WEBVTT - Brain-to-Brain: The Science of Techno-Telepathy

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<v Speaker 1>Welcome to stuff to blow your mind from housetop works

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<v Speaker 1>dot com. I would like to scan all of them

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<v Speaker 1>in this room, one at a time. I must remind

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<v Speaker 1>you that the scanning experience is usually a painful one,

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<v Speaker 1>sometimes resulting in nosebleeds, ear aches, stomach cramps. Wait, wait, Joe,

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<v Speaker 1>you can't just scan everybody in the room. Well why not?

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<v Speaker 1>Well did you get everyone to sign those consent forms.

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<v Speaker 1>I figured they show up for a press conference, they

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<v Speaker 1>must be game for a little till epithy. But they

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<v Speaker 1>might have pre existing health conditions. I mean, you just

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<v Speaker 1>warned them that they might get cramps and nosebleeds, mild nosebleeds.

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<v Speaker 1>I mean, we're not gonna catch anybody on fire or anything.

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<v Speaker 1>What about their mental health? What about their privacy, the right,

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<v Speaker 1>the right of freedom of thought and the deliberate communication. Well,

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<v Speaker 1>that's not what this experiment is about. And that isn't

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<v Speaker 1>even touched on the fact that you can scan their

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<v Speaker 1>smartphones and laptops with your mind. I mean, that's not

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<v Speaker 1>quite as bad as peering into their private thoughts, dreams,

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<v Speaker 1>and fears. But nobody wants that either. Geez Robert, I

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<v Speaker 1>was really looking forward to this, and I have to

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<v Speaker 1>report that you are now being a major buzz kill. Hey,

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<v Speaker 1>I'm sorry, I knew you are. I know you are

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<v Speaker 1>a bit of a migraine forming here. Okay, I'm good.

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<v Speaker 1>That's a close one. Hey, you welcome to stuff to

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<v Speaker 1>blow your mind. My name is Robert Lamb and I'm

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<v Speaker 1>Joe McCormick. And if you haven't guessed already, today we're

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<v Speaker 1>going to be talking about telepathy scanning, as it's often

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<v Speaker 1>called in the literature. Yes, yes, I imagine a number

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<v Speaker 1>of you identified our homage there to uh to David

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<v Speaker 1>Cronenberg's sci fi classics Scanners. You know, what I found

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<v Speaker 1>out just this week is that Scanners has a huge

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<v Speaker 1>catalog of sequels that was unaware of. I knew there

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<v Speaker 1>was a Scanners too that's got some corrupt police commissioner

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<v Speaker 1>with an army of Scanners. But there's a Scanners three

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<v Speaker 1>that has a scene where a woman makes a pigeon

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<v Speaker 1>blow up with her mind. And then I had no

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<v Speaker 1>idea about this until you told me. But there's a

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<v Speaker 1>spinoff series called Scanner Cop Scanner Cop one and then

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<v Speaker 1>Scanner Cop two, which is also sometimes essentially Scanners forward,

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<v Speaker 1>depending on which a version of the release you're looking at.

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<v Speaker 1>You know, one of the funny things about the development

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<v Speaker 1>of the Scanners series, at least as far as I

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<v Speaker 1>can tell, I haven't watched all of the movies, that

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<v Speaker 1>most of the sequels look quite bad. But there is

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<v Speaker 1>a sort of slow development or escalation of the powers

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<v Speaker 1>that are attributed to Scanners. I can remember in the

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<v Speaker 1>first movie, you can read somebody's thoughts, and you can

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<v Speaker 1>also sort of I think, plant implant thoughts to a

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<v Speaker 1>certain extent um, and then of course you can cause

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<v Speaker 1>the resident for frequency cascade that makes their head blow up, right,

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<v Speaker 1>and I think you can make fire, and you can

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<v Speaker 1>you can. Oh well, then also there's at least a

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<v Speaker 1>um I don't want to give too many spoilers, but

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<v Speaker 1>it's at least mentioned that you might be able to

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<v Speaker 1>absorb another individual's mind state into your own. Okay, so

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<v Speaker 1>that's pretty godline. It's getting pretty weird even in the

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<v Speaker 1>first movie. But later on you add what would conventionally

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<v Speaker 1>be called telekinesis where you're throwing things around, you throw

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<v Speaker 1>people across the room, So you're just generally developing psychic powers. Yeah,

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<v Speaker 1>it goes into that realm of essentially magic. Yeah, pan

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<v Speaker 1>psychic sorcery. But telepathy is something that I can understand

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<v Speaker 1>why that happens, because it's a concept that I thought.

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<v Speaker 1>I think it's been interpreted in various ways that are

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<v Speaker 1>often quite vague. So as much as I hate to

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<v Speaker 1>go to the dictionary at the beginning of a discussion,

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<v Speaker 1>I do think it's helpful to get a specified common

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<v Speaker 1>definition on the table for telepathy, and I want to

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<v Speaker 1>go with one included a mere Iriam Webster, which it

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<v Speaker 1>just says communication from one mind to another by extra

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<v Speaker 1>sensory means. So I think that's what we're gonna be

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<v Speaker 1>talking about today. It's sharing ideas. It's communication without using

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<v Speaker 1>any of the senses, because we're using our our senses

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<v Speaker 1>and our our language abilities or vocal abilities. Right now,

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<v Speaker 1>we're engaging in a in a communication, in a communal

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<v Speaker 1>thought process. Yeah, Like right now, a man walks into

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<v Speaker 1>a bar and there's a duck on the bar. I

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<v Speaker 1>just put that image into your head. I just put

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<v Speaker 1>that image into everyone's head. I essentially use my scanner

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<v Speaker 1>powers on everyone listening to this podcast. But there was

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<v Speaker 1>a fidelity copying problem there because when I pictured in

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<v Speaker 1>my brain, what I pictured was a swan there, and

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<v Speaker 1>that sort of gets to the basic problem of communication.

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<v Speaker 1>One of the reasons we often imagine the idea of

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<v Speaker 1>telepathy as we defined it for the purpose of this

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<v Speaker 1>episode communication without words or any of the normal sensory means,

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<v Speaker 1>is that those normal canonical means of communication are highly flawed,

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<v Speaker 1>like our ability to use them is far from perfect.

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<v Speaker 1>Just think how often there's a conflict in your life

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<v Speaker 1>because somebody took something that you said or wrote the

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<v Speaker 1>wrong way, or because or because you don't know how

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<v Speaker 1>to interpret what somebody has said or wrote. If only

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<v Speaker 1>you could truly understand what their intentions and feelings about

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<v Speaker 1>the subject really were without everything being garbled through this

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<v Speaker 1>language transmission mediator, then then things would seem to be

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<v Speaker 1>a lot easier, right, Yeah, I mean, there's a study

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<v Speaker 1>that came out earlier this year talking about how there

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<v Speaker 1>I think they were mainly looking at, you know, situations

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<v Speaker 1>between spouses where individuals have known each other for an

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<v Speaker 1>extended period of time, they've they have this this this

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<v Speaker 1>long relationship and this collaboration going on, and you would think, oh, well,

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<v Speaker 1>they're they've been they've been together so long, they totally

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<v Speaker 1>understand each other. They can totally read each other's intents,

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<v Speaker 1>and they know what the other person wants and values.

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<v Speaker 1>But this particular study found there was kind of the

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<v Speaker 1>the opposite into many cases, because you end up having

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<v Speaker 1>an idea in your head of what that other individual

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<v Speaker 1>wants and needs, and it need not actually be accurate,

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<v Speaker 1>but you're no longer feeling it out as much anymore,

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<v Speaker 1>because it's if you feel like it's written in stone. Yeah,

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<v Speaker 1>like everything you say, because I know you, I'm interpreting

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<v Speaker 1>through the lens of what I think about Robert. So

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<v Speaker 1>even though all you said was, hey can you can

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<v Speaker 1>you grab a cup of coffee from the kitchen, I'm thinking,

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<v Speaker 1>why is he asking for a Satanic ritual? Yeah? Yeah,

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<v Speaker 1>there's just so much that can that can become lost

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<v Speaker 1>and ambiguous and just misinterpreted entirely. Of course, most of

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<v Speaker 1>us are familiar with telepathy from fiction. That's how we

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<v Speaker 1>started off with an example from a a fictional sci

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<v Speaker 1>fi horror movie. Uh uh, And and certainly fiction gives

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<v Speaker 1>us plenty of wonderful, rich examples uh and some more

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<v Speaker 1>thoughtful than others. Yeah. Yeah, of course, there's like the

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<v Speaker 1>shining in the Shining, you know, the title of the

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<v Speaker 1>Shining refers to this this sort of telepathic ability, though

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<v Speaker 1>it seems to extend beyond just communication telepathy. It is

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<v Speaker 1>more just like we've mentioned earlier, the general psychic awareness,

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<v Speaker 1>being able to sense things that are beyond what we

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<v Speaker 1>can normally see with our see or here since is, Yes,

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<v Speaker 1>they have a censury. It's like they have a sensory

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<v Speaker 1>ability that everyone has, but there's this amped up to

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<v Speaker 1>an incredible level, so they're constantly bombarded with the signals.

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<v Speaker 1>You can finally hear the red rum resolve from the

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<v Speaker 1>background noise. Yeah. Another one that comes to my mind

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<v Speaker 1>is I assume you've seen The Dark Crystal, right, and

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<v Speaker 1>do you remember the Guelfling dream fast in that vaguely?

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<v Speaker 1>That's uh, that's when Jin and Kira, I believe you

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<v Speaker 1>have the two Gelflings meet and I sort of they

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<v Speaker 1>kind of have this mind meld moment where they share

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<v Speaker 1>visions of their childhood, right, they share their memories. It's

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<v Speaker 1>seems like it's been a while since I've seen the movie,

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<v Speaker 1>but it is a great movie. And what I remember

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<v Speaker 1>is that they just sort of download their memories directly

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<v Speaker 1>from one another, so you can suddenly remember the other

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<v Speaker 1>one's life. Another one, of course, is box vol can

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<v Speaker 1>mind meld and start trek And that seems also kind

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<v Speaker 1>of like the dream fast from what I recalled that

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<v Speaker 1>it's not just like a single coded message being traded

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<v Speaker 1>between minds, but it's like I've got your consciousness in

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<v Speaker 1>me now? Yeah? Is that? Is that pretty much right? Yeah?

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<v Speaker 1>I believe so, it's it's it's been houstine. I've seen

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<v Speaker 1>any track with actual mind melding moments. But yeah, alright,

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<v Speaker 1>well a few that came to my mind. Well, first

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<v Speaker 1>of all, I was wondering, do you think that the

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<v Speaker 1>spice orgies and doone count There's it's not directly mentioned

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<v Speaker 1>as I recall that, and I could be wrong on this,

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<v Speaker 1>that there's a telepathic link. And certainly I think the

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<v Speaker 1>spice is going to affect individuals and you know, varying levels. Well,

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<v Speaker 1>this is a problem I've read about in some of

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<v Speaker 1>the skeptical rich you're on telepathy is that it's difficult

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<v Speaker 1>to tell the difference between different types of extrasensory perception

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<v Speaker 1>that people have claimed. So how can you tell the

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<v Speaker 1>functional difference between telepathy and precognition or telepathy and clairvoyance. Yeah,

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<v Speaker 1>I mean so I think that comes through in Dune.

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<v Speaker 1>Our trouble here may just be that there's general psychic

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<v Speaker 1>hyper awareness. Can you tell the difference between am I

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<v Speaker 1>reading your mind or am I standing atop the dune

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<v Speaker 1>viewing the great order of the universe? And one of

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<v Speaker 1>the things I gain awareness of is what you would

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<v Speaker 1>be thinking or saying. Yes, Yeah, that's a good point.

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<v Speaker 1>Another one that comes to mind, This one's hot on

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<v Speaker 1>uh in my memory since I just watched the whole thing.

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<v Speaker 1>But then the Marvel Netflix series Jessica Jones has the

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<v Speaker 1>villain Purple Man Zebediah Killgrave and fabulous, fabulous villain that

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<v Speaker 1>used his mind control what he but what he commands

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<v Speaker 1>you to do, you want to do. You don't just

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<v Speaker 1>turn into a zombie. They just just a nice exploration

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<v Speaker 1>of this to where if he puts an impulse in

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<v Speaker 1>your mind, like that's the thing you want. So that's

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<v Speaker 1>not just communication, that's full online control. Yeah, but it's

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<v Speaker 1>it kind of leaks into some of the stuff we're

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<v Speaker 1>gonna talk later, and that he kind of it's kind

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<v Speaker 1>of I get the impression that kill Grave is kind

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<v Speaker 1>of temporarily thinking with your brain. And so he's thinking

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<v Speaker 1>with your brain and giving you, you know, something to

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<v Speaker 1>to want, something to believe in that you know or

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<v Speaker 1>or desire that you normally would not. Well, that blurs

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<v Speaker 1>a line that will become important later in this episode

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<v Speaker 1>when we talked about scientific studies. Yea indeed and uh.

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<v Speaker 1>And another thing about kill Grave is that, you know,

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<v Speaker 1>it raises the question that if there's an outside force

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<v Speaker 1>making you want or believe something temporarily, and then that

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<v Speaker 1>a force eventually you know, it's it's influence is gone,

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<v Speaker 1>how does that affect what you're going to believe or

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<v Speaker 1>want in the long term? You know, like, how does

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<v Speaker 1>that memory and form? Can you remember that you wanted

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<v Speaker 1>something but recognize that it was not original to your mind? Yeah? Indeed,

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<v Speaker 1>so I thought that was a There were some some

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<v Speaker 1>excellent explorations of that in in that particular show um

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<v Speaker 1>in the Vampire in the Vampire novel by John Steckley

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<v Speaker 1>Vampires where the s is a dollar sign, which was

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<v Speaker 1>adapted into John Carpenter's movie, But believe me the book,

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<v Speaker 1>So yeah, that the book is really really frightening and

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<v Speaker 1>terrifying and the just hideous. Yeah. But the vampires in

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<v Speaker 1>the book they engage in in mind control that's very

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<v Speaker 1>similar to to kill Gray and from the world of

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<v Speaker 1>Dungeons and Dragons, I feel like I need to mention

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<v Speaker 1>just a couple of species real quick. There's of course

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<v Speaker 1>the mild communal meditation of the fungal my conid species. Okay,

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<v Speaker 1>you know, shambling fungus people benevolent that live in the

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<v Speaker 1>under dark. But yeah, they engage in a kind of

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<v Speaker 1>communal meditation. And then also they're the hive mind colligue

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<v Speaker 1>colonies of the alipid mind flares, and there of course

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<v Speaker 1>just catastrophically evil uh beings spent and they're using all

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<v Speaker 1>of just about every shade of of psychic power and

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<v Speaker 1>telepathic power to to work their evil schemes in the

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<v Speaker 1>under dark. They strike terror just by directly transmitting the

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<v Speaker 1>pages of the monster manual that feature them into your brain. Yeah,

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<v Speaker 1>and and they also it's like a whole host of

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<v Speaker 1>under dark creatures in Dungeon and Dragons there are weird

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<v Speaker 1>and twisted and horrible because the mind players use their

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<v Speaker 1>abilities to enslave their species in a in an earlier times.

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<v Speaker 1>So yeah, it seems to me that in all these

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<v Speaker 1>different conceptions of telepathy from fiction, you can basically break

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<v Speaker 1>them down into two different categories of communication, linguistic and

0:12:38.440 --> 0:12:42.600
<v Speaker 1>non linguistic. So even the linguistic version, of course, is

0:12:42.640 --> 0:12:48.839
<v Speaker 1>not involving written or spoken words, but it's silent internal

0:12:48.880 --> 0:12:52.400
<v Speaker 1>brain to brain communication without the senses that still somehow

0:12:52.440 --> 0:12:55.880
<v Speaker 1>seems to be mediated through language, Like you hear a

0:12:56.000 --> 0:13:00.360
<v Speaker 1>voice inside your head communicating with you through words, there's

0:13:00.360 --> 0:13:04.680
<v Speaker 1>some other type of structured, coded message. Then there's non

0:13:04.800 --> 0:13:09.439
<v Speaker 1>linguistic telepathy, and that's communication that's not mediated by language.

0:13:09.440 --> 0:13:12.560
<v Speaker 1>And I think this is more difficult to represent in fiction,

0:13:12.600 --> 0:13:15.800
<v Speaker 1>but it's the kind we see more often because it's

0:13:15.840 --> 0:13:20.120
<v Speaker 1>the kind that's even stranger to to to reality. You know,

0:13:20.240 --> 0:13:23.880
<v Speaker 1>it's one thing to send a message into somebody's brain.

0:13:23.920 --> 0:13:26.560
<v Speaker 1>You could accomplish almost the same thing by them just

0:13:26.640 --> 0:13:29.880
<v Speaker 1>having a tiny earpiece, you know, and talking into a microphone.

0:13:30.360 --> 0:13:34.320
<v Speaker 1>But it's a different thing to download somebody's memories or

0:13:34.480 --> 0:13:39.760
<v Speaker 1>to uh or to experience uncoded conceptual thought like the

0:13:39.800 --> 0:13:42.240
<v Speaker 1>guelf link dream fast I was talking about. And that

0:13:42.320 --> 0:13:45.120
<v Speaker 1>second kind, I think is it may end up introducing

0:13:45.160 --> 0:13:48.160
<v Speaker 1>some conceptual problems with the concept of telepathy that we

0:13:48.200 --> 0:13:50.120
<v Speaker 1>can talk about more once we look at the science.

0:13:50.640 --> 0:13:55.520
<v Speaker 1>But so today we're gonna be talking primarily about technologically

0:13:55.760 --> 0:14:00.400
<v Speaker 1>enabled brain to brain communication or technologically enabled to empathy,

0:14:01.120 --> 0:14:03.640
<v Speaker 1>because we we should at least give a brief nod

0:14:03.720 --> 0:14:07.040
<v Speaker 1>to the concept of paranormal telepathy. I don't think we

0:14:07.080 --> 0:14:08.760
<v Speaker 1>need to spend a lot of time on this because

0:14:08.800 --> 0:14:11.319
<v Speaker 1>I think by and large our listeners are are scientific

0:14:11.320 --> 0:14:13.800
<v Speaker 1>skeptics of one kind or another. Yeah. I mean, there

0:14:13.800 --> 0:14:18.120
<v Speaker 1>have been studies into paranormal telepathy, of course, and we

0:14:18.160 --> 0:14:20.600
<v Speaker 1>could go through all of all those here today, but

0:14:20.880 --> 0:14:23.480
<v Speaker 1>I think we pretty much decided that this would this

0:14:23.480 --> 0:14:26.720
<v Speaker 1>would take time away from the more pressing studies we're

0:14:26.720 --> 0:14:30.280
<v Speaker 1>gonna discuss regarding technological telepathy. Yes, so we'll just say

0:14:30.400 --> 0:14:34.080
<v Speaker 1>very briefly that the scientific community has not been convinced

0:14:34.120 --> 0:14:37.200
<v Speaker 1>that there's ever been any good evidence of telepathy from

0:14:37.200 --> 0:14:40.480
<v Speaker 1>properly controlled studies. Lots of people have claimed to find

0:14:40.520 --> 0:14:43.600
<v Speaker 1>evidence of telepathy, but usually when you look at these studies,

0:14:43.920 --> 0:14:46.200
<v Speaker 1>they're not double blinded, they're not being carried out with

0:14:46.240 --> 0:14:48.480
<v Speaker 1>the kind of strict rigor you expect if you want

0:14:48.520 --> 0:14:51.200
<v Speaker 1>to get a scientific result that that you can feel

0:14:51.200 --> 0:14:54.840
<v Speaker 1>confidence in. Yeah. So, so by and large, we have

0:14:54.960 --> 0:14:58.640
<v Speaker 1>not seen any convincing evidence that paranormal telepathy exists. There

0:14:58.640 --> 0:15:01.400
<v Speaker 1>doesn't seem to be any known mechanism of action for that,

0:15:01.760 --> 0:15:04.720
<v Speaker 1>so we will leave that to the side for today. Yeah,

0:15:04.720 --> 0:15:08.080
<v Speaker 1>because when it comes to brain to brain communication, we

0:15:08.160 --> 0:15:11.560
<v Speaker 1>have all of these other wonderful systems and equally, i mean,

0:15:11.560 --> 0:15:15.200
<v Speaker 1>even more mind blowing than than than brain sending little

0:15:15.200 --> 0:15:18.960
<v Speaker 1>waves because we're communicating with language. We're communicating with all

0:15:19.040 --> 0:15:21.920
<v Speaker 1>the various expressions and micro expressions that are that are

0:15:22.000 --> 0:15:26.520
<v Speaker 1>rippling across this facial communication ray that we all have. Yeah,

0:15:26.680 --> 0:15:29.560
<v Speaker 1>it's one of those things that's, Uh, it can seem

0:15:29.680 --> 0:15:31.760
<v Speaker 1>kind of silly to say it now, but really just

0:15:31.840 --> 0:15:34.840
<v Speaker 1>take a second and try to step back from human

0:15:34.880 --> 0:15:39.160
<v Speaker 1>experience and feel the weirdness of language. It's language is

0:15:39.160 --> 0:15:41.480
<v Speaker 1>totally normal to us because we use it all the time.

0:15:41.520 --> 0:15:44.680
<v Speaker 1>But just try to pretend you're not a creature that

0:15:44.840 --> 0:15:48.480
<v Speaker 1>uses language, and look at this from the universe's perspective.

0:15:48.840 --> 0:15:52.920
<v Speaker 1>What a bizarre thing we're doing. We're taking electrical patterns

0:15:52.920 --> 0:15:56.520
<v Speaker 1>in our brain and then infecting other people with copies

0:15:56.560 --> 0:16:01.320
<v Speaker 1>of those patterns by making waves in the air. Yeah,

0:16:01.560 --> 0:16:05.600
<v Speaker 1>it's freaky. So, setting aside any kind of naturally occurring

0:16:06.000 --> 0:16:09.680
<v Speaker 1>you know, brain wave telepathy situation going on, we're talking

0:16:09.680 --> 0:16:13.760
<v Speaker 1>about using technology, using the technology that we've created and

0:16:13.800 --> 0:16:16.960
<v Speaker 1>have access to, to serve as a bridge between one

0:16:17.040 --> 0:16:20.280
<v Speaker 1>mind and the next. Yeah. So you might be thinking like, well,

0:16:20.280 --> 0:16:23.920
<v Speaker 1>wait a minute, how could you do this? Let us

0:16:24.000 --> 0:16:27.120
<v Speaker 1>tell you a story. So for years now, scientists have

0:16:27.160 --> 0:16:30.960
<v Speaker 1>been developing lots of different technologies for brain to computer

0:16:31.200 --> 0:16:33.840
<v Speaker 1>interfaces or they're often known as b c I S

0:16:33.840 --> 0:16:37.800
<v Speaker 1>brain computer interfaces. And in physical terms, it makes sense

0:16:37.840 --> 0:16:40.480
<v Speaker 1>that you can do this because the brain is an

0:16:40.480 --> 0:16:44.200
<v Speaker 1>electrochemical machine. Things are happening inside the brain when you're

0:16:44.200 --> 0:16:48.400
<v Speaker 1>thinking thoughts, when you're performing behaviors. Whenever your brain is

0:16:48.480 --> 0:16:53.480
<v Speaker 1>doing something, there's electrical activity going on inside it that

0:16:53.640 --> 0:16:57.840
<v Speaker 1>is allowing that activity, that external activity, or that conscious

0:16:57.880 --> 0:17:01.280
<v Speaker 1>thought to happen, and it's at ativities are expressed in

0:17:01.360 --> 0:17:05.040
<v Speaker 1>ways for this reason, that are detectable by machines that

0:17:05.119 --> 0:17:08.159
<v Speaker 1>are sensitive to electromagnetism. You have to get outside of

0:17:08.160 --> 0:17:11.159
<v Speaker 1>this idea that your your mind is this magical soul

0:17:11.320 --> 0:17:13.280
<v Speaker 1>or that lives in a little meat house in your

0:17:13.280 --> 0:17:16.359
<v Speaker 1>skull um and just start thinking about the meat house

0:17:16.400 --> 0:17:19.480
<v Speaker 1>itself as as being the thing. You're taking a very uh,

0:17:19.560 --> 0:17:23.480
<v Speaker 1>you know, direct approach to what what what is going

0:17:23.480 --> 0:17:25.879
<v Speaker 1>on with our mind? Yeah, not to not to downgrade

0:17:25.960 --> 0:17:29.840
<v Speaker 1>the beauty and mysteriousness of consciousness, which is a wonderfully

0:17:29.840 --> 0:17:34.480
<v Speaker 1>powerfully strange thing. But when there's something happening in your brain,

0:17:34.800 --> 0:17:38.600
<v Speaker 1>there is electricity concurrent with that, and so if you

0:17:38.640 --> 0:17:41.520
<v Speaker 1>can figure out how to measure that electricity, you can

0:17:41.640 --> 0:17:46.239
<v Speaker 1>somehow represent it as data that's usable by technology. So

0:17:46.359 --> 0:17:49.640
<v Speaker 1>what I've just been talking about is neuroimaging, various forms

0:17:49.680 --> 0:17:52.280
<v Speaker 1>of neuroimaging to take what's going on in the brain

0:17:52.760 --> 0:17:56.439
<v Speaker 1>and understand that with a computer, say okay, there's some

0:17:56.520 --> 0:17:59.240
<v Speaker 1>electrical spiking in this part of the brain, here's here's

0:17:59.240 --> 0:18:02.679
<v Speaker 1>what's going on with action potentials in in this cortical region,

0:18:03.359 --> 0:18:07.359
<v Speaker 1>and then stimulate that same region in another individual's brain bingo.

0:18:07.600 --> 0:18:10.600
<v Speaker 1>So in a sense, it's kind of like peeking behind

0:18:10.840 --> 0:18:12.800
<v Speaker 1>one puppet theater, you know, out on the street, like

0:18:12.800 --> 0:18:16.160
<v Speaker 1>a punch and judy thing, right, seeing what what manner

0:18:16.240 --> 0:18:19.719
<v Speaker 1>of physical manipulations that puppet mat puppet master is making

0:18:20.040 --> 0:18:24.240
<v Speaker 1>and then transmitting or relating those exact manipulations to a

0:18:24.240 --> 0:18:27.760
<v Speaker 1>puppet here within a second puppet theater. So that's a

0:18:27.840 --> 0:18:31.679
<v Speaker 1>great analogy because it encapsulates both what you're trying to

0:18:31.720 --> 0:18:35.840
<v Speaker 1>do and the limitations we have when we try to

0:18:35.880 --> 0:18:38.199
<v Speaker 1>do this. And we'll talk more about the limitations at

0:18:38.240 --> 0:18:41.400
<v Speaker 1>the end. But notice that that what you just said

0:18:41.400 --> 0:18:45.240
<v Speaker 1>would only really make sense if both puppet theaters were

0:18:45.320 --> 0:18:49.159
<v Speaker 1>exactly the same size and had exactly the same puppets

0:18:49.800 --> 0:18:52.680
<v Speaker 1>and the same type of puppets, and then the exact

0:18:52.720 --> 0:18:57.359
<v Speaker 1>same method of manipulation, which is not necessarily the case

0:18:57.440 --> 0:18:59.680
<v Speaker 1>for the brain, but maybe you can get some kind

0:18:59.720 --> 0:19:03.040
<v Speaker 1>of a approximation. You know, your brain isn't the exact

0:19:03.080 --> 0:19:05.680
<v Speaker 1>same as somebody else's brain. Your puppet theater is different,

0:19:06.000 --> 0:19:09.160
<v Speaker 1>but there are some general rules that operate in both

0:19:09.200 --> 0:19:13.119
<v Speaker 1>puppet theaters that you can exploit. So let's look at

0:19:13.119 --> 0:19:16.240
<v Speaker 1>some of the technologies here. What what actual technology would

0:19:16.280 --> 0:19:19.040
<v Speaker 1>you use if you want to scan somebody else's brain

0:19:19.400 --> 0:19:22.240
<v Speaker 1>and see what's happening inside there. Well, one of the

0:19:22.240 --> 0:19:25.960
<v Speaker 1>most powerful methods we would have would be implanted electrodes.

0:19:26.040 --> 0:19:31.359
<v Speaker 1>You can implant directly into somebody's brain, cortical microelectrode arrays

0:19:31.960 --> 0:19:35.320
<v Speaker 1>which are capable of of recording what's going on in

0:19:35.359 --> 0:19:39.560
<v Speaker 1>the brain, and also what's known as intracortical micro stimulation

0:19:39.760 --> 0:19:43.399
<v Speaker 1>or i c MS, and this means you can get

0:19:43.440 --> 0:19:47.440
<v Speaker 1>both input and output with the brain, so you can

0:19:47.480 --> 0:19:50.000
<v Speaker 1>read the electrical activity to find out what's going on,

0:19:50.520 --> 0:19:52.400
<v Speaker 1>and if you want to stimulate parts of the brain,

0:19:52.440 --> 0:19:55.480
<v Speaker 1>you can provide little bits of electric current through these

0:19:55.560 --> 0:19:58.360
<v Speaker 1>two light up that part of the brain. You can

0:19:58.359 --> 0:20:01.919
<v Speaker 1>also use electro cortico bography, which is electrodes on the

0:20:01.960 --> 0:20:04.719
<v Speaker 1>exposed surface of the brain. If you want to be

0:20:04.880 --> 0:20:08.680
<v Speaker 1>really weird at out google pictures of this. But if

0:20:08.720 --> 0:20:10.879
<v Speaker 1>you don't want to cut your skull open, and I

0:20:10.880 --> 0:20:13.240
<v Speaker 1>think most of us would prefer that method, there are

0:20:13.400 --> 0:20:15.439
<v Speaker 1>there are still other ways you can scan what's going

0:20:15.480 --> 0:20:17.359
<v Speaker 1>on in the brain. I think typically they're not going

0:20:17.400 --> 0:20:20.640
<v Speaker 1>to be as sensitive, so there's a drawback. The advantages

0:20:20.720 --> 0:20:23.400
<v Speaker 1>you don't have to go through brain surgery. The advantage

0:20:23.480 --> 0:20:26.199
<v Speaker 1>or the disadvantages you're not going to get quite as

0:20:26.280 --> 0:20:29.200
<v Speaker 1>much precision with the signals you're receiving. But you can

0:20:29.280 --> 0:20:33.000
<v Speaker 1>use f m R I, so that's functional magnetic resonance imaging,

0:20:33.080 --> 0:20:35.880
<v Speaker 1>So it's like an m r I, except you detect

0:20:35.960 --> 0:20:38.840
<v Speaker 1>real time activity in the brain by mapping blood flow

0:20:38.960 --> 0:20:43.800
<v Speaker 1>to different parts of the brain. There's magneto encephalography, which

0:20:43.840 --> 0:20:47.399
<v Speaker 1>is great. Google pictures of this also. I love telling

0:20:47.400 --> 0:20:49.399
<v Speaker 1>people to Google pictures of things. I think I do

0:20:49.480 --> 0:20:51.880
<v Speaker 1>that pretty often, but this one, this one is worth

0:20:51.920 --> 0:20:55.320
<v Speaker 1>it because it's a it's a system that detects magnetic

0:20:55.440 --> 0:20:59.239
<v Speaker 1>field fluctuations caused by electrical activity in the brain. And

0:20:59.280 --> 0:21:01.520
<v Speaker 1>it looks like you're wearing a hat the size of

0:21:01.520 --> 0:21:04.199
<v Speaker 1>a car. You're kind of like you get in like

0:21:04.280 --> 0:21:07.160
<v Speaker 1>the space jockey scene from Alien and then you put

0:21:07.160 --> 0:21:09.000
<v Speaker 1>on a hat that's as big as a van with

0:21:09.160 --> 0:21:12.320
<v Speaker 1>tons of wires and stuff. Yeah, it's gigantic and it

0:21:12.400 --> 0:21:14.600
<v Speaker 1>just goes over your head. And I guess it's got

0:21:14.600 --> 0:21:17.439
<v Speaker 1>to be very sensitive to to detect what's going on

0:21:17.520 --> 0:21:20.240
<v Speaker 1>with these tiny little electrical currents in your brain, but

0:21:20.400 --> 0:21:22.560
<v Speaker 1>it does it. Yeah, And all of these are methods

0:21:22.600 --> 0:21:24.960
<v Speaker 1>that I'm sure that you've heard mentioned on this podcast

0:21:25.000 --> 0:21:28.520
<v Speaker 1>before or in other science podcasts and science literature. These

0:21:28.520 --> 0:21:32.000
<v Speaker 1>are standard means of looking at the brain and figuring

0:21:32.000 --> 0:21:34.840
<v Speaker 1>out what's going on. Yeah, and then this very last

0:21:34.880 --> 0:21:37.000
<v Speaker 1>one is gonna be crucial in some of the studies

0:21:37.000 --> 0:21:40.600
<v Speaker 1>we're talking about. It's electro and cephalography or e e g.

0:21:40.840 --> 0:21:43.560
<v Speaker 1>You've probably heard of this one before, but this one

0:21:43.680 --> 0:21:45.640
<v Speaker 1>is very appealing because you don't have to get into

0:21:45.680 --> 0:21:47.520
<v Speaker 1>a chair with a hat the size of the car.

0:21:48.320 --> 0:21:51.520
<v Speaker 1>You just put some electrodes on your scalp, and the

0:21:51.560 --> 0:21:54.040
<v Speaker 1>electrodes they go on the skin on your head. They're

0:21:54.119 --> 0:21:58.000
<v Speaker 1>really really sensitive to electricity enough that they can read

0:21:58.160 --> 0:22:02.080
<v Speaker 1>some of the electrical activity in your brain through your scalp,

0:22:02.160 --> 0:22:04.879
<v Speaker 1>though obviously, like we said, it's not nearly as sensitive

0:22:05.320 --> 0:22:09.080
<v Speaker 1>as implanted electrodes um And then, of course, if you

0:22:09.080 --> 0:22:10.560
<v Speaker 1>want to go so that's all the ways we can

0:22:10.640 --> 0:22:14.240
<v Speaker 1>read what's happening inside your brain. Imagine we want to

0:22:14.400 --> 0:22:17.080
<v Speaker 1>switch to input on the brain. How can we put

0:22:17.119 --> 0:22:20.960
<v Speaker 1>things directly into your brain without the use of your senses. Well,

0:22:21.000 --> 0:22:23.480
<v Speaker 1>of course, like we said, you can implant electrodes, So

0:22:23.600 --> 0:22:27.160
<v Speaker 1>just put some get some brain surgery, put those stimulators

0:22:27.160 --> 0:22:29.119
<v Speaker 1>in your brain and give you little shocks. When we

0:22:29.160 --> 0:22:33.840
<v Speaker 1>want you to experience something, you can use focused ultrasound,

0:22:33.880 --> 0:22:37.200
<v Speaker 1>and that's high frequency sound waves targeted at specific parts

0:22:37.200 --> 0:22:41.040
<v Speaker 1>of the brain. That's experimental. It's been used in animals,

0:22:41.040 --> 0:22:43.520
<v Speaker 1>but I think it's it's not super cool to use

0:22:43.560 --> 0:22:45.760
<v Speaker 1>this in humans yet. And I should throw into like

0:22:45.840 --> 0:22:48.520
<v Speaker 1>most people are familiar with with ultrasound, probably from you know,

0:22:48.560 --> 0:22:51.480
<v Speaker 1>hearing about it, you know, us sort of witnessing participating

0:22:51.480 --> 0:22:54.240
<v Speaker 1>in its use to look inside an individual and see

0:22:54.240 --> 0:22:56.399
<v Speaker 1>what's going on in their inside, particularly to look at

0:22:56.440 --> 0:22:59.800
<v Speaker 1>a at at a grilling fetus. Right, and that just

0:23:00.000 --> 0:23:03.440
<v Speaker 1>the lines that that ultrasience sound, depending on the frequency,

0:23:03.520 --> 0:23:08.320
<v Speaker 1>can be used for something as as painless and mundane

0:23:08.400 --> 0:23:11.600
<v Speaker 1>is that, or it can be used at higher frequencies,

0:23:11.640 --> 0:23:14.399
<v Speaker 1>much higher frequencies to actually destroy tissue in the body,

0:23:14.440 --> 0:23:18.240
<v Speaker 1>like being cancer. So this is a more middle ground

0:23:18.600 --> 0:23:23.000
<v Speaker 1>where we can use it to stimulate but not harm.

0:23:23.160 --> 0:23:25.680
<v Speaker 1>Little middle ground that's comfortable middle ground when you're talking

0:23:25.720 --> 0:23:28.520
<v Speaker 1>about your brain. Yeah, yeah, we're gonna stimulate the tissue,

0:23:28.840 --> 0:23:30.480
<v Speaker 1>We're not just gonna look at it, but we're also

0:23:30.560 --> 0:23:33.000
<v Speaker 1>not going through just not enough to melt it, we promise.

0:23:33.560 --> 0:23:35.080
<v Speaker 1>And then of course the last one we're going to

0:23:35.160 --> 0:23:37.159
<v Speaker 1>mention is another one that's going to be important in

0:23:37.160 --> 0:23:41.480
<v Speaker 1>the studies we talk about, which is transcranial magnetic stimulation

0:23:41.640 --> 0:23:45.000
<v Speaker 1>or TMS. And this is where you put a nice

0:23:45.040 --> 0:23:49.359
<v Speaker 1>friendly electro magnet against your skull, carefully aligned over the

0:23:49.400 --> 0:23:52.359
<v Speaker 1>scalp to target a particular part of the brain, and

0:23:52.440 --> 0:23:57.000
<v Speaker 1>it pulses with electromagnetism to stimulate electrical activity in the

0:23:57.040 --> 0:23:59.440
<v Speaker 1>targeted region in your brain. And this is of course

0:23:59.440 --> 0:24:01.879
<v Speaker 1>the domain of the god helmet. And uh, you know,

0:24:01.960 --> 0:24:05.399
<v Speaker 1>countless studies out there. Anytime we're looking at at you know,

0:24:05.640 --> 0:24:07.919
<v Speaker 1>at what's physically going on in the brain versus what

0:24:08.119 --> 0:24:12.680
<v Speaker 1>the experience of reality is, you often see this technology employed. Yeah,

0:24:12.760 --> 0:24:14.720
<v Speaker 1>and so for more than a decade now we've seen

0:24:14.760 --> 0:24:18.800
<v Speaker 1>experiments using methods like this to send messages to and

0:24:18.840 --> 0:24:22.720
<v Speaker 1>from to and from brains between brains and computers. These

0:24:22.760 --> 0:24:25.520
<v Speaker 1>are brain computer interfaces or b C guys. So you

0:24:25.560 --> 0:24:29.239
<v Speaker 1>can get people to say, control a robot arm with

0:24:29.400 --> 0:24:33.600
<v Speaker 1>their minds or control a computer cursor with their minds.

0:24:34.000 --> 0:24:36.720
<v Speaker 1>This is now pretty much conquered ground and science. We're

0:24:36.720 --> 0:24:39.080
<v Speaker 1>still getting better at doing it and better at doing

0:24:39.119 --> 0:24:42.040
<v Speaker 1>it with less invasive procedures, but it's a thing we

0:24:42.080 --> 0:24:45.159
<v Speaker 1>can comfortably do in science and technology. Monkey moves a

0:24:45.240 --> 0:24:49.840
<v Speaker 1>robot with its brain. Yeah, but what if instead of

0:24:49.880 --> 0:24:53.159
<v Speaker 1>communicating with a robot arm or with a computer, you

0:24:53.280 --> 0:24:59.320
<v Speaker 1>just substituted another brain m And that's where it gets

0:24:59.359 --> 0:25:04.560
<v Speaker 1>kind of difficult to comprehend. Yeah, so stuff is going

0:25:04.720 --> 0:25:08.680
<v Speaker 1>from inside your brain through a computer to another brain

0:25:09.560 --> 0:25:13.480
<v Speaker 1>and then back the other way. That sounds like you

0:25:13.560 --> 0:25:18.080
<v Speaker 1>have suddenly discovered a technological basis for telepathy, sharing the

0:25:18.080 --> 0:25:20.480
<v Speaker 1>contents of our brains, or at least some form of

0:25:20.520 --> 0:25:26.040
<v Speaker 1>brain activity, without talking, without text, without any external communication

0:25:26.080 --> 0:25:29.840
<v Speaker 1>of any kind. It's brain to brain communication. All right, Well,

0:25:29.920 --> 0:25:32.160
<v Speaker 1>let's let's launch into the studies. We'll get more into

0:25:32.200 --> 0:25:35.640
<v Speaker 1>discussion of what this would be like, what the experience

0:25:35.680 --> 0:25:39.560
<v Speaker 1>of melving your mind via technology would consist of. First

0:25:39.600 --> 0:25:42.040
<v Speaker 1>Let's yeah, let's just launch into some of the studies,

0:25:42.240 --> 0:25:46.760
<v Speaker 1>most of them pretty recent studies dealing with technological teleopathy.

0:25:47.600 --> 0:25:50.439
<v Speaker 1>How about some rat to rat brain communication. That's what

0:25:50.480 --> 0:25:53.520
<v Speaker 1>I'm talking about, rat telepathy. It's my favorite. How many

0:25:53.840 --> 0:25:56.400
<v Speaker 1>are there any good novels about rat telepathy? They've got

0:25:56.400 --> 0:25:59.000
<v Speaker 1>to be is that in secretive nim You know, there

0:25:59.000 --> 0:26:01.919
<v Speaker 1>there are some rats in dungeons and dragons where and

0:26:01.960 --> 0:26:03.960
<v Speaker 1>I love these guys because they're called off hand. But

0:26:04.240 --> 0:26:08.240
<v Speaker 1>each individual rat has a rat intelligence, right, but they

0:26:08.240 --> 0:26:11.440
<v Speaker 1>have a certain amount of psychic ability. So you get

0:26:11.440 --> 0:26:14.879
<v Speaker 1>two rats together close together, and their minds melt and

0:26:14.920 --> 0:26:17.280
<v Speaker 1>they have the intellect of like a double deck or

0:26:17.359 --> 0:26:22.360
<v Speaker 1>rat brain. But you know, rats, eventually they form large groups.

0:26:22.520 --> 0:26:25.159
<v Speaker 1>Two's company three is Willard, right, So you end up

0:26:25.160 --> 0:26:28.280
<v Speaker 1>with a huge swarm of rats. But they their brain

0:26:28.320 --> 0:26:31.760
<v Speaker 1>powers all pooled together into a powerful intellect that's capable

0:26:31.760 --> 0:26:36.679
<v Speaker 1>of launching uh, you know, psychic attacks attack patterns. Yeah. Well,

0:26:36.680 --> 0:26:38.520
<v Speaker 1>and also just like the mental energy, like they have

0:26:38.560 --> 0:26:42.000
<v Speaker 1>so much mental power, they actually have paranormal abilities. Well

0:26:42.119 --> 0:26:45.119
<v Speaker 1>maybe the people who created those for the Dungeons and

0:26:45.200 --> 0:26:48.560
<v Speaker 1>Dragons manual went ahead and the time machine to read

0:26:48.600 --> 0:26:52.480
<v Speaker 1>about this study that was published in Nature called a

0:26:52.560 --> 0:26:55.680
<v Speaker 1>brain to brain interface for real time sharing of sensory

0:26:55.720 --> 0:26:58.800
<v Speaker 1>motor information. So I'm not going to get too much

0:26:58.840 --> 0:27:00.840
<v Speaker 1>into the details in the study because it was very

0:27:00.880 --> 0:27:03.840
<v Speaker 1>long and there were multiple experiments described in the study

0:27:03.880 --> 0:27:07.000
<v Speaker 1>with lots of different aspects to them that we're all

0:27:07.040 --> 0:27:10.080
<v Speaker 1>individually interesting but kind of technical. So I'll give you

0:27:10.080 --> 0:27:13.480
<v Speaker 1>the broad overview. There's several different experiments and the basic

0:27:13.560 --> 0:27:17.240
<v Speaker 1>idea is that you've got two rats, an encoder rat

0:27:17.400 --> 0:27:20.800
<v Speaker 1>and a decoder rat. So you take both your rats

0:27:20.800 --> 0:27:23.600
<v Speaker 1>and you train them on a task. For example, an

0:27:23.720 --> 0:27:27.280
<v Speaker 1>LED light comes on over one of two levers, either

0:27:27.320 --> 0:27:30.000
<v Speaker 1>a left lever or right lever, and then you pick

0:27:30.119 --> 0:27:32.400
<v Speaker 1>that lever. You pick the correct lever, and you get

0:27:32.400 --> 0:27:35.399
<v Speaker 1>a reward. Now, once the rats have been trained on

0:27:35.480 --> 0:27:38.439
<v Speaker 1>the basic task enough to be good at it, you

0:27:38.520 --> 0:27:42.920
<v Speaker 1>split them up into encoders and decoders. These rats get

0:27:43.000 --> 0:27:46.280
<v Speaker 1>electrodes implanted in their brains with wires running out of

0:27:46.320 --> 0:27:49.399
<v Speaker 1>their heads. So this probably is not an experiment you

0:27:49.400 --> 0:27:52.679
<v Speaker 1>want to try on your friends at home. But the

0:27:52.920 --> 0:27:56.359
<v Speaker 1>encode rat has a micro electrode array that can read

0:27:56.400 --> 0:27:59.840
<v Speaker 1>its neuronal activity, so essentially it's measuring the electrical pattern

0:28:00.080 --> 0:28:02.760
<v Speaker 1>between cells in the brain like we're talking about earlier.

0:28:03.040 --> 0:28:06.640
<v Speaker 1>And the decode rat also has electrodes implanted its brain

0:28:06.720 --> 0:28:09.919
<v Speaker 1>for intracortical micro stimulation or i c MS like we

0:28:09.960 --> 0:28:15.440
<v Speaker 1>mentioned earlier. So the encoder rat gets the same familiar stimulus.

0:28:15.680 --> 0:28:19.920
<v Speaker 1>For example, the the l e ed over the left

0:28:20.240 --> 0:28:23.879
<v Speaker 1>lever lights up, and then it goes to press the

0:28:23.960 --> 0:28:27.200
<v Speaker 1>correct lever to get its reward. It presses the left lever,

0:28:27.640 --> 0:28:30.720
<v Speaker 1>But then the decoder rat gets its turn and it

0:28:30.800 --> 0:28:33.640
<v Speaker 1>doesn't get a clear visual signal. Instead of the LED

0:28:33.840 --> 0:28:36.040
<v Speaker 1>just popping up over the left lever, the l E

0:28:36.160 --> 0:28:39.720
<v Speaker 1>ED lights come on over both levers instead. What happens

0:28:39.760 --> 0:28:43.360
<v Speaker 1>is that the micro electrode array measures the first rats

0:28:43.560 --> 0:28:47.560
<v Speaker 1>brain activity. Then it runs that data through some analysis

0:28:47.560 --> 0:28:51.120
<v Speaker 1>and amplification and sends the output straight down the wire

0:28:51.480 --> 0:28:54.080
<v Speaker 1>into the I I C M S equipment in the

0:28:54.200 --> 0:28:58.760
<v Speaker 1>decoder rats brain. Then the decoder rats brain lights up

0:28:58.760 --> 0:29:01.680
<v Speaker 1>in patterns correl A did with the behavior of the

0:29:01.840 --> 0:29:05.080
<v Speaker 1>encoder rats, so that the decoder rat goes to choose

0:29:05.080 --> 0:29:08.480
<v Speaker 1>a lever and the translation was on perfect. It didn't

0:29:08.480 --> 0:29:11.080
<v Speaker 1>get it right every time, but it did a good

0:29:11.120 --> 0:29:15.960
<v Speaker 1>bit better than chance. So, through implanning electrodes in the brain,

0:29:16.160 --> 0:29:20.720
<v Speaker 1>one rat teaches another rat which button to push from

0:29:20.800 --> 0:29:25.080
<v Speaker 1>a separate room. This is rat to rat education with

0:29:25.120 --> 0:29:29.040
<v Speaker 1>no external communication required. It's rat brain to rat brain

0:29:29.200 --> 0:29:31.200
<v Speaker 1>teaching you how to get a reward, all right, and

0:29:31.240 --> 0:29:32.720
<v Speaker 1>you only have to throw out the stimulus once. You

0:29:32.760 --> 0:29:35.160
<v Speaker 1>only have to flip the switch once. It's like it's

0:29:35.200 --> 0:29:37.840
<v Speaker 1>like each rat is a string of Christmas lights and

0:29:37.920 --> 0:29:40.360
<v Speaker 1>you've just connected them together. Yeah, and so note that

0:29:40.400 --> 0:29:42.640
<v Speaker 1>this study was complex. It involved a bunch of other

0:29:42.680 --> 0:29:46.120
<v Speaker 1>interesting stuff as well, like uh, commentary on the rats

0:29:46.120 --> 0:29:50.080
<v Speaker 1>as a cooperative die AD computing team, and then uh

0:29:50.200 --> 0:29:53.520
<v Speaker 1>stuff about feedback from one rat to the other, like

0:29:53.560 --> 0:29:57.360
<v Speaker 1>the encoder rat also getting positive feedback a reward for

0:29:57.400 --> 0:30:00.479
<v Speaker 1>when the decoder rat did things right. But any so,

0:30:00.800 --> 0:30:04.400
<v Speaker 1>this is the creation of a rat to rat brain

0:30:04.520 --> 0:30:07.440
<v Speaker 1>to brain interface, which they called a bt b I.

0:30:08.360 --> 0:30:11.520
<v Speaker 1>And this is a pretty cool study. One of the

0:30:11.520 --> 0:30:14.400
<v Speaker 1>things I found very interesting is they said, quote, it

0:30:14.440 --> 0:30:19.120
<v Speaker 1>remains to be explained how the brain simultaneously integrates information

0:30:19.160 --> 0:30:23.120
<v Speaker 1>generated by direct I c MS and by natural stimuli,

0:30:23.520 --> 0:30:26.480
<v Speaker 1>for example, real whisker stimulation. And that's referring to a

0:30:26.520 --> 0:30:29.480
<v Speaker 1>second test they did where the rats were supposed to

0:30:29.560 --> 0:30:34.520
<v Speaker 1>judge real versus virtual width of an opening by by

0:30:34.880 --> 0:30:38.720
<v Speaker 1>touch on the whiskers. Okay, because they're essentially incorporating both

0:30:39.280 --> 0:30:43.480
<v Speaker 1>natural stimuli and this new you know, unnatural stimuli you

0:30:43.560 --> 0:30:46.720
<v Speaker 1>will into into their single experience. Right, So, how does

0:30:46.760 --> 0:30:51.280
<v Speaker 1>the rat, like, what's imagine you are the rat, and

0:30:51.920 --> 0:30:58.240
<v Speaker 1>how does the rat differentiate between between stimulation coming in

0:30:58.440 --> 0:31:02.640
<v Speaker 1>through the brain. That's just like the brain being electrically

0:31:02.680 --> 0:31:06.360
<v Speaker 1>stimulated and the real sensory information it's getting from its

0:31:06.440 --> 0:31:10.880
<v Speaker 1>eyes and its whiskers. Can it tell the difference? How

0:31:10.920 --> 0:31:13.400
<v Speaker 1>how does that information get put together? We don't really

0:31:13.440 --> 0:31:16.400
<v Speaker 1>know because we have not done such experiments on humans

0:31:16.960 --> 0:31:20.480
<v Speaker 1>for obvious reasons, So we don't know what the experience

0:31:20.600 --> 0:31:22.960
<v Speaker 1>is like for the rat. But it's at least powerful

0:31:23.120 --> 0:31:26.959
<v Speaker 1>enough that the rat can perform tasks based on this

0:31:27.080 --> 0:31:32.040
<v Speaker 1>incoming brain information. But you know, rat to rat is

0:31:32.080 --> 0:31:34.360
<v Speaker 1>one thing. Yeah, I think we need to do some

0:31:34.440 --> 0:31:37.000
<v Speaker 1>cross species telepathy. Yeah, we want to get a little

0:31:37.280 --> 0:31:41.640
<v Speaker 1>Willard e here and talk about human to rat mind control.

0:31:41.640 --> 0:31:45.200
<v Speaker 1>And this study saddled non invasive brain to brain interface

0:31:45.480 --> 0:31:50.760
<v Speaker 1>establishing functional links between two brains is from April and UH.

0:31:50.960 --> 0:31:56.080
<v Speaker 1>In this particular study, a US South Koreanan team investigated, UH,

0:31:56.240 --> 0:32:00.240
<v Speaker 1>that classic question how might a human wag a rat's

0:32:00.280 --> 0:32:04.280
<v Speaker 1>tail using only their brain and brain to brain interface

0:32:04.360 --> 0:32:10.440
<v Speaker 1>system that shockingly requires no surgical implantation. So in this

0:32:10.440 --> 0:32:13.480
<v Speaker 1>particular experience of SID went down. First, the human controller

0:32:14.000 --> 0:32:18.440
<v Speaker 1>is hooked up to to that e G based brain

0:32:18.480 --> 0:32:23.240
<v Speaker 1>computer interface. Again, we're talking electro in cephalography. UM, it's

0:32:23.480 --> 0:32:26.000
<v Speaker 1>in this some monitoring system generally it's based on scout

0:32:26.040 --> 0:32:29.800
<v Speaker 1>based electrodes to record electrical activity of the brain. Then

0:32:29.840 --> 0:32:32.680
<v Speaker 1>they hooked the rat up to a focused ultrasound based

0:32:32.680 --> 0:32:36.880
<v Speaker 1>computer to brain interface and uh, these again have high

0:32:36.920 --> 0:32:40.160
<v Speaker 1>frequency sound waves. Uh that are that are going into

0:32:40.160 --> 0:32:43.640
<v Speaker 1>the tissue. Uh, not enough to do any damage. Next,

0:32:43.760 --> 0:32:46.760
<v Speaker 1>they hit the human with some visual stimulation to invoke

0:32:46.840 --> 0:32:50.840
<v Speaker 1>a little uh steady state visually evoked potential, so we're

0:32:50.840 --> 0:32:54.120
<v Speaker 1>talking strobe light flashes here. The researchers were then able

0:32:54.160 --> 0:32:58.920
<v Speaker 1>to identify the same burst frequency in the humans brain. Okay,

0:32:59.120 --> 0:33:01.320
<v Speaker 1>Then the humans b c I detects this and then

0:33:01.360 --> 0:33:06.160
<v Speaker 1>transfers that that same pattern to the focused ultrasound based

0:33:06.160 --> 0:33:08.720
<v Speaker 1>c b I on the rat, targeting the region of

0:33:08.760 --> 0:33:11.960
<v Speaker 1>the rat's brain that controls its tail, and this causes

0:33:12.000 --> 0:33:15.240
<v Speaker 1>the tail to move with the same frequency, this flashing

0:33:15.240 --> 0:33:18.520
<v Speaker 1>through the humans mind the same frequency this flashing on

0:33:18.560 --> 0:33:23.640
<v Speaker 1>the strobe lights. Creepy. Yeah. And they used rat. Yeah.

0:33:23.840 --> 0:33:26.400
<v Speaker 1>They use six different humans and six different rats in

0:33:26.400 --> 0:33:31.840
<v Speaker 1>this experiment with success rate. So, I mean, there's a

0:33:31.840 --> 0:33:33.800
<v Speaker 1>lot of these experiences. They may not seem all that

0:33:33.920 --> 0:33:37.280
<v Speaker 1>amazing when you break it down into these simple parts

0:33:37.560 --> 0:33:39.040
<v Speaker 1>but you really have to look at what's being done,

0:33:39.040 --> 0:33:42.479
<v Speaker 1>and most importantly, what's being done completely non evasively. If

0:33:42.480 --> 0:33:45.480
<v Speaker 1>it seems simple, that's because the experiment breaks down thought

0:33:45.560 --> 0:33:50.200
<v Speaker 1>and action into simple components, which is always kind of

0:33:50.280 --> 0:33:53.360
<v Speaker 1>both overwhelming and underwhelming at the same time. When you

0:33:53.520 --> 0:33:56.400
<v Speaker 1>when you see something that we think of as magical,

0:33:56.560 --> 0:34:01.000
<v Speaker 1>like thought, broken down into the physical actions that constitute it,

0:34:01.000 --> 0:34:03.280
<v Speaker 1>it just kind of seems like, really, that's all there is,

0:34:04.000 --> 0:34:05.880
<v Speaker 1>all right, So what's next on the plate? Then we've

0:34:05.920 --> 0:34:08.759
<v Speaker 1>gone we've gone rat to rat, we've gone human to rat.

0:34:09.160 --> 0:34:12.440
<v Speaker 1>What's next? Oh, we gotta go human to human? Okay, okay?

0:34:12.480 --> 0:34:15.680
<v Speaker 1>So here was another study came out in ten called

0:34:15.719 --> 0:34:19.919
<v Speaker 1>conscious Brain to brain Communication and Humans using Noninvasive Technologies

0:34:20.200 --> 0:34:24.719
<v Speaker 1>published in Plos one. And here are the basics. You've

0:34:24.719 --> 0:34:29.120
<v Speaker 1>got a cinder in India and recipients in France. So

0:34:29.200 --> 0:34:31.800
<v Speaker 1>here we're we're the cinder wears an e G cap

0:34:31.840 --> 0:34:34.360
<v Speaker 1>like we're saying stuff on the scalp to text electrical

0:34:34.400 --> 0:34:37.600
<v Speaker 1>activity in the brain, and the recipients sit under a

0:34:37.640 --> 0:34:40.600
<v Speaker 1>different thing than we've seen before, one of those transcranial

0:34:40.719 --> 0:34:45.359
<v Speaker 1>magnetic stimulation coils or tms coils and uh and like

0:34:45.400 --> 0:34:47.440
<v Speaker 1>I said earlier, what this does is it generates an

0:34:47.440 --> 0:34:51.360
<v Speaker 1>electromagnetic field, so it stimulates the brain with electrical activity

0:34:52.040 --> 0:34:55.560
<v Speaker 1>at the sender's end. There are some code words, so

0:34:55.600 --> 0:34:58.560
<v Speaker 1>the sender with the e G cap gets code words

0:34:58.920 --> 0:35:01.759
<v Speaker 1>chow and oh lah, a couple of different kind of

0:35:02.719 --> 0:35:07.200
<v Speaker 1>European hellos, and had to translate them into binary code,

0:35:07.239 --> 0:35:09.760
<v Speaker 1>so that's ones and zeros are on and off switches.

0:35:10.239 --> 0:35:14.280
<v Speaker 1>And then the sender had to think about different actions

0:35:14.600 --> 0:35:18.160
<v Speaker 1>to represent each one and zero in the string to

0:35:18.239 --> 0:35:21.520
<v Speaker 1>spell the word. So for example, thinking about moving your

0:35:21.560 --> 0:35:24.399
<v Speaker 1>hands could be a one and thinking about moving your

0:35:24.440 --> 0:35:27.920
<v Speaker 1>feet could be a zero, and then they thought out

0:35:28.000 --> 0:35:31.040
<v Speaker 1>the binary string. So if to spell o lah, it

0:35:31.040 --> 0:35:34.040
<v Speaker 1>would be like, you know, zero one zero, you have

0:35:34.080 --> 0:35:38.560
<v Speaker 1>to think about feet and then think about moving your hands,

0:35:38.719 --> 0:35:41.680
<v Speaker 1>and then think about moving your feet, but on and

0:35:41.719 --> 0:35:43.200
<v Speaker 1>on as you would have to do to spell the

0:35:43.200 --> 0:35:47.520
<v Speaker 1>whole word. So the e G measured those different electrical patterns,

0:35:47.760 --> 0:35:50.680
<v Speaker 1>sent them to the computer, and then that was sent

0:35:50.920 --> 0:35:54.040
<v Speaker 1>five thousand miles over the internet to the recipients t

0:35:54.239 --> 0:35:57.719
<v Speaker 1>MS coils. The t M S coils caused the recipients

0:35:57.760 --> 0:36:01.799
<v Speaker 1>to experience this is great fast fiends or visions of lights.

0:36:01.800 --> 0:36:04.680
<v Speaker 1>So you're sitting under this coil, you're sitting in the chair,

0:36:05.040 --> 0:36:08.319
<v Speaker 1>and suddenly you might see dots or lines sort of

0:36:08.600 --> 0:36:13.239
<v Speaker 1>visual light hallucination patterns pop up in your vision. And

0:36:13.280 --> 0:36:17.040
<v Speaker 1>it's caused by when the pulses of electromagnetism come through

0:36:17.080 --> 0:36:19.640
<v Speaker 1>the t M S coil, and so different kinds of

0:36:19.760 --> 0:36:24.160
<v Speaker 1>visions translated into ones and zeros of code. And once

0:36:24.200 --> 0:36:26.520
<v Speaker 1>you've got your string of ones and zeros from the

0:36:26.520 --> 0:36:30.279
<v Speaker 1>TMS code, you could translate that back into text from

0:36:30.320 --> 0:36:34.359
<v Speaker 1>the binary code. And thus brain to brain communication of

0:36:34.480 --> 0:36:38.440
<v Speaker 1>coded messages in language was achieved over five thousand miles.

0:36:39.120 --> 0:36:41.200
<v Speaker 1>You see some of the media reports, it sounds like

0:36:41.239 --> 0:36:43.120
<v Speaker 1>they're kind of gushing over the fact that it was

0:36:43.160 --> 0:36:46.319
<v Speaker 1>five thousand miles, Like the distance matters a lot when

0:36:46.320 --> 0:36:48.840
<v Speaker 1>it just comes down to the use of the internet,

0:36:48.920 --> 0:36:51.560
<v Speaker 1>you know, yeah, exactly. To me, maybe there's something I

0:36:51.600 --> 0:36:54.000
<v Speaker 1>didn't understand, but to me that the distance didn't really

0:36:54.000 --> 0:36:57.040
<v Speaker 1>seem to matter. I mean, once you've got a decoded

0:36:57.080 --> 0:37:00.440
<v Speaker 1>brain signal on the Internet, sent to somebody else and

0:37:00.440 --> 0:37:03.600
<v Speaker 1>then recoded back into the message it was supposed to be,

0:37:04.440 --> 0:37:06.680
<v Speaker 1>it's the Internet. Why does it matter if it's one

0:37:06.719 --> 0:37:09.600
<v Speaker 1>mile or a hundred miles or a thousand miles. Yeah, exactly.

0:37:09.680 --> 0:37:12.879
<v Speaker 1>But anyway that that that's some human to human text communication.

0:37:13.160 --> 0:37:16.440
<v Speaker 1>But then there's another one, and this one got some

0:37:16.480 --> 0:37:19.879
<v Speaker 1>interesting media attention. I actually wrote about this last year

0:37:20.000 --> 0:37:23.240
<v Speaker 1>for a forward thinking video, but it was also published

0:37:23.239 --> 0:37:25.760
<v Speaker 1>in Plos one and it was called a direct brain

0:37:25.800 --> 0:37:29.240
<v Speaker 1>to brain interface and humans. And this involves a video game.

0:37:30.560 --> 0:37:34.239
<v Speaker 1>So it's it's cooperative gaming. No, it didn't sound like

0:37:34.280 --> 0:37:37.520
<v Speaker 1>a very good video. I'm looking at the image right now.

0:37:37.520 --> 0:37:39.839
<v Speaker 1>It's one of these video games. Yeah, it sounded like

0:37:40.120 --> 0:37:42.120
<v Speaker 1>I think it was one of those free video games. No,

0:37:42.640 --> 0:37:45.799
<v Speaker 1>it may have been designed purposefully for this study. I

0:37:45.840 --> 0:37:49.359
<v Speaker 1>don't know. It looks it looks kind of boring. Yes,

0:37:50.440 --> 0:37:55.240
<v Speaker 1>So researchers at the University of Washington published this study

0:37:55.280 --> 0:37:58.919
<v Speaker 1>showing they were they were able to establish a non

0:37:59.000 --> 0:38:02.480
<v Speaker 1>invasive brain to brain an interface between people which allowed

0:38:02.520 --> 0:38:08.520
<v Speaker 1>them to cause movements in a different person's body without

0:38:08.640 --> 0:38:13.759
<v Speaker 1>speech across the internet to play the game. So it

0:38:13.800 --> 0:38:18.719
<v Speaker 1>works this way. One person sits in a room with

0:38:18.880 --> 0:38:22.239
<v Speaker 1>the ability to look at a screen. The screen has

0:38:22.320 --> 0:38:24.880
<v Speaker 1>the game on it and what you see on the

0:38:24.920 --> 0:38:28.200
<v Speaker 1>game is that there's a pirate ship launching rockets at

0:38:28.200 --> 0:38:31.480
<v Speaker 1>a city, and you've got control of a cannon that

0:38:31.560 --> 0:38:34.360
<v Speaker 1>can shoot down the rockets if you time the cannon

0:38:34.440 --> 0:38:37.040
<v Speaker 1>shot right. So you gotta wait until the pirate ship

0:38:37.080 --> 0:38:39.680
<v Speaker 1>shoots a rocket, and then when it does, you shoot

0:38:39.680 --> 0:38:41.759
<v Speaker 1>your cannon to shoot the rocket and knock it out

0:38:41.760 --> 0:38:46.120
<v Speaker 1>of the sky. Pretty simple, right, But the problem is

0:38:46.280 --> 0:38:50.319
<v Speaker 1>you can't press a button. The only person who has

0:38:50.320 --> 0:38:53.120
<v Speaker 1>a controller to control the game is in a different

0:38:53.200 --> 0:38:59.799
<v Speaker 1>room across the campus, different buildings, like exactly right. So

0:39:00.080 --> 0:39:03.520
<v Speaker 1>you are sitting there watching the screen of the game

0:39:03.560 --> 0:39:06.279
<v Speaker 1>with an e G cap on your head, and when

0:39:06.320 --> 0:39:08.719
<v Speaker 1>you see that it's time to press that button to

0:39:08.800 --> 0:39:13.200
<v Speaker 1>shoot down the rocket, you think, move my hand. You

0:39:13.239 --> 0:39:15.840
<v Speaker 1>don't move your hand, You just think move my hand.

0:39:16.640 --> 0:39:20.080
<v Speaker 1>The e G cap records that and says, oh, okay,

0:39:20.120 --> 0:39:23.960
<v Speaker 1>it's time. Since that information across the internet to the

0:39:24.040 --> 0:39:26.640
<v Speaker 1>room which has the other person sitting in it. Now,

0:39:26.680 --> 0:39:29.920
<v Speaker 1>this person cannot see the screen that the game is

0:39:29.960 --> 0:39:33.120
<v Speaker 1>being played on, but this person is the ability to

0:39:33.160 --> 0:39:36.360
<v Speaker 1>press the button to fire the rocket, and when the

0:39:37.239 --> 0:39:40.239
<v Speaker 1>when the timing is right, when the signal arrives, it

0:39:40.360 --> 0:39:45.080
<v Speaker 1>activates a t MS coil that causes their hand to jerk.

0:39:45.719 --> 0:39:48.240
<v Speaker 1>And when that causes their hand to jerk, they press

0:39:48.239 --> 0:39:51.719
<v Speaker 1>a button that says fire the rocket. That signal goes

0:39:51.840 --> 0:39:55.480
<v Speaker 1>back to the game and fires the rocket. So you

0:39:55.560 --> 0:39:58.720
<v Speaker 1>have to so neither one can play the game alone.

0:39:59.160 --> 0:40:01.200
<v Speaker 1>They have to coh operate to play the game, and

0:40:01.239 --> 0:40:04.680
<v Speaker 1>they can't talk about it. It's just thought to thought

0:40:04.880 --> 0:40:07.960
<v Speaker 1>to action, all right. I think that makes that makes sense.

0:40:08.000 --> 0:40:11.239
<v Speaker 1>I think everybody's falling along with that. So so what

0:40:11.320 --> 0:40:13.600
<v Speaker 1>was the success rate? Like? How did how did these

0:40:14.040 --> 0:40:18.600
<v Speaker 1>weirdly conjoined individuals um perform in this simple game? So

0:40:18.680 --> 0:40:21.919
<v Speaker 1>there were three pairs of subjects and they correctly identified

0:40:21.960 --> 0:40:26.320
<v Speaker 1>and destroyed eighty three point three percent percent and thirty

0:40:26.360 --> 0:40:30.160
<v Speaker 1>seven point five percent of the rockets, respectively during the

0:40:30.160 --> 0:40:33.280
<v Speaker 1>the experimental games, and then they had a zero percent

0:40:33.360 --> 0:40:37.360
<v Speaker 1>success rate during control games. Uh so they did better

0:40:37.360 --> 0:40:40.640
<v Speaker 1>in the experimental games where real information was being transmitted

0:40:40.640 --> 0:40:43.640
<v Speaker 1>than in the control games when it wasn't. So there

0:40:43.680 --> 0:40:46.000
<v Speaker 1>are several takeaways from this. One of the things that

0:40:46.040 --> 0:40:48.320
<v Speaker 1>I think is interesting about this is that the receiver's

0:40:48.320 --> 0:40:52.320
<v Speaker 1>action is not conscious. They're not thinking they're not getting

0:40:52.320 --> 0:40:56.360
<v Speaker 1>a message that they're decoding. They're just being caused to jerk,

0:40:56.520 --> 0:40:58.000
<v Speaker 1>all right, So they're not hearing a voice in their

0:40:58.000 --> 0:41:00.399
<v Speaker 1>head that's saying saying, shoot it, now, push the button, now,

0:41:00.440 --> 0:41:03.439
<v Speaker 1>push the button now. It's just happening. No, they're they're

0:41:03.440 --> 0:41:07.760
<v Speaker 1>getting some magnetism that says, uh, Suddenly their hand moves

0:41:07.760 --> 0:41:10.759
<v Speaker 1>and they press a button. Uh. There are three takeaways

0:41:10.800 --> 0:41:13.160
<v Speaker 1>that the authors of the study came up with. So

0:41:13.440 --> 0:41:15.560
<v Speaker 1>they said, one of the takeaways from the study is

0:41:15.600 --> 0:41:19.800
<v Speaker 1>that we've got the technology now that's sufficient to develop

0:41:20.080 --> 0:41:24.759
<v Speaker 1>devices for rudimentary brain to brain communication. So that's one

0:41:24.800 --> 0:41:27.080
<v Speaker 1>of the things they say. They've demonstrated it's already here.

0:41:27.160 --> 0:41:30.200
<v Speaker 1>We can do it now, though it is rudimentary. The

0:41:30.239 --> 0:41:33.440
<v Speaker 1>second thing they point out is that working brain to

0:41:33.480 --> 0:41:36.600
<v Speaker 1>brain interfaces can be built out of non invasive technologies.

0:41:36.680 --> 0:41:40.880
<v Speaker 1>Neither person here required a brain implant. Uh. They it

0:41:40.960 --> 0:41:45.279
<v Speaker 1>was e g. To the transcranial magnetic stimulation. And then

0:41:45.400 --> 0:41:48.880
<v Speaker 1>the third thing they point out is that this is

0:41:49.040 --> 0:41:51.439
<v Speaker 1>very rudimentary, but the fact that it can be done

0:41:51.440 --> 0:41:54.200
<v Speaker 1>at all means we need to start having a conversation

0:41:54.280 --> 0:42:00.600
<v Speaker 1>between ethicis neuroscientists and regulatory agencies on the ethical, moral,

0:42:00.719 --> 0:42:04.520
<v Speaker 1>and societal implications of b b I. S Uh, they're

0:42:04.840 --> 0:42:07.120
<v Speaker 1>they're talking. They're about the ones that could grow in

0:42:07.200 --> 0:42:10.480
<v Speaker 1>the future out of the rudimentary technologies that are being

0:42:10.520 --> 0:42:13.959
<v Speaker 1>developed now. Yeah, yeah, setting the stage for the whole

0:42:13.960 --> 0:42:18.399
<v Speaker 1>world of neural security, right, neuro security protecting our our

0:42:18.480 --> 0:42:22.040
<v Speaker 1>our thoughts and emotions and true feelings from all those

0:42:22.239 --> 0:42:25.839
<v Speaker 1>technologically enhanced scanners out there. Yeah. Now, there's an even

0:42:25.880 --> 0:42:28.120
<v Speaker 1>more recent study on this, right. There was one that

0:42:28.160 --> 0:42:30.640
<v Speaker 1>came out just in September of this year in September,

0:42:31.840 --> 0:42:35.360
<v Speaker 1>where it was not exactly the same group but most

0:42:35.400 --> 0:42:38.040
<v Speaker 1>of the same scientists, uh, some of the same authors

0:42:38.040 --> 0:42:41.360
<v Speaker 1>from that that previous one published again in p OS

0:42:41.440 --> 0:42:45.560
<v Speaker 1>one a study called Playing twenty Questions with the Mind

0:42:45.760 --> 0:42:49.200
<v Speaker 1>collaborative problem solving by humans using a brain to brain interface,

0:42:49.440 --> 0:42:51.120
<v Speaker 1>and it was a set up a lot like the

0:42:51.200 --> 0:42:53.400
<v Speaker 1>last one. It was pretty much just the same with

0:42:53.880 --> 0:42:57.480
<v Speaker 1>cinder with e G and a receiver using a transcranial

0:42:57.520 --> 0:43:01.200
<v Speaker 1>magnetic stimulation coil. But instead what they did here, instead

0:43:01.239 --> 0:43:03.680
<v Speaker 1>of playing a video game together, they got them to

0:43:03.840 --> 0:43:07.480
<v Speaker 1>trade coded messages in order to play a game of

0:43:07.520 --> 0:43:11.520
<v Speaker 1>twenty questions without talking. Okay, so this is communication that

0:43:11.560 --> 0:43:15.160
<v Speaker 1>goes beyond merely just push that button, push that button right,

0:43:15.280 --> 0:43:17.680
<v Speaker 1>and but it's still one of the things worth pointing

0:43:17.680 --> 0:43:20.799
<v Speaker 1>out is that it is still coded communication. Now that

0:43:20.840 --> 0:43:23.520
<v Speaker 1>they had a pretty high success rate, the setup is

0:43:23.520 --> 0:43:25.680
<v Speaker 1>a is a whole lot like the last experiment you've

0:43:25.680 --> 0:43:27.719
<v Speaker 1>got to You've got a sender wearing an e G

0:43:27.920 --> 0:43:30.400
<v Speaker 1>cap to read their brain, and you've got a receiver

0:43:30.600 --> 0:43:34.160
<v Speaker 1>under a t MS coil to uh to give them information.

0:43:34.440 --> 0:43:37.400
<v Speaker 1>Except what's different here is that instead of the t

0:43:37.560 --> 0:43:41.320
<v Speaker 1>MS coil giving somebody a jerk hand movement in the hand,

0:43:41.840 --> 0:43:43.840
<v Speaker 1>it gives them what we were talking about earlier, a

0:43:43.840 --> 0:43:47.759
<v Speaker 1>phosphene a vision, and they can use that to decode

0:43:47.880 --> 0:43:51.160
<v Speaker 1>information sent by the person in the e G cap

0:43:51.400 --> 0:43:54.719
<v Speaker 1>and by trading information back and forth this way, by

0:43:55.200 --> 0:43:58.400
<v Speaker 1>being able to answer yes or no questions by sending

0:43:58.440 --> 0:44:02.680
<v Speaker 1>them a phosphene or not, these people can ask an

0:44:02.719 --> 0:44:06.160
<v Speaker 1>answer questions, to play a game of twenty questions to

0:44:06.320 --> 0:44:11.000
<v Speaker 1>guess an object without any words or language. So the

0:44:11.000 --> 0:44:14.080
<v Speaker 1>basic ideas, say you have a parakeet in mind, the

0:44:14.120 --> 0:44:17.120
<v Speaker 1>person asks a question that they select from a square

0:44:17.239 --> 0:44:20.399
<v Speaker 1>from a screen like can this thing fly? And then

0:44:20.440 --> 0:44:23.400
<v Speaker 1>the person in the e G cap gives a stimulus

0:44:23.440 --> 0:44:26.040
<v Speaker 1>by looking at two different lights to answer yes or no,

0:44:26.640 --> 0:44:28.520
<v Speaker 1>and then that goes back to the person who answered

0:44:28.560 --> 0:44:31.080
<v Speaker 1>the question and they get they get a sense of

0:44:31.080 --> 0:44:33.120
<v Speaker 1>whether the answer is yes or no by whether or

0:44:33.120 --> 0:44:35.799
<v Speaker 1>not they get this vision of light from the from

0:44:35.800 --> 0:44:38.359
<v Speaker 1>the coil, and by going back and forth this way

0:44:38.800 --> 0:44:41.560
<v Speaker 1>they can solve the puzzle and eventually figure out what

0:44:41.640 --> 0:44:44.400
<v Speaker 1>the object is. And this set up allowed the people

0:44:44.440 --> 0:44:46.920
<v Speaker 1>in the experimental group to win seventy two percent of

0:44:46.960 --> 0:44:49.480
<v Speaker 1>the games. And so there's a control group where no

0:44:49.680 --> 0:44:52.600
<v Speaker 1>genuine information was being traded back and forth, and only

0:44:52.640 --> 0:44:56.200
<v Speaker 1>eight percent of those participants were able to correctly identify

0:44:56.280 --> 0:45:02.239
<v Speaker 1>the object. So pretty cool this twenty questions without words. Well,

0:45:02.280 --> 0:45:04.880
<v Speaker 1>actually know, there were words because you had to select

0:45:04.920 --> 0:45:07.759
<v Speaker 1>the questions to go back and forth, but the answers

0:45:07.800 --> 0:45:11.480
<v Speaker 1>didn't require words. It was just coded brain signals, the

0:45:11.480 --> 0:45:14.960
<v Speaker 1>flashes of light in the mind. Yeah, okay, So the

0:45:15.000 --> 0:45:17.759
<v Speaker 1>authors themselves point out a couple of limitations at the end.

0:45:17.800 --> 0:45:21.440
<v Speaker 1>One of them is that the kind of obvious thing

0:45:21.520 --> 0:45:28.120
<v Speaker 1>is that this doesn't necessarily provide any better communication than talking, right,

0:45:28.120 --> 0:45:31.600
<v Speaker 1>it's it feels very hamstrong that you're having to to

0:45:31.600 --> 0:45:35.680
<v Speaker 1>to rely on this convoluted method of flashes, where when

0:45:35.920 --> 0:45:38.760
<v Speaker 1>really we have far better means of communication at artists,

0:45:38.960 --> 0:45:41.200
<v Speaker 1>it would be much easier to play the game by

0:45:41.239 --> 0:45:45.120
<v Speaker 1>by text messages or just by talking. But they point

0:45:45.160 --> 0:45:48.240
<v Speaker 1>out how well, even something like this could probably help

0:45:48.280 --> 0:45:51.759
<v Speaker 1>in somebody who has uh, for example, the inability to

0:45:51.840 --> 0:45:54.520
<v Speaker 1>move or speak if it broke as aphasia or something

0:45:54.560 --> 0:45:58.479
<v Speaker 1>like that, um or if it's being played between people

0:45:58.480 --> 0:46:01.439
<v Speaker 1>who don't speak the same language. So so that that's

0:46:01.440 --> 0:46:04.239
<v Speaker 1>a possibly a good point. But then they also point

0:46:04.280 --> 0:46:06.040
<v Speaker 1>out that this is just sort of a proof of

0:46:06.120 --> 0:46:09.480
<v Speaker 1>concept for technologies that could become much more power and

0:46:09.640 --> 0:46:14.279
<v Speaker 1>powerful and sensitive in the future, and that's the real question. Yeah.

0:46:14.280 --> 0:46:16.040
<v Speaker 1>And then the other thing they point out is a

0:46:16.080 --> 0:46:19.000
<v Speaker 1>limitation of their own study, is that it doesn't allow

0:46:19.160 --> 0:46:23.080
<v Speaker 1>bi directional transfer of information. The information is going from

0:46:23.160 --> 0:46:25.960
<v Speaker 1>one person to the other, but it would be very

0:46:26.000 --> 0:46:29.480
<v Speaker 1>interesting to hook up both the sender and the recipient,

0:46:29.600 --> 0:46:32.399
<v Speaker 1>or both people at least with both capabilities. So you've

0:46:32.440 --> 0:46:35.200
<v Speaker 1>got an e G and a t MS coil and

0:46:35.239 --> 0:46:38.759
<v Speaker 1>you can send information back and forth both ways, which

0:46:38.800 --> 0:46:42.200
<v Speaker 1>is when things would really start getting creepy, all right.

0:46:42.239 --> 0:46:44.759
<v Speaker 1>So there's a taste of where we are with the

0:46:45.040 --> 0:46:47.319
<v Speaker 1>with the with the research and the technology, where and

0:46:47.320 --> 0:46:49.760
<v Speaker 1>and and an idea of where we may be going.

0:46:49.880 --> 0:46:52.080
<v Speaker 1>So how do we prepare for and what's it going

0:46:52.120 --> 0:46:57.160
<v Speaker 1>to be like as these more advanced telepathic technologies become

0:46:57.200 --> 0:46:59.680
<v Speaker 1>available and even become a part of our life. Well.

0:47:00.040 --> 0:47:03.600
<v Speaker 1>I think it's interesting because it's a question whether these

0:47:03.640 --> 0:47:06.560
<v Speaker 1>have really changed that concern we brought up at the

0:47:06.600 --> 0:47:11.560
<v Speaker 1>beginning of the episode about linguistic versus non linguistic telepathy. Um,

0:47:11.880 --> 0:47:15.400
<v Speaker 1>if it's just saying that you will be able to

0:47:15.680 --> 0:47:19.680
<v Speaker 1>send coded messages like like this kind of binary morse

0:47:19.760 --> 0:47:23.239
<v Speaker 1>code type thing we were talking about earlier between brains,

0:47:23.280 --> 0:47:25.880
<v Speaker 1>that's one thing. If it were to somehow become the

0:47:25.880 --> 0:47:29.720
<v Speaker 1>case that you could send something more complex and difficult

0:47:29.760 --> 0:47:35.880
<v Speaker 1>to quantify, like a non encoded thought or memory or

0:47:35.920 --> 0:47:38.560
<v Speaker 1>something like that, that would be very interesting. But I

0:47:38.600 --> 0:47:41.839
<v Speaker 1>don't know if that's even possible, because, like we talked

0:47:41.840 --> 0:47:45.360
<v Speaker 1>about with our puppet theater analogy, your puppet theater is

0:47:45.400 --> 0:47:48.920
<v Speaker 1>not exactly the same as somebody else's puppet theater. They

0:47:48.960 --> 0:47:52.680
<v Speaker 1>can't just put electrodes in your brain and say, well,

0:47:53.040 --> 0:47:55.840
<v Speaker 1>I'm going to share this, uh, this image by lighting

0:47:55.880 --> 0:47:59.000
<v Speaker 1>up exactly the same neurons in your brain that are

0:47:59.040 --> 0:48:02.239
<v Speaker 1>lit up in somebody else's brain. You don't have the

0:48:02.280 --> 0:48:04.880
<v Speaker 1>same neurons as them. Everybody's brain is going to be

0:48:05.000 --> 0:48:07.880
<v Speaker 1>a little bit different. So I'm not sure how that

0:48:07.880 --> 0:48:11.160
<v Speaker 1>would even work without some kind of encoding back and forth.

0:48:11.680 --> 0:48:13.799
<v Speaker 1>And this is something that's been pointed out in some

0:48:13.880 --> 0:48:17.080
<v Speaker 1>of the criticism of these studies and the supposed implications

0:48:17.120 --> 0:48:20.640
<v Speaker 1>of it. Again, they are just sending coded messages, right,

0:48:20.680 --> 0:48:25.279
<v Speaker 1>It's still basically language. It's not emotions ideas thoughts though

0:48:25.360 --> 0:48:27.600
<v Speaker 1>the one about making the hand jerk or making the

0:48:27.640 --> 0:48:31.200
<v Speaker 1>tail wag is kind of interesting because that's motor control.

0:48:31.360 --> 0:48:33.080
<v Speaker 1>But for the most part of these situations where you

0:48:33.080 --> 0:48:35.520
<v Speaker 1>could still lie, it's not like it's so this direct,

0:48:35.800 --> 0:48:39.920
<v Speaker 1>you know, unfiltered communication system. Yeah, but what would that

0:48:39.960 --> 0:48:42.080
<v Speaker 1>be like that? That's the thing I keep coming back to,

0:48:42.200 --> 0:48:44.040
<v Speaker 1>what would what would it be like to have this

0:48:44.120 --> 0:48:47.640
<v Speaker 1>communal mind experience with someone else? And in researching this,

0:48:47.760 --> 0:48:50.719
<v Speaker 1>I came across a really cool u A in magazine

0:48:50.920 --> 0:48:55.520
<v Speaker 1>article by Peter Watt's titled hive consciousness and UH. In

0:48:55.560 --> 0:48:58.680
<v Speaker 1>this he points out that the brain that makes us

0:48:58.719 --> 0:49:02.440
<v Speaker 1>who we are, you know, essentially it quotes, spreads across

0:49:02.520 --> 0:49:07.360
<v Speaker 1>two cerebral hemispheres connected by the corpus colossum, a fat,

0:49:07.400 --> 0:49:11.879
<v Speaker 1>meaty pipe more than two hundred million accents thick. Yeah.

0:49:11.880 --> 0:49:14.399
<v Speaker 1>This sort of the idea that you've already got two

0:49:14.480 --> 0:49:16.880
<v Speaker 1>brands in a way. Yeah. And in fact, he points

0:49:16.880 --> 0:49:19.080
<v Speaker 1>out that if you were to cleave these hemispheres in

0:49:19.120 --> 0:49:23.600
<v Speaker 1>two and that's indeed a last ditch surgery that sometimes

0:49:23.680 --> 0:49:26.000
<v Speaker 1>a uh see employee that deal with to deal with

0:49:26.000 --> 0:49:29.760
<v Speaker 1>certain forms of epilepsy, each half would go its own way,

0:49:29.800 --> 0:49:32.640
<v Speaker 1>developing its own taste and beliefs. And to support this,

0:49:32.680 --> 0:49:36.080
<v Speaker 1>he points to uh a talk that was given by

0:49:36.600 --> 0:49:41.200
<v Speaker 1>noted to neuroscientist Vilanio Ramachandren at the two thousand six

0:49:41.239 --> 0:49:43.560
<v Speaker 1>Beyond Belief Conference, And you can find video of this

0:49:43.719 --> 0:49:46.279
<v Speaker 1>on YouTube. I'll try and link to the clip on

0:49:46.320 --> 0:49:48.000
<v Speaker 1>the landing page for this episode of Stuff to Build

0:49:48.000 --> 0:49:51.400
<v Speaker 1>Your Mind dot Com. But Ramachandren points h he shares

0:49:51.400 --> 0:49:54.440
<v Speaker 1>an account of a split brain patient with a Christian

0:49:54.440 --> 0:49:57.880
<v Speaker 1>hemisphere and an atheist one. Uh, and they have to

0:49:57.960 --> 0:50:00.360
<v Speaker 1>end up having to teach the hemispheres to commune kate

0:50:00.920 --> 0:50:04.040
<v Speaker 1>with each other. So the the general idea here, I

0:50:04.080 --> 0:50:07.240
<v Speaker 1>think was that he's saying that the corpus colossum helps,

0:50:07.640 --> 0:50:12.840
<v Speaker 1>uh homogenize the two different brains. It creates the conscious

0:50:12.840 --> 0:50:16.360
<v Speaker 1>illusion that your hemispheres are in accord with one another.

0:50:16.640 --> 0:50:18.760
<v Speaker 1>But if you're able to sever them and you don't

0:50:18.800 --> 0:50:22.520
<v Speaker 1>have this high bandwidth connection between them, they're very much

0:50:22.560 --> 0:50:25.960
<v Speaker 1>two different minds. Yeah, and it's not a gradual separation either.

0:50:25.960 --> 0:50:28.319
<v Speaker 1>It's not like a musical duo breaking up and then

0:50:28.360 --> 0:50:31.080
<v Speaker 1>each struggles for years to find their own solo identity.

0:50:31.120 --> 0:50:33.320
<v Speaker 1>You know, this side of the brain eventually becomes atheist

0:50:33.320 --> 0:50:36.359
<v Speaker 1>and this side eventually becomes a believer. No, scientists can

0:50:36.360 --> 0:50:40.440
<v Speaker 1>actually induce hemispheric isolation chemically in the brain, just shutting

0:50:40.440 --> 0:50:44.120
<v Speaker 1>it down U uh and uh and then watching, just

0:50:44.480 --> 0:50:49.080
<v Speaker 1>without any delay, the undrugged hemisphere sort of coming into

0:50:49.080 --> 0:50:53.600
<v Speaker 1>its own, becoming the primary decider, developing a whole new

0:50:54.320 --> 0:50:56.640
<v Speaker 1>personality right there in front of us. So like I

0:50:56.640 --> 0:50:59.920
<v Speaker 1>I anesthetize your left brain and I suddenly see your

0:51:00.200 --> 0:51:03.759
<v Speaker 1>brain evil twin emerges the dominant personality, which was really

0:51:03.800 --> 0:51:06.880
<v Speaker 1>only half of you before. Yeah, it reminds me of

0:51:07.239 --> 0:51:11.040
<v Speaker 1>a character in the Culture book by Enim Banks consider Flibus.

0:51:11.440 --> 0:51:16.719
<v Speaker 1>There's a character name uh Craikland who has enhanced hemispheric

0:51:16.760 --> 0:51:20.480
<v Speaker 1>task division in his brain, but basically he sleeps with

0:51:20.560 --> 0:51:23.040
<v Speaker 1>one eye open. He can use a uni hemispheric sleep

0:51:23.120 --> 0:51:25.759
<v Speaker 1>much like a you know, like many animals out there

0:51:25.800 --> 0:51:29.239
<v Speaker 1>that never completely put their brain under. So one third

0:51:29.280 --> 0:51:32.360
<v Speaker 1>of the time, one half of his brain sleeps and

0:51:32.400 --> 0:51:35.080
<v Speaker 1>he's a bit dreamy and vague. Another third of the

0:51:35.120 --> 0:51:37.759
<v Speaker 1>time he's all logic in numbers and doesn't communicate all

0:51:37.800 --> 0:51:40.080
<v Speaker 1>that well. And only one third of the time is

0:51:40.120 --> 0:51:43.520
<v Speaker 1>he fully awake with both sides of his brain making

0:51:43.600 --> 0:51:47.080
<v Speaker 1>up who he is. That's pretty cool, yeah, and uh yeah,

0:51:47.239 --> 0:51:48.680
<v Speaker 1>So it's it's interesting to think of it in terms

0:51:48.719 --> 0:51:51.360
<v Speaker 1>of rama Chandren's example. He he jokingly pointed out, what

0:51:51.400 --> 0:51:54.040
<v Speaker 1>happens to this individual dies? Does half his brain go

0:51:54.080 --> 0:51:56.600
<v Speaker 1>to heaven and one half go to hell? And uh

0:51:57.000 --> 0:52:00.000
<v Speaker 1>And it makes us ask some difficult questions about conscious

0:52:00.040 --> 0:52:03.759
<v Speaker 1>this itself, because consciousness remains something of the mystery and

0:52:03.760 --> 0:52:06.080
<v Speaker 1>when we have a hell of a time unraveling and

0:52:06.160 --> 0:52:09.480
<v Speaker 1>as author our Scott Backer points that we're trying to

0:52:09.560 --> 0:52:12.480
<v Speaker 1>explain the magic of a coin trick, right, But we're

0:52:12.480 --> 0:52:15.960
<v Speaker 1>in a horrible position because we are the magic that

0:52:16.040 --> 0:52:19.080
<v Speaker 1>we're trying to understand. We're trying to explain se consciousness.

0:52:19.120 --> 0:52:21.560
<v Speaker 1>You mean, yeah, with consciousness and then but ultimately with

0:52:21.560 --> 0:52:25.560
<v Speaker 1>any any time time we try and tackle our you know,

0:52:25.600 --> 0:52:29.160
<v Speaker 1>our our cognition and our and our brain activity, and

0:52:29.200 --> 0:52:31.680
<v Speaker 1>certainly we try to translate it into another being or

0:52:31.680 --> 0:52:34.440
<v Speaker 1>try to bring two of them together. We have to

0:52:34.880 --> 0:52:39.120
<v Speaker 1>we have to unravel the magic of the human experience. Yeah, well,

0:52:39.120 --> 0:52:42.480
<v Speaker 1>we mentioned this earlier. I mean, when you start under

0:52:43.040 --> 0:52:45.920
<v Speaker 1>understanding consciousness for some reason, it's kind of a scary thing.

0:52:46.600 --> 0:52:50.239
<v Speaker 1>Like we we like this magical illusion of the unified

0:52:50.280 --> 0:52:54.840
<v Speaker 1>self to to persist. And when you start separating consciousness

0:52:54.840 --> 0:52:58.600
<v Speaker 1>into constituent parts or understanding I mean we I'm not

0:52:58.640 --> 0:53:02.000
<v Speaker 1>saying we fully understand justousness, but even understanding little bits

0:53:02.040 --> 0:53:05.800
<v Speaker 1>that might inform how it comes together, it's a little alarming.

0:53:06.080 --> 0:53:09.000
<v Speaker 1>You don't like the idea that your consciousness can be

0:53:09.080 --> 0:53:13.040
<v Speaker 1>explained via, you know, a combination of different processes in

0:53:13.080 --> 0:53:16.080
<v Speaker 1>the brain. But one of the scary things here is

0:53:16.080 --> 0:53:19.080
<v Speaker 1>is the implication going back to brain to brain interfaces.

0:53:19.200 --> 0:53:24.920
<v Speaker 1>That what if combining different brains with technology in different

0:53:24.960 --> 0:53:29.600
<v Speaker 1>skulls will become just as seamless as combining the two

0:53:29.640 --> 0:53:34.359
<v Speaker 1>hemispheres of your brain via the corpus colossum. Uh. And

0:53:34.440 --> 0:53:40.399
<v Speaker 1>it's such that maybe our producer Null and our other

0:53:40.440 --> 0:53:43.880
<v Speaker 1>co host Christian would link their brains up via computer

0:53:44.280 --> 0:53:47.320
<v Speaker 1>and it wouldn't feel like they were two different brains connected.

0:53:47.440 --> 0:53:50.800
<v Speaker 1>It would just feel like they were one brain. Yeah.

0:53:50.920 --> 0:53:53.440
<v Speaker 1>Like essentially would be like you know, like a Vultron

0:53:53.480 --> 0:53:58.120
<v Speaker 1>scenario or um or or like an assemblage of of keywords.

0:53:58.160 --> 0:54:00.399
<v Speaker 1>So like, oh, we we need somebody who's really good

0:54:00.440 --> 0:54:04.080
<v Speaker 1>at maritime law, but we also need somebody who really

0:54:04.160 --> 0:54:06.600
<v Speaker 1>is really tuned into pop culture, and we need to

0:54:06.640 --> 0:54:08.080
<v Speaker 1>go out and speak Well, what can we do? Well,

0:54:08.120 --> 0:54:10.480
<v Speaker 1>let's just take these two individuals, hook them up together

0:54:10.920 --> 0:54:14.160
<v Speaker 1>and make them manifest a new individual who is a

0:54:14.200 --> 0:54:19.319
<v Speaker 1>perfect uh you know, convergence of those two uh skill sets. Now,

0:54:19.560 --> 0:54:21.719
<v Speaker 1>now again, I want to say, who knows if such

0:54:21.760 --> 0:54:23.719
<v Speaker 1>a thing as possible? We don't want to get to

0:54:24.040 --> 0:54:27.279
<v Speaker 1>uh to hype heavy here and suggest that we we've

0:54:27.320 --> 0:54:30.239
<v Speaker 1>now demonstrated that it's possible to link brains up in

0:54:30.280 --> 0:54:32.919
<v Speaker 1>a way that they seamlessly combined. But just the mere

0:54:33.000 --> 0:54:40.080
<v Speaker 1>possibility of that is a very like human experience changing proposition. Yeah,

0:54:40.160 --> 0:54:42.960
<v Speaker 1>and when what are the legal ramifications? So if if me,

0:54:43.080 --> 0:54:46.600
<v Speaker 1>if you and I, if we conjoined our brains with

0:54:46.640 --> 0:54:50.760
<v Speaker 1>some fancy helmets and essentially became this different mind state,

0:54:50.920 --> 0:54:54.880
<v Speaker 1>and then that mind state broke a law or invented something,

0:54:55.480 --> 0:54:59.160
<v Speaker 1>you know, who owns that invention, who's responsible for that crime?

0:54:59.480 --> 0:55:01.319
<v Speaker 1>And then it gets even weird. Or if you look

0:55:01.360 --> 0:55:03.040
<v Speaker 1>at our own brains and think of it as to

0:55:03.680 --> 0:55:06.560
<v Speaker 1>havels of brains that are connected together, it's like which

0:55:06.600 --> 0:55:09.480
<v Speaker 1>individual has the right to exist and even his personhood

0:55:09.800 --> 0:55:14.160
<v Speaker 1>the the Joe Robert being Joe Robert or the two

0:55:14.200 --> 0:55:16.439
<v Speaker 1>halves of Joe in your head and the two halves

0:55:16.440 --> 0:55:19.040
<v Speaker 1>of Robert in mind? Right, I mean, do you think

0:55:19.040 --> 0:55:21.920
<v Speaker 1>it's possible for one hemisphere of your brain to conspire

0:55:22.000 --> 0:55:24.759
<v Speaker 1>to kill the other one? Yeah, or sue it, or

0:55:25.239 --> 0:55:28.040
<v Speaker 1>or get out of some sort of a neural divorce.

0:55:28.520 --> 0:55:33.840
<v Speaker 1>We'll be all right, brain from now on. Uh Yeah. Well, anyway,

0:55:33.880 --> 0:55:36.440
<v Speaker 1>if we've got you worried about this, based on this

0:55:36.520 --> 0:55:39.799
<v Speaker 1>final discussion, it is a good thing to consider in

0:55:39.800 --> 0:55:42.840
<v Speaker 1>the long run. But please do remember that these these

0:55:42.880 --> 0:55:46.320
<v Speaker 1>experiments we've been talking about in this episode don't indicate

0:55:46.440 --> 0:55:49.120
<v Speaker 1>anything like that yet. Like we we certainly don't want

0:55:49.120 --> 0:55:52.240
<v Speaker 1>to get into the over hype machine that the types

0:55:52.280 --> 0:55:54.920
<v Speaker 1>of communication, not the over hyph machine, but maybe the

0:55:55.000 --> 0:55:58.160
<v Speaker 1>over dream machine. Like take these and run wild with

0:55:58.200 --> 0:56:01.480
<v Speaker 1>the possibilities. But don't you know, this is still super

0:56:01.600 --> 0:56:05.600
<v Speaker 1>super rudimentary communication. Like we said, it's it's very coded,

0:56:06.160 --> 0:56:11.799
<v Speaker 1>it requires extremely bulky and difficult and expensive equipment, and

0:56:12.000 --> 0:56:15.480
<v Speaker 1>it's it's it's impressive in one sense that it can

0:56:15.520 --> 0:56:18.000
<v Speaker 1>be done at all, but what can be done with

0:56:18.040 --> 0:56:20.960
<v Speaker 1>it is not that impressive yet. Indeed, who knows how

0:56:21.000 --> 0:56:23.520
<v Speaker 1>impressive it will be or is impressive the right word?

0:56:23.560 --> 0:56:28.919
<v Speaker 1>Who knows how daunting and and mind bending it will be? Yeah?

0:56:29.040 --> 0:56:32.479
<v Speaker 1>Game changing? Alright, Well, there you have it, a little

0:56:32.520 --> 0:56:36.600
<v Speaker 1>explanation into technological telepathy and some of the possible near

0:56:36.680 --> 0:56:43.080
<v Speaker 1>future and far future ramifications. Oh, looks like we have

0:56:43.440 --> 0:56:45.640
<v Speaker 1>an update coming in. We don't have a lot of

0:56:45.640 --> 0:56:49.480
<v Speaker 1>these roll into the podcast, but here's the one right now.

0:56:51.560 --> 0:56:53.640
<v Speaker 1>All right, this is this has to do with our

0:56:53.800 --> 0:56:58.080
<v Speaker 1>recent episode December sevent i believe grand theft genome gene

0:56:58.080 --> 0:57:00.920
<v Speaker 1>steelers in the wild and which Joe and I explored

0:57:01.120 --> 0:57:05.040
<v Speaker 1>several examples of horizontal gene transfer. Yeah, that's the process

0:57:05.040 --> 0:57:09.160
<v Speaker 1>where genes from one organism travel into another organism that

0:57:09.320 --> 0:57:13.280
<v Speaker 1>is not its direct offspring, but some other contemporary creature

0:57:13.360 --> 0:57:16.200
<v Speaker 1>living at the same time. Yeah. And uh, one of

0:57:16.200 --> 0:57:19.720
<v Speaker 1>the creatures we discussed is the tarte grade, the water bear,

0:57:19.960 --> 0:57:25.120
<v Speaker 1>the moss picklet pernial favorite here. Yeah, yeah, very cool animal. Uh.

0:57:25.120 --> 0:57:28.280
<v Speaker 1>And we were drawing on a November twenty third, two fifteen,

0:57:28.360 --> 0:57:31.160
<v Speaker 1>University of North Carolina at Chapel Hill study. Uh, this

0:57:31.240 --> 0:57:33.160
<v Speaker 1>is the one where they claimed that the Tartar grade

0:57:33.160 --> 0:57:37.440
<v Speaker 1>possessed nearly one sixth or seventeen point five percent foreign DNA.

0:57:37.560 --> 0:57:41.160
<v Speaker 1>That amounts to about six thousand, six hundred genes of

0:57:41.560 --> 0:57:44.720
<v Speaker 1>pilfer genetic goodness. This is a remarkable claim that up

0:57:44.760 --> 0:57:49.200
<v Speaker 1>to one sixth of of this organism's d NA came

0:57:49.360 --> 0:57:53.000
<v Speaker 1>from foreign sources, so not from its parents or its

0:57:53.040 --> 0:57:57.040
<v Speaker 1>parents parents, but other organisms that lived around it. And

0:57:57.080 --> 0:57:59.560
<v Speaker 1>as we discussed in the episode, this hi it's a

0:57:59.640 --> 0:58:02.040
<v Speaker 1>sort of using facts. So we pounced on it and

0:58:02.080 --> 0:58:04.360
<v Speaker 1>it and it ties into this idea of the tartar

0:58:04.360 --> 0:58:08.440
<v Speaker 1>grade is this ultrahardy organism that may have stolen some

0:58:08.520 --> 0:58:12.800
<v Speaker 1>of its acquired some of its its hardiness from hardy

0:58:12.800 --> 0:58:15.360
<v Speaker 1>bacteria or actually, to be clear on what I just said,

0:58:15.400 --> 0:58:17.240
<v Speaker 1>that the idea was that it so it did get

0:58:17.240 --> 0:58:19.600
<v Speaker 1>it from its parents and parents parents, but they got

0:58:19.640 --> 0:58:22.520
<v Speaker 1>it from other organisms. It wasn't just a direct lineal

0:58:23.200 --> 0:58:25.480
<v Speaker 1>passing along of genes in the same branch of the

0:58:25.520 --> 0:58:28.400
<v Speaker 1>evolutionary tree. Yeah, so we weren't the only ones who

0:58:28.440 --> 0:58:30.160
<v Speaker 1>were maained, but we weren't the only ones to to

0:58:30.240 --> 0:58:33.040
<v Speaker 1>pounce on it because in the weeks that followed, a

0:58:33.200 --> 0:58:36.240
<v Speaker 1>second team from the University of Edinburgh, who were also

0:58:36.440 --> 0:58:39.840
<v Speaker 1>sequencing the tartar grade genome chimed In, reported that they've

0:58:39.880 --> 0:58:43.480
<v Speaker 1>found very few horizontally transferred genes and the tartar grate

0:58:43.680 --> 0:58:47.480
<v Speaker 1>between thirty six and five hundred and their charge is

0:58:47.520 --> 0:58:52.400
<v Speaker 1>that thirty of the unc genome probably came from contaminating microbes.

0:58:52.480 --> 0:58:55.800
<v Speaker 1>In other words, they think that the results were contaminated

0:58:55.920 --> 0:58:59.120
<v Speaker 1>with random bacteria from the lab. Yeah, and this is

0:58:59.160 --> 0:59:02.440
<v Speaker 1>a problem that course can happen when you're dealing with microbiology.

0:59:02.520 --> 0:59:06.479
<v Speaker 1>Typically scientists do a lot to try to rule out

0:59:06.560 --> 0:59:08.920
<v Speaker 1>these types of errors. And uh, and I think we

0:59:08.920 --> 0:59:11.160
<v Speaker 1>can assume that the the U n C team was

0:59:11.720 --> 0:59:14.040
<v Speaker 1>doing their best, like that they were doing good work,

0:59:14.080 --> 0:59:18.080
<v Speaker 1>but at least this cross comparison of results shows that

0:59:18.200 --> 0:59:21.400
<v Speaker 1>whatever measures they put in place, at some point they

0:59:21.480 --> 0:59:24.240
<v Speaker 1>must have failed. Yeah, and you know, this is what

0:59:24.280 --> 0:59:27.160
<v Speaker 1>we're observing here, ultimately is not This is not a

0:59:27.160 --> 0:59:29.760
<v Speaker 1>soap opera. This is this is science working the way

0:59:29.760 --> 0:59:33.480
<v Speaker 1>it's supposed to. If somebody makes mistake, if or may

0:59:33.520 --> 0:59:36.400
<v Speaker 1>have made a mistake, then someone else can chime in

0:59:36.480 --> 0:59:39.400
<v Speaker 1>and say, hey, our study says something a little differently.

0:59:39.520 --> 0:59:43.080
<v Speaker 1>Let's let's see where the truth lies. Yeah, and hopefully

0:59:43.120 --> 0:59:46.720
<v Speaker 1>by comparing and synthesizing the results of these two studies,

0:59:46.760 --> 0:59:49.720
<v Speaker 1>we can figure out not just what the truth about

0:59:49.720 --> 0:59:53.480
<v Speaker 1>the Tartegrade genome is and how much horizontal gene transfer

0:59:53.480 --> 0:59:56.840
<v Speaker 1>has informed its lineage, but also help hone the types

0:59:56.880 --> 1:00:00.560
<v Speaker 1>of procedures that these experimenters are using, because is you know,

1:00:00.720 --> 1:00:02.880
<v Speaker 1>learning from our mistakes is one of the best ways

1:00:02.920 --> 1:00:06.960
<v Speaker 1>to get better at doing science. Before we head out here,

1:00:06.960 --> 1:00:08.520
<v Speaker 1>I just want to remind everyone head on over to

1:00:08.560 --> 1:00:10.160
<v Speaker 1>Stuff to Blow your mind dot Com if you want

1:00:10.200 --> 1:00:13.040
<v Speaker 1>to check out all the podcast episodes, all the videos,

1:00:13.080 --> 1:00:15.560
<v Speaker 1>blog post links out to our social media accounts. It's

1:00:15.600 --> 1:00:18.760
<v Speaker 1>all there. And in the meantime, how can they get

1:00:18.800 --> 1:00:21.760
<v Speaker 1>in touch with us? How can they? How can they

1:00:21.800 --> 1:00:26.080
<v Speaker 1>communicate the contents of their brain to our brains the

1:00:26.760 --> 1:00:28.480
<v Speaker 1>magic of the Internet. Well, you can use some good

1:00:28.480 --> 1:00:32.440
<v Speaker 1>old Stone age linguistic technology and type out an email

1:00:32.480 --> 1:00:34.400
<v Speaker 1>and send it to us. That blow the mind. At

1:00:34.400 --> 1:00:48.720
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1:00:48.760 --> 1:00:51.080
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1:01:06.080 --> 1:01:10.640
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