1 00:00:04,920 --> 00:00:07,840 Speaker 1: Hey, this is Annie and Samantha, and welcome to stuff. 2 00:00:07,880 --> 00:00:19,720 Speaker 1: I've never told your production of I Heart Radio. So, Samantha, 3 00:00:19,800 --> 00:00:22,720 Speaker 1: as you know, we are in my favorite season. Yes, 4 00:00:23,600 --> 00:00:27,200 Speaker 1: of scary things, although the world is terrifying right now, 5 00:00:27,240 --> 00:00:29,560 Speaker 1: but you know you can find a haven in horror movies, 6 00:00:29,600 --> 00:00:34,559 Speaker 1: or at least I can that you can. I'm hoping. Uh. 7 00:00:35,320 --> 00:00:37,199 Speaker 1: And for today's question, I wanted to ask you, have 8 00:00:37,280 --> 00:00:42,120 Speaker 1: you ever played a scary video game? No? Never? Have 9 00:00:42,159 --> 00:00:45,479 Speaker 1: you ever been scared playing a video game? It wasn't scary. No, 10 00:00:48,720 --> 00:00:51,239 Speaker 1: you've never had an epic battle of Mario Kart and 11 00:00:51,280 --> 00:00:54,000 Speaker 1: felt just fear in your heart might be embarrassed? Not 12 00:00:54,240 --> 00:00:58,200 Speaker 1: at all, because I already have very low expectations. And 13 00:00:58,240 --> 00:01:00,160 Speaker 1: then I give a disclaimer to every one that I'm 14 00:01:00,160 --> 00:01:04,120 Speaker 1: playing with about how bad I am at video games 15 00:01:04,200 --> 00:01:06,959 Speaker 1: and or how I could care less about most of 16 00:01:07,000 --> 00:01:10,640 Speaker 1: these video games. Uh. You know, it took the pandemic 17 00:01:10,680 --> 00:01:14,160 Speaker 1: for me to actually start enjoying these things, as you know, 18 00:01:14,360 --> 00:01:19,120 Speaker 1: so because I just never cared. Of course, my partner 19 00:01:19,160 --> 00:01:22,760 Speaker 1: is really big into the video games, and he loves 20 00:01:23,760 --> 00:01:27,200 Speaker 1: like The Witcher and Zelda all of that, So to me, 21 00:01:27,240 --> 00:01:29,679 Speaker 1: that's not necessarily scary. I know you talked about your 22 00:01:29,680 --> 00:01:33,240 Speaker 1: scary video games, and I finally watched you guys play 23 00:01:33,840 --> 00:01:38,760 Speaker 1: a couple of them. But my over anticipation about how 24 00:01:38,880 --> 00:01:41,960 Speaker 1: things are going to go bad it's so high that I, 25 00:01:42,240 --> 00:01:43,920 Speaker 1: you know, I have to have warnings or I'm gonna 26 00:01:43,959 --> 00:01:45,720 Speaker 1: walk out because I just don't care. I don't I 27 00:01:45,720 --> 00:01:48,200 Speaker 1: don't want to know. Um. But yeah, no, I don't 28 00:01:48,240 --> 00:01:50,560 Speaker 1: typically play it like that. I don't play those games, 29 00:01:51,080 --> 00:01:54,400 Speaker 1: um because I don't quite understand them either. I think, 30 00:01:55,080 --> 00:01:58,920 Speaker 1: mm hmm, I just want my mechanic wise all of 31 00:01:58,960 --> 00:02:01,680 Speaker 1: those things. So what's the point of having a story 32 00:02:01,800 --> 00:02:04,120 Speaker 1: if you're trying to play a game but inevitably you're 33 00:02:04,160 --> 00:02:06,960 Speaker 1: just playing into their story which has already been written. Now, 34 00:02:07,360 --> 00:02:10,000 Speaker 1: So because you know, I asked you three times, it's like, wait, 35 00:02:10,040 --> 00:02:13,040 Speaker 1: what what is this? Wait? Why? I think a lot 36 00:02:13,080 --> 00:02:16,000 Speaker 1: of the question is why. But for like, yeah, for me, 37 00:02:16,120 --> 00:02:19,720 Speaker 1: like what I enjoy is silly games that we get 38 00:02:19,760 --> 00:02:24,640 Speaker 1: to punch each other in the face and see who wins. Yeah, 39 00:02:24,639 --> 00:02:30,440 Speaker 1: in the story, very two dimensional characters too. Typically uh huh, yeah, 40 00:02:30,600 --> 00:02:34,840 Speaker 1: Well we clearly have like the very opposite taste because 41 00:02:35,040 --> 00:02:37,120 Speaker 1: the story to me is the most important thing, right, 42 00:02:37,480 --> 00:02:39,960 Speaker 1: the most important thing. And actually we're going to talk 43 00:02:40,000 --> 00:02:43,440 Speaker 1: about one game that really messed with I guess the 44 00:02:43,520 --> 00:02:46,000 Speaker 1: video game Mechanics you're talking about where the story is 45 00:02:46,000 --> 00:02:48,240 Speaker 1: already written. There's one game we're gonna talk about in 46 00:02:48,240 --> 00:02:52,680 Speaker 1: here where they mess with that and it's wonderful. Um. Yeah, 47 00:02:52,720 --> 00:02:57,080 Speaker 1: I love, love, love love scary video games. You did 48 00:02:57,120 --> 00:03:00,720 Speaker 1: get to see me play Virtual Reality, the VR version 49 00:03:00,720 --> 00:03:03,400 Speaker 1: of Five Nights at Freddie's, and that I may have 50 00:03:03,520 --> 00:03:05,720 Speaker 1: to post up. I may have because I took a 51 00:03:05,880 --> 00:03:08,400 Speaker 1: video and it's not even the best video, because the 52 00:03:08,440 --> 00:03:11,480 Speaker 1: best videos when you actually jump and fall backwards into 53 00:03:11,680 --> 00:03:14,959 Speaker 1: onto a chair. Um, but yeah, I definitely took a 54 00:03:15,080 --> 00:03:17,480 Speaker 1: video of you playing and would you just start screaming? 55 00:03:18,639 --> 00:03:20,080 Speaker 1: And by the way, it would be in in s 56 00:03:20,160 --> 00:03:24,120 Speaker 1: f W because there's a lot of cursing. Yeah, it 57 00:03:24,160 --> 00:03:27,280 Speaker 1: was terrified. Well, I put the headset on for like 58 00:03:27,520 --> 00:03:29,760 Speaker 1: a second, looked around. I was like nope, and I 59 00:03:29,800 --> 00:03:33,520 Speaker 1: took it right back off. This is true, And that 60 00:03:33,600 --> 00:03:36,520 Speaker 1: wasn't even the game. It's just like the opening screen. Well, 61 00:03:36,600 --> 00:03:38,000 Speaker 1: like I turned around, I was like, there's a thing 62 00:03:38,080 --> 00:03:40,760 Speaker 1: trying to come up behind me. Those are ANIMA Charlie 63 00:03:40,800 --> 00:03:42,480 Speaker 1: things which you know, I already have a little fee 64 00:03:42,680 --> 00:03:44,040 Speaker 1: that they're going to come to life, and in this 65 00:03:44,160 --> 00:03:46,080 Speaker 1: video game they come to life. And I was like, oh, 66 00:03:46,120 --> 00:03:50,000 Speaker 1: hell no, no, I'm good. Yeah no, it's that was fair. 67 00:03:50,880 --> 00:03:54,680 Speaker 1: I highly recommend it, both the non VR NBR versions 68 00:03:54,720 --> 00:03:57,760 Speaker 1: for anybody who's interested, because it was terrifying and they're 69 00:03:57,760 --> 00:04:02,440 Speaker 1: funny also. Um So today we're talking about women and 70 00:04:02,600 --> 00:04:05,680 Speaker 1: girls in the survival horror genre video games, which is 71 00:04:05,680 --> 00:04:10,200 Speaker 1: one of my very favorite genres. Um And I'm actually 72 00:04:10,320 --> 00:04:12,120 Speaker 1: I'm gonna put a disclaimer here that I'm gonna be 73 00:04:12,240 --> 00:04:14,760 Speaker 1: very selfish in this one because it is one of 74 00:04:14,800 --> 00:04:17,320 Speaker 1: my favorite genres, and I'm going to talk about the 75 00:04:17,320 --> 00:04:20,719 Speaker 1: ones I have personal experience with. So I know a 76 00:04:20,720 --> 00:04:23,240 Speaker 1: lot of you will probably get angry at some things 77 00:04:23,279 --> 00:04:26,920 Speaker 1: that are not on this list. Always right in, I'm 78 00:04:26,960 --> 00:04:31,800 Speaker 1: happy to play another survival horror video game. Um And 79 00:04:31,920 --> 00:04:34,200 Speaker 1: I we do have a list of honorable mentions that 80 00:04:34,279 --> 00:04:36,600 Speaker 1: I know people are gonna be like, well you didn't 81 00:04:36,640 --> 00:04:39,640 Speaker 1: talk about this clear example, but yeah, I'm gonna be 82 00:04:39,680 --> 00:04:44,080 Speaker 1: a little little selfish. Um And I also want to 83 00:04:44,080 --> 00:04:46,960 Speaker 1: put in another disclaimer. Anyone who's played these games will 84 00:04:47,000 --> 00:04:50,839 Speaker 1: know a lot of them come from very sprawling video 85 00:04:50,880 --> 00:04:54,360 Speaker 1: game franchises with storylines that are really tough to wrangle. Like, 86 00:04:55,040 --> 00:04:58,000 Speaker 1: I actually love this thought exercise of trying to explain 87 00:04:58,080 --> 00:05:02,600 Speaker 1: some of these games because they're so weird. They've been 88 00:05:02,640 --> 00:05:05,880 Speaker 1: ret cond Reson Evil Slash bio Hazard is the one 89 00:05:05,920 --> 00:05:08,640 Speaker 1: that has come to mind. Also Silent Hill, we oh gosh, 90 00:05:08,920 --> 00:05:13,400 Speaker 1: um where they're just complicated, and I'm again I'm gonna 91 00:05:13,720 --> 00:05:15,839 Speaker 1: kind of stick to what I know about them the 92 00:05:15,839 --> 00:05:20,000 Speaker 1: research I've done on them. But um Reson Evil, for example, 93 00:05:20,080 --> 00:05:23,680 Speaker 1: you can have one iteration of a female character that's 94 00:05:23,720 --> 00:05:28,040 Speaker 1: pretty well rounded and then another game she's like almost 95 00:05:28,040 --> 00:05:30,960 Speaker 1: completely different, wearing heels and so, so just to put 96 00:05:30,960 --> 00:05:34,240 Speaker 1: that out there. Also also want to put in here 97 00:05:34,800 --> 00:05:37,320 Speaker 1: a lot of disclaimers already that not every game or 98 00:05:37,400 --> 00:05:40,840 Speaker 1: character I mentioned is great when it comes to representation 99 00:05:41,000 --> 00:05:44,200 Speaker 1: and feminism. And I do think it's okay to enjoy 100 00:05:44,400 --> 00:05:48,800 Speaker 1: something that isn't actively causing harm, but always be mindful 101 00:05:49,240 --> 00:05:53,279 Speaker 1: of those messages in the entertainment that you consume. So 102 00:05:54,200 --> 00:05:58,840 Speaker 1: just just putting that out there as well. And quick 103 00:05:58,880 --> 00:06:03,960 Speaker 1: sugar warning because we are talking about the horror genre. Um, 104 00:06:04,040 --> 00:06:07,120 Speaker 1: we are going to briefly discuss some violence against women 105 00:06:07,200 --> 00:06:11,279 Speaker 1: and sexual assault issues, so put that out there, right, 106 00:06:11,680 --> 00:06:14,159 Speaker 1: And my contribution was very small, as you could have 107 00:06:14,200 --> 00:06:16,680 Speaker 1: already told. As you could already tell when we were 108 00:06:16,680 --> 00:06:19,599 Speaker 1: discussing whether or not I played these games. I know 109 00:06:19,680 --> 00:06:21,640 Speaker 1: that there are movie versions of these games, a lot 110 00:06:21,720 --> 00:06:24,640 Speaker 1: of them. Yeah, and I'm curious and we get to 111 00:06:24,680 --> 00:06:26,400 Speaker 1: some of them if you've seen them and what your 112 00:06:26,400 --> 00:06:29,919 Speaker 1: thoughts were. To be fair, I don't think I seen them. 113 00:06:30,040 --> 00:06:34,360 Speaker 1: Oh that's not because because I probably should watch like 114 00:06:34,400 --> 00:06:38,040 Speaker 1: at least Silent Hill, because that is seemingly up my alley. 115 00:06:38,120 --> 00:06:39,880 Speaker 1: But I feel like the only things I've seen available 116 00:06:39,960 --> 00:06:43,320 Speaker 1: are the sequels, and that is something I will not do. 117 00:06:43,560 --> 00:06:45,720 Speaker 1: Is I will not see a sequel over the original, 118 00:06:46,160 --> 00:06:48,880 Speaker 1: which you and i've had discussions of. I'm appalled by 119 00:06:49,000 --> 00:06:53,800 Speaker 1: some of your viewing. Uh yeah, yep, Samantha is very 120 00:06:53,839 --> 00:06:57,279 Speaker 1: angry at me right now. But yeah, so kind of 121 00:06:57,279 --> 00:06:59,760 Speaker 1: that's the problem and I probably should go back to it. 122 00:06:59,760 --> 00:07:01,920 Speaker 1: But us also, I don't have a big love for 123 00:07:01,960 --> 00:07:05,200 Speaker 1: these games, so I will put that. It's like, I 124 00:07:05,240 --> 00:07:06,919 Speaker 1: don't know what the hell I'm talking about, but I 125 00:07:06,960 --> 00:07:09,080 Speaker 1: will join the discussion as much as I can. So, 126 00:07:09,720 --> 00:07:11,920 Speaker 1: as you know, we've talked a lot about how women 127 00:07:12,040 --> 00:07:14,760 Speaker 1: love horror. I love horror, just not video gaming, so 128 00:07:14,800 --> 00:07:16,880 Speaker 1: it's kind of one or the other, um for me. 129 00:07:17,120 --> 00:07:19,320 Speaker 1: But I'm getting into it, y'all. I am getting into it. 130 00:07:19,400 --> 00:07:22,680 Speaker 1: And yet you know that there has been a traditional 131 00:07:22,760 --> 00:07:26,040 Speaker 1: lack of representation of women in the genre, and apparently 132 00:07:26,080 --> 00:07:28,640 Speaker 1: in video games are large So I do see a 133 00:07:28,680 --> 00:07:30,840 Speaker 1: lot of them, and that you tell me about them, 134 00:07:30,840 --> 00:07:33,520 Speaker 1: I feel like. So therefore I notice those more than 135 00:07:33,560 --> 00:07:35,520 Speaker 1: I do anything else, and I probably know more about 136 00:07:35,520 --> 00:07:39,080 Speaker 1: those games I feel like than others. So that's I 137 00:07:39,120 --> 00:07:43,240 Speaker 1: feel like I've one up in that tradition. But of course, 138 00:07:43,640 --> 00:07:45,000 Speaker 1: and I did get to do and this this it 139 00:07:45,040 --> 00:07:47,000 Speaker 1: gets even worse when it comes to women of color 140 00:07:47,200 --> 00:07:49,840 Speaker 1: and queer women, which seems to be a new focus 141 00:07:50,000 --> 00:07:52,440 Speaker 1: when it's not just queer baiting to see them as 142 00:07:52,480 --> 00:07:58,280 Speaker 1: actually thoughtful characters. Right, And for anyone who's listening is like, 143 00:07:58,280 --> 00:08:02,000 Speaker 1: like Samantha, oh, I've never played these video games. I 144 00:08:02,040 --> 00:08:05,160 Speaker 1: won't be able to relate to this conversation. If you 145 00:08:05,640 --> 00:08:09,480 Speaker 1: you'll recognize these tropes like they're not even in just horror, 146 00:08:09,760 --> 00:08:17,200 Speaker 1: So um, never fear. Uh. Yes, when we try our 147 00:08:17,240 --> 00:08:22,560 Speaker 1: best to make our video game nerdery episodes inclusive. Um. 148 00:08:22,640 --> 00:08:26,120 Speaker 1: So when women do show up in these games, they 149 00:08:26,160 --> 00:08:29,280 Speaker 1: are almost always one of two characters. In Survival Heart 150 00:08:29,600 --> 00:08:35,240 Speaker 1: if they're a playable protagonist, meaning you a person plays them. Um, 151 00:08:35,360 --> 00:08:40,360 Speaker 1: they're strong, smart, capable, although often provocatively dressed and not 152 00:08:40,440 --> 00:08:45,080 Speaker 1: dressed for these situations that they're in, or if they're 153 00:08:45,120 --> 00:08:47,200 Speaker 1: not that they're the damsel in distress that serves to 154 00:08:47,559 --> 00:08:52,560 Speaker 1: to lead the male character story and also probably provocatively 155 00:08:52,640 --> 00:08:56,880 Speaker 1: dressed a plot and set peace to up the tension 156 00:08:57,360 --> 00:09:00,480 Speaker 1: and nothing more. Male protagonists and non playable actors are 157 00:09:00,480 --> 00:09:06,839 Speaker 1: almost always capable and also very rarely provocatively dressed. I'm 158 00:09:06,880 --> 00:09:11,880 Speaker 1: always I'm always stocked by how somehow during the apocalyptic moments, 159 00:09:12,160 --> 00:09:15,280 Speaker 1: women end up being able to have a few perfectly 160 00:09:15,440 --> 00:09:19,920 Speaker 1: cut uh billy shorts. Oh yeah, that was one of 161 00:09:19,920 --> 00:09:24,920 Speaker 1: my favorite things about There's an interview Mila Jovovich. I 162 00:09:24,960 --> 00:09:27,240 Speaker 1: think that's how you say her name. She's in Rest 163 00:09:27,280 --> 00:09:31,480 Speaker 1: in Evil, which is based on the games. Um, and 164 00:09:31,520 --> 00:09:33,320 Speaker 1: there was one movie where people were like, don't you 165 00:09:33,440 --> 00:09:36,839 Speaker 1: think it's odd? An interviewer was asking her that you're 166 00:09:36,880 --> 00:09:40,920 Speaker 1: wearing kind of this like tube top and short shorts. 167 00:09:40,920 --> 00:09:42,760 Speaker 1: And she said, well, we wrote in a heat wave 168 00:09:42,800 --> 00:09:46,160 Speaker 1: to explain it, and that just cracked me up so much. 169 00:09:47,200 --> 00:09:49,360 Speaker 1: And it was actually freezing. They were filming in winter, 170 00:09:49,400 --> 00:09:54,520 Speaker 1: and they their breath out, but they wanted an excuse 171 00:09:54,640 --> 00:09:59,600 Speaker 1: for It's not there's not a problem in women dressing 172 00:09:59,640 --> 00:10:02,240 Speaker 1: that way, but this is like, obviously, this is for 173 00:10:02,280 --> 00:10:05,840 Speaker 1: the male gaze, Like this is not about women being comfortable. 174 00:10:05,880 --> 00:10:10,200 Speaker 1: This is literally, well, she is a superhero. We can't 175 00:10:10,240 --> 00:10:12,920 Speaker 1: just have her being in a T shirt and jeans. 176 00:10:13,240 --> 00:10:16,559 Speaker 1: We need to have her in this ridiculously form fitting leather, 177 00:10:17,040 --> 00:10:20,960 Speaker 1: somehow metal, somehow chain McKinny type of thing without a 178 00:10:21,080 --> 00:10:25,319 Speaker 1: pistol on her thigh strap. Because yeah, I think that 179 00:10:25,480 --> 00:10:27,640 Speaker 1: one of them. I think in one of them, it's 180 00:10:27,679 --> 00:10:32,360 Speaker 1: already been the apocalypse and she's wearing fishnet stockings and 181 00:10:32,520 --> 00:10:36,480 Speaker 1: wandering the desert. Who doesn't know, I won't. If you're 182 00:10:36,480 --> 00:10:38,800 Speaker 1: in the apocalypse, maybe you want to feel good. Sometimes 183 00:10:38,840 --> 00:10:45,119 Speaker 1: I understand I feel good and and fishnet hose fighting zombies. 184 00:10:45,280 --> 00:10:51,320 Speaker 1: Come on, I've come on. Um okay, uh, getting off track, 185 00:10:51,360 --> 00:10:55,559 Speaker 1: all right. Um. Often these male characters act as protectors 186 00:10:55,800 --> 00:10:59,480 Speaker 1: for the female protagonist when there is one. So even 187 00:10:59,559 --> 00:11:03,880 Speaker 1: if you're playing a strong capable female character, there's usually 188 00:11:03,880 --> 00:11:06,280 Speaker 1: a male character that's still stepping in to protect you. 189 00:11:06,800 --> 00:11:10,840 Speaker 1: And also, I do use the term strong female character 190 00:11:10,880 --> 00:11:13,320 Speaker 1: a lot in this When I say that, what I 191 00:11:13,400 --> 00:11:17,760 Speaker 1: really mean is a well written character that isn't dependent 192 00:11:17,800 --> 00:11:20,080 Speaker 1: on men to rescue her. But I know there's been 193 00:11:20,080 --> 00:11:22,080 Speaker 1: a lot of back and forth on that whole kind 194 00:11:22,080 --> 00:11:25,480 Speaker 1: of phrase and what or what do we really mean 195 00:11:25,520 --> 00:11:29,160 Speaker 1: when we say it? Um So put that out there too. 196 00:11:30,000 --> 00:11:32,280 Speaker 1: Let's start since we've already mentioned it a couple of 197 00:11:32,320 --> 00:11:37,000 Speaker 1: times with Resident Evil. So the Resident Evil, if I 198 00:11:37,040 --> 00:11:41,720 Speaker 1: had to explain it very shortly, is basically capitalism gone 199 00:11:41,720 --> 00:11:47,560 Speaker 1: really wrong led to zombie apocalypse. And that's yeah, that's it. 200 00:11:50,600 --> 00:11:55,040 Speaker 1: The Umbrella Corporation invented this T virus and it got 201 00:11:55,080 --> 00:11:58,400 Speaker 1: out and made all of these zombies and all of 202 00:11:58,400 --> 00:12:03,760 Speaker 1: these creatures. Um So, the first game, which I've only 203 00:12:03,800 --> 00:12:06,319 Speaker 1: played once, and it is extremely difficult, I'm gonna ask 204 00:12:06,360 --> 00:12:09,200 Speaker 1: have you played this game? So the first you played once? Okay, 205 00:12:09,360 --> 00:12:12,720 Speaker 1: I've played Resident Evil one through five and a bunch 206 00:12:12,760 --> 00:12:19,200 Speaker 1: of the like side like crowde Veronica and all that stuff. Yes, 207 00:12:19,280 --> 00:12:24,360 Speaker 1: I have, and I've seen them all in theaters. Yeah. Well, 208 00:12:24,400 --> 00:12:26,720 Speaker 1: and it's really funny too because as I was researching this, 209 00:12:26,880 --> 00:12:29,880 Speaker 1: and you know, I'm like feminism resident evil, and a 210 00:12:29,920 --> 00:12:31,719 Speaker 1: lot of people haven't played the games that they've seen 211 00:12:31,760 --> 00:12:34,000 Speaker 1: the movies, and there were a lot of essays about like, 212 00:12:34,720 --> 00:12:37,240 Speaker 1: you know, these movies aren't great, but we're always saying 213 00:12:37,320 --> 00:12:41,280 Speaker 1: like why can men have mediocre movies? And it's fine, 214 00:12:41,920 --> 00:12:44,360 Speaker 1: but we're not holding up like we'll see, these movies 215 00:12:44,400 --> 00:12:46,280 Speaker 1: make a lot of money and most of the characters 216 00:12:46,280 --> 00:12:48,520 Speaker 1: in them are women, like most of the lead characters. 217 00:12:49,520 --> 00:12:53,120 Speaker 1: So I mean there is that. There is that. There 218 00:12:53,240 --> 00:12:55,959 Speaker 1: is also interesting dressing. But there is in the games 219 00:12:55,960 --> 00:13:02,120 Speaker 1: as well. So in the first game which came out. Uh, 220 00:13:02,440 --> 00:13:05,720 Speaker 1: she is a member of Stars, which is this elite 221 00:13:05,960 --> 00:13:08,800 Speaker 1: fighting force kind of like swat. Um wait, did you 222 00:13:08,800 --> 00:13:15,640 Speaker 1: mention who was she is? Jill Valentine? Yes, Jill Valentine. Yeah, sorry. 223 00:13:15,760 --> 00:13:20,680 Speaker 1: Um so she is what is considered one of the 224 00:13:20,760 --> 00:13:27,520 Speaker 1: first playable female characters in Survival Horror. If you find 225 00:13:28,440 --> 00:13:32,800 Speaker 1: a list of best characters women in Survival Horror, she's 226 00:13:32,880 --> 00:13:35,840 Speaker 1: on there. I guarantee she'll be on there, um and 227 00:13:35,880 --> 00:13:40,560 Speaker 1: she I mean in the first game, she uh, definitely, 228 00:13:40,559 --> 00:13:44,720 Speaker 1: she was dressed in like police gear. UM. I most 229 00:13:44,760 --> 00:13:48,880 Speaker 1: associate her with the third game, though, UM, which is 230 00:13:50,160 --> 00:13:54,000 Speaker 1: where she fights Nemesis, which is this huge, like hulking zombie. 231 00:13:54,280 --> 00:13:58,439 Speaker 1: He's terrifying, terrifying, um, and she fights the multiple times 232 00:13:58,480 --> 00:14:00,600 Speaker 1: he has not to be traveled with heat terrified me, 233 00:14:00,600 --> 00:14:02,840 Speaker 1: Like I would just hear that music cue and I'm like, 234 00:14:05,320 --> 00:14:07,920 Speaker 1: run round on run run um. But yeah, she was 235 00:14:07,960 --> 00:14:12,800 Speaker 1: a she was a very strong, like she had her 236 00:14:13,080 --> 00:14:14,679 Speaker 1: plan that she was gonna make it happen. She was 237 00:14:14,679 --> 00:14:16,560 Speaker 1: gonna fight Nemesis, she was gonna take him down. She 238 00:14:16,559 --> 00:14:19,800 Speaker 1: even like steals his rocket launcher that's an option and 239 00:14:19,800 --> 00:14:23,720 Speaker 1: shoots him with it. But yeah, she was wearing a 240 00:14:23,760 --> 00:14:26,800 Speaker 1: miniskirt and a tube top. And I really can't think 241 00:14:26,800 --> 00:14:33,680 Speaker 1: of a less functional outfit during a zombie apocalypse then 242 00:14:33,720 --> 00:14:38,680 Speaker 1: a tubetop. I just you're gonna constantly be standing, so 243 00:14:38,720 --> 00:14:44,040 Speaker 1: I can't imagine running, right, and she does. She wears 244 00:14:44,040 --> 00:14:46,360 Speaker 1: a sweater tight around her wais, which always cracks me up. 245 00:14:46,400 --> 00:14:49,480 Speaker 1: Maybe there was a heat wave, um, But when you 246 00:14:49,520 --> 00:14:51,840 Speaker 1: are like just standing still and the game as her, 247 00:14:52,360 --> 00:14:56,480 Speaker 1: she like pivots her hips, kind of sways her hips 248 00:14:56,960 --> 00:15:00,400 Speaker 1: and she did her hand. Yeah, and it's like look 249 00:15:00,440 --> 00:15:05,200 Speaker 1: at me, look at my body here, completely out of proportion. 250 00:15:05,240 --> 00:15:09,840 Speaker 1: It is not plausible in real life. Yeah, yeah, yeah yeah, 251 00:15:10,080 --> 00:15:16,080 Speaker 1: um yeah. Breast animators they exist. Um. So there that's Jill. 252 00:15:16,520 --> 00:15:20,840 Speaker 1: She's also in the movies. Um. And she wears the 253 00:15:20,840 --> 00:15:23,200 Speaker 1: same outfit in the movies. It's very iconic. I'll say 254 00:15:23,320 --> 00:15:28,200 Speaker 1: that like every time I see it. Oh yeah, Jill Valentine. Yeah. 255 00:15:28,240 --> 00:15:33,080 Speaker 1: Claire Redfold is another character from Residon Evil. She first 256 00:15:33,080 --> 00:15:36,880 Speaker 1: appears in Residon Evil too. Um. She goes into the 257 00:15:37,000 --> 00:15:41,920 Speaker 1: zombie infested Raccoons City searching for her brother. She doesn't 258 00:15:41,960 --> 00:15:44,440 Speaker 1: have any training, but she's determined. She goes on to 259 00:15:44,560 --> 00:15:49,680 Speaker 1: lead the activist organization Terra Safe. Um. I love Claire. 260 00:15:49,720 --> 00:15:51,240 Speaker 1: So the Resion Evil two is set up where you 261 00:15:51,240 --> 00:15:54,680 Speaker 1: play the story as one leon male character and then 262 00:15:54,680 --> 00:15:57,640 Speaker 1: you play it on her side, and they kind of 263 00:15:57,720 --> 00:16:01,560 Speaker 1: intersect in that way. And Claire. I read a lot 264 00:16:01,560 --> 00:16:05,600 Speaker 1: of interesting I love that these articles exist, but I 265 00:16:05,600 --> 00:16:09,320 Speaker 1: read interesting articles about how it's almost a commentary on 266 00:16:09,440 --> 00:16:14,240 Speaker 1: male stocking in because here's this character Tyrant. It was 267 00:16:14,320 --> 00:16:17,120 Speaker 1: just again this huge zombie. He's just following her around 268 00:16:17,200 --> 00:16:20,920 Speaker 1: and like harassing her, try to kill her. But that 269 00:16:21,080 --> 00:16:24,480 Speaker 1: was interesting to me that take of she's having to 270 00:16:24,520 --> 00:16:28,960 Speaker 1: deal with that, whereas Leon isn't uh and just this 271 00:16:29,040 --> 00:16:32,240 Speaker 1: hulking thing following her, always this threat in the back 272 00:16:32,280 --> 00:16:38,000 Speaker 1: of your mind. So that's interesting. Um. You also have 273 00:16:38,080 --> 00:16:43,520 Speaker 1: eight to Wong, who is a spy assassin, but she 274 00:16:43,520 --> 00:16:46,760 Speaker 1: she wears a sweetheart dress and pumps are sweetheart dresses, 275 00:16:47,480 --> 00:16:52,040 Speaker 1: so those are like plunging neckline, but it kind of 276 00:16:52,080 --> 00:16:56,200 Speaker 1: like it goes down and then comes in almost like 277 00:16:56,240 --> 00:17:00,160 Speaker 1: a diamond. I'm making a lot of gestures. That's so 278 00:17:00,280 --> 00:17:07,000 Speaker 1: much gesture, like pointing with the horror whole hands. There 279 00:17:07,040 --> 00:17:10,919 Speaker 1: you are. I'm gonna I don't even know if I 280 00:17:11,000 --> 00:17:15,600 Speaker 1: know what that is, but okay, yeah, yeah, yeah yeah. Um. 281 00:17:15,720 --> 00:17:18,480 Speaker 1: And then there's Ashley Graham. She's from Residing Evil four. 282 00:17:18,600 --> 00:17:20,920 Speaker 1: She's the president's daughter, and the whole game is based 283 00:17:20,920 --> 00:17:24,439 Speaker 1: on you like rescuing her. She has his plaid skirt 284 00:17:24,880 --> 00:17:26,840 Speaker 1: to sleeve this top and sweater tight around her neck. 285 00:17:26,880 --> 00:17:29,560 Speaker 1: I don't know why the sweater tied around, like being 286 00:17:29,600 --> 00:17:32,440 Speaker 1: a school type of thing. Yeah yeah, yeah, yeah, yeah, 287 00:17:32,680 --> 00:17:36,480 Speaker 1: you can frequently see up her skurge and she's underage. 288 00:17:36,600 --> 00:17:40,639 Speaker 1: Yeah yeah, yeah, yahah yeah um, and she is very 289 00:17:40,800 --> 00:17:44,360 Speaker 1: damsel in distress. She is often getting carried away by 290 00:17:44,400 --> 00:17:48,720 Speaker 1: other men slash zombies, screaming and you have to rescue her. 291 00:17:48,880 --> 00:17:51,639 Speaker 1: Like it's because in every fight you get in that 292 00:17:51,800 --> 00:17:54,639 Speaker 1: there's the potential for that to happen. So eventually, for 293 00:17:54,680 --> 00:17:58,320 Speaker 1: me as a player, I'm so annoyed by her. I 294 00:17:58,440 --> 00:18:04,680 Speaker 1: was so void, Like can you just not get kidnapped? Yeah, 295 00:18:04,840 --> 00:18:07,960 Speaker 1: so it's like a Princess Told still Princess Peach, except 296 00:18:07,960 --> 00:18:13,000 Speaker 1: place a PG thirteen version. Oh yeah, and like it's 297 00:18:13,000 --> 00:18:16,679 Speaker 1: a bad She's not a great feminist depiction because she is. 298 00:18:17,080 --> 00:18:21,720 Speaker 1: Her voice is pretty shrill, and she's like it happens 299 00:18:21,800 --> 00:18:25,000 Speaker 1: all the time to all the time, all the time. 300 00:18:25,880 --> 00:18:28,359 Speaker 1: She maybe I just wasn't very good at that game. 301 00:18:30,080 --> 00:18:32,280 Speaker 1: She really doesn't have any agency. There's like one scene 302 00:18:32,280 --> 00:18:34,159 Speaker 1: you play as her, but that's the scene when you 303 00:18:34,240 --> 00:18:37,879 Speaker 1: keep seeing up her skirt. Oh no, yeah, because she 304 00:18:37,920 --> 00:18:41,920 Speaker 1: crawls through things, but you're the camera angles from behind, 305 00:18:42,040 --> 00:18:46,720 Speaker 1: so okay then yeah yeah yeah yeah yeah. So those 306 00:18:46,760 --> 00:18:48,439 Speaker 1: are the ones I think of when I think of 307 00:18:48,480 --> 00:18:51,040 Speaker 1: as an evil I know there's a bunch more like 308 00:18:51,080 --> 00:18:53,639 Speaker 1: Rebecca that we can talk about, but then this podcast 309 00:18:53,680 --> 00:18:58,760 Speaker 1: would never end. So we're gonna move on to Parasite Eve, 310 00:18:59,000 --> 00:19:01,600 Speaker 1: which I'm so excited to talk about. So this was 311 00:19:01,640 --> 00:19:05,280 Speaker 1: a n game about the mitochondrial Eve, which is a 312 00:19:05,440 --> 00:19:09,400 Speaker 1: concept that I love. Um So the villain who can 313 00:19:09,440 --> 00:19:13,520 Speaker 1: make you spontaneously can bust or she can mutate you 314 00:19:13,920 --> 00:19:18,920 Speaker 1: into a monster by activating something in your mitochondria, uh Eve. 315 00:19:19,320 --> 00:19:22,159 Speaker 1: And then you have the protagonist, I A who is immune. 316 00:19:22,960 --> 00:19:25,560 Speaker 1: Ia is a twenty five year old New York City 317 00:19:25,600 --> 00:19:30,280 Speaker 1: cop who wears job appropriate clothes. What and that was 318 00:19:30,320 --> 00:19:34,440 Speaker 1: truly a rarity at its time, very much. But from 319 00:19:34,440 --> 00:19:36,840 Speaker 1: what I understand because I've only played the first one, 320 00:19:37,119 --> 00:19:40,720 Speaker 1: two and three, really reversed and sexualized the whole the 321 00:19:40,760 --> 00:19:43,240 Speaker 1: female protagonist and from the images I I just did 322 00:19:43,240 --> 00:19:47,000 Speaker 1: a quick search, Yeah, oh wow, she's like there's a 323 00:19:47,040 --> 00:19:49,720 Speaker 1: shower scene if you can get attacked and like get 324 00:19:49,720 --> 00:19:54,439 Speaker 1: your clothes ripped off and it's ay, stay ripped off. Um. 325 00:19:54,520 --> 00:19:57,360 Speaker 1: I read a really interesting article about how gamer Great 326 00:19:57,400 --> 00:20:00,520 Speaker 1: Bros like to pulling out that US dreaded social justice 327 00:20:00,560 --> 00:20:05,720 Speaker 1: warriors ruined their games. But what about when they're ruining, 328 00:20:06,200 --> 00:20:10,800 Speaker 1: they're ruining. I don't know to see all that. I 329 00:20:10,840 --> 00:20:12,639 Speaker 1: just want to see her turn people into monsters. I 330 00:20:12,640 --> 00:20:19,480 Speaker 1: don't know, can't I at least have that. I isn't 331 00:20:19,480 --> 00:20:22,440 Speaker 1: a tomboy, and she really could have been. She's capable, 332 00:20:22,520 --> 00:20:25,719 Speaker 1: but she's pretty, she's sensitive. She frequently is thinking about 333 00:20:25,760 --> 00:20:27,720 Speaker 1: the loss of her sister, but never in a way 334 00:20:27,760 --> 00:20:31,800 Speaker 1: that holds her back. Uh. And then there's Eve, the 335 00:20:31,840 --> 00:20:35,920 Speaker 1: Games villain. She she is both the madonna and the horror. 336 00:20:36,400 --> 00:20:39,760 Speaker 1: She's sexualized, but she's like often monstrous, so at both 337 00:20:39,800 --> 00:20:41,360 Speaker 1: at the same time, and your brain is like, oh 338 00:20:41,440 --> 00:20:48,240 Speaker 1: my god, what is happening? Um? And then she oh gosh. 339 00:20:48,240 --> 00:20:50,560 Speaker 1: She instead of destroying, she wants to create, and that 340 00:20:50,680 --> 00:20:52,359 Speaker 1: is an act of destruction the way she's trying to 341 00:20:52,400 --> 00:20:55,680 Speaker 1: do it. But that's an interesting aspect of that as well. 342 00:20:55,760 --> 00:20:58,240 Speaker 1: And when you think about like the miracle of life, 343 00:20:58,840 --> 00:21:02,000 Speaker 1: it gets turned into something terrific. When you learned she's pregnant, 344 00:21:02,040 --> 00:21:05,920 Speaker 1: you're like, oh no, no, no, no, no, yeah yeah. 345 00:21:06,080 --> 00:21:08,640 Speaker 1: So those games. I actually never beat that game either, 346 00:21:08,640 --> 00:21:12,240 Speaker 1: because it was the really difficult like just playing playing 347 00:21:12,280 --> 00:21:15,080 Speaker 1: Wise and I got to this crab, I still remember 348 00:21:15,400 --> 00:21:18,199 Speaker 1: I got to the stupid crab and the sewer and 349 00:21:18,200 --> 00:21:20,000 Speaker 1: I couldn't kill him. I didn't have enough ammo when 350 00:21:20,040 --> 00:21:21,960 Speaker 1: I kept dying. And I think, to this day I 351 00:21:22,000 --> 00:21:23,560 Speaker 1: have that game. I bet if I tried to load 352 00:21:23,560 --> 00:21:25,280 Speaker 1: it right now, I would be at that damn crab. 353 00:21:27,600 --> 00:21:31,840 Speaker 1: Interesting concept. It's my my moby Dick, the crab from 354 00:21:31,880 --> 00:21:38,240 Speaker 1: Parasite Eve. I don't think it was even a boss battle. Jeez. Alright, 355 00:21:38,280 --> 00:21:41,640 Speaker 1: so BioShock as I wanted to talk about BioShock, which 356 00:21:41,720 --> 00:21:43,520 Speaker 1: is one of my favorite games ever. So one when 357 00:21:43,560 --> 00:21:47,119 Speaker 1: I said there's a game that messes with video game mechanics, 358 00:21:48,119 --> 00:21:53,800 Speaker 1: it's this one. Um I'd like to droll people, don't they. Yeah, yeah, yeah, 359 00:21:53,880 --> 00:21:55,920 Speaker 1: we're going to talk about that a little bit. But 360 00:21:56,160 --> 00:21:59,440 Speaker 1: um So, as I got to thinking about this game, 361 00:21:59,480 --> 00:22:01,840 Speaker 1: and there's a lot of debate about the feminism of 362 00:22:01,920 --> 00:22:05,919 Speaker 1: this game. Um So, this is set in kind of 363 00:22:05,960 --> 00:22:11,480 Speaker 1: a alternate reality world that's underground called Rapture, where people 364 00:22:11,480 --> 00:22:15,119 Speaker 1: have things have gone horribly awry and people are addicted 365 00:22:15,160 --> 00:22:20,160 Speaker 1: to the substance called Adam. And yeah, yeah, yeah, we'll 366 00:22:20,160 --> 00:22:22,680 Speaker 1: talk about that in a second. But to get Adam 367 00:22:22,760 --> 00:22:26,080 Speaker 1: from Dead Bodies you need a little sister who has 368 00:22:26,119 --> 00:22:29,280 Speaker 1: an injector and she can pull it out of their bodies. 369 00:22:29,320 --> 00:22:34,919 Speaker 1: And these little sisters, which are creepy little children, um 370 00:22:35,000 --> 00:22:38,960 Speaker 1: are protected by big daddies who are like these huge 371 00:22:38,960 --> 00:22:41,640 Speaker 1: scuba diving things that you do not want to mess 372 00:22:41,640 --> 00:22:46,800 Speaker 1: with them. So if you think about that aspect of 373 00:22:46,800 --> 00:22:48,560 Speaker 1: the game, if you look at the little sister big 374 00:22:48,640 --> 00:22:53,400 Speaker 1: daddy thing. I've been thinking about this a lot. It's 375 00:22:53,440 --> 00:22:55,840 Speaker 1: because it's basically a commentary on how young girls are 376 00:22:55,840 --> 00:23:00,399 Speaker 1: the most innocent because the player, you as the player, 377 00:23:00,480 --> 00:23:02,440 Speaker 1: have to make the moral choice of whether to kill 378 00:23:02,520 --> 00:23:07,119 Speaker 1: them or not because you need Adam too, but you 379 00:23:07,200 --> 00:23:09,399 Speaker 1: don't need to kill them. You could, it will just 380 00:23:09,440 --> 00:23:11,600 Speaker 1: be harder, the game will be harder for you if 381 00:23:11,640 --> 00:23:17,119 Speaker 1: you don't. And for this choice, the developers chose a 382 00:23:17,200 --> 00:23:22,040 Speaker 1: little girl, like that's the moral Yeah. Yeah, so that's 383 00:23:22,040 --> 00:23:24,680 Speaker 1: really interesting. I hadn't really considered it before. I will say, 384 00:23:24,720 --> 00:23:27,640 Speaker 1: I'm a I'm a big softie. I could never kill one. 385 00:23:27,800 --> 00:23:31,080 Speaker 1: I could never have killed a little sister. You'll kill 386 00:23:31,119 --> 00:23:38,200 Speaker 1: all the dogs. Yeah, that's another story. Yeah, coming up. 387 00:23:39,720 --> 00:23:42,919 Speaker 1: And then just the dynamic of which we are going 388 00:23:42,920 --> 00:23:45,080 Speaker 1: to talk about because it does appear in these games, 389 00:23:45,119 --> 00:23:47,919 Speaker 1: these survival horror games, a lot of a big daddy 390 00:23:47,960 --> 00:23:51,919 Speaker 1: protecting the little sister. Um basically like a grown man 391 00:23:52,000 --> 00:23:55,720 Speaker 1: protecting a little girl. Uh, and that inherent power dynamic. 392 00:23:56,440 --> 00:23:59,080 Speaker 1: And of course there's also a commentary on capitalism in 393 00:23:59,080 --> 00:24:02,600 Speaker 1: this game and hiarchy on how you can get ahead 394 00:24:03,160 --> 00:24:07,800 Speaker 1: by draining these little girls like you can stay, use 395 00:24:07,880 --> 00:24:11,359 Speaker 1: this system to make you stronger. Even they resist, and 396 00:24:11,400 --> 00:24:14,800 Speaker 1: they're like, beg you to stop, um. And the only 397 00:24:14,840 --> 00:24:17,640 Speaker 1: thing that can stop you is a big The big 398 00:24:17,720 --> 00:24:21,720 Speaker 1: Daddy is a big man, Big Daddy. Yeah, do not 399 00:24:21,920 --> 00:24:26,440 Speaker 1: mess with the Big Daddy's um So. In the second BioShock, 400 00:24:26,760 --> 00:24:30,080 Speaker 1: some of the little Sisters become big Sisters, which is 401 00:24:30,600 --> 00:24:35,640 Speaker 1: the big Daddy equivalent um so quote here, big Sisters 402 00:24:35,640 --> 00:24:38,359 Speaker 1: are the new gatekeepers of rapture, born from little Sisters, 403 00:24:38,400 --> 00:24:42,679 Speaker 1: they don costumes much like their form protectors, the Big Daddy. However, 404 00:24:42,720 --> 00:24:46,679 Speaker 1: these lie that broken mysterious creatures are worlds different from 405 00:24:46,680 --> 00:24:49,560 Speaker 1: the hulking beasts that inspired their design, and everything from 406 00:24:49,560 --> 00:24:51,320 Speaker 1: the way their armor p here to how they cocked 407 00:24:51,320 --> 00:24:53,720 Speaker 1: their head had to tell the story of their creation. 408 00:24:54,720 --> 00:24:58,240 Speaker 1: So due to the trauma of their past, they are 409 00:24:58,320 --> 00:25:01,240 Speaker 1: quite aggressive. They are radic. You do not want to 410 00:25:01,240 --> 00:25:04,280 Speaker 1: mess with them either. Um. They protect little sisters, but 411 00:25:04,280 --> 00:25:07,560 Speaker 1: they also uh are kind of like vengeance trying to 412 00:25:07,600 --> 00:25:13,840 Speaker 1: take any They'll kill anybody who killed a little sister. Um. Yeah, yeah, yeah. 413 00:25:13,840 --> 00:25:18,040 Speaker 1: There is just the fact that this substance is called Adam. 414 00:25:18,080 --> 00:25:20,960 Speaker 1: And then there's another substance for your health it's called eve. 415 00:25:22,040 --> 00:25:27,880 Speaker 1: Uh has given me a lot to think on as well. Um. 416 00:25:27,960 --> 00:25:32,159 Speaker 1: And then if we look at BioShock Infinite, you have Elizabeth, 417 00:25:32,160 --> 00:25:34,920 Speaker 1: who is the damsel in distress of the game. You're 418 00:25:34,920 --> 00:25:36,679 Speaker 1: trying to their whole point of the game is you 419 00:25:36,680 --> 00:25:38,879 Speaker 1: need to get her, rescue her, and deliver her to 420 00:25:39,000 --> 00:25:43,080 Speaker 1: someone else. Um. She does have powers. She can tear 421 00:25:43,160 --> 00:25:46,439 Speaker 1: holes through space and time. She's helpful, but most of 422 00:25:46,480 --> 00:25:48,680 Speaker 1: what she does is in service to the male player 423 00:25:48,800 --> 00:25:53,800 Speaker 1: character booker storyline. There's a lot of caged bird imagery 424 00:25:53,840 --> 00:25:56,960 Speaker 1: in this game. There's a running theme of is the 425 00:25:57,000 --> 00:26:00,000 Speaker 1: cage bird really free? So even when you rescue Elizabeth 426 00:26:00,000 --> 00:26:04,600 Speaker 1: from her tower, is she really free? Um? It's a 427 00:26:04,600 --> 00:26:07,159 Speaker 1: thought experiment throughout the game, like they actually kind of 428 00:26:07,200 --> 00:26:11,680 Speaker 1: ask you what do you think? Um? And yeah, she 429 00:26:11,920 --> 00:26:15,800 Speaker 1: is pretty much at the whims of her father. And 430 00:26:15,800 --> 00:26:18,840 Speaker 1: I suppose spoiler alert for any of these games, I 431 00:26:18,840 --> 00:26:22,159 Speaker 1: should have said that at the top. No, no, no, 432 00:26:22,200 --> 00:26:25,520 Speaker 1: I don't think we've talked about one that's um recent yet. 433 00:26:25,600 --> 00:26:29,360 Speaker 1: But the one spoiler alert bosh infinite, she does kill 434 00:26:29,400 --> 00:26:33,960 Speaker 1: her father. It's very confusing. Um In. This game also 435 00:26:34,040 --> 00:26:36,800 Speaker 1: has a storyline about racism that has a much debated 436 00:26:38,000 --> 00:26:40,680 Speaker 1: It's been the source of much debate. Basically, the world 437 00:26:40,760 --> 00:26:43,040 Speaker 1: that this one takes place in is in a still 438 00:26:43,320 --> 00:26:47,240 Speaker 1: sort of pre civil war times and there's an underground 439 00:26:47,280 --> 00:26:50,320 Speaker 1: railroad equivalent. Uh. And the game starts at the player 440 00:26:50,359 --> 00:26:53,320 Speaker 1: winning a contest to throw a ball at an interracial couple, 441 00:26:53,359 --> 00:26:56,960 Speaker 1: which I think was a white dude and black lady. Um. 442 00:26:57,000 --> 00:26:59,400 Speaker 1: You can't in this society, you can't be an interracial 443 00:26:59,440 --> 00:27:01,840 Speaker 1: copy couple. Um. And it's a choice you can make 444 00:27:02,920 --> 00:27:05,800 Speaker 1: to throw the ball at them and blend in our 445 00:27:06,480 --> 00:27:13,159 Speaker 1: throw at their captors. Um. So yeah, this is You 446 00:27:13,200 --> 00:27:17,439 Speaker 1: can find people arguing that this is very anti feminist games. 447 00:27:17,760 --> 00:27:21,280 Speaker 1: All of them are that they are feminist games. Lots 448 00:27:21,280 --> 00:27:26,159 Speaker 1: of lots of discourse about it. Um. It does have 449 00:27:26,200 --> 00:27:29,120 Speaker 1: one of my favorite Q endings, which I will say 450 00:27:29,359 --> 00:27:33,959 Speaker 1: is when the developers are like you got basically a 451 00:27:33,960 --> 00:27:37,360 Speaker 1: lot of gamer gamer prose complained about one aspect of 452 00:27:37,480 --> 00:27:40,440 Speaker 1: the ending of the first one, and then this one 453 00:27:40,440 --> 00:27:44,480 Speaker 1: they were like, oh really, we will make it so 454 00:27:44,600 --> 00:27:48,840 Speaker 1: much worse. I love it. Um, there aren't a sort 455 00:27:48,840 --> 00:27:51,440 Speaker 1: of powerful women in these games. There's Tin and Bomb 456 00:27:51,920 --> 00:27:54,680 Speaker 1: that that like really built these worlds, but you only 457 00:27:54,720 --> 00:27:59,720 Speaker 1: interact with them through documents and pictures. Um. So yeah, yeah, 458 00:28:00,040 --> 00:28:05,320 Speaker 1: there is a lot of ongoing conversation about this. You've 459 00:28:05,359 --> 00:28:08,040 Speaker 1: gone through a lot. Like I'm sitting here listening, I'm like, okay, okay, 460 00:28:08,080 --> 00:28:10,840 Speaker 1: because I don't think I know much about BioShock in general. 461 00:28:12,040 --> 00:28:15,800 Speaker 1: I just know it has something to do with something 462 00:28:15,880 --> 00:28:19,480 Speaker 1: wrong with your DNA or mixing up you know, whatever 463 00:28:19,560 --> 00:28:21,600 Speaker 1: Adams do such. I didn't know it was called Adam 464 00:28:21,640 --> 00:28:23,760 Speaker 1: and Eve, which I thought was funny. But I know, 465 00:28:24,080 --> 00:28:25,240 Speaker 1: I know you've got some more and I know you 466 00:28:25,320 --> 00:28:29,600 Speaker 1: got a real yeah coming up. But first we do 467 00:28:29,720 --> 00:28:31,840 Speaker 1: have a quick break for a word from our sponsors, 468 00:28:45,400 --> 00:28:47,680 Speaker 1: and we're back. Thank you sponsor. And I'm going to 469 00:28:47,760 --> 00:28:50,160 Speaker 1: do the thing that Samantha hates the most. I'm going 470 00:28:50,200 --> 00:28:52,760 Speaker 1: to start with the sequel here. I don't hate the most, 471 00:28:52,760 --> 00:28:54,440 Speaker 1: but it is a pet peeve. I do not like 472 00:28:54,520 --> 00:28:57,120 Speaker 1: watching the sequel without seeing the first. I feel like 473 00:28:57,160 --> 00:29:00,440 Speaker 1: that just you have to go in the timeline. Apparently, 474 00:29:01,080 --> 00:29:04,280 Speaker 1: watching Carrie two and never seeing Carrie is a great sin. 475 00:29:04,560 --> 00:29:10,120 Speaker 1: In Samantha's book, it will be rectified. Uh. So we're 476 00:29:10,120 --> 00:29:11,960 Speaker 1: talking about Silent Hill, which is one of my very 477 00:29:12,000 --> 00:29:15,120 Speaker 1: favorite games ever, and specifically we're going to start with 478 00:29:15,120 --> 00:29:18,040 Speaker 1: the second one because it's probably the scariest game I've 479 00:29:18,040 --> 00:29:20,600 Speaker 1: ever played. It's one of my favorite games ever. Um. 480 00:29:21,520 --> 00:29:24,360 Speaker 1: So good golly, if I had to try to explain 481 00:29:24,920 --> 00:29:29,640 Speaker 1: the plot of Silent Hill, oh lord. Um. Basically, there's 482 00:29:29,640 --> 00:29:32,560 Speaker 1: this town that was once a tourist town, but then 483 00:29:32,600 --> 00:29:34,520 Speaker 1: there was a cult and they summoned a demon and 484 00:29:34,560 --> 00:29:38,040 Speaker 1: now people go there to get punished for the sins. 485 00:29:39,560 --> 00:29:43,640 Speaker 1: It's like purgatory. Um. And we'll talk more about the 486 00:29:43,680 --> 00:29:46,680 Speaker 1: origin because it does have a young girl at the 487 00:29:46,800 --> 00:29:49,920 Speaker 1: heart of it. But there are a lot of abortion. 488 00:29:50,080 --> 00:29:54,640 Speaker 1: There's a lot of abortion imagery, pregnancy imagery, sexual assault imagery, 489 00:29:55,040 --> 00:30:00,640 Speaker 1: monstrous masculinity, um, religious iconography. Um. Like you find like 490 00:30:00,680 --> 00:30:06,560 Speaker 1: a lot of statues of Madonna the Praying woman. So uh, 491 00:30:06,760 --> 00:30:11,120 Speaker 1: Silent Hill too. I found so much interesting writing on it, 492 00:30:12,080 --> 00:30:15,440 Speaker 1: saying that, Um, first off, this game is very much 493 00:30:15,480 --> 00:30:18,000 Speaker 1: a judgment of the player, more so than most games 494 00:30:18,040 --> 00:30:21,840 Speaker 1: I've ever played, and depending on how you play the game, 495 00:30:22,920 --> 00:30:24,880 Speaker 1: that's going to determine what ending you get, and they 496 00:30:25,200 --> 00:30:32,560 Speaker 1: very wildly. So it's really asking you, like, who are you? Yeah, 497 00:30:32,560 --> 00:30:35,720 Speaker 1: Oh it's messed up. Um. Maybe that's why these games 498 00:30:36,040 --> 00:30:40,880 Speaker 1: I don't want to know. Yeah, I'm curious about. The 499 00:30:40,880 --> 00:30:43,040 Speaker 1: first ending I ever got was of what because now 500 00:30:43,080 --> 00:30:44,880 Speaker 1: I played it enough, I've gotten every ending because I 501 00:30:44,880 --> 00:30:48,360 Speaker 1: just want to see the ending. But many people in 502 00:30:48,360 --> 00:30:50,520 Speaker 1: the writings I found have claimed that this game is 503 00:30:50,560 --> 00:30:55,600 Speaker 1: a commentary on toxic masculinity. So let's break that down. 504 00:30:56,000 --> 00:30:58,760 Speaker 1: James is the character that you play, UM and you. 505 00:30:59,120 --> 00:31:03,160 Speaker 1: James arrives to Island Hill UM after receiving this letter 506 00:31:03,240 --> 00:31:05,920 Speaker 1: from his wife, who died three years earlier, we're told 507 00:31:05,960 --> 00:31:09,520 Speaker 1: because of a terminal illness. However, when you get to 508 00:31:09,520 --> 00:31:13,640 Speaker 1: the very end of the game, UM, it is revealed, Uh, 509 00:31:13,880 --> 00:31:19,480 Speaker 1: he killed her recently, smothered her with a pillow because 510 00:31:21,080 --> 00:31:24,200 Speaker 1: basically you couldn't take it anymore. She sometimes says she 511 00:31:24,240 --> 00:31:26,480 Speaker 1: wanted to die you do get flashbacks throughout the game, 512 00:31:27,040 --> 00:31:30,400 Speaker 1: but she also says she didn't. Um. He killed her 513 00:31:30,440 --> 00:31:34,000 Speaker 1: because he hated her. Uh, and he was sexually frustrated 514 00:31:34,120 --> 00:31:36,480 Speaker 1: after years of being unable to have sex with her. 515 00:31:36,960 --> 00:31:39,680 Speaker 1: And he does he feels guilt over this, and that's 516 00:31:39,680 --> 00:31:41,360 Speaker 1: why he's in Silent Hill. He's being puttished. She's in 517 00:31:41,360 --> 00:31:45,680 Speaker 1: this purgatory town. Um. And I should also mention this 518 00:31:45,800 --> 00:31:49,520 Speaker 1: purgatory is of your own making. That's the from stuff 519 00:31:49,560 --> 00:31:54,840 Speaker 1: of your your mind. Um. So throughout your as you're playing, 520 00:31:54,960 --> 00:31:58,840 Speaker 1: all of the monsters, almost all of the monsters are feminine, 521 00:31:59,400 --> 00:32:04,400 Speaker 1: sexual eyes our children. Um. Yeah, yeah, yeah yeah. But 522 00:32:04,520 --> 00:32:08,080 Speaker 1: there's one that looms above all the other ones. And 523 00:32:08,120 --> 00:32:13,240 Speaker 1: he's known as pyramid Head pyramid and he has a 524 00:32:13,360 --> 00:32:17,680 Speaker 1: huge pyramid head as you might imagine. He's not called 525 00:32:17,720 --> 00:32:20,280 Speaker 1: that in the game, but that's just what fans call him. Um. 526 00:32:20,320 --> 00:32:25,160 Speaker 1: And he's like this huge, hulking thing with carries this 527 00:32:25,840 --> 00:32:28,440 Speaker 1: enormous it's called a great knife that's as big as him. 528 00:32:28,520 --> 00:32:32,080 Speaker 1: It makes this horrible scratching sound along as he's coming 529 00:32:32,120 --> 00:32:35,600 Speaker 1: for you. Um. But in these articles, a lot of 530 00:32:35,600 --> 00:32:41,680 Speaker 1: people argued that pyramid Head represents hypermasculinity. What James thinks 531 00:32:42,040 --> 00:32:47,400 Speaker 1: is what a man should be. Um. You know, he 532 00:32:47,440 --> 00:32:50,920 Speaker 1: doesn't have any emotion. He's strong, and he's got this 533 00:32:51,040 --> 00:32:56,120 Speaker 1: huge phallic object that he carries around. UM. And he 534 00:32:56,240 --> 00:33:00,600 Speaker 1: terrorizes James, he fetishizes him, he objectifies him. Um. At 535 00:33:00,640 --> 00:33:02,440 Speaker 1: one point later in the game, you can pick up 536 00:33:02,920 --> 00:33:04,840 Speaker 1: the Great Knife. You can take it, but if you do, 537 00:33:05,520 --> 00:33:09,720 Speaker 1: it slows you down. Um. It's like a big hindrance. 538 00:33:09,760 --> 00:33:12,280 Speaker 1: Like even when you're not like about to use it, 539 00:33:12,280 --> 00:33:16,080 Speaker 1: it slows you down. Um. It is extremely powerful, but 540 00:33:16,080 --> 00:33:20,360 Speaker 1: you're better off without it. Uh. It not only represents yeah, penis, 541 00:33:20,360 --> 00:33:24,640 Speaker 1: but the weight of James's guilt. That's maybe not, but 542 00:33:24,680 --> 00:33:28,120 Speaker 1: that's how I interpret it. Pyramid Head can also choke 543 00:33:28,240 --> 00:33:32,440 Speaker 1: James and lick him. Um. He chases James, he forces 544 00:33:32,480 --> 00:33:35,760 Speaker 1: him to run, renders him helpless. Like it's interesting, I've 545 00:33:35,760 --> 00:33:38,720 Speaker 1: never thought about it. But he's not a hero. You're 546 00:33:38,760 --> 00:33:42,480 Speaker 1: not playing a hero in this game. You're playing a killer, 547 00:33:43,640 --> 00:33:45,640 Speaker 1: someone who murdered his wife and feels guilty about it 548 00:33:45,640 --> 00:33:48,280 Speaker 1: and runs away a lot um, which is not your 549 00:33:48,280 --> 00:33:54,880 Speaker 1: traditional like male protagonist that you do. You see these games, UM, 550 00:33:54,920 --> 00:33:57,600 Speaker 1: and James has to come to the realization that he 551 00:33:57,640 --> 00:34:02,280 Speaker 1: doesn't need pyramid Head, he doesn't need this hypermasculinity to 552 00:34:02,520 --> 00:34:05,600 Speaker 1: reject him and to move on. If you want to 553 00:34:05,680 --> 00:34:09,480 Speaker 1: get the good ending of the game, you have to 554 00:34:09,560 --> 00:34:15,719 Speaker 1: do this. Yeah. Um. Meanwhile, there's Maria, who depending on 555 00:34:15,760 --> 00:34:19,960 Speaker 1: your choices, she can get treated very, very differently. She 556 00:34:20,040 --> 00:34:23,760 Speaker 1: looks exactly like James's wife, she sounds exactly like James's wife. Um, 557 00:34:24,440 --> 00:34:26,799 Speaker 1: and the game is always daring you to judge her 558 00:34:27,360 --> 00:34:29,560 Speaker 1: for being the same woman leading a different wife, because 559 00:34:29,560 --> 00:34:32,560 Speaker 1: it's implied she's a sex worker. I don't think she is, well, 560 00:34:32,600 --> 00:34:37,320 Speaker 1: she's not real, but you know it's that she is. Um. 561 00:34:37,400 --> 00:34:40,239 Speaker 1: She dies a lot. She does multiple times because she 562 00:34:40,280 --> 00:34:43,600 Speaker 1: follows you around. Um as a way to torment the 563 00:34:43,680 --> 00:34:46,560 Speaker 1: lead male character and demonstrate his failure when it came 564 00:34:46,600 --> 00:34:49,040 Speaker 1: to protecting his own wife, even though he's the one 565 00:34:49,040 --> 00:34:53,120 Speaker 1: that killed her. Um. She is a very like male 566 00:34:53,239 --> 00:34:59,160 Speaker 1: gaze understanding of what feminity is. Again this is James's mind. Um, 567 00:34:59,200 --> 00:35:01,640 Speaker 1: so she SEXI slearting she's dependent on a man for help. 568 00:35:02,400 --> 00:35:05,560 Speaker 1: But James thinks he wanted his wife to be that. 569 00:35:06,520 --> 00:35:09,600 Speaker 1: But I mean she even says I can be whatever 570 00:35:09,680 --> 00:35:12,720 Speaker 1: you want me to be Uh. He soon grows annoyed 571 00:35:12,760 --> 00:35:17,120 Speaker 1: by her and tries to abandon her multiple times. Um. 572 00:35:17,160 --> 00:35:20,480 Speaker 1: She exists as this reminder of his failure, and you 573 00:35:20,560 --> 00:35:24,680 Speaker 1: also have to reject her. Um. To move on and 574 00:35:24,719 --> 00:35:26,600 Speaker 1: get the good ending of the game, you have to reject. 575 00:35:26,719 --> 00:35:28,920 Speaker 1: He has to reject this false idea of what he 576 00:35:29,000 --> 00:35:34,720 Speaker 1: thinks women should be and what he thinks men should be. UM. 577 00:35:34,840 --> 00:35:37,080 Speaker 1: Although you can get an ending where you stay with her, 578 00:35:37,880 --> 00:35:42,280 Speaker 1: where you stay with this false version of your wife, UM, 579 00:35:42,960 --> 00:35:45,240 Speaker 1: Defeating her is the final hurdle you have to achieve 580 00:35:45,280 --> 00:35:49,280 Speaker 1: to make peace with his wife. Um, and what happened 581 00:35:49,280 --> 00:35:51,239 Speaker 1: between them? And he moves on and he adopts a 582 00:35:51,239 --> 00:35:57,560 Speaker 1: little girl named Laura. UM. So if you look at 583 00:35:57,560 --> 00:36:01,480 Speaker 1: the monsters again, they are largely objectified. Women are diseased women. Uh. 584 00:36:01,600 --> 00:36:05,200 Speaker 1: You shrill wife Mary like she has this really shrill 585 00:36:05,320 --> 00:36:08,400 Speaker 1: scream she does in a hospital bed. She's a boss 586 00:36:08,440 --> 00:36:10,680 Speaker 1: fight too, implying he also has to reject the toxic 587 00:36:10,800 --> 00:36:14,600 Speaker 1: idea of a shrill, nagging wife. Um. Then you have 588 00:36:14,760 --> 00:36:18,759 Speaker 1: an abused woman named Angela with imagery around her assault 589 00:36:18,960 --> 00:36:21,680 Speaker 1: and she says to James who tries to save her 590 00:36:22,239 --> 00:36:25,080 Speaker 1: with violence at one point, Um, you think you can 591 00:36:25,120 --> 00:36:27,440 Speaker 1: save me, Will you love me, take care of me, 592 00:36:27,640 --> 00:36:31,239 Speaker 1: heal all my pain? M That's what I thought. And 593 00:36:31,280 --> 00:36:34,920 Speaker 1: then she leaves him. Um. So just this idea he 594 00:36:34,960 --> 00:36:37,680 Speaker 1: thought he had to take on like save her, be 595 00:36:37,760 --> 00:36:43,880 Speaker 1: her protector, and she was like, no, you really don't. Um. 596 00:36:43,920 --> 00:36:48,719 Speaker 1: So it was interesting that the reading about this and um, 597 00:36:48,800 --> 00:36:51,560 Speaker 1: some people wrote that they it was how everyone was 598 00:36:51,560 --> 00:36:55,440 Speaker 1: a victim of toxic masculinity here, even James. Um. The 599 00:36:55,520 --> 00:36:57,880 Speaker 1: only way to escape silent Hill is to reject that 600 00:36:58,680 --> 00:37:03,759 Speaker 1: and show some passion. Interesting is this the movies games? 601 00:37:03,800 --> 00:37:09,320 Speaker 1: That's Sean Bean? Is he? Yeah? The movie is interesting. 602 00:37:09,760 --> 00:37:11,880 Speaker 1: I will say I have a friend who just watched it. 603 00:37:11,960 --> 00:37:15,000 Speaker 1: She's like, what the hell? So, because it's been popping 604 00:37:15,080 --> 00:37:16,719 Speaker 1: up on my like you should watch this. But I 605 00:37:16,719 --> 00:37:19,040 Speaker 1: think it was the second one that it was advertising 606 00:37:19,280 --> 00:37:21,000 Speaker 1: and it looks like is it the dude? Is it 607 00:37:21,280 --> 00:37:24,640 Speaker 1: John Snow Guy? Isn't there too? I don't know. I've 608 00:37:24,680 --> 00:37:26,160 Speaker 1: only seen the first one. I will tell you it's 609 00:37:26,160 --> 00:37:28,200 Speaker 1: not good. It doesn't have a lot of interesting messages 610 00:37:28,239 --> 00:37:31,840 Speaker 1: in it, as you can probably tell from listening. Right. 611 00:37:32,160 --> 00:37:34,880 Speaker 1: I'm trying to remember because I've realized I also confused us. 612 00:37:34,960 --> 00:37:39,640 Speaker 1: Don't judge me with the Hills have Eyes. Oh, there's 613 00:37:39,800 --> 00:37:45,960 Speaker 1: there's some overlap unfortunately. Okay, yeah, I mean it's it's gross. 614 00:37:46,640 --> 00:37:50,200 Speaker 1: It's gross. Yeah, I saw in high school and I've 615 00:37:50,239 --> 00:37:52,440 Speaker 1: never seen it again since. But I will tell you 616 00:37:52,480 --> 00:37:56,440 Speaker 1: Sean Bean spends most of the movie looking confused. And 617 00:37:56,480 --> 00:37:59,000 Speaker 1: all almost all of the main characters are women. So 618 00:37:59,040 --> 00:38:02,520 Speaker 1: there's also a feminist critiques of this. Uh yeah, of 619 00:38:02,600 --> 00:38:07,080 Speaker 1: the movie. Um, but okay, let's step back, Sorry, Samantha, 620 00:38:07,400 --> 00:38:11,279 Speaker 1: We'll go to the first one, so just briefly, because 621 00:38:11,320 --> 00:38:12,520 Speaker 1: I feel like I have the most to say about 622 00:38:12,520 --> 00:38:15,440 Speaker 1: the second one. But so in the first one, you 623 00:38:15,440 --> 00:38:19,279 Speaker 1: get drawn to this town, uh, Silent Hill, and you 624 00:38:19,360 --> 00:38:22,799 Speaker 1: meet Alessa, and Alessa is this young girl who has 625 00:38:22,840 --> 00:38:26,839 Speaker 1: supernatural abilities. Um, she's been tortured, she's been tormented, she's 626 00:38:26,880 --> 00:38:30,480 Speaker 1: been burned, she was used for this kind of ritual 627 00:38:30,560 --> 00:38:36,120 Speaker 1: sacrifice that created this purgatory Silent Hill thing. Um, her 628 00:38:36,280 --> 00:38:39,160 Speaker 1: nightmares and the first one are the source for Silent Hill, 629 00:38:39,960 --> 00:38:43,080 Speaker 1: and her trying to escape kind of starts the whole game. 630 00:38:43,800 --> 00:38:48,600 Speaker 1: So it is female trauma turned into merciless vengeance. Because 631 00:38:48,600 --> 00:38:50,759 Speaker 1: in the first one, you don't you didn't necessarily do 632 00:38:50,800 --> 00:38:54,359 Speaker 1: anything wrong that you know of, But she doesn't. She 633 00:38:54,440 --> 00:39:02,040 Speaker 1: can't differentiate between that and who deserves to be punished. UM. 634 00:39:02,120 --> 00:39:06,200 Speaker 1: Then there's Lisa, the perhaps overly sexualized nurse but does 635 00:39:06,239 --> 00:39:08,000 Speaker 1: have one of my favorite death scenes of all time, 636 00:39:09,760 --> 00:39:14,000 Speaker 1: and Simple, the very competent police officer who is I 637 00:39:14,000 --> 00:39:17,880 Speaker 1: guess she does get kind of damseled in the end um, 638 00:39:17,920 --> 00:39:21,920 Speaker 1: but she she's throughout the game very helpful. UM. Because yes, 639 00:39:21,960 --> 00:39:25,240 Speaker 1: you are playing as a male character in this one. However, 640 00:39:25,680 --> 00:39:28,359 Speaker 1: in the third one, you play as Heather Mason, who 641 00:39:28,480 --> 00:39:30,920 Speaker 1: is the daughter of the person who played in the 642 00:39:30,960 --> 00:39:35,560 Speaker 1: first one. She's the adopted daughter. She's also the reincarnation 643 00:39:35,800 --> 00:39:38,839 Speaker 1: of Alessa and Cheryl. Don't worry if you don't know 644 00:39:39,040 --> 00:39:41,320 Speaker 1: you don't understand that because it's confusing and I'm not 645 00:39:41,360 --> 00:39:43,400 Speaker 1: gonna take the time. Do you want to back get? 646 00:39:44,880 --> 00:39:47,839 Speaker 1: She does. So. Heather does wear a mini skirt, but 647 00:39:48,560 --> 00:39:52,200 Speaker 1: she's not really sexualized. She feels much more practical. UM. 648 00:39:52,360 --> 00:39:54,719 Speaker 1: And that actually plays on her fears later because this 649 00:39:54,760 --> 00:39:57,600 Speaker 1: one has a lot of abortion and like fear of pregnancy, 650 00:39:58,440 --> 00:40:01,879 Speaker 1: like this's the whole thing. She's sort of like can 651 00:40:01,960 --> 00:40:05,400 Speaker 1: give birth to Satan essentially, and they're this cult is 652 00:40:05,440 --> 00:40:08,600 Speaker 1: trying to make that happen. Um, she does start out 653 00:40:08,640 --> 00:40:10,680 Speaker 1: a shopping mall, like she's a kid in a shopping mall, 654 00:40:10,960 --> 00:40:13,399 Speaker 1: so it doesn't feel so like or why is Jill 655 00:40:13,480 --> 00:40:16,839 Speaker 1: Valentine in a tube job during the zombie apocalypse? Um 656 00:40:17,880 --> 00:40:20,440 Speaker 1: she I've read a lot of people who said she's 657 00:40:20,440 --> 00:40:23,439 Speaker 1: almost a direct commentary on the schoolgirl character at the time, 658 00:40:23,440 --> 00:40:28,880 Speaker 1: who were usually kind of creepily sexualized. Um. She becomes 659 00:40:28,880 --> 00:40:30,680 Speaker 1: the target of cult, loses her father, then has to 660 00:40:30,719 --> 00:40:32,960 Speaker 1: kick some serious ass along the way. But again, there's 661 00:40:33,000 --> 00:40:37,160 Speaker 1: that father daughter relationship that just comes up so much 662 00:40:37,160 --> 00:40:39,560 Speaker 1: in these. Well, like when you were mentioning about the 663 00:40:39,600 --> 00:40:41,960 Speaker 1: fact that because you kind of quickly moved off from 664 00:40:42,000 --> 00:40:44,399 Speaker 1: the second one talking about how you adopted a daughter. 665 00:40:44,680 --> 00:40:46,520 Speaker 1: But that seems to be a trope with a lot 666 00:40:46,640 --> 00:40:50,880 Speaker 1: of these as a rectifying or like a redemptive you 667 00:40:50,920 --> 00:40:54,000 Speaker 1: were deeming a very bad character by saying, so, look, 668 00:40:54,040 --> 00:40:55,960 Speaker 1: I take off of a little girl, not just like 669 00:40:56,040 --> 00:40:58,320 Speaker 1: I'm a protector, but it makes me a better person, 670 00:40:58,400 --> 00:41:01,200 Speaker 1: and therefore you have more sympathy for me, right, And 671 00:41:01,239 --> 00:41:04,480 Speaker 1: it's like that innocence apparently the little girl is the 672 00:41:04,480 --> 00:41:08,000 Speaker 1: most innocent thing. I don't know, I just had never 673 00:41:08,040 --> 00:41:10,560 Speaker 1: really put together until I was making this list, Like, wow, 674 00:41:11,200 --> 00:41:14,480 Speaker 1: this is well you say that because some of my 675 00:41:14,520 --> 00:41:17,600 Speaker 1: favorite Korean films has that same arc way as well, 676 00:41:17,680 --> 00:41:20,080 Speaker 1: Like they're rescuing a little girl who is he is 677 00:41:20,080 --> 00:41:23,319 Speaker 1: the father figure, and he sacrifices himself for her, but 678 00:41:23,360 --> 00:41:24,920 Speaker 1: he's done so many bad things that this is his 679 00:41:25,040 --> 00:41:28,080 Speaker 1: redeeming quality and so therefore all his past is forgiven 680 00:41:28,120 --> 00:41:32,360 Speaker 1: because of this. Exactly exactly. Oh and we're about to 681 00:41:32,360 --> 00:41:35,520 Speaker 1: talk about that a lot, but first to wrap up, either, 682 00:41:35,640 --> 00:41:38,120 Speaker 1: she does give birth to God? It was a monster? 683 00:41:38,360 --> 00:41:40,440 Speaker 1: I like that was just slippantly said, she does give 684 00:41:40,480 --> 00:41:44,279 Speaker 1: birth to God. Honestly, in these realm this game, it's 685 00:41:44,360 --> 00:41:46,359 Speaker 1: kind of yeah, like, oh, yeah, she gave birth to God. 686 00:41:46,880 --> 00:41:50,359 Speaker 1: Um who is a monster that she kills? Um? Yeah. 687 00:41:50,400 --> 00:41:52,239 Speaker 1: I could really unpack a lot more in that one too, 688 00:41:52,239 --> 00:41:55,319 Speaker 1: but uh, no time. Um. I did want to wrap 689 00:41:55,400 --> 00:41:57,960 Speaker 1: up with Silent Hill four, so I played through five. 690 00:41:58,440 --> 00:42:00,919 Speaker 1: But in Silent four, do you have this character called 691 00:42:00,920 --> 00:42:03,719 Speaker 1: Eileen something for is actually a hilarious game to think 692 00:42:03,719 --> 00:42:05,880 Speaker 1: about during Quarantine because the plot of that game is 693 00:42:05,880 --> 00:42:08,239 Speaker 1: that you can't get out of your apartment. You can't 694 00:42:08,320 --> 00:42:12,920 Speaker 1: escape your apartment, and you're being tormented by these like nightmares. Um. 695 00:42:12,960 --> 00:42:14,640 Speaker 1: But you do have like a little people and you 696 00:42:14,680 --> 00:42:20,200 Speaker 1: can spy on Eileen um. And she is dressed for 697 00:42:20,239 --> 00:42:23,000 Speaker 1: a party. There's absolutely no real reason for her to 698 00:42:23,239 --> 00:42:24,919 Speaker 1: be dressed like that, and it's just like short, tight 699 00:42:25,000 --> 00:42:29,960 Speaker 1: mini dress. Um. And you do. She does follow you around. 700 00:42:29,960 --> 00:42:32,040 Speaker 1: You do have to protect her. She gets like bruised 701 00:42:32,520 --> 00:42:34,960 Speaker 1: if you if she takes hits um. And you do 702 00:42:35,040 --> 00:42:36,480 Speaker 1: get to play her for a while, but it just 703 00:42:36,520 --> 00:42:41,000 Speaker 1: feels so like I don't know why she's in this 704 00:42:41,120 --> 00:42:43,520 Speaker 1: dress and in heels and she's slowing me down. And 705 00:42:43,520 --> 00:42:45,600 Speaker 1: the fact that you're as a player getting annoyed at 706 00:42:45,600 --> 00:42:50,960 Speaker 1: this kind of female depiction. I do think it's really problematic. Um. 707 00:42:51,000 --> 00:42:53,839 Speaker 1: And you do see that quite a bit. And it's 708 00:42:53,880 --> 00:42:55,680 Speaker 1: weird too because it puts you in the position like 709 00:42:55,719 --> 00:43:00,719 Speaker 1: I'm a woman, but I'm playing this dude, and it's 710 00:43:01,280 --> 00:43:03,200 Speaker 1: most of the developers are probably dudes, and I'm getting 711 00:43:03,200 --> 00:43:06,000 Speaker 1: annoyed by this female character. So it's like almost like 712 00:43:06,040 --> 00:43:08,480 Speaker 1: getting a peek in their mind or something like this 713 00:43:08,520 --> 00:43:11,160 Speaker 1: is how you view women? Are. I don't know. I 714 00:43:11,160 --> 00:43:13,360 Speaker 1: mean that could be said for many a male the 715 00:43:13,440 --> 00:43:16,920 Speaker 1: writers who do really ridiculous tropes for women of how 716 00:43:16,920 --> 00:43:19,560 Speaker 1: they see women. You're like, really, have you ever really 717 00:43:19,560 --> 00:43:26,160 Speaker 1: been around a woman? Yeah? Okay, yeah, alright, so, uh, 718 00:43:26,200 --> 00:43:29,680 Speaker 1: we do have one of my favorites coming up. But 719 00:43:29,800 --> 00:43:31,680 Speaker 1: first we're gonna have pause for one more quick break 720 00:43:31,719 --> 00:43:48,919 Speaker 1: for word from our sponsor, and we're backs and yes 721 00:43:48,960 --> 00:43:51,000 Speaker 1: we're back with the Last of Us in the Last 722 00:43:51,000 --> 00:43:53,839 Speaker 1: of Us Part two. So yes, I would say spoilers. 723 00:43:53,960 --> 00:43:56,120 Speaker 1: If you're trying to not be spoiled by these I 724 00:43:56,160 --> 00:43:58,560 Speaker 1: would stop here. It's not We're not gonna get too 725 00:43:58,560 --> 00:44:02,640 Speaker 1: into it, but still you can uh, you could probably 726 00:44:02,719 --> 00:44:05,920 Speaker 1: deduce what's what happens in these games based on what 727 00:44:05,960 --> 00:44:09,080 Speaker 1: we're gonna say, So I'll put that out there, Um, 728 00:44:09,200 --> 00:44:12,080 Speaker 1: so people know I love these games. Is pretty much 729 00:44:12,080 --> 00:44:15,120 Speaker 1: a zombie apocalypse where in the first one, you play 730 00:44:15,120 --> 00:44:19,520 Speaker 1: as Joel, who is, yes this like male protagonist who's 731 00:44:19,560 --> 00:44:25,800 Speaker 1: done terrible things to survive, and you your job in 732 00:44:25,840 --> 00:44:28,279 Speaker 1: the game is to protect Ellie, who is a fourteen 733 00:44:28,400 --> 00:44:31,600 Speaker 1: year old girl who is immune to the zombie virus, 734 00:44:31,600 --> 00:44:34,239 Speaker 1: and you're trying to deliver her to the Firefly so 735 00:44:34,320 --> 00:44:38,440 Speaker 1: they could get a vaccine. Um, so I love Ellie. 736 00:44:38,480 --> 00:44:41,080 Speaker 1: Ellie is one of my favorite characters of all time. Uh. 737 00:44:41,200 --> 00:44:43,040 Speaker 1: And I remember the first time I played that game. 738 00:44:43,120 --> 00:44:45,360 Speaker 1: She was such a breath of fresh air. I was 739 00:44:45,400 --> 00:44:47,400 Speaker 1: one of those things where like I didn't know I 740 00:44:47,480 --> 00:44:51,600 Speaker 1: was missing this, but here it is. Um. She really 741 00:44:51,640 --> 00:44:54,719 Speaker 1: subverts your expectation of young girls. I mean, we've been 742 00:44:54,760 --> 00:44:58,000 Speaker 1: talking about how they represent innocence throughout this and she 743 00:44:58,120 --> 00:45:03,719 Speaker 1: still does. But she is like not the demure. She curses, 744 00:45:04,160 --> 00:45:07,560 Speaker 1: she's feisty, she's got really dirty humor, she can fight, 745 00:45:07,600 --> 00:45:11,400 Speaker 1: she's scrappy. Um. You do start out protecting her, and 746 00:45:11,480 --> 00:45:13,759 Speaker 1: Joel won't let her have a weapon even though she's 747 00:45:13,760 --> 00:45:16,040 Speaker 1: proven like, no, I can I can use one. I 748 00:45:16,040 --> 00:45:19,680 Speaker 1: can protect myself. And eventually, yeah, he's like, nope, okay, 749 00:45:19,920 --> 00:45:22,160 Speaker 1: I'm going to give you this weapon. She really carries 750 00:45:22,160 --> 00:45:25,680 Speaker 1: her weight, and eventually you do spend a decent section 751 00:45:25,719 --> 00:45:30,239 Speaker 1: of the game playing her to protect the lead male character. Um. 752 00:45:30,280 --> 00:45:33,319 Speaker 1: And it's still, you know, furthering his storyline. The whole 753 00:45:33,320 --> 00:45:37,319 Speaker 1: thing is. But oh gosh, and that's my favorite part 754 00:45:37,360 --> 00:45:39,319 Speaker 1: is when you play as her, it's much scarier to me. 755 00:45:39,400 --> 00:45:43,480 Speaker 1: But um, she is immune, so she I love how 756 00:45:43,480 --> 00:45:46,960 Speaker 1: she uses that to her advantage, Like, oh, I love it. 757 00:45:47,200 --> 00:45:51,320 Speaker 1: She is queer. Um, she does survive an attempted rape 758 00:45:51,680 --> 00:45:53,480 Speaker 1: and deals with the trauma of that. I'm glad they 759 00:45:53,520 --> 00:45:55,360 Speaker 1: put that in there, because most games don't, like you 760 00:45:55,440 --> 00:45:58,400 Speaker 1: kind of just move on. But she was clearly desponded 761 00:45:58,440 --> 00:46:01,360 Speaker 1: after that and changed. Well not only that, but she 762 00:46:01,480 --> 00:46:05,240 Speaker 1: also killed a man. Yeah, and that violentized her too, 763 00:46:05,360 --> 00:46:07,799 Speaker 1: Like and I'm like, oh good, I'm not just moving on. 764 00:46:08,040 --> 00:46:10,160 Speaker 1: They did put it like a lot. I did witness this, 765 00:46:10,239 --> 00:46:13,759 Speaker 1: y'all obviously, Um, but they did put a lot of 766 00:46:13,800 --> 00:46:16,080 Speaker 1: like depth of character in that. Yeah. This is the 767 00:46:16,160 --> 00:46:19,239 Speaker 1: reality is a young girl who wants to be a 768 00:46:19,280 --> 00:46:22,200 Speaker 1: good person is traumatized because you had to survive and 769 00:46:22,200 --> 00:46:24,240 Speaker 1: this is what she had to do. But the reality 770 00:46:24,360 --> 00:46:27,520 Speaker 1: is you would have some kind of trauma to you yo. Yeah. Yeah, 771 00:46:27,640 --> 00:46:29,680 Speaker 1: And and it's great that you I mean, it's great 772 00:46:29,719 --> 00:46:31,120 Speaker 1: and sad. It's one of the things that makes the 773 00:46:31,160 --> 00:46:34,440 Speaker 1: second one so effective because then you see all of 774 00:46:34,440 --> 00:46:37,319 Speaker 1: the trauma, what that what she's grown up into, and 775 00:46:37,360 --> 00:46:39,440 Speaker 1: you just feel so sad, especially because you spent the 776 00:46:39,440 --> 00:46:43,160 Speaker 1: first one protecting her. UM. So in this game you 777 00:46:43,200 --> 00:46:45,960 Speaker 1: also have Tests, who's Joel's partner in crime. She's the 778 00:46:46,000 --> 00:46:48,120 Speaker 1: one that convinces him that maybe a cure as possible 779 00:46:48,120 --> 00:46:51,080 Speaker 1: and he should take he should care enough about it 780 00:46:51,200 --> 00:46:54,800 Speaker 1: to complete their journey after she dies because she gets bitten, 781 00:46:54,800 --> 00:46:56,959 Speaker 1: so she knews she's gonna die, um and deliver Ellie 782 00:46:57,000 --> 00:47:00,200 Speaker 1: to the Fireflies. And this game else as Marlene, who's 783 00:47:00,239 --> 00:47:02,919 Speaker 1: the leader of the Fireflies. Uh. And it does start 784 00:47:02,960 --> 00:47:08,920 Speaker 1: off with the death of Joel's daughter Sarah um. And yeah, 785 00:47:08,960 --> 00:47:15,839 Speaker 1: that propels kind of his like cold, violent, distant nature um. 786 00:47:15,880 --> 00:47:18,960 Speaker 1: And you do spend a lot of time protecting Ellie uh. 787 00:47:18,960 --> 00:47:22,759 Speaker 1: And Joel's violence, which is traditionally a very masculine coded thing, 788 00:47:22,840 --> 00:47:26,160 Speaker 1: is how you survive more than a second let's talk 789 00:47:26,160 --> 00:47:28,600 Speaker 1: about the second one for him, it is um And 790 00:47:28,960 --> 00:47:30,919 Speaker 1: these are things at least I can attest to because 791 00:47:30,960 --> 00:47:33,640 Speaker 1: I've witnessed it, not necessarily that played it, And we 792 00:47:33,840 --> 00:47:38,160 Speaker 1: ended up having a big, like a deep dive about 793 00:47:38,200 --> 00:47:40,120 Speaker 1: how you and I interpreted it. And it was so different, 794 00:47:40,960 --> 00:47:42,960 Speaker 1: like all the different ways. So it was interesting to 795 00:47:43,000 --> 00:47:49,439 Speaker 1: see your love and attachments and my detachments and why 796 00:47:49,480 --> 00:47:52,439 Speaker 1: that existed, so I will say it had a very 797 00:47:52,880 --> 00:47:59,320 Speaker 1: deep meaning behind your understanding of these games. In the sequel, y'all, 798 00:47:59,600 --> 00:48:03,239 Speaker 1: there was a marathoning of this game. Just uh so 799 00:48:03,320 --> 00:48:07,280 Speaker 1: Ellie is the primary playable protagonists that you do spend 800 00:48:07,280 --> 00:48:10,880 Speaker 1: am this amount of time playing another female character. Um, 801 00:48:10,920 --> 00:48:12,640 Speaker 1: and I know we're gonna go into that a little deeper. 802 00:48:13,560 --> 00:48:17,120 Speaker 1: And Ellie is still a badass, an awkward and funny, 803 00:48:17,160 --> 00:48:19,439 Speaker 1: but now you really see her loss of innocence living 804 00:48:19,520 --> 00:48:21,879 Speaker 1: in this world. You also have a lot of like 805 00:48:22,880 --> 00:48:26,520 Speaker 1: references to pass events, but you don't exactly know what happened, 806 00:48:26,560 --> 00:48:29,880 Speaker 1: So flashbacks are flash proponent to this game and seeing 807 00:48:29,920 --> 00:48:32,960 Speaker 1: that and her really going all in on this masculine 808 00:48:33,000 --> 00:48:36,320 Speaker 1: violence revenge thing is a direct contrast to her struggle 809 00:48:36,320 --> 00:48:39,680 Speaker 1: with forgiveness when it comes to Joel, which is a 810 00:48:39,800 --> 00:48:42,040 Speaker 1: very painful. It's very painful as a player. I did 811 00:48:42,200 --> 00:48:44,680 Speaker 1: know that the constant commentary I did have, She's like, 812 00:48:44,719 --> 00:48:47,920 Speaker 1: oh no, my heart, my heart, And that was a 813 00:48:47,960 --> 00:48:50,880 Speaker 1: lot of screaming. At one point though, we had to 814 00:48:50,920 --> 00:48:52,759 Speaker 1: make an agreement for me to be a present in 815 00:48:52,800 --> 00:48:54,920 Speaker 1: these game playing is that you have to give me 816 00:48:55,000 --> 00:48:59,239 Speaker 1: spoiler alerts because I cannot handle bad trauma Like I 817 00:48:59,360 --> 00:49:02,680 Speaker 1: just today, I'm like this day and age right now. 818 00:49:02,800 --> 00:49:04,799 Speaker 1: This year, I was like too much, So you have 819 00:49:04,880 --> 00:49:06,520 Speaker 1: to give me a heads up. You don't have to 820 00:49:06,520 --> 00:49:09,600 Speaker 1: tell me exactly what, but heads up is what I need. Um. 821 00:49:09,640 --> 00:49:11,200 Speaker 1: So that happened a lot. So Yeah, it was very 822 00:49:11,239 --> 00:49:13,480 Speaker 1: painful to see, especially because you can get connected to 823 00:49:13,560 --> 00:49:18,319 Speaker 1: them as like you're these people. Um. Yeah. And there 824 00:49:18,320 --> 00:49:20,320 Speaker 1: there were times when I was like playing it and 825 00:49:20,320 --> 00:49:22,640 Speaker 1: I was like please, please, please please, no, please Ellie, no, 826 00:49:22,800 --> 00:49:25,719 Speaker 1: please don't do this. Uh. And she loses pretty much 827 00:49:25,719 --> 00:49:28,280 Speaker 1: everything in one way or another in pursuit of revenge, 828 00:49:28,640 --> 00:49:33,359 Speaker 1: which brings us to Abbey, Abby Abby Abbey. Oh, as 829 00:49:33,400 --> 00:49:35,439 Speaker 1: my friend likes to say, Abbey and Ellie are those 830 00:49:35,440 --> 00:49:38,200 Speaker 1: safe side of the coin and zombies are on the 831 00:49:38,200 --> 00:49:40,279 Speaker 1: other side. I even got a coin made for her 832 00:49:40,520 --> 00:49:43,480 Speaker 1: because she went to this whole thing about it. Um. So. 833 00:49:43,560 --> 00:49:47,080 Speaker 1: Abby is also propelled by revenge of her father. Uh. 834 00:49:47,200 --> 00:49:50,440 Speaker 1: And she chose this chance at revenge time and time 835 00:49:50,480 --> 00:49:54,319 Speaker 1: again over a chance at happiness, as did Ellie with 836 00:49:54,360 --> 00:49:58,399 Speaker 1: her ultimate journey ending when she realizes it's pointless. Ellie 837 00:49:58,440 --> 00:50:00,919 Speaker 1: realizes this pointless, so does Abbey eventually that it doesn't 838 00:50:00,920 --> 00:50:04,000 Speaker 1: solve anything. You We're not gonna feel better, um. And 839 00:50:04,080 --> 00:50:07,719 Speaker 1: Abbey's determination for revenge condemns all of her friends to death. Uh. 840 00:50:07,800 --> 00:50:09,400 Speaker 1: Not that they didn't want it to or that they 841 00:50:09,400 --> 00:50:11,560 Speaker 1: weren't involved, but she was a leader and they might 842 00:50:11,640 --> 00:50:14,160 Speaker 1: have let it go and she could not let it go. 843 00:50:14,880 --> 00:50:19,160 Speaker 1: And the thing is Ellie was innocent at the start 844 00:50:19,200 --> 00:50:22,600 Speaker 1: of this, but was hurting the fallout, and Abbey's quest 845 00:50:22,640 --> 00:50:25,960 Speaker 1: for vengeance perpetuated a cycle of vengeance because Ellie later 846 00:50:26,000 --> 00:50:29,600 Speaker 1: goes on to threaten an innocent person just as Abby did, 847 00:50:30,000 --> 00:50:32,200 Speaker 1: and her determination to get revenge. So you see that 848 00:50:32,239 --> 00:50:33,880 Speaker 1: cycle of vengeance playing out, and you see it on 849 00:50:33,880 --> 00:50:37,960 Speaker 1: a bigger scale with the war between the Washington Liberation 850 00:50:38,000 --> 00:50:41,160 Speaker 1: Front that w l l her Wolves and the Seraphied, 851 00:50:41,200 --> 00:50:43,000 Speaker 1: which is a religious group. So you know a bunch 852 00:50:43,000 --> 00:50:46,400 Speaker 1: of factions of people trying to survive in this apocalypse 853 00:50:46,480 --> 00:50:49,520 Speaker 1: zombie world and they're worrying and it's just so pointless. 854 00:50:50,040 --> 00:50:54,040 Speaker 1: It's just so pointless. Um. You also have Dina, Ellie's 855 00:50:54,040 --> 00:50:57,919 Speaker 1: girlfriend who do not mess with Dina. Uh, does get 856 00:50:57,920 --> 00:51:01,040 Speaker 1: sidelined by pregnancy, but up until that point she is 857 00:51:01,080 --> 00:51:04,120 Speaker 1: a huge asset, and even after with her help deciphering 858 00:51:04,160 --> 00:51:07,320 Speaker 1: and collecting information, her pregnancy, along with the influence of 859 00:51:07,320 --> 00:51:11,120 Speaker 1: a younger character, is what ultimately stops Abby from her 860 00:51:11,360 --> 00:51:15,120 Speaker 1: quest for vengeance, even after Ellie killed Abbey's pregnant friend. 861 00:51:15,320 --> 00:51:18,359 Speaker 1: UM Oh, you're putting a lot of spoilers up in here. Yeah, 862 00:51:18,440 --> 00:51:20,319 Speaker 1: I know. I tried really hard to avoid it, but 863 00:51:21,080 --> 00:51:25,640 Speaker 1: I can't. I can't. Um and Dina fights for a family. 864 00:51:25,680 --> 00:51:28,440 Speaker 1: We get to see their little slice of domesticity, her 865 00:51:28,520 --> 00:51:30,759 Speaker 1: Ellie and their son, even if only for a little bit, 866 00:51:30,840 --> 00:51:37,360 Speaker 1: so painful. Why she did scream my heart quite often, UM, 867 00:51:37,440 --> 00:51:39,520 Speaker 1: and I kind of just looked over like, okay, we 868 00:51:39,560 --> 00:51:42,120 Speaker 1: may need to pause, but she couldn't pause, not and 869 00:51:42,160 --> 00:51:44,400 Speaker 1: I cannot pause. I will say, I feel like Dina 870 00:51:44,480 --> 00:51:47,360 Speaker 1: may have been the innocence character in this for Ellie 871 00:51:47,440 --> 00:51:50,120 Speaker 1: as well, because they tried to protect her in that 872 00:51:50,200 --> 00:51:53,839 Speaker 1: same manner. Um. But not only her, the character Jesse, 873 00:51:53,960 --> 00:51:56,440 Speaker 1: who I was really upset. Honestly, that one upset me 874 00:51:56,480 --> 00:51:58,759 Speaker 1: more than any of the others, I think. Um, but 875 00:51:58,960 --> 00:52:01,279 Speaker 1: Jesse also comes in as a protective and a friend 876 00:52:01,280 --> 00:52:04,239 Speaker 1: and an ally because of Dina. To me, UM, And 877 00:52:04,280 --> 00:52:07,479 Speaker 1: you do have other flesh doot characters. They're like yarra Um, 878 00:52:07,520 --> 00:52:09,279 Speaker 1: who I only got to see briefly because I was like, 879 00:52:09,280 --> 00:52:12,640 Speaker 1: I'm I'm out this too much. It was it was 880 00:52:12,680 --> 00:52:15,479 Speaker 1: like and then there's Nora, mel and Maria, And there's 881 00:52:15,480 --> 00:52:19,360 Speaker 1: a lot of that within, like the sprinkle of outside 882 00:52:19,360 --> 00:52:21,200 Speaker 1: the characters that come in and you're like, who are 883 00:52:21,239 --> 00:52:28,080 Speaker 1: they remind me again? Um? Also dogs? Yeah, sorry, I 884 00:52:28,080 --> 00:52:29,879 Speaker 1: do want to point out as you're going through that list, 885 00:52:29,880 --> 00:52:32,560 Speaker 1: I realized, like Maria's a lot of the leaders in 886 00:52:32,560 --> 00:52:35,600 Speaker 1: this game are women of the peaceful places, where the 887 00:52:35,680 --> 00:52:39,279 Speaker 1: leader of like the WF is Isaac, who's a man. 888 00:52:39,680 --> 00:52:44,080 Speaker 1: So that's interesting. Um okay, And I did want to 889 00:52:44,080 --> 00:52:47,319 Speaker 1: touch on really quickly. I know I've mentioned it before, 890 00:52:47,360 --> 00:52:50,200 Speaker 1: there was this huge backlash against this game, um and 891 00:52:50,239 --> 00:52:57,680 Speaker 1: it's specifically abby um. So a lot of these games 892 00:52:58,160 --> 00:53:01,359 Speaker 1: are games where the protagonist is uh usually pulled into 893 00:53:01,400 --> 00:53:03,719 Speaker 1: your propelled by a white dude. Like, even if you're 894 00:53:03,719 --> 00:53:06,840 Speaker 1: playing a female character, you got into it because of 895 00:53:06,840 --> 00:53:10,360 Speaker 1: a white dude. Uh. And they're usually games about male violence. 896 00:53:10,400 --> 00:53:13,600 Speaker 1: So both of these vengeance stories and sort of father 897 00:53:13,760 --> 00:53:18,279 Speaker 1: daughter forgiveness arcs um and I was thinking about this. 898 00:53:18,520 --> 00:53:21,040 Speaker 1: People were so ready to forgive Joel from the first one, 899 00:53:21,120 --> 00:53:22,759 Speaker 1: the man who you played from the first one, for 900 00:53:22,880 --> 00:53:25,239 Speaker 1: his actions, um, because he was protecting a young girl, 901 00:53:25,239 --> 00:53:27,960 Speaker 1: like you said. Um. But they were so ready to 902 00:53:28,040 --> 00:53:33,839 Speaker 1: condemn Ellie and especially Abby um, which I maintained if 903 00:53:33,880 --> 00:53:36,160 Speaker 1: you started the game playing from Abbey's perspective, this would 904 00:53:36,160 --> 00:53:39,000 Speaker 1: be a different conversation. And that makes sense. But also 905 00:53:39,080 --> 00:53:44,960 Speaker 1: think about that before you judge are so harshly. Uh yeah, 906 00:53:45,000 --> 00:53:48,600 Speaker 1: I just had never really realized. Um. And then this, 907 00:53:48,880 --> 00:53:53,239 Speaker 1: the whole father daughter relationship thing and the apocalypse made 908 00:53:53,280 --> 00:53:56,919 Speaker 1: me think that men again are really afraid. They don't 909 00:53:56,920 --> 00:54:00,239 Speaker 1: know how to handle young girls. Um. And it is 910 00:54:00,280 --> 00:54:02,319 Speaker 1: interesting how often it comes up as yeah, the little 911 00:54:02,360 --> 00:54:07,080 Speaker 1: girls the ultimate innocent. It must be protected. So all right. 912 00:54:07,080 --> 00:54:09,359 Speaker 1: I could talk about those games forever, but it's it's 913 00:54:09,400 --> 00:54:11,520 Speaker 1: going along, So those are the ones I wanted to 914 00:54:11,560 --> 00:54:14,919 Speaker 1: focus on. I did have a couple of honorable mentions here. 915 00:54:15,239 --> 00:54:18,160 Speaker 1: You've got Alma Wade, the psychic villain from f e 916 00:54:18,320 --> 00:54:21,520 Speaker 1: A r. Fear Miku from Fatal Frame. Everyone brings her up. 917 00:54:22,080 --> 00:54:25,279 Speaker 1: She's searching for a brother, fighting vingeul spirits. You've got 918 00:54:25,280 --> 00:54:27,759 Speaker 1: Regina from Dino Crisis which I played as a kid, 919 00:54:27,760 --> 00:54:28,960 Speaker 1: and she had pink hair and I thought it was 920 00:54:29,000 --> 00:54:34,239 Speaker 1: the coolest thing. Um. Susan Ashworth from The Cat Lady. Okay, 921 00:54:34,280 --> 00:54:36,600 Speaker 1: I gotta talk about this very briefly, but you really 922 00:54:36,600 --> 00:54:39,240 Speaker 1: it really plays on the cat lady trope. Her only 923 00:54:39,280 --> 00:54:42,080 Speaker 1: companions are cats. Lots of the villains in the game, 924 00:54:42,080 --> 00:54:45,319 Speaker 1: which are called parasites are They feel like a commentary 925 00:54:45,400 --> 00:54:47,920 Speaker 1: on violence against women. One male doctor kills his female 926 00:54:47,960 --> 00:54:51,160 Speaker 1: patients and uses them to make art. Another eats women. 927 00:54:51,960 --> 00:54:55,880 Speaker 1: It plays on the damsel and distressed trope ramifications of stalkers. 928 00:54:56,160 --> 00:54:57,920 Speaker 1: Sounds like an interesting game. I've never played it, but 929 00:54:57,920 --> 00:54:59,600 Speaker 1: after I was reading description, I was like, I am 930 00:54:59,680 --> 00:55:04,000 Speaker 1: in through this theme? Is the cat the cat Lady? Yeah, 931 00:55:04,160 --> 00:55:06,319 Speaker 1: maybe that's part of the problem. I'm just gonna put 932 00:55:06,360 --> 00:55:09,880 Speaker 1: that out there, but interesting. It's an indie game. It's 933 00:55:09,880 --> 00:55:13,239 Speaker 1: a small game, but I'm interested. Um, you have a 934 00:55:13,280 --> 00:55:16,359 Speaker 1: man to Ripley from Alien Isolation, who is Ridley's daughter 935 00:55:16,400 --> 00:55:18,600 Speaker 1: from the Alien movie franchise, which I have played and 936 00:55:18,680 --> 00:55:21,520 Speaker 1: is terrifying. That's the one that can hear you talked 937 00:55:21,560 --> 00:55:25,879 Speaker 1: about being Yeah? Yeah. Um. Alyssa from clock Tower three 938 00:55:26,680 --> 00:55:28,879 Speaker 1: who is this girl's kind of like Buffy the Vampire Slayer. 939 00:55:28,920 --> 00:55:31,520 Speaker 1: She's destined to fight these evil entities. That game is 940 00:55:31,560 --> 00:55:35,080 Speaker 1: pretty scary. UM. And then the game Amy, which is 941 00:55:35,120 --> 00:55:38,040 Speaker 1: a game with two female protagonists where every enemy is 942 00:55:38,040 --> 00:55:41,880 Speaker 1: a man. Now, also, I found some games very disturbing, 943 00:55:41,920 --> 00:55:45,920 Speaker 1: games written by male developers that are all about kind 944 00:55:45,920 --> 00:55:49,560 Speaker 1: of enacting violent fantasies on women that are in the 945 00:55:49,560 --> 00:55:52,200 Speaker 1: survival horror thing. We're not really going to talk about 946 00:55:52,200 --> 00:55:55,319 Speaker 1: that today, but I am aware that exists. Um. And 947 00:55:56,760 --> 00:55:59,759 Speaker 1: just some tropes to close this out, I've noticed, like 948 00:55:59,800 --> 00:56:01,800 Speaker 1: these games, do you have a lot of depiction of trauma? 949 00:56:01,840 --> 00:56:04,000 Speaker 1: I was even curious, like it's hard to think of 950 00:56:04,000 --> 00:56:06,240 Speaker 1: a female character in these games that doesn't have trauma. 951 00:56:06,320 --> 00:56:08,799 Speaker 1: And what does that like? Is that because of the 952 00:56:08,880 --> 00:56:12,879 Speaker 1: genre or I don't know. That's a conversation for another day. 953 00:56:12,920 --> 00:56:18,160 Speaker 1: Perhaps is it a driver yeation? Does it have to be? Though? 954 00:56:18,320 --> 00:56:22,400 Speaker 1: Like I'm curious, Um, depiction of sexual thought comes up 955 00:56:22,400 --> 00:56:25,239 Speaker 1: on these depiction of mental illness, which can be very 956 00:56:25,239 --> 00:56:28,399 Speaker 1: problematic in these games and in horror in general. UM, 957 00:56:28,440 --> 00:56:31,880 Speaker 1: Like Alice Madness Returns, which is a game where she 958 00:56:32,520 --> 00:56:36,040 Speaker 1: I think she's in Wonderland and kills. She thinks she's 959 00:56:36,080 --> 00:56:39,359 Speaker 1: seeing monsters, but they're not. Well, I guess they are. 960 00:56:39,840 --> 00:56:42,360 Speaker 1: It's a lot we can interpret that as well. Clothing 961 00:56:42,440 --> 00:56:48,800 Speaker 1: choice is obviously a problem in these um. So, oh 962 00:56:48,840 --> 00:56:51,919 Speaker 1: that's been that's been a real role in this episode. Yeah, 963 00:56:51,960 --> 00:56:54,720 Speaker 1: there's a lot longer than we thought. I know. I'm sorry. 964 00:56:54,719 --> 00:56:57,680 Speaker 1: I just got going. I just got going. I could 965 00:56:57,800 --> 00:57:02,280 Speaker 1: keep going forever. But obviously we must eventually stop talking 966 00:57:02,320 --> 00:57:05,400 Speaker 1: about survival horror. Um. But if I did miss any 967 00:57:05,520 --> 00:57:07,480 Speaker 1: any games that you think I should play or that 968 00:57:07,520 --> 00:57:09,879 Speaker 1: you think we should come back and talk about, even 969 00:57:09,880 --> 00:57:11,719 Speaker 1: among the ones I've included, if you'd like something more 970 00:57:11,760 --> 00:57:15,040 Speaker 1: in depth, people are probably like what. But you can 971 00:57:15,120 --> 00:57:18,120 Speaker 1: send those suggestions to our email, which is Stuff Medio 972 00:57:18,160 --> 00:57:20,400 Speaker 1: Mom Stuff at i heeart media dot com. You can 973 00:57:20,440 --> 00:57:23,959 Speaker 1: also send them on Instagram at stuff Mom Never Told 974 00:57:23,960 --> 00:57:26,280 Speaker 1: You are on Twitter at mom Stuff Podcast. Thanks. It's 975 00:57:26,280 --> 00:57:30,320 Speaker 1: always to our super producer Andrew Howard. Thank you, and 976 00:57:30,400 --> 00:57:32,560 Speaker 1: thanks to you for listening Stuff I've Never Told You 977 00:57:32,640 --> 00:57:34,560 Speaker 1: the protection of I Heart Radio. For more podcasts from 978 00:57:34,560 --> 00:57:37,320 Speaker 1: I Heart Radio, visit the iHeart Radio app, Apple Podcasts, 979 00:57:37,400 --> 00:57:39,160 Speaker 1: or wherever you listen to your favorite shows,