0:26:35.960
<v Speaker 1>remembering these things as somewhat arbitrary. What does it matter

0:26:35.960 --> 0:26:37.720
<v Speaker 1>if you can't remember how to spell a particular word.

0:26:37.960 --> 0:26:40.240
<v Speaker 1>If you can correctly correlate the word you're thinking of

0:26:40.440 --> 0:26:43.000
<v Speaker 1>to the idea it represents, then you should be okay.

0:26:43.280 --> 0:26:45.600
<v Speaker 1>I feel that if these micro computers do one day

0:26:45.680 --> 0:26:48.440
<v Speaker 1>come to fruition, that it will free the human mind

0:26:48.600 --> 0:26:51.720
<v Speaker 1>from the clasps of memorization and promote a far more

0:26:51.960 --> 0:26:56.359
<v Speaker 1>important cranial attribute, critical thinking, something that is seriously lacking

0:26:56.440 --> 0:26:59.600
<v Speaker 1>in much of the population, including college graduates. And with that,

0:26:59.800 --> 0:27:01.600
<v Speaker 1>I step off my stump. I love your show. It

0:27:01.720 --> 0:27:04.520
<v Speaker 1>keeps my brain from oozing out my ears while pulling weeds.

0:27:05.040 --> 0:27:07.719
<v Speaker 1>Oka's entreating. He raises the interesting point there. I mean,

0:27:08.040 --> 0:27:10.840
<v Speaker 1>perhaps by bringing us from the need to memorize all

0:27:10.880 --> 0:27:15.000
<v Speaker 1>these facts like there anniversary or our loved ones names

0:27:15.280 --> 0:27:18.560
<v Speaker 1>or faces, it don't come to that, you know, to

0:27:18.720 --> 0:27:21.240
<v Speaker 1>really critically. And I'm having some fun there, but but

0:27:21.680 --> 0:27:23.119
<v Speaker 1>but no, I think he has a valid point, the

0:27:23.200 --> 0:27:25.240
<v Speaker 1>counterpoint to some of the ideas that we were presenting.

0:27:25.600 --> 0:27:28.040
<v Speaker 1>Or does it just leave more room for useless facts

0:27:28.200 --> 0:27:30.960
<v Speaker 1>like you know, things that I know about Angelina Jolie

0:27:31.000 --> 0:27:32.600
<v Speaker 1>and Brad Pitt that I don't even know how I know,

0:27:32.720 --> 0:27:35.320
<v Speaker 1>but I know them. Yeah, right, in some sort of

0:27:35.400 --> 0:27:39.200
<v Speaker 1>passive way, that information has flowed through and remains in

0:27:39.240 --> 0:27:44.680
<v Speaker 1>the nets of my memory, whereas important things don't so much. Yeah,

0:27:44.840 --> 0:27:47.000
<v Speaker 1>you know, and that's what we're kind of afraid of.

0:27:47.400 --> 0:27:49.359
<v Speaker 1>But yeah, but who knows. And the idea is to

0:27:49.480 --> 0:27:52.000
<v Speaker 1>what extent we can actually manage it as we're bombarded

0:27:52.080 --> 0:27:54.040
<v Speaker 1>with this technology. So we'll see. Let me see if

0:27:54.080 --> 0:27:55.920
<v Speaker 1>I have another bit of listener mail here in the bundle.

0:27:56.000 --> 0:27:59.200
<v Speaker 1>Here's one from Donnie and Arizona. Donnie Ritson and says, Hey, guys,

0:27:59.280 --> 0:28:01.720
<v Speaker 1>just finished listening your Lucid Dreams episode and wanted to

0:28:01.800 --> 0:28:04.399
<v Speaker 1>add to it. I've been interested in lucid dreaming for

0:28:04.560 --> 0:28:07.800
<v Speaker 1>years now and have on numerous occasions lucid dream to myself.

0:28:08.440 --> 0:28:11.119
<v Speaker 1>You mentioned briefly various medicines that could affect dreams, but

0:28:11.160 --> 0:28:14.360
<v Speaker 1>failed to touch on one in particular. Kalia zach taquici.

0:28:14.560 --> 0:28:17.080
<v Speaker 1>Pardon is spelling is incorrect on that, and likewise, pardon

0:28:17.119 --> 0:28:20.159
<v Speaker 1>if my pronunciation is is a herbal cupplement used by

0:28:20.200 --> 0:28:24.680
<v Speaker 1>shaman's to introduce lucid and or prophetic dreams, commonly intended

0:28:24.760 --> 0:28:27.040
<v Speaker 1>to help find answers that may be plaguing in the

0:28:27.080 --> 0:28:30.160
<v Speaker 1>individual or their tribe. He's often smoked in a cigarette

0:28:30.359 --> 0:28:33.920
<v Speaker 1>with equal parts kalia and tobacco. In fact, lucy dreaming

0:28:33.920 --> 0:28:36.280
<v Speaker 1>in general seems to be very common in shamanistic ritual

0:28:36.320 --> 0:28:40.120
<v Speaker 1>practices around the world. Love the show Thanks Dying. Actually,

0:28:40.160 --> 0:28:43.360
<v Speaker 1>that's reminded me of a book called Rational Mysticism. It's

0:28:43.400 --> 0:28:46.520
<v Speaker 1>centered around trying to dwell deeper into the mind, and

0:28:46.880 --> 0:28:49.720
<v Speaker 1>the writer actually takes aya kusa. I know I have

0:28:49.760 --> 0:28:51.720
<v Speaker 1>to slaughtered that, but that's the same thing. It's it's

0:28:53.280 --> 0:28:56.200
<v Speaker 1>is that it search with a Yeah. I may have

0:28:56.280 --> 0:28:58.200
<v Speaker 1>heard it in mispronounced as well, but well, yeah, I'll

0:28:58.200 --> 0:29:00.440
<v Speaker 1>go with your because I always noticed it's kind of

0:29:00.440 --> 0:29:06.680
<v Speaker 1>like hiawappa Native American from the Children's story anyway. Alright,

0:29:06.800 --> 0:29:10.640
<v Speaker 1>so yes, anyway, it aids in the humanistic rituals. That

0:29:10.800 --> 0:29:12.160
<v Speaker 1>is very interesting. It's a good point that you make

0:29:12.160 --> 0:29:14.640
<v Speaker 1>about Lucid dreaming. The dream world is always played an

0:29:14.640 --> 0:29:18.120
<v Speaker 1>important role in her formation of spiritual ideas well. Hey,

0:29:18.200 --> 0:29:20.280
<v Speaker 1>if you have anything you would like to add, be

0:29:20.360 --> 0:29:23.680
<v Speaker 1>it about Lucy dreaming, the future of technology, or especially

0:29:23.680 --> 0:29:26.520
<v Speaker 1>about underwater sounds. What do you think the blue pits?

0:29:26.640 --> 0:29:28.480
<v Speaker 1>Let us know. We'd love to hear about it. Also,

0:29:28.600 --> 0:29:32.440
<v Speaker 1>underwater music. We highlighted a few possibilities there for listening underwater,

0:29:32.840 --> 0:29:35.440
<v Speaker 1>but I'm sure we missed something. So if you have

0:29:35.600 --> 0:29:37.880
<v Speaker 1>heard some music, or your familiar with some music that

0:29:38.000 --> 0:29:41.720
<v Speaker 1>either incorporates underwater sounds or is intended to be listened

0:29:41.720 --> 0:29:44.160
<v Speaker 1>to underwater, let us know about it. We'd love to

0:29:44.360 --> 0:29:45.480
<v Speaker 1>hear about it. We'd love to share it with the

0:29:45.520 --> 0:29:47.800
<v Speaker 1>rest of the listeners. And if you have solved the

0:29:47.920 --> 0:29:50.560
<v Speaker 1>riddle of the blue send us an email about it

0:29:50.720 --> 0:29:52.560
<v Speaker 1>and you can do so at blew the Mind at

0:29:52.600 --> 0:30:00.080
<v Speaker 1>Discovery dot com for more on this and thousand of

0:30:00.160 --> 0:30:04.440
<v Speaker 1>other topics. Is it how staff works dot com. M