1 00:00:01,480 --> 00:00:11,360 Speaker 1: Welcome to Stuff You Should Know, a production of iHeartRadio. Hey, 2 00:00:11,360 --> 00:00:13,680 Speaker 1: and welcome to the podcast. I'm Josh, and there's Chuck 3 00:00:13,760 --> 00:00:17,959 Speaker 1: and this is Stuff you should Know. Another toy edition. 4 00:00:18,000 --> 00:00:19,120 Speaker 1: We haven't done one in a while. 5 00:00:19,640 --> 00:00:20,640 Speaker 2: Classic Toy Edition. 6 00:00:21,200 --> 00:00:25,800 Speaker 1: Yep, I love these NERF that's right. 7 00:00:27,520 --> 00:00:32,640 Speaker 2: I was just got back from spring break, so I 8 00:00:32,680 --> 00:00:34,239 Speaker 2: wanted to do a couple of things, and this is 9 00:00:34,400 --> 00:00:37,360 Speaker 2: NERF relevant, But I got to see a bunch of 10 00:00:37,479 --> 00:00:39,720 Speaker 2: LA pals and I wanted to give a special shout out, 11 00:00:40,120 --> 00:00:41,839 Speaker 2: which I'm sure you will agree with even though you 12 00:00:41,880 --> 00:00:47,120 Speaker 2: didn't see them to the Randazzo clan. Our old buddy 13 00:00:47,159 --> 00:00:51,720 Speaker 2: Joe Randazzo, who we met many years ago, is still 14 00:00:51,720 --> 00:00:54,920 Speaker 2: a faithful listener, as are his kids. Oh yeah, they 15 00:00:54,960 --> 00:00:57,600 Speaker 2: listened to the show. They've called me and yelled and 16 00:00:57,680 --> 00:00:59,960 Speaker 2: left messages yelling all us about the show before. 17 00:01:00,240 --> 00:01:00,880 Speaker 1: Yeah, that's right. 18 00:01:01,520 --> 00:01:03,880 Speaker 2: But we finally got to hang out and Ruby got 19 00:01:03,880 --> 00:01:08,160 Speaker 2: to hang out with their three kids, Cormac, Gus and Hazel, 20 00:01:08,760 --> 00:01:10,720 Speaker 2: and they even spent the night at our rental house. 21 00:01:10,720 --> 00:01:11,920 Speaker 3: A couple of nights. 22 00:01:12,040 --> 00:01:15,000 Speaker 2: By themselves, no with Joe and the whole family did 23 00:01:15,080 --> 00:01:17,240 Speaker 2: oh okay, And we just had so much fun and 24 00:01:17,280 --> 00:01:20,520 Speaker 2: those kids are so much fun and so big hellos 25 00:01:20,680 --> 00:01:21,440 Speaker 2: to all of them. 26 00:01:22,240 --> 00:01:22,679 Speaker 1: Very nice. 27 00:01:22,680 --> 00:01:25,200 Speaker 2: But the reason I mentioned NERF was I was we 28 00:01:25,240 --> 00:01:28,200 Speaker 2: went down to Venice Beach did a lot of touristy stuff, 29 00:01:28,240 --> 00:01:30,840 Speaker 2: and I wanted to show Ruby the skate park there 30 00:01:30,880 --> 00:01:33,800 Speaker 2: because she's used to seeing the kids at the local 31 00:01:33,840 --> 00:01:37,440 Speaker 2: skate parks who are like, like literally can't even ali 32 00:01:37,640 --> 00:01:39,920 Speaker 2: basically yeah. And it was like, Ruby, it's like your 33 00:01:39,959 --> 00:01:41,560 Speaker 2: mind's going to be blown when you go to this 34 00:01:41,680 --> 00:01:45,120 Speaker 2: skate park at Venice Beach because these like this is 35 00:01:45,120 --> 00:01:47,040 Speaker 2: where it was born, and they really know what they're doing. 36 00:01:47,120 --> 00:01:50,360 Speaker 2: And it did not disappoint. There were some these three 37 00:01:50,480 --> 00:01:53,440 Speaker 2: dudes that were just crushing it, these two kind of 38 00:01:53,520 --> 00:01:56,000 Speaker 2: young teenagers and this one guy that looked like he 39 00:01:56,080 --> 00:01:58,520 Speaker 2: was probably in his late twenties, and they were trying 40 00:01:58,520 --> 00:02:01,480 Speaker 2: to outdo one another and goofing around with one another, 41 00:02:01,520 --> 00:02:03,960 Speaker 2: and it was just a big fun show, Like I 42 00:02:03,960 --> 00:02:06,320 Speaker 2: could watch that for hours. And one of the guys, 43 00:02:06,360 --> 00:02:09,600 Speaker 2: the older guy, kept making fun of the kids, saying, 44 00:02:09,720 --> 00:02:12,640 Speaker 2: you're doing these nerve tricks. You're doing these nerve tricks. 45 00:02:13,160 --> 00:02:15,200 Speaker 2: Oh yeah, And I couldn't figure it out if that 46 00:02:15,560 --> 00:02:18,280 Speaker 2: just meant like, it's like a kiddie version of a 47 00:02:18,320 --> 00:02:18,800 Speaker 2: real trick. 48 00:02:18,880 --> 00:02:20,240 Speaker 3: Is kind of what I figured. 49 00:02:19,960 --> 00:02:24,280 Speaker 2: He meant, Like a nerf ball is like a kiddie 50 00:02:24,360 --> 00:02:25,800 Speaker 2: version of a real ball. 51 00:02:26,639 --> 00:02:27,960 Speaker 1: Very nice segue, Chuck. 52 00:02:28,120 --> 00:02:29,680 Speaker 2: I think that's probably what he meant. But it was 53 00:02:29,680 --> 00:02:32,000 Speaker 2: just so funny. Look at you with those nerve tricks. 54 00:02:32,639 --> 00:02:36,120 Speaker 1: Could you tell what he was criticizing specifically, like what 55 00:02:36,160 --> 00:02:37,840 Speaker 1: they were doing that was making him say that. 56 00:02:37,760 --> 00:02:40,000 Speaker 2: It looked like just sort of little more basic stuff, 57 00:02:40,040 --> 00:02:42,200 Speaker 2: like they were coming out of the bowl and doing 58 00:02:42,240 --> 00:02:44,480 Speaker 2: different things and then like landing on the flat surface, 59 00:02:45,160 --> 00:02:47,280 Speaker 2: And anytime they just did sort of a basic thing, 60 00:02:47,320 --> 00:02:49,200 Speaker 2: he'd say, get out of here with your nerve tricks. 61 00:02:49,520 --> 00:02:52,280 Speaker 1: Were they landing on their feet or on their skateboard. 62 00:02:51,960 --> 00:02:54,480 Speaker 2: On their skateboard? Oh okay, but they would like kick 63 00:02:54,480 --> 00:02:56,840 Speaker 2: a leg out and then land on the skateboard. 64 00:02:56,360 --> 00:02:58,280 Speaker 3: Or something like that and call it a nerve trick. 65 00:02:58,639 --> 00:03:00,680 Speaker 2: I mean, trust me, dude, I would I couldn't even 66 00:03:00,760 --> 00:03:03,799 Speaker 2: run around this thing, much less do it on a skateboard. 67 00:03:04,680 --> 00:03:07,080 Speaker 2: But this guy was so good man, and everyone was 68 00:03:07,120 --> 00:03:09,280 Speaker 2: so good and it's just amazing to see them. 69 00:03:09,200 --> 00:03:09,840 Speaker 3: Do that stuff. 70 00:03:10,320 --> 00:03:10,760 Speaker 1: Nice. 71 00:03:11,280 --> 00:03:13,160 Speaker 2: Very highly recommended. If you go to Venice. 72 00:03:13,680 --> 00:03:15,840 Speaker 1: Yeah, I can imagine. I've never gone to see. 73 00:03:15,639 --> 00:03:17,480 Speaker 3: That, but I'm going to now it's amazing. 74 00:03:17,880 --> 00:03:19,519 Speaker 1: So let's go back to your segue. 75 00:03:19,680 --> 00:03:20,799 Speaker 2: Nerf nerf. 76 00:03:22,600 --> 00:03:25,519 Speaker 1: There's a lot of questions about nerf chuck in particular 77 00:03:25,600 --> 00:03:30,240 Speaker 1: what nerf means and not just in skating terms, in 78 00:03:30,280 --> 00:03:35,040 Speaker 1: the original form even. Okay, so for example, some people 79 00:03:35,080 --> 00:03:38,600 Speaker 1: say it was French for nerve. Obviously it makes total sense. 80 00:03:39,200 --> 00:03:41,720 Speaker 1: It's not true at all. There's other people who say 81 00:03:41,760 --> 00:03:45,480 Speaker 1: it stands for a non expanding recreational foam. That's not 82 00:03:45,480 --> 00:03:47,200 Speaker 1: true at all, but you will see that all over 83 00:03:47,240 --> 00:03:51,880 Speaker 1: the internet as fact not correct. Instead, it's got one 84 00:03:51,920 --> 00:03:54,960 Speaker 1: of the cooler origin stories. They are most interesting origin 85 00:03:55,040 --> 00:03:58,400 Speaker 1: stories for a word that no one really knows where 86 00:03:58,440 --> 00:03:59,320 Speaker 1: it came from. 87 00:03:59,560 --> 00:04:01,240 Speaker 2: Yeah, and if you're in some part of the world 88 00:04:01,320 --> 00:04:05,000 Speaker 2: that's right now saying what is nerf, we should just 89 00:04:05,080 --> 00:04:09,200 Speaker 2: quickly say that it's a toy brand made of soft 90 00:04:09,240 --> 00:04:12,240 Speaker 2: foamy products, and we'll kind of go through the history. 91 00:04:12,280 --> 00:04:14,960 Speaker 2: But you know, they started with balls and then now 92 00:04:14,960 --> 00:04:16,880 Speaker 2: they make all kinds of stuff, but it's you know, spongy, 93 00:04:16,920 --> 00:04:20,360 Speaker 2: soft foamy things that you can throw and not hurt 94 00:04:20,400 --> 00:04:21,360 Speaker 2: somebody with. 95 00:04:21,520 --> 00:04:24,400 Speaker 1: Wow, that was some professional podcasting just now. 96 00:04:24,960 --> 00:04:27,080 Speaker 2: But the origin and this is something I remember when 97 00:04:27,120 --> 00:04:30,360 Speaker 2: I was a kid because we had nerf bars on 98 00:04:30,440 --> 00:04:34,320 Speaker 2: our jeep. It started out as a racing thing, like 99 00:04:34,400 --> 00:04:37,200 Speaker 2: if you bumped up against another car in a race 100 00:04:37,279 --> 00:04:39,520 Speaker 2: that could they might call that a nerf And they 101 00:04:39,520 --> 00:04:43,080 Speaker 2: eventually started putting this metalwork on the outside of the 102 00:04:43,080 --> 00:04:46,159 Speaker 2: cars to prevent damage if you hit a car like that, 103 00:04:46,720 --> 00:04:51,240 Speaker 2: and those were called nerf bars, and today they're still called. 104 00:04:51,279 --> 00:04:53,360 Speaker 2: Like if you have a like I have a pickup 105 00:04:53,360 --> 00:04:56,080 Speaker 2: truck that has nerf bars, And instead of having a 106 00:04:56,080 --> 00:04:58,799 Speaker 2: little tiny step, you know sometimes big trucks and jeeps 107 00:04:58,800 --> 00:05:01,159 Speaker 2: and things, you'll have a step to step into the car. Sure, 108 00:05:01,360 --> 00:05:03,479 Speaker 2: instead of just being a little step, it's a big 109 00:05:03,600 --> 00:05:07,359 Speaker 2: round bar that extends sort of the length of at 110 00:05:07,440 --> 00:05:09,480 Speaker 2: least the door two doors if you have a two 111 00:05:09,520 --> 00:05:11,919 Speaker 2: door or a four door I guess mm hm. And 112 00:05:12,360 --> 00:05:14,000 Speaker 2: they still call those nerve bars. 113 00:05:14,360 --> 00:05:16,680 Speaker 1: Does it say yeehaw every time you step on it 114 00:05:16,720 --> 00:05:17,559 Speaker 1: to get in the truck? 115 00:05:17,720 --> 00:05:18,440 Speaker 3: It really does. 116 00:05:19,480 --> 00:05:22,720 Speaker 1: I'm familiar with nerf bars is like those anti roll 117 00:05:22,760 --> 00:05:24,880 Speaker 1: bars like you were talking about on your dad's jeep 118 00:05:24,960 --> 00:05:28,719 Speaker 1: or something like that. Those can especially if you have 119 00:05:28,800 --> 00:05:31,279 Speaker 1: like a soft top or a no top like jeep 120 00:05:31,320 --> 00:05:33,040 Speaker 1: and you have a roll bar over your head to 121 00:05:33,160 --> 00:05:35,800 Speaker 1: keep you from dying or the jeep from crushing you. 122 00:05:35,800 --> 00:05:39,920 Speaker 1: If it rolls over, it can still hurt pretty bad 123 00:05:39,960 --> 00:05:42,320 Speaker 1: because that's a metal bar, even if it is hollow, 124 00:05:42,320 --> 00:05:43,920 Speaker 1: and if you go over some bumps and you hit 125 00:05:43,920 --> 00:05:45,680 Speaker 1: your head on it, that's a problem. 126 00:05:45,800 --> 00:05:46,560 Speaker 3: Yeah. 127 00:05:46,680 --> 00:05:51,040 Speaker 1: So people started figuring out very quickly in the advent 128 00:05:51,160 --> 00:05:54,640 Speaker 1: of off roading that you could put foam padding on 129 00:05:54,720 --> 00:05:58,440 Speaker 1: those bars, and that's where nerf bars came from, this 130 00:05:58,560 --> 00:06:03,320 Speaker 1: idea that foam path could prevent some sort of injury. 131 00:06:04,080 --> 00:06:07,080 Speaker 1: It became like kind of wetted to that idea of nerf, 132 00:06:07,160 --> 00:06:12,840 Speaker 1: which was originally just a little bump. And that's apparently 133 00:06:12,920 --> 00:06:15,920 Speaker 1: where the actual the name comes from. That's the origin story. 134 00:06:15,920 --> 00:06:18,040 Speaker 1: It was a marketing person who was familiar with that 135 00:06:18,160 --> 00:06:22,240 Speaker 1: term and just brilliantly thought to apply it to these 136 00:06:22,279 --> 00:06:25,680 Speaker 1: little foam balls that can't hurt anybody because they're too light. 137 00:06:26,320 --> 00:06:27,600 Speaker 3: Yeah, they are. 138 00:06:27,680 --> 00:06:30,600 Speaker 2: Generally there's all kinds of nerve products, but generally we're 139 00:06:30,600 --> 00:06:32,720 Speaker 2: talking about polyurethane foam. 140 00:06:33,040 --> 00:06:33,680 Speaker 3: It's got a. 141 00:06:33,600 --> 00:06:38,080 Speaker 2: Little thin plastic coating that kind of keeps the foam 142 00:06:38,120 --> 00:06:43,560 Speaker 2: from breaking down as much and gives like a NERF 143 00:06:43,680 --> 00:06:47,800 Speaker 2: arrow like better flight characteristics. But it's basically all it is. 144 00:06:47,800 --> 00:06:50,640 Speaker 2: It's a very low tech thing. The Grabster helped us 145 00:06:50,640 --> 00:06:53,600 Speaker 2: with this, and I think, very astutely kind of argues 146 00:06:53,640 --> 00:06:56,400 Speaker 2: that that's part of the appeal of NERF is that 147 00:06:56,480 --> 00:06:59,039 Speaker 2: it's a very low tech product and sort of like 148 00:06:59,080 --> 00:07:01,640 Speaker 2: a frisbee times, it doesn't have to be something fancy 149 00:07:01,880 --> 00:07:03,680 Speaker 2: to really endure in the toy market. 150 00:07:04,120 --> 00:07:07,120 Speaker 1: Yeah. I think that that's one reason why NERF has 151 00:07:07,240 --> 00:07:09,039 Speaker 1: just hung in there for so long, because they're just 152 00:07:09,640 --> 00:07:12,920 Speaker 1: they're very prolific, but the stuff they make is it's just, 153 00:07:13,400 --> 00:07:16,960 Speaker 1: I don't know, it becomes like iconic here in the 154 00:07:17,040 --> 00:07:21,080 Speaker 1: United States like it definitely did from the beginning of 155 00:07:21,120 --> 00:07:24,880 Speaker 1: the seventies till the mid nineties. Yeah, I think it's 156 00:07:24,960 --> 00:07:28,840 Speaker 1: kind of gotten less like a huge cultural thing over time, 157 00:07:28,880 --> 00:07:33,480 Speaker 1: but it's become more niche and I think just as widespread, 158 00:07:33,520 --> 00:07:37,120 Speaker 1: but just not quite as like pop culturally. 159 00:07:38,120 --> 00:07:39,320 Speaker 3: Yeah, I would agree with that. 160 00:07:39,520 --> 00:07:42,520 Speaker 1: So one other thing about the word nerve, it's kind 161 00:07:42,520 --> 00:07:48,440 Speaker 1: of experienced a rebirth among gaming communities apparently back in 162 00:07:48,600 --> 00:07:50,280 Speaker 1: I found the actual origin for this, chuck. 163 00:07:50,320 --> 00:07:51,400 Speaker 3: You're ready sure. 164 00:07:51,720 --> 00:07:54,720 Speaker 1: In the late nineties early two thousands, there was a 165 00:07:54,920 --> 00:07:59,640 Speaker 1: massive multiplayer online role playing game called Ultima Online and 166 00:07:59,680 --> 00:08:03,280 Speaker 1: when they they launched it, for some reason, the swords 167 00:08:03,320 --> 00:08:08,480 Speaker 1: that you used were way more devastating than any other weapons, 168 00:08:09,080 --> 00:08:11,120 Speaker 1: and so the developers were like, this is a problem. 169 00:08:11,200 --> 00:08:14,160 Speaker 1: Everybody's just using swords and it's not really fair. So 170 00:08:14,200 --> 00:08:16,200 Speaker 1: they went in, they fixed it. They put a patch 171 00:08:16,240 --> 00:08:20,200 Speaker 1: in there, and swords suddenly became less devastating, and players 172 00:08:20,200 --> 00:08:22,520 Speaker 1: complained that it was like hitting one another with nerf 173 00:08:22,640 --> 00:08:26,000 Speaker 1: swords now, And so nerf became a word for anything, 174 00:08:26,840 --> 00:08:30,280 Speaker 1: especially in games where the developers go in and like 175 00:08:30,440 --> 00:08:32,840 Speaker 1: downgrade its effectiveness essentially. 176 00:08:33,640 --> 00:08:37,839 Speaker 2: So like they should have nerved Bo Jackson and Techmobile. 177 00:08:38,480 --> 00:08:40,120 Speaker 3: Because he was unstoppable? 178 00:08:40,720 --> 00:08:41,040 Speaker 1: Was he? 179 00:08:41,520 --> 00:08:42,000 Speaker 3: Oh man? 180 00:08:42,440 --> 00:08:44,679 Speaker 2: Yeah, it's sort of a legendary thing. Is that in 181 00:08:44,720 --> 00:08:47,640 Speaker 2: the original Techmobil or I don't know if his original, but 182 00:08:47,720 --> 00:08:51,080 Speaker 2: bo Jackson was you couldn't stop them, and like if 183 00:08:51,080 --> 00:08:54,520 Speaker 2: he played the Raiders, you know, you would have to 184 00:08:54,559 --> 00:08:57,680 Speaker 2: instill rules like bo Jackson can only carry the ball 185 00:08:57,800 --> 00:09:00,920 Speaker 2: like once every five plays or something. Oh really, yeah, 186 00:09:00,960 --> 00:09:02,800 Speaker 2: because he was just built faster and better and you 187 00:09:02,840 --> 00:09:04,800 Speaker 2: could like score almost every time he touched the ball. 188 00:09:04,880 --> 00:09:08,240 Speaker 1: I mean, that's an appropriate person to make like that, for. 189 00:09:08,120 --> 00:09:10,000 Speaker 2: Sure, But it was so gamed. It was just like, 190 00:09:10,200 --> 00:09:11,520 Speaker 2: you know, it wasn't even fair. 191 00:09:11,800 --> 00:09:14,320 Speaker 1: But yes, to circle back to your original point, that 192 00:09:14,440 --> 00:09:16,720 Speaker 1: is an excellent use of the term nerve. 193 00:09:18,280 --> 00:09:20,360 Speaker 2: The nerf that we know in love was invented by 194 00:09:20,400 --> 00:09:25,440 Speaker 2: a guy named Rin geier r e y n Geyer 195 00:09:26,240 --> 00:09:29,840 Speaker 2: for Reynolds. Yeah, that makes sense. And he invented Twister, 196 00:09:30,000 --> 00:09:32,800 Speaker 2: so he's got a couple of big time pop culture 197 00:09:33,240 --> 00:09:36,760 Speaker 2: games under his belt. Yeah, and he was forming a 198 00:09:36,800 --> 00:09:40,319 Speaker 2: company and he wanted to design a game where kids 199 00:09:40,360 --> 00:09:43,080 Speaker 2: could throw rocks at each other. And so they made 200 00:09:43,080 --> 00:09:47,200 Speaker 2: them obviously at a foam, and they had this packing 201 00:09:47,240 --> 00:09:50,160 Speaker 2: foam and this technique that they used cutting that foam 202 00:09:50,160 --> 00:09:53,680 Speaker 2: with heated wire. That worked out pretty well, and he 203 00:09:53,800 --> 00:09:57,520 Speaker 2: wanted to sort of gamify it, like I said, and 204 00:09:57,559 --> 00:10:00,640 Speaker 2: not just you know, make it a light ball that 205 00:10:00,679 --> 00:10:02,720 Speaker 2: you could just throw at each other. But that was 206 00:10:02,840 --> 00:10:06,720 Speaker 2: kind of the hit from the from the get, which 207 00:10:06,840 --> 00:10:09,480 Speaker 2: was you could throw something at your little brother and 208 00:10:09,559 --> 00:10:12,040 Speaker 2: not get in trouble because it wouldn't hurt, it wouldn't 209 00:10:12,080 --> 00:10:16,880 Speaker 2: break a window, and they took it to basically everybody. 210 00:10:16,960 --> 00:10:19,960 Speaker 2: I think Milton Bradley passed on it, Parker Brothers bit, 211 00:10:20,400 --> 00:10:22,679 Speaker 2: but they said, let's just do the ball, like, we 212 00:10:22,720 --> 00:10:25,000 Speaker 2: don't need some dumb game around it. And that was 213 00:10:25,040 --> 00:10:26,920 Speaker 2: the very first thing. It was a ball in a 214 00:10:26,960 --> 00:10:29,640 Speaker 2: box and it was a Nerf ball, and off to 215 00:10:29,679 --> 00:10:30,320 Speaker 2: the races. 216 00:10:30,559 --> 00:10:34,240 Speaker 1: Yeah. The first ad copy said throw it indoors. You 217 00:10:34,280 --> 00:10:37,800 Speaker 1: can't damage lamps or break windows, you can't hurt babies 218 00:10:37,920 --> 00:10:38,720 Speaker 1: or old people. 219 00:10:39,160 --> 00:10:40,720 Speaker 3: Eeah, okay, that's very It got weird. 220 00:10:40,960 --> 00:10:43,720 Speaker 1: And then on the package itself they called it the 221 00:10:43,760 --> 00:10:47,880 Speaker 1: world's first indoor ball, and it took off like a rocket. 222 00:10:48,760 --> 00:10:52,240 Speaker 2: Yeah, like a Nerf rocket. This is nineteen sixty nine, 223 00:10:52,880 --> 00:10:57,520 Speaker 2: big success. Hard to get good numbers, like with a 224 00:10:57,520 --> 00:10:59,240 Speaker 2: lot of products, it's really hard to get like great 225 00:10:59,320 --> 00:11:02,760 Speaker 2: numbers sometimes. But I've seen anywhere from like three to 226 00:11:02,800 --> 00:11:05,320 Speaker 2: four million of those sold in that first year. 227 00:11:06,320 --> 00:11:11,920 Speaker 1: It's astounding. Yeah, it's just a round Paula eurothane foam ball. 228 00:11:12,080 --> 00:11:14,160 Speaker 1: That's it. That's all to They just put it in 229 00:11:14,240 --> 00:11:17,120 Speaker 1: a box with and made it pretty colors out of 230 00:11:17,160 --> 00:11:21,319 Speaker 1: it and ragged on old people, right and babies. It 231 00:11:21,360 --> 00:11:25,240 Speaker 1: was a hit, So that's right. That was nineteen sixty nine, 232 00:11:25,280 --> 00:11:28,280 Speaker 1: I think when the first NERF ball came out, So 233 00:11:28,400 --> 00:11:32,320 Speaker 1: they didn't actually start innovating themselves, I should say they 234 00:11:33,920 --> 00:11:36,560 Speaker 1: they knew a good idea where they saw it, and 235 00:11:36,600 --> 00:11:39,160 Speaker 1: they saw it from a pair of guys, Fred Cox, 236 00:11:39,160 --> 00:11:41,480 Speaker 1: who was a place kicker for the Vikings, and a 237 00:11:41,520 --> 00:11:44,319 Speaker 1: businessman named John Maddox, and they had a very good 238 00:11:44,360 --> 00:11:47,439 Speaker 1: idea that took nerf into the next dimension. 239 00:11:47,640 --> 00:11:51,280 Speaker 2: Yeah, this is pretty funny story actually, because John Maddox 240 00:11:51,760 --> 00:11:54,160 Speaker 2: wanted to build a game, like a field goal kicking 241 00:11:54,200 --> 00:11:56,960 Speaker 2: game where they had these little portable goalposts and you 242 00:11:57,000 --> 00:11:58,800 Speaker 2: could go in the art and kick field goals just 243 00:11:58,840 --> 00:12:02,600 Speaker 2: like the pros do. And he went to Fred Cox, who, 244 00:12:02,640 --> 00:12:05,120 Speaker 2: like you said, was a professional kicker for the Vikings, 245 00:12:05,480 --> 00:12:06,960 Speaker 2: and he was like, here's what I want to do. 246 00:12:07,440 --> 00:12:10,040 Speaker 2: But here's the deal. Is like, this ball can't go 247 00:12:10,080 --> 00:12:13,480 Speaker 2: too far because yards aren't huge, and so we should 248 00:12:13,480 --> 00:12:16,040 Speaker 2: make it like a medicine ball or something, but shaped 249 00:12:16,120 --> 00:12:19,320 Speaker 2: like a football so they can't kick it very far. 250 00:12:19,800 --> 00:12:22,120 Speaker 2: And fred Cox was like, that is not a good 251 00:12:22,120 --> 00:12:26,480 Speaker 2: idea kicking a big, heavy ball is really stupid and 252 00:12:26,520 --> 00:12:28,760 Speaker 2: you could get injured very easily. He said, why don't 253 00:12:28,760 --> 00:12:31,760 Speaker 2: you do something super super light and very low density 254 00:12:31,880 --> 00:12:34,520 Speaker 2: and soft, so it doesn't matter if you can kick 255 00:12:34,559 --> 00:12:35,960 Speaker 2: it far, it's not gonna hurt anything. 256 00:12:36,320 --> 00:12:38,720 Speaker 1: Well, plus it won't go very far because it's foam. 257 00:12:39,000 --> 00:12:41,480 Speaker 2: Yeah, I mean it would. I mean you can kick 258 00:12:41,520 --> 00:12:42,680 Speaker 2: it in her football pretty well. 259 00:12:43,280 --> 00:12:44,760 Speaker 1: Okay, all right, calm down. 260 00:12:48,720 --> 00:12:51,640 Speaker 2: I love it, he said, calm down when no one's 261 00:12:51,720 --> 00:12:56,600 Speaker 2: not calm. It's a good bit. Uh so, I don't 262 00:12:56,600 --> 00:12:58,120 Speaker 2: even know where it was. Oh yeah, So he's like, 263 00:12:58,200 --> 00:13:03,640 Speaker 2: let's do that. And so they created a mold injection 264 00:13:03,800 --> 00:13:06,880 Speaker 2: mold in the shape of a football, filled it with foam, 265 00:13:07,280 --> 00:13:12,160 Speaker 2: and they took it around and Parker Brothers again said, 266 00:13:12,720 --> 00:13:14,400 Speaker 2: we don't need this dumb game. No one wants to 267 00:13:14,480 --> 00:13:16,720 Speaker 2: kick field goals. It's like no one wants to be 268 00:13:16,720 --> 00:13:19,800 Speaker 2: a kicker. That's really boring. Let's just sell the ball, 269 00:13:20,120 --> 00:13:23,520 Speaker 2: and they licensed it from them because they were trying 270 00:13:23,520 --> 00:13:25,520 Speaker 2: to work on a football, but that heated wire cutting 271 00:13:25,600 --> 00:13:28,120 Speaker 2: thing couldn't make a good football. They had never thought 272 00:13:28,120 --> 00:13:31,840 Speaker 2: of injection molding, so they said, great, we'll use your idea. 273 00:13:32,200 --> 00:13:35,680 Speaker 2: And then in seventy two, the NERF football and NERF basketball. 274 00:13:35,920 --> 00:13:37,199 Speaker 2: I had both of these. 275 00:13:37,800 --> 00:13:38,720 Speaker 3: Very early in my life. 276 00:13:38,760 --> 00:13:43,480 Speaker 2: I probably had the maybe fourth generation of these, or 277 00:13:43,600 --> 00:13:45,960 Speaker 2: maybe first generation, but I got one in by the 278 00:13:45,960 --> 00:13:49,200 Speaker 2: time I was probably four years old, and that was 279 00:13:49,240 --> 00:13:50,520 Speaker 2: it for about two decades. 280 00:13:51,840 --> 00:13:53,960 Speaker 1: Yeah, you could say that there was also some pretty 281 00:13:54,120 --> 00:13:56,680 Speaker 1: iconic stuff. It just wasn't as big as the NERF 282 00:13:56,720 --> 00:13:59,920 Speaker 1: football or NERF ball. Like NERF tabletop pool remember that. 283 00:14:00,200 --> 00:14:03,160 Speaker 3: Yeah, and I had like a ping pong I think. 284 00:14:03,559 --> 00:14:07,120 Speaker 1: Yeah. There was also the NERF boomerang. The three from 285 00:14:08,400 --> 00:14:11,200 Speaker 1: that was NERF. Those things came out in the meantime, 286 00:14:11,240 --> 00:14:13,440 Speaker 1: but Ed puts it like that, and I think some 287 00:14:13,480 --> 00:14:15,800 Speaker 1: people would probably agree, like, yeah, they didn't have any 288 00:14:15,960 --> 00:14:19,680 Speaker 1: massive mega hits, And even if they did, the point 289 00:14:19,760 --> 00:14:24,400 Speaker 1: is that in the nineties NERF got essentially completely reimagined 290 00:14:24,760 --> 00:14:28,320 Speaker 1: as a as a totally different toy company. And I think, Chuck, 291 00:14:28,440 --> 00:14:30,000 Speaker 1: if you ask me if I can toot my own 292 00:14:30,040 --> 00:14:33,560 Speaker 1: horn a little bit here, that was a quality cliffhanger. 293 00:14:33,600 --> 00:14:35,680 Speaker 3: I just set us up for beepp. 294 00:14:36,400 --> 00:14:39,880 Speaker 1: Okay, so let's take a break and we'll be right back. 295 00:14:45,040 --> 00:15:07,360 Speaker 2: Jogging job, all right, So you set the stage that 296 00:15:07,480 --> 00:15:12,080 Speaker 2: NERF was about to rebrand, and they rebranded indeed in 297 00:15:12,120 --> 00:15:15,640 Speaker 2: a big way, from a company that makes fun balls 298 00:15:15,920 --> 00:15:23,080 Speaker 2: to a weapons manufacturer. Basically true, but there's a story 299 00:15:23,120 --> 00:15:26,720 Speaker 2: behind this. In nineteen eighty seven and NERF has bounced around, 300 00:15:26,760 --> 00:15:30,240 Speaker 2: they're sort of the stuff you should know of toys. 301 00:15:30,240 --> 00:15:31,480 Speaker 1: And I thought the same thing. 302 00:15:31,640 --> 00:15:35,440 Speaker 2: They have been owned by virtually everyone, I think except 303 00:15:35,480 --> 00:15:39,040 Speaker 2: for Parker Brothers or no, no, no, wait, they were owned 304 00:15:39,040 --> 00:15:39,800 Speaker 2: by Parker Brothers. 305 00:15:39,880 --> 00:15:41,400 Speaker 1: Yeah, they weren't owned by Milton Bradley. 306 00:15:41,400 --> 00:15:43,960 Speaker 2: Milton Bradley, right, so they in eighty seven they were 307 00:15:43,960 --> 00:15:47,840 Speaker 2: part of Kenner, part of General Milton Mills, the same 308 00:15:47,880 --> 00:15:51,960 Speaker 2: as Parker Brothers. And I think then Kenner was purchased 309 00:15:51,960 --> 00:15:56,240 Speaker 2: by Tonka. In ninety one, has Bro bought Tonka. So 310 00:15:56,400 --> 00:16:00,240 Speaker 2: NERF kind of endured through all those changes as we 311 00:16:01,200 --> 00:16:04,640 Speaker 2: as NERF as Yeah, stayed NERF, just like we stayed 312 00:16:04,680 --> 00:16:08,040 Speaker 2: stuff you should know. And you know, at any point 313 00:16:08,120 --> 00:16:10,600 Speaker 2: someone could have come along, one of our company owners 314 00:16:10,600 --> 00:16:11,720 Speaker 2: and said, let's change the name. 315 00:16:12,280 --> 00:16:15,880 Speaker 1: Yeah you know, yep, I know for the host dangerous, 316 00:16:16,240 --> 00:16:18,240 Speaker 1: it's a dangerous time for sure. 317 00:16:18,760 --> 00:16:22,080 Speaker 2: But there's another toy company that plays in called Laramie 318 00:16:22,800 --> 00:16:27,640 Speaker 2: and a gentleman that my daughter met recently. What I've 319 00:16:27,640 --> 00:16:29,880 Speaker 2: wanted to do it a full episode on Lonnie Johnson. 320 00:16:30,720 --> 00:16:33,640 Speaker 2: But they did their first little you know how you 321 00:16:33,640 --> 00:16:36,920 Speaker 2: you do a little oral report. They did their first 322 00:16:36,960 --> 00:16:40,200 Speaker 2: ones in second grade during Black History Month and one 323 00:16:40,240 --> 00:16:43,600 Speaker 2: of the kids' profile Lonnie Johnson. And he is still 324 00:16:43,640 --> 00:16:46,880 Speaker 2: alive and is local. And they took Atlanta. Yeah, they 325 00:16:46,880 --> 00:16:48,760 Speaker 2: took a field trip and met with Lonnie Johnson. 326 00:16:49,240 --> 00:16:52,200 Speaker 1: That's awesome. So yeah, this guy is he's a bona 327 00:16:52,240 --> 00:16:55,720 Speaker 1: fide inventories in the Inventors Hall of Fame for a 328 00:16:55,800 --> 00:16:58,160 Speaker 1: number of reasons. But his his whole thing that he's 329 00:16:58,200 --> 00:17:00,280 Speaker 1: been trying to do all these decades is to come 330 00:17:00,360 --> 00:17:03,520 Speaker 1: up with green energy solutions, long before anybody ever used 331 00:17:03,520 --> 00:17:07,520 Speaker 1: the word green to describe things like energy solutions. And 332 00:17:07,560 --> 00:17:09,679 Speaker 1: in nineteen eighty two he was actually coming up with 333 00:17:09,680 --> 00:17:12,760 Speaker 1: a cooling device. I'm sure Ruby knows all about this, probably, 334 00:17:12,840 --> 00:17:15,320 Speaker 1: and the cooling device that he was going to use 335 00:17:15,480 --> 00:17:19,760 Speaker 1: would replace the free on cooling device for a refrigerator, 336 00:17:19,880 --> 00:17:24,080 Speaker 1: so get rid of free on. And there's something happened. 337 00:17:24,119 --> 00:17:30,200 Speaker 1: There was a malfunction somehow and a really pressurized blast 338 00:17:30,200 --> 00:17:32,119 Speaker 1: of water shot out of one of the tubes he 339 00:17:32,240 --> 00:17:36,320 Speaker 1: was using, and rather than like kick over his equipment 340 00:17:36,400 --> 00:17:39,480 Speaker 1: and like start shouting in the air, which is what 341 00:17:39,520 --> 00:17:43,280 Speaker 1: most people do, he saw a new opportunity. He was like, Hey, 342 00:17:43,640 --> 00:17:45,720 Speaker 1: I just figured out a way to pressurize water really 343 00:17:45,800 --> 00:17:48,359 Speaker 1: easily and simply, and I'll bet you could make a 344 00:17:48,400 --> 00:17:49,919 Speaker 1: really cool squirt gun out of that. 345 00:17:50,280 --> 00:17:50,480 Speaker 3: Yeah. 346 00:17:50,520 --> 00:17:53,439 Speaker 2: Do you know what's funny is no one before Lonnie 347 00:17:53,480 --> 00:17:58,600 Speaker 2: Johnson that ever saw a pressurized stream of water shoot anywhere. 348 00:17:59,359 --> 00:18:03,000 Speaker 2: Thought kids love this, right, like it had happened before 349 00:18:03,040 --> 00:18:06,840 Speaker 2: He's he didn't see the first stream of water being shot, 350 00:18:06,880 --> 00:18:09,439 Speaker 2: but he was like, hey, man, that's like the coolest 351 00:18:09,440 --> 00:18:10,160 Speaker 2: squirt gun ever. 352 00:18:10,760 --> 00:18:11,080 Speaker 1: Yeah. 353 00:18:11,119 --> 00:18:13,080 Speaker 2: So, I mean I think that's why, you know, someone 354 00:18:13,119 --> 00:18:15,280 Speaker 2: like Lonnie Johnson is a sort of genius and has 355 00:18:15,320 --> 00:18:18,640 Speaker 2: like such an inventor's brain, right, they see the world 356 00:18:18,640 --> 00:18:20,080 Speaker 2: differently exactly. 357 00:18:21,000 --> 00:18:23,680 Speaker 1: And he he was like, I want to test my idea. 358 00:18:24,080 --> 00:18:26,239 Speaker 1: I'm going to build a prototype for my daughter and 359 00:18:26,320 --> 00:18:29,119 Speaker 1: give it to her, set her loose on the neighborhood. Yeah, 360 00:18:29,160 --> 00:18:31,720 Speaker 1: and I think she was. She just probably very quickly 361 00:18:31,760 --> 00:18:34,160 Speaker 1: became the boss of the neighborhood right with her new 362 00:18:35,400 --> 00:18:38,080 Speaker 1: what eventually we come to be called a super Soaker, 363 00:18:38,119 --> 00:18:39,840 Speaker 1: but was originally a power Drencher. 364 00:18:40,400 --> 00:18:44,440 Speaker 2: Yeah, so Laramie, this toy company I mentioned, they weren't 365 00:18:44,520 --> 00:18:48,719 Speaker 2: very big. They licensed his idea as the Power Drencher, 366 00:18:48,760 --> 00:18:51,800 Speaker 2: like you said, was rebranded in ninety one as the 367 00:18:51,880 --> 00:18:56,439 Speaker 2: super Soaker. And in the meantime we'll jump back to 368 00:18:56,560 --> 00:19:02,199 Speaker 2: Nerf here. Between eighty seven and when the super Soaker 369 00:19:02,240 --> 00:19:08,959 Speaker 2: comes along, they had started making weapons, things like, you know, 370 00:19:09,560 --> 00:19:11,879 Speaker 2: a bow and arrow, like a NERF bow and arrow. 371 00:19:12,520 --> 00:19:14,880 Speaker 2: The very first thing they ever used and you can 372 00:19:14,960 --> 00:19:17,760 Speaker 2: still buy these on eBay, was called the NERF blast 373 00:19:17,760 --> 00:19:19,120 Speaker 2: a ball in nineteen eighty nine. 374 00:19:19,440 --> 00:19:20,480 Speaker 1: It was like a pop gun. 375 00:19:20,760 --> 00:19:24,320 Speaker 2: Yeah, It's just a tube with a handle and you 376 00:19:24,359 --> 00:19:27,400 Speaker 2: could just pump a ball out, a little Nerf ball. 377 00:19:28,040 --> 00:19:29,960 Speaker 2: And so they were getting into sort of the NERF 378 00:19:30,040 --> 00:19:34,439 Speaker 2: gun business. But it was really when Super Soaker was 379 00:19:34,800 --> 00:19:37,840 Speaker 2: purchased by Laramie, rather who owned the super Soaker was 380 00:19:37,840 --> 00:19:41,600 Speaker 2: purchased by Hasbro, when those two worlds kind of all 381 00:19:41,600 --> 00:19:43,960 Speaker 2: of a sudden, we're under the same roof. They said, 382 00:19:44,000 --> 00:19:48,040 Speaker 2: wait a minute, this whole idea of using pressure to 383 00:19:48,400 --> 00:19:52,520 Speaker 2: increase force and range and accuracy with water, we can 384 00:19:52,640 --> 00:19:56,080 Speaker 2: use with NERF as well, and then all of a sudden, 385 00:19:56,600 --> 00:19:59,280 Speaker 2: the NERF gun they don't call them guns as a company, 386 00:19:59,320 --> 00:20:03,200 Speaker 2: they call them blast. The NERF blaster became the new 387 00:20:03,240 --> 00:20:04,120 Speaker 2: thing in a big way. 388 00:20:04,840 --> 00:20:07,880 Speaker 1: Yeah, that's what NERF went all in on. The first 389 00:20:07,920 --> 00:20:12,199 Speaker 1: thing they came out with was the Nerve sharpshooter, and 390 00:20:12,240 --> 00:20:14,880 Speaker 1: that was actually powered by a spring, but it's still 391 00:20:14,920 --> 00:20:18,119 Speaker 1: considered the first Nerve blaster. They also came up with 392 00:20:18,160 --> 00:20:21,800 Speaker 1: a bunch of other ways of shooting a foam missile 393 00:20:21,880 --> 00:20:25,680 Speaker 1: or projectile out of a NERF gun, including Lonnie Johnson's 394 00:20:25,720 --> 00:20:32,080 Speaker 1: way of compressing air and then releasing air forcefully. And 395 00:20:32,119 --> 00:20:35,520 Speaker 1: that's it. Like the whole company just completely changed and 396 00:20:35,600 --> 00:20:38,800 Speaker 1: became that because they got so popular so quickly. 397 00:20:39,320 --> 00:20:41,560 Speaker 2: Yeah, and it kind of, you know, ed makes a 398 00:20:41,560 --> 00:20:43,520 Speaker 2: good point. It kind of aligned with a bunch of things. 399 00:20:44,480 --> 00:20:48,200 Speaker 2: It aligned with the nineties, which was you know, remember 400 00:20:48,240 --> 00:20:50,360 Speaker 2: everything was just extreme back then. That was the big 401 00:20:50,400 --> 00:20:56,320 Speaker 2: buzzword in toys and sports and everything else. And it also, 402 00:20:57,119 --> 00:21:00,919 Speaker 2: very sadly, also met with the rise in gun violence 403 00:21:00,960 --> 00:21:01,600 Speaker 2: in this country. 404 00:21:02,040 --> 00:21:04,240 Speaker 1: Well, not just that there was a big problem with 405 00:21:04,320 --> 00:21:07,120 Speaker 1: people who were playing with toy guns getting killed by 406 00:21:07,119 --> 00:21:10,840 Speaker 1: the cops. There were actually three kids aged thirteen, sixteen, 407 00:21:10,840 --> 00:21:13,480 Speaker 1: and nineteen who were killed in a six month period 408 00:21:13,560 --> 00:21:18,040 Speaker 1: between nineteen eighty seven and nineteen eighty eight because police 409 00:21:18,040 --> 00:21:22,200 Speaker 1: had mistaken their toy guns as real guns and killed them. 410 00:21:22,359 --> 00:21:25,160 Speaker 1: And so NERF was like, Okay, these are not guns, 411 00:21:25,640 --> 00:21:28,240 Speaker 1: and the ones we're designing aren't going to look anything 412 00:21:28,440 --> 00:21:31,879 Speaker 1: like guns. They're going to look like a cartoon toy 413 00:21:32,040 --> 00:21:35,240 Speaker 1: conception of what a gun would look like in the 414 00:21:35,320 --> 00:21:36,600 Speaker 1: hands of Roger. 415 00:21:36,400 --> 00:21:39,800 Speaker 2: Rabbit right in space. Because a lot of these looked 416 00:21:39,880 --> 00:21:43,639 Speaker 2: more like sort of laser space guns than you know, 417 00:21:43,760 --> 00:21:45,600 Speaker 2: gun guns, or at least they did for a while. 418 00:21:46,720 --> 00:21:50,800 Speaker 2: And this, you know, NERF gun culture sort of rose 419 00:21:50,840 --> 00:21:54,959 Speaker 2: in lockstep with gun violence in this country post nine 420 00:21:55,000 --> 00:21:58,719 Speaker 2: to eleven all of a sudden, and adn't heard this 421 00:21:59,119 --> 00:21:59,879 Speaker 2: expression before. 422 00:22:00,119 --> 00:22:01,040 Speaker 3: I use it tact to. 423 00:22:01,119 --> 00:22:07,120 Speaker 2: Cool military cosplay gear and that whole esthetic of like, hey, 424 00:22:07,200 --> 00:22:09,639 Speaker 2: let me sort of dress up like I'm in the 425 00:22:09,760 --> 00:22:13,840 Speaker 2: army or I'm in the Special Forces or something. They 426 00:22:13,880 --> 00:22:17,720 Speaker 2: started putting sniper scopes and ammo clips and all this 427 00:22:17,760 --> 00:22:21,119 Speaker 2: pseudo military gear alongside these nerve or as part of 428 00:22:21,160 --> 00:22:24,080 Speaker 2: the NERF line, Like if you look up some of 429 00:22:24,119 --> 00:22:27,920 Speaker 2: these guns, the Centurion Blaster. It looks like a sniper 430 00:22:28,000 --> 00:22:30,560 Speaker 2: rifle or an assault rifle with a you know, a 431 00:22:30,600 --> 00:22:35,000 Speaker 2: bipod stand, but it's got these big, bright colors. You 432 00:22:35,040 --> 00:22:38,400 Speaker 2: started be able to mod these guns yourself. So NERF 433 00:22:38,480 --> 00:22:41,400 Speaker 2: started saying, well, hey, wait a minute, what if we 434 00:22:42,040 --> 00:22:45,160 Speaker 2: started our own modding, which they did starting in two 435 00:22:45,160 --> 00:22:49,080 Speaker 2: thousand and three, when they had these like tactical rails 436 00:22:49,119 --> 00:22:51,600 Speaker 2: built in where you could attach other things to it 437 00:22:51,640 --> 00:22:54,480 Speaker 2: to make it look more like a weapon, or you 438 00:22:54,480 --> 00:22:57,520 Speaker 2: could attach guns to other guns to make like this 439 00:22:57,640 --> 00:23:00,639 Speaker 2: super gun or a super blaster and stuff like that. 440 00:23:01,160 --> 00:23:04,280 Speaker 2: So all of this stuff was sort of I don't 441 00:23:04,280 --> 00:23:05,880 Speaker 2: want to say taking over the brand because they were 442 00:23:05,880 --> 00:23:07,960 Speaker 2: they were also pushing it at the same time, but 443 00:23:08,280 --> 00:23:10,080 Speaker 2: that became the big thing in nerve. 444 00:23:10,920 --> 00:23:15,040 Speaker 1: Yeah, and I have the impression that the NERF moding 445 00:23:15,080 --> 00:23:19,000 Speaker 1: community they're modern guns because that's what NERF makes. But 446 00:23:19,000 --> 00:23:22,040 Speaker 1: they're also modern guns because they play like in NERF 447 00:23:22,119 --> 00:23:24,960 Speaker 1: battles in NERF Wars, and you use guns for that. 448 00:23:25,280 --> 00:23:27,680 Speaker 1: So they're making it their own. So I'm sure there's 449 00:23:27,760 --> 00:23:34,239 Speaker 1: a hardcore, over zealous, like like gun culture subculture to it, 450 00:23:34,560 --> 00:23:38,640 Speaker 1: but the impression I have more is it's more tinkerers engineers. Yeah, 451 00:23:38,680 --> 00:23:44,680 Speaker 1: almost like reformed steampunk people. Yeah, yeah, it's not. It's 452 00:23:44,720 --> 00:23:47,919 Speaker 1: not to say like there's this like dangerous, ominous subculture 453 00:23:47,920 --> 00:23:49,960 Speaker 1: that's just waiting to rise up. Those are the people 454 00:23:49,960 --> 00:23:53,040 Speaker 1: who modify real guns. These are these are people are 455 00:23:53,080 --> 00:23:54,240 Speaker 1: playing with NERF guns. 456 00:23:54,119 --> 00:23:56,800 Speaker 3: Essentially, right exactly. 457 00:23:56,960 --> 00:23:59,280 Speaker 1: Just wanted to point that out. There's a distinction there is. 458 00:23:59,560 --> 00:24:03,000 Speaker 2: Uh, you go look up the NERF Titan, which I did. 459 00:24:03,040 --> 00:24:06,840 Speaker 2: It's essentially like a gatling gun. It is super cool 460 00:24:06,880 --> 00:24:11,720 Speaker 2: and fun and it you know, Adam Savage has a 461 00:24:11,720 --> 00:24:15,040 Speaker 2: fun video where he modded one in his little shop 462 00:24:15,560 --> 00:24:19,520 Speaker 2: to I think he modded the uh I'm not sure 463 00:24:19,560 --> 00:24:22,760 Speaker 2: if it was the Titan or not. It was which 464 00:24:22,840 --> 00:24:26,560 Speaker 2: was the one that has like one hundred rounds that 465 00:24:26,600 --> 00:24:28,919 Speaker 2: could hold of these little nerve. 466 00:24:29,040 --> 00:24:31,160 Speaker 1: That's the rival Nemesis. 467 00:24:31,280 --> 00:24:36,159 Speaker 2: Okay, so he modded I guess a rival Nemesis to 468 00:24:36,400 --> 00:24:41,399 Speaker 2: have like a one thousand pellet clip and then shot 469 00:24:41,480 --> 00:24:44,240 Speaker 2: at a guy in a dinosaur costume in his shop. 470 00:24:44,960 --> 00:24:46,879 Speaker 2: And it's kind of a fun video on YouTube if 471 00:24:46,920 --> 00:24:49,160 Speaker 2: you want to go check that out. The great Atam Savage. 472 00:24:49,640 --> 00:24:52,960 Speaker 1: Yeah, the yeah, that one is amazing looking. It looks 473 00:24:53,040 --> 00:24:55,320 Speaker 1: kind of like the remember the gatling gun in. 474 00:24:55,800 --> 00:25:01,639 Speaker 2: A editor oh Predator Yeah, okay, yeah. 475 00:24:59,840 --> 00:25:03,440 Speaker 1: That sound it's like that. Basically, it's the NERF version 476 00:25:03,560 --> 00:25:05,960 Speaker 1: of the Predator gatling gun. 477 00:25:05,840 --> 00:25:06,840 Speaker 3: Yeah, which is what they do. 478 00:25:06,880 --> 00:25:10,399 Speaker 2: They look at whatever cool space gun or real gun 479 00:25:10,440 --> 00:25:12,159 Speaker 2: they're using in the movies, NERF will come along and 480 00:25:12,600 --> 00:25:16,119 Speaker 2: make one basically, and they've also extended that to stuff 481 00:25:16,200 --> 00:25:21,080 Speaker 2: like licensing deals with gaming companies where they like, you 482 00:25:21,119 --> 00:25:24,480 Speaker 2: can get like a real NERF Fortnite gun or something 483 00:25:24,520 --> 00:25:25,040 Speaker 2: like that. 484 00:25:25,240 --> 00:25:28,520 Speaker 1: Yeah, which are pretty cool looking. On also that whole 485 00:25:28,640 --> 00:25:32,359 Speaker 1: NERF mod community, they of course have lots of like 486 00:25:32,440 --> 00:25:35,520 Speaker 1: explainers and step by step and how to videos to 487 00:25:35,720 --> 00:25:39,920 Speaker 1: mod your own. There are people who made a livelihood 488 00:25:39,920 --> 00:25:42,280 Speaker 1: out of that. There's a guy named out of Darts. 489 00:25:42,320 --> 00:25:45,480 Speaker 1: His name's Luke Goodman. He's kind of a guru in 490 00:25:45,520 --> 00:25:48,400 Speaker 1: that whole sense. There's a company called Spitfire Products that's 491 00:25:48,400 --> 00:25:54,000 Speaker 1: on Etsy and they make entirely from scratch NERF sniper 492 00:25:54,080 --> 00:25:57,320 Speaker 1: rifles that are three D printed and it looks exactly 493 00:25:57,359 --> 00:25:59,760 Speaker 1: like something NERF would produce, Yeah, but they came up 494 00:25:59,800 --> 00:26:02,679 Speaker 1: with the designed themselves. So there's like a like the 495 00:26:02,680 --> 00:26:04,560 Speaker 1: people who are into it. Like I was saying, when 496 00:26:04,600 --> 00:26:06,879 Speaker 1: NERF releases a new product, it's not like all of 497 00:26:06,920 --> 00:26:09,639 Speaker 1: America knows about it, but the people who are in 498 00:26:09,680 --> 00:26:12,399 Speaker 1: the NERF like are really, really in the NERF now 499 00:26:12,440 --> 00:26:14,600 Speaker 1: more than people were before. It's like they took all 500 00:26:14,640 --> 00:26:19,679 Speaker 1: of that widespread but relatively shallow enthusiasm it concentrated it 501 00:26:19,760 --> 00:26:22,000 Speaker 1: much more deeply, but in a more narrow band. 502 00:26:22,560 --> 00:26:23,000 Speaker 3: That's right. 503 00:26:23,680 --> 00:26:27,800 Speaker 1: Yeah, so you want to take a break. 504 00:26:27,880 --> 00:26:29,800 Speaker 2: Yeah, let's take another break and we'll talk about some 505 00:26:29,840 --> 00:26:31,160 Speaker 2: of these NERF games right after. 506 00:26:31,000 --> 00:26:37,560 Speaker 3: This and jugging job. 507 00:26:57,280 --> 00:26:59,959 Speaker 1: I appreciate you talking doubly fast on behalf of me 508 00:27:00,200 --> 00:27:02,399 Speaker 1: trying to make up for my halftime speak. 509 00:27:03,400 --> 00:27:05,400 Speaker 3: What do you talk slow? 510 00:27:06,280 --> 00:27:08,480 Speaker 1: Yeah? I do. I feel like I feel like I've 511 00:27:08,520 --> 00:27:10,399 Speaker 1: been talking slower than normal lately. 512 00:27:10,440 --> 00:27:13,200 Speaker 2: How about you, I feel like you're talking in normal speed. 513 00:27:13,680 --> 00:27:16,040 Speaker 1: Okay, great, I feel like you're talking faster too. 514 00:27:16,080 --> 00:27:17,280 Speaker 3: I don't feel like I'm talking faster. 515 00:27:18,280 --> 00:27:21,600 Speaker 1: I could just be losing it. I do want to 516 00:27:21,600 --> 00:27:23,359 Speaker 1: say chuck before we get into it. I feel like 517 00:27:23,400 --> 00:27:27,119 Speaker 1: it'd be silly if we didn't mention that Hasbro is 518 00:27:27,160 --> 00:27:29,399 Speaker 1: the company that made our stuff. You should know trivial 519 00:27:29,440 --> 00:27:32,960 Speaker 1: pursuit game. Oh yeah, even oh wait, we'll disguise it 520 00:27:33,000 --> 00:27:35,760 Speaker 1: as like a humble breck, just full disclosure. You know, 521 00:27:35,800 --> 00:27:38,479 Speaker 1: we don't want it to seem like we don't want anybody. 522 00:27:38,480 --> 00:27:40,040 Speaker 1: We don't want to come out and seem like we're 523 00:27:40,080 --> 00:27:41,120 Speaker 1: playing secret favorites. 524 00:27:41,400 --> 00:27:42,480 Speaker 2: We're part of the NERF family. 525 00:27:42,520 --> 00:27:44,760 Speaker 3: I guess too. Huh, totally. I love that. 526 00:27:46,440 --> 00:27:50,159 Speaker 1: So there's a lot of games that people play with 527 00:27:50,359 --> 00:27:53,960 Speaker 1: nerves specifically, but also in general. And one of the 528 00:27:54,000 --> 00:27:57,560 Speaker 1: things that people love to play with NERF guns are 529 00:27:57,600 --> 00:28:02,080 Speaker 1: these huge battles that can last hours, sometimes days, sometimes longer, 530 00:28:02,119 --> 00:28:05,640 Speaker 1: and can evolve many hundreds of people in some cases. 531 00:28:05,920 --> 00:28:08,640 Speaker 2: Yeah, it seems like one of the more fun because 532 00:28:08,640 --> 00:28:10,920 Speaker 2: it's worked its way into the cosplay community. Of course, 533 00:28:11,520 --> 00:28:14,040 Speaker 2: as they mod these and steampunk these things up, you 534 00:28:14,040 --> 00:28:16,880 Speaker 2: know that's going to happen, and you know you're if 535 00:28:16,880 --> 00:28:20,640 Speaker 2: you're looking for a cool like cosplay outfit, a NERF 536 00:28:20,960 --> 00:28:23,399 Speaker 2: you know that's like paramilitary or something. NERF is a 537 00:28:23,440 --> 00:28:26,440 Speaker 2: pretty obvious place to start because like you're already halfway there. 538 00:28:26,600 --> 00:28:28,840 Speaker 2: Just get out some cool mods and some paint. 539 00:28:29,119 --> 00:28:32,119 Speaker 1: But what if you're into like zombie and post apocalyptic stuff. 540 00:28:32,119 --> 00:28:34,560 Speaker 2: What do you do then, well, friend, then you play 541 00:28:35,280 --> 00:28:39,000 Speaker 2: Human v. Zombies. It is a It sounds like a 542 00:28:39,000 --> 00:28:42,880 Speaker 2: lot of fun. Sometimes they can incorporate like other elements 543 00:28:42,880 --> 00:28:45,600 Speaker 2: like capture the flag and some things like that into it. 544 00:28:45,640 --> 00:28:52,000 Speaker 2: But HVZ is when you have one zombie initially a 545 00:28:52,000 --> 00:28:55,680 Speaker 2: bunch of humans. They are wearing two different colored bandanas 546 00:28:55,680 --> 00:28:59,000 Speaker 2: to distinguish one from the other. And I want to 547 00:28:59,000 --> 00:29:02,600 Speaker 2: play this humans can it'd be like it would be 548 00:29:02,640 --> 00:29:06,400 Speaker 2: in real life. You can shoot a zombie with you know, 549 00:29:06,480 --> 00:29:11,000 Speaker 2: from a distance with the NERF gun, but a zombie 550 00:29:11,040 --> 00:29:15,000 Speaker 2: has to actually touch you, you know, mocking the bite. 551 00:29:15,560 --> 00:29:17,120 Speaker 2: You know that you would have to get in person 552 00:29:17,520 --> 00:29:20,040 Speaker 2: up close from a zombie in order to turn you 553 00:29:20,080 --> 00:29:24,400 Speaker 2: into a zombie. Whereas and you know, of course it's 554 00:29:24,440 --> 00:29:28,320 Speaker 2: eventually gonna flip. The more zombies there are, the fewer humans, 555 00:29:28,360 --> 00:29:31,400 Speaker 2: you know, imagine that it starts growing exponentially, just like 556 00:29:31,440 --> 00:29:34,040 Speaker 2: in zombie movies. But if you're a zombie and you 557 00:29:34,080 --> 00:29:37,760 Speaker 2: get hit with a NERF bullet or arrow or whatever, 558 00:29:38,600 --> 00:29:40,600 Speaker 2: then you just have to sit out for fifteen minutes 559 00:29:40,640 --> 00:29:43,320 Speaker 2: and you're back in the game. And these games can 560 00:29:43,360 --> 00:29:45,719 Speaker 2: be huge. It can be hundreds of people and they 561 00:29:45,720 --> 00:29:46,960 Speaker 2: can last like a weekend. 562 00:29:47,760 --> 00:29:52,680 Speaker 1: Yeah, and like you're tracked online by moderators and the 563 00:29:52,760 --> 00:29:55,280 Speaker 1: college campuses if you haven't guessed by now or yeah, 564 00:29:55,600 --> 00:29:59,360 Speaker 1: frequent sites of human versus zombies. Sure, battles, right, god bless, 565 00:29:59,400 --> 00:30:02,120 Speaker 1: I think just battles in general. But because there's so 566 00:30:02,160 --> 00:30:05,360 Speaker 1: many people and everybody's all up on everybody else. In 567 00:30:05,360 --> 00:30:09,200 Speaker 1: addition to the NERF guns, they'll often have NERF melee weapons. Yeah, 568 00:30:09,240 --> 00:30:13,120 Speaker 1: why not, like battle axes and swords and maces. And 569 00:30:13,240 --> 00:30:15,400 Speaker 1: NERF made a lot of these, and now you know, 570 00:30:15,520 --> 00:30:18,360 Speaker 1: anytime that starts to get discontinued, they become like more 571 00:30:18,360 --> 00:30:19,680 Speaker 1: expensive collector's items. 572 00:30:19,800 --> 00:30:19,960 Speaker 3: Right. 573 00:30:19,960 --> 00:30:21,760 Speaker 1: But I was looking, Chuck, if you if you look 574 00:30:21,840 --> 00:30:25,120 Speaker 1: up like new NERF stuff that you could buy, like Target, 575 00:30:26,680 --> 00:30:29,160 Speaker 1: a huge consumer of the stuff. You should know book 576 00:30:29,160 --> 00:30:33,760 Speaker 1: that we put out. They're pretty affordable. Actually, I mean 577 00:30:33,800 --> 00:30:36,720 Speaker 1: they're not nearly as much as I thought they'd be. 578 00:30:36,760 --> 00:30:39,160 Speaker 1: I thought I would have thought like these, Yeah, I 579 00:30:39,200 --> 00:30:42,240 Speaker 1: would have thought, like a NERF like machine gun, it 580 00:30:42,240 --> 00:30:45,520 Speaker 1: would have been easily one hundred dollars and twenty dollars. No, 581 00:30:45,800 --> 00:30:49,200 Speaker 1: they're like forty fifty bucks for like a big full 582 00:30:49,320 --> 00:30:52,000 Speaker 1: size one. Yeah, I think they get you with the 583 00:30:52,040 --> 00:30:53,000 Speaker 1: AMMO maybe. 584 00:30:53,160 --> 00:30:54,440 Speaker 3: Ah, yeah, sure, the. 585 00:30:54,400 --> 00:30:58,320 Speaker 1: Amma's a little expensive, but you can also buy off 586 00:30:58,360 --> 00:31:00,440 Speaker 1: brand stuff online for much cheap. Two. 587 00:31:00,480 --> 00:31:05,920 Speaker 2: I hear, yeah, Whammo, what about them? Well, it's just joking, 588 00:31:06,040 --> 00:31:08,000 Speaker 2: like the off rand Ammo would be called Wamo. 589 00:31:07,760 --> 00:31:11,479 Speaker 1: But oh yeah, it's like, why did you bring Wammo 590 00:31:11,560 --> 00:31:13,280 Speaker 1: into this? They're a totally different toymets. 591 00:31:13,280 --> 00:31:14,560 Speaker 3: What if frisbees have to do with it? 592 00:31:15,040 --> 00:31:17,880 Speaker 1: Do you remember that movie Gotcha with Anthony Edwards? 593 00:31:17,960 --> 00:31:18,720 Speaker 3: Oh? Do? 594 00:31:18,920 --> 00:31:21,520 Speaker 1: I that's kind of what this reminds me of. But yeah, 595 00:31:21,560 --> 00:31:24,200 Speaker 1: back then, the kids pull up a chair and listen 596 00:31:24,280 --> 00:31:28,960 Speaker 1: to a yarn spun by some old old guys. There. 597 00:31:29,040 --> 00:31:32,800 Speaker 1: Rather than nerf guns, there used to be low powered 598 00:31:33,040 --> 00:31:35,800 Speaker 1: paintball guns that were all the thing in the mid eighties. 599 00:31:36,080 --> 00:31:37,680 Speaker 2: Yeah, and laser tag remember that? 600 00:31:38,040 --> 00:31:41,800 Speaker 1: Yeah, laser tag Man. I got cornered by somebody wants 601 00:31:41,800 --> 00:31:43,600 Speaker 1: in laser tag and he just kept killing me over 602 00:31:43,640 --> 00:31:45,560 Speaker 1: and over again. I shouted at him stop. 603 00:31:46,880 --> 00:31:47,520 Speaker 3: Did he stop? 604 00:31:48,480 --> 00:31:50,640 Speaker 1: I don't think he did, or maybe, but he still 605 00:31:50,640 --> 00:31:52,840 Speaker 1: shot me a few more times before he did, just 606 00:31:52,840 --> 00:31:54,760 Speaker 1: to show me he wasn't listening to me. 607 00:31:54,920 --> 00:31:57,920 Speaker 2: And that person went on to be the BTK Killer. 608 00:32:00,520 --> 00:32:01,080 Speaker 3: Uh. 609 00:32:01,240 --> 00:32:05,480 Speaker 2: There was also that movie tag the Assassination Game. Do 610 00:32:05,480 --> 00:32:05,960 Speaker 2: you remember that? 611 00:32:06,960 --> 00:32:07,000 Speaker 1: No? 612 00:32:07,240 --> 00:32:08,120 Speaker 3: I don't remember that. 613 00:32:08,200 --> 00:32:10,200 Speaker 2: Gotcha was more popular, I think. 614 00:32:10,360 --> 00:32:12,360 Speaker 1: Yeah, but it was the same premise, right, like Anthony 615 00:32:12,480 --> 00:32:15,160 Speaker 1: Edwards thinks he's playing like a paintball game, but he's 616 00:32:15,160 --> 00:32:17,160 Speaker 1: actually caught up in international intrigue. 617 00:32:17,280 --> 00:32:17,760 Speaker 3: I think. So. 618 00:32:18,280 --> 00:32:20,400 Speaker 1: It was no Cloak and Dagger. I'll tell you that. 619 00:32:20,680 --> 00:32:22,440 Speaker 2: Mmm, the great Dabney Coleman. 620 00:32:23,840 --> 00:32:26,440 Speaker 1: He was an amazing actor. I'm sorry to get off 621 00:32:26,480 --> 00:32:28,400 Speaker 1: track here. I know we don't do this very often, 622 00:32:28,840 --> 00:32:32,760 Speaker 1: but I saw Cloak and Dagger recently, saw nine to 623 00:32:32,800 --> 00:32:36,240 Speaker 1: five not too long ago. Some other A couple other 624 00:32:36,280 --> 00:32:38,200 Speaker 1: movies I can't even remember because he just pops up 625 00:32:38,200 --> 00:32:39,680 Speaker 1: in the most random places. 626 00:32:40,200 --> 00:32:43,200 Speaker 2: But modern problems, Ah. 627 00:32:42,680 --> 00:32:45,200 Speaker 1: I don't remember that. One out of time I think 628 00:32:45,400 --> 00:32:47,760 Speaker 1: was one where he's a cop who finds out he's 629 00:32:47,840 --> 00:32:51,560 Speaker 1: dying erroneously and he tries to get himself killed so 630 00:32:51,640 --> 00:32:53,680 Speaker 1: that his wife can get his police pension for dying 631 00:32:53,680 --> 00:32:55,120 Speaker 1: in the line of duty. I don't know, he just 632 00:32:55,160 --> 00:32:56,880 Speaker 1: can't do it. It was a good one. It's cute, 633 00:32:57,760 --> 00:32:59,600 Speaker 1: cute considering he was a cop who was trying to 634 00:32:59,600 --> 00:33:01,640 Speaker 1: get to get someone to kill him. 635 00:33:01,720 --> 00:33:03,560 Speaker 3: Yeah, but he was. 636 00:33:03,760 --> 00:33:07,440 Speaker 1: He's just an amazing actor. Like just so underrated by 637 00:33:07,520 --> 00:33:09,680 Speaker 1: me as a kid. Now that I'm an adult, I'm like, 638 00:33:09,720 --> 00:33:10,480 Speaker 1: this guy was good. 639 00:33:10,600 --> 00:33:11,800 Speaker 2: Yeah, loved Abney Coleman. 640 00:33:12,760 --> 00:33:13,120 Speaker 3: All right. 641 00:33:13,160 --> 00:33:16,400 Speaker 2: So the future of NERF. Their main slogan since the 642 00:33:16,480 --> 00:33:20,480 Speaker 2: nineties has been it's a NERF or nothing. And they still, 643 00:33:21,440 --> 00:33:23,280 Speaker 2: like you said, are coming out with new stuff here 644 00:33:23,320 --> 00:33:27,800 Speaker 2: and there. They are now coming up with their ammunition 645 00:33:28,480 --> 00:33:30,520 Speaker 2: is a little firmer than before. They're starting to come 646 00:33:30,560 --> 00:33:32,960 Speaker 2: out come out with things that aren't quite foam. It's 647 00:33:32,960 --> 00:33:36,720 Speaker 2: a little more like rubber. I imagine that hurts a little 648 00:33:36,760 --> 00:33:39,120 Speaker 2: bit more. I think even one of these guns is 649 00:33:39,200 --> 00:33:42,360 Speaker 2: banned in some of these games because you know, it's 650 00:33:42,400 --> 00:33:45,520 Speaker 2: sort of like not quite as bad as a paintball, 651 00:33:45,560 --> 00:33:47,360 Speaker 2: but you can, you know, it can get a real 652 00:33:47,440 --> 00:33:51,120 Speaker 2: sting with the range of some of these. I think 653 00:33:51,160 --> 00:33:54,600 Speaker 2: they advertise a range of like ninety feet for some 654 00:33:54,640 --> 00:33:56,959 Speaker 2: of these, whereas in our day, well in our day, 655 00:33:57,000 --> 00:34:00,440 Speaker 2: it was just it was just footballs and basketballs. Or 656 00:34:00,480 --> 00:34:03,480 Speaker 2: when they started coming out with the little the little 657 00:34:03,840 --> 00:34:07,760 Speaker 2: you know, sucker darts, you know, those things they shot 658 00:34:07,760 --> 00:34:11,359 Speaker 2: in an arc, you know, not much velocity. 659 00:34:11,200 --> 00:34:13,160 Speaker 1: They went wide, real wide. 660 00:34:13,239 --> 00:34:13,560 Speaker 3: Yehude. 661 00:34:15,040 --> 00:34:19,440 Speaker 1: Yeah, it's definitely increased tremendously. And then that whole moding community. 662 00:34:19,440 --> 00:34:22,800 Speaker 1: One of the things they're into is increasing accuracy, power distance, 663 00:34:22,840 --> 00:34:26,200 Speaker 1: all that stuff. And one of the things I think 664 00:34:26,239 --> 00:34:30,400 Speaker 1: that NERF has really been smart about is that they 665 00:34:30,480 --> 00:34:34,400 Speaker 1: know what their customers are doing with their stuff, and 666 00:34:34,440 --> 00:34:37,400 Speaker 1: so they respond in kind. Like they found out people 667 00:34:37,400 --> 00:34:40,080 Speaker 1: were modding their guns, so they put up tactical rails 668 00:34:40,120 --> 00:34:42,719 Speaker 1: to make it easier to mod They found out people 669 00:34:42,719 --> 00:34:44,920 Speaker 1: were playing humans versus zombies, so they came out with 670 00:34:44,960 --> 00:34:48,600 Speaker 1: a whole line of like post apocalyptic zombie guns and 671 00:34:48,760 --> 00:34:51,240 Speaker 1: chainsaws and baseball bats and stuff like that, all branded 672 00:34:51,280 --> 00:34:56,080 Speaker 1: like NERF Zombie. And I feel like I didn't realize 673 00:34:56,080 --> 00:34:58,120 Speaker 1: that that was going on, but now that I see it, 674 00:34:59,520 --> 00:35:02,160 Speaker 1: I just think it's really smart, and you don't see 675 00:35:02,200 --> 00:35:05,319 Speaker 1: that very often among a company in a way that's 676 00:35:05,360 --> 00:35:08,480 Speaker 1: not like exploitive or going for a quick buck or 677 00:35:08,520 --> 00:35:11,239 Speaker 1: something like that. They seem like they're really genuinely responding 678 00:35:11,640 --> 00:35:14,520 Speaker 1: because they put like real thought into all their products. 679 00:35:15,040 --> 00:35:20,040 Speaker 1: I did not find a single person online complaining about 680 00:35:20,200 --> 00:35:23,799 Speaker 1: NERF and its products, not a single one, And I 681 00:35:23,840 --> 00:35:26,919 Speaker 1: think that that's so rare that I mean, I. 682 00:35:26,920 --> 00:35:29,840 Speaker 2: Like NERF now, yeah, I mean they're a smart company. 683 00:35:29,840 --> 00:35:35,399 Speaker 2: They've got partnerships with the NFL with games, like there 684 00:35:35,440 --> 00:35:39,839 Speaker 2: have been NERF first person shooter games. They now have these. 685 00:35:40,440 --> 00:35:42,440 Speaker 2: I don't think there are many of them yet. The 686 00:35:42,520 --> 00:35:46,759 Speaker 2: NERF Action Experience Centers, which is like a big you know, 687 00:35:46,800 --> 00:35:48,960 Speaker 2: the big indoor playgrounds are such a huge thing now 688 00:35:49,000 --> 00:35:52,560 Speaker 2: for kids, like trampoline zones and stuff like that. But 689 00:35:52,920 --> 00:35:56,520 Speaker 2: NERF has their own. I think there's one in oh 690 00:35:56,560 --> 00:36:02,719 Speaker 2: where was it a saw somewhere in Asia, but there's 691 00:36:02,760 --> 00:36:05,080 Speaker 2: now one I think being built in the UK, one 692 00:36:05,120 --> 00:36:08,000 Speaker 2: in New Jersey. Like this is sort of the next 693 00:36:08,040 --> 00:36:08,880 Speaker 2: way for them. 694 00:36:09,400 --> 00:36:11,520 Speaker 1: Hong Kong, London, New Jersey. 695 00:36:11,960 --> 00:36:14,920 Speaker 2: Was it Hong Kong? But yeah, you got the right point. 696 00:36:15,960 --> 00:36:18,360 Speaker 2: But yeah, these action Experience centers seem like kind of 697 00:36:18,360 --> 00:36:22,120 Speaker 2: the next big thing for them is you know, not 698 00:36:22,160 --> 00:36:24,319 Speaker 2: only do you have their products in there, but you're 699 00:36:24,480 --> 00:36:26,880 Speaker 2: charging a kid whatever nineteen bucks to come in and 700 00:36:27,000 --> 00:36:28,200 Speaker 2: play for a few hours. 701 00:36:28,560 --> 00:36:30,640 Speaker 1: Sure, kind of like a Lego land or something. 702 00:36:30,960 --> 00:36:33,359 Speaker 2: Yeah, although that has rides and things, doesn't it? 703 00:36:34,120 --> 00:36:37,360 Speaker 1: Uh? Yes, it does. It does sticky rides. 704 00:36:37,680 --> 00:36:39,560 Speaker 3: Okay, I've never been little kids. 705 00:36:39,800 --> 00:36:44,480 Speaker 1: Yeah, everything's very sticky. Well, you got anything else about. 706 00:36:44,239 --> 00:36:47,120 Speaker 3: Nerve No, let's let's wrap this one up. 707 00:36:47,880 --> 00:36:50,319 Speaker 1: Okay, Well we just wrapped it up because Chuck said so, 708 00:36:50,360 --> 00:36:52,239 Speaker 1: which means, of course it's time for listener mail. 709 00:36:54,239 --> 00:36:56,799 Speaker 2: Uh, you know what, We're gonna forego listener mail. I 710 00:36:56,840 --> 00:36:59,840 Speaker 2: believe this is coming out right before our tour, so 711 00:37:00,239 --> 00:37:04,640 Speaker 2: this is a last ditch effort in real time to 712 00:37:04,719 --> 00:37:07,279 Speaker 2: get people to buy tickets. We May fourth, we're gonna 713 00:37:07,280 --> 00:37:09,759 Speaker 2: be at the Warner Theater in d C. The very 714 00:37:09,800 --> 00:37:14,720 Speaker 2: next night, May fifth at the Chevalier and Medford, mass 715 00:37:14,800 --> 00:37:18,160 Speaker 2: right outside of Boston, and then May six at gorgeous, 716 00:37:18,239 --> 00:37:21,360 Speaker 2: legendary Massy holl in Toronto. I believe we've moved a 717 00:37:21,400 --> 00:37:24,000 Speaker 2: lot of tickets in Boston, but DC and Toronto are 718 00:37:24,040 --> 00:37:27,160 Speaker 2: kind of lagging, so plenty of great seats. We'd love 719 00:37:27,160 --> 00:37:30,600 Speaker 2: to see everybody on this spring tour. We're going to 720 00:37:30,680 --> 00:37:32,759 Speaker 2: be coming out again in the fall. But this is 721 00:37:32,800 --> 00:37:35,000 Speaker 2: if you're in the Northeast, this is your chance. 722 00:37:35,600 --> 00:37:39,360 Speaker 1: Yes, and you can get tickets by going to Linktree 723 00:37:39,440 --> 00:37:42,399 Speaker 1: slash s y s k L I n K t 724 00:37:42,600 --> 00:37:45,479 Speaker 1: R dot E E slash s y s K. It'll 725 00:37:45,480 --> 00:37:47,400 Speaker 1: take you to all the tickets site you need to 726 00:37:47,400 --> 00:37:50,600 Speaker 1: go to to come see us. So come see us, everybody. 727 00:37:50,200 --> 00:37:50,560 Speaker 3: All right? 728 00:37:50,680 --> 00:37:52,400 Speaker 2: Sounds good to me. Can't wait to get out there, 729 00:37:52,400 --> 00:37:54,400 Speaker 2: and we look forward to seeing everyone in DC, Boston 730 00:37:54,440 --> 00:37:55,080 Speaker 2: and Toronto. 731 00:37:55,480 --> 00:37:57,080 Speaker 1: Agreed. And if you want to get in touch with 732 00:37:57,160 --> 00:37:59,080 Speaker 1: us in the meantime to tell us how much you 733 00:37:59,120 --> 00:38:01,719 Speaker 1: can't wait to see us in the Northeast, we'd love 734 00:38:01,760 --> 00:38:03,920 Speaker 1: to hear that. You can send it as an email 735 00:38:03,960 --> 00:38:12,000 Speaker 1: to stuff podcast atiheartradio dot com. Stuff you Should Know 736 00:38:12,080 --> 00:38:13,520 Speaker 1: is a production of iHeartRadio. 737 00:38:14,000 --> 00:38:18,359 Speaker 2: For more podcasts myheart Radio, visit the iHeartRadio app, Apple Podcasts, 738 00:38:18,480 --> 00:38:20,320 Speaker 2: or wherever you listen to your favorite shows.