1 00:00:00,320 --> 00:00:02,880 Speaker 1: Brought to you by the reinvented two thousand twelve camera. 2 00:00:03,200 --> 00:00:08,920 Speaker 1: It's ready. Are you get in touch with technology? With 3 00:00:09,080 --> 00:00:17,680 Speaker 1: tech Stuff from how stuff works dot com. Hello everybody, 4 00:00:17,680 --> 00:00:19,919 Speaker 1: and welcome to tech stuff. My name is Chris Poelette, 5 00:00:19,920 --> 00:00:22,520 Speaker 1: and I'm an editor here at how stuff works dot Com. 6 00:00:22,520 --> 00:00:26,240 Speaker 1: Sitting across from me as usual as senior writer Jonathan Strickland. 7 00:00:26,360 --> 00:00:30,040 Speaker 1: He there. All right then, and today we're gonna start 8 00:00:30,080 --> 00:00:32,600 Speaker 1: off the way we've started off several podcasts recently, with 9 00:00:32,640 --> 00:00:39,680 Speaker 1: a little listener mail. Yeah, and this listener mail comes 10 00:00:39,680 --> 00:00:44,000 Speaker 1: from Crystal. Crystal says augmented reality. What in the world 11 00:00:44,080 --> 00:00:47,840 Speaker 1: is it? Thank you, Crystal for that very concise listener mail. 12 00:00:49,040 --> 00:00:53,400 Speaker 1: She probably figured you'd make up another paragrapher said, uh yeah, considering. 13 00:00:53,400 --> 00:00:58,160 Speaker 1: So we've received some some novellas recently. There they've been excellent, guys, 14 00:00:58,200 --> 00:01:01,200 Speaker 1: We love them. Don't don't that as a dig, because 15 00:01:01,200 --> 00:01:03,080 Speaker 1: I think that's awesome that you guys take so much 16 00:01:03,080 --> 00:01:05,959 Speaker 1: effort to write as listener mail. And Crystal, that's awesome 17 00:01:06,000 --> 00:01:07,399 Speaker 1: that you were able to sum it up in one 18 00:01:07,440 --> 00:01:10,080 Speaker 1: sentence long or short. We love the listener mail. Yeah, 19 00:01:10,120 --> 00:01:14,480 Speaker 1: you're all awesome. So anyway, augmented realitmented reality one the 20 00:01:14,560 --> 00:01:17,880 Speaker 1: world is it? You know what? I didn't really know either, Um, 21 00:01:17,920 --> 00:01:20,400 Speaker 1: I knew, I knew just the barest minimum of what 22 00:01:20,440 --> 00:01:22,760 Speaker 1: it was. Yeah, we can give you like the the 23 00:01:22,760 --> 00:01:27,000 Speaker 1: the bird's eye definition of augmented reality. The real idea 24 00:01:27,080 --> 00:01:31,480 Speaker 1: here is that you are overlaying some sort of information 25 00:01:31,640 --> 00:01:34,720 Speaker 1: on top of our perception of the world around us 26 00:01:34,840 --> 00:01:38,080 Speaker 1: in real time. Yes, we're not talking about virtual reality, 27 00:01:38,080 --> 00:01:42,680 Speaker 1: in which you replace the real reality with a institute 28 00:01:43,160 --> 00:01:46,720 Speaker 1: and uh, you know see if you're um, coffee drinkers 29 00:01:46,720 --> 00:01:49,880 Speaker 1: can tell the difference, right, the But the worlds of 30 00:01:49,880 --> 00:01:53,200 Speaker 1: augmented reality and virtual reality do have a lot of overlap. 31 00:01:53,240 --> 00:01:56,080 Speaker 1: There's a lot of technology that um, that belongs in 32 00:01:56,200 --> 00:02:00,680 Speaker 1: both realms, uh, including things like head mald displays often 33 00:02:00,760 --> 00:02:05,040 Speaker 1: are used in both augmented reality and virtual reality applications. Yes, 34 00:02:05,160 --> 00:02:09,720 Speaker 1: except in in virtual reality, Um, the glasses that you 35 00:02:09,800 --> 00:02:13,480 Speaker 1: wear replace you don't really actually see anything but this 36 00:02:13,600 --> 00:02:17,000 Speaker 1: virtual world. And in augmented reality, you do see the 37 00:02:17,080 --> 00:02:20,280 Speaker 1: virtual world with other information layered on top of it. 38 00:02:20,880 --> 00:02:24,080 Speaker 1: I'm sorry, you're right, you see the real world with 39 00:02:24,120 --> 00:02:26,320 Speaker 1: other information layered on top of it. Right. If you 40 00:02:26,400 --> 00:02:28,960 Speaker 1: were the virtual world with other information layered on top 41 00:02:28,960 --> 00:02:32,080 Speaker 1: of it, it would be augmented virtual reality. Can we 42 00:02:32,120 --> 00:02:35,799 Speaker 1: invent that patent pending? All right, no one else out 43 00:02:35,800 --> 00:02:42,320 Speaker 1: there grab it? That's us. Yes, So augmented reality. Uh. 44 00:02:42,480 --> 00:02:44,720 Speaker 1: You know, ideally, what you would have is some sort 45 00:02:44,720 --> 00:02:48,240 Speaker 1: of system where you could look at, say a building, 46 00:02:48,800 --> 00:02:51,720 Speaker 1: and you would have information pop up that might give 47 00:02:51,720 --> 00:02:54,320 Speaker 1: you things like the address of the building that you're 48 00:02:54,320 --> 00:02:58,519 Speaker 1: looking at any businesses that are located within that building. If, 49 00:02:58,600 --> 00:03:00,919 Speaker 1: for example, you were looking at a restaurant, you might 50 00:03:01,000 --> 00:03:04,320 Speaker 1: see reviews pop up and you could see what kind 51 00:03:04,320 --> 00:03:06,760 Speaker 1: of food that restaurant serves without having to actually go 52 00:03:06,840 --> 00:03:08,760 Speaker 1: up there and look at a menu, or if they 53 00:03:08,760 --> 00:03:11,160 Speaker 1: had really poor reviews, and you can think, oh well, 54 00:03:11,240 --> 00:03:14,320 Speaker 1: let's just skip that and find something else. Um. I 55 00:03:14,320 --> 00:03:18,720 Speaker 1: mean that's just a very basic application. There are unlimited 56 00:03:18,760 --> 00:03:22,560 Speaker 1: applications for augmented reality. Sure, I mean, you know it's 57 00:03:22,560 --> 00:03:24,720 Speaker 1: not you could you could use it for something like that. 58 00:03:24,800 --> 00:03:27,440 Speaker 1: You can use it for business purposes. Maybe you're on 59 00:03:27,720 --> 00:03:31,120 Speaker 1: a business trip and you need information like that. Um. 60 00:03:31,360 --> 00:03:34,000 Speaker 1: Sad to say. You could also use it for military purposes. Actually, 61 00:03:34,000 --> 00:03:37,400 Speaker 1: the military is already using this technology. It's in a 62 00:03:37,440 --> 00:03:41,480 Speaker 1: lot of visor displays for jet pilots, for example, so 63 00:03:41,520 --> 00:03:45,240 Speaker 1: that they are coupling the the helmet technology with augmented 64 00:03:45,280 --> 00:03:48,400 Speaker 1: reality so that you can do things like track h 65 00:03:48,720 --> 00:03:52,080 Speaker 1: other other aircraft. You can look at targets, things like 66 00:03:52,120 --> 00:03:54,800 Speaker 1: that heads up display. Yes, an h U d ye 67 00:03:55,000 --> 00:03:57,040 Speaker 1: heads up it's actually had that for quite some times. Yeah, 68 00:03:57,040 --> 00:03:59,440 Speaker 1: it's been around for a while now. That's not unusual. 69 00:03:59,760 --> 00:04:04,000 Speaker 1: Just like virtual reality, augmented reality has a lot to uh, 70 00:04:04,240 --> 00:04:07,920 Speaker 1: a lot to to owe the military establishment. UM, military 71 00:04:07,960 --> 00:04:11,560 Speaker 1: applications have fed the research and development of this kind 72 00:04:11,560 --> 00:04:15,000 Speaker 1: of technology for years, just like with virtual reality. And 73 00:04:15,040 --> 00:04:17,440 Speaker 1: it makes sense because when you really think about you've 74 00:04:17,440 --> 00:04:21,960 Speaker 1: got to think with any research project, there's one thing 75 00:04:22,040 --> 00:04:26,880 Speaker 1: all research projects need, no matter what the project is. Money. Yes, 76 00:04:27,120 --> 00:04:31,839 Speaker 1: the money has to come from somewhere. And academic research 77 00:04:31,880 --> 00:04:35,080 Speaker 1: institutions they have a limited budget. You know, they have 78 00:04:35,120 --> 00:04:36,960 Speaker 1: a limited amount of money that they can they can 79 00:04:36,960 --> 00:04:40,320 Speaker 1: dole out to any particular department UM and all of 80 00:04:40,360 --> 00:04:44,360 Speaker 1: them are vying for that same pool of cash and UH, 81 00:04:44,440 --> 00:04:46,359 Speaker 1: and so there's a very limited amount of money you 82 00:04:46,360 --> 00:04:51,240 Speaker 1: can get for for pure research research for research sake, UM, 83 00:04:51,320 --> 00:04:54,520 Speaker 1: You're more likely to see money come in from any 84 00:04:54,520 --> 00:04:59,000 Speaker 1: sort of practical application, So things like the military, where 85 00:04:59,360 --> 00:05:02,360 Speaker 1: practical app location can mean the difference between losing and 86 00:05:02,360 --> 00:05:06,600 Speaker 1: winning a conflict or saving hundreds of people's lives. UH, 87 00:05:06,640 --> 00:05:08,920 Speaker 1: that's obviously going to take a larger priority than just 88 00:05:09,160 --> 00:05:15,799 Speaker 1: a a important but kind of esoteric academic project. UM. 89 00:05:15,920 --> 00:05:20,000 Speaker 1: You would also probably see it in corporate UH functions 90 00:05:20,040 --> 00:05:22,320 Speaker 1: as well. Things that things where companies think they can 91 00:05:22,360 --> 00:05:26,880 Speaker 1: make some money off of an augmented reality application, whether 92 00:05:27,000 --> 00:05:30,440 Speaker 1: that's something that's in a car, like perhaps you were 93 00:05:30,480 --> 00:05:33,080 Speaker 1: able to create a screen within your car so that 94 00:05:33,680 --> 00:05:36,320 Speaker 1: as you're driving down the street, a little display what 95 00:05:36,480 --> 00:05:39,400 Speaker 1: can tell you things are that are coming up, like 96 00:05:39,440 --> 00:05:42,560 Speaker 1: where the next gas station is. That's funny you would 97 00:05:42,560 --> 00:05:47,280 Speaker 1: mention that I was thinking of Dash. Yeah, that's a 98 00:05:47,320 --> 00:05:51,880 Speaker 1: good example. UM. Dash is a company that was recently 99 00:05:51,920 --> 00:05:56,560 Speaker 1: acquired by Research in Motion, who you might be aware 100 00:05:56,800 --> 00:06:00,440 Speaker 1: made the BlackBerry UM. When they start it out, they 101 00:06:00,440 --> 00:06:04,320 Speaker 1: were making a very sophisticated and also very large GPS 102 00:06:04,360 --> 00:06:07,679 Speaker 1: def ice called the Dash Express UM and John Fuller 103 00:06:07,720 --> 00:06:10,800 Speaker 1: wrote an excellent article about it on the website. Unfortunately, 104 00:06:10,800 --> 00:06:13,120 Speaker 1: he also wrote it the very same week that Dash 105 00:06:13,160 --> 00:06:16,080 Speaker 1: announced that they weren't gonna make hardware anymore, and we 106 00:06:16,120 --> 00:06:19,520 Speaker 1: had to edit the article before it went live. UM 107 00:06:19,560 --> 00:06:26,400 Speaker 1: But basically, the technology combines GPS and UM information about 108 00:06:26,400 --> 00:06:28,359 Speaker 1: that area so that you can be driving along the 109 00:06:28,400 --> 00:06:30,840 Speaker 1: street and say, man, I could really use a cup 110 00:06:30,880 --> 00:06:32,960 Speaker 1: of coffee right now, and it will tell you, well, hey, 111 00:06:32,960 --> 00:06:35,440 Speaker 1: there's McDonald's on your left, there's a Starbucks on the right, 112 00:06:35,560 --> 00:06:37,640 Speaker 1: A couple of blocks down the street, around the corner, 113 00:06:37,680 --> 00:06:40,760 Speaker 1: there's a local coffee shop. UM. Or you could say 114 00:06:40,800 --> 00:06:42,960 Speaker 1: I'm looking for a gas station and it's it will 115 00:06:42,960 --> 00:06:46,039 Speaker 1: give you that information in real time. Also traffic information, 116 00:06:46,600 --> 00:06:49,680 Speaker 1: so that kind of but that's not UM at least, 117 00:06:49,720 --> 00:06:51,840 Speaker 1: the Dash Express wasn't showing you in a heads up 118 00:06:51,839 --> 00:06:54,680 Speaker 1: display like you might see a fighter pilot might use. 119 00:06:54,839 --> 00:06:58,400 Speaker 1: Although I know that they have dabbled with heads up 120 00:06:58,400 --> 00:07:01,760 Speaker 1: displays and cars for again in years, I just don't 121 00:07:01,760 --> 00:07:04,000 Speaker 1: see an awful lot of them. Yeah. The closest thing 122 00:07:04,080 --> 00:07:06,559 Speaker 1: you tend to see in cars these days are things 123 00:07:06,640 --> 00:07:10,720 Speaker 1: like um uh night vision applications, where you can you 124 00:07:10,760 --> 00:07:14,080 Speaker 1: can have suddenly the windshield turns into like a screen 125 00:07:14,160 --> 00:07:16,880 Speaker 1: with night visions that you can see an infrared or 126 00:07:16,920 --> 00:07:20,400 Speaker 1: ultra violet as opposed to using headlights, which I guess 127 00:07:20,440 --> 00:07:25,080 Speaker 1: would be very useful for law enforcement officers, um be 128 00:07:25,160 --> 00:07:26,920 Speaker 1: kind of scary for anyone else if they don't have 129 00:07:26,960 --> 00:07:31,000 Speaker 1: their headlights on. But uh so that that's one kind 130 00:07:31,040 --> 00:07:33,040 Speaker 1: of application there. But of course there that's that's more 131 00:07:33,160 --> 00:07:35,640 Speaker 1: night vision. That's not really augmented reality because you're not 132 00:07:35,680 --> 00:07:39,800 Speaker 1: really adding any information to the display. And uh and 133 00:07:39,800 --> 00:07:42,120 Speaker 1: in a lot of ways, augmented reality has kind of 134 00:07:42,160 --> 00:07:46,040 Speaker 1: shifted to the mobile device market now. In the traditional 135 00:07:46,480 --> 00:07:49,720 Speaker 1: idea of what augmented reality would be, uh, it was 136 00:07:50,080 --> 00:07:52,680 Speaker 1: much more kind of sci fi. The idea was that 137 00:07:52,720 --> 00:07:55,040 Speaker 1: you would have like a pair of glasses that you 138 00:07:55,160 --> 00:07:57,040 Speaker 1: put on, and those glasses, you know, they look like 139 00:07:57,080 --> 00:08:00,000 Speaker 1: stylish sunglasses. So you're just you know, hitting the towel 140 00:08:00,000 --> 00:08:03,800 Speaker 1: and being a Hollywood schmooz um. But you're really looking 141 00:08:03,840 --> 00:08:07,200 Speaker 1: around and you're seeing different, you know, facts and figures 142 00:08:07,200 --> 00:08:09,920 Speaker 1: about the the area around you. It's just that it's 143 00:08:09,960 --> 00:08:12,600 Speaker 1: on a screen that's you know, transparent, so you can 144 00:08:12,680 --> 00:08:16,160 Speaker 1: look through the information. Um, so you're not blinded. Because 145 00:08:16,160 --> 00:08:19,120 Speaker 1: I mean, that's obviously an important element in augmented reality. 146 00:08:19,160 --> 00:08:22,200 Speaker 1: You've gotta have it so that the information is there 147 00:08:22,320 --> 00:08:24,760 Speaker 1: if you want to read it, but it's also possible 148 00:08:24,800 --> 00:08:27,400 Speaker 1: for you to ignore it and look at the real world. 149 00:08:27,800 --> 00:08:30,040 Speaker 1: Otherwise you may not be able to react when someone's 150 00:08:30,040 --> 00:08:32,400 Speaker 1: throwing a punch at you because you're a Hollywood schmooze, 151 00:08:34,040 --> 00:08:37,120 Speaker 1: and they will because you know, if my nose could 152 00:08:37,160 --> 00:08:42,040 Speaker 1: tell you stories. But the the other elements that have 153 00:08:42,160 --> 00:08:44,320 Speaker 1: to be in place here. You have to have certain 154 00:08:44,360 --> 00:08:47,839 Speaker 1: things to to allow an augmented reality system to work. 155 00:08:48,160 --> 00:08:50,719 Speaker 1: All right. You have to have some sort of tracking system, 156 00:08:50,720 --> 00:08:53,800 Speaker 1: so it has to know where you are looking, otherwise 157 00:08:53,840 --> 00:08:57,319 Speaker 1: it can't display the relevant information. It has to have 158 00:08:57,440 --> 00:09:01,640 Speaker 1: some sort of video feed or graphic generation so that 159 00:09:01,720 --> 00:09:04,079 Speaker 1: it can create the things that you're gonna be looking at. 160 00:09:04,480 --> 00:09:06,600 Speaker 1: And it has to have some sort of database of 161 00:09:06,720 --> 00:09:10,960 Speaker 1: information to draw upon to to populate the fields so 162 00:09:11,040 --> 00:09:13,440 Speaker 1: when you're looking around, it's actually giving you information you need. 163 00:09:14,360 --> 00:09:18,520 Speaker 1: So so you don't actually need a sophisticated piece of 164 00:09:18,679 --> 00:09:22,320 Speaker 1: eyewear to do this with or a camera on top 165 00:09:22,360 --> 00:09:26,200 Speaker 1: of your head, although you could do in early systems. 166 00:09:26,240 --> 00:09:30,719 Speaker 1: You know when some imagine quite expensive systems do have that. Yeah, 167 00:09:30,760 --> 00:09:33,719 Speaker 1: if you look at early augmented augmented reality systems. They 168 00:09:33,720 --> 00:09:36,400 Speaker 1: tend to like really big rigs with a huge head 169 00:09:36,440 --> 00:09:38,880 Speaker 1: mounted display, and you know, it's it's meant to be 170 00:09:38,960 --> 00:09:41,120 Speaker 1: portable because it doesn't do you much good to have 171 00:09:41,360 --> 00:09:45,160 Speaker 1: a fixed augmented reality station. You can't. You know, you 172 00:09:45,240 --> 00:09:46,720 Speaker 1: just be able to look at the stuff that's immediately 173 00:09:46,760 --> 00:09:49,360 Speaker 1: around you, and that's it. But the problem is that, 174 00:09:49,440 --> 00:09:52,400 Speaker 1: you know, carrying all that around, the power supply cables 175 00:09:52,440 --> 00:09:54,560 Speaker 1: and everything, it's not the easiest thing in the world 176 00:09:54,600 --> 00:09:58,360 Speaker 1: to do. So the mobile device market really makes a 177 00:09:58,400 --> 00:10:01,600 Speaker 1: lot more sense to me. For thing, it takes away 178 00:10:01,640 --> 00:10:04,720 Speaker 1: that that fear that suddenly you're gonna, you know, be 179 00:10:04,920 --> 00:10:07,800 Speaker 1: focusing on the information in your glasses as opposed to 180 00:10:07,840 --> 00:10:11,800 Speaker 1: the oncoming car. You know, that's a to me, that's 181 00:10:11,840 --> 00:10:13,800 Speaker 1: a legitimate thing to worry about, because I mean, I 182 00:10:13,880 --> 00:10:15,920 Speaker 1: know that I don't know about you, but I've been 183 00:10:15,920 --> 00:10:18,800 Speaker 1: walking down the street before looking at my phone, reading 184 00:10:19,080 --> 00:10:21,400 Speaker 1: Twitter messages and then suddenly realized that I was about 185 00:10:21,440 --> 00:10:24,240 Speaker 1: to walk into a telephone poll. Yeah, you know, there 186 00:10:24,360 --> 00:10:27,920 Speaker 1: is actually an iPhone application that uses the camera on 187 00:10:27,960 --> 00:10:31,520 Speaker 1: the other side of the phone um and it will 188 00:10:31,520 --> 00:10:33,600 Speaker 1: show you what's on the other side of your phone 189 00:10:33,640 --> 00:10:36,520 Speaker 1: as you are working on it. Now, this is a 190 00:10:36,520 --> 00:10:39,120 Speaker 1: problem for me because I have an iPod Touch which 191 00:10:39,120 --> 00:10:43,720 Speaker 1: has no camera, right, so you're still you're still blind now. 192 00:10:45,000 --> 00:10:49,200 Speaker 1: So the nice thing about the mobile devices is that 193 00:10:49,640 --> 00:10:54,200 Speaker 1: you can take one element completely out of the the 194 00:10:54,240 --> 00:10:58,200 Speaker 1: whole augmented reality issue, which is the idea that you 195 00:10:58,280 --> 00:11:02,439 Speaker 1: no longer necessarily that camera. You don't need something to 196 00:11:02,480 --> 00:11:05,040 Speaker 1: be able to look through because you're able to easily, 197 00:11:05,080 --> 00:11:07,520 Speaker 1: you know, set the mobile device to the side and 198 00:11:07,559 --> 00:11:11,560 Speaker 1: look around yourself. Um, what you do need is something 199 00:11:11,600 --> 00:11:15,480 Speaker 1: that tells the device where it is and how it's oriented. 200 00:11:15,960 --> 00:11:19,200 Speaker 1: So it has to have some sort of accelerometer so 201 00:11:19,240 --> 00:11:22,120 Speaker 1: it knows which way it's facing asset or or which 202 00:11:22,160 --> 00:11:24,160 Speaker 1: way it's you know, facing in the sense of is 203 00:11:24,200 --> 00:11:27,040 Speaker 1: it is it portrait or landscape mode. You have to 204 00:11:27,080 --> 00:11:29,880 Speaker 1: have some sort of GPS system so it knows the 205 00:11:30,160 --> 00:11:33,840 Speaker 1: geographic location, and you need some sort of compass really 206 00:11:33,880 --> 00:11:36,839 Speaker 1: to know which direction you're facing at any given time. 207 00:11:37,600 --> 00:11:39,800 Speaker 1: This is starting to sound like something I'm sort of 208 00:11:39,800 --> 00:11:44,280 Speaker 1: familiar with actually, how so, Um, basically the smartphone that 209 00:11:45,160 --> 00:11:47,080 Speaker 1: most people have in their pockets these days, or the 210 00:11:47,240 --> 00:11:51,720 Speaker 1: HTCG one. Yes, the HTCG one does have a compass, 211 00:11:51,800 --> 00:11:56,319 Speaker 1: GPS and accelerometer, and the iPhone yeah, that's that also. 212 00:11:56,440 --> 00:12:01,040 Speaker 1: Ran also willing to bet without a whole lot of 213 00:12:01,040 --> 00:12:04,520 Speaker 1: additional detail, that Rim might have a reason for wanting 214 00:12:04,520 --> 00:12:08,880 Speaker 1: to acquire dash. Yeah. Yeah, the iPhone three, we should say, 215 00:12:08,960 --> 00:12:12,240 Speaker 1: has the compass. Yes, that's true, that's so. But I 216 00:12:12,240 --> 00:12:14,880 Speaker 1: mean that more and more smartphones are starting to have 217 00:12:15,000 --> 00:12:18,920 Speaker 1: these things built in. And uh, you may already have 218 00:12:19,320 --> 00:12:22,640 Speaker 1: the makings of at least the basic augmented reality in 219 00:12:22,679 --> 00:12:27,240 Speaker 1: your pocket right now. Well you happen to, but yeah, 220 00:12:27,280 --> 00:12:31,200 Speaker 1: I don't so. Um. Yeah, there's actually an application right 221 00:12:31,280 --> 00:12:33,720 Speaker 1: now for the iPhone that you can get that uses 222 00:12:33,960 --> 00:12:38,720 Speaker 1: an augmented reality application. I think there are many, but 223 00:12:38,800 --> 00:12:41,280 Speaker 1: there's one that made the news recently, right, but there 224 00:12:41,320 --> 00:12:44,120 Speaker 1: they do it in varying degrees, right. The one I'm 225 00:12:44,120 --> 00:12:46,640 Speaker 1: talking about is yelp and oh yeah, And the interesting 226 00:12:46,679 --> 00:12:49,960 Speaker 1: thing to me is that the augmented reality function was 227 00:12:50,000 --> 00:12:54,120 Speaker 1: a hidden feature. It wasn't designed. You know, if you 228 00:12:54,160 --> 00:12:57,280 Speaker 1: were just using Yelp normally, I wouldn't even know necessarily 229 00:12:57,360 --> 00:13:01,400 Speaker 1: that it was that it was working. So let's say 230 00:13:01,400 --> 00:13:04,480 Speaker 1: you've got Yelp and you're walking down the street and 231 00:13:04,520 --> 00:13:07,880 Speaker 1: then you um, you shake your phone three times while 232 00:13:07,920 --> 00:13:12,480 Speaker 1: Yelp is running, it'll activate a secret feature called Monocle, 233 00:13:13,120 --> 00:13:15,920 Speaker 1: and Monocle will give you a little overlay of the 234 00:13:16,000 --> 00:13:19,520 Speaker 1: various places that are around you and tell you information 235 00:13:19,559 --> 00:13:23,040 Speaker 1: about them. And the main thing would be like restaurants 236 00:13:23,200 --> 00:13:27,840 Speaker 1: and and ratings, obviously, so you could hold your iPhone 237 00:13:27,920 --> 00:13:30,679 Speaker 1: up and and point it at the h the pub 238 00:13:30,920 --> 00:13:33,280 Speaker 1: that's across the street from you, and and read the reviews, 239 00:13:33,320 --> 00:13:35,200 Speaker 1: and you might see that, hey, you know, the staff 240 00:13:35,240 --> 00:13:38,040 Speaker 1: here is really friendly. They've got live music every night, 241 00:13:38,080 --> 00:13:40,080 Speaker 1: and the food is great, and I think, awesome, I'll 242 00:13:40,080 --> 00:13:42,400 Speaker 1: walk in and I'll have dinner there. Or you might 243 00:13:42,440 --> 00:13:47,679 Speaker 1: see something like the the owner throws profanity at people 244 00:13:47,920 --> 00:13:50,480 Speaker 1: left and right, and occasionally a fight breaks out for 245 00:13:50,520 --> 00:13:54,240 Speaker 1: no apparent reason, and and there's a honky tonk piano 246 00:13:54,320 --> 00:13:56,800 Speaker 1: player and who's missing some teeth in an eye, and 247 00:13:56,920 --> 00:13:59,240 Speaker 1: you're thinking, you know what, that doesn't sound like what 248 00:13:59,400 --> 00:14:02,160 Speaker 1: I want to do tonight, or maybe you're thinking, hey, 249 00:14:02,200 --> 00:14:05,000 Speaker 1: that sounds exactly what I want to do tonight. But 250 00:14:05,120 --> 00:14:07,200 Speaker 1: the point being that the application lets you make those 251 00:14:07,240 --> 00:14:10,959 Speaker 1: kind of decisions right now. That's just again another very 252 00:14:11,040 --> 00:14:14,240 Speaker 1: basic form of augmented reality. And it also blends in 253 00:14:14,240 --> 00:14:17,719 Speaker 1: well with your your theory, your conspiracy theory about the 254 00:14:17,760 --> 00:14:21,240 Speaker 1: iPhone and how they're just encouraging people to make applications 255 00:14:21,280 --> 00:14:25,160 Speaker 1: that suggest you should shake it, throw it across the room, 256 00:14:25,240 --> 00:14:28,560 Speaker 1: break it and by anyone. I call it the the 257 00:14:29,080 --> 00:14:33,960 Speaker 1: wee phenomenon, we mote phenomenon where yeah, you you you're 258 00:14:34,040 --> 00:14:36,640 Speaker 1: shaking the phone with all your might because you really 259 00:14:36,680 --> 00:14:39,920 Speaker 1: want this thing to give you kay. And the next 260 00:14:39,920 --> 00:14:42,400 Speaker 1: thing you know, you've just tossed it thirty feet and 261 00:14:42,440 --> 00:14:46,040 Speaker 1: it's then it explodes as we have seen. You know, 262 00:14:46,120 --> 00:14:49,680 Speaker 1: I iPhones and iPods can't explode if put under x 263 00:14:50,120 --> 00:14:53,320 Speaker 1: an incredible pressure. Apple says that's not their fault. Yes, 264 00:14:53,360 --> 00:14:59,120 Speaker 1: they say it's because of incredible pressure. It's not. It's 265 00:14:59,160 --> 00:15:01,360 Speaker 1: just the way. Yeah know, we're both about to explode. 266 00:15:02,120 --> 00:15:07,800 Speaker 1: We're both under incredible pressure now the Yeah, So that 267 00:15:07,920 --> 00:15:10,720 Speaker 1: is part of my conspiracy theory that Apple, or at 268 00:15:10,800 --> 00:15:16,480 Speaker 1: least some some application developers possibly in league with Apple, 269 00:15:17,240 --> 00:15:19,640 Speaker 1: are trying to destroy iPhones. Watching right, so you have 270 00:15:19,680 --> 00:15:22,560 Speaker 1: to go out and buy another one. I bought touches either. 271 00:15:22,760 --> 00:15:25,720 Speaker 1: We should totally do a tech conspiracy theories podcast. We've 272 00:15:25,720 --> 00:15:27,520 Speaker 1: talked about that. We actually have it on the list. 273 00:15:27,920 --> 00:15:31,360 Speaker 1: Tech conspiracies is on our list of topics to cover. 274 00:15:31,480 --> 00:15:33,760 Speaker 1: We just haven't hit it yet. So if any of 275 00:15:33,800 --> 00:15:36,600 Speaker 1: you really want to hear a tech conspiracy podcast, write 276 00:15:36,680 --> 00:15:38,880 Speaker 1: us and let us know and uh, and we'll bump 277 00:15:38,920 --> 00:15:40,640 Speaker 1: that up the list. Think of a couple more than 278 00:15:41,480 --> 00:15:43,560 Speaker 1: that we already like the ones that we're inventing as 279 00:15:43,560 --> 00:15:47,080 Speaker 1: we go along. Maybe some that actually have other people 280 00:15:47,120 --> 00:15:49,240 Speaker 1: believing them besides us. I mean we might have convinced 281 00:15:49,240 --> 00:15:51,840 Speaker 1: some people today. Let's get back to our men a reality. 282 00:15:51,880 --> 00:15:54,440 Speaker 1: We we boy talk about a rat hole. Actually, there 283 00:15:54,440 --> 00:15:58,880 Speaker 1: are other applications, um that I can think of, um 284 00:15:59,200 --> 00:16:02,640 Speaker 1: around here one of them. Um. There there are some 285 00:16:02,760 --> 00:16:07,760 Speaker 1: that basically will use your information. Uh. Even even iPod 286 00:16:08,600 --> 00:16:11,400 Speaker 1: users can find it because you can. It will use 287 00:16:11,440 --> 00:16:14,800 Speaker 1: your WiFi information to get a rough idea of where 288 00:16:14,840 --> 00:16:17,840 Speaker 1: you are. And then if you kind of tell what's 289 00:16:17,840 --> 00:16:20,360 Speaker 1: going on and and say, well, you know, if you're 290 00:16:20,360 --> 00:16:23,480 Speaker 1: looking for a restaurant around here, here's the place you 291 00:16:23,520 --> 00:16:26,400 Speaker 1: can go. If you're looking for shopping. You know, it 292 00:16:26,440 --> 00:16:31,600 Speaker 1: doesn't overlay information like augmented reality like we've been talking about, 293 00:16:31,680 --> 00:16:35,560 Speaker 1: does but it does give you perspective on what's around you, 294 00:16:36,040 --> 00:16:39,320 Speaker 1: and that that does make a difference. It does augment 295 00:16:39,400 --> 00:16:43,480 Speaker 1: reality and some capacity, just not as thoroughly as it's 296 00:16:43,520 --> 00:16:47,840 Speaker 1: not assarily immersive as the other option. Right and just 297 00:16:47,920 --> 00:16:51,160 Speaker 1: down the street from us, Uh, there's the Georgia Tech 298 00:16:51,200 --> 00:16:56,280 Speaker 1: Augmented Environments Laboratory, and they prefer they prefer augmented environment 299 00:16:56,320 --> 00:16:59,440 Speaker 1: to augmented reality. Uh. It is because it captures our 300 00:16:59,520 --> 00:17:03,840 Speaker 1: interest augmenting the user's perception and emphasizes our focus on 301 00:17:03,880 --> 00:17:07,359 Speaker 1: the interaction between the user and their environment. UM. I 302 00:17:07,440 --> 00:17:09,600 Speaker 1: can kind of understand that it's sort of similar to 303 00:17:09,680 --> 00:17:14,280 Speaker 1: the way virtual reality experts prefer virtual environments now because 304 00:17:14,400 --> 00:17:16,720 Speaker 1: the well, I mean, I'm not suggesting that this is 305 00:17:16,760 --> 00:17:19,679 Speaker 1: why augmented reality changed, you know why they they are 306 00:17:19,720 --> 00:17:22,280 Speaker 1: shying away from the term. But for virtual reality at 307 00:17:22,280 --> 00:17:25,679 Speaker 1: any rate, it's because virtual reality got overhyped in the 308 00:17:25,800 --> 00:17:28,880 Speaker 1: nineties and then kind of collapsed in on itself once 309 00:17:28,920 --> 00:17:32,240 Speaker 1: the public realized that their perception of what virtual reality 310 00:17:32,359 --> 00:17:34,880 Speaker 1: was and the reality of what virtual reality was were 311 00:17:35,080 --> 00:17:38,080 Speaker 1: had a huge gap. And once that huge gap was realized, 312 00:17:38,119 --> 00:17:41,200 Speaker 1: everyone's like, oh, is that all it is an interest 313 00:17:41,400 --> 00:17:44,399 Speaker 1: completely disappeared. So then you had all these virtual reality 314 00:17:44,400 --> 00:17:46,560 Speaker 1: people saying, you know what, let's change the name of 315 00:17:46,600 --> 00:17:49,239 Speaker 1: what we do because it has a stigma on it. 316 00:17:49,280 --> 00:17:52,600 Speaker 1: Now I'm guessing the same sort of thing applies to 317 00:17:52,640 --> 00:17:54,680 Speaker 1: some people who have been working in augmented reality, because 318 00:17:54,680 --> 00:17:56,760 Speaker 1: it's a term that's been around for a while. Well, 319 00:17:56,800 --> 00:17:58,680 Speaker 1: one of the neat things that one of the projects 320 00:17:58,720 --> 00:18:01,760 Speaker 1: they had that um, I'm actually really curious about his 321 00:18:03,040 --> 00:18:06,440 Speaker 1: was for Oakland Cemeteries Sunday in the Park event. Now, 322 00:18:06,440 --> 00:18:10,120 Speaker 1: Oakland Cemetery is an historic cemetery in Atlanta, Georgia, which 323 00:18:10,160 --> 00:18:13,560 Speaker 1: is where we are, and uh, it's a phenomenal cemetery. 324 00:18:13,560 --> 00:18:16,680 Speaker 1: Actually suffered severe damage in the tornado that hit us, 325 00:18:17,000 --> 00:18:21,160 Speaker 1: you know, several months ago, many many many months ago. Um, 326 00:18:21,400 --> 00:18:24,240 Speaker 1: and it's sort of I think it's pretty much recovered 327 00:18:24,240 --> 00:18:26,600 Speaker 1: from that at this point. But yeah, they had a 328 00:18:26,640 --> 00:18:29,679 Speaker 1: Sunday in the Park event where the some of the 329 00:18:29,680 --> 00:18:33,879 Speaker 1: people from the Augmented Environment Lab showed up and had 330 00:18:33,920 --> 00:18:38,280 Speaker 1: a Voices of Oakland project where it was an audio 331 00:18:38,400 --> 00:18:42,399 Speaker 1: only augmented reality experience where you would tour the cemetery 332 00:18:42,560 --> 00:18:47,600 Speaker 1: and hear stories by a ghost. Wow. So as you 333 00:18:47,720 --> 00:18:52,080 Speaker 1: as you moved through the cemetery, the appropriate audio would 334 00:18:52,080 --> 00:18:55,760 Speaker 1: play on its own. And I'm thinking this is brilliant. 335 00:18:56,080 --> 00:18:58,920 Speaker 1: I would love to see this used again for for 336 00:18:59,040 --> 00:19:02,560 Speaker 1: a Halloween ghost to Worth of Oakland Cemetery. It would 337 00:19:02,560 --> 00:19:06,679 Speaker 1: be amazing use of theater and technology. Now I'm a 338 00:19:06,680 --> 00:19:09,080 Speaker 1: big theater person, so for me, this is really exciting 339 00:19:09,119 --> 00:19:12,240 Speaker 1: because I think of it in terms of performance. And 340 00:19:12,280 --> 00:19:14,360 Speaker 1: of course that's just one small project, but I thought 341 00:19:14,400 --> 00:19:15,800 Speaker 1: that was really neat that that was the sort of 342 00:19:15,800 --> 00:19:18,160 Speaker 1: thing they were They were looking at applications that would 343 00:19:18,160 --> 00:19:22,800 Speaker 1: really get people interested in the technology. That's true. I 344 00:19:22,840 --> 00:19:24,440 Speaker 1: mean it's just gonna be I think it's gonna be 345 00:19:24,520 --> 00:19:28,000 Speaker 1: one of those things that in fiction it's going to 346 00:19:28,119 --> 00:19:31,640 Speaker 1: be a big to do. You know, you're gonna see 347 00:19:31,680 --> 00:19:33,440 Speaker 1: it on TV and in the movies, and it's gonna 348 00:19:33,640 --> 00:19:36,119 Speaker 1: be all high tech and stuff. But in reality, it's 349 00:19:36,119 --> 00:19:38,959 Speaker 1: gonna just trickle out piece by piece until it can 350 00:19:39,040 --> 00:19:42,399 Speaker 1: become more of a more affordable. Yeah, you you kind 351 00:19:42,400 --> 00:19:44,320 Speaker 1: of see it the technology, because I don't think people 352 00:19:44,359 --> 00:19:46,840 Speaker 1: are gonna want to walk around with you know, special 353 00:19:46,840 --> 00:19:49,440 Speaker 1: glasses in a big camera on top of their heads. Yeah, 354 00:19:49,480 --> 00:19:51,520 Speaker 1: the way, the way, the way it's usually shown in 355 00:19:51,520 --> 00:19:55,040 Speaker 1: television is not with special glasses or anything, but it's 356 00:19:55,040 --> 00:19:58,440 Speaker 1: always like holograms and things like that, things that are 357 00:19:58,200 --> 00:20:01,280 Speaker 1: we're still many many years is away from perfecting the 358 00:20:01,280 --> 00:20:05,359 Speaker 1: technology necessary to get even the most basic form of 359 00:20:05,359 --> 00:20:09,400 Speaker 1: what they're showing as being commonplace and television. But that's 360 00:20:09,440 --> 00:20:11,720 Speaker 1: TV for you, you know, I mean, you gotta you 361 00:20:11,800 --> 00:20:14,000 Speaker 1: gotta take siliberties. If you were to show the real 362 00:20:14,359 --> 00:20:16,800 Speaker 1: augmented reality as it stands now, I think a lot 363 00:20:16,800 --> 00:20:22,200 Speaker 1: of people would just be bored. Well right then, kind 364 00:20:22,240 --> 00:20:24,160 Speaker 1: of like you are. Yeah, well no I'm not bored. 365 00:20:24,440 --> 00:20:28,080 Speaker 1: I don't really have anything else to add. Okay, Well 366 00:20:28,080 --> 00:20:31,240 Speaker 1: then I guess that moves us on to our segment 367 00:20:31,440 --> 00:20:38,879 Speaker 1: of listener mail. Now, this listener mail was sent to 368 00:20:38,960 --> 00:20:42,439 Speaker 1: us from someone who signed it as London. Now I 369 00:20:42,440 --> 00:20:48,720 Speaker 1: could city possibly if so, they are very verbose. Um, 370 00:20:48,760 --> 00:20:50,760 Speaker 1: I could say the name that was on the email, 371 00:20:50,800 --> 00:20:54,040 Speaker 1: but I'm not gonna because it wasn't in the actual signature. 372 00:20:54,119 --> 00:20:57,119 Speaker 1: So I'm just gonna call this person London, this girl 373 00:20:57,480 --> 00:21:00,840 Speaker 1: lady London, I guess because she refers to herself as 374 00:21:00,880 --> 00:21:05,280 Speaker 1: a lassie at one point. Now London wrote us a 375 00:21:05,400 --> 00:21:10,520 Speaker 1: very long and thoughtful response to our our podcast on 376 00:21:10,640 --> 00:21:13,119 Speaker 1: video game systems, and I'm just going to read a 377 00:21:13,160 --> 00:21:15,280 Speaker 1: section of it, because if I were to do the 378 00:21:15,320 --> 00:21:18,280 Speaker 1: full letter, it would be a podcast all on its own. 379 00:21:19,680 --> 00:21:21,960 Speaker 1: When I was a wee lassie of seventeen, all my 380 00:21:22,040 --> 00:21:25,320 Speaker 1: friends had great computers and systems it was, and my 381 00:21:25,400 --> 00:21:28,159 Speaker 1: top level console was a first generation Nintendo and the 382 00:21:28,200 --> 00:21:31,000 Speaker 1: old Attari I had from my Nanni's house. Now, I 383 00:21:31,040 --> 00:21:33,359 Speaker 1: guess I make up for my childhood poverty with the 384 00:21:33,400 --> 00:21:35,640 Speaker 1: fact that I have a top of the line alien 385 00:21:35,680 --> 00:21:39,199 Speaker 1: Ware computer and each of the three consoles out at 386 00:21:39,200 --> 00:21:43,280 Speaker 1: the moment we Xbox three, sixty p S three. Listening 387 00:21:43,280 --> 00:21:45,480 Speaker 1: to your podcast, I reflected on what I use each 388 00:21:45,520 --> 00:21:48,000 Speaker 1: system for and thought maybe this would help you too, 389 00:21:48,000 --> 00:21:50,760 Speaker 1: since you were thinking of getting another system, so this 390 00:21:50,920 --> 00:21:53,000 Speaker 1: I thought I'd share this because our listeners may be 391 00:21:53,080 --> 00:21:56,840 Speaker 1: thinking the same thing. The Xbox is primary use in 392 00:21:56,880 --> 00:21:59,080 Speaker 1: our house is as a media center, while the PS 393 00:21:59,119 --> 00:22:01,679 Speaker 1: three has the same B center capabilities, the UI and 394 00:22:01,720 --> 00:22:05,199 Speaker 1: general usability isn't nearly as good. I personally despise the 395 00:22:05,320 --> 00:22:08,240 Speaker 1: Xbox controller, and in my opinion, no self respecting gamer 396 00:22:08,280 --> 00:22:10,959 Speaker 1: can play a fighting game properly on that system. The 397 00:22:11,000 --> 00:22:13,679 Speaker 1: only game I regularly play on the Xbox at the 398 00:22:13,680 --> 00:22:17,240 Speaker 1: moment is Geometry Wars Evolved two and sometimes a rousing 399 00:22:17,280 --> 00:22:20,760 Speaker 1: game of un I'll skip around a little bit. UH. 400 00:22:20,880 --> 00:22:23,000 Speaker 1: The p S three I didn't purchase till earlier this 401 00:22:23,080 --> 00:22:25,280 Speaker 1: year after the price drop. The reason I ended up 402 00:22:25,320 --> 00:22:27,120 Speaker 1: getting it is because it is one of the best 403 00:22:27,119 --> 00:22:29,400 Speaker 1: Blu Ray players on the market. I was a little 404 00:22:29,440 --> 00:22:32,560 Speaker 1: hesitant because of the lack of backwards compatibility, but I 405 00:22:32,720 --> 00:22:34,919 Speaker 1: ended up keeping my PS two and just putting it 406 00:22:34,920 --> 00:22:37,000 Speaker 1: in the bedroom. Turns out I pretty much never used 407 00:22:37,000 --> 00:22:40,320 Speaker 1: the PS two. Uh. Skipping around a little bit more 408 00:22:41,359 --> 00:22:43,280 Speaker 1: down to the WE excuse me why I turned some 409 00:22:43,320 --> 00:22:47,080 Speaker 1: pages the WE We originally got mainly for WE Sports, 410 00:22:47,119 --> 00:22:49,679 Speaker 1: Mario Kart and rock Band. While they are fun games, 411 00:22:49,760 --> 00:22:51,600 Speaker 1: I now own rock Band World Tour for the p 412 00:22:51,800 --> 00:22:54,720 Speaker 1: S three. Should that itch strike and I found that 413 00:22:54,760 --> 00:22:57,879 Speaker 1: now I've got a three six EMPs three, the WE 414 00:22:58,080 --> 00:23:01,359 Speaker 1: sit silently and patiently off to the side. I can't 415 00:23:01,359 --> 00:23:03,879 Speaker 1: honestly remember the last time I turned it on. I 416 00:23:03,920 --> 00:23:06,680 Speaker 1: do think that WE is ideal for new gamers such 417 00:23:06,680 --> 00:23:10,359 Speaker 1: as my mother, who's still two finger types. I don't 418 00:23:10,400 --> 00:23:13,240 Speaker 1: mean that negatively, just as a fact of the matter. 419 00:23:14,040 --> 00:23:17,359 Speaker 1: First person shooters should always, in my opinion, be played 420 00:23:17,440 --> 00:23:21,160 Speaker 1: on a computer keyboard plus mouse for life. By the way, 421 00:23:21,160 --> 00:23:23,200 Speaker 1: a while back, I tried to download the Window seven 422 00:23:23,240 --> 00:23:27,200 Speaker 1: preview podcast. YadA, YadA, YadA, everything's mixed up. We are 423 00:23:27,240 --> 00:23:30,879 Speaker 1: working on that. I want to respond a little bit 424 00:23:30,920 --> 00:23:34,880 Speaker 1: to London here. Uh. First of all, I really enjoy 425 00:23:34,960 --> 00:23:40,560 Speaker 1: your city. But second of all, Um, First the Xbox controller, 426 00:23:41,200 --> 00:23:43,960 Speaker 1: you know she said she hated it. I love the 427 00:23:44,119 --> 00:23:48,880 Speaker 1: Xbox controller. I hate the PlayStation controller. I have very 428 00:23:48,960 --> 00:23:52,119 Speaker 1: long fingers and my hands are cramped when I use 429 00:23:52,160 --> 00:23:56,920 Speaker 1: a PlayStation controller. No, I'm might after playing for half 430 00:23:56,960 --> 00:23:58,960 Speaker 1: an hour, my hands feel like they're gonna fall off. 431 00:23:59,200 --> 00:24:01,800 Speaker 1: They're just it's just too small. I like the Xbox controller, 432 00:24:01,920 --> 00:24:05,960 Speaker 1: and I like that. I like the second generation original 433 00:24:06,200 --> 00:24:10,399 Speaker 1: Xbox controller. Are you following me? The Xbox controller that 434 00:24:10,400 --> 00:24:12,240 Speaker 1: came out with the very first Xbox is that was 435 00:24:12,520 --> 00:24:15,040 Speaker 1: that was almost as big as the console. That was 436 00:24:15,080 --> 00:24:17,560 Speaker 1: a little too big even for me. But the one 437 00:24:17,600 --> 00:24:20,280 Speaker 1: that came up it was enormous. The one that came 438 00:24:20,280 --> 00:24:22,480 Speaker 1: out after that, I loved. It was the perfect size 439 00:24:22,480 --> 00:24:26,080 Speaker 1: for my hands. Uh. Now, you're not picky or anything, 440 00:24:26,119 --> 00:24:29,280 Speaker 1: are you. I'm a little but so she so. She 441 00:24:29,359 --> 00:24:31,720 Speaker 1: also mentioned that first person shooter should always be played 442 00:24:31,760 --> 00:24:35,119 Speaker 1: on a computer. I have to disagree on that one 443 00:24:35,160 --> 00:24:37,399 Speaker 1: as well. And the reason for that is that if 444 00:24:37,440 --> 00:24:40,520 Speaker 1: you're using a mouse and a keyboard, most of the time, 445 00:24:41,200 --> 00:24:43,160 Speaker 1: you're using the mouse with your right hand and you're 446 00:24:43,240 --> 00:24:45,760 Speaker 1: using that to aim your your weapon, and you're using 447 00:24:45,760 --> 00:24:48,600 Speaker 1: your left hand to move your character around, to strafe, 448 00:24:48,680 --> 00:24:50,800 Speaker 1: to move forward, backwards, jump, all that kind of stuff. 449 00:24:51,680 --> 00:24:54,879 Speaker 1: I'm left handed. I have never been able to use 450 00:24:54,880 --> 00:24:58,720 Speaker 1: a left handed mouse because I've just always had computers 451 00:24:58,760 --> 00:25:01,959 Speaker 1: that had the right hand mouse. So I've been stuck 452 00:25:02,200 --> 00:25:05,960 Speaker 1: using right handed mouse. Um, which means I can't aim 453 00:25:06,080 --> 00:25:08,119 Speaker 1: very well. I can't. I don't have that precision with 454 00:25:08,160 --> 00:25:12,080 Speaker 1: my right hand. So it's why we don't call you 455 00:25:12,119 --> 00:25:15,359 Speaker 1: dead eye right. Yeah, I'm I'm not the person to 456 00:25:15,440 --> 00:25:20,520 Speaker 1: hand a sniper rifle too in a game on a computer. Uh. 457 00:25:20,640 --> 00:25:23,240 Speaker 1: The controller helps a lot when I'm playing on a 458 00:25:23,320 --> 00:25:26,280 Speaker 1: console because a lot of these games have a little 459 00:25:26,320 --> 00:25:29,160 Speaker 1: bit of an auto aim feature, so it helps you 460 00:25:29,400 --> 00:25:31,800 Speaker 1: when you're turning your weapon around and you're trying to 461 00:25:31,800 --> 00:25:35,120 Speaker 1: fire on someone. Now, purists think that's terrible because they'd 462 00:25:35,240 --> 00:25:38,080 Speaker 1: rather rely on their skill than on some sort of 463 00:25:38,080 --> 00:25:40,840 Speaker 1: auto aim feature. People like me, who are at a 464 00:25:40,920 --> 00:25:45,040 Speaker 1: disadvantage already in the game, appreciate the heck out of 465 00:25:45,040 --> 00:25:47,440 Speaker 1: the auto aim feature because otherwise we would just spend 466 00:25:47,440 --> 00:25:51,000 Speaker 1: the entire game getting shot in the head. And you're 467 00:25:51,040 --> 00:25:53,120 Speaker 1: not the first person shooter player. That's why I didn't 468 00:25:53,119 --> 00:25:59,280 Speaker 1: ask your opinion. So specialized controllers too, those are really cool. Yeah, 469 00:25:59,280 --> 00:26:01,840 Speaker 1: I've got one of those. I've got the first person shooter. 470 00:26:02,160 --> 00:26:04,440 Speaker 1: That would be an advantage of having the computer. Yeah, 471 00:26:04,520 --> 00:26:08,720 Speaker 1: I actually have a first person shooter controller that um 472 00:26:08,760 --> 00:26:10,480 Speaker 1: that I was really really good at. But I haven't 473 00:26:10,520 --> 00:26:12,199 Speaker 1: played Xbox in so long that I would have to 474 00:26:12,240 --> 00:26:15,240 Speaker 1: relearn how to use it because it's been ages. But yeah, 475 00:26:15,280 --> 00:26:18,159 Speaker 1: that was that helped even out the playing field just 476 00:26:18,320 --> 00:26:21,719 Speaker 1: a little for me. Well, thank you so much London 477 00:26:21,920 --> 00:26:24,400 Speaker 1: for sending that email. And I know I did cut 478 00:26:24,480 --> 00:26:26,600 Speaker 1: quite a bit out, but I did read the whole 479 00:26:26,640 --> 00:26:29,720 Speaker 1: thing and I greatly appreciate it. And if any of 480 00:26:29,760 --> 00:26:32,600 Speaker 1: you want to write us, please do. Our email address 481 00:26:32,680 --> 00:26:35,840 Speaker 1: is tech stuff at how stuff works dot com. If 482 00:26:35,840 --> 00:26:38,280 Speaker 1: you want to learn more about augmented reality. We have 483 00:26:38,320 --> 00:26:40,720 Speaker 1: an article about how it will work because we're thinking 484 00:26:40,720 --> 00:26:43,199 Speaker 1: more about the traditional lines and you never know what 485 00:26:43,200 --> 00:26:46,439 Speaker 1: else might pop up. About various uh iPhone apps. You 486 00:26:46,440 --> 00:26:48,520 Speaker 1: can find all that at how stuff works dot com. 487 00:26:48,600 --> 00:26:51,000 Speaker 1: Crispy and I will talk to you again really soon 488 00:26:53,920 --> 00:26:56,320 Speaker 1: for more on this and thousands of other topics. Does 489 00:26:56,359 --> 00:26:58,639 Speaker 1: it how stuff works dot com, And be sure to 490 00:26:58,720 --> 00:27:00,960 Speaker 1: check out the new tech stuff now on the house 491 00:27:00,960 --> 00:27:08,400 Speaker 1: stuff Works homepage. Brought to you by the reinvented two 492 00:27:08,400 --> 00:27:10,879 Speaker 1: thousand twelve camera. It's ready, are you