1 00:00:00,600 --> 00:00:04,640 Speaker 1: This podcast contains spoilers for Breath of the Wild, Light 2 00:00:04,960 --> 00:00:10,600 Speaker 1: Light Light not major at all, very very minor, spoilers 3 00:00:10,600 --> 00:00:13,480 Speaker 1: for Tears of the Kingdom, and spoilers for Guardians of 4 00:00:13,480 --> 00:00:32,680 Speaker 1: the Galaxy Volume three. Hello, my name is Jason Concepcion. 5 00:00:32,760 --> 00:00:35,200 Speaker 1: Welcome XI Vision, the Crooked Media podcast where we dive 6 00:00:35,320 --> 00:00:38,479 Speaker 1: deep into your favorite shows, movies, comics, and pop culture. 7 00:00:39,120 --> 00:00:43,599 Speaker 1: Throughout this particular recording this episode, which is gracing your 8 00:00:43,680 --> 00:00:48,200 Speaker 1: ears right now, you may notice the absence of one 9 00:00:48,560 --> 00:00:51,040 Speaker 1: magnificent even being named Rosi Knight. Unfortunately, she had some 10 00:00:51,080 --> 00:00:54,760 Speaker 1: Internet is shoes, her WiFi was not being amenable to 11 00:00:54,880 --> 00:00:59,640 Speaker 1: us recording a podcast, so she is only able to 12 00:00:59,800 --> 00:01:04,080 Speaker 1: join join us partially throughout the run of this episode 13 00:01:05,240 --> 00:01:08,520 Speaker 1: and for our interview with the very talented Shawn Gun. 14 00:01:08,959 --> 00:01:11,959 Speaker 1: In this episode, in the Airlock, Cody Zigler joins us 15 00:01:11,959 --> 00:01:16,280 Speaker 1: to discuss video games in general, the newly released masterpiece 16 00:01:16,440 --> 00:01:19,880 Speaker 1: Legend of Zelda, Tiers of the Kingdom, and more than 17 00:01:19,959 --> 00:01:24,440 Speaker 1: zig and I discuss the WGA writers' strike issues surrounding 18 00:01:24,440 --> 00:01:27,280 Speaker 1: that are experiences on the picking line. In the Hive Mind, 19 00:01:27,560 --> 00:01:31,000 Speaker 1: Sewn gunn aka Kraglin joins us to discuss Guardians of 20 00:01:31,000 --> 00:01:33,440 Speaker 1: the Galaxy, volume three in the series in general, coming 21 00:01:33,520 --> 00:01:44,240 Speaker 1: up next to the airlock, we're stepping out of the 22 00:01:44,240 --> 00:01:48,200 Speaker 1: airlock into high Role to discuss Legend of Zelda, Reath 23 00:01:48,280 --> 00:01:52,240 Speaker 1: of the Wild and it's incredible sequel Tiers of the Kingdom, 24 00:01:52,560 --> 00:01:55,720 Speaker 1: along with lots of other video games that we're playing 25 00:01:55,800 --> 00:02:01,960 Speaker 1: right now. First, before our discussion of the magnificent Legend 26 00:02:02,040 --> 00:02:05,320 Speaker 1: of Zelda the Tears of the Kingdom, let's recap Breath 27 00:02:05,320 --> 00:02:07,680 Speaker 1: of the While joining me now as our good friend 28 00:02:07,800 --> 00:02:09,760 Speaker 1: Cody zig Zigler. Cody, how are you? 29 00:02:10,480 --> 00:02:13,080 Speaker 2: I am fantastic. Always love to dive back into the 30 00:02:13,080 --> 00:02:16,079 Speaker 2: world of high Rule for one last ride. Sometimes it's 31 00:02:16,080 --> 00:02:21,959 Speaker 2: on a horse, sometimes it's on a mechanized ancient theonic suit. 32 00:02:22,120 --> 00:02:24,280 Speaker 2: But any time to die back in, I'm happy to 33 00:02:24,320 --> 00:02:24,639 Speaker 2: be there. 34 00:02:24,840 --> 00:02:30,360 Speaker 1: Rosie is currently sealed away in some sort of Wi 35 00:02:30,400 --> 00:02:32,520 Speaker 1: Fi malfunction. We hope to get her back soon. But 36 00:02:32,880 --> 00:02:36,120 Speaker 1: if you're not hearing her voice, it's because we're experiencing 37 00:02:36,160 --> 00:02:40,440 Speaker 1: technical difficulties. And speaking of technical difficulties, speaking of the 38 00:02:40,480 --> 00:02:45,800 Speaker 1: complexities of technology. One of the important retcons additions to 39 00:02:45,919 --> 00:02:50,760 Speaker 1: the Lore of the Legend of Zelda series introduced by 40 00:02:50,800 --> 00:02:54,920 Speaker 1: the Breath of the Wild video game twenty seventeen's Game 41 00:02:54,960 --> 00:02:58,080 Speaker 1: of the Year. The best selling installment in the Legend 42 00:02:58,120 --> 00:03:04,000 Speaker 1: of Zelda series was the Technology of High Rule. We 43 00:03:04,160 --> 00:03:06,880 Speaker 1: learn over the course of Breath of the While that 44 00:03:07,000 --> 00:03:09,799 Speaker 1: ten thousand years ago, thousands and thousands and thousands of 45 00:03:09,880 --> 00:03:18,680 Speaker 1: years ago, highlyen researchers had developed incredibly advanced technologies to 46 00:03:18,760 --> 00:03:25,720 Speaker 1: defend High Rule from the evil forces of Gannon, the 47 00:03:25,720 --> 00:03:29,680 Speaker 1: main antagonist of the Legend of Zelda series, and these 48 00:03:31,080 --> 00:03:38,160 Speaker 1: technological defenses and various advancements took many forms. Mainly they 49 00:03:38,400 --> 00:03:40,400 Speaker 1: came in the form of the Guardians, which is kind 50 00:03:40,440 --> 00:03:46,800 Speaker 1: of like tentacled robot centuries that fired laser beams, and 51 00:03:47,360 --> 00:03:53,760 Speaker 1: the Divine Beasts. These like huge, massive Kaiju like machines 52 00:03:54,440 --> 00:03:58,560 Speaker 1: that would each defend gan from Gannon and are each 53 00:03:58,680 --> 00:04:04,119 Speaker 1: piloted by by a specially chosen pilot, who were known 54 00:04:04,160 --> 00:04:08,240 Speaker 1: together as the Champions. And these these Champions were selected 55 00:04:08,280 --> 00:04:14,160 Speaker 1: from four of the Kingdom's peoples, the Zora, the aquatic Zora, 56 00:04:15,440 --> 00:04:18,839 Speaker 1: the Gorns, who were like made of rocks and dwell 57 00:04:18,880 --> 00:04:21,760 Speaker 1: in volcanoes and dwell on the mountain sides. The desert 58 00:04:21,839 --> 00:04:26,280 Speaker 1: dwelling grudo people and the Ravali who are like parrots. 59 00:04:26,960 --> 00:04:33,599 Speaker 1: Is wonderful Avian Maybean folks. So guess what the technology worked? 60 00:04:34,480 --> 00:04:39,880 Speaker 1: Gannon emerges, The Guardians and the Divine Beasts all swing 61 00:04:39,920 --> 00:04:44,720 Speaker 1: into action with Princess Zelda and Link and the foe 62 00:04:44,839 --> 00:04:50,560 Speaker 1: is defeated. Zelda uses her power, which is you know, 63 00:04:50,880 --> 00:04:54,440 Speaker 1: contained within her, to seal away the darkness, meaning Gannon, 64 00:04:54,560 --> 00:05:00,480 Speaker 1: and the threat is ended. Fast forward nine one thousand, 65 00:05:01,000 --> 00:05:05,599 Speaker 1: nine hundred years later, a century before the eventsive Breath 66 00:05:05,640 --> 00:05:09,120 Speaker 1: of the Wild, and there's these burbling signs that Gannon 67 00:05:09,160 --> 00:05:12,680 Speaker 1: is going to return, right, monsters returning, getting stronger and stronger. 68 00:05:13,240 --> 00:05:17,040 Speaker 1: But also in that time, Princess Zelda and High Role 69 00:05:17,080 --> 00:05:22,080 Speaker 1: in general has like forgotten all of their past technological advancements, 70 00:05:22,880 --> 00:05:28,200 Speaker 1: and so Zelda is like she is locked in this conflict. 71 00:05:28,200 --> 00:05:32,320 Speaker 1: She's trying to reawaken the power to banish darkness, but 72 00:05:32,400 --> 00:05:39,000 Speaker 1: she can't get it to rekindle. So as kind of 73 00:05:39,040 --> 00:05:41,680 Speaker 1: like a way to deal with this, she like throws 74 00:05:41,720 --> 00:05:46,040 Speaker 1: herself into this the research of the High Rol's ancient technologies, 75 00:05:46,040 --> 00:05:49,719 Speaker 1: the Guardians, the Divine Beasts and all that, and her dad, 76 00:05:49,920 --> 00:05:54,320 Speaker 1: King Rome understanding that Gannon's going to return, excavates the 77 00:05:54,400 --> 00:05:58,040 Speaker 1: Divine Beasts, which I guess has you know, fallen complete disrepair, 78 00:05:58,440 --> 00:06:01,680 Speaker 1: and starts like looking around champions that can then fly 79 00:06:01,880 --> 00:06:07,160 Speaker 1: the and pilot the divine pieces and finds them. Meanwhile, 80 00:06:07,240 --> 00:06:10,200 Speaker 1: Zelda's like growing increasingly insecure over the fact that she 81 00:06:10,240 --> 00:06:14,880 Speaker 1: can't get her power to emerge. The link that we 82 00:06:14,920 --> 00:06:17,760 Speaker 1: need in this version of the story is just like 83 00:06:17,800 --> 00:06:19,880 Speaker 1: a simple soldier. He just like works his way up 84 00:06:20,320 --> 00:06:22,520 Speaker 1: through the armed forces of High Rule and then becomes 85 00:06:22,560 --> 00:06:26,120 Speaker 1: like the chosen Knight of Princess Zelda. But she also 86 00:06:26,120 --> 00:06:28,640 Speaker 1: feels like weirdly jealous of him because like he's a 87 00:06:28,720 --> 00:06:30,880 Speaker 1: great fighter and good at fighting monsters, and she can't 88 00:06:30,920 --> 00:06:34,040 Speaker 1: get her power to banish the darkness, to seal the 89 00:06:34,120 --> 00:06:39,840 Speaker 1: darkness away to rekindle, and her dad is like, hey, 90 00:06:40,320 --> 00:06:43,640 Speaker 1: maybe you could get your powers to rekindle if you 91 00:06:43,720 --> 00:06:46,440 Speaker 1: stop like playing with yourself. She's always playing on her 92 00:06:46,440 --> 00:06:50,280 Speaker 1: Sheika slate, which is like iPad yea and her iPad 93 00:06:50,760 --> 00:06:52,880 Speaker 1: which is called a Sheika slate, and it does all 94 00:06:52,920 --> 00:06:56,839 Speaker 1: the things that a smart bode could do. And Zelda 95 00:06:56,880 --> 00:06:58,719 Speaker 1: is very very taken with and she's also taken with 96 00:06:58,839 --> 00:07:05,920 Speaker 1: like studying the Guardians. So, uh, Zelda tries, you know, 97 00:07:06,200 --> 00:07:09,520 Speaker 1: very many times to reawaken her powers, and then finally 98 00:07:09,600 --> 00:07:11,040 Speaker 1: she's like, Okay, I'm gonna go to the Spring of 99 00:07:11,040 --> 00:07:14,600 Speaker 1: Wisdom and hopefully there I can rekindle my power. So 100 00:07:14,640 --> 00:07:19,320 Speaker 1: she goes there with Link and the Champions are watching. Uh. 101 00:07:19,360 --> 00:07:23,800 Speaker 1: And unfortunately, as she tries and fails to reawaken her 102 00:07:23,880 --> 00:07:26,520 Speaker 1: powers at the Spring of Wisdom, there's a fucking huge 103 00:07:26,560 --> 00:07:32,160 Speaker 1: earthquake and guess what can and he's always comes back 104 00:07:32,520 --> 00:07:35,160 Speaker 1: and this time he's like he We're calling him Calamity 105 00:07:35,240 --> 00:07:37,400 Speaker 1: gan and Breath of the Wild because he is like 106 00:07:37,480 --> 00:07:43,720 Speaker 1: this tragic, disastrous force of nature, a calamity that befalls 107 00:07:43,840 --> 00:07:48,520 Speaker 1: everyone in this kingdom. And Gannon has spent the intervening 108 00:07:48,600 --> 00:07:52,400 Speaker 1: nine thousand plus years just doing oppo research. He's like 109 00:07:52,520 --> 00:07:57,800 Speaker 1: ready for his office. He is ready. He doesn't just 110 00:07:57,920 --> 00:08:01,000 Speaker 1: come in to get Molly wa by the Guardians, the 111 00:08:01,000 --> 00:08:05,360 Speaker 1: Divine Beasts and the Champions and Link and Prince Zelda. No, 112 00:08:05,800 --> 00:08:13,880 Speaker 1: he hacks the technology using like his malign force, which 113 00:08:13,960 --> 00:08:19,360 Speaker 1: is embodied by this like red cloud of of like 114 00:08:20,000 --> 00:08:25,200 Speaker 1: terrible looking smoke, and with this he hacks the Guardians, 115 00:08:25,200 --> 00:08:27,520 Speaker 1: takes control of them. He hacks into the Divine Beasts, 116 00:08:27,600 --> 00:08:31,040 Speaker 1: kills the Champions, and just starts laying waste to high Role. 117 00:08:31,160 --> 00:08:37,199 Speaker 1: It's a fucking disaster. The Champions are gone. Link is 118 00:08:37,320 --> 00:08:42,280 Speaker 1: now like the only thing standing between Gannon and and 119 00:08:42,400 --> 00:08:46,800 Speaker 1: complete victory. He and Zelda flee the castle, which has 120 00:08:46,840 --> 00:08:50,600 Speaker 1: been taken over by the rampaging Guardians, a now under 121 00:08:50,640 --> 00:08:55,240 Speaker 1: the control of Gannon, and you know, Link is fighting 122 00:08:55,280 --> 00:08:59,160 Speaker 1: them off. He's he's the last guy standing. It's an 123 00:08:59,200 --> 00:09:02,040 Speaker 1: incredible display. But finally there's just like, way, way too 124 00:09:02,120 --> 00:09:07,360 Speaker 1: many of these tentacled Guardians, and as they're about to 125 00:09:07,440 --> 00:09:12,320 Speaker 1: take him down, Zelda reaches out and suddenly her power awakens, 126 00:09:12,320 --> 00:09:15,920 Speaker 1: and all the Guardians in the area just like fall 127 00:09:16,400 --> 00:09:21,360 Speaker 1: lifeless as this flash of light emanates from her. But unfortunate, 128 00:09:21,440 --> 00:09:23,680 Speaker 1: Link is fucked up. Link is real fucked up, folks. 129 00:09:24,559 --> 00:09:28,199 Speaker 1: He is grievously wounded, on the edge of death, and 130 00:09:28,240 --> 00:09:34,120 Speaker 1: so the Princess says, hey take Link to the Shrine 131 00:09:34,120 --> 00:09:37,800 Speaker 1: of Resurrection where he can heal take his weapon, the 132 00:09:37,880 --> 00:09:40,960 Speaker 1: legendary Master Sword, which you don't really find out in 133 00:09:41,000 --> 00:09:44,760 Speaker 1: this retelling. How Link, who is just a normal soldier 134 00:09:45,360 --> 00:09:48,320 Speaker 1: comes into possession of the legendary Master Sword, but she says, 135 00:09:48,320 --> 00:09:51,440 Speaker 1: take the Master Sword and will hide it in the 136 00:09:51,520 --> 00:09:56,880 Speaker 1: Korok forest. And I, now having regained my powers to 137 00:09:57,200 --> 00:10:01,120 Speaker 1: hold Gannon a bay, will fight Gannon and keep him 138 00:10:01,200 --> 00:10:06,480 Speaker 1: contained in Hiral Castle while Link heals. And that takes 139 00:10:06,559 --> 00:10:09,360 Speaker 1: one hundred fun This isla, this is not. 140 00:10:12,000 --> 00:10:15,200 Speaker 3: Chilling, And they're like, this is a hundred years of resurrection. 141 00:10:15,679 --> 00:10:19,000 Speaker 3: This man should not have been alive hundred years. 142 00:10:19,400 --> 00:10:22,720 Speaker 2: Yeah, ruling insurance is not as good as maybe other 143 00:10:22,760 --> 00:10:24,040 Speaker 2: type of insurance. But took the water. 144 00:10:25,480 --> 00:10:28,200 Speaker 4: Bureaucracy is keeping Link in the pit. 145 00:10:29,840 --> 00:10:35,280 Speaker 1: So for a century, Princess Zelda is fighting a continuous 146 00:10:35,440 --> 00:10:40,199 Speaker 1: battle in the bowels of Hyral Castle against Gannon. It's 147 00:10:40,240 --> 00:10:45,920 Speaker 1: an incredible feat of sheer power. And at the end 148 00:10:45,960 --> 00:10:50,000 Speaker 1: of this hundred years, Link awakens. He hears a voice 149 00:10:50,040 --> 00:10:53,160 Speaker 1: telling him Link, we need we need you all this stuff. 150 00:10:53,559 --> 00:10:56,600 Speaker 1: He finds Princess Zelda's cell phone. It's there for him, 151 00:10:56,640 --> 00:11:01,320 Speaker 1: next to his little back to tank and the player 152 00:11:01,400 --> 00:11:03,880 Speaker 1: starts the game, and over the course of the game, 153 00:11:03,920 --> 00:11:06,959 Speaker 1: you travel to the four various regions of High Role, 154 00:11:06,960 --> 00:11:11,360 Speaker 1: where the Divine Beasts are kept and one by one 155 00:11:11,520 --> 00:11:15,079 Speaker 1: you free them from the clutches of Ganon. And as 156 00:11:15,120 --> 00:11:18,360 Speaker 1: you free them from the clutches of Ganon, you make 157 00:11:18,360 --> 00:11:22,120 Speaker 1: an alliance with the respective champion that piloted the ghost 158 00:11:22,200 --> 00:11:27,319 Speaker 1: of the champion that piloted that beast, and those champions, 159 00:11:28,160 --> 00:11:33,920 Speaker 1: one after another bestow Link with a special ability. So 160 00:11:34,280 --> 00:11:37,840 Speaker 1: from Mifa of the Zora, Link acquires grace, which is 161 00:11:37,880 --> 00:11:41,760 Speaker 1: this power of resurrection. You die once and you're able 162 00:11:41,800 --> 00:11:45,360 Speaker 1: to immediately resurrect full health. You can't do it for 163 00:11:45,400 --> 00:11:48,320 Speaker 1: another twenty four minutes, but it's super super super OPI. 164 00:11:49,720 --> 00:11:54,600 Speaker 1: From Daryc of the Goroon, the Rocky Goron, you get protection, 165 00:11:54,720 --> 00:11:58,720 Speaker 1: which is like this shield power. From the bird like 166 00:11:58,760 --> 00:12:01,839 Speaker 1: Rito people, you get gay, which is like this tornado 167 00:12:02,080 --> 00:12:05,600 Speaker 1: updraft of wind that carries Link up into the sky 168 00:12:05,800 --> 00:12:08,960 Speaker 1: and then you can like fly around Uh. And from 169 00:12:09,160 --> 00:12:12,320 Speaker 1: Orbosa of the Jrudo, Link gets fury, which is like 170 00:12:12,360 --> 00:12:17,439 Speaker 1: this lightning power that shocks his foes. So one by one, 171 00:12:17,640 --> 00:12:22,880 Speaker 1: Link Uh cleanses uh Gannon's influence from the From the 172 00:12:22,880 --> 00:12:26,920 Speaker 1: Divine Beasts, the divine beasts, now piloted by the ghosts 173 00:12:26,960 --> 00:12:31,040 Speaker 1: of the champions, fire these like massive laser beams at 174 00:12:31,160 --> 00:12:36,760 Speaker 1: Hirou Castle those not Ganon for a loop. This allows 175 00:12:36,800 --> 00:12:39,680 Speaker 1: Zelda to you know, stop having to you know, for 176 00:12:39,720 --> 00:12:42,000 Speaker 1: get a rest. For the first time in one hundred years, 177 00:12:42,000 --> 00:12:45,920 Speaker 1: she gets to like take a break and link then 178 00:12:46,000 --> 00:12:49,240 Speaker 1: travels to Hyroel Castle. Some of the best music in 179 00:12:49,320 --> 00:12:51,880 Speaker 1: the entire game. As you travel through the depths of 180 00:12:51,960 --> 00:12:54,200 Speaker 1: hyrol Castle, right, you go down into the bowels of 181 00:12:54,200 --> 00:12:57,280 Speaker 1: the castle and there you face Gannon in his two 182 00:12:57,400 --> 00:13:00,800 Speaker 1: monstrous forms. This is the first level and the second level, 183 00:13:01,120 --> 00:13:03,840 Speaker 1: and each time you're using these arrows of light to 184 00:13:03,960 --> 00:13:10,520 Speaker 1: fire a Gannon and then interchanging that with a hopefully 185 00:13:10,679 --> 00:13:15,199 Speaker 1: perfectly timed block of Gannon's laser beam. And if all 186 00:13:15,240 --> 00:13:17,920 Speaker 1: goes right, you have defeated Gannon and you are now 187 00:13:18,040 --> 00:13:21,080 Speaker 1: free to collect core ox seeds or do whatever the 188 00:13:21,120 --> 00:13:22,200 Speaker 1: hell else you want. 189 00:13:22,120 --> 00:13:22,520 Speaker 5: To do. 190 00:13:24,800 --> 00:13:29,920 Speaker 1: Over the wet than the withan breath of Beautiful high 191 00:13:30,040 --> 00:13:32,959 Speaker 1: Rule that, folks is the story of Breath of the 192 00:13:33,000 --> 00:13:35,680 Speaker 1: Wild that leads us to Tears of the Kingdom Rosies 193 00:13:35,679 --> 00:13:38,200 Speaker 1: egg your thoughts on Breath of the Wild and playing 194 00:13:38,200 --> 00:13:39,000 Speaker 1: it for the first time. 195 00:13:40,720 --> 00:13:42,719 Speaker 2: Breath of the so I came in about a year 196 00:13:42,720 --> 00:13:44,360 Speaker 2: and a half late into Breath of the Wild, so 197 00:13:44,400 --> 00:13:46,480 Speaker 2: the discourse was already gone, so like I came in 198 00:13:46,520 --> 00:13:50,080 Speaker 2: pretty fresh. But I always tell this story of like 199 00:13:50,120 --> 00:13:53,120 Speaker 2: my experience with Breath the Wild. So everything Jason told 200 00:13:53,160 --> 00:13:54,800 Speaker 2: you is the truth. And the thing is that you 201 00:13:54,840 --> 00:13:58,880 Speaker 2: can you can go straight to fighting Gannon, like literally 202 00:13:58,920 --> 00:14:00,480 Speaker 2: as soon as they opened the credit or you can 203 00:14:00,520 --> 00:14:02,840 Speaker 2: go around and like rescue these vine beasts. You can 204 00:14:02,840 --> 00:14:04,760 Speaker 2: spend as little or as bunch time as you want 205 00:14:04,760 --> 00:14:06,520 Speaker 2: on this game. So I had spent twenty hours in 206 00:14:06,520 --> 00:14:08,520 Speaker 2: this game, and I was like, oh, I've gotten a 207 00:14:08,520 --> 00:14:10,360 Speaker 2: couple of defined beasts. I've got some powers, like I 208 00:14:10,400 --> 00:14:12,800 Speaker 2: have a pretty good staple of hearts and choreox seeds. 209 00:14:13,000 --> 00:14:14,640 Speaker 2: So I feel like I've seen everything I have they 210 00:14:14,679 --> 00:14:16,920 Speaker 2: haven't seen in the game. And then I'm just walking 211 00:14:16,920 --> 00:14:19,920 Speaker 2: around the plateaus at the very beginning area and I 212 00:14:19,960 --> 00:14:23,920 Speaker 2: hear this most intense orchestral violin music, and I look 213 00:14:24,000 --> 00:14:26,480 Speaker 2: up and I see a full ass dragon descending from 214 00:14:26,560 --> 00:14:29,600 Speaker 2: the clouds, and I remember, I remember saying out loud 215 00:14:29,640 --> 00:14:32,160 Speaker 2: to myself putting my controller down, like they have dragons. 216 00:14:32,560 --> 00:14:34,880 Speaker 2: I remember just like being shot. This game had dragons. 217 00:14:34,880 --> 00:14:37,080 Speaker 2: And the thing is that happened two more times, like 218 00:14:37,080 --> 00:14:38,440 Speaker 2: I didn't know that there was more than one dragon 219 00:14:38,520 --> 00:14:40,360 Speaker 2: in the entire game, So like I spend all this 220 00:14:40,440 --> 00:14:42,800 Speaker 2: time and you find all these nuances and all these 221 00:14:42,800 --> 00:14:44,640 Speaker 2: things you didn't know what's happening in the game. But 222 00:14:44,720 --> 00:14:47,840 Speaker 2: also they have you know, as Jason s would have mentioned, 223 00:14:48,240 --> 00:14:50,400 Speaker 2: a big sort of theme of this game is like 224 00:14:50,680 --> 00:14:52,760 Speaker 2: nature returning or taking over because it's been like this 225 00:14:52,880 --> 00:14:56,880 Speaker 2: sort of apocalyptic scenario and there's some lot of you know, 226 00:14:57,600 --> 00:15:00,760 Speaker 2: references and inspiration from from a bunch of Japanese work, 227 00:15:00,880 --> 00:15:03,880 Speaker 2: particularly me as Aki Ain. One of like my absolute 228 00:15:03,920 --> 00:15:06,400 Speaker 2: favorite moments and or set pieces of this game is 229 00:15:06,440 --> 00:15:09,400 Speaker 2: like there's a specific mountain in this game, and every 230 00:15:09,640 --> 00:15:11,440 Speaker 2: you know, there's like a day and night cycle and 231 00:15:11,520 --> 00:15:14,000 Speaker 2: make maybe like once a week in game, you'll just 232 00:15:14,080 --> 00:15:17,280 Speaker 2: see a crazy blue light from this emating from this mountain, 233 00:15:17,640 --> 00:15:19,560 Speaker 2: and if you get there before the light goes down, 234 00:15:19,600 --> 00:15:23,680 Speaker 2: you can come across this like old god, old forest 235 00:15:23,680 --> 00:15:26,280 Speaker 2: spirit being worshiped by like little rabbit dudes, and like 236 00:15:26,320 --> 00:15:28,240 Speaker 2: you can hop on it and take it becomes your 237 00:15:28,280 --> 00:15:30,480 Speaker 2: mount insteed, and like it's things that you would never 238 00:15:30,520 --> 00:15:32,760 Speaker 2: know unless you just like walking around the continent of 239 00:15:32,840 --> 00:15:35,400 Speaker 2: up High Rule and discover the game, and like, I 240 00:15:35,440 --> 00:15:37,120 Speaker 2: love that so much about it, Like it's a game 241 00:15:37,120 --> 00:15:39,800 Speaker 2: where I have probably put at this point seventy hours 242 00:15:39,840 --> 00:15:42,600 Speaker 2: in it, but I'm still I still have so many 243 00:15:42,680 --> 00:15:46,440 Speaker 2: large patches of gray on my map in my overworld 244 00:15:46,480 --> 00:15:50,240 Speaker 2: that I can only imagine how much time I'm going 245 00:15:50,280 --> 00:15:53,440 Speaker 2: to spend on Tiers of the Kingdom, which is the 246 00:15:53,840 --> 00:15:56,960 Speaker 2: from what I've seen, the original map, plus a whole 247 00:15:57,000 --> 00:16:00,240 Speaker 2: sky world. And also you I guess Link we've got 248 00:16:00,240 --> 00:16:03,000 Speaker 2: an engineering degree in his time off in between games, 249 00:16:03,000 --> 00:16:04,880 Speaker 2: because now he could just build anything that he wants 250 00:16:04,920 --> 00:16:05,080 Speaker 2: to do. 251 00:16:05,400 --> 00:16:09,800 Speaker 1: Yeah. One of my favorite things like that from Breath 252 00:16:09,800 --> 00:16:12,880 Speaker 1: of the Wild was the monster masks, which you get 253 00:16:12,880 --> 00:16:16,880 Speaker 1: from this merchant Kilton who only appears at certain times 254 00:16:16,920 --> 00:16:20,400 Speaker 1: at this certain lake. It's stuff like that just reward 255 00:16:20,480 --> 00:16:23,160 Speaker 1: it just rewards exploration. I remember the first so I 256 00:16:23,280 --> 00:16:26,120 Speaker 1: first started playing Breath of the Wild right around the 257 00:16:26,160 --> 00:16:32,760 Speaker 1: time when the is a prince side on of the Zora. 258 00:16:33,080 --> 00:16:37,560 Speaker 1: The princess sideon of the Zora is like fuckable discourse 259 00:16:37,680 --> 00:16:39,680 Speaker 1: was happening. I don't know if people remember this, this 260 00:16:39,840 --> 00:16:42,960 Speaker 1: is twenty seventeen now, but there was a period of 261 00:16:43,080 --> 00:16:47,200 Speaker 1: time on the Internet where everybody wanted to fuck this 262 00:16:47,440 --> 00:16:48,440 Speaker 1: fish prince. 263 00:16:50,560 --> 00:16:55,720 Speaker 2: People remember this this this game walked so shape of 264 00:16:55,760 --> 00:16:56,120 Speaker 2: water it. 265 00:16:56,040 --> 00:17:02,560 Speaker 1: Could anyway that. So that was when I came into 266 00:17:02,600 --> 00:17:07,560 Speaker 1: the game, and I have not you know, I think 267 00:17:07,640 --> 00:17:09,479 Speaker 1: ellen Ring is the only other game that made me 268 00:17:09,560 --> 00:17:13,840 Speaker 1: feel like I just want to walk around. Even Red 269 00:17:13,840 --> 00:17:17,760 Speaker 1: Dead two, which is a fantastic like exploration game, didn't 270 00:17:17,840 --> 00:17:22,320 Speaker 1: have the sense of like mystery and the rewarding nature 271 00:17:22,600 --> 00:17:27,440 Speaker 1: of gameplay. There's something about I think part of it 272 00:17:27,520 --> 00:17:30,639 Speaker 1: is the fact that Dark Souls games and Breath of 273 00:17:30,640 --> 00:17:35,920 Speaker 1: the Wild Zelda games in general, there's not a lot 274 00:17:35,960 --> 00:17:39,240 Speaker 1: of like the tutorials are always very very long, but 275 00:17:39,280 --> 00:17:41,679 Speaker 1: there's not a lot of like explanation about like what 276 00:17:41,720 --> 00:17:44,320 Speaker 1: you should be doing or how the puzzles work, or 277 00:17:44,359 --> 00:17:48,880 Speaker 1: how you can solve the puzzles, like, and so there's 278 00:17:48,920 --> 00:17:52,280 Speaker 1: a lot of trial and error, and there's this amazing 279 00:17:52,640 --> 00:17:55,080 Speaker 1: like feeling of oh my god, I figured it out 280 00:17:55,200 --> 00:17:59,320 Speaker 1: that can happen, yes, just by like trying stuff. And 281 00:17:59,359 --> 00:18:04,320 Speaker 1: there's also the kind of sense of community that rises 282 00:18:04,400 --> 00:18:06,920 Speaker 1: up in these games because of the fact that you 283 00:18:07,320 --> 00:18:11,760 Speaker 1: end up googling and watching YouTube videos by various creators 284 00:18:11,800 --> 00:18:16,359 Speaker 1: about like how to find this stuff, And if you 285 00:18:16,400 --> 00:18:20,439 Speaker 1: haven't played Breath of the Wild, the switch is nearing, 286 00:18:20,640 --> 00:18:23,639 Speaker 1: certainly nearing the end of its life. But it is 287 00:18:23,840 --> 00:18:26,600 Speaker 1: a console well worth having, and you can probably find 288 00:18:26,600 --> 00:18:29,640 Speaker 1: it pretty cheap, certainly at a discount right about now, 289 00:18:29,640 --> 00:18:31,960 Speaker 1: certainly if you went for a used switch light or 290 00:18:32,000 --> 00:18:36,000 Speaker 1: something like that. Breath of the Wild is just it 291 00:18:36,080 --> 00:18:39,160 Speaker 1: is a landmark achievement and it is well well worth playing. 292 00:18:39,240 --> 00:18:45,159 Speaker 1: And it is the direct antecedent to legend of Zelda 293 00:18:45,480 --> 00:18:48,440 Speaker 1: Tears of the Kingdom. A lot of the themes like this, 294 00:18:48,680 --> 00:18:52,960 Speaker 1: the themes of like technology and the double edged nature 295 00:18:53,000 --> 00:18:55,480 Speaker 1: of technology. You can use it for defense, but also 296 00:18:55,520 --> 00:18:59,520 Speaker 1: it can be used against you are there and increasingly 297 00:19:00,200 --> 00:19:05,800 Speaker 1: zig I think that the the titular tears are the 298 00:19:06,000 --> 00:19:11,000 Speaker 1: tiers of the people of high Rule. As link. Now, 299 00:19:11,040 --> 00:19:15,479 Speaker 1: a madman at the at the controls of vast and 300 00:19:15,720 --> 00:19:23,480 Speaker 1: powerful machinery ages what can like industrial level warfare on 301 00:19:24,359 --> 00:19:26,280 Speaker 1: the monsters of high rule. 302 00:19:27,720 --> 00:19:29,840 Speaker 2: It really is, I am become death. You know that, 303 00:19:29,840 --> 00:19:33,840 Speaker 2: That's the I've so Jason and I were picketing the 304 00:19:33,880 --> 00:19:37,359 Speaker 2: other morning and we were just swapping tiktoks of like people. 305 00:19:38,040 --> 00:19:40,639 Speaker 2: Really just it's like really like you know, Link went 306 00:19:40,680 --> 00:19:42,359 Speaker 2: to engineering school to do good and then you decided 307 00:19:42,359 --> 00:19:44,680 Speaker 2: to work for Lockheed Martin. Like there are people making 308 00:19:44,720 --> 00:19:47,920 Speaker 2: bomber jets, there are people making tanked with like actual 309 00:19:48,000 --> 00:19:53,000 Speaker 2: four way suspension. We saw multiple mech suits like it's crazy. 310 00:19:53,000 --> 00:19:56,159 Speaker 1: Operational mechs suits Like it's. 311 00:19:56,040 --> 00:19:58,920 Speaker 2: It's just wild, like you know this double ed sort 312 00:19:58,960 --> 00:20:01,560 Speaker 2: of technology. Like there was one video which I think 313 00:20:01,560 --> 00:20:03,840 Speaker 2: we may have watched where he built like a a 314 00:20:03,960 --> 00:20:08,160 Speaker 2: flying jet that had multiple laser missiles and like heat 315 00:20:08,200 --> 00:20:11,600 Speaker 2: guided heat guided rockets. It was it's insane being like 316 00:20:11,680 --> 00:20:14,000 Speaker 2: this is like like like Leak is a god now, 317 00:20:14,119 --> 00:20:17,920 Speaker 2: like you could fully like decimate these poor hog monsters 318 00:20:17,960 --> 00:20:21,840 Speaker 2: running around running around the ground like it's it's been 319 00:20:21,880 --> 00:20:23,800 Speaker 2: it's been pretty fun to watch. But like as you 320 00:20:23,800 --> 00:20:26,040 Speaker 2: were sort of mentioning earlier, like I always come back 321 00:20:26,080 --> 00:20:29,160 Speaker 2: to this, like I think the gameplay loop for Breath 322 00:20:29,160 --> 00:20:31,320 Speaker 2: of the Wild, and certainly it seems to be Tears 323 00:20:31,359 --> 00:20:33,960 Speaker 2: of the Kingdom now is like you know that meme 324 00:20:34,040 --> 00:20:36,120 Speaker 2: of like the little monkey that says and you're unactivated, 325 00:20:36,200 --> 00:20:38,439 Speaker 2: Like it's truly like that is what this is. Like 326 00:20:38,840 --> 00:20:42,639 Speaker 2: you can feel and watch in real time New brain 327 00:20:42,680 --> 00:20:45,760 Speaker 2: connections being made. I had a friend over the other 328 00:20:45,840 --> 00:20:47,360 Speaker 2: day and we were playing and we were, like you said, 329 00:20:47,359 --> 00:20:49,399 Speaker 2: we were still in the notorial area because the tutorial 330 00:20:49,480 --> 00:20:52,800 Speaker 2: level audentoriously long for these games. But you were giving 331 00:20:52,840 --> 00:20:56,000 Speaker 2: this ability to like combine things, and all you have 332 00:20:56,119 --> 00:20:58,760 Speaker 2: is like context, clearly, So like we had a broken rail, 333 00:20:59,359 --> 00:21:02,120 Speaker 2: we had a nine cart, we had a giant metal hook, 334 00:21:02,160 --> 00:21:04,480 Speaker 2: and we had like a turbine and we put these 335 00:21:04,520 --> 00:21:06,679 Speaker 2: all things, all these things together and smashed them and 336 00:21:06,720 --> 00:21:09,639 Speaker 2: we just created like a ski lift essentially, and it 337 00:21:09,680 --> 00:21:11,000 Speaker 2: got us to where we needed to go. But like 338 00:21:11,040 --> 00:21:13,200 Speaker 2: I'm sure there were like thirteen different ways to solve 339 00:21:13,240 --> 00:21:15,680 Speaker 2: that problem, but because we were there and we were 340 00:21:15,760 --> 00:21:17,640 Speaker 2: like sort of working together, we realized that we could 341 00:21:17,640 --> 00:21:19,479 Speaker 2: just like make this thing. And like this is like 342 00:21:19,600 --> 00:21:21,400 Speaker 2: the first hour in the game. Like I can only 343 00:21:21,400 --> 00:21:23,199 Speaker 2: have fathom when it gets to the point where like 344 00:21:23,640 --> 00:21:26,199 Speaker 2: you get like you said, suspension and you get like 345 00:21:26,280 --> 00:21:29,440 Speaker 2: leadser I saw people. I saw someone build a three 346 00:21:29,480 --> 00:21:31,520 Speaker 2: stage rocket, like. 347 00:21:32,280 --> 00:21:36,680 Speaker 1: Operational three stage rocket where you triggered the stages by 348 00:21:37,000 --> 00:21:39,600 Speaker 1: by shooting the arrows, by shooting arrows at them, and 349 00:21:40,040 --> 00:21:43,960 Speaker 1: this person flew like thousands of feet up to the top. 350 00:21:43,800 --> 00:21:47,480 Speaker 2: Of High I mean truly. The first thing I did 351 00:21:47,480 --> 00:21:49,560 Speaker 2: when I got to the actual touchground on High Rule 352 00:21:49,600 --> 00:21:51,520 Speaker 2: is like they just dump you next to a box 353 00:21:52,119 --> 00:21:54,359 Speaker 2: of like building materials, and I just fully built a 354 00:21:54,400 --> 00:21:56,280 Speaker 2: car like that's I bult it a little truck. I 355 00:21:56,280 --> 00:21:58,520 Speaker 2: got a roof on it, I stuck two turbines, and 356 00:21:58,520 --> 00:22:01,159 Speaker 2: I just like was cruising around. It was great. And 357 00:22:01,480 --> 00:22:03,359 Speaker 2: I went to art school I got about engineering like 358 00:22:03,400 --> 00:22:04,080 Speaker 2: it was great. 359 00:22:04,240 --> 00:22:10,960 Speaker 1: I currently I'm able to build like only the most 360 00:22:11,359 --> 00:22:14,640 Speaker 1: simple machines right now, turbine powered, but I've only got 361 00:22:14,640 --> 00:22:20,679 Speaker 1: the one battery, so my machinery lasts maybe fifteen seconds, 362 00:22:20,720 --> 00:22:24,600 Speaker 1: like on full blast. Yeah, but I've got the glider also, 363 00:22:24,640 --> 00:22:28,560 Speaker 1: which is a machine that Link can unlock. And I 364 00:22:28,560 --> 00:22:31,080 Speaker 1: can't tell you how many gliders I have lost off 365 00:22:31,080 --> 00:22:35,159 Speaker 1: the side of a fucking mountain by trying to launch 366 00:22:35,200 --> 00:22:40,480 Speaker 1: a glider. So you can attach let me try and 367 00:22:40,520 --> 00:22:43,760 Speaker 1: explain how the mechanics were. You can attach various things 368 00:22:43,800 --> 00:22:47,040 Speaker 1: to other things, so Link has access to machinery right 369 00:22:47,040 --> 00:22:50,000 Speaker 1: now at this early stage of the game. And I 370 00:22:50,040 --> 00:22:53,040 Speaker 1: don't know where you are, Sick, but I'm in the 371 00:22:53,440 --> 00:22:59,080 Speaker 1: I'm heading towards Rito City, Rito Village. And I have 372 00:22:59,720 --> 00:23:05,520 Speaker 1: a like a flame shooter machine. I have the glider. 373 00:23:05,760 --> 00:23:09,240 Speaker 1: I have a little cooking pot that you can can 374 00:23:09,280 --> 00:23:12,440 Speaker 1: cook whatever I need to in. And I have the turbines. 375 00:23:13,240 --> 00:23:16,080 Speaker 1: And then everywhere around the world are building materials that 376 00:23:16,080 --> 00:23:19,720 Speaker 1: you can build carts or you know, like boats, little 377 00:23:19,760 --> 00:23:24,280 Speaker 1: things with death machine. Yeah, and also any weapon that 378 00:23:24,359 --> 00:23:28,720 Speaker 1: you come across, you can use one of your new 379 00:23:28,760 --> 00:23:34,800 Speaker 1: powers called fuse to combine the weapon with like the 380 00:23:34,880 --> 00:23:38,920 Speaker 1: horn of the cobblin right, that you could then use 381 00:23:39,080 --> 00:23:43,080 Speaker 1: like to make it stronger, or like the teeth of 382 00:23:43,119 --> 00:23:46,959 Speaker 1: some boss enemy. You can like fuse a sword with that, 383 00:23:47,119 --> 00:23:49,480 Speaker 1: and all of a sudden, like you've got a much 384 00:23:49,480 --> 00:23:50,320 Speaker 1: more powerful weapon. 385 00:23:50,359 --> 00:23:53,040 Speaker 2: I was putting, Like, you can make literal homing missiles. 386 00:23:53,119 --> 00:23:54,720 Speaker 2: You can put like an eyeball on an arrow and 387 00:23:54,720 --> 00:23:56,760 Speaker 2: make it into a homing mistile. It is insane what 388 00:23:56,840 --> 00:23:57,120 Speaker 2: you can. 389 00:23:57,720 --> 00:23:57,880 Speaker 1: Oh. 390 00:23:57,920 --> 00:23:59,800 Speaker 2: Yes, you know those little bad guys that drop the 391 00:23:59,840 --> 00:24:01,600 Speaker 2: eye balls and wing from you kill them. If you 392 00:24:01,680 --> 00:24:03,320 Speaker 2: kill one and you take an eyeball and you fuse 393 00:24:03,359 --> 00:24:05,840 Speaker 2: it to an arrow, it creates a heat seeking arrow 394 00:24:05,840 --> 00:24:10,560 Speaker 2: that will automatically target target creatures. It's it's yes, it's, it's, 395 00:24:11,040 --> 00:24:12,919 Speaker 2: it's and this is this. 396 00:24:12,800 --> 00:24:18,320 Speaker 1: Is Oh my god, wow yeah, I mean my my big, 397 00:24:18,560 --> 00:24:20,359 Speaker 1: my big brain. Thing has been like what if I 398 00:24:20,400 --> 00:24:24,880 Speaker 1: put a rock on my shield? Put a big rock 399 00:24:24,960 --> 00:24:27,640 Speaker 1: on the surface of my shield, which has worked out 400 00:24:27,640 --> 00:24:33,439 Speaker 1: well for me. Included in this game are five new powers, 401 00:24:33,440 --> 00:24:36,040 Speaker 1: So this Ultra Hand, which allows you basically to like 402 00:24:36,640 --> 00:24:41,560 Speaker 1: manipulate objects at a distance. So let's say you want 403 00:24:41,560 --> 00:24:44,040 Speaker 1: to build as you will if you play this game 404 00:24:44,280 --> 00:24:50,239 Speaker 1: like a quarter mile long bridge out of logs, you 405 00:24:50,240 --> 00:24:52,960 Speaker 1: cut down the trees and then use ultrahand to kind 406 00:24:53,000 --> 00:24:56,120 Speaker 1: of like move the logs around. There is fuse, which 407 00:24:56,119 --> 00:25:02,280 Speaker 1: were just explained as send, which allows Link to move 408 00:25:02,760 --> 00:25:06,840 Speaker 1: through solid matter like jump up. If you're in a cave, 409 00:25:06,960 --> 00:25:10,640 Speaker 1: you can jump up into the rock, go through the rock, 410 00:25:10,720 --> 00:25:12,639 Speaker 1: and come out the other side. And you could do 411 00:25:12,680 --> 00:25:14,840 Speaker 1: this with wood. You can do those platforms, you can 412 00:25:14,840 --> 00:25:18,560 Speaker 1: do with with anything. Essentially, it's over Link's head recall, 413 00:25:18,600 --> 00:25:22,840 Speaker 1: which allows Link to rewind time, which so my friend 414 00:25:22,840 --> 00:25:25,280 Speaker 1: Heidi told me this zig. You know those rocks that 415 00:25:25,320 --> 00:25:26,640 Speaker 1: are falling everywhere in hi. 416 00:25:26,640 --> 00:25:29,360 Speaker 2: Roll, Yeah, yeah, yeah yeah. 417 00:25:29,400 --> 00:25:33,440 Speaker 1: If you see one just fall and you go to it, 418 00:25:33,560 --> 00:25:36,120 Speaker 1: you can use recall to ride it all the way 419 00:25:36,160 --> 00:25:37,119 Speaker 1: back up into the sky. 420 00:25:38,520 --> 00:25:41,600 Speaker 2: Oh oh, you know what. That makes sense, but also 421 00:25:41,680 --> 00:25:44,240 Speaker 2: it makes no sense because they give you no context. 422 00:25:44,240 --> 00:25:49,520 Speaker 1: You know, figure that out and auto build, which is 423 00:25:50,400 --> 00:25:52,679 Speaker 1: now you don't have to assemble stuff like like you 424 00:25:52,720 --> 00:25:55,919 Speaker 1: can build machines and then save the blueprint and then 425 00:25:55,960 --> 00:25:57,520 Speaker 1: like take it out of your little magic bag and 426 00:25:57,520 --> 00:26:02,119 Speaker 1: all the stuff pops into existence to get that. So 427 00:26:02,160 --> 00:26:03,200 Speaker 1: where are you in this game? 428 00:26:04,960 --> 00:26:07,840 Speaker 2: So I literally just landed in I just literally just 429 00:26:07,880 --> 00:26:09,879 Speaker 2: set foot in High Role. Because did you spend the 430 00:26:09,920 --> 00:26:13,280 Speaker 2: first maybe hour or two hours, depending on how slow 431 00:26:13,320 --> 00:26:15,600 Speaker 2: you are the game basically doing the Victoria, which is 432 00:26:15,640 --> 00:26:17,640 Speaker 2: like in this sort of new sky region of the game. 433 00:26:17,960 --> 00:26:20,840 Speaker 2: So I literally touched down like last night, and I 434 00:26:20,920 --> 00:26:23,520 Speaker 2: came across the I'm assuming the first village you're supposed 435 00:26:23,560 --> 00:26:25,800 Speaker 2: to come across. I don't know, because they just jumped 436 00:26:25,800 --> 00:26:27,720 Speaker 2: in the mid of continent, but yeah, you know, I 437 00:26:27,760 --> 00:26:29,760 Speaker 2: made my little student baker and drove over there, and 438 00:26:29,800 --> 00:26:33,080 Speaker 2: like I got I talked to poor I believe who 439 00:26:33,480 --> 00:26:36,080 Speaker 2: created like your I think they may have updated the 440 00:26:36,080 --> 00:26:38,040 Speaker 2: Shika slate to the Poora path I think what they 441 00:26:38,040 --> 00:26:40,040 Speaker 2: call it now. But I met them, and I I 442 00:26:40,160 --> 00:26:41,879 Speaker 2: think I was given my first quest, but then I 443 00:26:41,880 --> 00:26:45,280 Speaker 2: immediately just ran around and started shooting the goblin guy. 444 00:26:45,359 --> 00:26:48,600 Speaker 2: So I think the first the first point of order 445 00:26:48,680 --> 00:26:50,800 Speaker 2: is getting your horse. I heard that you can get 446 00:26:50,800 --> 00:26:52,520 Speaker 2: your horses back that you have from the first game. 447 00:26:52,600 --> 00:26:55,240 Speaker 2: So I had the big thick boy from the first 448 00:26:55,280 --> 00:26:57,399 Speaker 2: game with like the Max the like didn't run a Stanama, 449 00:26:57,440 --> 00:26:58,639 Speaker 2: So I want to get that guy and build a 450 00:26:58,680 --> 00:27:01,080 Speaker 2: cart for him, and then just like reak havoc across 451 00:27:01,119 --> 00:27:01,479 Speaker 2: high Role. 452 00:27:01,640 --> 00:27:03,520 Speaker 1: One of the things that people have been doing in 453 00:27:03,560 --> 00:27:06,680 Speaker 1: this game is torturing koros. So Corros are these leaf 454 00:27:06,840 --> 00:27:10,960 Speaker 1: like creatures who who in Breath of the Wild, you 455 00:27:10,960 --> 00:27:15,119 Speaker 1: would find them in various places, but often under rocks 456 00:27:15,840 --> 00:27:19,639 Speaker 1: or on the top of mountains or the top of 457 00:27:19,920 --> 00:27:23,120 Speaker 1: like large pillars, and they would lead you to these 458 00:27:23,119 --> 00:27:28,320 Speaker 1: little side quests, these koraks. The side quests are that 459 00:27:28,760 --> 00:27:31,480 Speaker 1: a korak has been separated from his friend who's like 460 00:27:31,560 --> 00:27:34,440 Speaker 1: across a chasm or on the other side of a river, 461 00:27:34,560 --> 00:27:38,240 Speaker 1: or on the top of a mountain somewhere, and again 462 00:27:38,320 --> 00:27:42,520 Speaker 1: no contact was given, but link is tasked with if 463 00:27:42,520 --> 00:27:47,119 Speaker 1: each so chooses to reunite. This korak with their friend. 464 00:27:47,119 --> 00:27:50,320 Speaker 1: And you could do this by like say, building a 465 00:27:50,359 --> 00:27:52,879 Speaker 1: wagon and using ultrahan to put the korak in the 466 00:27:52,920 --> 00:27:56,919 Speaker 1: wagon and then driving them over there. But people are 467 00:27:56,960 --> 00:28:02,480 Speaker 1: being so fucking diabolical to these kroks. I've seen them 468 00:28:02,520 --> 00:28:07,120 Speaker 1: being waterboarded by like machines. I'm not kidding. 469 00:28:09,160 --> 00:28:12,000 Speaker 2: I've seen I've seen two very very funny ones. One 470 00:28:12,040 --> 00:28:15,160 Speaker 2: where someone built a catapult and then stuck a bunch 471 00:28:15,160 --> 00:28:18,640 Speaker 2: of carrocks from there and launched them across the countryside. 472 00:28:20,680 --> 00:28:24,359 Speaker 2: And the other someone had built a truck and a 473 00:28:24,400 --> 00:28:29,840 Speaker 2: crucifixion stuck one fixed it was just driving around. 474 00:28:32,840 --> 00:28:36,840 Speaker 1: I saw one where they attached koros to a fucking 475 00:28:37,000 --> 00:28:42,200 Speaker 1: rocket sled and just like shot it out into the distance. 476 00:28:43,120 --> 00:28:48,200 Speaker 1: Someone created a like a like an engine gear that 477 00:28:48,400 --> 00:28:54,280 Speaker 1: rotates a spit on which they had attached four koroks 478 00:28:54,400 --> 00:29:04,240 Speaker 1: racing over fire. This game is insane, so nuts. 479 00:29:04,280 --> 00:29:06,320 Speaker 2: But this is only like day four of the game. 480 00:29:06,640 --> 00:29:09,400 Speaker 1: That's what I'm saying, Like, how the fuck At the 481 00:29:09,440 --> 00:29:11,000 Speaker 1: time of this record of this game has not been 482 00:29:11,040 --> 00:29:14,800 Speaker 1: out a week. This game came out last Friday. You're 483 00:29:14,800 --> 00:29:18,440 Speaker 1: gonna be listening to it potentially on the one week 484 00:29:18,440 --> 00:29:21,000 Speaker 1: anniversary of the release of this game, and yet by 485 00:29:21,120 --> 00:29:29,200 Speaker 1: Monday people had built fully fledged, complex machinery with which 486 00:29:29,320 --> 00:29:36,120 Speaker 1: to torture these poor fucking korrocks. I can't even count 487 00:29:36,200 --> 00:29:39,960 Speaker 1: the number of Kock crucifixions that I have now seen. 488 00:29:41,280 --> 00:29:44,400 Speaker 2: Yeah, that's a popular one. I saw one. There's earlier 489 00:29:44,400 --> 00:29:46,000 Speaker 2: on in the game. When you first land, there's like 490 00:29:46,040 --> 00:29:48,600 Speaker 2: this like gloom pit, like an end the bottomless pit. Yeah, 491 00:29:48,640 --> 00:29:51,120 Speaker 2: and I saw someone had built a plank and stuck 492 00:29:51,200 --> 00:29:52,880 Speaker 2: a co rock at the top of a tower, and 493 00:29:52,880 --> 00:29:57,240 Speaker 2: then he was They were firing fire arrows to burn 494 00:29:57,280 --> 00:29:59,880 Speaker 2: the planks and send the corrac to the bottom the 495 00:30:00,560 --> 00:30:02,880 Speaker 2: It was, oh man, some of them. That means truly, 496 00:30:02,920 --> 00:30:04,880 Speaker 2: Like when I say gameplay game of the year, like 497 00:30:05,000 --> 00:30:07,800 Speaker 2: I am no, I'm not being facetious, Like this is 498 00:30:07,800 --> 00:30:10,560 Speaker 2: exactly what video game should be, like Capital V video game, 499 00:30:10,640 --> 00:30:11,640 Speaker 2: Like this is so fun. 500 00:30:11,680 --> 00:30:18,480 Speaker 1: And when we say like full Gundam suits legit, like 501 00:30:20,800 --> 00:30:26,680 Speaker 1: people are building like forty foot robots that link controls 502 00:30:26,720 --> 00:30:31,960 Speaker 1: with like a big lever, one huge lever. Yeah, and 503 00:30:32,000 --> 00:30:36,840 Speaker 1: these robots walk on two legs number one and two 504 00:30:37,360 --> 00:30:41,040 Speaker 1: fire auto lasers like out of its eyes and hands 505 00:30:41,640 --> 00:30:45,400 Speaker 1: it's just like these be comblins everywhere. These poor guys 506 00:30:45,400 --> 00:30:49,560 Speaker 1: ares like running for their for their lives. I it 507 00:30:49,680 --> 00:30:52,600 Speaker 1: is incredible what people are doing. I saw, like I 508 00:30:53,400 --> 00:30:57,920 Speaker 1: you mentioned it, the like a jeep with independent suspension 509 00:30:57,960 --> 00:31:00,040 Speaker 1: and four wheel drive, like someone Bill. 510 00:31:00,400 --> 00:31:03,160 Speaker 2: Yeah for driving again. I guess later on the game 511 00:31:03,200 --> 00:31:05,120 Speaker 2: you get there's like a piece of technology to let 512 00:31:05,200 --> 00:31:07,720 Speaker 2: you actually steer the thing, but like they were fully 513 00:31:07,800 --> 00:31:11,360 Speaker 2: just driving it around like an actual car, taking the 514 00:31:11,400 --> 00:31:14,080 Speaker 2: liver this way in that way. There's I think we 515 00:31:14,120 --> 00:31:15,640 Speaker 2: may mentioned at the top of the show, but someone 516 00:31:15,680 --> 00:31:19,400 Speaker 2: built a fully, fully functioning flying mech and they were 517 00:31:19,640 --> 00:31:22,360 Speaker 2: they were like hunting I guess bird enemies that appeard 518 00:31:22,400 --> 00:31:24,479 Speaker 2: later in the game, and like attacking the flying dragons 519 00:31:24,480 --> 00:31:25,760 Speaker 2: in the sky. It was crazy. 520 00:31:26,720 --> 00:31:29,520 Speaker 1: Rosie, where are you in Tears of the Kingdom? 521 00:31:30,200 --> 00:31:32,000 Speaker 4: Surprising absolutely no one? 522 00:31:32,880 --> 00:31:35,880 Speaker 6: I am relatively early in Tears of the Kingdom because 523 00:31:35,920 --> 00:31:40,920 Speaker 6: I have been walking around building things and cooking and what. 524 00:31:40,880 --> 00:31:44,240 Speaker 1: Is your what is your number? What your your favorite 525 00:31:44,280 --> 00:31:47,600 Speaker 1: recipe at this point, and what is the best thing 526 00:31:47,680 --> 00:31:48,280 Speaker 1: you've built? 527 00:31:48,560 --> 00:31:51,040 Speaker 4: Okay, so the best thing and the most frustrating thing 528 00:31:51,080 --> 00:31:53,320 Speaker 4: that I built early on in the game, when you know, 529 00:31:53,360 --> 00:31:55,360 Speaker 4: you have to build a lot of like contraptions to 530 00:31:55,440 --> 00:31:59,920 Speaker 4: slide down things. I was helping at Korok find his friend. 531 00:32:00,000 --> 00:32:02,680 Speaker 6: Because this is like the link version of animal crossing, 532 00:32:02,800 --> 00:32:05,000 Speaker 6: where you always have to run an errand for somebody. 533 00:32:05,560 --> 00:32:06,480 Speaker 4: So I was using my. 534 00:32:06,480 --> 00:32:09,320 Speaker 6: Powers, my ultra hand powers, but I slid him too 535 00:32:09,440 --> 00:32:12,280 Speaker 6: far past his friend. So then I decided that the 536 00:32:12,320 --> 00:32:15,400 Speaker 6: only thing to do is to build an extremely large ladder. 537 00:32:15,960 --> 00:32:16,920 Speaker 4: And I built a ladder. 538 00:32:17,120 --> 00:32:18,800 Speaker 1: It's so big out. 539 00:32:18,640 --> 00:32:21,080 Speaker 6: Of tree trunks that they actually wouldn't let me add 540 00:32:21,120 --> 00:32:22,440 Speaker 6: any more tree trunks to it. 541 00:32:22,800 --> 00:32:24,719 Speaker 4: And it wasn't two months to go on the cliff. 542 00:32:25,120 --> 00:32:28,680 Speaker 3: But when I was unshaking the little guy, I like 543 00:32:28,760 --> 00:32:31,480 Speaker 3: demolished the whole thing, dropped him many times. I'm sure 544 00:32:31,480 --> 00:32:34,080 Speaker 3: he was really regretting asking for my help. But that 545 00:32:34,200 --> 00:32:37,480 Speaker 3: was definitely my most impressive build so far. I've also 546 00:32:37,520 --> 00:32:41,560 Speaker 3: been trying to fashion like interesting boats because there's so many, 547 00:32:41,680 --> 00:32:43,800 Speaker 3: you know, there's so many sails, and I have not 548 00:32:43,880 --> 00:32:47,840 Speaker 3: gone close enough to getting an engine or anything. Yeah, sadly, 549 00:32:48,040 --> 00:32:49,959 Speaker 3: but yeah, I've been trying to see how long I 550 00:32:50,200 --> 00:32:52,400 Speaker 3: The first time I came across a boat, very early 551 00:32:52,400 --> 00:32:54,640 Speaker 3: in the game, I was very excited. I added some 552 00:32:55,560 --> 00:32:58,320 Speaker 3: wood to it and I tried to use it as 553 00:32:58,360 --> 00:33:01,360 Speaker 3: a bridge, and it fell horribly down like a giant click, 554 00:33:01,440 --> 00:33:03,360 Speaker 3: and I was like screaming into the night. 555 00:33:03,480 --> 00:33:05,600 Speaker 4: I was like, no, no. 556 00:33:06,960 --> 00:33:09,719 Speaker 2: Another staple of these Breath of the Wild games is 557 00:33:09,760 --> 00:33:12,880 Speaker 2: like the funny unintentional deaths, like have you guys had 558 00:33:12,920 --> 00:33:15,960 Speaker 2: your first funny, silly, kind of humiliating death with. 559 00:33:16,120 --> 00:33:18,479 Speaker 4: Why I've had so many, I swear to I've been 560 00:33:18,480 --> 00:33:19,040 Speaker 4: playing these. 561 00:33:19,080 --> 00:33:21,720 Speaker 6: I played Breath of the World so much and it 562 00:33:21,760 --> 00:33:24,320 Speaker 6: did not stop me from just constantly dying. 563 00:33:24,440 --> 00:33:28,040 Speaker 4: Like especially when I first you know, I love the. 564 00:33:28,000 --> 00:33:30,520 Speaker 6: Sky Kingdom stuff and like it's really cool like the 565 00:33:30,520 --> 00:33:32,960 Speaker 6: sky Islands. But the first couple of times when I 566 00:33:32,960 --> 00:33:35,080 Speaker 6: didn't realize you had to like sometimes you have to 567 00:33:35,720 --> 00:33:39,000 Speaker 6: press to like properly dive. It will be like accelerate, 568 00:33:39,080 --> 00:33:41,200 Speaker 6: and if you don't, it's like you just definitely died, 569 00:33:41,600 --> 00:33:44,560 Speaker 6: Like it's it's going horribly wrong. Also, just jumping into 570 00:33:44,600 --> 00:33:46,560 Speaker 6: nothing because you think a river is there? 571 00:33:46,680 --> 00:33:47,000 Speaker 1: Done that? 572 00:33:47,200 --> 00:33:50,560 Speaker 2: Yeah? Yeah, yeah, mine was. I was building. I was 573 00:33:50,640 --> 00:33:52,200 Speaker 2: I found a body of water and I was building 574 00:33:52,240 --> 00:33:54,680 Speaker 2: like a raft, so I'd stuck like three or four 575 00:33:54,880 --> 00:33:57,880 Speaker 2: tree trunks together and I but I needed to get 576 00:33:57,880 --> 00:33:59,360 Speaker 2: down to actually get to the red to the water, 577 00:33:59,440 --> 00:34:01,120 Speaker 2: so like I fell off a cliff, but I didn't 578 00:34:01,160 --> 00:34:03,400 Speaker 2: know that if you fall from a certain height, you 579 00:34:03,480 --> 00:34:05,960 Speaker 2: just stop livitating the stuff. So like I fell down, 580 00:34:06,320 --> 00:34:08,040 Speaker 2: took off like half a heart and then I was 581 00:34:08,080 --> 00:34:10,520 Speaker 2: smushing myself with the raft that I was making, and 582 00:34:10,520 --> 00:34:12,719 Speaker 2: they played that and then embarrassing. 583 00:34:12,800 --> 00:34:15,560 Speaker 4: Yeah, yeah, yeah, that's really similar to the food music. 584 00:34:15,600 --> 00:34:20,120 Speaker 4: For some reason, the thing is really good very early on. 585 00:34:20,680 --> 00:34:23,719 Speaker 6: You can cook pretty good stuff if you reach the 586 00:34:23,719 --> 00:34:25,640 Speaker 6: guardian who tells you how to cook it. Like they 587 00:34:25,680 --> 00:34:28,160 Speaker 6: have a one called a pepper steak, and it looks 588 00:34:28,320 --> 00:34:28,960 Speaker 6: so good. 589 00:34:29,520 --> 00:34:32,719 Speaker 4: It's like a sky shible, a fire plant. 590 00:34:32,520 --> 00:34:36,440 Speaker 6: A piece of meat, and an acorn, and when you 591 00:34:36,440 --> 00:34:38,000 Speaker 6: look at that image, you want to eat it. 592 00:34:38,080 --> 00:34:40,320 Speaker 4: Like they got even better with the illustrations. 593 00:34:40,320 --> 00:34:43,480 Speaker 6: So yeah, I got very quickly distracted after having to 594 00:34:43,520 --> 00:34:46,640 Speaker 6: remember how you cook because I was like standing next 595 00:34:46,640 --> 00:34:48,960 Speaker 6: to it and I was pressing my up button on 596 00:34:49,000 --> 00:34:50,840 Speaker 6: a dpad like Okay, I'm looking at the food and 597 00:34:50,880 --> 00:34:52,359 Speaker 6: it was like and I was like, oh, I've got 598 00:34:52,360 --> 00:34:52,719 Speaker 6: to go to. 599 00:34:52,680 --> 00:34:55,160 Speaker 4: The inventory and do it that way, Like. 600 00:34:55,600 --> 00:34:57,440 Speaker 6: It definitely took me a little while to get back 601 00:34:57,480 --> 00:35:00,480 Speaker 6: into it, but it is like so much then. The 602 00:35:00,520 --> 00:35:02,440 Speaker 6: Sky Islands is such a good way to make it 603 00:35:02,480 --> 00:35:05,120 Speaker 6: immediately feel very different from Breath of the Wild. 604 00:35:05,400 --> 00:35:10,920 Speaker 1: Yeah, my funniest death thus far, other than the various 605 00:35:10,960 --> 00:35:15,480 Speaker 1: times that I've just run out of stamina jumping off 606 00:35:15,520 --> 00:35:18,680 Speaker 1: of something like with my I've got the paraglider now, 607 00:35:18,800 --> 00:35:20,480 Speaker 1: and I just I'm early in the game, so I 608 00:35:20,480 --> 00:35:25,080 Speaker 1: have a wheel and about an eighth of a wheel 609 00:35:25,239 --> 00:35:29,319 Speaker 1: of stamina, and so I've died many many times, just 610 00:35:29,360 --> 00:35:34,120 Speaker 1: like falling from great heights. But I was early in 611 00:35:34,160 --> 00:35:37,440 Speaker 1: the game. In the Sky Islands. There's these like floating 612 00:35:37,560 --> 00:35:41,440 Speaker 1: metal platforms that are thick, you know, And so I 613 00:35:41,520 --> 00:35:47,239 Speaker 1: was trying. I was using logs as bridges and moving 614 00:35:47,280 --> 00:35:49,880 Speaker 1: them with ultra hand and then attaching them right. So 615 00:35:49,920 --> 00:35:53,600 Speaker 1: I get up onto one, and I didn't realize that 616 00:35:53,640 --> 00:35:57,560 Speaker 1: they react to weight. So I I climb onto it, 617 00:35:57,600 --> 00:36:00,719 Speaker 1: and I use ultrahand again to grab another log that 618 00:36:00,760 --> 00:36:03,560 Speaker 1: I cut down that was still on solid ground, and 619 00:36:03,640 --> 00:36:06,520 Speaker 1: I pull it over to this floating platform that I 620 00:36:06,719 --> 00:36:09,560 Speaker 1: and I just kind of put it down and the 621 00:36:09,560 --> 00:36:13,640 Speaker 1: weight of it tips the entire platform, so that I 622 00:36:13,840 --> 00:36:17,480 Speaker 1: fall off, the log hits me and I die. 623 00:36:20,239 --> 00:36:21,960 Speaker 2: I'm sure it's too early in the game, but what 624 00:36:22,040 --> 00:36:23,680 Speaker 2: kind of fits are we working with? Like what's your drip? 625 00:36:23,800 --> 00:36:29,040 Speaker 1: Like with my is it's rudimentary, but it's getting a 626 00:36:29,080 --> 00:36:34,080 Speaker 1: little better. I've I've got the Hirouli Hood, which I 627 00:36:34,160 --> 00:36:37,480 Speaker 1: got at the at Hirael Castle. So when you I 628 00:36:37,520 --> 00:36:39,360 Speaker 1: don't want to spoil it, but when you when you 629 00:36:39,480 --> 00:36:43,040 Speaker 1: kind of first get into the main quest of the game, 630 00:36:44,840 --> 00:36:49,040 Speaker 1: the interaction takes place in front of Hygroul Castle, where 631 00:36:49,040 --> 00:36:52,000 Speaker 1: there's a whole research and development project going on about 632 00:36:52,040 --> 00:36:54,000 Speaker 1: like what's the current state of high Rule and how 633 00:36:54,000 --> 00:36:57,400 Speaker 1: do we stop it? And there I was able to 634 00:36:57,640 --> 00:37:02,399 Speaker 1: buy like a decent tune in and the Hood, and 635 00:37:03,360 --> 00:37:05,520 Speaker 1: up in the sky Islands, I had also managed to 636 00:37:05,520 --> 00:37:09,359 Speaker 1: find like warm weather cold weather pants, which was super 637 00:37:09,400 --> 00:37:13,200 Speaker 1: important because you're up there basically nude and other than 638 00:37:13,280 --> 00:37:15,960 Speaker 1: like the hot peppers, which you can make like warming 639 00:37:16,040 --> 00:37:18,840 Speaker 1: foods out of, like I was just freezing. What do 640 00:37:18,880 --> 00:37:19,160 Speaker 1: you got? 641 00:37:20,600 --> 00:37:22,680 Speaker 2: Yeah, I mean that's basically it. I'm I'm rocking I. 642 00:37:22,880 --> 00:37:24,600 Speaker 2: After I got to hiral I just you know, I 643 00:37:24,640 --> 00:37:26,120 Speaker 2: had let the boys out, so I took the shirt 644 00:37:26,120 --> 00:37:28,600 Speaker 2: off and now I'm just rocking the cold weather pants 645 00:37:29,400 --> 00:37:31,920 Speaker 2: until I find something something more suitable. But like in 646 00:37:31,960 --> 00:37:34,000 Speaker 2: the Breath of the Wild, I was, I always rocked 647 00:37:34,080 --> 00:37:36,800 Speaker 2: the either the Dark Link oh Yeah fit or the 648 00:37:36,960 --> 00:37:39,479 Speaker 2: like the I think they gave you like rock climbing gear, 649 00:37:39,560 --> 00:37:42,120 Speaker 2: because I think that's honestly the most important part is 650 00:37:42,160 --> 00:37:44,520 Speaker 2: like being able to like climb fast like I that 651 00:37:44,640 --> 00:37:47,000 Speaker 2: was that to me was the only the only the 652 00:37:47,040 --> 00:37:50,879 Speaker 2: only hint of like a bad note for that game 653 00:37:50,960 --> 00:37:54,080 Speaker 2: was like it takes so long to actually climb u 654 00:37:54,239 --> 00:37:56,080 Speaker 2: in the game unless you want to like waste out 655 00:37:56,080 --> 00:37:57,200 Speaker 2: your stamina jumping up. 656 00:37:57,719 --> 00:38:00,600 Speaker 1: I always wore the Barbarian set, which was is kind. 657 00:38:00,440 --> 00:38:03,560 Speaker 2: Of like that the one with the yeah with the. 658 00:38:03,480 --> 00:38:06,080 Speaker 1: Horns and stuff, and you're kind of shirtless and you 659 00:38:06,360 --> 00:38:08,520 Speaker 1: get the thighs out. It's kind of like a cone 660 00:38:08,520 --> 00:38:10,600 Speaker 1: in the Barbarian look, but it gives you like a 661 00:38:10,840 --> 00:38:15,600 Speaker 1: boosts to attack and stamina. I would I would wear that, 662 00:38:15,719 --> 00:38:18,960 Speaker 1: and honestly the Dark set also when I was just 663 00:38:19,040 --> 00:38:22,840 Speaker 1: kind of running around, uh. And then of course, like situationally, 664 00:38:23,000 --> 00:38:25,200 Speaker 1: you know, like if you're in a cold environment, I 665 00:38:25,239 --> 00:38:28,640 Speaker 1: would wear something to protect against the cold. The rubber 666 00:38:28,680 --> 00:38:32,160 Speaker 1: suit in case there are electrical storms going on, you know, 667 00:38:32,200 --> 00:38:37,280 Speaker 1: the the garudo like veil and kind of gauzy outfit 668 00:38:37,360 --> 00:38:39,920 Speaker 1: and just in case you're in that that intense heat. 669 00:38:41,760 --> 00:38:44,720 Speaker 1: But I'm hoping, I'm really hoping, as with all my games, 670 00:38:44,760 --> 00:38:46,600 Speaker 1: to really get my drip going right now, because it's 671 00:38:46,719 --> 00:38:47,600 Speaker 1: very very rudimentical. 672 00:38:47,760 --> 00:38:50,080 Speaker 2: That's that's that's always like the end game for me 673 00:38:50,160 --> 00:38:53,160 Speaker 2: is like what kind of kind of get off? Uh uh? 674 00:38:53,960 --> 00:38:56,160 Speaker 2: This is just so I did the I did a 675 00:38:56,200 --> 00:38:58,320 Speaker 2: pre order at best Buy with a couple of friends 676 00:38:58,320 --> 00:39:01,120 Speaker 2: and they purchased some ambos along with it. Now, I've 677 00:39:01,200 --> 00:39:04,400 Speaker 2: never been an ambo an ambo user, but do you 678 00:39:04,480 --> 00:39:06,239 Speaker 2: have one? And like, have you ever used one with 679 00:39:06,360 --> 00:39:07,839 Speaker 2: like this one or Breath of the Wild? 680 00:39:08,040 --> 00:39:11,520 Speaker 1: I have not done it. I'm glad that you actually 681 00:39:11,600 --> 00:39:16,440 Speaker 1: don't need the ambo for to get content for Tears 682 00:39:16,480 --> 00:39:18,360 Speaker 1: of the Kingdom and I've not been an Ambo person. 683 00:39:19,800 --> 00:39:21,759 Speaker 1: How do you use it? That's the other thing is 684 00:39:21,840 --> 00:39:23,840 Speaker 1: I'm unclear on how the amiebo works. 685 00:39:25,680 --> 00:39:29,000 Speaker 2: My old man brain also has a similar, very similar question. 686 00:39:29,080 --> 00:39:31,279 Speaker 2: But I think I guess there's some type of like 687 00:39:31,360 --> 00:39:33,600 Speaker 2: Bluetooth type of device where like you just tap it 688 00:39:33,760 --> 00:39:36,880 Speaker 2: to either I guess your game pro controller or the 689 00:39:37,080 --> 00:39:40,360 Speaker 2: physical switch, and then I guess you get items from that. 690 00:39:40,480 --> 00:39:43,000 Speaker 2: But I again, old man, sig, I do not know. 691 00:39:43,080 --> 00:39:44,720 Speaker 2: I have not actually physically used one before. 692 00:39:45,560 --> 00:39:51,480 Speaker 1: X Ray Vision will be back. The Crooked store just 693 00:39:51,600 --> 00:39:54,600 Speaker 1: released a new twist on our classic call Congress merch 694 00:39:55,000 --> 00:39:59,200 Speaker 1: announced that you're in your calling congress ero with new 695 00:39:59,280 --> 00:40:02,480 Speaker 1: tease tanks, bugs and mousepads. If you're stuck in your 696 00:40:02,520 --> 00:40:05,000 Speaker 1: anger scrolling your this is your sign to pick something 697 00:40:05,080 --> 00:40:07,719 Speaker 1: up that will remind you to take action. Plus a 698 00:40:07,800 --> 00:40:09,799 Speaker 1: portion of the proceeds from every purchase go to Vote 699 00:40:09,800 --> 00:40:13,319 Speaker 1: Save America's No Off Years fund to support the work 700 00:40:13,360 --> 00:40:16,640 Speaker 1: of organizers across the country. Head to Crooked dot com, 701 00:40:16,760 --> 00:40:24,960 Speaker 1: size storage, check it out, and charge your phone and 702 00:40:25,080 --> 00:40:27,399 Speaker 1: we're back. What else are you playing right now? Zig? 703 00:40:27,520 --> 00:40:32,400 Speaker 1: I have a much too robust video game life. Uh, 704 00:40:32,840 --> 00:40:36,479 Speaker 1: and yes, I'm eager to share the various video games 705 00:40:36,520 --> 00:40:38,360 Speaker 1: that I'm both waiting for and have been playing. But 706 00:40:38,440 --> 00:40:40,400 Speaker 1: what do you plan? What were you playing before this? 707 00:40:40,719 --> 00:40:42,719 Speaker 2: Well? I have a staple game that's it's a it's 708 00:40:42,760 --> 00:40:44,319 Speaker 2: a you know, it's a free to play gotcha game. 709 00:40:44,400 --> 00:40:46,200 Speaker 2: So like I got to get my hours in basically 710 00:40:46,239 --> 00:40:49,480 Speaker 2: every day for that that's called Gundam Battle Operation too. 711 00:40:49,520 --> 00:40:51,400 Speaker 2: I won't get into it because it's you know, I 712 00:40:52,200 --> 00:40:55,480 Speaker 2: just can't open that can of worms. But besides that, 713 00:40:55,760 --> 00:40:59,000 Speaker 2: I was a that was a huge resident Evil fore 714 00:40:59,080 --> 00:41:01,880 Speaker 2: fan for the Green for the GameCube, and the remake 715 00:41:02,040 --> 00:41:05,160 Speaker 2: just came out and I have gone. I have regressed 716 00:41:05,200 --> 00:41:07,680 Speaker 2: to full sixteen year old just playing through games again. 717 00:41:07,760 --> 00:41:09,560 Speaker 2: Like I beat it once, then I beat it on 718 00:41:09,600 --> 00:41:13,000 Speaker 2: a hardcore difficulty, and before Tiers of Kingdom Tears of 719 00:41:13,000 --> 00:41:15,359 Speaker 2: the Kingdom came out, I was speed running my way 720 00:41:15,400 --> 00:41:17,759 Speaker 2: through professional mode. If you beat it in under five 721 00:41:17,800 --> 00:41:20,080 Speaker 2: and a half hours, you get like a special gun 722 00:41:20,160 --> 00:41:22,640 Speaker 2: in the game and some special armor for one of 723 00:41:22,680 --> 00:41:25,680 Speaker 2: the characters. So like I was about thirty minutes into that. 724 00:41:25,840 --> 00:41:27,840 Speaker 2: I think I had breezed my way somehow through. Like 725 00:41:28,520 --> 00:41:30,359 Speaker 2: I think there are like sixteen levels in the game. 726 00:41:30,360 --> 00:41:32,560 Speaker 2: I had always I had already sped run my way 727 00:41:32,600 --> 00:41:34,720 Speaker 2: to like level four or five and like thirty minutes, 728 00:41:34,719 --> 00:41:36,839 Speaker 2: so like I was on a clear path I think 729 00:41:36,920 --> 00:41:39,440 Speaker 2: to take home the gold, but then High Rule came 730 00:41:39,520 --> 00:41:41,239 Speaker 2: calling back, so I had to ad to run away. 731 00:41:42,040 --> 00:41:47,320 Speaker 2: I was I was going to get Jedi Survivor, the 732 00:41:47,400 --> 00:41:50,000 Speaker 2: sequel to that, But you know I had, I had 733 00:41:50,040 --> 00:41:52,800 Speaker 2: to sort of flip a coin between this and Zelda, 734 00:41:52,880 --> 00:41:54,960 Speaker 2: and like I f like Zelda's just gonna just I 735 00:41:55,000 --> 00:41:56,879 Speaker 2: wouldn't have time to play that game, like Zea's gonna 736 00:41:56,920 --> 00:41:57,600 Speaker 2: take all my attention. 737 00:41:57,760 --> 00:42:02,640 Speaker 1: I have Jedi Survivor waiting impatiently for me to get 738 00:42:02,719 --> 00:42:07,920 Speaker 1: done with my Tears of the Kingdom fix, which probably 739 00:42:08,120 --> 00:42:10,120 Speaker 1: won't happen at least for a few days. But I'm 740 00:42:10,239 --> 00:42:12,800 Speaker 1: eager to play it. Let's see, I have been playing. 741 00:42:13,080 --> 00:42:16,359 Speaker 1: I'm always playing Overwatch too, just because it's a game 742 00:42:16,400 --> 00:42:18,040 Speaker 1: I can play for like a couple of minutes and 743 00:42:18,320 --> 00:42:22,440 Speaker 1: get my most toxic version of myself out. I'm a 744 00:42:22,760 --> 00:42:24,080 Speaker 1: incompetitive is that game? 745 00:42:24,120 --> 00:42:27,080 Speaker 2: Still? Do they shut down the service that. 746 00:42:27,160 --> 00:42:30,720 Speaker 1: It's ongoing in terms of like multiplayer games, like because 747 00:42:30,719 --> 00:42:34,000 Speaker 1: I've aged out of you know, like Call of Duty 748 00:42:34,080 --> 00:42:37,000 Speaker 1: in that I just don't have the twitch like nervous 749 00:42:37,040 --> 00:42:39,960 Speaker 1: system that way anymore. So I need to play like 750 00:42:40,120 --> 00:42:43,800 Speaker 1: different characters who don't just like point and shoot. So 751 00:42:44,160 --> 00:42:46,800 Speaker 1: Overwatch allows me to do different things, to play different 752 00:42:46,840 --> 00:42:49,240 Speaker 1: kinds of characters with different kinds of abilities. It's basically 753 00:42:49,400 --> 00:42:54,239 Speaker 1: like a multiplayer version of like the X Men this game, 754 00:42:54,960 --> 00:42:57,520 Speaker 1: and I usually play Healers, so I'm a bronze level one, 755 00:42:57,560 --> 00:42:59,120 Speaker 1: which is about as low as you can be in 756 00:42:59,239 --> 00:43:03,680 Speaker 1: this game incompetitive but that's because I'm on PC. I've 757 00:43:03,800 --> 00:43:06,360 Speaker 1: been playing let's see, I was playing Dead Island two recently, 758 00:43:06,480 --> 00:43:09,839 Speaker 1: which is the long awaited sequel to U I think 759 00:43:09,960 --> 00:43:14,359 Speaker 1: two thousand and eleven's Dead Island on the Xbox three 760 00:43:14,480 --> 00:43:19,280 Speaker 1: sixty console. Super fun game set in LA which allows 761 00:43:19,360 --> 00:43:21,560 Speaker 1: you to like craft different weapons and kill lots of 762 00:43:21,640 --> 00:43:25,239 Speaker 1: lots and lots of lots of zombies. If you like Borderlands, 763 00:43:26,400 --> 00:43:28,640 Speaker 1: you will like Dead Island. I'll see what else am'm playing. 764 00:43:28,680 --> 00:43:32,239 Speaker 1: I'm playing a lot of building games, zig like this 765 00:43:32,440 --> 00:43:34,680 Speaker 1: is why Tears of the Kingdom has got its hooks 766 00:43:34,719 --> 00:43:37,000 Speaker 1: into me. I love games where you can craft and 767 00:43:37,080 --> 00:43:40,759 Speaker 1: build things. So Sons of the Forest, which I've mentioned before, 768 00:43:40,880 --> 00:43:43,640 Speaker 1: is like you can you fight cannibals like on this 769 00:43:43,800 --> 00:43:46,440 Speaker 1: deserted island, and you can build like a base, and 770 00:43:46,520 --> 00:43:48,840 Speaker 1: you can build like catapults, and you can build different 771 00:43:49,000 --> 00:43:52,040 Speaker 1: like fortifications, and I've been doing that big time. I've 772 00:43:52,080 --> 00:43:56,040 Speaker 1: been playing a Green Hell, which is a survive in 773 00:43:56,080 --> 00:43:59,960 Speaker 1: the Amazon Jungle game. Okay, and it's a little too 774 00:44:00,200 --> 00:44:02,719 Speaker 1: hardcore for me, but it's still pretty fun. It's like 775 00:44:02,840 --> 00:44:05,160 Speaker 1: you're you start, it's like art in order to start 776 00:44:05,200 --> 00:44:08,960 Speaker 1: with like a stick in a rock, and like somehow 777 00:44:09,080 --> 00:44:12,480 Speaker 1: from that you build like machinery and different than like 778 00:44:12,640 --> 00:44:14,959 Speaker 1: you know, and like a house out of mud. 779 00:44:15,160 --> 00:44:16,360 Speaker 2: I think we may have talked about this on the 780 00:44:16,360 --> 00:44:18,279 Speaker 2: picket line, but like I had friends that are really 781 00:44:18,360 --> 00:44:21,880 Speaker 2: into arc but it seemed that the buy in seemed 782 00:44:22,080 --> 00:44:24,120 Speaker 2: such a long time to get to where I needed 783 00:44:24,120 --> 00:44:25,480 Speaker 2: to get in that game that I just could not 784 00:44:25,640 --> 00:44:28,400 Speaker 2: fathom running around with the stick being eaten by sabers 785 00:44:28,440 --> 00:44:30,919 Speaker 2: sooo tigers. But I have seen like I have seen 786 00:44:30,960 --> 00:44:33,319 Speaker 2: like in game videos where you can so you can 787 00:44:33,400 --> 00:44:35,160 Speaker 2: capture animals in the game and use them as mounts. 788 00:44:35,160 --> 00:44:38,520 Speaker 2: But someone had captured like a giant pterosaurus and had 789 00:44:38,560 --> 00:44:41,000 Speaker 2: built fully built a base on the back of the 790 00:44:41,080 --> 00:44:43,040 Speaker 2: terosaurs and put a mini gun into like they were 791 00:44:43,080 --> 00:44:46,719 Speaker 2: fully just had built a flying fortress and were just 792 00:44:46,760 --> 00:44:48,840 Speaker 2: like they did built basically built a hellicarreer and they 793 00:44:48,920 --> 00:44:52,560 Speaker 2: were just like flying around gunning down monsters I guess, 794 00:44:52,640 --> 00:44:54,799 Speaker 2: to get whatever they needed to get, like that seems fun, 795 00:44:54,880 --> 00:44:56,279 Speaker 2: Like I like to get to that point, but like 796 00:44:56,760 --> 00:44:59,200 Speaker 2: the in between that and like the thirty hours I'd 797 00:44:59,239 --> 00:45:00,520 Speaker 2: have to put in, like get at that point is 798 00:45:00,520 --> 00:45:01,400 Speaker 2: always pretty damnant. 799 00:45:01,719 --> 00:45:03,920 Speaker 1: Yeah. Arc is a game where I had to check 800 00:45:03,960 --> 00:45:07,400 Speaker 1: out because I kept getting eaten by like Turannosaurus rexes, 801 00:45:07,560 --> 00:45:11,120 Speaker 1: and I literally had like a spear with a like 802 00:45:12,239 --> 00:45:15,719 Speaker 1: some straw like wrapping around the handle, like I didn't 803 00:45:15,760 --> 00:45:18,640 Speaker 1: have anything. I'm playing The Wandering Village, which is an 804 00:45:18,680 --> 00:45:23,560 Speaker 1: indie game probably available on all consoles. The conceit is 805 00:45:24,360 --> 00:45:28,000 Speaker 1: imagine like the building mechanic from like Age of Empires, 806 00:45:28,040 --> 00:45:32,080 Speaker 1: where you like build different types of buildings and unlock 807 00:45:32,280 --> 00:45:34,680 Speaker 1: different things for your society. And you're building this on 808 00:45:34,800 --> 00:45:41,000 Speaker 1: the on the huge shell of this giant walking four 809 00:45:41,120 --> 00:45:45,800 Speaker 1: legged like turtle like beast. Oh yea that yeah, And 810 00:45:45,920 --> 00:45:48,800 Speaker 1: as it walks around, it goes through different regions of 811 00:45:48,960 --> 00:45:52,200 Speaker 1: this world with different weather patterns and different levels of 812 00:45:52,320 --> 00:45:56,880 Speaker 1: like pollution, and so you have to establish like a 813 00:45:57,040 --> 00:45:59,480 Speaker 1: bond with this animal. You can either choose to like 814 00:45:59,560 --> 00:46:01,960 Speaker 1: explore it and use its blood and use its bodily 815 00:46:02,040 --> 00:46:03,799 Speaker 1: fluid for stuff which can harm it, or you can 816 00:46:03,920 --> 00:46:08,239 Speaker 1: choose to like which comes with some boosts, like there 817 00:46:08,480 --> 00:46:10,719 Speaker 1: are reasons for doing that, but then you can do 818 00:46:10,840 --> 00:46:14,720 Speaker 1: other things that like build your trust with the creature. 819 00:46:14,800 --> 00:46:16,400 Speaker 1: And if you can build your trust with a creature, 820 00:46:16,440 --> 00:46:18,200 Speaker 1: you can like tell it to go certain ways so 821 00:46:18,280 --> 00:46:20,440 Speaker 1: it doesn't like walk into like the desert where it's 822 00:46:20,440 --> 00:46:22,000 Speaker 1: all hot and now all of a sudden you have water. 823 00:46:22,560 --> 00:46:25,640 Speaker 1: That game is really fun. And let's see what else 824 00:46:25,719 --> 00:46:28,880 Speaker 1: am I playing. I'm getting ready to play Diablo for you, Diablo. 825 00:46:28,600 --> 00:46:31,480 Speaker 2: Person No, But I was gonna why as you were talking, 826 00:46:31,719 --> 00:46:34,120 Speaker 2: I was thinking about a game. I've been replaying a 827 00:46:34,160 --> 00:46:36,640 Speaker 2: game that I really was a big fan of years ago, Xcom, 828 00:46:36,760 --> 00:46:39,800 Speaker 2: the Xcom series. I've been replaying Xcom two. Would you 829 00:46:39,880 --> 00:46:41,799 Speaker 2: would you did you ever get into the Xcom games 830 00:46:41,920 --> 00:46:43,439 Speaker 2: or x Xcom style games? 831 00:46:43,560 --> 00:46:46,480 Speaker 1: Yeah, x Com is how would you describe it as 832 00:46:46,560 --> 00:46:51,840 Speaker 1: like a third person turn based strategy action game in 833 00:46:52,000 --> 00:46:55,480 Speaker 1: which the player is fighting off an alien invasion. 834 00:46:55,760 --> 00:46:59,320 Speaker 2: Yes, with like element very light elements of like resource management, 835 00:46:59,560 --> 00:47:03,960 Speaker 2: like like you're like running a bureaucracy, government bureaucracy. So 836 00:47:04,080 --> 00:47:06,200 Speaker 2: it's like you need to go to Nibbia to negotiate 837 00:47:06,280 --> 00:47:08,759 Speaker 2: to get enough iron to give to England, which is like, 838 00:47:09,000 --> 00:47:12,160 Speaker 2: it can be a little boring and frustrating, but the actual, 839 00:47:12,239 --> 00:47:14,520 Speaker 2: like moment to moment gameplay where you're doing the strategy 840 00:47:14,680 --> 00:47:18,440 Speaker 2: is very addicting because you build, you build. Basically you 841 00:47:18,560 --> 00:47:21,960 Speaker 2: build individual soldiers and you become bizarrely attached to them, 842 00:47:22,320 --> 00:47:24,080 Speaker 2: and if they die, they die, and so like you 843 00:47:24,200 --> 00:47:26,640 Speaker 2: know you and sometimes if you're like me, like you'll 844 00:47:26,719 --> 00:47:30,360 Speaker 2: fully restart campaigns because you've lost your favorite French soldier 845 00:47:30,440 --> 00:47:31,920 Speaker 2: that has been looking you since mission too. 846 00:47:32,040 --> 00:47:37,920 Speaker 1: You know, do you have any wrecks of recent games 847 00:47:38,000 --> 00:47:41,840 Speaker 1: or games you've played in recent years that you've quite enjoyed. 848 00:47:42,239 --> 00:47:44,880 Speaker 1: I know our friend Andrews, I'm out of Marvel Snap, 849 00:47:44,920 --> 00:47:47,840 Speaker 1: which is basically Hearthstone with Marvel skin on it. 850 00:47:48,040 --> 00:47:51,520 Speaker 2: That is really really Yeah, I've heard that game is addicting. 851 00:47:51,560 --> 00:47:53,439 Speaker 2: I mean, I've heard all of those sort of card 852 00:47:53,480 --> 00:47:55,760 Speaker 2: based games or addictings. That's why I've never really dumped 853 00:47:55,760 --> 00:47:58,360 Speaker 2: into them, because I just know I have that in me. 854 00:47:59,239 --> 00:48:02,120 Speaker 2: I'll hit like some greatest hits like Hades. If you're 855 00:48:02,160 --> 00:48:04,799 Speaker 2: going to get a switch, I highly recommend Hades, one 856 00:48:04,840 --> 00:48:08,400 Speaker 2: of the best video games ever made. Fantastic story, fantastic 857 00:48:08,520 --> 00:48:11,960 Speaker 2: voice acting, fantastic, fastic art direction, It's it's all you 858 00:48:12,000 --> 00:48:14,040 Speaker 2: can ask for. It's a fantastic game. It's one of 859 00:48:14,120 --> 00:48:16,839 Speaker 2: the few games that I look. I feel sad when 860 00:48:16,880 --> 00:48:19,960 Speaker 2: I boot it up because I see the triple digits 861 00:48:19,960 --> 00:48:22,680 Speaker 2: I've put into it hour wise, But that's a great game. 862 00:48:22,920 --> 00:48:25,680 Speaker 2: I think a little bit more modern Resona before remake 863 00:48:26,000 --> 00:48:29,520 Speaker 2: again Capital V video Game. It's a game that does 864 00:48:29,600 --> 00:48:32,000 Speaker 2: not take itself seriously, but also does take itself very 865 00:48:32,000 --> 00:48:34,800 Speaker 2: seriously at moments. It's a really really fun ride. I 866 00:48:35,080 --> 00:48:39,480 Speaker 2: highly recommend that. And you know, for fighting games, I 867 00:48:39,719 --> 00:48:44,160 Speaker 2: highly recommend Dragon Ball Fighters, which came out maybe four 868 00:48:44,239 --> 00:48:46,279 Speaker 2: years ago at this point. But if you're a fan 869 00:48:46,360 --> 00:48:50,439 Speaker 2: of like morea versus capcom style arcade, fast paced action, 870 00:48:50,719 --> 00:48:53,680 Speaker 2: and a fan of the anime Dragon Ball Z, I 871 00:48:53,760 --> 00:48:57,399 Speaker 2: highly recommend that. Fantastic art. They use a system that's 872 00:48:58,560 --> 00:49:01,120 Speaker 2: that sort of replicates and style so it looks like 873 00:49:01,160 --> 00:49:04,280 Speaker 2: you're playing an episode of the anime or the manga 874 00:49:04,600 --> 00:49:06,840 Speaker 2: The Shore the Monk. It's really really cool. Those are 875 00:49:06,880 --> 00:49:09,399 Speaker 2: probably like my three or four go to titles to play, 876 00:49:09,600 --> 00:49:12,080 Speaker 2: And of course you know Twilight Cheers of the Kingdom, 877 00:49:12,960 --> 00:49:15,600 Speaker 2: just because it's going to be the only thing anyone's 878 00:49:15,640 --> 00:49:16,960 Speaker 2: ever talking about for the next Oh. 879 00:49:17,080 --> 00:49:21,839 Speaker 1: Absolutely, let's see for For the folks who are gonna game, 880 00:49:22,520 --> 00:49:25,960 Speaker 1: I'm always I'm always recommending STARDUW Valley. It's available indie game, 881 00:49:26,000 --> 00:49:31,520 Speaker 1: available on any platform. Just one of the deepest, most positive, 882 00:49:32,320 --> 00:49:36,880 Speaker 1: most addicting games ever. It's ostensibly like a farm resource 883 00:49:36,960 --> 00:49:39,840 Speaker 1: management simulator, but it goes much deeper than that and 884 00:49:39,920 --> 00:49:46,759 Speaker 1: explores themes of like corporatism versus naturalism, community versus isolation, 885 00:49:47,080 --> 00:49:53,719 Speaker 1: capitalism versus you know, shared responsibilities and benefits, and it 886 00:49:53,880 --> 00:49:57,239 Speaker 1: is just like delightful to look at Crusader King's three. 887 00:49:57,560 --> 00:50:04,560 Speaker 1: Crusader Kings three is one so fucking hard and hard 888 00:50:04,760 --> 00:50:08,799 Speaker 1: to get your arms around. I had to watch no joke, 889 00:50:08,960 --> 00:50:12,200 Speaker 1: like six hours of tutorials to like really kind of 890 00:50:12,280 --> 00:50:16,440 Speaker 1: understand the Crusader Kings like mechanics. But once you kind 891 00:50:16,480 --> 00:50:18,319 Speaker 1: of get it, and the tutorial is pretty good at 892 00:50:18,360 --> 00:50:21,080 Speaker 1: giving it to you, it can be really fun. I 893 00:50:21,200 --> 00:50:28,040 Speaker 1: usually play as a like as a skullduggery focused ruler, 894 00:50:28,080 --> 00:50:33,520 Speaker 1: which means like I'm spreading rumors about my rivals. I'm 895 00:50:33,640 --> 00:50:38,440 Speaker 1: like sending spies to like enemy castles to find out 896 00:50:38,480 --> 00:50:41,360 Speaker 1: like who's fucking who? And like, what are the secrets 897 00:50:41,400 --> 00:50:44,080 Speaker 1: I could use to get leverage on people? And like 898 00:50:44,200 --> 00:50:46,560 Speaker 1: how can I lure this person to my kingdom so 899 00:50:46,640 --> 00:50:49,080 Speaker 1: that I could fucking imprison them and kill them? You know. 900 00:50:50,800 --> 00:50:56,040 Speaker 1: And what's really cool about Crusader Kings three is much 901 00:50:56,120 --> 00:51:00,239 Speaker 1: like Crusader King's two. There is a Westros mod so 902 00:51:00,920 --> 00:51:02,640 Speaker 1: it's just been at least I think a month ago. 903 00:51:03,640 --> 00:51:08,719 Speaker 1: You can basically play as a ruler in on the 904 00:51:08,800 --> 00:51:11,040 Speaker 1: continent of Westers. You can either be a Stark, you 905 00:51:11,120 --> 00:51:15,040 Speaker 1: can be a Lanister, you can be a Braathian, and 906 00:51:15,160 --> 00:51:18,120 Speaker 1: then I think you can be a great joy and 907 00:51:18,760 --> 00:51:21,839 Speaker 1: through that you can try and unify west Ross under 908 00:51:21,880 --> 00:51:25,480 Speaker 1: your control. And it's the same mechanics as the Crusader 909 00:51:25,560 --> 00:51:29,680 Speaker 1: King's three game, but they've skinned it for uh for 910 00:51:30,360 --> 00:51:34,040 Speaker 1: a Song of Ice and Fire with like biographical material 911 00:51:34,120 --> 00:51:36,240 Speaker 1: from the from the games, from the from the books. 912 00:51:36,239 --> 00:51:38,399 Speaker 1: Excuse me, And it's super fun. 913 00:51:39,160 --> 00:51:41,400 Speaker 2: Let's see I'm playing that you did you do you 914 00:51:41,440 --> 00:51:41,640 Speaker 2: go with? 915 00:51:41,760 --> 00:51:44,040 Speaker 1: I go with the Starks because it's honestly the easiest. 916 00:51:44,120 --> 00:51:48,439 Speaker 1: It's it's the easiest difficulty and because you just start 917 00:51:48,480 --> 00:51:53,440 Speaker 1: out with mcmassive bonuses to like uh war fighting, so 918 00:51:54,480 --> 00:51:58,160 Speaker 1: very easy to get gold by just like sending armies 919 00:51:58,320 --> 00:52:02,719 Speaker 1: to raid. It's like whoever, like when you start the game, 920 00:52:03,719 --> 00:52:06,960 Speaker 1: Robert's rebellion is like ongoing. So the thing I like 921 00:52:07,040 --> 00:52:09,920 Speaker 1: to do is send my armies to fight the Lanisters 922 00:52:09,960 --> 00:52:13,680 Speaker 1: and king aries his forces. But instead of like fighting 923 00:52:13,719 --> 00:52:17,840 Speaker 1: his armies, I'll like go to different areas and just 924 00:52:18,080 --> 00:52:22,800 Speaker 1: like while Robert Brathian's armies are like doing the heavy lifting, 925 00:52:22,960 --> 00:52:25,160 Speaker 1: I'll just like raid villages and like take a lit 926 00:52:31,520 --> 00:52:36,359 Speaker 1: I am if you want to play like something that's 927 00:52:36,600 --> 00:52:39,799 Speaker 1: like very like sixteen bit throwback y that's like an 928 00:52:40,239 --> 00:52:43,680 Speaker 1: always changing like dungeon caller experience kind of It's like Hades, 929 00:52:44,200 --> 00:52:48,920 Speaker 1: only like like with that kind of sixteen bit throwback style. 930 00:52:49,160 --> 00:52:53,200 Speaker 1: Noida is really fun. It's basically you play as a 931 00:52:53,280 --> 00:52:55,719 Speaker 1: kind of wizard that explores all these different kind of 932 00:52:55,760 --> 00:52:58,000 Speaker 1: caverns where you find all kinds of different monsters in there. 933 00:52:59,520 --> 00:53:01,799 Speaker 1: And and let's see what else am I playing. Oh 934 00:53:02,239 --> 00:53:06,880 Speaker 1: here's one last suggestion, is Celeste. Have you played Celeste? 935 00:53:07,120 --> 00:53:10,279 Speaker 2: Oh? Yes, no, but I've heard nothing but fantastic things 936 00:53:10,280 --> 00:53:10,560 Speaker 2: about it. 937 00:53:10,640 --> 00:53:15,400 Speaker 1: West is probably the best video game about mental health 938 00:53:15,520 --> 00:53:20,240 Speaker 1: that I've ever played. It's a a two D platformer 939 00:53:20,480 --> 00:53:23,759 Speaker 1: that is really really hard, but the hardness of the 940 00:53:23,880 --> 00:53:32,160 Speaker 1: mechanic underlines the theme of like processing trauma and trying 941 00:53:32,320 --> 00:53:35,080 Speaker 1: and trying again to overcome certain things in your life. 942 00:53:35,120 --> 00:53:38,000 Speaker 1: And it's all about this character, Celeste, who's climbing this mountains, 943 00:53:38,160 --> 00:53:42,879 Speaker 1: like huge mountain and trying to find herself and come 944 00:53:42,960 --> 00:53:45,840 Speaker 1: to peace with herself, and she faces all these different 945 00:53:45,920 --> 00:53:48,280 Speaker 1: challenges along the way, and it is super super addicting, 946 00:53:48,360 --> 00:53:50,840 Speaker 1: really really hard, but really really fun. Again, It's available 947 00:53:50,880 --> 00:53:55,279 Speaker 1: on basically whatever platform you have. And then if you 948 00:53:55,400 --> 00:53:57,640 Speaker 1: really want to get toxic and you're not good at 949 00:53:57,680 --> 00:53:59,960 Speaker 1: shooting things anymore and you want to play a multiplayer game, 950 00:54:00,680 --> 00:54:03,400 Speaker 1: that is the closest I've ever felt to like, this 951 00:54:03,560 --> 00:54:06,000 Speaker 1: must be what it feels like to be in the NBA. 952 00:54:07,160 --> 00:54:10,600 Speaker 1: Overwatched too. It's people are gonna hang on it, but 953 00:54:10,680 --> 00:54:13,560 Speaker 1: it's still fun. When I play Competitive Zig in the 954 00:54:13,600 --> 00:54:16,840 Speaker 1: competitive mode, yeah, and all the for all the marbles, 955 00:54:16,920 --> 00:54:19,040 Speaker 1: all the chips are on the table. People are sniping 956 00:54:19,040 --> 00:54:20,480 Speaker 1: at each other in the chat, like why are you 957 00:54:20,560 --> 00:54:22,720 Speaker 1: picking that character? What the fuck are you doing? Stop 958 00:54:22,760 --> 00:54:27,160 Speaker 1: standing in the doorway, do like It is the closest 959 00:54:27,280 --> 00:54:30,000 Speaker 1: I think I've ever I'll ever come to feeling like 960 00:54:30,560 --> 00:54:34,640 Speaker 1: I'm a professional athlete, like competing in something that matters. 961 00:54:36,440 --> 00:54:38,200 Speaker 2: That that's in one of those games where I'm so 962 00:54:38,320 --> 00:54:39,800 Speaker 2: bad at it. But like when you do have a 963 00:54:39,880 --> 00:54:42,000 Speaker 2: good day or a good match, you are like count 964 00:54:42,080 --> 00:54:44,799 Speaker 2: the rings. Like that's very much the feeling when you're like, oh, 965 00:54:44,840 --> 00:54:47,480 Speaker 2: you're picking honso that's trash, like count the rings. Baby. 966 00:54:48,400 --> 00:54:52,759 Speaker 1: Well, Zig, let's talk about the writers strikes, since since 967 00:54:53,160 --> 00:54:55,560 Speaker 1: you mentioned it, we do go and pick it at 968 00:54:56,120 --> 00:54:59,560 Speaker 1: five in the morning. Most recently we were we were 969 00:54:59,640 --> 00:55:04,000 Speaker 1: together with her friend Andrew and Cornsack and z at 970 00:55:04,080 --> 00:55:06,120 Speaker 1: five in the morning at Rally Studios trying to shut 971 00:55:06,160 --> 00:55:09,839 Speaker 1: down a production over there. What has your experience been 972 00:55:09,960 --> 00:55:14,279 Speaker 1: like over the course of this two week long, three 973 00:55:14,320 --> 00:55:15,080 Speaker 1: week long strike. 974 00:55:17,120 --> 00:55:19,520 Speaker 2: I was in sort of a unique position because the 975 00:55:19,640 --> 00:55:21,719 Speaker 2: last show I was on wrapped in February, so like, 976 00:55:21,840 --> 00:55:25,040 Speaker 2: I really didn't have much going on outside of you know, 977 00:55:25,120 --> 00:55:29,440 Speaker 2: occasional podcast and writing comic books. So like, I definitely 978 00:55:29,520 --> 00:55:32,080 Speaker 2: had the free time and like was used to having 979 00:55:32,400 --> 00:55:35,120 Speaker 2: pretty open days, like I do nothing besides wake up, 980 00:55:35,560 --> 00:55:37,600 Speaker 2: do a little bit of writing workout and then like 981 00:55:37,800 --> 00:55:39,200 Speaker 2: fuck off for the rest of the day. So like 982 00:55:40,000 --> 00:55:42,239 Speaker 2: this has been a perfect perfect excuse for me to 983 00:55:42,320 --> 00:55:45,000 Speaker 2: like dedicate some of that like energy I've had, but 984 00:55:45,120 --> 00:55:48,080 Speaker 2: I've been I've never picketed anything before, like I've protested, 985 00:55:48,120 --> 00:55:49,879 Speaker 2: but I've never been part of like a union action, 986 00:55:50,440 --> 00:55:53,000 Speaker 2: so like it's been very sort of inspiring to see 987 00:55:53,640 --> 00:55:58,759 Speaker 2: something this will organized be mobilized. I've been hitting predominantly 988 00:55:59,280 --> 00:56:01,719 Speaker 2: Disney Studios because that's the company I've worked for the most, 989 00:56:01,840 --> 00:56:06,000 Speaker 2: and also parking is easier in the valley. But it's 990 00:56:06,040 --> 00:56:09,560 Speaker 2: been interesting seeing how each each picketing site has its 991 00:56:09,600 --> 00:56:12,200 Speaker 2: own little like ecosystem, Like it's like different, it's like 992 00:56:12,280 --> 00:56:14,960 Speaker 2: different tables in like the high school lunch room, you know, like, oh, 993 00:56:15,080 --> 00:56:17,000 Speaker 2: this is the cool table, this is like the weird table. 994 00:56:17,080 --> 00:56:19,319 Speaker 2: This is the table like the burnout and freaks hang out. 995 00:56:19,360 --> 00:56:22,239 Speaker 2: Like it's been very very fun. Also, it's just been 996 00:56:22,360 --> 00:56:24,759 Speaker 2: nice to like for me anyway, I think maybe the 997 00:56:24,760 --> 00:56:26,719 Speaker 2: same for you. Like most of my writing experience has 998 00:56:26,760 --> 00:56:29,840 Speaker 2: been through Zoom, so like, yeah, seeing other people in 999 00:56:29,960 --> 00:56:32,640 Speaker 2: person for the first time has been very interesting. Particular 1000 00:56:32,680 --> 00:56:34,799 Speaker 2: people that you only know from online or you only 1001 00:56:34,880 --> 00:56:37,480 Speaker 2: know from like Little Boxes and the Zooms. Like I 1002 00:56:37,600 --> 00:56:40,160 Speaker 2: was telling Jason earlier before we started recording that we 1003 00:56:40,320 --> 00:56:45,040 Speaker 2: had a Futurama meetup last week at Paramount, and I, 1004 00:56:45,840 --> 00:56:47,520 Speaker 2: you know, I had been with these people for like 1005 00:56:47,880 --> 00:56:49,960 Speaker 2: more than a year, but it's still the first time 1006 00:56:50,000 --> 00:56:52,360 Speaker 2: that I'm meeting like half the cast in person. So 1007 00:56:52,480 --> 00:56:54,960 Speaker 2: like I'm finally meeting like Billy West and Dave Herman 1008 00:56:55,040 --> 00:56:56,799 Speaker 2: and Maurice La March and all these people that are 1009 00:56:57,120 --> 00:56:59,560 Speaker 2: has been have been in my computer screen for basically 1010 00:56:59,560 --> 00:57:01,840 Speaker 2: a year, even more so in my brain for for 1011 00:57:02,080 --> 00:57:04,279 Speaker 2: for watching the show. But like it's been for nice 1012 00:57:04,320 --> 00:57:06,320 Speaker 2: that in that regard, and also it's been nice watching 1013 00:57:06,760 --> 00:57:09,200 Speaker 2: the greater community of Los Angeles come together. 1014 00:57:09,239 --> 00:57:09,360 Speaker 7: You know. 1015 00:57:09,440 --> 00:57:12,440 Speaker 2: It is an industry challenge. Yeah, a lot of a 1016 00:57:12,480 --> 00:57:14,840 Speaker 2: lot of solidarity from businesses. I've had, you know, businesses 1017 00:57:14,880 --> 00:57:17,400 Speaker 2: reach out to me like ask how to get in 1018 00:57:17,520 --> 00:57:20,040 Speaker 2: contact to like donate food or donate time and stuff. 1019 00:57:20,080 --> 00:57:22,560 Speaker 2: It's been really great, And a lot of businesses have 1020 00:57:22,760 --> 00:57:26,480 Speaker 2: been offering discounts and for for WJ members, which has 1021 00:57:26,520 --> 00:57:29,520 Speaker 2: been nice. It's the only time I've worn like a 1022 00:57:29,760 --> 00:57:32,720 Speaker 2: WJ shirt and have people give me nods and like 1023 00:57:33,720 --> 00:57:36,160 Speaker 2: solidarity fist while walking down the shoet. He's been very interesting, 1024 00:57:36,200 --> 00:57:38,720 Speaker 2: Like it's been a really fun experience, very unique experience. 1025 00:57:40,000 --> 00:57:41,440 Speaker 2: But what is your what is your experience been? 1026 00:57:41,520 --> 00:57:44,600 Speaker 1: Like you know, I've learned. I've been learning so much, 1027 00:57:44,880 --> 00:57:48,640 Speaker 1: and I think the thing that has really stood out 1028 00:57:48,720 --> 00:57:53,200 Speaker 1: to me, you know, as this union tries to grapple 1029 00:57:53,240 --> 00:57:58,840 Speaker 1: with the issues facing it is like you said, like 1030 00:57:58,880 --> 00:58:02,200 Speaker 1: I'm I'm a person who's like, writing for TV is 1031 00:58:02,240 --> 00:58:05,560 Speaker 1: not all that I do. And it suddenly struck me 1032 00:58:05,760 --> 00:58:11,400 Speaker 1: how basically almost everyone I know that is a member 1033 00:58:11,440 --> 00:58:17,680 Speaker 1: of the WGA does other things. Like if their income 1034 00:58:18,360 --> 00:58:23,120 Speaker 1: was just writing for TV, they probably would not be 1035 00:58:23,280 --> 00:58:27,800 Speaker 1: able to live in la certainly or like survive because 1036 00:58:28,640 --> 00:58:32,040 Speaker 1: you know, the way the industry is is you get 1037 00:58:32,120 --> 00:58:35,280 Speaker 1: on a show, maybe you work for ten weeks or 1038 00:58:35,360 --> 00:58:38,919 Speaker 1: twelve weeks or whatever. Pay during that time is great, 1039 00:58:39,200 --> 00:58:42,520 Speaker 1: like you know, really you know, great union wages, union 1040 00:58:42,600 --> 00:58:48,120 Speaker 1: bargained wages, so great. But then the show's over. There's 1041 00:58:48,160 --> 00:58:50,960 Speaker 1: a hold on you because if it gets picked up 1042 00:58:51,160 --> 00:58:53,120 Speaker 1: or if it comes back at a certain time, they 1043 00:58:53,240 --> 00:58:56,840 Speaker 1: have like the right to have you basically book you first, 1044 00:58:56,920 --> 00:58:59,400 Speaker 1: you have to clear out like part of your calendar, 1045 00:58:59,760 --> 00:59:03,480 Speaker 1: and also it's hard to get other digs, so you 1046 00:59:03,640 --> 00:59:09,560 Speaker 1: might not work again for two, three, four months, eight months. 1047 00:59:09,920 --> 00:59:13,400 Speaker 1: And it has nothing to do with how talented you are, 1048 00:59:13,680 --> 00:59:17,480 Speaker 1: how brilliant of a writer you are. That's just the 1049 00:59:17,520 --> 00:59:19,440 Speaker 1: way the landscape of this is now. And you mentioned 1050 00:59:19,480 --> 00:59:23,240 Speaker 1: the zoom issue. I think, you know, the fact that 1051 00:59:23,840 --> 00:59:28,280 Speaker 1: writers don't go to set anymore is really one of 1052 00:59:28,360 --> 00:59:31,600 Speaker 1: the huge issues that we're dealing with, because that is 1053 00:59:31,760 --> 00:59:36,160 Speaker 1: the path to forward advancement. You know, like you're seeing 1054 00:59:36,280 --> 00:59:40,000 Speaker 1: now a lot of this kind of like discourse about well, well, 1055 00:59:40,040 --> 00:59:43,360 Speaker 1: you know, like a lot of the yes, the CEOs 1056 00:59:43,440 --> 00:59:45,240 Speaker 1: make a lot of money, but a lot of the 1057 00:59:45,720 --> 00:59:49,760 Speaker 1: highest earning writers make multi multi, multi millions of dollars, 1058 00:59:49,800 --> 00:59:53,200 Speaker 1: and they're very very successful in some of them. Mike White, 1059 00:59:54,360 --> 00:59:56,440 Speaker 1: you know, Matt Winer, they don't have they they have 1060 00:59:56,720 --> 00:59:58,920 Speaker 1: very small like writers rooms, so they just work on 1061 00:59:59,000 --> 01:00:01,280 Speaker 1: their own. So, like, what are the issues we're dealing with, Well, 1062 01:00:01,360 --> 01:00:04,640 Speaker 1: first of all, those people like Matt Weiner, I think 1063 01:00:04,880 --> 01:00:08,920 Speaker 1: his like first gig was like what was Andy Richter's 1064 01:00:09,560 --> 01:00:12,080 Speaker 1: What was that Andy Richter show from the early two thousand. 1065 01:00:11,840 --> 01:00:13,840 Speaker 2: Like that Andy Rictor controls universe, any rictud. 1066 01:00:13,600 --> 01:00:16,000 Speaker 1: Controls the universe. Yeah, and like that was his first 1067 01:00:16,040 --> 01:00:18,320 Speaker 1: forays a working writer, where I'm sure he garnered the 1068 01:00:18,400 --> 01:00:21,360 Speaker 1: benefits and the and you know, the health benefits and 1069 01:00:21,440 --> 01:00:24,280 Speaker 1: the and the retirement benefits that are that you get 1070 01:00:24,360 --> 01:00:27,160 Speaker 1: when you're a member of the union. The way people 1071 01:00:27,320 --> 01:00:31,320 Speaker 1: get there to those too, if they are fortunate enough 1072 01:00:31,360 --> 01:00:34,080 Speaker 1: to become like this massive force in the industry is 1073 01:00:34,720 --> 01:00:37,000 Speaker 1: by working their way up the ladder. And basically that 1074 01:00:37,160 --> 01:00:41,040 Speaker 1: ladder is being like pulled up ahead of so many people. 1075 01:00:41,240 --> 01:00:44,120 Speaker 1: Like uh, and it's really concerning, you know. I think 1076 01:00:44,160 --> 01:00:48,560 Speaker 1: the AI issue is one that and the minimum uh 1077 01:00:49,000 --> 01:00:54,160 Speaker 1: minimum staff writer number is two issues that I kind 1078 01:00:54,200 --> 01:00:56,800 Speaker 1: of didn't understand, you know. Like, so one of our 1079 01:00:56,840 --> 01:01:02,040 Speaker 1: proposals is to set a number of minimum a minimum 1080 01:01:02,120 --> 01:01:05,160 Speaker 1: number of writers for each room for each kind of show. Yeah, 1081 01:01:06,080 --> 01:01:10,400 Speaker 1: and why are we doing this. The reason is because 1082 01:01:10,520 --> 01:01:15,560 Speaker 1: increasingly shows in mini rooms are being produced by like 1083 01:01:15,720 --> 01:01:18,120 Speaker 1: one head writer and like a handful of other writers. 1084 01:01:18,160 --> 01:01:20,040 Speaker 1: They're trying to whittle it down. And with the entrance 1085 01:01:20,080 --> 01:01:23,920 Speaker 1: of AI into the into the field, you know, you 1086 01:01:23,960 --> 01:01:27,160 Speaker 1: could see a world in which the studios would just 1087 01:01:27,280 --> 01:01:31,120 Speaker 1: want like AI generating ideas and then a couple, maybe 1088 01:01:31,160 --> 01:01:35,640 Speaker 1: one writer or two, making it palatable for human consumusable. 1089 01:01:36,560 --> 01:01:39,000 Speaker 1: And in that case you'd have you know, like one 1090 01:01:39,040 --> 01:01:43,120 Speaker 1: hundred shows and two hundred writers, and the WGA ceases 1091 01:01:43,200 --> 01:01:45,160 Speaker 1: to exist as a body. At that point. There's no 1092 01:01:45,280 --> 01:01:48,360 Speaker 1: health insurance, there's none of that stuff. So it really 1093 01:01:48,440 --> 01:01:50,640 Speaker 1: is when people say it's existential, it kind of is. 1094 01:01:51,120 --> 01:01:51,680 Speaker 1: It really is. 1095 01:01:52,240 --> 01:01:55,120 Speaker 2: Yeah. Well, also, all of a sudden you mentioned before 1096 01:01:55,600 --> 01:01:58,560 Speaker 2: about you know, these mini rooms and being together and 1097 01:01:58,720 --> 01:02:00,600 Speaker 2: your show coming out and all that stuff. Also there's 1098 01:02:00,600 --> 01:02:02,080 Speaker 2: a rally where your show just doesn't come out, Like 1099 01:02:02,120 --> 01:02:04,760 Speaker 2: you spent all this time working on something, but then 1100 01:02:04,800 --> 01:02:06,840 Speaker 2: you don't have the calling card. But yes, I worked 1101 01:02:06,880 --> 01:02:09,200 Speaker 2: on this, I have something to show you. It can 1102 01:02:09,280 --> 01:02:11,080 Speaker 2: just not be made, or it can be made, and 1103 01:02:11,160 --> 01:02:13,120 Speaker 2: then it can be pulled off of the platform that 1104 01:02:13,240 --> 01:02:15,640 Speaker 2: was on to be sold off for like you zero 1105 01:02:15,640 --> 01:02:17,920 Speaker 2: point five percent off of the end of the year 1106 01:02:17,920 --> 01:02:21,120 Speaker 2: of taxes. So like I've been lucky to work for 1107 01:02:21,200 --> 01:02:22,360 Speaker 2: I mean I did work for a show that's been 1108 01:02:22,400 --> 01:02:24,000 Speaker 2: pulled off by my first show, Credit the Creek, Like 1109 01:02:24,040 --> 01:02:27,400 Speaker 2: you can't find it on HBO Max anymore. Like it's gone, 1110 01:02:27,440 --> 01:02:29,480 Speaker 2: Like it's a show that was also the Mad Shore 1111 01:02:29,480 --> 01:02:32,480 Speaker 2: that was canceled, you know, halfway through it's fifth season 1112 01:02:32,520 --> 01:02:35,200 Speaker 2: with the spinoff that was canceled. You know, I've been 1113 01:02:35,280 --> 01:02:37,240 Speaker 2: lucky in that most of the other shows I've worked 1114 01:02:37,280 --> 01:02:41,080 Speaker 2: for have been bigger shows, Like you know, it's gonna 1115 01:02:41,120 --> 01:02:43,760 Speaker 2: it would be very hard for Marvel to be like, no, 1116 01:02:44,120 --> 01:02:47,880 Speaker 2: we're just gonna not show Shee Hulk anymore. We're done 1117 01:02:47,920 --> 01:02:49,120 Speaker 2: with that. You know, it's kind of hard to be, 1118 01:02:49,200 --> 01:02:51,880 Speaker 2: like for who to be like, yeah, we're not We're 1119 01:02:51,880 --> 01:02:55,480 Speaker 2: going to cancel this reboot for Futurama because it has 1120 01:02:55,520 --> 01:02:57,760 Speaker 2: a staying power or whatever. So like, I've been very 1121 01:02:57,840 --> 01:03:00,400 Speaker 2: lucky in that regard, but I know for fact that 1122 01:03:00,480 --> 01:03:03,320 Speaker 2: that most other writers don't have that. Like it's it's 1123 01:03:03,480 --> 01:03:06,240 Speaker 2: very like I worked on Futurama for fifty six weeks, 1124 01:03:06,600 --> 01:03:09,200 Speaker 2: and that is a very rare thing for people to 1125 01:03:09,320 --> 01:03:14,520 Speaker 2: do in this industry at this level and may be 1126 01:03:14,640 --> 01:03:16,840 Speaker 2: able to earn like an actual living. But even with that, 1127 01:03:16,960 --> 01:03:19,600 Speaker 2: like I was still doing this podcast occasionally, I was 1128 01:03:19,640 --> 01:03:22,720 Speaker 2: also still writing comic books because you know that well 1129 01:03:22,800 --> 01:03:24,040 Speaker 2: is going to dry up and you can go, like 1130 01:03:24,120 --> 01:03:27,080 Speaker 2: you said, two four six eight, Sometimes a year year 1131 01:03:27,080 --> 01:03:28,720 Speaker 2: and a half between between jobs. 1132 01:03:29,160 --> 01:03:30,760 Speaker 1: Yeah, I have no idea how long this is going 1133 01:03:30,840 --> 01:03:33,160 Speaker 1: to go. I hope it ends to the benefit of 1134 01:03:33,200 --> 01:03:36,840 Speaker 1: all in a rapid manner, but it may not considering 1135 01:03:36,920 --> 01:03:40,600 Speaker 1: how far apart the sides are. But it's been delight. 1136 01:03:40,720 --> 01:03:43,600 Speaker 1: It's been really great to be, as you said, like 1137 01:03:43,760 --> 01:03:47,040 Speaker 1: shoulder and shoulder with so many talented people. I think 1138 01:03:47,080 --> 01:03:49,720 Speaker 1: one of the coolest parts of this is meeting generations 1139 01:03:49,760 --> 01:03:54,520 Speaker 1: of writers who, because they struck in actions years ago, 1140 01:03:55,480 --> 01:03:58,360 Speaker 1: we are now able to enjoy stuff like being able 1141 01:03:58,400 --> 01:04:01,040 Speaker 1: to go to the doctor, you know, and see a dentist, 1142 01:04:01,200 --> 01:04:03,760 Speaker 1: you know, and the fact that those people are doing 1143 01:04:03,840 --> 01:04:06,640 Speaker 1: it again. It feels good, you know. It feels like 1144 01:04:06,760 --> 01:04:08,800 Speaker 1: right now, I've got a show coming out. I can't 1145 01:04:08,840 --> 01:04:13,040 Speaker 1: promote it because we're on strike, but it feels But 1146 01:04:13,160 --> 01:04:16,720 Speaker 1: it also feels like good to be part of this 1147 01:04:16,920 --> 01:04:21,800 Speaker 1: thing that hopefully can solidify this as a career for 1148 01:04:21,920 --> 01:04:25,160 Speaker 1: all the people out there who dream of writing for 1149 01:04:25,240 --> 01:04:28,640 Speaker 1: a living and hopefully get into this field. Like for 1150 01:04:28,800 --> 01:04:31,520 Speaker 1: this to exist in years to come, we have to 1151 01:04:31,840 --> 01:04:33,800 Speaker 1: be victorious now, and I hope we are. 1152 01:04:34,000 --> 01:04:34,680 Speaker 2: Yeah, exactly. 1153 01:04:35,680 --> 01:04:38,640 Speaker 1: Thanks for joining us Zig. Do you have anything to plug. 1154 01:04:38,960 --> 01:04:41,600 Speaker 2: Yeah, of course, I always a pleasure to come back you. Actually, 1155 01:04:42,160 --> 01:04:46,040 Speaker 2: as of this recording, Miles Morales spider Man number six 1156 01:04:46,160 --> 01:04:49,240 Speaker 2: has just come out. Check it out. It's a really 1157 01:04:49,280 --> 01:04:52,520 Speaker 2: fun book. I've been very lucky that the reviews have 1158 01:04:52,640 --> 01:04:55,120 Speaker 2: been great and the sales have been great. So I 1159 01:04:55,280 --> 01:04:57,400 Speaker 2: just found out the other week that you know, I 1160 01:04:57,480 --> 01:04:59,560 Speaker 2: was originally contracted for twelve issues and now it's up 1161 01:04:59,600 --> 01:05:01,880 Speaker 2: to twenty five. Got me for two years off Miles 1162 01:05:02,040 --> 01:05:05,640 Speaker 2: was really fun. It's been a fun rye like. I 1163 01:05:06,160 --> 01:05:08,040 Speaker 2: love that I get to play with this character. So 1164 01:05:08,160 --> 01:05:10,560 Speaker 2: check that out. It's literally, literally one of my dreams 1165 01:05:10,600 --> 01:05:12,280 Speaker 2: come true is writing writing Miles Morales. 1166 01:05:12,760 --> 01:05:13,600 Speaker 1: It's great to hang out with. 1167 01:05:13,600 --> 01:05:13,880 Speaker 7: Heasy. 1168 01:05:14,000 --> 01:05:15,720 Speaker 1: I'll see you on the picket line four in the 1169 01:05:15,760 --> 01:05:19,720 Speaker 1: morning soon. Up next Hive Mind with Shawn Gunn to 1170 01:05:19,800 --> 01:05:35,960 Speaker 1: discuss Guardians of the Galaxy three. Welcome to the Hive Mind, 1171 01:05:35,960 --> 01:05:38,680 Speaker 1: where we discuss a topic in detail with an expert guest. 1172 01:05:38,800 --> 01:05:42,320 Speaker 1: In this episode, who could be more of an expert 1173 01:05:42,400 --> 01:05:45,200 Speaker 1: than Seawn Gunn, who co stars as Kraglin and Guardians 1174 01:05:45,240 --> 01:05:49,280 Speaker 1: of the Galaxy volume three and the franchise in general. 1175 01:05:50,240 --> 01:05:52,120 Speaker 1: Shawn gun Welcome to Extra Vision thanks so much for 1176 01:05:52,200 --> 01:05:55,880 Speaker 1: joining us, Thank you for having me. Congrats on a 1177 01:05:56,560 --> 01:06:01,240 Speaker 1: rousing conclusion to the Guardian is trilogy rousing. 1178 01:06:01,520 --> 01:06:02,480 Speaker 7: I like that it was. 1179 01:06:02,720 --> 01:06:06,120 Speaker 1: I mean, it was a raccoon made me cry, which 1180 01:06:06,280 --> 01:06:08,400 Speaker 1: was many times unexpected. 1181 01:06:07,880 --> 01:06:08,840 Speaker 4: Many many times. 1182 01:06:09,800 --> 01:06:10,919 Speaker 7: That's good. That's our job. 1183 01:06:13,160 --> 01:06:16,280 Speaker 1: Any any thoughts now looking back on this trilogy, like 1184 01:06:16,480 --> 01:06:19,160 Speaker 1: fun moments, highlights, Oh my gosh, how. 1185 01:06:19,160 --> 01:06:19,800 Speaker 7: Much time do you have? 1186 01:06:24,240 --> 01:06:29,840 Speaker 8: It's like it really has been an amazing it will 1187 01:06:29,920 --> 01:06:33,680 Speaker 8: always be a touchstone for my entire career, these movies. 1188 01:06:33,840 --> 01:06:35,040 Speaker 7: I mean, you know, I. 1189 01:06:37,120 --> 01:06:40,680 Speaker 8: Went to London to shoot the first one around ten 1190 01:06:40,800 --> 01:06:47,960 Speaker 8: years ago, and and now three movies later, and you know, 1191 01:06:48,120 --> 01:06:50,880 Speaker 8: it's such a it's you know, ten years is twenty 1192 01:06:50,920 --> 01:06:53,240 Speaker 8: percent of my life, so it's like it's a it's 1193 01:06:53,280 --> 01:06:57,160 Speaker 8: a big it's a big part of me. The people 1194 01:06:57,320 --> 01:06:59,720 Speaker 8: that I met and then I worked with along the way, 1195 01:07:00,840 --> 01:07:04,320 Speaker 8: working with my brother. But really the most important thing 1196 01:07:04,400 --> 01:07:06,920 Speaker 8: is just making movies that I'm proud of and that 1197 01:07:07,000 --> 01:07:10,040 Speaker 8: I think are really you know, strong stories to tell. 1198 01:07:11,200 --> 01:07:13,760 Speaker 5: Yeah, and you mentioned that, you know, that ten year journey. 1199 01:07:14,240 --> 01:07:18,040 Speaker 5: In that time, we've also seen comic book movies go 1200 01:07:18,360 --> 01:07:21,240 Speaker 5: from being something that was still kind of seen as 1201 01:07:21,400 --> 01:07:24,160 Speaker 5: niche and you know, when Guardians came out, people were like, 1202 01:07:24,240 --> 01:07:26,560 Speaker 5: nobody knows who these characters are if you weren't like us, 1203 01:07:26,640 --> 01:07:28,280 Speaker 5: And like digging in the back bends of a comic 1204 01:07:28,320 --> 01:07:31,840 Speaker 5: bookshop to becoming the biggest thing in the world. What's 1205 01:07:31,920 --> 01:07:33,880 Speaker 5: that journey been like kind of being a part of that, 1206 01:07:34,040 --> 01:07:37,800 Speaker 5: especially as one of the most ragtag, unexpected but beloved 1207 01:07:37,960 --> 01:07:38,600 Speaker 5: kind of teams. 1208 01:07:39,080 --> 01:07:42,480 Speaker 8: Yeah, I certainly feel very fortunate to be a part 1209 01:07:42,600 --> 01:07:46,840 Speaker 8: not only of the MCU, but definitely this franchise in general. 1210 01:07:46,960 --> 01:07:50,000 Speaker 8: But you're right, it's like it's a good it was 1211 01:07:50,040 --> 01:07:53,800 Speaker 8: a good time to sort of get in the door 1212 01:07:55,240 --> 01:07:57,600 Speaker 8: right when, right when comic book movies are the biggest 1213 01:07:57,600 --> 01:08:01,800 Speaker 8: things in the world. Though I don't think I'm not 1214 01:08:01,920 --> 01:08:03,840 Speaker 8: somebody who thinks that, Okay, well the Heyday is going 1215 01:08:03,920 --> 01:08:04,840 Speaker 8: to be over and then that's it. 1216 01:08:04,880 --> 01:08:05,800 Speaker 7: They're going to go away. 1217 01:08:06,240 --> 01:08:09,040 Speaker 8: You know, comic books themselves didn't go away, you know, 1218 01:08:10,160 --> 01:08:14,440 Speaker 8: years strong exactly. It's like they're they're a great template 1219 01:08:14,520 --> 01:08:17,360 Speaker 8: for telling great stories, so we're going to keep having them. 1220 01:08:17,400 --> 01:08:19,880 Speaker 8: I don't know if they'll be as as they'll always 1221 01:08:19,920 --> 01:08:22,479 Speaker 8: be the biggest movies of the year, but so what 1222 01:08:22,640 --> 01:08:25,240 Speaker 8: they're they're going to be. They're going to always be 1223 01:08:25,320 --> 01:08:27,320 Speaker 8: around and we're going to keep telling great stories with them. 1224 01:08:29,400 --> 01:08:32,840 Speaker 1: How do you view Kraglin when you embody this character? 1225 01:08:33,000 --> 01:08:34,040 Speaker 1: Who is Kraglin? 1226 01:08:34,320 --> 01:08:35,400 Speaker 7: It's a good question, you know. 1227 01:08:35,760 --> 01:08:38,439 Speaker 8: I The funny thing is is that I didn't know 1228 01:08:38,640 --> 01:08:42,880 Speaker 8: exactly who Kraglin was really until I saw the first movie. 1229 01:08:43,520 --> 01:08:46,479 Speaker 8: You know, it was like we because we experimented on 1230 01:08:47,040 --> 01:08:49,559 Speaker 8: set a lot. By we, I mean my brother James 1231 01:08:49,600 --> 01:08:52,760 Speaker 8: and I on who this guy was. And I knew 1232 01:08:52,800 --> 01:08:55,120 Speaker 8: that he was kind of, you know, Yandu's sort of sidekick. 1233 01:08:55,520 --> 01:08:58,639 Speaker 8: He was listed as the first mate, but we weren't 1234 01:08:58,640 --> 01:09:01,240 Speaker 8: sure what was going to make effective, and we played 1235 01:09:01,280 --> 01:09:04,160 Speaker 8: with him being a little more menacing or a little 1236 01:09:04,200 --> 01:09:08,439 Speaker 8: bit you know, dope eer, or more bored or more whatever, 1237 01:09:09,040 --> 01:09:12,160 Speaker 8: and he just kind of landed where he landed, and 1238 01:09:12,240 --> 01:09:14,800 Speaker 8: then I saw it, and then I sort of understood 1239 01:09:15,280 --> 01:09:17,160 Speaker 8: who he was. You get this glimpse at the end 1240 01:09:17,200 --> 01:09:21,960 Speaker 8: of the first movie where we know that that Kraglin 1241 01:09:22,120 --> 01:09:27,160 Speaker 8: was there. When Yondu uh picks up Peter Quill from Earth, 1242 01:09:28,960 --> 01:09:31,439 Speaker 8: Kraiglan is already there on the ship and he's not 1243 01:09:31,720 --> 01:09:34,599 Speaker 8: that much older than Peter, so they've they've grown up together. 1244 01:09:36,520 --> 01:09:38,280 Speaker 8: Then in the second movie, what we kind of learn 1245 01:09:38,439 --> 01:09:42,160 Speaker 8: is that is that this is the prodigal son. It's 1246 01:09:42,240 --> 01:09:45,400 Speaker 8: the parable of the Prodigal Sun's story right where Quill is. 1247 01:09:45,479 --> 01:09:49,040 Speaker 8: This is the son who leaves, and Kraglin's the one 1248 01:09:49,080 --> 01:09:54,799 Speaker 8: who stays. And for whatever reason, YANDU seems so happy 1249 01:09:54,920 --> 01:10:00,160 Speaker 8: and we welcoming and opened to Peter and Kraglin a 1250 01:10:00,200 --> 01:10:01,840 Speaker 8: little bit like what about me? I've been here the 1251 01:10:01,880 --> 01:10:07,400 Speaker 8: whole time. That's been his journey to figure that out. 1252 01:10:07,680 --> 01:10:11,040 Speaker 8: And then into the third movie, still wanting to do right, 1253 01:10:11,200 --> 01:10:15,920 Speaker 8: still wanting to like be a good to produce, to 1254 01:10:16,320 --> 01:10:18,560 Speaker 8: help the team, to be a good soldier, which is 1255 01:10:18,960 --> 01:10:22,760 Speaker 8: really a driving thing for Kraglin, but trying to put 1256 01:10:22,800 --> 01:10:24,880 Speaker 8: it in the place of but who am I here? 1257 01:10:25,360 --> 01:10:28,760 Speaker 8: Where is on the on the outside or am I 1258 01:10:28,960 --> 01:10:31,560 Speaker 8: part of it? And you know, we get to we 1259 01:10:31,640 --> 01:10:33,280 Speaker 8: get a fund with Whimson to how that all goes 1260 01:10:33,320 --> 01:10:33,640 Speaker 8: for him? 1261 01:10:34,800 --> 01:10:37,640 Speaker 5: Yeah, and then what about your kind of other performance, 1262 01:10:37,640 --> 01:10:39,840 Speaker 5: because you are in quite a rare situation where you 1263 01:10:40,640 --> 01:10:42,920 Speaker 5: get to play someone in live action and craft this 1264 01:10:43,080 --> 01:10:45,679 Speaker 5: character of Kraglin, but you're also essentially a creature performer 1265 01:10:45,760 --> 01:10:49,080 Speaker 5: bringing Rocket to life in MOCAP when you're on the set, 1266 01:10:49,200 --> 01:10:51,760 Speaker 5: So what's it like to see Rocket go on this 1267 01:10:51,920 --> 01:10:54,479 Speaker 5: journey that obviously in the third movie. This is Rockets movie. 1268 01:10:54,840 --> 01:10:55,960 Speaker 1: This is the story of him. 1269 01:10:56,360 --> 01:10:56,880 Speaker 7: It really is. 1270 01:10:57,040 --> 01:11:02,479 Speaker 8: It really is Rockets movie. You know, I've been again, 1271 01:11:02,560 --> 01:11:04,280 Speaker 8: I've been in the right place at the right time 1272 01:11:06,320 --> 01:11:10,519 Speaker 8: here and there in my career, and I also have, fortunately, 1273 01:11:10,600 --> 01:11:13,200 Speaker 8: I have certain weird skills and one of those skills 1274 01:11:13,240 --> 01:11:18,519 Speaker 8: that I'm super limber. And in the first movie, when 1275 01:11:18,560 --> 01:11:23,280 Speaker 8: we needed we needed somebody to you know, play Rocket 1276 01:11:23,320 --> 01:11:26,320 Speaker 8: with the other actors. My brother James knew he wanted 1277 01:11:26,360 --> 01:11:28,680 Speaker 8: someone he had trusted and worked with, and then the 1278 01:11:28,720 --> 01:11:30,599 Speaker 8: first rehearsal, I just kind of got down on all 1279 01:11:30,640 --> 01:11:35,040 Speaker 8: fours and started doing it. And so I've contributed in 1280 01:11:35,160 --> 01:11:37,599 Speaker 8: the process of creating Rocket. I mean, of course Rocket 1281 01:11:37,840 --> 01:11:40,960 Speaker 8: has an entire team of people that make him. He's got, 1282 01:11:41,200 --> 01:11:44,360 Speaker 8: you know, my brother the writer quarterbacking everything. And then 1283 01:11:44,400 --> 01:11:48,000 Speaker 8: of course I do my part on set. The visual 1284 01:11:48,000 --> 01:11:50,759 Speaker 8: effects team takes it from there, and then Bradley Cooper 1285 01:11:50,840 --> 01:11:54,840 Speaker 8: really is just amazing and kind of makes the whole 1286 01:11:54,960 --> 01:11:57,000 Speaker 8: character complete when he puts. 1287 01:11:56,840 --> 01:11:57,759 Speaker 7: All the pieces together. 1288 01:11:58,640 --> 01:12:00,960 Speaker 8: From my point of view, I just try to do 1289 01:12:01,080 --> 01:12:03,559 Speaker 8: what I do for any character, which is I try 1290 01:12:03,640 --> 01:12:07,639 Speaker 8: to to understand where they are in time and space 1291 01:12:08,000 --> 01:12:10,320 Speaker 8: when we see when we see them in they're doing 1292 01:12:10,360 --> 01:12:12,080 Speaker 8: their scenes, and I try to do right by them. 1293 01:12:13,040 --> 01:12:16,320 Speaker 7: So I, uh, yeah, it's a it's a lot of 1294 01:12:16,439 --> 01:12:19,200 Speaker 7: it takes a lot of focus and energy, but but 1295 01:12:19,360 --> 01:12:21,240 Speaker 7: I'm really happy to have been able to do it. 1296 01:12:24,200 --> 01:12:27,679 Speaker 1: Tell us about about working with Sylvester Stalloney. It makes 1297 01:12:27,720 --> 01:12:30,200 Speaker 1: his first appearance in the second movie, and we see 1298 01:12:30,240 --> 01:12:33,479 Speaker 1: him here in the third movie. He has you know, 1299 01:12:33,600 --> 01:12:37,400 Speaker 1: I quote the line all the time about about the horse, 1300 01:12:37,560 --> 01:12:40,680 Speaker 1: the horse of freedom, the goals of Gord and how 1301 01:12:40,760 --> 01:12:46,840 Speaker 1: they will not flash because of the various crimes he 1302 01:12:46,880 --> 01:12:48,519 Speaker 1: has committed. What is it? What was it like working 1303 01:12:48,600 --> 01:12:50,040 Speaker 1: with a legend like that? 1304 01:12:50,160 --> 01:12:57,800 Speaker 7: Well, what can you say about a legend? I was 1305 01:12:58,120 --> 01:12:59,240 Speaker 7: absolutely great. 1306 01:12:59,400 --> 01:12:59,760 Speaker 1: He was. 1307 01:13:01,800 --> 01:13:02,439 Speaker 7: How do I put it? 1308 01:13:02,600 --> 01:13:07,559 Speaker 8: He's what you'd expect. Does that make sense? I love 1309 01:13:07,680 --> 01:13:10,120 Speaker 8: having it and I love having him there. But he's 1310 01:13:10,160 --> 01:13:12,920 Speaker 8: a little larger than life from me. I I say 1311 01:13:13,000 --> 01:13:16,519 Speaker 8: hello and shakes my hand, He's like, as so goodness, 1312 01:13:18,040 --> 01:13:22,439 Speaker 8: But I don't I don't do too much. I get 1313 01:13:22,479 --> 01:13:25,400 Speaker 8: a little bit awestruck by somebody like him, you know, 1314 01:13:26,400 --> 01:13:28,880 Speaker 8: which is funny because I've worked with everybody now I worked, 1315 01:13:29,479 --> 01:13:31,680 Speaker 8: you know, like I did all the Avengers movies. I 1316 01:13:32,200 --> 01:13:34,559 Speaker 8: was on set every day with with all the Avengers, 1317 01:13:34,640 --> 01:13:38,000 Speaker 8: and and then you've added Suicide Squad, and I think 1318 01:13:38,120 --> 01:13:42,000 Speaker 8: my my resume for the biggest actors that I've worked 1319 01:13:42,040 --> 01:13:46,519 Speaker 8: with is is pretty pretty substantial now if I start 1320 01:13:46,600 --> 01:13:48,720 Speaker 8: listing all the people that I've worked with. 1321 01:13:49,200 --> 01:13:51,480 Speaker 7: But Sly is in his own category. 1322 01:13:51,760 --> 01:13:52,400 Speaker 2: He's not like that. 1323 01:13:52,560 --> 01:13:55,400 Speaker 7: He's not like everyone else. He's not just a star. 1324 01:13:55,600 --> 01:13:59,960 Speaker 8: He's a he's an icon, right, But I can say 1325 01:14:00,120 --> 01:14:03,120 Speaker 8: that he was he was certainly very very nice to me, 1326 01:14:03,240 --> 01:14:06,240 Speaker 8: and I enjoyed every second I got to spend with. 1327 01:14:06,280 --> 01:14:06,760 Speaker 7: Him on set. 1328 01:14:07,640 --> 01:14:11,880 Speaker 5: Okay, and another important performance question about a coast so 1329 01:14:12,280 --> 01:14:15,000 Speaker 5: obviously Cosmo, Oh yeah, my MVP. 1330 01:14:16,000 --> 01:14:18,080 Speaker 4: How hard was it to tell Cosmo she was a 1331 01:14:18,080 --> 01:14:18,559 Speaker 4: bad dog? 1332 01:14:20,320 --> 01:14:22,439 Speaker 7: Because I'm an animal lover and I would never. 1333 01:14:23,120 --> 01:14:24,160 Speaker 3: You would never say that. 1334 01:14:25,240 --> 01:14:29,040 Speaker 7: You gotta understand, though, Kraglin's really his feelings are really 1335 01:14:29,120 --> 01:14:29,639 Speaker 7: hurt here. 1336 01:14:29,920 --> 01:14:34,080 Speaker 8: Yeah, you know, he's trying for so long, like you know, 1337 01:14:34,200 --> 01:14:36,960 Speaker 8: we see that he can't get the arrow right he's 1338 01:14:37,040 --> 01:14:39,439 Speaker 8: hit tracks. At the end of the second movie, he 1339 01:14:39,520 --> 01:14:42,599 Speaker 8: doesn't even try to use it. In the Christmas special, he's. 1340 01:14:43,640 --> 01:14:45,680 Speaker 7: Like, a break, I don't have the hang of it. 1341 01:14:45,840 --> 01:14:47,840 Speaker 8: I'm not even not like it. And then at the 1342 01:14:47,920 --> 01:14:50,200 Speaker 8: beginning of this movie, it's like he's putting us all 1343 01:14:50,720 --> 01:14:53,880 Speaker 8: into it, and Cosmo kind of laughs at him and just. 1344 01:14:55,920 --> 01:14:58,800 Speaker 7: And uh, you know, his feelings are hurt, so he 1345 01:14:59,479 --> 01:15:02,439 Speaker 7: he maybe as something that's a little bit I know, 1346 01:15:02,560 --> 01:15:04,920 Speaker 7: you shouldn't call your dog a bad dog, but it was. 1347 01:15:05,439 --> 01:15:09,599 Speaker 8: It was hard, hard because Maria is amazing, So yeah, 1348 01:15:09,800 --> 01:15:15,880 Speaker 8: who who you know who plays Cosmo? Was right there 1349 01:15:15,960 --> 01:15:17,920 Speaker 8: for everything, and she's one of the most gifted and 1350 01:15:18,479 --> 01:15:22,680 Speaker 8: giving performers I've ever worked with. She's just like up 1351 01:15:22,760 --> 01:15:24,800 Speaker 8: for anything, and she's right there and it's like there's 1352 01:15:25,360 --> 01:15:29,519 Speaker 8: there's that's Cosmo. She's there's no, there's no question about it, 1353 01:15:29,960 --> 01:15:34,200 Speaker 8: and and her feelings were hurt. So feel was that 1354 01:15:34,360 --> 01:15:37,400 Speaker 8: Maria was like, can you tell me I'm. 1355 01:15:37,240 --> 01:15:37,720 Speaker 7: A good dog? 1356 01:15:39,880 --> 01:15:45,120 Speaker 1: Your collaboration with your brother James goes back to Tromeo 1357 01:15:45,240 --> 01:15:51,479 Speaker 1: and Juliet way way ways, my friend, What is that like? 1358 01:15:51,560 --> 01:15:53,320 Speaker 1: And how did it start for you? How did how 1359 01:15:53,400 --> 01:15:57,760 Speaker 1: did this uh, this life, this career in acting and 1360 01:15:57,920 --> 01:15:59,120 Speaker 1: entertainment start for y'all. 1361 01:15:59,800 --> 01:16:02,760 Speaker 8: Well, you know the interesting thing, So James and I 1362 01:16:02,880 --> 01:16:07,920 Speaker 8: are there's six kids in our family, and so we 1363 01:16:08,120 --> 01:16:10,920 Speaker 8: we have four siblings in between. He's the oldest and 1364 01:16:10,920 --> 01:16:12,720 Speaker 8: I'm the youngest. We have four in between the two 1365 01:16:12,760 --> 01:16:15,639 Speaker 8: of us. We're all very tight in age, so we're 1366 01:16:15,760 --> 01:16:20,479 Speaker 8: like and and we're very close. We grew up together. 1367 01:16:20,560 --> 01:16:25,160 Speaker 8: We love music and movies and pop culture, and in 1368 01:16:25,280 --> 01:16:30,720 Speaker 8: a weird way, are our paths. You know, they were 1369 01:16:30,800 --> 01:16:33,400 Speaker 8: together when we're kids, and we're like working on stuff 1370 01:16:33,439 --> 01:16:37,400 Speaker 8: together and and and playing with our Star Wars figures 1371 01:16:37,479 --> 01:16:41,120 Speaker 8: in the basement. And then they diverged. We go off 1372 01:16:41,200 --> 01:16:43,880 Speaker 8: and do our separate things. And James went to writing 1373 01:16:43,920 --> 01:16:45,799 Speaker 8: school and I went to acting school. I was always 1374 01:16:46,280 --> 01:16:50,280 Speaker 8: on the path to be an actor. And then for us, 1375 01:16:50,520 --> 01:16:54,800 Speaker 8: fortunately they came back together again and we our jobs 1376 01:16:54,840 --> 01:16:57,880 Speaker 8: fit very nicely. I actually think, if you know, if 1377 01:16:57,960 --> 01:17:00,120 Speaker 8: the if the job was right, we'd probably work with 1378 01:17:00,200 --> 01:17:03,679 Speaker 8: all of our siblings. It's you know, these their writers 1379 01:17:03,760 --> 01:17:08,200 Speaker 8: and creatives and things like that. But yeah, James was 1380 01:17:08,360 --> 01:17:11,880 Speaker 8: making Tromeo in ninety four in New York and I 1381 01:17:12,040 --> 01:17:18,160 Speaker 8: happened to be in acting school in Chicago and it 1382 01:17:18,320 --> 01:17:23,599 Speaker 8: was summertime and I had access to some decent actors. 1383 01:17:23,680 --> 01:17:23,960 Speaker 3: So like. 1384 01:17:25,600 --> 01:17:29,400 Speaker 8: Some of the people that are you know, a Valentine 1385 01:17:29,479 --> 01:17:33,519 Speaker 8: Meely who's in the place, Murray and Tromeo was just 1386 01:17:33,640 --> 01:17:35,479 Speaker 8: my classmate who. 1387 01:17:36,000 --> 01:17:38,680 Speaker 7: Brought them out and like whatever. But it's always like 1388 01:17:38,760 --> 01:17:39,639 Speaker 7: that with me and James. 1389 01:17:39,720 --> 01:17:42,080 Speaker 8: It's like we're going to try to We'll help each 1390 01:17:42,080 --> 01:17:44,560 Speaker 8: other as much as we can, and we work together. 1391 01:17:45,840 --> 01:17:46,960 Speaker 7: When we can, you know. 1392 01:17:48,400 --> 01:17:50,400 Speaker 5: Yeah, and you mentioned kind of these you know, playing 1393 01:17:50,400 --> 01:17:52,639 Speaker 5: with Star Wars toys in the basement, loving pop culture, 1394 01:17:52,680 --> 01:17:54,320 Speaker 5: all of you having these shared interest Do you remember 1395 01:17:54,400 --> 01:17:56,799 Speaker 5: reading comics together when you were kids? Were there comics 1396 01:17:56,880 --> 01:17:58,880 Speaker 5: that kind of you bonded over all? Was that something 1397 01:17:58,920 --> 01:18:00,200 Speaker 5: that came later with GARDI. 1398 01:18:00,479 --> 01:18:03,519 Speaker 8: Well, I have to be the full disclosure here is 1399 01:18:03,560 --> 01:18:07,200 Speaker 8: that James was always the comic book guy, and he 1400 01:18:07,640 --> 01:18:11,360 Speaker 8: was really dug dug deep into comics and. 1401 01:18:13,280 --> 01:18:15,280 Speaker 7: I was more of the type to gamble on sports. 1402 01:18:15,360 --> 01:18:20,000 Speaker 7: But that's a different on both sides are needed for 1403 01:18:20,080 --> 01:18:20,720 Speaker 7: another day. 1404 01:18:21,960 --> 01:18:25,920 Speaker 8: And so yeah, I always I like comics, but I 1405 01:18:26,080 --> 01:18:29,840 Speaker 8: was never the you know, James's obviously everyone knows this now. 1406 01:18:30,200 --> 01:18:33,560 Speaker 8: But like James is a maniac for he he's like 1407 01:18:33,880 --> 01:18:38,320 Speaker 8: so into it. It's really his it's uh, you know, 1408 01:18:38,720 --> 01:18:43,120 Speaker 8: alongside music and movies and stuff. It's really such an intense, 1409 01:18:43,560 --> 01:18:46,840 Speaker 8: intense passion for him. Whereas I was always very appreciative, 1410 01:18:46,880 --> 01:18:50,920 Speaker 8: but I wasn't. I don't know from different you know, 1411 01:18:51,320 --> 01:18:53,640 Speaker 8: the types of like I know, I know who the 1412 01:18:53,760 --> 01:18:56,559 Speaker 8: characters are, and I try to know a little something 1413 01:18:56,600 --> 01:18:59,760 Speaker 8: about what's going on. But but yeah, no I can't 1414 01:18:59,840 --> 01:19:00,840 Speaker 8: keep up the way he does. 1415 01:19:03,160 --> 01:19:03,280 Speaker 7: Uh. 1416 01:19:03,439 --> 01:19:07,280 Speaker 1: How lukedin are you with? James of course wrote and 1417 01:19:07,360 --> 01:19:10,680 Speaker 1: directed Guardians three? How lukedin are you? 1418 01:19:11,320 --> 01:19:11,439 Speaker 5: Uh? 1419 01:19:11,840 --> 01:19:14,679 Speaker 1: You know ahead of time on you know what James 1420 01:19:14,720 --> 01:19:16,920 Speaker 1: is thinking about which way the story is going to go? 1421 01:19:17,520 --> 01:19:17,640 Speaker 6: Uh? 1422 01:19:18,200 --> 01:19:19,080 Speaker 2: Or are you do? 1423 01:19:19,160 --> 01:19:21,000 Speaker 1: You just prefer to show up on the day and 1424 01:19:21,160 --> 01:19:22,040 Speaker 1: here's the script and. 1425 01:19:22,400 --> 01:19:26,560 Speaker 8: No, James loops me in real early. But part of 1426 01:19:26,600 --> 01:19:30,760 Speaker 8: it is just because I think he likes having you know, 1427 01:19:31,240 --> 01:19:33,439 Speaker 8: I stay on of it when he's writing, when he's 1428 01:19:33,520 --> 01:19:38,280 Speaker 8: like creator and the creation part. I don't have any 1429 01:19:38,360 --> 01:19:41,240 Speaker 8: any say there. I wouldn't want any say and it's 1430 01:19:41,280 --> 01:19:43,360 Speaker 8: not part of my thing. He gets he goes into 1431 01:19:43,439 --> 01:19:47,720 Speaker 8: his James cocoon and does his thing. But usually when 1432 01:19:47,760 --> 01:19:50,679 Speaker 8: he's done with the script, particularly for these Guardians movies, 1433 01:19:51,040 --> 01:19:53,520 Speaker 8: he'll he'll sit me down and we'll have a conversation 1434 01:19:53,680 --> 01:19:55,519 Speaker 8: and he'll go over it with me and kind of 1435 01:19:55,560 --> 01:19:58,760 Speaker 8: tell me everything that happens. So these movies, I mean, 1436 01:19:58,800 --> 01:20:03,599 Speaker 8: I knew, you know, I knew when we were making 1437 01:20:03,720 --> 01:20:07,280 Speaker 8: the first movie. I knew what rockets entire backstory was 1438 01:20:08,320 --> 01:20:10,800 Speaker 8: that we end up seeing in the third movie. 1439 01:20:12,120 --> 01:20:13,960 Speaker 7: I knew a lot of that. 1440 01:20:15,200 --> 01:20:17,479 Speaker 8: And then, you know, just kind of along the way, 1441 01:20:17,560 --> 01:20:19,920 Speaker 8: after the first movie came out and it was and 1442 01:20:20,000 --> 01:20:22,720 Speaker 8: it was successful, we knew we were making a second one. 1443 01:20:23,520 --> 01:20:25,639 Speaker 8: He sat me down and told me everything that happened 1444 01:20:25,680 --> 01:20:28,040 Speaker 8: in the second movie, and I knew a lot of 1445 01:20:28,080 --> 01:20:29,920 Speaker 8: that stuff. I knew Whoquill's father was in the first 1446 01:20:29,960 --> 01:20:32,880 Speaker 8: movie too, So it's like it's like he sort of 1447 01:20:33,080 --> 01:20:37,640 Speaker 8: like keeps me. He lets me know what's what's going on. 1448 01:20:37,960 --> 01:20:42,040 Speaker 8: And part I'm a fortress, I don't I don't sell 1449 01:20:42,680 --> 01:20:48,400 Speaker 8: to anyone ever, partially because I'm a good and loyal brother, 1450 01:20:48,560 --> 01:20:52,360 Speaker 8: but also because, as I said before, I'm a little 1451 01:20:52,479 --> 01:20:53,600 Speaker 8: less interested in in the. 1452 01:20:55,520 --> 01:20:57,080 Speaker 7: So I forget things he'll tell me. 1453 01:20:57,400 --> 01:21:00,640 Speaker 8: He'll tell me like these big, huge secrets and and 1454 01:21:00,840 --> 01:21:02,960 Speaker 8: uh and people say, do you know what that secret is? 1455 01:21:03,000 --> 01:21:04,479 Speaker 7: I'm like, I know, he told me what I forgot. 1456 01:21:04,840 --> 01:21:07,200 Speaker 1: I am I'm not sure Ego who. 1457 01:21:08,160 --> 01:21:10,800 Speaker 7: Yeah, but uh, you know, he he keeps me in 1458 01:21:10,880 --> 01:21:13,000 Speaker 7: on it, although I don't know much about what. I know. 1459 01:21:13,120 --> 01:21:14,200 Speaker 7: He's busy as hell right now. 1460 01:21:14,240 --> 01:21:16,719 Speaker 8: We're working on you know, he's we got one project 1461 01:21:16,760 --> 01:21:18,599 Speaker 8: we're working on together, but for the most part, he's 1462 01:21:19,080 --> 01:21:21,719 Speaker 8: he's knee deep in Superman and like doing all that stuff. 1463 01:21:22,760 --> 01:21:24,200 Speaker 7: I know very little about it. 1464 01:21:24,320 --> 01:21:29,160 Speaker 8: He told me how casting was going, and you know, 1465 01:21:29,280 --> 01:21:31,280 Speaker 8: before you get all excited that I'm going to say anything, 1466 01:21:33,240 --> 01:21:37,920 Speaker 8: we would come on, I know that it's going pretty well. 1467 01:21:38,680 --> 01:21:39,120 Speaker 7: That's always. 1468 01:21:40,760 --> 01:21:41,720 Speaker 1: Yeah, good dear. 1469 01:21:41,840 --> 01:21:44,400 Speaker 5: You kind of talked about you talked a little bit 1470 01:21:44,400 --> 01:21:46,519 Speaker 5: about that project that you guys are working on. The 1471 01:21:46,600 --> 01:21:49,360 Speaker 5: Suicide Squad was like, is one of my favorite superho movies. 1472 01:21:49,400 --> 01:21:52,120 Speaker 5: I loved Weasel, so happy to see him survive. Oh 1473 01:21:52,200 --> 01:21:54,640 Speaker 5: yeah when you played that character. As you said, you know, 1474 01:21:54,760 --> 01:21:56,240 Speaker 5: James kind of lets you in on this stuff. But 1475 01:21:56,320 --> 01:22:00,200 Speaker 5: obviously the trajectory of DC films has changed. Did you 1476 01:22:00,280 --> 01:22:02,840 Speaker 5: imagine you would get to bring Weasel back as a 1477 01:22:02,920 --> 01:22:05,520 Speaker 5: kind of recurring character in something like Creature Commandos. 1478 01:22:06,080 --> 01:22:08,080 Speaker 7: Did I fear that I would be forced to bring 1479 01:22:08,360 --> 01:22:08,960 Speaker 7: Weasel back? 1480 01:22:11,320 --> 01:22:14,400 Speaker 4: Had you considered you would make a character so terrifying. 1481 01:22:14,000 --> 01:22:15,080 Speaker 5: And you have to bring it back. 1482 01:22:15,880 --> 01:22:18,160 Speaker 8: I knew we you know, I knew we shot that 1483 01:22:18,600 --> 01:22:21,719 Speaker 8: that closing credits sequence where Weasel's alive. 1484 01:22:21,840 --> 01:22:23,799 Speaker 7: So yeah, I knew Weasel was alive. 1485 01:22:23,880 --> 01:22:26,599 Speaker 8: And I know It's like, in some ways, I think 1486 01:22:26,680 --> 01:22:28,600 Speaker 8: Weasel is the cross I have to bear as an 1487 01:22:28,640 --> 01:22:33,080 Speaker 8: actor do stuff like that. It's it's I don't know 1488 01:22:33,200 --> 01:22:35,360 Speaker 8: what it is about me, but I'm for whatever reason, 1489 01:22:35,400 --> 01:22:40,240 Speaker 8: I'm good at characters that are just like total freaks, 1490 01:22:42,840 --> 01:22:44,920 Speaker 8: which is what Weasel is. I think we can all 1491 01:22:45,000 --> 01:22:48,240 Speaker 8: agree without offending anyone that Weasel is a freak. 1492 01:22:48,400 --> 01:22:50,120 Speaker 1: Oh no, I love Weasel is freaking. 1493 01:22:50,160 --> 01:22:53,439 Speaker 7: Oh yeah, that's why we love him. But I'm happy. 1494 01:22:53,520 --> 01:22:55,920 Speaker 8: You know what's cool is that in Creature Commandos, We're 1495 01:22:55,920 --> 01:22:58,320 Speaker 8: going to get to learn a little more about Weasel. 1496 01:23:00,080 --> 01:23:03,960 Speaker 7: So I'm I'm excited for people to uh to see that. 1497 01:23:06,400 --> 01:23:10,640 Speaker 1: It was revealed in in deleted scenes that Kraglin was 1498 01:23:10,880 --> 01:23:14,080 Speaker 1: present at the big battle at the Avengers compound at 1499 01:23:14,080 --> 01:23:17,679 Speaker 1: the end of endgame in your mind? What was Kraglin 1500 01:23:17,800 --> 01:23:19,800 Speaker 1: up to? How do you how do you do there? 1501 01:23:20,439 --> 01:23:23,280 Speaker 8: Well, you know, you know, the concene was that Kraglin 1502 01:23:24,120 --> 01:23:26,800 Speaker 8: did not survive the blips, so he was he did, 1503 01:23:27,680 --> 01:23:30,600 Speaker 8: he did disappear for those five years and then he 1504 01:23:30,760 --> 01:23:34,800 Speaker 8: came back and he would have still been with the 1505 01:23:34,960 --> 01:23:38,519 Speaker 8: Ravagers at that at that time, so he was ready 1506 01:23:38,600 --> 01:23:43,360 Speaker 8: to go. I mean, you know, like Kraglin's a great pilot, 1507 01:23:43,960 --> 01:23:48,320 Speaker 8: and he is tremendously loyal. 1508 01:23:48,200 --> 01:23:51,040 Speaker 7: And just like, what is it you need from me? 1509 01:23:51,160 --> 01:23:54,000 Speaker 7: I'm I'm I'm ready to go. It's it's I think. 1510 01:23:55,479 --> 01:23:57,800 Speaker 8: I think he seems a little he can seem a 1511 01:23:57,800 --> 01:24:00,360 Speaker 8: little clumsy sometimes, but I actually think he's pretty less. 1512 01:24:00,840 --> 01:24:02,760 Speaker 5: Yeah, you think in that moment he was ready to. 1513 01:24:02,840 --> 01:24:04,280 Speaker 6: Take down to time. 1514 01:24:04,880 --> 01:24:05,360 Speaker 7: I really do. 1515 01:24:05,800 --> 01:24:06,000 Speaker 1: Yeah. 1516 01:24:06,120 --> 01:24:09,800 Speaker 8: I think that that's not I don't think Kraglin is true. 1517 01:24:10,479 --> 01:24:15,720 Speaker 8: Kraglin's fear is disappointing people. It's not it's not as 1518 01:24:17,000 --> 01:24:19,200 Speaker 8: thing that's just gonna happen, Like you may be a 1519 01:24:19,320 --> 01:24:22,040 Speaker 8: battle and die, that's how sold that's how soldiers go out. 1520 01:24:22,479 --> 01:24:26,240 Speaker 7: But his fear is disappointing people. And so I think 1521 01:24:26,280 --> 01:24:27,280 Speaker 7: he was pretty ready to go. 1522 01:24:29,040 --> 01:24:32,680 Speaker 1: Finally, and thank you for your time. Sean. It's in 1523 01:24:32,800 --> 01:24:36,240 Speaker 1: your mind. When Kraglin does pass, many many, many many 1524 01:24:36,320 --> 01:24:39,600 Speaker 1: years from now, the horns of freedom, the colors of 1525 01:24:39,680 --> 01:24:42,440 Speaker 1: our Gord, will they flash above his grave. 1526 01:24:43,680 --> 01:24:49,880 Speaker 7: From your mouth to God's ear. I would like to 1527 01:24:49,960 --> 01:24:54,160 Speaker 7: think so. I mean, you know, if not, what are 1528 01:24:54,200 --> 01:24:54,760 Speaker 7: we doing this for? 1529 01:24:55,040 --> 01:24:55,160 Speaker 5: Right? 1530 01:24:57,360 --> 01:24:57,760 Speaker 1: What was it? 1531 01:24:58,560 --> 01:24:58,760 Speaker 4: Yeah? 1532 01:24:59,160 --> 01:25:02,720 Speaker 1: Yeah, Sean, thanks so much for a Thank you so much. 1533 01:25:02,760 --> 01:25:03,040 Speaker 8: Thank you. 1534 01:25:04,520 --> 01:25:05,080 Speaker 7: Appreciate it. 1535 01:25:08,560 --> 01:25:12,439 Speaker 1: That's it for us. Thank you for joining us, thank 1536 01:25:12,479 --> 01:25:17,120 Speaker 1: you for putting up with our technological issues. Catch the 1537 01:25:17,160 --> 01:25:20,439 Speaker 1: next episode Wednesday, May twenty fourth for more market moves 1538 01:25:20,600 --> 01:25:27,320 Speaker 1: and yellowjackets. Folks. It's incredible times in both shows. So 1539 01:25:27,840 --> 01:25:31,360 Speaker 1: hope you're watching. Don't forget to subscribe on YouTube, where 1540 01:25:31,400 --> 01:25:33,680 Speaker 1: you can watch full episodes of the show, and check 1541 01:25:33,720 --> 01:25:35,400 Speaker 1: out the discord to meet and hang out with tons 1542 01:25:35,400 --> 01:25:38,280 Speaker 1: of amazing fans and listeners. What's Rosie and I We 1543 01:25:38,360 --> 01:25:41,759 Speaker 1: are active on there. Five star ratings, five star reviews. 1544 01:25:41,960 --> 01:25:44,000 Speaker 1: We need them. You gotta give them to us. We 1545 01:25:44,080 --> 01:25:48,120 Speaker 1: got to have them. Here's one from Sinister JHK. Great fun, 1546 01:25:48,200 --> 01:25:50,839 Speaker 1: engaging podcast. I really love the x ray Vision podcast. 1547 01:25:50,920 --> 01:25:52,720 Speaker 1: Thank you. I was a big fan of Jason's from 1548 01:25:52,720 --> 01:25:54,559 Speaker 1: the ram Thank you very Much, and also a fan 1549 01:25:54,640 --> 01:25:58,479 Speaker 1: of Rosie's from the old Orbital Comics podcast Great Shop Rip. 1550 01:25:59,280 --> 01:26:01,960 Speaker 1: Jason and Rosie bring so much enthusiasm to their topics 1551 01:26:02,000 --> 01:26:04,200 Speaker 1: and it's just what I am looking for. Thank you 1552 01:26:04,400 --> 01:26:08,160 Speaker 1: so much, sinister. J h K X ray Vision is 1553 01:26:08,160 --> 01:26:10,200 Speaker 1: a Crooked Media production. The show is produced by Chris 1554 01:26:10,280 --> 01:26:13,040 Speaker 1: Lord and Saul Rumin and executive produced by me Jason 1555 01:26:13,080 --> 01:26:14,880 Speaker 1: Contemps you know and our editing at sound design is 1556 01:26:14,880 --> 01:26:19,720 Speaker 1: by Rucillis Fatopoulos. Video production by Delon Villanueva and Rachel Gaieski. 1557 01:26:19,960 --> 01:26:23,800 Speaker 1: Social media by Awa Oklatti and Caroline Dunfee. Thank you 1558 01:26:23,880 --> 01:26:26,400 Speaker 1: to Brian Basquez for a few mos See you next time.