1 00:00:03,040 --> 00:00:07,000 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:12,640 --> 00:00:15,040 Speaker 2: Hey, welcome to Stuff to Blow Your Mind. My name 3 00:00:15,080 --> 00:00:15,680 Speaker 2: is Robert. 4 00:00:15,520 --> 00:00:18,360 Speaker 3: Lamb and I am Joe McCormick. And we're back with 5 00:00:18,560 --> 00:00:22,239 Speaker 3: part four. And I would say probably it's got to 6 00:00:22,239 --> 00:00:24,000 Speaker 3: be the final part right now, at least the final 7 00:00:24,040 --> 00:00:28,159 Speaker 3: part for now of our series on mud. So in 8 00:00:28,240 --> 00:00:30,960 Speaker 3: previous episodes in the series, which if you haven't listened 9 00:00:30,960 --> 00:00:32,720 Speaker 3: to them, you should go back and check those out first, 10 00:00:32,720 --> 00:00:36,280 Speaker 3: but we talked about the history of mud on Earth. 11 00:00:36,360 --> 00:00:39,879 Speaker 3: It's a more surprising and dynamic story than you might imagine. 12 00:00:39,920 --> 00:00:42,640 Speaker 3: That was in part one. We talked a bit about 13 00:00:42,680 --> 00:00:45,960 Speaker 3: what defines mud. You know, it tends to be, of course, 14 00:00:46,040 --> 00:00:48,879 Speaker 3: wet soil of a smaller particle size that gives it 15 00:00:48,880 --> 00:00:54,120 Speaker 3: that sticky consistency. We talked in part two about animal 16 00:00:54,160 --> 00:00:59,680 Speaker 3: behavior and mud, such as pig wallowing, Arnold Schwarzenegger wallowing mud, 17 00:01:00,120 --> 00:01:02,560 Speaker 3: what do they call it, mud skippers, the fish that 18 00:01:03,160 --> 00:01:07,280 Speaker 3: have these interesting mud habitat behaviors, and other things like that. 19 00:01:07,400 --> 00:01:10,200 Speaker 3: In the episode just before this one, we talked a 20 00:01:10,200 --> 00:01:13,760 Speaker 3: lot about mud bricks, the history of mud in human construction. 21 00:01:14,440 --> 00:01:17,000 Speaker 3: And today we're back to sort of round things out 22 00:01:17,040 --> 00:01:20,000 Speaker 3: with the grab bag of different little topics that didn't 23 00:01:20,000 --> 00:01:21,000 Speaker 3: make it anywhere else. 24 00:01:21,560 --> 00:01:24,160 Speaker 2: That's right, Yeah, this will I think this will be 25 00:01:24,200 --> 00:01:27,640 Speaker 2: the capstone for this series. But Mud does open up 26 00:01:27,840 --> 00:01:31,720 Speaker 2: the possibility for some standalone episodes later on. I think 27 00:01:31,720 --> 00:01:34,959 Speaker 2: there's a It ends up touching on so many different 28 00:01:35,040 --> 00:01:41,520 Speaker 2: aspects of the world and our habitats and also human creation. 29 00:01:42,240 --> 00:01:44,600 Speaker 2: So who knows, there may be more mud in the future, 30 00:01:44,600 --> 00:01:46,280 Speaker 2: but this is going to be like the This is 31 00:01:46,319 --> 00:01:49,200 Speaker 2: the bedrock mud. This is the initial foundation of mud 32 00:01:49,240 --> 00:01:53,160 Speaker 2: bricks upon on which we might build future episodes. 33 00:01:53,440 --> 00:01:56,480 Speaker 3: That's right, that's right. So to kick things off today, 34 00:01:56,560 --> 00:01:59,040 Speaker 3: I wanted to start by thinking about a principle that 35 00:01:59,480 --> 00:02:02,000 Speaker 3: maybe should be used in the natural sciences. We'll see, 36 00:02:02,000 --> 00:02:05,640 Speaker 3: and it's basically the heavy metal principle of nature, which 37 00:02:05,680 --> 00:02:10,040 Speaker 3: states that for every phenomenon in nature, there's a good 38 00:02:10,120 --> 00:02:13,359 Speaker 3: chance there is a heavy metal version of that phenomenon. 39 00:02:13,840 --> 00:02:15,840 Speaker 3: If you start with the kind of like an easy 40 00:02:15,919 --> 00:02:20,360 Speaker 3: listening or jazz or country of your classic mud puddle, 41 00:02:20,720 --> 00:02:24,160 Speaker 3: the heavy metal version, I think is the mud pot 42 00:02:25,160 --> 00:02:28,160 Speaker 3: So you think of a normal mud puddle, there's usually 43 00:02:28,160 --> 00:02:31,480 Speaker 3: a depression in the ground where surface water collects after 44 00:02:31,600 --> 00:02:34,840 Speaker 3: rain soaks through the soil, especially if the soil particle 45 00:02:35,160 --> 00:02:38,640 Speaker 3: particles are small, creates an area of plastic or even 46 00:02:38,639 --> 00:02:41,920 Speaker 3: fully liquid mud. And if water stops flowing into the 47 00:02:41,919 --> 00:02:45,440 Speaker 3: puddle from above, it can dry up. But now imagine 48 00:02:45,440 --> 00:02:49,240 Speaker 3: a mud puddle with a thick liquid consistency, sort of 49 00:02:49,320 --> 00:02:54,040 Speaker 3: like paint, but boiling bubbling, like a big pot of stew, 50 00:02:54,200 --> 00:02:58,760 Speaker 3: forming opaque bubbles of gas that the gas is clearly 51 00:02:58,800 --> 00:03:02,080 Speaker 3: trapped in those clay particles rising up from below, and 52 00:03:02,120 --> 00:03:04,600 Speaker 3: you can see them form into spheres on the surface 53 00:03:04,639 --> 00:03:07,160 Speaker 3: sometimes and they stay there for a moment before they 54 00:03:07,200 --> 00:03:10,600 Speaker 3: finally burst, and depending on the consistency of the mud, 55 00:03:10,680 --> 00:03:13,160 Speaker 3: might splatter all over the place when they do burst, 56 00:03:13,520 --> 00:03:15,960 Speaker 3: maybe even throwing clumps of mud up into the air 57 00:03:16,320 --> 00:03:20,200 Speaker 3: such that it piles around this puddle of mud, forming 58 00:03:20,360 --> 00:03:24,080 Speaker 3: mounds or even a cone that the mud puddle rises from, 59 00:03:24,440 --> 00:03:27,200 Speaker 3: or a weird kind of collar of mud splatter all around. 60 00:03:27,760 --> 00:03:31,320 Speaker 3: This is a mud pot, and it's also it could 61 00:03:31,360 --> 00:03:35,360 Speaker 3: develop into one example of a term. There's a term 62 00:03:35,400 --> 00:03:38,320 Speaker 3: called mud volcano that actually seems to be used to 63 00:03:38,320 --> 00:03:42,119 Speaker 3: refer to a multiple very different things, but one thing 64 00:03:42,120 --> 00:03:44,400 Speaker 3: that gets called a mud volcano is the kind of 65 00:03:44,520 --> 00:03:48,280 Speaker 3: mound that can build up from the life cycle of 66 00:03:48,320 --> 00:03:49,080 Speaker 3: a mud pot. 67 00:03:50,320 --> 00:03:53,560 Speaker 2: Quick Weird House cinema trivia here for you, Joe, Can 68 00:03:53,640 --> 00:03:56,640 Speaker 2: you name two movies that we've covered that feature boiling 69 00:03:56,720 --> 00:04:00,280 Speaker 2: mud or the appearance of boiling mud, no matter how 70 00:04:00,280 --> 00:04:02,680 Speaker 2: they actually created it via actual footage or some other 71 00:04:02,760 --> 00:04:03,640 Speaker 2: kind of technique. 72 00:04:03,920 --> 00:04:07,200 Speaker 3: Oh wow, you are really stumping me. I seem to 73 00:04:07,320 --> 00:04:11,240 Speaker 3: recall there's some boiling mud in Legend. Isn't that where 74 00:04:11,280 --> 00:04:13,680 Speaker 3: Meg Mucklebones lives? But I don't think we actually watched 75 00:04:13,760 --> 00:04:14,640 Speaker 3: Legend for Weird House? 76 00:04:14,680 --> 00:04:17,440 Speaker 2: Did we? No? No, not as of this recording. 77 00:04:18,400 --> 00:04:21,200 Speaker 3: Oh wait a minute, did we do Labyrinth? No, we 78 00:04:21,200 --> 00:04:24,160 Speaker 3: didn't do Labyrinth. But Labyrinth has boiling mud, doesn't it? 79 00:04:24,800 --> 00:04:27,279 Speaker 2: Uh? Yeah, or something that looks like it. Now, the 80 00:04:27,320 --> 00:04:30,600 Speaker 2: two movies that I believe we've watched that have boiling 81 00:04:30,680 --> 00:04:33,440 Speaker 2: mud or the effect of boiling mud, Planet of the 82 00:04:33,480 --> 00:04:36,360 Speaker 2: Vampires and nineteen seventy eights Beauty and the Beast. 83 00:04:37,000 --> 00:04:40,000 Speaker 3: You're exactly right, Both of those just escaped my memory. 84 00:04:40,040 --> 00:04:43,039 Speaker 3: But yeah, two masterpieces in their own right. 85 00:04:43,560 --> 00:04:45,279 Speaker 2: Came into my head as you were describing it. Because 86 00:04:45,279 --> 00:04:48,600 Speaker 2: it is a very like otherworldly feeling thing. Though even 87 00:04:48,600 --> 00:04:51,400 Speaker 2: though it is very much all of this world, it 88 00:04:51,480 --> 00:04:56,080 Speaker 2: kind of lends itself to alien environments or environments like 89 00:04:56,120 --> 00:04:57,760 Speaker 2: in Beauty and the Beast, which are supposed to be 90 00:04:57,800 --> 00:05:00,960 Speaker 2: kind of like on the edge of the civil lies world, 91 00:05:01,040 --> 00:05:03,599 Speaker 2: sort of bordering on the supernatural. Yeah. 92 00:05:03,680 --> 00:05:06,160 Speaker 3: Yeah, in the Beating in the Beast, there's like boiling 93 00:05:06,240 --> 00:05:09,080 Speaker 3: mud or at least bubbling mud even within the grounds 94 00:05:09,120 --> 00:05:11,360 Speaker 3: of the castle, I think, isn't there. I think, so, yeah, 95 00:05:11,400 --> 00:05:14,320 Speaker 3: there's like a courtyard that has mud pots within it, 96 00:05:14,839 --> 00:05:18,080 Speaker 3: and that seems yeah, at the edge of fantasy. But 97 00:05:18,240 --> 00:05:20,680 Speaker 3: to look at a mud pot and understand what's going 98 00:05:20,680 --> 00:05:23,400 Speaker 3: on here, I think we should start with the concept 99 00:05:23,400 --> 00:05:28,080 Speaker 3: of a hot spring. So hot spring's form when water 100 00:05:28,200 --> 00:05:31,839 Speaker 3: heated by geothermal energy deep underground rises to the surface 101 00:05:31,880 --> 00:05:34,960 Speaker 3: and forms a pool, or when water that collects at 102 00:05:35,000 --> 00:05:38,080 Speaker 3: the surface due to you know, regular runoff and surface 103 00:05:38,120 --> 00:05:43,040 Speaker 3: features is heated by steam more heat from below, and 104 00:05:43,279 --> 00:05:47,200 Speaker 3: this surface water can be anywhere between you know, pleasantly 105 00:05:47,279 --> 00:05:50,919 Speaker 3: warm bathtub temperature and lethal boiling. So you do not 106 00:05:51,080 --> 00:05:54,320 Speaker 3: ever want to jump into a hot spring unless it's 107 00:05:54,320 --> 00:05:57,159 Speaker 3: one that is like very well known in advanced to 108 00:05:57,160 --> 00:06:01,279 Speaker 3: be a consistent safe temperature if in out, stay away. 109 00:06:01,839 --> 00:06:04,920 Speaker 3: I've read something like twenty people are known to have 110 00:06:05,040 --> 00:06:08,760 Speaker 3: died from jumping into or falling into hot springs at 111 00:06:08,839 --> 00:06:11,640 Speaker 3: Yellowstone National Park in the United States alone. 112 00:06:12,120 --> 00:06:14,040 Speaker 2: Yeah, I remember reading about some of this when we 113 00:06:14,040 --> 00:06:19,080 Speaker 2: were doing some episodes on springs and holy waters associated 114 00:06:19,080 --> 00:06:19,680 Speaker 2: with springs. 115 00:06:20,080 --> 00:06:24,120 Speaker 3: Yeah, and sometimes it can be deceiving, Like there are 116 00:06:24,960 --> 00:06:27,960 Speaker 3: tragic cases of people just trying to like get close 117 00:06:28,040 --> 00:06:30,480 Speaker 3: to see what the temperature is like and then falling 118 00:06:30,520 --> 00:06:33,000 Speaker 3: in and dying. There was a case like this I 119 00:06:33,040 --> 00:06:36,760 Speaker 3: was reading about from the year twenty sixteen where let's see. Well, 120 00:06:36,880 --> 00:06:38,880 Speaker 3: so I was reading an article about it from the 121 00:06:38,920 --> 00:06:44,480 Speaker 3: local news station KULR eight in Billings. I guess Billings, Montana, 122 00:06:44,520 --> 00:06:49,000 Speaker 3: near Yellowstone, And so the headline was man killed in 123 00:06:49,080 --> 00:06:52,440 Speaker 3: Yellowstone hot spring allegedly trying to quote hot pot. I 124 00:06:52,480 --> 00:06:56,039 Speaker 3: guess hot potting is like, you know, jumping into a 125 00:06:56,040 --> 00:06:58,640 Speaker 3: hot spring to hang out in it. But to read 126 00:06:58,640 --> 00:07:01,080 Speaker 3: from the article, it says the man who died in 127 00:07:01,080 --> 00:07:04,320 Speaker 3: a Yellowstone hot spring last summer was apparently looking for 128 00:07:04,360 --> 00:07:07,920 Speaker 3: a place to hot pot in the park. Yellowstone officials 129 00:07:07,960 --> 00:07:11,000 Speaker 3: recently released the final report on the incident following a 130 00:07:11,040 --> 00:07:14,360 Speaker 3: Freedom of Information Act request. The victim's sister recorded the 131 00:07:14,400 --> 00:07:18,000 Speaker 3: incident on her cell phone. The accident happened in Norris 132 00:07:18,040 --> 00:07:21,840 Speaker 3: Geyser Basin on the afternoon of June seventh. Deputy Chief 133 00:07:21,920 --> 00:07:25,520 Speaker 3: Ranger Laurent Veresse says, it is a very dangerous area 134 00:07:25,600 --> 00:07:29,720 Speaker 3: with boiling, acidic waters. So the article tells the story 135 00:07:29,720 --> 00:07:31,480 Speaker 3: of how the man and his sister went off the 136 00:07:31,520 --> 00:07:35,120 Speaker 3: approved path and they were checking out different like hot 137 00:07:35,160 --> 00:07:38,680 Speaker 3: springs or maybe more mudpot type areas to see what 138 00:07:38,720 --> 00:07:42,040 Speaker 3: the temperature was, and unfortunately, the man, while trying to 139 00:07:42,040 --> 00:07:44,960 Speaker 3: get close to check the temperature, slipped and fell in, 140 00:07:45,720 --> 00:07:49,960 Speaker 3: and the article says, quote search and rescue rangers who 141 00:07:50,080 --> 00:07:52,600 Speaker 3: arrived later did find the victim's body in the pool, 142 00:07:52,640 --> 00:07:55,760 Speaker 3: along with his wallet and flip flops, but a lightning 143 00:07:55,800 --> 00:07:59,080 Speaker 3: storm stopped the recovery efforts. The next day, workers could 144 00:07:59,160 --> 00:08:03,280 Speaker 3: not find anys Veras says the water was churning and acidic. 145 00:08:03,680 --> 00:08:06,440 Speaker 3: He remarked, quote, in a very short order, there was 146 00:08:06,440 --> 00:08:12,520 Speaker 3: a significant amount of dissolving. So the apparently boiling and 147 00:08:12,600 --> 00:08:18,120 Speaker 3: acidic conditions in the water essentially disintegrated the victim's remains. 148 00:08:18,640 --> 00:08:20,920 Speaker 2: Oh wow, so it is no joke. 149 00:08:21,000 --> 00:08:24,080 Speaker 3: Do not mess around with like, oh, maybe I'll go 150 00:08:24,200 --> 00:08:26,000 Speaker 3: check out this hot spring and see if I should 151 00:08:26,000 --> 00:08:26,280 Speaker 3: get in. 152 00:08:26,600 --> 00:08:29,080 Speaker 2: Yeah, listen to your park rangers, obey signage. 153 00:08:29,240 --> 00:08:33,199 Speaker 3: But so okay, So that's hot springs water that pools 154 00:08:33,200 --> 00:08:36,080 Speaker 3: on the surface that is either connected to a hydrothermal 155 00:08:36,120 --> 00:08:39,640 Speaker 3: system that heats it, or is heated by heat coming 156 00:08:39,679 --> 00:08:43,520 Speaker 3: off of a hydrothermal system below in the ground. So 157 00:08:43,800 --> 00:08:46,800 Speaker 3: also in this family of surface outlets for geothermal energy 158 00:08:46,840 --> 00:08:49,440 Speaker 3: are fumaroles, which are holes in the earth where steam 159 00:08:49,520 --> 00:08:53,840 Speaker 3: rising from geothermally heated water escapes. A mud pot is, 160 00:08:53,920 --> 00:08:57,160 Speaker 3: in a way still a type of mud puddle. Mud 161 00:08:57,160 --> 00:09:02,679 Speaker 3: pots are pools where water collects and mixes with clay particles, 162 00:09:02,760 --> 00:09:06,560 Speaker 3: forming a thick liquid mud, usually gray or cream colored, 163 00:09:06,600 --> 00:09:10,880 Speaker 3: sometimes black, but there are other colors possible too. This 164 00:09:11,000 --> 00:09:15,000 Speaker 3: mud puddle is heated by geothermal activity from below, or 165 00:09:15,120 --> 00:09:18,360 Speaker 3: at least is permeated by gas that's released from below, 166 00:09:18,640 --> 00:09:22,520 Speaker 3: and mudpots often release hydrogen sulfide gas, which smells like 167 00:09:22,640 --> 00:09:26,160 Speaker 3: rotten eggs. And while people who see these things often 168 00:09:26,200 --> 00:09:29,439 Speaker 3: describe them as marvelous, one of the most amazing things 169 00:09:29,480 --> 00:09:33,200 Speaker 3: they've seen in nature, if not exactly beautiful. An element 170 00:09:33,280 --> 00:09:36,360 Speaker 3: of the mudpot encounter, described at least as often is 171 00:09:36,440 --> 00:09:39,800 Speaker 3: the dank, putrid smell, which is in the air before 172 00:09:39,880 --> 00:09:42,200 Speaker 3: you can even see the thing. You might maybe you 173 00:09:42,280 --> 00:09:46,199 Speaker 3: hear it, but you smell it now. An interesting thing 174 00:09:46,280 --> 00:09:48,679 Speaker 3: is I wonder if this reflects a development in the 175 00:09:48,760 --> 00:09:52,200 Speaker 3: understanding of mudpots. But I've read different accounts of the 176 00:09:52,200 --> 00:09:54,880 Speaker 3: most common ways that mudpots are formed, So I want 177 00:09:54,880 --> 00:09:57,760 Speaker 3: to start with an older account, from a reputable source, 178 00:09:57,760 --> 00:10:02,160 Speaker 3: but an older one. This is from a textbook from 179 00:10:02,200 --> 00:10:05,600 Speaker 3: the nineteen twenties by the American geologist Lewis V. Pearson 180 00:10:06,800 --> 00:10:10,040 Speaker 3: that essentially describes a mud pot as like a hot spring, 181 00:10:10,200 --> 00:10:13,640 Speaker 3: but with limited water supply, and Pierson says it goes 182 00:10:13,679 --> 00:10:18,280 Speaker 3: like this. If there is basically a net positive flow 183 00:10:18,400 --> 00:10:22,200 Speaker 3: of water into a hot spring, meaning that more water 184 00:10:22,280 --> 00:10:24,559 Speaker 3: is flowing into the hot spring, either from below or 185 00:10:24,600 --> 00:10:27,400 Speaker 3: from above, or the combination of both, than the rate 186 00:10:27,520 --> 00:10:31,079 Speaker 3: of evaporation of that water, this will lead to overflow 187 00:10:31,120 --> 00:10:34,040 Speaker 3: from the spring, and the water will overflow the basin 188 00:10:34,080 --> 00:10:36,800 Speaker 3: of the pool and drain away. And in fact, if 189 00:10:36,840 --> 00:10:38,960 Speaker 3: you look up pictures of hot springs, you can often 190 00:10:39,080 --> 00:10:43,559 Speaker 3: see rocks nearby stained where the runoff from the spring 191 00:10:43,679 --> 00:10:48,400 Speaker 3: is going. It'll maybe carry colorful extremophile microbes with it, 192 00:10:48,440 --> 00:10:50,480 Speaker 3: so you'll see almost kind of like a little red 193 00:10:50,600 --> 00:10:53,520 Speaker 3: river running off the side of it. And so in 194 00:10:53,559 --> 00:10:55,840 Speaker 3: these cases, if the flow of water into the pool 195 00:10:56,000 --> 00:11:00,760 Speaker 3: is positive, the water stays relatively clear, relatively limpid, in 196 00:11:00,880 --> 00:11:04,199 Speaker 3: Pearson's words, often a deep blue or green color, though 197 00:11:04,200 --> 00:11:06,839 Speaker 3: it can appear different colors like red or yellow, again 198 00:11:06,960 --> 00:11:08,560 Speaker 3: due to extremophiles present. 199 00:11:08,880 --> 00:11:09,080 Speaker 2: Now. 200 00:11:09,120 --> 00:11:11,840 Speaker 3: Of course, presumably if the net flow of water into 201 00:11:11,840 --> 00:11:15,240 Speaker 3: the pool is strongly negative, the pool will just dry up. 202 00:11:15,520 --> 00:11:19,280 Speaker 3: But Pearson says if the rate of evaporation is roughly 203 00:11:19,480 --> 00:11:23,040 Speaker 3: equal to the rate of inflow of water into the pool, 204 00:11:23,400 --> 00:11:27,679 Speaker 3: the hot spring neither dries up nor overflows. Then the 205 00:11:27,720 --> 00:11:31,840 Speaker 3: acidic water sitting in the pool dissolves the surrounding rock 206 00:11:32,040 --> 00:11:36,040 Speaker 3: into clay, which then mixes with the water and forms mud, 207 00:11:36,320 --> 00:11:39,760 Speaker 3: and you are left with a pool of hot, bubbling mud, 208 00:11:40,200 --> 00:11:43,600 Speaker 3: which is sometimes described as boiling because of the way 209 00:11:43,640 --> 00:11:46,280 Speaker 3: that it bubbles. It certainly can look like it is boiling, 210 00:11:46,320 --> 00:11:50,840 Speaker 3: but technically I've read that these mud pots have variable temperature. 211 00:11:50,920 --> 00:11:54,520 Speaker 3: They are sometimes less hot than the boiling point of water, which, 212 00:11:54,520 --> 00:11:57,120 Speaker 3: of course, at one atmosphere of pressure is one hundred 213 00:11:57,120 --> 00:12:00,599 Speaker 3: degree c or two twelve fahrenheit. In some cases, the 214 00:12:01,040 --> 00:12:03,120 Speaker 3: mud pot is actually much cooler than that, but the 215 00:12:03,160 --> 00:12:06,520 Speaker 3: mud is still bubbling because of hot gases from below, 216 00:12:06,640 --> 00:12:10,240 Speaker 3: so hot gases in the earth are still rising up 217 00:12:10,280 --> 00:12:13,720 Speaker 3: through it. In that case, it's not actually the mud boiling, 218 00:12:13,760 --> 00:12:17,160 Speaker 3: it's just it's being permeated by gas that's trying to rise. 219 00:12:18,240 --> 00:12:20,640 Speaker 3: Pierson says that the mud in these pots can be 220 00:12:20,640 --> 00:12:24,000 Speaker 3: different colors. It can be white, yellow, red, purple, or black. 221 00:12:24,640 --> 00:12:27,240 Speaker 3: This is often due to the presence of oxides of 222 00:12:27,320 --> 00:12:30,480 Speaker 3: iron or manganese. I think manganese oxides tend to be 223 00:12:30,520 --> 00:12:33,600 Speaker 3: more black. Of course, iron oxide tends to be more red. 224 00:12:34,280 --> 00:12:37,400 Speaker 3: And for this reason of all these different colors, these 225 00:12:37,480 --> 00:12:40,440 Speaker 3: mudpots are sometimes called paint pots. They can look like 226 00:12:40,520 --> 00:12:44,280 Speaker 3: a bubbling pool of paint of different colors mixed together. 227 00:12:44,800 --> 00:12:45,000 Speaker 2: Now. 228 00:12:45,120 --> 00:12:49,040 Speaker 3: Pierson says that as more clay is dissolved into the water, 229 00:12:49,240 --> 00:12:51,880 Speaker 3: the mud becomes thicker. Of course, so you're getting more 230 00:12:51,960 --> 00:12:55,280 Speaker 3: soil to the same roughly the same amount of water. 231 00:12:55,440 --> 00:12:58,480 Speaker 3: So as you mix in more sediment it becomes a 232 00:12:58,520 --> 00:13:03,000 Speaker 3: thicker consistency, and this makes the ebulition, meaning the bubbling, 233 00:13:03,480 --> 00:13:07,680 Speaker 3: less regular. So imagine the way that, like a soup 234 00:13:07,920 --> 00:13:10,960 Speaker 3: in a pot on the stove, as it becomes thicker, 235 00:13:11,559 --> 00:13:15,800 Speaker 3: the bubbling becomes less regular and more kind of random 236 00:13:15,880 --> 00:13:18,320 Speaker 3: and chaotic and violent rob it. Do you know what 237 00:13:18,320 --> 00:13:20,840 Speaker 3: I'm talking about from cooking experiences. 238 00:13:20,880 --> 00:13:24,120 Speaker 2: Yes, yeah, it can kind of even like shake the pot. 239 00:13:23,960 --> 00:13:26,600 Speaker 3: A little bit, right, yeah. Yeah, So this is my 240 00:13:26,679 --> 00:13:29,960 Speaker 3: experience in the kitchen. Like you boil something with basically 241 00:13:30,040 --> 00:13:35,040 Speaker 3: a watery consistency or broth like consistency, the bubbles will 242 00:13:35,080 --> 00:13:37,880 Speaker 3: be pretty even. There'll be a steady rate, you know, 243 00:13:37,920 --> 00:13:41,800 Speaker 3: they'll pop evenly as long as the heat is consistently applied. 244 00:13:41,800 --> 00:13:44,360 Speaker 3: But if you were talking about like a very thick stew, 245 00:13:44,920 --> 00:13:49,520 Speaker 3: you can sometimes get much less predictable and more explosive bubbles. 246 00:13:49,520 --> 00:13:51,120 Speaker 3: So it might not bubble at all for a bit, 247 00:13:51,160 --> 00:13:53,679 Speaker 3: and then suddenly a huge bubble pops and it splatters 248 00:13:53,720 --> 00:13:54,800 Speaker 3: all over the stovetop. 249 00:13:55,280 --> 00:13:57,439 Speaker 2: Yeah yeah, I was cooking one of these just last night. 250 00:13:58,280 --> 00:14:01,000 Speaker 3: Well, apparently a similar thing that happened as the mud 251 00:14:01,040 --> 00:14:04,640 Speaker 3: in a mudpot thickens with thick mud, steam builds up 252 00:14:04,720 --> 00:14:07,600 Speaker 3: higher pressure before rising to the top and popping, which 253 00:14:07,640 --> 00:14:11,200 Speaker 3: means it can happen, in Pearson's words quote spasmodically and 254 00:14:11,240 --> 00:14:14,240 Speaker 3: with some violence, the mud being thrown into the air 255 00:14:14,320 --> 00:14:18,600 Speaker 3: and about the vent where it collects inconsiderable masses. And 256 00:14:18,920 --> 00:14:22,440 Speaker 3: this is one version of the concept of the mud volcano. 257 00:14:22,640 --> 00:14:25,560 Speaker 3: Because the mud pot that bubbles this way and kind 258 00:14:25,600 --> 00:14:29,120 Speaker 3: of builds up mud around it can form a cone 259 00:14:29,880 --> 00:14:33,760 Speaker 3: that looks like a volcano mountain, it looks like a 260 00:14:33,800 --> 00:14:36,200 Speaker 3: cone volcano, or it can kind of form a caldera 261 00:14:36,320 --> 00:14:39,680 Speaker 3: around itself made out of ejected mud. Now, often this 262 00:14:39,800 --> 00:14:43,760 Speaker 3: mud erodes very easily, so this building process can be 263 00:14:43,840 --> 00:14:48,360 Speaker 3: kind of cyclical. But yeah, it can build up a 264 00:14:48,400 --> 00:14:51,680 Speaker 3: little sort of mini volcano made out of mud and 265 00:14:51,760 --> 00:14:55,040 Speaker 3: just kind of keep popping and spewing onto itself. Pearson 266 00:14:55,080 --> 00:14:57,960 Speaker 3: says that this usually marks the end of the period 267 00:14:57,960 --> 00:15:01,360 Speaker 3: of activity for a hot spring. As the activity of 268 00:15:01,360 --> 00:15:03,520 Speaker 3: a hot spring is dying away, it's more likely to 269 00:15:03,560 --> 00:15:06,800 Speaker 3: go through a mud pot and a volcano period. Now, 270 00:15:06,840 --> 00:15:09,480 Speaker 3: I mentioned I came across some different accounts of what 271 00:15:09,760 --> 00:15:12,840 Speaker 3: is exactly going on in a mud pot. That was 272 00:15:12,880 --> 00:15:16,080 Speaker 3: the older account. There a lot of the more recent 273 00:15:16,120 --> 00:15:19,840 Speaker 3: sources I was looking at describe the source of the 274 00:15:19,880 --> 00:15:24,440 Speaker 3: water going into the mud pot as placing more emphasis 275 00:15:24,480 --> 00:15:27,200 Speaker 3: on that being surface water. So, for example, the National 276 00:15:27,240 --> 00:15:30,520 Speaker 3: Park Service has some materials about what's going on with 277 00:15:30,560 --> 00:15:34,760 Speaker 3: the mudpots at Yellowstone, and these sources claim that it 278 00:15:34,960 --> 00:15:39,360 Speaker 3: essentially acts more like a double boiler. So, again with 279 00:15:39,480 --> 00:15:42,040 Speaker 3: kitchen analogies, I guess that's where we have a lot 280 00:15:42,040 --> 00:15:45,560 Speaker 3: of our experience with boiling liquids a double boiler. If 281 00:15:45,600 --> 00:15:47,760 Speaker 3: you never used this, rob it's like you put like 282 00:15:47,800 --> 00:15:50,360 Speaker 3: a glass bowl on top of a pot that has 283 00:15:50,400 --> 00:15:53,160 Speaker 3: a little bit of water boiling in it, and the 284 00:15:53,240 --> 00:15:57,440 Speaker 3: steam from the boiling water rises and it gently heats 285 00:15:57,520 --> 00:16:01,000 Speaker 3: the bowl from below, as opposed to just you know, 286 00:16:01,040 --> 00:16:03,120 Speaker 3: putting whatever you have in the bowl in the pot 287 00:16:03,200 --> 00:16:05,720 Speaker 3: directly and having hot metal applied to it. 288 00:16:06,600 --> 00:16:09,320 Speaker 2: I don't think I've ever done this myself. Interesting. 289 00:16:09,840 --> 00:16:12,800 Speaker 3: Sometimes it's used usually when you need to heat something 290 00:16:12,920 --> 00:16:16,040 Speaker 3: very gently, like if you're trying to heat something that 291 00:16:16,080 --> 00:16:19,440 Speaker 3: could easily overheat and would be ruined by doing so, 292 00:16:19,560 --> 00:16:23,240 Speaker 3: like if you are making It's used sometimes in baking, 293 00:16:23,320 --> 00:16:26,200 Speaker 3: when you need to melt chocolate to a particular temperature. 294 00:16:26,240 --> 00:16:29,240 Speaker 3: To get the inconsistency you want, or if you're making 295 00:16:29,280 --> 00:16:31,920 Speaker 3: like a hollandaise sauce, because you know, you heat a 296 00:16:31,960 --> 00:16:35,160 Speaker 3: hollandaise sauce too much, and you know with scrambled eggs. Okay, 297 00:16:35,200 --> 00:16:37,920 Speaker 3: all right, but so anyway, it's just like letting the 298 00:16:38,040 --> 00:16:40,920 Speaker 3: steam from below do the heating of the food, as 299 00:16:40,920 --> 00:16:44,800 Speaker 3: opposed to letting applying direct heat from the heating element 300 00:16:45,120 --> 00:16:49,040 Speaker 3: through the metal to the food. And the source from 301 00:16:49,080 --> 00:16:51,520 Speaker 3: the National Park Service claims that in the case of 302 00:16:51,560 --> 00:16:54,800 Speaker 3: these mudpots, what's usually happening is that water from the 303 00:16:54,840 --> 00:16:57,600 Speaker 3: surface collects in a basin or a depression that is 304 00:16:57,680 --> 00:17:02,000 Speaker 3: not actually connected to the water flow from the hydrothermal 305 00:17:02,040 --> 00:17:05,080 Speaker 3: systems in the ground. Instead, the bottom of the basin 306 00:17:05,160 --> 00:17:10,120 Speaker 3: or the depression is usually considered impermeable because of lining 307 00:17:10,200 --> 00:17:13,040 Speaker 3: with fine particles of clay. So that's sort of your bowl. 308 00:17:13,119 --> 00:17:16,600 Speaker 3: The bottom of the double boiler and the hydrothermal system 309 00:17:16,600 --> 00:17:20,400 Speaker 3: below releases steam and usually some hydrogen sulfide gas, which 310 00:17:20,560 --> 00:17:24,239 Speaker 3: rises through the bottom layers of clay and causes the 311 00:17:24,320 --> 00:17:27,480 Speaker 3: mud puddle to both heat up and bubble as the 312 00:17:27,520 --> 00:17:31,680 Speaker 3: gas rises to the top. Then you have again extremophile 313 00:17:31,760 --> 00:17:36,280 Speaker 3: organisms microorganisms in these pools that can use the hydrogen 314 00:17:36,320 --> 00:17:39,240 Speaker 3: sulfide gas to make energy, and in the process they 315 00:17:39,240 --> 00:17:43,280 Speaker 3: create sulfuric acid, which turns the mud pool extremely acidic, 316 00:17:43,680 --> 00:17:46,840 Speaker 3: and then it helps dissolve more rock in the surrounding 317 00:17:47,440 --> 00:17:50,879 Speaker 3: basin and turns that into clay, and so the mud 318 00:17:51,040 --> 00:17:53,560 Speaker 3: just like you know, you get continuous supply of new 319 00:17:53,560 --> 00:17:57,080 Speaker 3: clay particles from that dissolution, and it gets thicker and thicker. 320 00:17:57,800 --> 00:18:00,080 Speaker 3: And this source also says that mudpots can be a 321 00:18:00,280 --> 00:18:02,760 Speaker 3: by the season, so like rain and melting snow can 322 00:18:02,800 --> 00:18:05,480 Speaker 3: make the mud and the pots cooler and thinner, and 323 00:18:05,520 --> 00:18:07,800 Speaker 3: then hot, dry weather in the summer can cause them 324 00:18:07,800 --> 00:18:11,399 Speaker 3: to thicken or even dry up completely, which means that 325 00:18:11,440 --> 00:18:14,680 Speaker 3: these are ultimately somewhat transient and dynamic features. Like a 326 00:18:15,000 --> 00:18:18,320 Speaker 3: mud pot or a mud volcano of this variety might 327 00:18:18,359 --> 00:18:20,480 Speaker 3: only be active for a few months. It can also 328 00:18:20,520 --> 00:18:22,600 Speaker 3: be active much much longer, but it might just be 329 00:18:22,840 --> 00:18:25,679 Speaker 3: a very brief, shortly lived thing. Before maybe it just 330 00:18:25,720 --> 00:18:28,720 Speaker 3: transforms into a kind of fixed fumarole where steam is 331 00:18:28,720 --> 00:18:39,760 Speaker 3: coming out of a hole in the ground. Now, there 332 00:18:39,840 --> 00:18:42,640 Speaker 3: is another use of the term mud volcano that can 333 00:18:42,720 --> 00:18:46,439 Speaker 3: refer to a different geological process that can in some 334 00:18:46,480 --> 00:18:51,000 Speaker 3: cases be extremely explosive and large in scale and violent. 335 00:18:51,920 --> 00:18:54,200 Speaker 3: I was reading about this in an article from December 336 00:18:54,200 --> 00:18:57,800 Speaker 3: twenty twenty by a ut Ostin geologist named Michael R. Hudic. 337 00:18:59,160 --> 00:19:04,400 Speaker 3: That is, it's it's a particular example of a mud 338 00:19:04,440 --> 00:19:08,080 Speaker 3: volcano that occurred in Indonesia in two thousand and six 339 00:19:08,359 --> 00:19:12,680 Speaker 3: in the Siduarjo regency that is known sometimes as the 340 00:19:12,800 --> 00:19:17,040 Speaker 3: Lumpur Siduarju. Lumpur is the word for mud, And there 341 00:19:17,080 --> 00:19:20,680 Speaker 3: was this massive, sudden eruption. There was like steam releasing 342 00:19:20,720 --> 00:19:23,560 Speaker 3: from a vent in the ground and rumbling, and then 343 00:19:23,600 --> 00:19:26,760 Speaker 3: it started just exploding with these huge amounts of mud 344 00:19:26,840 --> 00:19:31,840 Speaker 3: that ended up completely engulfing villages in the surrounding area. 345 00:19:31,880 --> 00:19:33,919 Speaker 3: It was like many acres and people had to be 346 00:19:34,680 --> 00:19:38,160 Speaker 3: evacuated in order to get out of harm's way. These 347 00:19:38,280 --> 00:19:41,280 Speaker 3: villages were completely swallowed up in mud. There were like 348 00:19:41,320 --> 00:19:45,159 Speaker 3: these farming villages in the area. And so this is 349 00:19:45,200 --> 00:19:47,960 Speaker 3: not like a little mound of mud ejected by a puddle. 350 00:19:48,000 --> 00:19:52,119 Speaker 3: This was like a landscape destroying, violent ejection of mud. 351 00:19:52,840 --> 00:19:56,199 Speaker 3: And it seems like in many of these cases where 352 00:19:56,480 --> 00:20:00,280 Speaker 3: there is this large, explosive kind of mud eruption, and 353 00:20:01,040 --> 00:20:03,680 Speaker 3: one thing that might be going on is the interaction 354 00:20:03,960 --> 00:20:08,120 Speaker 3: with hydrocarbon gases, so for example, methane, and of course 355 00:20:08,160 --> 00:20:12,800 Speaker 3: methane being very flammable, can make these eruptions actually flaming eruptions, 356 00:20:12,800 --> 00:20:15,639 Speaker 3: where like when the hot methane comes into the atmosphere, 357 00:20:15,680 --> 00:20:19,520 Speaker 3: it can ignite. The cause of this particular mud volcano 358 00:20:19,680 --> 00:20:22,960 Speaker 3: eruption in two thousand and six is apparently controversial. It 359 00:20:22,960 --> 00:20:26,280 Speaker 3: seems like a lot of people have attributed it to 360 00:20:26,960 --> 00:20:30,040 Speaker 3: drilling of a natural gas well in the area by 361 00:20:30,160 --> 00:20:32,600 Speaker 3: an oil and gas company. Of course, the oil and 362 00:20:32,600 --> 00:20:34,760 Speaker 3: gas company claims, no, it wasn't us it was a 363 00:20:34,840 --> 00:20:38,119 Speaker 3: naturally occurring event, but it did seem to be significant 364 00:20:38,200 --> 00:20:42,679 Speaker 3: hydrocarbon gas involved in this kind of eruption. And this 365 00:20:42,760 --> 00:20:44,840 Speaker 3: kind of thing is scary because it's hard to imagine. 366 00:20:44,800 --> 00:20:47,000 Speaker 3: I mean, I guess we are familiar with the concept 367 00:20:47,000 --> 00:20:50,720 Speaker 3: of like an igneous volcanic eruption, you know, where it's 368 00:20:50,800 --> 00:20:53,840 Speaker 3: like a rock volcano erupting and it's releasing all of 369 00:20:53,880 --> 00:20:58,240 Speaker 3: this gas and rock and molten rock and pyroclastic flow 370 00:20:58,280 --> 00:21:02,040 Speaker 3: and all these things. And so I guess we are 371 00:21:02,080 --> 00:21:05,720 Speaker 3: already familiar with the concept of large destructive volcanoes. But 372 00:21:05,800 --> 00:21:08,359 Speaker 3: the idea that it could just like flood a landscape 373 00:21:08,359 --> 00:21:14,280 Speaker 3: with mud is another stranger and differently frightening version of 374 00:21:14,680 --> 00:21:15,600 Speaker 3: that kind of image. 375 00:21:15,880 --> 00:21:18,480 Speaker 2: Yeah. I mean, it's one thing to have vast quantities 376 00:21:18,480 --> 00:21:22,520 Speaker 2: of mud where you know mud will be seasonally or otherwise. 377 00:21:23,040 --> 00:21:25,800 Speaker 2: It's another thing for mud to just suddenly appear where 378 00:21:25,800 --> 00:21:27,679 Speaker 2: it's not expected. And this seems to be like one 379 00:21:27,720 --> 00:21:30,400 Speaker 2: of the more exaggerated cases of it, you know, whereas 380 00:21:30,440 --> 00:21:33,320 Speaker 2: the vast quantities of mud just emerging and taking over 381 00:21:33,359 --> 00:21:37,159 Speaker 2: people's homes and so forth. Yeah, Now, on the subject 382 00:21:37,200 --> 00:21:40,920 Speaker 2: of mud volcanoes, I have also been reading a little 383 00:21:40,960 --> 00:21:44,040 Speaker 2: bit about this idea of mud volcanoes on Mars. I 384 00:21:44,040 --> 00:21:46,840 Speaker 2: don't know if you came across any of this. I 385 00:21:46,880 --> 00:21:50,920 Speaker 2: was looking at a paper from twenty twenty quoting Peter Burrows, 386 00:21:51,359 --> 00:21:55,560 Speaker 2: a professor geophysics of the Czech Academy of Sciences, and 387 00:21:56,000 --> 00:22:01,560 Speaker 2: basically he proposed that mud from mud volcanoes may have 388 00:22:01,680 --> 00:22:05,119 Speaker 2: flowed in Mars past, and therefore some of the things 389 00:22:05,119 --> 00:22:08,240 Speaker 2: we see in visuals from Mars that looks like it 390 00:22:08,280 --> 00:22:11,840 Speaker 2: could be the result of lava flows could perhaps be 391 00:22:11,920 --> 00:22:16,359 Speaker 2: the result of mud flows in the past, so he 392 00:22:16,400 --> 00:22:18,960 Speaker 2: and his team conducted experiments to see how this would work, 393 00:22:19,000 --> 00:22:22,160 Speaker 2: and found that while the mud eventually would freeze under 394 00:22:22,200 --> 00:22:25,760 Speaker 2: those Chili Martian conditions, there would be a little time 395 00:22:25,800 --> 00:22:29,080 Speaker 2: for it to flow, freezing and crusting over at the surface, 396 00:22:29,119 --> 00:22:33,360 Speaker 2: initially enabling it to move a bit before the freeze 397 00:22:33,760 --> 00:22:36,199 Speaker 2: firmly took hold. Because I guess that, you know, it's 398 00:22:36,240 --> 00:22:39,159 Speaker 2: one of the things about thinking about mud elsewhere in 399 00:22:39,200 --> 00:22:42,080 Speaker 2: the universe. We have plenty of sci fi visions of 400 00:22:42,200 --> 00:22:46,399 Speaker 2: muddy planets, but for mud to be there, you need 401 00:22:46,520 --> 00:22:50,359 Speaker 2: some sort of moisture to be there as well. But 402 00:22:50,480 --> 00:22:52,800 Speaker 2: we do, I think, love the idea of mud planets. 403 00:22:52,800 --> 00:22:55,320 Speaker 2: You know, take any especially any kind of like exotic 404 00:22:56,520 --> 00:23:01,040 Speaker 2: terrestrial environment, and somebody somewhere has turned a whole planet 405 00:23:01,119 --> 00:23:02,919 Speaker 2: into that. You know. Yes, so you have jungle planets, 406 00:23:02,920 --> 00:23:06,120 Speaker 2: you have desert planets like Oracus. If you look at 407 00:23:06,119 --> 00:23:09,720 Speaker 2: Star Wars, you have planets like Dagoba, just a swamp world. 408 00:23:10,320 --> 00:23:11,679 Speaker 2: Not only does it have a lot of mud, like 409 00:23:11,720 --> 00:23:14,520 Speaker 2: the mud and the muck will just swallow up whole spaceships. 410 00:23:15,160 --> 00:23:17,840 Speaker 3: That's true, though, you know, it's interesting. They never say 411 00:23:17,960 --> 00:23:20,720 Speaker 3: in the Star Wars movies that the entire planet Dagoba 412 00:23:20,800 --> 00:23:23,280 Speaker 3: is a swamp, but you just assume that's the case. 413 00:23:23,920 --> 00:23:28,119 Speaker 2: Yeah, I think I've seen some maps and these are 414 00:23:28,160 --> 00:23:30,480 Speaker 2: you know, like you know, artistic interpretations that kind of 415 00:23:30,680 --> 00:23:32,439 Speaker 2: run with that, and it's like, oh, yeah, whole planet 416 00:23:32,520 --> 00:23:35,480 Speaker 2: just swamp. And that raises a lot of questions like 417 00:23:35,520 --> 00:23:38,520 Speaker 2: what how would that work? That would the entire planet 418 00:23:38,520 --> 00:23:40,359 Speaker 2: be a swamp? Does that mean it doesn't have oceans, 419 00:23:40,359 --> 00:23:44,439 Speaker 2: it just has swamp? I don't know. I should look 420 00:23:44,480 --> 00:23:46,440 Speaker 2: into this and say, I'm sure some people have written 421 00:23:46,480 --> 00:23:47,880 Speaker 2: some papers about this sort of thing. 422 00:23:48,480 --> 00:23:50,440 Speaker 3: Yeah, I wonder if you, like, could you have a 423 00:23:50,520 --> 00:23:53,600 Speaker 3: swamp if you didn't have other types of regions to 424 00:23:53,720 --> 00:23:56,960 Speaker 3: support the U like the geological and atmospheric conditions that 425 00:23:57,000 --> 00:23:57,879 Speaker 3: would create a swamp. 426 00:23:58,000 --> 00:23:58,560 Speaker 4: Yeah. 427 00:23:58,800 --> 00:24:01,159 Speaker 2: Now, come back to Wars in just a second, but 428 00:24:01,200 --> 00:24:05,520 Speaker 2: I want to hit another couple of cosmic mud examples. 429 00:24:06,320 --> 00:24:11,600 Speaker 2: One concerns SMAP SMAP, which is also a Japanese boy band. 430 00:24:11,640 --> 00:24:14,760 Speaker 2: Apparently this became obvious when I was researching this, but 431 00:24:15,600 --> 00:24:19,240 Speaker 2: in this case it stands for Soil Moisture Active Passive. 432 00:24:19,760 --> 00:24:25,199 Speaker 2: That's NASA's environmental monitoring satellite launched in twenty fifteen and 433 00:24:25,359 --> 00:24:27,760 Speaker 2: still active as of this recording. I think it's supposed 434 00:24:27,800 --> 00:24:29,600 Speaker 2: to be active through at least the end of twenty 435 00:24:29,640 --> 00:24:33,800 Speaker 2: twenty three. But it can measure land surface soil moisture 436 00:24:33,920 --> 00:24:36,200 Speaker 2: up to a certain depth. So it's an eye in 437 00:24:36,240 --> 00:24:40,440 Speaker 2: the sky essentially on mud. And the data that it 438 00:24:40,480 --> 00:24:43,640 Speaker 2: collects is useful because it spills over into better understandings 439 00:24:43,680 --> 00:24:47,880 Speaker 2: of the carbon cycle, weather and climate models, drought monitoring, 440 00:24:47,960 --> 00:24:51,520 Speaker 2: and so much more. But of course that's concerning Earth. 441 00:24:51,600 --> 00:24:54,680 Speaker 2: We know there's mud on Earth. This is another idea 442 00:24:54,680 --> 00:24:56,879 Speaker 2: I ran across this, the idea that you at one 443 00:24:57,000 --> 00:25:01,560 Speaker 2: point anyway had just cosmic mud ball flying around through space. 444 00:25:02,800 --> 00:25:08,000 Speaker 3: Okay, so if you imagine like a comet as a 445 00:25:08,240 --> 00:25:13,080 Speaker 3: formation of ice and dust that's flying around in space, 446 00:25:13,119 --> 00:25:15,920 Speaker 3: of course all the ice is frozen, Like what if 447 00:25:15,920 --> 00:25:17,160 Speaker 3: a comet was wet. 448 00:25:17,600 --> 00:25:21,359 Speaker 2: Yeah. I actually found some discussion of this in a 449 00:25:21,400 --> 00:25:25,159 Speaker 2: twenty seventeen article for New Scientists by Sam Wong. In 450 00:25:25,200 --> 00:25:29,400 Speaker 2: this it doesn't conserve comets, but it concerns asteroids, particularly 451 00:25:29,880 --> 00:25:34,720 Speaker 2: early asteroids or carbonaceous asteroids, that may have delivered water 452 00:25:34,840 --> 00:25:38,960 Speaker 2: and organic molecules to Earth. And apparently it can be 453 00:25:39,040 --> 00:25:43,359 Speaker 2: helpful to model them as just big old mudballs. So 454 00:25:43,400 --> 00:25:47,680 Speaker 2: the idea here is that ice, dust and chondrules come 455 00:25:47,720 --> 00:25:51,680 Speaker 2: together and the pressure has not yet compacted it all 456 00:25:51,760 --> 00:25:55,320 Speaker 2: into rock right away. It will in time, but at 457 00:25:55,320 --> 00:25:58,080 Speaker 2: this point early on, it hasn't all been compacted into rock, 458 00:25:58,480 --> 00:26:02,720 Speaker 2: and the ice will end melting due to decaying radioactive 459 00:26:02,800 --> 00:26:05,840 Speaker 2: atoms in the dust and gas, resulting in a quote 460 00:26:05,880 --> 00:26:10,200 Speaker 2: unquote schelegi mud wow, And this would eventually become rock again, 461 00:26:10,320 --> 00:26:14,119 Speaker 2: but for a time they would be muddy asteroids. According 462 00:26:14,200 --> 00:26:17,920 Speaker 2: to the modeling by Philip Bland at Curtain University in Perth, 463 00:26:17,960 --> 00:26:21,720 Speaker 2: Australia and his collaborator Brian Travis at the Planetary Science 464 00:26:21,720 --> 00:26:23,240 Speaker 2: Institute in Tucson, Arizona. 465 00:26:23,840 --> 00:26:27,199 Speaker 3: That is interesting. Okay, so they got they've got a 466 00:26:27,200 --> 00:26:29,680 Speaker 3: pretty strong internal heat source because they've got all these 467 00:26:29,840 --> 00:26:33,520 Speaker 3: young radioactive atoms in them that are still decaying at 468 00:26:33,560 --> 00:26:37,600 Speaker 3: a pretty rapid rate. So they're keeping the ice content 469 00:26:39,000 --> 00:26:41,320 Speaker 3: like melted and moist. And then of course they've got 470 00:26:41,320 --> 00:26:44,120 Speaker 3: all like the dust and rock soil content in them. 471 00:26:44,680 --> 00:26:47,520 Speaker 3: And yeah wow, this like big balls of mud flying 472 00:26:47,520 --> 00:26:48,080 Speaker 3: through space. 473 00:26:48,600 --> 00:26:51,440 Speaker 2: Yeah yeah, So I before I ran across this, I 474 00:26:51,440 --> 00:26:53,440 Speaker 2: didn't even think this was possible. You know, you think 475 00:26:53,480 --> 00:26:56,639 Speaker 2: of mud as being something you're going to encounter, particularly 476 00:26:56,640 --> 00:26:59,800 Speaker 2: on an Earth like world. Now, coming back to Earth, 477 00:26:59,800 --> 00:27:03,160 Speaker 2: Wak worlds and Mud. Another Star Wars planet of note, 478 00:27:04,080 --> 00:27:06,840 Speaker 2: especially if you've seen the movie Solo, which came out 479 00:27:06,880 --> 00:27:11,719 Speaker 2: several years back. There's a planet called Membon, and in 480 00:27:11,760 --> 00:27:15,440 Speaker 2: that movie we see Imperial mud Troopers or swamp troopers 481 00:27:15,840 --> 00:27:19,200 Speaker 2: as they're sometimes called, engaged in some sort of drawn 482 00:27:19,200 --> 00:27:22,000 Speaker 2: out battle on this world. And Joe, in case you 483 00:27:22,000 --> 00:27:24,159 Speaker 2: haven't seen this, I included an image here of what 484 00:27:24,240 --> 00:27:28,240 Speaker 2: mud troopers look like as compared to just normal Imperial stormtroopers. 485 00:27:28,480 --> 00:27:31,840 Speaker 3: Looks like a dirty job, looks like this may be 486 00:27:32,040 --> 00:27:35,000 Speaker 3: like the last thing that, like all the other troopers 487 00:27:35,040 --> 00:27:38,239 Speaker 3: try to sign up for different detail and you know, 488 00:27:38,320 --> 00:27:40,720 Speaker 3: the last picks for all the other ones, like Nope, 489 00:27:40,760 --> 00:27:43,320 Speaker 3: you cannot go to Hawth and be a snowtrooper. You 490 00:27:43,400 --> 00:27:44,439 Speaker 3: got to be a mud trooper. 491 00:27:45,080 --> 00:27:47,119 Speaker 2: Yeah, And I think that's the way it's presented in 492 00:27:47,160 --> 00:27:49,719 Speaker 2: the movie too, Like Han Solo, a young Han Solo 493 00:27:50,280 --> 00:27:52,639 Speaker 2: is a mud trooper on this awful world. Then, of 494 00:27:52,680 --> 00:27:55,399 Speaker 2: course they're also drawing in a lot of comparisons to 495 00:27:56,200 --> 00:27:59,439 Speaker 2: trench warfare and war's past and so forth, which will 496 00:27:59,480 --> 00:28:02,080 Speaker 2: we'll get back to in a bit. But one of 497 00:28:02,119 --> 00:28:03,720 Speaker 2: the interesting things, and of course this is kind of 498 00:28:03,720 --> 00:28:06,320 Speaker 2: across the board when you look at sci sci fi 499 00:28:06,520 --> 00:28:10,000 Speaker 2: often is looking backwards and taking things from the past 500 00:28:10,440 --> 00:28:14,000 Speaker 2: and putting this futuristic spin on them. Because I don't recall, 501 00:28:14,040 --> 00:28:15,520 Speaker 2: and I could be wrong. It's been a while since 502 00:28:15,520 --> 00:28:18,320 Speaker 2: I've seen Solo, but I don't think the Imperial mud 503 00:28:18,320 --> 00:28:21,400 Speaker 2: Troopers leveraged any kind of Sci Fi technology to deal 504 00:28:21,440 --> 00:28:23,800 Speaker 2: with the mud. It seems like they would have leaned 505 00:28:23,880 --> 00:28:26,520 Speaker 2: heavily on repulsor technology to kind of float above it, 506 00:28:27,000 --> 00:28:30,360 Speaker 2: or to use some sort of technology to either rapidly 507 00:28:30,440 --> 00:28:34,880 Speaker 2: dry out muddy conditions or to like flash freeze them 508 00:28:35,200 --> 00:28:37,199 Speaker 2: so that you wouldn't have to get slogged down in them. 509 00:28:37,240 --> 00:28:40,160 Speaker 2: It seems like that would be something to try if 510 00:28:40,160 --> 00:28:43,400 Speaker 2: the Imperial budget allowed for it. I guess they spent 511 00:28:43,440 --> 00:28:46,840 Speaker 2: that all on big walking machines that are gonna, yeah, 512 00:28:46,960 --> 00:28:49,320 Speaker 2: I guess in theory, not get bogged down in the mud. 513 00:28:51,000 --> 00:28:52,480 Speaker 2: Off the top of my head, I don't think I 514 00:28:52,480 --> 00:28:56,120 Speaker 2: can even think of another sci Fi vision where there's 515 00:28:56,120 --> 00:28:59,440 Speaker 2: any kind of like sci Fi treatment of mud like 516 00:28:59,480 --> 00:29:01,200 Speaker 2: this be wrong because I'm not. I mean, there's a 517 00:29:01,560 --> 00:29:05,280 Speaker 2: lot of military sci Fi out there, so someone might 518 00:29:05,320 --> 00:29:08,120 Speaker 2: have looked at it. I do remember a gadget in 519 00:29:08,200 --> 00:29:11,800 Speaker 2: John Steekley's Armor that is like a people in power 520 00:29:11,880 --> 00:29:16,720 Speaker 2: armor versus insect aliens on a desert world that involves 521 00:29:16,760 --> 00:29:19,440 Speaker 2: sand clotters and a machine that would turn the sand 522 00:29:19,520 --> 00:29:22,959 Speaker 2: of the desert into solid walls of fortification. So I 523 00:29:22,960 --> 00:29:25,920 Speaker 2: imagine you'd want something like that, something that, through sci 524 00:29:25,960 --> 00:29:29,440 Speaker 2: Fi shenanigans, can instantly dry out an area or make 525 00:29:29,480 --> 00:29:33,880 Speaker 2: it solid, as opposed to shifting sand or in this case, 526 00:29:34,000 --> 00:29:37,080 Speaker 2: like mud that's going to cling to you and suck 527 00:29:37,160 --> 00:29:38,200 Speaker 2: you down into the muck. 528 00:29:39,120 --> 00:29:40,880 Speaker 3: I don't know if sand is the best choice for that. 529 00:29:40,880 --> 00:29:43,400 Speaker 3: Wouldn't it be better to use a cohesive soil with 530 00:29:43,440 --> 00:29:45,400 Speaker 3: smaller particles like clay or silt? 531 00:29:46,000 --> 00:29:48,719 Speaker 2: Yeah? Yeah, So I don't know any of you out there, 532 00:29:48,760 --> 00:29:51,760 Speaker 2: who certainly are more red and military sci fi than me, 533 00:29:52,120 --> 00:29:53,800 Speaker 2: there might be an example of this, so right in 534 00:29:53,840 --> 00:29:54,480 Speaker 2: and let us know. 535 00:29:54,920 --> 00:29:57,760 Speaker 3: Now. Of course you keep saying military sci fi in particular, 536 00:29:57,800 --> 00:29:59,720 Speaker 3: and it makes sense why you would do that, because 537 00:29:59,760 --> 00:30:03,240 Speaker 3: of the the significance of mud in combat and warfare 538 00:30:03,280 --> 00:30:04,120 Speaker 3: in human history. 539 00:30:04,560 --> 00:30:08,960 Speaker 2: That's right, Yeah, you know mud. I was thinking about 540 00:30:09,000 --> 00:30:12,080 Speaker 2: this a lot like mud is not only an environmental 541 00:30:12,080 --> 00:30:14,160 Speaker 2: condition that occurs naturally in the world, but it's often 542 00:30:14,200 --> 00:30:17,520 Speaker 2: this condition that is at an interaction point between the 543 00:30:17,600 --> 00:30:21,360 Speaker 2: natural world and human activity. You think of muddy roads, right, 544 00:30:21,440 --> 00:30:25,160 Speaker 2: We think of paths that are not well maintained that 545 00:30:25,280 --> 00:30:29,200 Speaker 2: get really muddy and sloppy in places. And then there 546 00:30:29,440 --> 00:30:33,760 Speaker 2: are several walks that my family does like this in 547 00:30:33,840 --> 00:30:36,080 Speaker 2: the area where you know, we know exactly where that 548 00:30:36,160 --> 00:30:38,840 Speaker 2: muddy stretch is, and there are often a lot of 549 00:30:39,080 --> 00:30:42,440 Speaker 2: slapdash efforts to mitigate it, you know, boards that are 550 00:30:42,440 --> 00:30:46,200 Speaker 2: thrown down on the rock. Yeah, and you know that 551 00:30:46,320 --> 00:30:48,880 Speaker 2: works for a little bit sort of. That also creates 552 00:30:48,880 --> 00:30:52,120 Speaker 2: additional splash hazards and new and exciting ways to slip 553 00:30:52,160 --> 00:30:55,680 Speaker 2: and fall in the mud. But yeah, mud is also 554 00:30:56,160 --> 00:30:59,520 Speaker 2: a big factor in human warfare and has been for 555 00:30:59,640 --> 00:31:03,479 Speaker 2: a long long time. You pointed this out to me, 556 00:31:03,520 --> 00:31:06,800 Speaker 2: and this is something that has been covered in various 557 00:31:06,880 --> 00:31:08,960 Speaker 2: articles over the last couple of years. But there is 558 00:31:09,000 --> 00:31:14,120 Speaker 2: a Russian term putitsa that refers to a season or 559 00:31:14,160 --> 00:31:17,560 Speaker 2: seasons of the year when unpaved roads become treacherous due 560 00:31:17,560 --> 00:31:20,840 Speaker 2: to the mud created by rain and or melting snow 561 00:31:21,000 --> 00:31:24,160 Speaker 2: on said roads. It's had a major impact on land 562 00:31:24,160 --> 00:31:27,880 Speaker 2: wars in Russia and Eastern Europe, for ages, impacting the 563 00:31:27,920 --> 00:31:32,320 Speaker 2: Mongol invasion, both World Wars, and also the Russo Ukrainian 564 00:31:32,360 --> 00:31:35,840 Speaker 2: War that, as of this recording, is still ongoing. It's 565 00:31:35,840 --> 00:31:38,880 Speaker 2: been observed that among Russia's mistakes during the twenty twenty 566 00:31:38,880 --> 00:31:42,560 Speaker 2: two invasion of Ukraine, they underestimated the muddy roads season 567 00:31:42,840 --> 00:31:45,680 Speaker 2: that was just kicking off at that time. 568 00:31:46,040 --> 00:31:47,960 Speaker 3: Right, So this is sort of one of the factors 569 00:31:48,080 --> 00:31:53,320 Speaker 3: affecting the seasonal planning of offensives in conflict in Eastern Europe. 570 00:31:53,960 --> 00:31:58,760 Speaker 2: Yes. Yeah. And on the other hand, another major area 571 00:31:59,320 --> 00:32:03,120 Speaker 2: for mud and war is the First World War. And 572 00:32:03,960 --> 00:32:06,280 Speaker 2: I mean you can instantly picture this probably if you've 573 00:32:06,320 --> 00:32:13,880 Speaker 2: seen images, footage and fictional recreations of those trench warfare environments. 574 00:32:13,920 --> 00:32:16,560 Speaker 2: What do you think of You think of like blasted landscape, 575 00:32:16,600 --> 00:32:19,640 Speaker 2: you think of mud, You think of these just awful 576 00:32:19,680 --> 00:32:23,680 Speaker 2: conditions where like the natural world is just worn away 577 00:32:24,080 --> 00:32:27,920 Speaker 2: and all that remains is mud and fortifications and explosions 578 00:32:27,960 --> 00:32:28,920 Speaker 2: and death and pain. 579 00:32:29,440 --> 00:32:33,680 Speaker 3: Yeah, like heavily shelled or trodden over areas where it 580 00:32:33,720 --> 00:32:35,560 Speaker 3: seems like a lot of the plant life has been 581 00:32:35,680 --> 00:32:38,320 Speaker 3: killed and stripped away, and now like the roots are, 582 00:32:38,880 --> 00:32:41,479 Speaker 3: it's not really holding the soil together the way it was, 583 00:32:41,600 --> 00:32:42,680 Speaker 3: and now it's just mud. 584 00:32:43,280 --> 00:32:47,040 Speaker 2: Yeah, And if you've ever taken a poetry class, you 585 00:32:47,400 --> 00:32:49,200 Speaker 2: may have run across the fact that, yeah, there's a 586 00:32:49,240 --> 00:32:53,440 Speaker 2: lot of great but depressing poetry and writings in general 587 00:32:53,480 --> 00:32:56,640 Speaker 2: that came out of this time period, people describing these conditions, 588 00:32:57,000 --> 00:32:59,640 Speaker 2: describing the horrors of war and the horrors of chemical 589 00:32:59,680 --> 00:33:05,240 Speaker 2: war and so forth. One of the best literary treatments 590 00:33:05,280 --> 00:33:08,440 Speaker 2: of war and mud, however, just has to be that 591 00:33:08,520 --> 00:33:12,640 Speaker 2: of American British war nurse turned novelist and poet Mary Borden. 592 00:33:13,280 --> 00:33:16,640 Speaker 2: In nineteen seventeen, she wrote a poem called the Song 593 00:33:16,880 --> 00:33:20,080 Speaker 2: of the Mud. You can find this in full on 594 00:33:20,160 --> 00:33:25,920 Speaker 2: Poetry Foundation dot org. But it's really really good. Joe, 595 00:33:26,000 --> 00:33:27,560 Speaker 2: were you familiar with this poem? 596 00:33:28,120 --> 00:33:28,760 Speaker 3: I don't think so. 597 00:33:29,360 --> 00:33:30,920 Speaker 2: Yeah, this one is a new one for me. I 598 00:33:31,360 --> 00:33:34,040 Speaker 2: this is not one that I remember covering in poetry classes. 599 00:33:34,080 --> 00:33:39,160 Speaker 2: But she writes of quote, the frothing, squirting, spurting liquid 600 00:33:39,240 --> 00:33:43,080 Speaker 2: mud that gurgles along the road beds unquote, as well 601 00:33:43,120 --> 00:33:46,440 Speaker 2: as quote the thick, elastic mud that is needed and 602 00:33:46,520 --> 00:33:50,280 Speaker 2: pounded and squeezed under the hoofs of the horses, though 603 00:33:50,320 --> 00:33:54,560 Speaker 2: she also juxtaposes this with more natural seeming aspects of mud, 604 00:33:54,800 --> 00:33:58,479 Speaker 2: even like mud as something that can be beautiful. From Afar, 605 00:33:59,520 --> 00:34:01,560 Speaker 2: I'm going to read the final stanza from the poem, 606 00:34:01,560 --> 00:34:03,440 Speaker 2: but again I encourage everyone to go out and read 607 00:34:03,480 --> 00:34:06,720 Speaker 2: it in full quote. This is the song of the mud. 608 00:34:07,200 --> 00:34:11,000 Speaker 2: The beautiful, glistening golden mud that covers the hills like satin. 609 00:34:11,520 --> 00:34:16,040 Speaker 2: The mysterious, gleaming, silvery mud that is spread like enamel 610 00:34:16,160 --> 00:34:20,520 Speaker 2: over the valleys. Mud, the disguise of the war zone. Mud, 611 00:34:20,680 --> 00:34:24,440 Speaker 2: the mantle of battles, mud, the smooth, fluid grave of 612 00:34:24,480 --> 00:34:27,320 Speaker 2: our soldiers. This is the song of the mud. 613 00:34:27,840 --> 00:34:32,200 Speaker 3: Wow, that's interesting, And I don't know the connotations of 614 00:34:32,280 --> 00:34:35,080 Speaker 3: mud is used and that stands at least are more 615 00:34:35,840 --> 00:34:37,960 Speaker 3: I don't know, more positive than I would have expected. 616 00:34:38,600 --> 00:34:41,160 Speaker 2: Yeah, I mean there's there's a lot of dark imagery 617 00:34:41,160 --> 00:34:43,800 Speaker 2: in there about it, like swallowing up guns and taking 618 00:34:43,840 --> 00:34:47,360 Speaker 2: people down and like like not only like the physical 619 00:34:47,760 --> 00:34:50,480 Speaker 2: power of the mud, but also like the emotional toll 620 00:34:50,600 --> 00:34:52,680 Speaker 2: of the mud, which I'll come back to in a 621 00:34:52,680 --> 00:34:53,319 Speaker 2: bed as well. 622 00:34:54,080 --> 00:34:57,279 Speaker 3: When I was thinking of World War One poetry and 623 00:34:57,320 --> 00:34:59,880 Speaker 3: the concept of mud, I thought of the one of 624 00:34:59,880 --> 00:35:01,799 Speaker 3: the poems of Wilfrid Owen. I just had to look 625 00:35:01,840 --> 00:35:04,399 Speaker 3: it up because I didn't remember the name, but it's 626 00:35:04,440 --> 00:35:09,240 Speaker 3: the Apologia pro poemate Mayo, which I think means defense 627 00:35:09,280 --> 00:35:12,399 Speaker 3: of my poetry. And this is by Wilfrid Owen, who 628 00:35:12,840 --> 00:35:15,200 Speaker 3: was a British poet who fought in World War One. 629 00:35:15,560 --> 00:35:18,080 Speaker 3: Wrote a lot of poetry associated with the war, like 630 00:35:18,120 --> 00:35:20,840 Speaker 3: Anthem for Doomed Youth you might have read. But the 631 00:35:20,880 --> 00:35:24,280 Speaker 3: opening stands of this poem was, I too saw God 632 00:35:24,320 --> 00:35:28,120 Speaker 3: through mud, the mud that cracked on cheeks when wretches smiled, 633 00:35:28,640 --> 00:35:31,759 Speaker 3: war brought more glory to their eyes than blood, and 634 00:35:31,840 --> 00:35:34,480 Speaker 3: gave their laughs more glee than shakes a child. 635 00:35:35,040 --> 00:35:38,279 Speaker 2: Oh wow, Yeah, I don't remember that bit, but I 636 00:35:38,360 --> 00:35:41,080 Speaker 2: remember Owen. He's definitely one of the names that comes 637 00:35:41,160 --> 00:35:45,280 Speaker 2: up when a poetry class steers sharply into the trenches. 638 00:35:45,719 --> 00:35:46,120 Speaker 3: Yeah. 639 00:35:46,560 --> 00:35:49,800 Speaker 2: Now, a book that I mentioned earlier in this series, Mud, 640 00:35:49,800 --> 00:35:53,680 Speaker 2: a Military History by C. E. Wood, is a full 641 00:35:53,719 --> 00:35:56,160 Speaker 2: book dealing with mud. In war. And so if you 642 00:35:56,200 --> 00:35:58,920 Speaker 2: need more of this, I highly recommend you pick up 643 00:35:58,960 --> 00:36:03,080 Speaker 2: that book. It's very well written, it's you, it's very absorbable. 644 00:36:03,640 --> 00:36:07,880 Speaker 2: But in it would stresses that while more permanent domains 645 00:36:07,880 --> 00:36:10,319 Speaker 2: of mud are certainly important in warfare, you need to 646 00:36:10,320 --> 00:36:13,319 Speaker 2: know where the swamps, marshes and bogs are and how 647 00:36:13,360 --> 00:36:17,399 Speaker 2: to either circumnavigate them or utilize them, force the enemy 648 00:36:17,440 --> 00:36:19,839 Speaker 2: to move through them, that sort of thing. But the 649 00:36:19,880 --> 00:36:23,200 Speaker 2: main area of interest in the book is transitional mud. 650 00:36:24,040 --> 00:36:28,920 Speaker 2: That is the kind that arrives and departs without significant warning. 651 00:36:29,360 --> 00:36:33,880 Speaker 3: Okay, so this previously traversible landscape suddenly has mud in 652 00:36:33,920 --> 00:36:36,120 Speaker 3: it that is going to interfere with your progress. 653 00:36:36,760 --> 00:36:40,480 Speaker 2: Yeah, And this becomes key because I mean, this is 654 00:36:40,520 --> 00:36:44,399 Speaker 2: not something you can necessarily plan for, or planning can 655 00:36:44,400 --> 00:36:47,600 Speaker 2: fall short of taking it into account. And it's a 656 00:36:47,680 --> 00:36:49,719 Speaker 2: variety of mud that has played a crucial role in 657 00:36:49,760 --> 00:36:52,880 Speaker 2: the history of armed conflict. One of Wood's main focuses 658 00:36:52,920 --> 00:36:57,000 Speaker 2: in this is how mud hinders forward advancement in warfare, 659 00:36:57,320 --> 00:37:01,200 Speaker 2: so impacting combatants, animals, and machines of war, and of 660 00:37:01,200 --> 00:37:03,960 Speaker 2: course not just war machines and soldiers and tanks and 661 00:37:04,280 --> 00:37:06,239 Speaker 2: horses with knights on them and that sort of thing. 662 00:37:06,480 --> 00:37:09,960 Speaker 2: But of course everything that supports a war effort, that 663 00:37:10,000 --> 00:37:13,640 Speaker 2: supports an army and its advancement, the vehicles that are 664 00:37:13,880 --> 00:37:19,239 Speaker 2: carrying food, any kind of medical support that is in 665 00:37:19,280 --> 00:37:21,520 Speaker 2: tow all of that sort of thing as well. So 666 00:37:21,640 --> 00:37:24,120 Speaker 2: generals have to contend with the impact of permanent mud, 667 00:37:24,360 --> 00:37:27,719 Speaker 2: seasonal mud, random transitional mud, in addition to all of 668 00:37:27,719 --> 00:37:30,640 Speaker 2: the other threats and challenges of battle, all the other 669 00:37:30,760 --> 00:37:35,239 Speaker 2: environmental concerns that will come into play. And there are 670 00:37:35,239 --> 00:37:38,800 Speaker 2: also huge human health and mental health challenges with mud 671 00:37:39,680 --> 00:37:43,400 Speaker 2: that the author deals with in greater detail. There's a 672 00:37:43,400 --> 00:37:46,000 Speaker 2: great quote in the book though, about this, attributed to 673 00:37:46,239 --> 00:37:50,960 Speaker 2: historian Martin Gilbert. Quote. At night, crouching in a shell 674 00:37:51,000 --> 00:37:55,239 Speaker 2: hole and filling it, the mud watches like an enormous octopus. 675 00:37:55,760 --> 00:37:59,680 Speaker 2: The victim arrives, it throws its poisonous slobber out at him, 676 00:38:00,120 --> 00:38:03,879 Speaker 2: lines him, closes round him, buries him. For men die 677 00:38:03,920 --> 00:38:07,080 Speaker 2: of mud as they die of bullets. But more horribly, 678 00:38:07,560 --> 00:38:10,759 Speaker 2: mud is where men sink, and what is worse, where 679 00:38:10,760 --> 00:38:14,319 Speaker 2: their souls sink. Hell is not fire, that would not 680 00:38:14,480 --> 00:38:17,080 Speaker 2: be the ultimate in suffering. Hell is mud? 681 00:38:17,440 --> 00:38:20,160 Speaker 3: Wow? Well, there is something I think interesting there in 682 00:38:20,200 --> 00:38:25,319 Speaker 3: that mud in a way militates against people's ability to 683 00:38:25,520 --> 00:38:28,759 Speaker 3: see their own suffering as noble or to see it 684 00:38:28,800 --> 00:38:32,560 Speaker 3: in any grandiose terms, that there's something kind of humbling 685 00:38:32,600 --> 00:38:36,800 Speaker 3: and humiliating about suffering brought on by an environment of mud. 686 00:38:36,840 --> 00:38:41,279 Speaker 3: And thus like death in mud is an image that 687 00:38:41,920 --> 00:38:44,880 Speaker 3: brings a lot more despair than the idea of a 688 00:38:44,920 --> 00:38:47,400 Speaker 3: sort of like violent death or death in fire. 689 00:38:48,200 --> 00:38:53,799 Speaker 2: Yeah, yeah, absolutely. Now on thinking about this though, hell 690 00:38:53,880 --> 00:38:57,600 Speaker 2: is mud, that of course made me think of Dante's Inferno, 691 00:38:57,680 --> 00:38:59,399 Speaker 2: and I was like, I remember there being some mud 692 00:38:59,400 --> 00:39:02,600 Speaker 2: in Dante's Ferno somewhere. You have varied all the different 693 00:39:02,680 --> 00:39:09,080 Speaker 2: circles and bulgs in Inferno. They have different characteristics, different flavors. 694 00:39:09,640 --> 00:39:14,719 Speaker 2: And indeed there is a circle in Dante's Inferno where 695 00:39:14,760 --> 00:39:17,600 Speaker 2: there is mud. It is the third Circle. And I 696 00:39:17,640 --> 00:39:18,879 Speaker 2: had to I had to look it back up again. 697 00:39:18,920 --> 00:39:23,279 Speaker 2: I was looking in my translation by Durling and Martinez, 698 00:39:23,920 --> 00:39:27,840 Speaker 2: and this is just a couple of lines from it. Quote, 699 00:39:28,200 --> 00:39:30,760 Speaker 2: I am in the third circle with the eternal cursed, 700 00:39:30,840 --> 00:39:34,880 Speaker 2: cold and heavy rain. It's rule and quality never change. 701 00:39:35,360 --> 00:39:39,360 Speaker 2: Great hailstones, filthy water and snow poured down through the 702 00:39:39,480 --> 00:39:44,359 Speaker 2: dark air. The earth stinks that received them. It's also 703 00:39:44,400 --> 00:39:47,720 Speaker 2: the realm of Cerberus. But when quote the great worm 704 00:39:47,760 --> 00:39:50,880 Speaker 2: opens his mouth to growl at Dante and Virgil, Virgil 705 00:39:50,960 --> 00:39:55,160 Speaker 2: throws dirt into the monster's three mouths, and the monster 706 00:39:55,280 --> 00:40:01,320 Speaker 2: gobbles it all down delicious. Yeah. Yeah, is durling, and 707 00:40:01,400 --> 00:40:05,080 Speaker 2: Martinez explained in the notes in my translation of Inferno, 708 00:40:05,480 --> 00:40:10,440 Speaker 2: the mud food connection is key here. Quote the rain, hail, 709 00:40:10,520 --> 00:40:13,440 Speaker 2: and snow and resulting mud are versions of the food 710 00:40:13,480 --> 00:40:16,000 Speaker 2: and drink to which the gluttons were addicted in the 711 00:40:16,080 --> 00:40:20,719 Speaker 2: last analysis, merely visions of the elements earth and water. 712 00:40:21,760 --> 00:40:25,239 Speaker 3: Sort of portraying the like the the worthlessness of the 713 00:40:25,239 --> 00:40:28,360 Speaker 3: pleasures of gluttony. That like that you're just sort of 714 00:40:28,680 --> 00:40:32,160 Speaker 3: concerning yourself with material rubbish rather than having your mind 715 00:40:32,200 --> 00:40:33,200 Speaker 3: on heavenly things. 716 00:40:33,840 --> 00:40:35,920 Speaker 2: Yeah, and also like the sense that it's it's all 717 00:40:36,000 --> 00:40:40,399 Speaker 2: mud anyway, or even that it's it's all excrement. There's 718 00:40:40,440 --> 00:40:42,880 Speaker 2: also a lot of dog imagery here. Obviously we have 719 00:40:42,960 --> 00:40:45,520 Speaker 2: Cerberus with the three dog heads, and then we also 720 00:40:45,560 --> 00:40:49,000 Speaker 2: have pig imagery thrown in and also mud excrement comparisons 721 00:40:49,040 --> 00:40:49,480 Speaker 2: as well. 722 00:40:50,000 --> 00:40:53,840 Speaker 3: Hey, pig imagery bringing us back to pig mud wallowing, 723 00:40:53,920 --> 00:40:57,520 Speaker 3: which actually turns out to be a quite clever adaptation 724 00:40:57,640 --> 00:40:58,120 Speaker 3: of nature. 725 00:40:58,640 --> 00:41:08,680 Speaker 4: Yeah. 726 00:41:08,719 --> 00:41:12,680 Speaker 2: Anyway, so brief departure into hell, but coming back to 727 00:41:12,800 --> 00:41:15,160 Speaker 2: the surface world and the hell we make for ourselves there. 728 00:41:15,719 --> 00:41:19,359 Speaker 2: Coming back to war as what explains that the mere 729 00:41:19,520 --> 00:41:23,320 Speaker 2: challenge of moving around and mud can lead to exhaustion 730 00:41:23,520 --> 00:41:27,600 Speaker 2: for the individual soldier, and this exhaustion can prove fatal. 731 00:41:27,600 --> 00:41:29,920 Speaker 2: It can also hold true for pack animals as well. 732 00:41:30,400 --> 00:41:33,000 Speaker 2: So you know, if you're in a very muddy situation 733 00:41:33,120 --> 00:41:35,680 Speaker 2: and you're having to just move through mud constantly or 734 00:41:35,680 --> 00:41:38,400 Speaker 2: for a lengthy period of time, like that's just making 735 00:41:38,480 --> 00:41:41,359 Speaker 2: every step so much harder. And there's a good chance 736 00:41:41,360 --> 00:41:45,640 Speaker 2: you're already doing something exhausting, that is mentally trying. You're 737 00:41:45,680 --> 00:41:49,280 Speaker 2: already under a great deal of stress, and now each 738 00:41:49,800 --> 00:41:52,960 Speaker 2: each time you try and lift your boot your foot 739 00:41:53,160 --> 00:41:57,920 Speaker 2: out of the mud, more effort is required of you. Now, 740 00:41:57,960 --> 00:42:01,239 Speaker 2: there have been efforts to improve footwear for soldiers at 741 00:42:01,239 --> 00:42:04,800 Speaker 2: different time periods, such as having wider essentially kind of 742 00:42:04,840 --> 00:42:07,759 Speaker 2: like plank bottom shoes that the US Army experimented with 743 00:42:07,760 --> 00:42:10,319 Speaker 2: special mud boots and shoes in World War Two, and 744 00:42:10,320 --> 00:42:14,920 Speaker 2: then again in Vietnam would include several prototype photos here. 745 00:42:15,040 --> 00:42:17,799 Speaker 2: Joe I included a screen cap here for you to 746 00:42:17,840 --> 00:42:19,960 Speaker 2: look at these. They're not much to look at, but 747 00:42:20,000 --> 00:42:24,360 Speaker 2: you can see they're like basically different designs of wide 748 00:42:24,800 --> 00:42:28,200 Speaker 2: flat surfaces that would be scrapped or somehow attached the 749 00:42:28,200 --> 00:42:29,080 Speaker 2: bottom of boots. 750 00:42:29,400 --> 00:42:31,360 Speaker 3: Some of them look like huge wooden hoofs. 751 00:42:32,200 --> 00:42:36,360 Speaker 2: Yeah, they do. And you know, I'm not certain because 752 00:42:36,680 --> 00:42:40,279 Speaker 2: it's just the subtitle. He was very brief, but I 753 00:42:40,280 --> 00:42:43,360 Speaker 2: guess it's possible that some of these could be for horses. 754 00:42:43,400 --> 00:42:45,719 Speaker 2: I don't know. Maybe the round one that's kind of 755 00:42:45,719 --> 00:42:48,480 Speaker 2: hoof shaped is for a horse. I don't know, huh, 756 00:42:48,880 --> 00:42:52,400 Speaker 2: because certainly, you know, horses would be of concern, and well, 757 00:42:52,480 --> 00:42:55,640 Speaker 2: not all of these military engagements. Of some of them. 758 00:42:56,320 --> 00:43:01,000 Speaker 2: Tracked vehicles like tanks and half tracks perform better in 759 00:43:01,040 --> 00:43:04,080 Speaker 2: some muddy situations, but a tract vehicles certainly can get 760 00:43:04,080 --> 00:43:06,319 Speaker 2: stuck in the mud. As Wood points out, they can 761 00:43:06,360 --> 00:43:09,040 Speaker 2: also slide out of control through the mud and down 762 00:43:09,120 --> 00:43:13,560 Speaker 2: muddy hillsides as well. Tracks can spread weight out more 763 00:43:13,600 --> 00:43:17,759 Speaker 2: evenly than tires, So that's one of the appeals of 764 00:43:17,800 --> 00:43:22,000 Speaker 2: having tracks or half tracked designs in these vehicles, but yeah, 765 00:43:22,040 --> 00:43:24,719 Speaker 2: they're still not perfect. And then if you throw trenches 766 00:43:24,880 --> 00:43:28,799 Speaker 2: into the mix, as it was encountered in the First 767 00:43:28,840 --> 00:43:32,200 Speaker 2: World War, especially, you know that one of these big 768 00:43:32,239 --> 00:43:34,600 Speaker 2: tanks can get stuck in the trench, and therefore you need, 769 00:43:35,200 --> 00:43:39,200 Speaker 2: like other vehicles to lay down temporary bridges so that 770 00:43:39,239 --> 00:43:43,680 Speaker 2: the tanks can make it across those trenches. Now, coming 771 00:43:43,719 --> 00:43:47,399 Speaker 2: back to health though, human health and mud, Wood also 772 00:43:47,480 --> 00:43:51,640 Speaker 2: points out that extremely muddy conditions often lead to deteriorating 773 00:43:52,000 --> 00:43:56,759 Speaker 2: sanitary conditions. Wood points out that wounded soldiers rarely reach 774 00:43:56,880 --> 00:44:00,440 Speaker 2: medical facilities clean, so and then this make sense. You're 775 00:44:00,480 --> 00:44:04,800 Speaker 2: in muddy conditions, you're going to enter into the medical 776 00:44:04,800 --> 00:44:08,839 Speaker 2: facilities muddy and that and also it means that oftentimes 777 00:44:08,960 --> 00:44:10,840 Speaker 2: it's not just like any kind of pure mud, That 778 00:44:10,880 --> 00:44:12,880 Speaker 2: mud is going to be mixed with all manner of 779 00:44:13,000 --> 00:44:17,360 Speaker 2: unhygienic ingredients from the war zone. Muddy conditions also severely 780 00:44:17,440 --> 00:44:21,279 Speaker 2: hinder the ability to just evacuate the wounded or to 781 00:44:21,400 --> 00:44:24,279 Speaker 2: have medical personnel come in to deal with people who 782 00:44:24,320 --> 00:44:24,880 Speaker 2: are wounded. 783 00:44:25,560 --> 00:44:28,719 Speaker 3: Yeah, Now, in addition to all these general concerns, it 784 00:44:28,719 --> 00:44:32,439 Speaker 3: seems like I have memories of reading about at least 785 00:44:32,480 --> 00:44:37,240 Speaker 3: interpretations of some decisive battles in history where mud played 786 00:44:37,280 --> 00:44:39,799 Speaker 3: a role in how the battle turned out, or at 787 00:44:39,880 --> 00:44:42,759 Speaker 3: least some historians believed that it did. Like I seem 788 00:44:42,840 --> 00:44:45,560 Speaker 3: to recall the Battle of Agincore as one example. 789 00:44:46,000 --> 00:44:48,759 Speaker 2: Yeah, the Battle of Agincore is a big one. This 790 00:44:48,840 --> 00:44:52,239 Speaker 2: is from fourteen fifteen English victory over the French in 791 00:44:52,280 --> 00:44:55,000 Speaker 2: the One Hundred Years War. The French had to advance 792 00:44:55,120 --> 00:45:00,120 Speaker 2: heavily armored knights through very muddy conditions. And this key 793 00:45:00,160 --> 00:45:02,839 Speaker 2: to this too is that this was transient mud. I've 794 00:45:02,880 --> 00:45:05,759 Speaker 2: read this was These were not muddy conditions that were expected. 795 00:45:06,040 --> 00:45:08,040 Speaker 2: This was I believe there is like a huge storm, 796 00:45:08,719 --> 00:45:11,759 Speaker 2: so they weren't prepared for it. They marched anyway, and 797 00:45:11,800 --> 00:45:14,120 Speaker 2: they end up sinking in the mud, especially if they've 798 00:45:14,160 --> 00:45:18,520 Speaker 2: been knocked off their horse, easily immobilized once unhorsed in 799 00:45:18,560 --> 00:45:20,960 Speaker 2: all that heavy armor. And it's said that, you know, 800 00:45:21,040 --> 00:45:24,520 Speaker 2: some of the French knights drowned in the mud there. 801 00:45:24,920 --> 00:45:26,680 Speaker 3: And this seems to be kind of a pattern that 802 00:45:26,760 --> 00:45:30,560 Speaker 3: emerges in history, like it is bad to be caught 803 00:45:30,680 --> 00:45:33,440 Speaker 3: as the side in a battle that is trying to 804 00:45:33,560 --> 00:45:35,040 Speaker 3: advance through the mud. 805 00:45:35,680 --> 00:45:37,600 Speaker 2: Yeah, because I mean all these factors are going to 806 00:45:37,640 --> 00:45:40,560 Speaker 2: come into play. It's going to slow you down. This 807 00:45:40,560 --> 00:45:43,440 Speaker 2: stuff's going to get stuck, and then when the battle 808 00:45:43,560 --> 00:45:45,840 Speaker 2: turns against you, it's going to turn even worse. A 809 00:45:45,840 --> 00:45:49,480 Speaker 2: couple of other examples that come up frequently. There's the 810 00:45:49,560 --> 00:45:52,640 Speaker 2: mud March from the Battle of Fredericksburg eighteen sixty two 811 00:45:52,640 --> 00:45:57,520 Speaker 2: in the American Civil War. This was on the Union side. 812 00:45:57,560 --> 00:46:01,400 Speaker 2: General Burnside's troops were and it ended up having to 813 00:46:01,840 --> 00:46:04,520 Speaker 2: go through some really muddy conditions and a number of 814 00:46:04,600 --> 00:46:07,840 Speaker 2: key artillery pieces and wagons became trapped in the mud, 815 00:46:08,080 --> 00:46:11,640 Speaker 2: delaying the Union advance. And this was due to like 816 00:46:11,680 --> 00:46:14,960 Speaker 2: sudden stormy conditions that were not expected that made it 817 00:46:15,000 --> 00:46:18,120 Speaker 2: difficult to move these key pieces. Now, the Battle of 818 00:46:18,120 --> 00:46:21,919 Speaker 2: the So from nineteen sixteen, this was this is another 819 00:46:21,960 --> 00:46:23,680 Speaker 2: example that comes up now. This one, though, is an 820 00:46:23,680 --> 00:46:27,600 Speaker 2: inconclusive battle of the First World War between German forces 821 00:46:27,960 --> 00:46:32,200 Speaker 2: and some British and French forces. Entailed massive casualties on 822 00:46:32,239 --> 00:46:36,960 Speaker 2: both sides in very muddy trench warfare conditions. So not 823 00:46:37,040 --> 00:46:40,880 Speaker 2: a situation where like the mud gave either side an advantage, 824 00:46:40,880 --> 00:46:43,160 Speaker 2: but just made it. It seemed to contribute it to 825 00:46:43,520 --> 00:46:48,480 Speaker 2: it just being like an awful, awful battle for both sides. Now, 826 00:46:48,480 --> 00:46:52,040 Speaker 2: as I mentioned already, like muddy conditions, muddy trench warfare. 827 00:46:52,080 --> 00:46:54,279 Speaker 2: It's like just kind of you instantly picture it when 828 00:46:54,280 --> 00:46:57,080 Speaker 2: you're thinking of World War One in particular, or perhaps 829 00:46:57,120 --> 00:46:59,359 Speaker 2: like Germany's in the Eastern Front and World War Two, 830 00:46:59,600 --> 00:47:02,840 Speaker 2: and both of these are theaters of war that have 831 00:47:02,920 --> 00:47:07,200 Speaker 2: been recreated in various films over the years and TV 832 00:47:07,320 --> 00:47:10,120 Speaker 2: shows and the like. But also you just tend to 833 00:47:10,160 --> 00:47:14,720 Speaker 2: see a lot of muddy war conditions and muddy battlefields 834 00:47:15,160 --> 00:47:19,320 Speaker 2: and especially muddy conditions after the battle in other films 835 00:47:19,360 --> 00:47:22,279 Speaker 2: and also in video games. And I had never really 836 00:47:22,280 --> 00:47:25,520 Speaker 2: thought of this before, but I was reading a little 837 00:47:25,520 --> 00:47:28,120 Speaker 2: bit about this on the blog The Excellent Blog, a 838 00:47:28,160 --> 00:47:33,560 Speaker 2: collection of Unmitigated Pedantry by historian Brett Devereaux. I've referred 839 00:47:33,560 --> 00:47:36,680 Speaker 2: to this blog a few times because it's a great read. 840 00:47:37,960 --> 00:47:43,200 Speaker 2: He does things like, you know, analyze the warfare in 841 00:47:43,280 --> 00:47:45,799 Speaker 2: The Lord of the Rings, both the books and the 842 00:47:45,800 --> 00:47:49,279 Speaker 2: Peter Jackson movies and so forth, does a lot of 843 00:47:49,320 --> 00:47:51,640 Speaker 2: talking about Roman military, So. 844 00:47:51,680 --> 00:47:55,080 Speaker 3: It's like a military historian writing about topics nerds would 845 00:47:55,080 --> 00:47:56,879 Speaker 3: be interested in, yes. 846 00:47:56,600 --> 00:47:58,640 Speaker 2: Very much so. So if you're into a lot of 847 00:47:58,640 --> 00:48:02,600 Speaker 2: these nerdy settings, or you're into ancient warfare and medieval 848 00:48:02,600 --> 00:48:06,080 Speaker 2: warfare and so forth, I definitely recommend it. But I 849 00:48:06,120 --> 00:48:08,359 Speaker 2: was reading one of his posts where he points out 850 00:48:08,360 --> 00:48:10,920 Speaker 2: that that, yeah, you see a lot of films and 851 00:48:11,000 --> 00:48:14,720 Speaker 2: especially video games that depict the aftermath of pre modern 852 00:48:14,760 --> 00:48:18,840 Speaker 2: battles as being just muddy and bloody messes. And he 853 00:48:18,920 --> 00:48:21,400 Speaker 2: points out that this doesn't seem to be the norm, 854 00:48:21,840 --> 00:48:25,279 Speaker 2: you mean, in reality. In reality, yes, it was not 855 00:48:25,400 --> 00:48:29,320 Speaker 2: always just a muddy mess after an ancient or medieval 856 00:48:29,360 --> 00:48:32,040 Speaker 2: battle took place. Right now, that's not to say that 857 00:48:32,160 --> 00:48:34,600 Speaker 2: you don't have, like the examples we're discussing, where you 858 00:48:34,640 --> 00:48:38,520 Speaker 2: have definite muddy places that either erupt because there's a 859 00:48:38,560 --> 00:48:40,560 Speaker 2: great like it's a road where there's a lot, a 860 00:48:40,560 --> 00:48:43,239 Speaker 2: great deal of travel, and then it becomes muddy. And 861 00:48:43,280 --> 00:48:46,080 Speaker 2: then you have transient mud in the mix. You have 862 00:48:47,320 --> 00:48:51,399 Speaker 2: muddy conditions popping up because of extreme storm activity that's 863 00:48:51,440 --> 00:48:54,600 Speaker 2: taken place. But he points out that like if you 864 00:48:54,680 --> 00:48:58,319 Speaker 2: just have like a normal grassy environment field somewhere where 865 00:48:58,320 --> 00:49:03,040 Speaker 2: there's a battle taking place, it's not like a single 866 00:49:03,080 --> 00:49:05,399 Speaker 2: battle taking place there over the course of a day 867 00:49:05,480 --> 00:49:07,520 Speaker 2: or even a couple of days is going to just 868 00:49:07,880 --> 00:49:10,800 Speaker 2: wear down all the vegetation and turn it into mud. 869 00:49:11,400 --> 00:49:14,440 Speaker 2: In particular, he points to photographic evidence from the American 870 00:49:14,440 --> 00:49:17,799 Speaker 2: Civil War that shows that, Yeah, you can have a 871 00:49:17,880 --> 00:49:20,960 Speaker 2: large army, say, moving through an area, and it's not 872 00:49:21,000 --> 00:49:23,279 Speaker 2: going to kill off the grass and muddy things up 873 00:49:23,320 --> 00:49:25,200 Speaker 2: over the course of a single day or a couple 874 00:49:25,200 --> 00:49:27,440 Speaker 2: of days. It's the sort of thing that occurs due 875 00:49:27,480 --> 00:49:32,640 Speaker 2: to prolonged traffic, prolonged activity, and also environmental conditions thrown 876 00:49:32,680 --> 00:49:34,440 Speaker 2: in there as well. So you know, all of those 877 00:49:34,480 --> 00:49:37,560 Speaker 2: things you see with like a trench warfare environment, but 878 00:49:37,719 --> 00:49:39,680 Speaker 2: it's not just going to pop up over the course 879 00:49:39,719 --> 00:49:42,279 Speaker 2: of a couple of days because an army moved through 880 00:49:42,360 --> 00:49:45,759 Speaker 2: a place, or even because two armies clashed at a 881 00:49:45,800 --> 00:49:46,720 Speaker 2: particular location. 882 00:49:47,120 --> 00:49:49,919 Speaker 3: Yeah, so maybe when people are dug in and there's 883 00:49:50,080 --> 00:49:53,480 Speaker 3: there's frequent foot traffic or heavy machinery moving around, or 884 00:49:53,520 --> 00:49:57,040 Speaker 3: when an area is subject to prolonged shelling or something 885 00:49:57,120 --> 00:49:57,479 Speaker 3: like that. 886 00:49:58,000 --> 00:50:00,359 Speaker 2: Yeah, I mean, I see the appeal of it in 887 00:50:01,000 --> 00:50:05,080 Speaker 2: cinematic portrayals and dramatic portrayals of the aftermath of war, 888 00:50:05,160 --> 00:50:09,200 Speaker 2: because it's like we have been bloodied, people are suffering 889 00:50:09,239 --> 00:50:12,360 Speaker 2: and wounded, and it makes sense that you sort of 890 00:50:12,400 --> 00:50:15,160 Speaker 2: heighten that feeling that the earth itself, the world is 891 00:50:15,200 --> 00:50:18,080 Speaker 2: wounded by all of this, like the wrongness of everything 892 00:50:18,120 --> 00:50:22,360 Speaker 2: that has occurred here. So like I like that connection, 893 00:50:22,480 --> 00:50:26,400 Speaker 2: and I think it certainly plays well. But it's it's 894 00:50:26,800 --> 00:50:31,440 Speaker 2: a fun or an interesting commentary on this to sort 895 00:50:31,440 --> 00:50:33,759 Speaker 2: of put it in, you know, look at it within 896 00:50:33,800 --> 00:50:38,040 Speaker 2: the perspective of how battles seem to have actually impacted 897 00:50:38,160 --> 00:50:39,520 Speaker 2: or not impacted the environment. 898 00:50:39,719 --> 00:50:42,239 Speaker 3: So it's not necessarily the battle of a single day 899 00:50:42,280 --> 00:50:44,040 Speaker 3: that can turn a place muddy, but it's more like 900 00:50:44,080 --> 00:50:47,879 Speaker 3: the prolonged human presence, which maybe why you can see 901 00:50:47,880 --> 00:50:50,800 Speaker 3: places become very muddy if they're also like the site 902 00:50:50,840 --> 00:50:55,000 Speaker 3: of a festival or fair grounds, how muddy that can get. 903 00:50:55,560 --> 00:50:59,400 Speaker 2: Yeah, it gets very muddy very quickly. You see this 904 00:50:59,480 --> 00:51:02,920 Speaker 2: with with places that even you know are more or 905 00:51:03,040 --> 00:51:05,560 Speaker 2: less permanent. You know that they're having to continually figure 906 00:51:05,600 --> 00:51:07,640 Speaker 2: out how figuring out how the water flows and how 907 00:51:07,640 --> 00:51:10,040 Speaker 2: to keep mud from becoming a problem. But yeah, it's 908 00:51:10,160 --> 00:51:12,759 Speaker 2: it's you do see it at festivals a lot. I 909 00:51:12,760 --> 00:51:16,640 Speaker 2: guess that what the nineties Woodstock oh a example of 910 00:51:16,920 --> 00:51:19,719 Speaker 2: really muddy conditions and people getting into the mud, and 911 00:51:19,760 --> 00:51:22,480 Speaker 2: it also becoming sort of a hell escape in that 912 00:51:22,560 --> 00:51:25,920 Speaker 2: particular encounter. But there's also mud at the original woodstock, 913 00:51:25,960 --> 00:51:28,640 Speaker 2: and you know, there's sort of these scenes of sort 914 00:51:28,680 --> 00:51:34,280 Speaker 2: of innocent, hippy enjoyment of muddy conditions, you know, slattering 915 00:51:34,280 --> 00:51:37,439 Speaker 2: yourself with mud. So you know, being covered in mud 916 00:51:37,480 --> 00:51:40,319 Speaker 2: and trapped in mud is not necessarily a bad thing, 917 00:51:40,320 --> 00:51:43,880 Speaker 2: but certainly, you know, in if you're also engaging in 918 00:51:43,960 --> 00:51:46,480 Speaker 2: a in a bloody battle, I don't think anyone's going 919 00:51:46,560 --> 00:51:48,880 Speaker 2: to be a fan. All right, We're looking at the 920 00:51:48,880 --> 00:51:51,680 Speaker 2: clock here and we realize we have to end Mud 921 00:51:51,719 --> 00:51:55,360 Speaker 2: Part four, despite the fact that we did want to 922 00:51:55,400 --> 00:51:58,280 Speaker 2: get in a little bit at least into the discussion 923 00:51:58,320 --> 00:52:03,200 Speaker 2: of mud and religion. One of the most obvious aspects 924 00:52:03,200 --> 00:52:07,800 Speaker 2: of this being that so many religions, especially ancient religions 925 00:52:07,800 --> 00:52:13,680 Speaker 2: and mythologies, involves some idea of humans being made for 926 00:52:13,880 --> 00:52:18,480 Speaker 2: mud or clay or dirt, but particularly clay and mud, 927 00:52:19,040 --> 00:52:21,080 Speaker 2: you know, very much leaning into the idea of a 928 00:52:21,160 --> 00:52:26,320 Speaker 2: creator deity or deities as being potters that are molding 929 00:52:26,400 --> 00:52:29,560 Speaker 2: us and perhaps baking us, in making us what we are. 930 00:52:30,120 --> 00:52:31,759 Speaker 2: But then we also had some other stuff to say 931 00:52:31,760 --> 00:52:34,279 Speaker 2: about that, so well, I don't know, we'll have to 932 00:52:34,320 --> 00:52:36,719 Speaker 2: come back to this in some form. I'm not saying 933 00:52:36,760 --> 00:52:38,840 Speaker 2: we're gonna come back and do Mud Part five because 934 00:52:38,840 --> 00:52:42,200 Speaker 2: we already said we wouldn't do that, but we did 935 00:52:42,320 --> 00:52:47,319 Speaker 2: leave the door open for various mud creatures to slather in. 936 00:52:47,920 --> 00:52:50,640 Speaker 2: So yeah, we'll discuss it off Mike and come back. 937 00:52:51,440 --> 00:52:53,120 Speaker 2: All right, Well, we're gonna go and close it up. 938 00:52:53,160 --> 00:52:54,960 Speaker 2: But we'd love to hear from everyone out there if 939 00:52:55,000 --> 00:52:58,360 Speaker 2: you have thoughts on just mud in general, experience with mud, 940 00:52:58,400 --> 00:53:03,120 Speaker 2: experiences with muddy conditions, mud in military science fiction, mud, 941 00:53:03,120 --> 00:53:07,000 Speaker 2: and in military history in all of is fair game 942 00:53:07,040 --> 00:53:09,320 Speaker 2: writ in. We would love to hear from your reminder 943 00:53:09,680 --> 00:53:11,680 Speaker 2: that are core episodes of Stuff to Blow Your Mind 944 00:53:11,920 --> 00:53:13,919 Speaker 2: here on Tuesdays and Thursdays, and the Stuff to Blow 945 00:53:13,960 --> 00:53:18,280 Speaker 2: Your Mind podcast feed We have listener mail episodes on Monday, 946 00:53:18,320 --> 00:53:21,240 Speaker 2: Short Form Artifact or Monster Fact on Wednesday, and on Fridays. 947 00:53:21,239 --> 00:53:23,279 Speaker 2: We set aside most series concerns to just talk about 948 00:53:23,280 --> 00:53:25,360 Speaker 2: a weird film on Weird House Cinema. 949 00:53:25,680 --> 00:53:29,279 Speaker 3: Huge thanks to our excellent audio producer JJ Posway. If 950 00:53:29,320 --> 00:53:30,799 Speaker 3: you would like to get in touch with us with 951 00:53:30,880 --> 00:53:33,680 Speaker 3: feedback on this episode or any other. To suggest topic 952 00:53:33,719 --> 00:53:35,960 Speaker 3: for the future, or just to say hello. You can 953 00:53:36,000 --> 00:53:38,960 Speaker 3: email us at contact at stuff to Blow your Mind 954 00:53:39,120 --> 00:53:46,720 Speaker 3: dot com. 955 00:53:46,840 --> 00:53:49,759 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 956 00:53:49,840 --> 00:53:52,640 Speaker 1: more podcasts from my heart Radio, visit the iHeartRadio app, 957 00:53:52,800 --> 00:54:10,080 Speaker 1: Apple Podcasts, or wherever you're listening to your favorite shows.