1 00:00:00,440 --> 00:00:03,519 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:10,840 --> 00:00:14,000 Speaker 2: Hey, welcome to Weird House Cinema. This is Rob Lamb. 3 00:00:13,960 --> 00:00:15,320 Speaker 3: And this is Joe McCormick. 4 00:00:15,480 --> 00:00:18,560 Speaker 2: And today's episode feels like a perfect fit in a 5 00:00:18,600 --> 00:00:22,239 Speaker 2: number of ways. For starters. We've been discussing mystery cults 6 00:00:22,280 --> 00:00:24,440 Speaker 2: on our core episodes of Stuff to Blow Your Mind, 7 00:00:25,079 --> 00:00:30,160 Speaker 2: and the concept of an imagistic religion has been key 8 00:00:30,160 --> 00:00:34,200 Speaker 2: to our discussions. There infrequent high sensory rights of passage, 9 00:00:34,520 --> 00:00:36,800 Speaker 2: and I feel like today's film matches up with that 10 00:00:37,159 --> 00:00:41,960 Speaker 2: concept on a couple of levels. Furthermore, to understand, we 11 00:00:42,000 --> 00:00:44,080 Speaker 2: potentially have more eyes on the podcast feed this week, 12 00:00:44,120 --> 00:00:46,519 Speaker 2: and it seemed proper to maybe lean a little more 13 00:00:46,520 --> 00:00:50,160 Speaker 2: into science fiction. Plus, we've also been saving this one 14 00:00:50,440 --> 00:00:53,280 Speaker 2: for a week when we had maybe a little less time. 15 00:00:53,800 --> 00:00:56,760 Speaker 2: This is one of the shorter pictures we've looked at 16 00:00:56,840 --> 00:00:59,560 Speaker 2: on Weird House Cinema. It's only a half hour long, 17 00:01:00,640 --> 00:01:03,440 Speaker 2: but that's fitting given the subject matter, and boy does 18 00:01:03,480 --> 00:01:04,280 Speaker 2: it pack a lot. 19 00:01:04,120 --> 00:01:05,759 Speaker 3: In So what's the movie? 20 00:01:05,920 --> 00:01:09,640 Speaker 2: The movie is the nineteen eighty four short film Quest. 21 00:01:10,360 --> 00:01:13,080 Speaker 2: I note that I am going to mistakenly refer to 22 00:01:13,120 --> 00:01:16,119 Speaker 2: this film as Conquest at least once during the course 23 00:01:16,120 --> 00:01:20,319 Speaker 2: of this podcast. But not to be confused with Luccio 24 00:01:20,360 --> 00:01:24,200 Speaker 2: Fulci's Conquest. This is Quest. It is adapted for the 25 00:01:24,240 --> 00:01:28,040 Speaker 2: screen written by Ray Bradbury, and it is directed by 26 00:01:28,200 --> 00:01:30,120 Speaker 2: Saul and Elaine Bass. 27 00:01:30,480 --> 00:01:33,600 Speaker 3: Now this is not our first Bass film. We talked 28 00:01:33,600 --> 00:01:37,080 Speaker 3: about Saul and Elaine Bass when we covered the movie 29 00:01:37,160 --> 00:01:41,360 Speaker 3: Phase four, which was about super intelligent ants. That was 30 00:01:41,360 --> 00:01:44,320 Speaker 3: a very interesting movie. But one thing I remember thinking 31 00:01:44,360 --> 00:01:48,559 Speaker 3: about it was that it felt somewhat constrained by realism 32 00:01:48,720 --> 00:01:51,520 Speaker 3: for most of its run time, except in like the 33 00:01:51,680 --> 00:01:54,840 Speaker 3: very last couple of minutes where it got super weird, 34 00:01:55,120 --> 00:01:59,080 Speaker 3: and it almost felt like, you know, that level of 35 00:01:59,120 --> 00:02:02,040 Speaker 3: weirdness was being held back for much of the run time. 36 00:02:02,840 --> 00:02:05,120 Speaker 3: I think that is not something you could say about Quest. 37 00:02:05,640 --> 00:02:05,840 Speaker 4: Now. 38 00:02:05,920 --> 00:02:10,520 Speaker 2: This film is all abstract and surreal weirdness. It is 39 00:02:10,600 --> 00:02:14,799 Speaker 2: not held back by the necessities of for the most part, 40 00:02:14,880 --> 00:02:18,480 Speaker 2: the necessities of genre or plot or character, or any 41 00:02:18,480 --> 00:02:23,480 Speaker 2: of the conventional trappings of narrative filmmaking. It is instead 42 00:02:23,840 --> 00:02:27,080 Speaker 2: more like an initiation into a great mystery. 43 00:02:27,280 --> 00:02:29,800 Speaker 3: That's right. I mean, its plot is very basic. It 44 00:02:29,840 --> 00:02:32,960 Speaker 3: is essentially a there's a premise which We'll explain more 45 00:02:32,960 --> 00:02:35,440 Speaker 3: as we go on, but it essentially has to do 46 00:02:35,560 --> 00:02:39,760 Speaker 3: with characters whose life spans are unnaturally short. And then 47 00:02:39,840 --> 00:02:43,079 Speaker 3: from that premise, there is a character who must make 48 00:02:43,120 --> 00:02:46,720 Speaker 3: a journey through a difficult sort of hero's journey in 49 00:02:46,840 --> 00:02:49,519 Speaker 3: order to cure the people of this condition of having 50 00:02:49,600 --> 00:02:50,720 Speaker 3: shortened life spans. 51 00:02:51,160 --> 00:02:54,000 Speaker 2: Yes, yes, we have a chosen one, we have a quest, 52 00:02:55,040 --> 00:02:56,799 Speaker 2: and yeah, it's quite an adventure. 53 00:02:57,600 --> 00:03:00,720 Speaker 3: But so with the plot itself being quite simple, what 54 00:03:01,160 --> 00:03:03,280 Speaker 3: is left to fill in the kind of uniqueness of 55 00:03:03,320 --> 00:03:07,120 Speaker 3: the movie is the series of images that it supplies. 56 00:03:07,240 --> 00:03:11,200 Speaker 3: This is a movie that is about creating weird scenes, 57 00:03:11,240 --> 00:03:17,240 Speaker 3: and I really like the the variable tone of of 58 00:03:17,360 --> 00:03:20,079 Speaker 3: the the sort of settings that we get. Because there 59 00:03:20,080 --> 00:03:23,240 Speaker 3: were sort of natural settings. We see our hero wandering 60 00:03:23,280 --> 00:03:28,640 Speaker 3: through rocky landscapes and you know, mountain mountain passes and 61 00:03:28,720 --> 00:03:32,040 Speaker 3: planes and things like that. But then also we get 62 00:03:32,240 --> 00:03:37,560 Speaker 3: not even artificial but almost geometric, like abstract landscapes that 63 00:03:37,560 --> 00:03:41,440 Speaker 3: couldn't really exist in reality. They're they're like illustrations from 64 00:03:41,440 --> 00:03:42,720 Speaker 3: an mc escher drawing. 65 00:03:43,320 --> 00:03:49,280 Speaker 2: Yeah, yeah, increasingly surreal landscapes and environments. You know, you 66 00:03:49,360 --> 00:03:52,600 Speaker 2: go from from some settings that have like a very 67 00:03:53,680 --> 00:03:57,680 Speaker 2: like dark fantasy, Sword and Sandals kind of feel into 68 00:03:58,040 --> 00:04:01,080 Speaker 2: settings that feel like they have apps been stripped from 69 00:04:01,120 --> 00:04:02,200 Speaker 2: tron somehow. 70 00:04:02,480 --> 00:04:05,920 Speaker 3: Yes, yes, it starts a tour and ends esher. 71 00:04:06,080 --> 00:04:09,440 Speaker 2: Yeah all right, my elevator pitch for this one, I 72 00:04:09,600 --> 00:04:13,120 Speaker 2: just dug up a quick Bible verse, teach us to 73 00:04:13,240 --> 00:04:15,960 Speaker 2: number our days that we may gain a heart of wisdom. 74 00:04:16,400 --> 00:04:16,760 Speaker 4: Ah. 75 00:04:16,839 --> 00:04:18,000 Speaker 3: Yeah, that'll come up later. 76 00:04:18,640 --> 00:04:22,240 Speaker 2: Now. As for the trailer for this one, there's seemingly 77 00:04:22,320 --> 00:04:25,840 Speaker 2: no true trailer for this film, which isn't surprising, as 78 00:04:25,880 --> 00:04:28,080 Speaker 2: we'll get into some of the reasons here. It only 79 00:04:28,120 --> 00:04:32,919 Speaker 2: played in festival competitions and never received a theatrical release. 80 00:04:33,640 --> 00:04:36,039 Speaker 2: But maybe we can just have a brief audio sample 81 00:04:36,080 --> 00:04:37,479 Speaker 2: of JJ's choosing here. 82 00:04:42,839 --> 00:04:43,800 Speaker 4: Is this the one? 83 00:04:47,680 --> 00:04:51,560 Speaker 5: One day from now, you'll be a grown boy, two 84 00:04:51,680 --> 00:05:02,400 Speaker 5: or three, young man, five, middle aves seven old. In 85 00:05:02,560 --> 00:05:05,560 Speaker 5: eight days, you'll stop and die. 86 00:05:09,360 --> 00:05:16,520 Speaker 4: Listen to our heart's race. Listen to your own heart race. 87 00:05:19,560 --> 00:05:21,920 Speaker 5: We are locked away in the world where our lives 88 00:05:21,960 --> 00:05:25,400 Speaker 5: speaks through time. In eight days, no time to see you, 89 00:05:25,520 --> 00:05:27,560 Speaker 5: to feel, to know. 90 00:05:28,680 --> 00:05:49,800 Speaker 4: It's time. Ah, Now the teaching begins. 91 00:05:51,440 --> 00:05:54,719 Speaker 5: Listen to them, learn quickly, listen to. 92 00:05:54,680 --> 00:06:07,919 Speaker 2: Them all right now? If you want to watch Quest 93 00:06:08,040 --> 00:06:11,520 Speaker 2: from nineteen eighty four before proceeding here. Well, DVD and 94 00:06:11,640 --> 00:06:16,719 Speaker 2: VHS releases have apparently been available. There's some evidence I've 95 00:06:16,720 --> 00:06:18,760 Speaker 2: found that you can order some sort of a DVD 96 00:06:19,320 --> 00:06:23,200 Speaker 2: of this movie, but for the most part, I can't 97 00:06:23,200 --> 00:06:26,480 Speaker 2: tell that it has benefited from a high quality physical 98 00:06:26,480 --> 00:06:29,760 Speaker 2: media release, at least not yet. Hopefully there's some sort 99 00:06:29,800 --> 00:06:34,240 Speaker 2: of collected short films of Saul in the Lane Bass 100 00:06:34,320 --> 00:06:36,200 Speaker 2: disc that will come out in the future, and when 101 00:06:36,200 --> 00:06:38,640 Speaker 2: it does, we will certainly promote it here on Weird 102 00:06:38,640 --> 00:06:43,400 Speaker 2: House Cinema. As of right now, you can easily find 103 00:06:43,400 --> 00:06:46,599 Speaker 2: this film on YouTube. There's at least one version that 104 00:06:46,760 --> 00:06:50,320 Speaker 2: claims to be some level of remastering. I'm never sure 105 00:06:50,320 --> 00:06:53,479 Speaker 2: how that works when you have a unofficial remastering of films, 106 00:06:53,800 --> 00:06:58,279 Speaker 2: so I'm not completely certain on that. I think that 107 00:06:58,440 --> 00:07:01,640 Speaker 2: Eternal Family, which you can find an Eternal dot TV, 108 00:07:02,000 --> 00:07:04,960 Speaker 2: I believe they have offered it in the past, but 109 00:07:05,000 --> 00:07:07,560 Speaker 2: I'm not sure that it is currently offered, but check 110 00:07:07,600 --> 00:07:10,480 Speaker 2: out Eternal Family either way, their catalog often matches up 111 00:07:10,480 --> 00:07:14,920 Speaker 2: with Weird House Cinema tastes. But I'm confident that if 112 00:07:14,920 --> 00:07:17,400 Speaker 2: you were interested in watching Quest, out there, you can 113 00:07:17,480 --> 00:07:21,160 Speaker 2: find a stream of it somewhere, and then hopefully down 114 00:07:21,240 --> 00:07:23,960 Speaker 2: the road we'll get that high quality release that we 115 00:07:24,440 --> 00:07:25,360 Speaker 2: all clearly need. 116 00:07:25,880 --> 00:07:27,480 Speaker 3: All right, Should we talk about the connections? 117 00:07:28,040 --> 00:07:31,440 Speaker 2: Yeah, let's start at the top with the directors and producers. 118 00:07:31,480 --> 00:07:35,400 Speaker 2: It's Saul and Elaine Bass, husband and wife design power couple. 119 00:07:36,120 --> 00:07:39,800 Speaker 2: We discussed saw Bass previously in our episode on nineteen 120 00:07:39,840 --> 00:07:45,920 Speaker 2: seventy four's Phase four. That was his only his slash there. 121 00:07:46,520 --> 00:07:49,080 Speaker 2: I may go back and forth from referring to him 122 00:07:49,200 --> 00:07:52,600 Speaker 2: and referring to he and his wife. They work together, 123 00:07:52,640 --> 00:07:56,360 Speaker 2: I believe on most of these projects after a certain point, 124 00:07:56,840 --> 00:07:59,560 Speaker 2: but she wasn't always credited right at there at the top. 125 00:08:00,440 --> 00:08:04,320 Speaker 2: On Quest they are co directors and are credited as such. 126 00:08:05,880 --> 00:08:10,120 Speaker 2: But yeah, Phase four was their only feature length directorial credit. 127 00:08:10,880 --> 00:08:13,000 Speaker 2: A film that, yeah, we might describe as the two 128 00:08:13,000 --> 00:08:15,840 Speaker 2: thousand and one a space odyssey of ant movies, an 129 00:08:15,880 --> 00:08:20,600 Speaker 2: increasingly weird man versus Nature film that reaches a fever 130 00:08:20,720 --> 00:08:24,440 Speaker 2: pitch of an ending and its theatrical cut, but absolutely 131 00:08:24,520 --> 00:08:27,600 Speaker 2: explodes in a cinematic acid trip if you watch the 132 00:08:27,680 --> 00:08:31,960 Speaker 2: original ending, which is even weirder and stranger. 133 00:08:32,520 --> 00:08:36,280 Speaker 3: Yeah, the spoiler for this movie is that humanity is 134 00:08:36,320 --> 00:08:40,840 Speaker 3: sort of being, would you say, competed with by hyper 135 00:08:40,880 --> 00:08:44,800 Speaker 3: intelligent ants, and the ants win in the end, and 136 00:08:44,960 --> 00:08:48,160 Speaker 3: when the ants, when there's an ending where it's I recall, 137 00:08:48,240 --> 00:08:50,960 Speaker 3: it's sort of implied that humans aren't all just like 138 00:08:51,080 --> 00:08:53,960 Speaker 3: killed by the ants. Like life goes on, but life 139 00:08:54,080 --> 00:08:59,920 Speaker 3: is increasingly completely incomprehensible because we are unable to understand 140 00:09:00,080 --> 00:09:04,480 Speaker 3: the intelligence or desire or what is meaningful to the 141 00:09:04,520 --> 00:09:06,720 Speaker 3: ant powers that are governing our lives. 142 00:09:07,000 --> 00:09:10,240 Speaker 2: Yeah, it's kind of unclear if it's a downer ending 143 00:09:11,320 --> 00:09:14,040 Speaker 2: or a happy ending, because it's that surreal and out there, 144 00:09:14,080 --> 00:09:17,959 Speaker 2: like it's beyond your human expectations of good and bad endings. 145 00:09:18,559 --> 00:09:21,880 Speaker 3: You cannot imagine an ant ruled world. You just can't 146 00:09:21,920 --> 00:09:23,520 Speaker 3: even get there now. 147 00:09:23,800 --> 00:09:28,040 Speaker 2: Saalbass lived nineteen twenty through nineteen ninety six. Elaine Bass 148 00:09:28,240 --> 00:09:30,600 Speaker 2: was born in nineteen twenty seven, and as of this 149 00:09:30,720 --> 00:09:34,280 Speaker 2: recording is still around now. We talked a bit about 150 00:09:34,679 --> 00:09:40,040 Speaker 2: sal Bass on our episode regarding Phase four again. He 151 00:09:40,280 --> 00:09:44,480 Speaker 2: was the title sequence slash title design guy of his era. 152 00:09:45,440 --> 00:09:49,320 Speaker 2: A Bass title sequence is often credited as a perfect 153 00:09:49,400 --> 00:09:53,000 Speaker 2: condensation of the feel of a picture, just taking the 154 00:09:53,040 --> 00:09:56,120 Speaker 2: whole vibe of that picture and condensing it down to 155 00:09:56,240 --> 00:09:59,160 Speaker 2: just a mere couple of minutes. So you'll hear a 156 00:09:59,160 --> 00:10:03,160 Speaker 2: lot of filmmakers, even contemporary filmmakers, just talk about his 157 00:10:03,280 --> 00:10:07,600 Speaker 2: mastery of this. He crafted title sequences for major films 158 00:10:07,600 --> 00:10:10,240 Speaker 2: from the mid fifties all the way through the mid nineties. 159 00:10:10,559 --> 00:10:15,959 Speaker 2: We're talking about the likes of the Seven Year Itch, Vertigo, Psycho, Spartacus, 160 00:10:16,280 --> 00:10:20,240 Speaker 2: West Side Story, Seconds, which we covered on Weird House Cinema, 161 00:10:20,280 --> 00:10:25,959 Speaker 2: Broadcast News, Big Goodfellas, Kate Beer, and Casino. The credits 162 00:10:25,960 --> 00:10:29,040 Speaker 2: to Mad Men on TV this was an homage to 163 00:10:29,080 --> 00:10:31,480 Speaker 2: his work. He did logos for a number of big 164 00:10:31,559 --> 00:10:34,520 Speaker 2: name companies throughout the sixties, seventies, and eighties, and he 165 00:10:34,559 --> 00:10:37,360 Speaker 2: also did some pretty famous movie posters as well, including 166 00:10:37,400 --> 00:10:40,640 Speaker 2: the aforementioned films as well as Stanley Kubrick's The Shining 167 00:10:41,520 --> 00:10:44,600 Speaker 2: I consulted a book for a little more detail about 168 00:10:45,440 --> 00:10:48,000 Speaker 2: Saul and the Lame Bass, a book titled saw Baths, 169 00:10:48,280 --> 00:10:53,280 Speaker 2: Anatomy of Film Design by Jan Christopher Horrock, which of 170 00:10:53,360 --> 00:10:56,520 Speaker 2: course has a great deal to say about their approach 171 00:10:56,559 --> 00:11:00,760 Speaker 2: to art, everything from title and logo design work to 172 00:11:00,880 --> 00:11:05,240 Speaker 2: of course their cinematic output. And again from about nineteen 173 00:11:05,360 --> 00:11:11,880 Speaker 2: sixty onward. Elaine was his longtime creative partner who worked 174 00:11:11,880 --> 00:11:14,400 Speaker 2: with him on pretty much most of these projects, so 175 00:11:14,400 --> 00:11:17,439 Speaker 2: she's not again. She's not always credited earlier on, but 176 00:11:17,480 --> 00:11:21,400 Speaker 2: certainly by the time of today's film, she shared official 177 00:11:21,440 --> 00:11:25,360 Speaker 2: credit with her husband. Their first short film was nineteen 178 00:11:25,400 --> 00:11:29,920 Speaker 2: sixty four. Is the Searching Eye, a contemplation of visual 179 00:11:29,960 --> 00:11:33,600 Speaker 2: awareness in the unseen world. This one was narrated by 180 00:11:33,679 --> 00:11:36,560 Speaker 2: Vic Perrin, who recently talked about the Voice of the 181 00:11:36,559 --> 00:11:38,920 Speaker 2: Outer Limits and also the Gargoyle. 182 00:11:39,160 --> 00:11:42,160 Speaker 3: The narrator at the beginning of Gargoyles and dubbed in 183 00:11:42,200 --> 00:11:44,480 Speaker 3: on Bernie Casey's Gargoyle King. 184 00:11:45,000 --> 00:11:49,080 Speaker 2: Yes, The Searching Eye was followed by From Here to 185 00:11:49,160 --> 00:11:53,080 Speaker 2: There the same year, and Why Man Creates in nineteen 186 00:11:53,120 --> 00:11:56,640 Speaker 2: sixty eight, a meditation on creativity and nature. Did won 187 00:11:56,679 --> 00:11:59,920 Speaker 2: an Oscar the following year for Best Documentary Short Subjects, 188 00:12:00,480 --> 00:12:03,880 Speaker 2: and this paved the way for Phase four, which we've 189 00:12:04,080 --> 00:12:08,040 Speaker 2: previously talked about. Two other short films followed, seventy eight's 190 00:12:08,040 --> 00:12:11,920 Speaker 2: Notes on the Popular Arts and nineteen eighties The Solar 191 00:12:11,960 --> 00:12:16,280 Speaker 2: Film that was an OSCAR nominated documentary produced by Robert Redford. 192 00:12:16,480 --> 00:12:19,280 Speaker 2: About the perils of fossil fuels and the need for 193 00:12:19,400 --> 00:12:23,240 Speaker 2: humanity to pivot to clean solar energy, and all of 194 00:12:23,280 --> 00:12:26,520 Speaker 2: this leads up to their final film project, and that 195 00:12:26,640 --> 00:12:31,280 Speaker 2: is nineteen eighty four's Quest. As Horrick relates, the origin 196 00:12:31,320 --> 00:12:35,160 Speaker 2: story on this one is super interesting. So bear with 197 00:12:35,200 --> 00:12:38,200 Speaker 2: me here. This is a lot. I was not expecting 198 00:12:38,240 --> 00:12:41,040 Speaker 2: it to be this rich. So this was a Japanese 199 00:12:41,040 --> 00:12:47,000 Speaker 2: funded production funded by the Church of World Messianity, a 200 00:12:47,120 --> 00:12:51,520 Speaker 2: new religious movement founded in nineteen thirty five by Mokichio 201 00:12:51,600 --> 00:12:54,800 Speaker 2: Kata who lived eighteen eighty two through nineteen fifty five. 202 00:12:55,960 --> 00:13:00,640 Speaker 2: A religious movement that promotes spiritual cleansing via the light. 203 00:13:01,559 --> 00:13:04,079 Speaker 3: WHOA, I did not expect it to take this turn. 204 00:13:04,640 --> 00:13:07,760 Speaker 2: Yeah, so apparently, as I understand it based on reading 205 00:13:07,800 --> 00:13:11,560 Speaker 2: Horrock's book, here people affiliated with the church at this point. 206 00:13:11,880 --> 00:13:13,560 Speaker 2: I think the Church was kind of going through like 207 00:13:13,920 --> 00:13:17,200 Speaker 2: some you know, rebranding a little bit redesign, like entering 208 00:13:17,200 --> 00:13:20,400 Speaker 2: a new era, and they were really taken by the 209 00:13:20,440 --> 00:13:24,600 Speaker 2: Bass's design work. This work had recently been featured in 210 00:13:24,640 --> 00:13:28,080 Speaker 2: a nineteen seventy nine issue of Idea, and so they 211 00:13:28,120 --> 00:13:31,840 Speaker 2: approached him about creating a visionary film to play in 212 00:13:31,880 --> 00:13:35,959 Speaker 2: the church's temples and spaces. So Saul Bass apparently wasn't 213 00:13:36,120 --> 00:13:39,360 Speaker 2: really all that interested in creating an overtly religious work, 214 00:13:39,840 --> 00:13:42,760 Speaker 2: but was drawn to the idea of quote a purely 215 00:13:42,920 --> 00:13:47,880 Speaker 2: metaphoric vision without proselytizing for the church, and quote, a 216 00:13:47,920 --> 00:13:51,560 Speaker 2: positive film that doesn't view life as a prelude to disaster. 217 00:13:52,240 --> 00:13:54,720 Speaker 3: Okay, so the Basses and the funders here may have 218 00:13:54,800 --> 00:13:59,160 Speaker 3: had totally different visions about what made this project appealing, 219 00:13:59,360 --> 00:14:01,959 Speaker 3: but nevertheless they could both get what they wanted out 220 00:14:01,960 --> 00:14:02,240 Speaker 3: of it. 221 00:14:02,600 --> 00:14:05,520 Speaker 2: That does seem to be the amazing thing about it, 222 00:14:05,600 --> 00:14:11,560 Speaker 2: because they did reach an agreement here. So I think 223 00:14:12,600 --> 00:14:16,800 Speaker 2: basically Saul Bass had worked with some big corporations before 224 00:14:17,360 --> 00:14:20,440 Speaker 2: funding his other works and was able to keep a 225 00:14:20,440 --> 00:14:24,440 Speaker 2: great deal of creative freedom over the final product. And 226 00:14:24,040 --> 00:14:27,480 Speaker 2: he thought, really, I mean, it seemed like it would 227 00:14:27,480 --> 00:14:30,240 Speaker 2: be kind of almost naive to think this, but he thought, well, 228 00:14:30,280 --> 00:14:33,000 Speaker 2: we can do the same thing working with a religious organization. 229 00:14:33,400 --> 00:14:36,600 Speaker 2: But he was right that it seems like it basically 230 00:14:36,640 --> 00:14:37,520 Speaker 2: worked out like that. 231 00:14:37,800 --> 00:14:40,560 Speaker 3: It's like when the Baptist Church of la funded Plan 232 00:14:40,680 --> 00:14:41,640 Speaker 3: nine from Outer Space. 233 00:14:43,480 --> 00:14:47,240 Speaker 2: Yeah, pretty much. So, yeah, they funded this for the 234 00:14:47,280 --> 00:14:50,800 Speaker 2: tune of I Believe a Million dollars was the overall budget, 235 00:14:50,800 --> 00:14:54,240 Speaker 2: and again this was back in the eighties, and it 236 00:14:54,320 --> 00:14:58,400 Speaker 2: does feature strong themes of light, which line up with 237 00:14:58,440 --> 00:15:01,760 Speaker 2: some of the doctrines the land stand them of the 238 00:15:01,840 --> 00:15:06,920 Speaker 2: church in question here, but otherwise the plot the finished 239 00:15:06,920 --> 00:15:10,360 Speaker 2: film is detached from the church's teaching, so again kind 240 00:15:10,400 --> 00:15:14,040 Speaker 2: of a secularization of maybe some of their core values, 241 00:15:15,200 --> 00:15:17,800 Speaker 2: but in a way that doesn't lean too heavily into 242 00:15:18,200 --> 00:15:20,120 Speaker 2: preaching the gospel of this particular faith. 243 00:15:20,480 --> 00:15:22,280 Speaker 3: Kind of like if you could get a I don't know, 244 00:15:22,360 --> 00:15:26,280 Speaker 3: just some mainstream Christian church to sponsor you by creating 245 00:15:26,320 --> 00:15:29,920 Speaker 3: a story about sacrifice and redemption that didn't have any 246 00:15:29,960 --> 00:15:35,400 Speaker 3: overtly Christian terms or ideas in it apart from the themes. 247 00:15:35,720 --> 00:15:39,120 Speaker 2: Yeah, yeah. So the film never received a theatrical release 248 00:15:39,160 --> 00:15:41,520 Speaker 2: in the United States, but it did play at plenty 249 00:15:41,520 --> 00:15:45,400 Speaker 2: of festivals, winning at least one award. It attracted a 250 00:15:45,520 --> 00:15:48,760 Speaker 2: number of fans, including George Lucas, which is not surprising. 251 00:15:49,200 --> 00:15:52,360 Speaker 2: Lucas praised its effects, its music, and its use of 252 00:15:52,400 --> 00:15:56,680 Speaker 2: the hero's journey. Meanwhile, back in Japan, it played eight 253 00:15:56,760 --> 00:15:59,240 Speaker 2: times a day at the church's headquarters for a period 254 00:15:59,280 --> 00:15:59,960 Speaker 2: of four years. 255 00:16:01,880 --> 00:16:05,800 Speaker 3: Wow, does that beat Rocky Horror for the longest theatrical 256 00:16:05,880 --> 00:16:09,040 Speaker 3: run just in terms of total number of plays? 257 00:16:09,400 --> 00:16:13,440 Speaker 2: I don't know. I mean, that would be an interesting 258 00:16:13,480 --> 00:16:15,520 Speaker 2: question to actually get into. Because, of course, at the 259 00:16:17,280 --> 00:16:21,920 Speaker 2: Studio ghibli Museum in Tokyo they play various short films 260 00:16:22,200 --> 00:16:25,720 Speaker 2: of Miyazaki's exclusively there. It's the only place you can 261 00:16:25,760 --> 00:16:27,800 Speaker 2: see most of them outside of maybe catching them at 262 00:16:27,800 --> 00:16:31,120 Speaker 2: a festival or a special showing. But that being said, 263 00:16:31,520 --> 00:16:33,960 Speaker 2: I don't think they're playing the same film every day, 264 00:16:33,960 --> 00:16:36,760 Speaker 2: four times a day. So, but then again, this is 265 00:16:36,760 --> 00:16:38,360 Speaker 2: only a period of four years, so I don't know 266 00:16:38,360 --> 00:16:40,880 Speaker 2: how many total viewings they were able to chalk up 267 00:16:40,960 --> 00:16:44,360 Speaker 2: during that time. There was a read in Horror's book, 268 00:16:44,400 --> 00:16:47,120 Speaker 2: though there was apparently some concern on the Japanese side 269 00:16:47,160 --> 00:16:50,240 Speaker 2: here that if the film were commercialized too much, it 270 00:16:50,280 --> 00:16:55,120 Speaker 2: would cause political problems for the church, which allegedly this 271 00:16:55,200 --> 00:16:58,560 Speaker 2: allegedly stifled some of its reach, So there may there 272 00:16:58,600 --> 00:17:01,280 Speaker 2: might have been some tension over that fact. But still 273 00:17:01,440 --> 00:17:05,080 Speaker 2: it did play in festivals, people did get to see it, 274 00:17:05,119 --> 00:17:09,000 Speaker 2: people continue to see it, and again, hopefully we'll get 275 00:17:09,040 --> 00:17:10,879 Speaker 2: to see some sort of proper release of it in 276 00:17:10,920 --> 00:17:11,400 Speaker 2: the future. 277 00:17:11,840 --> 00:17:13,359 Speaker 3: Wow, that's really interesting. 278 00:17:13,920 --> 00:17:16,320 Speaker 2: So they agreed to the basic terms of this film, 279 00:17:16,520 --> 00:17:18,960 Speaker 2: but then they still needed somebody to write it, so 280 00:17:19,000 --> 00:17:22,920 Speaker 2: they reached out to legendary author Ray Bradbury, who lived 281 00:17:23,000 --> 00:17:27,160 Speaker 2: nineteen twenty through twenty twelve, the author of such famous 282 00:17:27,160 --> 00:17:31,639 Speaker 2: works as The Martian Chronicles, Fahrenheit four fifty one, The 283 00:17:31,680 --> 00:17:35,480 Speaker 2: Illustrated Man, The October Country, and so forth. He was 284 00:17:35,520 --> 00:17:38,560 Speaker 2: also a successful screenwriter in his own right, having written 285 00:17:38,600 --> 00:17:41,640 Speaker 2: the screenplay for the nineteen fifty six adaptation of Moby Dick, 286 00:17:42,200 --> 00:17:44,920 Speaker 2: and his work was also adapted for TV and film 287 00:17:44,960 --> 00:17:47,600 Speaker 2: going back to the nineteen fifties, including Jack Arnold's It 288 00:17:47,640 --> 00:17:50,280 Speaker 2: Came from Outer Space in fifty three, which we may 289 00:17:50,320 --> 00:17:51,960 Speaker 2: come back to in Weird House Cinema. 290 00:17:52,000 --> 00:17:54,560 Speaker 3: You know, this makes me think I've never seen a 291 00:17:54,600 --> 00:17:57,520 Speaker 3: film adaptation of Moby Dick, and I'd be very curious 292 00:17:57,560 --> 00:17:59,520 Speaker 3: how they do it, because that's one of my favorite 293 00:17:59,560 --> 00:18:02,520 Speaker 3: novels and it doesn't seem like it would adapt to 294 00:18:02,560 --> 00:18:04,879 Speaker 3: the screen very well. So much of it is just 295 00:18:04,920 --> 00:18:08,639 Speaker 3: in the you know, it's in the weirdness of the narrator. 296 00:18:08,760 --> 00:18:12,000 Speaker 3: It's in like the kind of essays about seatology and 297 00:18:12,080 --> 00:18:13,920 Speaker 3: things like that. It seems like it would be hard 298 00:18:13,960 --> 00:18:16,320 Speaker 3: to turn into a movie, but I don't know, Maybe 299 00:18:16,359 --> 00:18:17,160 Speaker 3: they do a good job. 300 00:18:18,200 --> 00:18:19,920 Speaker 2: I mean, I haven't seen it since I was a kid, 301 00:18:19,920 --> 00:18:25,200 Speaker 2: but I remember really enjoying Gregory Peck in the adaptation 302 00:18:25,359 --> 00:18:28,680 Speaker 2: from fifty six. And since Ray Bradbury did the screenplay, 303 00:18:28,920 --> 00:18:30,880 Speaker 2: maybe we can do it on weird house cinema. That's enough. 304 00:18:30,880 --> 00:18:34,040 Speaker 2: It's basically sci fi, so yeah, Saul and Elaine Bass 305 00:18:34,040 --> 00:18:38,120 Speaker 2: reached out to Bradbury to script Quest, and Bradbury adapted 306 00:18:38,160 --> 00:18:42,080 Speaker 2: his own nineteen forty six story, Frost and Fire. Now, 307 00:18:42,119 --> 00:18:44,800 Speaker 2: there were a number of changes made, apparently here, as 308 00:18:44,880 --> 00:18:48,080 Speaker 2: Bradbury updated the structure of that old story for this 309 00:18:48,119 --> 00:18:53,320 Speaker 2: new project. So first of all, Saul was wary of 310 00:18:53,400 --> 00:18:56,560 Speaker 2: overreaching with their budget and requested that it be set 311 00:18:56,600 --> 00:18:59,200 Speaker 2: on Earth, or at least an earth like world, rather 312 00:18:59,240 --> 00:19:03,520 Speaker 2: than an overly alien planet. That seems like a reasonable 313 00:19:03,520 --> 00:19:07,280 Speaker 2: budgetary request, though having seen the full film, I feel 314 00:19:07,280 --> 00:19:08,560 Speaker 2: like we get very unearthly. 315 00:19:09,160 --> 00:19:10,240 Speaker 4: Yeah. 316 00:19:10,359 --> 00:19:13,600 Speaker 3: Yeah, at least half of it's taken place in you know, 317 00:19:13,880 --> 00:19:19,000 Speaker 3: geometry textbook illustrations, not on any landscape I would recognize. 318 00:19:18,640 --> 00:19:21,280 Speaker 2: Right, So I don't feel like they really held back 319 00:19:21,320 --> 00:19:24,920 Speaker 2: too much there. Also, while the original story is more 320 00:19:24,960 --> 00:19:29,360 Speaker 2: hard science fiction, in the original story of the characters 321 00:19:29,359 --> 00:19:33,160 Speaker 2: depleted life spans are apparently due to radiation, and they're 322 00:19:33,160 --> 00:19:35,440 Speaker 2: able to depend on some sort of race memory. They 323 00:19:35,480 --> 00:19:39,399 Speaker 2: have to convey the essentials of the quest, as we'll 324 00:19:39,440 --> 00:19:44,040 Speaker 2: get into to each subsequent generation, Whereas the version of 325 00:19:44,080 --> 00:19:46,800 Speaker 2: the story that we get in the Quest has a 326 00:19:46,840 --> 00:19:49,960 Speaker 2: more mythic vibe to it. It feels more like fantasy 327 00:19:50,280 --> 00:19:53,879 Speaker 2: or sword and Sandals, but then gets increasingly stranger and 328 00:19:54,000 --> 00:19:54,680 Speaker 2: more surreal. 329 00:19:55,200 --> 00:19:58,200 Speaker 3: Yeah, that's funny. I seem to recall in the past 330 00:19:58,400 --> 00:20:02,840 Speaker 3: at some point Bradbury making some kind of derisive comments 331 00:20:02,840 --> 00:20:05,840 Speaker 3: about science fiction and saying that he preferred to write 332 00:20:05,840 --> 00:20:08,960 Speaker 3: fantasy because that was, like, I don't know, he thought 333 00:20:08,960 --> 00:20:12,320 Speaker 3: it was like less bound by realism or something. Maybe 334 00:20:12,320 --> 00:20:13,960 Speaker 3: I'm misremembering that. 335 00:20:13,560 --> 00:20:15,119 Speaker 2: That way, they would kind of match up with what 336 00:20:15,160 --> 00:20:18,800 Speaker 2: we see here, Like you can well imagine Bradbury seeing 337 00:20:18,840 --> 00:20:22,080 Speaker 2: this as the opportunity to take what interests him the 338 00:20:22,080 --> 00:20:24,600 Speaker 2: most about that old story that was written, you know 339 00:20:24,720 --> 00:20:27,880 Speaker 2: very much for the sci fi publications of the day, 340 00:20:29,040 --> 00:20:32,480 Speaker 2: taking the essence of that and updating it and making 341 00:20:32,480 --> 00:20:34,800 Speaker 2: it more mythic, freeing it from the shackles of the 342 00:20:34,840 --> 00:20:39,480 Speaker 2: science fiction. Perhaps because clearly caveat, I have not read 343 00:20:39,520 --> 00:20:42,560 Speaker 2: the original Bradbury story, but I get a strong hint 344 00:20:42,600 --> 00:20:45,280 Speaker 2: here that Bradbury wasn't really interested in the effects of 345 00:20:45,359 --> 00:20:51,480 Speaker 2: radiation human beings. It's more about issues of mortality and 346 00:20:51,560 --> 00:20:57,960 Speaker 2: you know, cross generational efforts and so forth. Now, as 347 00:20:57,960 --> 00:21:00,440 Speaker 2: for the human cast of Quest, there are a bunch 348 00:21:00,480 --> 00:21:03,480 Speaker 2: of people in this and everyone is just bolk credited 349 00:21:03,560 --> 00:21:06,760 Speaker 2: at the end. They don't specify who plays who, and 350 00:21:07,280 --> 00:21:10,440 Speaker 2: it leaves the task to your humble podcasters to try 351 00:21:10,480 --> 00:21:14,040 Speaker 2: and figure out exactly who's who in this picture. We 352 00:21:14,080 --> 00:21:16,719 Speaker 2: are not going to single out everyone, but I do 353 00:21:16,760 --> 00:21:18,880 Speaker 2: want to mention just a few of the players here 354 00:21:19,040 --> 00:21:22,040 Speaker 2: who are notable because of their work elsewhere, and my 355 00:21:22,119 --> 00:21:27,240 Speaker 2: apologies to anyone that I did leave out because of this. 356 00:21:28,280 --> 00:21:31,480 Speaker 2: Multiple actors, for instance, play are chosen one our hero 357 00:21:31,560 --> 00:21:34,639 Speaker 2: of the tale, because he's going to start We cover 358 00:21:35,280 --> 00:21:38,320 Speaker 2: most of his life over the course of the narrative. 359 00:21:38,520 --> 00:21:40,840 Speaker 2: He begins as a baby and we'll end with him 360 00:21:40,920 --> 00:21:45,080 Speaker 2: as a mature adult man. But we have different actors 361 00:21:45,119 --> 00:21:47,120 Speaker 2: playing him, and it's not a makeup effect. 362 00:21:47,400 --> 00:21:49,040 Speaker 3: That would have been a good choice though, if you 363 00:21:49,320 --> 00:21:51,359 Speaker 3: had a baby the whole time with just makeup and 364 00:21:51,440 --> 00:21:52,600 Speaker 3: the older. 365 00:21:53,640 --> 00:21:57,280 Speaker 2: Yeah, or win in both directions. You know, have like 366 00:21:57,800 --> 00:22:00,680 Speaker 2: a twenty five year old actor and then age him 367 00:22:00,680 --> 00:22:04,320 Speaker 2: and dage him all the way down to baby. All right. 368 00:22:04,359 --> 00:22:06,720 Speaker 2: One of the early characters we encounter in this is 369 00:22:07,200 --> 00:22:10,520 Speaker 2: an unnamed character that I thought of as the Elder, 370 00:22:11,960 --> 00:22:16,600 Speaker 2: some sort of a wise older individual who is looking 371 00:22:16,600 --> 00:22:19,840 Speaker 2: for the chosen one and finds the chosen one. 372 00:22:20,080 --> 00:22:22,840 Speaker 3: And this the monklike guy who does the palm reading 373 00:22:22,840 --> 00:22:25,520 Speaker 3: on the baby at the beginning. Yeah. 374 00:22:25,600 --> 00:22:28,560 Speaker 2: This character is played by John Abbott, who lived nineteen 375 00:22:28,560 --> 00:22:32,200 Speaker 2: oh five through nineteen ninety six, an English Shakespearean actor 376 00:22:32,359 --> 00:22:36,120 Speaker 2: with very expressive eyes, known for roles and let's say 377 00:22:36,160 --> 00:22:39,080 Speaker 2: nineteen forty eight's The Woman in White. He had an 378 00:22:39,119 --> 00:22:42,360 Speaker 2: appearance on the original Star Trek, the original Lost in Space, 379 00:22:42,800 --> 00:22:45,280 Speaker 2: and his other credits, of which he has a lot, 380 00:22:45,400 --> 00:22:49,800 Speaker 2: include nineteen forty four Is The Mask of Demetrios. This 381 00:22:49,840 --> 00:22:51,760 Speaker 2: is one I've looked at before because it's a Peter 382 00:22:51,880 --> 00:22:54,800 Speaker 2: Lorrie movie. He's also in Cry of the were Wolf 383 00:22:54,840 --> 00:22:57,679 Speaker 2: from the same year, and he was the voice of 384 00:22:58,200 --> 00:23:01,080 Speaker 2: Akella the Wolf in Dizzy Needs the Jungle Book back 385 00:23:01,119 --> 00:23:05,119 Speaker 2: in nineteen sixty seven. All right, again, multiple actors play 386 00:23:05,400 --> 00:23:08,119 Speaker 2: the chosen one, our hero, but at one point the 387 00:23:08,200 --> 00:23:13,280 Speaker 2: hero is played by Noah Hathaway born nineteen seventy one. Fittingly, 388 00:23:13,320 --> 00:23:15,240 Speaker 2: this is, of course, the actor who also played a 389 00:23:15,320 --> 00:23:18,240 Speaker 2: Treyu in nineteen eighty four. Is the never ending story 390 00:23:18,280 --> 00:23:21,840 Speaker 2: which we covered on a previous episode of Weird House Cinema. 391 00:23:21,960 --> 00:23:26,040 Speaker 3: I thought he looked familiar. Yeah, is this the day too, boy? 392 00:23:26,720 --> 00:23:30,400 Speaker 2: Yeah, this is the boy that I believe begins the journey. Right, 393 00:23:31,320 --> 00:23:33,720 Speaker 2: He's passed his tests and is then setting out on 394 00:23:33,760 --> 00:23:34,280 Speaker 2: the journey. 395 00:23:35,160 --> 00:23:37,520 Speaker 3: He graduated at Harvard College j L where he got 396 00:23:37,560 --> 00:23:39,919 Speaker 3: an A and then he gets to go out on 397 00:23:39,960 --> 00:23:40,440 Speaker 3: the journey. 398 00:23:40,840 --> 00:23:43,800 Speaker 2: Now, another actor that shows up in this is Bill Irwin. 399 00:23:44,040 --> 00:23:47,280 Speaker 2: I think he plays an old man that is encountered 400 00:23:47,440 --> 00:23:50,159 Speaker 2: late in the picture. That is another monk like figure. 401 00:23:50,400 --> 00:23:54,040 Speaker 3: Oh, the hooded guy at the Egyptian temple. 402 00:23:54,280 --> 00:23:58,000 Speaker 2: Yeah, yeah, I believe this is Bill Irwin. I could 403 00:23:58,080 --> 00:24:01,280 Speaker 2: be wrong on this. Bill Irwin of nineteen fourteen through 404 00:24:01,320 --> 00:24:04,199 Speaker 2: twenty ten an American character actor who appeared in more 405 00:24:04,200 --> 00:24:07,120 Speaker 2: than two hundred and fifty television and film roles, including 406 00:24:07,119 --> 00:24:09,760 Speaker 2: the one that earned him an Emmy nomination in nineteen 407 00:24:09,840 --> 00:24:13,960 Speaker 2: ninety three. Retiree Sid Fields on the sitcom Seinfeld. 408 00:24:14,160 --> 00:24:16,920 Speaker 3: You know, I wonder with actors like this, who are 409 00:24:17,200 --> 00:24:20,760 Speaker 3: they're the character actor who just always plays a cantankerous 410 00:24:20,800 --> 00:24:23,800 Speaker 3: old man. What did he do before he was old? 411 00:24:24,200 --> 00:24:25,120 Speaker 2: Just always old? 412 00:24:25,359 --> 00:24:26,280 Speaker 3: Yeah? 413 00:24:26,400 --> 00:24:30,959 Speaker 2: Yeah, it's like William Hickey late in life, you played 414 00:24:32,000 --> 00:24:35,360 Speaker 2: cantankerous old men, and also early in his career. So 415 00:24:36,920 --> 00:24:39,439 Speaker 2: all right. The music in this film is also a 416 00:24:39,480 --> 00:24:43,760 Speaker 2: real delight. It's you'll have Maybe you can explain the 417 00:24:43,880 --> 00:24:46,560 Speaker 2: music and the sound of this film better than I can, Joe, 418 00:24:46,560 --> 00:24:49,240 Speaker 2: But I just think of it as a soothing, other 419 00:24:49,280 --> 00:24:52,840 Speaker 2: worldly cascade of electronic bliss and intrigue. 420 00:24:53,119 --> 00:24:57,879 Speaker 3: Oh yeah, yeah, just whipped butter. Synthesizer auras a really 421 00:24:57,920 --> 00:25:02,800 Speaker 3: good stuff, a lot of great you know contrast along 422 00:25:02,840 --> 00:25:06,160 Speaker 3: the dynamic range. So there's a lot of synth bass 423 00:25:06,320 --> 00:25:09,439 Speaker 3: that sends to me might be like a mog Taurus 424 00:25:09,600 --> 00:25:14,639 Speaker 3: or something, you know, the strong, pulsing based tones, and 425 00:25:14,680 --> 00:25:18,439 Speaker 3: then like synthesizer flutes that I don't know if you 426 00:25:18,480 --> 00:25:20,960 Speaker 3: really get that sound much anymore. It was a big 427 00:25:20,960 --> 00:25:23,639 Speaker 3: thing in the eighties where you would you would evoke 428 00:25:23,720 --> 00:25:27,840 Speaker 3: a sense of mysticism by having a synthesizer flute that 429 00:25:27,920 --> 00:25:30,879 Speaker 3: I feel like if you were composing a track now 430 00:25:30,920 --> 00:25:34,560 Speaker 3: and you went to put in that same synth flute voicing, 431 00:25:34,600 --> 00:25:37,040 Speaker 3: it would sound really tinny and hokey to you, so 432 00:25:37,080 --> 00:25:40,160 Speaker 3: you would use something else. But if you go back 433 00:25:40,160 --> 00:25:43,080 Speaker 3: to these compositions that feature it, it's actually great. 434 00:25:43,920 --> 00:25:46,320 Speaker 2: Yeah, yeah, I know exactly what you're talking about here, 435 00:25:46,720 --> 00:25:49,440 Speaker 2: and I think that the music it has this kind 436 00:25:50,040 --> 00:25:54,919 Speaker 2: So again, we have this purifying light that is important 437 00:25:54,960 --> 00:25:58,480 Speaker 2: to the faith that funded this picture. And then also 438 00:25:58,520 --> 00:26:00,960 Speaker 2: there's a kind of purifying light that is key to 439 00:26:01,000 --> 00:26:05,119 Speaker 2: the plot of our story, and the music feels like 440 00:26:05,359 --> 00:26:08,640 Speaker 2: a fitting sonic incarnation of that light. 441 00:26:10,040 --> 00:26:14,000 Speaker 3: I see what you're saying. Yeah, the music shimmers a lot. 442 00:26:13,240 --> 00:26:17,040 Speaker 3: It often expands to fit. You know, It'll be very 443 00:26:17,119 --> 00:26:19,480 Speaker 3: quiet at first, and then as the light floods into 444 00:26:19,560 --> 00:26:23,680 Speaker 3: the scene, the music floods onto the soundtrack, and yeah, 445 00:26:23,720 --> 00:26:26,040 Speaker 3: it's it's a good use of sonic textures. 446 00:26:26,359 --> 00:26:28,959 Speaker 2: So the people behind the music here, well, Elaine Bass 447 00:26:29,160 --> 00:26:31,399 Speaker 2: is credited on the music. She was of not a 448 00:26:31,400 --> 00:26:35,200 Speaker 2: professional singer, with some musical training prior to her design career. 449 00:26:36,200 --> 00:26:41,280 Speaker 2: But then also we have credited Barrington Van Campen who 450 00:26:41,520 --> 00:26:44,120 Speaker 2: I looked him up. I can find a birthday for him. 451 00:26:44,160 --> 00:26:47,119 Speaker 2: But he is apparently still active on the San Francisco 452 00:26:47,240 --> 00:26:50,280 Speaker 2: music scene. If you look up, if you go to 453 00:26:51,280 --> 00:26:57,160 Speaker 2: the dbduo dot com, this is the website for Van 454 00:26:57,280 --> 00:27:00,919 Speaker 2: Campen and Dale LeDuc. They haven't a stick act together, 455 00:27:01,000 --> 00:27:03,600 Speaker 2: and there's a They also have some some some some 456 00:27:03,680 --> 00:27:07,960 Speaker 2: brief bio information about Van Campen. Van Campen is a 457 00:27:08,040 --> 00:27:14,000 Speaker 2: multi instrumentalist. His instruments include the melotron and various synthesizers. 458 00:27:14,760 --> 00:27:17,000 Speaker 2: Uh and there's a lot of like session work and 459 00:27:17,040 --> 00:27:19,280 Speaker 2: production work in his background as well. 460 00:27:19,640 --> 00:27:22,960 Speaker 3: I just looked at Wait No l a Beatles tribute band. 461 00:27:23,480 --> 00:27:26,360 Speaker 2: Yeah yeah, at one point, Uh yeah, I think, I think, 462 00:27:26,480 --> 00:27:28,080 Speaker 2: and I think they still do a lot of covers 463 00:27:28,119 --> 00:27:30,520 Speaker 2: of Beatles songs. I was looking at. They're still doing gigs. 464 00:27:30,600 --> 00:27:32,640 Speaker 2: If you're in in San Francisco, you can go out 465 00:27:32,640 --> 00:27:36,800 Speaker 2: and catch these guys. Tell them we sent you. 466 00:27:37,080 --> 00:27:41,280 Speaker 3: Please request a Beatles tune and then request the theme 467 00:27:41,400 --> 00:27:44,400 Speaker 3: from Quest Now. 468 00:27:44,440 --> 00:27:47,119 Speaker 2: Prior to this film, Van Campen had worked as a 469 00:27:47,200 --> 00:27:50,680 Speaker 2: musician on the Jerry Lewis film Slapstick of Another Kind, 470 00:27:51,160 --> 00:27:53,520 Speaker 2: adapted from the work of Kurt Vonnegut and also co 471 00:27:53,640 --> 00:27:57,720 Speaker 2: starring John Abbott, but Quest was seemingly his first credited 472 00:27:57,760 --> 00:28:01,200 Speaker 2: film or TV composition. UH followed in nineteen eighty eight 473 00:28:01,800 --> 00:28:05,160 Speaker 2: with a score for the film In Dangerous Company. He's 474 00:28:05,200 --> 00:28:08,680 Speaker 2: also credited as composer on Faces of Death Volumes four 475 00:28:08,720 --> 00:28:12,480 Speaker 2: and six in nineteen ninety and nineteen ninety six. I 476 00:28:12,520 --> 00:28:15,080 Speaker 2: have not and we'll never see the Faces of Death. 477 00:28:15,160 --> 00:28:18,320 Speaker 2: My window for having watched Faces of Death has long passed. 478 00:28:19,080 --> 00:28:21,520 Speaker 2: But he did some sort of work on there, and 479 00:28:21,560 --> 00:28:23,359 Speaker 2: he also did a lot of work with you know, 480 00:28:23,480 --> 00:28:26,600 Speaker 2: such clients as AT and T, various TV channels and 481 00:28:26,640 --> 00:28:29,360 Speaker 2: film studios. So I know, I just think he did 482 00:28:29,359 --> 00:28:31,000 Speaker 2: a lot of a lot of a lot of like 483 00:28:31,080 --> 00:28:34,000 Speaker 2: mercenary sound work, you know. And so I don't want 484 00:28:34,040 --> 00:28:36,439 Speaker 2: to I don't want to single him out for Faces 485 00:28:36,480 --> 00:28:38,479 Speaker 2: of Death. Somebody had to do the music for Faces 486 00:28:38,520 --> 00:28:40,400 Speaker 2: of Death might as well have been this guy. 487 00:28:40,920 --> 00:28:43,440 Speaker 3: They could have also just sourced pre existing composition. 488 00:28:43,640 --> 00:28:46,200 Speaker 2: That's true. That's true. That's very possible. And I don't 489 00:28:46,240 --> 00:28:49,000 Speaker 2: know the full story on his involvement in Faces of death. 490 00:28:49,080 --> 00:28:52,360 Speaker 2: So don't don't put any of that on him, because again, 491 00:28:52,400 --> 00:28:54,240 Speaker 2: at the end of the day, the music in Quest 492 00:28:54,400 --> 00:28:56,960 Speaker 2: is amazing and I loved every minute of it. 493 00:29:05,920 --> 00:29:08,560 Speaker 3: Okay, you want to talk about the plot, Oh, let's 494 00:29:08,600 --> 00:29:11,440 Speaker 3: experience it all right. So when we first come up 495 00:29:11,480 --> 00:29:14,920 Speaker 3: and get our title sequence, the camera seems to be 496 00:29:15,360 --> 00:29:20,280 Speaker 3: navigating a cave or a megalithic structure of some kind. Cold, 497 00:29:20,520 --> 00:29:25,000 Speaker 3: dark stone walls. We've got shadows cut by shafts of light. 498 00:29:25,440 --> 00:29:28,400 Speaker 3: Everything's kind of green and gray in color. There is 499 00:29:28,440 --> 00:29:33,240 Speaker 3: a generally pale, cold kind of color scheme that defines 500 00:29:33,400 --> 00:29:37,480 Speaker 3: most of the movie until the last couple minutes. It's greens, blues, whites, 501 00:29:37,600 --> 00:29:40,960 Speaker 3: and grays. And when we first come in, also there's fog. 502 00:29:41,080 --> 00:29:43,400 Speaker 3: The air is thick with fog. It's kind of swirling 503 00:29:43,480 --> 00:29:48,200 Speaker 3: and suggesting a dark age in a way. And then 504 00:29:48,200 --> 00:29:51,560 Speaker 3: there's a voiceover that says, before the gate was closed 505 00:29:51,640 --> 00:29:54,760 Speaker 3: and the light began to fail, the ancients lived a 506 00:29:54,800 --> 00:29:59,000 Speaker 3: long and fruitful life. Now our lifespan. 507 00:29:58,680 --> 00:29:59,680 Speaker 4: Is eight days. 508 00:30:00,520 --> 00:30:05,120 Speaker 3: Yes, for us, there is no time. The minutes, the hours, 509 00:30:05,200 --> 00:30:09,640 Speaker 3: and the days fly away, and our lives along with them. 510 00:30:10,080 --> 00:30:11,680 Speaker 3: And so all of this is being said is the 511 00:30:11,720 --> 00:30:16,360 Speaker 3: camera is panning and traveling through these caverns and stone corridors, 512 00:30:16,880 --> 00:30:19,400 Speaker 3: and then there's a thing that I liked that struck 513 00:30:19,440 --> 00:30:22,440 Speaker 3: me as a kind of scale twist. So the cameras 514 00:30:22,600 --> 00:30:25,280 Speaker 3: it's going through these stone caverns, and I had been 515 00:30:25,320 --> 00:30:28,080 Speaker 3: assuming the spaces we were looking at were supposed to 516 00:30:28,080 --> 00:30:31,239 Speaker 3: be roughly like human hall sized, with the camera at 517 00:30:31,280 --> 00:30:34,320 Speaker 3: normal eye level for a person. But then suddenly we 518 00:30:34,520 --> 00:30:38,040 Speaker 3: zoom in on a little crevice in a stone facade 519 00:30:38,240 --> 00:30:41,160 Speaker 3: that looks like it's the size of a mousehole. But 520 00:30:41,200 --> 00:30:44,120 Speaker 3: then you realize there are tiny stairs leading up to 521 00:30:44,200 --> 00:30:47,360 Speaker 3: the crevice, and then you see a human form standing 522 00:30:47,400 --> 00:30:50,680 Speaker 3: inside the doorway, and it becomes clear we're either looking 523 00:30:50,720 --> 00:30:53,720 Speaker 3: at like a two inch tall human or the original 524 00:30:53,720 --> 00:30:56,960 Speaker 3: reference scale you had in mind was wrong, And I 525 00:30:56,960 --> 00:30:59,560 Speaker 3: think it's the latter, though there will be similar kind 526 00:30:59,600 --> 00:31:02,560 Speaker 3: of scale versions that happen later in the story as well. 527 00:31:03,600 --> 00:31:03,840 Speaker 4: Yeah. 528 00:31:03,920 --> 00:31:06,840 Speaker 2: Yeah, to just a certain degree, it's like this is 529 00:31:06,880 --> 00:31:10,480 Speaker 2: a an artifact of how the techniques they use to 530 00:31:10,480 --> 00:31:13,719 Speaker 2: shoot it, but also it feels fittingly surreal in this 531 00:31:13,800 --> 00:31:14,600 Speaker 2: picture as well. 532 00:31:14,920 --> 00:31:18,000 Speaker 3: Yeah. So from here we move into the cavern and 533 00:31:18,080 --> 00:31:20,880 Speaker 3: come upon a group of people who are dressed in 534 00:31:21,000 --> 00:31:25,200 Speaker 3: plain peasant clothing. There is again going along with the 535 00:31:25,280 --> 00:31:29,080 Speaker 3: kind of dark age feeling. There is a since when 536 00:31:29,080 --> 00:31:31,760 Speaker 3: we come to these people that they are living abject 537 00:31:31,880 --> 00:31:38,280 Speaker 3: lives of kind of darkness and ignorance and want. But 538 00:31:38,440 --> 00:31:40,720 Speaker 3: the first thing we get to with these people is 539 00:31:40,800 --> 00:31:43,880 Speaker 3: a scene of childbirth there. So there are all these 540 00:31:43,880 --> 00:31:47,480 Speaker 3: people in peasant clothing assisting a woman in childbirth. The 541 00:31:47,520 --> 00:31:50,200 Speaker 3: baby is born, and a man in a sort of 542 00:31:50,280 --> 00:31:53,480 Speaker 3: monastic beard holds the child up to this audience of 543 00:31:53,520 --> 00:31:56,680 Speaker 3: elders some kind of counsel and they're asking is this 544 00:31:56,800 --> 00:32:00,640 Speaker 3: the one? And a debate starts. The elder say it's 545 00:32:00,640 --> 00:32:03,480 Speaker 3: too early to tell, and then another says, no, we 546 00:32:03,560 --> 00:32:06,840 Speaker 3: cannot wait, we must chance it. And so they check 547 00:32:06,880 --> 00:32:09,600 Speaker 3: the infant's hand. They have this monk like man look 548 00:32:09,640 --> 00:32:12,000 Speaker 3: at the hand, and the baby's palm opens and yes, 549 00:32:12,040 --> 00:32:14,600 Speaker 3: we see some crinkles there, but I think they're actually 550 00:32:14,640 --> 00:32:17,560 Speaker 3: doing a palm reading. The monk like man says, yes, 551 00:32:17,640 --> 00:32:21,040 Speaker 3: the line is strong. I think talking about the lifeline. 552 00:32:21,520 --> 00:32:24,480 Speaker 2: Now. I love the way that the plight of the 553 00:32:24,520 --> 00:32:26,720 Speaker 2: people here is presented because it's one of those things 554 00:32:26,720 --> 00:32:29,440 Speaker 2: where on one level, yes, it's fantastic, But on the 555 00:32:29,480 --> 00:32:33,800 Speaker 2: other it's like, yeah, that's how our subjective experience of 556 00:32:33,840 --> 00:32:37,200 Speaker 2: time sometimes goes. It feels like it is flowing faster 557 00:32:37,400 --> 00:32:40,360 Speaker 2: than it should and we have no time, or we 558 00:32:40,400 --> 00:32:42,640 Speaker 2: have far less time than we wanted. And at the 559 00:32:42,680 --> 00:32:44,960 Speaker 2: same time, given the sort of again you said, like 560 00:32:45,000 --> 00:32:47,120 Speaker 2: the dark age vibe we have here, this kind of 561 00:32:47,200 --> 00:32:51,400 Speaker 2: archaic vibe. I'm also reminded of things we've discussed on 562 00:32:51,400 --> 00:32:54,720 Speaker 2: stuff to blow your mind in the past about various 563 00:32:55,200 --> 00:33:00,640 Speaker 2: historian historians an anthrop anthropologists reflecting on what life was 564 00:33:00,880 --> 00:33:05,640 Speaker 2: like for our ancestors before people were able to specialize more, 565 00:33:05,680 --> 00:33:11,520 Speaker 2: before various cultural and technological advancements opened up more time 566 00:33:12,280 --> 00:33:16,560 Speaker 2: in people's days to allow different types of experiences and 567 00:33:16,600 --> 00:33:18,680 Speaker 2: different types of knowledge to accumulate. 568 00:33:19,720 --> 00:33:22,720 Speaker 3: Yeah, that is interesting, and and that kind of desperation 569 00:33:22,800 --> 00:33:25,160 Speaker 3: about the time. The sense of I want more life 570 00:33:25,320 --> 00:33:29,640 Speaker 3: is a fantastic premise to start with, for one thing, 571 00:33:29,720 --> 00:33:32,400 Speaker 3: because it's not a you know, it's it's a very 572 00:33:32,560 --> 00:33:36,680 Speaker 3: relatable feeling but accelerated for the purpose of the narrative. 573 00:33:37,240 --> 00:33:41,520 Speaker 3: And it's also something it's like an unpersonified villain. It's 574 00:33:41,560 --> 00:33:44,480 Speaker 3: not it's not a beast you can fight, though there 575 00:33:44,480 --> 00:33:47,560 Speaker 3: will be some beasts to fight in the story. It's 576 00:33:47,600 --> 00:33:51,880 Speaker 3: just like we we we can't accept the way time 577 00:33:51,960 --> 00:33:55,040 Speaker 3: flows around us, or the way our bodies flow through time. 578 00:33:55,120 --> 00:33:57,320 Speaker 3: It's it's it's a terror to us. 579 00:33:57,760 --> 00:34:00,520 Speaker 2: Yeah, And it's one of the things that makes it 580 00:34:00,560 --> 00:34:02,840 Speaker 2: fitting that this film is thirty minutes long and not 581 00:34:02,960 --> 00:34:04,840 Speaker 2: an hour or an hour and a half or two hours, 582 00:34:05,600 --> 00:34:08,359 Speaker 2: And it is a film where there there is no 583 00:34:09,320 --> 00:34:12,640 Speaker 2: true personified villain, if there is any. There are adversaries 584 00:34:12,680 --> 00:34:15,520 Speaker 2: to overcome, but there's also a case to be made 585 00:34:15,560 --> 00:34:19,200 Speaker 2: that all of those adversaries are perhaps aspects of the self, 586 00:34:19,440 --> 00:34:24,880 Speaker 2: you know. So that's yeah again. The film itself has 587 00:34:24,920 --> 00:34:28,840 Speaker 2: a great mythic vibe. It feels like an initiation into 588 00:34:29,080 --> 00:34:30,000 Speaker 2: some great secret. 589 00:34:30,760 --> 00:34:33,239 Speaker 3: So they go on to observe that the child is 590 00:34:33,280 --> 00:34:37,920 Speaker 3: already seeing and hearing them. That's pretty quick, and the 591 00:34:37,960 --> 00:34:40,560 Speaker 3: elders all seem to agree, Okay, the teaching must begin 592 00:34:40,719 --> 00:34:42,840 Speaker 3: at once. So the child is carried out of the 593 00:34:42,920 --> 00:34:45,560 Speaker 3: room where he was born. How are you going to 594 00:34:45,600 --> 00:34:47,680 Speaker 3: start teaching a baby that was born two minutes ago? 595 00:34:47,920 --> 00:34:50,120 Speaker 3: That I think that baby is not ready for school, 596 00:34:50,160 --> 00:34:53,520 Speaker 3: But they disagree, so here we go, it says day one, 597 00:34:53,760 --> 00:34:56,719 Speaker 3: and the elders move down a shadowy corridor, carrying the 598 00:34:56,719 --> 00:35:00,319 Speaker 3: baby with them. The narrator says, as we watch you 599 00:35:00,360 --> 00:35:04,040 Speaker 3: grow and change, as you watch us we grow old, 600 00:35:04,200 --> 00:35:07,239 Speaker 3: Your life, like ours, is destined to be short. In 601 00:35:07,320 --> 00:35:10,640 Speaker 3: eight days we're born, we mature, and we grow old 602 00:35:10,800 --> 00:35:13,400 Speaker 3: and die. And then the monk like man and the 603 00:35:13,440 --> 00:35:16,040 Speaker 3: others bring the baby to what looked to me kind 604 00:35:16,040 --> 00:35:19,240 Speaker 3: of like a shop counter in a fantasy game general store, 605 00:35:20,400 --> 00:35:22,960 Speaker 3: but this is, I think, actually supposed to be a school. 606 00:35:23,719 --> 00:35:26,880 Speaker 3: So they tell the baby one day from now, you 607 00:35:26,920 --> 00:35:30,920 Speaker 3: will be a grown boy, two or three, a young man, five, 608 00:35:31,200 --> 00:35:35,000 Speaker 3: middle aged, seven old. In eight days you will die. 609 00:35:35,880 --> 00:35:36,120 Speaker 4: Oh. 610 00:35:36,160 --> 00:35:38,520 Speaker 3: And then there's a strange moment where the man says, 611 00:35:38,680 --> 00:35:41,800 Speaker 3: listen to our heart's race, and one of the elders 612 00:35:41,840 --> 00:35:46,040 Speaker 3: holds the baby against her chest, and then they say, 613 00:35:46,080 --> 00:35:49,520 Speaker 3: listen to your own heart race. And this, like accelerated 614 00:35:49,560 --> 00:35:53,120 Speaker 3: heart rate, is a thing that comes back in the story, 615 00:35:53,160 --> 00:35:56,239 Speaker 3: but it does just remind me of like, you know, 616 00:35:56,320 --> 00:35:59,400 Speaker 3: putting my ear to the hearts of pets and hearing 617 00:35:59,480 --> 00:36:02,400 Speaker 3: their faster little heartbeats. You know, there's small bodies and 618 00:36:02,760 --> 00:36:03,880 Speaker 3: little metabolisms. 619 00:36:04,480 --> 00:36:08,640 Speaker 2: Yeah yeah, and it also will have another example of 620 00:36:08,680 --> 00:36:10,480 Speaker 2: this as well. But it kind of ties into this 621 00:36:10,640 --> 00:36:14,880 Speaker 2: idea that there is there is a cross generational, a 622 00:36:14,880 --> 00:36:19,560 Speaker 2: cross generation connection between the individuals of the in this 623 00:36:19,640 --> 00:36:25,160 Speaker 2: culture of these people that is maybe a bit surreal 624 00:36:25,239 --> 00:36:28,080 Speaker 2: as well. That's maybe leaning a little bit into the fantastic, 625 00:36:28,800 --> 00:36:33,560 Speaker 2: and it's not entirely based on real world human teaching 626 00:36:33,960 --> 00:36:35,400 Speaker 2: and conveying of information. 627 00:36:36,000 --> 00:36:39,840 Speaker 3: Yeah. So the old man says, we are locked away 628 00:36:39,880 --> 00:36:42,239 Speaker 3: in a world where our lives speed through time in 629 00:36:42,280 --> 00:36:45,040 Speaker 3: eight days, no time to see, to feel, to know, 630 00:36:45,880 --> 00:36:48,080 Speaker 3: And then he just says, okay, it's time, and the 631 00:36:48,360 --> 00:36:53,439 Speaker 3: baby is handed across the counter to the ShopKeep. But again, 632 00:36:53,480 --> 00:36:56,399 Speaker 3: this is actually some kind of school. So they take 633 00:36:56,440 --> 00:36:58,240 Speaker 3: the baby away, and the old man sort of calls 634 00:36:58,280 --> 00:37:02,680 Speaker 3: after the baby's now the teaching begins. Learn quickly, little one, 635 00:37:03,800 --> 00:37:06,800 Speaker 3: uh and ooh. The some kind of learning with blocks 636 00:37:06,920 --> 00:37:09,239 Speaker 3: is going on. There's a lot of cool stuff in 637 00:37:09,280 --> 00:37:11,960 Speaker 3: this teaching montage. I like that we start with these 638 00:37:11,960 --> 00:37:17,040 Speaker 3: little stone coins and there are squares and pyramids. It 639 00:37:17,080 --> 00:37:19,279 Speaker 3: looks like stuff that would be fun to handle in 640 00:37:19,320 --> 00:37:21,080 Speaker 3: the same way that D and D dice are. 641 00:37:21,640 --> 00:37:25,600 Speaker 2: Yeah, yeah, it's all very cactile. And yeah, I just 642 00:37:25,640 --> 00:37:29,720 Speaker 2: love this montage because everything is very identifiable as teaching 643 00:37:29,800 --> 00:37:33,240 Speaker 2: and principle on one level, but also feels very alien 644 00:37:33,920 --> 00:37:37,920 Speaker 2: and also perhaps concerning a natural philosophy unknown to our world. 645 00:37:38,360 --> 00:37:39,040 Speaker 4: Yeah. 646 00:37:39,160 --> 00:37:42,040 Speaker 2: Again, it's worth noting in the original Ray Bradbury story 647 00:37:42,080 --> 00:37:45,919 Speaker 2: that the short lived humans in it have a form 648 00:37:45,960 --> 00:37:48,800 Speaker 2: of race memory that they're able to depend upon to 649 00:37:49,760 --> 00:37:53,640 Speaker 2: pass knowledge down from short lived generation to short lived generation. 650 00:37:53,920 --> 00:37:56,160 Speaker 2: And that's not what we see here, but we might 651 00:37:56,239 --> 00:37:59,719 Speaker 2: think of this along similar lines. Information is perhaps being 652 00:37:59,719 --> 00:38:03,719 Speaker 2: trans from teachers to student, yes, with physical manipulation of 653 00:38:03,760 --> 00:38:07,719 Speaker 2: objects and some external learning devices, but also perhaps in 654 00:38:07,719 --> 00:38:11,320 Speaker 2: a way that depends on something greater than human learning, 655 00:38:11,840 --> 00:38:14,680 Speaker 2: and it maybe there is some sort of psychic connection. 656 00:38:15,040 --> 00:38:17,799 Speaker 2: And in fact, later on, when we when our hero 657 00:38:17,960 --> 00:38:21,759 Speaker 2: has commenced on his journey and he hears the voices 658 00:38:22,719 --> 00:38:26,560 Speaker 2: of his teachers, I mean, perhaps that is like a 659 00:38:26,560 --> 00:38:28,960 Speaker 2: psychic echo of what has occurred previously. 660 00:38:29,360 --> 00:38:32,920 Speaker 3: Yeah, yeah, I like that too. It invites questions of like, 661 00:38:33,040 --> 00:38:35,960 Speaker 3: is there actual telepathy going on or the or the 662 00:38:36,040 --> 00:38:39,600 Speaker 3: teachers currently communicating with him as he as he goes beyond, 663 00:38:40,000 --> 00:38:42,279 Speaker 3: or is it like now now part of them is 664 00:38:42,400 --> 00:38:44,600 Speaker 3: in him and he just carries it with them. 665 00:38:45,120 --> 00:38:47,200 Speaker 2: Yeah, yeah, and this is a great film. And then 666 00:38:47,200 --> 00:38:50,680 Speaker 2: it leaves you to ask those questions and they're ultimately unanswerable. 667 00:38:50,680 --> 00:38:51,920 Speaker 2: It's all up to your interpretation. 668 00:38:52,680 --> 00:38:56,200 Speaker 3: So already we see the child as a toddler, sorting 669 00:38:56,239 --> 00:38:58,840 Speaker 3: these little shapes and blocks as the teachers look on. 670 00:38:59,840 --> 00:39:02,040 Speaker 3: I love the way the blocks look. They're made of 671 00:39:02,080 --> 00:39:07,320 Speaker 3: a kind of polished stone with a freckled and scarred appearance, 672 00:39:07,840 --> 00:39:10,120 Speaker 3: and the child is learning to line them up in 673 00:39:10,160 --> 00:39:13,120 Speaker 3: a special order, as if he were spelling words with 674 00:39:13,160 --> 00:39:14,680 Speaker 3: the blocks. But what does it mean. 675 00:39:14,800 --> 00:39:15,160 Speaker 4: I don't know. 676 00:39:15,239 --> 00:39:18,840 Speaker 3: We're not told. There's also a metal block set with 677 00:39:18,880 --> 00:39:21,800 Speaker 3: a hollow cube that you balance on a prismatic pillar, 678 00:39:21,880 --> 00:39:24,240 Speaker 3: and then you start kind of like piecing them together 679 00:39:24,320 --> 00:39:27,360 Speaker 3: like an erector set. We see the child working with 680 00:39:27,400 --> 00:39:31,480 Speaker 3: these elements blindfolded, also doing some kind of psychic paddy 681 00:39:31,520 --> 00:39:34,719 Speaker 3: cake game with his hands, like the part across from 682 00:39:34,719 --> 00:39:36,920 Speaker 3: his teachers where they're like moving their hands and then 683 00:39:36,960 --> 00:39:40,680 Speaker 3: slapping them together. I didn't get exactly what that was, 684 00:39:40,760 --> 00:39:42,799 Speaker 3: but it seemed to me it involved maybe a kind 685 00:39:42,800 --> 00:39:46,799 Speaker 3: of sense of psychic powers or premonitions about where the 686 00:39:46,800 --> 00:39:50,120 Speaker 3: hands were going. We also see the training getting into 687 00:39:50,440 --> 00:39:54,160 Speaker 3: He's like reading patterns of grain in blocks of wood. 688 00:39:54,320 --> 00:39:58,200 Speaker 3: I liked that it was strange, and then making spears 689 00:39:58,280 --> 00:40:01,239 Speaker 3: out of a kind of silvery So the spears are 690 00:40:01,560 --> 00:40:04,680 Speaker 3: modular and they snap together like tent poles, and then 691 00:40:04,719 --> 00:40:08,040 Speaker 3: they have these fins and barbs that snap out from 692 00:40:08,080 --> 00:40:11,280 Speaker 3: the poles and he's throwing the spears doing target practice 693 00:40:11,320 --> 00:40:15,320 Speaker 3: with them. There's another part where he unveils a shimmering 694 00:40:15,400 --> 00:40:19,760 Speaker 3: steel cone from a covering which is a metal box, 695 00:40:19,840 --> 00:40:22,920 Speaker 3: and the cone emits blinding light, and then he lifts 696 00:40:23,000 --> 00:40:25,360 Speaker 3: up the cone and that unveils another level. It is 697 00:40:25,440 --> 00:40:29,760 Speaker 3: like a blue glowing ball of energy that's inside the cone, 698 00:40:29,760 --> 00:40:32,359 Speaker 3: and the ball of energy just floats in the air. Again, 699 00:40:32,560 --> 00:40:35,480 Speaker 3: we're not told what that is. But anyway, when the 700 00:40:35,520 --> 00:40:37,840 Speaker 3: training is complete, the boy now looks about ten or 701 00:40:37,880 --> 00:40:41,200 Speaker 3: twelve years old, and an old man tells him it's 702 00:40:41,239 --> 00:40:41,840 Speaker 3: time for you to go. 703 00:40:43,760 --> 00:40:46,840 Speaker 2: Yeah. It's like you know in elementary school when you 704 00:40:46,840 --> 00:40:49,600 Speaker 2: make it halfway through learning about the Civil War and 705 00:40:49,640 --> 00:40:51,040 Speaker 2: then they're like, I'm sorry, now I have to send 706 00:40:51,080 --> 00:40:51,680 Speaker 2: you home for summer. 707 00:40:51,760 --> 00:40:52,040 Speaker 4: That's it. 708 00:40:52,160 --> 00:40:53,000 Speaker 2: That's all we had time for. 709 00:40:53,480 --> 00:40:56,640 Speaker 3: Yeah, I do remember that about a lot of lesson 710 00:40:56,680 --> 00:40:59,919 Speaker 3: plans when I was younger, A fantastic lack of clothes 711 00:41:00,239 --> 00:41:03,319 Speaker 3: about me. Things we learned. Okay, So the old man 712 00:41:03,360 --> 00:41:05,480 Speaker 3: comes to the boy to tell him more about his mission. 713 00:41:05,560 --> 00:41:09,000 Speaker 3: They're looking at a light pouring out from between some rocks, 714 00:41:09,400 --> 00:41:12,000 Speaker 3: and the man says, that light squeezes through the crack 715 00:41:12,040 --> 00:41:15,400 Speaker 3: where the doors in the Great Gate join. That gate 716 00:41:15,640 --> 00:41:17,960 Speaker 3: must be opened. You will open it. 717 00:41:18,680 --> 00:41:21,640 Speaker 2: Yeah, and again this possibly lines up with this idea 718 00:41:21,920 --> 00:41:24,760 Speaker 2: of I believe it is that the Joe rai or 719 00:41:25,000 --> 00:41:29,360 Speaker 2: jewelry purifying light that factors into the teachings of Okichi 720 00:41:29,440 --> 00:41:32,680 Speaker 2: Okata often described as kind of like an energy healing 721 00:41:32,719 --> 00:41:37,480 Speaker 2: doctrine hm. Okay, And I've also read that it sometimes 722 00:41:37,480 --> 00:41:40,000 Speaker 2: involves like the use of some sort of reflective medallion, 723 00:41:40,040 --> 00:41:42,440 Speaker 2: which we also see a version of in this picture. 724 00:41:42,640 --> 00:41:45,600 Speaker 3: Oh interesting, Okay, I was wondering about that. Okay, So 725 00:41:45,640 --> 00:41:48,000 Speaker 3: maybe they did get a few little like specific things 726 00:41:48,040 --> 00:41:48,359 Speaker 3: in there. 727 00:41:48,600 --> 00:41:50,440 Speaker 2: Yeah. 728 00:41:50,560 --> 00:41:53,040 Speaker 3: Anyway, the old man says, beyond the gate is a 729 00:41:53,120 --> 00:41:56,279 Speaker 3: land where life is lived for twenty thousand days and more. 730 00:41:56,840 --> 00:41:59,160 Speaker 3: If the gate can be reached and opened, the light 731 00:41:59,200 --> 00:42:02,120 Speaker 3: will rush out us and with it bring long life 732 00:42:02,280 --> 00:42:06,160 Speaker 3: and peace. The boy asks why he has been chosen, 733 00:42:06,200 --> 00:42:08,960 Speaker 3: and the old man explains, those who were sent before 734 00:42:09,000 --> 00:42:12,040 Speaker 3: are left when they were too old, they left too late, 735 00:42:12,360 --> 00:42:15,200 Speaker 3: and they died before they reached the gate. This time, 736 00:42:15,280 --> 00:42:17,239 Speaker 3: they selected the boy to be sent when he was 737 00:42:17,440 --> 00:42:20,520 Speaker 3: very young, so he would have enough time to complete 738 00:42:20,520 --> 00:42:23,640 Speaker 3: his mission. And then the old man says, you've learned. 739 00:42:24,080 --> 00:42:26,960 Speaker 3: You've learned your lessons quickly. You're strong and intelligent, you 740 00:42:27,040 --> 00:42:30,640 Speaker 3: have curiosity. And the boy says, but have I learned enough? 741 00:42:31,200 --> 00:42:33,400 Speaker 3: And the old man does not answer the question. He 742 00:42:33,480 --> 00:42:35,960 Speaker 3: just says, we don't have time to teach you anymore. 743 00:42:36,040 --> 00:42:37,960 Speaker 3: You'll have to learn the rest on your way. 744 00:42:38,840 --> 00:42:41,160 Speaker 2: Yeah, and it really is like that. I mean that again. 745 00:42:41,200 --> 00:42:43,799 Speaker 2: That's one of the great things about this film. I 746 00:42:43,800 --> 00:42:45,640 Speaker 2: say it in Jess. But it's also like that's the 747 00:42:45,640 --> 00:42:48,360 Speaker 2: way of life, and it encapsulates that perfectly. 748 00:42:48,719 --> 00:42:51,480 Speaker 3: Yeah, have we ever learned enough in childhood to prepare 749 00:42:51,520 --> 00:42:56,040 Speaker 3: us for adult life? Probably not, or can't really answer 750 00:42:56,040 --> 00:42:58,000 Speaker 3: that question, but you don't really have a choice no 751 00:42:58,040 --> 00:42:58,560 Speaker 3: more time. 752 00:42:58,719 --> 00:43:06,560 Speaker 2: Here's your silvery space. Go out and do your best. 753 00:43:11,360 --> 00:43:14,719 Speaker 3: So the boy is outfitted with again those gleaming spears 754 00:43:14,760 --> 00:43:17,120 Speaker 3: and other supplies. We see them like kind of pouring 755 00:43:17,120 --> 00:43:20,719 Speaker 3: out these measures of grain and stuff for him. And 756 00:43:20,760 --> 00:43:22,799 Speaker 3: before he's sent out by the elders, the old man 757 00:43:22,920 --> 00:43:26,719 Speaker 3: gives him this small, like mirror polished metal pendant to 758 00:43:26,760 --> 00:43:30,160 Speaker 3: hang around his neck, which may be connecting to that 759 00:43:30,520 --> 00:43:35,120 Speaker 3: actual religious item used by the whatever, I forget what 760 00:43:35,120 --> 00:43:39,319 Speaker 3: it's called, the Church of Messianity. Yeah, And then so 761 00:43:39,400 --> 00:43:42,239 Speaker 3: he takes the pendant, and then he turns to his 762 00:43:42,280 --> 00:43:45,040 Speaker 3: mother and they embrace, and all she says is goodbye. 763 00:43:45,560 --> 00:43:46,160 Speaker 4: Then he goes. 764 00:43:47,080 --> 00:43:49,839 Speaker 3: So the boy sets out into the world. And now, oh, 765 00:43:49,840 --> 00:43:51,480 Speaker 3: and this is by the way, we get a title 766 00:43:51,520 --> 00:43:53,640 Speaker 3: that says day two. So day two of his life. 767 00:43:54,840 --> 00:43:57,120 Speaker 3: The boy sets out into the world, and now instead 768 00:43:57,120 --> 00:44:01,000 Speaker 3: of just the dark caverns, there are landscapes. First, we 769 00:44:01,080 --> 00:44:03,920 Speaker 3: see the boy crossing a kind of bleak tundra with 770 00:44:04,040 --> 00:44:08,040 Speaker 3: these sandy hills, fields of snow, expanses of gray water, 771 00:44:08,239 --> 00:44:11,640 Speaker 3: and mountains in the background. At one point we see 772 00:44:11,719 --> 00:44:15,399 Speaker 3: him wandering through bad lands full of smooth, jumbled rock 773 00:44:15,440 --> 00:44:19,919 Speaker 3: formations that look like giant piles of bones. And as 774 00:44:19,960 --> 00:44:22,560 Speaker 3: the boy travels on through the rocks, he hears voices 775 00:44:22,600 --> 00:44:24,560 Speaker 3: whispering in his head. This is what we were talking 776 00:44:24,560 --> 00:44:27,840 Speaker 3: about earlier, the voices of his teachers and the elders, 777 00:44:27,840 --> 00:44:30,360 Speaker 3: and they're saying things like, go on, don't hesitate, we 778 00:44:30,440 --> 00:44:34,360 Speaker 3: have prepared you well, be brave, don't worry. And the 779 00:44:34,360 --> 00:44:37,520 Speaker 3: boy wanders in darkness through dis maze of stones, hearing 780 00:44:37,560 --> 00:44:40,160 Speaker 3: the weird voices, and then suddenly hearing a kind of 781 00:44:40,200 --> 00:44:44,000 Speaker 3: hooting in the distance, and he draws his spear in preparation. 782 00:44:44,760 --> 00:44:45,239 Speaker 4: What is it? 783 00:44:45,280 --> 00:44:48,959 Speaker 3: What's making this sound? And there's a stillness, feathers fall 784 00:44:49,040 --> 00:44:52,360 Speaker 3: on the rocks around him, and then a monster attacks. 785 00:44:53,239 --> 00:44:54,640 Speaker 2: Yeah, and it's a pretty cool monster. 786 00:44:54,680 --> 00:44:57,320 Speaker 3: I have to say, that's right. So the monster, whatever 787 00:44:57,360 --> 00:45:00,359 Speaker 3: it is, first thrashes around in the darkness, roaring the boy. 788 00:45:00,440 --> 00:45:02,640 Speaker 3: The boy holds out his spear, and then they eventually 789 00:45:02,680 --> 00:45:05,640 Speaker 3: clash and we see some elements of the monster. It 790 00:45:06,120 --> 00:45:09,760 Speaker 3: appears to be a kind of giant reptilian pit bull 791 00:45:09,840 --> 00:45:13,960 Speaker 3: head with a triangular or circular triangular mouth with teeth 792 00:45:14,080 --> 00:45:17,480 Speaker 3: jutting in from all sides. I gotta say that the 793 00:45:17,520 --> 00:45:19,799 Speaker 3: head is a little bit rancori ish. 794 00:45:20,040 --> 00:45:22,400 Speaker 2: Yeah, yeah, there's definitely kind of a rain corps vibe. 795 00:45:22,960 --> 00:45:25,319 Speaker 2: I also feel like it's maybe a combination of some 796 00:45:25,320 --> 00:45:28,439 Speaker 2: sort of a giant sloth and a tartar grade, which 797 00:45:28,440 --> 00:45:31,680 Speaker 2: would of course be a giant, a very giant tartar grade. 798 00:45:31,960 --> 00:45:34,680 Speaker 3: It's actually also, in fact, to draw on two different 799 00:45:34,719 --> 00:45:36,759 Speaker 3: return of the Jedi. It's a little bit Rancor and 800 00:45:36,840 --> 00:45:39,759 Speaker 3: a little bit Sarlac because of the circular mouth with 801 00:45:39,880 --> 00:45:43,439 Speaker 3: the teeth coming in in all directions. Anyway, the boy 802 00:45:43,440 --> 00:45:45,480 Speaker 3: fights the monster in the dark with his spear, and 803 00:45:45,520 --> 00:45:48,760 Speaker 3: eventually he slays it, and as the beast lies dying 804 00:45:48,800 --> 00:45:51,200 Speaker 3: on the ground, he approaches it and there's a kind 805 00:45:51,200 --> 00:45:54,960 Speaker 3: of sadness in its eyes. And then the next thing. 806 00:45:55,480 --> 00:45:57,359 Speaker 3: This was one of the few parts where I feel 807 00:45:57,400 --> 00:46:01,000 Speaker 3: like I wasn't sure I was understanding what the film 808 00:46:01,080 --> 00:46:04,880 Speaker 3: was trying to suggest. There's like, after he's already slayed 809 00:46:04,920 --> 00:46:07,520 Speaker 3: the monster, there's a screeching in the night, and some 810 00:46:07,800 --> 00:46:10,759 Speaker 3: other creature seems to be circling the boy and he 811 00:46:10,920 --> 00:46:13,319 Speaker 3: raises a rock above his head and he shouts no, 812 00:46:13,680 --> 00:46:15,800 Speaker 3: and then the threat seems to fade away. 813 00:46:16,800 --> 00:46:21,840 Speaker 2: Yeah, this was interesting. I guess I'm on a literal 814 00:46:21,880 --> 00:46:24,560 Speaker 2: interpretation level. I was thinking, Okay, maybe he's just scaring 815 00:46:24,600 --> 00:46:27,600 Speaker 2: away additional monsters. You know, there are others out there, 816 00:46:27,640 --> 00:46:30,560 Speaker 2: and he's saying he's just keeping them from attacking. Or 817 00:46:30,760 --> 00:46:33,280 Speaker 2: you know, perhaps it's something more, and maybe he's driving 818 00:46:33,280 --> 00:46:35,920 Speaker 2: away the darkness of his defensive act, like he has 819 00:46:36,040 --> 00:46:40,040 Speaker 2: killed and therefore, even though he's acting in self defense, 820 00:46:40,440 --> 00:46:42,759 Speaker 2: now he has to contend with like the darkness of 821 00:46:42,840 --> 00:46:45,240 Speaker 2: what he has just done, and he's driving that away. 822 00:46:46,640 --> 00:46:49,680 Speaker 2: Horrack in his book contends that we might think of this, maybe, 823 00:46:49,800 --> 00:46:52,440 Speaker 2: you know, as again another example of mythic battle in 824 00:46:52,480 --> 00:46:56,279 Speaker 2: the darkness, which we see in various sagas. But he 825 00:46:56,320 --> 00:46:58,719 Speaker 2: asked some questions like is this monster real? Is this 826 00:46:58,800 --> 00:47:01,719 Speaker 2: a projection of the heroes mind? Again, it's the sort 827 00:47:01,719 --> 00:47:04,879 Speaker 2: of film where various interpretations are possible, the no right 828 00:47:04,920 --> 00:47:05,720 Speaker 2: or wrong answers. 829 00:47:06,480 --> 00:47:09,840 Speaker 3: So then we get to day three. The boy appears 830 00:47:09,880 --> 00:47:11,799 Speaker 3: to be in his twenties now, and we see him 831 00:47:11,840 --> 00:47:14,359 Speaker 3: come up over a hilltop to look out on this 832 00:47:14,719 --> 00:47:17,800 Speaker 3: big sand flat with a sort of temple in the distance, 833 00:47:18,480 --> 00:47:22,319 Speaker 3: and he hears the whispered voices again. One of them says, 834 00:47:22,360 --> 00:47:26,439 Speaker 3: straight ahead, you must go there looking at the temple. Now, 835 00:47:26,719 --> 00:47:28,600 Speaker 3: I don't know if you have thoughts about the style 836 00:47:28,719 --> 00:47:31,640 Speaker 3: of this temple. Rob there's sort of a so first 837 00:47:31,680 --> 00:47:34,920 Speaker 3: of all, there's a a big haul that we just 838 00:47:34,960 --> 00:47:37,680 Speaker 3: see as like a rock facade, but then out in 839 00:47:37,719 --> 00:47:40,040 Speaker 3: front of it there is a rock carving of a 840 00:47:40,080 --> 00:47:43,360 Speaker 3: domed head with an open mouth and these wild eyes, 841 00:47:43,880 --> 00:47:47,880 Speaker 3: kind of empty wild eyes, and giant hands held in 842 00:47:47,920 --> 00:47:49,160 Speaker 3: an open poem position. 843 00:47:50,800 --> 00:47:55,160 Speaker 2: Yeah, the general vibe of these ruins reminding me a 844 00:47:55,160 --> 00:47:57,200 Speaker 2: little bit of photos I've seen of the ancient heads 845 00:47:57,200 --> 00:48:02,640 Speaker 2: of the gods in Nimrout Dog Turkey. Imagine many of 846 00:48:02,680 --> 00:48:04,640 Speaker 2: you out there have seen these images before, with kind 847 00:48:04,680 --> 00:48:07,880 Speaker 2: of conical looking hats on the heads. 848 00:48:08,440 --> 00:48:10,400 Speaker 3: Oh, I just looked it up, and yeah, I can 849 00:48:10,440 --> 00:48:12,440 Speaker 3: see the comparison. That is kind of interesting. 850 00:48:12,520 --> 00:48:12,719 Speaker 4: Though. 851 00:48:12,920 --> 00:48:16,000 Speaker 3: It's almost like some aspects feel a little bit like this, 852 00:48:16,239 --> 00:48:20,000 Speaker 3: some feel a little a little more like like Mesoamerican art. 853 00:48:20,800 --> 00:48:24,960 Speaker 2: Absolutely, yeah, so I guess it. Yet, it fittingly feels 854 00:48:25,400 --> 00:48:31,160 Speaker 2: akin to various examples of real world the design traditions, 855 00:48:31,200 --> 00:48:34,480 Speaker 2: but it feels also removed in its own thing. When 856 00:48:34,480 --> 00:48:36,360 Speaker 2: I was looking around on letterboxed, I found a pretty 857 00:48:36,360 --> 00:48:39,440 Speaker 2: great little review. Someone by the name of Roland one 858 00:48:39,520 --> 00:48:42,520 Speaker 2: oh six said quote man walks through a series of 859 00:48:42,520 --> 00:48:44,920 Speaker 2: prog album covers in order to save his people from 860 00:48:44,960 --> 00:48:50,120 Speaker 2: their eight day life spans, which I legitimately laughed at 861 00:48:50,120 --> 00:48:52,960 Speaker 2: that and it's kind of spot on. There are many 862 00:48:53,360 --> 00:48:55,680 Speaker 2: many scenes in this picture that could easily be a 863 00:48:55,680 --> 00:48:56,839 Speaker 2: prog rock album cover. 864 00:48:57,360 --> 00:48:59,839 Speaker 3: Yes, yes, including the very next thing I was going 865 00:48:59,880 --> 00:49:02,319 Speaker 3: to talk about, which is that as the boy is 866 00:49:02,480 --> 00:49:05,160 Speaker 3: coming or I guess he's a young man now, as 867 00:49:05,200 --> 00:49:08,520 Speaker 3: the hero is coming down to cross the plain of 868 00:49:08,640 --> 00:49:11,920 Speaker 3: sand to get to the temple, there's another thing he sees. 869 00:49:11,960 --> 00:49:14,880 Speaker 3: At first, I was confused how this interacted with the 870 00:49:14,960 --> 00:49:19,520 Speaker 3: other thing. But there's like a giant teardrop shaped rock 871 00:49:19,880 --> 00:49:23,279 Speaker 3: descending slowly from the sky, and there appears to be 872 00:49:23,320 --> 00:49:25,520 Speaker 3: a sort of castle or something on top of it. 873 00:49:26,360 --> 00:49:29,360 Speaker 2: Yeah, this is actually mentioned in the book. This is 874 00:49:29,600 --> 00:49:34,040 Speaker 2: apparently an homage to one of Saalbass's favorite visual works, 875 00:49:34,520 --> 00:49:39,040 Speaker 2: The Castle of the Pyrenees by Belgian surrealist Renee Margrite. 876 00:49:39,800 --> 00:49:42,880 Speaker 2: This is a work from nineteen fifty nine, and apparently 877 00:49:42,960 --> 00:49:45,400 Speaker 2: Saul loved this image and had just been looking for 878 00:49:45,440 --> 00:49:50,200 Speaker 2: an opportunity to somehow utilize it in his work. There's 879 00:49:50,200 --> 00:49:54,000 Speaker 2: a Wikipedia article about this particular painting, and I included 880 00:49:54,360 --> 00:49:57,000 Speaker 2: a sample of it here in our notes for you, Joe. 881 00:49:58,000 --> 00:50:01,120 Speaker 3: Yeah, it looks exactly the same, so clearly, yeah. 882 00:50:01,239 --> 00:50:04,960 Speaker 2: I could be wrong, but I feel like something just 883 00:50:05,160 --> 00:50:08,360 Speaker 2: like this also eventually pops up in Dungeons and Dragons, 884 00:50:09,080 --> 00:50:12,240 Speaker 2: So some of you dn D lord nerds out there 885 00:50:12,560 --> 00:50:14,960 Speaker 2: will have to remind me what I'm thinking of, because 886 00:50:14,960 --> 00:50:17,560 Speaker 2: I feel like I've seen an homage to this piece 887 00:50:17,760 --> 00:50:19,479 Speaker 2: in Dungeons and Dragons art as well. 888 00:50:20,080 --> 00:50:22,360 Speaker 3: I thought you were going to say Zardas, it's like 889 00:50:22,440 --> 00:50:24,880 Speaker 3: the Zardas head, except it's not a head, it's just 890 00:50:24,920 --> 00:50:25,560 Speaker 3: a big rock. 891 00:50:25,640 --> 00:50:28,440 Speaker 2: But yeah, I mean I think there's some shared DNA 892 00:50:28,560 --> 00:50:30,399 Speaker 2: between some of the design work here and the design 893 00:50:30,440 --> 00:50:31,560 Speaker 2: work of Zardas as well. 894 00:50:32,280 --> 00:50:35,040 Speaker 3: Okay, so the hero tries to cross the sand flat, 895 00:50:35,080 --> 00:50:37,920 Speaker 3: but when he gets into the sand, he begins to sink, 896 00:50:38,080 --> 00:50:40,080 Speaker 3: and at first I was like, oh, no, it's like 897 00:50:40,120 --> 00:50:41,919 Speaker 3: a quick sand trap. He's gonna have to get out, 898 00:50:41,960 --> 00:50:45,600 Speaker 3: but no, it goes in a different direction. Instead. He 899 00:50:45,800 --> 00:50:48,160 Speaker 3: is able to move through the sand, but it's like 900 00:50:48,280 --> 00:50:51,160 Speaker 3: rising up to his chest and occasionally up to his chin, 901 00:50:51,640 --> 00:50:54,239 Speaker 3: but he just wades on through like its water, and 902 00:50:54,280 --> 00:50:56,840 Speaker 3: he makes his way all the way across the sand 903 00:50:56,840 --> 00:51:00,239 Speaker 3: flat this way, which I thought was I don't know, 904 00:51:00,360 --> 00:51:03,839 Speaker 3: the strange, unexpected, and obviously I don't think you can 905 00:51:03,880 --> 00:51:06,239 Speaker 3: really do that. You can't move through sand that you're 906 00:51:06,280 --> 00:51:09,480 Speaker 3: that deepened, and it would just there'd be too much resistance. 907 00:51:09,520 --> 00:51:12,800 Speaker 3: But it's like water, and he just passes through it. 908 00:51:12,880 --> 00:51:15,040 Speaker 2: This sequence, in particular reminds me of some of the 909 00:51:15,120 --> 00:51:17,640 Speaker 2: sand related imagery that we get in Phase four. 910 00:51:18,280 --> 00:51:21,400 Speaker 3: Oh yeah, I agree. It also reminds me of a 911 00:51:21,400 --> 00:51:25,400 Speaker 3: weird sort of sand progressing through a sand chamber scene 912 00:51:25,440 --> 00:51:31,000 Speaker 3: in the Tarkowsky movie Stalker. But eventually the hero comes 913 00:51:31,000 --> 00:51:33,799 Speaker 3: out the other side to stand on the stairs of 914 00:51:33,920 --> 00:51:36,600 Speaker 3: the temple. I didn't mention this earlier, but next to 915 00:51:36,640 --> 00:51:38,600 Speaker 3: the human head there's kind of a big eagle head 916 00:51:38,640 --> 00:51:42,640 Speaker 3: as well. And then suddenly there's an earthquake. The carvings 917 00:51:42,640 --> 00:51:44,960 Speaker 3: at the entrance to the temple begin to crumble and 918 00:51:45,000 --> 00:51:47,839 Speaker 3: fall all around him, and the hero has to dodge 919 00:51:47,920 --> 00:51:51,400 Speaker 3: some boulders, but he survives. Now I think it's suggesting 920 00:51:51,440 --> 00:51:55,799 Speaker 3: the earthquake is caused by the huge tear drop asteroid 921 00:51:56,080 --> 00:51:59,000 Speaker 3: settling into the sand, like it has finally touched down 922 00:51:59,080 --> 00:51:59,960 Speaker 3: and that shakes the air. 923 00:52:00,719 --> 00:52:03,960 Speaker 2: I think so. But again, as to exactly what all 924 00:52:04,000 --> 00:52:07,279 Speaker 2: this means, I mean, we're left to ponder that, like 925 00:52:08,040 --> 00:52:11,320 Speaker 2: all of this, I'm assuming all of this is somehow 926 00:52:11,360 --> 00:52:15,279 Speaker 2: tied to the history of these people, that these used 927 00:52:15,280 --> 00:52:18,960 Speaker 2: to be their cities, that these are their temples, they 928 00:52:19,239 --> 00:52:23,160 Speaker 2: or their tombs. We're not sure. But as to what 929 00:52:23,320 --> 00:52:26,640 Speaker 2: the giant tear drop asteroid truly signifies, like, is this 930 00:52:26,680 --> 00:52:29,000 Speaker 2: the spaceship that brought them there? Because I know in 931 00:52:29,040 --> 00:52:30,960 Speaker 2: the original Bradbury it has to do. There's like a 932 00:52:31,040 --> 00:52:33,759 Speaker 2: crash spaceship that's part of the plot, and so we 933 00:52:33,840 --> 00:52:38,000 Speaker 2: might see some fantastic echo of that concept here. 934 00:52:38,480 --> 00:52:40,640 Speaker 3: But the voices in the hero's head they tell him 935 00:52:40,640 --> 00:52:42,520 Speaker 3: to go on, so he does. He goes into the 936 00:52:42,520 --> 00:52:45,280 Speaker 3: temple and then we see from inside the giant head 937 00:52:45,280 --> 00:52:48,200 Speaker 3: with light pouring in through the eyes, which is very cool. 938 00:52:49,280 --> 00:52:51,759 Speaker 3: And then inside the temple there is a swarm of 939 00:52:51,920 --> 00:52:55,759 Speaker 3: star like particles suspended inside a blue light, much like 940 00:52:55,840 --> 00:52:59,000 Speaker 3: the blue light that the boy uncovered in his schooling. 941 00:53:00,080 --> 00:53:02,080 Speaker 3: But before he can make sense of it, the temple 942 00:53:02,160 --> 00:53:05,760 Speaker 3: continues to crumble and it just rocks and blocks are falling, 943 00:53:05,800 --> 00:53:09,720 Speaker 3: and he's driven away, driven on into a different place, 944 00:53:09,760 --> 00:53:14,759 Speaker 3: a tube like corridor sort of the inside of the spaceworm, 945 00:53:14,800 --> 00:53:18,600 Speaker 3: where the Falcon lands and Empire strikes back. Yea, but 946 00:53:18,680 --> 00:53:22,440 Speaker 3: with a raised metal boardwalk. He's saying, I'm going through 947 00:53:22,480 --> 00:53:25,880 Speaker 3: the boardwalk in the swamp or something, and he moves 948 00:53:25,880 --> 00:53:29,680 Speaker 3: on down the gangway and then finally we come to 949 00:53:29,880 --> 00:53:33,160 Speaker 3: a different landscape and it announces is day four. Baby, 950 00:53:33,200 --> 00:53:35,800 Speaker 3: Here we are day four, and he's standing in front 951 00:53:35,880 --> 00:53:41,960 Speaker 3: of massive Egyptian temple architecture with rows and rows of columns, 952 00:53:42,960 --> 00:53:45,680 Speaker 3: and I forget the name of the temple I have 953 00:53:45,719 --> 00:53:47,919 Speaker 3: in mind, but there is an Egyptian temple I'm thinking 954 00:53:47,960 --> 00:53:51,239 Speaker 3: of that looks like this, and he's passing through the 955 00:53:51,280 --> 00:53:56,840 Speaker 3: courtyard and it somehow seems to lead into a different universe, 956 00:53:57,480 --> 00:53:59,400 Speaker 3: like when he comes to the other end there is 957 00:53:59,560 --> 00:54:03,760 Speaker 3: a another flat sandy plain, but this one is bathed 958 00:54:03,800 --> 00:54:07,240 Speaker 3: in blue light with pyramids that look like the Giza 959 00:54:07,320 --> 00:54:12,279 Speaker 3: Complex in the distance, and then beyond that giant planets 960 00:54:12,400 --> 00:54:13,560 Speaker 3: looming in the sky. 961 00:54:14,000 --> 00:54:15,400 Speaker 4: Huge. Yeah. 962 00:54:15,480 --> 00:54:18,480 Speaker 2: Yeah, So at this point I'm definitely questioning the whole 963 00:54:18,640 --> 00:54:22,440 Speaker 2: Make sure you set it on Earth ray, yeah, yeah, 964 00:54:22,760 --> 00:54:25,359 Speaker 2: directive here, because we really feel like we're in another 965 00:54:25,400 --> 00:54:27,279 Speaker 2: world at this point. We are, at least if we're 966 00:54:27,320 --> 00:54:29,839 Speaker 2: not on another planet the whole time, then we are 967 00:54:30,080 --> 00:54:31,520 Speaker 2: somewhere else at this point. 968 00:54:31,960 --> 00:54:35,080 Speaker 3: Yes, you know, I don't mean to diminish it by 969 00:54:36,120 --> 00:54:38,719 Speaker 3: by this comparison, but it's hard not to feel some 970 00:54:38,760 --> 00:54:42,880 Speaker 3: Star Wars influence on this. For one thing, he like, 971 00:54:42,920 --> 00:54:45,400 Speaker 3: he comes up to a hooded man resting against one 972 00:54:45,440 --> 00:54:48,239 Speaker 3: of the columns. He's almost in a kind of either 973 00:54:48,320 --> 00:54:51,560 Speaker 3: obi wan kenobi or jahwa outfit. The hooded figure in 974 00:54:51,600 --> 00:54:54,759 Speaker 3: the desert and he comes up to the sky. No 975 00:54:55,239 --> 00:54:58,279 Speaker 3: face is visible, but the hero is looking out on 976 00:54:58,360 --> 00:55:01,200 Speaker 3: this blue landscape with the pyramid and the planets like 977 00:55:01,280 --> 00:55:03,840 Speaker 3: passing into and out of alignment in the sky. The 978 00:55:03,840 --> 00:55:07,080 Speaker 3: planets are moving super fast. And then the hooded man 979 00:55:07,120 --> 00:55:09,839 Speaker 3: starts to talk. He says, so they sent another one. 980 00:55:10,239 --> 00:55:13,319 Speaker 3: Let's have a look at you. Yes, you're young, much 981 00:55:13,400 --> 00:55:16,120 Speaker 3: younger than I was when I got here. And the 982 00:55:16,160 --> 00:55:18,920 Speaker 3: hooded man reveals that he was the last hero, but 983 00:55:18,960 --> 00:55:21,719 Speaker 3: he started too late, he says. The younger man does 984 00:55:21,800 --> 00:55:25,200 Speaker 3: have a chance, and he gives him advice. He says, 985 00:55:25,440 --> 00:55:28,799 Speaker 3: look at that pyramid, don't go around it. You have 986 00:55:28,880 --> 00:55:29,960 Speaker 3: to climb to the top. 987 00:55:30,480 --> 00:55:33,680 Speaker 2: All right, some fortune cookie sort of advice there, but 988 00:55:34,360 --> 00:55:36,480 Speaker 2: it feels specific to this challenge as well. 989 00:55:36,680 --> 00:55:39,200 Speaker 3: Oh sure. And you know, this actually made me think 990 00:55:39,239 --> 00:55:41,360 Speaker 3: about one of I was going to say, one of 991 00:55:41,360 --> 00:55:45,919 Speaker 3: the shadow themes of Quest, and it's something that has 992 00:55:46,000 --> 00:55:50,400 Speaker 3: to do with trust. So our hero, at multiple times 993 00:55:50,440 --> 00:55:55,239 Speaker 3: throughout the story, we get little different ways that he 994 00:55:55,400 --> 00:56:00,080 Speaker 3: just has to believe the advice given to him and 995 00:56:00,160 --> 00:56:05,680 Speaker 3: follow it because he doesn't have enough time to see 996 00:56:05,719 --> 00:56:11,040 Speaker 3: and investigate for himself. And so he just meets this 997 00:56:11,160 --> 00:56:13,920 Speaker 3: random stranger here, and the stranger gives him advice and 998 00:56:13,960 --> 00:56:17,080 Speaker 3: he just follows it, and we're sort of to understand 999 00:56:17,080 --> 00:56:19,400 Speaker 3: that he doesn't really have a choice. I mean, I 1000 00:56:19,440 --> 00:56:22,600 Speaker 3: guess he could try to not follow it, but seems 1001 00:56:22,640 --> 00:56:25,240 Speaker 3: more likely that would result in him failing his mission 1002 00:56:25,239 --> 00:56:25,640 Speaker 3: as well. 1003 00:56:26,080 --> 00:56:28,040 Speaker 2: Yeah, like if he said, no, Grandpa, I needed I 1004 00:56:28,080 --> 00:56:30,000 Speaker 2: want to do my own research on this, like, you know, 1005 00:56:30,080 --> 00:56:32,439 Speaker 2: then you're going to die in the desert like this guy. 1006 00:56:32,920 --> 00:56:33,919 Speaker 4: And and it. 1007 00:56:33,840 --> 00:56:37,720 Speaker 3: Makes me think about the relationship between time and trust. 1008 00:56:38,160 --> 00:56:40,200 Speaker 3: You know, this is this is actually a core thing 1009 00:56:40,280 --> 00:56:46,280 Speaker 3: about what trust is. Trust is a thing that saves 1010 00:56:46,320 --> 00:56:50,839 Speaker 3: you time because if you didn't. If you had unlimited 1011 00:56:50,880 --> 00:56:55,960 Speaker 3: time and resources, you could investigate everything for yourself like 1012 00:56:56,000 --> 00:56:59,200 Speaker 3: you could, you know, look into every you look endlessly 1013 00:56:59,320 --> 00:57:03,200 Speaker 3: into every question and not have to believe anything people 1014 00:57:03,239 --> 00:57:06,400 Speaker 3: told you. But you don't have unlimited time and resources. 1015 00:57:06,400 --> 00:57:09,239 Speaker 3: You're always trying to make your life more efficient, so 1016 00:57:09,280 --> 00:57:12,040 Speaker 3: you have to rely on trust for some things. And 1017 00:57:12,080 --> 00:57:14,440 Speaker 3: so a big part of what we think about in 1018 00:57:15,400 --> 00:57:20,120 Speaker 3: navigating life is just like where we decide to press 1019 00:57:20,160 --> 00:57:24,600 Speaker 3: the trust button to save ourselves time and this and 1020 00:57:24,680 --> 00:57:28,480 Speaker 3: this scenario created by the movie heightens that kind of 1021 00:57:28,880 --> 00:57:32,840 Speaker 3: the observation of that dynamic because time is so constricted 1022 00:57:33,600 --> 00:57:36,160 Speaker 3: and so he just literally does not have time to 1023 00:57:36,240 --> 00:57:38,560 Speaker 3: wonder whether this guy is giving him good advice or not. 1024 00:57:38,640 --> 00:57:41,400 Speaker 3: He just has to follow it. Yeah, And then also 1025 00:57:41,440 --> 00:57:44,360 Speaker 3: the guy says, not everything that frightens or hurts you 1026 00:57:44,400 --> 00:57:47,880 Speaker 3: as bad. Fear and pain are your teachers learn survive. 1027 00:57:49,720 --> 00:57:53,000 Speaker 3: So the young man hurries on through the desert. And meanwhile, 1028 00:57:53,040 --> 00:57:55,960 Speaker 3: also he's another thing he asked to trust, is he's 1029 00:57:56,000 --> 00:57:58,439 Speaker 3: been being given these voices in his head. They're giving 1030 00:57:58,520 --> 00:58:01,000 Speaker 3: him advice. They're saying, you are not alone, we travel 1031 00:58:01,080 --> 00:58:12,200 Speaker 3: with you. So there's a scene where the hero gets 1032 00:58:12,240 --> 00:58:14,040 Speaker 3: to the stairs, he has to climb. He has to 1033 00:58:14,040 --> 00:58:15,920 Speaker 3: climb to the top of the pyramid, and the stairs 1034 00:58:15,920 --> 00:58:19,360 Speaker 3: seem endless, but he goes on up and up and up, 1035 00:58:19,400 --> 00:58:21,600 Speaker 3: and then finally he gets to the top, where he 1036 00:58:21,680 --> 00:58:26,440 Speaker 3: finds a table emitting a blue light. Looks almost like 1037 00:58:26,520 --> 00:58:28,800 Speaker 3: a game board. I was thinking that at first, and 1038 00:58:28,840 --> 00:58:30,600 Speaker 3: then what do you know, It does seem like it's 1039 00:58:30,600 --> 00:58:32,920 Speaker 3: a game board. It's covered in the shapes that the 1040 00:58:32,960 --> 00:58:36,040 Speaker 3: boy learned to manipulate in school. And then suddenly there 1041 00:58:36,080 --> 00:58:40,880 Speaker 3: is a roar, and we're like, oh, another monster sort of, 1042 00:58:40,960 --> 00:58:45,160 Speaker 3: There is a sasquatchlike creature, like a big, furry humanoid 1043 00:58:45,200 --> 00:58:48,880 Speaker 3: creature that approaches him, but it's not another fight to 1044 00:58:48,920 --> 00:58:52,400 Speaker 3: the death with a spear. This time we're facing the chess. 1045 00:58:52,480 --> 00:58:57,000 Speaker 3: YETI our hero has to play a board game, a 1046 00:58:57,080 --> 00:59:00,960 Speaker 3: game of strategy with Bigfoot, and I think may have 1047 00:59:01,000 --> 00:59:04,080 Speaker 3: been my favorite creative choice in the film. 1048 00:59:04,560 --> 00:59:07,600 Speaker 2: Yes, I absolutely love this on one level because it 1049 00:59:07,640 --> 00:59:10,920 Speaker 2: is just that outrageous, Like, at this point everything has 1050 00:59:10,960 --> 00:59:15,520 Speaker 2: already been surreal and dream like and full of WTF 1051 00:59:15,600 --> 00:59:19,120 Speaker 2: moments and then we have this. But then it again 1052 00:59:19,200 --> 00:59:21,760 Speaker 2: is one of these moments too. Where it's never fully explained. 1053 00:59:21,800 --> 00:59:26,280 Speaker 2: We don't know who or what this entity is, but 1054 00:59:26,720 --> 00:59:29,160 Speaker 2: there are so many different ways to tease it apart. 1055 00:59:29,480 --> 00:59:32,400 Speaker 2: Horrick and his book brings up the possibility that this 1056 00:59:32,560 --> 00:59:36,520 Speaker 2: is sort of like the ID, that his own ID 1057 00:59:36,600 --> 00:59:38,920 Speaker 2: that he is combating here. That least, they're like his, 1058 00:59:39,200 --> 00:59:42,800 Speaker 2: this is his primal side. And I did when I 1059 00:59:42,840 --> 00:59:45,760 Speaker 2: was originally watching it, I did kind of notice some 1060 00:59:45,960 --> 00:59:49,680 Speaker 2: similarities between the face of the beast and the face 1061 00:59:49,720 --> 00:59:51,720 Speaker 2: of our hero. I don't know how much of that 1062 00:59:51,800 --> 00:59:54,240 Speaker 2: was me just, you know, reading too much into it 1063 00:59:55,040 --> 00:59:58,200 Speaker 2: or not, but I think there are various interpretations here. 1064 00:59:58,760 --> 01:00:00,520 Speaker 2: But what we get at the end of the day 1065 01:00:00,680 --> 01:00:05,320 Speaker 2: is the game of chess or something like chess with 1066 01:00:05,760 --> 01:00:07,160 Speaker 2: this bestial other. 1067 01:00:07,560 --> 01:00:10,040 Speaker 3: That is funny. I mean, so, on one hand, I 1068 01:00:10,080 --> 01:00:13,720 Speaker 3: absolutely see the comparison in the way they're embodied, that 1069 01:00:13,800 --> 01:00:18,000 Speaker 3: this creature may be some reflection of his more savage self. 1070 01:00:18,600 --> 01:00:20,600 Speaker 3: On the other hand, like why would you be Why 1071 01:00:20,720 --> 01:00:24,320 Speaker 3: is the form of conflict a game of strategy? Why 1072 01:00:24,320 --> 01:00:25,919 Speaker 3: are you playing chess against your ID? 1073 01:00:26,240 --> 01:00:26,360 Speaker 4: Oh? 1074 01:00:26,360 --> 01:00:27,920 Speaker 2: Well, I mean you don't want to wrestle it? Look 1075 01:00:27,920 --> 01:00:30,480 Speaker 2: how strong this is get out smarted? 1076 01:00:31,400 --> 01:00:34,160 Speaker 3: I guess so so the game itself is kind of 1077 01:00:34,280 --> 01:00:40,680 Speaker 3: tronish that it's like these metal shapes, these polyhedron game 1078 01:00:40,760 --> 01:00:43,880 Speaker 3: pieces that are zoom zooming around and zapping each other 1079 01:00:43,880 --> 01:00:48,560 Speaker 3: with lasers. And then, of course, eventually the YETI loses 1080 01:00:48,640 --> 01:00:52,080 Speaker 3: and he doesn't like that. You know, yetti's are known 1081 01:00:52,120 --> 01:00:55,160 Speaker 3: to rip people's arms off and they lose. So he 1082 01:00:55,240 --> 01:00:59,360 Speaker 3: howls in anger, and he drools and rages very bad sport, 1083 01:00:59,400 --> 01:01:01,960 Speaker 3: and he seems ready to kill our hero. But suddenly 1084 01:01:03,600 --> 01:01:06,640 Speaker 3: it's a little unclear exactly the orientation of what's happening here, 1085 01:01:06,640 --> 01:01:11,720 Speaker 3: but like a walkway extends out through space toward the pyramid, 1086 01:01:12,240 --> 01:01:15,840 Speaker 3: leading to another structure, and then the hero leaps out 1087 01:01:15,880 --> 01:01:18,480 Speaker 3: onto the walkway and goes away to this other place. 1088 01:01:19,360 --> 01:01:20,680 Speaker 2: The challenge has been overcome. 1089 01:01:20,960 --> 01:01:26,120 Speaker 3: Yes, so this other place is a lattice of mcsher 1090 01:01:26,280 --> 01:01:29,200 Speaker 3: beams that are interlocking in impossible ways. 1091 01:01:29,880 --> 01:01:30,240 Speaker 4: Yes. 1092 01:01:30,680 --> 01:01:32,640 Speaker 2: So yeah, at this point, like where are we Like, 1093 01:01:32,720 --> 01:01:36,680 Speaker 2: are we it within the confines of some great supercomputer? 1094 01:01:37,400 --> 01:01:41,040 Speaker 2: Are we in another dimension? I Mean it's hard to 1095 01:01:41,080 --> 01:01:43,760 Speaker 2: say exactly what's going on here, and that's the beauty 1096 01:01:43,760 --> 01:01:43,960 Speaker 2: of it. 1097 01:01:44,240 --> 01:01:46,640 Speaker 3: Yeah, in one of the rooms, the hero goes into 1098 01:01:46,920 --> 01:01:50,240 Speaker 3: here seems to be inside the game he just played, 1099 01:01:50,320 --> 01:01:53,680 Speaker 3: like he's in shrunken form, and the game pieces are 1100 01:01:53,760 --> 01:01:56,720 Speaker 3: the giant shapes moving around him. He walks on the board, 1101 01:01:57,920 --> 01:02:00,400 Speaker 3: and of course Scale is being played with one again, 1102 01:02:00,440 --> 01:02:03,280 Speaker 3: like I mentioned at the beginning. But then at one point, 1103 01:02:03,320 --> 01:02:05,360 Speaker 3: the man, oh, and we're told I can't remember if 1104 01:02:05,360 --> 01:02:07,440 Speaker 3: ilread he said this, but if not, this is day five, 1105 01:02:08,480 --> 01:02:10,400 Speaker 3: so this is supposed to this is the time they 1106 01:02:10,400 --> 01:02:14,120 Speaker 3: said earlier that he would be in midlife. And at 1107 01:02:14,120 --> 01:02:17,080 Speaker 3: one point the man is he's sort of messing around 1108 01:02:17,080 --> 01:02:20,400 Speaker 3: on the game board with these pieces, and then he 1109 01:02:20,440 --> 01:02:23,280 Speaker 3: looks at his reflection in a metal piece and he 1110 01:02:23,320 --> 01:02:25,920 Speaker 3: says to himself, he realizes he is getting old, and 1111 01:02:25,960 --> 01:02:27,720 Speaker 3: he has to hurry. He has to get to the gate. 1112 01:02:28,080 --> 01:02:30,160 Speaker 3: And I was like, wait a minute, is this literally 1113 01:02:30,160 --> 01:02:32,120 Speaker 3: a midlife crisis vignette? 1114 01:02:32,160 --> 01:02:33,160 Speaker 2: He's like, well maybe so. 1115 01:02:33,480 --> 01:02:37,560 Speaker 3: Yeah, he's like messing around playing games in this confusing space, 1116 01:02:37,600 --> 01:02:40,240 Speaker 3: and then he looks at himself in the mirror and 1117 01:02:40,320 --> 01:02:43,760 Speaker 3: has a sudden reminder of his mortality, and then he 1118 01:02:43,880 --> 01:02:44,920 Speaker 3: really picks up the pace. 1119 01:02:45,240 --> 01:02:47,360 Speaker 2: Yeah, he doesn't know that he should also buy a 1120 01:02:47,440 --> 01:02:50,800 Speaker 2: leather jacket and look into motorcycles or something. 1121 01:02:50,880 --> 01:02:55,240 Speaker 3: Right, So we see him traveling through other weird landscapes, 1122 01:02:55,320 --> 01:02:59,320 Speaker 3: some natural, some artificial. One is like, I don't even 1123 01:02:59,320 --> 01:03:02,320 Speaker 3: know what you call it, like a big flat, empty 1124 01:03:02,480 --> 01:03:07,439 Speaker 3: rectangular space that looks out onto looks out like into 1125 01:03:07,480 --> 01:03:11,880 Speaker 3: the void, and there are planets beyond, so it's almost 1126 01:03:11,920 --> 01:03:15,520 Speaker 3: as if he's in a spaceship. There's another point where 1127 01:03:15,560 --> 01:03:20,520 Speaker 3: he's wandering through this huge field of just pits that 1128 01:03:20,600 --> 01:03:22,680 Speaker 3: are inverted step pyramids. 1129 01:03:23,760 --> 01:03:25,800 Speaker 2: Yeah, this must be where like maybe they cut the 1130 01:03:25,840 --> 01:03:29,600 Speaker 2: pyramids from earlier out of this landscape. I don't know. Yeah, 1131 01:03:29,680 --> 01:03:32,320 Speaker 2: a landscape of just colossal works. I guess this is 1132 01:03:32,360 --> 01:03:33,360 Speaker 2: what we're to take from it. 1133 01:03:33,640 --> 01:03:36,640 Speaker 3: And I love these landscapes. The sets are amazing. But 1134 01:03:36,680 --> 01:03:40,959 Speaker 3: then finally, finally Day seven comes. He's getting old, and 1135 01:03:41,320 --> 01:03:45,520 Speaker 3: he makes it to the gate, the gate that was promised. 1136 01:03:45,600 --> 01:03:49,280 Speaker 3: So he comes upon this sort of hole in the 1137 01:03:49,400 --> 01:03:53,000 Speaker 3: rocks where light is spilling through, and he walks up 1138 01:03:53,040 --> 01:03:57,040 Speaker 3: to it and realizes a giant mechanism, this big metal 1139 01:03:57,160 --> 01:04:01,600 Speaker 3: bar is descending toward him slowly, and when it reaches him, 1140 01:04:01,600 --> 01:04:05,919 Speaker 3: the mechanism has controls that have hand prints on them 1141 01:04:05,920 --> 01:04:07,880 Speaker 3: that he could put his hands in. It's kind of 1142 01:04:07,920 --> 01:04:12,040 Speaker 3: like that button that makes air on Mars and total recall, 1143 01:04:12,200 --> 01:04:15,360 Speaker 3: you know, a metal thing with a handprint on it. 1144 01:04:16,440 --> 01:04:18,560 Speaker 3: So he's like, okay, I got to put my hands 1145 01:04:18,560 --> 01:04:19,960 Speaker 3: on it. So he puts his hands in the prints, 1146 01:04:20,360 --> 01:04:24,080 Speaker 3: and it makes music. It releases this booming tone, and 1147 01:04:24,120 --> 01:04:27,600 Speaker 3: then the whole mechanism sinks into the floor and the 1148 01:04:28,000 --> 01:04:31,960 Speaker 3: gate opens and light spills over everything, not just on 1149 01:04:32,240 --> 01:04:35,280 Speaker 3: the man there in the place, but light seems to 1150 01:04:35,320 --> 01:04:37,800 Speaker 3: spill over the whole planet. So we go back to 1151 01:04:38,440 --> 01:04:42,360 Speaker 3: the place we came from. We see light filling in 1152 01:04:42,400 --> 01:04:45,400 Speaker 3: the caverns where the people from the First Day live, 1153 01:04:45,520 --> 01:04:48,000 Speaker 3: and there are lots of old people there, but we 1154 01:04:48,080 --> 01:04:51,600 Speaker 3: get to hear their heartbeats slowing down as the light 1155 01:04:51,680 --> 01:04:55,080 Speaker 3: pours over them. And the light is of a very 1156 01:04:55,080 --> 01:05:00,320 Speaker 3: different color warmth than the stuff we've seen before. Most 1157 01:05:00,360 --> 01:05:02,880 Speaker 3: of the movie has been kind of blue green gray. 1158 01:05:03,400 --> 01:05:06,520 Speaker 3: The light now is orange. And then we return to 1159 01:05:06,560 --> 01:05:09,800 Speaker 3: the hero and we find him in a land, in 1160 01:05:09,880 --> 01:05:13,360 Speaker 3: a natural landscape, unlike anything we've seen before. Now the 1161 01:05:13,400 --> 01:05:17,000 Speaker 3: world is green, green, green. He's on these hills covered 1162 01:05:17,000 --> 01:05:20,000 Speaker 3: in green grass, not the kind of pale, gross blue 1163 01:05:20,000 --> 01:05:23,040 Speaker 3: green of the fog in the world before. Now it's 1164 01:05:23,120 --> 01:05:27,800 Speaker 3: like vibrant green, springtime green, the hills covered in green 1165 01:05:27,920 --> 01:05:32,040 Speaker 3: grass and trees with flowers blooming everywhere, and the man 1166 01:05:32,120 --> 01:05:34,240 Speaker 3: is just walking through it looking like Jesus. 1167 01:05:35,440 --> 01:05:38,520 Speaker 2: Yeah, kind of a like a seventies white Jesus, kind 1168 01:05:38,520 --> 01:05:42,200 Speaker 2: of like a Kinney Loggin's kind of a look here, yeah. 1169 01:05:41,480 --> 01:05:43,880 Speaker 3: Exactly, yes, like hippie movie Jesus. 1170 01:05:43,960 --> 01:05:45,200 Speaker 4: Yeah. 1171 01:05:45,240 --> 01:05:47,280 Speaker 3: But he's got a magnificent beard, and you can tell 1172 01:05:47,320 --> 01:05:50,080 Speaker 3: he's just vibing on the nature that he's looking at. 1173 01:05:50,840 --> 01:05:53,760 Speaker 3: And then the boy's like looking at the plants. I 1174 01:05:53,760 --> 01:05:55,440 Speaker 3: don't know why I called him the boy. He's a 1175 01:05:55,480 --> 01:05:58,360 Speaker 3: man now, he's just mere days old, so that is true. 1176 01:05:58,360 --> 01:05:59,920 Speaker 3: He's like looking at the plants. And then we get 1177 01:06:00,080 --> 01:06:04,560 Speaker 3: some narration where it's an ending that is at once 1178 01:06:04,680 --> 01:06:07,560 Speaker 3: a little bit a little bit corny, but also kind 1179 01:06:07,560 --> 01:06:10,680 Speaker 3: of beautiful. He says, of all the twenty thousand days 1180 01:06:10,720 --> 01:06:13,560 Speaker 3: I have, which day will be the finest, which will 1181 01:06:13,560 --> 01:06:18,120 Speaker 3: be the best? Any day, any hour, any minute, And 1182 01:06:18,160 --> 01:06:21,000 Speaker 3: then we end as like geese are flying across this 1183 01:06:21,200 --> 01:06:22,080 Speaker 3: disc of the sun. 1184 01:06:22,840 --> 01:06:27,000 Speaker 2: I mean, it's so upbeat and positive, and I think 1185 01:06:27,160 --> 01:06:29,919 Speaker 2: if you dig into it, it does get into some 1186 01:06:30,280 --> 01:06:32,520 Speaker 2: serious depth, you know, I mean, how do you how 1187 01:06:32,520 --> 01:06:36,920 Speaker 2: do you overcome the shortness of our lives and the 1188 01:06:37,320 --> 01:06:42,240 Speaker 2: marching of time? Well, one way is by retreating into 1189 01:06:42,280 --> 01:06:45,840 Speaker 2: the now and focusing on the now, focusing on any day, 1190 01:06:45,920 --> 01:06:49,400 Speaker 2: any hour, any minute, you know, finding those little things, 1191 01:06:49,440 --> 01:06:51,680 Speaker 2: you know. So that's that's what came to my mind 1192 01:06:51,720 --> 01:06:53,919 Speaker 2: when I heard this. But on the other level, yes, 1193 01:06:53,960 --> 01:06:57,720 Speaker 2: it is like such an upbeat ending. I don't know. 1194 01:06:57,760 --> 01:07:01,600 Speaker 2: We get more used to more past mystic endings in 1195 01:07:02,120 --> 01:07:05,080 Speaker 2: our films, so I don't know, it was it was 1196 01:07:05,120 --> 01:07:09,040 Speaker 2: refreshing that it does feel so optimistic at the end, 1197 01:07:09,080 --> 01:07:13,440 Speaker 2: like he succeeded in his quest. He brought life to everyone, 1198 01:07:13,600 --> 01:07:17,080 Speaker 2: and in the revelation here is perhaps a little deeper 1199 01:07:17,080 --> 01:07:17,880 Speaker 2: if we dig into it. 1200 01:07:18,240 --> 01:07:22,760 Speaker 3: Well, in another one of those observations that is both 1201 01:07:23,240 --> 01:07:26,160 Speaker 3: profound and true and also can be kind of corny, 1202 01:07:26,240 --> 01:07:28,320 Speaker 3: but that doesn't make it any less true. Is the 1203 01:07:28,360 --> 01:07:31,560 Speaker 3: thing about you know, you can you can overcome the 1204 01:07:31,640 --> 01:07:34,080 Speaker 3: kind of despair about the perspective of the shortness of 1205 01:07:34,080 --> 01:07:37,320 Speaker 3: your life by having purpose, by having by having a mission, 1206 01:07:37,400 --> 01:07:40,479 Speaker 3: by having a purpose that a purpose that is sort 1207 01:07:40,480 --> 01:07:43,720 Speaker 3: of other oriented. You know that is driven towards not 1208 01:07:43,800 --> 01:07:47,280 Speaker 3: just yourself and your own gratification, but living for others. 1209 01:07:47,760 --> 01:07:50,160 Speaker 2: Well, you know, it reminds me of against some of 1210 01:07:50,200 --> 01:07:54,040 Speaker 2: what we've been discussing in our Mystery cult series. So 1211 01:07:54,160 --> 01:07:57,560 Speaker 2: a lot of times some of the best nuggets of 1212 01:07:57,600 --> 01:08:01,440 Speaker 2: wisdom are also kind of overstatements the obvious, like, you know, 1213 01:08:01,520 --> 01:08:03,880 Speaker 2: love is all you need, love is the fifth element, 1214 01:08:03,920 --> 01:08:07,479 Speaker 2: what have you? You know, But these are also things 1215 01:08:07,560 --> 01:08:10,280 Speaker 2: that are true, and it all comes down to presentation. 1216 01:08:10,760 --> 01:08:12,360 Speaker 2: And in the same way we talked about some of 1217 01:08:12,400 --> 01:08:14,480 Speaker 2: the initiations of the mystery cults, where there might be 1218 01:08:14,560 --> 01:08:18,240 Speaker 2: something that is key to the initiation, something that is 1219 01:08:18,320 --> 01:08:20,800 Speaker 2: revealed in a box, and if you just take it 1220 01:08:20,920 --> 01:08:23,400 Speaker 2: out of context, if you're a critic and you're just like, 1221 01:08:23,720 --> 01:08:25,240 Speaker 2: look at this thing they have in the box here, 1222 01:08:25,280 --> 01:08:28,120 Speaker 2: how corny is that? You know? But if it's within context, 1223 01:08:28,120 --> 01:08:31,080 Speaker 2: if it occurs at the end of the initiation, then 1224 01:08:31,120 --> 01:08:34,200 Speaker 2: perhaps it is able to settle into your psyche in 1225 01:08:34,240 --> 01:08:35,280 Speaker 2: a more rewarding way. 1226 01:08:36,200 --> 01:08:36,479 Speaker 4: Yeah. 1227 01:08:36,520 --> 01:08:39,920 Speaker 3: So just for example, you know, you could say, like 1228 01:08:40,040 --> 01:08:43,920 Speaker 3: a Demeter is reunited with her daughter, and this brings us, 1229 01:08:43,960 --> 01:08:46,519 Speaker 3: you know, this ear of grain, which represents the wealth 1230 01:08:46,600 --> 01:08:48,599 Speaker 3: the fruits of our fields, and it is what we 1231 01:08:48,640 --> 01:08:51,040 Speaker 3: live by. You know, if you just like put it 1232 01:08:51,080 --> 01:08:53,439 Speaker 3: in those words, somebody could be like, oh yeah, okay, 1233 01:08:53,479 --> 01:08:55,400 Speaker 3: that's not all that impressive. But if you watch the 1234 01:08:55,400 --> 01:08:58,200 Speaker 3: whole drama and you take part in the suffering and 1235 01:08:58,240 --> 01:09:00,479 Speaker 3: the passion and the relief of the re union of 1236 01:09:00,520 --> 01:09:03,160 Speaker 3: mother and daughter and all that, it can be overwhelming. 1237 01:09:03,200 --> 01:09:05,240 Speaker 3: It's something that follows you every day of your life. 1238 01:09:05,800 --> 01:09:08,040 Speaker 3: You never never look at some flower the same way. 1239 01:09:08,080 --> 01:09:08,360 Speaker 4: Again. 1240 01:09:08,680 --> 01:09:11,040 Speaker 2: Yeah again, not everything that frightens or hurts you as 1241 01:09:11,120 --> 01:09:13,960 Speaker 2: bad fear and pain or your teachers learn survive. 1242 01:09:14,439 --> 01:09:17,439 Speaker 3: Yeah yeah. I think the real moral of the story 1243 01:09:17,520 --> 01:09:20,080 Speaker 3: is if you're feeling down, play chess with a yetti 1244 01:09:20,280 --> 01:09:22,120 Speaker 3: and make sure you win. 1245 01:09:22,720 --> 01:09:29,200 Speaker 2: Yes, all right, that is nineteen eighty four's quest. Again, 1246 01:09:29,360 --> 01:09:31,000 Speaker 2: if you wish to experience it as well, you should 1247 01:09:31,000 --> 01:09:33,000 Speaker 2: be able to find it out there, and again, hopefully 1248 01:09:33,000 --> 01:09:35,600 Speaker 2: in the future there'll be some sort of proper restored 1249 01:09:35,680 --> 01:09:38,920 Speaker 2: release as well. Just a reminder for everyone out there 1250 01:09:38,960 --> 01:09:40,920 Speaker 2: that stuff to Blow your Mind is primarily a science 1251 01:09:40,960 --> 01:09:43,640 Speaker 2: and culture podcast with core episodes on Tuesdays and Thursdays, 1252 01:09:43,640 --> 01:09:46,560 Speaker 2: but on Fridays we set aside most serious concerns to 1253 01:09:46,720 --> 01:09:50,960 Speaker 2: just talk about a weird film here on Weird House Cinema. 1254 01:09:51,040 --> 01:09:54,040 Speaker 2: If you're on letterbox dot com you can find us. 1255 01:09:54,320 --> 01:09:56,639 Speaker 2: Our username is weird House and we have a nice 1256 01:09:56,680 --> 01:09:59,719 Speaker 2: list there of all the episodes that we have covered 1257 01:09:59,720 --> 01:10:02,040 Speaker 2: so far, all the movies we have covered so far. Rather, 1258 01:10:02,439 --> 01:10:04,760 Speaker 2: and I will remind you that at this point we're 1259 01:10:04,800 --> 01:10:07,720 Speaker 2: at one ninety six, so we're coming in hot on 1260 01:10:08,200 --> 01:10:12,040 Speaker 2: selection two hundred. We already have some recommendations for what 1261 01:10:12,080 --> 01:10:15,120 Speaker 2: that episode might be, what film we could possibly cover 1262 01:10:15,200 --> 01:10:18,280 Speaker 2: for the two hundredth Weird House Cinema selection, but continue 1263 01:10:18,280 --> 01:10:21,120 Speaker 2: to ride in. We have not made a decision as yet. 1264 01:10:21,360 --> 01:10:23,160 Speaker 3: It's going to be Mortal Kombat Annihilation. 1265 01:10:25,560 --> 01:10:27,360 Speaker 2: It could be it could be that that is the 1266 01:10:27,360 --> 01:10:28,280 Speaker 2: most fitting choice. 1267 01:10:28,600 --> 01:10:32,519 Speaker 3: Huge thanks as always to our excellent audio producer JJ Posway. 1268 01:10:32,800 --> 01:10:34,360 Speaker 3: If you would like to get in touch with us 1269 01:10:34,360 --> 01:10:36,839 Speaker 3: with feedback on this episode or any other, to suggest 1270 01:10:36,840 --> 01:10:38,880 Speaker 3: a topic for the future, or just to say hello, 1271 01:10:38,960 --> 01:10:41,559 Speaker 3: you can email us at contact at stuff to Blow 1272 01:10:41,600 --> 01:10:49,120 Speaker 3: your Mind dot com. 1273 01:10:49,280 --> 01:10:52,200 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 1274 01:10:52,280 --> 01:10:55,080 Speaker 1: more podcasts from my Heart Radio, visit the iHeartRadio app 1275 01:10:55,240 --> 01:10:58,480 Speaker 1: Apple Podcasts or wherever you listen to your favorite shows,