WEBVTT - Tech News: Meta is working on an AI to make ads better

0:00:04.400 --> 0:00:12.239
<v Speaker 1>Welcome to tech Stuff, a production from iHeartRadio. Hey there,

0:00:12.240 --> 0:00:15.320
<v Speaker 1>and welcome to tech Stuff. I'm your host Jonathan Strickland.

0:00:15.320 --> 0:00:18.319
<v Speaker 1>I'm an executive producer with iHeartRadio and how the tech

0:00:18.360 --> 0:00:21.000
<v Speaker 1>are you. It's time for the tech news for Thursday,

0:00:21.040 --> 0:00:25.560
<v Speaker 1>April six, twenty twenty three. Earlier this week, I talked

0:00:25.560 --> 0:00:29.880
<v Speaker 1>about how Germany is considering a ban on open ais

0:00:30.360 --> 0:00:35.360
<v Speaker 1>chat GPT out of privacy concerns following Italy's move to

0:00:35.640 --> 0:00:39.199
<v Speaker 1>do just that very thing. Italy has issued essentially a

0:00:39.240 --> 0:00:43.800
<v Speaker 1>ban and Germany's considering the same sort of thing. Well. Today,

0:00:43.960 --> 0:00:47.800
<v Speaker 1>open Ai is scheduled to present Italian regulators a plan

0:00:47.920 --> 0:00:52.560
<v Speaker 1>to address their concerns and to essentially patch some vulnerabilities

0:00:52.600 --> 0:00:56.040
<v Speaker 1>in an effort to get that band lifted and perhaps

0:00:56.080 --> 0:00:59.960
<v Speaker 1>prevent a domino effect throughout the rest of the European Union.

0:01:00.640 --> 0:01:04.679
<v Speaker 1>As I mentioned in Tuesday's episode, the concerns here really

0:01:04.720 --> 0:01:07.880
<v Speaker 1>have nothing to do with chat GPT's reliability as an

0:01:07.920 --> 0:01:13.120
<v Speaker 1>information source, So this isn't concern about misinformation or anything

0:01:13.160 --> 0:01:17.440
<v Speaker 1>like that, or plagiarism. It's rather how open ai and

0:01:17.600 --> 0:01:22.920
<v Speaker 1>Microsoft handle user data and privacy, and it's also meant

0:01:23.000 --> 0:01:26.240
<v Speaker 1>to ensure that underage users are unable to access the tool,

0:01:26.440 --> 0:01:28.600
<v Speaker 1>and again this is a get due to the sensitive

0:01:28.680 --> 0:01:32.600
<v Speaker 1>nature of their personal information. So it's more about how

0:01:32.640 --> 0:01:38.000
<v Speaker 1>our companies like open ai and Microsoft getting EU citizen

0:01:38.120 --> 0:01:40.800
<v Speaker 1>information and how are they using it, and they want

0:01:40.800 --> 0:01:43.160
<v Speaker 1>to make sure that all of that is by the

0:01:43.200 --> 0:01:46.960
<v Speaker 1>regulations of the EU. We've known that Meta, the parent

0:01:46.959 --> 0:01:51.120
<v Speaker 1>company of Facebook and Instagram, has been working on its

0:01:51.160 --> 0:01:54.680
<v Speaker 1>own AI. The company has already made its large language

0:01:54.720 --> 0:01:58.680
<v Speaker 1>model called LAMA available to academics, and at least one

0:01:58.680 --> 0:02:03.000
<v Speaker 1>of those academics subsequent leaked the code to get hub. Now.

0:02:03.280 --> 0:02:08.400
<v Speaker 1>The financial newspaper Nica Asia reports that Meta is preparing

0:02:08.440 --> 0:02:13.840
<v Speaker 1>to launch a commercial AI product using generative language features

0:02:13.840 --> 0:02:17.920
<v Speaker 1>by the end of this year, so something similar to

0:02:18.160 --> 0:02:23.280
<v Speaker 1>Google Bard or Chat GPT. This doesn't necessarily mean that

0:02:23.320 --> 0:02:28.480
<v Speaker 1>the average Meta user will have direct interactions with this

0:02:28.639 --> 0:02:34.480
<v Speaker 1>generative AI. Rather, one potential use could be totally behind

0:02:34.520 --> 0:02:39.120
<v Speaker 1>the scenes, with the AI helping Meta's advertising division to

0:02:39.240 --> 0:02:44.240
<v Speaker 1>work with clients to create more effective ad campaigns. Maybe

0:02:44.320 --> 0:02:47.120
<v Speaker 1>you've seen what amounts to be the exact same ad,

0:02:47.240 --> 0:02:50.280
<v Speaker 1>but the ad itself is clearly geared for different demographics.

0:02:50.639 --> 0:02:55.160
<v Speaker 1>I'm reminded of seeing the same commercial in English and Spanish.

0:02:55.240 --> 0:02:58.160
<v Speaker 1>It was the exact same commercial with the same beats

0:02:58.200 --> 0:03:01.000
<v Speaker 1>and everything, but it did have a totally different cast

0:03:01.240 --> 0:03:04.520
<v Speaker 1>for the English version that from the Spanish one. It's

0:03:04.560 --> 0:03:07.080
<v Speaker 1>just that they were both working from the exact same script.

0:03:07.720 --> 0:03:10.240
<v Speaker 1>That's the sort of stuff that AI might help with.

0:03:10.760 --> 0:03:13.800
<v Speaker 1>It might help craft approaches that it calculates will be

0:03:13.880 --> 0:03:17.560
<v Speaker 1>most effective depending upon the audience. So an AI version

0:03:17.600 --> 0:03:20.560
<v Speaker 1>of this might actually not use the exact same script.

0:03:20.800 --> 0:03:23.360
<v Speaker 1>It might use a different script that the AI has

0:03:23.400 --> 0:03:29.240
<v Speaker 1>calculated will be more effective for the intended viewer. Further off,

0:03:29.680 --> 0:03:32.400
<v Speaker 1>a potential use of this AI might come in handy

0:03:32.760 --> 0:03:36.400
<v Speaker 1>for Meta's version of the metaverse. I think this one

0:03:36.840 --> 0:03:39.720
<v Speaker 1>is probably a bit more blue sky as it stands,

0:03:40.120 --> 0:03:44.240
<v Speaker 1>but the article mentions the use of describing a virtual

0:03:44.320 --> 0:03:47.560
<v Speaker 1>landscape that you have in mind and the AI can

0:03:47.640 --> 0:03:50.920
<v Speaker 1>help craft it for you. So instead of you having

0:03:50.920 --> 0:03:53.680
<v Speaker 1>to go through the trouble of learning how to use

0:03:53.800 --> 0:03:59.200
<v Speaker 1>the graphics tools or programming or whatever the UI is

0:03:59.240 --> 0:04:02.680
<v Speaker 1>for that meta space, you just tell the AI what

0:04:02.920 --> 0:04:07.000
<v Speaker 1>you want and it makes it kind of like your

0:04:07.040 --> 0:04:10.600
<v Speaker 1>own genie. Of course, that's only gonna matter if anyone

0:04:10.600 --> 0:04:13.920
<v Speaker 1>actually wants to go to the metaverse. We'll chat more

0:04:14.000 --> 0:04:17.000
<v Speaker 1>about that later in this episode. Anyway, it will be

0:04:17.080 --> 0:04:20.520
<v Speaker 1>interesting to see if Meta does indeed launch these or

0:04:20.560 --> 0:04:26.240
<v Speaker 1>other commercialized applications involving AI, particularly because the conversation around

0:04:26.279 --> 0:04:29.200
<v Speaker 1>AI has been getting a little bit spicy lately. People

0:04:29.240 --> 0:04:33.240
<v Speaker 1>have started to say we should pump the brakes on AI,

0:04:33.320 --> 0:04:37.960
<v Speaker 1>and I'm wondering, how is that going to impact initiatives

0:04:37.960 --> 0:04:41.680
<v Speaker 1>like this one. It might not. The initial thoughts of

0:04:41.800 --> 0:04:45.800
<v Speaker 1>using it to help with advertising seem like it would

0:04:45.839 --> 0:04:49.680
<v Speaker 1>be less obvious to the average person and therefore might

0:04:49.800 --> 0:04:53.039
<v Speaker 1>slip under the radar and be considered perfectly fine. We'll

0:04:53.080 --> 0:04:57.479
<v Speaker 1>have to wait and see. Speaking of Meta and AI, yesterday,

0:04:57.520 --> 0:05:01.800
<v Speaker 1>the company showed off its segment Anything model, or sam

0:05:02.600 --> 0:05:07.000
<v Speaker 1>This model can apparently identify objects in videos and still images,

0:05:07.320 --> 0:05:09.760
<v Speaker 1>even if the model had never been trained on those

0:05:09.839 --> 0:05:13.120
<v Speaker 1>particular objects. I'm not sure how the heck that works,

0:05:13.440 --> 0:05:16.960
<v Speaker 1>but that's how Reuters reported it. The Reuters report also

0:05:17.000 --> 0:05:19.240
<v Speaker 1>mentions that there were a few ways to interact with

0:05:19.320 --> 0:05:22.599
<v Speaker 1>the model. So for example, you might have a picture

0:05:22.800 --> 0:05:28.159
<v Speaker 1>opened up and you've got the sam AI agent active.

0:05:28.200 --> 0:05:31.800
<v Speaker 1>At the same time, you could ask it to outline

0:05:31.920 --> 0:05:35.520
<v Speaker 1>something specific in the picture. So, for example, maybe it's

0:05:35.520 --> 0:05:38.840
<v Speaker 1>a college dorm room and you tell Sam, hey, can

0:05:38.880 --> 0:05:42.400
<v Speaker 1>you outline the pizza in this picture, which, of course,

0:05:42.560 --> 0:05:44.719
<v Speaker 1>as we all know, will be stuck to the ceiling

0:05:44.839 --> 0:05:48.280
<v Speaker 1>or whatever. Anyway, Sam would then draw a little rectangle

0:05:48.360 --> 0:05:51.120
<v Speaker 1>around the item in question once it identified it in

0:05:51.160 --> 0:05:54.720
<v Speaker 1>the picture. This technology is in some ways an extension

0:05:54.839 --> 0:05:57.600
<v Speaker 1>of stuff that Meta has been doing for years, like

0:05:57.760 --> 0:06:01.919
<v Speaker 1>identifying specific people in photo. Admittedly, it has been a

0:06:01.920 --> 0:06:04.760
<v Speaker 1>while since I've been on Facebook, but I do remember

0:06:04.839 --> 0:06:09.200
<v Speaker 1>uploading images and then immediately seeing suggestions for tagging people

0:06:09.240 --> 0:06:12.479
<v Speaker 1>in my pictures because Facebook was helpfully letting me know

0:06:12.640 --> 0:06:15.880
<v Speaker 1>that it knows what all of my friends look like. Well,

0:06:16.279 --> 0:06:18.880
<v Speaker 1>now Facebook is essentially telling me that it knows what

0:06:19.080 --> 0:06:25.400
<v Speaker 1>everything looks like. I bet nothing can go wrong there. Finance,

0:06:25.520 --> 0:06:29.520
<v Speaker 1>the world's largest cryptocurrency exchange, continues to be at the

0:06:29.560 --> 0:06:33.360
<v Speaker 1>center of scrutiny. Most recently, the company has shut down

0:06:33.400 --> 0:06:38.320
<v Speaker 1>its derivative businesses in Australia after the country essentially revoked

0:06:38.760 --> 0:06:42.880
<v Speaker 1>Binance's financial services license there. Now. This is due to

0:06:42.920 --> 0:06:49.120
<v Speaker 1>an ongoing probe in which Binance apparently miscategorized some retail

0:06:49.240 --> 0:06:54.960
<v Speaker 1>investors as wholesale investors, and you might be left saying, well, wait,

0:06:55.080 --> 0:06:58.159
<v Speaker 1>so they lost their financial services license over what could

0:06:58.160 --> 0:07:03.080
<v Speaker 1>have been a clerical error. Here's the rub. See, Australian

0:07:03.240 --> 0:07:09.039
<v Speaker 1>law provides greater protections for retail investors. For the average

0:07:09.080 --> 0:07:12.960
<v Speaker 1>person who's investing, the government protects them more because they

0:07:13.000 --> 0:07:18.080
<v Speaker 1>don't have the same resources that a company investor would have.

0:07:18.560 --> 0:07:22.120
<v Speaker 1>Right so the government steps in and says the investor

0:07:22.200 --> 0:07:26.520
<v Speaker 1>deserves some protection. So the country's regulators are pointing out

0:07:26.560 --> 0:07:31.040
<v Speaker 1>that Binance was possibly categorizing investors as wholesale in an

0:07:31.080 --> 0:07:35.560
<v Speaker 1>effort to bypass that higher level of protection. Australians will

0:07:35.600 --> 0:07:39.800
<v Speaker 1>still be able to engage with the exchange, so people

0:07:39.840 --> 0:07:42.640
<v Speaker 1>who have money in crypto and they live in Australia

0:07:42.680 --> 0:07:45.800
<v Speaker 1>will still be able to use Binance for that purpose. However,

0:07:45.960 --> 0:07:49.360
<v Speaker 1>Binance will not be allowed to create derivative businesses in

0:07:49.440 --> 0:07:55.120
<v Speaker 1>Australia for at least the near term. The collapse of

0:07:55.280 --> 0:08:00.400
<v Speaker 1>FTX continues to have a massive impact beyond the crypt world.

0:08:00.640 --> 0:08:04.560
<v Speaker 1>You might remember FTX was the second largest crypto exchange

0:08:05.200 --> 0:08:08.920
<v Speaker 1>before things went pair shaped toward the end of last year,

0:08:09.520 --> 0:08:12.360
<v Speaker 1>and one of the things that did early last year

0:08:12.680 --> 0:08:17.840
<v Speaker 1>before everything went totally bonkers, was it established a philanthropic

0:08:17.960 --> 0:08:24.880
<v Speaker 1>agency called the FTX Foundation. This foundation would issue grants

0:08:25.040 --> 0:08:28.640
<v Speaker 1>to various applicants for all sorts of stuff. Well, since

0:08:28.720 --> 0:08:31.840
<v Speaker 1>FTX went belly up last year, that funding source has

0:08:31.880 --> 0:08:35.360
<v Speaker 1>been cut off. And worse than that, some folks who

0:08:35.400 --> 0:08:39.040
<v Speaker 1>have received grants are now scrambling to try and pay

0:08:39.080 --> 0:08:43.079
<v Speaker 1>that money back before it becomes legally mandated that they

0:08:43.120 --> 0:08:46.200
<v Speaker 1>do so. And as you might imagine, this has had

0:08:46.280 --> 0:08:49.880
<v Speaker 1>a huge impact on various research projects as well as

0:08:50.400 --> 0:08:54.440
<v Speaker 1>independent researchers. This includes students who have since had to

0:08:54.520 --> 0:08:59.600
<v Speaker 1>drop out of school because the foundation was funding their

0:08:59.679 --> 0:09:02.600
<v Speaker 1>education and that money is gone. Routers has a whole

0:09:02.640 --> 0:09:06.240
<v Speaker 1>piece about this. It's a pretty sad story if you

0:09:06.280 --> 0:09:09.120
<v Speaker 1>want to read more about it. And it really isn't

0:09:09.120 --> 0:09:12.440
<v Speaker 1>the fault of these researchers and students. It's not the

0:09:12.440 --> 0:09:15.520
<v Speaker 1>fault of the people who receive the grants. It's not

0:09:15.559 --> 0:09:17.840
<v Speaker 1>the fault of the people who gave the grants. The

0:09:17.880 --> 0:09:20.080
<v Speaker 1>group that was put in charge of the FTX Foundation

0:09:20.080 --> 0:09:23.400
<v Speaker 1>appeared to have been sincere in their efforts to help

0:09:23.559 --> 0:09:28.680
<v Speaker 1>fund these projects. The problem was that FTX was engaged

0:09:28.720 --> 0:09:33.199
<v Speaker 1>in shenanigans. And while you would say the people who

0:09:33.240 --> 0:09:35.720
<v Speaker 1>receive the grants aren't at fault and they should not

0:09:35.760 --> 0:09:39.760
<v Speaker 1>be penalized, you also have to think about the customers

0:09:39.800 --> 0:09:44.200
<v Speaker 1>of FTX who saw their investments mishandled and essentially stripped

0:09:44.200 --> 0:09:47.120
<v Speaker 1>away from them, and that they deserve to have as

0:09:47.200 --> 0:09:49.960
<v Speaker 1>much of their money returned to them as they possibly can.

0:09:50.760 --> 0:09:53.920
<v Speaker 1>And unfortunately that also means the money that had been

0:09:54.000 --> 0:10:00.880
<v Speaker 1>directed toward foundation efforts. It is an ugly, ugly situation. Well,

0:10:01.480 --> 0:10:15.000
<v Speaker 1>before things get uglier, let's take a quick break. We're

0:10:15.040 --> 0:10:19.480
<v Speaker 1>back the verges. J Peters, who actually wrote a couple

0:10:19.520 --> 0:10:22.199
<v Speaker 1>of articles we'll be talking about today. He has an

0:10:22.280 --> 0:10:26.720
<v Speaker 1>article that argues it might just be the absolute worst

0:10:26.760 --> 0:10:29.840
<v Speaker 1>time for Apple to jump into the mixed reality space,

0:10:30.360 --> 0:10:33.439
<v Speaker 1>and I'm inclined to agree. You might remember that everyone

0:10:33.480 --> 0:10:38.120
<v Speaker 1>expects Apple to announce its mixed reality headset. It's a

0:10:38.200 --> 0:10:43.080
<v Speaker 1>VR slash AR headset, a far cry from the original

0:10:43.160 --> 0:10:46.680
<v Speaker 1>concept of a pair of eyeglasses that were capable of

0:10:47.240 --> 0:10:53.040
<v Speaker 1>handling AAR functionality. This is more of your standard, you know,

0:10:53.360 --> 0:10:59.120
<v Speaker 1>headset with a full display in front of it. It's yeah,

0:10:59.160 --> 0:11:01.560
<v Speaker 1>it's a rough times Peter's points out the market for

0:11:01.640 --> 0:11:04.640
<v Speaker 1>high end VR headsets isn't exactly taking off like a

0:11:04.760 --> 0:11:09.280
<v Speaker 1>rocket right now, where sales are pretty bad. Whether it's

0:11:09.360 --> 0:11:12.960
<v Speaker 1>Meta's Quest Pro, which originally had the staggering price tag

0:11:13.000 --> 0:11:16.480
<v Speaker 1>of fifteen hundred dollars, which, to be fair, is only

0:11:16.600 --> 0:11:20.760
<v Speaker 1>half of what we expect Apple's headset to cost. Also,

0:11:20.840 --> 0:11:24.240
<v Speaker 1>Meta has since slashed that price down to a thousand dollars,

0:11:24.280 --> 0:11:27.080
<v Speaker 1>all the way down to Sony's VR setup for the

0:11:27.120 --> 0:11:31.719
<v Speaker 1>PS five. That demand just hasn't pulled through either. It

0:11:31.760 --> 0:11:35.720
<v Speaker 1>hasn't been there. There have been modest sales of lower

0:11:35.760 --> 0:11:39.960
<v Speaker 1>priced VR headsets, but they have been really modest. On

0:11:40.040 --> 0:11:44.920
<v Speaker 1>top of that, CNBC reports that research firm Piper Sanders

0:11:45.000 --> 0:11:49.200
<v Speaker 1>surveyed teens who had VR headsets and found that only

0:11:49.320 --> 0:11:55.000
<v Speaker 1>four percent of them would use their headsets daily and

0:11:55.679 --> 0:12:00.560
<v Speaker 1>fourteen percent would use them once a week. That's not

0:12:00.679 --> 0:12:03.800
<v Speaker 1>great like those numbers. That's you know, you're talking about

0:12:03.800 --> 0:12:06.560
<v Speaker 1>the people who have already bought a headset and they're

0:12:06.600 --> 0:12:09.640
<v Speaker 1>not using it that frequently. That's that's bad news for

0:12:09.679 --> 0:12:12.880
<v Speaker 1>a lot of companies right now. And worse than that

0:12:13.040 --> 0:12:16.520
<v Speaker 1>is that both of those numbers are taken out of

0:12:16.520 --> 0:12:19.560
<v Speaker 1>the teens who actually have a VR headset, and they

0:12:19.640 --> 0:12:22.559
<v Speaker 1>only make up twenty nine percent of all the teens

0:12:22.600 --> 0:12:26.800
<v Speaker 1>that were surveyed for this research. So the other way

0:12:26.840 --> 0:12:30.079
<v Speaker 1>to think about this is that less than a third

0:12:30.120 --> 0:12:35.000
<v Speaker 1>of all the teens surveyed in this project own a

0:12:35.120 --> 0:12:38.960
<v Speaker 1>VR headset. Out of them, only four percent of that

0:12:39.120 --> 0:12:44.720
<v Speaker 1>twenty nine percent use it every day. Yikes. I don't

0:12:44.760 --> 0:12:48.760
<v Speaker 1>find this really surprising personally, but that's due to two

0:12:48.920 --> 0:12:54.680
<v Speaker 1>really big factors. One is that VR tends to be expensive.

0:12:55.400 --> 0:12:58.120
<v Speaker 1>There are lower cost headsets out there, and some of

0:12:58.160 --> 0:13:01.319
<v Speaker 1>them are pretty good, although you know, you often need

0:13:01.360 --> 0:13:04.000
<v Speaker 1>to have a really decent computer to run the software,

0:13:04.000 --> 0:13:08.280
<v Speaker 1>so even if the headset isn't that expensive, you might

0:13:08.320 --> 0:13:11.320
<v Speaker 1>need an expensive computer to really make the most out

0:13:11.320 --> 0:13:14.760
<v Speaker 1>of it. And you're still talking about hundreds of dollars

0:13:15.040 --> 0:13:19.160
<v Speaker 1>or even a cheap headset. And while a team might

0:13:19.280 --> 0:13:21.360
<v Speaker 1>save up for a phone, you know, a lot of

0:13:21.400 --> 0:13:26.880
<v Speaker 1>smartphones cost around a thousand dollars. That's really expensive. But

0:13:27.000 --> 0:13:29.680
<v Speaker 1>a phone is something you can carry with you wherever

0:13:29.720 --> 0:13:31.840
<v Speaker 1>you go and you can use it pretty much anytime,

0:13:32.440 --> 0:13:38.160
<v Speaker 1>whereas a VR headset is only a sometimes technology. To paraphrase,

0:13:38.200 --> 0:13:41.800
<v Speaker 1>cookie monster. So it's a really big thing to ask

0:13:41.840 --> 0:13:45.280
<v Speaker 1>a consumer to hand over several hundred bucks or more

0:13:45.679 --> 0:13:48.360
<v Speaker 1>for some technology that they're only occasionally going to use.

0:13:49.000 --> 0:13:52.440
<v Speaker 1>Despite the efforts of companies like Microsoft and Meta trying

0:13:52.440 --> 0:13:56.000
<v Speaker 1>to convince us that the future is virtual. By the way,

0:13:56.040 --> 0:13:59.120
<v Speaker 1>I find it really fascinating that you have companies that

0:13:59.160 --> 0:14:02.360
<v Speaker 1>are pushing for this vision of the future where we're

0:14:02.400 --> 0:14:05.760
<v Speaker 1>going to interact with one another in a virtual realm. Meanwhile,

0:14:05.800 --> 0:14:08.800
<v Speaker 1>those very same companies are requiring employees to come back

0:14:08.800 --> 0:14:11.760
<v Speaker 1>into the office to work there because they don't want

0:14:11.800 --> 0:14:14.960
<v Speaker 1>them to work remotely. That seems like a mixed message

0:14:14.960 --> 0:14:18.200
<v Speaker 1>to me, does it. Not like they're saying, Hey, the

0:14:18.320 --> 0:14:21.080
<v Speaker 1>virtual world, that's gonna be amazing. Everyone's gonna want to

0:14:21.080 --> 0:14:24.400
<v Speaker 1>work there. You're gonna want these devices because it's going

0:14:24.440 --> 0:14:26.760
<v Speaker 1>to make work better, but you need to come into

0:14:26.800 --> 0:14:31.600
<v Speaker 1>the office disconnect there anyway. That's one big factor is

0:14:31.640 --> 0:14:34.720
<v Speaker 1>just the cost of these things. I think that's a

0:14:34.720 --> 0:14:38.960
<v Speaker 1>big barrier to entry. But the other one is content. Now,

0:14:39.000 --> 0:14:42.920
<v Speaker 1>there are some truly great VR experiences out there, but

0:14:43.040 --> 0:14:48.200
<v Speaker 1>there's not an overabundance of them. The library for really

0:14:48.280 --> 0:14:52.680
<v Speaker 1>good VR experiences is fairly thin, and this actually creates

0:14:52.680 --> 0:14:56.800
<v Speaker 1>a catch twenty two situation. Developers are not eager to

0:14:56.960 --> 0:15:00.880
<v Speaker 1>jump into creating really good VR experiences because they're not

0:15:01.000 --> 0:15:04.560
<v Speaker 1>likely to make back their investment because the installed base

0:15:04.640 --> 0:15:08.960
<v Speaker 1>for VR is pretty small. But the install base is

0:15:09.000 --> 0:15:12.920
<v Speaker 1>small in part because there's a lack of content, so

0:15:13.080 --> 0:15:18.000
<v Speaker 1>this sort of perpetuates itself anyway, long story short, I

0:15:18.120 --> 0:15:21.520
<v Speaker 1>remain skeptical that VR is going to emerge from being

0:15:21.600 --> 0:15:25.800
<v Speaker 1>a niche technology and become a mainstream tech for the

0:15:25.840 --> 0:15:29.520
<v Speaker 1>common consumer, at least in the near term. If it

0:15:29.560 --> 0:15:31.600
<v Speaker 1>does happen, it's going to take a lot more time,

0:15:32.000 --> 0:15:35.920
<v Speaker 1>and that's probably going to take even more steam out

0:15:35.920 --> 0:15:39.840
<v Speaker 1>of a lot of metaverse projects that are also connected

0:15:39.880 --> 0:15:43.080
<v Speaker 1>to this concept of VR and AAR. And we've already

0:15:43.080 --> 0:15:47.040
<v Speaker 1>been seeing cutbacks to metaverse divisions as companies look to

0:15:47.080 --> 0:15:51.000
<v Speaker 1>control costs. So I think the metaverse quest in general

0:15:51.480 --> 0:15:54.640
<v Speaker 1>is taking a really massive hit right now. Not all

0:15:54.680 --> 0:15:59.320
<v Speaker 1>metaverse projects involve VR or AR. A lot of them do,

0:15:59.360 --> 0:16:01.800
<v Speaker 1>but not all of them do, but I think pretty

0:16:01.880 --> 0:16:05.240
<v Speaker 1>much all of them have had the rug pulled out

0:16:05.240 --> 0:16:09.720
<v Speaker 1>from under them. Google has updated its developer policy for Android.

0:16:09.760 --> 0:16:12.360
<v Speaker 1>It will require developers to make it easier for users

0:16:12.400 --> 0:16:18.160
<v Speaker 1>to delete all their personal data off the respective apps, companies, services,

0:16:18.200 --> 0:16:21.960
<v Speaker 1>should they choose to do so so. Before Google required

0:16:21.960 --> 0:16:25.920
<v Speaker 1>developers to make it possible to delete an account. This

0:16:26.040 --> 0:16:28.440
<v Speaker 1>was a prerequisite for having an app on the Google

0:16:28.440 --> 0:16:31.880
<v Speaker 1>Play Store. So not only could you delete the app

0:16:31.920 --> 0:16:34.680
<v Speaker 1>off your phone, which would remove the app from your phone,

0:16:34.720 --> 0:16:39.760
<v Speaker 1>but it wouldn't magically delete your account with that app. Developer.

0:16:40.360 --> 0:16:42.920
<v Speaker 1>Now you would be able to actually go and say, hey,

0:16:43.680 --> 0:16:46.760
<v Speaker 1>take out my account entirely, delete the account, delete all

0:16:46.760 --> 0:16:49.480
<v Speaker 1>the information you have on me. That was something Google

0:16:49.520 --> 0:16:54.840
<v Speaker 1>had already demanded the developers supply. However, they didn't have

0:16:54.880 --> 0:16:58.520
<v Speaker 1>any rules in place about how developers could implement that policy,

0:16:58.800 --> 0:17:02.040
<v Speaker 1>which meant a oliper could have made it possible, but

0:17:02.320 --> 0:17:06.560
<v Speaker 1>really bloody annoying to delete an account. So you know,

0:17:06.600 --> 0:17:09.040
<v Speaker 1>you can make it a standard practice that if you

0:17:09.119 --> 0:17:12.199
<v Speaker 1>wanted to remove your app, sure you could uninstall it,

0:17:12.240 --> 0:17:14.000
<v Speaker 1>but if you wanted to delete your account, you had

0:17:14.040 --> 0:17:18.439
<v Speaker 1>to contact the developer and request a manual deletion, and

0:17:18.520 --> 0:17:20.359
<v Speaker 1>a lot of people just don't go to that step.

0:17:20.960 --> 0:17:24.800
<v Speaker 1>Now Google is saying that developers will have to include

0:17:24.840 --> 0:17:28.720
<v Speaker 1>a way for users to initiate account and data deletion

0:17:29.520 --> 0:17:33.000
<v Speaker 1>online or from within the app itself. So that way,

0:17:33.280 --> 0:17:35.680
<v Speaker 1>if you find out, say that the recipe app you've

0:17:35.680 --> 0:17:39.480
<v Speaker 1>been using, has been secretly selling your information to China,

0:17:39.600 --> 0:17:42.160
<v Speaker 1>you could hit self destruct on your account and your

0:17:42.280 --> 0:17:47.880
<v Speaker 1>data while also uninstalling the app, and hopefully that's exactly

0:17:47.880 --> 0:17:51.360
<v Speaker 1>what would then happen. It's a good step toward consumer protection,

0:17:51.520 --> 0:17:55.080
<v Speaker 1>but it is unclear how Google plans to actually enforce

0:17:55.280 --> 0:17:58.480
<v Speaker 1>these policies and to make sure that developers actually follow

0:17:58.520 --> 0:18:00.440
<v Speaker 1>the rules. I mean, you might have a button that

0:18:00.520 --> 0:18:03.760
<v Speaker 1>says delete my account, and the developer says your account

0:18:03.800 --> 0:18:06.800
<v Speaker 1>has been deleted, and nothing actually happened. So how does

0:18:06.840 --> 0:18:09.679
<v Speaker 1>Google make certain that the developer is following through on

0:18:09.840 --> 0:18:13.800
<v Speaker 1>the policy. Hopefully this will get sorted out and it

0:18:13.800 --> 0:18:16.879
<v Speaker 1>doesn't just become something that Google can point to and say,

0:18:17.240 --> 0:18:19.920
<v Speaker 1>but we told them it's against the rules, so it's

0:18:19.920 --> 0:18:23.679
<v Speaker 1>not our fault. You can tell that I don't have

0:18:23.680 --> 0:18:25.479
<v Speaker 1>a whole lot of faith in this kind of stuff.

0:18:26.000 --> 0:18:28.840
<v Speaker 1>Earlier I mentioned an article by j Peters of The

0:18:28.920 --> 0:18:30.440
<v Speaker 1>Virgin I said he was going to come up again,

0:18:30.440 --> 0:18:33.200
<v Speaker 1>and here it is. Mister Peters has been a busy

0:18:33.240 --> 0:18:36.960
<v Speaker 1>Little Bee this week. Yesterday The Verge published a piece

0:18:37.000 --> 0:18:42.080
<v Speaker 1>written by Peters about his experiences at fashion week. I mean,

0:18:42.240 --> 0:18:47.359
<v Speaker 1>to be more specific, Metaverse fashion Week held at decentra

0:18:47.560 --> 0:18:51.600
<v Speaker 1>Land and if you want a scathing indictment of the

0:18:51.640 --> 0:18:56.000
<v Speaker 1>metaverse concept in general and decentral Lands history in particular,

0:18:56.480 --> 0:18:59.639
<v Speaker 1>you have got to watch the video. The future is

0:18:59.680 --> 0:19:04.120
<v Speaker 1>a ed mole Decentraland and the Metaverse by Folding Ideas.

0:19:04.160 --> 0:19:07.480
<v Speaker 1>I've recommended the Folding Ideas channel before. He did a

0:19:07.520 --> 0:19:12.080
<v Speaker 1>really fascinating piece about NFTs. He's talked about the crypto world.

0:19:12.160 --> 0:19:15.959
<v Speaker 1>It's funny because he started off really being a channel

0:19:15.960 --> 0:19:19.879
<v Speaker 1>that analyzed it, dived into deep analysis of film and

0:19:20.000 --> 0:19:25.800
<v Speaker 1>television and narratives, and now he's tackling everything and his

0:19:25.880 --> 0:19:31.840
<v Speaker 1>work is truly it's phenomenal. At Peter's of The Verge,

0:19:31.880 --> 0:19:35.960
<v Speaker 1>he also mentions this specific video in his own coverage,

0:19:36.000 --> 0:19:39.840
<v Speaker 1>and his experience and the video from Folding Ideas both

0:19:39.920 --> 0:19:44.240
<v Speaker 1>paint a fairly bleak or at least bland image of

0:19:44.280 --> 0:19:48.200
<v Speaker 1>the metaverse, rather than a virtual world teeming with cool

0:19:48.280 --> 0:19:51.560
<v Speaker 1>avatars doing six stunts while daft punk is playing in

0:19:51.600 --> 0:19:54.439
<v Speaker 1>the background. It sounds like most of the experience is

0:19:54.480 --> 0:19:59.080
<v Speaker 1>pretty empty, like there are virtual landmarks and stuff, but

0:19:59.200 --> 0:20:03.239
<v Speaker 1>not that many people populating it, and the avatars you

0:20:03.280 --> 0:20:06.760
<v Speaker 1>do see can often just be standing idle. Maybe they're

0:20:06.760 --> 0:20:09.520
<v Speaker 1>logged in just for the purposes of being logged in,

0:20:09.640 --> 0:20:13.520
<v Speaker 1>possibly to accrue some sort of credit in the process,

0:20:14.040 --> 0:20:18.200
<v Speaker 1>kind of like those time wasting games that you have

0:20:18.359 --> 0:20:20.879
<v Speaker 1>where you make a turn and then it says you

0:20:20.880 --> 0:20:23.240
<v Speaker 1>have to wait five minutes for your next turn. Maybe

0:20:23.320 --> 0:20:27.000
<v Speaker 1>that's kind of what's happening. Peter says that the Metaverse

0:20:27.080 --> 0:20:30.639
<v Speaker 1>Fashion Week quote felt kind of like a County fair

0:20:30.880 --> 0:20:33.679
<v Speaker 1>end quote with its layout, so you could actually wander

0:20:33.760 --> 0:20:36.720
<v Speaker 1>from booth to booth and check things out. Peter said

0:20:36.760 --> 0:20:39.200
<v Speaker 1>most of the spaces weren't very interesting, and the bits

0:20:39.200 --> 0:20:42.840
<v Speaker 1>that were meant to be interactive frequently didn't work well,

0:20:43.359 --> 0:20:46.919
<v Speaker 1>if at all, so it could be a frustrating experience.

0:20:47.480 --> 0:20:52.159
<v Speaker 1>And yeah, you could look at virtual fashion and potentially

0:20:52.200 --> 0:20:56.920
<v Speaker 1>even purchase some with in world currency so that your

0:20:56.960 --> 0:21:03.120
<v Speaker 1>avatar could wear a bespoke virtual fur code or something,

0:21:03.640 --> 0:21:05.760
<v Speaker 1>but it wasn't you know, it didn't come across as

0:21:05.800 --> 0:21:07.960
<v Speaker 1>a ringing endorsement of the Metaverse in general, or at

0:21:08.040 --> 0:21:11.920
<v Speaker 1>least decentral Lands version of it. Folding Ideas found similar

0:21:11.960 --> 0:21:15.639
<v Speaker 1>issues when exploring decentral Land in general, including issues with

0:21:15.760 --> 0:21:19.399
<v Speaker 1>collision detection, which made it all but impossible to you know,

0:21:19.480 --> 0:21:22.320
<v Speaker 1>like climb a staircase to go to our virtual building's

0:21:22.440 --> 0:21:25.280
<v Speaker 1>second floor or you know, first floor if you happen

0:21:25.280 --> 0:21:28.359
<v Speaker 1>to be in England or something. Peter said the only

0:21:28.400 --> 0:21:31.399
<v Speaker 1>time he really saw users interacting with one another was

0:21:31.440 --> 0:21:34.640
<v Speaker 1>at the closing party for Fashion Week, when quote dozens

0:21:34.680 --> 0:21:37.760
<v Speaker 1>of avatars grooved on a virtual dance floor as a

0:21:37.840 --> 0:21:40.480
<v Speaker 1>video of a human DJ played on a big screen.

0:21:40.760 --> 0:21:45.760
<v Speaker 1>End quote. Based on Peters's article and the Folding Ideas video,

0:21:45.800 --> 0:21:49.439
<v Speaker 1>which again Peter's also references in the article, the current

0:21:49.480 --> 0:21:52.480
<v Speaker 1>incarnation of the Metaverse, or at least decentral Lands version

0:21:52.520 --> 0:21:59.200
<v Speaker 1>of the Metaverse, is pretty boring. Decentral Land, by the way,

0:21:59.280 --> 0:22:03.080
<v Speaker 1>is one of the groups that has abandoned plans to

0:22:03.200 --> 0:22:07.600
<v Speaker 1>incorporate VR into its version of the Metaverse, So instead

0:22:07.600 --> 0:22:10.840
<v Speaker 1>of going with a virtual reality approach, which is sort

0:22:10.880 --> 0:22:14.960
<v Speaker 1>of what Meta has been hinting at, they're looking at

0:22:15.200 --> 0:22:19.359
<v Speaker 1>going with the third person avatar approach, similar to what

0:22:19.400 --> 0:22:22.400
<v Speaker 1>you would see in a massively multiplayer online role playing game.

0:22:22.920 --> 0:22:28.240
<v Speaker 1>So maybe it's unfair to say that the metaverse is

0:22:28.359 --> 0:22:32.320
<v Speaker 1>kind of pointless and boring. Maybe you could argue we're

0:22:32.359 --> 0:22:34.280
<v Speaker 1>still a year or two out from being able to

0:22:34.320 --> 0:22:38.320
<v Speaker 1>see stuff that's really compelling beyond narrow use cases. That's

0:22:38.440 --> 0:22:41.800
<v Speaker 1>entirely possible. But even if that is the case, there

0:22:41.920 --> 0:22:43.960
<v Speaker 1>is a lot of work that has to be done

0:22:43.960 --> 0:22:46.840
<v Speaker 1>to make the metaverse something interesting enough for me to

0:22:46.920 --> 0:22:50.520
<v Speaker 1>want to check it out beyond say, you know, checking

0:22:50.520 --> 0:22:52.800
<v Speaker 1>out a curiosity. Like if one of my favorite bands

0:22:53.520 --> 0:22:56.760
<v Speaker 1>was going to do a virtual concert, I might check

0:22:56.800 --> 0:22:59.640
<v Speaker 1>that out because I like the band and I might

0:22:59.720 --> 0:23:03.639
<v Speaker 1>be enjoy being able to hear them play a set,

0:23:04.119 --> 0:23:06.520
<v Speaker 1>even though I wouldn't actually be there in person. I

0:23:06.640 --> 0:23:09.840
<v Speaker 1>might check that out. But I can't imagine going to

0:23:09.880 --> 0:23:14.760
<v Speaker 1>the metaverse just to go and that. Until that changes,

0:23:14.800 --> 0:23:17.440
<v Speaker 1>I think the metaverse is kind of at a non

0:23:17.520 --> 0:23:21.080
<v Speaker 1>starter for me. Okay, we got a few more stories

0:23:21.119 --> 0:23:23.360
<v Speaker 1>to cover before we get to that. Let's take one

0:23:23.359 --> 0:23:36.800
<v Speaker 1>more break. We're back. Vietnam has joined the list of

0:23:36.880 --> 0:23:41.760
<v Speaker 1>countries currently investigating TikTok So. In this case, Vietnam's government

0:23:41.800 --> 0:23:44.760
<v Speaker 1>says that this investigation is to ensure that TikTok is

0:23:44.800 --> 0:23:48.600
<v Speaker 1>complying with laws and regulations, and also that you know,

0:23:48.760 --> 0:23:52.920
<v Speaker 1>it's paying its proper taxes. Plus there are some concerns

0:23:52.960 --> 0:23:58.639
<v Speaker 1>about content, with government official Lee Kuangtudo saying quote the

0:23:58.760 --> 0:24:02.320
<v Speaker 1>platform needs to aid by local regulations on both content

0:24:02.520 --> 0:24:06.880
<v Speaker 1>and tax obligations end quote. And also that some content

0:24:06.960 --> 0:24:13.000
<v Speaker 1>on TikTok was quote toxic, offensive, false, and superstitious end quote,

0:24:13.800 --> 0:24:18.200
<v Speaker 1>which yeah, I mean that's true, But then there's also

0:24:18.240 --> 0:24:20.480
<v Speaker 1>a lot of that kind of stuff on pretty much

0:24:20.480 --> 0:24:24.040
<v Speaker 1>every single platform that allows for user generated content on it.

0:24:24.080 --> 0:24:26.880
<v Speaker 1>But I do get it. TikTok is built in such

0:24:26.880 --> 0:24:31.959
<v Speaker 1>a way that bad content can go viral awfully fast,

0:24:32.000 --> 0:24:35.119
<v Speaker 1>and next thing you know, people are watching videos that

0:24:35.240 --> 0:24:39.119
<v Speaker 1>convince them to try stupid, dangerous stuff, or they're watching

0:24:39.200 --> 0:24:42.040
<v Speaker 1>videos that contain blatant lies that are being passed off

0:24:42.040 --> 0:24:44.800
<v Speaker 1>as fact. And if you trust TikTok more than you

0:24:44.840 --> 0:24:49.480
<v Speaker 1>know a credible source, you're bound to get into trouble. Previously,

0:24:49.560 --> 0:24:53.640
<v Speaker 1>upon the request of Vietnam's government, TikTok removed one point

0:24:53.720 --> 0:24:57.080
<v Speaker 1>seven million videos off the platform. This was just toward

0:24:57.119 --> 0:24:59.440
<v Speaker 1>the end of last year. So we'll see if there's

0:24:59.440 --> 0:25:01.760
<v Speaker 1>going to be a similar purge. In the wake of

0:25:01.760 --> 0:25:06.040
<v Speaker 1>this new investigation, Toyota appears to be ready to dive

0:25:06.119 --> 0:25:11.520
<v Speaker 1>into electric vehicle development with real fervor after years of

0:25:11.600 --> 0:25:15.359
<v Speaker 1>resisting it. According to Reuters, the company has long leaned

0:25:15.359 --> 0:25:20.400
<v Speaker 1>on alternatives to pure electric vehicles, including fuel cell vehicles

0:25:20.400 --> 0:25:26.199
<v Speaker 1>and hybrids. The general perception in the car world that

0:25:26.359 --> 0:25:29.439
<v Speaker 1>I have picked up on is that Toyota's really dragged

0:25:29.440 --> 0:25:32.359
<v Speaker 1>its feet when it comes to electric vehicles and really

0:25:32.400 --> 0:25:37.040
<v Speaker 1>tried to push hard for different approaches. But after a

0:25:37.119 --> 0:25:42.000
<v Speaker 1>massive change in leadership, including a new CEO, the company

0:25:42.080 --> 0:25:46.800
<v Speaker 1>now appears to be repositioning to focus seriously on electric vehicles.

0:25:47.440 --> 0:25:49.680
<v Speaker 1>Whether or not Toyota can make up for a lost

0:25:49.720 --> 0:25:54.040
<v Speaker 1>time remains to be seen. The company is definitely behind

0:25:54.119 --> 0:25:58.080
<v Speaker 1>its competitors when it comes to creating the infrastructure needed

0:25:58.119 --> 0:26:03.000
<v Speaker 1>to build electric vehicles apidly at scale, but better late

0:26:03.000 --> 0:26:10.000
<v Speaker 1>than never. Sometimes international law enforcement activities get badass mission names.

0:26:10.040 --> 0:26:14.320
<v Speaker 1>Such is the case with a recent operation that seized

0:26:14.520 --> 0:26:18.960
<v Speaker 1>the Genesis market, an online market that catered to hackers

0:26:19.040 --> 0:26:22.240
<v Speaker 1>and data thieves and other na'er duells. So what was

0:26:22.280 --> 0:26:29.080
<v Speaker 1>the operation's name? Operation Cookie Monster? That's right, I referenced

0:26:29.080 --> 0:26:34.200
<v Speaker 1>cookie Monster twice in this news episode. Apparently, the sting

0:26:34.240 --> 0:26:38.800
<v Speaker 1>operation included two hundred eight property searches and one hundred

0:26:39.080 --> 0:26:45.440
<v Speaker 1>nineteen arrests. Yowza Ours Technical reports that while the public

0:26:45.600 --> 0:26:50.800
<v Speaker 1>facing web page was taken down, the dark web version

0:26:50.960 --> 0:26:53.439
<v Speaker 1>is still up. If you were to use tour and

0:26:53.520 --> 0:26:59.920
<v Speaker 1>to navigate to this marketplaces Onion based dark web website,

0:27:00.040 --> 0:27:02.680
<v Speaker 1>you could actually still go there. So this suggests that

0:27:03.240 --> 0:27:09.160
<v Speaker 1>the International Law Enforcement Group has not seized all of

0:27:09.280 --> 0:27:15.040
<v Speaker 1>the assets held by this particular organization, so there's still

0:27:15.040 --> 0:27:18.119
<v Speaker 1>work to be done. Apparently most of the activity on

0:27:18.119 --> 0:27:21.840
<v Speaker 1>this hacker market involved the buying and selling of private information.

0:27:22.680 --> 0:27:26.520
<v Speaker 1>There were around fifty nine thousand registered users on the

0:27:26.560 --> 0:27:30.800
<v Speaker 1>site yikes, and that they were using tools that were

0:27:30.840 --> 0:27:35.919
<v Speaker 1>doing things like creating a simulation of your browsers. So

0:27:35.960 --> 0:27:39.919
<v Speaker 1>if your machine had been one of the ones compromised,

0:27:40.200 --> 0:27:43.600
<v Speaker 1>someone could potentially be looking at what you're looking at

0:27:43.640 --> 0:27:47.199
<v Speaker 1>in real time as you use the browser and be

0:27:47.240 --> 0:27:50.040
<v Speaker 1>able to do things like logyear passwords and things of

0:27:50.040 --> 0:27:53.359
<v Speaker 1>that nature, real fun stuff. So yeah, it's a good

0:27:53.359 --> 0:27:58.840
<v Speaker 1>thing that it got seized, but obviously without the dark

0:27:58.840 --> 0:28:03.160
<v Speaker 1>web assets being turned off, you know, that there's still

0:28:03.200 --> 0:28:08.160
<v Speaker 1>more to be done. Finally, are you lonely and also

0:28:08.200 --> 0:28:11.320
<v Speaker 1>are you flush with cash? And are you tired of

0:28:11.400 --> 0:28:15.200
<v Speaker 1>dating poor people? Well, I have potentially good news for you.

0:28:15.680 --> 0:28:21.560
<v Speaker 1>Tender is contemplating a service currently referenced as tender Vault,

0:28:22.240 --> 0:28:25.240
<v Speaker 1>and this would let lonesome folks who have deep pockets

0:28:25.600 --> 0:28:29.680
<v Speaker 1>find others who are like themselves. So, according to Yahoo Life,

0:28:29.760 --> 0:28:33.160
<v Speaker 1>tender Vault would cost five hundred dollars a month, though

0:28:33.200 --> 0:28:35.160
<v Speaker 1>you could pay up front for a year and save

0:28:35.240 --> 0:28:38.040
<v Speaker 1>yourself some dough then it would just be five grand

0:28:38.320 --> 0:28:41.840
<v Speaker 1>for the whole year, and in return, you would have

0:28:41.960 --> 0:28:45.920
<v Speaker 1>your tender profile boosted. Plus you'd be able to look

0:28:45.960 --> 0:28:49.640
<v Speaker 1>for other folks who had also joined tender Vault. So

0:28:49.680 --> 0:28:53.240
<v Speaker 1>in other words, you could sort your searches so that

0:28:53.280 --> 0:28:55.680
<v Speaker 1>you're only looking for other people who also spent five

0:28:55.760 --> 0:28:58.120
<v Speaker 1>hundred bucks a month to be part of this group.

0:28:58.640 --> 0:29:01.320
<v Speaker 1>So all the snooty rich people can make certain they

0:29:01.320 --> 0:29:06.520
<v Speaker 1>could avoid all the innokds that stands for not all kind, dear,

0:29:07.440 --> 0:29:09.800
<v Speaker 1>and then they could avoid the rest of us, you know,

0:29:09.840 --> 0:29:13.280
<v Speaker 1>the unwashed peasants just trying to find love or a

0:29:13.280 --> 0:29:17.840
<v Speaker 1>hook up. Personally, I wonder if those boosted profiles will

0:29:17.880 --> 0:29:20.560
<v Speaker 1>be viewable by the general public, and if they will

0:29:20.680 --> 0:29:25.080
<v Speaker 1>see that it's a profile belonging to a Tinder Vault user,

0:29:25.280 --> 0:29:27.920
<v Speaker 1>because I could definitely see a rise in searches for

0:29:28.000 --> 0:29:31.000
<v Speaker 1>a brand new sugar Daddy or sugar mommy year or whatever.

0:29:32.000 --> 0:29:37.960
<v Speaker 1>Ain't love grand or maybe five grand a year. Okay,

0:29:38.000 --> 0:29:40.440
<v Speaker 1>that's it for this episode of tech Stuff. Hope you

0:29:40.480 --> 0:29:43.040
<v Speaker 1>are all well. If you'd like to reach out to me,

0:29:43.280 --> 0:29:45.920
<v Speaker 1>you can do so by sending me a message on Twitter.

0:29:46.120 --> 0:29:49.480
<v Speaker 1>The handle for the show is tech stuff HSW or

0:29:49.560 --> 0:29:51.760
<v Speaker 1>you can drop me a line by using the little

0:29:51.760 --> 0:29:55.480
<v Speaker 1>microphone icon on the tech Stuff page in the iHeartRadio app.

0:29:55.520 --> 0:29:57.720
<v Speaker 1>It's free to downloads free to use. Just tap that

0:29:57.720 --> 0:30:00.520
<v Speaker 1>little microphone you leave a voice message up to thirty seconds.

0:30:00.560 --> 0:30:03.720
<v Speaker 1>I'm link and I'll talk to you again really soon.

0:30:10.160 --> 0:30:14.800
<v Speaker 1>Text Stuff is an iHeartRadio production. For more podcasts from iHeartRadio,

0:30:15.160 --> 0:30:18.840
<v Speaker 1>visit the iHeartRadio app, Apple Podcasts, or wherever you listen

0:30:18.880 --> 0:30:19.920
<v Speaker 1>to your favorite shows.