1 00:00:03,800 --> 00:00:06,680 Speaker 1: Welcome to stuff to Blow your Mind from how Stuff 2 00:00:06,680 --> 00:00:13,840 Speaker 1: Works dot com. Hey, welcome to stuff to Blow your mind. 3 00:00:13,880 --> 00:00:17,400 Speaker 1: My name is Robert Lamb and my name is Julie Douglas. Camouflage. 4 00:00:17,960 --> 00:00:21,720 Speaker 1: We've all seen it right A couple of years back, um, 5 00:00:21,840 --> 00:00:26,119 Speaker 1: when with my wife up into the rural hills of Georgia, 6 00:00:26,200 --> 00:00:27,720 Speaker 1: she had a photo assignment where she had to take 7 00:00:27,720 --> 00:00:31,520 Speaker 1: a picture of this, uh, this lawyer's um like rich 8 00:00:31,600 --> 00:00:34,680 Speaker 1: game room, like this big basketball sized room just filled 9 00:00:34,720 --> 00:00:39,320 Speaker 1: with uh safari animals that he bagged on trips. Did 10 00:00:39,320 --> 00:00:42,239 Speaker 1: you call it his man cave? No, I forget what 11 00:00:42,240 --> 00:00:45,640 Speaker 1: he called it. It was just his u or something. No, 12 00:00:45,840 --> 00:00:48,159 Speaker 1: it was it's just his trophy room. You know. It 13 00:00:48,240 --> 00:00:51,280 Speaker 1: was enormous and it was like the center of the house. 14 00:00:51,320 --> 00:00:54,920 Speaker 1: It was the center of his life clearly. And I 15 00:00:54,920 --> 00:00:58,800 Speaker 1: mean he even there were there were dictys there, you know, 16 00:00:58,880 --> 00:01:01,440 Speaker 1: a little the little antelope type creatures with a little 17 00:01:01,440 --> 00:01:05,000 Speaker 1: bitty horns and they jumped yeah yeah yeah, and uh, 18 00:01:05,120 --> 00:01:07,360 Speaker 1: I mean they're so cute. But he'd like bagged like 19 00:01:07,520 --> 00:01:09,640 Speaker 1: three of these things, like who goes in safari and 20 00:01:09,640 --> 00:01:14,120 Speaker 1: bags addicted. It's just there a giant panda head for 21 00:01:14,200 --> 00:01:16,400 Speaker 1: it because where you go after that, you know, I 22 00:01:16,440 --> 00:01:20,000 Speaker 1: mean just about some of these animals were kind of tiny, 23 00:01:20,080 --> 00:01:23,280 Speaker 1: you know, they were the larger. It never like the 24 00:01:23,319 --> 00:01:25,000 Speaker 1: you know, the big what is it the Big five? 25 00:01:25,200 --> 00:01:26,880 Speaker 1: I think it is. You know, he had all those, 26 00:01:26,920 --> 00:01:29,640 Speaker 1: but then all these other animals and small diptics. But 27 00:01:29,880 --> 00:01:33,800 Speaker 1: that's that's not really this podcast is not about small ditics. No, 28 00:01:34,040 --> 00:01:37,160 Speaker 1: it is about camouflage. And on the way up there, 29 00:01:37,200 --> 00:01:38,680 Speaker 1: we had stopped. We had to stop and get a 30 00:01:38,720 --> 00:01:41,200 Speaker 1: bite to eat, and they're your options are limited once 31 00:01:41,240 --> 00:01:44,959 Speaker 1: you leave Atlanta and uh and venture out into the wild. 32 00:01:45,000 --> 00:01:48,600 Speaker 1: So we ended up going to like a what was it. 33 00:01:48,600 --> 00:01:50,440 Speaker 1: It wasn't like it was like a long Horn steakhouse. 34 00:01:50,480 --> 00:01:52,280 Speaker 1: I think it was. It was. It was the best 35 00:01:52,280 --> 00:01:55,360 Speaker 1: option that we had at the time. And so we 36 00:01:55,440 --> 00:01:57,320 Speaker 1: go there and there's a there's a family there and 37 00:01:57,360 --> 00:02:00,680 Speaker 1: they have a baby dressed in camouflage, and they're you know, 38 00:02:00,680 --> 00:02:02,480 Speaker 1: passing the baby back and forth, and it seemed just 39 00:02:02,600 --> 00:02:06,520 Speaker 1: really reckless because what if that baby, uh touches the 40 00:02:06,560 --> 00:02:08,960 Speaker 1: ground and then walks a little ways off into the woods, 41 00:02:09,000 --> 00:02:11,560 Speaker 1: you'd never see it again. Like it just completely blend in. 42 00:02:12,240 --> 00:02:14,280 Speaker 1: Even if you set the baby down on the grass 43 00:02:14,960 --> 00:02:17,080 Speaker 1: and it goes still on you. Where'd it go? But yeah, 44 00:02:17,080 --> 00:02:19,160 Speaker 1: but you know what, maybe that baby has been trained 45 00:02:19,960 --> 00:02:23,040 Speaker 1: and that baby would climb a tree and then jump 46 00:02:23,080 --> 00:02:29,560 Speaker 1: on you. That's yes, everybody has different parenting um agendas. 47 00:02:30,200 --> 00:02:32,440 Speaker 1: You know in first rule of parenting, you do not 48 00:02:32,560 --> 00:02:37,399 Speaker 1: judge other parents. All right, well, I won't judge their 49 00:02:37,600 --> 00:02:40,920 Speaker 1: their camouflaging with their infant. I just hope that he 50 00:02:41,000 --> 00:02:43,280 Speaker 1: or she didn't get away into that. I agree, is 51 00:02:43,320 --> 00:02:44,920 Speaker 1: that it's a concern. I can see that. I can 52 00:02:44,919 --> 00:02:47,280 Speaker 1: see how you guys were like, whoa, But okay, so 53 00:02:47,320 --> 00:02:49,320 Speaker 1: it was like a camouflage jumper. How much can you 54 00:02:49,320 --> 00:02:53,280 Speaker 1: conceivably spending a camouflage jumper? It's like what five dollars, 55 00:02:53,360 --> 00:02:57,040 Speaker 1: ten dollars maybe twenty tops? Right, Um, Yet if you're 56 00:02:57,040 --> 00:02:59,600 Speaker 1: the U. S. Military, you can spend a phenomenal amount 57 00:02:59,639 --> 00:03:07,320 Speaker 1: of money on camouflage, about five billion. Yeah. This is this, Uh. 58 00:03:07,440 --> 00:03:09,600 Speaker 1: I think you called it the camo fail. Yeah, the 59 00:03:09,680 --> 00:03:14,760 Speaker 1: cameo fail. Uh. Specifically, it involves something called Universal Camouflage Pattern, 60 00:03:14,840 --> 00:03:16,600 Speaker 1: which came out in two thousand four. Yeah, and any 61 00:03:16,639 --> 00:03:19,240 Speaker 1: military listeners will probably be, well, you are familiar with 62 00:03:19,280 --> 00:03:22,840 Speaker 1: this obviously intimately, Um, this is the pattern that has 63 00:03:23,360 --> 00:03:26,880 Speaker 1: been out since two thousand and four, and the U. S. 64 00:03:26,960 --> 00:03:30,760 Speaker 1: Army finally made the admission this year that this pattern 65 00:03:30,919 --> 00:03:34,440 Speaker 1: is not really effective at doing its job, namely camouflaging 66 00:03:34,520 --> 00:03:36,600 Speaker 1: the soldier. This is about how it went down in 67 00:03:36,680 --> 00:03:41,360 Speaker 1: terms of modern US camouflage history. What was the predominant 68 00:03:41,400 --> 00:03:45,440 Speaker 1: fashion there? What shoulder pads and uh yeah, big shoulder pads, 69 00:03:45,640 --> 00:03:49,040 Speaker 1: I don't know, big hair there, right, And if you 70 00:03:49,080 --> 00:03:52,320 Speaker 1: were in the US military in the U. S. Army, 71 00:03:52,800 --> 00:03:56,839 Speaker 1: woodland camouflage was the classic pattern of the day. Um, 72 00:03:56,920 --> 00:03:59,640 Speaker 1: we're talking black, brown, green, and tan all of this 73 00:03:59,800 --> 00:04:03,160 Speaker 1: and smudges and a meepal like shapes. All right, you know, 74 00:04:03,240 --> 00:04:07,720 Speaker 1: good stuff for the woods. Roll on new fashions. What's 75 00:04:07,760 --> 00:04:11,760 Speaker 1: what's fashionable in the nineties, Well, this is the this 76 00:04:11,840 --> 00:04:15,600 Speaker 1: is the grunge period, right yeah, yeah, okay, so maybe 77 00:04:15,640 --> 00:04:19,840 Speaker 1: this would translate to the Gulf War as being what 78 00:04:19,880 --> 00:04:21,880 Speaker 1: they called the cookie pattern, right yeah. This is the 79 00:04:21,920 --> 00:04:26,279 Speaker 1: six colored desert camo pattern, also known as chocolate chips 80 00:04:26,520 --> 00:04:28,640 Speaker 1: because it's tan, it's brown. You've got some of those 81 00:04:28,640 --> 00:04:31,720 Speaker 1: ambo type shapes of both colors going on there with 82 00:04:31,800 --> 00:04:36,599 Speaker 1: flecks of this black chocolate chips stuff throughout. So and 83 00:04:36,600 --> 00:04:38,560 Speaker 1: we're spending started spending a lot of time in the 84 00:04:38,600 --> 00:04:42,000 Speaker 1: desert in the nineties. So there you go. Then two 85 00:04:42,000 --> 00:04:46,880 Speaker 1: thousand three, three Colored Desert comes out nineteen, actually came 86 00:04:46,920 --> 00:04:49,200 Speaker 1: out two, but we used it on up through two 87 00:04:49,240 --> 00:04:51,760 Speaker 1: thousand three. UM, and in two thousand three it saw 88 00:04:51,960 --> 00:04:55,000 Speaker 1: wide US in the U S. And it's desert operations. 89 00:04:55,000 --> 00:04:58,479 Speaker 1: And this is a tan with a chocolate topped green 90 00:04:58,560 --> 00:05:01,039 Speaker 1: blotch kind of thing going on. Yeah, it's kind of 91 00:05:01,040 --> 00:05:03,560 Speaker 1: pale green and just a teeny bit of black in it. 92 00:05:04,320 --> 00:05:07,160 Speaker 1: And then comes Universal cameo two thousand four, and we're 93 00:05:07,200 --> 00:05:09,479 Speaker 1: gonna explain just a little bit about where this one 94 00:05:09,600 --> 00:05:13,400 Speaker 1: came from. But um, they rolled this out in Iraq, Afghanistan, 95 00:05:13,839 --> 00:05:15,960 Speaker 1: and then it also used as a default throughout the 96 00:05:16,000 --> 00:05:19,400 Speaker 1: rest of the military. And it's it's pixelated. It looks 97 00:05:19,480 --> 00:05:23,400 Speaker 1: like something from an eight bit video game, and it's 98 00:05:23,480 --> 00:05:25,760 Speaker 1: kind of different shades of gray. Yeah, and it does 99 00:05:25,839 --> 00:05:29,360 Speaker 1: not really prove all that effective, and yet it's been 100 00:05:29,360 --> 00:05:32,440 Speaker 1: in use for eight years. Yeah. This goes back to 101 00:05:32,839 --> 00:05:35,120 Speaker 1: problems that we ran into when we UM, when we 102 00:05:35,120 --> 00:05:38,760 Speaker 1: first started getting really heavily invested again in a desert 103 00:05:39,320 --> 00:05:43,520 Speaker 1: combat environments. Okay, so we were we were using the 104 00:05:44,160 --> 00:05:47,279 Speaker 1: three colored desert, but we didn't have enough stuff to 105 00:05:47,279 --> 00:05:49,560 Speaker 1: go around it was. It was decked out in that 106 00:05:49,600 --> 00:05:52,919 Speaker 1: particular particular camera. So you'd have guys who were given 107 00:05:53,120 --> 00:05:56,400 Speaker 1: this three three colored desert camo, but then they had 108 00:05:56,480 --> 00:05:58,880 Speaker 1: dark packs strapped on top of that, and it was 109 00:05:58,920 --> 00:06:02,800 Speaker 1: a uh essentially supposedly like like a bull bull's eye 110 00:06:03,120 --> 00:06:06,799 Speaker 1: because mismatch pieces, right, mismatch pieces, and it makes you vulnerable. 111 00:06:06,839 --> 00:06:09,800 Speaker 1: So US Army says, all right, let's do this. Let's 112 00:06:10,040 --> 00:06:12,520 Speaker 1: let's let's get this going. Let's invest some funds, let's 113 00:06:12,520 --> 00:06:15,719 Speaker 1: test some patterns, and that's how it's generally, it generally 114 00:06:15,720 --> 00:06:18,720 Speaker 1: goes at this point. Um, you don't just pick something 115 00:06:18,760 --> 00:06:21,559 Speaker 1: off a wall at the home depot. Though an article 116 00:06:21,560 --> 00:06:25,640 Speaker 1: I read did involved some soldiers to the home depot 117 00:06:25,640 --> 00:06:27,400 Speaker 1: and having them look at colors. I believe that was 118 00:06:27,440 --> 00:06:31,560 Speaker 1: the Marines uniform and they took a swatch from Ralph 119 00:06:31,680 --> 00:06:35,120 Speaker 1: Laurence collection. It was a brown shade and they said, okay, 120 00:06:35,160 --> 00:06:36,880 Speaker 1: let's see this in this But of course there was 121 00:06:36,960 --> 00:06:39,560 Speaker 1: tons of research done and you know, this was just 122 00:06:39,720 --> 00:06:42,240 Speaker 1: one piece of it. Yeah, the marine one that you 123 00:06:42,279 --> 00:06:45,520 Speaker 1: mentioned was called mar pat and it first appeared in 124 00:06:45,520 --> 00:06:48,240 Speaker 1: two thousand two and and you had, you know, dozens 125 00:06:48,240 --> 00:06:52,279 Speaker 1: of candidates that were considered for this role. The Marines 126 00:06:52,360 --> 00:06:55,039 Speaker 1: from the sniper school at Quantico were involved in picking 127 00:06:55,040 --> 00:06:57,280 Speaker 1: out things for it. And it did have a pixelated 128 00:06:57,320 --> 00:06:59,200 Speaker 1: look to it. It had this kind of eight bit 129 00:06:59,240 --> 00:07:02,120 Speaker 1: sixteen bit kind of pixelated thing going on, and this 130 00:07:02,279 --> 00:07:06,200 Speaker 1: like pretty nifty to some people over at the U. S. Army, Right, 131 00:07:06,240 --> 00:07:08,000 Speaker 1: And as you said, there was a process that was 132 00:07:08,040 --> 00:07:10,320 Speaker 1: going on and they were testing a ton of patterns. 133 00:07:10,680 --> 00:07:12,600 Speaker 1: But the problem here, and this isn't an interview with 134 00:07:12,640 --> 00:07:15,240 Speaker 1: the Daily UM which talked about the story. I guess 135 00:07:15,240 --> 00:07:17,960 Speaker 1: about a week ago or so. Here in June UM 136 00:07:18,000 --> 00:07:21,440 Speaker 1: several Army researchers said Army Brass interfered in selection process 137 00:07:21,520 --> 00:07:24,480 Speaker 1: during the last round, letting looks in politics get in 138 00:07:24,520 --> 00:07:27,120 Speaker 1: the way of science. Yes, soups like something called desert 139 00:07:27,120 --> 00:07:30,760 Speaker 1: Brush was was actually um making its way to the top. 140 00:07:30,840 --> 00:07:33,559 Speaker 1: That was that was the one that people were leaning 141 00:07:33,600 --> 00:07:36,960 Speaker 1: to towards that was performing well in test. But then 142 00:07:37,160 --> 00:07:42,400 Speaker 1: Program Executive Officers Soldier, which is a program that that's 143 00:07:42,400 --> 00:07:45,760 Speaker 1: in charge of actually making the decisions here. They they 144 00:07:45,800 --> 00:07:50,720 Speaker 1: allegedly jumped the gun and picked UCP, that universal color 145 00:07:50,760 --> 00:07:53,320 Speaker 1: pattern that we mentioned earlier, and put it into production. 146 00:07:54,960 --> 00:07:59,040 Speaker 1: And this is what has been really troublesome for a 147 00:07:59,040 --> 00:08:02,720 Speaker 1: lot of military Um yeah, because what they essentially did 148 00:08:02,920 --> 00:08:05,560 Speaker 1: was that they actually I say, they picked you u CP, 149 00:08:05,680 --> 00:08:07,320 Speaker 1: but actually what they did is they said, well, let's 150 00:08:07,320 --> 00:08:09,920 Speaker 1: take the colors from Desert Brush, where you know you've done, 151 00:08:09,960 --> 00:08:12,080 Speaker 1: You've tested these colors. That's great, but we really like 152 00:08:12,160 --> 00:08:14,840 Speaker 1: this pixelated things. So take those colors, dump them into 153 00:08:14,840 --> 00:08:18,000 Speaker 1: this pixelated format and let's go with that. That way, 154 00:08:18,040 --> 00:08:19,960 Speaker 1: we'll we'll have your research, but we also have the 155 00:08:19,960 --> 00:08:22,640 Speaker 1: thing that I like and then that'll that'll be the 156 00:08:22,640 --> 00:08:25,080 Speaker 1: finished product, which kind of sounds to I mean, they're 157 00:08:25,120 --> 00:08:28,120 Speaker 1: they're giving into a trend. They're combining two different things. 158 00:08:28,960 --> 00:08:30,600 Speaker 1: Um It kind of strikes me as kind of a 159 00:08:30,640 --> 00:08:34,080 Speaker 1: pride and prejudice with zombies kind of factor where if you, 160 00:08:34,080 --> 00:08:36,760 Speaker 1: you know, take take two distinct elements combined it together, 161 00:08:36,840 --> 00:08:41,160 Speaker 1: it sounds good on paper, but in reality it wasn't 162 00:08:41,240 --> 00:08:44,520 Speaker 1: very rigorous and at least in the last steps, right, 163 00:08:44,559 --> 00:08:48,280 Speaker 1: and so they kind of shortcut the process and it 164 00:08:48,320 --> 00:08:52,800 Speaker 1: was some noncommissioned officers who complained to um UH, the 165 00:08:52,840 --> 00:08:55,400 Speaker 1: Representative John Murtha who took up the issue in two 166 00:08:55,400 --> 00:08:58,839 Speaker 1: thousand and nine. And finally today we have something else 167 00:08:58,880 --> 00:09:02,720 Speaker 1: that's come into play, and this is the multi CAAM. 168 00:09:02,800 --> 00:09:04,559 Speaker 1: This is I don't know if you could call it 169 00:09:04,600 --> 00:09:06,839 Speaker 1: a band aid fix, but in the interim, this is 170 00:09:06,880 --> 00:09:09,600 Speaker 1: a new pattern that's been introduced to try to fix 171 00:09:09,679 --> 00:09:12,600 Speaker 1: this problem that the u C p UM. It's kind 172 00:09:12,600 --> 00:09:15,000 Speaker 1: of a placeholder. Yeah, it's like, let's get U C 173 00:09:15,120 --> 00:09:17,880 Speaker 1: p out of here because it sucks. Let's get let's 174 00:09:17,880 --> 00:09:20,079 Speaker 1: get something usable. So multi caam is here until we 175 00:09:20,120 --> 00:09:25,040 Speaker 1: can actually finish up deciding and h implementing the camouflage 176 00:09:25,080 --> 00:09:28,400 Speaker 1: we actually want. Multicam is um. It's in keeping with 177 00:09:28,440 --> 00:09:31,360 Speaker 1: the previous brown green, tan designs, but with the kind 178 00:09:31,360 --> 00:09:33,640 Speaker 1: of a hint of Jackson Pollock to it. Yeah. Okay, 179 00:09:33,720 --> 00:09:36,040 Speaker 1: so I'm glad you brought up Pollock because here's the deal. 180 00:09:36,480 --> 00:09:38,800 Speaker 1: You know, we're not just talking about this five billion 181 00:09:38,840 --> 00:09:43,360 Speaker 1: dollar issue of this one uniform. We're actually talking about 182 00:09:43,440 --> 00:09:46,560 Speaker 1: the whole culture of camouflage and how it came into play. 183 00:09:46,640 --> 00:09:49,640 Speaker 1: And it turns out that artists are very much and 184 00:09:49,760 --> 00:09:53,640 Speaker 1: In fact, Cubism is very much responsible for camouflage patterns. 185 00:09:54,160 --> 00:09:55,880 Speaker 1: And if we go all the way back to the nine, 186 00:09:56,720 --> 00:09:59,320 Speaker 1: you'll see that the US created the American camouflage Corpse, 187 00:09:59,800 --> 00:10:02,640 Speaker 1: and and that enlisted rather core and listened to the 188 00:10:02,679 --> 00:10:06,120 Speaker 1: creative talents of renowned painter, sculptors and designers because they 189 00:10:06,200 --> 00:10:10,199 Speaker 1: realized that these artists were onto something in terms of cubism, 190 00:10:10,400 --> 00:10:14,720 Speaker 1: which you know, takes these scenes from real life and 191 00:10:14,760 --> 00:10:17,800 Speaker 1: then kind of breaks them apart in patterns, right, and 192 00:10:17,800 --> 00:10:22,000 Speaker 1: then reassembles them. That is essentially what these camouflage patterns 193 00:10:22,000 --> 00:10:26,160 Speaker 1: are doing as well. Camouflage, as the name implies, camouflage 194 00:10:26,600 --> 00:10:28,280 Speaker 1: of course, begins with the French. I believe it's French 195 00:10:28,360 --> 00:10:33,240 Speaker 1: for hidden cheese, is right, Uh, I don't know, I 196 00:10:33,320 --> 00:10:36,040 Speaker 1: may be wrong on that, but but no camouflage comes. 197 00:10:36,960 --> 00:10:42,520 Speaker 1: I wouldn't that made chemoa but that the French stuff 198 00:10:42,520 --> 00:10:45,840 Speaker 1: first adapted camouflage in ninet And I mean that alone's 199 00:10:45,880 --> 00:10:48,840 Speaker 1: kind of sounds surprising because animals, of course have been 200 00:10:48,880 --> 00:10:53,040 Speaker 1: doing it forever. I mean, camouflage is part of evolved 201 00:10:53,120 --> 00:10:56,480 Speaker 1: natural defense techniques. And certainly you can point to various 202 00:10:56,520 --> 00:11:00,439 Speaker 1: things in history in ancient history even where you can say, oh, 203 00:11:00,480 --> 00:11:04,240 Speaker 1: well this this particular force was using camouflage to some degree, 204 00:11:04,960 --> 00:11:07,280 Speaker 1: but certainly as far as modern armies go. I mean 205 00:11:07,480 --> 00:11:11,120 Speaker 1: this was modern armies were uniformed ordeals. It was it 206 00:11:11,200 --> 00:11:13,600 Speaker 1: was about knowing who was who on the battlefield. It 207 00:11:13,640 --> 00:11:18,079 Speaker 1: wasn't as much about about blending in and beIN disguising yourself. 208 00:11:18,559 --> 00:11:21,719 Speaker 1: M it was about looking sharp prior to that. And 209 00:11:21,880 --> 00:11:23,920 Speaker 1: when the French started using camouflage, they were really more 210 00:11:23,920 --> 00:11:27,360 Speaker 1: concerned with camouflaging equipped. They're like, all right, let's keep 211 00:11:27,559 --> 00:11:29,600 Speaker 1: this is an important piece of equipment. Let's make sure 212 00:11:29,600 --> 00:11:31,560 Speaker 1: the enemy doesn't see it. And then it spreads out 213 00:11:31,600 --> 00:11:34,440 Speaker 1: from there to say, hey, we could actually camouflage ourselves 214 00:11:35,080 --> 00:11:37,880 Speaker 1: and that would be beneficial as well. Yeah. Actually, there's 215 00:11:38,080 --> 00:11:41,640 Speaker 1: a woman named Claudia T. Covert. Claudia T. Covert, like 216 00:11:41,720 --> 00:11:43,280 Speaker 1: this is the best name for this. She is a 217 00:11:43,360 --> 00:11:47,280 Speaker 1: librarian and expert on the history of military camouflage at 218 00:11:47,280 --> 00:11:49,640 Speaker 1: the Rhode Island School of Design and Providence, and she 219 00:11:49,679 --> 00:11:53,320 Speaker 1: says that they were they're actually using camouflage to decoy 220 00:11:53,480 --> 00:11:56,480 Speaker 1: log so that snipers could line them, or painting decorative 221 00:11:56,520 --> 00:12:00,120 Speaker 1: sheets of canvas to look like roads so they're using 222 00:12:00,160 --> 00:12:02,760 Speaker 1: it for that type of such refuge, but not necessarily 223 00:12:02,760 --> 00:12:05,160 Speaker 1: on their person, right, And so you know in NT 224 00:12:05,520 --> 00:12:08,160 Speaker 1: nine you have the artist and naturalist Abbot there and 225 00:12:08,280 --> 00:12:12,120 Speaker 1: he wrote the Father of Modern Camouflage. Yeah, he wrote 226 00:12:12,120 --> 00:12:15,439 Speaker 1: Concealing Coloration in the Animal Kingdom, and he observed two 227 00:12:15,440 --> 00:12:19,280 Speaker 1: ways that animals camouflaged themselves in wild blend and dazzle. 228 00:12:19,320 --> 00:12:21,760 Speaker 1: And we'll talk about dazzle a bit more, but that's 229 00:12:21,840 --> 00:12:24,760 Speaker 1: kind of a disruptive pattern that creates confusion. Like it 230 00:12:24,800 --> 00:12:27,240 Speaker 1: basically comes down to you have animals that have dark 231 00:12:27,240 --> 00:12:31,120 Speaker 1: backs and white underbellies. Which it's when I think of that, 232 00:12:31,160 --> 00:12:33,400 Speaker 1: I can't help but think of of the of the 233 00:12:33,440 --> 00:12:37,240 Speaker 1: prospect of of soldiers running around the battlefield essentially in 234 00:12:37,480 --> 00:12:40,880 Speaker 1: uh like bunny costumes you know, where they're painted up, 235 00:12:40,920 --> 00:12:43,120 Speaker 1: Like what if they had actually taken that literally they're like, Wow, 236 00:12:43,120 --> 00:12:45,679 Speaker 1: these rabbits have figured out, let's get some rabbit costumes 237 00:12:45,679 --> 00:12:49,080 Speaker 1: on that on that battlefield. But maybe that was the 238 00:12:49,120 --> 00:12:53,560 Speaker 1: first idea. You know, Well, their notices that you know, 239 00:12:53,559 --> 00:12:56,280 Speaker 1: when they used this in this way, it's not just 240 00:12:56,320 --> 00:12:58,080 Speaker 1: so that their deli is cute and it looks like 241 00:12:58,120 --> 00:13:01,400 Speaker 1: it needs to be scratched at all. But it's because 242 00:13:01,400 --> 00:13:03,760 Speaker 1: when the when the sun hits their backs and the 243 00:13:03,880 --> 00:13:07,560 Speaker 1: darkness hits the underbelly, the animals become flat and they 244 00:13:07,600 --> 00:13:11,280 Speaker 1: will end in by counterbalancing shadows. So this is uh, 245 00:13:11,320 --> 00:13:14,600 Speaker 1: this is dazzling in action. Yeah, and again we'll talk 246 00:13:14,600 --> 00:13:16,800 Speaker 1: about that in a little bit, but um, you know 247 00:13:17,000 --> 00:13:19,720 Speaker 1: that's the idea though, of camouflage really didn't come into 248 00:13:19,720 --> 00:13:23,960 Speaker 1: play until General um Douglas MacArthur, who decided that he 249 00:13:24,040 --> 00:13:27,600 Speaker 1: wanted a hundred fifty thousand jungle kits um, including some 250 00:13:27,720 --> 00:13:31,960 Speaker 1: still experimental uniforms. So previous to that it was used. 251 00:13:32,280 --> 00:13:34,040 Speaker 1: But you know, World War two is when we really 252 00:13:34,080 --> 00:13:36,400 Speaker 1: saw it come into play. Yeah, avoided whatever. I mean. 253 00:13:37,120 --> 00:13:39,640 Speaker 1: The the camouflage of of the Second World War is 254 00:13:39,640 --> 00:13:43,480 Speaker 1: pretty amazing. Um My, my father was a huge World 255 00:13:43,480 --> 00:13:47,120 Speaker 1: War Two junkie, I guess, and uh, and so I 256 00:13:47,400 --> 00:13:50,599 Speaker 1: grew up always looking at these various various drawings and 257 00:13:50,600 --> 00:13:56,199 Speaker 1: illustrations of especially a German and US infantry camouflage designs, 258 00:13:56,200 --> 00:13:58,880 Speaker 1: and it it just it's crazy to so much of it, 259 00:13:59,160 --> 00:14:01,960 Speaker 1: and some of it is that kind of dazzling effect 260 00:14:02,080 --> 00:14:04,720 Speaker 1: where it's it's all about like like lightning bolt kind 261 00:14:04,760 --> 00:14:07,600 Speaker 1: of shapes that kind of break up to sorrient your eyes, 262 00:14:07,640 --> 00:14:10,200 Speaker 1: sorient your eyes, and just break up the continuity of 263 00:14:10,240 --> 00:14:14,040 Speaker 1: the human form um. So so just like any when 264 00:14:14,040 --> 00:14:16,160 Speaker 1: you actually start looking at CAMA, it's easily to just 265 00:14:16,160 --> 00:14:19,520 Speaker 1: sort of think of camera and be like camouflage. But 266 00:14:19,560 --> 00:14:21,960 Speaker 1: when you really start looking at all the patterns, even 267 00:14:22,000 --> 00:14:23,840 Speaker 1: if you don't know anything about it, you quickly realize, 268 00:14:23,880 --> 00:14:25,440 Speaker 1: you know, there's something going on here, like a lot 269 00:14:25,520 --> 00:14:29,120 Speaker 1: of people are putting a lot of thoughts into the 270 00:14:29,200 --> 00:14:32,560 Speaker 1: creation of these various textiles. Yeah, and let's let's take 271 00:14:32,560 --> 00:14:34,560 Speaker 1: a quick break and when we come back, let's talk 272 00:14:34,600 --> 00:14:38,040 Speaker 1: about a bit more about camera basics, um and this 273 00:14:38,200 --> 00:14:45,720 Speaker 1: thing that we call it dazzle. All right, so we're back, 274 00:14:45,960 --> 00:14:48,080 Speaker 1: and yeah, we're gonna talk a little bit aboutdazzling. Not 275 00:14:48,120 --> 00:14:50,800 Speaker 1: to be confused with the dazzling, because you don't want 276 00:14:50,800 --> 00:14:53,440 Speaker 1: to be dazzle of battleship. I mean, it might be 277 00:14:53,480 --> 00:14:55,800 Speaker 1: partially effective, but it's although like if you are a 278 00:14:55,800 --> 00:14:59,320 Speaker 1: contestant on you know, like pubblers and tierras, that might well, 279 00:14:59,360 --> 00:15:02,760 Speaker 1: actually that's don't really that's the opposite of camouflage, right, Bedazzling. Yeah, 280 00:15:02,800 --> 00:15:05,080 Speaker 1: I'm trying to think of how you can bedazzle yourself. 281 00:15:05,760 --> 00:15:08,240 Speaker 1: I guess the opposite of bedazzling would be when you 282 00:15:08,280 --> 00:15:11,040 Speaker 1: take tiny shells and you glue them to something, you know, 283 00:15:11,080 --> 00:15:13,960 Speaker 1: like you encounter at the gift shops on the Gulf coast. Right, 284 00:15:14,040 --> 00:15:17,480 Speaker 1: there's some sort of rustic bedazzling. Yeah. Yeah, thebably could 285 00:15:17,520 --> 00:15:19,720 Speaker 1: do that to a battleship, to be like, oh, it's 286 00:15:19,720 --> 00:15:21,600 Speaker 1: a battleship. No, it's a it's a bunch of shells, 287 00:15:22,680 --> 00:15:25,560 Speaker 1: it's a giant shell. Often you'll see the Google eyes 288 00:15:25,600 --> 00:15:28,240 Speaker 1: to what you've been used in that Google e blew 289 00:15:28,280 --> 00:15:30,680 Speaker 1: a bunch of shells something some Google eyes on it, 290 00:15:30,760 --> 00:15:34,600 Speaker 1: and you've got yourself nicknack. But but when we're talking 291 00:15:34,600 --> 00:15:37,520 Speaker 1: about we're talking about dazzling, which you really need to 292 00:15:37,520 --> 00:15:38,920 Speaker 1: see an image of this, and I'll make sure that 293 00:15:38,960 --> 00:15:40,960 Speaker 1: we have an image of this on the blog post 294 00:15:41,040 --> 00:15:45,320 Speaker 1: that goes up with this episode. But the easiest way 295 00:15:45,360 --> 00:15:48,840 Speaker 1: to describe it is imagine getting yourself some blacks, some whites, 296 00:15:49,160 --> 00:15:53,440 Speaker 1: some dark, some light colors and painting a battleship up 297 00:15:54,120 --> 00:15:57,480 Speaker 1: like a lightning bolt zebra. Yeah yeah, yeah, yes, that's 298 00:15:57,560 --> 00:16:00,960 Speaker 1: very good. That kind of design description um. Yeah. And 299 00:16:00,960 --> 00:16:02,840 Speaker 1: the reason for this is because you can't hide a 300 00:16:02,920 --> 00:16:05,600 Speaker 1: hulking piece of metal floating on the horizon. Right. Yeah. 301 00:16:05,600 --> 00:16:09,520 Speaker 1: It's one thing to kmo a tank, to Camo and jacket. Um. 302 00:16:09,560 --> 00:16:12,640 Speaker 1: Even to Cammo an airplane is a simpler experiment that 303 00:16:12,760 --> 00:16:15,480 Speaker 1: make it recede into the background. Yeah. But but a ship, 304 00:16:16,640 --> 00:16:18,720 Speaker 1: there's not a lot you can do. People are gonna 305 00:16:18,800 --> 00:16:20,680 Speaker 1: see it. So what you could But what you can 306 00:16:20,760 --> 00:16:23,360 Speaker 1: do is by adding this to these dazzle elements, you can, 307 00:16:23,400 --> 00:16:26,160 Speaker 1: for instance, make it difficult for U boat to tell 308 00:16:26,200 --> 00:16:29,040 Speaker 1: which direction it's going in. Yeah, and this is really 309 00:16:29,080 --> 00:16:31,000 Speaker 1: important too. I'm glad you brought up the U boat. 310 00:16:31,040 --> 00:16:36,240 Speaker 1: This is really the impetus for Dazzle because in y 311 00:16:36,280 --> 00:16:39,000 Speaker 1: five British ships were sunk by German U boats over 312 00:16:39,040 --> 00:16:41,560 Speaker 1: an eight month period, and so they realized that they 313 00:16:41,600 --> 00:16:45,000 Speaker 1: needed to do something. Um and naval officer and artist 314 00:16:45,040 --> 00:16:47,960 Speaker 1: Norman Wilkinson convinced the British government to use the principles 315 00:16:48,080 --> 00:16:52,920 Speaker 1: of Cubism and Dazzle to try to at least throw 316 00:16:53,040 --> 00:16:56,440 Speaker 1: off the direction that the torpedo might be heading at 317 00:16:56,520 --> 00:16:59,200 Speaker 1: least by a couple of degrees, which you know, would 318 00:16:59,240 --> 00:17:01,040 Speaker 1: save lives. Yeah, all you have to do is get 319 00:17:01,040 --> 00:17:03,920 Speaker 1: it a little little off. And uh well, first of all, 320 00:17:04,440 --> 00:17:07,439 Speaker 1: the morale boosted on the ships, which which should come 321 00:17:07,480 --> 00:17:10,399 Speaker 1: as no surprised because you just turned this dreary, drab 322 00:17:10,480 --> 00:17:14,000 Speaker 1: ship into uh, I mean, it looks like a party vessel. Now, 323 00:17:14,040 --> 00:17:16,200 Speaker 1: it looks like a piece of abstract art. It's taken 324 00:17:16,240 --> 00:17:18,879 Speaker 1: to the high seas under the command of you know, 325 00:17:19,440 --> 00:17:23,080 Speaker 1: Commander Dolly or something. But well, yeah, and you're harnessing 326 00:17:23,119 --> 00:17:25,600 Speaker 1: the lightning and zebras, the power of both of them. Yeah, 327 00:17:25,760 --> 00:17:29,400 Speaker 1: but more importantly, after they started using the dazzling effects, 328 00:17:29,760 --> 00:17:32,439 Speaker 1: fewer than one percent of American merchant ships that were 329 00:17:32,480 --> 00:17:36,439 Speaker 1: dazzled were lost. So that's pretty impressive. Yeah. And so 330 00:17:36,680 --> 00:17:38,800 Speaker 1: the cool thing about that is paint is cheap. That's 331 00:17:38,840 --> 00:17:40,360 Speaker 1: the other thing to my mind. I mean, it takes 332 00:17:40,400 --> 00:17:42,800 Speaker 1: a little time to paint up a ship, but in 333 00:17:42,840 --> 00:17:44,800 Speaker 1: the grand scheme of things, that is a really cheap 334 00:17:44,880 --> 00:17:49,080 Speaker 1: method of defense. And this dazzle effect, again is disorienting 335 00:17:49,119 --> 00:17:51,800 Speaker 1: the eye, so if you're you're aiming at it, you 336 00:17:51,840 --> 00:17:54,320 Speaker 1: can't quite figure out if it's heading east or west. 337 00:17:54,960 --> 00:17:57,920 Speaker 1: And again this is the key to its success. Um 338 00:17:58,040 --> 00:18:00,800 Speaker 1: let's talk about something called component part and this is 339 00:18:00,840 --> 00:18:04,600 Speaker 1: from Tom Harris's article How Camouflage Works. He's talking about 340 00:18:04,640 --> 00:18:06,359 Speaker 1: one of the reasons why it works really well is 341 00:18:06,400 --> 00:18:09,119 Speaker 1: that when you look at a scene, you're gathering a 342 00:18:09,200 --> 00:18:11,800 Speaker 1: huge amount of information with your eyes, and so in 343 00:18:11,920 --> 00:18:14,280 Speaker 1: order for your conscious mind to make any sense of this, 344 00:18:14,400 --> 00:18:18,800 Speaker 1: your brain has to basically break it down into component parts. Um. So, 345 00:18:19,000 --> 00:18:21,879 Speaker 1: when your brain perceives a long vertical area of brown 346 00:18:21,960 --> 00:18:25,080 Speaker 1: with green blotches connected to you see a tree. And 347 00:18:25,119 --> 00:18:27,600 Speaker 1: when your brain sees many, many, many individual trees, you 348 00:18:27,640 --> 00:18:31,120 Speaker 1: see a forest. And I thought this is a great example. Um. 349 00:18:31,119 --> 00:18:34,040 Speaker 1: He also talks about this idea of continuity. So if 350 00:18:34,040 --> 00:18:37,240 Speaker 1: you see a stack of twelve blocks and they're all red, 351 00:18:37,440 --> 00:18:40,280 Speaker 1: you perceive that as one unit. Break up the colors, 352 00:18:40,359 --> 00:18:41,960 Speaker 1: you know, the bottom is blue, the top is red. 353 00:18:42,040 --> 00:18:44,800 Speaker 1: Then you see two units then begin to vary alternate 354 00:18:44,800 --> 00:18:47,800 Speaker 1: those colors, and you begin to see a whole bunch 355 00:18:47,840 --> 00:18:50,480 Speaker 1: of different units. And this is when you see that 356 00:18:50,560 --> 00:18:53,919 Speaker 1: pattern of camouflaged doing the same thing. Yeah, the difference 357 00:18:53,960 --> 00:18:58,480 Speaker 1: between seeing even a you know, I'm discolored, say human head, 358 00:18:58,560 --> 00:19:01,200 Speaker 1: human torso legs, are you know, the basic human form 359 00:19:01,280 --> 00:19:04,000 Speaker 1: break that up even a little bit, and it takes 360 00:19:04,040 --> 00:19:06,040 Speaker 1: a little more time for us to assemble that into 361 00:19:06,080 --> 00:19:08,400 Speaker 1: something sensible. I mean, we've all had those moments where 362 00:19:08,400 --> 00:19:10,480 Speaker 1: you see something a little strange and you end up 363 00:19:10,520 --> 00:19:12,480 Speaker 1: doing like a double take, even a triple take, or 364 00:19:12,480 --> 00:19:14,040 Speaker 1: it just takes you a second to realize what is 365 00:19:14,080 --> 00:19:15,960 Speaker 1: that person doing? Is that a person is that you 366 00:19:15,960 --> 00:19:18,040 Speaker 1: know what's going on there? And that's kind of the 367 00:19:18,080 --> 00:19:22,080 Speaker 1: same effect. It uh creates a little lag time, um 368 00:19:22,080 --> 00:19:25,200 Speaker 1: in figuring out exactly what you're looking at. And the 369 00:19:25,240 --> 00:19:27,040 Speaker 1: reason for this is because when we've talked about this 370 00:19:27,119 --> 00:19:30,160 Speaker 1: a million times, our brains are so well trained at 371 00:19:30,359 --> 00:19:33,920 Speaker 1: creating patterns, seeking out patterns, so breaking up patterns is 372 00:19:33,960 --> 00:19:38,160 Speaker 1: really important. And then also um this idea of contour 373 00:19:38,920 --> 00:19:42,640 Speaker 1: of following the pattern too, So that's another thing that 374 00:19:42,720 --> 00:19:47,200 Speaker 1: these modeled effects from camera does really well. So if 375 00:19:47,240 --> 00:19:49,560 Speaker 1: you are a soldier out in a field, what you 376 00:19:49,600 --> 00:19:51,960 Speaker 1: want is the curve of your body line to then 377 00:19:52,080 --> 00:19:54,800 Speaker 1: mimic the curve of the landscapes, and that's what that 378 00:19:54,800 --> 00:19:57,959 Speaker 1: that modeled pattern is doing. Yeah, I mean, and of 379 00:19:57,960 --> 00:20:01,000 Speaker 1: course the obvious your chain in colors to fit the 380 00:20:01,000 --> 00:20:03,399 Speaker 1: colors of the environment. In some cases you're you know, 381 00:20:03,440 --> 00:20:06,200 Speaker 1: you even see like snipers that use bits of of 382 00:20:06,200 --> 00:20:09,120 Speaker 1: the flora on their their their outfit. Maybe the fine 383 00:20:09,160 --> 00:20:11,600 Speaker 1: up too. I don't know if they get get a 384 00:20:11,640 --> 00:20:15,280 Speaker 1: little super clue happy there, but no, that would that 385 00:20:15,280 --> 00:20:17,960 Speaker 1: would be a terrible idea. But but also it's important 386 00:20:18,359 --> 00:20:22,320 Speaker 1: that you have elements of Cubism going on here as well. Um, 387 00:20:22,440 --> 00:20:25,760 Speaker 1: early twentieth century you have guys like Pablo Picasto, uh, 388 00:20:25,800 --> 00:20:29,280 Speaker 1: and they're going around in there breaking things down into 389 00:20:29,280 --> 00:20:32,920 Speaker 1: tiny cubes. You know, they're they're they're pixelating it all out, 390 00:20:33,280 --> 00:20:36,560 Speaker 1: smashing it together, and and that is uh, that's basically 391 00:20:36,600 --> 00:20:39,800 Speaker 1: what's going on in some of these camouflage patterns there, 392 00:20:39,800 --> 00:20:44,840 Speaker 1: attempting to do that to something without actually taking the 393 00:20:44,920 --> 00:20:46,639 Speaker 1: human body and breaking into a bunch of piece. Well, 394 00:20:46,640 --> 00:20:48,639 Speaker 1: and we've talked about this too, that that one of 395 00:20:48,640 --> 00:20:51,360 Speaker 1: the reasons why art moves us so much is that 396 00:20:51,440 --> 00:20:54,119 Speaker 1: it takes something that's familiar to us and makes it 397 00:20:54,240 --> 00:20:59,520 Speaker 1: unfamiliar and then yet understood again. Um. And so it's 398 00:20:59,560 --> 00:21:02,600 Speaker 1: that that idea where you're breaking apart something that you 399 00:21:02,640 --> 00:21:05,440 Speaker 1: don't expect um and it works really well. And in 400 00:21:05,600 --> 00:21:08,959 Speaker 1: in this scenario of warfare, to an extent, you're turning 401 00:21:08,960 --> 00:21:12,280 Speaker 1: soldiers into art on the battlefield, you're turning ships into 402 00:21:12,400 --> 00:21:17,280 Speaker 1: art in a way. Yeah. Um, I want to so 403 00:21:17,320 --> 00:21:20,439 Speaker 1: what do you do when you can't camo? When camo 404 00:21:20,480 --> 00:21:24,000 Speaker 1: is not enough? Right, Well, I mean certainly you can 405 00:21:24,080 --> 00:21:27,359 Speaker 1: use decoys in this direction. Um. I mean we we 406 00:21:27,400 --> 00:21:30,879 Speaker 1: saw that in uh Normandy. I mean where we you know, 407 00:21:30,920 --> 00:21:34,440 Speaker 1: we actually have uh actually forcing the enemy to look 408 00:21:34,440 --> 00:21:37,720 Speaker 1: in the wrong direction through the use of of a 409 00:21:37,800 --> 00:21:43,040 Speaker 1: false preparations for invasion. Um. Are these the cities that 410 00:21:43,080 --> 00:21:47,000 Speaker 1: they created the sort of like the flimsy structures? Yeah? Yeah, 411 00:21:47,040 --> 00:21:50,840 Speaker 1: you know, you create fake tanks even in circumstances, you know, 412 00:21:51,040 --> 00:21:55,760 Speaker 1: or or fake ships, something to force the enemy to 413 00:21:56,160 --> 00:21:59,360 Speaker 1: look look away from the thing that is most important. Yeah. 414 00:21:59,400 --> 00:22:01,359 Speaker 1: I read something like in the Battle of Britain, Allied 415 00:22:01,400 --> 00:22:06,480 Speaker 1: forces that have more than five hundred false cities, um, bases, 416 00:22:06,520 --> 00:22:10,600 Speaker 1: airfields and shipyards. And this this is brilliant, right because, 417 00:22:10,640 --> 00:22:13,159 Speaker 1: as you say, it redirects um the enemy and the 418 00:22:13,240 --> 00:22:19,000 Speaker 1: enemies using their resources, perhaps even bombing these false cities. Um. 419 00:22:19,040 --> 00:22:22,760 Speaker 1: But the problem is these days, in our modern times, 420 00:22:22,840 --> 00:22:27,080 Speaker 1: is that now we have um, very telltale signs of 421 00:22:27,080 --> 00:22:31,199 Speaker 1: our presence, right, we have signatures exactly. There are more 422 00:22:31,240 --> 00:22:33,399 Speaker 1: ways to see something than to see it. We can 423 00:22:33,520 --> 00:22:36,639 Speaker 1: use thermal imaging to detect the heat heat source of something. 424 00:22:37,080 --> 00:22:40,400 Speaker 1: We can use a sonar to use sound to see 425 00:22:40,480 --> 00:22:45,240 Speaker 1: something for us. Radar sees thing of you basically feels 426 00:22:45,280 --> 00:22:47,439 Speaker 1: things in the air for us and let us know 427 00:22:47,520 --> 00:22:51,399 Speaker 1: that they are present. And you have enhanced imaging to um. 428 00:22:51,440 --> 00:22:53,080 Speaker 1: But you know, we can try to thwart this to 429 00:22:53,160 --> 00:22:56,680 Speaker 1: some degree, like smoke screens or fog, and yet there's 430 00:22:56,680 --> 00:22:59,160 Speaker 1: always going to be some sort of movement that indicates 431 00:22:59,240 --> 00:23:01,760 Speaker 1: our presence. I also read a little bit about people 432 00:23:01,840 --> 00:23:06,600 Speaker 1: using basically dazzling techniques as face paint to mess with 433 00:23:06,680 --> 00:23:12,199 Speaker 1: facial recognition software. So that's interesting, like urban cammo of 434 00:23:12,240 --> 00:23:14,520 Speaker 1: the future. Yeah, exactly, because I mean it's kind of 435 00:23:14,560 --> 00:23:17,960 Speaker 1: like think of what do you call the disguise letters 436 00:23:18,000 --> 00:23:21,000 Speaker 1: the capture stuff on the internet. You know, it has 437 00:23:21,040 --> 00:23:23,000 Speaker 1: that that's sort of missed in front of it, and 438 00:23:23,040 --> 00:23:24,879 Speaker 1: they're sort of confused a little bit to keep a 439 00:23:24,960 --> 00:23:28,160 Speaker 1: eyes from eating it. Uh So it's that in a way, 440 00:23:28,160 --> 00:23:30,960 Speaker 1: it's kind of camouflaged well to break up what the 441 00:23:30,960 --> 00:23:34,760 Speaker 1: AI can see. We always talk about these dystopian futures. 442 00:23:34,760 --> 00:23:36,719 Speaker 1: And I can see that in terms of you know, 443 00:23:36,760 --> 00:23:41,439 Speaker 1: if if if privacy issues went completely awry and you 444 00:23:41,520 --> 00:23:43,920 Speaker 1: wanted to, you know, have some sort of modicum of 445 00:23:44,040 --> 00:23:45,960 Speaker 1: privacy that you might do that you might paint up 446 00:23:45,960 --> 00:23:48,960 Speaker 1: your face. What's you're thinking about? Pattern recognition? You know, 447 00:23:49,000 --> 00:23:51,560 Speaker 1: I'm talking again and again about how that is core 448 00:23:51,680 --> 00:23:54,840 Speaker 1: to how humans behave and and and then we're talking 449 00:23:54,840 --> 00:23:58,320 Speaker 1: about taking that knowledge and using it to ensure survival. 450 00:23:58,560 --> 00:24:00,720 Speaker 1: So we know that you're the predator or is out there, 451 00:24:00,840 --> 00:24:03,920 Speaker 1: and then it's using um pattern recognition to see where 452 00:24:03,960 --> 00:24:08,000 Speaker 1: we are and then attacks. You also read accounts when 453 00:24:08,119 --> 00:24:11,159 Speaker 1: when people are being advised about public safety, say someone's 454 00:24:11,280 --> 00:24:15,680 Speaker 1: a diplomat in a in a hostile city. Uh, they 455 00:24:15,680 --> 00:24:19,080 Speaker 1: often advised them, you know, don't don't get patterns going, 456 00:24:19,160 --> 00:24:23,760 Speaker 1: you know, because that's if if every day at eight 457 00:24:23,760 --> 00:24:26,879 Speaker 1: o'clock exactly and you're forming a pattern, you're you're opening 458 00:24:26,920 --> 00:24:29,680 Speaker 1: yourself up to to attack that way of potential kidnapping 459 00:24:29,880 --> 00:24:33,720 Speaker 1: or what have you. UM. So if to whatever extent 460 00:24:33,800 --> 00:24:37,320 Speaker 1: you can, you can jam that pattern recognition on the 461 00:24:37,320 --> 00:24:40,000 Speaker 1: part of your enemies, Uh, the better off you are 462 00:24:40,040 --> 00:24:43,560 Speaker 1: in terms of survival. Now, the other interesting thing is 463 00:24:43,600 --> 00:24:46,960 Speaker 1: that the human brain can train itself, or we can 464 00:24:46,960 --> 00:24:51,520 Speaker 1: train our brains to to see through some of these ruses. 465 00:24:51,640 --> 00:24:54,440 Speaker 1: Right are you talking m R. I, Yeah, yeah, I'm 466 00:24:54,440 --> 00:24:57,600 Speaker 1: talking about This is something that's apparently going on here 467 00:24:57,600 --> 00:25:00,600 Speaker 1: in Georgia at the Medical College of Georgia at Georgia 468 00:25:00,640 --> 00:25:09,280 Speaker 1: Haill Sciences University. And this involves breaking camouflage. The idea 469 00:25:09,359 --> 00:25:11,800 Speaker 1: that and this is something that people have done for 470 00:25:11,800 --> 00:25:13,439 Speaker 1: a while, the military has done for a while. You 471 00:25:13,480 --> 00:25:16,080 Speaker 1: get snipers or whoever out there. You you get them 472 00:25:16,080 --> 00:25:17,639 Speaker 1: out in the field and you start showing them some 473 00:25:17,680 --> 00:25:20,760 Speaker 1: camouflage things and it forces them to actually you get 474 00:25:20,800 --> 00:25:22,320 Speaker 1: used to it. You begin to see through it a 475 00:25:22,320 --> 00:25:25,200 Speaker 1: little more. So you see the trick enough times you 476 00:25:25,200 --> 00:25:28,520 Speaker 1: you know how it works, right, and you cut down 477 00:25:28,520 --> 00:25:31,080 Speaker 1: on the amount of processing time required to see through 478 00:25:31,440 --> 00:25:35,560 Speaker 1: the misdirection and the and the breaking of continuity. Um. 479 00:25:35,720 --> 00:25:39,280 Speaker 1: So in this uh, this particular study, though, they flash 480 00:25:39,320 --> 00:25:42,280 Speaker 1: a series of camouflage pictures on a computer screen, providing 481 00:25:42,280 --> 00:25:45,560 Speaker 1: about half a second after each spot um to see 482 00:25:45,600 --> 00:25:48,359 Speaker 1: things like like a face and a sea of mushrooms, 483 00:25:48,359 --> 00:25:49,960 Speaker 1: things like that. So some of it's a little you know, 484 00:25:50,000 --> 00:25:53,399 Speaker 1: it's not just a camou pattern. And then then they 485 00:25:53,440 --> 00:25:55,200 Speaker 1: do this deal with like a green light signals a 486 00:25:55,200 --> 00:25:59,240 Speaker 1: correct answer, red light signals and incorrect answer, and they 487 00:25:59,520 --> 00:26:02,160 Speaker 1: the person is learning, yeah, the first learning as they're going. 488 00:26:02,840 --> 00:26:05,320 Speaker 1: And they find that an hour of daily training in 489 00:26:05,359 --> 00:26:08,720 Speaker 1: this kind of computer environment versus a field environment, um 490 00:26:08,760 --> 00:26:11,119 Speaker 1: in as little as two weeks results in proficiency for 491 00:26:11,280 --> 00:26:15,560 Speaker 1: six of the mostly college and graduate school students that 492 00:26:15,840 --> 00:26:19,600 Speaker 1: signed after this training. So um, So that's interesting. The 493 00:26:19,640 --> 00:26:22,880 Speaker 1: idea that then in the future, the future soldier will 494 00:26:22,920 --> 00:26:28,679 Speaker 1: have had virtual training in breaking camouflage. But presumably this 495 00:26:28,760 --> 00:26:32,320 Speaker 1: is useful for sniper, right, yes, especially for sniper or 496 00:26:32,359 --> 00:26:35,640 Speaker 1: special forces kind of scenario. But but where it gets 497 00:26:35,680 --> 00:26:38,159 Speaker 1: gets interesting here is that you know, obviously it's a 498 00:26:38,320 --> 00:26:41,240 Speaker 1: we're gonna lab, we're studying how people were breaking camouflage. 499 00:26:41,560 --> 00:26:43,320 Speaker 1: Let's go ahead and get some fm R eyes in there, 500 00:26:43,800 --> 00:26:46,600 Speaker 1: look into the brain and watch some fluids flow around. Right, 501 00:26:47,000 --> 00:26:51,240 Speaker 1: So they they were able to corner it to a 502 00:26:51,280 --> 00:26:53,560 Speaker 1: Two regions of the temporal lobe found on either side 503 00:26:53,600 --> 00:26:56,720 Speaker 1: of the brain, and there are areas that are involved 504 00:26:56,800 --> 00:26:59,920 Speaker 1: in speech and vision. One region is called the feast 505 00:26:59,920 --> 00:27:02,679 Speaker 1: of form gyrus and This plays a role in facial 506 00:27:02,680 --> 00:27:07,560 Speaker 1: recognition and lights up when people become experts at recognizing 507 00:27:08,119 --> 00:27:12,240 Speaker 1: certain objects such as a particular bird species or you 508 00:27:12,240 --> 00:27:14,960 Speaker 1: know somebody that's an expert on knots or flags, cars, 509 00:27:15,280 --> 00:27:17,719 Speaker 1: car make Yeah. Yeah, the kind of person that can 510 00:27:17,720 --> 00:27:19,960 Speaker 1: look at me like, uh, she was in such and 511 00:27:20,000 --> 00:27:22,760 Speaker 1: such a movie and she directed, you know, whatever your 512 00:27:22,800 --> 00:27:24,760 Speaker 1: thing is. That's the area of the brain that that 513 00:27:24,960 --> 00:27:28,120 Speaker 1: maybe lighting up. Um. The parts of the brain involved 514 00:27:28,760 --> 00:27:31,960 Speaker 1: in camera recognition, though they vary with the object of 515 00:27:32,040 --> 00:27:36,000 Speaker 1: the attention. For example, your ability to easily recognize the 516 00:27:36,080 --> 00:27:39,200 Speaker 1: car doesn't necessarily mean that you're going to be great 517 00:27:39,240 --> 00:27:42,960 Speaker 1: at understanding camouflage. But but they do see some correlation 518 00:27:43,000 --> 00:27:45,800 Speaker 1: there between between those parts of the grant and the 519 00:27:45,840 --> 00:27:49,000 Speaker 1: brain and breaking the camouflage. Also, doesn't it wasn't there 520 00:27:49,040 --> 00:27:51,160 Speaker 1: some sort of mentioned that even if you're a really 521 00:27:51,160 --> 00:27:53,959 Speaker 1: good game hunter, that doesn't mean that you would necessarily 522 00:27:54,040 --> 00:27:57,879 Speaker 1: be great at being a military slick. Yeah, skills don't 523 00:27:57,880 --> 00:28:03,320 Speaker 1: often overlap perfectly, so it's very specialized. So that's the 524 00:28:03,560 --> 00:28:06,879 Speaker 1: that'll be interesting to see what is extrapolated from that 525 00:28:06,920 --> 00:28:09,720 Speaker 1: study in the long run, you know, what they can 526 00:28:09,800 --> 00:28:12,560 Speaker 1: learn about that sort of specialization. It's interesting in speaking 527 00:28:12,600 --> 00:28:16,000 Speaker 1: of you know, the fact that that that expert snipers 528 00:28:16,000 --> 00:28:18,480 Speaker 1: are not always good at a hunting game. I remember 529 00:28:18,640 --> 00:28:23,040 Speaker 1: reading that like tail gunners and uh ball tret gunners 530 00:28:23,200 --> 00:28:26,480 Speaker 1: in World War two Arab bombers, and they're training people 531 00:28:26,520 --> 00:28:28,680 Speaker 1: for that. They found that the game hunters were often 532 00:28:28,760 --> 00:28:32,240 Speaker 1: better at that because they they had grown accustomed to 533 00:28:32,320 --> 00:28:35,320 Speaker 1: leading a target, and so they were better to shoot 534 00:28:35,400 --> 00:28:39,040 Speaker 1: at like say, you know it's a loofwoff up airplane, 535 00:28:39,040 --> 00:28:42,040 Speaker 1: a mattressment or something moving across the sky because I 536 00:28:42,080 --> 00:28:44,320 Speaker 1: having to lead it slightly to hit it with those 537 00:28:44,400 --> 00:28:51,080 Speaker 1: uh those those bullets. Okay, interesting, Okay, So of course 538 00:28:51,120 --> 00:28:53,520 Speaker 1: there's going to be a future of CAMA. Yes, um, 539 00:28:53,560 --> 00:28:55,880 Speaker 1: you know, like you say, we're in an age where 540 00:28:55,880 --> 00:28:59,520 Speaker 1: our technology allows us to see things in these various ways. 541 00:28:59,520 --> 00:29:01,920 Speaker 1: We can you can we can use thermal imaging to 542 00:29:01,920 --> 00:29:03,560 Speaker 1: detect the heat of a person or the heat of 543 00:29:03,560 --> 00:29:06,640 Speaker 1: an engine. So we're we're already working on cooling methods, 544 00:29:06,760 --> 00:29:09,400 Speaker 1: and we're already employing cooling methods to to make say 545 00:29:09,400 --> 00:29:13,640 Speaker 1: a ship appear less hot out on the sea. And 546 00:29:13,640 --> 00:29:15,960 Speaker 1: and interestingly enough, you also see the same thing and 547 00:29:16,000 --> 00:29:18,600 Speaker 1: grow houses, Um right, because you don't want to see 548 00:29:18,600 --> 00:29:20,520 Speaker 1: the smoke, you don't want to see the exhaust coming 549 00:29:20,520 --> 00:29:23,479 Speaker 1: out right. Um yeah, I wrote an article on grow houses. 550 00:29:23,680 --> 00:29:26,160 Speaker 1: Did we do a podcast on this? Maybe that was 551 00:29:26,400 --> 00:29:30,040 Speaker 1: the olden days? But um, but you have situation, you know, 552 00:29:30,080 --> 00:29:32,920 Speaker 1: you have situations where individuals and groups of individuals are 553 00:29:32,920 --> 00:29:36,520 Speaker 1: putting all this money into growing marijuana in an enclosed environment, 554 00:29:37,000 --> 00:29:40,520 Speaker 1: and they often become like spaceships because they're they're you know, 555 00:29:40,560 --> 00:29:44,120 Speaker 1: they're they're adjusting the atmosphere inside of this house. Uh, 556 00:29:44,320 --> 00:29:47,080 Speaker 1: They're they're powering up with lights so that these things grow, 557 00:29:48,000 --> 00:29:51,480 Speaker 1: you know, twenty four hour daylight, and then they're having 558 00:29:51,480 --> 00:29:54,760 Speaker 1: to worry about outsiders finding it. Um to a certain degree, 559 00:29:54,760 --> 00:29:57,520 Speaker 1: other criminals but especially law enforcement, and law enforcement just 560 00:29:57,560 --> 00:30:00,200 Speaker 1: gets smarter and smarter. They're looking into how much hour 561 00:30:00,280 --> 00:30:03,600 Speaker 1: is a grow house consuming, um, you know, who's coming, 562 00:30:03,600 --> 00:30:07,920 Speaker 1: who's going. But also thermal imaging, because you're gonna you're 563 00:30:07,920 --> 00:30:10,760 Speaker 1: gonna have a lot of heat going on in that 564 00:30:10,840 --> 00:30:15,120 Speaker 1: house from all those lights. So you have seen situations 565 00:30:15,120 --> 00:30:18,640 Speaker 1: where the criminals that are trying to grow this marilina 566 00:30:18,840 --> 00:30:21,560 Speaker 1: in a grow house will use sort of double walls, 567 00:30:21,760 --> 00:30:24,000 Speaker 1: so they'll have UM, they'll have their they'll have their 568 00:30:24,080 --> 00:30:26,920 Speaker 1: room that has the plants in an elevated heat, and 569 00:30:26,960 --> 00:30:31,640 Speaker 1: then you'll have this chamber that is cooled, and then 570 00:30:31,680 --> 00:30:34,120 Speaker 1: you'll have the wall so that that will disrupt the 571 00:30:34,160 --> 00:30:37,360 Speaker 1: ability to to see all the thermal activity inside the house. 572 00:30:38,120 --> 00:30:41,080 Speaker 1: So with a ship, they're basically taking that exhaust um 573 00:30:41,160 --> 00:30:42,960 Speaker 1: and then running it through the steawater to cool it 574 00:30:42,960 --> 00:30:46,640 Speaker 1: off so you don't see that to exhaust plume of 575 00:30:46,760 --> 00:30:49,760 Speaker 1: thermal heat. Yeah, and I've also heard about the materials 576 00:30:49,800 --> 00:30:53,320 Speaker 1: too that UM will actually help to keep excess heat 577 00:30:53,680 --> 00:30:59,280 Speaker 1: from escaping UM. And presumably this is used in clothing, 578 00:30:59,320 --> 00:31:02,200 Speaker 1: but also on tanks. I've seen them us on tanks 579 00:31:02,240 --> 00:31:04,760 Speaker 1: as well. So it really is now a game of 580 00:31:04,880 --> 00:31:07,560 Speaker 1: you know, these these sort of biometric measures that we're 581 00:31:07,560 --> 00:31:10,440 Speaker 1: trying to control. Yeah, at least in terms of not 582 00:31:10,480 --> 00:31:14,160 Speaker 1: trying to give ourselves away. UM. I like this idea 583 00:31:14,200 --> 00:31:17,920 Speaker 1: of smart camouflage, the outer coverings there that will at 584 00:31:18,000 --> 00:31:21,760 Speaker 1: least at some point alter themselves based on computer analysis 585 00:31:21,800 --> 00:31:25,920 Speaker 1: of changing surroundings. It sounds very futuristic. I'm loving it. 586 00:31:26,120 --> 00:31:28,120 Speaker 1: I just wonder when it's going to come into play 587 00:31:28,160 --> 00:31:31,120 Speaker 1: and what exactly it will be. Yeah, I mean it's 588 00:31:31,120 --> 00:31:33,880 Speaker 1: gonna be something similar to I mean the idea that 589 00:31:33,920 --> 00:31:36,640 Speaker 1: you could change the color of your car at any moment. Uh, 590 00:31:36,840 --> 00:31:38,280 Speaker 1: you know, push a button, you want it red, you 591 00:31:38,280 --> 00:31:40,520 Speaker 1: want it green, you want it blue, and you just 592 00:31:41,040 --> 00:31:43,600 Speaker 1: you just pus a button and it changes. Um, it's 593 00:31:43,640 --> 00:31:45,520 Speaker 1: gonna be something like that, except it's going to be 594 00:31:45,520 --> 00:31:48,840 Speaker 1: tied into smart technology, so that essentially, like even if 595 00:31:48,840 --> 00:31:50,800 Speaker 1: you were limited to those some of those designs we 596 00:31:50,840 --> 00:31:53,320 Speaker 1: talked about at the start of the program, Uh, it 597 00:31:53,400 --> 00:31:55,760 Speaker 1: might be said something as simple as, um, you know, 598 00:31:55,800 --> 00:31:59,479 Speaker 1: imagine you have a little sensor on your clothing and 599 00:31:59,520 --> 00:32:02,520 Speaker 1: it x whether this is an environment that is more 600 00:32:02,560 --> 00:32:06,000 Speaker 1: of a woodland camouflage environment or a six colored desert environment, 601 00:32:06,000 --> 00:32:11,160 Speaker 1: and then it'll shift accordingly. Now, the more outlandish examples 602 00:32:11,200 --> 00:32:14,800 Speaker 1: of future camouflage, of course, involved bending light, and they 603 00:32:14,840 --> 00:32:18,880 Speaker 1: involved invisibility or the insility cloak that's come up before 604 00:32:18,880 --> 00:32:20,680 Speaker 1: a lot in the medium. And we have an article 605 00:32:20,680 --> 00:32:23,160 Speaker 1: on this that I've I've worked on along with at 606 00:32:23,200 --> 00:32:26,200 Speaker 1: least one other rider, have tinkered with it because we're 607 00:32:26,200 --> 00:32:28,880 Speaker 1: constantly updating it because there's always some sort of new 608 00:32:29,160 --> 00:32:32,560 Speaker 1: quote unquote invisibility cloak technology coming around, and the article 609 00:32:32,600 --> 00:32:36,360 Speaker 1: is called how the invisibility the invisibility cloaks work. The 610 00:32:36,400 --> 00:32:39,400 Speaker 1: schemes for this very there's there are some very sort 611 00:32:39,400 --> 00:32:43,160 Speaker 1: of crude schemes that involve using a video camera and 612 00:32:43,200 --> 00:32:46,240 Speaker 1: projecting what's behind you on the front of you, which 613 00:32:46,320 --> 00:32:50,360 Speaker 1: is is very limited and clunky, but could potentially be 614 00:32:50,480 --> 00:32:54,000 Speaker 1: used especially with especially with with like theay of building 615 00:32:54,080 --> 00:32:58,280 Speaker 1: or something, you know, something stationary, something stationary. Likewise, you 616 00:32:58,360 --> 00:33:01,680 Speaker 1: have a number of experiments that involve the bending of 617 00:33:01,800 --> 00:33:06,040 Speaker 1: light um sometimes you know, using nanomaterials to recreate what 618 00:33:06,120 --> 00:33:09,400 Speaker 1: happens in a mirage to hide an object, basically making 619 00:33:09,440 --> 00:33:12,400 Speaker 1: to where light waves move around it so that you 620 00:33:12,400 --> 00:33:17,000 Speaker 1: you end up seeing, uh, maybe a distortion of what 621 00:33:17,200 --> 00:33:19,640 Speaker 1: is behind the object rather than the object itself. And 622 00:33:19,680 --> 00:33:23,080 Speaker 1: they're also nanoparticle um experiments that have have tested this 623 00:33:23,160 --> 00:33:25,920 Speaker 1: ability to bend a sound as well, so that you 624 00:33:26,280 --> 00:33:30,280 Speaker 1: won't hear the object. But these these tests um are 625 00:33:30,320 --> 00:33:32,680 Speaker 1: all taking place at a very small scale, often not 626 00:33:32,840 --> 00:33:37,320 Speaker 1: only two dimensions, so it's not something that's uh that's 627 00:33:37,440 --> 00:33:40,640 Speaker 1: necessarily feel ready right now, and it's certainly something we 628 00:33:40,680 --> 00:33:42,760 Speaker 1: could talk about for a whole other podcast too, so 629 00:33:43,000 --> 00:33:46,040 Speaker 1: you're only you're only getting your toes wet in invisibility 630 00:33:46,040 --> 00:33:49,880 Speaker 1: cloak here, but suffice to say that we're working on it. 631 00:33:50,280 --> 00:33:53,280 Speaker 1: There's also something that I recently read. Researchers from the 632 00:33:53,360 --> 00:33:56,320 Speaker 1: University of Bristol have created artificial muscles that can be 633 00:33:56,360 --> 00:33:58,680 Speaker 1: transformed at a flick of a switch to mimic the 634 00:33:59,160 --> 00:34:05,560 Speaker 1: camouflaging ability ease of creatures like squid and zebrafish. Yeah, 635 00:34:05,560 --> 00:34:09,719 Speaker 1: cuttlefish right. This this you know, near automatic, complete transformation 636 00:34:09,760 --> 00:34:12,799 Speaker 1: of the color of the skin and the texture. Researchers 637 00:34:12,800 --> 00:34:16,000 Speaker 1: are trying to reproduce these techniques in smart clothing to 638 00:34:16,080 --> 00:34:19,640 Speaker 1: trigger these same tricks, and this is interesting. The smart 639 00:34:19,640 --> 00:34:22,440 Speaker 1: clothing is made of soft, stretchy artificial muscles and are 640 00:34:22,440 --> 00:34:27,319 Speaker 1: based on specialist cells called chroma chromato force that are 641 00:34:27,320 --> 00:34:32,280 Speaker 1: found in amphibians, fish, reptiles, um and the color changes 642 00:34:32,280 --> 00:34:35,360 Speaker 1: and these guys, these organisms can be triggered by changes 643 00:34:35,360 --> 00:34:37,759 Speaker 1: in mood and temperatures, so they're trying to create the 644 00:34:37,800 --> 00:34:41,520 Speaker 1: same such of circumstances for this clothing. And the fast 645 00:34:41,560 --> 00:34:48,120 Speaker 1: expansion of squids muscles is mimicked by using dia electric elastomers. 646 00:34:48,600 --> 00:34:51,839 Speaker 1: Smart materials made of polymer which are connected to an 647 00:34:51,840 --> 00:34:56,200 Speaker 1: electric circuit and then expand when voltage is applied, and 648 00:34:56,239 --> 00:34:59,320 Speaker 1: then they returned through original shape when they're short circuited. 649 00:35:00,080 --> 00:35:02,439 Speaker 1: So of course this is dependent on having some sort 650 00:35:02,440 --> 00:35:06,400 Speaker 1: of motherboarder, so something that's going to trigger this. But 651 00:35:06,440 --> 00:35:09,160 Speaker 1: it's an intriguing idea that the material that you're wearing 652 00:35:09,200 --> 00:35:14,279 Speaker 1: could actually expand and to a certain extent and sound 653 00:35:14,360 --> 00:35:19,359 Speaker 1: like a weird biomechanical HRG. You're kind of a suit that. Yeah, 654 00:35:19,360 --> 00:35:21,800 Speaker 1: I wish you get second skin that that could monitor 655 00:35:21,960 --> 00:35:25,759 Speaker 1: the environment and then change accordingly. Um. I think that's 656 00:35:25,800 --> 00:35:29,640 Speaker 1: really cool. Um. But I think is most important here 657 00:35:29,800 --> 00:35:34,120 Speaker 1: is that actually the camouflage snaf foo that we talked 658 00:35:34,120 --> 00:35:38,719 Speaker 1: about at the beginning is being addressed. This five billion 659 00:35:38,760 --> 00:35:44,279 Speaker 1: dollar snaf foo that that wasn't really effective, but it does, Boy, 660 00:35:44,360 --> 00:35:47,240 Speaker 1: it does underline. You know, that story raises the question 661 00:35:47,400 --> 00:35:50,080 Speaker 1: how can you spend five billion dollars on camouflage? And 662 00:35:50,120 --> 00:35:52,680 Speaker 1: it's important to note that five billion wasn't only the 663 00:35:52,719 --> 00:35:55,319 Speaker 1: design of it, but also the physical production on it. Right, 664 00:35:55,680 --> 00:35:58,000 Speaker 1: So it's so it wasn't just let's pay these guys 665 00:35:58,000 --> 00:36:02,120 Speaker 1: five billion dollars design, No, they're also um rolling it out. 666 00:36:02,480 --> 00:36:04,480 Speaker 1: But but still a lot of money goes into this 667 00:36:04,520 --> 00:36:06,000 Speaker 1: because a lot of thought goes into it, a lot 668 00:36:06,040 --> 00:36:08,600 Speaker 1: of science goes into it, and uh, and a lot 669 00:36:08,600 --> 00:36:10,839 Speaker 1: of skill. It's not just a situation of hey, give 670 00:36:10,840 --> 00:36:12,520 Speaker 1: me some green and some brown, because these guys are 671 00:36:12,560 --> 00:36:14,920 Speaker 1: fighting in a green and brown world. Well, I was 672 00:36:14,920 --> 00:36:18,120 Speaker 1: thinking that you know, um, nearly a hundred years ago 673 00:36:18,840 --> 00:36:23,000 Speaker 1: this camouflage was revolutionized or actually created, so it's sort 674 00:36:23,000 --> 00:36:26,640 Speaker 1: of you know, past due time here to actually have 675 00:36:26,800 --> 00:36:33,359 Speaker 1: another sort of revolution in terms of the materials camlution. Uh, 676 00:36:33,680 --> 00:36:36,719 Speaker 1: knowing everything that we have available to us, you do 677 00:36:36,760 --> 00:36:39,160 Speaker 1: I think that you know, these sort of smart skins 678 00:36:39,280 --> 00:36:42,799 Speaker 1: um are going to happen tomorrow. Probably not because the 679 00:36:42,800 --> 00:36:45,840 Speaker 1: technology is so new, But I'm glad that there is 680 00:36:45,920 --> 00:36:49,040 Speaker 1: some focus now at least on what we currently have 681 00:36:49,120 --> 00:36:52,200 Speaker 1: available for soldiers. I think it's really important that people 682 00:36:52,239 --> 00:36:54,799 Speaker 1: start thinking about the future of that and what could 683 00:36:54,840 --> 00:36:57,680 Speaker 1: make them safer. Yeah, we should probably mention the Predator 684 00:36:57,719 --> 00:36:59,239 Speaker 1: movie real quick. Did you ever see any of this? 685 00:37:00,200 --> 00:37:02,279 Speaker 1: Is the Predator? Is this sort of like sees this 686 00:37:02,480 --> 00:37:05,399 Speaker 1: creature in my head and it's it's got crazy long 687 00:37:05,440 --> 00:37:08,480 Speaker 1: tangled hair. Yeah, he's got like dreadlocks and crab face. 688 00:37:08,680 --> 00:37:12,400 Speaker 1: And in the first film he fought Arnold Swartzenegger and 689 00:37:12,480 --> 00:37:16,279 Speaker 1: his muscled up friends. Yes, okay, and uh, and there 690 00:37:16,360 --> 00:37:19,279 Speaker 1: was an interesting It was always a fun film to 691 00:37:19,640 --> 00:37:22,040 Speaker 1: watch when you're a kid, even though it's not really 692 00:37:22,040 --> 00:37:24,360 Speaker 1: a kids movie. But I certainly watched it when I 693 00:37:24,400 --> 00:37:28,120 Speaker 1: was younger and and was really into it. Um, but 694 00:37:28,280 --> 00:37:29,920 Speaker 1: it's uh, it's you know, it's a film where you 695 00:37:29,920 --> 00:37:33,600 Speaker 1: have an alien that's using advanced camouflage technology to you know, 696 00:37:33,640 --> 00:37:36,440 Speaker 1: so one of these light bending sort of technologies that 697 00:37:36,480 --> 00:37:39,720 Speaker 1: we were talking about, you know, looming in our future. 698 00:37:40,239 --> 00:37:42,840 Speaker 1: And then there is a scene where it's using thermal 699 00:37:42,880 --> 00:37:47,960 Speaker 1: imaging to hunt Arnold. And then Arnold accidentally survives an 700 00:37:48,000 --> 00:37:50,760 Speaker 1: encounter with a creature by coating himself in mud, which 701 00:37:51,320 --> 00:37:54,799 Speaker 1: at least in the film, is effective to mask his 702 00:37:54,880 --> 00:37:58,600 Speaker 1: thermal signature. So the creature ends up looking right at 703 00:37:58,680 --> 00:38:00,520 Speaker 1: him but doesn't see him because he can't see the 704 00:38:00,520 --> 00:38:03,840 Speaker 1: heat that he's admitting, which seems unlikely if he was 705 00:38:03,920 --> 00:38:07,719 Speaker 1: such a sophisticated alien. Well, talk about unlikely. Then the 706 00:38:07,760 --> 00:38:10,040 Speaker 1: next thing Arnold does is he gets some sticks together 707 00:38:10,280 --> 00:38:14,960 Speaker 1: and makes an extremely powerful longbow out of them. So well, yeah, 708 00:38:15,000 --> 00:38:18,160 Speaker 1: it's because he's Arnold. Yeah, that's still it's one of 709 00:38:18,200 --> 00:38:20,680 Speaker 1: those films where Arnold does get his butt kicked the 710 00:38:20,840 --> 00:38:25,000 Speaker 1: entire film, and I forget of your survives or not. 711 00:38:25,080 --> 00:38:27,200 Speaker 1: He sort of survives, I think, but it's it's kind 712 00:38:27,239 --> 00:38:30,160 Speaker 1: of a it's not it's not one of these Bruce 713 00:38:30,239 --> 00:38:33,080 Speaker 1: Lee situations where Bruce Lee just kicks about the entire 714 00:38:33,120 --> 00:38:35,279 Speaker 1: time and you're like, wow, there's not really any thrill 715 00:38:35,400 --> 00:38:37,080 Speaker 1: going on here at all. You know. It would be 716 00:38:37,160 --> 00:38:40,239 Speaker 1: great is if every Arnold sourceing of film at the end, 717 00:38:40,600 --> 00:38:42,560 Speaker 1: that would the last scene would always be like a 718 00:38:42,600 --> 00:38:44,719 Speaker 1: part of his face peeling off and then like, you know, 719 00:38:44,840 --> 00:38:48,480 Speaker 1: the machinery underneath, because someone could just fix that for 720 00:38:48,560 --> 00:38:56,359 Speaker 1: every single film. Okay, I mean especially figured in in comedies. Yeah, yeah, yes, 721 00:38:56,640 --> 00:39:00,239 Speaker 1: his next Danny de Vito picture. Well, hey, us, so 722 00:39:00,280 --> 00:39:04,760 Speaker 1: that's that's camouflage for you. Um, I should probably Carl, 723 00:39:04,960 --> 00:39:11,680 Speaker 1: our actual robot over here. Carl, Carl, his name is Arnold. 724 00:39:12,000 --> 00:39:13,880 Speaker 1: I thought you just called him. You said call him 725 00:39:14,160 --> 00:39:15,839 Speaker 1: him over and I was like, did you rename our 726 00:39:15,920 --> 00:39:19,719 Speaker 1: robot without talking to I just transformed formed Carl into 727 00:39:19,760 --> 00:39:22,359 Speaker 1: it kind of like Carl, I gotta say, all right, well, 728 00:39:22,400 --> 00:39:25,440 Speaker 1: we received a lot of cool emails regarding some of 729 00:39:25,440 --> 00:39:29,040 Speaker 1: our more movie based stuff recently. Um, we'll not really 730 00:39:29,080 --> 00:39:31,360 Speaker 1: well some of this movie, Like our horror episode, we're 731 00:39:31,360 --> 00:39:33,440 Speaker 1: talking about what horror does to the brain, how we 732 00:39:33,520 --> 00:39:36,080 Speaker 1: perceive a horror movie, and how it affects us. And 733 00:39:36,280 --> 00:39:39,000 Speaker 1: this was a great little Facebook share here from a 734 00:39:39,000 --> 00:39:41,040 Speaker 1: listener by the name of Terra. Tera writes and it says, 735 00:39:41,760 --> 00:39:43,920 Speaker 1: just listen to the episode on horror and loved it. 736 00:39:44,160 --> 00:39:45,799 Speaker 1: I've been a horror fan for as long as I 737 00:39:45,800 --> 00:39:48,879 Speaker 1: can remember, and like you, Julie, when my son was born, 738 00:39:49,000 --> 00:39:51,239 Speaker 1: I went off at a bit and uh and sort 739 00:39:51,280 --> 00:39:54,120 Speaker 1: of felt like, we MG, that could be my son 740 00:39:54,360 --> 00:39:57,279 Speaker 1: being ripped apart growing up. This is where the email 741 00:39:57,320 --> 00:40:01,280 Speaker 1: gets offen though. Growing up I befriended Freddie if that's possible, 742 00:40:01,520 --> 00:40:04,160 Speaker 1: and would go to sleep watching Elm Street and would 743 00:40:04,160 --> 00:40:06,960 Speaker 1: put on my Freddie glove if I had nightmares. Oddly 744 00:40:07,000 --> 00:40:10,960 Speaker 1: not about Freddie. You have another quote unquote monster was 745 00:40:11,000 --> 00:40:14,120 Speaker 1: in my dream, Like Jason, Freddie would come and kill 746 00:40:14,239 --> 00:40:17,359 Speaker 1: him and then we'd go hang out. Um. Another time 747 00:40:17,400 --> 00:40:19,239 Speaker 1: I went to an into a haunted house and there 748 00:40:19,280 --> 00:40:21,400 Speaker 1: was a Freddie in there, and I stood and started 749 00:40:21,440 --> 00:40:25,000 Speaker 1: talking to the guy. Uh, and as another group came through, 750 00:40:25,160 --> 00:40:27,520 Speaker 1: he grabbed me up onto his stage as a prop 751 00:40:27,560 --> 00:40:30,840 Speaker 1: while they went past. Sadly, nothing in film scares me anymore. 752 00:40:31,040 --> 00:40:33,080 Speaker 1: It's all been done. It's all predictable. The only thing 753 00:40:33,080 --> 00:40:34,919 Speaker 1: that it scared me in the last past fifteen years 754 00:40:34,920 --> 00:40:37,880 Speaker 1: has been Blair Witch because it was all left to 755 00:40:37,880 --> 00:40:41,200 Speaker 1: your imagination as I read the book with all the 756 00:40:41,200 --> 00:40:45,400 Speaker 1: police reports, et cetera before it came out. Anyway, great podcast, 757 00:40:46,360 --> 00:40:49,160 Speaker 1: and that's a phenomenal little account there. I love that 758 00:40:49,200 --> 00:40:54,360 Speaker 1: Freddie was frutalism, yeah, you know, yeah against other evil. 759 00:40:54,480 --> 00:40:57,719 Speaker 1: That's uh, that's that's pretty neat. I mean, it's it's 760 00:40:57,840 --> 00:40:59,920 Speaker 1: also interesting when you think of when you're thinking in 761 00:41:00,080 --> 00:41:05,200 Speaker 1: terms of dreams and and just sort of tinkering with 762 00:41:05,400 --> 00:41:08,399 Speaker 1: your mind a bit in terms of how you think 763 00:41:08,440 --> 00:41:13,520 Speaker 1: about things. Um okay, because you essentially she's turning turning 764 00:41:13,520 --> 00:41:16,120 Speaker 1: Freddy into this, uh, this point of strength, this kind 765 00:41:16,120 --> 00:41:20,400 Speaker 1: of totem, you know, this kind of a spirit animal, 766 00:41:20,440 --> 00:41:24,120 Speaker 1: really like her spirit animals, Freddy Krueger. Um. And if 767 00:41:24,160 --> 00:41:27,000 Speaker 1: if she were in a Freddie Krueger movie, if her character, 768 00:41:27,080 --> 00:41:30,000 Speaker 1: she would essentially use Freddy Krueger against Freddy Krueger, which 769 00:41:30,040 --> 00:41:33,200 Speaker 1: is which is kind of okay. Well, so now, of 770 00:41:33,239 --> 00:41:35,520 Speaker 1: course we need to know from people what their spirited 771 00:41:35,719 --> 00:41:41,000 Speaker 1: animals are in terms of horror figures. Yeah, what is yours? Oh? 772 00:41:41,040 --> 00:41:44,759 Speaker 1: In terms of horror figures? Um? Oh, I don't know. 773 00:41:44,920 --> 00:41:46,840 Speaker 1: I had a dream other that where really Scott wasn't it. 774 00:41:46,920 --> 00:41:51,200 Speaker 1: He's not really a correct creature per se. But there's 775 00:41:51,280 --> 00:41:55,719 Speaker 1: is there like one creature some sort of um, I 776 00:41:55,760 --> 00:41:58,360 Speaker 1: don't know, is there there's there someone who's much like 777 00:41:58,400 --> 00:42:00,319 Speaker 1: Freddie that you would be like, hey, you can with me, 778 00:42:00,320 --> 00:42:02,560 Speaker 1: you can be my my wing man. I don't Gammer 779 00:42:02,640 --> 00:42:04,719 Speaker 1: I guess I love camera. He's on my desk. He's 780 00:42:04,760 --> 00:42:07,359 Speaker 1: a giant, you know, giant Japanese turtle. He's a friend 781 00:42:07,400 --> 00:42:09,879 Speaker 1: of children. He shoots fire out of his mouth. It's 782 00:42:09,880 --> 00:42:13,080 Speaker 1: a good guy. So, and I'm pretty confident in Gammera's 783 00:42:13,080 --> 00:42:16,160 Speaker 1: ability that's in me against most things. And he's kind 784 00:42:16,160 --> 00:42:17,920 Speaker 1: of like he's also like he's the great turtle you 785 00:42:17,920 --> 00:42:24,680 Speaker 1: know on the back he carries the world kind of thing. Boy, 786 00:42:25,280 --> 00:42:27,799 Speaker 1: are you go being deep again? Well, you think about it, 787 00:42:27,880 --> 00:42:29,879 Speaker 1: and you can come back with one too the next time. 788 00:42:30,000 --> 00:42:33,919 Speaker 1: When someone writes us in with their horror movie Spirit Animals, Okay, 789 00:42:33,960 --> 00:42:35,480 Speaker 1: we should probably go with that. I have a whole 790 00:42:35,480 --> 00:42:37,840 Speaker 1: stack of emails, but I'll get to some more in 791 00:42:37,840 --> 00:42:40,399 Speaker 1: the next episode. Um. But anyway, if you guys want 792 00:42:40,400 --> 00:42:42,000 Speaker 1: to share something with us, if you want to share 793 00:42:42,040 --> 00:42:45,480 Speaker 1: your horror movie, um, spirit animal If you have some 794 00:42:45,520 --> 00:42:47,440 Speaker 1: thoughts about CAMO. I know we have some listeners in 795 00:42:47,440 --> 00:42:50,239 Speaker 1: the military, um, and then and other listeners who are 796 00:42:50,239 --> 00:42:55,000 Speaker 1: at least you know, really into military themes and military subjects. Uh, 797 00:42:55,160 --> 00:42:56,759 Speaker 1: let us know what you think. What's your tech on 798 00:42:56,760 --> 00:43:00,839 Speaker 1: on on CAMO, and what's your favorite Camo from either 799 00:43:00,920 --> 00:43:04,959 Speaker 1: modern or historical armed forces. We'd love to hear from you. 800 00:43:04,960 --> 00:43:07,120 Speaker 1: You can find us on Facebook where we are Stuff 801 00:43:07,160 --> 00:43:09,279 Speaker 1: to Blow Your Mind, and you can also find us 802 00:43:09,280 --> 00:43:11,440 Speaker 1: on Twitter where we are blow the Mind. And you 803 00:43:11,480 --> 00:43:13,479 Speaker 1: can always drop us a line at Blew the Mind 804 00:43:13,520 --> 00:43:20,480 Speaker 1: at Discovery dot com. Be sure to check out our 805 00:43:20,520 --> 00:43:24,040 Speaker 1: new video podcast, Stuff from the Future. Join how Stuffwork 806 00:43:24,120 --> 00:43:27,680 Speaker 1: staff as we explore the most promising and perplexing possibilities 807 00:43:27,719 --> 00:43:28,360 Speaker 1: of tomorrow.