WEBVTT - Incomplete/Unfinished

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<v Speaker 1>Welcome to Stuff to Blow your mind from housetop dot Com.

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<v Speaker 1>Three brothers named Franklin, Emmett, and Bill are together in

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<v Speaker 1>prison for a failed case of rail robbery in Oklahoma.

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<v Speaker 1>Their plan had been to make off with all the

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<v Speaker 1>packages from a US Post Office mail car, which they

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<v Speaker 1>reasoned would have some expensive merchandise on the way to

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<v Speaker 1>the west. Instead, they got tracked down by US marshals

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<v Speaker 1>and sentenced to thirty years in a federal penitentiary. On

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<v Speaker 1>the one year anniversary of their incarceration, the prison gets

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<v Speaker 1>a new warden. This warden, everybody says, is a soft

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<v Speaker 1>hearted academic social scientists type, and instead of harsh punishments,

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<v Speaker 1>he brings in new accommodations for the prisoners. One is

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<v Speaker 1>a newly stocked library and a collection of board games.

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<v Speaker 1>How sweet. One day, Bill, the youngest of the brothers,

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<v Speaker 1>brings his brothers a spirit board from the board game card.

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<v Speaker 1>He suggests they use it to ask how they can

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<v Speaker 1>escape the prison. Laughing, the older brother, Franklin, balks at

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<v Speaker 1>this otherworldly nonsense, but Bill convinces them to play, and

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<v Speaker 1>so the three brothers put their hands on the plant

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<v Speaker 1>of the spirit board. After several minutes of asking questions

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<v Speaker 1>and getting no answers, the plancher begins to move, ever

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<v Speaker 1>so slowly at first, but then gaining speed, and it spells,

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<v Speaker 1>I want to talk to Bill, so Franklin laughs, but

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<v Speaker 1>Bill is dead serious. He takes the board away in

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<v Speaker 1>the corner by himself and spends the rest of the

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<v Speaker 1>day with it. The next morning, out in the yard,

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<v Speaker 1>Bill is shot by guards while trying to climb over

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<v Speaker 1>the fence. Stupid, Franklin says, why would Bill have thought

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<v Speaker 1>he could make it? A month goes by Immett. The

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<v Speaker 1>middle brother brings the spirit board back, and he suggests

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<v Speaker 1>they use it to see if they can contact Bill

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<v Speaker 1>to ask him why he did such a stupid thing.

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<v Speaker 1>They do im it speaks to the air, Franklin shits quietly.

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<v Speaker 1>After several minutes of nothing, the plancha finally starts to

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<v Speaker 1>move its else I want to talk to Emmett. Emmett

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<v Speaker 1>takes the board by himself to the corner and spends

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<v Speaker 1>the rest of the day playing with it in silence.

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<v Speaker 1>The next morning, Emmett has wall cleaning duty on the

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<v Speaker 1>guard towers, and in the middle of this he tries

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<v Speaker 1>to jump from the tower over the fence and breaks

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<v Speaker 1>his neck. It was so high, why would he have

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<v Speaker 1>thought he could survive? Immediately afterwards, Franklin goes to the

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<v Speaker 1>prison library and retrieves the spirit board for himself. He

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<v Speaker 1>takes it to a quiet corner. He says, what have

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<v Speaker 1>you been telling my brothers? The plant you under his

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<v Speaker 1>fingers begins to move, and unfortunately that's all there is

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<v Speaker 1>of the story. Hey, welcome to stuff to blow your mind.

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<v Speaker 1>My name is Robert Lamb and I'm Joe McCormick. What

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<v Speaker 1>happens next? How can we leave it there? The just

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<v Speaker 1>the ragged ends of the story. We're bleeding all over

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<v Speaker 1>the place. What are we supposed to do? It leaves

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<v Speaker 1>us hungry for more? Joe, Uh, So, I wrote that story,

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<v Speaker 1>so that may have been a horrible story. I was

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<v Speaker 1>trying to inflict the pain that people feel when there

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<v Speaker 1>is a story that's set up that is not completed.

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<v Speaker 1>I know we all have this experience. You ever have

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<v Speaker 1>one of those great uh TV shows that gets one

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<v Speaker 1>season going, everybody likes it, and then it gets canceled

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<v Speaker 1>and you never know what what was going to happen? Yeah?

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<v Speaker 1>I seem to recall having the same experience with Stephen

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<v Speaker 1>King's Golden Years back in the day. I don't know

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<v Speaker 1>what that is. It was like a TV show that

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<v Speaker 1>he did about this guy that was getting older or

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<v Speaker 1>getting younger. It's been a long time, but they have

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<v Speaker 1>the David Bowe's song is the theme song. And uh,

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<v Speaker 1>it just it did not do well and it did

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<v Speaker 1>not get picked up, and I have no idea what happened, um,

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<v Speaker 1>and I never will. Wow, it's a horrible feeling. Yeah,

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<v Speaker 1>I mean, even if the material is not that good,

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<v Speaker 1>it sticks with you. You you want to follow it through.

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<v Speaker 1>You want to have the complete experience of that story. Right.

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<v Speaker 1>So this episode We're gonna do today is about the

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<v Speaker 1>concept of incompleteness and unfinished ideas in art, in science,

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<v Speaker 1>and in psychology in general. But this was actually inspired

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<v Speaker 1>by a couple of events that you attended when you

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<v Speaker 1>were recently in New York City. But I think we

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<v Speaker 1>were actually in New York City around the same time,

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<v Speaker 1>the same week, Yeah, separately, and you I think you

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<v Speaker 1>left right before I arrived and we didn't actually realize

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<v Speaker 1>that this was happening. But but yeah, I was. I

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<v Speaker 1>was in New York for the World Science Festival, which

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<v Speaker 1>I tried to attend at least every couple of years.

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<v Speaker 1>And uh, I attended a fabulous discussion titled to Unweave

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<v Speaker 1>a Rainbow, Science and the Essence of Being Human. And

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<v Speaker 1>by the time this publishers, I believe the video is

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<v Speaker 1>actually available for everyone else. I'll make sure that we

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<v Speaker 1>include a link to it on the landing page for

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<v Speaker 1>this episode. UH. And I also attended a wonderful exhibit

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<v Speaker 1>at the Metropolitan Museum of Art titled The Unfinished Thoughts

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<v Speaker 1>Left Visible. This is crazy because when I was New York,

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<v Speaker 1>I all I went to the met but I did

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<v Speaker 1>not see this exhibit, and that drives me crazy, not

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<v Speaker 1>only because I was unable to finish seeing everything at

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<v Speaker 1>the DUM and thus my museum experience is left incomplete

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<v Speaker 1>and unfinished task, but also because this exhibit sounds really cool.

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<v Speaker 1>Oh yes, indeed, it's um It features a features a

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<v Speaker 1>vast gallery of incomplete works um by a number of

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<v Speaker 1>just really famous artists, and each work exposes something of

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<v Speaker 1>the artist process, uh, the realities of the artistic process,

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<v Speaker 1>and something of the the timescape in which each one

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<v Speaker 1>was produced. So um, yeah, it's a fascinating exhibit. It's

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<v Speaker 1>as as of this publication date, it's still ongoing through

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<v Speaker 1>most of this year, So if you're in New York

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<v Speaker 1>or you're making it up that way, go check it out.

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<v Speaker 1>But also, the the online presence for the exhibit is

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<v Speaker 1>is pretty strong as well. Any piece that we mentioned

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<v Speaker 1>here and all the ones that we do not mention,

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<v Speaker 1>they are all viewable at the METS website. Cool. So

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<v Speaker 1>I guess this episode is probably going to be a

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<v Speaker 1>little bit looser than many of them. Yeah, that's the

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<v Speaker 1>way I'm kind of envisioning it, that it's going to

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<v Speaker 1>be more sort of back and forth and just talking

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<v Speaker 1>about ideas here because both experiences, both the World Science

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<v Speaker 1>Festival panel and the exhibited to MET, really got me

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<v Speaker 1>thinking about the nature of incompleteness and finished unfinished works

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<v Speaker 1>and the human experience. So yeah, I thought we'd dive

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<v Speaker 1>dive into the topic of it here um and just

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<v Speaker 1>see where it takes us. Will we will get to

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<v Speaker 1>some more you know, sort of scientific material towards the

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<v Speaker 1>end in case, in case everything feels a little too

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<v Speaker 1>lucy doocy to you. Alright, So here we are. Let's

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<v Speaker 1>talk a little bit about human obsessions with completeness, and

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<v Speaker 1>the sort of unfinished nature of our lives. It's kind

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<v Speaker 1>of a weird paradox, isn't it. Yeah, why is it that?

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<v Speaker 1>It drove me crazy? When I was in New York

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<v Speaker 1>at the same time, I was going to museums. I

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<v Speaker 1>went to Brooklyn Museum, the Metropolitan Museum of Art, and

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<v Speaker 1>the American Natural History Museum. All fantastic. At the met

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<v Speaker 1>and the Natural History Museum, I was not able to

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<v Speaker 1>see everything in the museum in a day. Yeah, They're

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<v Speaker 1>gigantic museums, and that drove me crazy. I felt like

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<v Speaker 1>I was going insane because I was like, I've spent

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<v Speaker 1>a whole day here, I haven't even gotten through half

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<v Speaker 1>of it. Uh. But if I had gone to a

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<v Speaker 1>museum that was composed entirely of only the things I

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<v Speaker 1>was able to see at those museums, that would have

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<v Speaker 1>been a wonderful experience. Yeah. It was just the knowledge

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<v Speaker 1>that I hadn't finished it. I mean I even find

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<v Speaker 1>that towards the end, even the stuff that I have

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<v Speaker 1>time to to look at and try to absorb, by

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<v Speaker 1>the end of my my visit, I have I'm feeling

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<v Speaker 1>enough of a cognitive drain that I know that I'm

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<v Speaker 1>not properly assimilating all the information, So really I need

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<v Speaker 1>to always make it a point to just hit the

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<v Speaker 1>stuff is most interesting to me first and pray that

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<v Speaker 1>I don't run across something even more interesting later in

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<v Speaker 1>the visit, especially on the way out when you have

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<v Speaker 1>no time to see it at all. Yeah, So part

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<v Speaker 1>of this is of course just just you know, as

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<v Speaker 1>far as the broader human experience goes, it's just a

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<v Speaker 1>quest for like an understanding of the world. Uh, you

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<v Speaker 1>want to know where you are, you want to know

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<v Speaker 1>what's around the corner, and in a larger sense, you

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<v Speaker 1>want to a concise cosmology. We want to know where

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<v Speaker 1>we came from, where we're going. We want to know

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<v Speaker 1>how the world works and how we can exploit that

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<v Speaker 1>information to better carry out all those biological objectives that

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<v Speaker 1>we have mandated in our genes. But of course we

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<v Speaker 1>can't know all that, right, We're never going to know everything. Yeah,

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<v Speaker 1>we can fool ourselves into thinking we know all the

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<v Speaker 1>necessary information and it given time, such as what are

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<v Speaker 1>the main exhibits we want to see at the met

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<v Speaker 1>But then we turn a corner on our way out

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<v Speaker 1>and we realized there was something we wanted to see, uh,

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<v Speaker 1>and we just didn't know it was there. But that

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<v Speaker 1>same kind of obsession with having a complete picture, complete

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<v Speaker 1>view that comes in in art to get what's that

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<v Speaker 1>old expression, who is it who said that? You know? Uh,

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<v Speaker 1>poems or novels, maybe whatever it is, they're they're never

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<v Speaker 1>really finished, They're only abandoned. Yeah, yeah, that's and that's

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<v Speaker 1>I think that's an accurate statement to bring up. Yeah,

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<v Speaker 1>even even a work like that, which is a contained work,

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<v Speaker 1>a self contained universe in many senses, with a definite beginning, middle,

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<v Speaker 1>and end. Uh, even those are arguably all incomplete. Um.

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<v Speaker 1>And of course all any of this is completely out

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<v Speaker 1>of step with our experience of reality. Our lives are

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<v Speaker 1>in a constant state of incompleteness. You know, we're all

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<v Speaker 1>half finished. Stories, are relationships, or values, are beliefs, They're

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<v Speaker 1>constantly in flux. And we have this this maddening, more

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<v Speaker 1>you know, empowering, depending on how you look at it,

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<v Speaker 1>ability to believe in multiple things that totally contradict each other.

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<v Speaker 1>So as much as we crave a complete narrative, as

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<v Speaker 1>much as we crave a complete cosmology, our own inner

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<v Speaker 1>experience is just a jumble that best we're able to

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<v Speaker 1>to to sort of deceive ourselves into thinking of as

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<v Speaker 1>part of a more complete war. Okay, so how does

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<v Speaker 1>this tie I can see how it ties into the

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<v Speaker 1>met exhibit with unfinished works of art, but how does

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<v Speaker 1>this tie into the discussion you saw at the World

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<v Speaker 1>Science Festival. Okay, So the talking question was to unweave

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<v Speaker 1>a rainbow science in the essence of being human, and

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<v Speaker 1>it featured a three way discussion between physicist Brian Greene

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<v Speaker 1>is also one of the founders of the World Science Festival,

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<v Speaker 1>neuroscientist Miguel Nicolaylis, and writer Leon weasel Tier weasel Tier.

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<v Speaker 1>So their their conversation wove in and out of this

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<v Speaker 1>very notion of basically with a focus on on science

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<v Speaker 1>and non scientific understanding of science and religion, science and philosophy,

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<v Speaker 1>talking about each one's ability to try and create a

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<v Speaker 1>complete picture or even just to go after a complete

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<v Speaker 1>picture of what the universe is, what the human experiences.

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<v Speaker 1>Weaseltier in particular took up the more the pro religion,

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<v Speaker 1>pro philosophy argue in here um and he just makes methods.

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<v Speaker 1>Yeah yeah, and he brought it up, you know, basically

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<v Speaker 1>and saying that you know, this is this is the

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<v Speaker 1>best way to trump what is the best way to

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<v Speaker 1>trump uncertainty in our lives? You know, we have science

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<v Speaker 1>and we have religion. We need to feel that our

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<v Speaker 1>lives or an outcome of something, so we want to

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<v Speaker 1>turn to something that has a complete answer. But of

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<v Speaker 1>course there's that we run into obvious problems there. First,

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<v Speaker 1>Let's stake science, right, um, sciences we understand it on

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<v Speaker 1>the show, and I think his most listeners understand it

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<v Speaker 1>is not a complete understanding of the universe. I think

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<v Speaker 1>one of the quickest ways you can tell someone is

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<v Speaker 1>not scientifically literate is when they say something like, oh,

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<v Speaker 1>scientists think that that science gives you all the answers. Uh.

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<v Speaker 1>That that is not what science is about. It is,

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<v Speaker 1>in fact, always uncertainty. Uh. And anybody who thinks like

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<v Speaker 1>that probably doesn't interact with science very much. Right and

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<v Speaker 1>and Weaseltier put a nice little summary over this discussed

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<v Speaker 1>by discussing an intern of science and vulgar science, saying

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<v Speaker 1>that you know, real science is questing after the answers

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<v Speaker 1>and is inherently incomplete, whereas vulgar science is more of

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<v Speaker 1>this sort of idea of science, this bumper sticker Um,

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<v Speaker 1>I love science level of scientific understanding where it's really

0:12:17.840 --> 0:12:21.600
<v Speaker 1>more like a religious understanding of science. It's just dogma's

0:12:21.760 --> 0:12:25.400
<v Speaker 1>science says we know X, rather than thinking about the

0:12:25.440 --> 0:12:29.040
<v Speaker 1>method itself. Right. But then in terms of religion, he

0:12:29.440 --> 0:12:32.480
<v Speaker 1>makes a distinction between religion and vulgar religion. The idea

0:12:32.559 --> 0:12:36.160
<v Speaker 1>here being that just as vulgar science believes that science

0:12:36.160 --> 0:12:38.360
<v Speaker 1>has all the answers and shouldn't be questioned, and is this,

0:12:38.480 --> 0:12:41.280
<v Speaker 1>you know, bumper sticker understanding of it, you also have

0:12:41.600 --> 0:12:43.760
<v Speaker 1>this version of religion that thinks, oh well, it's it's

0:12:43.760 --> 0:12:46.120
<v Speaker 1>written on a tablet somewhere, it's all taken care of,

0:12:46.200 --> 0:12:51.160
<v Speaker 1>it's all explained. Whereas you know it, at higher levels

0:12:51.400 --> 0:12:55.000
<v Speaker 1>of most faiths, you're going to encounter a lot more

0:12:55.240 --> 0:12:57.959
<v Speaker 1>consideration there is. I mean that when you get into

0:12:58.120 --> 0:13:02.440
<v Speaker 1>theological discussions of how this model of faith interacts with

0:13:03.040 --> 0:13:06.240
<v Speaker 1>the human experience and with our daily lives, it's gonna

0:13:06.280 --> 0:13:09.640
<v Speaker 1>be a little more nuanced and particularly and and possibly changing.

0:13:09.800 --> 0:13:12.920
<v Speaker 1>This is weasel weasel tears yea weasel tears argua. So

0:13:13.000 --> 0:13:15.680
<v Speaker 1>that religion also has a sort of quest for meaning

0:13:15.920 --> 0:13:18.480
<v Speaker 1>version that that leaves a sort of radical openness in

0:13:18.520 --> 0:13:21.679
<v Speaker 1>the same way science does. Yeah, radical openness. I think

0:13:21.720 --> 0:13:23.960
<v Speaker 1>that's a that's that's a good way to put it.

0:13:24.400 --> 0:13:26.720
<v Speaker 1>Uh So, so I really liked his argument that you

0:13:26.720 --> 0:13:31.640
<v Speaker 1>can find that radical openness on both sides. UM. Now,

0:13:31.960 --> 0:13:34.400
<v Speaker 1>as far as art goes there, there was actually some

0:13:34.480 --> 0:13:39.719
<v Speaker 1>direct references to Art in this talk. Uh. Miguel Nicolaylis,

0:13:40.000 --> 0:13:43.400
<v Speaker 1>who who's a very interesting neuroscientists by the way, involved

0:13:43.400 --> 0:13:48.400
<v Speaker 1>in a number of different UM projects that involve using

0:13:48.440 --> 0:13:52.679
<v Speaker 1>an exoskeleton device to assist severely paralyzed patients. Imagine he's

0:13:52.720 --> 0:13:54.720
<v Speaker 1>come up in your work. Yes, I've read about him

0:13:54.960 --> 0:13:59.120
<v Speaker 1>with with mind computer interfaces. Yeah, so he's he's a

0:13:59.240 --> 0:14:02.600
<v Speaker 1>great guy to here talk about sort of the limits

0:14:02.600 --> 0:14:05.040
<v Speaker 1>of the human mind. Sorry, more accurately, I should say

0:14:05.080 --> 0:14:08.120
<v Speaker 1>brain computer in Oh yeah, I mean with mind you

0:14:08.160 --> 0:14:11.760
<v Speaker 1>get into different territory. Yeah, And in this discussion, Nikolaalis

0:14:11.880 --> 0:14:16.080
<v Speaker 1>is definitely taking the brain approach, and uh and weasel

0:14:16.120 --> 0:14:18.320
<v Speaker 1>t here is more of the mind spokesman, I guess

0:14:18.320 --> 0:14:22.080
<v Speaker 1>you could say, but Nikolaals brings up this idea that

0:14:22.080 --> 0:14:24.400
<v Speaker 1>that art was once very precise. So you go, you're

0:14:24.440 --> 0:14:26.320
<v Speaker 1>going through the mat or any art museum. You're looking

0:14:26.360 --> 0:14:29.360
<v Speaker 1>at the older pieces and what not, the really old pieces.

0:14:29.400 --> 0:14:34.640
<v Speaker 1>But you know, so certainly Renaissance work, you're all representative. Yeah,

0:14:34.680 --> 0:14:41.640
<v Speaker 1>you're seeing very almost photographic paintings of what people look like. Uh. People,

0:14:41.840 --> 0:14:44.240
<v Speaker 1>the artists are trying to create an image of the world.

0:14:44.320 --> 0:14:48.360
<v Speaker 1>Is everyone else sees it universal truth? Right? But then

0:14:48.440 --> 0:14:50.920
<v Speaker 1>we reached this point when artists want to paint their

0:14:50.960 --> 0:14:54.360
<v Speaker 1>own experiences of something rather than the universal experience of

0:14:54.400 --> 0:14:59.160
<v Speaker 1>the thing. Um so uh, you get into these areas

0:14:59.240 --> 0:15:03.480
<v Speaker 1>such as um uh. Well. On one specific example that

0:15:03.480 --> 0:15:07.960
<v Speaker 1>that was brought up was William Turner's steamboat painting. I

0:15:07.960 --> 0:15:10.120
<v Speaker 1>see you have a picture of this in here. I do,

0:15:10.520 --> 0:15:12.360
<v Speaker 1>and it's it looks kind of like a bunch of

0:15:12.360 --> 0:15:16.320
<v Speaker 1>hair going down the drain. Yeah, it's uh, if you

0:15:16.360 --> 0:15:20.000
<v Speaker 1>could say that, it's definitely kind of brownish, blackish, bluish

0:15:20.000 --> 0:15:23.920
<v Speaker 1>swirls with an illumination in the middle. And knowing that

0:15:24.000 --> 0:15:25.840
<v Speaker 1>it's about a steamboat, you can look at it and

0:15:25.880 --> 0:15:28.840
<v Speaker 1>you can see a steamboat, but it is not a

0:15:29.280 --> 0:15:32.360
<v Speaker 1>has no photographic clarity to it. In fact, it's in

0:15:32.400 --> 0:15:35.120
<v Speaker 1>fact it utilizes what is often referred to in art

0:15:35.160 --> 0:15:40.200
<v Speaker 1>as non finite intention something that is intentionally unfinished. Um.

0:15:40.360 --> 0:15:43.240
<v Speaker 1>And and sometimes that's like an obvious state of unfinished,

0:15:43.240 --> 0:15:45.840
<v Speaker 1>like portions of of a canvas or are not filled in.

0:15:45.960 --> 0:15:48.640
<v Speaker 1>But other times it's about the detail, like stuff is

0:15:48.720 --> 0:15:53.080
<v Speaker 1>left vague, stuff is left without that level of photographic detail,

0:15:53.200 --> 0:15:57.680
<v Speaker 1>because it's more about the the subjective experience of the

0:15:57.720 --> 0:16:00.720
<v Speaker 1>thing as opposed to an objective truth. I like this

0:16:00.760 --> 0:16:03.360
<v Speaker 1>Michuel Miguel Nicholales quote you have in here, where he

0:16:03.400 --> 0:16:05.800
<v Speaker 1>says all art is a collision of sight and conception

0:16:05.800 --> 0:16:08.680
<v Speaker 1>of reality. You could also say in the same way

0:16:08.720 --> 0:16:13.200
<v Speaker 1>that all vision is a collision of external and internal.

0:16:13.240 --> 0:16:17.880
<v Speaker 1>I mean vision is part photons but also part psychology exactly. Yeah.

0:16:17.920 --> 0:16:20.760
<v Speaker 1>So this puts an interesting spin on on the the

0:16:20.960 --> 0:16:24.720
<v Speaker 1>idea of incompleteness and completeness and what we experience. As

0:16:24.760 --> 0:16:27.840
<v Speaker 1>weasel Tier brought up as well, there's there's no perfect

0:16:27.840 --> 0:16:30.720
<v Speaker 1>objectivity here, there's no view from nowhere. It's all an

0:16:30.760 --> 0:16:34.440
<v Speaker 1>amalgam of what comes from inside what comes from outside. Uh.

0:16:34.520 --> 0:16:36.160
<v Speaker 1>And in this we kind of get into It reminds

0:16:36.160 --> 0:16:38.600
<v Speaker 1>me a lot of Plato's theory of forms, right that

0:16:38.680 --> 0:16:43.000
<v Speaker 1>you have these there's an ideal version of something say, yeah,

0:16:43.200 --> 0:16:46.000
<v Speaker 1>you know, a sculpture of a woman, or a or

0:16:46.040 --> 0:16:49.400
<v Speaker 1>a or a chair or a you know, a governmental system,

0:16:49.440 --> 0:16:53.120
<v Speaker 1>whatever your your dream happens to be. There's an ideal

0:16:53.160 --> 0:16:55.680
<v Speaker 1>form that exists outside of our reality, and all we

0:16:55.680 --> 0:16:57.720
<v Speaker 1>can do is quest after it, but we can never

0:16:57.800 --> 0:17:00.360
<v Speaker 1>quite achieve it, right, all the stuff we've been countered

0:17:00.440 --> 0:17:04.119
<v Speaker 1>or imperfect strivings towards that ideal. Right, and if so,

0:17:04.160 --> 0:17:08.160
<v Speaker 1>if everything is imperfect, um, if everything falls short of

0:17:08.200 --> 0:17:11.520
<v Speaker 1>the the ideal from the realm reforms, then does it

0:17:11.640 --> 0:17:17.320
<v Speaker 1>matter where we stop. It's almost like if whatever you

0:17:17.359 --> 0:17:19.760
<v Speaker 1>do is going to be incomplete, like it's better to

0:17:19.760 --> 0:17:23.399
<v Speaker 1>try and figure out where is the artful level of incompleteness,

0:17:23.440 --> 0:17:26.280
<v Speaker 1>you know, like men, sometimes it's better to be to

0:17:26.400 --> 0:17:30.680
<v Speaker 1>keep things vague, right then to to absolutely list everything

0:17:30.720 --> 0:17:33.560
<v Speaker 1>that you know and therefore list the things that you don't,

0:17:33.600 --> 0:17:35.800
<v Speaker 1>If that makes sense. Yeah, But I could also see

0:17:35.800 --> 0:17:39.399
<v Speaker 1>how that same embracing of incompleteness could in the wrong

0:17:39.480 --> 0:17:43.159
<v Speaker 1>ecology of the mind lead to a sort of nihilism,

0:17:43.160 --> 0:17:45.479
<v Speaker 1>where well, what does it matter finishing anything? What does

0:17:45.520 --> 0:17:52.359
<v Speaker 1>it matter attaining goals? Now, from a neuroscientific point, Nicola

0:17:52.480 --> 0:17:53.960
<v Speaker 1>Lists said he want on to point out that the

0:17:54.240 --> 0:17:56.720
<v Speaker 1>brain and all of this is not a passive decoder,

0:17:56.760 --> 0:17:59.480
<v Speaker 1>of course obviously, Yeah, that that is an obsolete view

0:17:59.560 --> 0:18:04.160
<v Speaker 1>the brain as a quote, self adapting complex system, and

0:18:04.240 --> 0:18:07.080
<v Speaker 1>this is all built atop physics, of course. But but

0:18:07.160 --> 0:18:09.280
<v Speaker 1>he pointed out that you know, he he connects brains

0:18:09.280 --> 0:18:12.959
<v Speaker 1>to machines for a living. That's that's pretty much an

0:18:13.040 --> 0:18:15.639
<v Speaker 1>exact quote on that. Uh. And there's a there's a

0:18:15.680 --> 0:18:19.679
<v Speaker 1>tendency to discredit the unique aspects of human consciousness in

0:18:19.680 --> 0:18:21.520
<v Speaker 1>all of this. So if you try and work with

0:18:21.560 --> 0:18:24.880
<v Speaker 1>the brain as if it's a digital computer, it doesn't work. Well.

0:18:24.920 --> 0:18:28.159
<v Speaker 1>You have here is a probabilistic turing machine, a hyper

0:18:28.160 --> 0:18:32.159
<v Speaker 1>computer that's an order above digital computers or normal touring

0:18:32.200 --> 0:18:35.320
<v Speaker 1>machine that relates to some to something we talked about

0:18:35.400 --> 0:18:38.760
<v Speaker 1>in our P versus NP episode with probabilistic machines versus

0:18:38.840 --> 0:18:44.760
<v Speaker 1>deterministic machines all all of our computers today or deterministic machines. Yeah,

0:18:44.800 --> 0:18:48.439
<v Speaker 1>And so as such, any experience of beauty, it all

0:18:48.480 --> 0:18:52.080
<v Speaker 1>depends on experience as a As Nicolas points out, a

0:18:52.080 --> 0:18:55.200
<v Speaker 1>functional brain involves exchanges at various levels. So there's no truth,

0:18:55.200 --> 0:18:58.040
<v Speaker 1>there's only this just this best approximation of the truth

0:18:58.080 --> 0:19:01.119
<v Speaker 1>that our minds can make. So even our mind states

0:19:01.119 --> 0:19:04.480
<v Speaker 1>are ever changing, ever evolving, and of course ever incomplete,

0:19:05.040 --> 0:19:07.760
<v Speaker 1>and therefore it makes perfect sense that that incompleteness is

0:19:07.800 --> 0:19:11.399
<v Speaker 1>sometimes part of the design, as in these incomplete works

0:19:11.400 --> 0:19:13.159
<v Speaker 1>of art. Well, let's take a look at some of

0:19:13.200 --> 0:19:16.439
<v Speaker 1>these incomplete works of art. So there are obviously a

0:19:16.480 --> 0:19:19.160
<v Speaker 1>lot of different reasons that you could have a work

0:19:19.160 --> 0:19:21.439
<v Speaker 1>of art that isn't finished. I mean, we're we're talking

0:19:21.440 --> 0:19:26.439
<v Speaker 1>here about this nonfinite technique where it's intentionally sort of

0:19:26.560 --> 0:19:30.199
<v Speaker 1>left unfinished in order to convey something. But there's a

0:19:30.200 --> 0:19:33.679
<v Speaker 1>lot of accidental unfinished nous too, right, Yeah, And some

0:19:33.720 --> 0:19:35.320
<v Speaker 1>of these are pretty obvious like that, Like you can

0:19:35.359 --> 0:19:37.840
<v Speaker 1>easily imagine, oh, well, if this work was incomplete at

0:19:37.840 --> 0:19:39.960
<v Speaker 1>the time of the artist's death, and that happens a lot.

0:19:40.119 --> 0:19:42.040
<v Speaker 1>They just don't get around to finishing it and it

0:19:42.080 --> 0:19:45.320
<v Speaker 1>never gets done. Um. But then other times that's they

0:19:45.359 --> 0:19:47.439
<v Speaker 1>abandon it. It was just kind of a sketch to

0:19:47.440 --> 0:19:51.479
<v Speaker 1>begin with, Maybe they never intended to finish it. Other times,

0:19:51.600 --> 0:19:55.800
<v Speaker 1>especially with with with with portraits, Uh, there's a financial

0:19:55.800 --> 0:19:59.880
<v Speaker 1>disagreement with a patron, there's a political disagreement, personal issuing

0:20:00.000 --> 0:20:03.639
<v Speaker 1>in about that mole on my lip, yeah, or you know,

0:20:03.840 --> 0:20:08.000
<v Speaker 1>or or illness or death ends up taking the patron

0:20:08.080 --> 0:20:09.760
<v Speaker 1>or at least the subject of the painting out of

0:20:09.760 --> 0:20:13.080
<v Speaker 1>the picture and just can't picture it finish it. Um.

0:20:13.119 --> 0:20:14.639
<v Speaker 1>And it was one of the interesting things in that

0:20:14.760 --> 0:20:17.680
<v Speaker 1>the exhibit, too, is just how often you sel patron

0:20:17.760 --> 0:20:21.240
<v Speaker 1>problems with with artists that would go on to just

0:20:21.280 --> 0:20:24.520
<v Speaker 1>be too you know, complete famous names like you wouldn't

0:20:24.520 --> 0:20:27.720
<v Speaker 1>think of this individual ever having a situation where their

0:20:27.760 --> 0:20:30.800
<v Speaker 1>painting is rejected like two or three times by the patron,

0:20:31.680 --> 0:20:34.320
<v Speaker 1>But but it occurs. I believe that that in particular,

0:20:34.359 --> 0:20:37.320
<v Speaker 1>there was one by Gustaf Clint uh and uh and

0:20:37.359 --> 0:20:39.680
<v Speaker 1>you just you don't think about someone saying, I don't know,

0:20:39.760 --> 0:20:42.040
<v Speaker 1>goof staff, this just doesn't look great. Can you take

0:20:42.080 --> 0:20:44.560
<v Speaker 1>another another crack at it and then get back to me.

0:20:44.720 --> 0:20:47.000
<v Speaker 1>All of our listeners out there, you who are graphic

0:20:47.040 --> 0:20:50.200
<v Speaker 1>designers and have this frustrating experience over an over, that's

0:20:50.240 --> 0:20:53.280
<v Speaker 1>not what I want. Yah, take comfort in this, Yeah,

0:20:53.520 --> 0:20:56.280
<v Speaker 1>in the company of Clint. Yeah. No matter how how

0:20:56.320 --> 0:20:59.760
<v Speaker 1>skilled you are during your life, you're gonna be You're

0:20:59.760 --> 0:21:03.240
<v Speaker 1>gonna have your your work returned multiple times. It's only

0:21:03.280 --> 0:21:06.359
<v Speaker 1>after you've you've died that everyone will take every little

0:21:06.359 --> 0:21:08.119
<v Speaker 1>scrap of paper that you did a doodle on and

0:21:08.160 --> 0:21:11.879
<v Speaker 1>start selling it. Now, one of the examples you included

0:21:11.920 --> 0:21:15.360
<v Speaker 1>here in our outline for for this is really interesting.

0:21:15.400 --> 0:21:17.600
<v Speaker 1>I was not familiar with this painting, but I think

0:21:17.640 --> 0:21:22.400
<v Speaker 1>it is gorgeous and awesome. I love it. Yeah, Okay,

0:21:22.440 --> 0:21:25.399
<v Speaker 1>So the painting and question is the Puniment Punishment of

0:21:25.520 --> 0:21:29.800
<v Speaker 1>Marcia's also known as the Flaying of Marcillas by Italian

0:21:29.880 --> 0:21:33.800
<v Speaker 1>Late Renaissance artist Titian. And I had seen this one

0:21:33.800 --> 0:21:36.520
<v Speaker 1>before because it's grizzly, and that tends to be my

0:21:36.560 --> 0:21:39.679
<v Speaker 1>main entry point into classic words of art is if

0:21:39.680 --> 0:21:42.320
<v Speaker 1>they're violent and weird. And this one has like a

0:21:42.440 --> 0:21:46.399
<v Speaker 1>number of of fauns and staters standing around, and so

0:21:46.560 --> 0:21:49.480
<v Speaker 1>somebody being there's in they're inverted and they're being flayed alive.

0:21:49.640 --> 0:21:53.320
<v Speaker 1>So Marcias is actually a sadder, right, He supposed to

0:21:53.320 --> 0:21:56.600
<v Speaker 1>be like a fawn kind of creature who who gets

0:21:56.640 --> 0:21:59.600
<v Speaker 1>into a he has he has beef with Apollo, right, Yeah,

0:22:00.080 --> 0:22:03.040
<v Speaker 1>that they for some reason have a contest of playing music,

0:22:03.119 --> 0:22:06.920
<v Speaker 1>I believe, is that right? Yeah? And Apollo wins, and uh,

0:22:06.960 --> 0:22:10.840
<v Speaker 1>and whichever whichever contestant wins gets to do whatever he

0:22:10.920 --> 0:22:13.000
<v Speaker 1>wants to to the other one. And I guess what

0:22:13.040 --> 0:22:15.560
<v Speaker 1>Apollo wants to do to this poor sat Or is

0:22:15.560 --> 0:22:19.280
<v Speaker 1>flay him alive? It's um. You know, you see this

0:22:19.320 --> 0:22:21.879
<v Speaker 1>a lot in in Greek mythology, right, You have an

0:22:21.880 --> 0:22:25.320
<v Speaker 1>individual who challenges a god to or accept the god,

0:22:25.400 --> 0:22:29.080
<v Speaker 1>accepts the god's challenge to some sort of a competition,

0:22:29.560 --> 0:22:31.080
<v Speaker 1>or they just end up in a in some sort

0:22:31.080 --> 0:22:34.359
<v Speaker 1>of a spat with a deity. Always a bad devil

0:22:34.359 --> 0:22:36.720
<v Speaker 1>went down to Georgia. Yeah, like devil went down to

0:22:36.760 --> 0:22:39.879
<v Speaker 1>Georgia's like that actually ends up okay. But if that,

0:22:40.040 --> 0:22:41.879
<v Speaker 1>if the devil went down to Georgia was a was

0:22:42.280 --> 0:22:47.399
<v Speaker 1>an ancient Greek myth, he would have you know, wound on, Yeah,

0:22:47.560 --> 0:22:50.080
<v Speaker 1>and the devil would play him with a pill. Right.

0:22:50.160 --> 0:22:52.480
<v Speaker 1>That was it was, That was the That was how

0:22:52.680 --> 0:22:56.199
<v Speaker 1>their cosmolo she worked. So this particular painting is one

0:22:56.240 --> 0:23:00.520
<v Speaker 1>of several that Titian produced later in life that displays

0:23:00.560 --> 0:23:05.359
<v Speaker 1>horrific scenes of murder, misery. Um. And here recreated all

0:23:05.400 --> 0:23:09.200
<v Speaker 1>of these with the intentional imperfect detail. So I guess

0:23:09.240 --> 0:23:12.280
<v Speaker 1>the idea is that the mind can't quite take it

0:23:12.320 --> 0:23:16.520
<v Speaker 1>all in because it's just so grizzly, just so depressing,

0:23:16.760 --> 0:23:21.080
<v Speaker 1>just so mind rending, lee awful, that things kind of

0:23:21.119 --> 0:23:24.440
<v Speaker 1>blur out. Yeah, I think it accomplishes that well. Now,

0:23:24.640 --> 0:23:27.119
<v Speaker 1>there are obviously different ways that paintings can have an

0:23:27.200 --> 0:23:30.280
<v Speaker 1>unfinished style, and I think this one is considered unfinished

0:23:30.320 --> 0:23:33.440
<v Speaker 1>just in the level of sort of resolution of detail.

0:23:34.200 --> 0:23:37.240
<v Speaker 1>It's blurry, it's not like there's a missing corner or something,

0:23:37.280 --> 0:23:40.600
<v Speaker 1>but there's stuff like that too. Yeah. Yeah. And and

0:23:40.640 --> 0:23:44.200
<v Speaker 1>another key example and one of my favorites from the piece,

0:23:44.280 --> 0:23:47.239
<v Speaker 1>because it definitely gets into some discussions here we can

0:23:47.280 --> 0:23:51.360
<v Speaker 1>have about literature and film and other media, but it's

0:23:51.400 --> 0:23:54.600
<v Speaker 1>it involves another work by Titian. Uh, And what we

0:23:54.680 --> 0:23:57.800
<v Speaker 1>have here is an unfinished portrait of an unknown lady

0:23:57.880 --> 0:24:02.600
<v Speaker 1>and her daughter, probably mens of Titian's family, but it

0:24:02.640 --> 0:24:05.359
<v Speaker 1>was it was left uncomplete, incomplete at the time of

0:24:05.400 --> 0:24:11.040
<v Speaker 1>his death. So what happened, Well, this particular painting was

0:24:11.080 --> 0:24:15.320
<v Speaker 1>setting around and then um, somebody came along and decided

0:24:15.359 --> 0:24:18.240
<v Speaker 1>to finish it for him, somebody who maybe wasn't as

0:24:18.240 --> 0:24:21.040
<v Speaker 1>good an artist as definitely not as good as good

0:24:21.240 --> 0:24:24.560
<v Speaker 1>maybe I'm probably thinking of it, you know, as you know,

0:24:24.600 --> 0:24:27.720
<v Speaker 1>somebody else working in the studio and underlying came along

0:24:27.760 --> 0:24:30.919
<v Speaker 1>and says, oh, well, look this is almost completed. Um,

0:24:30.920 --> 0:24:34.040
<v Speaker 1>but I feel pretty talented. I'm gonna take this, complete

0:24:34.080 --> 0:24:36.280
<v Speaker 1>it and then I can sell it. Right then it's

0:24:36.280 --> 0:24:40.080
<v Speaker 1>going to be a value. And so the painting was

0:24:40.119 --> 0:24:44.240
<v Speaker 1>altered in the studio to depict Tobias and the Archange

0:24:44.320 --> 0:24:49.680
<v Speaker 1>del raphael um. So it doesn't look up pictures of this, Yeah,

0:24:49.760 --> 0:24:53.600
<v Speaker 1>the original one that's kind of striking, the redone one?

0:24:54.320 --> 0:24:59.120
<v Speaker 1>What could it looks insipid? Yeah? It clearly even to untrained,

0:24:59.480 --> 0:25:02.359
<v Speaker 1>you know, mostly untrained eyes such as my own, you

0:25:02.400 --> 0:25:04.720
<v Speaker 1>can tell that there's a big dip in quality. It

0:25:04.800 --> 0:25:08.960
<v Speaker 1>goes from you know, looking like an unfinished masterpiece to uh,

0:25:09.000 --> 0:25:11.679
<v Speaker 1>just another paintings. Yeah, just another painting of an angel

0:25:11.720 --> 0:25:15.840
<v Speaker 1>and a boy, uh, just standing there. Uh. So it

0:25:15.920 --> 0:25:19.120
<v Speaker 1>wasn't until the second half of the twentieth century, uh

0:25:19.160 --> 0:25:21.680
<v Speaker 1>that they were able to restore and this is kind

0:25:21.680 --> 0:25:24.560
<v Speaker 1>of this is kind of crazy, restore the completed work

0:25:24.600 --> 0:25:29.639
<v Speaker 1>to its original incomplete status um, which is which is

0:25:29.720 --> 0:25:32.280
<v Speaker 1>lovely because what does this say about our first of all,

0:25:32.280 --> 0:25:36.320
<v Speaker 1>about our desire to complete works, But then about our

0:25:36.359 --> 0:25:39.760
<v Speaker 1>feelings regarding a completed work, especially if it's completed by

0:25:39.760 --> 0:25:42.040
<v Speaker 1>someone other than the artists. Well, I feel like this

0:25:42.119 --> 0:25:46.159
<v Speaker 1>is very different between an artist who is still living

0:25:46.240 --> 0:25:48.399
<v Speaker 1>and an artist who has been dead for a while,

0:25:48.560 --> 0:25:51.120
<v Speaker 1>Because once an artist has been dead for a while

0:25:51.160 --> 0:25:54.119
<v Speaker 1>and becomes part of art history, I think maybe that

0:25:54.280 --> 0:25:57.119
<v Speaker 1>there is a different motivation and interacting with each of

0:25:57.119 --> 0:26:01.040
<v Speaker 1>their works. It's less to experience a single completed work,

0:26:01.080 --> 0:26:04.280
<v Speaker 1>but to get a complete and true view of the

0:26:04.440 --> 0:26:08.280
<v Speaker 1>artist's career, in which case the unfinished work that's a

0:26:08.280 --> 0:26:11.040
<v Speaker 1>true reflection of the artist is more a part of

0:26:11.080 --> 0:26:16.080
<v Speaker 1>this completeness paradigm we want than a truly finished portrait

0:26:16.160 --> 0:26:18.800
<v Speaker 1>that doesn't look like that artist style. Yeah, because in

0:26:18.840 --> 0:26:21.480
<v Speaker 1>many cases an incomplete painting it it gives us insight

0:26:21.520 --> 0:26:25.719
<v Speaker 1>into their technique, how they went about creating these particular paintings,

0:26:25.760 --> 0:26:27.840
<v Speaker 1>Like what did they complete first? What? Whether did they

0:26:27.880 --> 0:26:30.320
<v Speaker 1>do the background? Did they do the foreground, did they

0:26:30.320 --> 0:26:34.320
<v Speaker 1>do some sort of you know, scaffolding blueprint underneath it?

0:26:34.680 --> 0:26:38.080
<v Speaker 1>You know, it's all tremendously interesting when you're trying to

0:26:38.240 --> 0:26:41.560
<v Speaker 1>figure out who this artist was and how they conducted

0:26:41.560 --> 0:26:44.920
<v Speaker 1>their craft. Yeah, but tying into what I just said,

0:26:44.960 --> 0:26:47.040
<v Speaker 1>I mean, that's sort of lets us know that there

0:26:47.040 --> 0:26:50.320
<v Speaker 1>are different levels of completeness we seek. Do you want

0:26:50.400 --> 0:26:55.600
<v Speaker 1>completeness at the individual works scale, or do you want

0:26:55.600 --> 0:26:59.520
<v Speaker 1>completeness at the artist's biography scale? Or do you want

0:26:59.520 --> 0:27:03.480
<v Speaker 1>complete this from a historical periods understanding scale? You know,

0:27:03.640 --> 0:27:06.720
<v Speaker 1>you want to see this as part of the Italian Renaissance.

0:27:07.520 --> 0:27:09.880
<v Speaker 1>I don't know what all the eras of paintings are,

0:27:09.920 --> 0:27:13.520
<v Speaker 1>but uh, you see what I mean. Yeah, But like

0:27:14.200 --> 0:27:16.359
<v Speaker 1>a literary example that I can't help it come to

0:27:16.960 --> 0:27:20.760
<v Speaker 1>is that of Frank Herbert's Dune saga Oh Boy, which

0:27:20.760 --> 0:27:25.479
<v Speaker 1>we discussed a little open talking about today. So this,

0:27:26.320 --> 0:27:29.800
<v Speaker 1>the Dune Saga was of course left incomplete at the

0:27:29.840 --> 0:27:32.320
<v Speaker 1>time of Frank Herbert's death. Now, how many books did

0:27:32.359 --> 0:27:36.040
<v Speaker 1>Herbert himself, right, what is it? Five or six? I

0:27:36.080 --> 0:27:37.840
<v Speaker 1>don't have the list in front of me, and I

0:27:38.920 --> 0:27:41.680
<v Speaker 1>they begin to kind of bleed together from me towards

0:27:41.760 --> 0:27:46.639
<v Speaker 1>the end, but he wrote several. But then, yeah, the

0:27:46.640 --> 0:27:49.520
<v Speaker 1>saga itself was left incomplete. He had notes, and then

0:27:49.600 --> 0:27:52.400
<v Speaker 1>his son Brian Herbert and co author Kevin J. Anderson,

0:27:52.640 --> 0:27:56.120
<v Speaker 1>they picked up the work years after his death and

0:27:56.320 --> 0:27:59.840
<v Speaker 1>finished the Saga based on his notes, and of co

0:28:00.119 --> 0:28:02.080
<v Speaker 1>wrote a ton of other Dune notes. I mean, at

0:28:02.080 --> 0:28:04.800
<v Speaker 1>this point Brian Herbert has written at Brian Herbert and

0:28:04.880 --> 0:28:07.840
<v Speaker 1>Kevin J. Anderson have written more Dune books than than

0:28:07.880 --> 0:28:11.320
<v Speaker 1>Frank Herbert ever wrote um which is which is interesting.

0:28:11.320 --> 0:28:12.760
<v Speaker 1>But it's also one of these areas that is very

0:28:13.320 --> 0:28:16.440
<v Speaker 1>divisive because you have Dune fans that you know, refer

0:28:16.480 --> 0:28:19.439
<v Speaker 1>to themselves as orthodox Dune fans. They're only going to

0:28:19.520 --> 0:28:23.760
<v Speaker 1>read the the Frank books, only the prophet himself, right,

0:28:24.280 --> 0:28:25.919
<v Speaker 1>But then you have but then you have plenty of

0:28:25.920 --> 0:28:29.960
<v Speaker 1>fans who embrace the Brian Herbert Kevin J. Anderson books

0:28:29.960 --> 0:28:33.200
<v Speaker 1>in this expanded view of the universe. But but yeah,

0:28:33.280 --> 0:28:37.240
<v Speaker 1>at the at the at the heart of it, like

0:28:37.760 --> 0:28:41.200
<v Speaker 1>the complete saga is not a Frank Herbert creation. It's

0:28:41.200 --> 0:28:44.880
<v Speaker 1>a Frank Herbert, Brian Herbert, Kevin J. Anderson creation. Like

0:28:44.880 --> 0:28:49.320
<v Speaker 1>it becomes a different thing right by by completing it,

0:28:49.640 --> 0:28:53.480
<v Speaker 1>they have sort of transformed into something else. But also

0:28:54.000 --> 0:28:58.200
<v Speaker 1>is a franchise ever completed, That's true. I think of

0:28:58.240 --> 0:29:02.800
<v Speaker 1>our age of Star Wars, what if George Lucas were

0:29:02.840 --> 0:29:05.040
<v Speaker 1>to have gotten to a point where he said, Okay,

0:29:05.560 --> 0:29:08.960
<v Speaker 1>maybe imagine an alternate universe George Lucas makes nine Star

0:29:08.960 --> 0:29:11.680
<v Speaker 1>Wars movies or whatever, and then he says, Okay, we're done.

0:29:13.040 --> 0:29:15.920
<v Speaker 1>Um I would the fans be okay with that? Or

0:29:15.960 --> 0:29:19.760
<v Speaker 1>would they keep wanting more Star Wars stuff? Well, I

0:29:19.760 --> 0:29:21.600
<v Speaker 1>mean it seems to me that now that we're in

0:29:21.720 --> 0:29:24.680
<v Speaker 1>Disney's hands, there is going to be Star Wars until

0:29:24.720 --> 0:29:27.400
<v Speaker 1>the end of time, right, there will never not be

0:29:27.560 --> 0:29:31.360
<v Speaker 1>new Star Wars stuff. Yeah, but but yeah, what what

0:29:31.400 --> 0:29:33.239
<v Speaker 1>would have happened if he was if he just did

0:29:33.280 --> 0:29:35.600
<v Speaker 1>the three movies and said him done? Or what if

0:29:35.800 --> 0:29:39.360
<v Speaker 1>or what if something had happened and he didn't get

0:29:39.440 --> 0:29:42.040
<v Speaker 1>something past the Empire strikes Back? Like what if Empire

0:29:42.080 --> 0:29:45.479
<v Speaker 1>Strikes Back had been a bomb? Just no, But nobody

0:29:45.600 --> 0:29:47.480
<v Speaker 1>loved it at the time, and we only grew to

0:29:47.560 --> 0:29:49.520
<v Speaker 1>love it, say in recent years we said, hey, this

0:29:49.560 --> 0:29:53.120
<v Speaker 1>is a masterpiece. What I wonder what the next installment

0:29:53.120 --> 0:29:54.880
<v Speaker 1>would have been? Like, what would have happened if we

0:29:54.880 --> 0:29:59.120
<v Speaker 1>had actually followed Luke through and and you know, actually

0:29:59.400 --> 0:30:02.719
<v Speaker 1>figured out kind of come back the rebels were going

0:30:02.760 --> 0:30:07.680
<v Speaker 1>to have. Lucas's son would write it and well, why

0:30:07.880 --> 0:30:10.520
<v Speaker 1>it often does seem like it's an hereditary enterprise. Didn't

0:30:10.560 --> 0:30:13.760
<v Speaker 1>the same thing happen with Tolkien after Tolkien's death, didn't

0:30:13.800 --> 0:30:18.200
<v Speaker 1>his son takeover? Well, that's an interesting example to bring up,

0:30:18.200 --> 0:30:19.840
<v Speaker 1>And I, you know, I don't. I don't know a

0:30:19.880 --> 0:30:24.320
<v Speaker 1>lot about that because my Tolkien experience is basically um

0:30:24.360 --> 0:30:26.920
<v Speaker 1>basically revolves around just the Lord of the Rings and

0:30:27.080 --> 0:30:30.800
<v Speaker 1>the Hobbit. But I understand that a lot of of

0:30:30.880 --> 0:30:33.720
<v Speaker 1>his of the subsequent work has been sort of a

0:30:33.760 --> 0:30:36.440
<v Speaker 1>mix of like it's been a little bit literary. It's

0:30:36.520 --> 0:30:39.080
<v Speaker 1>kind of like commentating on and well, yeah, I think

0:30:39.160 --> 0:30:42.440
<v Speaker 1>he's edited together took some of his father's notes and

0:30:42.680 --> 0:30:45.080
<v Speaker 1>edited them into books or something. Yeah. But then there

0:30:45.160 --> 0:30:47.720
<v Speaker 1>was that there was like a complete saga that came

0:30:47.760 --> 0:30:50.040
<v Speaker 1>out and I never read it, Pose of the Children

0:30:50.080 --> 0:30:54.360
<v Speaker 1>of Hurine or something, no idea, but certainly that you

0:30:54.360 --> 0:30:56.920
<v Speaker 1>could see that as a as a as a as

0:30:56.960 --> 0:30:59.000
<v Speaker 1>an example with this though it would have been more

0:30:59.120 --> 0:31:01.800
<v Speaker 1>I think clearly in a example, I say, you know,

0:31:01.840 --> 0:31:03.640
<v Speaker 1>he had not actually finished The Lord of the Rings

0:31:03.640 --> 0:31:05.760
<v Speaker 1>and someone had to come along and finish it. And

0:31:05.800 --> 0:31:10.000
<v Speaker 1>we we do find other examples of fantasy saga's uh

0:31:10.080 --> 0:31:14.280
<v Speaker 1>ending up incomplete. Robert Jordan's Wheel of Time series, for example,

0:31:14.840 --> 0:31:18.560
<v Speaker 1>was actually completed by Brandon Sanderson. Uh. And this was

0:31:18.800 --> 0:31:21.680
<v Speaker 1>by the deceased author's design, like he picked the individual

0:31:21.760 --> 0:31:25.360
<v Speaker 1>to finish these books. And UH, I have not read them,

0:31:25.680 --> 0:31:27.600
<v Speaker 1>but I was reading about them. I was actually talking

0:31:27.600 --> 0:31:31.160
<v Speaker 1>to our coworker Tyler, who has read them. And UH.

0:31:31.240 --> 0:31:33.400
<v Speaker 1>It seems like most of the reactions to this are

0:31:33.440 --> 0:31:38.120
<v Speaker 1>far more positive. There's less um schism among the Wheel

0:31:38.120 --> 0:31:41.680
<v Speaker 1>of Time fans. Um. Most people say that the new

0:31:41.680 --> 0:31:46.240
<v Speaker 1>authors style you know, shines through and some applaud has increased.

0:31:46.600 --> 0:31:49.680
<v Speaker 1>Increased pace is willingness to tie up loose ends, which

0:31:49.720 --> 0:31:53.360
<v Speaker 1>of course is important when you're trying to finish a saga. Uh.

0:31:54.080 --> 0:31:56.360
<v Speaker 1>Some add point out that maybe he didn't have the

0:31:56.640 --> 0:31:59.680
<v Speaker 1>knack for descriptions and detail that Jordan had, But for

0:31:59.720 --> 0:32:03.560
<v Speaker 1>the part, it seems like everyone embraced this completion of

0:32:03.600 --> 0:32:06.320
<v Speaker 1>the incomplete work. Well, I know what all of you

0:32:06.360 --> 0:32:11.520
<v Speaker 1>are yelling at your ear budget now, germ right, it's

0:32:11.520 --> 0:32:15.120
<v Speaker 1>all about what's going to happen with Game of Thrones,

0:32:15.320 --> 0:32:19.480
<v Speaker 1>A Song of Ice and Fire, George R. Martin's currently

0:32:19.600 --> 0:32:24.840
<v Speaker 1>incomplete UH series of novels and the slightly more complete

0:32:25.040 --> 0:32:28.200
<v Speaker 1>HBO series based on those novels. Yeah, so the show,

0:32:28.440 --> 0:32:30.400
<v Speaker 1>the TV show you probably already know this, but the

0:32:30.440 --> 0:32:35.360
<v Speaker 1>TV show Game of Thrones is actually outpaced, uh Martin's novels.

0:32:35.600 --> 0:32:38.280
<v Speaker 1>It's ahead of the novels that it's based on. He

0:32:38.320 --> 0:32:41.000
<v Speaker 1>has not released the one that he was planning on

0:32:41.080 --> 0:32:43.720
<v Speaker 1>releasing that would contain some of the same stuff as

0:32:43.720 --> 0:32:46.960
<v Speaker 1>the current season of the show Winds of Winter, I believe. Yeah,

0:32:47.080 --> 0:32:50.680
<v Speaker 1>and so, so how old is George R. Martin. He's

0:32:50.720 --> 0:32:53.360
<v Speaker 1>sixty seven years old and he's taking about ten thousand

0:32:53.440 --> 0:32:56.520
<v Speaker 1>years to write each book. So people have I mean

0:32:56.560 --> 0:32:59.480
<v Speaker 1>not to be I wish him great health and long life,

0:32:59.480 --> 0:33:02.560
<v Speaker 1>but people do speculate, like what if he dies before

0:33:02.560 --> 0:33:05.719
<v Speaker 1>he finishes writing these books? Yeah, and everybody wants to

0:33:05.720 --> 0:33:08.160
<v Speaker 1>know the end? Yeah, I mean, I mean the reverse

0:33:08.240 --> 0:33:10.760
<v Speaker 1>is also true. I feel with any book or film series,

0:33:10.760 --> 0:33:14.160
<v Speaker 1>what if I die before I get to complete watching

0:33:14.360 --> 0:33:18.000
<v Speaker 1>or reading this thing? I mean, so it's it's coming

0:33:18.040 --> 0:33:20.600
<v Speaker 1>from that place of us craving completeness in our works.

0:33:20.600 --> 0:33:23.560
<v Speaker 1>But yeah, if he if he dies before completing the books,

0:33:24.160 --> 0:33:28.640
<v Speaker 1>will fans uh you know, embrace whoever the chosen writer

0:33:28.840 --> 0:33:31.440
<v Speaker 1>is to to finish it. How will we feel about

0:33:31.480 --> 0:33:34.840
<v Speaker 1>the the the the the HBO series as it completes

0:33:34.880 --> 0:33:37.520
<v Speaker 1>the soka before the books? What if? What if the

0:33:37.840 --> 0:33:42.320
<v Speaker 1>what if the book series remains incomplete, um, you know,

0:33:42.400 --> 0:33:45.960
<v Speaker 1>for the foreseeable future. What if artificial intelligence has to

0:33:45.960 --> 0:33:49.480
<v Speaker 1>finish it later on? You know, Oh, it won't do

0:33:49.520 --> 0:33:52.360
<v Speaker 1>a very good job, will it. Uh? Well, I mean,

0:33:52.360 --> 0:33:55.520
<v Speaker 1>who knows. Maybe maybe, as long as it can make good,

0:33:55.720 --> 0:34:00.800
<v Speaker 1>solid descriptions of Western oast food while you know, laying

0:34:00.800 --> 0:34:02.640
<v Speaker 1>out with a bunch of political details, I think you

0:34:02.680 --> 0:34:05.920
<v Speaker 1>can do a good job. I am firmly of the

0:34:05.960 --> 0:34:09.319
<v Speaker 1>opinion that any artificial intelligence good enough to write an

0:34:09.600 --> 0:34:15.080
<v Speaker 1>entertaining and compelling work of fiction will eradicate the human species.

0:34:16.760 --> 0:34:19.880
<v Speaker 1>Now this being said, you know, there are plenty of

0:34:19.920 --> 0:34:23.600
<v Speaker 1>examples of incomplete works out there, and and most of

0:34:23.600 --> 0:34:26.319
<v Speaker 1>them it seems like we're pretty okay with them. We're

0:34:26.320 --> 0:34:29.759
<v Speaker 1>probably getting more into that territory of an incomplete work

0:34:29.800 --> 0:34:31.640
<v Speaker 1>by a master who has been dead for a while.

0:34:31.760 --> 0:34:34.480
<v Speaker 1>But some of the works that come to mind A

0:34:34.560 --> 0:34:37.920
<v Speaker 1>hundred and twenty Days of Sodom by the Marquis assad

0:34:38.640 --> 0:34:43.600
<v Speaker 1>Billy Bud, the Mysterious Stranger The Pale King by David

0:34:43.640 --> 0:34:48.640
<v Speaker 1>Foster Wallace. Um The Mysterious Stranger, of course, being um

0:34:48.960 --> 0:34:53.560
<v Speaker 1>Mark Twain's story. And I believe they're like three different drafts. Um,

0:34:53.600 --> 0:34:55.359
<v Speaker 1>all of them are kind of incomplete, and you can

0:34:55.360 --> 0:34:57.319
<v Speaker 1>sort of cobble together a finished product from that, but

0:34:57.360 --> 0:35:00.960
<v Speaker 1>it's still ultimately incomplete. You know, Charles Pickens The Mystery

0:35:01.040 --> 0:35:04.640
<v Speaker 1>of Edwin Drew, that's an unfinished work of fiction. That

0:35:05.239 --> 0:35:09.320
<v Speaker 1>and crazy that it's unfinished because it's a mystery. Oh so,

0:35:09.320 --> 0:35:11.719
<v Speaker 1>so nobody knows? How how ads you don't know the

0:35:11.760 --> 0:35:15.000
<v Speaker 1>solution to the mystery? Well, in the musical version of

0:35:15.040 --> 0:35:18.080
<v Speaker 1>the Mystery of Edwin Drew, it actually allows the audience

0:35:18.120 --> 0:35:21.200
<v Speaker 1>to select the ending, So the audience gets to vote

0:35:21.360 --> 0:35:24.080
<v Speaker 1>on who the who the murderer turns out to be?

0:35:25.000 --> 0:35:28.040
<v Speaker 1>And then what about music? Are there musical? Is there

0:35:28.040 --> 0:35:31.920
<v Speaker 1>a musical equivalent to an either an incomplete or intentionally

0:35:31.960 --> 0:35:34.319
<v Speaker 1>incomplete work? Well, yeah, I think there are. I mean,

0:35:34.440 --> 0:35:37.440
<v Speaker 1>I I'm a big fan of the going back to

0:35:37.600 --> 0:35:41.480
<v Speaker 1>my nineties catalog, the album B thousand by Guided by Voices.

0:35:41.640 --> 0:35:44.439
<v Speaker 1>A lot of the early Guided by Voices songs, uh,

0:35:45.040 --> 0:35:47.560
<v Speaker 1>they sound like half of a song, like so the

0:35:47.600 --> 0:35:50.560
<v Speaker 1>song will come on and it plays one verse and

0:35:50.680 --> 0:35:54.719
<v Speaker 1>one chorus and that was about, you know, seventy five

0:35:54.760 --> 0:35:57.160
<v Speaker 1>seconds long, and then it moves on to the next

0:35:57.200 --> 0:35:59.960
<v Speaker 1>song and it never comes back. That's just it. That's

0:36:00.200 --> 0:36:03.960
<v Speaker 1>all there is. And this was published during the artist lifetime.

0:36:04.400 --> 0:36:06.440
<v Speaker 1>I mean, so it's it's not a matter of them

0:36:06.719 --> 0:36:08.319
<v Speaker 1>of some coming along and saying, oh, here are some

0:36:08.320 --> 0:36:10.359
<v Speaker 1>recordings around finished it, let's make a few bucks off

0:36:10.400 --> 0:36:13.319
<v Speaker 1>of it. It's just what the song is. Huh. Okay,

0:36:13.360 --> 0:36:15.560
<v Speaker 1>So that would but that would seem to be more

0:36:15.640 --> 0:36:20.600
<v Speaker 1>than an intentionally incomplete um mode of creation then, But

0:36:20.800 --> 0:36:23.920
<v Speaker 1>like the sketch as art, I think that it creates

0:36:23.920 --> 0:36:25.960
<v Speaker 1>a good effect. I mean, one reason I think I

0:36:26.000 --> 0:36:29.520
<v Speaker 1>love that album is that no song gets tiresome. None

0:36:29.560 --> 0:36:32.919
<v Speaker 1>of them last long enough for you to like really say, okay,

0:36:32.960 --> 0:36:36.600
<v Speaker 1>I've heard the chorus four times now. It just doesn't happen.

0:36:36.760 --> 0:36:38.960
<v Speaker 1>And so every time a song is over, you kind

0:36:38.960 --> 0:36:41.920
<v Speaker 1>of wish it was still going on. Interesting, and I'm

0:36:41.920 --> 0:36:44.319
<v Speaker 1>sure that our listeners out there will come up with

0:36:44.440 --> 0:36:49.319
<v Speaker 1>the numerous examples of unfinished art, fiction, music, etcetera. To

0:36:49.400 --> 0:36:51.520
<v Speaker 1>share with us. We're gonna take a quick breaking when

0:36:51.520 --> 0:36:53.880
<v Speaker 1>we come back, we're gonna get into the psychology of

0:36:53.920 --> 0:36:57.920
<v Speaker 1>this why our brains while our why our minds crave

0:36:58.280 --> 0:37:07.480
<v Speaker 1>that complete work? All right, we're back, So Robert it

0:37:08.239 --> 0:37:12.400
<v Speaker 1>what why do we crave completion enclosure? Why do we

0:37:12.480 --> 0:37:16.600
<v Speaker 1>have to see the end of a thing? Well, that's

0:37:16.600 --> 0:37:19.200
<v Speaker 1>the big question, right, I mean, because, as we've discussed,

0:37:19.320 --> 0:37:22.040
<v Speaker 1>our lives are these unfinished stories. But then we read

0:37:22.120 --> 0:37:24.319
<v Speaker 1>these finished stories and then we sort of think about

0:37:24.320 --> 0:37:27.000
<v Speaker 1>our own lives in terms of a story, and we

0:37:27.040 --> 0:37:32.080
<v Speaker 1>imagine ourselves as the central character in this story. Um.

0:37:33.120 --> 0:37:36.040
<v Speaker 1>One uh. One description that I think helps shine a

0:37:36.040 --> 0:37:38.879
<v Speaker 1>little light on it is that from a cognitive point

0:37:38.880 --> 0:37:44.520
<v Speaker 1>of view, we're all quote, information seeking, prediction loving cognitive systems.

0:37:44.719 --> 0:37:46.520
<v Speaker 1>So this gets into the whole idea that we're trying

0:37:46.560 --> 0:37:49.239
<v Speaker 1>to survive in this world, and in order to do so,

0:37:49.400 --> 0:37:52.320
<v Speaker 1>we want to understand our our situation. We want to

0:37:52.360 --> 0:37:54.720
<v Speaker 1>know what came before, we need to know what comes after.

0:37:55.360 --> 0:38:00.320
<v Speaker 1>So this particular quote comes from Flora Lichtman, co author

0:38:00.360 --> 0:38:03.960
<v Speaker 1>of Annoying The Science of What bugs U and Uh.

0:38:04.400 --> 0:38:06.040
<v Speaker 1>This is a book that deals with the number of

0:38:06.080 --> 0:38:08.160
<v Speaker 1>just you know, all the various pet peeves and what

0:38:08.280 --> 0:38:11.800
<v Speaker 1>sort of the psychological or scientific underpinnings where them happens

0:38:11.800 --> 0:38:14.680
<v Speaker 1>to be. But one thing that she particularly brings up

0:38:14.760 --> 0:38:19.239
<v Speaker 1>is that overhearing another person's phone call is inherently engaging

0:38:19.280 --> 0:38:24.600
<v Speaker 1>and mindlessly irritating because we're tuning into an incomplete conversation,

0:38:25.160 --> 0:38:26.759
<v Speaker 1>we can only hear part of it, and then we

0:38:26.800 --> 0:38:29.560
<v Speaker 1>have to just maddeningly guess at what the rest of

0:38:29.600 --> 0:38:32.239
<v Speaker 1>it consists of, indeed, like what the point of the

0:38:32.440 --> 0:38:35.520
<v Speaker 1>entire call happened to be to begin with. Yeah, so

0:38:35.800 --> 0:38:38.160
<v Speaker 1>that's crazy because I I would tend to think that

0:38:38.440 --> 0:38:42.000
<v Speaker 1>because of that, in completeness, hearing half of a phone

0:38:42.000 --> 0:38:46.360
<v Speaker 1>call is way more distracting than hearing a complete conversation

0:38:46.480 --> 0:38:48.520
<v Speaker 1>going on in the room with you, with both parties,

0:38:48.520 --> 0:38:51.000
<v Speaker 1>And I wonder if that's born out well indeed, Yeah,

0:38:51.000 --> 0:38:54.160
<v Speaker 1>there's a Cornell University study that actually looked into this idea.

0:38:54.640 --> 0:38:58.440
<v Speaker 1>Uh Andy. They conducted it by taking a conversation, garbling

0:38:58.480 --> 0:39:02.120
<v Speaker 1>half the words so that the subjects only heard half

0:39:02.120 --> 0:39:05.080
<v Speaker 1>of the conversation, and they found the overhearing half a

0:39:05.120 --> 0:39:08.400
<v Speaker 1>conversation a half a log, as they referred to it,

0:39:08.440 --> 0:39:12.160
<v Speaker 1>is more distracting than other kinds of conversations because we're

0:39:12.160 --> 0:39:14.600
<v Speaker 1>missing that other side of the story and we can't

0:39:14.600 --> 0:39:17.440
<v Speaker 1>predict the flow of the conversation because if you overhear

0:39:17.560 --> 0:39:19.640
<v Speaker 1>somebody just you know, a couple of people talking about

0:39:19.640 --> 0:39:22.359
<v Speaker 1>a TV show you don't watch, say you, you can

0:39:22.440 --> 0:39:24.960
<v Speaker 1>very quickly realize, oh, they're just talking about this episode

0:39:24.960 --> 0:39:27.400
<v Speaker 1>of the show. I know exactly what they're talking about

0:39:27.400 --> 0:39:29.800
<v Speaker 1>it and about and I don't care. I can I

0:39:29.840 --> 0:39:31.680
<v Speaker 1>can see exactly how this is going to play out.

0:39:32.040 --> 0:39:35.440
<v Speaker 1>But what if you just here, oh yeah, yeah, he

0:39:35.440 --> 0:39:38.600
<v Speaker 1>he dies in that episode? Uh huh? And then you're like,

0:39:38.920 --> 0:39:41.319
<v Speaker 1>what what what show did I have? Is it a

0:39:41.320 --> 0:39:43.960
<v Speaker 1>show I watched? Did they just spoil me? Do I

0:39:44.080 --> 0:39:46.040
<v Speaker 1>dare listen more? Because what if it's a show I

0:39:46.040 --> 0:39:49.360
<v Speaker 1>haven't watched yet? And then you just start screaming no spoilers,

0:39:49.360 --> 0:39:52.960
<v Speaker 1>no spoilers like a madman. But yeah, so I'm very

0:39:52.960 --> 0:39:57.000
<v Speaker 1>basically of our brains require complete information because you know,

0:39:57.360 --> 0:40:01.920
<v Speaker 1>at risk of getting into uh um in perfect comparisons

0:40:01.960 --> 0:40:05.440
<v Speaker 1>to a computer, our brains are that hypercomputer that that

0:40:05.640 --> 0:40:09.480
<v Speaker 1>needs data input in order to choose its next move.

0:40:09.560 --> 0:40:11.600
<v Speaker 1>And if we're getting incomplete data in there, it just

0:40:11.640 --> 0:40:15.759
<v Speaker 1>starts going a little Haywire. Right. Yeah, So another psychology

0:40:15.800 --> 0:40:18.480
<v Speaker 1>concept that I think might be relevant to our our

0:40:18.520 --> 0:40:23.280
<v Speaker 1>relationship with incompleteness and unfinished things is something we've actually

0:40:23.280 --> 0:40:25.319
<v Speaker 1>talked about a little bit on the show before, the

0:40:25.440 --> 0:40:28.759
<v Speaker 1>Zygarnic effect, which we mentioned it briefly in our two

0:40:28.760 --> 0:40:31.480
<v Speaker 1>part episode about the science of Tetris, and it played

0:40:31.480 --> 0:40:34.520
<v Speaker 1>into that because we were, I think picking up on

0:40:34.640 --> 0:40:36.560
<v Speaker 1>somebody else had made this point and we were we

0:40:36.560 --> 0:40:39.959
<v Speaker 1>were sort of repeating the idea that um Tetris has

0:40:40.040 --> 0:40:44.520
<v Speaker 1>something to do with the Zigarnic effect. Now, the Zigarnic effect,

0:40:44.920 --> 0:40:48.400
<v Speaker 1>it's a phenomenon that was identified by the Russian psychologist

0:40:48.520 --> 0:40:53.160
<v Speaker 1>bloom Movie Zygarnic. She lived nineteen hundred to night, and

0:40:53.239 --> 0:40:56.759
<v Speaker 1>it posits that we tend to have better recall for

0:40:57.040 --> 0:41:02.120
<v Speaker 1>unfinished tasks than we do for finished ones. Uh. And

0:41:02.200 --> 0:41:04.840
<v Speaker 1>so that, of course that would figure into Tetris because

0:41:04.840 --> 0:41:08.120
<v Speaker 1>Tetris is never finished. There's no end of the game.

0:41:08.239 --> 0:41:11.600
<v Speaker 1>It is a perpetually unfinished job. They just play to

0:41:11.880 --> 0:41:17.400
<v Speaker 1>tell extinction playing. So, yeah, what a Tetris and gambling

0:41:17.440 --> 0:41:20.560
<v Speaker 1>have in common. There's only one way for it to

0:41:20.600 --> 0:41:23.400
<v Speaker 1>be over, and it's when you cannot conject when you

0:41:23.440 --> 0:41:27.640
<v Speaker 1>have lost uh so, yeah. So a standard evaluation of

0:41:27.680 --> 0:41:30.160
<v Speaker 1>the Zigaronic effect would go something like this. You get

0:41:30.200 --> 0:41:33.000
<v Speaker 1>test subjects and you ask them to complete a number

0:41:33.400 --> 0:41:37.560
<v Speaker 1>of mental and or physical jobs, for example, solving jigsaw

0:41:37.600 --> 0:41:40.840
<v Speaker 1>puzzles or stringing beads. So if they're solving jigsaw puzzles,

0:41:40.840 --> 0:41:44.000
<v Speaker 1>there might be details on the jigsaw puzzle that they're solving.

0:41:44.040 --> 0:41:48.320
<v Speaker 1>Maybe it's a picture of a bunch of dinosaurs writing

0:41:48.480 --> 0:41:51.200
<v Speaker 1>on jet skis, or you know, whatever it is. And

0:41:51.239 --> 0:41:54.200
<v Speaker 1>in half of the tasks, the subject will be allowed

0:41:54.239 --> 0:41:57.200
<v Speaker 1>to finish, and in the other half, the subject will

0:41:57.239 --> 0:42:00.440
<v Speaker 1>be interrupted and asked to move on to another task

0:42:00.560 --> 0:42:04.000
<v Speaker 1>before the one they're currently working on is completed. And

0:42:04.320 --> 0:42:07.160
<v Speaker 1>then they get asked to remember details about both types

0:42:07.200 --> 0:42:10.960
<v Speaker 1>of jobs. And you can express this differential recall as

0:42:10.960 --> 0:42:14.040
<v Speaker 1>an I see ratio the number of details remembered about

0:42:14.080 --> 0:42:18.880
<v Speaker 1>incomplete tasks versus the number of details remembered about completed tasks,

0:42:18.920 --> 0:42:22.399
<v Speaker 1>and Zigarnick herself found this ratio to be more than

0:42:22.480 --> 0:42:25.600
<v Speaker 1>one point. Oh, people had a better memory for incomplete

0:42:25.600 --> 0:42:30.360
<v Speaker 1>and unfinished things. But why so a number of different

0:42:30.400 --> 0:42:33.200
<v Speaker 1>interpretations have been offered throughout the years that you people

0:42:33.239 --> 0:42:35.960
<v Speaker 1>have said that ambition plays a role in the extent

0:42:36.000 --> 0:42:39.399
<v Speaker 1>to which people have differential recall. Here people positive, well,

0:42:39.440 --> 0:42:42.960
<v Speaker 1>maybe interruption by the experiment or causes a feeling of

0:42:43.000 --> 0:42:46.760
<v Speaker 1>irritation that heightens the emotion, and that heightened emotion causes

0:42:46.760 --> 0:42:49.600
<v Speaker 1>a greater recall. Who who knows exactly what it is?

0:42:49.640 --> 0:42:53.040
<v Speaker 1>There are a lot of interpretations, but there have been

0:42:53.120 --> 0:42:56.359
<v Speaker 1>many subsequent evaluations of this effect throughout the years which

0:42:56.360 --> 0:42:59.920
<v Speaker 1>have sort of complicated the picture because we don't all

0:43:00.040 --> 0:43:04.560
<v Speaker 1>always remember incompleted tasks better so, according to the Dictionary

0:43:04.600 --> 0:43:07.480
<v Speaker 1>of Theories, Laws, and Concepts in Psychology by John A.

0:43:07.800 --> 0:43:11.320
<v Speaker 1>Rock Aline uh studies have indicated that the Zigaric effect

0:43:11.360 --> 0:43:13.960
<v Speaker 1>is less likely to take place if the subject is

0:43:14.080 --> 0:43:18.200
<v Speaker 1>quote ego involved in the task, and more likely to

0:43:18.239 --> 0:43:22.399
<v Speaker 1>take place if the subject thinks the task is ultimately possible,

0:43:22.480 --> 0:43:27.759
<v Speaker 1>of possible to achieve, or possible to finish. And hill

0:43:27.800 --> 0:43:30.040
<v Speaker 1>Guard in nineteen sixty six found that the I S

0:43:30.280 --> 0:43:33.719
<v Speaker 1>memory differential is short term, like it lasts for only

0:43:33.760 --> 0:43:36.800
<v Speaker 1>a period of less than twenty four hours, and apparently

0:43:36.840 --> 0:43:40.440
<v Speaker 1>it also doesn't work for all types of tasks. Now,

0:43:40.480 --> 0:43:43.120
<v Speaker 1>there's one study I looked at from nineteen nine one

0:43:43.200 --> 0:43:48.600
<v Speaker 1>by uh, Seifert and Padalano called memory for incomplete tasks

0:43:48.600 --> 0:43:52.920
<v Speaker 1>a re examination of the Zigarnic effect, And so essentially

0:43:52.960 --> 0:43:56.919
<v Speaker 1>that said that zigarnics original findings have been both replicated

0:43:57.040 --> 0:44:00.520
<v Speaker 1>and not replicated by subsequent studies, so that that seems

0:44:00.520 --> 0:44:03.080
<v Speaker 1>to suggest there's a sort of complex effect going on.

0:44:03.160 --> 0:44:06.560
<v Speaker 1>The different variables are interacting with it in different ways,

0:44:07.200 --> 0:44:09.120
<v Speaker 1>and the results have been explained a lot of times

0:44:09.120 --> 0:44:13.560
<v Speaker 1>in terms of social psychological variables. But Seiford and Patalano

0:44:13.640 --> 0:44:19.320
<v Speaker 1>attempted to replicate these effects adjusting variables affecting cognitive problem solving,

0:44:19.400 --> 0:44:22.280
<v Speaker 1>like the nature of the interruption what happens when somebody

0:44:22.280 --> 0:44:24.879
<v Speaker 1>comes in and interrupts you, or the time spent during

0:44:24.920 --> 0:44:28.279
<v Speaker 1>processing the job, and the set size of the the

0:44:28.400 --> 0:44:32.560
<v Speaker 1>number of tasks. So in the first experiment they did,

0:44:32.560 --> 0:44:35.759
<v Speaker 1>they found that in solving word problems, interruption after a

0:44:35.920 --> 0:44:40.440
<v Speaker 1>short interval of active problem solving actually lead to better

0:44:40.560 --> 0:44:44.520
<v Speaker 1>memory for completed tasks than uncompleted ones. Actually the opposite

0:44:44.520 --> 0:44:48.200
<v Speaker 1>of Zigonic if you don't spend much time on the tasks.

0:44:48.239 --> 0:44:51.960
<v Speaker 1>But this kind of makes sense, right, Uh, Intuitively, that

0:44:52.000 --> 0:44:54.400
<v Speaker 1>sounds right to me if I'm not spending much time

0:44:54.400 --> 0:44:56.640
<v Speaker 1>on a problem, I'd remember the problem better if I

0:44:56.719 --> 0:45:00.120
<v Speaker 1>finished it. Uh. And and they sort of acknowledge that

0:45:00.120 --> 0:45:02.279
<v Speaker 1>that that seems kind of obvious, but all right. And

0:45:02.320 --> 0:45:07.200
<v Speaker 1>the second experiment replicates Zigarnic. They found that if you

0:45:07.239 --> 0:45:10.560
<v Speaker 1>allow subjects to take as long as they need and

0:45:10.600 --> 0:45:15.120
<v Speaker 1>then abandoned problems they're unable to solve, it does hold

0:45:15.160 --> 0:45:17.160
<v Speaker 1>that they have a better memory for the ones that

0:45:17.200 --> 0:45:20.560
<v Speaker 1>they weren't able to complete. Uh. Thus, here's piece of

0:45:20.560 --> 0:45:24.040
<v Speaker 1>evidence that our recall is better for things for unfinished

0:45:24.040 --> 0:45:27.120
<v Speaker 1>tasks that we gave up on than for unfinished task

0:45:27.200 --> 0:45:30.400
<v Speaker 1>we were sort of ripped away from by circumstances. So

0:45:30.480 --> 0:45:33.600
<v Speaker 1>I send this zigarnic effect presents a complicated picture. It

0:45:33.640 --> 0:45:36.200
<v Speaker 1>depends on the subject, It depends on the type of task.

0:45:36.640 --> 0:45:41.000
<v Speaker 1>But another difference is that it applies to tasks and

0:45:41.400 --> 0:45:44.360
<v Speaker 1>like problems to be solved or jobs to be completed.

0:45:44.920 --> 0:45:49.040
<v Speaker 1>And I wonder if our relationship with art, fiction, music,

0:45:49.200 --> 0:45:51.160
<v Speaker 1>et cetera, and the way we've been talking about is

0:45:51.320 --> 0:45:54.520
<v Speaker 1>like this when we're the audience, And thus does the

0:45:54.600 --> 0:45:58.719
<v Speaker 1>Zigarnic effect in any way have any sway over our

0:45:58.760 --> 0:46:03.000
<v Speaker 1>participation with work of art? Yeah, I can't help but

0:46:03.160 --> 0:46:05.919
<v Speaker 1>think that it does. Because on one hand, I'm thinking

0:46:05.920 --> 0:46:08.719
<v Speaker 1>about the experience of reading a book. So if you're

0:46:08.760 --> 0:46:10.239
<v Speaker 1>just like a couple of pages into a book and

0:46:10.280 --> 0:46:13.040
<v Speaker 1>you set it down, like generally, it's pretty easy to

0:46:13.160 --> 0:46:15.120
<v Speaker 1>not pick that book up again, to just leave it

0:46:15.160 --> 0:46:17.120
<v Speaker 1>on the table or on the shelf. But if you've

0:46:17.120 --> 0:46:20.200
<v Speaker 1>read a half or you know, or even you know

0:46:20.360 --> 0:46:22.920
<v Speaker 1>a good two thirds of the book, there's often that

0:46:23.000 --> 0:46:27.040
<v Speaker 1>just maddening uh compulsion to complete it, even if you're

0:46:27.080 --> 0:46:29.279
<v Speaker 1>not digging it anymore. It's like, I've put so much

0:46:29.320 --> 0:46:31.680
<v Speaker 1>time into it, You've got to finish it. Or I've

0:46:31.719 --> 0:46:34.400
<v Speaker 1>encountered that with TV shows before. TV shows that you

0:46:34.440 --> 0:46:36.719
<v Speaker 1>know go multiple seasons and I'm not going to name

0:46:36.760 --> 0:46:41.680
<v Speaker 1>any in particular, but but they go multiple seasons and

0:46:41.680 --> 0:46:44.560
<v Speaker 1>then you really are losing interest. But there are the

0:46:44.640 --> 0:46:47.960
<v Speaker 1>remaining mysteries. There's you've got to know if they make

0:46:48.000 --> 0:46:52.279
<v Speaker 1>it to their their destination, and you keep watching just

0:46:52.360 --> 0:46:55.719
<v Speaker 1>out of the that the need to finish it. Yeah,

0:46:55.760 --> 0:47:00.319
<v Speaker 1>I I can totally agree. I mean, I think I'll

0:47:00.320 --> 0:47:02.880
<v Speaker 1>call out one TV show lost put its hooks in

0:47:02.920 --> 0:47:06.800
<v Speaker 1>me this way. I This is a controversial position. A

0:47:06.880 --> 0:47:08.960
<v Speaker 1>lot of people who like the show will probably want

0:47:08.960 --> 0:47:10.960
<v Speaker 1>to tear my head off. But I don't think Lost

0:47:11.080 --> 0:47:14.160
<v Speaker 1>was actually all that great of a show, you know.

0:47:14.239 --> 0:47:17.640
<v Speaker 1>I think that it had a lot of storytelling problems, uh,

0:47:17.800 --> 0:47:21.320
<v Speaker 1>and some of its characterization was kind of shallow and

0:47:21.320 --> 0:47:24.920
<v Speaker 1>and obvious looking back on it, But it had its

0:47:24.920 --> 0:47:27.200
<v Speaker 1>hooks in me. I couldn't stop. I had to keep

0:47:27.200 --> 0:47:30.160
<v Speaker 1>going to see the completion of this narrative because they

0:47:30.160 --> 0:47:33.520
<v Speaker 1>had set up tons of unfinished problems in it. The

0:47:33.560 --> 0:47:37.799
<v Speaker 1>show was just a litany of of setting up a

0:47:37.800 --> 0:47:42.280
<v Speaker 1>problem that was not resolved, and and you'd continue thinking

0:47:42.360 --> 0:47:44.319
<v Speaker 1>that it would be resolved. I'll leave that up to

0:47:44.400 --> 0:47:46.399
<v Speaker 1>you two if you ever want to watch the show

0:47:46.440 --> 0:47:48.600
<v Speaker 1>to find out if these things are resolved or not.

0:47:48.760 --> 0:47:53.080
<v Speaker 1>But I will just say that personally, I've found myself

0:47:53.200 --> 0:47:56.160
<v Speaker 1>very frustrated in the end. You know. It's interesting to

0:47:56.160 --> 0:47:58.279
<v Speaker 1>think of this in terms of TV, because that's the

0:47:58.360 --> 0:48:03.680
<v Speaker 1>classic TV model is very cyclical. A classic sitcom formula

0:48:03.719 --> 0:48:06.200
<v Speaker 1>involves a complete reset at the end of each episode,

0:48:06.239 --> 0:48:10.759
<v Speaker 1>so there's there's no zigaronic reason to come back and

0:48:10.760 --> 0:48:12.800
<v Speaker 1>watch it the next week, except that you're going to

0:48:12.840 --> 0:48:16.000
<v Speaker 1>get the more or less the same experience, experience, everything's

0:48:16.000 --> 0:48:18.759
<v Speaker 1>going to reset to the same place, and there's virtually

0:48:18.920 --> 0:48:22.960
<v Speaker 1>no overarching narrative that you need to concern yourself with. Yeah, though,

0:48:22.960 --> 0:48:25.520
<v Speaker 1>I think we should also be aware of the possibility

0:48:25.600 --> 0:48:29.400
<v Speaker 1>that we are just misapplying this concept and that it

0:48:29.480 --> 0:48:32.440
<v Speaker 1>really has to do more with jobs you're working on

0:48:32.680 --> 0:48:36.759
<v Speaker 1>than than participation with narratives. But I don't know. I mean,

0:48:36.800 --> 0:48:39.719
<v Speaker 1>i'd be interested to hear from you psychologists out there, like,

0:48:39.840 --> 0:48:42.720
<v Speaker 1>do you do you think the zigaronic effect, in any way,

0:48:42.760 --> 0:48:45.880
<v Speaker 1>to whatever extent it does hold true for humans, applies

0:48:45.960 --> 0:48:53.960
<v Speaker 1>to our participation with works of art and and external narratives. Indeed, now,

0:48:54.760 --> 0:48:56.719
<v Speaker 1>at the same time, is there anything that is we're

0:48:56.760 --> 0:49:01.560
<v Speaker 1>discussing all this if we're taking in incomplete stories, complete stories,

0:49:01.600 --> 0:49:06.160
<v Speaker 1>cyclical and linear stories. Um, the brain is writing tons

0:49:06.360 --> 0:49:11.040
<v Speaker 1>of incomplete stories itself. Of course. According to philosopher cognitive

0:49:11.040 --> 0:49:16.200
<v Speaker 1>scientists Daniel Dennett, the human brain, as a computational device

0:49:16.480 --> 0:49:19.920
<v Speaker 1>is constantly processing all sorts of information at different rates

0:49:20.160 --> 0:49:24.080
<v Speaker 1>and in different locations, and this produces what he refers

0:49:24.120 --> 0:49:28.120
<v Speaker 1>to as multiple incomplete narrative drafts, and these are all

0:49:28.200 --> 0:49:35.360
<v Speaker 1>just continually synthesized into a coherent but highly unstable narrative equilibrium.

0:49:35.520 --> 0:49:38.319
<v Speaker 1>And it's within this unstable narrative that we devote our

0:49:38.400 --> 0:49:41.839
<v Speaker 1>sense of of we we develop our sense of eye

0:49:41.960 --> 0:49:46.480
<v Speaker 1>and self. I really love Daniel Dennett's analogies for cognitive

0:49:46.920 --> 0:49:50.320
<v Speaker 1>cognitive philosophy and philosophy of mind. I feel like that

0:49:50.480 --> 0:49:54.640
<v Speaker 1>they're often very helpful. Yeah, it's it's it's interesting to

0:49:54.760 --> 0:49:56.919
<v Speaker 1>to to to look at this argument, and especially after

0:49:57.040 --> 0:50:00.440
<v Speaker 1>just talking about TV, to think of our basic variance

0:50:00.480 --> 0:50:04.920
<v Speaker 1>of ourself and our immediate reality is like a flimsy

0:50:05.280 --> 0:50:10.320
<v Speaker 1>TV narrative that's cobbled together from a number of bad

0:50:10.440 --> 0:50:14.000
<v Speaker 1>scripts that did all land on the showrunner's desk and

0:50:14.040 --> 0:50:15.360
<v Speaker 1>they're like, all right, a little of this one, a

0:50:15.400 --> 0:50:18.439
<v Speaker 1>little of that one. Uh, let's run with this script, Joe.

0:50:18.840 --> 0:50:21.239
<v Speaker 1>And then and then everyone's saying, well, this doesn't really

0:50:21.239 --> 0:50:24.200
<v Speaker 1>make sense. There's some big story problems here. Who is

0:50:24.239 --> 0:50:26.840
<v Speaker 1>this main character. It seems that on one hand that

0:50:26.840 --> 0:50:28.919
<v Speaker 1>he thinks he's some sort of a hero, but then

0:50:28.920 --> 0:50:30.719
<v Speaker 1>he's this and as well, and then just run with it,

0:50:30.760 --> 0:50:33.400
<v Speaker 1>just let's film it and call it a day, And

0:50:33.440 --> 0:50:36.440
<v Speaker 1>that's kind of what we do. But it's sort of

0:50:36.520 --> 0:50:39.160
<v Speaker 1>like a script for a lost episode is just got

0:50:39.160 --> 0:50:41.359
<v Speaker 1>tons of it's got a polar bear there, and you're like,

0:50:41.400 --> 0:50:44.960
<v Speaker 1>surely I'm going to find out where this thing came from. Yeah,

0:50:45.000 --> 0:50:47.800
<v Speaker 1>I mean at the end, it is still this continual journey.

0:50:48.280 --> 0:50:50.920
<v Speaker 1>Um and uh And I mean maybe that's part of

0:50:50.960 --> 0:50:53.080
<v Speaker 1>it too. We we like our stories, We like our

0:50:53.080 --> 0:50:56.160
<v Speaker 1>fiction the most when it is in the journey phase,

0:50:56.200 --> 0:51:00.279
<v Speaker 1>when it's incomplete but has the promise of completion. Well,

0:51:00.280 --> 0:51:03.239
<v Speaker 1>how many examples can you think of where where there's

0:51:03.239 --> 0:51:06.279
<v Speaker 1>a narrative that's as much fun once you've finished it

0:51:06.320 --> 0:51:07.680
<v Speaker 1>as it was to be in the middle of it.

0:51:08.480 --> 0:51:10.480
<v Speaker 1>It's a rarity. I mean, that's the work. That's the

0:51:10.760 --> 0:51:13.920
<v Speaker 1>mark of a really great work of fiction, right, is

0:51:13.920 --> 0:51:16.239
<v Speaker 1>that you know all the twists and turns, but you

0:51:16.320 --> 0:51:18.400
<v Speaker 1>just want to experience it again because you want to

0:51:18.440 --> 0:51:22.360
<v Speaker 1>experience that world, You want to experience those characters. Um.

0:51:22.400 --> 0:51:25.880
<v Speaker 1>Because there are plenty of lesser works, I guess you

0:51:25.920 --> 0:51:29.000
<v Speaker 1>could say, and ctently that's a that's very subjective, but

0:51:29.960 --> 0:51:32.439
<v Speaker 1>they're lesser works of fiction out there that once you've

0:51:32.600 --> 0:51:35.040
<v Speaker 1>once you've taken the journey, once you've ridden the ride,

0:51:35.560 --> 0:51:38.720
<v Speaker 1>you know the twists and turns you have no desire

0:51:38.760 --> 0:51:40.839
<v Speaker 1>to write it again because it's just gonna feel kind

0:51:40.840 --> 0:51:44.840
<v Speaker 1>of flimsy afterwards. Uh. Though sometimes that first ride is amazing,

0:51:45.920 --> 0:51:48.640
<v Speaker 1>but it's just impossible to to experience it again. Quite

0:51:48.640 --> 0:51:51.920
<v Speaker 1>the same way. I'm thinking particularly of of films and

0:51:52.000 --> 0:51:55.480
<v Speaker 1>works where you end up with a very unreliable narrator.

0:51:55.880 --> 0:51:57.799
<v Speaker 1>You have sort of sort of like a without getting

0:51:57.840 --> 0:52:02.239
<v Speaker 1>a despoiler's like a memento uh experience, or a fight

0:52:02.280 --> 0:52:07.200
<v Speaker 1>club experience or um, what was the uh, the switch

0:52:07.920 --> 0:52:11.279
<v Speaker 1>Switchblade romance horror film that came out years ago, the

0:52:11.320 --> 0:52:16.600
<v Speaker 1>French one High Tension, Yes, high tension. Um, great film.

0:52:16.960 --> 0:52:20.400
<v Speaker 1>The first viewing, that's all I'll say. Yeah, but that

0:52:20.480 --> 0:52:23.120
<v Speaker 1>great That first viewing was it was tremendous. So yeah,

0:52:23.200 --> 0:52:25.200
<v Speaker 1>great film in my opinion, just not the kind of

0:52:25.239 --> 0:52:27.799
<v Speaker 1>ride you want to do over and over again. But

0:52:27.920 --> 0:52:31.439
<v Speaker 1>back to incompleteness. Completeness. We we crave a linear story,

0:52:31.480 --> 0:52:34.000
<v Speaker 1>and we have a tendency to chafe at anything that

0:52:34.040 --> 0:52:36.880
<v Speaker 1>doesn't give us that. The The offending work might be

0:52:36.920 --> 0:52:40.560
<v Speaker 1>a non linear book or nonlinear film. It might be uh,

0:52:40.640 --> 0:52:45.480
<v Speaker 1>an intentionally incomplete or unfinished work. University of California Santa

0:52:45.520 --> 0:52:49.240
<v Speaker 1>Barbara Professor h. Porter Abbott calls the preference for linear

0:52:49.280 --> 0:52:54.600
<v Speaker 1>storytelling a fundamental operating procedure of the mind. So essentially

0:52:54.640 --> 0:52:56.680
<v Speaker 1>it breaks down like this. At three years of age,

0:52:56.680 --> 0:53:00.479
<v Speaker 1>our brains began to compartmentalized sensory information in the world

0:53:00.520 --> 0:53:03.680
<v Speaker 1>around us into an ongoing narrative which each of us

0:53:04.080 --> 0:53:06.680
<v Speaker 1>then places ourselves at the center. It's set the kind

0:53:06.719 --> 0:53:08.640
<v Speaker 1>of story that the same thing that Daniel Tennett was

0:53:08.640 --> 0:53:13.120
<v Speaker 1>discussing earlier. And uh, there's a there's an interesting paper

0:53:13.200 --> 0:53:16.480
<v Speaker 1>that looks at this two thousand fifteen Yeshiva University paper

0:53:16.560 --> 0:53:19.279
<v Speaker 1>the Power of and of the Picture, How narrative film

0:53:19.360 --> 0:53:23.000
<v Speaker 1>captures attention and disrupts goal pursuit, And this was published

0:53:23.000 --> 0:53:27.480
<v Speaker 1>in Plos one. So, in this particular experiment, participants were

0:53:27.880 --> 0:53:30.920
<v Speaker 1>that they viewed either an intact version of an engaging

0:53:30.960 --> 0:53:35.600
<v Speaker 1>twenty minute film Bang You're Dead by Alfred Hitchcock, or

0:53:35.680 --> 0:53:38.440
<v Speaker 1>a version of the same film with the scenes presented

0:53:38.480 --> 0:53:42.040
<v Speaker 1>out of order. And so they called this the contiguous

0:53:42.080 --> 0:53:46.799
<v Speaker 1>condition versus the non contiguous condition, non contiguous meaning out

0:53:46.840 --> 0:53:49.120
<v Speaker 1>of order exactly. Yeah, I don't, I don't think. Both

0:53:49.120 --> 0:53:51.279
<v Speaker 1>are available on the DVD release but maybe the blur

0:53:51.360 --> 0:53:54.359
<v Speaker 1>rate right, so that they were in this experiment, they

0:53:54.360 --> 0:53:56.799
<v Speaker 1>weren't told that this was about you know, narratives in

0:53:56.800 --> 0:53:59.040
<v Speaker 1>our experience, they were told that this was about gun

0:53:59.120 --> 0:54:01.560
<v Speaker 1>violence and film, and then they had to raise their

0:54:01.560 --> 0:54:05.600
<v Speaker 1>hands anytime someone said gun in the film. So those

0:54:05.640 --> 0:54:08.680
<v Speaker 1>who view the linear film, they were far less likely

0:54:08.719 --> 0:54:11.680
<v Speaker 1>to follow these orders because they were essentially just ensource

0:54:11.760 --> 0:54:14.440
<v Speaker 1>sold by the fiction. Yeah, that makes perfect sense to me.

0:54:15.080 --> 0:54:18.640
<v Speaker 1>And so these results illustraight the idea that that we

0:54:18.680 --> 0:54:21.960
<v Speaker 1>have an innate preference for linear narrative, though there is

0:54:22.000 --> 0:54:24.680
<v Speaker 1>of course a you know, an artful balance to maintain there,

0:54:24.680 --> 0:54:27.600
<v Speaker 1>because we can all think of non linear narratives that

0:54:27.800 --> 0:54:31.759
<v Speaker 1>work to varying degrees, sometimes exceptionally well. And of course

0:54:32.000 --> 0:54:35.879
<v Speaker 1>I think that the very fact of linear narrative that's

0:54:35.880 --> 0:54:39.680
<v Speaker 1>so compelling is that it promises a conclusion. It's exactly

0:54:39.719 --> 0:54:42.799
<v Speaker 1>the thing that makes it seem linear. Yeah, you want

0:54:42.840 --> 0:54:47.279
<v Speaker 1>to see the hero, when you want to see the

0:54:47.360 --> 0:54:49.239
<v Speaker 1>villain get their come up, and you want to the

0:54:49.360 --> 0:54:52.160
<v Speaker 1>line segment is the shortest distance between two points. If

0:54:52.160 --> 0:54:56.000
<v Speaker 1>you don't have a second point, you're in trouble. Right now,

0:54:56.040 --> 0:54:58.600
<v Speaker 1>all of this being said, Uh, we have visual works

0:54:58.640 --> 0:55:01.719
<v Speaker 1>of art that have metten story to them. We also

0:55:01.760 --> 0:55:06.600
<v Speaker 1>have works that represent decisive segments of an incomplete linear narrative,

0:55:06.920 --> 0:55:08.959
<v Speaker 1>and the viewer has to sort of has to fill

0:55:09.040 --> 0:55:12.280
<v Speaker 1>them out with his or her own mind, deciding how

0:55:12.320 --> 0:55:16.920
<v Speaker 1>we came to this place and where we go from there. Um.

0:55:17.120 --> 0:55:19.080
<v Speaker 1>Like one example that comes to mind here, and this

0:55:19.160 --> 0:55:21.720
<v Speaker 1>is not something that I saw at the met um

0:55:21.880 --> 0:55:26.640
<v Speaker 1>is uh uh ilya repins haunting five masterpiece, Ivan the

0:55:26.760 --> 0:55:29.160
<v Speaker 1>Terrible and his son Ivan. You've seen this one before, right,

0:55:29.320 --> 0:55:31.399
<v Speaker 1>I don't know if I have seen it before. Maybe

0:55:31.440 --> 0:55:35.280
<v Speaker 1>I have, but I'm looking at it now and wow, yeah,

0:55:35.320 --> 0:55:38.200
<v Speaker 1>it's a that is some pathos in a painting. Yeah,

0:55:38.200 --> 0:55:41.759
<v Speaker 1>it's it's Uh. It's Ivan the Terrible having brained his

0:55:41.800 --> 0:55:45.720
<v Speaker 1>son with believe a hammer or recepter, I can't remember

0:55:45.760 --> 0:55:48.799
<v Speaker 1>the exactly. It's based on a historical occurrence. Uh. And

0:55:48.880 --> 0:55:52.479
<v Speaker 1>he's just staring up his cradling is bleeding adult son

0:55:52.960 --> 0:55:56.440
<v Speaker 1>and just staring with these haunted eyes into the middle distance.

0:55:57.040 --> 0:56:00.239
<v Speaker 1>So we we know that it depicts an historical occurs

0:56:00.280 --> 0:56:03.720
<v Speaker 1>We we know that this depicts one murder of Ivan's

0:56:03.760 --> 0:56:06.239
<v Speaker 1>own son, and we know how to fit it within

0:56:06.280 --> 0:56:08.960
<v Speaker 1>a rough linear narrative. But it's not like we have

0:56:09.160 --> 0:56:11.680
<v Speaker 1>a sequence of paintings filling out the rest of the narrative.

0:56:11.719 --> 0:56:15.080
<v Speaker 1>We have this one potent, potent segment, and it forces

0:56:15.160 --> 0:56:18.200
<v Speaker 1>us to envision everything else. And we see that in

0:56:18.200 --> 0:56:21.239
<v Speaker 1>works of fiction too, right to capture our imagination with

0:56:21.320 --> 0:56:25.239
<v Speaker 1>an incomplete glimpse of a wider, maybe weirder world, And

0:56:25.320 --> 0:56:27.960
<v Speaker 1>that's often I think it certainly is for me. I

0:56:27.960 --> 0:56:30.680
<v Speaker 1>assume it is for other people. A point of specific

0:56:30.760 --> 0:56:35.040
<v Speaker 1>pleasure in fiction is the sense that you are getting

0:56:35.040 --> 0:56:38.000
<v Speaker 1>a feeling for a much broader world or a much

0:56:38.040 --> 0:56:41.080
<v Speaker 1>broader story through a kind of key hole. Yeah, a

0:56:41.080 --> 0:56:45.480
<v Speaker 1>little narrative people into the world, and that that feeling

0:56:45.560 --> 0:56:48.480
<v Speaker 1>of there being so much more is one of the

0:56:48.520 --> 0:56:53.000
<v Speaker 1>great pleasures of fiction. Yeah. So, I guess like some

0:56:53.080 --> 0:56:56.799
<v Speaker 1>of my closing questions here um for this segment would be,

0:56:57.200 --> 0:56:59.560
<v Speaker 1>how do all of these factor into our understanding of

0:56:59.600 --> 0:57:03.600
<v Speaker 1>income leader unfinished works? Why are some fragments sort of

0:57:03.680 --> 0:57:07.520
<v Speaker 1>ideal mental seeds while others are larval forms that we

0:57:07.600 --> 0:57:10.040
<v Speaker 1>have to to grow. Why are some partial work sacro

0:57:10.120 --> 0:57:12.520
<v Speaker 1>sanct and why are others? Why are others things that

0:57:12.600 --> 0:57:15.240
<v Speaker 1>just must be completed by skilled hands at all costs.

0:57:15.680 --> 0:57:19.840
<v Speaker 1>And granted there's you know, there's consumer elements here, their

0:57:19.920 --> 0:57:25.120
<v Speaker 1>market forces involved, as well as just personal taste. But

0:57:25.120 --> 0:57:27.360
<v Speaker 1>but there, you know, there's this interesting division between the

0:57:27.640 --> 0:57:30.920
<v Speaker 1>works that that can and should remain incomplete and those

0:57:31.000 --> 0:57:33.080
<v Speaker 1>that just have to be fleshed out. We have to

0:57:33.080 --> 0:57:36.080
<v Speaker 1>have the complete specimen. I think it's a fascinating question,

0:57:36.120 --> 0:57:38.600
<v Speaker 1>and I don't know if we've come across the answer today.

0:57:38.640 --> 0:57:42.800
<v Speaker 1>I mean, it's it's obvious that our brains are very

0:57:42.840 --> 0:57:46.840
<v Speaker 1>strongly driven by narrative. Narrative is very highly motivated by

0:57:46.840 --> 0:57:50.960
<v Speaker 1>the desire for completion enclosure, uh that that we do

0:57:51.280 --> 0:57:55.280
<v Speaker 1>tend to via the sigaronic effect. Whether that applies truly

0:57:55.360 --> 0:57:57.520
<v Speaker 1>to fiction and art, I mean, it's certainly clear that

0:57:57.600 --> 0:58:04.000
<v Speaker 1>we tend to return mentally to things that are unfinished. Um. Yeah,

0:58:04.200 --> 0:58:06.760
<v Speaker 1>I don't know. Well, it's an open question, and we

0:58:06.840 --> 0:58:10.120
<v Speaker 1>certainly invite our listeners to uh to attend to it

0:58:10.120 --> 0:58:13.000
<v Speaker 1>as well. Yeah, and if you feel compelled that they're

0:58:13.040 --> 0:58:17.000
<v Speaker 1>absolutely must be an ending to the story of the

0:58:17.360 --> 0:58:19.600
<v Speaker 1>three brothers in the prison, feel free to write that

0:58:19.640 --> 0:58:22.320
<v Speaker 1>and send it in. All right, So there you have

0:58:22.440 --> 0:58:27.120
<v Speaker 1>it uh incomplete, complete works, unfinished works. Let us know

0:58:27.160 --> 0:58:29.560
<v Speaker 1>what you think. As always, you can speak us at

0:58:29.560 --> 0:58:31.040
<v Speaker 1>at stuff to about your Mind dot com. That is

0:58:31.040 --> 0:58:33.960
<v Speaker 1>our homepage. That's where you'll find all the blog posts,

0:58:34.000 --> 0:58:36.680
<v Speaker 1>podcast videos, links out to our social media accounts such

0:58:36.720 --> 0:58:39.040
<v Speaker 1>as Facebook and Twitter. And then Joe, if they want

0:58:39.120 --> 0:58:42.480
<v Speaker 1>to make direct contact with it, perhaps with an ending

0:58:42.560 --> 0:58:44.960
<v Speaker 1>to your story fragment from the beginning, how can they

0:58:44.960 --> 0:58:46.880
<v Speaker 1>get in touch with it? Well? Of course, as always

0:58:46.920 --> 0:58:48.760
<v Speaker 1>you can email us that blow the mind of how

0:58:48.800 --> 0:59:01.240
<v Speaker 1>stuff works. Got for more on lest thousands of other topics.

0:59:01.480 --> 0:59:18.240
<v Speaker 1>Isn't house stuff works dot com any big st