WEBVTT - 2: Gentlemen, Start Your Joysticks

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<v Speaker 1>It's the nineteen eighties, and parents in news media are

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<v Speaker 1>seeing the devil in everything. Ritual animal killings, subliminal messages

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<v Speaker 1>and heavy metal songs, demonic imagery in the Smurfs, which

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<v Speaker 1>some religious fundamentalists have dubbed undead creatures because they were

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<v Speaker 1>blue and some were corpses. Some even believe Pamper's diapers

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<v Speaker 1>are the work of the devil. Because the Procter and

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<v Speaker 1>Gamble logo has an astrological design. It's a kind of

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<v Speaker 1>mass hyst area that comes to be known as Satanic panic.

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<v Speaker 1>Most of it, virtually all of it, is total nonsense.

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<v Speaker 1>But in May nineteen eighty three, in the bowels of

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<v Speaker 1>a building in California, a group of people really are

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<v Speaker 1>gathered around a giant Zodiac sign on the floor. If

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<v Speaker 1>you're one of the people concerned about Satan taking over

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<v Speaker 1>the world, this is one very weird scene. In the

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<v Speaker 1>middle of it as a thirty year old named Jackie Custer.

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<v Speaker 1>She's a new mom and a room full of strangers

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<v Speaker 1>where there will be a kind of ritual involved, a

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<v Speaker 1>ritual she's been participating in over and over again for months.

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<v Speaker 2>Well, I'm a night owl, and I know that I

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<v Speaker 2>would put my son down to bed before eight o'clock.

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<v Speaker 2>You know, he was usually asleep, and as a toddler,

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<v Speaker 2>he kept pushing that bedtime up. But I would start

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<v Speaker 2>and many times Dana would come home from work really

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<v Speaker 2>really late, and I'd still be sitting there doing it,

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<v Speaker 2>and he'd say, what are you doing. You know, you

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<v Speaker 2>got to get up with the baby. And I would

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<v Speaker 2>get into it, and I'd sort of lose track of

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<v Speaker 2>time and where I was and just kept going on it.

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<v Speaker 2>I would say, hm, oh, it had to have been

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<v Speaker 2>close to one hundred hours or more.

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<v Speaker 1>This ritual consumed Jackie's free time. But Jackie didn't have

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<v Speaker 1>to pledge her soul to the devil, nor is she

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<v Speaker 1>here in California to sacrifice her baby. All she has

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<v Speaker 1>to do is be better and faster than the six

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<v Speaker 1>other people in the room. Six others, all of whom

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<v Speaker 1>have practiced the same thing for most of the past year.

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<v Speaker 1>One is a member of the Coast Guard, another a

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<v Speaker 1>sixteen year old kid. They're all gathered at the headquarters

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<v Speaker 1>of Atari, the world's leading manufacturer of video games, and

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<v Speaker 1>while they didn't realize that at the time, they were

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<v Speaker 1>about to make video gaming history, for the first time

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<v Speaker 1>a home video game could pay off with a real,

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<v Speaker 1>tangible reward, a prize that held enough value to pay

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<v Speaker 1>for college, or a new car, or a lot of

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<v Speaker 1>demonic pampers diapers. One of these people is going to

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<v Speaker 1>leave with a gold talisman worth twenty five thousand dollars,

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<v Speaker 1>but they won't be able to hang on to it

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<v Speaker 1>for long. For iHeartRadio, this is the Legend of sword Quest.

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<v Speaker 1>I'm your host, Jamie Loftus, and this is episode two. Gentlemen,

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<v Speaker 1>start your joysticks. In nineteen eighty two, a Atari launched

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<v Speaker 1>sword Quest, a contest that featured four games, four prizes,

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<v Speaker 1>and a chance for the winners to meet up again

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<v Speaker 1>to vie for the Sword of Ultimate Sorcery, a jewel

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<v Speaker 1>studied blade valued at fifty thousand dollars. Here's how the

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<v Speaker 1>first game Earth World worked. Your character explored twelve different

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<v Speaker 1>rooms that contained sixteen different objects. You had the option

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<v Speaker 1>of bringing the objects to different rooms. If you did

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<v Speaker 1>and it was a fit, you got a number that

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<v Speaker 1>corresponded to a page and panel in the included DC

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<v Speaker 1>comic book. The comic was hiding word clues. Put five

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<v Speaker 1>clues together and in the right sequence, and you cracked

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<v Speaker 1>the game. But there was one problem. None of this

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<v Speaker 1>was explained to players.

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<v Speaker 3>There was no clues or hints anywhere in an instruction

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<v Speaker 3>manual or anywhere to explain what items go where. It

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<v Speaker 3>was literally trial and error, as I required one object

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<v Speaker 3>in one room, or two in this one, three in

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<v Speaker 3>this one, and I think you had like sixteen objects

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<v Speaker 3>or something like that.

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<v Speaker 1>That's Bert Wardahl. We met him in episode one. At

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<v Speaker 1>the time, he was thirteen years old and eager to

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<v Speaker 1>have a gold talisman worth twenty five thousand dollars on

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<v Speaker 1>his nightstand. But Atari wasn't making it easy. In fact,

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<v Speaker 1>the game was so hard it drove people to the brink.

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<v Speaker 3>The amount of combinations you could use are probably in

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<v Speaker 3>the millions or billions, and I just remember being very

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<v Speaker 3>frustrated by it because I didn't know what to do.

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<v Speaker 3>I did find one of the clues haphazardly, I don't

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<v Speaker 3>know what I did to generate it.

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<v Speaker 1>It was like being told to win at chess, but

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<v Speaker 1>not telling you how each piece moved. The best advice

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<v Speaker 1>Atari gave in the Owner's Manual was to keep a

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<v Speaker 1>pen and paper handy because you'd be doing a lot

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<v Speaker 1>of exploration. When it came to trying to solve the

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<v Speaker 1>puzzles Bert played, he played a lot. He wandered in

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<v Speaker 1>and out of rooms on this controlling a character that

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<v Speaker 1>was little more than a pair of legs and a torso.

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<v Speaker 1>This was the first Golden Age of gaming, but not

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<v Speaker 1>the Golden age of graphics. This was Theater of the

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<v Speaker 1>Mind stuff, an adventure that unfolded in your head and

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<v Speaker 1>was fueled by the packaging art which made it look

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<v Speaker 1>like a grand fantasy epic, and the included comic book,

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<v Speaker 1>which dramatized the whole affair. Twins Tour and Tara are

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<v Speaker 1>on a mission of revenge against King Tyrannus, who killed

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<v Speaker 1>their parents. To defeat him, they'll have to conquer a

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<v Speaker 1>series of quests. At least that's what a wise spirit

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<v Speaker 1>tells them in the DC comics, written by Jerry Conway

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<v Speaker 1>and Roy Thomas and illustrated by the late George Perez.

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<v Speaker 4>To achieve your goal, you must be willing to learn

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<v Speaker 4>what each world can teach you. You must have open minds

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<v Speaker 4>and yes, open hearts as well. You must put aside

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<v Speaker 4>your anger and your hate. You must learn to think

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<v Speaker 4>before acting. You must learn to judge before responding Descend

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<v Speaker 4>and you will enter the first of the four worlds.

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<v Speaker 4>You must conquer Earth World.

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<v Speaker 1>But Bert was, after all, thirteen years old. He wasn't

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<v Speaker 1>about to conquer anything, and he was getting slightly angry

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<v Speaker 1>at the game, which didn't have all the typical villains,

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<v Speaker 1>the aliens, the monsters. He was essentially playing against himself,

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<v Speaker 1>wandering around chambers with a zodiac theme.

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<v Speaker 3>Honestly, you know, the first week that I had that game,

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<v Speaker 3>I probably played it every day, tried to figure it out,

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<v Speaker 3>and nothing ever worked. I got to the point where

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<v Speaker 3>I couldn't find anything more in the game. There was

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<v Speaker 3>no hints or anything to help you. There was no

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<v Speaker 3>Internet you could look on for help. There was no

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<v Speaker 3>Atari eight hundred number you could call for help. It

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<v Speaker 3>was just you trying to figure this out. And I

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<v Speaker 3>remember trying to look through the comic book on my own.

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<v Speaker 1>Bert wasn't the only one having trouble in Ourlita calif

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<v Speaker 1>Jackie Custer was equally befuddled by the chambers and their clues,

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<v Speaker 1>but she didn't fit the typical profile of a gamer,

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<v Speaker 1>at least not at the time. Jackie was an adult

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<v Speaker 1>married to Dana Custer and had a lot going on

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<v Speaker 1>in her life. Back surgery for some ruptured discs had

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<v Speaker 1>put her out of commission, but she still had to

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<v Speaker 1>tend to their new baby. Earthworld was a welcome distraction

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<v Speaker 1>of sorts. Even though she had initially bought the Atari

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<v Speaker 1>system for her husband, she wound up playing it a lot,

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<v Speaker 1>and she loved the idea of sword Quest almost as

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<v Speaker 1>much as Bert hated it.

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<v Speaker 2>I kind of think I just ran into it, kind

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<v Speaker 2>of as an accident. We didn't subscribe to the Atari

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<v Speaker 2>magazine at the time, so I'm not sure how I

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<v Speaker 2>found out about it, but got the game and brought

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<v Speaker 2>it home and was fascinated by the fact that it

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<v Speaker 2>was an action adventure, that there was actually something to

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<v Speaker 2>figure out, and there's no instructions with the game whatsoever.

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<v Speaker 2>You know, you took it out of the box and

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<v Speaker 2>there was the comic book and the cassette and no

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<v Speaker 2>directions on you know, you go this way or that way,

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<v Speaker 2>or do this, do that, nothing, So you really had

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<v Speaker 2>to start from the very beginning to try to figure

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<v Speaker 2>it out yourself.

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<v Speaker 1>It was also kind of a bonding experience with Dana.

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<v Speaker 1>Jackie was good at solving puzzles, but not so good

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<v Speaker 1>using the joystick.

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<v Speaker 2>We worked as a team when he was home. He

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<v Speaker 2>was really good with joysticks and I was not. You know,

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<v Speaker 2>it was all thumbs and I had a really hard

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<v Speaker 2>time getting through the little games within the game. He

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<v Speaker 2>would take and control it for me and get me

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<v Speaker 2>into the rooms and I would keep copious notes and

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<v Speaker 2>write everything down and try to follow along and find

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<v Speaker 2>the clues, and together as a team, we worked on

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<v Speaker 2>this oh night after night. It was like instead of

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<v Speaker 2>watching TV, we just get out the game and start

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<v Speaker 2>working on it.

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<v Speaker 1>Sometimes this went on all day and into the night,

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<v Speaker 1>Dana coming home from work and seeing Jackie still at it,

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<v Speaker 1>still hoping to vanquish King Tyrannus. Finally Jackie realized what

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<v Speaker 1>the game was doing.

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<v Speaker 2>Every once in a while, the screen would go into

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<v Speaker 2>these bright colors, and these clues would show up two numbers,

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<v Speaker 2>and the comic book had beautiful pictures. But after I

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<v Speaker 2>looked at it a few times, I noticed that there

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<v Speaker 2>was words hidden in the pictures, and so I figured

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<v Speaker 2>that it had to do with trying to figure out

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<v Speaker 2>what the answer was. So I just started writing down

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<v Speaker 2>those numbers, and eventually I figured out that it must

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<v Speaker 2>stand for where it's at in the book. And so

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<v Speaker 2>I've found that a gourd hidden on one of the pages.

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<v Speaker 2>And then by looking at that page number, I noticed

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<v Speaker 2>that one of the clues was that number. So it

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<v Speaker 2>just hit me that that's the page number. And then

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<v Speaker 2>the second number was the panel the panel on the

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<v Speaker 2>comic book.

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<v Speaker 1>This went on for months. Finally Jackie looked down at

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<v Speaker 1>a piece of paper. There were ten word clues total,

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<v Speaker 1>but only five of them were correct. To know which five,

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<v Speaker 1>you had to have noticed that a poem appeared on

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<v Speaker 1>the first page of the.

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<v Speaker 5>Comic Conquesting with Old Siblings, Twain Prime Thieves of Ravaged Earth,

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<v Speaker 5>Next journey to the fire World, Land of Volcanoes, Birth

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<v Speaker 5>Waves without number, Water's realm, but where if Evil's there?

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<v Speaker 5>Last read the Heir's winds Heaven High to claim a

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<v Speaker 5>prize most rare.

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<v Speaker 1>Okay, so it wasn't keats, but it was important. The

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<v Speaker 1>poem was printed in all brown ink except for two words,

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<v Speaker 1>which were in purple. Those words were prime and number.

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<v Speaker 1>Only the clues on prime number pages and panels were accurate.

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<v Speaker 1>The five words were talisman, tower quest found and in

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<v Speaker 1>tower found in Quest Talisman. No, that didn't seem right.

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<v Speaker 2>It was just process of elimination, hours and hours and

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<v Speaker 2>hours of doing this and keeping notes, and then eventually

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<v Speaker 2>I got to the point where I had all the clues,

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<v Speaker 2>had all these panels laid out, and put the words together,

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<v Speaker 2>and it came out to say, Creston Tower Talsman found.

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<v Speaker 1>After hundreds of hours of playing, Jackie sent in her

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<v Speaker 1>submission form that had been included in the game. She

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<v Speaker 1>managed to finish it ahead of the contest deadline March fifteenth,

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<v Speaker 1>nineteen eighty three. Back in Wisconsin, Bert wasn't having as

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<v Speaker 1>much luck. The clues were too elusive.

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<v Speaker 3>You know, I'm a smart guy. I spent probably more

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<v Speaker 3>time than anybody, at least around my area, and I

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<v Speaker 3>was trying to use logic to figure these things out.

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<v Speaker 3>I was scouring that comic book and I just couldn't

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<v Speaker 3>do it. There was nothing that helped. It was very

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<v Speaker 3>frustrating to me because usually if I put my mind

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<v Speaker 3>to something, I can figure it out, but this one

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<v Speaker 3>eluded me. I got tired of it.

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<v Speaker 1>So Bert finally set Earth World aside. He wouldn't be

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<v Speaker 1>going to Sunnyvale. The vast majority of players who didn't

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<v Speaker 1>have the time or patience wouldn't be going either. Those

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<v Speaker 1>that found an answer had no idea whether it was

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<v Speaker 1>the right answer. The game didn't tell them. They had

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<v Speaker 1>to learn the old fashioned way from the mail carrier.

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<v Speaker 1>In the spring of nineteen eighty three, Jackie got a letter.

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<v Speaker 1>When she opened it, she saw it was on Atari letterhead.

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<v Speaker 2>When I got the paper, I remember the day that

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<v Speaker 2>the letter arrived in the mail. I remember opening it,

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<v Speaker 2>and when I've read the words that congratulations, you've been

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<v Speaker 2>you know selected, I've lost it. It was unbelievable. When

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<v Speaker 2>I told Dana, he couldn't believe it either. It was

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<v Speaker 2>really a fun part of my life, a time when

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<v Speaker 2>things were real simple and I had the time to

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<v Speaker 2>do something like this.

0:12:53.360 --> 0:12:57.200
<v Speaker 1>The phrase had been correct quest in Tower Talisman found

0:12:57.559 --> 0:13:01.360
<v Speaker 1>was the answer Atari was looking for, although Jackie didn't

0:13:01.400 --> 0:13:03.800
<v Speaker 1>know it just then. She was one of only eight

0:13:03.840 --> 0:13:08.199
<v Speaker 1>people who submitted the correct answer. This was exciting, but

0:13:08.320 --> 0:13:11.240
<v Speaker 1>Jackie had a couple of problems. For one, she had

0:13:11.280 --> 0:13:14.320
<v Speaker 1>a baby. The baby itself was not the issue, but

0:13:14.600 --> 0:13:17.080
<v Speaker 1>it's not so easy to just leave an infant to

0:13:17.120 --> 0:13:21.000
<v Speaker 1>go attend a video game tournament. The second problem was

0:13:21.040 --> 0:13:25.000
<v Speaker 1>that Jackie and Dana were a team. Dana was the muscle,

0:13:25.200 --> 0:13:29.319
<v Speaker 1>sort of the joystick operator. Jackie was the brains of

0:13:29.360 --> 0:13:32.040
<v Speaker 1>the operation. But she still felt like she and her

0:13:32.080 --> 0:13:35.760
<v Speaker 1>husband were a pair like Frodo and Samwise or Bo

0:13:35.920 --> 0:13:36.640
<v Speaker 1>and Luke Duke.

0:13:37.320 --> 0:13:39.880
<v Speaker 2>And so when it came to filling out the application,

0:13:40.679 --> 0:13:42.960
<v Speaker 2>I just sort of thought it was kind of like

0:13:43.000 --> 0:13:45.400
<v Speaker 2>that we would be able to go up to Atari together.

0:13:45.920 --> 0:13:48.480
<v Speaker 2>What I sort of thought is that we were a team.

0:13:49.120 --> 0:13:51.440
<v Speaker 2>And I think I even filled out my name first

0:13:51.520 --> 0:13:54.560
<v Speaker 2>and then put his next to it in parentheses or something,

0:13:55.000 --> 0:13:57.959
<v Speaker 2>and wrote on there that we were a husband and wife.

0:13:58.160 --> 0:14:01.480
<v Speaker 2>But when it came back the letter from Atari saying

0:14:01.480 --> 0:14:04.360
<v Speaker 2>that I had been selected, I talked to them on

0:14:04.400 --> 0:14:06.880
<v Speaker 2>the phone and they said that because my name was

0:14:06.920 --> 0:14:09.840
<v Speaker 2>on there first, legally I had to be the one

0:14:09.840 --> 0:14:11.480
<v Speaker 2>that came up and played the game.

0:14:13.080 --> 0:14:15.480
<v Speaker 1>In a sports movie, this is the kind of moment

0:14:15.520 --> 0:14:18.960
<v Speaker 1>where the hero in this case, heroin sprain's an ankle

0:14:19.080 --> 0:14:22.600
<v Speaker 1>or gets a bad referee call. They're down ten points,

0:14:22.920 --> 0:14:24.520
<v Speaker 1>but Jackie was undeterred.

0:14:25.120 --> 0:14:27.880
<v Speaker 2>I go, my husband wants to be there while I'm

0:14:27.920 --> 0:14:30.920
<v Speaker 2>playing the game and won't know what to do with

0:14:30.960 --> 0:14:33.560
<v Speaker 2>the baby. So They said, well, do you have someone

0:14:33.560 --> 0:14:35.960
<v Speaker 2>that can care for the baby while you're doing the contest?

0:14:36.040 --> 0:14:38.600
<v Speaker 2>And I go, yeah, I'm my mom. So they paid

0:14:38.640 --> 0:14:42.720
<v Speaker 2>for my husband, my mom, myself, and my son to

0:14:42.840 --> 0:14:43.280
<v Speaker 2>I'll go.

0:14:44.280 --> 0:14:47.480
<v Speaker 1>Although Jackie's husband could come, he wasn't allowed to play

0:14:47.480 --> 0:14:51.840
<v Speaker 1>with her. The tournament was single player only. Jackie had

0:14:51.840 --> 0:14:55.400
<v Speaker 1>been playing the video game equivalent of doubles tennis. Now

0:14:55.440 --> 0:14:57.840
<v Speaker 1>she was being told her partner couldn't step foot on

0:14:57.880 --> 0:15:01.280
<v Speaker 1>the court. This was like limping into a championship game

0:15:01.320 --> 0:15:04.720
<v Speaker 1>with a broken ankle. Even worse, her competition would be

0:15:04.760 --> 0:15:07.200
<v Speaker 1>the best of the best. It was time to find

0:15:07.240 --> 0:15:10.840
<v Speaker 1>out who would be crowned the first Champion of sword Quest,

0:15:11.880 --> 0:15:21.360
<v Speaker 1>but not everyone would show up. Jackie, her husband, and

0:15:21.440 --> 0:15:25.360
<v Speaker 1>their baby arrived in Sunnyville on May one, nineteen eighty three,

0:15:25.760 --> 0:15:29.080
<v Speaker 1>the day before the tournament was scheduled. They drove directly

0:15:29.120 --> 0:15:31.880
<v Speaker 1>to the hotel, which was fully paid for by Atari.

0:15:32.440 --> 0:15:34.400
<v Speaker 1>There she got a chance to check out her competition

0:15:34.480 --> 0:15:37.840
<v Speaker 1>for the very first time. One contestant was a lieutenant

0:15:37.880 --> 0:15:40.520
<v Speaker 1>with the US Coast Guard. Two were freshmen from the

0:15:40.680 --> 0:15:44.000
<v Speaker 1>University of New Orleans. One was just sixteen years old

0:15:44.040 --> 0:15:45.880
<v Speaker 1>and had to be accompanied by his parents.

0:15:46.360 --> 0:15:49.160
<v Speaker 6>Supposedly, there was only eight people at submitted all the

0:15:49.240 --> 0:15:53.000
<v Speaker 6>right answers, and there were one of their stipulations what

0:15:53.120 --> 0:15:56.320
<v Speaker 6>they were going to take up to fifty people, and

0:15:56.360 --> 0:15:58.480
<v Speaker 6>for the first game, they only had eight submit the

0:15:58.560 --> 0:16:01.680
<v Speaker 6>right answers. So off we all went, except for one

0:16:01.720 --> 0:16:05.160
<v Speaker 6>person missed their flight. I don't know who was, and

0:16:05.320 --> 0:16:09.000
<v Speaker 6>I kept thinking, you can get a chance for twenty.

0:16:08.680 --> 0:16:11.160
<v Speaker 7>Five thousand dollars prize. I might have booked another flight.

0:16:11.560 --> 0:16:14.240
<v Speaker 1>That's Stephen Bell. He was twenty years old and from

0:16:14.280 --> 0:16:17.960
<v Speaker 1>Saint Clair Shores, a suburb of Detroit. At the time,

0:16:18.240 --> 0:16:21.320
<v Speaker 1>he looked a bit like a roadie, long hair mustache.

0:16:21.800 --> 0:16:24.360
<v Speaker 1>Stephen was one of the seven, and believe it or not,

0:16:24.720 --> 0:16:27.240
<v Speaker 1>this is the first time he's talked publicly about sword

0:16:27.320 --> 0:16:28.600
<v Speaker 1>Quest since the eighties.

0:16:29.040 --> 0:16:33.000
<v Speaker 7>Yep, penty good first ever podcast I'm all school.

0:16:35.000 --> 0:16:38.120
<v Speaker 1>Stephen had gotten the answer right, but it happened by accident.

0:16:38.840 --> 0:16:41.680
<v Speaker 1>He didn't notice the clue hidden in the poem for.

0:16:41.800 --> 0:16:44.880
<v Speaker 6>The first one, and at that time that I sent

0:16:44.920 --> 0:16:47.320
<v Speaker 6>my answers in and I really didn't even know it

0:16:47.360 --> 0:16:50.400
<v Speaker 6>was a phrase because I just wrote them down in

0:16:50.480 --> 0:16:53.120
<v Speaker 6>the order I found him. The first game I think

0:16:53.280 --> 0:16:57.840
<v Speaker 6>five words were quest n tower, talisman found. A couple

0:16:57.880 --> 0:17:00.119
<v Speaker 6>of weeks later, I got a letter from him, and

0:17:00.440 --> 0:17:03.960
<v Speaker 6>my father at the time was like, no way, Like

0:17:04.119 --> 0:17:04.560
<v Speaker 6>here you go.

0:17:05.160 --> 0:17:07.399
<v Speaker 7>I wanted trip to California.

0:17:07.840 --> 0:17:10.800
<v Speaker 1>Jackie, meanwhile, was the only woman who had gotten the

0:17:10.840 --> 0:17:14.320
<v Speaker 1>answer correct and in nineteen eighty three, this made her

0:17:14.440 --> 0:17:16.160
<v Speaker 1>of great interest to everyone.

0:17:17.520 --> 0:17:21.000
<v Speaker 2>Atari immediately said, well, we're really excited that you're the

0:17:21.320 --> 0:17:23.840
<v Speaker 2>only female and all the stuff. At the time, it

0:17:23.880 --> 0:17:25.800
<v Speaker 2>was a big thing, you know. I know, a couple

0:17:25.800 --> 0:17:29.200
<v Speaker 2>of the guys that were there, the teenagers mostly were saying,

0:17:29.240 --> 0:17:32.080
<v Speaker 2>like interested whether or not I could figure it out,

0:17:32.240 --> 0:17:36.040
<v Speaker 2>or whether I knew what I was doing, and like

0:17:36.080 --> 0:17:37.920
<v Speaker 2>I said, I was not good with joysticks.

0:17:38.400 --> 0:17:42.040
<v Speaker 1>After meeting the competition, the contestants settled in for the night.

0:17:42.720 --> 0:17:47.920
<v Speaker 1>The next day they congregated at Atari's headquarters. Jackie looked around.

0:17:48.680 --> 0:17:51.719
<v Speaker 1>In the tournament room was a large zodiac sign and

0:17:51.800 --> 0:17:55.199
<v Speaker 1>seven television sets on rolling carts like the kind you

0:17:55.280 --> 0:17:59.400
<v Speaker 1>used to see in school. Each set had two folding chairs,

0:18:00.000 --> 0:18:04.439
<v Speaker 1>one for the player, one for a judge. Then Jackie

0:18:04.520 --> 0:18:06.720
<v Speaker 1>saw the prize that was up for grabs.

0:18:07.160 --> 0:18:11.080
<v Speaker 2>The talisman. It was very pretty. It wasn't exactly completely round.

0:18:11.119 --> 0:18:13.960
<v Speaker 2>It had kind of like scaloped edge to it, if

0:18:13.960 --> 0:18:16.840
<v Speaker 2>I remember right. So it was twelve pieces of the pie,

0:18:17.119 --> 0:18:19.560
<v Speaker 2>and at the head of each one they had the

0:18:19.640 --> 0:18:23.480
<v Speaker 2>zodiac symbol, all done in stones, rare stones, and I

0:18:23.520 --> 0:18:28.840
<v Speaker 2>think they used them birth stones, Aukland marines and topaths

0:18:28.920 --> 0:18:32.720
<v Speaker 2>and garnets and that sort of thing, and then diamonds

0:18:32.760 --> 0:18:36.159
<v Speaker 2>and rubies and pearls. But it was very beautiful, and

0:18:36.560 --> 0:18:39.200
<v Speaker 2>I think it had a combination of white and yellow gold.

0:18:39.920 --> 0:18:41.440
<v Speaker 2>I don't think it was all one or the other.

0:18:43.200 --> 0:18:48.080
<v Speaker 1>The talisman was eighteen carrots, solid gold, finished with diamonds

0:18:48.080 --> 0:18:53.159
<v Speaker 1>and other precious stones. Atari wisely kept a security guard nearby.

0:18:53.600 --> 0:18:57.159
<v Speaker 1>He was with Pinkerton, the private security and detective agency

0:18:57.320 --> 0:19:00.879
<v Speaker 1>that had been around since the eighteen hundreds. To Jackie

0:19:00.920 --> 0:19:04.359
<v Speaker 1>and the rest of the players, everything seemed pretty well organized.

0:19:04.720 --> 0:19:08.240
<v Speaker 1>They had flown in on time, had hotel accommodations, and

0:19:08.280 --> 0:19:11.159
<v Speaker 1>the zodiac sign was a nice touch. But behind the

0:19:11.160 --> 0:19:15.679
<v Speaker 1>scenes Atari was working on the fly Earth World was

0:19:15.720 --> 0:19:18.640
<v Speaker 1>not really a game with a beginning, middle, and end.

0:19:19.160 --> 0:19:22.600
<v Speaker 1>It was a game of strategy and curiosity, and it

0:19:22.640 --> 0:19:25.399
<v Speaker 1>didn't seem to dawn on anyone in marketing that holding

0:19:25.440 --> 0:19:27.800
<v Speaker 1>a tournament with that kind of game was going to

0:19:27.840 --> 0:19:32.040
<v Speaker 1>be difficult. With just days Togo before the contest, an

0:19:32.080 --> 0:19:36.159
<v Speaker 1>Atari employee started writing up rules. Earth World would have

0:19:36.240 --> 0:19:39.560
<v Speaker 1>to be a timed competition. The first person to reach

0:19:39.640 --> 0:19:42.640
<v Speaker 1>the eleventh level of the game by finding and placing

0:19:42.680 --> 0:19:45.960
<v Speaker 1>objects in the correct place would be declared the winner.

0:19:46.640 --> 0:19:49.080
<v Speaker 1>There would be a ninety minute time limit because Atari

0:19:49.119 --> 0:19:51.359
<v Speaker 1>had planned a catered lunch and needed to wrap the

0:19:51.400 --> 0:19:55.199
<v Speaker 1>contest up by noon. To help speed things along, a

0:19:55.240 --> 0:19:57.720
<v Speaker 1>special version of the game had to be prepared by

0:19:57.840 --> 0:20:02.120
<v Speaker 1>Dan Higgins, who wrote the original program, and John Michael Battaglia,

0:20:02.280 --> 0:20:05.560
<v Speaker 1>who came up with fresh clues. It was different enough

0:20:05.600 --> 0:20:08.280
<v Speaker 1>from the commercial release so that players wouldn't just be

0:20:08.359 --> 0:20:11.679
<v Speaker 1>able to mimic their own movements. They'd have to figure

0:20:11.720 --> 0:20:15.240
<v Speaker 1>things out in the moment, kind of like Atari's marketing team.

0:20:16.040 --> 0:20:19.520
<v Speaker 1>Finally everyone was ready. Jackie took her seat and a

0:20:19.640 --> 0:20:23.359
<v Speaker 1>judge sat beside her. The televisions began to be fired up.

0:20:24.840 --> 0:20:28.840
<v Speaker 1>Each TV had its own Atari console with Earthworld plugged in.

0:20:29.359 --> 0:20:35.000
<v Speaker 1>Those two were turned on. The rules were explained. Reached

0:20:35.000 --> 0:20:39.120
<v Speaker 1>the eleventh level, when the talisman a lot of Sleepless

0:20:39.200 --> 0:20:42.840
<v Speaker 1>Nights had come to this. It was time with seven

0:20:42.920 --> 0:20:46.840
<v Speaker 1>judges watching seven players. An Atari employee gave the signal,

0:20:47.600 --> 0:20:49.439
<v Speaker 1>and yes, he really said this.

0:20:49.800 --> 0:20:54.520
<v Speaker 3>Lady, gentlemen, start your joy say.

0:20:56.440 --> 0:20:59.680
<v Speaker 1>Like a race. All seven players hit start and began

0:20:59.720 --> 0:21:06.000
<v Speaker 1>playing across the screens. Tiny characters began darting in and

0:21:06.040 --> 0:21:10.200
<v Speaker 1>out of chambers. Each room had four possible exits. You'd

0:21:10.200 --> 0:21:11.760
<v Speaker 1>have to try them to see where they led.

0:21:12.240 --> 0:21:13.720
<v Speaker 2>I sort of felt kind of funny while I was

0:21:13.760 --> 0:21:16.399
<v Speaker 2>playing the game. I was very nervous too, so it

0:21:16.480 --> 0:21:19.400
<v Speaker 2>made it even worse. And when I couldn't get through

0:21:19.440 --> 0:21:22.000
<v Speaker 2>to a room or whatever, I sort of turn around

0:21:22.000 --> 0:21:23.919
<v Speaker 2>and look at him and kind of give him a

0:21:23.960 --> 0:21:26.880
<v Speaker 2>look like, well, you know, I'm doing the best I can.

0:21:27.520 --> 0:21:30.480
<v Speaker 2>It was just fun. I knew the answers, I could

0:21:30.520 --> 0:21:31.680
<v Speaker 2>figure out the puzzle.

0:21:32.040 --> 0:21:34.639
<v Speaker 1>Because the screens were facing away from each other, it

0:21:34.720 --> 0:21:37.480
<v Speaker 1>wasn't easy to make out how the other players were doing,

0:21:38.000 --> 0:21:41.800
<v Speaker 1>but when a level was completed, a noise could be heard.

0:21:42.000 --> 0:21:44.439
<v Speaker 1>Pretty soon, the room began to fill up with the

0:21:44.560 --> 0:21:48.560
<v Speaker 1>chimes one after another. But Jackie realized that she and

0:21:48.720 --> 0:21:52.440
<v Speaker 1>Dana were really a team. Losing her partner was having

0:21:52.520 --> 0:21:54.440
<v Speaker 1>a dramatic effect on her gameplay.

0:21:55.000 --> 0:21:58.479
<v Speaker 2>It's too bad I wasn't better with joysticks because when

0:21:58.520 --> 0:22:02.560
<v Speaker 2>we were playing the playoff game, the one for the prize,

0:22:02.960 --> 0:22:07.520
<v Speaker 2>I had a horrible time getting through the different rooms.

0:22:07.560 --> 0:22:09.720
<v Speaker 2>And it would have been so much better if Ganna

0:22:09.760 --> 0:22:12.560
<v Speaker 2>could have been there with me, playing the game with me,

0:22:12.680 --> 0:22:14.320
<v Speaker 2>but it didn't work out that way.

0:22:15.560 --> 0:22:19.439
<v Speaker 1>Near Jackie, with Stephen Bell and another player, Matt Belasa,

0:22:19.560 --> 0:22:22.680
<v Speaker 1>a twenty one year old chemistry major from Michigan, they

0:22:22.760 --> 0:22:25.720
<v Speaker 1>began to pull away from the pack. Playing neck and neck.

0:22:26.600 --> 0:22:29.679
<v Speaker 1>Stephen and Matt were in a two person race, but Matt,

0:22:29.800 --> 0:22:32.480
<v Speaker 1>like most of the players, began having trouble with the

0:22:32.520 --> 0:22:37.000
<v Speaker 1>fourth level. That left Stephen and another player, Stephen Dousa,

0:22:37.359 --> 0:22:40.480
<v Speaker 1>to pull ahead. One would complete a level, then the

0:22:40.520 --> 0:22:41.600
<v Speaker 1>other would catch up.

0:22:42.200 --> 0:22:44.440
<v Speaker 6>Well, it was kind of funny because I'm sitting there

0:22:44.440 --> 0:22:46.199
<v Speaker 6>reading these clues and all sudden they hear some of

0:22:46.200 --> 0:22:48.720
<v Speaker 6>the other contestants tevs and making a little NOOYI like

0:22:48.720 --> 0:22:50.040
<v Speaker 6>they had already got the first one.

0:22:50.200 --> 0:22:52.680
<v Speaker 7>I'm like five minuter start going, so here we go.

0:22:53.480 --> 0:22:56.639
<v Speaker 6>And then every time somebody would solve another level, you

0:22:56.680 --> 0:22:59.480
<v Speaker 6>would hear it, and by the like the fifth or

0:22:59.520 --> 0:23:02.720
<v Speaker 6>sixth one on me and Steve and Duster were pulled

0:23:02.720 --> 0:23:06.320
<v Speaker 6>on the way, and every time we got when we

0:23:06.359 --> 0:23:08.399
<v Speaker 6>could feel it one else's I is honest, like you

0:23:08.520 --> 0:23:09.679
<v Speaker 6>son of it.

0:23:11.359 --> 0:23:15.879
<v Speaker 1>Twenty minutes, in thirty minutes and then thirty five Stephen

0:23:15.960 --> 0:23:18.959
<v Speaker 1>Bell got the lead. But then Stephen Dusa caught up

0:23:18.960 --> 0:23:19.320
<v Speaker 1>to him.

0:23:19.920 --> 0:23:21.920
<v Speaker 6>You get heard the noises, but he didn't know exactly

0:23:22.600 --> 0:23:25.199
<v Speaker 6>where it was coming from. So so I don't know

0:23:25.200 --> 0:23:28.119
<v Speaker 6>how how far exactly somebody else says, But you know,

0:23:28.160 --> 0:23:30.600
<v Speaker 6>then when they got on the last one that I

0:23:30.600 --> 0:23:34.480
<v Speaker 6>get the next one, I'm in And that's when I

0:23:34.520 --> 0:23:36.560
<v Speaker 6>finally got like a little bit nervous, like man, I

0:23:36.560 --> 0:23:37.560
<v Speaker 6>could actually winness thing.

0:23:37.960 --> 0:23:42.280
<v Speaker 1>At exactly forty six minutes and forty nine point four seconds,

0:23:42.760 --> 0:23:45.080
<v Speaker 1>one of the judges stood up and gave a signal

0:23:45.680 --> 0:23:48.440
<v Speaker 1>there was a winner, and it was Stephen Bell who

0:23:48.440 --> 0:23:49.880
<v Speaker 1>felt a tap on his shoulder.

0:23:51.520 --> 0:23:52.800
<v Speaker 7>The judges were amazed on that.

0:23:53.000 --> 0:23:55.760
<v Speaker 6>You know, we solved all their riddles and can figure

0:23:55.760 --> 0:23:59.960
<v Speaker 6>it out in under an hour. In the contest, the game,

0:24:00.080 --> 0:24:01.600
<v Speaker 6>you had to get to the eleventh level the way.

0:24:01.640 --> 0:24:03.840
<v Speaker 6>After I got done with ten, I'm like, I only

0:24:03.880 --> 0:24:06.520
<v Speaker 6>got one to go and then sure enough I did

0:24:06.520 --> 0:24:09.320
<v Speaker 6>the right thing and screen popped up with eleven and

0:24:09.359 --> 0:24:12.119
<v Speaker 6>the music, and the guy behind me said, ladies and gentlemen,

0:24:12.280 --> 0:24:12.919
<v Speaker 6>we have a winner.

0:24:13.200 --> 0:24:14.959
<v Speaker 7>And I'm like, he's obviously he's talking about to meet.

0:24:15.000 --> 0:24:15.680
<v Speaker 7>That was pretty cool.

0:24:15.880 --> 0:24:19.000
<v Speaker 1>Out of a half million people, he was the only

0:24:19.080 --> 0:24:23.040
<v Speaker 1>one to complete the quest. The talisman was his, but

0:24:23.119 --> 0:24:29.880
<v Speaker 1>it wouldn't be his for very long. At the time

0:24:29.920 --> 0:24:33.359
<v Speaker 1>he won Earth World, Stephen was twenty, out of work

0:24:33.760 --> 0:24:36.840
<v Speaker 1>and a little cash strapped. The win couldn't have come

0:24:36.880 --> 0:24:39.720
<v Speaker 1>at a better time. When he started playing the game,

0:24:39.960 --> 0:24:43.720
<v Speaker 1>he couldn't find a job. The game became his job.

0:24:44.040 --> 0:24:48.000
<v Speaker 6>From nineteen eighty to mid eighty two, there was nothing.

0:24:48.520 --> 0:24:50.679
<v Speaker 6>You couldn't go to McDonald's and get a job, so

0:24:50.800 --> 0:24:55.480
<v Speaker 6>I was doing a lot of nothing, probably all Shortly

0:24:55.520 --> 0:24:58.240
<v Speaker 6>after I got the game, I actually got my first job.

0:24:58.320 --> 0:25:01.600
<v Speaker 6>And these games they gave you nine months to solve it.

0:25:02.240 --> 0:25:05.200
<v Speaker 6>In that time, yeah, I ended up getting a job finally.

0:25:05.880 --> 0:25:08.640
<v Speaker 1>He had been playing Atari for a few years. Earth

0:25:08.680 --> 0:25:11.320
<v Speaker 1>World was being promoted through the Atari fan club, where

0:25:11.359 --> 0:25:14.560
<v Speaker 1>Stephen first caught mention of it. A twenty five thousand

0:25:14.600 --> 0:25:17.240
<v Speaker 1>dollars prize to play a game he was playing for

0:25:17.280 --> 0:25:19.200
<v Speaker 1>free already.

0:25:19.880 --> 0:25:21.800
<v Speaker 6>Her parents just one day asked us if we want

0:25:21.840 --> 0:25:24.600
<v Speaker 6>to go buy other thing? Sure or me and my

0:25:24.640 --> 0:25:27.840
<v Speaker 6>few sisters. So we brought the thing home and we

0:25:28.000 --> 0:25:32.080
<v Speaker 6>go from there. Started with Pong and Space Invaders. One

0:25:32.119 --> 0:25:35.439
<v Speaker 6>of the games had a information about a little Atari

0:25:35.480 --> 0:25:38.760
<v Speaker 6>Club magazine, so I joined that and so then this

0:25:38.800 --> 0:25:42.000
<v Speaker 6>way I get information on all the newest games coming out,

0:25:42.119 --> 0:25:44.000
<v Speaker 6>and that's how I found out about the Sword Press

0:25:44.000 --> 0:25:44.800
<v Speaker 6>games coming out.

0:25:45.160 --> 0:25:48.400
<v Speaker 1>At first, he had found Earthworld as perplexing as everyone else.

0:25:48.840 --> 0:25:50.959
<v Speaker 1>The game didn't seem to adhere to any of the

0:25:50.960 --> 0:25:55.119
<v Speaker 1>normal rules. He wandered from chamber to chamber, but eventually

0:25:55.200 --> 0:25:58.000
<v Speaker 1>realized that searching for clues on screen was more work

0:25:58.080 --> 0:25:59.240
<v Speaker 1>than the contest required.

0:26:00.040 --> 0:26:02.879
<v Speaker 6>All the contest was really in the comic book. The

0:26:02.960 --> 0:26:06.840
<v Speaker 6>gameplay it was supposed to be kind of coinciding with

0:26:06.920 --> 0:26:10.040
<v Speaker 6>the book, where you would play the game and get

0:26:10.080 --> 0:26:12.560
<v Speaker 6>a clue, and then go back to the comic book

0:26:12.640 --> 0:26:15.680
<v Speaker 6>and find your clue. Well, it didn't take me too

0:26:15.720 --> 0:26:18.679
<v Speaker 6>long to find out that the whole contest was basically

0:26:18.800 --> 0:26:22.320
<v Speaker 6>reading the comic book and finding the clues. So he

0:26:22.440 --> 0:26:24.199
<v Speaker 6>just played the game because it was kind of fun,

0:26:24.640 --> 0:26:27.560
<v Speaker 6>but to actually go through the entire game was impossible.

0:26:28.160 --> 0:26:30.040
<v Speaker 6>Solving that first game it was almost like a lot

0:26:30.040 --> 0:26:33.399
<v Speaker 6>of reads. There was no way they even admitted that

0:26:33.600 --> 0:26:36.320
<v Speaker 6>kind of ran shorter time and had to get it out,

0:26:36.320 --> 0:26:37.320
<v Speaker 6>Get it out, get it out.

0:26:38.040 --> 0:26:42.040
<v Speaker 1>Steven scanned the panels searching for hidden words. Some were

0:26:42.080 --> 0:26:47.040
<v Speaker 1>written on walls, some backwards, some in speech bubbles. Sometimes

0:26:47.040 --> 0:26:50.120
<v Speaker 1>he grabbed a dictionary to discover their meaning. I mean,

0:26:50.160 --> 0:26:53.200
<v Speaker 1>what is a talisman anyway? But he got all five

0:26:53.240 --> 0:26:56.399
<v Speaker 1>of them and in the right order quest in talisman

0:26:56.520 --> 0:27:00.840
<v Speaker 1>tower found like Jackie, He sent in his submission form

0:27:01.080 --> 0:27:06.159
<v Speaker 1>and waited. Then Stephen flew out, met everyone eight and

0:27:06.320 --> 0:27:08.119
<v Speaker 1>experienced his first earthquake.

0:27:08.560 --> 0:27:10.760
<v Speaker 6>I decided, I'm going to wash my hair ealthquake, Neil,

0:27:10.800 --> 0:27:12.600
<v Speaker 6>Now stick your head under the faucet, because you know

0:27:12.640 --> 0:27:14.040
<v Speaker 6>you're all limber when you're twenty years old.

0:27:14.720 --> 0:27:16.240
<v Speaker 7>And I remember when I went to do that, I

0:27:16.280 --> 0:27:19.000
<v Speaker 7>almost fell into the tub. I'm like, what the heck's

0:27:19.040 --> 0:27:19.280
<v Speaker 7>going on?

0:27:20.640 --> 0:27:23.320
<v Speaker 6>So I washed my hair going down the middle lobbry and

0:27:23.520 --> 0:27:25.800
<v Speaker 6>one of the other contestants was a woman from la

0:27:26.359 --> 0:27:28.200
<v Speaker 6>and she says, did you feel at earthquake?

0:27:28.920 --> 0:27:31.520
<v Speaker 7>Is that what that was? Thing? Got I I thought

0:27:31.520 --> 0:27:32.159
<v Speaker 7>I was losing it.

0:27:33.560 --> 0:27:37.520
<v Speaker 1>The earthquake was minor and the contest was uninterrupted. When

0:27:37.560 --> 0:27:41.639
<v Speaker 1>Stephen won, an Atari employee walked over and, with camera

0:27:41.680 --> 0:27:46.920
<v Speaker 1>bulbs flashing, handed him the talisman. Then everyone was invited

0:27:46.920 --> 0:27:51.440
<v Speaker 1>out to a celebratory luncheon, well not exactly out. After

0:27:51.480 --> 0:27:55.120
<v Speaker 1>the contest, Atari employees cleared the televisions and game systems

0:27:55.160 --> 0:27:57.960
<v Speaker 1>and dragged in a bunch of folding tables. Like the

0:27:58.080 --> 0:28:02.040
<v Speaker 1>Knights of the Round Table, Harry, players ate and swapped

0:28:02.119 --> 0:28:03.720
<v Speaker 1>stories and strategies.

0:28:05.760 --> 0:28:07.720
<v Speaker 6>Jackie had come up to me and she said, you know,

0:28:08.000 --> 0:28:11.080
<v Speaker 6>when I seen you walk into the lobby yesterday, I

0:28:11.160 --> 0:28:14.240
<v Speaker 6>told myself that's the winner with you know, she didn't

0:28:14.240 --> 0:28:17.199
<v Speaker 6>tell me that at the time. I'm like, you had

0:28:17.240 --> 0:28:19.960
<v Speaker 6>such confidence in me. I had no idea what I had,

0:28:19.960 --> 0:28:21.160
<v Speaker 6>no idea what we're even doing.

0:28:21.680 --> 0:28:24.600
<v Speaker 1>They all flew out the next day, but for Steven,

0:28:24.920 --> 0:28:28.080
<v Speaker 1>the trip home was a little more complicated. He had

0:28:28.119 --> 0:28:31.240
<v Speaker 1>come to Sunnyvale with a few changes of clothing. He

0:28:31.320 --> 0:28:34.360
<v Speaker 1>was coming home with a medallion worth twenty five thousand

0:28:34.359 --> 0:28:39.200
<v Speaker 1>dollars and one small enough to steal or worse lose somewhere.

0:28:40.040 --> 0:28:41.560
<v Speaker 7>That was the other interesting thing.

0:28:41.600 --> 0:28:43.720
<v Speaker 6>When I won, they handed it to me and said

0:28:43.720 --> 0:28:46.280
<v Speaker 6>here your congratulations, and I took it home on the plane.

0:28:46.800 --> 0:28:49.840
<v Speaker 6>And after I had won, one of the little writers

0:28:49.840 --> 0:28:53.000
<v Speaker 6>for their little magazine interviewed me. He asked me, you know,

0:28:53.200 --> 0:28:55.640
<v Speaker 6>are you going to be worried that you're having this thing?

0:28:55.680 --> 0:28:58.400
<v Speaker 6>I said, no, nobody's going to know what the hell

0:28:58.440 --> 0:29:01.560
<v Speaker 6>it is, and I ain't gonna tell them. Everyone's home

0:29:01.600 --> 0:29:03.280
<v Speaker 6>and I walk in and I just put it on

0:29:03.280 --> 0:29:05.240
<v Speaker 6>a kitchen table and went May cameer. I opened it

0:29:05.320 --> 0:29:06.400
<v Speaker 6>up and say what do you think? And I'm like,

0:29:06.440 --> 0:29:09.320
<v Speaker 6>what's that? My sister actually said it was that a replica?

0:29:09.360 --> 0:29:11.600
<v Speaker 6>I said, no, I want it. I won't and then

0:29:11.640 --> 0:29:13.440
<v Speaker 6>of course they were, oh my god, he want you,

0:29:13.440 --> 0:29:14.200
<v Speaker 6>and I could believe it.

0:29:14.920 --> 0:29:16.920
<v Speaker 7>He had took some mom. You know, she starts crying.

0:29:17.040 --> 0:29:18.840
<v Speaker 6>You know, there wasn't too much work at the time,

0:29:18.880 --> 0:29:21.120
<v Speaker 6>and I just got this, you know, three dollars and

0:29:21.120 --> 0:29:23.920
<v Speaker 6>thirty five cent an hour minimum wage job, and next thing,

0:29:23.960 --> 0:29:26.400
<v Speaker 6>you know, I got picking twenty five thousand dollars prize.

0:29:27.000 --> 0:29:27.920
<v Speaker 7>So that was pretty cool.

0:29:29.640 --> 0:29:33.959
<v Speaker 1>This was incredibly cool. Months of gaming had earned him

0:29:34.000 --> 0:29:38.240
<v Speaker 1>a tangible prize worth real cash. But Stephen earned something

0:29:38.240 --> 0:29:42.320
<v Speaker 1>else too. Stephen had bested Earthworld that earned him an

0:29:42.360 --> 0:29:45.560
<v Speaker 1>automatic spot in the finals. He now had a one

0:29:45.640 --> 0:29:49.240
<v Speaker 1>in four chance of winning the Sword of Ultimate Sorcery.

0:29:50.320 --> 0:29:53.760
<v Speaker 1>For now, the talisman went directly to a safe deposit box.

0:29:54.560 --> 0:29:58.200
<v Speaker 1>Stephen was taking no chances. His mother, who was an

0:29:58.240 --> 0:30:02.200
<v Speaker 1>insurance agent, also wanted to get it appraised for insurance purposes.

0:30:02.360 --> 0:30:06.600
<v Speaker 6>When I got it appraised, there is a jewelry store

0:30:06.600 --> 0:30:08.760
<v Speaker 6>in the area, and we told him what it was,

0:30:08.800 --> 0:30:12.240
<v Speaker 6>and my mom wanted to have it appraised for the

0:30:12.280 --> 0:30:15.800
<v Speaker 6>insurance purposes. And you know, this thing was, you know,

0:30:15.920 --> 0:30:20.320
<v Speaker 6>six inches diameter and three quarters thick. And we handed.

0:30:20.200 --> 0:30:22.640
<v Speaker 7>The guy and he says, well, what's this made out of?

0:30:22.680 --> 0:30:22.800
<v Speaker 8>Him?

0:30:22.800 --> 0:30:24.720
<v Speaker 6>He said, that's solid gold, And he says, no, it's not.

0:30:26.040 --> 0:30:27.880
<v Speaker 6>He says, this, it doesn't look right if I got

0:30:27.880 --> 0:30:31.080
<v Speaker 6>a brass base. And my brain immediately went to I

0:30:31.080 --> 0:30:32.720
<v Speaker 6>hope so, because it'd be a hell of a lawsuit.

0:30:33.400 --> 0:30:36.040
<v Speaker 6>So my dad and I are standing there and and

0:30:36.080 --> 0:30:37.760
<v Speaker 6>the guys, I'll take it in the back, and I

0:30:37.800 --> 0:30:39.440
<v Speaker 6>guess what they do is they do this a little

0:30:39.480 --> 0:30:41.040
<v Speaker 6>chemical test on it.

0:30:41.040 --> 0:30:42.840
<v Speaker 7>It was so funny because we're standing there.

0:30:42.920 --> 0:30:45.920
<v Speaker 6>In just about a minute or so later, some girl

0:30:46.040 --> 0:30:48.480
<v Speaker 6>come out from the back room and her eyes looked like,

0:30:48.560 --> 0:30:52.560
<v Speaker 6>you know, giant saucers, like, oh my god, what.

0:30:52.480 --> 0:30:53.160
<v Speaker 7>Do we get here?

0:30:53.200 --> 0:30:55.280
<v Speaker 6>And then that guy comes back says, I'll be damned,

0:30:55.280 --> 0:30:56.320
<v Speaker 6>this is solid gold.

0:30:57.040 --> 0:31:00.760
<v Speaker 1>Steven kept the talisman for a few months. Sometimes he'd

0:31:00.760 --> 0:31:02.920
<v Speaker 1>take it out of the safety deposit box when a

0:31:03.000 --> 0:31:06.000
<v Speaker 1>kid from the neighborhood wanted to see it. But keeping

0:31:06.000 --> 0:31:10.080
<v Speaker 1>it indefinitely carried with it a complication. Remember when Oprah

0:31:10.120 --> 0:31:13.160
<v Speaker 1>Winfrey gave every member of her audience a new car.

0:31:13.840 --> 0:31:15.920
<v Speaker 1>It was a big deal, and it was an even

0:31:15.960 --> 0:31:19.120
<v Speaker 1>bigger deal when every single one of those audience members

0:31:19.160 --> 0:31:22.720
<v Speaker 1>realized they had to pay income tax on their cars

0:31:23.320 --> 0:31:27.760
<v Speaker 1>thousands and thousands of dollars. Well, that's how contest prizes work.

0:31:28.080 --> 0:31:31.320
<v Speaker 1>They're taxable. And Steven didn't have a few thousand dollars

0:31:31.320 --> 0:31:31.760
<v Speaker 1>to spare.

0:31:32.800 --> 0:31:36.200
<v Speaker 6>Yeah, Unfortunately, I was only in possession of it until

0:31:36.200 --> 0:31:39.600
<v Speaker 6>the following September, and I had to sell it. And

0:31:40.240 --> 0:31:42.320
<v Speaker 6>I've read on the internet that a lot of people

0:31:43.040 --> 0:31:45.280
<v Speaker 6>thought I sold it to go to school, and that

0:31:45.400 --> 0:31:47.240
<v Speaker 6>was not the case. I had to sell it to

0:31:47.240 --> 0:31:50.360
<v Speaker 6>pay the taxes on it. My family was comfortable but

0:31:50.520 --> 0:31:52.760
<v Speaker 6>we didn't have extra money, so we did not have

0:31:52.840 --> 0:31:57.040
<v Speaker 6>twenty five hundred dollars to give the Dirs unfortunately.

0:31:57.640 --> 0:31:59.840
<v Speaker 1>But where do you sell in a Tory medallion?

0:32:00.600 --> 0:32:03.600
<v Speaker 6>I took it to a local coin dealer and just

0:32:03.640 --> 0:32:08.000
<v Speaker 6>to show them, well, the value was supposedly twenty five thousand,

0:32:08.440 --> 0:32:10.360
<v Speaker 6>and he offered me like fourteen thousand.

0:32:10.680 --> 0:32:14.280
<v Speaker 7>I'm like what, there's no way, so I left.

0:32:14.720 --> 0:32:17.080
<v Speaker 6>Then I go to another one and his offer was

0:32:17.080 --> 0:32:20.360
<v Speaker 6>slightly higher. But then my dad says, well, here's what

0:32:20.400 --> 0:32:23.680
<v Speaker 6>they did. As as you showed that thing to that guy,

0:32:23.760 --> 0:32:26.400
<v Speaker 6>he made a phone call in the entire area. Probably

0:32:26.480 --> 0:32:28.320
<v Speaker 6>had like a limit they were going to set and

0:32:28.440 --> 0:32:30.600
<v Speaker 6>what they're going to pay for this thing. The only

0:32:30.680 --> 0:32:33.080
<v Speaker 6>other way I could have got more money was to

0:32:33.680 --> 0:32:36.880
<v Speaker 6>literally hold onto it and advertise it and maybe some

0:32:37.040 --> 0:32:39.560
<v Speaker 6>guy who wanted it for a collection of some kind.

0:32:39.880 --> 0:32:42.440
<v Speaker 7>But once again I didn't have any time. I had

0:32:42.480 --> 0:32:43.600
<v Speaker 7>to pay taxes on it, so.

0:32:43.960 --> 0:32:46.640
<v Speaker 1>Even though it had a declared value of twenty five

0:32:46.720 --> 0:32:50.760
<v Speaker 1>thousand dollars, that wasn't necessarily the street value of it.

0:32:51.200 --> 0:32:55.120
<v Speaker 6>I ended up selling it for fourteen eight hundred. But

0:32:55.200 --> 0:32:57.800
<v Speaker 6>if you look at it, there's a small sword that

0:32:57.920 --> 0:33:00.400
<v Speaker 6>was on it. Yeah, I kept that part. He offered

0:33:00.440 --> 0:33:02.440
<v Speaker 6>me fifteen to six, and I said, well, I want

0:33:02.440 --> 0:33:04.400
<v Speaker 6>to keep the little sword in this sense.

0:33:04.480 --> 0:33:05.959
<v Speaker 7>Okay, that's about eight hundred.

0:33:06.440 --> 0:33:10.120
<v Speaker 1>The sword stayed on his nightstand. Then a little while

0:33:10.200 --> 0:33:12.280
<v Speaker 1>later it disappeared.

0:33:12.000 --> 0:33:15.400
<v Speaker 6>And unfortunately, about a year or so later the little

0:33:15.440 --> 0:33:17.680
<v Speaker 6>sword that I just always kept on my dresser.

0:33:17.880 --> 0:33:23.400
<v Speaker 1>Apristole all told Stephen had about fifteen thousand dollars in cash,

0:33:23.760 --> 0:33:25.720
<v Speaker 1>and he knew exactly what he wanted to do with

0:33:25.800 --> 0:33:29.000
<v Speaker 1>the money. The Pontiac Fierro was a new model, two

0:33:29.080 --> 0:33:33.600
<v Speaker 1>door sports car that was fuel efficient. Pontiac hired halland

0:33:33.600 --> 0:33:36.280
<v Speaker 1>Oates to endorse it. If you went to a Hall

0:33:36.360 --> 0:33:39.520
<v Speaker 1>and Oats concert in nineteen eighty four, you'd see lots

0:33:39.560 --> 0:33:43.680
<v Speaker 1>of fierro ads and maybe a few display models. This

0:33:44.080 --> 0:33:48.200
<v Speaker 1>was what Stephen wanted, a sporty commuter car. Hey, he

0:33:48.240 --> 0:33:49.960
<v Speaker 1>lived in Detroit. Cars were a big deal.

0:33:51.920 --> 0:33:54.560
<v Speaker 6>I bought a nineteen eighty four Fiero and that was

0:33:54.560 --> 0:34:00.080
<v Speaker 6>a disaster. The engine only lasted about thirty months, and

0:34:00.080 --> 0:34:02.520
<v Speaker 6>then of course they gave you another one that was defective.

0:34:03.240 --> 0:34:06.200
<v Speaker 6>So unfortunately, four years later I had no car and

0:34:06.440 --> 0:34:09.040
<v Speaker 6>nothing to show for either After making all the payments

0:34:09.040 --> 0:34:09.319
<v Speaker 6>on it.

0:34:11.040 --> 0:34:14.560
<v Speaker 1>The Fierrero retailed for about ten thousand dollars, so Stephen

0:34:14.600 --> 0:34:17.439
<v Speaker 1>didn't spend every cent on it, but a lot of it.

0:34:18.239 --> 0:34:20.799
<v Speaker 1>The rest went to other bills. But he didn't mind

0:34:20.800 --> 0:34:23.880
<v Speaker 1>that so much. There was still lots of contests to go,

0:34:24.280 --> 0:34:29.239
<v Speaker 1>more sword Quest worlds to be conquered. He began playing Fireworld,

0:34:29.440 --> 0:34:33.760
<v Speaker 1>the second in the series. He could, in theory, compete

0:34:33.800 --> 0:34:37.240
<v Speaker 1>in all four games and win each one. For Stephen,

0:34:37.480 --> 0:34:40.760
<v Speaker 1>Fireworld would be a chance to become a two time champion.

0:34:41.400 --> 0:34:44.120
<v Speaker 1>For Jackie, it would be a chance at redemption. For

0:34:44.200 --> 0:34:46.120
<v Speaker 1>others it would be a chance to get their foot

0:34:46.120 --> 0:34:49.280
<v Speaker 1>in the contest and get their hands on the second prize,

0:34:49.840 --> 0:34:54.920
<v Speaker 1>the Chalice. But Fireworld created a problem that Atari didn't

0:34:55.000 --> 0:34:58.799
<v Speaker 1>quite know how to deal with. Unlike earth World, which

0:34:58.840 --> 0:35:03.000
<v Speaker 1>was almost impossible to solve, Fireworld allowed players to share

0:35:03.040 --> 0:35:04.880
<v Speaker 1>a strategy to network.

0:35:05.520 --> 0:35:07.080
<v Speaker 2>But some of these people would get on the phone

0:35:07.120 --> 0:35:09.400
<v Speaker 2>and they would beg you and push you and push

0:35:09.400 --> 0:35:11.880
<v Speaker 2>you and try to get you to break it down

0:35:12.480 --> 0:35:14.799
<v Speaker 2>to where you would tell them the answer how you

0:35:14.840 --> 0:35:18.040
<v Speaker 2>came up with it. So many people won the second one,

0:35:18.480 --> 0:35:20.560
<v Speaker 2>and I think that some of the other guys that

0:35:21.520 --> 0:35:24.799
<v Speaker 2>were finalists for Earth World. I think some of them

0:35:24.960 --> 0:35:28.000
<v Speaker 2>gave out secrets, you know, kind of let their friends

0:35:28.000 --> 0:35:28.480
<v Speaker 2>in on it.

0:35:28.880 --> 0:35:32.879
<v Speaker 1>A community around sword Quest was forming. Ataria's second lap

0:35:32.920 --> 0:35:36.120
<v Speaker 1>of the contest wouldn't have seven finalists, it would have

0:35:36.280 --> 0:35:40.360
<v Speaker 1>over seventy, and they would push Atari to its breaking point.

0:35:41.280 --> 0:35:45.400
<v Speaker 1>That's next time on a Legend of sword Quest.

0:35:48.440 --> 0:35:51.040
<v Speaker 8>The Legend of sword Quest is a production of iHeart

0:35:51.040 --> 0:35:54.319
<v Speaker 8>Podcasts and School of Humans. This episode was written by

0:35:54.400 --> 0:35:58.240
<v Speaker 8>Jake Rosson and hosted by Jamie Loftus producers are Miranda

0:35:58.280 --> 0:36:03.520
<v Speaker 8>Hawkins and Josh Fischer. Executive producers are Virginia Prescott, L. C. Crowley,

0:36:03.760 --> 0:36:07.719
<v Speaker 8>Brandon Barr, and Jason English. Our show editor is Mary Doo.

0:36:08.200 --> 0:36:12.160
<v Speaker 8>Audio engineering by Graham Gibson, Research and fact checking by

0:36:12.239 --> 0:36:16.640
<v Speaker 8>Austin Thompson and Jake Rosson. Original score by Jesse Niswanger.

0:36:17.160 --> 0:36:20.640
<v Speaker 8>This episode was sound designed by Josh Fisher, mixing and

0:36:20.719 --> 0:36:25.920
<v Speaker 8>mastering by Jake Cook. Show logo by Lucy Quintonia. Voices

0:36:25.960 --> 0:36:29.480
<v Speaker 8>in this episode are provided by Miranda Hawkins and Graham Parker.