WEBVTT - Nerf!

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<v Speaker 1>Welcome to Stuff You Should Know, a production of iHeartRadio. Hey,

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<v Speaker 1>and welcome to the podcast. I'm Josh, and there's Chuck

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<v Speaker 1>and this is Stuff you should Know. Another toy edition.

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<v Speaker 1>We haven't done one in a while.

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<v Speaker 2>Classic Toy Edition.

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<v Speaker 1>Yep, I love these NERF that's right.

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<v Speaker 2>I was just got back from spring break, so I

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<v Speaker 2>wanted to do a couple of things, and this is

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<v Speaker 2>NERF relevant, But I got to see a bunch of

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<v Speaker 2>LA pals and I wanted to give a special shout out,

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<v Speaker 2>which I'm sure you will agree with even though you

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<v Speaker 2>didn't see them to the Randazzo clan. Our old buddy

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<v Speaker 2>Joe Randazzo, who we met many years ago, is still

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<v Speaker 2>a faithful listener, as are his kids. Oh yeah, they

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<v Speaker 2>listened to the show. They've called me and yelled and

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<v Speaker 2>left messages yelling all us about the show before.

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<v Speaker 1>Yeah, that's right.

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<v Speaker 2>But we finally got to hang out and Ruby got

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<v Speaker 2>to hang out with their three kids, Cormac, Gus and Hazel,

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<v Speaker 2>and they even spent the night at our rental house.

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<v Speaker 3>A couple of nights.

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<v Speaker 2>By themselves, no with Joe and the whole family did

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<v Speaker 2>oh okay, And we just had so much fun and

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<v Speaker 2>those kids are so much fun and so big hellos

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<v Speaker 2>to all of them.

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<v Speaker 1>Very nice.

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<v Speaker 2>But the reason I mentioned NERF was I was we

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<v Speaker 2>went down to Venice Beach did a lot of touristy stuff,

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<v Speaker 2>and I wanted to show Ruby the skate park there

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<v Speaker 2>because she's used to seeing the kids at the local

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<v Speaker 2>skate parks who are like, like literally can't even ali

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<v Speaker 2>basically yeah. And it was like, Ruby, it's like your

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<v Speaker 2>mind's going to be blown when you go to this

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<v Speaker 2>skate park at Venice Beach because these like this is

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<v Speaker 2>where it was born, and they really know what they're doing.

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<v Speaker 2>And it did not disappoint. There were some these three

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<v Speaker 2>dudes that were just crushing it, these two kind of

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<v Speaker 2>young teenagers and this one guy that looked like he

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<v Speaker 2>was probably in his late twenties, and they were trying

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<v Speaker 2>to outdo one another and goofing around with one another,

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<v Speaker 2>and it was just a big fun show, Like I

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<v Speaker 2>could watch that for hours. And one of the guys,

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<v Speaker 2>the older guy, kept making fun of the kids, saying,

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<v Speaker 2>you're doing these nerve tricks. You're doing these nerve tricks.

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<v Speaker 2>Oh yeah, And I couldn't figure it out if that

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<v Speaker 2>just meant like, it's like a kiddie version of a

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<v Speaker 2>real trick.

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<v Speaker 3>Is kind of what I figured.

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<v Speaker 2>He meant, Like a nerf ball is like a kiddie

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<v Speaker 2>version of a real ball.

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<v Speaker 1>Very nice segue, Chuck.

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<v Speaker 2>I think that's probably what he meant. But it was

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<v Speaker 2>just so funny. Look at you with those nerve tricks.

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<v Speaker 1>Could you tell what he was criticizing specifically, like what

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<v Speaker 1>they were doing that was making him say that.

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<v Speaker 2>It looked like just sort of little more basic stuff,

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<v Speaker 2>like they were coming out of the bowl and doing

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<v Speaker 2>different things and then like landing on the flat surface,

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<v Speaker 2>And anytime they just did sort of a basic thing,

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<v Speaker 2>he'd say, get out of here with your nerve tricks.

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<v Speaker 1>Were they landing on their feet or on their skateboard.

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<v Speaker 2>On their skateboard? Oh okay, but they would like kick

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<v Speaker 2>a leg out and then land on the skateboard.

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<v Speaker 3>Or something like that and call it a nerve trick.

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<v Speaker 2>I mean, trust me, dude, I would I couldn't even

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<v Speaker 2>run around this thing, much less do it on a skateboard.

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<v Speaker 2>But this guy was so good man, and everyone was

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<v Speaker 2>so good and it's just amazing to see them.

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<v Speaker 3>Do that stuff.

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<v Speaker 1>Nice.

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<v Speaker 2>Very highly recommended. If you go to Venice.

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<v Speaker 1>Yeah, I can imagine. I've never gone to see.

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<v Speaker 3>That, but I'm going to now it's amazing.

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<v Speaker 1>So let's go back to your segue.

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<v Speaker 2>Nerf nerf.

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<v Speaker 1>There's a lot of questions about nerf chuck in particular

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<v Speaker 1>what nerf means and not just in skating terms, in

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<v Speaker 1>the original form even. Okay, so for example, some people

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<v Speaker 1>say it was French for nerve. Obviously it makes total sense.

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<v Speaker 1>It's not true at all. There's other people who say

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<v Speaker 1>it stands for a non expanding recreational foam. That's not

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<v Speaker 1>true at all, but you will see that all over

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<v Speaker 1>the internet as fact not correct. Instead, it's got one

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<v Speaker 1>of the cooler origin stories. They are most interesting origin

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<v Speaker 1>stories for a word that no one really knows where

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<v Speaker 1>it came from.

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<v Speaker 2>Yeah, and if you're in some part of the world

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<v Speaker 2>that's right now saying what is nerf, we should just

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<v Speaker 2>quickly say that it's a toy brand made of soft

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<v Speaker 2>foamy products, and we'll kind of go through the history.

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<v Speaker 2>But you know, they started with balls and then now

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<v Speaker 2>they make all kinds of stuff, but it's you know, spongy,

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<v Speaker 2>soft foamy things that you can throw and not hurt

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<v Speaker 2>somebody with.

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<v Speaker 1>Wow, that was some professional podcasting just now.

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<v Speaker 2>But the origin and this is something I remember when

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<v Speaker 2>I was a kid because we had nerf bars on

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<v Speaker 2>our jeep. It started out as a racing thing, like

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<v Speaker 2>if you bumped up against another car in a race

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<v Speaker 2>that could they might call that a nerf And they

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<v Speaker 2>eventually started putting this metalwork on the outside of the

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<v Speaker 2>cars to prevent damage if you hit a car like that,

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<v Speaker 2>and those were called nerf bars, and today they're still called.

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<v Speaker 2>Like if you have a like I have a pickup

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<v Speaker 2>truck that has nerf bars, And instead of having a

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<v Speaker 2>little tiny step, you know sometimes big trucks and jeeps

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<v Speaker 2>and things, you'll have a step to step into the car. Sure,

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<v Speaker 2>instead of just being a little step, it's a big

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<v Speaker 2>round bar that extends sort of the length of at

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<v Speaker 2>least the door two doors if you have a two

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<v Speaker 2>door or a four door I guess mm hm. And

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<v Speaker 2>they still call those nerve bars.

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<v Speaker 1>Does it say yeehaw every time you step on it

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<v Speaker 1>to get in the truck?

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<v Speaker 3>It really does.

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<v Speaker 1>I'm familiar with nerf bars is like those anti roll

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<v Speaker 1>bars like you were talking about on your dad's jeep

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<v Speaker 1>or something like that. Those can especially if you have

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<v Speaker 1>like a soft top or a no top like jeep

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<v Speaker 1>and you have a roll bar over your head to

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<v Speaker 1>keep you from dying or the jeep from crushing you.

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<v Speaker 1>If it rolls over, it can still hurt pretty bad

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<v Speaker 1>because that's a metal bar, even if it is hollow,

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<v Speaker 1>and if you go over some bumps and you hit

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<v Speaker 1>your head on it, that's a problem.

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<v Speaker 3>Yeah.

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<v Speaker 1>So people started figuring out very quickly in the advent

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<v Speaker 1>of off roading that you could put foam padding on

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<v Speaker 1>those bars, and that's where nerf bars came from, this

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<v Speaker 1>idea that foam path could prevent some sort of injury.

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<v Speaker 1>It became like kind of wetted to that idea of nerf,

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<v Speaker 1>which was originally just a little bump. And that's apparently

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<v Speaker 1>where the actual the name comes from. That's the origin story.

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<v Speaker 1>It was a marketing person who was familiar with that

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<v Speaker 1>term and just brilliantly thought to apply it to these

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<v Speaker 1>little foam balls that can't hurt anybody because they're too light.

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<v Speaker 3>Yeah, they are.

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<v Speaker 2>Generally there's all kinds of nerve products, but generally we're

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<v Speaker 2>talking about polyurethane foam.

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<v Speaker 3>It's got a.

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<v Speaker 2>Little thin plastic coating that kind of keeps the foam

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<v Speaker 2>from breaking down as much and gives like a NERF

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<v Speaker 2>arrow like better flight characteristics. But it's basically all it is.

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<v Speaker 2>It's a very low tech thing. The Grabster helped us

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<v Speaker 2>with this, and I think, very astutely kind of argues

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<v Speaker 2>that that's part of the appeal of NERF is that

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<v Speaker 2>it's a very low tech product and sort of like

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<v Speaker 2>a frisbee times, it doesn't have to be something fancy

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<v Speaker 2>to really endure in the toy market.

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<v Speaker 1>Yeah. I think that that's one reason why NERF has

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<v Speaker 1>just hung in there for so long, because they're just

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<v Speaker 1>they're very prolific, but the stuff they make is it's just,

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<v Speaker 1>I don't know, it becomes like iconic here in the

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<v Speaker 1>United States like it definitely did from the beginning of

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<v Speaker 1>the seventies till the mid nineties. Yeah, I think it's

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<v Speaker 1>kind of gotten less like a huge cultural thing over time,

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<v Speaker 1>but it's become more niche and I think just as widespread,

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<v Speaker 1>but just not quite as like pop culturally.

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<v Speaker 3>Yeah, I would agree with that.

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<v Speaker 1>So one other thing about the word nerve, it's kind

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<v Speaker 1>of experienced a rebirth among gaming communities apparently back in

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<v Speaker 1>I found the actual origin for this, chuck.

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<v Speaker 3>You're ready sure.

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<v Speaker 1>In the late nineties early two thousands, there was a

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<v Speaker 1>massive multiplayer online role playing game called Ultima Online and

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<v Speaker 1>when they they launched it, for some reason, the swords

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<v Speaker 1>that you used were way more devastating than any other weapons,

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<v Speaker 1>and so the developers were like, this is a problem.

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<v Speaker 1>Everybody's just using swords and it's not really fair. So

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<v Speaker 1>they went in, they fixed it. They put a patch

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<v Speaker 1>in there, and swords suddenly became less devastating, and players

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<v Speaker 1>complained that it was like hitting one another with nerf

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<v Speaker 1>swords now, And so nerf became a word for anything,

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<v Speaker 1>especially in games where the developers go in and like

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<v Speaker 1>downgrade its effectiveness essentially.

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<v Speaker 2>So like they should have nerved Bo Jackson and Techmobile.

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<v Speaker 3>Because he was unstoppable?

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<v Speaker 1>Was he?

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<v Speaker 3>Oh man?

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<v Speaker 2>Yeah, it's sort of a legendary thing. Is that in

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<v Speaker 2>the original Techmobil or I don't know if his original, but

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<v Speaker 2>bo Jackson was you couldn't stop them, and like if

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<v Speaker 2>he played the Raiders, you know, you would have to

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<v Speaker 2>instill rules like bo Jackson can only carry the ball

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<v Speaker 2>like once every five plays or something. Oh really, yeah,

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<v Speaker 2>because he was just built faster and better and you

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<v Speaker 2>could like score almost every time he touched the ball.

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<v Speaker 1>I mean, that's an appropriate person to make like that, for.

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<v Speaker 2>Sure, But it was so gamed. It was just like,

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<v Speaker 2>you know, it wasn't even fair.

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<v Speaker 1>But yes, to circle back to your original point, that

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<v Speaker 1>is an excellent use of the term nerve.

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<v Speaker 2>The nerf that we know in love was invented by

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<v Speaker 2>a guy named Rin geier r e y n Geyer

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<v Speaker 2>for Reynolds. Yeah, that makes sense. And he invented Twister,

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<v Speaker 2>so he's got a couple of big time pop culture

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<v Speaker 2>games under his belt. Yeah, and he was forming a

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<v Speaker 2>company and he wanted to design a game where kids

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<v Speaker 2>could throw rocks at each other. And so they made

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<v Speaker 2>them obviously at a foam, and they had this packing

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<v Speaker 2>foam and this technique that they used cutting that foam

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<v Speaker 2>with heated wire. That worked out pretty well, and he

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<v Speaker 2>wanted to sort of gamify it, like I said, and

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<v Speaker 2>not just you know, make it a light ball that

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<v Speaker 2>you could just throw at each other. But that was

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<v Speaker 2>kind of the hit from the from the get, which

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<v Speaker 2>was you could throw something at your little brother and

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<v Speaker 2>not get in trouble because it wouldn't hurt, it wouldn't

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<v Speaker 2>break a window, and they took it to basically everybody.

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<v Speaker 2>I think Milton Bradley passed on it, Parker Brothers bit,

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<v Speaker 2>but they said, let's just do the ball, like, we

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<v Speaker 2>don't need some dumb game around it. And that was

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<v Speaker 2>the very first thing. It was a ball in a

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<v Speaker 2>box and it was a Nerf ball, and off to

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<v Speaker 2>the races.

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<v Speaker 1>Yeah. The first ad copy said throw it indoors. You

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<v Speaker 1>can't damage lamps or break windows, you can't hurt babies

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<v Speaker 1>or old people.

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<v Speaker 3>Eeah, okay, that's very It got weird.

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<v Speaker 1>And then on the package itself they called it the

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<v Speaker 1>world's first indoor ball, and it took off like a rocket.

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<v Speaker 2>Yeah, like a Nerf rocket. This is nineteen sixty nine,

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<v Speaker 2>big success. Hard to get good numbers, like with a

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<v Speaker 2>lot of products, it's really hard to get like great

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<v Speaker 2>numbers sometimes. But I've seen anywhere from like three to

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<v Speaker 2>four million of those sold in that first year.

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<v Speaker 1>It's astounding. Yeah, it's just a round Paula eurothane foam ball.

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<v Speaker 1>That's it. That's all to They just put it in

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<v Speaker 1>a box with and made it pretty colors out of

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<v Speaker 1>it and ragged on old people, right and babies. It

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<v Speaker 1>was a hit, So that's right. That was nineteen sixty nine,

0:11:25.280 --> 0:11:28.280
<v Speaker 1>I think when the first NERF ball came out, So

0:11:28.400 --> 0:11:32.320
<v Speaker 1>they didn't actually start innovating themselves, I should say they

0:11:33.920 --> 0:11:36.560
<v Speaker 1>they knew a good idea where they saw it, and

0:11:36.600 --> 0:11:39.160
<v Speaker 1>they saw it from a pair of guys, Fred Cox,

0:11:39.160 --> 0:11:41.480
<v Speaker 1>who was a place kicker for the Vikings, and a

0:11:41.520 --> 0:11:44.319
<v Speaker 1>businessman named John Maddox, and they had a very good

0:11:44.360 --> 0:11:47.439
<v Speaker 1>idea that took nerf into the next dimension.

0:11:47.640 --> 0:11:51.280
<v Speaker 2>Yeah, this is pretty funny story actually, because John Maddox

0:11:51.760 --> 0:11:54.160
<v Speaker 2>wanted to build a game, like a field goal kicking

0:11:54.200 --> 0:11:56.960
<v Speaker 2>game where they had these little portable goalposts and you

0:11:57.000 --> 0:11:58.800
<v Speaker 2>could go in the art and kick field goals just

0:11:58.840 --> 0:12:02.600
<v Speaker 2>like the pros do. And he went to Fred Cox, who,

0:12:02.640 --> 0:12:05.120
<v Speaker 2>like you said, was a professional kicker for the Vikings,

0:12:05.480 --> 0:12:06.960
<v Speaker 2>and he was like, here's what I want to do.

0:12:07.440 --> 0:12:10.040
<v Speaker 2>But here's the deal. Is like, this ball can't go

0:12:10.080 --> 0:12:13.480
<v Speaker 2>too far because yards aren't huge, and so we should

0:12:13.480 --> 0:12:16.040
<v Speaker 2>make it like a medicine ball or something, but shaped

0:12:16.120 --> 0:12:19.320
<v Speaker 2>like a football so they can't kick it very far.

0:12:19.800 --> 0:12:22.120
<v Speaker 2>And fred Cox was like, that is not a good

0:12:22.120 --> 0:12:26.480
<v Speaker 2>idea kicking a big, heavy ball is really stupid and

0:12:26.520 --> 0:12:28.760
<v Speaker 2>you could get injured very easily. He said, why don't

0:12:28.760 --> 0:12:31.760
<v Speaker 2>you do something super super light and very low density

0:12:31.880 --> 0:12:34.520
<v Speaker 2>and soft, so it doesn't matter if you can kick

0:12:34.559 --> 0:12:35.960
<v Speaker 2>it far, it's not gonna hurt anything.

0:12:36.320 --> 0:12:38.720
<v Speaker 1>Well, plus it won't go very far because it's foam.

0:12:39.000 --> 0:12:41.480
<v Speaker 2>Yeah, I mean it would. I mean you can kick

0:12:41.520 --> 0:12:42.680
<v Speaker 2>it in her football pretty well.

0:12:43.280 --> 0:12:44.760
<v Speaker 1>Okay, all right, calm down.

0:12:48.720 --> 0:12:51.640
<v Speaker 2>I love it, he said, calm down when no one's

0:12:51.720 --> 0:12:56.600
<v Speaker 2>not calm. It's a good bit. Uh so, I don't

0:12:56.600 --> 0:12:58.120
<v Speaker 2>even know where it was. Oh yeah, So he's like,

0:12:58.200 --> 0:13:03.640
<v Speaker 2>let's do that. And so they created a mold injection

0:13:03.800 --> 0:13:06.880
<v Speaker 2>mold in the shape of a football, filled it with foam,

0:13:07.280 --> 0:13:12.160
<v Speaker 2>and they took it around and Parker Brothers again said,

0:13:12.720 --> 0:13:14.400
<v Speaker 2>we don't need this dumb game. No one wants to

0:13:14.480 --> 0:13:16.720
<v Speaker 2>kick field goals. It's like no one wants to be

0:13:16.720 --> 0:13:19.800
<v Speaker 2>a kicker. That's really boring. Let's just sell the ball,

0:13:20.120 --> 0:13:23.520
<v Speaker 2>and they licensed it from them because they were trying

0:13:23.520 --> 0:13:25.520
<v Speaker 2>to work on a football, but that heated wire cutting

0:13:25.600 --> 0:13:28.120
<v Speaker 2>thing couldn't make a good football. They had never thought

0:13:28.120 --> 0:13:31.840
<v Speaker 2>of injection molding, so they said, great, we'll use your idea.

0:13:32.200 --> 0:13:35.680
<v Speaker 2>And then in seventy two, the NERF football and NERF basketball.

0:13:35.920 --> 0:13:37.199
<v Speaker 2>I had both of these.

0:13:37.800 --> 0:13:38.720
<v Speaker 3>Very early in my life.

0:13:38.760 --> 0:13:43.480
<v Speaker 2>I probably had the maybe fourth generation of these, or

0:13:43.600 --> 0:13:45.960
<v Speaker 2>maybe first generation, but I got one in by the

0:13:45.960 --> 0:13:49.200
<v Speaker 2>time I was probably four years old, and that was

0:13:49.240 --> 0:13:50.520
<v Speaker 2>it for about two decades.

0:13:51.840 --> 0:13:53.960
<v Speaker 1>Yeah, you could say that there was also some pretty

0:13:54.120 --> 0:13:56.680
<v Speaker 1>iconic stuff. It just wasn't as big as the NERF

0:13:56.720 --> 0:13:59.920
<v Speaker 1>football or NERF ball. Like NERF tabletop pool remember that.

0:14:00.200 --> 0:14:03.160
<v Speaker 3>Yeah, and I had like a ping pong I think.

0:14:03.559 --> 0:14:07.120
<v Speaker 1>Yeah. There was also the NERF boomerang. The three from

0:14:08.400 --> 0:14:11.200
<v Speaker 1>that was NERF. Those things came out in the meantime,

0:14:11.240 --> 0:14:13.440
<v Speaker 1>but Ed puts it like that, and I think some

0:14:13.480 --> 0:14:15.800
<v Speaker 1>people would probably agree, like, yeah, they didn't have any

0:14:15.960 --> 0:14:19.680
<v Speaker 1>massive mega hits, And even if they did, the point

0:14:19.760 --> 0:14:24.400
<v Speaker 1>is that in the nineties NERF got essentially completely reimagined

0:14:24.760 --> 0:14:28.320
<v Speaker 1>as a as a totally different toy company. And I think, Chuck,

0:14:28.440 --> 0:14:30.000
<v Speaker 1>if you ask me if I can toot my own

0:14:30.040 --> 0:14:33.560
<v Speaker 1>horn a little bit here, that was a quality cliffhanger.

0:14:33.600 --> 0:14:35.680
<v Speaker 3>I just set us up for beepp.

0:14:36.400 --> 0:14:39.880
<v Speaker 1>Okay, so let's take a break and we'll be right back.

0:14:45.040 --> 0:15:07.360
<v Speaker 2>Jogging job, all right, So you set the stage that

0:15:07.480 --> 0:15:12.080
<v Speaker 2>NERF was about to rebrand, and they rebranded indeed in

0:15:12.120 --> 0:15:15.640
<v Speaker 2>a big way, from a company that makes fun balls

0:15:15.920 --> 0:15:23.080
<v Speaker 2>to a weapons manufacturer. Basically true, but there's a story

0:15:23.120 --> 0:15:26.720
<v Speaker 2>behind this. In nineteen eighty seven and NERF has bounced around,

0:15:26.760 --> 0:15:30.240
<v Speaker 2>they're sort of the stuff you should know of toys.

0:15:30.240 --> 0:15:31.480
<v Speaker 1>And I thought the same thing.

0:15:31.640 --> 0:15:35.440
<v Speaker 2>They have been owned by virtually everyone, I think except

0:15:35.480 --> 0:15:39.040
<v Speaker 2>for Parker Brothers or no, no, no, wait, they were owned

0:15:39.040 --> 0:15:39.800
<v Speaker 2>by Parker Brothers.

0:15:39.880 --> 0:15:41.400
<v Speaker 1>Yeah, they weren't owned by Milton Bradley.

0:15:41.400 --> 0:15:43.960
<v Speaker 2>Milton Bradley, right, so they in eighty seven they were

0:15:43.960 --> 0:15:47.840
<v Speaker 2>part of Kenner, part of General Milton Mills, the same

0:15:47.880 --> 0:15:51.960
<v Speaker 2>as Parker Brothers. And I think then Kenner was purchased

0:15:51.960 --> 0:15:56.240
<v Speaker 2>by Tonka. In ninety one, has Bro bought Tonka. So

0:15:56.400 --> 0:16:00.240
<v Speaker 2>NERF kind of endured through all those changes as we

0:16:01.200 --> 0:16:04.640
<v Speaker 2>as NERF as Yeah, stayed NERF, just like we stayed

0:16:04.680 --> 0:16:08.040
<v Speaker 2>stuff you should know. And you know, at any point

0:16:08.120 --> 0:16:10.600
<v Speaker 2>someone could have come along, one of our company owners

0:16:10.600 --> 0:16:11.720
<v Speaker 2>and said, let's change the name.

0:16:12.280 --> 0:16:15.880
<v Speaker 1>Yeah you know, yep, I know for the host dangerous,

0:16:16.240 --> 0:16:18.240
<v Speaker 1>it's a dangerous time for sure.

0:16:18.760 --> 0:16:22.080
<v Speaker 2>But there's another toy company that plays in called Laramie

0:16:22.800 --> 0:16:27.640
<v Speaker 2>and a gentleman that my daughter met recently. What I've

0:16:27.640 --> 0:16:29.880
<v Speaker 2>wanted to do it a full episode on Lonnie Johnson.

0:16:30.720 --> 0:16:33.640
<v Speaker 2>But they did their first little you know how you

0:16:33.640 --> 0:16:36.920
<v Speaker 2>you do a little oral report. They did their first

0:16:36.960 --> 0:16:40.200
<v Speaker 2>ones in second grade during Black History Month and one

0:16:40.240 --> 0:16:43.600
<v Speaker 2>of the kids' profile Lonnie Johnson. And he is still

0:16:43.640 --> 0:16:46.880
<v Speaker 2>alive and is local. And they took Atlanta. Yeah, they

0:16:46.880 --> 0:16:48.760
<v Speaker 2>took a field trip and met with Lonnie Johnson.

0:16:49.240 --> 0:16:52.200
<v Speaker 1>That's awesome. So yeah, this guy is he's a bona

0:16:52.240 --> 0:16:55.720
<v Speaker 1>fide inventories in the Inventors Hall of Fame for a

0:16:55.800 --> 0:16:58.160
<v Speaker 1>number of reasons. But his his whole thing that he's

0:16:58.200 --> 0:17:00.280
<v Speaker 1>been trying to do all these decades is to come

0:17:00.360 --> 0:17:03.520
<v Speaker 1>up with green energy solutions, long before anybody ever used

0:17:03.520 --> 0:17:07.520
<v Speaker 1>the word green to describe things like energy solutions. And

0:17:07.560 --> 0:17:09.679
<v Speaker 1>in nineteen eighty two he was actually coming up with

0:17:09.680 --> 0:17:12.760
<v Speaker 1>a cooling device. I'm sure Ruby knows all about this, probably,

0:17:12.840 --> 0:17:15.320
<v Speaker 1>and the cooling device that he was going to use

0:17:15.480 --> 0:17:19.760
<v Speaker 1>would replace the free on cooling device for a refrigerator,

0:17:19.880 --> 0:17:24.080
<v Speaker 1>so get rid of free on. And there's something happened.

0:17:24.119 --> 0:17:30.200
<v Speaker 1>There was a malfunction somehow and a really pressurized blast

0:17:30.200 --> 0:17:32.119
<v Speaker 1>of water shot out of one of the tubes he

0:17:32.240 --> 0:17:36.320
<v Speaker 1>was using, and rather than like kick over his equipment

0:17:36.400 --> 0:17:39.480
<v Speaker 1>and like start shouting in the air, which is what

0:17:39.520 --> 0:17:43.280
<v Speaker 1>most people do, he saw a new opportunity. He was like, Hey,

0:17:43.640 --> 0:17:45.720
<v Speaker 1>I just figured out a way to pressurize water really

0:17:45.800 --> 0:17:48.359
<v Speaker 1>easily and simply, and I'll bet you could make a

0:17:48.400 --> 0:17:49.919
<v Speaker 1>really cool squirt gun out of that.

0:17:50.280 --> 0:17:50.480
<v Speaker 3>Yeah.

0:17:50.520 --> 0:17:53.439
<v Speaker 2>Do you know what's funny is no one before Lonnie

0:17:53.480 --> 0:17:58.600
<v Speaker 2>Johnson that ever saw a pressurized stream of water shoot anywhere.

0:17:59.359 --> 0:18:03.000
<v Speaker 2>Thought kids love this, right, like it had happened before

0:18:03.040 --> 0:18:06.840
<v Speaker 2>He's he didn't see the first stream of water being shot,

0:18:06.880 --> 0:18:09.439
<v Speaker 2>but he was like, hey, man, that's like the coolest

0:18:09.440 --> 0:18:10.160
<v Speaker 2>squirt gun ever.

0:18:10.760 --> 0:18:11.080
<v Speaker 1>Yeah.

0:18:11.119 --> 0:18:13.080
<v Speaker 2>So, I mean I think that's why, you know, someone

0:18:13.119 --> 0:18:15.280
<v Speaker 2>like Lonnie Johnson is a sort of genius and has

0:18:15.320 --> 0:18:18.640
<v Speaker 2>like such an inventor's brain, right, they see the world

0:18:18.640 --> 0:18:20.080
<v Speaker 2>differently exactly.

0:18:21.000 --> 0:18:23.680
<v Speaker 1>And he he was like, I want to test my idea.

0:18:24.080 --> 0:18:26.239
<v Speaker 1>I'm going to build a prototype for my daughter and

0:18:26.320 --> 0:18:29.119
<v Speaker 1>give it to her, set her loose on the neighborhood. Yeah,

0:18:29.160 --> 0:18:31.720
<v Speaker 1>and I think she was. She just probably very quickly

0:18:31.760 --> 0:18:34.160
<v Speaker 1>became the boss of the neighborhood right with her new

0:18:35.400 --> 0:18:38.080
<v Speaker 1>what eventually we come to be called a super Soaker,

0:18:38.119 --> 0:18:39.840
<v Speaker 1>but was originally a power Drencher.

0:18:40.400 --> 0:18:44.440
<v Speaker 2>Yeah, so Laramie, this toy company I mentioned, they weren't

0:18:44.520 --> 0:18:48.719
<v Speaker 2>very big. They licensed his idea as the Power Drencher,

0:18:48.760 --> 0:18:51.800
<v Speaker 2>like you said, was rebranded in ninety one as the

0:18:51.880 --> 0:18:56.439
<v Speaker 2>super Soaker. And in the meantime we'll jump back to

0:18:56.560 --> 0:19:02.199
<v Speaker 2>Nerf here. Between eighty seven and when the super Soaker

0:19:02.240 --> 0:19:08.959
<v Speaker 2>comes along, they had started making weapons, things like, you know,

0:19:09.560 --> 0:19:11.879
<v Speaker 2>a bow and arrow, like a NERF bow and arrow.

0:19:12.520 --> 0:19:14.880
<v Speaker 2>The very first thing they ever used and you can

0:19:14.960 --> 0:19:17.760
<v Speaker 2>still buy these on eBay, was called the NERF blast

0:19:17.760 --> 0:19:19.120
<v Speaker 2>a ball in nineteen eighty nine.

0:19:19.440 --> 0:19:20.480
<v Speaker 1>It was like a pop gun.

0:19:20.760 --> 0:19:24.320
<v Speaker 2>Yeah, It's just a tube with a handle and you

0:19:24.359 --> 0:19:27.400
<v Speaker 2>could just pump a ball out, a little Nerf ball.

0:19:28.040 --> 0:19:29.960
<v Speaker 2>And so they were getting into sort of the NERF

0:19:30.040 --> 0:19:34.439
<v Speaker 2>gun business. But it was really when Super Soaker was

0:19:34.800 --> 0:19:37.840
<v Speaker 2>purchased by Laramie, rather who owned the super Soaker was

0:19:37.840 --> 0:19:41.600
<v Speaker 2>purchased by Hasbro, when those two worlds kind of all

0:19:41.600 --> 0:19:43.960
<v Speaker 2>of a sudden, we're under the same roof. They said,

0:19:44.000 --> 0:19:48.040
<v Speaker 2>wait a minute, this whole idea of using pressure to

0:19:48.400 --> 0:19:52.520
<v Speaker 2>increase force and range and accuracy with water, we can

0:19:52.640 --> 0:19:56.080
<v Speaker 2>use with NERF as well, and then all of a sudden,

0:19:56.600 --> 0:19:59.280
<v Speaker 2>the NERF gun they don't call them guns as a company,

0:19:59.320 --> 0:20:03.200
<v Speaker 2>they call them blast. The NERF blaster became the new

0:20:03.240 --> 0:20:04.120
<v Speaker 2>thing in a big way.

0:20:04.840 --> 0:20:07.880
<v Speaker 1>Yeah, that's what NERF went all in on. The first

0:20:07.920 --> 0:20:12.199
<v Speaker 1>thing they came out with was the Nerve sharpshooter, and

0:20:12.240 --> 0:20:14.880
<v Speaker 1>that was actually powered by a spring, but it's still

0:20:14.920 --> 0:20:18.119
<v Speaker 1>considered the first Nerve blaster. They also came up with

0:20:18.160 --> 0:20:21.800
<v Speaker 1>a bunch of other ways of shooting a foam missile

0:20:21.880 --> 0:20:25.680
<v Speaker 1>or projectile out of a NERF gun, including Lonnie Johnson's

0:20:25.720 --> 0:20:32.080
<v Speaker 1>way of compressing air and then releasing air forcefully. And

0:20:32.119 --> 0:20:35.520
<v Speaker 1>that's it. Like the whole company just completely changed and

0:20:35.600 --> 0:20:38.800
<v Speaker 1>became that because they got so popular so quickly.

0:20:39.320 --> 0:20:41.560
<v Speaker 2>Yeah, and it kind of, you know, ed makes a

0:20:41.560 --> 0:20:43.520
<v Speaker 2>good point. It kind of aligned with a bunch of things.

0:20:44.480 --> 0:20:48.200
<v Speaker 2>It aligned with the nineties, which was you know, remember

0:20:48.240 --> 0:20:50.360
<v Speaker 2>everything was just extreme back then. That was the big

0:20:50.400 --> 0:20:56.320
<v Speaker 2>buzzword in toys and sports and everything else. And it also,

0:20:57.119 --> 0:21:00.919
<v Speaker 2>very sadly, also met with the rise in gun violence

0:21:00.960 --> 0:21:01.600
<v Speaker 2>in this country.

0:21:02.040 --> 0:21:04.240
<v Speaker 1>Well, not just that there was a big problem with

0:21:04.320 --> 0:21:07.120
<v Speaker 1>people who were playing with toy guns getting killed by

0:21:07.119 --> 0:21:10.840
<v Speaker 1>the cops. There were actually three kids aged thirteen, sixteen,

0:21:10.840 --> 0:21:13.480
<v Speaker 1>and nineteen who were killed in a six month period

0:21:13.560 --> 0:21:18.040
<v Speaker 1>between nineteen eighty seven and nineteen eighty eight because police

0:21:18.040 --> 0:21:22.200
<v Speaker 1>had mistaken their toy guns as real guns and killed them.

0:21:22.359 --> 0:21:25.160
<v Speaker 1>And so NERF was like, Okay, these are not guns,

0:21:25.640 --> 0:21:28.240
<v Speaker 1>and the ones we're designing aren't going to look anything

0:21:28.440 --> 0:21:31.879
<v Speaker 1>like guns. They're going to look like a cartoon toy

0:21:32.040 --> 0:21:35.240
<v Speaker 1>conception of what a gun would look like in the

0:21:35.320 --> 0:21:36.600
<v Speaker 1>hands of Roger.

0:21:36.400 --> 0:21:39.800
<v Speaker 2>Rabbit right in space. Because a lot of these looked

0:21:39.880 --> 0:21:43.639
<v Speaker 2>more like sort of laser space guns than you know,

0:21:43.760 --> 0:21:45.600
<v Speaker 2>gun guns, or at least they did for a while.

0:21:46.720 --> 0:21:50.800
<v Speaker 2>And this, you know, NERF gun culture sort of rose

0:21:50.840 --> 0:21:54.959
<v Speaker 2>in lockstep with gun violence in this country post nine

0:21:55.000 --> 0:21:58.719
<v Speaker 2>to eleven all of a sudden, and adn't heard this

0:21:59.119 --> 0:21:59.879
<v Speaker 2>expression before.

0:22:00.119 --> 0:22:01.040
<v Speaker 3>I use it tact to.

0:22:01.119 --> 0:22:07.120
<v Speaker 2>Cool military cosplay gear and that whole esthetic of like, hey,

0:22:07.200 --> 0:22:09.639
<v Speaker 2>let me sort of dress up like I'm in the

0:22:09.760 --> 0:22:13.840
<v Speaker 2>army or I'm in the Special Forces or something. They

0:22:13.880 --> 0:22:17.720
<v Speaker 2>started putting sniper scopes and ammo clips and all this

0:22:17.760 --> 0:22:21.119
<v Speaker 2>pseudo military gear alongside these nerve or as part of

0:22:21.160 --> 0:22:24.080
<v Speaker 2>the NERF line, Like if you look up some of

0:22:24.119 --> 0:22:27.920
<v Speaker 2>these guns, the Centurion Blaster. It looks like a sniper

0:22:28.000 --> 0:22:30.560
<v Speaker 2>rifle or an assault rifle with a you know, a

0:22:30.600 --> 0:22:35.000
<v Speaker 2>bipod stand, but it's got these big, bright colors. You

0:22:35.040 --> 0:22:38.400
<v Speaker 2>started be able to mod these guns yourself. So NERF

0:22:38.480 --> 0:22:41.400
<v Speaker 2>started saying, well, hey, wait a minute, what if we

0:22:42.040 --> 0:22:45.160
<v Speaker 2>started our own modding, which they did starting in two

0:22:45.160 --> 0:22:49.080
<v Speaker 2>thousand and three, when they had these like tactical rails

0:22:49.119 --> 0:22:51.600
<v Speaker 2>built in where you could attach other things to it

0:22:51.640 --> 0:22:54.480
<v Speaker 2>to make it look more like a weapon, or you

0:22:54.480 --> 0:22:57.520
<v Speaker 2>could attach guns to other guns to make like this

0:22:57.640 --> 0:23:00.639
<v Speaker 2>super gun or a super blaster and stuff like that.

0:23:01.160 --> 0:23:04.280
<v Speaker 2>So all of this stuff was sort of I don't

0:23:04.280 --> 0:23:05.880
<v Speaker 2>want to say taking over the brand because they were

0:23:05.880 --> 0:23:07.960
<v Speaker 2>they were also pushing it at the same time, but

0:23:08.280 --> 0:23:10.080
<v Speaker 2>that became the big thing in nerve.

0:23:10.920 --> 0:23:15.040
<v Speaker 1>Yeah, and I have the impression that the NERF moding

0:23:15.080 --> 0:23:19.000
<v Speaker 1>community they're modern guns because that's what NERF makes. But

0:23:19.000 --> 0:23:22.040
<v Speaker 1>they're also modern guns because they play like in NERF

0:23:22.119 --> 0:23:24.960
<v Speaker 1>battles in NERF Wars, and you use guns for that.

0:23:25.280 --> 0:23:27.680
<v Speaker 1>So they're making it their own. So I'm sure there's

0:23:27.760 --> 0:23:34.239
<v Speaker 1>a hardcore, over zealous, like like gun culture subculture to it,

0:23:34.560 --> 0:23:38.640
<v Speaker 1>but the impression I have more is it's more tinkerers engineers. Yeah,

0:23:38.680 --> 0:23:44.680
<v Speaker 1>almost like reformed steampunk people. Yeah, yeah, it's not. It's

0:23:44.720 --> 0:23:47.919
<v Speaker 1>not to say like there's this like dangerous, ominous subculture

0:23:47.920 --> 0:23:49.960
<v Speaker 1>that's just waiting to rise up. Those are the people

0:23:49.960 --> 0:23:53.040
<v Speaker 1>who modify real guns. These are these are people are

0:23:53.080 --> 0:23:54.240
<v Speaker 1>playing with NERF guns.

0:23:54.119 --> 0:23:56.800
<v Speaker 3>Essentially, right exactly.

0:23:56.960 --> 0:23:59.280
<v Speaker 1>Just wanted to point that out. There's a distinction there is.

0:23:59.560 --> 0:24:03.000
<v Speaker 2>Uh, you go look up the NERF Titan, which I did.

0:24:03.040 --> 0:24:06.840
<v Speaker 2>It's essentially like a gatling gun. It is super cool

0:24:06.880 --> 0:24:11.720
<v Speaker 2>and fun and it you know, Adam Savage has a

0:24:11.720 --> 0:24:15.040
<v Speaker 2>fun video where he modded one in his little shop

0:24:15.560 --> 0:24:19.520
<v Speaker 2>to I think he modded the uh I'm not sure

0:24:19.560 --> 0:24:22.760
<v Speaker 2>if it was the Titan or not. It was which

0:24:22.840 --> 0:24:26.560
<v Speaker 2>was the one that has like one hundred rounds that

0:24:26.600 --> 0:24:28.919
<v Speaker 2>could hold of these little nerve.

0:24:29.040 --> 0:24:31.160
<v Speaker 1>That's the rival Nemesis.

0:24:31.280 --> 0:24:36.159
<v Speaker 2>Okay, so he modded I guess a rival Nemesis to

0:24:36.400 --> 0:24:41.399
<v Speaker 2>have like a one thousand pellet clip and then shot

0:24:41.480 --> 0:24:44.240
<v Speaker 2>at a guy in a dinosaur costume in his shop.

0:24:44.960 --> 0:24:46.879
<v Speaker 2>And it's kind of a fun video on YouTube if

0:24:46.920 --> 0:24:49.160
<v Speaker 2>you want to go check that out. The great Atam Savage.

0:24:49.640 --> 0:24:52.960
<v Speaker 1>Yeah, the yeah, that one is amazing looking. It looks

0:24:53.040 --> 0:24:55.320
<v Speaker 1>kind of like the remember the gatling gun in.

0:24:55.800 --> 0:25:01.639
<v Speaker 2>A editor oh Predator Yeah, okay, yeah.

0:24:59.840 --> 0:25:03.440
<v Speaker 1>That sound it's like that. Basically, it's the NERF version

0:25:03.560 --> 0:25:05.960
<v Speaker 1>of the Predator gatling gun.

0:25:05.840 --> 0:25:06.840
<v Speaker 3>Yeah, which is what they do.

0:25:06.880 --> 0:25:10.399
<v Speaker 2>They look at whatever cool space gun or real gun

0:25:10.440 --> 0:25:12.159
<v Speaker 2>they're using in the movies, NERF will come along and

0:25:12.600 --> 0:25:16.119
<v Speaker 2>make one basically, and they've also extended that to stuff

0:25:16.200 --> 0:25:21.080
<v Speaker 2>like licensing deals with gaming companies where they like, you

0:25:21.119 --> 0:25:24.480
<v Speaker 2>can get like a real NERF Fortnite gun or something

0:25:24.520 --> 0:25:25.040
<v Speaker 2>like that.

0:25:25.240 --> 0:25:28.520
<v Speaker 1>Yeah, which are pretty cool looking. On also that whole

0:25:28.640 --> 0:25:32.359
<v Speaker 1>NERF mod community, they of course have lots of like

0:25:32.440 --> 0:25:35.520
<v Speaker 1>explainers and step by step and how to videos to

0:25:35.720 --> 0:25:39.920
<v Speaker 1>mod your own. There are people who made a livelihood

0:25:39.920 --> 0:25:42.280
<v Speaker 1>out of that. There's a guy named out of Darts.

0:25:42.320 --> 0:25:45.480
<v Speaker 1>His name's Luke Goodman. He's kind of a guru in

0:25:45.520 --> 0:25:48.400
<v Speaker 1>that whole sense. There's a company called Spitfire Products that's

0:25:48.400 --> 0:25:54.000
<v Speaker 1>on Etsy and they make entirely from scratch NERF sniper

0:25:54.080 --> 0:25:57.320
<v Speaker 1>rifles that are three D printed and it looks exactly

0:25:57.359 --> 0:25:59.760
<v Speaker 1>like something NERF would produce, Yeah, but they came up

0:25:59.800 --> 0:26:02.679
<v Speaker 1>with the designed themselves. So there's like a like the

0:26:02.680 --> 0:26:04.560
<v Speaker 1>people who are into it. Like I was saying, when

0:26:04.600 --> 0:26:06.879
<v Speaker 1>NERF releases a new product, it's not like all of

0:26:06.920 --> 0:26:09.639
<v Speaker 1>America knows about it, but the people who are in

0:26:09.680 --> 0:26:12.399
<v Speaker 1>the NERF like are really, really in the NERF now

0:26:12.440 --> 0:26:14.600
<v Speaker 1>more than people were before. It's like they took all

0:26:14.640 --> 0:26:19.679
<v Speaker 1>of that widespread but relatively shallow enthusiasm it concentrated it

0:26:19.760 --> 0:26:22.000
<v Speaker 1>much more deeply, but in a more narrow band.

0:26:22.560 --> 0:26:23.000
<v Speaker 3>That's right.

0:26:23.680 --> 0:26:27.800
<v Speaker 1>Yeah, so you want to take a break.

0:26:27.880 --> 0:26:29.800
<v Speaker 2>Yeah, let's take another break and we'll talk about some

0:26:29.840 --> 0:26:31.160
<v Speaker 2>of these NERF games right after.

0:26:31.000 --> 0:26:37.560
<v Speaker 3>This and jugging job.

0:26:57.280 --> 0:26:59.959
<v Speaker 1>I appreciate you talking doubly fast on behalf of me

0:27:00.200 --> 0:27:02.399
<v Speaker 1>trying to make up for my halftime speak.

0:27:03.400 --> 0:27:05.400
<v Speaker 3>What do you talk slow?

0:27:06.280 --> 0:27:08.480
<v Speaker 1>Yeah? I do. I feel like I feel like I've

0:27:08.520 --> 0:27:10.399
<v Speaker 1>been talking slower than normal lately.

0:27:10.440 --> 0:27:13.200
<v Speaker 2>How about you, I feel like you're talking in normal speed.

0:27:13.680 --> 0:27:16.040
<v Speaker 1>Okay, great, I feel like you're talking faster too.

0:27:16.080 --> 0:27:17.280
<v Speaker 3>I don't feel like I'm talking faster.

0:27:18.280 --> 0:27:21.600
<v Speaker 1>I could just be losing it. I do want to

0:27:21.600 --> 0:27:23.359
<v Speaker 1>say chuck before we get into it. I feel like

0:27:23.400 --> 0:27:27.119
<v Speaker 1>it'd be silly if we didn't mention that Hasbro is

0:27:27.160 --> 0:27:29.399
<v Speaker 1>the company that made our stuff. You should know trivial

0:27:29.440 --> 0:27:32.960
<v Speaker 1>pursuit game. Oh yeah, even oh wait, we'll disguise it

0:27:33.000 --> 0:27:35.760
<v Speaker 1>as like a humble breck, just full disclosure. You know,

0:27:35.800 --> 0:27:38.479
<v Speaker 1>we don't want it to seem like we don't want anybody.

0:27:38.480 --> 0:27:40.040
<v Speaker 1>We don't want to come out and seem like we're

0:27:40.080 --> 0:27:41.120
<v Speaker 1>playing secret favorites.

0:27:41.400 --> 0:27:42.480
<v Speaker 2>We're part of the NERF family.

0:27:42.520 --> 0:27:44.760
<v Speaker 3>I guess too. Huh, totally. I love that.

0:27:46.440 --> 0:27:50.159
<v Speaker 1>So there's a lot of games that people play with

0:27:50.359 --> 0:27:53.960
<v Speaker 1>nerves specifically, but also in general. And one of the

0:27:54.000 --> 0:27:57.560
<v Speaker 1>things that people love to play with NERF guns are

0:27:57.600 --> 0:28:02.080
<v Speaker 1>these huge battles that can last hours, sometimes days, sometimes longer,

0:28:02.119 --> 0:28:05.640
<v Speaker 1>and can evolve many hundreds of people in some cases.

0:28:05.920 --> 0:28:08.640
<v Speaker 2>Yeah, it seems like one of the more fun because

0:28:08.640 --> 0:28:10.920
<v Speaker 2>it's worked its way into the cosplay community. Of course,

0:28:11.520 --> 0:28:14.040
<v Speaker 2>as they mod these and steampunk these things up, you

0:28:14.040 --> 0:28:16.880
<v Speaker 2>know that's going to happen, and you know you're if

0:28:16.880 --> 0:28:20.640
<v Speaker 2>you're looking for a cool like cosplay outfit, a NERF

0:28:20.960 --> 0:28:23.399
<v Speaker 2>you know that's like paramilitary or something. NERF is a

0:28:23.440 --> 0:28:26.440
<v Speaker 2>pretty obvious place to start because like you're already halfway there.

0:28:26.600 --> 0:28:28.840
<v Speaker 2>Just get out some cool mods and some paint.

0:28:29.119 --> 0:28:32.119
<v Speaker 1>But what if you're into like zombie and post apocalyptic stuff.

0:28:32.119 --> 0:28:34.560
<v Speaker 2>What do you do then, well, friend, then you play

0:28:35.280 --> 0:28:39.000
<v Speaker 2>Human v. Zombies. It is a It sounds like a

0:28:39.000 --> 0:28:42.880
<v Speaker 2>lot of fun. Sometimes they can incorporate like other elements

0:28:42.880 --> 0:28:45.600
<v Speaker 2>like capture the flag and some things like that into it.

0:28:45.640 --> 0:28:52.000
<v Speaker 2>But HVZ is when you have one zombie initially a

0:28:52.000 --> 0:28:55.680
<v Speaker 2>bunch of humans. They are wearing two different colored bandanas

0:28:55.680 --> 0:28:59.000
<v Speaker 2>to distinguish one from the other. And I want to

0:28:59.000 --> 0:29:02.600
<v Speaker 2>play this humans can it'd be like it would be

0:29:02.640 --> 0:29:06.400
<v Speaker 2>in real life. You can shoot a zombie with you know,

0:29:06.480 --> 0:29:11.000
<v Speaker 2>from a distance with the NERF gun, but a zombie

0:29:11.040 --> 0:29:15.000
<v Speaker 2>has to actually touch you, you know, mocking the bite.

0:29:15.560 --> 0:29:17.120
<v Speaker 2>You know that you would have to get in person

0:29:17.520 --> 0:29:20.040
<v Speaker 2>up close from a zombie in order to turn you

0:29:20.080 --> 0:29:24.400
<v Speaker 2>into a zombie. Whereas and you know, of course it's

0:29:24.440 --> 0:29:28.320
<v Speaker 2>eventually gonna flip. The more zombies there are, the fewer humans,

0:29:28.360 --> 0:29:31.400
<v Speaker 2>you know, imagine that it starts growing exponentially, just like

0:29:31.440 --> 0:29:34.040
<v Speaker 2>in zombie movies. But if you're a zombie and you

0:29:34.080 --> 0:29:37.760
<v Speaker 2>get hit with a NERF bullet or arrow or whatever,

0:29:38.600 --> 0:29:40.600
<v Speaker 2>then you just have to sit out for fifteen minutes

0:29:40.640 --> 0:29:43.320
<v Speaker 2>and you're back in the game. And these games can

0:29:43.360 --> 0:29:45.719
<v Speaker 2>be huge. It can be hundreds of people and they

0:29:45.720 --> 0:29:46.960
<v Speaker 2>can last like a weekend.

0:29:47.760 --> 0:29:52.680
<v Speaker 1>Yeah, and like you're tracked online by moderators and the

0:29:52.760 --> 0:29:55.280
<v Speaker 1>college campuses if you haven't guessed by now or yeah,

0:29:55.600 --> 0:29:59.360
<v Speaker 1>frequent sites of human versus zombies. Sure, battles, right, god bless,

0:29:59.400 --> 0:30:02.120
<v Speaker 1>I think just battles in general. But because there's so

0:30:02.160 --> 0:30:05.360
<v Speaker 1>many people and everybody's all up on everybody else. In

0:30:05.360 --> 0:30:09.200
<v Speaker 1>addition to the NERF guns, they'll often have NERF melee weapons. Yeah,

0:30:09.240 --> 0:30:13.120
<v Speaker 1>why not, like battle axes and swords and maces. And

0:30:13.240 --> 0:30:15.400
<v Speaker 1>NERF made a lot of these, and now you know,

0:30:15.520 --> 0:30:18.360
<v Speaker 1>anytime that starts to get discontinued, they become like more

0:30:18.360 --> 0:30:19.680
<v Speaker 1>expensive collector's items.

0:30:19.800 --> 0:30:19.960
<v Speaker 3>Right.

0:30:19.960 --> 0:30:21.760
<v Speaker 1>But I was looking, Chuck, if you if you look

0:30:21.840 --> 0:30:25.120
<v Speaker 1>up like new NERF stuff that you could buy, like Target,

0:30:26.680 --> 0:30:29.160
<v Speaker 1>a huge consumer of the stuff. You should know book

0:30:29.160 --> 0:30:33.760
<v Speaker 1>that we put out. They're pretty affordable. Actually, I mean

0:30:33.800 --> 0:30:36.720
<v Speaker 1>they're not nearly as much as I thought they'd be.

0:30:36.760 --> 0:30:39.160
<v Speaker 1>I thought I would have thought like these, Yeah, I

0:30:39.200 --> 0:30:42.240
<v Speaker 1>would have thought, like a NERF like machine gun, it

0:30:42.240 --> 0:30:45.520
<v Speaker 1>would have been easily one hundred dollars and twenty dollars. No,

0:30:45.800 --> 0:30:49.200
<v Speaker 1>they're like forty fifty bucks for like a big full

0:30:49.320 --> 0:30:52.000
<v Speaker 1>size one. Yeah, I think they get you with the

0:30:52.040 --> 0:30:53.000
<v Speaker 1>AMMO maybe.

0:30:53.160 --> 0:30:54.440
<v Speaker 3>Ah, yeah, sure, the.

0:30:54.400 --> 0:30:58.320
<v Speaker 1>Amma's a little expensive, but you can also buy off

0:30:58.360 --> 0:31:00.440
<v Speaker 1>brand stuff online for much cheap. Two.

0:31:00.480 --> 0:31:05.920
<v Speaker 2>I hear, yeah, Whammo, what about them? Well, it's just joking,

0:31:06.040 --> 0:31:08.000
<v Speaker 2>like the off rand Ammo would be called Wamo.

0:31:07.760 --> 0:31:11.479
<v Speaker 1>But oh yeah, it's like, why did you bring Wammo

0:31:11.560 --> 0:31:13.280
<v Speaker 1>into this? They're a totally different toymets.

0:31:13.280 --> 0:31:14.560
<v Speaker 3>What if frisbees have to do with it?

0:31:15.040 --> 0:31:17.880
<v Speaker 1>Do you remember that movie Gotcha with Anthony Edwards?

0:31:17.960 --> 0:31:18.720
<v Speaker 3>Oh? Do?

0:31:18.920 --> 0:31:21.520
<v Speaker 1>I that's kind of what this reminds me of. But yeah,

0:31:21.560 --> 0:31:24.200
<v Speaker 1>back then, the kids pull up a chair and listen

0:31:24.280 --> 0:31:28.960
<v Speaker 1>to a yarn spun by some old old guys. There.

0:31:29.040 --> 0:31:32.800
<v Speaker 1>Rather than nerf guns, there used to be low powered

0:31:33.040 --> 0:31:35.800
<v Speaker 1>paintball guns that were all the thing in the mid eighties.

0:31:36.080 --> 0:31:37.680
<v Speaker 2>Yeah, and laser tag remember that?

0:31:38.040 --> 0:31:41.800
<v Speaker 1>Yeah, laser tag Man. I got cornered by somebody wants

0:31:41.800 --> 0:31:43.600
<v Speaker 1>in laser tag and he just kept killing me over

0:31:43.640 --> 0:31:45.560
<v Speaker 1>and over again. I shouted at him stop.

0:31:46.880 --> 0:31:47.520
<v Speaker 3>Did he stop?

0:31:48.480 --> 0:31:50.640
<v Speaker 1>I don't think he did, or maybe, but he still

0:31:50.640 --> 0:31:52.840
<v Speaker 1>shot me a few more times before he did, just

0:31:52.840 --> 0:31:54.760
<v Speaker 1>to show me he wasn't listening to me.

0:31:54.920 --> 0:31:57.920
<v Speaker 2>And that person went on to be the BTK Killer.

0:32:00.520 --> 0:32:01.080
<v Speaker 3>Uh.

0:32:01.240 --> 0:32:05.480
<v Speaker 2>There was also that movie tag the Assassination Game. Do

0:32:05.480 --> 0:32:05.960
<v Speaker 2>you remember that?

0:32:06.960 --> 0:32:07.000
<v Speaker 1>No?

0:32:07.240 --> 0:32:08.120
<v Speaker 3>I don't remember that.

0:32:08.200 --> 0:32:10.200
<v Speaker 2>Gotcha was more popular, I think.

0:32:10.360 --> 0:32:12.360
<v Speaker 1>Yeah, but it was the same premise, right, like Anthony

0:32:12.480 --> 0:32:15.160
<v Speaker 1>Edwards thinks he's playing like a paintball game, but he's

0:32:15.160 --> 0:32:17.160
<v Speaker 1>actually caught up in international intrigue.

0:32:17.280 --> 0:32:17.760
<v Speaker 3>I think. So.

0:32:18.280 --> 0:32:20.400
<v Speaker 1>It was no Cloak and Dagger. I'll tell you that.

0:32:20.680 --> 0:32:22.440
<v Speaker 2>Mmm, the great Dabney Coleman.

0:32:23.840 --> 0:32:26.440
<v Speaker 1>He was an amazing actor. I'm sorry to get off

0:32:26.480 --> 0:32:28.400
<v Speaker 1>track here. I know we don't do this very often,

0:32:28.840 --> 0:32:32.760
<v Speaker 1>but I saw Cloak and Dagger recently, saw nine to

0:32:32.800 --> 0:32:36.240
<v Speaker 1>five not too long ago. Some other A couple other

0:32:36.280 --> 0:32:38.200
<v Speaker 1>movies I can't even remember because he just pops up

0:32:38.200 --> 0:32:39.680
<v Speaker 1>in the most random places.

0:32:40.200 --> 0:32:43.200
<v Speaker 2>But modern problems, Ah.

0:32:42.680 --> 0:32:45.200
<v Speaker 1>I don't remember that. One out of time I think

0:32:45.400 --> 0:32:47.760
<v Speaker 1>was one where he's a cop who finds out he's

0:32:47.840 --> 0:32:51.560
<v Speaker 1>dying erroneously and he tries to get himself killed so

0:32:51.640 --> 0:32:53.680
<v Speaker 1>that his wife can get his police pension for dying

0:32:53.680 --> 0:32:55.120
<v Speaker 1>in the line of duty. I don't know, he just

0:32:55.160 --> 0:32:56.880
<v Speaker 1>can't do it. It was a good one. It's cute,

0:32:57.760 --> 0:32:59.600
<v Speaker 1>cute considering he was a cop who was trying to

0:32:59.600 --> 0:33:01.640
<v Speaker 1>get to get someone to kill him.

0:33:01.720 --> 0:33:03.560
<v Speaker 3>Yeah, but he was.

0:33:03.760 --> 0:33:07.440
<v Speaker 1>He's just an amazing actor. Like just so underrated by

0:33:07.520 --> 0:33:09.680
<v Speaker 1>me as a kid. Now that I'm an adult, I'm like,

0:33:09.720 --> 0:33:10.480
<v Speaker 1>this guy was good.

0:33:10.600 --> 0:33:11.800
<v Speaker 2>Yeah, loved Abney Coleman.

0:33:12.760 --> 0:33:13.120
<v Speaker 3>All right.

0:33:13.160 --> 0:33:16.400
<v Speaker 2>So the future of NERF. Their main slogan since the

0:33:16.480 --> 0:33:20.480
<v Speaker 2>nineties has been it's a NERF or nothing. And they still,

0:33:21.440 --> 0:33:23.280
<v Speaker 2>like you said, are coming out with new stuff here

0:33:23.320 --> 0:33:27.800
<v Speaker 2>and there. They are now coming up with their ammunition

0:33:28.480 --> 0:33:30.520
<v Speaker 2>is a little firmer than before. They're starting to come

0:33:30.560 --> 0:33:32.960
<v Speaker 2>out come out with things that aren't quite foam. It's

0:33:32.960 --> 0:33:36.720
<v Speaker 2>a little more like rubber. I imagine that hurts a little

0:33:36.760 --> 0:33:39.120
<v Speaker 2>bit more. I think even one of these guns is

0:33:39.200 --> 0:33:42.360
<v Speaker 2>banned in some of these games because you know, it's

0:33:42.400 --> 0:33:45.520
<v Speaker 2>sort of like not quite as bad as a paintball,

0:33:45.560 --> 0:33:47.360
<v Speaker 2>but you can, you know, it can get a real

0:33:47.440 --> 0:33:51.120
<v Speaker 2>sting with the range of some of these. I think

0:33:51.160 --> 0:33:54.600
<v Speaker 2>they advertise a range of like ninety feet for some

0:33:54.640 --> 0:33:56.959
<v Speaker 2>of these, whereas in our day, well in our day,

0:33:57.000 --> 0:34:00.440
<v Speaker 2>it was just it was just footballs and basketballs. Or

0:34:00.480 --> 0:34:03.480
<v Speaker 2>when they started coming out with the little the little

0:34:03.840 --> 0:34:07.760
<v Speaker 2>you know, sucker darts, you know, those things they shot

0:34:07.760 --> 0:34:11.359
<v Speaker 2>in an arc, you know, not much velocity.

0:34:11.200 --> 0:34:13.160
<v Speaker 1>They went wide, real wide.

0:34:13.239 --> 0:34:13.560
<v Speaker 3>Yehude.

0:34:15.040 --> 0:34:19.440
<v Speaker 1>Yeah, it's definitely increased tremendously. And then that whole moding community.

0:34:19.440 --> 0:34:22.800
<v Speaker 1>One of the things they're into is increasing accuracy, power distance,

0:34:22.840 --> 0:34:26.200
<v Speaker 1>all that stuff. And one of the things I think

0:34:26.239 --> 0:34:30.400
<v Speaker 1>that NERF has really been smart about is that they

0:34:30.480 --> 0:34:34.400
<v Speaker 1>know what their customers are doing with their stuff, and

0:34:34.440 --> 0:34:37.400
<v Speaker 1>so they respond in kind. Like they found out people

0:34:37.400 --> 0:34:40.080
<v Speaker 1>were modding their guns, so they put up tactical rails

0:34:40.120 --> 0:34:42.719
<v Speaker 1>to make it easier to mod They found out people

0:34:42.719 --> 0:34:44.920
<v Speaker 1>were playing humans versus zombies, so they came out with

0:34:44.960 --> 0:34:48.600
<v Speaker 1>a whole line of like post apocalyptic zombie guns and

0:34:48.760 --> 0:34:51.240
<v Speaker 1>chainsaws and baseball bats and stuff like that, all branded

0:34:51.280 --> 0:34:56.080
<v Speaker 1>like NERF Zombie. And I feel like I didn't realize

0:34:56.080 --> 0:34:58.120
<v Speaker 1>that that was going on, but now that I see it,

0:34:59.520 --> 0:35:02.160
<v Speaker 1>I just think it's really smart, and you don't see

0:35:02.200 --> 0:35:05.319
<v Speaker 1>that very often among a company in a way that's

0:35:05.360 --> 0:35:08.480
<v Speaker 1>not like exploitive or going for a quick buck or

0:35:08.520 --> 0:35:11.239
<v Speaker 1>something like that. They seem like they're really genuinely responding

0:35:11.640 --> 0:35:14.520
<v Speaker 1>because they put like real thought into all their products.

0:35:15.040 --> 0:35:20.040
<v Speaker 1>I did not find a single person online complaining about

0:35:20.200 --> 0:35:23.799
<v Speaker 1>NERF and its products, not a single one, And I

0:35:23.840 --> 0:35:26.919
<v Speaker 1>think that that's so rare that I mean, I.

0:35:26.920 --> 0:35:29.840
<v Speaker 2>Like NERF now, yeah, I mean they're a smart company.

0:35:29.840 --> 0:35:35.399
<v Speaker 2>They've got partnerships with the NFL with games, like there

0:35:35.440 --> 0:35:39.839
<v Speaker 2>have been NERF first person shooter games. They now have these.

0:35:40.440 --> 0:35:42.440
<v Speaker 2>I don't think there are many of them yet. The

0:35:42.520 --> 0:35:46.759
<v Speaker 2>NERF Action Experience Centers, which is like a big you know,

0:35:46.800 --> 0:35:48.960
<v Speaker 2>the big indoor playgrounds are such a huge thing now

0:35:49.000 --> 0:35:52.560
<v Speaker 2>for kids, like trampoline zones and stuff like that. But

0:35:52.920 --> 0:35:56.520
<v Speaker 2>NERF has their own. I think there's one in oh

0:35:56.560 --> 0:36:02.719
<v Speaker 2>where was it a saw somewhere in Asia, but there's

0:36:02.760 --> 0:36:05.080
<v Speaker 2>now one I think being built in the UK, one

0:36:05.120 --> 0:36:08.000
<v Speaker 2>in New Jersey. Like this is sort of the next

0:36:08.040 --> 0:36:08.880
<v Speaker 2>way for them.

0:36:09.400 --> 0:36:11.520
<v Speaker 1>Hong Kong, London, New Jersey.

0:36:11.960 --> 0:36:14.920
<v Speaker 2>Was it Hong Kong? But yeah, you got the right point.

0:36:15.960 --> 0:36:18.360
<v Speaker 2>But yeah, these action Experience centers seem like kind of

0:36:18.360 --> 0:36:22.120
<v Speaker 2>the next big thing for them is you know, not

0:36:22.160 --> 0:36:24.319
<v Speaker 2>only do you have their products in there, but you're

0:36:24.480 --> 0:36:26.880
<v Speaker 2>charging a kid whatever nineteen bucks to come in and

0:36:27.000 --> 0:36:28.200
<v Speaker 2>play for a few hours.

0:36:28.560 --> 0:36:30.640
<v Speaker 1>Sure, kind of like a Lego land or something.

0:36:30.960 --> 0:36:33.359
<v Speaker 2>Yeah, although that has rides and things, doesn't it?

0:36:34.120 --> 0:36:37.360
<v Speaker 1>Uh? Yes, it does. It does sticky rides.

0:36:37.680 --> 0:36:39.560
<v Speaker 3>Okay, I've never been little kids.

0:36:39.800 --> 0:36:44.480
<v Speaker 1>Yeah, everything's very sticky. Well, you got anything else about.

0:36:44.239 --> 0:36:47.120
<v Speaker 3>Nerve No, let's let's wrap this one up.

0:36:47.880 --> 0:36:50.319
<v Speaker 1>Okay, Well we just wrapped it up because Chuck said so,

0:36:50.360 --> 0:36:52.239
<v Speaker 1>which means, of course it's time for listener mail.

0:36:54.239 --> 0:36:56.799
<v Speaker 2>Uh, you know what, We're gonna forego listener mail. I

0:36:56.840 --> 0:36:59.840
<v Speaker 2>believe this is coming out right before our tour, so

0:37:00.239 --> 0:37:04.640
<v Speaker 2>this is a last ditch effort in real time to

0:37:04.719 --> 0:37:07.279
<v Speaker 2>get people to buy tickets. We May fourth, we're gonna

0:37:07.280 --> 0:37:09.759
<v Speaker 2>be at the Warner Theater in d C. The very

0:37:09.800 --> 0:37:14.720
<v Speaker 2>next night, May fifth at the Chevalier and Medford, mass

0:37:14.800 --> 0:37:18.160
<v Speaker 2>right outside of Boston, and then May six at gorgeous,

0:37:18.239 --> 0:37:21.360
<v Speaker 2>legendary Massy holl in Toronto. I believe we've moved a

0:37:21.400 --> 0:37:24.000
<v Speaker 2>lot of tickets in Boston, but DC and Toronto are

0:37:24.040 --> 0:37:27.160
<v Speaker 2>kind of lagging, so plenty of great seats. We'd love

0:37:27.160 --> 0:37:30.600
<v Speaker 2>to see everybody on this spring tour. We're going to

0:37:30.680 --> 0:37:32.759
<v Speaker 2>be coming out again in the fall. But this is

0:37:32.800 --> 0:37:35.000
<v Speaker 2>if you're in the Northeast, this is your chance.

0:37:35.600 --> 0:37:39.360
<v Speaker 1>Yes, and you can get tickets by going to Linktree

0:37:39.440 --> 0:37:42.399
<v Speaker 1>slash s y s k L I n K t

0:37:42.600 --> 0:37:45.479
<v Speaker 1>R dot E E slash s y s K. It'll

0:37:45.480 --> 0:37:47.400
<v Speaker 1>take you to all the tickets site you need to

0:37:47.400 --> 0:37:50.600
<v Speaker 1>go to to come see us. So come see us, everybody.

0:37:50.200 --> 0:37:50.560
<v Speaker 3>All right?

0:37:50.680 --> 0:37:52.400
<v Speaker 2>Sounds good to me. Can't wait to get out there,

0:37:52.400 --> 0:37:54.400
<v Speaker 2>and we look forward to seeing everyone in DC, Boston

0:37:54.440 --> 0:37:55.080
<v Speaker 2>and Toronto.

0:37:55.480 --> 0:37:57.080
<v Speaker 1>Agreed. And if you want to get in touch with

0:37:57.160 --> 0:37:59.080
<v Speaker 1>us in the meantime to tell us how much you

0:37:59.120 --> 0:38:01.719
<v Speaker 1>can't wait to see us in the Northeast, we'd love

0:38:01.760 --> 0:38:03.920
<v Speaker 1>to hear that. You can send it as an email

0:38:03.960 --> 0:38:12.000
<v Speaker 1>to stuff podcast atiheartradio dot com. Stuff you Should Know

0:38:12.080 --> 0:38:13.520
<v Speaker 1>is a production of iHeartRadio.

0:38:14.000 --> 0:38:18.359
<v Speaker 2>For more podcasts myheart Radio, visit the iHeartRadio app, Apple Podcasts,

0:38:18.480 --> 0:38:20.320
<v Speaker 2>or wherever you listen to your favorite shows.