WEBVTT - The Chaos of the Music Industry

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<v Speaker 1>Welcome to Tech Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heart Radio.

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<v Speaker 1>And how the tech are you. We're going to continue

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<v Speaker 1>what I started last Monday, which was an episode about music,

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<v Speaker 1>tech and business, and boy howdy does this get complicated?

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<v Speaker 1>And before we jump right into streaming, which is kind

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<v Speaker 1>of where I left off in the last episode, there

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<v Speaker 1>actually are a few things that I should cover that

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<v Speaker 1>I skipped over in that last episode about how music,

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<v Speaker 1>technology and business are all intertwined. They all have a

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<v Speaker 1>massive effect on each other. I mentioned the concept of

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<v Speaker 1>royalties in the last episode. That is, it's it's a

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<v Speaker 1>fee paid to a composer or copyright owner for the

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<v Speaker 1>use or purchase of a work. So if I write

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<v Speaker 1>a song that's included on an album, and presuming I've

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<v Speaker 1>got a contract that guarantees me a certain amount of

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<v Speaker 1>royalties a percentage, then I am owed a bit of

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<v Speaker 1>money for every sale of that album. It might actually

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<v Speaker 1>be a very tiny amount of money. And first, you know,

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<v Speaker 1>if I were if I was paying advance, that advance

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<v Speaker 1>must be paid off before I start getting royalties, But

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<v Speaker 1>eventually I do get that cash. But what about public

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<v Speaker 1>performances of my song? Like, what about if my song

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<v Speaker 1>is played on the radio, or if it's played on

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<v Speaker 1>the sound system of a restaurant or a bar, or

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<v Speaker 1>a theater or something like that. Well, technically I mowed

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<v Speaker 1>royalties for that as well. This was determined in the

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<v Speaker 1>United States way back in nineteen o nine when the

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<v Speaker 1>Copyrights Act was signed into law, and in the very

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<v Speaker 1>earliest days, it was up to the individual composers and

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<v Speaker 1>IP owners to reach out and royalties and licensing fees

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<v Speaker 1>from the parties that were publicly performing those songs. And

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<v Speaker 1>as you can imagine, that's time consuming and difficult, especially

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<v Speaker 1>if you know you're talking about like a single composer

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<v Speaker 1>reaching out to every radio station that might be playing

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<v Speaker 1>your work. That gets really tough. And keeping them honest

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<v Speaker 1>and being able to get them to pay the royalty

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<v Speaker 1>fees that actually really the licensing fees so that they

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<v Speaker 1>can legally play your work on their stuff difficult. Now. Granted,

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<v Speaker 1>in the early days of radio we were mostly talking

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<v Speaker 1>about live performances anyway, and not recorded once, but you

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<v Speaker 1>get my meaning. So in nineteen fourteen, a whole bunch

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<v Speaker 1>of composers and publishers, led by Victor Herbert, founded an

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<v Speaker 1>organization in the US called the American Society of Composers,

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<v Speaker 1>Authors and Publishers a k a as CAP, a s

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<v Speaker 1>C a P. This organization would perform the services of

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<v Speaker 1>licensing music on behalf of its members and electing royalties

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<v Speaker 1>on behalf for those members. So, in other words, if

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<v Speaker 1>you if you belong to as CAP, you didn't have

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<v Speaker 1>to worry about doing this yourself. So joining the group

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<v Speaker 1>would give the publishers and composers and i P holders

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<v Speaker 1>the benefit of not having to go after various public

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<v Speaker 1>performance venues, as CAP would do it for them. So

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<v Speaker 1>if you ever hear about as CAP fees, that's what

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<v Speaker 1>it refers to. It is just one of many organizations

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<v Speaker 1>that performs this task. As CAP is not the only

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<v Speaker 1>one by any stretch of the imagination. Now, as time

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<v Speaker 1>went on, more groups like as CAP would form. As

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<v Speaker 1>KEPT mainly focuses on America, the United States in particular.

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<v Speaker 1>It does maintain offices and a couple of other countries

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<v Speaker 1>as well, but really it primarily focuses on America and

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<v Speaker 1>American artists. Also, as CAP has had a pretty interesting

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<v Speaker 1>history itself. I could probably do a full episode just

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<v Speaker 1>about as CAP. Prior to nineteen forty, as KEPT would

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<v Speaker 1>demand a five percent royalty fee for broadcast perform says

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<v Speaker 1>of songs. So, in other words, whatever revenue the radio

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<v Speaker 1>station was bringing in at that particular time, five percent

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<v Speaker 1>of that would go to the license holder because of

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<v Speaker 1>that that fee. In nineteen forty, the nonprofit organization increase

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<v Speaker 1>that fee up to a staggering fifteen percent. Now, let's

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<v Speaker 1>say that you run a radio station. Okay, so you're

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<v Speaker 1>on the other side of this. Your job is to

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<v Speaker 1>figure out what music you're gonna play in order to

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<v Speaker 1>fill up air time, and you happen to see that

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<v Speaker 1>any song that's covered by as CAP comes with a

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<v Speaker 1>fifteen percent royalty fee for that time that you're actually

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<v Speaker 1>broadcasting that that song. You're probably gonna look at music

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<v Speaker 1>that's an outside of as CAP, and that that case right,

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<v Speaker 1>because it's such a high fee, and a bunch of

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<v Speaker 1>broadcasters did just that. The broadcasters did the same thing

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<v Speaker 1>that the composers had done back in nineteen fourteen. They

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<v Speaker 1>got together and they created a different performing rights organization.

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<v Speaker 1>This one was called Broadcast Music Incorporated or b m I.

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<v Speaker 1>So if you've heard about as CAB or b m I,

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<v Speaker 1>that's where this comes from. Now, upon the formation of

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<v Speaker 1>b m I, the members of as CAPS saw a

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<v Speaker 1>serious threat here, Like it was very clear that, uh,

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<v Speaker 1>those who were covered by b m I were definitely

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<v Speaker 1>gonna get radio play and those who are covered by

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<v Speaker 1>ASCP definitely were not because of those higher fees. So

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<v Speaker 1>as CAP then readjusted their royalty demands all the way

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<v Speaker 1>down to two point eight percent royalty instead of fifteen.

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<v Speaker 1>And again, there are tons of other performance rights organizations

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<v Speaker 1>out there, you know. One of them is so can

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<v Speaker 1>s O c A N that's out of Canada. There's

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<v Speaker 1>BOOMA b U m A that's of the Netherlands. But

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<v Speaker 1>there are dozens of these and each country pretty much

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<v Speaker 1>has its own, and more than one in several cases,

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<v Speaker 1>and they all pretty much do the same thing on

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<v Speaker 1>behalf of their members. They license music and they collect fees.

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<v Speaker 1>And we'll come back to them in a it because

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<v Speaker 1>the way they work with music streaming services matters. It

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<v Speaker 1>matters a lot, and it is one of those cases

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<v Speaker 1>that we often hear about whenever a music streaming service

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<v Speaker 1>is making an argument that the fees they pay out

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<v Speaker 1>might be might lead to their destruction. Pandora has had

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<v Speaker 1>that argument a couple of times. In fact. All right, now,

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<v Speaker 1>let's cover something that a Twitter follower named John Weber

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<v Speaker 1>pointed out last week. They pointed out that the changes

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<v Speaker 1>in media formats from vinyl to eight track, to cassette

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<v Speaker 1>to c D two, MP three all had an impact

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<v Speaker 1>on consumers and the industry, and I didn't really touch

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<v Speaker 1>on that how the actual changes in media had an

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<v Speaker 1>impact on how the industry made money and how artists

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<v Speaker 1>got paid. And the reason I didn't go into it

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<v Speaker 1>was largely because it just gets super duper complicated. But

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<v Speaker 1>it's a valid thing to point out, so we're gonna

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<v Speaker 1>try and cover a little bit of it. Keeping in mind,

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<v Speaker 1>like I said, this gets really complex. Now. First, a

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<v Speaker 1>really obvious way that the creation of eight tracks and

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<v Speaker 1>cassettes would have on the music industry was that, for

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<v Speaker 1>the first time, recorded music became really portable. So vinyl

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<v Speaker 1>records are great, and they allow us to listen to

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<v Speaker 1>our favorite songs or albums when we're at home or

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<v Speaker 1>you know, if there's like a jukebox that has vinyl

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<v Speaker 1>albums in it or something like that, but it's not

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<v Speaker 1>typically the kind of format that lends itself to portable listening.

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<v Speaker 1>Not that some auto manufacturers didn't give it the old

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<v Speaker 1>college try. There actually are a few different auto mounted

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<v Speaker 1>phonograph type devices, and in fact it goes back decades.

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<v Speaker 1>Um Chrysler offered a highway high FI baggage on several

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<v Speaker 1>car models in the early sixties. The system required proprietary

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<v Speaker 1>records that spun at sixteen and two thirds rpm, so

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<v Speaker 1>you couldn't just put your own vinyl collection on there.

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<v Speaker 1>You had to buy all new records that were designed

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<v Speaker 1>to rotate at this particular speed at sixteen and two

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<v Speaker 1>thirds revolutions per minute. Only Columbia Records was making those albums,

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<v Speaker 1>by the way, so the system wasn't a huge success.

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<v Speaker 1>In fact, it was a flop, probably due to it

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<v Speaker 1>both being really expensive, like it was a big upgrade too,

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<v Speaker 1>you know, have it installed in your new vehicle, and

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<v Speaker 1>you were also really limited to just those special records

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<v Speaker 1>that Columbia produced. So not only were you only limited

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<v Speaker 1>to artists that were represented by Columbia, uh, it was

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<v Speaker 1>the subset of those artists that Columbia actually made these

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<v Speaker 1>special records for that you could even choose from, so

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<v Speaker 1>not great from a consumer standpoint. There were a couple

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<v Speaker 1>of other attempts to bring vinyl albums to cars, and

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<v Speaker 1>in fact, you can find an examples of this if

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<v Speaker 1>you look around. In fact, I'm sure there are cars

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<v Speaker 1>out there on the market that still have some of

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<v Speaker 1>these things installed, but they typically had really big drawbacks,

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<v Speaker 1>like even the ones that were designed in such a

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<v Speaker 1>way where you wouldn't get skipping with the needle, because

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<v Speaker 1>you know, you would think, like, if you're driving down,

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<v Speaker 1>say a bumpy road, then the needle is going to

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<v Speaker 1>skip around on your record. That's gonna be terrible. Well,

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<v Speaker 1>they found ways of making sure that the needle would

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<v Speaker 1>stay connected to the album even if you went down

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<v Speaker 1>a bumpy road. However, that also meant the needle would

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<v Speaker 1>wear out the album faster. So in other words, the

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<v Speaker 1>more you listen to a particular record, the more you

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<v Speaker 1>were wearing it out and you would eventually have to

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<v Speaker 1>replace it. So this really made way for the birth

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<v Speaker 1>of cartridge and cassette technologies, which would store music on

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<v Speaker 1>magnetic tape rather than in grooves on a disk. So

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<v Speaker 1>in the early nineteen sixties, you got the cassette tape,

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<v Speaker 1>but the original cassette tape was terrible and so it

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<v Speaker 1>really didn't take off. Like in the early sixties, the

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<v Speaker 1>cassette tape tried to make a dent, but the audio

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<v Speaker 1>quality was so bad that no one really wanted it.

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<v Speaker 1>But then the Ampex Magnetic Company partnered with our Cia Records,

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<v Speaker 1>the Lear Jet Company, and the Ford Motor Company, and

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<v Speaker 1>collectively they designed the eight track tape specifically for the

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<v Speaker 1>purposes of having an in car audio system where drivers

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<v Speaker 1>could bring along their own music and not depend upon

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<v Speaker 1>radio broadcast casts. Now, at this time, really most cars

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<v Speaker 1>only had an AM radio. FM had not made a

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<v Speaker 1>lot of penetration yet, and so a M was pretty limited.

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<v Speaker 1>And this was considered to be a big, big boost,

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<v Speaker 1>and the technology began to make its way into vehicles

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<v Speaker 1>in nineteen and by the end of sixty five there

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<v Speaker 1>were more than sixty thousand four vehicles that had an

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<v Speaker 1>eight track player installed in them. Now, eight tracks had

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<v Speaker 1>some big advantages over vinyl, particularly the systems that had

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<v Speaker 1>been developed for car. For one thing, the audio quality

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<v Speaker 1>was really good, at least at first. For another, they

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<v Speaker 1>were far more portable than vinyl, albums and and vinyl players.

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<v Speaker 1>The exteriors of these cartridges were pretty durable, so you

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<v Speaker 1>didn't have to worry about getting you know, like a

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<v Speaker 1>scratch on your cartridge and then your music is gonna skip.

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<v Speaker 1>But these eight tracks also had some big downsides too.

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<v Speaker 1>One is that the eight track had a sort of

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<v Speaker 1>never ending loop inside it, which was one way only,

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<v Speaker 1>so you couldn't rewind to listen to an earlier song.

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<v Speaker 1>You had to go around the horn, You had to

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<v Speaker 1>go through the entire length of the tape to come

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<v Speaker 1>back around to the song again. I think, In fact,

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<v Speaker 1>I know several times in the past I've talked about

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<v Speaker 1>turning over an eight track. That's not right. No, it's

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<v Speaker 1>that there's a never ending loop inside the eight tracks.

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<v Speaker 1>So eventually the loop comes back round again and you're

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<v Speaker 1>able to listen to the music that's on that part

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<v Speaker 1>of the loop. Um, but you can't rewind, you can't

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<v Speaker 1>go backward. Um. You. Another big down downside two eight

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<v Speaker 1>tracks was at the capacity of your average eight track

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<v Speaker 1>tape was less than what you could fit on a

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<v Speaker 1>full vinyl album, So the eight track would not be

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<v Speaker 1>able to hold all the songs that you would find

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<v Speaker 1>on the full vinyl album version of whatever you were buying.

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<v Speaker 1>So if you went out and bought UH the vinyl

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<v Speaker 1>and the eight track of the same artists album, the

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<v Speaker 1>eight track would be missing a few tracks. Typically. Also,

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<v Speaker 1>the magnetic tape and the eight track would degrade over time,

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<v Speaker 1>so one common issue was that sound from one track

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<v Speaker 1>would start to bleed into the next track, kind of

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<v Speaker 1>like what happens when UH you are listening to a

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<v Speaker 1>radio station and you start moving into another radio station's

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<v Speaker 1>broadcast range and they start to mesh with each other.

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<v Speaker 1>Very disconcerting. Also, the tape was pretty flimsy, so if

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<v Speaker 1>it caught on stuff, it could easily break, and that

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<v Speaker 1>was another big downside to them. They did have at

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<v Speaker 1>home eight track players, which helped the medium quite a bit,

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<v Speaker 1>so it wasn't just in cars. Cars are are where

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<v Speaker 1>it got its start, but they were at home versions

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<v Speaker 1>of eight track players too. Now, eight tracks had a

0:13:11.320 --> 0:13:13.679
<v Speaker 1>bit of a heyday in the nineteen seventies. They kind

0:13:13.679 --> 0:13:16.600
<v Speaker 1>of peaked at around nineteen seventy eight, but even at

0:13:16.640 --> 0:13:19.440
<v Speaker 1>their peak they were still just a fraction of the

0:13:19.480 --> 0:13:23.040
<v Speaker 1>market of vinyl, and then cassettes were catching up. When

0:13:23.120 --> 0:13:25.600
<v Speaker 1>eight tracks first arrived on the scene. The cassette tape

0:13:25.640 --> 0:13:28.319
<v Speaker 1>already had existed, like I mentioned, but was, for lack

0:13:28.360 --> 0:13:31.960
<v Speaker 1>of a better word, total pants Uh. They were just

0:13:32.040 --> 0:13:34.760
<v Speaker 1>awful with terrible sound quality. But that would change, and

0:13:34.840 --> 0:13:38.040
<v Speaker 1>ultimately the smaller form factor of the cassette and the

0:13:38.040 --> 0:13:40.960
<v Speaker 1>greater capacity that cassette tapes had, like they could hold

0:13:41.080 --> 0:13:45.040
<v Speaker 1>more material, that would spell doom for the eight track

0:13:45.120 --> 0:13:48.040
<v Speaker 1>in the long run. Anyway, even when eight tracks were

0:13:48.040 --> 0:13:50.600
<v Speaker 1>at their peak, they were at about four billion dollars

0:13:50.640 --> 0:13:54.840
<v Speaker 1>in revenue, and vinyl was still at around sixteen billion dollars.

0:13:54.840 --> 0:13:57.480
<v Speaker 1>This is adjusting for inflation, by the way, so vinyl

0:13:57.520 --> 0:14:00.880
<v Speaker 1>was about four times more successful in turn of revenue

0:14:01.440 --> 0:14:05.840
<v Speaker 1>then eight tracks. Eight tracks would never overtake vinyl, but

0:14:05.880 --> 0:14:09.400
<v Speaker 1>cassettes would, and the cassette was doing pretty well by

0:14:09.440 --> 0:14:12.800
<v Speaker 1>the late seventies. They overtook vinyl in nineteen eighty three,

0:14:12.840 --> 0:14:16.240
<v Speaker 1>and then cassettes hit their peak as late as nineteen

0:14:16.679 --> 0:14:19.280
<v Speaker 1>nine and around twenty two billion dollars in revenue. Again

0:14:19.320 --> 0:14:23.520
<v Speaker 1>we're talking about by revenue here, um, But the compact

0:14:23.520 --> 0:14:25.920
<v Speaker 1>disc was a big thing and had overtaken cassettes way

0:14:25.960 --> 0:14:28.840
<v Speaker 1>back in ninety two. This was also when we started

0:14:28.880 --> 0:14:31.680
<v Speaker 1>to see a decline in music sales. This would also

0:14:31.760 --> 0:14:34.240
<v Speaker 1>be around the time when Napster was really active, and

0:14:34.280 --> 0:14:37.440
<v Speaker 1>so the industry pretty much pounced on piracy as being

0:14:38.160 --> 0:14:43.400
<v Speaker 1>the reason why music sales took a downturn, and that's

0:14:43.440 --> 0:14:48.120
<v Speaker 1>when we got all these massive and um overenthusiastic I

0:14:48.120 --> 0:14:53.040
<v Speaker 1>think is a good word over enthusiastic lawsuits against napster

0:14:53.160 --> 0:14:58.040
<v Speaker 1>itself and then specifically users of Napster really meant to

0:14:58.200 --> 0:15:02.640
<v Speaker 1>terrify users so that they wouldn't pirate music, and it

0:15:02.760 --> 0:15:07.400
<v Speaker 1>was insane. Some of the damages that they sought against

0:15:08.240 --> 0:15:12.960
<v Speaker 1>various users of the platforms really painted the music industry

0:15:13.040 --> 0:15:16.600
<v Speaker 1>in a bad light at the time. All Right, we're

0:15:16.600 --> 0:15:19.160
<v Speaker 1>gonna take a quick break. When we come back, we

0:15:19.240 --> 0:15:23.720
<v Speaker 1>will continue to talk about cassettes and then we'll get

0:15:23.760 --> 0:15:26.880
<v Speaker 1>into some of the complicated issues when it comes to

0:15:26.880 --> 0:15:30.920
<v Speaker 1>trying to figure out what these different forms of media,

0:15:31.000 --> 0:15:33.120
<v Speaker 1>what kind of impact they had on consumers and the

0:15:33.200 --> 0:15:44.120
<v Speaker 1>music industry in general. But first let's take this quick break. Okay,

0:15:44.160 --> 0:15:48.520
<v Speaker 1>So cassettes could fit an entire album on them, unlike

0:15:48.560 --> 0:15:50.960
<v Speaker 1>an eight track, So that was one bonus for cassettes.

0:15:51.440 --> 0:15:54.240
<v Speaker 1>They could be rewound. There was another big bonus. They

0:15:54.240 --> 0:15:56.920
<v Speaker 1>were more portable than eight tracks, and the magnetic tape

0:15:56.920 --> 0:15:59.120
<v Speaker 1>tended to be a bit sturdier than what you found

0:15:59.120 --> 0:16:01.920
<v Speaker 1>on eight tracks. The quality of a cassette tape could

0:16:01.920 --> 0:16:04.760
<v Speaker 1>degrade over time, so you know, the more you played it,

0:16:04.840 --> 0:16:09.160
<v Speaker 1>the less good it would sound. But generally speaking they

0:16:09.200 --> 0:16:11.640
<v Speaker 1>were received as being a bit more durable than the

0:16:11.680 --> 0:16:15.560
<v Speaker 1>eight track format, and the music industry treated cassettes a

0:16:15.560 --> 0:16:18.360
<v Speaker 1>lot like the way they treated vinyl, and that you

0:16:18.360 --> 0:16:21.760
<v Speaker 1>could buy full length albums, or you could buy cassette singles,

0:16:21.800 --> 0:16:25.000
<v Speaker 1>which would contain a few songs but not a whole album.

0:16:25.040 --> 0:16:27.600
<v Speaker 1>This gave customers some options. They could buy just the

0:16:27.640 --> 0:16:29.680
<v Speaker 1>singles they liked, or they could get the whole album.

0:16:30.000 --> 0:16:33.840
<v Speaker 1>I don't know how popular cassette singles were, Like, I

0:16:33.880 --> 0:16:37.640
<v Speaker 1>have anecdotal things I could talk about, but that's worthless.

0:16:37.720 --> 0:16:40.440
<v Speaker 1>Right In my own experience, I almost never bought a single.

0:16:40.520 --> 0:16:42.840
<v Speaker 1>I almost always bought an album instead of a single.

0:16:43.320 --> 0:16:46.000
<v Speaker 1>But I did have a couple and there were some

0:16:46.040 --> 0:16:49.200
<v Speaker 1>downside succettes, a big one being that the amazing album

0:16:49.400 --> 0:16:52.200
<v Speaker 1>art of the vinyl era was reduced to a tiny

0:16:52.280 --> 0:16:55.160
<v Speaker 1>fraction of its normal size. That's one of the things

0:16:55.160 --> 0:16:59.600
<v Speaker 1>that vinyl collectors often bemoan is that, uh, the when

0:16:59.720 --> 0:17:03.000
<v Speaker 1>vinyl started to have a downturn, we started to see

0:17:03.040 --> 0:17:06.159
<v Speaker 1>the end or the perceived end of an era of

0:17:06.359 --> 0:17:10.679
<v Speaker 1>amazing cover art. But convenience made up for most of

0:17:10.680 --> 0:17:14.040
<v Speaker 1>the downsides for most people. And now when the compact

0:17:14.119 --> 0:17:18.080
<v Speaker 1>disc started to get popular. So the compact disc debuted

0:17:18.119 --> 0:17:19.720
<v Speaker 1>all the way back in the early eighties, but took

0:17:19.720 --> 0:17:22.280
<v Speaker 1>a while to get popular. Once that happened, things changed

0:17:22.320 --> 0:17:26.520
<v Speaker 1>a bit. Uh. Yes, there are different CD formats out there,

0:17:26.880 --> 0:17:29.719
<v Speaker 1>there are CD singles and things, but here in the States,

0:17:29.720 --> 0:17:33.000
<v Speaker 1>the full sized compact disc was pretty much the standard

0:17:33.359 --> 0:17:36.359
<v Speaker 1>and in some markets the only format available. I'm also

0:17:36.400 --> 0:17:38.480
<v Speaker 1>not going to go into stuff like digital tape because

0:17:40.200 --> 0:17:43.160
<v Speaker 1>going through all the other, at least in the US,

0:17:43.240 --> 0:17:48.159
<v Speaker 1>the other minor media formats would just be overkill. Anyway,

0:17:48.359 --> 0:17:51.680
<v Speaker 1>the music industry was really focused more on selling full

0:17:51.840 --> 0:17:55.080
<v Speaker 1>albums at this point and not singles. That meant, if

0:17:55.080 --> 0:17:57.560
<v Speaker 1>you wanted to get that hit song that you really liked,

0:17:57.960 --> 0:18:00.280
<v Speaker 1>you had to buy the whole dang album if you

0:18:00.359 --> 0:18:03.960
<v Speaker 1>were determined to get CD quality that is, and c

0:18:04.160 --> 0:18:07.520
<v Speaker 1>d s are an optical format, meaning CD players use

0:18:07.600 --> 0:18:11.080
<v Speaker 1>lasers and the lasers read little pits and lands that

0:18:11.119 --> 0:18:13.479
<v Speaker 1>are on the surface of the c D lands. By

0:18:13.520 --> 0:18:16.520
<v Speaker 1>the way, that's just a word. That means the span

0:18:16.880 --> 0:18:21.600
<v Speaker 1>between pits and the pits and lands correspond with bits.

0:18:21.640 --> 0:18:25.880
<v Speaker 1>That is, zeros and ones and songs are represented as

0:18:26.119 --> 0:18:31.040
<v Speaker 1>digital data. So unlike vinyl eight tracks and four tracks

0:18:31.080 --> 0:18:35.560
<v Speaker 1>and cassettes, those are all analog formats, right, those are

0:18:35.560 --> 0:18:39.200
<v Speaker 1>not digital. C d s are digital. Now, I'm not

0:18:39.240 --> 0:18:42.560
<v Speaker 1>going to go into the long debate between digital versus

0:18:42.600 --> 0:18:46.040
<v Speaker 1>analog because I've talked about it in previous podcasts and

0:18:46.480 --> 0:18:49.000
<v Speaker 1>they would push this episode into truly epic length. So

0:18:49.000 --> 0:18:51.680
<v Speaker 1>we're gonna leave that debate behind. It's not really important

0:18:51.720 --> 0:18:55.760
<v Speaker 1>for the purposes of our discussion anyway. So, by the

0:18:55.800 --> 0:18:59.760
<v Speaker 1>average music customer was spending around sixty four dollars on

0:19:00.040 --> 0:19:03.800
<v Speaker 1>music per year, so assuming you're buying CD s, that's

0:19:03.840 --> 0:19:07.200
<v Speaker 1>somewhere between three to five CDs per year roughly. Now,

0:19:07.560 --> 0:19:10.640
<v Speaker 1>all through this time, the music industry was making huge

0:19:10.680 --> 0:19:14.399
<v Speaker 1>amounts of money. We're talking like around forty billion dollars

0:19:14.480 --> 0:19:18.040
<v Speaker 1>in nine in the United States, and much of that

0:19:18.200 --> 0:19:22.520
<v Speaker 1>was due to the packaging of music the bundling of music.

0:19:23.000 --> 0:19:25.480
<v Speaker 1>Like I said, CDs pretty much forced people into buying

0:19:25.480 --> 0:19:28.359
<v Speaker 1>whole albums even if they only wanted a single song.

0:19:29.240 --> 0:19:32.639
<v Speaker 1>Even cassettes which did have those cassette singles were priced

0:19:32.640 --> 0:19:34.119
<v Speaker 1>in such a way that I think a lot of

0:19:34.119 --> 0:19:37.040
<v Speaker 1>folks just elected to buy the whole album rather than

0:19:37.080 --> 0:19:40.800
<v Speaker 1>spend more on a per song basis, Like a cassette

0:19:40.840 --> 0:19:44.359
<v Speaker 1>single would be less expensive than the full cassette. But

0:19:44.440 --> 0:19:47.200
<v Speaker 1>if you were looking at it on a per song basis,

0:19:47.240 --> 0:19:50.000
<v Speaker 1>like like you're looking at it like grocery shopping, like

0:19:50.040 --> 0:19:52.760
<v Speaker 1>how much is this per ounce, then a full album

0:19:52.920 --> 0:19:58.159
<v Speaker 1>was more economically uh sound, I guess. But in the

0:19:58.240 --> 0:20:01.480
<v Speaker 1>late nineties, digital music al formats were poised to make

0:20:01.520 --> 0:20:04.840
<v Speaker 1>a huge difference to create the opportunity for consumers to

0:20:04.880 --> 0:20:09.160
<v Speaker 1>buy music in a different way, an unbundled way, because

0:20:09.200 --> 0:20:14.480
<v Speaker 1>you could start buying songs individually rather than buy full albums. Now,

0:20:14.520 --> 0:20:16.880
<v Speaker 1>before I get into that, I need to add that

0:20:17.359 --> 0:20:19.800
<v Speaker 1>the year that recorded music peaked is another one of

0:20:19.840 --> 0:20:22.560
<v Speaker 1>those things that I find conflicting information on a lot

0:20:22.600 --> 0:20:25.879
<v Speaker 1>of sources suggest that it was ninety nine. That's what

0:20:25.960 --> 0:20:29.399
<v Speaker 1>the Recording Industry Association of America says that recorded music,

0:20:29.440 --> 0:20:31.560
<v Speaker 1>as in music, you would go out and purchase a

0:20:31.600 --> 0:20:34.240
<v Speaker 1>copy of like a physical copy of peaked in nine

0:20:35.400 --> 0:20:37.159
<v Speaker 1>But that's where the United States. If we actually look

0:20:37.160 --> 0:20:39.480
<v Speaker 1>at the global market, the peak was even further back

0:20:39.520 --> 0:20:42.960
<v Speaker 1>in nine six. That was with a global revenue of

0:20:43.000 --> 0:20:48.480
<v Speaker 1>around sixty billion dollars. As for artists cuts of you

0:20:48.520 --> 0:20:51.040
<v Speaker 1>know how much did artists get for these different kinds

0:20:51.080 --> 0:20:55.000
<v Speaker 1>of media. Those changed over time too, So back in

0:20:55.760 --> 0:20:58.360
<v Speaker 1>three for example, and artists would get about eight percent

0:20:58.640 --> 0:21:02.080
<v Speaker 1>off the sale of an al boom costing eight dollars cents.

0:21:02.080 --> 0:21:05.520
<v Speaker 1>This is from a book by Steve Knopper called Appetite

0:21:05.520 --> 0:21:09.960
<v Speaker 1>for Self Destruction. Now is the same year that the

0:21:09.960 --> 0:21:14.280
<v Speaker 1>compact disc debuted. It would only only early adopters really

0:21:14.320 --> 0:21:17.439
<v Speaker 1>win after CDs that that at that point because they

0:21:17.440 --> 0:21:19.040
<v Speaker 1>could only they were the only ones who could afforded

0:21:19.359 --> 0:21:21.560
<v Speaker 1>CD players when they first came out were a couple

0:21:21.560 --> 0:21:23.920
<v Speaker 1>of thousand dollars. So it wasn't the sort of thing

0:21:23.960 --> 0:21:26.480
<v Speaker 1>that the average teenager could rush out and purchase, at

0:21:26.560 --> 0:21:31.399
<v Speaker 1>least I certainly couldn't. And uh, once you get to

0:21:31.440 --> 0:21:34.000
<v Speaker 1>the point where c d s were starting to become

0:21:34.600 --> 0:21:38.800
<v Speaker 1>the standard, where cassettes were starting to fade away, and

0:21:38.960 --> 0:21:43.439
<v Speaker 1>artists share off a sixteen dollar c D was just five.

0:21:44.320 --> 0:21:47.480
<v Speaker 1>So remember the final album, they were getting an eight

0:21:47.480 --> 0:21:49.959
<v Speaker 1>percent cut off of what was like an eight dollars

0:21:50.480 --> 0:21:55.040
<v Speaker 1>cents sales price, and with the c D it's a

0:21:55.119 --> 0:21:59.080
<v Speaker 1>five percent cut of sixteen dollars. So the CD cost more,

0:21:59.119 --> 0:22:02.280
<v Speaker 1>but the artists got a smaller percentage of the sale. Now,

0:22:02.320 --> 0:22:06.320
<v Speaker 1>gradually CD prices increased and artist shares also increased. They

0:22:06.320 --> 0:22:09.600
<v Speaker 1>went up to ten. By the way, when it really

0:22:09.600 --> 0:22:12.160
<v Speaker 1>comes to comparing how much artists earned and how much

0:22:12.240 --> 0:22:16.400
<v Speaker 1>music was worth across different formats, it quickly becomes a jumbled,

0:22:17.200 --> 0:22:20.680
<v Speaker 1>chaotic mess. It. I mean, it really does become impossible

0:22:20.720 --> 0:22:23.760
<v Speaker 1>to talk about in any meaningful way. The fact is

0:22:24.080 --> 0:22:26.959
<v Speaker 1>there's just not really any rhyme or reason to it

0:22:27.040 --> 0:22:30.480
<v Speaker 1>when you really look across the years. Pitchfork has a

0:22:30.560 --> 0:22:33.359
<v Speaker 1>really great article about this that came out in two

0:22:33.400 --> 0:22:36.359
<v Speaker 1>thousand fifteen, so it is dated, but the article is

0:22:36.400 --> 0:22:40.919
<v Speaker 1>titled how much is Music Really Worth? I recommend that article.

0:22:41.160 --> 0:22:43.280
<v Speaker 1>That's a good read if you want to learn more

0:22:43.320 --> 0:22:45.640
<v Speaker 1>about this, and it really lays out that the price

0:22:45.640 --> 0:22:49.160
<v Speaker 1>of music has gone all over the place over the years,

0:22:49.160 --> 0:22:52.560
<v Speaker 1>So Pitchfork adjusts all the prices to match two thousand,

0:22:52.600 --> 0:22:55.640
<v Speaker 1>fifteen dollars because that's when the article came out, and

0:22:55.960 --> 0:22:59.560
<v Speaker 1>you see really crazy amounts, like like a an eight

0:22:59.560 --> 0:23:02.959
<v Speaker 1>track album of Jimmy Hendricks's Are You Experienced in nineteen

0:23:03.000 --> 0:23:08.159
<v Speaker 1>sixty eight cost fifty three dollars ninety six cents for

0:23:08.160 --> 0:23:10.280
<v Speaker 1>for that one album, keeping in mind that eight track

0:23:10.359 --> 0:23:14.040
<v Speaker 1>albums can't hold as much as vinyl. Uh It also

0:23:14.080 --> 0:23:16.760
<v Speaker 1>points out that it would cost forty two dollars forty

0:23:16.800 --> 0:23:19.159
<v Speaker 1>three cents to buy a cassette tape of Simon and

0:23:19.200 --> 0:23:23.600
<v Speaker 1>Garfunkel's Bridge Over Troubled Waters album in nineteen seventy and

0:23:23.640 --> 0:23:25.959
<v Speaker 1>when you look at those prices, coughing up about twenty

0:23:25.960 --> 0:23:28.159
<v Speaker 1>five bucks in two thousand two for a CD of

0:23:28.200 --> 0:23:31.440
<v Speaker 1>The M and M Show seems quite the bargain. But wait,

0:23:31.600 --> 0:23:34.840
<v Speaker 1>it gets more confusing because generally speaking, the price of

0:23:34.880 --> 0:23:40.000
<v Speaker 1>an album like a single album, declined between nineteen seventy

0:23:40.119 --> 0:23:43.359
<v Speaker 1>nine and nineteen eighty four. It went from around twenty

0:23:43.359 --> 0:23:46.760
<v Speaker 1>two dollars eighty one cents per album in nineteen seventy

0:23:46.840 --> 0:23:50.280
<v Speaker 1>nine to sixteen dollars eighty one cents per album in night.

0:23:51.560 --> 0:23:54.080
<v Speaker 1>But then the price of albums began to climb again

0:23:55.040 --> 0:23:57.480
<v Speaker 1>up to two thousand four, and by then it was

0:23:57.600 --> 0:24:00.080
<v Speaker 1>up to eighteen dollars forty two cents. Remember, all of

0:24:00.119 --> 0:24:03.680
<v Speaker 1>these prices have been adjusted for inflation, so it's not

0:24:03.800 --> 0:24:06.959
<v Speaker 1>just that inflation made these go out. The actual cost

0:24:07.200 --> 0:24:11.840
<v Speaker 1>was increasing. The cost would drop again to fourteen dollars

0:24:12.400 --> 0:24:15.719
<v Speaker 1>cents by two thousand nine. So Pitchfork came up with

0:24:15.840 --> 0:24:20.399
<v Speaker 1>these figures by averaging the per unit sales across all media.

0:24:20.600 --> 0:24:23.920
<v Speaker 1>So that's a combination of all the available options for

0:24:23.960 --> 0:24:26.920
<v Speaker 1>each album. Right, So in the seventies and eighties, you're

0:24:26.920 --> 0:24:30.479
<v Speaker 1>talking about everything from you know, averaging together the vinyl,

0:24:30.880 --> 0:24:34.320
<v Speaker 1>the eight track, the cassette, tape, um, all the different

0:24:35.119 --> 0:24:37.439
<v Speaker 1>versions that you get of that album. That's where that

0:24:37.520 --> 0:24:41.600
<v Speaker 1>kind of averages out to, whereas in the more recent

0:24:41.720 --> 0:24:45.880
<v Speaker 1>days it would be things like c d s, maybe cassettes, digital,

0:24:46.000 --> 0:24:49.800
<v Speaker 1>that kind of stuff. So what I'm getting at is

0:24:49.840 --> 0:24:52.240
<v Speaker 1>there is no apples to apples that we can really

0:24:52.480 --> 0:24:54.720
<v Speaker 1>talk about here. In fact, we can't even really do

0:24:54.840 --> 0:24:57.919
<v Speaker 1>apples to oranges. It's more like we're talking I don't know,

0:24:57.960 --> 0:25:01.800
<v Speaker 1>apples too. Can openers or something that. But let's let's

0:25:01.800 --> 0:25:05.520
<v Speaker 1>get onto downloads and streaming and talk about how that

0:25:05.720 --> 0:25:10.240
<v Speaker 1>disrupted the music industry. We started to see the unbundling

0:25:10.320 --> 0:25:14.200
<v Speaker 1>trend with the rise of digital music stores, primarily iTunes,

0:25:14.359 --> 0:25:16.640
<v Speaker 1>which started in the early two thousands. Two thousand three,

0:25:16.680 --> 0:25:19.199
<v Speaker 1>I think is when the iTunes store launched. Now, at

0:25:19.240 --> 0:25:23.280
<v Speaker 1>that stage, artists were getting about four off a full

0:25:23.400 --> 0:25:27.359
<v Speaker 1>album that was purchased off iTunes, and typically and a

0:25:27.400 --> 0:25:31.560
<v Speaker 1>full album off iTunes cost about nine dollars cents, that

0:25:31.680 --> 0:25:34.840
<v Speaker 1>is according to David Byrne of The Talking Heads. But

0:25:35.040 --> 0:25:37.520
<v Speaker 1>another format was also going to shake things up, and

0:25:37.560 --> 0:25:43.200
<v Speaker 1>that was streaming. So let's talk about streaming. Streaming really

0:25:43.320 --> 0:25:46.520
<v Speaker 1>is what it sounds like. You're streaming data from one

0:25:46.600 --> 0:25:50.960
<v Speaker 1>source to a destination device. In this case, that data

0:25:51.040 --> 0:25:55.919
<v Speaker 1>represents audio. One group created a streaming audio technology that

0:25:56.000 --> 0:25:58.960
<v Speaker 1>they then incorporated into a music service called tune to

0:25:59.520 --> 0:26:02.600
<v Speaker 1>dot com um that's t U n E t o

0:26:03.080 --> 0:26:06.600
<v Speaker 1>dot com. That was an online radio service. They also

0:26:06.640 --> 0:26:10.200
<v Speaker 1>worked with a more on demand streaming audio concept that

0:26:10.280 --> 0:26:15.720
<v Speaker 1>they called Aladdin. In two thousand one, Listen dot Com

0:26:15.760 --> 0:26:20.919
<v Speaker 1>purchased tune to dot Com. Listen dot Com meanwhile, also

0:26:21.000 --> 0:26:26.399
<v Speaker 1>owned an online music directory. So pairing the Aladdin concept

0:26:26.600 --> 0:26:31.400
<v Speaker 1>of this on demand streaming service with this large music database,

0:26:31.800 --> 0:26:36.480
<v Speaker 1>Listen dot Com created a new service that they called Rhapsody.

0:26:36.680 --> 0:26:39.600
<v Speaker 1>This would be the first streaming music service and it

0:26:39.680 --> 0:26:42.320
<v Speaker 1>launched in late two thousand one, so it actually came

0:26:42.320 --> 0:26:46.960
<v Speaker 1>out before the iTunes Music Store did. To Listen to Rhapsody,

0:26:47.000 --> 0:26:50.000
<v Speaker 1>customers would have to fork over a monthly subscription fee.

0:26:50.400 --> 0:26:53.320
<v Speaker 1>Over the following year, Rhapsody built out their library further

0:26:53.400 --> 0:26:57.240
<v Speaker 1>by making deals with major music labels. The company Real

0:26:57.400 --> 0:27:01.359
<v Speaker 1>Networks are e A l at Works would go on

0:27:01.480 --> 0:27:04.639
<v Speaker 1>to acquire Listen dot Com. This stuff happens all the

0:27:04.680 --> 0:27:08.520
<v Speaker 1>time in tech, particularly during this era, because there's always

0:27:08.520 --> 0:27:11.320
<v Speaker 1>a bigger fish, and that happened just as the iTunes

0:27:11.440 --> 0:27:15.800
<v Speaker 1>Music Store launched. And just to bring Napster back into this,

0:27:16.280 --> 0:27:19.600
<v Speaker 1>in two thousand sixteen, Rhapsody, which was by this point

0:27:19.640 --> 0:27:23.000
<v Speaker 1>an independent company. In a you know its own history

0:27:23.119 --> 0:27:27.720
<v Speaker 1>is worth an entire episode, Rhapsody would rebrand as Napster.

0:27:28.119 --> 0:27:30.960
<v Speaker 1>There was no real connection to the original peer to

0:27:31.000 --> 0:27:33.600
<v Speaker 1>peer network that had caused the music industry so much

0:27:33.960 --> 0:27:38.679
<v Speaker 1>headache back in the two thousand one time, but it

0:27:38.720 --> 0:27:40.840
<v Speaker 1>did have the same name. They bought the rights to

0:27:40.880 --> 0:27:43.680
<v Speaker 1>the name, so we could say that streaming really got

0:27:43.680 --> 0:27:46.800
<v Speaker 1>started in late two thousand one early two thousand two.

0:27:47.640 --> 0:27:51.480
<v Speaker 1>Also in two thousand two, last dot Fm would introduce

0:27:51.480 --> 0:27:54.280
<v Speaker 1>a feature that would become important for later streaming services

0:27:54.280 --> 0:27:58.760
<v Speaker 1>like Pandora. That feature would track user activity, meaning which

0:27:58.880 --> 0:28:01.920
<v Speaker 1>songs the user was gravitating toward, and then use that

0:28:02.000 --> 0:28:05.480
<v Speaker 1>information to make recommendations of music that the listener might

0:28:05.480 --> 0:28:08.479
<v Speaker 1>not be aware of, but they could potentially really like

0:28:08.800 --> 0:28:11.639
<v Speaker 1>based on their preferences, Like if you listen to a

0:28:11.640 --> 0:28:14.639
<v Speaker 1>lot of band A, maybe you'd also like band B

0:28:14.880 --> 0:28:18.200
<v Speaker 1>that sounds a bit like band A. Pandora would take

0:28:18.200 --> 0:28:20.679
<v Speaker 1>this concept and push it much harder, growing out of

0:28:20.720 --> 0:28:24.399
<v Speaker 1>something that was called the Music Genome Project. You've probably

0:28:24.400 --> 0:28:27.600
<v Speaker 1>heard me talk about metadata in the past. Metadata is

0:28:27.680 --> 0:28:32.680
<v Speaker 1>information that is about information. For example, for each episode

0:28:32.680 --> 0:28:36.400
<v Speaker 1>of tech Stuff, I create metadata, and the metadata includes

0:28:36.440 --> 0:28:40.200
<v Speaker 1>a brief description of the episode. It also includes keywords

0:28:40.280 --> 0:28:42.960
<v Speaker 1>that relate to the subject matter, so if you're searching

0:28:43.640 --> 0:28:48.000
<v Speaker 1>for a specific tech stuff topic, uh, it's more likely

0:28:48.080 --> 0:28:53.440
<v Speaker 1>to pop up. Metadata helps computers contextualized content in some way,

0:28:53.480 --> 0:28:57.600
<v Speaker 1>because computers aren't natively able to understand what content is.

0:28:58.880 --> 0:29:01.600
<v Speaker 1>So with songs, the Music Genome Project would break down

0:29:01.640 --> 0:29:04.000
<v Speaker 1>a lot of the basic components of the music in

0:29:04.120 --> 0:29:07.800
<v Speaker 1>order to quote unquote understand what that music was. And

0:29:07.880 --> 0:29:10.040
<v Speaker 1>actual human beings were doing this work, by the way.

0:29:10.080 --> 0:29:13.320
<v Speaker 1>It wasn't like the computer was scanning a song and saying, oh,

0:29:13.520 --> 0:29:17.479
<v Speaker 1>this song has you know, a very strong power lead guitar.

0:29:18.200 --> 0:29:21.560
<v Speaker 1>So the Pandora employees would include tags of songs like

0:29:22.040 --> 0:29:26.800
<v Speaker 1>female vocalist or up tempo beat or long guitar solo

0:29:26.920 --> 0:29:29.400
<v Speaker 1>or whatever. You know. They'd use different ways to describe

0:29:30.000 --> 0:29:33.560
<v Speaker 1>the music, and the Pandora service would later use those

0:29:33.560 --> 0:29:38.000
<v Speaker 1>descriptions to create dynamic playlists of music for listeners based

0:29:38.000 --> 0:29:41.720
<v Speaker 1>on a seed song or artist. So you might go

0:29:41.800 --> 0:29:43.920
<v Speaker 1>in there and say, like, I want to create a

0:29:43.920 --> 0:29:48.120
<v Speaker 1>Pandora radio station that uses They Might Be Giants as

0:29:48.160 --> 0:29:52.160
<v Speaker 1>the seed band, and it might pull other artists like

0:29:52.200 --> 0:29:55.640
<v Speaker 1>I don't know, bar Naked Ladies, which you know, you

0:29:55.640 --> 0:29:57.600
<v Speaker 1>could argue whether or not that's similar to they Might

0:29:57.600 --> 0:29:59.920
<v Speaker 1>Be Giants, But there's a lot of overlap in the

0:30:00.040 --> 0:30:03.240
<v Speaker 1>listening habits there. That's kind of the idea. So the

0:30:03.280 --> 0:30:06.080
<v Speaker 1>listener puts in the starting point the Music Genome project

0:30:06.240 --> 0:30:08.680
<v Speaker 1>bit says, Okay, what are some of the characteristics of

0:30:08.720 --> 0:30:13.560
<v Speaker 1>the song and or artist and what other similar artists

0:30:13.600 --> 0:30:15.720
<v Speaker 1>and songs can I draw from in order to create

0:30:15.760 --> 0:30:20.400
<v Speaker 1>a playlist. It was and is pretty darn cool. Well,

0:30:21.400 --> 0:30:25.560
<v Speaker 1>we're gonna talk a bit more about Pandora in particular

0:30:26.240 --> 0:30:30.560
<v Speaker 1>and the tribulations that it faced when it came to

0:30:30.680 --> 0:30:33.680
<v Speaker 1>figuring out things like licensing fees after we come back

0:30:33.720 --> 0:30:45.680
<v Speaker 1>from this break. So Pandora's features and similar ones that

0:30:45.680 --> 0:30:48.400
<v Speaker 1>were designed to do, you know, pretty much the same

0:30:48.480 --> 0:30:52.600
<v Speaker 1>thing created the backbone for lots of streaming services. Of course,

0:30:52.640 --> 0:30:55.680
<v Speaker 1>not all streaming services are dynamics. Some follow more of

0:30:55.720 --> 0:30:58.160
<v Speaker 1>a broadcast model. For example, I listened to the I

0:30:58.240 --> 0:31:01.760
<v Speaker 1>Heart Radio broadway station a lot that's more like a

0:31:01.800 --> 0:31:05.200
<v Speaker 1>streaming radio station, where they're doing the programming on their

0:31:05.280 --> 0:31:08.719
<v Speaker 1>side ahead of time. It's not like it's just dynamically

0:31:08.760 --> 0:31:13.360
<v Speaker 1>pulling the next song. If I listen to a Pandora station,

0:31:13.440 --> 0:31:15.800
<v Speaker 1>like a Pandora Broadway station, I'm hearing music that is

0:31:15.840 --> 0:31:18.720
<v Speaker 1>at least in part curated based upon whatever I used

0:31:19.000 --> 0:31:22.760
<v Speaker 1>two seed that station. Now, when it comes to music streaming,

0:31:22.880 --> 0:31:25.800
<v Speaker 1>the music industry would treat that kind of consumption similar

0:31:25.800 --> 0:31:30.560
<v Speaker 1>in a way to radio broadcast, similar but not identical.

0:31:30.960 --> 0:31:34.080
<v Speaker 1>In fact, in many cases, the industry would effectively penalize

0:31:34.200 --> 0:31:38.160
<v Speaker 1>streaming platforms, and at multiple points companies like Pandora faced

0:31:38.200 --> 0:31:42.440
<v Speaker 1>the possibility of having their entire business model threatened. Alright,

0:31:42.480 --> 0:31:44.840
<v Speaker 1>So this this part the story gets even more messy

0:31:44.880 --> 0:31:48.440
<v Speaker 1>than it already has been previously. I mentioned as CAP

0:31:48.920 --> 0:31:52.280
<v Speaker 1>so as CAP and other performance rights organizations seek out

0:31:52.320 --> 0:31:56.280
<v Speaker 1>licensing fees and royalties, right, and there are certain percentages

0:31:56.760 --> 0:31:59.360
<v Speaker 1>that they seek out for radio broadcast where they will

0:31:59.400 --> 0:32:04.479
<v Speaker 1>negotiate a percentage that they'll look to claim for songs

0:32:04.480 --> 0:32:07.200
<v Speaker 1>that are broadcast on radio. In the early days of

0:32:07.280 --> 0:32:11.440
<v Speaker 1>internet radio, there was a real imbalance between what terrestrial

0:32:11.520 --> 0:32:14.880
<v Speaker 1>radio stations were expected to pay and what streaming services

0:32:14.880 --> 0:32:17.760
<v Speaker 1>were expected to pay. In some cases, streaming services were

0:32:17.760 --> 0:32:21.040
<v Speaker 1>expected to pay twice as much for streaming a song

0:32:21.480 --> 0:32:26.080
<v Speaker 1>as the radio would be charged for broadcasting a song.

0:32:26.360 --> 0:32:30.320
<v Speaker 1>And you also see like the difference in operation makes

0:32:30.320 --> 0:32:37.040
<v Speaker 1>a huge effect here too, Right, because radio station broadcasts

0:32:37.040 --> 0:32:40.480
<v Speaker 1>a song, they might have to do sort of a

0:32:40.600 --> 0:32:43.000
<v Speaker 1>Nielsen review to figure out how many people are listening

0:32:43.000 --> 0:32:47.800
<v Speaker 1>to that radio station, right, But streaming services can theoretically

0:32:47.800 --> 0:32:50.880
<v Speaker 1>anyway track exactly how many people are listening to a

0:32:51.000 --> 0:32:56.120
<v Speaker 1>specific song. And while a song might broadcast over the

0:32:56.200 --> 0:32:59.240
<v Speaker 1>radio three or four times in a day, you know,

0:32:59.280 --> 0:33:00.880
<v Speaker 1>how do you count. Do you count that as a

0:33:00.920 --> 0:33:04.680
<v Speaker 1>single performance? Do you count that against the percentage of

0:33:04.880 --> 0:33:07.240
<v Speaker 1>you know, how many people are listening to that radio station.

0:33:08.200 --> 0:33:11.240
<v Speaker 1>With streaming services, there was no limit to how many

0:33:11.280 --> 0:33:13.240
<v Speaker 1>times a song could be streamed in a day. It

0:33:13.240 --> 0:33:15.440
<v Speaker 1>would all depend on how many people were wanting to

0:33:15.480 --> 0:33:19.520
<v Speaker 1>listen to that song. But this got really complex, thanks

0:33:19.640 --> 0:33:22.960
<v Speaker 1>large and largely because the ruling of a a U.

0:33:23.080 --> 0:33:26.080
<v Speaker 1>S agency called the Copyright Royalty Board that formed in

0:33:26.120 --> 0:33:28.520
<v Speaker 1>two thousand four as part of the Copyright Royalty and

0:33:28.520 --> 0:33:32.120
<v Speaker 1>Distribution Reform Act here in the United States. The Board

0:33:32.160 --> 0:33:36.520
<v Speaker 1>includes a panel of three judges who quote oversee the

0:33:36.560 --> 0:33:40.959
<v Speaker 1>copyright laws statutory licenses, which permit qualified parties to use

0:33:41.040 --> 0:33:45.400
<v Speaker 1>multiple copyrighted works without obtaining separate licenses from each copyright

0:33:45.520 --> 0:33:49.680
<v Speaker 1>owner end quote. Because obviously, if you're running a broadcast service,

0:33:49.720 --> 0:33:51.600
<v Speaker 1>it would be impossible to seek out a license for

0:33:51.640 --> 0:33:54.800
<v Speaker 1>each copyright holder. And still, you know, have a service.

0:33:55.560 --> 0:33:59.200
<v Speaker 1>Now in two thousand seven, the CRB created new regulations

0:33:59.200 --> 0:34:02.240
<v Speaker 1>for online royal teas, which many platforms claimed would mean

0:34:02.520 --> 0:34:05.240
<v Speaker 1>those platforms would have to pay out more in royalties

0:34:05.480 --> 0:34:08.680
<v Speaker 1>than they were making an ad revenue, meaning the royalties

0:34:08.680 --> 0:34:12.279
<v Speaker 1>were actually threatening the very business of internet radio. A

0:34:12.320 --> 0:34:15.440
<v Speaker 1>lot of companies got upset with the CRB, including the

0:34:15.480 --> 0:34:17.640
<v Speaker 1>one I worked for. Of course, back in those days,

0:34:17.640 --> 0:34:20.200
<v Speaker 1>it was not known as I Heart Radio. It went

0:34:20.239 --> 0:34:24.840
<v Speaker 1>by the name Clear Channel Communications. Now, the rates for

0:34:24.960 --> 0:34:29.960
<v Speaker 1>streaming started out at point zero zero zero eight dollars

0:34:30.040 --> 0:34:33.120
<v Speaker 1>per play, so not even a penny per play per

0:34:33.160 --> 0:34:36.600
<v Speaker 1>listener back uh or per listener rate, I should say,

0:34:36.600 --> 0:34:38.800
<v Speaker 1>back in two thousand and six, But it would increase

0:34:38.800 --> 0:34:41.200
<v Speaker 1>all the way up to point zero zero one nine

0:34:41.360 --> 0:34:45.279
<v Speaker 1>per play per listener rate in and that's where it

0:34:45.280 --> 0:34:48.440
<v Speaker 1>would stay. Now. Despite the proclamations that this would bring

0:34:48.480 --> 0:34:52.120
<v Speaker 1>an into streaming radio online, it didn't. But then it

0:34:52.200 --> 0:34:55.000
<v Speaker 1>was also complicated to just keep track of which tracks

0:34:55.000 --> 0:34:58.000
<v Speaker 1>were playing and how often they were playing on which

0:34:58.000 --> 0:34:59.960
<v Speaker 1>platform they were playing, so it really got hard to

0:35:00.080 --> 0:35:03.520
<v Speaker 1>determinative streaming platforms were actually paying out royalties properly or not.

0:35:03.640 --> 0:35:08.560
<v Speaker 1>In fact, most people guests that they weren't that artists

0:35:08.600 --> 0:35:11.680
<v Speaker 1>weren't getting what they were owed um, and that there

0:35:11.719 --> 0:35:13.560
<v Speaker 1>were a couple of different reasons for this. Some of

0:35:13.560 --> 0:35:15.440
<v Speaker 1>them were kind of honest ones and that it was

0:35:15.640 --> 0:35:19.200
<v Speaker 1>genuinely hard to know whom you were supposed to pay,

0:35:19.239 --> 0:35:22.440
<v Speaker 1>and others were maybe that some of these platforms were

0:35:22.600 --> 0:35:25.120
<v Speaker 1>lying on the fact that it was so complicated and

0:35:25.239 --> 0:35:27.840
<v Speaker 1>opaque that they could kind of get away with not

0:35:28.000 --> 0:35:31.719
<v Speaker 1>paying Now. In two thousand eighteen, US Congress passed the

0:35:31.800 --> 0:35:34.720
<v Speaker 1>Music Modernization Act in an effort to get a handle

0:35:34.800 --> 0:35:38.200
<v Speaker 1>on this problem. This set up a nonprofit agency called

0:35:38.200 --> 0:35:42.520
<v Speaker 1>the Mechanical License Collective or MLC. Starts to sound like

0:35:43.120 --> 0:35:46.800
<v Speaker 1>a dystopian science fiction novel, anyway, the MLC is responsible

0:35:46.840 --> 0:35:50.560
<v Speaker 1>for maintaining a database of the owners of mechanical licenses

0:35:50.600 --> 0:35:54.680
<v Speaker 1>for copyrighted works. The MLC collects licensing fees from music

0:35:54.719 --> 0:35:57.600
<v Speaker 1>streaming services, and the database makes it much easier for

0:35:57.640 --> 0:36:01.400
<v Speaker 1>these streaming services to identify the owners of the licenses

0:36:01.760 --> 0:36:04.880
<v Speaker 1>so that the streaming platform can make sure that the

0:36:05.000 --> 0:36:08.279
<v Speaker 1>right person is credited and ends up getting what they

0:36:08.320 --> 0:36:12.040
<v Speaker 1>are owed. Heading up to two thousand eighteen, this was

0:36:12.320 --> 0:36:15.560
<v Speaker 1>really a big challenge again because there wasn't the centralized database,

0:36:15.600 --> 0:36:18.640
<v Speaker 1>so the MLC was working to change that. The MLC

0:36:18.760 --> 0:36:21.600
<v Speaker 1>is also responsible for paying out those fees to the

0:36:21.600 --> 0:36:24.719
<v Speaker 1>proper license holders. There's actually a couple of steps in

0:36:24.719 --> 0:36:28.400
<v Speaker 1>that as well. Streaming services can still negotiate directly with

0:36:28.480 --> 0:36:31.279
<v Speaker 1>license holders, but otherwise they have to pay a compulsory

0:36:31.360 --> 0:36:35.720
<v Speaker 1>fee to the MLC to do streaming of those songs.

0:36:35.719 --> 0:36:39.360
<v Speaker 1>But what does this mean for the actual license holder,

0:36:39.400 --> 0:36:43.440
<v Speaker 1>the artist or rather the composer typically, how much are

0:36:43.440 --> 0:36:46.480
<v Speaker 1>they getting paid? Well, let's say you got yourself an

0:36:46.520 --> 0:36:50.840
<v Speaker 1>album and that album is available on a service like Spotify,

0:36:51.160 --> 0:36:54.719
<v Speaker 1>and first Spotify generates revenue through subscriptions and such and

0:36:54.760 --> 0:36:57.800
<v Speaker 1>takes a big cut of that incoming revenue. So Spotify

0:36:57.840 --> 0:37:01.239
<v Speaker 1>takes around thirty of all the revenue. The rest goes

0:37:01.280 --> 0:37:03.759
<v Speaker 1>into a pool that gets divided up among all the

0:37:03.800 --> 0:37:08.319
<v Speaker 1>other parties involved and getting music on Spotify. So that

0:37:08.360 --> 0:37:12.880
<v Speaker 1>includes your record label, your music publisher, your distributor, and you.

0:37:13.520 --> 0:37:16.720
<v Speaker 1>And depending upon how frequently folks were streaming your particular album,

0:37:16.840 --> 0:37:20.839
<v Speaker 1>your pool might be much smaller than someone else's um

0:37:20.880 --> 0:37:25.480
<v Speaker 1>because you're all sharing that amount, right, that's left over

0:37:25.520 --> 0:37:28.840
<v Speaker 1>after Spotify takes it's like it's cut that's left for

0:37:28.880 --> 0:37:33.319
<v Speaker 1>everybody to divvy up based upon how frequently there's you know,

0:37:33.440 --> 0:37:38.000
<v Speaker 1>those songs were played on the platform. So what this

0:37:38.120 --> 0:37:40.279
<v Speaker 1>means is that by the time everyone else has taken

0:37:40.320 --> 0:37:43.240
<v Speaker 1>their cut, there's very little left to go to the artist. Plus,

0:37:43.480 --> 0:37:45.759
<v Speaker 1>record labels have been a little opaque and how they

0:37:45.800 --> 0:37:48.600
<v Speaker 1>pay out artists, so it makes it even more complicated.

0:37:49.120 --> 0:37:52.480
<v Speaker 1>Business Insider reported that an artist might receive somewhere between

0:37:52.520 --> 0:37:56.600
<v Speaker 1>point zero zero three three to point zero zero five

0:37:56.719 --> 0:38:00.240
<v Speaker 1>four dollars per stream, so less than a cent per stream.

0:38:00.960 --> 0:38:02.719
<v Speaker 1>In fact, it would mean that someone would have to

0:38:02.719 --> 0:38:06.239
<v Speaker 1>listen to a song multiple times before, or several people

0:38:06.280 --> 0:38:08.400
<v Speaker 1>would have to listen to the same song before an

0:38:08.440 --> 0:38:10.919
<v Speaker 1>artist would even see a single penny. That penny would

0:38:10.920 --> 0:38:13.520
<v Speaker 1>still get split with the publisher and other entities like

0:38:13.560 --> 0:38:16.680
<v Speaker 1>as CAP. That money, by the way, also, like I said,

0:38:16.719 --> 0:38:19.720
<v Speaker 1>does not go directly to the artists from Spotify. Instead,

0:38:19.760 --> 0:38:24.759
<v Speaker 1>it goes to whichever distributor handles your music. The distributor

0:38:24.800 --> 0:38:29.520
<v Speaker 1>receives the royalties from the streaming platform, then pays more

0:38:29.560 --> 0:38:32.080
<v Speaker 1>likely your record label, and then your record label will

0:38:32.120 --> 0:38:35.600
<v Speaker 1>eventually pay you on whatever schedules all of these different

0:38:35.719 --> 0:38:39.800
<v Speaker 1>entities are working on, so payment can be a bit erratic.

0:38:40.960 --> 0:38:43.799
<v Speaker 1>This is largely why the live events space is so

0:38:43.880 --> 0:38:49.840
<v Speaker 1>important for musicians, because while you can make money streaming

0:38:50.080 --> 0:38:53.400
<v Speaker 1>songs on platforms like Spotify, you need to be really popular.

0:38:53.520 --> 0:38:56.200
<v Speaker 1>I mean, you need to have thousands and thousands of

0:38:56.239 --> 0:38:59.160
<v Speaker 1>people listening to your songs in order for that to

0:38:59.320 --> 0:39:01.759
<v Speaker 1>really become something where you can live off of it.

0:39:02.160 --> 0:39:07.040
<v Speaker 1>So really streaming is you know, at least getting a

0:39:07.120 --> 0:39:11.520
<v Speaker 1>decent revenue from streaming is really limited to extremely popular

0:39:11.560 --> 0:39:15.279
<v Speaker 1>acts already. If you are a small independent act, you're

0:39:15.360 --> 0:39:19.279
<v Speaker 1>probably not getting a significant amount of money from streaming. Uh,

0:39:19.520 --> 0:39:22.520
<v Speaker 1>you might get more by selling your music directly through

0:39:22.840 --> 0:39:27.480
<v Speaker 1>platforms like band camp, or maybe you're getting a regular

0:39:27.600 --> 0:39:31.279
<v Speaker 1>support system through something like Patreon, or maybe you're just

0:39:31.360 --> 0:39:35.839
<v Speaker 1>making money by playing live venues, selling merchandise. Maybe you're

0:39:35.880 --> 0:39:38.560
<v Speaker 1>even pressing your own vinyl and selling it. That gets

0:39:38.600 --> 0:39:41.600
<v Speaker 1>really expensive to It's if you've ever wondered if you've

0:39:41.640 --> 0:39:43.960
<v Speaker 1>ever gone to a show and they've sold vinyl and

0:39:44.000 --> 0:39:46.600
<v Speaker 1>it's from like twenty five bucks or something. If you've

0:39:46.600 --> 0:39:48.640
<v Speaker 1>ever wondered why it's twenty five dollars to buy a

0:39:48.719 --> 0:39:55.520
<v Speaker 1>vinyl album. It's because producing vinyl independently is really expensive.

0:39:55.960 --> 0:39:58.440
<v Speaker 1>You have to pay a certain amount of money just

0:39:58.480 --> 0:40:02.000
<v Speaker 1>to get the master reduced, and then on top of that,

0:40:02.160 --> 0:40:07.120
<v Speaker 1>the actual pressing of vinyl costs a good amount of money.

0:40:07.520 --> 0:40:11.600
<v Speaker 1>Typically it gets a little more economical if you're producing

0:40:11.680 --> 0:40:14.520
<v Speaker 1>larger runs, but then you have to sell more in

0:40:14.640 --> 0:40:17.120
<v Speaker 1>order for those larger runs to be worthwhile, right, Otherwise

0:40:17.120 --> 0:40:21.520
<v Speaker 1>you've got a garage filled with vinyl that you can't move. So, yeah,

0:40:21.640 --> 0:40:26.239
<v Speaker 1>it's a complicated thing. The recorded and streaming businesses of

0:40:26.320 --> 0:40:32.839
<v Speaker 1>music really tough, like specifically tough on artists. Particularly if

0:40:32.840 --> 0:40:35.640
<v Speaker 1>you're an artist who didn't write your music, then you're

0:40:35.680 --> 0:40:39.040
<v Speaker 1>really not looking at a whole lot of money and royalties.

0:40:39.120 --> 0:40:41.600
<v Speaker 1>The person who wrote your music might be looking at some,

0:40:41.920 --> 0:40:45.400
<v Speaker 1>especially if the song goes really super popular and viral

0:40:45.520 --> 0:40:50.680
<v Speaker 1>or something. But otherwise it's a very tough gig. And yeah,

0:40:50.800 --> 0:40:55.600
<v Speaker 1>it's super complicated. Uh, it always has been. The music

0:40:55.640 --> 0:40:59.719
<v Speaker 1>companies typically are the ones that end up making out

0:40:59.760 --> 0:41:04.440
<v Speaker 1>like bandits here, You're you're talking about like now billion dollars,

0:41:05.200 --> 0:41:08.799
<v Speaker 1>billions of dollars in revenue every year. But they are

0:41:08.840 --> 0:41:12.920
<v Speaker 1>also the companies that are promoting artists and spending money

0:41:12.960 --> 0:41:16.719
<v Speaker 1>to try and get people to be aware of the

0:41:16.800 --> 0:41:20.080
<v Speaker 1>artists that are under their label. So there's a trade

0:41:20.080 --> 0:41:24.759
<v Speaker 1>off there. Still, I suspect a lot of record executives

0:41:24.760 --> 0:41:28.280
<v Speaker 1>out there probably make more money than um, then maybe

0:41:28.480 --> 0:41:30.439
<v Speaker 1>they need to, like, maybe some of that money should

0:41:30.440 --> 0:41:33.560
<v Speaker 1>be trickling down to the folks who are actually making

0:41:33.560 --> 0:41:36.840
<v Speaker 1>the music as well as you know, the people responsible

0:41:36.960 --> 0:41:40.400
<v Speaker 1>for making sure that the recording of that music is good,

0:41:40.880 --> 0:41:43.520
<v Speaker 1>like all the technicians who are working there. I think

0:41:43.520 --> 0:41:46.600
<v Speaker 1>that probably there needs to be a bit more redistribution

0:41:46.680 --> 0:41:50.120
<v Speaker 1>of that, but they all. I I feel that way

0:41:50.120 --> 0:41:53.239
<v Speaker 1>about pretty much every industry everywhere, that the people who

0:41:53.280 --> 0:41:57.440
<v Speaker 1>are responsible for the work deserve more credit than what

0:41:57.480 --> 0:42:00.600
<v Speaker 1>they typically get. Well, there you go. There are a

0:42:00.640 --> 0:42:04.799
<v Speaker 1>couple of episodes about the music industry and how technology

0:42:04.920 --> 0:42:08.359
<v Speaker 1>affects the way the business of music works. There's more

0:42:08.400 --> 0:42:11.000
<v Speaker 1>to say here, By the way, For example, the rise

0:42:11.040 --> 0:42:14.359
<v Speaker 1>of the MP three would end up changing the way

0:42:14.440 --> 0:42:18.719
<v Speaker 1>music sounds quite a bit. That was largely because the

0:42:18.760 --> 0:42:26.480
<v Speaker 1>way that MP three files compressed data often also incorporate

0:42:26.560 --> 0:42:31.239
<v Speaker 1>compression of music, compression in the sense of reduced dynamics,

0:42:31.640 --> 0:42:35.640
<v Speaker 1>so you have a reduction in the difference between the

0:42:35.719 --> 0:42:38.680
<v Speaker 1>softest sounds and the loudest sounds. That means that you

0:42:38.719 --> 0:42:42.279
<v Speaker 1>start to have more, you know, music that has more

0:42:42.280 --> 0:42:46.520
<v Speaker 1>of a uniform loudness to it, and that lack of

0:42:46.640 --> 0:42:51.440
<v Speaker 1>dynamic feature in the music is something that was driven

0:42:51.480 --> 0:42:55.319
<v Speaker 1>by technology. Some people bemoan that because they say, well,

0:42:55.360 --> 0:43:00.799
<v Speaker 1>now the music is less complex, less nuanced, and uh,

0:43:00.880 --> 0:43:03.920
<v Speaker 1>and it can all start to sound very similar to

0:43:03.920 --> 0:43:07.000
<v Speaker 1>each other, even when you're talking about different instrumentation and everything.

0:43:07.000 --> 0:43:09.680
<v Speaker 1>The fact that you have this kind of standard loudness

0:43:09.719 --> 0:43:12.279
<v Speaker 1>becomes an issue. So there are other elements that we

0:43:12.280 --> 0:43:16.080
<v Speaker 1>could talk about as far as how technology has affected music.

0:43:16.120 --> 0:43:19.240
<v Speaker 1>And of course there's also the whole story of electrification

0:43:19.320 --> 0:43:22.640
<v Speaker 1>of music, everything from electric guitars to the rise of

0:43:22.680 --> 0:43:27.120
<v Speaker 1>synthesizers and uh, you know, syn synthetic drum kits and

0:43:27.160 --> 0:43:31.120
<v Speaker 1>that kind of thing. But that would just go down

0:43:31.200 --> 0:43:33.879
<v Speaker 1>more rabbit holes. And plus I've covered some of that

0:43:34.040 --> 0:43:35.960
<v Speaker 1>in the past. But if you do want me to

0:43:36.000 --> 0:43:40.880
<v Speaker 1>talk more about music and tech and how the two

0:43:41.239 --> 0:43:45.600
<v Speaker 1>are so closely related, let me know. You can still

0:43:45.680 --> 0:43:48.719
<v Speaker 1>let me know on Twitter. As I record this, we're

0:43:48.719 --> 0:43:52.759
<v Speaker 1>waiting to find out. If Twitter actually does completely, you know,

0:43:52.880 --> 0:43:55.799
<v Speaker 1>agree to the sale to Elon Musk. That's something that's

0:43:55.800 --> 0:43:59.160
<v Speaker 1>happening just as I'm recording this episode. Um, and if

0:43:59.200 --> 0:44:01.399
<v Speaker 1>that does happen, I might, I might just I might

0:44:01.440 --> 0:44:05.160
<v Speaker 1>just piece out of Twitter for a while. But even

0:44:05.200 --> 0:44:06.719
<v Speaker 1>in that case, I will make sure that there will

0:44:06.719 --> 0:44:09.120
<v Speaker 1>be another means of contact me if you do want

0:44:09.120 --> 0:44:11.520
<v Speaker 1>to contact me on Twitter. The handle for the show

0:44:12.040 --> 0:44:15.640
<v Speaker 1>is tech Stuff H s W and I'll talk to

0:44:15.719 --> 0:44:25.120
<v Speaker 1>you again really soon. Y. Tech Stuff is an I

0:44:25.239 --> 0:44:28.720
<v Speaker 1>Heart Radio production. For more podcasts from my Heart Radio,

0:44:29.080 --> 0:44:32.240
<v Speaker 1>visit the i Heart Radio app, Apple Podcasts, or wherever

0:44:32.320 --> 0:44:33.840
<v Speaker 1>you listen to your favorite shows.