Speaker 1: Oh, now, this is how you should travel down a river.
Speaker 2: This boat is much better than that raft we built.
Speaker 3: Isn't it. I almost feel peaceful.
Speaker 4: It sure was nice of good old Captain Cutter to
Speaker 4: give us his boat.
Speaker 5: It wasn't like I told him he had to give
Speaker 5: it to us. Besides, he's done being a pirate. He
Speaker 5: doesn't need this boat anymore.
Speaker 6: By the way, Aiden, did you get a new skill
Speaker 6: from Captain Cutter? You did beat him after all?
Speaker 5: No, he really didn't have anything useful well, besides this boat.
Speaker 7: I mean, you gotta admit it was kind of funny
Speaker 7: aiding dude.
Speaker 2: He was like, all your army maties, please.
Speaker 7: Don't let the boy use that horrible damar skill on
Speaker 7: me orses again?
Speaker 2: Away with ye?
Speaker 7: Ye can even have me precious, Just take it and
Speaker 7: go and leave poor cap cut her alonge.
Speaker 8: It's not that I'm not grateful for the boat. I mean,
Speaker 8: it is much better than the raft. But is anyone
Speaker 8: else curious why the captain said we would need the
Speaker 8: boat if we were going down Snake River.
Speaker 6: I can't believe I'm saying this, but Caine's right. I
Speaker 6: was wondering about that too.
Speaker 2: Hey, I'm always right.
Speaker 4: Oh, Yeah, what about that time you let us into
Speaker 4: a nest of porky spines.
Speaker 7: Jaw and the time you got us lost in the
Speaker 7: Whispering woodsbro.
Speaker 1: And let's not even talk about the whole cow toworm business.
Speaker 2: Okay, So I'm usually right?
Speaker 5: Does anyone else feel like we're picking up speed?
Speaker 6: Are you usually right? You've got to be kidding me, Kane,
Speaker 6: You're usually wrong. Matter of fact, this is the only
Speaker 6: time I can remember you being right for a long
Speaker 6: long time.
Speaker 2: I resent that I'm allowed to have an opinion, and
Speaker 2: just because the rest of you usually disagree.
Speaker 4: With me, but we disagree with you because you're wrong.
Speaker 4: When you almost got us eaten by those giant snapping turtles,
Speaker 4: it was because you argued with us that they were vegetarians,
Speaker 4: and you didn't admit that you were wrong until one
Speaker 4: of them almost fit your face off.
Speaker 2: I still think he was just trying to play dude.
Speaker 2: You can't be serious.
Speaker 7: Those things were gonna have us for turtle tea.
Speaker 1: I remember that we was all trying to run away
Speaker 1: and Kane was over there trying to pat him.
Speaker 5: Guys, what what I think We're about to find out?
Speaker 2: Why?
Speaker 5: Captain Cutter said we would need this boat.
Speaker 3: No, not that work. But what if I thought, No,
Speaker 3: that's a dead end too, A plastic.
Speaker 9: Master glitch?
Speaker 3: What's wrong? I need more time, Glimmer. My ultimate skill
Speaker 3: is still not ready to use. I need more power,
Speaker 3: which means I need more time.
Speaker 9: But sir, how can we create more time when you
Speaker 9: looked into the future.
Speaker 3: Yes, yes, I know. We have weeks left at most
Speaker 3: until Caltor reaches level ninety nine and destroys the world,
Speaker 3: and we have no way of knowing where the monster is.
Speaker 3: But one thing we do know is that my former
Speaker 3: friends are on their way here to try and stop me.
Speaker 9: So what they can't get into the castle without the
Speaker 9: skilled timelock, and there's no way any of them have.
Speaker 3: It, Glimmer. I've told you before stop underestimating the heroes.
Speaker 3: Just because they don't have abilities like ours doesn't mean
Speaker 3: they can't find another way here.
Speaker 9: Yes, sir, I understand. I suppose I could go put
Speaker 9: more protections around the castle.
Speaker 3: No, you will go make sure the heroes do not
Speaker 3: make it here.
Speaker 9: But I that didn't work last time.
Speaker 3: Which is why you're going to take this bag of
Speaker 3: gold into the dark forest and find the trappers the trappers.
Speaker 9: Are you sure?
Speaker 3: Of course, I'm sure. Take the gold. Find the trappers
Speaker 3: and tell them a band of adventurers will soon be
Speaker 3: passing through their forest.
Speaker 9: But surely they won't be interested in the heroes. They
Speaker 9: don't have much money, I'm sure. Besides, don't the trappers
Speaker 9: care more about trapping rare creatures and selling them exactly?
Speaker 3: Which is why when you give them this gold, you'll
Speaker 3: also let it slip that the heroes have someone special
Speaker 3: with them, a fairy named Pork.
Speaker 2: This is most focus, Bros.
Speaker 7: You gotta get past these rapid proto.
Speaker 2: Man, what do you think we're trying to do?
Speaker 6: Mark?
Speaker 7: If I'm right, we shouldn't have too.
Speaker 2: Much father to go into.
Speaker 4: The rapids end, that is, if we take the correct path.
Speaker 2: Correct path, what do you mean?
Speaker 6: I mean the river splits in two somewhere up ahead,
Speaker 6: just before the dark force. I remember a map that
Speaker 6: showed a fork in the river.
Speaker 1: Oh great, Liz, tell me you remember which path we
Speaker 1: gotta take.
Speaker 7: I'm thinking.
Speaker 6: I'm almost positive we need to go to the left. Uh.
Speaker 7: Is there any way you could be completely positive?
Speaker 2: Oh?
Speaker 4: I don't think we have time for Blizz to be positive.
Speaker 2: Look, I see the fork up there.
Speaker 5: Well, then we've gotta make a choice and stick with it.
Speaker 10: Blizz, you said we think we need.
Speaker 2: To go left, right, right?
Speaker 7: Wait right, like we're going to the left or right
Speaker 7: like we're actually going right.
Speaker 4: Dudes, Marco, you're confusing everyone.
Speaker 2: Clearly she meant right like we're going right. Duh, No,
Speaker 2: I meant right like my nature go left right?
Speaker 3: Well, you'll pay for quit fagged right.
Speaker 2: This is it? Which way left? Everyone? Paddle left as
Speaker 2: hard as you can. What the left? The boat? Where
Speaker 2: do you go?
Speaker 3: Can you see him.
Speaker 6: There there, Hoover by those rocks.
Speaker 2: He's getting swept away. Oh no, can Pork even swim?
Speaker 4: No?
Speaker 2: He can't. But I can get him. Game, dude, you
Speaker 2: got this o pork. You can can't get to him
Speaker 2: in time? You will.
Speaker 10: Look, he's almost got him already there he dropped it.
Speaker 5: Come on, We've got a paddle as hard as.
Speaker 2: We can to get over to.
Speaker 10: That side so we can grab him.
Speaker 2: Okay, okay, let the ladder down. Kane should be able
Speaker 2: to grab it. I got him. Stand back, Kane, what
Speaker 2: are you doing? In adventure stories, this is what heroes
Speaker 2: do when they rescue someone from the water. They push
Speaker 2: up and down on their chest to help them breath.
Speaker 1: Well it ain't working, Kane. You're gonna kill me faster
Speaker 1: than the river if you keep begging on my chest
Speaker 1: like this. Stopbody, stop him.
Speaker 2: He's okay, Kane.
Speaker 4: Stop pressing on him like that.
Speaker 2: Oh good.
Speaker 8: I was afraid I was going to have to breathe
Speaker 8: air into him too, And as much as he smells
Speaker 8: like sausage and cheese, I was a little afraid to
Speaker 8: find out what his.
Speaker 2: Breath smells like. You know what, on second thought, just
Speaker 2: toss me back in the river. Oh wow, I don't
Speaker 2: think we should do that. Of course not kid. I
Speaker 2: wasn't being serious.
Speaker 5: No, but I mean we shouldn't do that because we're here,
Speaker 5: look the dark forest.
Speaker 7: So uh, I think I'll volunteer to stay here and
Speaker 7: watch the boat.