WEBVTT - The Hogs of Hell, Part 2

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<v Speaker 1>And Arthur went as far as esquier Orvo in Ireland,

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<v Speaker 1>to the place where the boar Troweth was with his

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<v Speaker 1>seven young pigs, and the dogs were let loose upon

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<v Speaker 1>him from all sides. That day until evening the Irish

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<v Speaker 1>fought with him. Nevertheless, he laid waste the fifth part

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<v Speaker 1>of Ireland. And on the day following the household of

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<v Speaker 1>Arthur fought with him, and they were worsted by him

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<v Speaker 1>and got no advantage. And the third day Arthur himself

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<v Speaker 1>encountered him, and he fought with him nine nights and

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<v Speaker 1>nine days, without so much as killing even one little pig.

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<v Speaker 1>The warriors inquired of Arthur what was the origin of

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<v Speaker 1>that swine, and he told them that he was once

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<v Speaker 1>a king, and that God had transformed him into a

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<v Speaker 1>swine for his sins.

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<v Speaker 2>Welcome to Stuff to Blow Your Mind production of iHeartRadio.

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<v Speaker 1>Hey, welcome to Stuff to Blow your Mind. My name

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<v Speaker 1>is Robert.

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<v Speaker 3>Lamb and I am Joe McCormick, and we're back with

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<v Speaker 3>part two in our Halloween season series called Hogs of Hell.

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<v Speaker 1>Now.

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<v Speaker 3>In the previous episode, we focused mostly on mythology and fiction,

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<v Speaker 3>looking at a glorious assortment of monster pigs, bielsa, bores,

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<v Speaker 3>and also a few rather benevolent divine suiform beings of

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<v Speaker 3>various types. So in terms of specific examples, we talked

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<v Speaker 3>about everything from the vicious, shaggy, froth jawed Aromanthian boar

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<v Speaker 3>which was captured by Hercules in Greek myth, to the

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<v Speaker 3>noble and heroic pig featured incarnation of the Hindu god Vishnu,

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<v Speaker 3>who retrieves the earth when it is rolled up and

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<v Speaker 3>stolen away to the ocean depths by a great demon.

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<v Speaker 3>And here we are again today to keep the monster

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<v Speaker 3>pig parade on the March.

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<v Speaker 1>And indeed, in the last episode we did talk a

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<v Speaker 1>little bit about King Arthur battling various bores across the

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<v Speaker 1>British Isle. So I wanted to at the top of

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<v Speaker 1>this episode throwing just a little quote that gives you

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<v Speaker 1>a taste of that, though it doesn't really reference all

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<v Speaker 1>the gorings that also take place.

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<v Speaker 3>Yeah, I like how it says the warriors were like, hey, Arthur,

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<v Speaker 3>we've been fighting this pig and it's worsting us. I

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<v Speaker 3>don't know if it was like different than being bested

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<v Speaker 3>by a pig, to be worsted by a pig but

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<v Speaker 3>it's besting all the nights and they're like, Arthur, where

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<v Speaker 3>did this pig come from? And Arthur is like, well,

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<v Speaker 3>this pig was once a king, but he was a

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<v Speaker 3>bad king, not like me.

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<v Speaker 1>I have to question his management style a little bit

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<v Speaker 1>for not like fully briefing everyone on the nature of

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<v Speaker 1>these boors. Was he just like, Hey, we're gonna go

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<v Speaker 1>wage war against pigs for a few months here, And

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<v Speaker 1>they were like, okay, sure, that sounds like a reasonable

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<v Speaker 1>thing to do.

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<v Speaker 4>Yeah, why not?

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<v Speaker 3>Anyway, I wanted to kick things off today by turning

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<v Speaker 3>to the world of palaeontology, because it so happens. You

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<v Speaker 3>do not have to go into mythology and fiction to

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<v Speaker 3>meet some blood curdling monster pigs, or, perhaps, to be

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<v Speaker 3>more accurate, maybe not pigs, but blood curdling monster hoofed

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<v Speaker 3>mammals with some pig like features. Well hash out what's

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<v Speaker 3>really a pig and what's not as we go along.

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<v Speaker 3>But the point is, if you go back maybe twenty

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<v Speaker 3>thirty million years into the fossil record, you will encounter

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<v Speaker 3>a branch of the mammal family tree that has been

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<v Speaker 3>affectionately nicknamed the hell pigs, and perhaps less tastefully the

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<v Speaker 3>terminator pigs. That's got to be a subsequent nickname there.

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<v Speaker 1>Right, Yeah, yeah, I don't know how clinical that is.

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<v Speaker 3>Now, hell pigs is just a cute name that has

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<v Speaker 3>been used in popular media. I found earlier sources from

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<v Speaker 3>the nineteen twenties which refer to the same class of

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<v Speaker 3>animals by calling them giant pigs. In scientific nomenclature, these

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<v Speaker 3>creatures we're going to be talking about are called antilodonts

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<v Speaker 3>e ntel od intilodonts. They belong to the family Intilodontidy,

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<v Speaker 3>which is now completely extinct. The family name comes from

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<v Speaker 3>the Greek intellus, meaning complete or perfect, and odon, meaning tooth,

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<v Speaker 3>so the antilidont is the beast of the perfect tooth,

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<v Speaker 3>or the beast of the complete tooth. The antilodont family

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<v Speaker 3>is a member of the order Artiodactyla, which for much

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<v Speaker 3>of scientific history were known as the even toed ungulates ungulates,

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<v Speaker 3>meaning a hoofed animal even toad ungulates, referring to the

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<v Speaker 3>fact that most branches of this order bear their weight

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<v Speaker 3>primarily on two toes per foot. Now, despite the historical

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<v Speaker 3>classification based on this feature, more recent research has shown

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<v Speaker 3>that not all of the animals in this branch of

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<v Speaker 3>mammalia are actually ungulates or hoofed animals as traditionally understood,

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<v Speaker 3>so artiodactyls today consist of more well known ungulates like

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<v Speaker 3>de bison, cattle, sheep, and goats, but also camels, pigs, giraffes, hippopotamuses,

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<v Speaker 3>and maybe most surprisingly, whales and dolphins, because remember, whales

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<v Speaker 3>evolved from animals that used to live entirely on land

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<v Speaker 3>and millions of years ago made the gradual adaptive transition

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<v Speaker 3>to more and more water based lifestyle and physiology over time,

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<v Speaker 3>until eventually they were fully water dwelling creatures, having come

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<v Speaker 3>began as fish, moved onto the land, become mammals, and

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<v Speaker 3>then moved back into the water. Yeah, quite a journey

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<v Speaker 3>in tilodonts. The so called hell pigs first show up

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<v Speaker 3>in the fossil record sometime in the middle of the

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<v Speaker 3>Eocene epoch, which began roughly fifty five million years ago,

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<v Speaker 3>placing it about ten million years after the extinction of

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<v Speaker 3>the non avian dinosaurs, and continued until about thirty four

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<v Speaker 3>million years ago. I don't know if this has been

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<v Speaker 3>superseded by any more recent fossil finds, but at least

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<v Speaker 3>for a while, it was thought that antilodants first appeared

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<v Speaker 3>in the area that is now Mongolia and then spread

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<v Speaker 3>across the globe. First spread across much of Asia and

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<v Speaker 3>then to North America and Europe as well. And numerous

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<v Speaker 3>species of antilidants thrived during the Oligocene epic, and then

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<v Speaker 3>they appeared to have died out in the Early Miocene

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<v Speaker 3>between nineteen and sixteen million years ago. So one thing

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<v Speaker 3>that's worth emphasizing is that we're not talking about one

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<v Speaker 3>specific species of animal. We're talking about this family. So

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<v Speaker 3>there were many different species of antilodonts. The largest were

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<v Speaker 3>probably according to now I've come across different estimates here,

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<v Speaker 3>but according to the estimate given by Encyclopedia Britannica, they

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<v Speaker 3>could maybe get nine hundred kilograms. Britannica compares this to

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<v Speaker 3>a Clydesdale horse, so you can picture giant fanged pigs

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<v Speaker 3>pulling the Budweiser wagon. The largest known genus of antilidont

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<v Speaker 3>is confusingly known by seven different names, primarily Dinohias d

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<v Speaker 3>n O. H y Us, which means terrible pig or

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<v Speaker 3>monstrous pig from the same formation that you get dinosaur,

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<v Speaker 3>you know, terrible reptile, but then also is known as

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<v Speaker 3>Deodon daeodn, which means hostile tooth. It took me a

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<v Speaker 3>while to figure out what was going on here, but

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<v Speaker 3>it seems that the type species in question here is

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<v Speaker 3>known as either Dinohias Hollandi or Diodon shoshoneensis, And these

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<v Speaker 3>are designations based on different fossil finds, but I think

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<v Speaker 3>most experts agree that they refer to the same animal.

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<v Speaker 3>So Dinohias Hollandy is a full skeleton found at Agate

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<v Speaker 3>Springs Fossil Quarry in Nebraska, whereas Diodon was a genus

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<v Speaker 3>that was established earlier on the basis of less complete

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<v Speaker 3>fossil remains. So it gets kind of confusing because you

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<v Speaker 3>will find references to both names used SEP Britly in

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<v Speaker 3>different sources. But as best I can tell, these are

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<v Speaker 3>probably the same genus or the same species, whatever you

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<v Speaker 3>call them, Diodon or Dinohias. These animals were magnificent, with huge, devastating,

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<v Speaker 3>awe inspiring skulls and rob I have attached some images

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<v Speaker 3>for you to look at in the outline here. Folks

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<v Speaker 3>at home, if you want to try to google a

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<v Speaker 3>Dinohias or Diodon skull. You can do that yourself, but

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<v Speaker 3>I'll for the people who can't look it up, I

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<v Speaker 3>will describe it as best I can. For the full skeleton,

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<v Speaker 3>imagine a body that looks kind of like a buffalo

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<v Speaker 3>or a rhinoceros, with raised neural spines over the backbone

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<v Speaker 3>at the shoulder, kind of like a suspension bridge, implying

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<v Speaker 3>this massive shoulder hump at the base of the neck

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<v Speaker 3>to hold up an enormous head. And it did have

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<v Speaker 3>an enormous head, the huge, deep, powerful jaws under a

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<v Speaker 3>long snout with canines that somehow look like both sharpened

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<v Speaker 3>fangs and crushingly thick blunt bats at the same time.

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<v Speaker 3>The skull could be huge, could be up to ninety

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<v Speaker 3>centimeters long, or about thirty five or maybe even forty

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<v Speaker 3>five percent of the total body length. So this is

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<v Speaker 3>a big, powerful animal with a big, powerful skull a

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<v Speaker 3>crushing bite.

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<v Speaker 1>Yeah, I mean, you almost get the sense of it

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<v Speaker 1>being like the combination of a bear and a horse.

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<v Speaker 1>You know, it's kind of like the fierceness of a

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<v Speaker 1>bear skull, but far like thicker and longer.

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<v Speaker 3>We're gonna have to keep all of the different cross

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<v Speaker 3>between analogies going. There will be a number of them

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<v Speaker 3>as we go through. But one thing I wanted to

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<v Speaker 3>point out for you, Rob is if you look around

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<v Speaker 3>on the skull of this animal, you will see not

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<v Speaker 3>just teeth, but these strange little solid knobs of bone

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<v Speaker 3>poking out at several places from the bone of the skull.

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<v Speaker 3>They're not teeth, they're like say along the bottom of

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<v Speaker 3>the jaw, under the lower jawbone, or behind the eye.

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<v Speaker 3>On the upper part of the skull. They will have

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<v Speaker 3>these protrusions. They just like parts of the bone that

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<v Speaker 3>stick out, almost as if they're like, you know, something's

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<v Speaker 3>going to be hanging from them.

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<v Speaker 1>Yeah.

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<v Speaker 4>I was thinking.

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<v Speaker 3>It's almost like the animal's head is like a rock

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<v Speaker 3>climbing wall. It's got little, you know, handholds and stuff

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<v Speaker 3>on it.

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<v Speaker 1>Yeah, a lot of nooks and crannies.

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<v Speaker 4>Yeah.

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<v Speaker 3>And so these protruding bone formations may have had a

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<v Speaker 3>couple of different purposes, perhaps defensive in nature, but also

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<v Speaker 3>possibly related to increasing the power of muscles that worked

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<v Speaker 3>the jaw in the head. Again, this creature had a

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<v Speaker 3>powerful bite. It could chew you up and maybe bite

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<v Speaker 3>you in half. So the dadon would have stood probably

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<v Speaker 3>a little under two meters tall at the shoulder. I

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<v Speaker 3>already gave one weight estimate earlier, the nine hundred kilograms.

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<v Speaker 3>It's not known for sure how much mass would have

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<v Speaker 3>attached to the skeleton. But even if you go down

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<v Speaker 3>from the nine hundred kilograms estimate that they cite in Britannica,

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<v Speaker 3>other sources guests around seven hundred and fifty kilograms, and

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<v Speaker 3>for comparison, that is bigger than most estimates you get

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<v Speaker 3>for adult male brown bears. So whether you're in the

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<v Speaker 3>Clydesdale territory or just like surpassing the large brown bear class,

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<v Speaker 3>it should put respect for nature's power into your brain

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<v Speaker 3>and in dear blood. Here and at the same time

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<v Speaker 3>that you're looking at this skull, if you go back

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<v Speaker 3>and look at the legs, they don't look like something

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<v Speaker 3>that really fits with the skull. This is a hoofed mammal,

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<v Speaker 3>and the legs actually appear fairly slender. And so the

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<v Speaker 3>pairing of this amazing, frightening skull and mouth with the

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<v Speaker 3>fact that its feet are hoofd and that its legs

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<v Speaker 3>almost look kind of like deer legs or something something

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<v Speaker 3>we associate with prey animals, animals that humans hunt and

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<v Speaker 3>eat or domesticate and use for milk and work. The

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<v Speaker 3>feet and the legs do not look like those of

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<v Speaker 3>wild beasts that could probably chomp us in half. So

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<v Speaker 3>should we think of in telodonts as predators. We can

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<v Speaker 3>come back to that question now to pivot a bit

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<v Speaker 3>and go on a short tangent away from the overtly

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<v Speaker 3>crushingly horrifying. I want to shift to the uncanny, the creepy,

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<v Speaker 3>the unwholesome and unnatural. So Rob, I've got a link

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<v Speaker 3>for you to look at here. I've also got an

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<v Speaker 3>image in the outline for you. Again, I will try

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<v Speaker 3>to describe for you folks at home so you can

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<v Speaker 3>picture it as well. But the thing we're about to

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<v Speaker 3>look at here is actually a sculpture. It is a

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<v Speaker 3>sculpture of the animal we have just been talking about,

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<v Speaker 3>and it is held in the collection of the Carnegie

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<v Speaker 3>Museum of Natural History. You can find a picture of

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<v Speaker 3>it easily if you search for Carnegie din Ohias. I

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<v Speaker 3>want to give a shout out that I found out

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<v Speaker 3>about this sculpture by reading a Carnegie Museum blog post

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<v Speaker 3>from January twenty nineteen by a collection an assistant for

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<v Speaker 3>the section of Vertebrate Paleontology named Joe Sauchak. So this

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<v Speaker 3>sculpture was created in nineteen oh nine by an American

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<v Speaker 3>artist named Theodore Augustus Mills, who lived from eighteen thirty

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<v Speaker 3>nine to nineteen sixteen. Mills worked for a number of institutions,

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<v Speaker 3>including the Smithsonian and the Carnegie Museum, and was the

0:13:21.280 --> 0:13:25.520
<v Speaker 3>son of sculptor Clark Mills, who famously made a cast

0:13:25.679 --> 0:13:28.840
<v Speaker 3>of the face of President Abraham Lincoln in eighteen sixty five,

0:13:29.280 --> 0:13:33.840
<v Speaker 3>which a younger Theodore assisted with. But this Dinohias sculpture

0:13:34.040 --> 0:13:39.240
<v Speaker 3>is perhaps an art movement unto itself. Sawchak writes that

0:13:39.440 --> 0:13:44.240
<v Speaker 3>as powerful and amazing as the Deodon or Dinohias bones are,

0:13:44.760 --> 0:13:49.480
<v Speaker 3>quote to several members of the Vertebrate Paleontology staff, including myself,

0:13:49.520 --> 0:13:53.280
<v Speaker 3>the model lovingly known as the Highest is perhaps even

0:13:53.360 --> 0:13:57.640
<v Speaker 3>more horrifying than the actual creature itself. So, Rob, I've

0:13:57.640 --> 0:13:59.240
<v Speaker 3>got the photo in here for you to look at,

0:13:59.240 --> 0:14:01.880
<v Speaker 3>alongside a hedge out of Peter Lorrie, just for reference.

0:14:02.640 --> 0:14:06.160
<v Speaker 3>And so the author of this blog post tries to

0:14:06.280 --> 0:14:10.040
<v Speaker 3>identify exactly what the museum staff finds so creepy and

0:14:10.080 --> 0:14:13.880
<v Speaker 3>fascinating about the sculpture. He mentioned something about the eyes

0:14:14.040 --> 0:14:18.439
<v Speaker 3>that seems especially human and emotive. But I do have

0:14:18.480 --> 0:14:21.520
<v Speaker 3>to agree there is something really special about this piece

0:14:21.640 --> 0:14:25.720
<v Speaker 3>of three dimensional paleo art that it is at once

0:14:26.120 --> 0:14:29.560
<v Speaker 3>alien and disturbingly human. I think parts of it are

0:14:29.640 --> 0:14:33.800
<v Speaker 3>hitting Uncanny Valley territory because we're getting sort of like

0:14:34.040 --> 0:14:39.280
<v Speaker 3>a pig, giant pig horse with human eyes energy. But

0:14:39.440 --> 0:14:42.600
<v Speaker 3>also it looks like it's about to tell me something,

0:14:42.680 --> 0:14:45.000
<v Speaker 3>like it's about to tell me a secret, and it's

0:14:45.040 --> 0:14:47.920
<v Speaker 3>a secret I don't want to know, and it's grinning

0:14:48.000 --> 0:14:49.600
<v Speaker 3>because it knows that I don't want to know.

0:14:50.200 --> 0:14:53.600
<v Speaker 1>Oh yeah, I mean it's definitely looking at me. It's

0:14:53.640 --> 0:14:56.560
<v Speaker 1>definitely looking at many I feel like to some degree

0:14:56.680 --> 0:15:00.760
<v Speaker 1>judging me, but judging me fairly. Judge like it is

0:15:00.800 --> 0:15:03.720
<v Speaker 1>making a fair assessment of me. And yes, to your point,

0:15:03.960 --> 0:15:06.000
<v Speaker 1>perhaps I don't really want to hear it, but maybe

0:15:06.040 --> 0:15:08.320
<v Speaker 1>I do want to hear it. Maybe what this creature

0:15:08.320 --> 0:15:10.520
<v Speaker 1>has to share with me will bring a lot of

0:15:10.560 --> 0:15:12.000
<v Speaker 1>positive change into my life.

0:15:12.480 --> 0:15:15.080
<v Speaker 3>Oh okay, well, I like the open mindedness with which

0:15:15.080 --> 0:15:18.120
<v Speaker 3>you're approaching this creature. Yeah, maybe, maybe the thing, the

0:15:18.160 --> 0:15:20.600
<v Speaker 3>secret that is going to share is actually great wisdom.

0:15:20.640 --> 0:15:23.640
<v Speaker 3>It's wisdom you need and you just aren't ready to accept.

0:15:24.000 --> 0:15:26.440
<v Speaker 1>But I do not get the sense that it wants

0:15:26.480 --> 0:15:30.240
<v Speaker 1>to eat me. I get the sense that it is

0:15:30.320 --> 0:15:34.000
<v Speaker 1>a bit more benign when it comes to matters of

0:15:34.520 --> 0:15:35.040
<v Speaker 1>the flesh.

0:15:35.600 --> 0:15:39.360
<v Speaker 3>It's really funny to me how much this paleo art image,

0:15:39.400 --> 0:15:42.440
<v Speaker 3>with the you know, the the fully constructed image, with

0:15:42.520 --> 0:15:46.520
<v Speaker 3>its kind of serene, placid eyes gazing into your mind

0:15:46.600 --> 0:15:48.760
<v Speaker 3>and maybe hypnotizing you maybe you're about to do some

0:15:48.840 --> 0:15:52.760
<v Speaker 3>scanners stuff on you, how much that does not comport

0:15:53.000 --> 0:15:57.280
<v Speaker 3>with the the just the fierceness suggested by the bones.

0:15:58.040 --> 0:16:00.440
<v Speaker 1>This is often the case, though, isn't it. I mean,

0:16:01.040 --> 0:16:03.680
<v Speaker 1>one of the prime exit, I mean, the main prime

0:16:03.680 --> 0:16:05.960
<v Speaker 1>example here would of course, be the human skull. You

0:16:06.000 --> 0:16:07.880
<v Speaker 1>get a totally different vibe looking at a human skull

0:16:07.880 --> 0:16:10.040
<v Speaker 1>looking at a human face. But you know, that's almost

0:16:10.080 --> 0:16:12.200
<v Speaker 1>to be expected because you also have to confront a

0:16:12.240 --> 0:16:14.040
<v Speaker 1>lot about your own mortality when you look at a

0:16:14.040 --> 0:16:16.960
<v Speaker 1>skull of a human. I think it's more pronounced when

0:16:17.000 --> 0:16:20.440
<v Speaker 1>you see I think that the other readily available example

0:16:20.520 --> 0:16:22.880
<v Speaker 1>is the skull of the horse, Like the horse is

0:16:23.000 --> 0:16:27.960
<v Speaker 1>a domesticated animal that many judge to be you know,

0:16:28.400 --> 0:16:31.480
<v Speaker 1>basically in the same realm as that of the dog

0:16:31.600 --> 0:16:35.760
<v Speaker 1>in terms of human animal relationships. You know, it is

0:16:35.800 --> 0:16:39.600
<v Speaker 1>an animal that is very close to us, and ultimately

0:16:39.640 --> 0:16:41.880
<v Speaker 1>there's a strong case to be made that it's more

0:16:41.960 --> 0:16:46.680
<v Speaker 1>essential to the development of human civilization than anything any

0:16:46.680 --> 0:16:51.120
<v Speaker 1>other animal that we've domesticated. But while we look at

0:16:51.120 --> 0:16:54.200
<v Speaker 1>a horse, you know, we tend to see something again,

0:16:54.280 --> 0:16:58.800
<v Speaker 1>more benign, a friend of humanity, something noble and proud,

0:16:59.560 --> 0:17:02.320
<v Speaker 1>beautiful even. But you look at the skull of the

0:17:02.360 --> 0:17:04.800
<v Speaker 1>horse and you get this sense of kind of a

0:17:04.840 --> 0:17:08.640
<v Speaker 1>grinning demon. And people have, you know, had I think,

0:17:08.680 --> 0:17:11.600
<v Speaker 1>similar connections with the with the skull of the horse

0:17:12.320 --> 0:17:18.080
<v Speaker 1>for ages, you know, often incorporating it into designs of

0:17:18.119 --> 0:17:21.440
<v Speaker 1>supernatural beings or utilizing the horse skull in some way

0:17:21.560 --> 0:17:25.639
<v Speaker 1>that is you know, magical, perhaps protective magic and so forth.

0:17:26.160 --> 0:17:28.800
<v Speaker 1>And I don't know, I guess maybe it is easy

0:17:28.880 --> 0:17:32.720
<v Speaker 1>to lose sight of that when you're dealing with the

0:17:32.760 --> 0:17:36.160
<v Speaker 1>skeletal remains of a prehistoric organism in which we don't

0:17:36.200 --> 0:17:38.600
<v Speaker 1>know what the fleshed version of the face looked like.

0:17:39.160 --> 0:17:41.680
<v Speaker 3>Yeah, yeah, And this is a great reminder of something

0:17:41.720 --> 0:17:44.760
<v Speaker 3>we've talked about on the show before about how you

0:17:44.800 --> 0:17:49.160
<v Speaker 3>know paleo art is necessarily, to some extent an interpretive enterprise.

0:17:49.520 --> 0:17:51.760
<v Speaker 3>In some cases you have more than just the bones,

0:17:51.800 --> 0:17:54.119
<v Speaker 3>but in a lot of cases you just have fossils,

0:17:54.359 --> 0:17:58.240
<v Speaker 3>maybe not even a complete skeleton. But you know, even

0:17:58.240 --> 0:18:01.960
<v Speaker 3>if you do have a complete a near complete fossil skeleton,

0:18:02.320 --> 0:18:05.439
<v Speaker 3>that doesn't necessarily tell you what the soft tissue looked

0:18:05.480 --> 0:18:08.359
<v Speaker 3>like on the outside. So you know, you can have

0:18:08.560 --> 0:18:12.520
<v Speaker 3>ways of informing the guesses made, like paleo art can

0:18:12.560 --> 0:18:16.239
<v Speaker 3>be informed by scientific knowledge, but you're still having to

0:18:16.440 --> 0:18:17.199
<v Speaker 3>make some guesses.

0:18:17.240 --> 0:18:18.720
<v Speaker 4>You're having to make some leaps.

0:18:19.400 --> 0:18:21.919
<v Speaker 1>Didn't we discuss my memories a little foggy on this,

0:18:22.000 --> 0:18:24.920
<v Speaker 1>But didn't we discuss some examples of like intentionally bad

0:18:24.960 --> 0:18:30.560
<v Speaker 1>paleo art reconstructing existing organisms like living organisms.

0:18:31.000 --> 0:18:33.159
<v Speaker 3>I think I recall what you're talking about, and I

0:18:33.200 --> 0:18:36.720
<v Speaker 3>think we were talking about the quote shrink wrapping phenomenon,

0:18:36.840 --> 0:18:40.520
<v Speaker 3>where it's like a lot of extinct animals or just

0:18:40.600 --> 0:18:43.800
<v Speaker 3>you take the bones and then you imagine skin tightly

0:18:43.840 --> 0:18:46.479
<v Speaker 3>wrapped around those bones and cutting out a lot of

0:18:46.520 --> 0:18:49.600
<v Speaker 3>the kind of bulk or soft tissue that you actually

0:18:49.600 --> 0:18:52.040
<v Speaker 3>see on some animals, and so yeah, I think the

0:18:52.119 --> 0:18:54.760
<v Speaker 3>idea was taking the skeletons of animals we know today

0:18:54.800 --> 0:18:57.320
<v Speaker 3>and cutting out all of the excess soft tissue and

0:18:57.359 --> 0:18:58.400
<v Speaker 3>just shrink wrapping them.

0:18:58.920 --> 0:19:01.879
<v Speaker 1>Okay, I think that that is what I was thinking of.

0:19:02.000 --> 0:19:04.520
<v Speaker 1>But it's easy to take that idea of the shrink wrapping.

0:19:04.920 --> 0:19:07.760
<v Speaker 1>Look at say a horse skeleton, and then imagine like

0:19:07.800 --> 0:19:12.280
<v Speaker 1>the shrink wrapped paleo art version of an extant horse.

0:19:12.359 --> 0:19:15.639
<v Speaker 1>You know, it would be this nightmare steed, you know.

0:19:16.400 --> 0:19:18.480
<v Speaker 1>And I mean you could apply something similar to humans.

0:19:18.520 --> 0:19:20.080
<v Speaker 1>We would all look like some sort of a ghoul.

0:19:20.320 --> 0:19:23.320
<v Speaker 3>Right, Yeah, Well, anyway, I do want to admit that,

0:19:23.480 --> 0:19:26.960
<v Speaker 3>you know, I don't have enough expertise in the anatomy

0:19:27.280 --> 0:19:31.480
<v Speaker 3>or physiology of these extinct mammals to judge whether the

0:19:31.920 --> 0:19:36.720
<v Speaker 3>Carnegie the Carnegie Museum statue is I don't know, is

0:19:37.240 --> 0:19:41.040
<v Speaker 3>anywhere close to right or not. But there is one

0:19:41.040 --> 0:19:43.679
<v Speaker 3>thing that I thought was interesting about it, which is

0:19:43.720 --> 0:19:47.240
<v Speaker 3>that the overly human eyes do kind of connect to

0:19:47.359 --> 0:19:50.640
<v Speaker 3>an interesting scientific fact about the antelodonts, which is that

0:19:50.720 --> 0:19:54.160
<v Speaker 3>they had more forward facing eye placement than a lot

0:19:54.200 --> 0:19:58.400
<v Speaker 3>of ardiodactyls, which raises questions about their survival strategies.

0:19:59.160 --> 0:20:00.920
<v Speaker 4>On a lot of hoofed.

0:20:00.640 --> 0:20:03.880
<v Speaker 3>Mammals, you will see the eyes the eyes spread more

0:20:03.920 --> 0:20:07.119
<v Speaker 3>to the sides, which does that can be helpful, especially

0:20:07.200 --> 0:20:09.800
<v Speaker 3>to prey animals, because it gives them a wider field

0:20:09.880 --> 0:20:13.040
<v Speaker 3>of vision, so it's easier for them to see predators approaching.

0:20:13.520 --> 0:20:16.959
<v Speaker 3>But the more forward shifted gaze of the antelodonts suggests

0:20:16.960 --> 0:20:20.439
<v Speaker 3>some other pressures in play. Oh and just quickly for

0:20:20.560 --> 0:20:24.200
<v Speaker 3>contrast on paleo art for these hell pigs, I wanted

0:20:24.240 --> 0:20:26.640
<v Speaker 3>to attach a couple more images for you to look at.

0:20:27.000 --> 0:20:29.760
<v Speaker 3>They both look pretty interesting. One is one I've just

0:20:29.800 --> 0:20:32.840
<v Speaker 3>seen floating around the internet, sited a few different times.

0:20:33.119 --> 0:20:38.280
<v Speaker 3>One is I think seemingly associated with the Encyclopedia Britannica resources.

0:20:38.640 --> 0:20:40.840
<v Speaker 3>And that one is funny to me because it looks

0:20:40.920 --> 0:20:44.560
<v Speaker 3>like a crocodile horse pig with face spikes doing the

0:20:44.640 --> 0:20:45.879
<v Speaker 3>meme troll face.

0:20:47.359 --> 0:20:50.040
<v Speaker 1>I mean, it's very toothy. It looks like, how is

0:20:50.040 --> 0:20:52.719
<v Speaker 1>this mouth supposed to shut? It kind of implies an

0:20:52.800 --> 0:20:55.199
<v Speaker 1>organism that cannot close its mouth all the way. It

0:20:55.240 --> 0:20:56.439
<v Speaker 1>just has monster jaws.

0:20:56.880 --> 0:21:00.119
<v Speaker 3>Well, that's another funny thing where so it looks hilarious

0:21:00.119 --> 0:21:02.120
<v Speaker 3>in the picture this way, because it looks like this

0:21:02.200 --> 0:21:05.359
<v Speaker 3>animal is laughing at me, laughing at my misfortune and grief.

0:21:06.240 --> 0:21:09.960
<v Speaker 3>But there is an interesting thing about these the antilidants,

0:21:09.960 --> 0:21:14.280
<v Speaker 3>which is that they could apparently open their jaws extremely wide.

0:21:15.800 --> 0:21:17.000
<v Speaker 1>Well that makes me feel worse.

0:21:17.320 --> 0:21:29.159
<v Speaker 3>Yeah, So I wanted to come back to the question

0:21:29.400 --> 0:21:32.960
<v Speaker 3>are these animals really pigs? They have been called hell

0:21:33.160 --> 0:21:37.200
<v Speaker 3>pigs in popular media and books and articles, but apparently

0:21:37.280 --> 0:21:39.520
<v Speaker 3>this is probably.

0:21:39.080 --> 0:21:40.760
<v Speaker 4>Not exactly accurate.

0:21:41.520 --> 0:21:44.720
<v Speaker 3>Pigs, swine, and hogs are animals that belong to the

0:21:44.760 --> 0:21:50.280
<v Speaker 3>mammal family Suidy. And while the antilodonts do share some

0:21:50.800 --> 0:21:54.600
<v Speaker 3>morphological features in common with pigs, like it's not hard

0:21:54.640 --> 0:21:57.800
<v Speaker 3>to see with some of these remains why someone would

0:21:57.840 --> 0:21:59.320
<v Speaker 3>look at them and say, oh, this is some type

0:21:59.359 --> 0:22:02.280
<v Speaker 3>of giant pig, like there are pig like things about it.

0:22:03.160 --> 0:22:06.440
<v Speaker 3>But more recent research has shown that pigs are probably

0:22:06.480 --> 0:22:10.720
<v Speaker 3>not the their closest relatives in the ardiodactyl order, and

0:22:10.800 --> 0:22:14.160
<v Speaker 3>in fact what their closest relatives are is maybe even

0:22:14.200 --> 0:22:17.080
<v Speaker 3>more interesting. So there have been findings about this going

0:22:17.119 --> 0:22:19.520
<v Speaker 3>back for years now. This is not like a new discovery.

0:22:20.200 --> 0:22:23.000
<v Speaker 3>But for an example of a more recent paper supporting

0:22:23.080 --> 0:22:27.080
<v Speaker 3>the division between antilodonts and pigs, I came across This

0:22:27.160 --> 0:22:31.640
<v Speaker 3>paper by Yang Yu Hong, Yang Gao, Chang Li, and

0:22:32.000 --> 0:22:35.679
<v Speaker 3>Xijun Ni, published in the Journal of Systematic Paleontology in

0:22:35.720 --> 0:22:40.320
<v Speaker 3>twenty twenty three, called a new antilidont ardiodactyl mammalia from

0:22:40.359 --> 0:22:44.760
<v Speaker 3>the Late Eocene of China and its phylogenetic implications. This

0:22:44.960 --> 0:22:47.760
<v Speaker 3>paper is a report on a new genus and species

0:22:47.800 --> 0:22:54.360
<v Speaker 3>of antelodontity. This one is known as Antilodontellis Julianji and

0:22:54.600 --> 0:22:59.520
<v Speaker 3>it's and basically, they say based on finding remnants of

0:22:59.600 --> 0:23:03.600
<v Speaker 3>the animal's lower jaw and then comparing this animal to

0:23:04.920 --> 0:23:09.080
<v Speaker 3>comparing this newly discovered antilodont to other ardiodactyls, the authors

0:23:09.119 --> 0:23:14.960
<v Speaker 3>conclude that the antilodonts are situated within the clade setancodonto Morpha,

0:23:15.520 --> 0:23:19.520
<v Speaker 3>which means that they are quote more closely related to

0:23:19.600 --> 0:23:25.880
<v Speaker 3>hippopotamus and cetaceans than to suena. So the hell pigs

0:23:26.000 --> 0:23:29.320
<v Speaker 3>are not pigs as we understand them today, and are

0:23:29.440 --> 0:23:34.080
<v Speaker 3>probably more distant cousins of pigs and closer cousins of

0:23:34.280 --> 0:23:39.280
<v Speaker 3>hippos and whales. So you have this all inspiring body

0:23:39.320 --> 0:23:43.280
<v Speaker 3>form in many ways resembling a giant pig, but if

0:23:43.320 --> 0:23:45.239
<v Speaker 3>you kind of crossed it with a horse and a

0:23:45.280 --> 0:23:49.159
<v Speaker 3>bison and one of the monsters from Doom, and in

0:23:49.240 --> 0:23:53.680
<v Speaker 3>fact it is more closely related to hippos and whales.

0:23:53.920 --> 0:23:56.160
<v Speaker 1>All right, the Doom creature in that like that pink guy,

0:23:56.200 --> 0:23:57.880
<v Speaker 1>the big pink one with oh it's.

0:23:57.760 --> 0:24:00.720
<v Speaker 3>Gotta be yeah, yeah, yeah, they had the visible forms

0:24:00.720 --> 0:24:01.080
<v Speaker 3>as well.

0:24:01.200 --> 0:24:04.320
<v Speaker 1>Yes, I believe that's the one, all right, all right,

0:24:04.359 --> 0:24:06.199
<v Speaker 1>So what we're we have here is maybe less of

0:24:06.240 --> 0:24:10.160
<v Speaker 1>a hell pig and more of a hell land whale

0:24:10.280 --> 0:24:14.440
<v Speaker 1>or hell hippo, or at least a cousin of those. Yeah.

0:24:14.520 --> 0:24:15.280
<v Speaker 4>Yeah.

0:24:15.640 --> 0:24:19.200
<v Speaker 3>Another scientific paper I was reading, one by Florent rivals

0:24:19.280 --> 0:24:23.920
<v Speaker 3>at all, described these animals morphologically as a cross between

0:24:23.960 --> 0:24:28.440
<v Speaker 3>a hippopotamus, a giant pig, and a carnivore. But the

0:24:28.520 --> 0:24:32.880
<v Speaker 3>hippopotamus connection is interesting because of that anatomical fact that

0:24:33.000 --> 0:24:36.480
<v Speaker 3>these animals tend to have jaws so made that they

0:24:36.520 --> 0:24:39.400
<v Speaker 3>can they can open them unusually wide, like more than

0:24:39.400 --> 0:24:43.320
<v Speaker 3>a I think the figure was more than one hundred degrees.

0:24:43.520 --> 0:24:47.080
<v Speaker 3>They can open them so like hugely wide opening of

0:24:47.119 --> 0:24:50.680
<v Speaker 3>the jaws, and hippopotamuses can do that as well. Hippopotamuses

0:24:50.760 --> 0:24:55.359
<v Speaker 3>famously have an extremely lethal and powerful closing bite.

0:24:55.680 --> 0:24:57.800
<v Speaker 1>Yeah have a very dangerous animal in the wild.

0:24:58.240 --> 0:25:00.119
<v Speaker 3>So this brings us to the question of what what

0:25:00.240 --> 0:25:03.680
<v Speaker 3>did these antilodonts eat? What and how did they eat?

0:25:04.400 --> 0:25:08.520
<v Speaker 3>Antilodonts are apparently different from a lot of other ungulates

0:25:08.600 --> 0:25:12.000
<v Speaker 3>in that their skull and jaw structure is in some

0:25:12.200 --> 0:25:15.639
<v Speaker 3>ways more like that of modern carnivores. Now, not in

0:25:15.720 --> 0:25:19.159
<v Speaker 3>all ways, but in some And it is worth noting

0:25:19.240 --> 0:25:24.320
<v Speaker 3>that there are no carnivorous hoofed mammals today, but there

0:25:24.359 --> 0:25:27.840
<v Speaker 3>were hoofed predators in the past. Could come back to this,

0:25:28.560 --> 0:25:31.919
<v Speaker 3>but anyway, if you compare the jaws of herbivorous hoofed

0:25:31.920 --> 0:25:35.560
<v Speaker 3>mammals with the jaws of carnivores, you will see some patterns.

0:25:35.720 --> 0:25:39.199
<v Speaker 3>I mean, different animals will have some idiosyncratic characteristics, but

0:25:39.880 --> 0:25:43.280
<v Speaker 3>broad patterns emerge in the teeth and the jaw shape.

0:25:43.680 --> 0:25:47.840
<v Speaker 3>Carnivores often need to have big skulls with powerful jaw

0:25:47.960 --> 0:25:51.959
<v Speaker 3>muscles to deliver a strong bite force because they use

0:25:52.080 --> 0:25:56.400
<v Speaker 3>their jaws not just for chewing, but specifically for biting,

0:25:56.560 --> 0:25:59.800
<v Speaker 3>to injure and kill prey with the bite, and sometimes

0:25:59.840 --> 0:26:04.320
<v Speaker 3>to fight with each other. Herbivores not so much. Herbivores

0:26:04.400 --> 0:26:07.600
<v Speaker 3>more often have rows of flat teeth and jaws that

0:26:07.640 --> 0:26:11.080
<v Speaker 3>are specialized to move side to side for grinding down

0:26:11.200 --> 0:26:16.320
<v Speaker 3>plant matter between the molars. Carnivores tend to have sharp

0:26:16.400 --> 0:26:18.679
<v Speaker 3>incisors in the front of the mouth and jaws that

0:26:18.760 --> 0:26:22.679
<v Speaker 3>primarily move up and down, sort of less grinding oriented.

0:26:23.200 --> 0:26:26.600
<v Speaker 3>Carnivores more often have a jaw that hinges roughly in

0:26:26.720 --> 0:26:28.760
<v Speaker 3>line with the teeth, so it opens kind of like

0:26:28.840 --> 0:26:33.480
<v Speaker 3>a claw. Herbivores more often have an L shaped lower

0:26:33.560 --> 0:26:35.679
<v Speaker 3>jaw that hinges up above the teeth.

0:26:36.240 --> 0:26:37.480
<v Speaker 4>So which of.

0:26:37.400 --> 0:26:41.880
<v Speaker 3>These patterns do the antelodonts conform to? You know, if

0:26:41.920 --> 0:26:45.000
<v Speaker 3>I had looked at one of these daodon skulls with

0:26:45.160 --> 0:26:48.520
<v Speaker 3>my untrained eye, I would have guessed this was a

0:26:48.560 --> 0:26:51.679
<v Speaker 3>fully carnivorous predator if you look at the power of

0:26:51.760 --> 0:26:53.480
<v Speaker 3>the jaw, the shape.

0:26:53.160 --> 0:26:53.920
<v Speaker 4>Of the front teeth.

0:26:53.960 --> 0:26:57.960
<v Speaker 3>Certainly, the canines and incisors, they look very sharp and threatening.

0:26:58.440 --> 0:27:01.879
<v Speaker 3>They certainly seem like me eating predators on those counts.

0:27:02.040 --> 0:27:06.399
<v Speaker 3>But the current consensus of paleontologists. Seems to be that

0:27:06.440 --> 0:27:11.080
<v Speaker 3>antilodonts had an omnivorous diet, meaning they ate the whole

0:27:11.119 --> 0:27:16.479
<v Speaker 3>buffet plants, animals, meat, vegetables, whatever energy dense matter they

0:27:16.480 --> 0:27:20.280
<v Speaker 3>could get into their mouths. So one piece of evidence

0:27:20.320 --> 0:27:23.440
<v Speaker 3>for this is the shape of their molars and premolars.

0:27:23.880 --> 0:27:28.040
<v Speaker 3>Antilodonts had what are called bunodont teeth. This was a

0:27:28.080 --> 0:27:31.040
<v Speaker 3>new term to me, I think, but this means teeth

0:27:31.119 --> 0:27:34.960
<v Speaker 3>with little hill shaped bumps on the surface specialized for

0:27:35.119 --> 0:27:39.840
<v Speaker 3>crushing a wide variety of foods. So animals with bunadont

0:27:39.840 --> 0:27:45.240
<v Speaker 3>teeth today include bears, pigs, and some primates such as humans,

0:27:45.640 --> 0:27:49.520
<v Speaker 3>all of which are omnivores. There's also evidence from a

0:27:49.600 --> 0:27:52.280
<v Speaker 3>number of other lines, things like the ware patterns on

0:27:52.480 --> 0:27:56.040
<v Speaker 3>fossil antilidont teeth. All these tend to line up with

0:27:56.160 --> 0:27:59.240
<v Speaker 3>an omnivorous diet, so it seems they were likely eating

0:27:59.320 --> 0:28:03.560
<v Speaker 3>from both the flora and fauna all around them. And

0:28:03.880 --> 0:28:06.600
<v Speaker 3>this is interesting because that is also the case with

0:28:06.960 --> 0:28:12.200
<v Speaker 3>modern pigs. Modern pigs you don't usually think of as predators,

0:28:12.280 --> 0:28:14.480
<v Speaker 3>but they will absolutely eat some meat if they can

0:28:14.560 --> 0:28:17.320
<v Speaker 3>get their hands on it. Wild pigs and feral bores

0:28:17.320 --> 0:28:20.040
<v Speaker 3>and stuff will eat small animals, but they also eat

0:28:20.040 --> 0:28:23.280
<v Speaker 3>a lot of vegetables, you know, And so they have

0:28:23.560 --> 0:28:26.200
<v Speaker 3>this kind of combination of traits in the jaws and

0:28:26.240 --> 0:28:30.159
<v Speaker 3>the teeth that show that they're specialized for both. Really,

0:28:30.760 --> 0:28:34.240
<v Speaker 3>and one thing is very clear from looking at their mouths.

0:28:34.400 --> 0:28:38.160
<v Speaker 3>The teeth and jaws of most of these animals were

0:28:38.160 --> 0:28:42.480
<v Speaker 3>capable of eating very hard foods, cracking and crushing their

0:28:42.480 --> 0:28:47.280
<v Speaker 3>way through anything including roots, nuts, and of course plant matter,

0:28:47.560 --> 0:28:52.080
<v Speaker 3>as well as meat and possibly even bone. I found

0:28:52.120 --> 0:28:57.200
<v Speaker 3>references to these animals possibly being bone crushers in several sources.

0:28:57.640 --> 0:29:01.120
<v Speaker 3>One out site is the Uicy Bowl Museum of Natural

0:29:01.200 --> 0:29:06.360
<v Speaker 3>History in describing research on a species of antilodont called Archaeotherium.

0:29:07.360 --> 0:29:10.120
<v Speaker 3>This is an extinct genus that once lived in the

0:29:10.120 --> 0:29:14.240
<v Speaker 3>floodplains of North America during the Late Acene and the Oligocene,

0:29:14.640 --> 0:29:18.560
<v Speaker 3>and the museum it compares the front teeth, the canines,

0:29:18.600 --> 0:29:22.040
<v Speaker 3>the fangs sort of of these animals to tusks and

0:29:22.240 --> 0:29:24.840
<v Speaker 3>says that you know, it may have been using these

0:29:24.880 --> 0:29:28.200
<v Speaker 3>front teeth to dig, essentially like to dig for tubers,

0:29:28.240 --> 0:29:29.440
<v Speaker 3>to dig for roots that.

0:29:29.440 --> 0:29:30.000
<v Speaker 4>It could eat.

0:29:30.840 --> 0:29:33.960
<v Speaker 3>But they also have evidence that this animal was into

0:29:34.120 --> 0:29:38.280
<v Speaker 3>crushing bones with its teeth, and they cite evidence of

0:29:38.840 --> 0:29:43.240
<v Speaker 3>an ancient species of camel called the Pobrotherium, which a

0:29:43.240 --> 0:29:45.960
<v Speaker 3>bunch of the remains of this camel were found in

0:29:46.000 --> 0:29:49.520
<v Speaker 3>a fossil formation known as the White River formation in Wyoming,

0:29:49.960 --> 0:29:53.800
<v Speaker 3>where it looks at least like they were killed or

0:29:54.200 --> 0:29:59.000
<v Speaker 3>eaten at least by these archaeotherium, and there are punctures

0:29:59.040 --> 0:30:04.200
<v Speaker 3>on the bones that apparently match the premolars of the

0:30:04.240 --> 0:30:08.560
<v Speaker 3>Antilidont species. Scars found on the bones of hell pigs

0:30:08.600 --> 0:30:13.560
<v Speaker 3>suggest that these animals fought each other as well, apparently

0:30:13.680 --> 0:30:17.240
<v Speaker 3>biting at each other's heads and faces, resulting in deep

0:30:17.400 --> 0:30:21.760
<v Speaker 3>bone scars. And that remember we mentioned earlier on the

0:30:22.200 --> 0:30:25.360
<v Speaker 3>skulls of these animals, the protrusions of bone jutting out

0:30:25.360 --> 0:30:28.520
<v Speaker 3>of the jaw and then back behind the eyes. They

0:30:28.760 --> 0:30:30.800
<v Speaker 3>of course maybe an anchor point for some of the

0:30:30.840 --> 0:30:33.840
<v Speaker 3>facial musculature to help the jaw operate the way it

0:30:33.840 --> 0:30:37.240
<v Speaker 3>needs to, but as possible, they also protected soft spots

0:30:37.320 --> 0:30:41.680
<v Speaker 3>of antilidont faces during these biting competitions to maybe protect

0:30:41.800 --> 0:30:44.800
<v Speaker 3>the nose or the eyes. And it does appear that

0:30:45.120 --> 0:30:48.719
<v Speaker 3>these animals probably had a strong sense of smell. Now

0:30:48.720 --> 0:30:52.760
<v Speaker 3>there's another interesting question, which is the debate about the

0:30:52.800 --> 0:30:53.600
<v Speaker 3>meat that.

0:30:53.560 --> 0:30:54.440
<v Speaker 4>They likely ate.

0:30:54.880 --> 0:30:57.200
<v Speaker 3>So because there's this evidence in the way their bodies

0:30:57.240 --> 0:31:00.000
<v Speaker 3>are made, and of course in the remains of others

0:31:00.000 --> 0:31:04.040
<v Speaker 3>their animals, that antilodonts were running around eating meat, there

0:31:04.120 --> 0:31:07.040
<v Speaker 3>is of course a debate about how they got.

0:31:06.800 --> 0:31:07.640
<v Speaker 4>The meat they ate.

0:31:08.200 --> 0:31:10.920
<v Speaker 3>To the extent that they ate meat in their omnivorous diet.

0:31:11.160 --> 0:31:16.000
<v Speaker 3>Were the antelodonts primarily active predators chasing down in killing prey,

0:31:16.640 --> 0:31:20.880
<v Speaker 3>or scavengers eating dead animals when they came across them.

0:31:21.040 --> 0:31:22.920
<v Speaker 3>And by the way, I think it's worth noting that

0:31:23.040 --> 0:31:27.880
<v Speaker 3>predation and scavenging are not mutually exclusive. Most animals that

0:31:28.000 --> 0:31:31.240
<v Speaker 3>engage in one will engage in the other given the

0:31:31.280 --> 0:31:35.200
<v Speaker 3>right opportunity. It's more a question of specialization which they

0:31:35.240 --> 0:31:39.200
<v Speaker 3>primarily do. And I've seen some paleo experts comment that

0:31:40.120 --> 0:31:43.360
<v Speaker 3>they think it quite possible that some antilodonts would have

0:31:43.520 --> 0:31:48.560
<v Speaker 3>been what you might call intimidation scavengers. So to the

0:31:48.600 --> 0:31:52.080
<v Speaker 3>extent that they were scavengers, it's possible that some species

0:31:52.120 --> 0:31:55.520
<v Speaker 3>would do this kind of activity where you arrive at

0:31:55.600 --> 0:31:58.880
<v Speaker 3>the site of a kill by another predator, and then

0:31:58.920 --> 0:32:02.840
<v Speaker 3>you threaten and intimidate the original predator into running away,

0:32:03.360 --> 0:32:06.720
<v Speaker 3>and then the antelodont can steal the kill. This is

0:32:06.720 --> 0:32:10.760
<v Speaker 3>a strategy that some predators and scavengers employ today. For example,

0:32:11.480 --> 0:32:14.600
<v Speaker 3>a lion might wait for a cheetah to chase down

0:32:14.600 --> 0:32:18.200
<v Speaker 3>and kill an impala, and then the larger lion comes

0:32:18.240 --> 0:32:22.120
<v Speaker 3>and scares the cheetah away and takes the prey. Now

0:32:22.200 --> 0:32:24.080
<v Speaker 3>you might think, well, well, if you're like a bigger,

0:32:24.160 --> 0:32:27.840
<v Speaker 3>more powerful predator, why wouldn't you just kill the prey

0:32:27.840 --> 0:32:30.760
<v Speaker 3>in the first place. But actually there are different specializations

0:32:30.800 --> 0:32:34.440
<v Speaker 3>in play. Like, some predators might be faster moving and

0:32:34.640 --> 0:32:36.960
<v Speaker 3>easier to you know, it's easier for them to chase

0:32:37.240 --> 0:32:40.480
<v Speaker 3>prey that's actively trying to run away, whereas you might

0:32:40.480 --> 0:32:43.600
<v Speaker 3>not be as fast as the original predator, but the

0:32:43.640 --> 0:32:47.440
<v Speaker 3>original predator like can't drag its kill away fast enough

0:32:47.480 --> 0:32:50.000
<v Speaker 3>to get away from you if you're bigger and more powerful.

0:32:50.280 --> 0:32:52.960
<v Speaker 1>Yeah, the former is a game of stealth. The latter

0:32:53.280 --> 0:32:57.480
<v Speaker 1>is holding down turf, stealing territory and defending it. Adding

0:32:57.520 --> 0:33:01.640
<v Speaker 1>into the fact that the actual that made the initial

0:33:01.720 --> 0:33:08.120
<v Speaker 1>kill might be rather extinguished by the hunt so yeah,

0:33:08.160 --> 0:33:11.000
<v Speaker 1>it's a huge opportunity for something like that to move

0:33:11.040 --> 0:33:14.040
<v Speaker 1>in and take advantage of the situation. And of course

0:33:14.040 --> 0:33:15.800
<v Speaker 1>there are various other versions of this we've talked about

0:33:15.800 --> 0:33:19.480
<v Speaker 1>on the show before, some involving human beings getting in

0:33:19.520 --> 0:33:21.840
<v Speaker 1>there and getting at least a piece of the kill

0:33:22.160 --> 0:33:26.160
<v Speaker 1>and then making off with it. From the original predators.

0:33:26.360 --> 0:33:28.680
<v Speaker 3>Oh yeah, what, I know that's come up in the

0:33:29.160 --> 0:33:32.320
<v Speaker 3>show before about humans as intimidation scavengers.

0:33:32.480 --> 0:33:36.680
<v Speaker 1>Yeah, yeah, some traditional human practices along those lines.

0:33:36.800 --> 0:33:41.040
<v Speaker 3>Yeah, so antilo dants maybe not literally pigs, more pigs

0:33:41.080 --> 0:33:45.040
<v Speaker 3>in name only, but good enough as monster pigs for me.

0:33:45.560 --> 0:33:49.440
<v Speaker 1>Yeah, I mean it sounds like weighing everything we've discussed here,

0:33:49.480 --> 0:33:54.200
<v Speaker 1>It's like, it sounds like still a very intimidating organism,

0:33:54.560 --> 0:33:57.040
<v Speaker 1>one that you would want to probably keep a healthy

0:33:57.080 --> 0:33:58.880
<v Speaker 1>distance from, even if it was looking at you with

0:33:58.960 --> 0:34:02.600
<v Speaker 1>those kind of sweet Peter Laurie eyes, I guess even

0:34:02.640 --> 0:34:05.200
<v Speaker 1>more so if it's looking directly at you with with

0:34:05.480 --> 0:34:07.760
<v Speaker 1>front facing Peter Lourie eyes.

0:34:08.600 --> 0:34:09.520
<v Speaker 4>I don't know why I'm not.

0:34:09.560 --> 0:34:11.719
<v Speaker 3>I'm really not just like playing it up for the show,

0:34:11.840 --> 0:34:15.759
<v Speaker 3>Like I truly am a little disturbed and unnerved by

0:34:15.840 --> 0:34:20.480
<v Speaker 3>the idea of being chased or preyed upon or threatened

0:34:20.520 --> 0:34:24.880
<v Speaker 3>by a by a toothy mammal that has hooves instead

0:34:24.920 --> 0:34:26.120
<v Speaker 3>of paws and claws.

0:34:26.800 --> 0:34:28.520
<v Speaker 1>Yeah, why do you Why do you think that is

0:34:29.200 --> 0:34:31.840
<v Speaker 1>what makes it worse than, say, being hunted by a

0:34:31.840 --> 0:34:35.440
<v Speaker 1>great bear. I don't, which I find to be extremely terrifying.

0:34:35.560 --> 0:34:37.200
<v Speaker 4>Well, that is extremely terrifying.

0:34:37.239 --> 0:34:39.239
<v Speaker 3>It's I think it's just that the hooves idea is

0:34:39.320 --> 0:34:42.080
<v Speaker 3>it's unusual, like the idea that you would you could

0:34:42.120 --> 0:34:44.640
<v Speaker 3>like hear something that sounds like kind of hoof beats.

0:34:44.640 --> 0:34:46.560
<v Speaker 3>I mean, it wouldn't be exactly like horse hoof beats,

0:34:46.600 --> 0:34:48.960
<v Speaker 3>because you know, they have different types of hooves, you know,

0:34:49.000 --> 0:34:53.799
<v Speaker 3>it's the it's the two toed ungulate. But it would

0:34:53.800 --> 0:34:55.880
<v Speaker 3>still be basically a hoofed animal would sound like a

0:34:55.880 --> 0:34:58.399
<v Speaker 3>pig walking around, except it could bite you in half.

0:34:58.960 --> 0:34:59.840
<v Speaker 4>I don't know, it's freaky.

0:35:02.320 --> 0:35:05.520
<v Speaker 1>Reminds me a bit. I'm reminded here too of our

0:35:05.560 --> 0:35:08.160
<v Speaker 1>discussions of the horse in the past. Was it was

0:35:08.200 --> 0:35:12.040
<v Speaker 1>it stories of Julius Caesar's horse having human feet or

0:35:12.400 --> 0:35:13.000
<v Speaker 1>tell feet?

0:35:13.520 --> 0:35:14.080
<v Speaker 4>That's right.

0:35:14.160 --> 0:35:18.200
<v Speaker 3>Yeah, maybe we'll have to rerun soon our episodes on

0:35:18.239 --> 0:35:19.480
<v Speaker 3>the evolution of horse hooves.

0:35:19.640 --> 0:35:21.240
<v Speaker 4>I think this kind of ties in somehow.

0:35:21.520 --> 0:35:24.919
<v Speaker 3>Yeah, that one had the less frightening but still quite

0:35:25.000 --> 0:35:28.880
<v Speaker 3>jarring idea that in an evolutionary sense, horses are galloping

0:35:28.920 --> 0:35:30.520
<v Speaker 3>around on their middle fingers.

0:35:30.760 --> 0:35:35.279
<v Speaker 1>Yes, they just have finger feet. Yeah, but still, you know,

0:35:36.000 --> 0:35:41.040
<v Speaker 1>the basic idea of the hell hog. Here, the fossil evidence,

0:35:41.080 --> 0:35:44.240
<v Speaker 1>I think does provide us with like a basic idea

0:35:44.800 --> 0:35:47.360
<v Speaker 1>of what some of these monster pigs might consist of.

0:35:48.040 --> 0:35:50.560
<v Speaker 1>You know, if they were a reality, Like if King

0:35:50.680 --> 0:35:53.759
<v Speaker 1>Arthur was actually battling a bunch of hell pigs that

0:35:53.880 --> 0:35:56.480
<v Speaker 1>used to be human kings they were too wicked to

0:35:56.520 --> 0:35:59.839
<v Speaker 1>remain in human form, Yeah, I could see it looking

0:35:59.880 --> 0:36:04.399
<v Speaker 1>so something like this. You know, if the various other

0:36:04.440 --> 0:36:06.480
<v Speaker 1>accounts of monster pigs that we discussed, you know, if

0:36:06.520 --> 0:36:11.560
<v Speaker 1>there was some sort of primordial monster hog roaming the countryside. Yeah, yeah,

0:36:11.600 --> 0:36:14.800
<v Speaker 1>I could see it looking something like this, having eyes

0:36:14.920 --> 0:36:19.040
<v Speaker 1>like this even and maybe the eyes of the highest

0:36:19.400 --> 0:36:22.480
<v Speaker 1>that are disturbing, because you can sort of imagine the

0:36:22.520 --> 0:36:25.640
<v Speaker 1>idea of, oh, this is like a human intellect staring

0:36:25.680 --> 0:36:29.000
<v Speaker 1>out at me through the body and the appetites of

0:36:29.080 --> 0:36:30.080
<v Speaker 1>a hellish pig.

0:36:30.600 --> 0:36:34.040
<v Speaker 3>This king he has remorse for his sins for the

0:36:34.120 --> 0:36:37.200
<v Speaker 3>sense he committed as king, and now he is doomed

0:36:37.239 --> 0:36:50.640
<v Speaker 3>spend eternity in the Big Bone Room of the Carnegie Museum.

0:36:50.880 --> 0:36:55.640
<v Speaker 1>You know, two more cinematic connections to pigs and bores

0:36:56.120 --> 0:36:58.880
<v Speaker 1>that I want to mention here because these might be

0:36:59.239 --> 0:37:01.799
<v Speaker 1>coming to my for some of our listeners. First of all,

0:37:01.840 --> 0:37:05.280
<v Speaker 1>Wizard of oz Uh, there is the scene where Dorothy

0:37:05.880 --> 0:37:08.359
<v Speaker 1>almost falls in or does fall into the pig pen,

0:37:08.440 --> 0:37:10.279
<v Speaker 1>and there is concern that Dorothy is about to be

0:37:10.280 --> 0:37:11.520
<v Speaker 1>eaten by pigs.

0:37:11.760 --> 0:37:14.000
<v Speaker 4>Or at least injured by them. But yeah, I thought it.

0:37:13.960 --> 0:37:18.520
<v Speaker 1>Would be like straight up eating down to the bone. Yeah,

0:37:18.600 --> 0:37:20.120
<v Speaker 1>it's kind of horrifying sequence.

0:37:21.120 --> 0:37:23.120
<v Speaker 4>I agree. You know that was scary as heck. I

0:37:23.160 --> 0:37:23.640
<v Speaker 4>remember that.

0:37:23.760 --> 0:37:26.839
<v Speaker 1>Yeah, And then I'm also reminded that there's a whole

0:37:26.880 --> 0:37:29.080
<v Speaker 1>plot line one of the main I guess part of

0:37:29.080 --> 0:37:34.160
<v Speaker 1>the main plot in Hannibal is that Mason Berger wants

0:37:34.200 --> 0:37:38.880
<v Speaker 1>to feed Hannibal Lecter to some wild bores. I forget

0:37:38.880 --> 0:37:42.359
<v Speaker 1>the exact details, but he's like specially bred some big

0:37:42.440 --> 0:37:44.680
<v Speaker 1>monster bores to eat Hannibal Lecter.

0:37:45.080 --> 0:37:47.440
<v Speaker 3>I think they're not wild boars, aren't they They're like

0:37:47.480 --> 0:37:50.680
<v Speaker 3>they're like domestic pigs that were selected to enjoy the

0:37:50.719 --> 0:37:51.880
<v Speaker 3>taste of human flesh.

0:37:51.960 --> 0:37:53.400
<v Speaker 1>Was that it I knew there was some sort of

0:37:53.440 --> 0:37:56.320
<v Speaker 1>selective breeding, but I wouldn't. I wouldn't sure how Jurassic

0:37:56.360 --> 0:37:58.080
<v Speaker 1>Park it got. It's been a long time since I

0:37:58.120 --> 0:38:00.600
<v Speaker 1>read it, So it's like if you had told me

0:38:00.640 --> 0:38:03.880
<v Speaker 1>it's like, oh, he used he used DNA from prehistoric

0:38:04.400 --> 0:38:07.200
<v Speaker 1>pigs and bores, I would be like, okay, sure, yeah.

0:38:07.200 --> 0:38:10.200
<v Speaker 1>I mean he's like super rich, and that is certainly

0:38:10.200 --> 0:38:11.879
<v Speaker 1>a novel of excess, So why not.

0:38:12.960 --> 0:38:16.880
<v Speaker 3>Like he oh, yes, he cloned din Ohias Hellandi or

0:38:16.960 --> 0:38:20.440
<v Speaker 3>deoda on whichever is. Yeah, he cloned it to make

0:38:20.520 --> 0:38:22.960
<v Speaker 3>a giant pig so that it could come eat Hannibal

0:38:23.040 --> 0:38:23.720
<v Speaker 3>Lector's feet.

0:38:23.800 --> 0:38:26.440
<v Speaker 1>Yeah yeah, that like that's not any wilder than anything

0:38:26.480 --> 0:38:28.960
<v Speaker 1>it's actually in the book, So I'd say, why not

0:38:30.600 --> 0:38:35.719
<v Speaker 1>does not work out? Spoilers for Hannibal book and film adaptation,

0:38:35.920 --> 0:38:38.759
<v Speaker 1>But yeah, they don't actually eat Hannibal. I think in

0:38:38.800 --> 0:38:42.120
<v Speaker 1>the movie they end up eating Mason, but I don't

0:38:42.160 --> 0:38:43.720
<v Speaker 1>think it goes down like that in the novel.

0:38:44.000 --> 0:38:46.279
<v Speaker 3>Oh, in the book there's something even weirder. I think

0:38:46.280 --> 0:38:49.160
<v Speaker 3>he gets thrown into some eels or.

0:38:49.080 --> 0:38:51.319
<v Speaker 1>Something something like that. I don't think we can really

0:38:51.400 --> 0:38:54.360
<v Speaker 1>even go into all the detail what happens in the book,

0:38:54.880 --> 0:38:57.880
<v Speaker 1>but but it's yeah, I think it's worse in some ways.

0:38:57.920 --> 0:39:02.240
<v Speaker 1>But now I'm wondering if there are other like monstrous pigs,

0:39:02.400 --> 0:39:06.480
<v Speaker 1>sort of horror pig scenarios that we should bring up

0:39:06.920 --> 0:39:09.040
<v Speaker 1>but we haven't. Perhaps those four listeners will have to

0:39:09.120 --> 0:39:14.440
<v Speaker 1>jump in other Halloween related cinematic pigs, hogs, bores, and

0:39:14.480 --> 0:39:15.000
<v Speaker 1>so forth.

0:39:15.640 --> 0:39:18.640
<v Speaker 3>Yeah, send them our way contacted stuff to blow your

0:39:18.680 --> 0:39:19.600
<v Speaker 3>mind dot com.

0:39:19.719 --> 0:39:21.880
<v Speaker 1>Yeah, maybe Haveleena is even getting on the action that

0:39:21.920 --> 0:39:24.399
<v Speaker 1>I can Haveveleenas don't really seem to have the same

0:39:25.640 --> 0:39:27.960
<v Speaker 1>like horror vibe. I don't know. I was get a

0:39:27.960 --> 0:39:29.920
<v Speaker 1>sweeter vibe off of the Havelena though. I've seen some

0:39:29.960 --> 0:39:33.760
<v Speaker 1>pretty ferocious looking Hovelina heads mounted on the wall before.

0:39:35.239 --> 0:39:37.719
<v Speaker 1>My uncle and aunt had the head of one that

0:39:37.760 --> 0:39:41.479
<v Speaker 1>they had killed on the wall of their guest room,

0:39:42.200 --> 0:39:46.680
<v Speaker 1>and they had they also had this like this reading

0:39:46.760 --> 0:39:49.680
<v Speaker 1>light that had like a red plastic cover, so it

0:39:49.800 --> 0:39:53.239
<v Speaker 1>ended up casting like a hellish red glow on the

0:39:53.320 --> 0:39:58.239
<v Speaker 1>like snarling head mounted head of a Hovelina, and it

0:39:58.280 --> 0:40:01.799
<v Speaker 1>created quite a scene. I think when when my son

0:40:02.480 --> 0:40:04.200
<v Speaker 1>traveled out there with us. We ended up having to

0:40:04.239 --> 0:40:07.440
<v Speaker 1>do something to sort of alter the tableau so it

0:40:07.480 --> 0:40:10.120
<v Speaker 1>wouldn't be quite as terrifying to sleep at the same

0:40:10.160 --> 0:40:10.680
<v Speaker 1>room with it.

0:40:10.840 --> 0:40:11.960
<v Speaker 4>Put a towel over it.

0:40:12.160 --> 0:40:14.239
<v Speaker 1>Yeah, yeah, put a towel over it, our hat on it.

0:40:14.280 --> 0:40:16.799
<v Speaker 1>I don't know what we did, Maybe change the light out.

0:40:17.360 --> 0:40:19.440
<v Speaker 3>I don't know how you didn't start our series talking

0:40:19.440 --> 0:40:19.919
<v Speaker 3>about that.

0:40:19.920 --> 0:40:22.520
<v Speaker 1>That's great, I know I'd kind of kind of forgotten

0:40:22.760 --> 0:40:26.080
<v Speaker 1>about that real quick before anybody goes to correct me

0:40:26.120 --> 0:40:28.480
<v Speaker 1>on this. Halloween is our peck reas. So they are

0:40:28.640 --> 0:40:33.319
<v Speaker 1>pig like, like ungulates, but they are not pigs per se.

0:40:33.960 --> 0:40:36.360
<v Speaker 1>So a lot of people will call them pigs or

0:40:36.400 --> 0:40:41.000
<v Speaker 1>call them bores, and yeah, it's they're pig like. We'll

0:40:41.080 --> 0:40:44.200
<v Speaker 1>leave it at that, all right. Well, on that note,

0:40:44.239 --> 0:40:45.880
<v Speaker 1>we're going to go ahead and close out this look

0:40:45.960 --> 0:40:49.520
<v Speaker 1>at the Hogs of Hell. But again, certainly right in

0:40:49.600 --> 0:40:57.840
<v Speaker 1>if you have more examples of Halloween hogs, be they fictional, prehistoric, science, fictional,

0:40:58.640 --> 0:41:02.879
<v Speaker 1>mythological folklore, whatever you've got writing in, we would love

0:41:02.920 --> 0:41:06.000
<v Speaker 1>to hear from you. We'll probably, you know, inevitably do

0:41:06.160 --> 0:41:09.439
<v Speaker 1>some sort of a like a Halloween Hangover listener mail

0:41:09.480 --> 0:41:12.719
<v Speaker 1>episode at some point in November to go through additional

0:41:12.920 --> 0:41:15.400
<v Speaker 1>stuff that has come in related to our Halloween episodes,

0:41:15.480 --> 0:41:16.800
<v Speaker 1>So do write in.

0:41:17.640 --> 0:41:21.320
<v Speaker 3>Huge thanks as always to our excellent audio producer JJ Posway.

0:41:21.600 --> 0:41:23.080
<v Speaker 3>If you would like to get in touch with us

0:41:23.080 --> 0:41:25.600
<v Speaker 3>with feedback on this episode or any other, to suggest

0:41:25.600 --> 0:41:27.480
<v Speaker 3>a topic for the future, or just to say hello,

0:41:27.640 --> 0:41:30.000
<v Speaker 3>you can email us at contact at stuff to Blow

0:41:30.040 --> 0:41:38.960
<v Speaker 3>your Mind dot com.

0:41:39.080 --> 0:41:42.040
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

0:41:42.120 --> 0:41:44.920
<v Speaker 2>more podcasts from my heart Radio, visit the iHeartRadio app,

0:41:45.040 --> 0:42:05.680
<v Speaker 2>Apple Podcasts, or wherever you're listening to your favorite shows.