WEBVTT - Listener Mail: Robot Thanksgiving

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<v Speaker 1>Welcome to Stuff to Blow your Mind from housetop works

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<v Speaker 1>dot com. Hey, looking to stuff blow your mind. My

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<v Speaker 1>name is Robert Lamb, I'm Christian Seger, and I'm Joe McCormick.

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<v Speaker 1>And it's Thanksgiving in America. So we're doing what a

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<v Speaker 1>lot of you guys and gals are doing. We're about

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<v Speaker 1>to sit down here to a little, a little little

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<v Speaker 1>Thanksgiving dinner. Yeah, Ernie the mailbot has actually offered to

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<v Speaker 1>prepare Thanksgiving dinner for us. But I don't know if

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<v Speaker 1>you guys noticed. He seems a little hung up at

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<v Speaker 1>the turkey carving stage, Like he goes to carve and

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<v Speaker 1>then he stops and resets a bunch of times. I

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<v Speaker 1>think it maybe he's still struggling with the recent installation

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<v Speaker 1>of Cartesian doubt that makes me pause when cutting up

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<v Speaker 1>a bird. Yeah, is the turkey there? Whether it's kind turkey, goose, sparrow.

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<v Speaker 1>I can just keep naming birds, guys, Yeah, penguin. Have

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<v Speaker 1>you oll ever eaten penguin meat? Me? Neither? Future episode? Well,

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<v Speaker 1>let's let's call Carney in here. Hell, we can't wait

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<v Speaker 1>for him to cut into that bird all all day long,

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<v Speaker 1>So get in here. Carney and bring us some listener

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<v Speaker 1>to mail, because we know it's been accumulating. That's your

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<v Speaker 1>your primary function is to provide the listener mail for us.

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<v Speaker 1>So let's see what we got. So, as we have discovered,

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<v Speaker 1>Carney has collected an amazing, gigantic treasure trove of wonderful

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<v Speaker 1>email from our listeners. And we have so much great

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<v Speaker 1>listener mail we absolutely cannot read it all today. We

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<v Speaker 1>can't even come close. So we're gonna read a selection

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<v Speaker 1>of some of the great messages we've gotten from our listeners.

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<v Speaker 1>It's not going to be everything. If your email doesn't

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<v Speaker 1>get read, please don't take it personally. We love all

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<v Speaker 1>the correspondence we get and we will try to work

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<v Speaker 1>it into a future episode. We will probably have another

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<v Speaker 1>one coming up around uh around the end of the

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<v Speaker 1>year on Christmas, New Year's That that that kind of season.

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<v Speaker 1>Hey Joe, where where did these come from? Like? Where

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<v Speaker 1>where do these letters come from? Where do we where

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<v Speaker 1>do we get them at? Ah? Well, I'm glad you

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<v Speaker 1>should ask Christian because they come straight to the account.

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<v Speaker 1>Blow the mind at how stuff works dot com. When

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<v Speaker 1>you email that account funny story, it goes straight into

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<v Speaker 1>a wire that runs into Carney's head and that's how

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<v Speaker 1>he collects the messages. Unfortunately for us, the wire is

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<v Speaker 1>often at like human neck height, so when we're walking

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<v Speaker 1>around the office we can often kind of get our

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<v Speaker 1>throats lined once or twice. And you know there's another

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<v Speaker 1>wire two that runs in all of our feeds from Facebook, Twitter,

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<v Speaker 1>and Tumbler, where we are also blow the mind. Yeah,

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<v Speaker 1>uh so this one actually comes to us from the

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<v Speaker 1>mail account, the clothesline wire. This is from Hannah, and

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<v Speaker 1>she says, I'm an undergrad psychology major, a low key

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<v Speaker 1>religious person, and a big fan of science except as atronomy.

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<v Speaker 1>That stuff makes me anxious. I recently took a cultural

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<v Speaker 1>anthropology course titled Magic, Witchcraft, and Religion. That sounds right

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<v Speaker 1>up our alley, and one of the documentaries we watched

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<v Speaker 1>in the class was about temporal lobe epilepsy and the

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<v Speaker 1>role the disorder played in giving birth to the nascent

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<v Speaker 1>field of nero theology. Now I have to wonder if

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<v Speaker 1>this male is coming in reference to the episodes Robert

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<v Speaker 1>and I did on Techno Religion. I believe that's what

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<v Speaker 1>it's referring to. That sun temporal lobe epilepsy is exactly

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<v Speaker 1>what it sounds like, a type of epilepsy in which

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<v Speaker 1>seizures occur in the temporal lobes of the brain. What

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<v Speaker 1>makes this condition even more interesting than other forms of epilepsy,

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<v Speaker 1>which are also all very unfortunate for the sufferers, is

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<v Speaker 1>the tendency for patients to report religious type hallucinations during

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<v Speaker 1>their seizures. This experience has been reported by both religious

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<v Speaker 1>and fervently atheistic patients. She's got another paragraph here. Many

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<v Speaker 1>historical figures who were prominent in religion, such as Joan

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<v Speaker 1>of arc and Ellen White, who's the founder of Seventh

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<v Speaker 1>Day Adventism, have been suggested to have been affected by

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<v Speaker 1>t l E. Other than the religious visions they reported,

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<v Speaker 1>these figures were also documented to have fits and dissociative

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<v Speaker 1>states consistent with t l E. Ellen White's visions actually

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<v Speaker 1>began occurring after a significant injury to the side of

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<v Speaker 1>the head precisely over her temporal lobe. Persengers God helmet,

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<v Speaker 1>which I believe you guys talked about in that episode.

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<v Speaker 1>We didn't talk about it in that episode, but it's

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<v Speaker 1>definitely come up a few different times in the past. Yeah,

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<v Speaker 1>on the stuff, I feel like we've mentioned it before yeah, okay, persengers.

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<v Speaker 1>God Helmet is a well known example of experimental exploration

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<v Speaker 1>of neuro theology, though his work has been criticized and

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<v Speaker 1>has yet to be replicated. Neuroimaging in Carmelite nuns and

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<v Speaker 1>Buddhists and meditative states has also shown increases and activity

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<v Speaker 1>in the temporal lobe during experiences of religious observance. Those

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<v Speaker 1>who are interested in neuro theology are faced with the

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<v Speaker 1>question is this evidence that religion really is all in

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<v Speaker 1>our heads? Or does this show that our brains have

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<v Speaker 1>an antenna for signals from deities? And then she says

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<v Speaker 1>that she finds it fascinating from so many angles and

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<v Speaker 1>thanks us. Well, that's an interesting question because you kind

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<v Speaker 1>of get you get back to that idea, right, If

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<v Speaker 1>there is a divine force from outside the universe reaching

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<v Speaker 1>into our reality, then the hand of God, the hand

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<v Speaker 1>of the Gods, whatever it has to make some sort

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<v Speaker 1>of stirring of the visual universe, of the of the

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<v Speaker 1>observable universe that we can observe. So I don't know,

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<v Speaker 1>you could I could see someone try and make an

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<v Speaker 1>argue to an argument to say, yes, this neural activity

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<v Speaker 1>is a sign of such a force reaching in or

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<v Speaker 1>the other side is just a compelling just a compelling Yeah.

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<v Speaker 1>In general, I wonder what this means for people who

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<v Speaker 1>who would take some religious experiences to be off dick. Like,

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<v Speaker 1>let's say you accept these results and say, okay, there

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<v Speaker 1>are there are definitely things you can do to the brain.

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<v Speaker 1>Ways you can stimulate the human brain that cause experiences

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<v Speaker 1>that seem, at least from descriptions to be very similar

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<v Speaker 1>to the religious experiences people have of God's or visitations

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<v Speaker 1>from angels or uh, you know the apocalypse is revelations

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<v Speaker 1>from heaven. Uh. And you you say, okay, you can

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<v Speaker 1>cause that with stimulation to the brain. Can you say, well,

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<v Speaker 1>sometimes it's caused by you know, physical action in the brain.

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<v Speaker 1>Yet other times the similar experiences are truly caused by

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<v Speaker 1>intervention from divine forces or you know, God's Yeah, I

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<v Speaker 1>mean when you start bringing in the supernatural, I mean

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<v Speaker 1>it becomes increasingly difficult, right. I mean, if you're gonna,

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<v Speaker 1>if you're going to acknowledge the existence of the supernatural force,

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<v Speaker 1>then what are the rules for that supernatural force? I'll

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<v Speaker 1>play molder on this one. What if it's both so? Well, yeah,

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<v Speaker 1>that's what I'm as writing. I mean with some people say, yeah, okay,

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<v Speaker 1>you can stimulate the brain and cause experiences this way,

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<v Speaker 1>but some very similar experiences are for real magic. Yeah.

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<v Speaker 1>It reminds me of Philip K. Dick's later work, especially

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<v Speaker 1>that book Vallas. Have you guys read that before being

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<v Speaker 1>contacted by an outside force? And uh yeah, and there's

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<v Speaker 1>there's quasi scientific explanation for it, but it's also kind

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<v Speaker 1>of like is this in his head or not? Yeah,

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<v Speaker 1>I mean it all comes down to interpretation and and

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<v Speaker 1>you know, you often hear the example brought up, but

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<v Speaker 1>when it comes to auditory hallucinations and that you hear

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<v Speaker 1>voices and how you're not supposed to respond to the voices. So,

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<v Speaker 1>you know, any kind of supernatural, supernatural occurrence, paranormal experience,

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<v Speaker 1>even though the the cause is very rooted in the

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<v Speaker 1>natural world and a natural phenomenon, if you answer the voice,

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<v Speaker 1>if you heed the call right, then that's all it

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<v Speaker 1>necessarily takes. Yeah. Well, I think Hannah's proposed a potential

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<v Speaker 1>new top back for us to maybe go down the

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<v Speaker 1>rabbit hole with. Yeah, we should do have an episode

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<v Speaker 1>or more than one episode on the god Helmet and

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<v Speaker 1>experience theology in generals. Yeah, I have really been wanting

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<v Speaker 1>to revisit Techno Religion because there was so much I

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<v Speaker 1>wanted to say in that episode that we couldn't even

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<v Speaker 1>fit into the two parts we did. Yeah, it can

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<v Speaker 1>be an ongoing series if the folks are interested. Yeah,

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<v Speaker 1>please let us know if you want to hear more

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<v Speaker 1>on the electro mechanical Messiahs of the World. Now, Joe,

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<v Speaker 1>the robot is trying to hand you another piece of

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<v Speaker 1>mail in trails, so I think you managed to cut

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<v Speaker 1>into that bird because Base kind of menacing with that

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<v Speaker 1>electric carving knife in the same hand. But okay, here

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<v Speaker 1>we go. Hi. I heard your recent podcast about echo borgs,

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<v Speaker 1>and I was surprised that in your discussion of serenoids

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<v Speaker 1>that you didn't really go over the reality TV hidden

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<v Speaker 1>camera shows. So a lot of those are all about

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<v Speaker 1>someone talking in your ear telling you to do stuff.

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<v Speaker 1>Some of them, like what would you do, are just

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<v Speaker 1>instructing actors for scenes to try to get reactions out

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<v Speaker 1>of the surrounding people to test social ethics. Others are

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<v Speaker 1>like repeat after me, or maybe a famous person or

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<v Speaker 1>something has an earpiece and is told to do crazy

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<v Speaker 1>stuff to unsuspecting people. I think for most of the celebrities,

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<v Speaker 1>people just think that they're eccentric famous people or something.

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<v Speaker 1>I've never seen a reality TV show like this, though

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<v Speaker 1>there's a faint bell, but yeah, I've never seen it.

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<v Speaker 1>There is a certain way in which reality TV does

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<v Speaker 1>almost almost tickle the boundaries of of profound weird insights

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<v Speaker 1>on what real behavior is. Yeah, I mean, I guess,

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<v Speaker 1>like I'm not familiar with these two shows that she mentions, um,

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<v Speaker 1>and I wonder actually if they're not available in America

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<v Speaker 1>because I think her address looks like it might be overseas.

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<v Speaker 1>But anyways, Uh, first of all, I like, I think,

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<v Speaker 1>as just media literacy, it's important to be aware that,

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<v Speaker 1>you know, reality t V as always narratively constructed, just

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<v Speaker 1>as much as fictional television is. But but also this

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<v Speaker 1>reminds me of are you guys familiar with a comedian

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<v Speaker 1>Kurt brownh Hohler. He's pretty funny guy, and he does

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<v Speaker 1>a podcast for nerds called the Khole. Uh and uh.

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<v Speaker 1>He he has this a new bit that I recommend

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<v Speaker 1>our listeners and especially Elizabeth go listen to. That's about

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<v Speaker 1>how he used to be one of these people on

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<v Speaker 1>a reality type show in which he would sit in

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<v Speaker 1>a diner and they would set up potential dates, like

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<v Speaker 1>blind dates, and they would come in and interact with him,

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<v Speaker 1>and he would have a ventriloquist dummy in his lap

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<v Speaker 1>and would talk to them only through the dummy. And

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<v Speaker 1>apparently this one woman he interacted with was deathly afraid

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<v Speaker 1>of dummies and just lost her mind and ran out

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<v Speaker 1>of the restaurant crying. And then, as reality show producers

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<v Speaker 1>are wont to do, they said, chase her. Uh so

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<v Speaker 1>he chased after her with this ventriloquist dummy. He is

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<v Speaker 1>this much funnier version of the story, So I recommend

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<v Speaker 1>that you go listen to it. But it sounds a

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<v Speaker 1>lot like what She's what Elizabeth here is positing legal

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<v Speaker 1>consequences for chasing somebody with a creepy doll. No, because

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<v Speaker 1>if you this is my take on fear of any

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<v Speaker 1>kind of puppets or marionettes, is if you were afraid

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<v Speaker 1>of a storytelling medium as ancient as puppets, then you

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<v Speaker 1>deserve to be chasing the streets. Well, the funny bit

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<v Speaker 1>is that at the end, like maybe five years later,

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<v Speaker 1>he goes to a party and this woman's at the party,

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<v Speaker 1>and she just like freaks out all over again, and

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<v Speaker 1>she says that's him, and everybody knows who she's talking about.

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<v Speaker 1>Oh that's great. Oh wait, hold on, it looks like

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<v Speaker 1>Carney has a message for you, Robert, and it's covered

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<v Speaker 1>in sand. I know what this say is? This comes

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<v Speaker 1>to us from Kelly. Kelly writes and says, hey, guys,

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<v Speaker 1>just wrapped up your two part series on Dune, referring,

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<v Speaker 1>of course, the science of Dune. How that we did

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<v Speaker 1>a two party on great job, Awesome picks for music too.

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<v Speaker 1>I'll be honest. Was never a big reader growing up,

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<v Speaker 1>and have never read the Doune novels. My introduction to

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<v Speaker 1>Dune was originally through the movie that I recently rewatched.

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<v Speaker 1>After the movie, it was a computer game, Dune To,

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<v Speaker 1>developed by Westwood Studios and released in what I had

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<v Speaker 1>never heard of. This like a command and conqueror style game.

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<v Speaker 1>It is, yeah, because it was only loosely based on

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<v Speaker 1>the novels. The game is fantastic for its era, and

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<v Speaker 1>I've even found a browser version to play in recent months.

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<v Speaker 1>It was a real time strategy game where players would

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<v Speaker 1>select from one of the three how houses a tradees

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<v Speaker 1>Harconan or Ordos. Each house had a specialty units and weapons.

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<v Speaker 1>The goal was to defeat the other two houses and

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<v Speaker 1>control all of Dune and her Spice by growing your

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<v Speaker 1>base and defeating the enemies. Some say this was the

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<v Speaker 1>spawn of real time strategy games, and I'll admit I

0:12:45.360 --> 0:12:48.920
<v Speaker 1>enjoyed many that followed, including Command and Conquer, the Command

0:12:48.920 --> 0:12:52.800
<v Speaker 1>and Conqueror series also developed by Westwood. Yeah, when when

0:12:52.880 --> 0:12:55.360
<v Speaker 1>we were putting together a lot of this material, I

0:12:55.440 --> 0:12:57.960
<v Speaker 1>ended up looking up some of the old Dune games,

0:12:58.320 --> 0:13:02.320
<v Speaker 1>and these were fagles because they had elaborate cut scenes,

0:13:02.400 --> 0:13:06.360
<v Speaker 1>which was apparently a Westwood Studios thing. Elaborate Conquer was

0:13:06.440 --> 0:13:09.880
<v Speaker 1>the same way, with some hilarious bad acting too, with

0:13:10.000 --> 0:13:12.880
<v Speaker 1>like early nineties graphics. Yeah, I mean it looked pretty good.

0:13:13.000 --> 0:13:15.360
<v Speaker 1>I think it was the full motion video era, so

0:13:15.440 --> 0:13:17.560
<v Speaker 1>the game would be animated, but then when the cut

0:13:17.600 --> 0:13:21.040
<v Speaker 1>scenes came in, it was essentially like video and the

0:13:21.640 --> 0:13:24.160
<v Speaker 1>examples I looked at looked pretty good. Like the makeup

0:13:24.240 --> 0:13:26.800
<v Speaker 1>was nice. They kind of they went after the look

0:13:26.800 --> 0:13:29.600
<v Speaker 1>and feel of the Lynch Dune movie, but with some

0:13:29.800 --> 0:13:34.120
<v Speaker 1>auditions here and there. Um. It also this reminds me

0:13:34.200 --> 0:13:37.720
<v Speaker 1>a bit of the board game legacy for Dune. There

0:13:37.800 --> 0:13:39.720
<v Speaker 1>there was a game that came out in nineteen seventy

0:13:39.840 --> 0:13:43.760
<v Speaker 1>nine from let's see who was It was Avalon Hill.

0:13:44.400 --> 0:13:47.800
<v Speaker 1>They put out a Dune game that had the circular

0:13:48.320 --> 0:13:50.599
<v Speaker 1>map of the planet, and you had all these factions

0:13:50.640 --> 0:13:54.720
<v Speaker 1>and characters and you're trying to harness the spice market

0:13:54.800 --> 0:13:58.200
<v Speaker 1>on on a on a Racus and also manipulate other

0:13:58.200 --> 0:14:02.400
<v Speaker 1>people form alliances. Really complex, needless to say. Since it

0:14:02.440 --> 0:14:05.040
<v Speaker 1>was a franchise game, it's long out of print. You

0:14:05.080 --> 0:14:08.280
<v Speaker 1>can get a copy, it's hundreds of bucks, but the

0:14:08.280 --> 0:14:11.800
<v Speaker 1>the but print and play services make it possible now

0:14:11.840 --> 0:14:15.280
<v Speaker 1>to both print and play the original as well as

0:14:15.400 --> 0:14:19.400
<v Speaker 1>various stripped down fan versions. Uh there's one in particular

0:14:19.440 --> 0:14:22.800
<v Speaker 1>that came out in the last year called Dune Dice

0:14:23.000 --> 0:14:28.160
<v Speaker 1>or hilariously the Dice Must Flow, which which looks wonderful.

0:14:28.160 --> 0:14:29.680
<v Speaker 1>I haven't had a chance to play it yet, but

0:14:30.040 --> 0:14:32.120
<v Speaker 1>it's dice bace. Do you have the same map, everyone

0:14:32.160 --> 0:14:35.120
<v Speaker 1>has to choose a different faction and form alliances. So

0:14:35.720 --> 0:14:38.040
<v Speaker 1>it's a rich world for gaming, that's for sure. I

0:14:38.080 --> 0:14:39.520
<v Speaker 1>don't know if you guys talked about this in the

0:14:39.600 --> 0:14:42.560
<v Speaker 1>Dune episode or not, but you know how Hollywood just

0:14:42.920 --> 0:14:46.840
<v Speaker 1>loves franchise universes right now, and they really, you know,

0:14:46.880 --> 0:14:48.920
<v Speaker 1>they they're they're really looking for like the next Harry

0:14:48.920 --> 0:14:51.240
<v Speaker 1>Potter or the next Star Wars or whatever. Dune is

0:14:51.320 --> 0:14:55.800
<v Speaker 1>so great, but I also feel like it's the books

0:14:55.840 --> 0:14:58.320
<v Speaker 1>that are really like the heart of what makes it great.

0:14:58.400 --> 0:15:01.480
<v Speaker 1>And and I like both of the movie adaptations, by

0:15:01.520 --> 0:15:03.840
<v Speaker 1>the way, But I don't know that you could turn

0:15:03.920 --> 0:15:06.760
<v Speaker 1>it into a franchise like that, But I would kind

0:15:06.800 --> 0:15:08.600
<v Speaker 1>of love a world where you could just go to

0:15:08.600 --> 0:15:12.160
<v Speaker 1>the store and buy a Dune board game or or

0:15:12.280 --> 0:15:16.360
<v Speaker 1>play a Dune video game. Oh. I think that HBO should,

0:15:16.400 --> 0:15:19.200
<v Speaker 1>in the spirit of Game of Thrones make a Dune

0:15:19.400 --> 0:15:23.640
<v Speaker 1>TV series. That's fantastic. That that's the problem with the movies,

0:15:23.720 --> 0:15:26.280
<v Speaker 1>you know, there's just not enough there's not enough room

0:15:26.360 --> 0:15:30.160
<v Speaker 1>for it to breathe. Yeah, good point, Joe. All Right,

0:15:30.280 --> 0:15:33.360
<v Speaker 1>HBO producers that are listening to make it happen. So

0:15:33.400 --> 0:15:36.160
<v Speaker 1>thanks Kelly for writing in. And we got another one

0:15:36.200 --> 0:15:39.160
<v Speaker 1>here coming out of Arnie slash Carni that is also

0:15:39.240 --> 0:15:42.920
<v Speaker 1>for Robert. Also Covered in sand, Covered in Sand and

0:15:43.080 --> 0:15:47.840
<v Speaker 1>some weird all right, Well, this one comes to us

0:15:47.840 --> 0:15:50.480
<v Speaker 1>from Peter Peter, and that's p E T E R.

0:15:50.560 --> 0:15:52.200
<v Speaker 1>So it's not we don't have to worry about this

0:15:52.200 --> 0:15:56.120
<v Speaker 1>big twisted Peter de Freeze, he says. So I loved

0:15:56.120 --> 0:15:58.640
<v Speaker 1>your two part Dune podcasts. Super fun to listen to.

0:15:58.760 --> 0:16:01.160
<v Speaker 1>Here's my question about read in the book. How do

0:16:01.200 --> 0:16:03.200
<v Speaker 1>you guys get past the writing style of the book,

0:16:03.200 --> 0:16:05.600
<v Speaker 1>by which I mean the use of so many common

0:16:05.640 --> 0:16:09.600
<v Speaker 1>and non futuristic ideas, words, terms, and names like Who's

0:16:09.600 --> 0:16:12.160
<v Speaker 1>going to be named Jessica in a thousand years? Flapping

0:16:12.200 --> 0:16:16.040
<v Speaker 1>flying machines sand Trout. I'm just really distracted by sci

0:16:16.120 --> 0:16:21.240
<v Speaker 1>fi that I that that is supposedly futuristic, high tech, etcetera,

0:16:21.280 --> 0:16:23.720
<v Speaker 1>but was written long enough ago that it seems silly now.

0:16:23.760 --> 0:16:26.760
<v Speaker 1>Even WILLIAMS. Gibson's early stuff seems extremely dated to me,

0:16:27.160 --> 0:16:29.320
<v Speaker 1>And though I loved reading it at the time, it's

0:16:29.320 --> 0:16:32.160
<v Speaker 1>impossible for me now. But I really want to read

0:16:32.240 --> 0:16:34.000
<v Speaker 1>and enjoy doing and I've tried a couple of times.

0:16:34.040 --> 0:16:36.800
<v Speaker 1>Just curious about how you guys handled that kind of issue,

0:16:37.160 --> 0:16:39.240
<v Speaker 1>if it's an issue for you at all. Thanks, Uh,

0:16:39.400 --> 0:16:42.160
<v Speaker 1>you know, I I do have to report that it

0:16:42.200 --> 0:16:45.560
<v Speaker 1>took me quite a few tries to get going in Dune.

0:16:46.000 --> 0:16:49.680
<v Speaker 1>But once I got past page I don't know, twenty

0:16:49.800 --> 0:16:53.640
<v Speaker 1>or thirty, I couldn't stop. But I tried, I think

0:16:54.120 --> 0:16:58.200
<v Speaker 1>literally like three or four times to start the book

0:16:58.240 --> 0:17:01.680
<v Speaker 1>and didn't keep past the first twenty pages. That's the language, though,

0:17:01.720 --> 0:17:06.359
<v Speaker 1>you mean more so than the scientific concepts, right. I

0:17:06.359 --> 0:17:10.199
<v Speaker 1>think it's something about how the very beginning of Dune. Uh,

0:17:10.240 --> 0:17:14.160
<v Speaker 1>there is so much unfamiliar stuff it throws at you

0:17:14.320 --> 0:17:16.960
<v Speaker 1>right out of the gate there. It's hard to get

0:17:16.960 --> 0:17:19.399
<v Speaker 1>a foothold at the very beginning, and you're just thrown

0:17:19.480 --> 0:17:22.440
<v Speaker 1>right into this state. Doesn't hold your hand. Yeah, you're

0:17:22.480 --> 0:17:25.639
<v Speaker 1>thrown right into this truly alien world, and alien in

0:17:25.640 --> 0:17:28.600
<v Speaker 1>a way that most science fiction is not alien, because

0:17:28.640 --> 0:17:33.200
<v Speaker 1>most science fiction is you have very standard, conventional kind

0:17:33.240 --> 0:17:36.440
<v Speaker 1>of culture and reference points, and there's just some weird

0:17:36.480 --> 0:17:39.879
<v Speaker 1>technology or some aliens in it. In this you know,

0:17:40.240 --> 0:17:45.119
<v Speaker 1>everything that people think is unfamiliar to us. Yeah, I

0:17:45.160 --> 0:17:49.280
<v Speaker 1>would have to say that in my enjoyment of Dune.

0:17:49.840 --> 0:17:51.239
<v Speaker 1>First of all, when it comes to things like, oh,

0:17:51.280 --> 0:17:54.440
<v Speaker 1>the character's name is Jessica, I just I read enough

0:17:54.760 --> 0:17:57.919
<v Speaker 1>fantasy and sci fi that I just kind of turned

0:17:57.960 --> 0:18:00.960
<v Speaker 1>that off. Occasionally I'll remind myself. Oh, well, why would

0:18:00.960 --> 0:18:03.359
<v Speaker 1>they have this word in their language when that word

0:18:04.080 --> 0:18:07.240
<v Speaker 1>derives from the Greek they have. Do they have Greeks

0:18:07.240 --> 0:18:09.640
<v Speaker 1>in this fantasy world? Probably not, but you just kind

0:18:09.640 --> 0:18:11.080
<v Speaker 1>of have to turn that off in and I'd like

0:18:11.119 --> 0:18:13.399
<v Speaker 1>to think, well, this is probably a translation. This is

0:18:13.400 --> 0:18:16.800
<v Speaker 1>a translation of this other world story into my world,

0:18:16.800 --> 0:18:20.080
<v Speaker 1>and therefore it must conform to the language of my world. Right,

0:18:20.119 --> 0:18:22.040
<v Speaker 1>that's a good point. I mean, if it's thousands of

0:18:22.119 --> 0:18:24.240
<v Speaker 1>years in the future, they wouldn't be speaking English. I

0:18:24.240 --> 0:18:26.760
<v Speaker 1>mean that this is yeah, this is a translation for us.

0:18:27.280 --> 0:18:30.720
<v Speaker 1>It's kind of like how you read in the Bible

0:18:31.000 --> 0:18:33.840
<v Speaker 1>that there was a character named Peter. I mean they

0:18:33.880 --> 0:18:37.639
<v Speaker 1>didn't say the word Peter ironic because this person's name

0:18:37.680 --> 0:18:40.520
<v Speaker 1>is Peter. Right. Oh yeah, but that's like a you know,

0:18:40.560 --> 0:18:44.720
<v Speaker 1>that's an anglicized adaptation of a name that you know

0:18:44.760 --> 0:18:48.119
<v Speaker 1>you would have pronounced differently. So maybe maybe Jessica's real

0:18:48.200 --> 0:18:51.919
<v Speaker 1>name is like Yashika. Yeah, it's just like, well, the

0:18:51.920 --> 0:18:55.399
<v Speaker 1>twentieth century reader would read this as Jessica. It makes

0:18:55.440 --> 0:18:58.280
<v Speaker 1>me think of some of the stuff that Robert features

0:18:58.320 --> 0:19:00.399
<v Speaker 1>on Stuff to blow your mind, say, all with the

0:19:00.560 --> 0:19:04.120
<v Speaker 1>retro future facts and that, like, I think all culture

0:19:04.359 --> 0:19:08.840
<v Speaker 1>is cyclical, right, and potentially authors like uh like Herbert

0:19:09.200 --> 0:19:12.480
<v Speaker 1>are thinking along the lines of, well, you know, the

0:19:12.560 --> 0:19:15.440
<v Speaker 1>name Jessica will come back around again a thousand years

0:19:15.440 --> 0:19:19.199
<v Speaker 1>from now, or or the what was one of the

0:19:19.200 --> 0:19:22.240
<v Speaker 1>ones you mentioned, the flapping flying machines, like that may

0:19:22.280 --> 0:19:24.960
<v Speaker 1>sound ridiculous now, but maybe at the time it would

0:19:24.960 --> 0:19:29.000
<v Speaker 1>be some kind of retro version on their future technology. Yeah,

0:19:29.000 --> 0:19:30.760
<v Speaker 1>and I think, you know, I like that he mentioned

0:19:30.760 --> 0:19:34.240
<v Speaker 1>Gibson because Gibson is definitely an author where I can't

0:19:34.240 --> 0:19:36.920
<v Speaker 1>remember what the technology was, but when I first read Neuromancer,

0:19:37.280 --> 0:19:39.479
<v Speaker 1>like somebody gets a fact or something on there, you know,

0:19:39.920 --> 0:19:41.600
<v Speaker 1>there's some sort of a bit of technology where you

0:19:41.640 --> 0:19:44.000
<v Speaker 1>instantly think, oh, wait, this is this is the high

0:19:44.040 --> 0:19:46.720
<v Speaker 1>tech near future, and yet this is something that's already

0:19:46.880 --> 0:19:50.320
<v Speaker 1>uh anequated. He run into that kind of problem far

0:19:50.400 --> 0:19:53.600
<v Speaker 1>more easier with nearer, nearer future sci fi. But Dune

0:19:53.640 --> 0:19:56.440
<v Speaker 1>is set so far in the future and following this

0:19:56.840 --> 0:20:00.000
<v Speaker 1>uh you know, massive Butlerian jaha, during which we've turned

0:20:00.000 --> 0:20:02.800
<v Speaker 1>earned against so much of our technology, it's like almost

0:20:02.840 --> 0:20:06.120
<v Speaker 1>anything is fair game. The technologies that we've been forced

0:20:06.320 --> 0:20:10.320
<v Speaker 1>to revisit. The new technologies than the old, the old

0:20:10.359 --> 0:20:13.280
<v Speaker 1>ideas that have become new through the development of meta

0:20:13.320 --> 0:20:15.840
<v Speaker 1>materials or what have you. Yeah, I think that's one

0:20:15.840 --> 0:20:19.200
<v Speaker 1>of the fascinating things about doing actually is the the

0:20:19.280 --> 0:20:21.520
<v Speaker 1>how some things are so alien and some things are

0:20:21.560 --> 0:20:24.760
<v Speaker 1>so familiar, and like picking out the weird little elements

0:20:24.800 --> 0:20:28.119
<v Speaker 1>that have survived the ten thousand years in between. I

0:20:28.520 --> 0:20:31.280
<v Speaker 1>love that their characters named Jessica and Paul. I think

0:20:31.320 --> 0:20:35.160
<v Speaker 1>that's that's a very curious and strange and I would

0:20:35.520 --> 0:20:41.560
<v Speaker 1>argue almost definitely deliberate choice on Herbert's part. It strikes

0:20:41.600 --> 0:20:44.000
<v Speaker 1>me as unlikely that he just kind of like was

0:20:44.160 --> 0:20:46.639
<v Speaker 1>lazy and couldn't think of a better name. But I

0:20:46.720 --> 0:20:51.000
<v Speaker 1>will add that my wife, Rachel was this was one

0:20:51.000 --> 0:20:53.879
<v Speaker 1>of the funniest parts of doing for her was that

0:20:53.920 --> 0:20:58.320
<v Speaker 1>they're the main characters named Paul, like Paul on The

0:20:58.320 --> 0:21:01.919
<v Speaker 1>Wonder Years. Come on. Looks like the next piece of

0:21:01.960 --> 0:21:05.359
<v Speaker 1>mail that Carney has brought out is uh wrapped in

0:21:05.359 --> 0:21:09.640
<v Speaker 1>a membrane. Okay, so this we've shaken the amniotic fluid

0:21:09.680 --> 0:21:12.760
<v Speaker 1>off of this letter and uh. This one comes to

0:21:12.840 --> 0:21:15.359
<v Speaker 1>us from Christa and she's writing to us about the

0:21:15.480 --> 0:21:18.560
<v Speaker 1>birth Call episode that we did, she says, I under

0:21:18.960 --> 0:21:21.600
<v Speaker 1>or I listened to Born under the Call with great interest.

0:21:21.920 --> 0:21:24.320
<v Speaker 1>I have only come across one other mention of the

0:21:24.359 --> 0:21:27.120
<v Speaker 1>folklore associated with this, and I thought you might find

0:21:27.119 --> 0:21:29.800
<v Speaker 1>this interesting. Forgive me if you mentioned this. I was

0:21:29.840 --> 0:21:32.399
<v Speaker 1>at work while listening and may have missed this. Uh. No,

0:21:32.760 --> 0:21:35.200
<v Speaker 1>we did not mention this, and yes, I did find

0:21:35.200 --> 0:21:38.920
<v Speaker 1>this interesting. So this is a little bit of a

0:21:38.920 --> 0:21:44.280
<v Speaker 1>factoid surrounding birth calls, and they're sort of legendary myth. Okay,

0:21:44.280 --> 0:21:47.400
<v Speaker 1>she says. While studying the records of the Great Inquisition,

0:21:47.440 --> 0:21:51.159
<v Speaker 1>an Italian historian Carlo Ginsburg read of a group of

0:21:51.200 --> 0:21:55.080
<v Speaker 1>men from the Fruuli region of Italy who were persecuted

0:21:55.119 --> 0:21:58.520
<v Speaker 1>as which is from the fifteen seventies through the sixteen forties.

0:21:59.040 --> 0:22:01.840
<v Speaker 1>I think you would play them within the cunning folk tradition.

0:22:01.920 --> 0:22:04.960
<v Speaker 1>We talked about cunning folk actually in our last last

0:22:05.600 --> 0:22:09.840
<v Speaker 1>um episode on the Summer Reading episode, because Warren Ellis

0:22:09.960 --> 0:22:13.480
<v Speaker 1>writes about cunning folk in his new nonfiction book. They

0:22:13.480 --> 0:22:18.360
<v Speaker 1>called themselves the Bennan Dante, good Walkers, or the chemist

0:22:18.480 --> 0:22:22.679
<v Speaker 1>Seola Born with the Call. These men were chosen only

0:22:22.720 --> 0:22:25.400
<v Speaker 1>from among those who were born with the Call, which

0:22:25.440 --> 0:22:28.280
<v Speaker 1>reportedly they kept with them. They would go into a

0:22:28.359 --> 0:22:31.359
<v Speaker 1>trance on certain days of the year they believed they

0:22:31.440 --> 0:22:34.719
<v Speaker 1>left their bodies, went to the field in spirit, and

0:22:35.040 --> 0:22:39.640
<v Speaker 1>armed with fennel stocks, battled evil witches to protect the harvest.

0:22:40.119 --> 0:22:43.560
<v Speaker 1>If they lost, the harvest would fail. They also may

0:22:43.600 --> 0:22:47.680
<v Speaker 1>have practiced healing. Ginsburg's research was published in a book

0:22:47.800 --> 0:22:50.399
<v Speaker 1>called The Night Battles. Thanks for all the weird and

0:22:50.440 --> 0:22:53.640
<v Speaker 1>wonderful podcasts. Keep up the great work. Oh man, I've

0:22:53.680 --> 0:22:56.399
<v Speaker 1>got to read about that. Ya. I actually think we

0:22:56.440 --> 0:22:59.240
<v Speaker 1>need to do an episode on cunning folk um because

0:22:59.280 --> 0:23:01.200
<v Speaker 1>it just seems to be popping up in a lot

0:23:01.200 --> 0:23:04.680
<v Speaker 1>of different locations lately, and and there's there's a lot

0:23:04.720 --> 0:23:10.240
<v Speaker 1>of like mixture of uh villagers trying to understand the

0:23:10.280 --> 0:23:13.320
<v Speaker 1>world through this tradition. Give me the one sentence pitch

0:23:13.480 --> 0:23:21.640
<v Speaker 1>on cunning folk. They're great Britain's ancient wizards. So this

0:23:21.720 --> 0:23:25.640
<v Speaker 1>is this is kind of in keeping with Jonathan Strange

0:23:25.720 --> 0:23:28.440
<v Speaker 1>and uh, I think that right, Yeah, I think it's

0:23:28.480 --> 0:23:33.000
<v Speaker 1>along those lines. If you didn't hear them the episode

0:23:33.600 --> 0:23:37.280
<v Speaker 1>where we talked about our summer reading recommendations. Warren Ellis

0:23:37.320 --> 0:23:41.720
<v Speaker 1>has a digital book out called Cunning Plans, and I

0:23:41.760 --> 0:23:45.719
<v Speaker 1>believe it's maybe on Kindle or something like that. And

0:23:45.800 --> 0:23:48.359
<v Speaker 1>he it's called Cunning Plans as such because he talks

0:23:48.359 --> 0:23:52.080
<v Speaker 1>about the cunning folk tradition. Uh, and it's relevance to

0:23:52.080 --> 0:23:56.120
<v Speaker 1>today and technology and philosophy and culture. And he's also

0:23:56.160 --> 0:23:59.840
<v Speaker 1>working on a comic right now that's called Injection, and

0:24:00.000 --> 0:24:01.960
<v Speaker 1>there's a character in that that is a cunning man

0:24:03.840 --> 0:24:08.959
<v Speaker 1>double soldat it. I recommend checking both of them out. Alright, Well,

0:24:09.000 --> 0:24:11.680
<v Speaker 1>let's call Carney over here again. It looks like he's

0:24:11.680 --> 0:24:14.879
<v Speaker 1>progressed somewhat with the turkey uh and is on too

0:24:15.080 --> 0:24:18.440
<v Speaker 1>working on the cranberries. Well, depends on if you call progress.

0:24:19.160 --> 0:24:21.360
<v Speaker 1>The legs are on the floor and there's a bunch

0:24:21.359 --> 0:24:24.120
<v Speaker 1>of turkey juice on the wall. Well, it's a difficult

0:24:24.119 --> 0:24:27.840
<v Speaker 1>algorithm to calibrate. Okay, Well there, yeah, we at least

0:24:27.840 --> 0:24:31.199
<v Speaker 1>have another email from from Carney here. So this is

0:24:31.240 --> 0:24:34.320
<v Speaker 1>an email from our listener Jack in reference to the

0:24:34.359 --> 0:24:36.919
<v Speaker 1>episode Robert and I did about the science of slot

0:24:36.960 --> 0:24:39.840
<v Speaker 1>machines and how they are perfectly designed to steal your

0:24:39.840 --> 0:24:43.760
<v Speaker 1>money and maybe your soul. But this is what Jack says. Hey,

0:24:43.880 --> 0:24:46.480
<v Speaker 1>first time email or a long time listener. The first

0:24:46.520 --> 0:24:48.960
<v Speaker 1>and only time I had experience with slot machines was

0:24:49.040 --> 0:24:51.080
<v Speaker 1>one day when my dad had taken me out to

0:24:51.119 --> 0:24:53.880
<v Speaker 1>the movies and we had about an hour to kill beforehand,

0:24:54.200 --> 0:24:56.639
<v Speaker 1>so he stuck me into a gaming lounge of the

0:24:56.680 --> 0:24:59.520
<v Speaker 1>local bar. He said he was going to teach me

0:24:59.560 --> 0:25:02.000
<v Speaker 1>a lesson about gambling and how you never win. That

0:25:02.320 --> 0:25:04.879
<v Speaker 1>is a good lesson for kids to learn. That's my comment,

0:25:04.960 --> 0:25:08.679
<v Speaker 1>not Jack's. But Jack says he started off by putting

0:25:08.680 --> 0:25:11.760
<v Speaker 1>twenty dollars into the machine. After about ten minutes, this

0:25:11.840 --> 0:25:15.480
<v Speaker 1>had been doubled by winning to forty, so we kept

0:25:15.520 --> 0:25:18.840
<v Speaker 1>on playing. After about thirty minutes, we were on over

0:25:18.960 --> 0:25:22.240
<v Speaker 1>one hundred dollars, so he decided to quit on a five.

0:25:24.720 --> 0:25:26.920
<v Speaker 1>He went on to tell me that this doesn't normally

0:25:26.920 --> 0:25:31.000
<v Speaker 1>happen and not to gamble. That's hilarious. Cheers if you

0:25:31.040 --> 0:25:33.199
<v Speaker 1>read this. I've been listening for about three years. Love

0:25:33.240 --> 0:25:35.360
<v Speaker 1>all the podcasts that How Stuff Works puts out. Well,

0:25:35.359 --> 0:25:39.040
<v Speaker 1>thank you so much, Jack. But that's funny because, of course,

0:25:39.320 --> 0:25:44.400
<v Speaker 1>within the great numbers of people who do gamble all

0:25:44.440 --> 0:25:47.600
<v Speaker 1>around the world, part of the statistical profile of that

0:25:47.680 --> 0:25:50.680
<v Speaker 1>number is that some tiny few will come out on top.

0:25:50.800 --> 0:25:53.600
<v Speaker 1>But it's such a tiny few you can't expect to

0:25:53.640 --> 0:25:56.359
<v Speaker 1>be that person. What if the slot machine has life

0:25:56.480 --> 0:25:59.760
<v Speaker 1>lesson detection software so that if it feels a life

0:26:00.080 --> 0:26:02.680
<v Speaker 1>something coming on between a father and son, it pays

0:26:02.720 --> 0:26:05.760
<v Speaker 1>out maximum. You know what we could I would imagine

0:26:05.800 --> 0:26:08.520
<v Speaker 1>that slot machine builders could do that. Nowadays you just

0:26:08.560 --> 0:26:12.040
<v Speaker 1>slept on like Syria or some Google voice pick up thing.

0:26:12.080 --> 0:26:14.840
<v Speaker 1>It here's the fathers say, here comes a life life

0:26:14.880 --> 0:26:18.159
<v Speaker 1>lesson and it's like, dude, you are the algorithm. You

0:26:18.200 --> 0:26:21.400
<v Speaker 1>are kidding, But I am entirely serious that I think

0:26:21.400 --> 0:26:24.879
<v Speaker 1>it's possible that someone could design a slot machine to

0:26:25.359 --> 0:26:28.480
<v Speaker 1>h to essentially have a camera in it recognizes if

0:26:28.520 --> 0:26:30.560
<v Speaker 1>the person sitting in front of the slot machine is

0:26:30.600 --> 0:26:34.520
<v Speaker 1>probably a child, and if it's probably a child, then

0:26:34.720 --> 0:26:37.880
<v Speaker 1>it pays out at a higher rate than it normally

0:26:37.920 --> 0:26:42.360
<v Speaker 1>would in order to cement positive feelings and reward associations

0:26:42.400 --> 0:26:44.760
<v Speaker 1>within the mind of that child. Even if the slot

0:26:44.800 --> 0:26:48.320
<v Speaker 1>machine loses on that one gaming session, it'll get it

0:26:48.359 --> 0:26:50.520
<v Speaker 1>back for the rest of that child's life. It's like

0:26:50.640 --> 0:26:53.320
<v Speaker 1>dealing drugs on a playground exactly right. You get them

0:26:53.320 --> 0:26:57.760
<v Speaker 1>hooked when they're young. The game is the game. Yeah. Oh.

0:26:57.800 --> 0:27:00.560
<v Speaker 1>One thing I forgot to include but we should maybe

0:27:00.600 --> 0:27:02.280
<v Speaker 1>read at some point is what we did get a

0:27:02.320 --> 0:27:06.160
<v Speaker 1>comment on on our slot machines episode from somebody who

0:27:06.200 --> 0:27:10.159
<v Speaker 1>works in designing slot machines, and he he said that

0:27:10.200 --> 0:27:13.240
<v Speaker 1>he liked our episode, but that we were unnecessarily harsh

0:27:13.359 --> 0:27:16.040
<v Speaker 1>about about slot machines, so that we were too hard

0:27:16.119 --> 0:27:19.000
<v Speaker 1>on them. I don't know, were we too hard on them? Uh?

0:27:19.560 --> 0:27:21.920
<v Speaker 1>You know, I could see where one might have that

0:27:22.000 --> 0:27:25.280
<v Speaker 1>opinion coming from the sort of the you know, from

0:27:25.280 --> 0:27:27.320
<v Speaker 1>the from the technological side of the slot machine, from

0:27:27.359 --> 0:27:30.200
<v Speaker 1>even the the artisan side of the slot machine, because

0:27:30.440 --> 0:27:33.520
<v Speaker 1>this is this is the individual's work, you know. But

0:27:33.760 --> 0:27:35.959
<v Speaker 1>we were we respect the work you do, for the

0:27:36.000 --> 0:27:39.120
<v Speaker 1>skill you have. Yeah, I mean the as just pure machines,

0:27:39.240 --> 0:27:42.760
<v Speaker 1>they they're phenomenal. I mean the technology involved, the way

0:27:42.800 --> 0:27:46.040
<v Speaker 1>that the technology hasn't really evolved just in such a

0:27:46.040 --> 0:27:49.800
<v Speaker 1>short amount of time. It's it's incredible. But their overall

0:27:49.840 --> 0:27:55.480
<v Speaker 1>purpose is to take money from people. Play to extinction. Yeah. Hey,

0:27:55.520 --> 0:27:59.160
<v Speaker 1>speaking of extinction, it looks like Carney has another message

0:27:59.200 --> 0:28:01.560
<v Speaker 1>for you, raw Bird, and this one smells like a

0:28:01.600 --> 0:28:05.040
<v Speaker 1>corpse alright. This one comes to us from Amy Amy

0:28:05.080 --> 0:28:07.360
<v Speaker 1>writes in and says hello. One of the way one

0:28:07.400 --> 0:28:10.040
<v Speaker 1>way of honoring remains, and she's referring to our human

0:28:10.040 --> 0:28:13.160
<v Speaker 1>remains episode, is having them made into jewelry. I think

0:28:13.160 --> 0:28:16.320
<v Speaker 1>it's kind of a neat way to keep loved ones

0:28:16.680 --> 0:28:20.040
<v Speaker 1>quite literally with them. One company can make them into

0:28:20.040 --> 0:28:23.480
<v Speaker 1>crystals or store them in small, sealed locket like containers.

0:28:23.840 --> 0:28:26.639
<v Speaker 1>My friend had a Jewlior jeweler make a small metal

0:28:26.720 --> 0:28:29.280
<v Speaker 1>ball necklace containing some of her mother's ashes in it.

0:28:29.800 --> 0:28:32.000
<v Speaker 1>Uh oh. And apparently it's illegal to have your pets

0:28:32.040 --> 0:28:35.400
<v Speaker 1>ashes mixed with your human ashes, though I have no

0:28:35.480 --> 0:28:38.720
<v Speaker 1>idea how they enforce it. I also grew up around

0:28:38.720 --> 0:28:42.000
<v Speaker 1>a lot of church cemeteries with sunken graves and crooked tombstones.

0:28:42.240 --> 0:28:44.880
<v Speaker 1>There's a seminary in my childhood neighborhood where there were

0:28:44.920 --> 0:28:48.080
<v Speaker 1>stones from the seventeen hundreds and the Jesuits that settled

0:28:48.120 --> 0:28:52.480
<v Speaker 1>the area, many of which were whether to illegibility. Also,

0:28:52.560 --> 0:28:56.680
<v Speaker 1>there are a few European trees they brought with them,

0:28:56.720 --> 0:29:00.360
<v Speaker 1>So that's that's enter the whole the creative take the

0:29:00.480 --> 0:29:04.480
<v Speaker 1>ashes and processing them into some sort of precious item. Uh.

0:29:04.720 --> 0:29:07.479
<v Speaker 1>I like the jewelry idea. I've also run across. There

0:29:07.560 --> 0:29:09.680
<v Speaker 1>was a company at least a few years back. They

0:29:09.680 --> 0:29:12.440
<v Speaker 1>were pushing the idea of having your ashes used to

0:29:12.520 --> 0:29:16.080
<v Speaker 1>press a record vinyl record, except, of course, it would

0:29:16.080 --> 0:29:19.160
<v Speaker 1>be like some version of vinyl which ashes inside it

0:29:19.440 --> 0:29:22.680
<v Speaker 1>and the record could contain bound of view screaming yeah,

0:29:24.400 --> 0:29:27.720
<v Speaker 1>more more likely a pleasant message. Or I would think

0:29:27.760 --> 0:29:30.160
<v Speaker 1>maybe your favorite album, like because what would be better

0:29:30.240 --> 0:29:33.680
<v Speaker 1>in death than to become your favorite album. Maybe it's

0:29:33.680 --> 0:29:35.680
<v Speaker 1>a mix of all those things. It's like the voyager

0:29:35.720 --> 0:29:39.640
<v Speaker 1>recording your own memorial song for your own death. Have

0:29:39.760 --> 0:29:42.680
<v Speaker 1>you if you all ever heard chriswells someone walked Over

0:29:42.760 --> 0:29:45.280
<v Speaker 1>My Grave, the amazing Chris Well. Yeah, the amazing Chris

0:29:45.280 --> 0:29:47.680
<v Speaker 1>Well from the beginning of Plan nine from Outer Space.

0:29:47.960 --> 0:29:49.360
<v Speaker 1>If you're not familiar with him, he was a guy

0:29:49.360 --> 0:29:51.240
<v Speaker 1>wh would go on TV and predict stuff about the

0:29:51.280 --> 0:29:54.720
<v Speaker 1>future that was always way super super wrong. But he

0:29:54.760 --> 0:29:58.000
<v Speaker 1>wore a tuxedo so people believed him. But he also

0:29:58.160 --> 0:30:00.240
<v Speaker 1>ended up in ed Woods movies. So at the he's

0:30:00.240 --> 0:30:02.280
<v Speaker 1>at the beginning of Plan nine from Outer Space going

0:30:02.360 --> 0:30:05.680
<v Speaker 1>like great things, but friends, you are interested in the future.

0:30:06.800 --> 0:30:10.880
<v Speaker 1>But anyway, he recorded a song called someone Walked Over

0:30:10.920 --> 0:30:13.600
<v Speaker 1>My Grave it's on YouTube. You should look it up.

0:30:13.600 --> 0:30:16.960
<v Speaker 1>It's just him talking over some piano music about how

0:30:17.000 --> 0:30:19.960
<v Speaker 1>someone walked over his grave and disturbed his sleep. Well,

0:30:20.080 --> 0:30:21.640
<v Speaker 1>what is that? What you'd pick? What would you pick?

0:30:21.640 --> 0:30:23.440
<v Speaker 1>If you had to pick one album, I'd make my

0:30:23.480 --> 0:30:26.720
<v Speaker 1>own version of that, just kind of like ominously threatening

0:30:26.760 --> 0:30:29.600
<v Speaker 1>people with hauntings if they disturbed my slumber. What if

0:30:29.600 --> 0:30:31.600
<v Speaker 1>you had to pick your favorite album you had to

0:30:31.640 --> 0:30:34.360
<v Speaker 1>become that album in death. What would you pick? Uh,

0:30:34.400 --> 0:30:37.120
<v Speaker 1>we've already established it would have to be dope thrown. Okay,

0:30:37.560 --> 0:30:40.840
<v Speaker 1>Oh wow, that's a good one. I think it would

0:30:40.840 --> 0:30:44.720
<v Speaker 1>be like Black Flags Damaged. I would probably go with

0:30:45.120 --> 0:30:48.440
<v Speaker 1>Boards of Canada's Music has a Right to Children. I

0:30:48.440 --> 0:30:52.480
<v Speaker 1>think that's a pleasant album to become. Hey, so I've

0:30:52.480 --> 0:30:55.520
<v Speaker 1>got another message here coming out of Carney that is

0:30:55.600 --> 0:30:59.120
<v Speaker 1>also in reference to our Slot Machine episode, and this

0:30:59.360 --> 0:31:02.960
<v Speaker 1>is I think a very useful math clarification. So so

0:31:03.120 --> 0:31:07.560
<v Speaker 1>this comes from our listener Rhiannon and Rhannon says, Hi, guys,

0:31:07.720 --> 0:31:10.800
<v Speaker 1>longtime listener, love the podcast, but as someone with a

0:31:10.840 --> 0:31:14.560
<v Speaker 1>masters in mathematics specializing in probability, I had to cringe

0:31:14.680 --> 0:31:18.000
<v Speaker 1>in the most recent episode on Slot Machines in the episode,

0:31:18.000 --> 0:31:20.840
<v Speaker 1>you calculate the probability of winning on an eight picture

0:31:20.920 --> 0:31:23.920
<v Speaker 1>slot machine as one eighth times one, eight times one

0:31:24.000 --> 0:31:27.200
<v Speaker 1>eight equals one out of five d twelve. The math

0:31:27.280 --> 0:31:29.760
<v Speaker 1>is sound here, but only if there was only one

0:31:29.760 --> 0:31:33.000
<v Speaker 1>winning picture, assuming that you can match any set of

0:31:33.040 --> 0:31:36.040
<v Speaker 1>the eight pictures and win, so all three of any

0:31:36.040 --> 0:31:39.400
<v Speaker 1>one alien picture. That's referring to a specific example. I

0:31:39.400 --> 0:31:42.520
<v Speaker 1>can explain in a minute. There are actually eight ways

0:31:42.600 --> 0:31:45.040
<v Speaker 1>you can do this, So you need to multiply the

0:31:45.080 --> 0:31:48.040
<v Speaker 1>probability by the eight ways you can win, which would

0:31:48.080 --> 0:31:50.880
<v Speaker 1>be eight times one in five hundred twelve or one

0:31:50.920 --> 0:31:54.160
<v Speaker 1>out of sixty four. Uh. And so what she's referring

0:31:54.200 --> 0:31:56.120
<v Speaker 1>to is an example we had in this episode where

0:31:56.160 --> 0:31:59.800
<v Speaker 1>there's an alien slot machine. It's got three reels one

0:31:59.840 --> 0:32:02.840
<v Speaker 1>with seven crew members of the Nostromo and the alien

0:32:02.880 --> 0:32:04.280
<v Speaker 1>on it. And if you want to line them up

0:32:04.360 --> 0:32:07.600
<v Speaker 1>to win, what's your probability of winning? We said, the

0:32:07.640 --> 0:32:11.360
<v Speaker 1>probability of getting something like three three Ripley's is one

0:32:11.400 --> 0:32:14.360
<v Speaker 1>eighth times one, eight times one eight. But Rhiannon is

0:32:14.400 --> 0:32:18.360
<v Speaker 1>exactly right that if you're not looking for three Ripley's

0:32:18.480 --> 0:32:21.680
<v Speaker 1>or three Dallas is or three aliens, but any combination

0:32:21.720 --> 0:32:25.600
<v Speaker 1>of three. The first reel doesn't matter. You're just trying

0:32:25.600 --> 0:32:29.000
<v Speaker 1>to match the second two reels. So the probability is

0:32:29.040 --> 0:32:32.880
<v Speaker 1>actually one in sixty four of any match, as opposed

0:32:32.920 --> 0:32:35.840
<v Speaker 1>to one in five and twelve of a specified match.

0:32:36.520 --> 0:32:39.120
<v Speaker 1>Um and she goes on to explain that, as she says,

0:32:39.120 --> 0:32:40.920
<v Speaker 1>another way to think of it is the first picture

0:32:41.000 --> 0:32:44.160
<v Speaker 1>is irrelevant. So the probability of the first picture being

0:32:44.160 --> 0:32:46.880
<v Speaker 1>a success is eight out of eight, but the second

0:32:46.880 --> 0:32:49.920
<v Speaker 1>picture is must match the first of the probability is

0:32:49.920 --> 0:32:52.320
<v Speaker 1>one out of eight, and the same with the third picture,

0:32:52.480 --> 0:32:55.600
<v Speaker 1>And then she lays out the map again. Wait, so

0:32:55.840 --> 0:33:00.360
<v Speaker 1>how many people should have survived being astromo incident? Now? Can?

0:33:00.400 --> 0:33:02.840
<v Speaker 1>It's it's making me you just question everything I saw

0:33:02.840 --> 0:33:04.920
<v Speaker 1>an alien? Now? Well, you know, there are a couple

0:33:04.920 --> 0:33:08.760
<v Speaker 1>of characters who we never explicitly see die. You never

0:33:08.840 --> 0:33:11.760
<v Speaker 1>know if they survived, though the ship does kind of

0:33:11.800 --> 0:33:17.280
<v Speaker 1>explode in a nuclear vaporization events. There are two survivors, oh,

0:33:17.280 --> 0:33:21.080
<v Speaker 1>including the cat Jones. Yeah yeah, Jones is a one,

0:33:21.560 --> 0:33:24.040
<v Speaker 1>but also so Rhann and finishes by saying, thanks for

0:33:24.080 --> 0:33:26.600
<v Speaker 1>all that you do and keeping my runs interesting. I'm

0:33:26.640 --> 0:33:30.280
<v Speaker 1>a professional marathon runner hoping to make my country's Canada

0:33:30.360 --> 0:33:33.560
<v Speaker 1>Olympic standards have lots of miles to learn. Thank you

0:33:33.600 --> 0:33:36.840
<v Speaker 1>so much for that clarification, Rhian. We always really appreciate

0:33:36.840 --> 0:33:41.560
<v Speaker 1>when are incredibly smart listeners can can correct and clarify

0:33:41.640 --> 0:33:43.880
<v Speaker 1>if there's something we say that sounds fishy. So we

0:33:43.880 --> 0:33:47.480
<v Speaker 1>we really appreciate that. And also, I thought it's interesting

0:33:47.520 --> 0:33:49.680
<v Speaker 1>that you mentioned running, because I do feel like we

0:33:49.720 --> 0:33:51.959
<v Speaker 1>hear from a lot of people who listen while running.

0:33:52.560 --> 0:33:54.640
<v Speaker 1>This is a common thing. I listen to podcasts like

0:33:54.680 --> 0:33:58.120
<v Speaker 1>that sometimes. Yeah. Well I I don't run, so I

0:33:58.160 --> 0:34:00.600
<v Speaker 1>can't speak of that, but I'm glad that we're air

0:34:00.640 --> 0:34:03.960
<v Speaker 1>with people as they run. Rhiannon sounds pretty awesome, getting

0:34:03.960 --> 0:34:07.280
<v Speaker 1>a masters degree in mathematics and a professional marathon runner,

0:34:07.360 --> 0:34:11.239
<v Speaker 1>and I feel humbled. Yeah, and possibly which that's a

0:34:11.280 --> 0:34:14.480
<v Speaker 1>powerful person. Yeah. Okay, so it looks like we've got

0:34:14.480 --> 0:34:17.480
<v Speaker 1>another message here, and oh, this one has a warning

0:34:17.520 --> 0:34:20.400
<v Speaker 1>on it that we should not handle it without gloves. Okay,

0:34:20.920 --> 0:34:22.840
<v Speaker 1>about that, I I think I can guess. Let me

0:34:22.840 --> 0:34:27.800
<v Speaker 1>get my gardener's gloves on here. Okay, it says hi, guys,

0:34:28.000 --> 0:34:30.520
<v Speaker 1>I love the podcast and have been a listener for years.

0:34:30.600 --> 0:34:33.600
<v Speaker 1>I just finished the wolf Spain episode and wanted to

0:34:33.640 --> 0:34:37.160
<v Speaker 1>help with Christian's confusion about the Nazi bullet experiment. This

0:34:37.200 --> 0:34:39.640
<v Speaker 1>is one of those moments usually happens about once or

0:34:39.680 --> 0:34:43.240
<v Speaker 1>twice an episode where I posit something really stupid scientifically,

0:34:43.480 --> 0:34:45.880
<v Speaker 1>and then listener writes in and it comes up with

0:34:45.920 --> 0:34:49.600
<v Speaker 1>a good answer to it. So he says, it all

0:34:49.640 --> 0:34:51.920
<v Speaker 1>comes down to the bullet expansion. So what I was

0:34:51.920 --> 0:34:54.720
<v Speaker 1>talking about was whether or not you could put wolf

0:34:54.800 --> 0:34:59.640
<v Speaker 1>Spain inside a bullet, because Nazis were doing tests with

0:34:59.640 --> 0:35:02.960
<v Speaker 1>with Nite to see if they could weaponize it. So

0:35:03.000 --> 0:35:05.560
<v Speaker 1>he says, it all comes down to bullet expansion. A

0:35:05.600 --> 0:35:08.120
<v Speaker 1>lot of bullets are engineered with hollow points to help

0:35:08.160 --> 0:35:11.680
<v Speaker 1>them expand when they hit animals, meet legs, et cetera.

0:35:12.239 --> 0:35:15.080
<v Speaker 1>This hollow portion can carry a small amount of an

0:35:15.120 --> 0:35:18.879
<v Speaker 1>alternate substance and not substantially hurt the metals bullets metal

0:35:18.920 --> 0:35:22.759
<v Speaker 1>bullets expansion. A tricky part to this is that each

0:35:22.800 --> 0:35:25.719
<v Speaker 1>bullet has to be designed to expand when fired from

0:35:25.760 --> 0:35:28.759
<v Speaker 1>the right gun as well. A bullet designed for a

0:35:28.760 --> 0:35:32.080
<v Speaker 1>pistol won't expand well when fired from a long barreled rifle.

0:35:32.640 --> 0:35:35.800
<v Speaker 1>The velocity would be all wrong. This is my bet

0:35:35.840 --> 0:35:39.560
<v Speaker 1>for why the test bullets failed to expand and overpenetrated.

0:35:39.920 --> 0:35:43.000
<v Speaker 1>On a somewhat lighter note, if you rewatch Jaws now

0:35:43.320 --> 0:35:46.000
<v Speaker 1>you'll better understand the scene where the police chief pours

0:35:46.080 --> 0:35:51.239
<v Speaker 1>mercury into his hollow point bullets. Expanded discussion points include

0:35:51.400 --> 0:35:55.719
<v Speaker 1>the Geneva Conventions and ethical military bullet design. Thanks for

0:35:55.719 --> 0:36:01.920
<v Speaker 1>the great podcasts bonus, and yeah, because if I remember correctly,

0:36:02.080 --> 0:36:04.480
<v Speaker 1>it turned out that the Nazi experiments did not work.

0:36:04.520 --> 0:36:06.680
<v Speaker 1>It did not They were shooting people of aconite, and

0:36:06.719 --> 0:36:09.279
<v Speaker 1>there is no other than being shot there would with

0:36:09.520 --> 0:36:13.080
<v Speaker 1>no poison effects from the aconite. But in it sounds

0:36:13.120 --> 0:36:17.719
<v Speaker 1>like he's questioning their their methodology. All right, here's another

0:36:17.760 --> 0:36:20.319
<v Speaker 1>bit of a listener mail coming into us here from

0:36:20.400 --> 0:36:22.680
<v Speaker 1>Joyce Joyce Rights, and it says, Hi, I'm listening to

0:36:22.719 --> 0:36:25.480
<v Speaker 1>your Ghoule's episode and at the end of it, it's

0:36:25.480 --> 0:36:29.319
<v Speaker 1>about human cannibalism. My uncles grew up during World War

0:36:29.400 --> 0:36:32.239
<v Speaker 1>Two in China, and my parents grew up during the

0:36:32.280 --> 0:36:36.000
<v Speaker 1>Vietnam War and food was extremely scarce. They remember seeing

0:36:36.040 --> 0:36:38.600
<v Speaker 1>people eat dead babies to survive in order to get

0:36:38.600 --> 0:36:41.840
<v Speaker 1>around the emotional attachment to the dead child. The people

0:36:42.000 --> 0:36:45.120
<v Speaker 1>ate each other's babies, So I guess it isn't ancient

0:36:45.160 --> 0:36:49.880
<v Speaker 1>history or morally wrong given some culture circumstances. War stories

0:36:49.920 --> 0:36:52.319
<v Speaker 1>they tell me growing up make me very glad and

0:36:52.360 --> 0:36:55.000
<v Speaker 1>thankful for the semi peaceful times we live in now,

0:36:55.200 --> 0:36:58.600
<v Speaker 1>keep up the good work. Loved the Sane Insane episode.

0:36:58.600 --> 0:37:01.640
<v Speaker 1>Referring to the rose, and Han asked, Uh, this is

0:37:02.280 --> 0:37:05.000
<v Speaker 1>a great point that Joyce brings up. Certainly, we we

0:37:05.040 --> 0:37:11.839
<v Speaker 1>got into human cannibalism as the taboo on nonviolent cannibalism, right,

0:37:12.200 --> 0:37:14.640
<v Speaker 1>why Like we know, it's obvious why there would be

0:37:14.680 --> 0:37:17.680
<v Speaker 1>a taboo on killing people should eat them. But if

0:37:17.680 --> 0:37:20.040
<v Speaker 1>somebody is already dead, why do we have a taboo

0:37:20.040 --> 0:37:22.359
<v Speaker 1>against eating their flesh if it's not going to hurt them,

0:37:22.600 --> 0:37:27.080
<v Speaker 1>like the alive scenario. Yeah, survival cannibalism, which is an

0:37:27.080 --> 0:37:32.480
<v Speaker 1>important part of any discussion of human cannibalism history because

0:37:32.520 --> 0:37:34.480
<v Speaker 1>that's where you see it pop up. This choice you

0:37:34.520 --> 0:37:36.400
<v Speaker 1>have to make, well, what what do I do to survive?

0:37:36.400 --> 0:37:39.160
<v Speaker 1>What am I willing to do to survive? And uh, yeah,

0:37:39.200 --> 0:37:42.440
<v Speaker 1>I mean if the circumstance. My opinion on this is, yeah,

0:37:42.480 --> 0:37:45.560
<v Speaker 1>if you're in circumstances where survival kind of cannibalism is

0:37:45.600 --> 0:37:48.560
<v Speaker 1>the only way to survive. Somehome's you gotta do what

0:37:48.600 --> 0:37:51.080
<v Speaker 1>you gotta do. Yeah. So here, Joyce says, one of

0:37:51.080 --> 0:37:53.880
<v Speaker 1>the things is that they got around I think some

0:37:53.960 --> 0:37:58.120
<v Speaker 1>of the the emotional distress caused by the violation of

0:37:58.160 --> 0:38:04.120
<v Speaker 1>this taboo by eating each other's dead children or babies

0:38:04.160 --> 0:38:07.640
<v Speaker 1>instead of their own. So they I mean, I guess

0:38:07.680 --> 0:38:10.560
<v Speaker 1>that could help put some kind of distance between you

0:38:10.640 --> 0:38:13.239
<v Speaker 1>and uh, the horror of it. I guess. I mean

0:38:13.239 --> 0:38:17.240
<v Speaker 1>there's the again to her point, I mean, thank god

0:38:17.600 --> 0:38:20.360
<v Speaker 1>that that you know, we don't live we're not living

0:38:20.400 --> 0:38:22.640
<v Speaker 1>currently in time, so dire that we have to make

0:38:22.640 --> 0:38:26.040
<v Speaker 1>that kind of choice and figure out how to compartmentalize it,

0:38:26.640 --> 0:38:29.360
<v Speaker 1>uh and and make it work for our survival. Yeah.

0:38:29.719 --> 0:38:33.640
<v Speaker 1>It reminds me of the expeditions that went through the

0:38:33.680 --> 0:38:37.200
<v Speaker 1>Northwest Passage in the nineteenth century, because a lot of

0:38:37.200 --> 0:38:40.120
<v Speaker 1>those ships went missing, especially the Franklin Expedition is really

0:38:40.239 --> 0:38:43.319
<v Speaker 1>famous for it. Uh. And they believe that not only

0:38:43.360 --> 0:38:45.400
<v Speaker 1>did the ships think and go missing, in fact, they

0:38:45.520 --> 0:38:48.879
<v Speaker 1>recently have found evidence of Franklin ships, but that there

0:38:49.000 --> 0:38:52.319
<v Speaker 1>was cannibalism that went on and it was not survival cannibalism.

0:38:52.360 --> 0:38:54.680
<v Speaker 1>The bones that they have found of some of the

0:38:54.719 --> 0:39:00.319
<v Speaker 1>sailors had marked indentations on their bones of cutting. All right,

0:39:00.360 --> 0:39:02.400
<v Speaker 1>So we got another one coming out of the machine

0:39:02.440 --> 0:39:05.640
<v Speaker 1>here and it's blowing. It's really I don't know, it's

0:39:05.680 --> 0:39:07.239
<v Speaker 1>kind of far away. I don't know if I can

0:39:07.280 --> 0:39:09.520
<v Speaker 1>reach it, but I think it's for you, Joe. Yeah.

0:39:09.560 --> 0:39:12.600
<v Speaker 1>This is from our listener Eric, who is responding to

0:39:12.640 --> 0:39:15.400
<v Speaker 1>the episode Robert and I did in our Halloween season

0:39:15.440 --> 0:39:18.319
<v Speaker 1>about Will of the Wisp, the glowing light in the

0:39:18.360 --> 0:39:21.160
<v Speaker 1>bog and uh and what is it. One of the

0:39:21.200 --> 0:39:23.160
<v Speaker 1>things we talked about in the episode is the fact

0:39:23.280 --> 0:39:26.080
<v Speaker 1>that Will of the Whisp sidings seem to have sharply

0:39:26.200 --> 0:39:28.520
<v Speaker 1>dropped off in the past hundred years or so. People

0:39:28.600 --> 0:39:31.360
<v Speaker 1>used to report these all the time. Writers from the

0:39:31.360 --> 0:39:34.239
<v Speaker 1>eighteen hundreds and before talk about it as if it's

0:39:34.280 --> 0:39:37.120
<v Speaker 1>extremely common, something people would just be familiar with in

0:39:37.160 --> 0:39:39.360
<v Speaker 1>their day to day lives, and they'd be very likely

0:39:39.400 --> 0:39:41.319
<v Speaker 1>to have seen it. I've never seen a Will of

0:39:41.320 --> 0:39:43.320
<v Speaker 1>the Whisp, and it seems like most people haven't. So

0:39:43.360 --> 0:39:45.160
<v Speaker 1>and I wasn't on the episode, but I told you

0:39:45.200 --> 0:39:47.400
<v Speaker 1>guys off air that the only reason I knew what

0:39:47.440 --> 0:39:49.640
<v Speaker 1>it was was because there was a spider man villain

0:39:49.719 --> 0:39:52.280
<v Speaker 1>called Willow the Whisp that appeared in the eighties comic

0:39:52.360 --> 0:39:54.680
<v Speaker 1>I read, well, apparently a lot of people are familiar

0:39:54.800 --> 0:39:57.080
<v Speaker 1>with it from D and D. So oh yeah, it's

0:39:57.080 --> 0:39:59.600
<v Speaker 1>another friends point we talked about in the episode. But anyway,

0:39:59.640 --> 0:40:02.840
<v Speaker 1>we as scar listeners, Hey, have you ever seen the

0:40:02.840 --> 0:40:06.279
<v Speaker 1>Will of the Wisp phenomena? And if you have, ride

0:40:06.320 --> 0:40:08.319
<v Speaker 1>us and tell us and so. A couple of people did.

0:40:08.400 --> 0:40:12.040
<v Speaker 1>One of them was Eric, who wrote us this very

0:40:12.040 --> 0:40:16.840
<v Speaker 1>interesting story. Eric says, hey, gentlemen, you ask for anyone

0:40:16.840 --> 0:40:19.160
<v Speaker 1>who's seen the elusive Will of the Wisp. I have

0:40:19.239 --> 0:40:22.279
<v Speaker 1>had an experience with such an entity. I live in

0:40:22.400 --> 0:40:29.520
<v Speaker 1>upstate New York, Nango County, Chenango, Chenango County. I love

0:40:29.560 --> 0:40:32.279
<v Speaker 1>to hike on the Mini Finger Lake trails, or any

0:40:32.280 --> 0:40:35.360
<v Speaker 1>trail that spreads across the woods. The area of land

0:40:35.400 --> 0:40:38.760
<v Speaker 1>behind where I grew up had several pond marshy areas

0:40:38.800 --> 0:40:42.360
<v Speaker 1>connected by a series of streams, generally just a wet place,

0:40:42.480 --> 0:40:45.759
<v Speaker 1>no bog or swamp. Though at the age of fourteen,

0:40:45.920 --> 0:40:48.600
<v Speaker 1>eight years back or so, I was several miles from

0:40:48.640 --> 0:40:51.640
<v Speaker 1>home when darkness fell. I know all the woods there

0:40:51.640 --> 0:40:55.080
<v Speaker 1>pretty well for my copious times wandering through them. It's

0:40:55.120 --> 0:40:57.279
<v Speaker 1>also hard to get lost. If you walk in any

0:40:57.320 --> 0:40:59.759
<v Speaker 1>direction for a little while, you will find a road,

0:41:00.120 --> 0:41:03.400
<v Speaker 1>not a vast wilderness, for sure. I was casually walking

0:41:03.400 --> 0:41:05.959
<v Speaker 1>on a trail back with the moon is the only light,

0:41:06.080 --> 0:41:08.600
<v Speaker 1>when off to my right, about three hundred feet into

0:41:08.600 --> 0:41:12.720
<v Speaker 1>the woods, I see a bobbing, whitish blue light. I walked,

0:41:12.840 --> 0:41:15.040
<v Speaker 1>keeping an eye on it, thinking if there were any

0:41:15.080 --> 0:41:18.759
<v Speaker 1>houses out that way. There were not. Not only that,

0:41:18.880 --> 0:41:21.319
<v Speaker 1>but it seemed to be moving parallel to me. This

0:41:21.360 --> 0:41:24.920
<v Speaker 1>is an awesome, creepy pasta. Yeah, I thought to myself.

0:41:25.239 --> 0:41:28.440
<v Speaker 1>I'm not starving or near a dehydration. I'm not delirious

0:41:28.560 --> 0:41:31.799
<v Speaker 1>or mad. But I had a profound skeptical curiosity in

0:41:31.800 --> 0:41:34.920
<v Speaker 1>the supernatural. I thought it might be a ghost. My

0:41:34.960 --> 0:41:37.680
<v Speaker 1>neighbor liked to tell ghost stories about people getting lost

0:41:37.719 --> 0:41:40.600
<v Speaker 1>in the woods by following a large white buck during

0:41:40.680 --> 0:41:43.480
<v Speaker 1>deer season, or a girl in distress that they could

0:41:43.520 --> 0:41:45.880
<v Speaker 1>never seem to find. I think he just liked to

0:41:45.960 --> 0:41:48.520
<v Speaker 1>scare me. I liked it at the buck. That sounds

0:41:48.560 --> 0:41:52.160
<v Speaker 1>like a more recent take on the same troupe anyways,

0:41:52.560 --> 0:41:54.839
<v Speaker 1>I followed it off the trail, taking note of where

0:41:54.880 --> 0:41:57.759
<v Speaker 1>I was. I followed it, never seeming to be able

0:41:57.800 --> 0:42:00.560
<v Speaker 1>to get closer than a hundred feet or so from it.

0:42:00.600 --> 0:42:03.560
<v Speaker 1>But it looked like a dim blue flame, bobbing and

0:42:03.600 --> 0:42:06.680
<v Speaker 1>swaying in the dark, dancing around trees, egging me on

0:42:06.800 --> 0:42:10.800
<v Speaker 1>to follow it. Prevaricating my worst thoughts, I kept following

0:42:11.120 --> 0:42:13.719
<v Speaker 1>it meandered through the woods. I had to walk over

0:42:13.760 --> 0:42:16.640
<v Speaker 1>many little streams and around wet areas where it became

0:42:16.719 --> 0:42:19.560
<v Speaker 1>hard to pass through. This went on for about an

0:42:19.600 --> 0:42:21.920
<v Speaker 1>hour before I lost sight of it. I walked to

0:42:22.000 --> 0:42:24.239
<v Speaker 1>where it last was, and it was the edge of

0:42:24.280 --> 0:42:26.759
<v Speaker 1>one of the old farmer's fields. There are a lot

0:42:26.760 --> 0:42:29.680
<v Speaker 1>of old fields that are not near any roads or anything,

0:42:29.760 --> 0:42:33.160
<v Speaker 1>just isolated in the woods. I saw the bobbing light

0:42:33.200 --> 0:42:35.720
<v Speaker 1>on the other side of the field. I knew exactly

0:42:35.719 --> 0:42:38.080
<v Speaker 1>where I was and had had enough and decided to

0:42:38.120 --> 0:42:40.759
<v Speaker 1>walk home. The road was only a little less than

0:42:40.760 --> 0:42:43.399
<v Speaker 1>a mile from where I was. I followed the edge

0:42:43.440 --> 0:42:45.160
<v Speaker 1>of the field to a path at one of the

0:42:45.200 --> 0:42:47.960
<v Speaker 1>corners in The light followed me, but at some point

0:42:48.120 --> 0:42:51.960
<v Speaker 1>during this time it split off into three smaller bobbing lights.

0:42:52.360 --> 0:42:54.600
<v Speaker 1>They never went too far from each other. One would

0:42:54.600 --> 0:42:57.400
<v Speaker 1>get ahead and the others would quickly catch up. But

0:42:57.480 --> 0:42:59.719
<v Speaker 1>they went parallel to me till I got to the

0:42:59.760 --> 0:43:02.640
<v Speaker 1>path and I couldn't see them in the woods anymore.

0:43:02.880 --> 0:43:05.200
<v Speaker 1>But I glanced back and saw them at the end

0:43:05.200 --> 0:43:07.520
<v Speaker 1>of the path after I walked a little ways in.

0:43:08.000 --> 0:43:10.480
<v Speaker 1>At this point, I began to walk fast, getting more

0:43:10.480 --> 0:43:13.959
<v Speaker 1>and more unnerved. They never seemed to catch up. Even

0:43:14.000 --> 0:43:16.400
<v Speaker 1>after I started to run and ran out of breath

0:43:16.440 --> 0:43:18.920
<v Speaker 1>and stopped to grab my breath, they didn't seem to

0:43:18.960 --> 0:43:22.120
<v Speaker 1>get any closer, even though I wasn't moving. A few

0:43:22.120 --> 0:43:24.400
<v Speaker 1>minutes later, I got to the road, I turned to

0:43:24.440 --> 0:43:26.839
<v Speaker 1>see if they were still following me. I could still

0:43:26.880 --> 0:43:29.640
<v Speaker 1>see them, but way farther off than they had been

0:43:29.680 --> 0:43:32.600
<v Speaker 1>the entire time. I watched them fade back into the

0:43:32.640 --> 0:43:36.080
<v Speaker 1>woods behind the trees and brush. I walked back home,

0:43:36.200 --> 0:43:39.000
<v Speaker 1>haunted by what I saw. I never told many people

0:43:39.040 --> 0:43:42.840
<v Speaker 1>about that, because it obviously sounds crazy. I researched it

0:43:42.920 --> 0:43:44.920
<v Speaker 1>and came across the term Will of the Whisp in

0:43:45.040 --> 0:43:47.880
<v Speaker 1>later weeks, but had never seen anything saying there were

0:43:47.920 --> 0:43:51.000
<v Speaker 1>any sightings in the area. I never saw them again though,

0:43:51.080 --> 0:43:54.920
<v Speaker 1>despite many night hikes since then. Well, I thought you

0:43:54.920 --> 0:43:57.799
<v Speaker 1>guys would enjoy one of my more horrifying memories from

0:43:57.800 --> 0:44:02.240
<v Speaker 1>my confusing, anks filled adolescent battling with the existential dread

0:44:02.320 --> 0:44:06.440
<v Speaker 1>of wondering about life after death and other planes of existence. Anyway,

0:44:06.480 --> 0:44:08.560
<v Speaker 1>you guys are the best. I enjoy listening to you

0:44:08.600 --> 0:44:11.319
<v Speaker 1>another house Stepp Works podcast. You feed the nerd in me.

0:44:11.960 --> 0:44:14.920
<v Speaker 1>Uh Ps, Robert, you have inspired me to grow sideburns

0:44:14.960 --> 0:44:17.520
<v Speaker 1>the way they elegantly compliment your face. I hope I

0:44:17.560 --> 0:44:19.480
<v Speaker 1>can pull them off half as well as you do.

0:44:19.760 --> 0:44:23.360
<v Speaker 1>Always will be listening here here Robert has excellent sideburn

0:44:23.440 --> 0:44:26.439
<v Speaker 1>he does always jealous. Thank you so much for the story, Eric,

0:44:26.480 --> 0:44:30.400
<v Speaker 1>This was great. I I don't know, I I'm envious

0:44:30.440 --> 0:44:31.880
<v Speaker 1>of this. I mean, I know it sounds like it

0:44:31.920 --> 0:44:34.080
<v Speaker 1>was scary at the time. I wish I could see

0:44:34.080 --> 0:44:36.840
<v Speaker 1>a will of the wisp and why aren't there stories

0:44:36.880 --> 0:44:38.960
<v Speaker 1>like this all over? So? I gotta say, like just

0:44:39.120 --> 0:44:41.719
<v Speaker 1>the way that he wrote this like it was I

0:44:41.760 --> 0:44:43.799
<v Speaker 1>was joking about the creepypasta thing, but there was a

0:44:43.840 --> 0:44:46.359
<v Speaker 1>haunting way that this was written. It reminded me of

0:44:46.440 --> 0:44:48.879
<v Speaker 1>like a layered barren story or one of those old

0:44:48.880 --> 0:44:55.040
<v Speaker 1>Algernon Blackwood stories story. Uh yeah, that's creepy. So Eric,

0:44:55.160 --> 0:44:58.480
<v Speaker 1>I'd be interested to hear what you think it was,

0:44:58.600 --> 0:45:01.040
<v Speaker 1>having actually seen it. You if you listen to our episode,

0:45:01.040 --> 0:45:03.680
<v Speaker 1>we talked about the different hypotheses about what could be

0:45:03.719 --> 0:45:05.840
<v Speaker 1>causing the will of the whist, but the fact that

0:45:05.840 --> 0:45:08.600
<v Speaker 1>there's really a lot of difficulty in deciding what it

0:45:08.719 --> 0:45:12.239
<v Speaker 1>is because we can't like catch one and look at

0:45:12.280 --> 0:45:14.280
<v Speaker 1>it in the lab and examine it. You're just trying

0:45:14.320 --> 0:45:20.640
<v Speaker 1>to match explanations to written descriptions of phenomena. Alright, looks

0:45:20.680 --> 0:45:23.399
<v Speaker 1>like Carney is handing me another listener mail, only he's

0:45:23.440 --> 0:45:25.759
<v Speaker 1>handing this one to me with what appears to be

0:45:25.840 --> 0:45:29.560
<v Speaker 1>a cadaver arm with the strength attached to it. I

0:45:29.600 --> 0:45:31.040
<v Speaker 1>think I know what this might be about. This must

0:45:31.040 --> 0:45:33.920
<v Speaker 1>be in reference to our fist punch theory of evolution.

0:45:33.960 --> 0:45:37.560
<v Speaker 1>Episode deals with the work of David Carrier and his

0:45:37.680 --> 0:45:42.600
<v Speaker 1>research team into how the human fist might have evolved

0:45:42.600 --> 0:45:46.120
<v Speaker 1>to punch other humans in the face. Um, which is

0:45:46.160 --> 0:45:49.440
<v Speaker 1>a fascinating theory explored in that in that episode, And

0:45:49.480 --> 0:45:51.520
<v Speaker 1>hey is it turns out this bit of email comes

0:45:51.520 --> 0:45:55.560
<v Speaker 1>to us from David Carrier himself. Wow, that's flattering. I'm

0:45:55.600 --> 0:45:58.400
<v Speaker 1>flattered that he listened to the episode. But then what

0:45:58.600 --> 0:46:01.239
<v Speaker 1>seems to be written here is also go ahead and

0:46:01.280 --> 0:46:05.040
<v Speaker 1>read it's this comes to m from again from David Carrier, Professor,

0:46:05.239 --> 0:46:08.360
<v Speaker 1>Department of Biology, University of Utah. Hi, Robert and Christian,

0:46:08.360 --> 0:46:10.920
<v Speaker 1>Thanks very much for the thoughtful and entertaining podcast and

0:46:11.040 --> 0:46:14.080
<v Speaker 1>video you did on our recent article. Your podcast provides

0:46:14.120 --> 0:46:16.319
<v Speaker 1>the best discussion of our work that I know of.

0:46:17.400 --> 0:46:24.640
<v Speaker 1>Best wishes Dave, Wow, that really we love hearing from

0:46:24.880 --> 0:46:29.000
<v Speaker 1>the scientists who actually create the work that we reference

0:46:29.040 --> 0:46:30.799
<v Speaker 1>in our episodes. Every now and then we do. I know,

0:46:30.840 --> 0:46:33.680
<v Speaker 1>we we heard from the person behind the echo Borg

0:46:33.760 --> 0:46:36.160
<v Speaker 1>study when we did the echo Borg episode, and this

0:46:36.239 --> 0:46:38.880
<v Speaker 1>one too, and that is I'd say it's one of

0:46:38.920 --> 0:46:42.480
<v Speaker 1>the most rewarding feelings is when I don't know, as

0:46:42.520 --> 0:46:45.160
<v Speaker 1>a as a science communicator, I at least often have

0:46:45.239 --> 0:46:48.200
<v Speaker 1>the feeling of I really hope I'm representing this well

0:46:48.239 --> 0:46:51.080
<v Speaker 1>and everything, and just having the person who actually did

0:46:51.080 --> 0:46:53.400
<v Speaker 1>the work get in touch with you and let you

0:46:53.480 --> 0:46:57.000
<v Speaker 1>know that, in one way or another you didn't completely

0:46:57.080 --> 0:47:00.279
<v Speaker 1>screw it up. Yeah, yeah, yeah, it feels like our least,

0:47:00.280 --> 0:47:02.960
<v Speaker 1>if nothing else I was, I was accurate, and I

0:47:03.000 --> 0:47:06.240
<v Speaker 1>was able to convey the the truth of the study.

0:47:06.320 --> 0:47:09.320
<v Speaker 1>So yeah, and this reminds me. Actually, we did receive

0:47:09.360 --> 0:47:13.919
<v Speaker 1>a few messages, both as emails and through Facebook from

0:47:14.280 --> 0:47:18.240
<v Speaker 1>listeners who have martial arts backgrounds, and they were adding

0:47:18.320 --> 0:47:22.839
<v Speaker 1>in that they questioned the relevancy of the fist as

0:47:22.960 --> 0:47:25.959
<v Speaker 1>the way that our hands would evolve for the best

0:47:25.960 --> 0:47:29.239
<v Speaker 1>potential way to hit somebody in the face, because apparently

0:47:29.600 --> 0:47:33.399
<v Speaker 1>the palm strike is known as a much better way

0:47:33.440 --> 0:47:36.279
<v Speaker 1>to do so without hurting your own hand. You know,

0:47:36.360 --> 0:47:38.239
<v Speaker 1>I don't know anything about this, but we heard from

0:47:38.239 --> 0:47:41.880
<v Speaker 1>several people about it, So I don't wanna inherently criticize

0:47:41.880 --> 0:47:44.000
<v Speaker 1>people who say that they may entirely be right. But

0:47:44.120 --> 0:47:47.560
<v Speaker 1>that also sounds a little bit like it could be

0:47:47.600 --> 0:47:51.560
<v Speaker 1>bro science. Well it might be. We talked extensively about

0:47:51.560 --> 0:47:54.680
<v Speaker 1>bro science in that episode you came up. I mentioned

0:47:54.719 --> 0:47:58.720
<v Speaker 1>your your disdain for bro science. Well, I mean bro sciences,

0:47:58.719 --> 0:48:00.960
<v Speaker 1>bro science. Well, you know, we may just have to

0:48:01.040 --> 0:48:04.000
<v Speaker 1>have Professor carry Will talk to us sometime. And yeah,

0:48:04.120 --> 0:48:06.840
<v Speaker 1>maybe maybe his next thing could be about palm strikes.

0:48:07.000 --> 0:48:11.279
<v Speaker 1>Who knows, He's He's produced several different studies. He's read

0:48:11.360 --> 0:48:14.200
<v Speaker 1>like at least four or five for that episode. Yeah. No,

0:48:14.200 --> 0:48:15.759
<v Speaker 1>Now I want to be clear about that. I'm not

0:48:15.800 --> 0:48:20.040
<v Speaker 1>criticizing doctor carriers stuff, because if it's real science, I

0:48:20.080 --> 0:48:23.120
<v Speaker 1>wouldn't call it bro science. You've got good, good methodology

0:48:23.120 --> 0:48:26.560
<v Speaker 1>and empirical verification. I don't consider that bro science. Bro

0:48:26.719 --> 0:48:29.640
<v Speaker 1>science is Oh man, you're doing your protein stack all wrong.

0:48:33.640 --> 0:48:35.719
<v Speaker 1>All right, it looks like we have one final bit

0:48:35.800 --> 0:48:39.080
<v Speaker 1>of listener mail here, and this one again is is

0:48:39.120 --> 0:48:41.480
<v Speaker 1>wrapped in a membrane of some sort. All right, let

0:48:41.480 --> 0:48:45.560
<v Speaker 1>me see if I can chew it off. I think

0:48:45.560 --> 0:48:49.000
<v Speaker 1>this is actually a website comment, and hopefully on our

0:48:49.000 --> 0:48:51.239
<v Speaker 1>next listener mail episode we can get into a few

0:48:51.280 --> 0:48:53.080
<v Speaker 1>more of the great comments that have been left on

0:48:53.080 --> 0:48:55.640
<v Speaker 1>our yeah web. It's harder for us to keep track

0:48:55.640 --> 0:48:57.600
<v Speaker 1>of those sometimes because we don't get it. It doesn't

0:48:57.600 --> 0:48:59.120
<v Speaker 1>paying us when those go up. We have to go

0:48:59.160 --> 0:49:01.480
<v Speaker 1>back and and if you're if you're unfamiliar with what

0:49:01.520 --> 0:49:03.680
<v Speaker 1>we're talking about, on the landing page at stuff to

0:49:03.680 --> 0:49:06.640
<v Speaker 1>Blow your Mind dot com for the page where each

0:49:06.640 --> 0:49:09.680
<v Speaker 1>episode is embedded, there's a comment section at the bottom there,

0:49:09.920 --> 0:49:12.680
<v Speaker 1>and I believe it posts to your personal Facebook, but

0:49:12.760 --> 0:49:15.000
<v Speaker 1>we don't necessarily see it because it doesn't go directly

0:49:15.040 --> 0:49:17.040
<v Speaker 1>to the stuff to blow your d This means a

0:49:17.080 --> 0:49:18.799
<v Speaker 1>little tweaking, but we still try and go back and

0:49:18.840 --> 0:49:21.719
<v Speaker 1>read them. So by all means, UH, feel free to

0:49:21.760 --> 0:49:23.719
<v Speaker 1>interact with us there. This was a particularly good one

0:49:23.719 --> 0:49:26.640
<v Speaker 1>about the birth Call episode. It's from Jenna and she says,

0:49:26.680 --> 0:49:30.359
<v Speaker 1>I'm a student midwife in Wagga Wagga, New South Wales, Australia.

0:49:30.760 --> 0:49:34.000
<v Speaker 1>I feel extremely lucky that my first ever solo birth

0:49:34.080 --> 0:49:36.759
<v Speaker 1>two weeks ago was an on call birth. I'd like

0:49:36.840 --> 0:49:39.640
<v Speaker 1>to share my experience. As the baby was exiting the

0:49:39.680 --> 0:49:43.040
<v Speaker 1>birth canal, we could feel that the omniotic amniotic sac

0:49:43.200 --> 0:49:47.680
<v Speaker 1>membrane was still intact. As you mentioned, normally the amniotic

0:49:47.719 --> 0:49:50.680
<v Speaker 1>sack will burst. However, as the baby was born, I

0:49:50.880 --> 0:49:54.360
<v Speaker 1>very briefly held it within the amniotic sack like a

0:49:54.440 --> 0:49:57.319
<v Speaker 1>baby in a big water balloon. It was a thin,

0:49:57.520 --> 0:50:01.759
<v Speaker 1>opaque membrane, very full of baby and amniotic fluid. I

0:50:01.840 --> 0:50:05.000
<v Speaker 1>pierced the amniotic sack with my hands and remove the

0:50:05.040 --> 0:50:08.480
<v Speaker 1>membrane from the baby. Both mother and baby are doing fine.

0:50:08.880 --> 0:50:12.200
<v Speaker 1>Thanks for your brilliant podcast. As always, so as we

0:50:12.200 --> 0:50:15.160
<v Speaker 1>talked about in the episode, It's exceedingly rare to be

0:50:15.280 --> 0:50:18.479
<v Speaker 1>born with a birth call, but it's even more rare

0:50:18.600 --> 0:50:21.440
<v Speaker 1>to be born on call, which is your the amniotic

0:50:21.520 --> 0:50:25.640
<v Speaker 1>sack is completely intact and hasn't ripped or broken at all.

0:50:26.239 --> 0:50:28.680
<v Speaker 1>Uh this and and and you know, as we've talked

0:50:28.680 --> 0:50:31.959
<v Speaker 1>about earlier, there are a lot of myths about such

0:50:32.000 --> 0:50:35.680
<v Speaker 1>babies and the powers that they may hold. Well, let's

0:50:35.880 --> 0:50:39.480
<v Speaker 1>hope that this baby is imbued with vast and powerful ability.

0:50:39.600 --> 0:50:41.600
<v Speaker 1>What I want to know, Jenna, is what did you

0:50:41.640 --> 0:50:46.200
<v Speaker 1>do with the sack afterwards? Because that also holds power.

0:50:46.320 --> 0:50:48.360
<v Speaker 1>You know, you can, as we talked about in the episode,

0:50:48.400 --> 0:50:50.080
<v Speaker 1>you can bury it in the yard behind the house,

0:50:50.160 --> 0:50:52.239
<v Speaker 1>or you can sell it to a sailor for good luck,

0:50:52.480 --> 0:50:55.200
<v Speaker 1>can keep you from drowning. There's so many things that

0:50:55.200 --> 0:50:58.759
<v Speaker 1>that these uh, these birth calls can do. But but

0:50:58.840 --> 0:51:02.839
<v Speaker 1>to have an entire sack, that's that's useful. Wait wait,

0:51:02.880 --> 0:51:05.400
<v Speaker 1>I can I assume you're meaning like according to legend?

0:51:05.440 --> 0:51:09.400
<v Speaker 1>Are you saying they're like also scientific things that there's

0:51:09.440 --> 0:51:12.200
<v Speaker 1>just a lot of legends about birth calls. Yeah, lots

0:51:12.239 --> 0:51:15.800
<v Speaker 1>of legends about different variations depending on the color, depending

0:51:15.840 --> 0:51:19.720
<v Speaker 1>on how big they are, whatever of the various effects

0:51:19.719 --> 0:51:21.160
<v Speaker 1>they can have. Yeah, I think the only issue we

0:51:21.239 --> 0:51:23.319
<v Speaker 1>ran into is that we we wished we could have

0:51:23.360 --> 0:51:26.440
<v Speaker 1>found more stories from Asia and Africa. Yeah, that was

0:51:26.480 --> 0:51:30.280
<v Speaker 1>the thing. A lot of the legends were mostly European based.

0:51:30.840 --> 0:51:34.000
<v Speaker 1>Uh it Actually Jenna's in Australia, So I wonder what

0:51:34.160 --> 0:51:36.720
<v Speaker 1>kind of you know, legends may have risen up around

0:51:36.719 --> 0:51:39.600
<v Speaker 1>birth calls there. Oh yeah, yeah, but thanks for writing

0:51:39.600 --> 0:51:42.680
<v Speaker 1>in it. Just that sounds like a thing that you

0:51:42.719 --> 0:51:44.600
<v Speaker 1>would be in awe of. I know people talk about

0:51:44.640 --> 0:51:47.560
<v Speaker 1>babies being born like that anyways, but like it coming

0:51:47.600 --> 0:51:52.240
<v Speaker 1>out in the membrane like that would just be like whoa, yeah, hey, guys,

0:51:52.280 --> 0:51:55.920
<v Speaker 1>Like I think Carney's bringing out our meal. Oh but

0:51:56.760 --> 0:52:00.000
<v Speaker 1>there's even a little toe furky for me. But it's

0:52:00.080 --> 0:52:04.080
<v Speaker 1>the birth call. Yeah, it looks like there's some there's

0:52:04.080 --> 0:52:08.680
<v Speaker 1>some sand in the center of the Turkey cadaver, and

0:52:08.719 --> 0:52:12.960
<v Speaker 1>there are some corpse jewelry mixed in stuffing. That's kind

0:52:13.000 --> 0:52:15.839
<v Speaker 1>of rough, Carney, But I mean, what what else can

0:52:15.880 --> 0:52:19.319
<v Speaker 1>you do? I mean, it's it's way your programs. Well,

0:52:19.360 --> 0:52:21.919
<v Speaker 1>I guess we better dig in guys. Okay, so if

0:52:21.960 --> 0:52:25.600
<v Speaker 1>you want to send more information to us, what maybe

0:52:25.640 --> 0:52:27.279
<v Speaker 1>you want to respond to some of these, or maybe

0:52:27.280 --> 0:52:29.920
<v Speaker 1>you want to respond to some of the other episodes. Well,

0:52:30.360 --> 0:52:33.239
<v Speaker 1>you can write us at blow the Mind at how

0:52:33.320 --> 0:52:45.319
<v Speaker 1>stuff works dot com. For more, almost and thousands of

0:52:45.320 --> 0:53:09.960
<v Speaker 1>other topics is how stuff works dot com.