WEBVTT - TechStuff Classic: Running on Steam

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<v Speaker 1>Welcome to tech Stuff production from I Heart Radio. Hey there,

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<v Speaker 1>and welcome to tech Stuff. I'm your host, Jonathan Strickland.

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<v Speaker 1>I'm an executive producer with I Heart Radio and I

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<v Speaker 1>love all things tech and it is time for a

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<v Speaker 1>classic episode of tech Stuff. This episode originally published on

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<v Speaker 1>October six, two thousand thirteen. It is called Running on Steam. Yep,

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<v Speaker 1>we're gonna talk about some steamy stuff today, so let's

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<v Speaker 1>listen back to this classic episode. We're talking about steam

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<v Speaker 1>engines today and how they work and the principles behind them,

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<v Speaker 1>and it really comes down to thermodynamics. You know, you're

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<v Speaker 1>talking about heat really and what heat does and how

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<v Speaker 1>it changes things, and that's you know, harnessing that has

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<v Speaker 1>allowed us to have a little bit of a revolution

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<v Speaker 1>industrially speaking. Do do pretty goodness my ration, I'm slow today.

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<v Speaker 1>It took me like four seconds. You're slow. You didn't

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<v Speaker 1>forget to introduce you everybody, we're both on okay. But

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<v Speaker 1>so yeah, So the thing about gases, um when when

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<v Speaker 1>when you heat them up, they they do stuff. Yeah,

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<v Speaker 1>they move the molecules and the gases move around a

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<v Speaker 1>lot more than they usually do. So let's say let's

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<v Speaker 1>say you've got a liquid, all right, You've got all

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<v Speaker 1>those molecules together in a liquid, their chain together, right,

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<v Speaker 1>they formed this this collection of molecules that are all

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<v Speaker 1>part of a larger hole. So example, you've got a

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<v Speaker 1>bucket of water, those molecules are all bound together to

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<v Speaker 1>make that water. Now you can you can separate some

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<v Speaker 1>water from that, but the molecules within that separate section,

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<v Speaker 1>they're still bound together. It's not like you've just freed

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<v Speaker 1>them and they're now flying all over the place. But

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<v Speaker 1>if you add energy, as in heat to that water

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<v Speaker 1>and you boil the water, that water starts to boil

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<v Speaker 1>off and form steam. It's the gas form of that substance.

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<v Speaker 1>And now the molecules can break free of each other.

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<v Speaker 1>So now you've got these free flowing molecules that are

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<v Speaker 1>zipping around at high speed depending upon how much heat

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<v Speaker 1>you've put into the system. And as it turns out,

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<v Speaker 1>they exert pressure. I mean, this has momentum. It if

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<v Speaker 1>it hits against stuff, it can press against stuff. And

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<v Speaker 1>if you're able to harness that in some way, you

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<v Speaker 1>can make that do work. Right. Yeah, yeah, it's it's

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<v Speaker 1>you know, when you've got a sealed container and you

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<v Speaker 1>create steam inside of it, it's going to exert pressure

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<v Speaker 1>on the sides of that container, which can then do

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<v Speaker 1>work yeah, or explode, as it turns out, depending upon

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<v Speaker 1>what you've made the container out of and how hot

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<v Speaker 1>you've made that water. Uh, yeah, Because that's the other thing,

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<v Speaker 1>is that water when it goes into steam, it's expanding, right,

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<v Speaker 1>You're talking about making it take up more space than

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<v Speaker 1>normally would, more volume than it normally would, And that,

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<v Speaker 1>as it turns out, is a very important part of

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<v Speaker 1>some early steam engines, the idea that you can make

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<v Speaker 1>something take up more room and as it condenses, meaning

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<v Speaker 1>that and the steam starts to cool down and turn

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<v Speaker 1>back into water, it's taken up less room. Right, it's

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<v Speaker 1>going to create a little bit of a vacuum you

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<v Speaker 1>can also use to do work. Yeah. So both of

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<v Speaker 1>those those things, the idea of steam being able to

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<v Speaker 1>press against stuff and the idea of steam once it condenses,

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<v Speaker 1>creating a vacuum, those are the basic principles behind your

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<v Speaker 1>your various kinds of steam engines. Now, this idea is

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<v Speaker 1>not brand new. First of all, You've got a lot

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<v Speaker 1>of people who will cite that A certain person named

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<v Speaker 1>James Watt was the inventor of the steam engine. As

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<v Speaker 1>it turns out, that's being a little premature to say

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<v Speaker 1>that he did. I mean he would. He certainly played

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<v Speaker 1>an instrumental role in making steam engines uh practical, But

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<v Speaker 1>you have to go way back if you want to

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<v Speaker 1>look at the people who were really the inventors as

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<v Speaker 1>far as we know of steam engines. That keep in mind,

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<v Speaker 1>we're talking right now about the first recorded instances of

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<v Speaker 1>people talking about steam engines. That the idea itself might

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<v Speaker 1>even be older, right, but the first recorded instances are

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<v Speaker 1>from the first century, yeah, Common era. We're talking a

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<v Speaker 1>hero or Huron or heroes or heroes of Alexandria. Uh.

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<v Speaker 1>He he was a Greek mathematician and uh inventor. Ye

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<v Speaker 1>he was born in Egypt, lived and worked and mostly

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<v Speaker 1>in Alexandria, but was of Greek origin, and uh did

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<v Speaker 1>a lot of different works. You know, he invented a

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<v Speaker 1>lot of different things, or at least wrote about a

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<v Speaker 1>lot of things that we presume he invented. It may

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<v Speaker 1>very will be that he was just writing about stuff

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<v Speaker 1>that other people have done, but as far as we know,

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<v Speaker 1>he's the one who originated these ideas. Yeah. He had

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<v Speaker 1>a few inventions that he wrote about. A coin operated device. Yeah, yeah,

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<v Speaker 1>I don't even know if it was like a you know,

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<v Speaker 1>sandal vending machine or something, or you know, put a

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<v Speaker 1>coin in and watch the lion eat somebody. I don't know.

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<v Speaker 1>I'm hoping fortune teller. Um it's Zartan you make up.

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<v Speaker 1>I wish I were big. Uh, Yeah, I don't know.

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<v Speaker 1>He also wrote a lot about the discoveries of the Babylonians,

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<v Speaker 1>the Egyptians and also other Greeks and also the Romans,

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<v Speaker 1>and a bunch of stuff about the properties of air,

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<v Speaker 1>which is going to come very much in handy for

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<v Speaker 1>one of these other things that he described. Yeah, the

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<v Speaker 1>uh I think you're you're referring to the A L pile?

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<v Speaker 1>Is that how you say that? How I say it?

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<v Speaker 1>I'll tell you how it's spelled. It's a E O

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<v Speaker 1>L I P I L E. And I do not

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<v Speaker 1>speak Greek. It's all Greek to me, So I and

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<v Speaker 1>Lawrence just shaking her head disapprovingly. Can you can you

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<v Speaker 1>hear in our echoe studio the rattle of my head shaking?

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<v Speaker 1>And I can certainly see it better? Uh, this this

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<v Speaker 1>room is better lit than our other studio was it's

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<v Speaker 1>much larger. It's it's like a nice cave. It is.

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<v Speaker 1>It is a nice cave. So this, this device that

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<v Speaker 1>Heron or hero or Heroes had designed, was an early

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<v Speaker 1>form of what we would consider a steam engine, although

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<v Speaker 1>from what we can tell, it was mostly meant a

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<v Speaker 1>sort of a decoration or distraction, all right, more and

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<v Speaker 1>more like a toy. And several of the things that

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<v Speaker 1>we're going to be talking about from these early periods

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<v Speaker 1>are more likely to be toys than anything else because concepts.

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<v Speaker 1>He was the idea of exploring this, this nature of

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<v Speaker 1>well steam can do these these wild wacky things. I

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<v Speaker 1>don't know how we would do this in anything, and

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<v Speaker 1>I don't know how we would use this in any

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<v Speaker 1>practical way, but look at this cool thing and what

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<v Speaker 1>it can do. So what his could do was it

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<v Speaker 1>was imagined like a big bowl made out of some

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<v Speaker 1>metal like brass. They got a big brass bowl. It's

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<v Speaker 1>actually sealed, so you put water in it, but then

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<v Speaker 1>you put a water tight seal on there. It does

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<v Speaker 1>have two pipes that come up from the top of

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<v Speaker 1>the seal that then meet up with a sphere that

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<v Speaker 1>is mounted on these two pipes. All right, the sphere

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<v Speaker 1>itself can can rotate along this axis that the pipes make.

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<v Speaker 1>There's some sort of steam tight ball bearings that were involved,

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<v Speaker 1>I guess. Also, by the way, we don't know that

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<v Speaker 1>this was ever built, but this was his design. So

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<v Speaker 1>in the the idea was that you put the water

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<v Speaker 1>inside this bowl. You would heat of the bowl, the

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<v Speaker 1>water would convert into steam, which would go up into

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<v Speaker 1>the pipes into the sphere. And the sphir itself had

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<v Speaker 1>two nozzles or two jets on on on opposite sides

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<v Speaker 1>I believe, right opposite sides facing so that they would

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<v Speaker 1>allow the ball to rotate once steam escapes, the same

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<v Speaker 1>way that if you attached to bottle rockets to two

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<v Speaker 1>sides of a wheel um and then you know, let

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<v Speaker 1>it let's let it push it along, right, So in

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<v Speaker 1>this case the pushing is kind of interesting. So let's

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<v Speaker 1>talk about what's going on inside that sphere, which, as

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<v Speaker 1>far as we know, was never actually built. But inside

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<v Speaker 1>that sphere sphere, Now, if the sphere had no nozzles,

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<v Speaker 1>if there were no there were no openings, there were,

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<v Speaker 1>but somehow there was just water in there that you

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<v Speaker 1>had converted into steam. That steam would be pressing, pressing

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<v Speaker 1>equally on all surfaces, exactly sphere interiors. So in other words,

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<v Speaker 1>if you're looking at it, if you were able to

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<v Speaker 1>slow things down to just look at things like a

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<v Speaker 1>nanosecond at a time, and you're able to observe individual molecules,

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<v Speaker 1>you would see these molecules bouncing off the various interior

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<v Speaker 1>surfaces of that sphere. But because they're going in all directions,

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<v Speaker 1>they're canceling each other out, which means that the ball

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<v Speaker 1>itself is staying still relative to its environment. Hypothetically as sathing.

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<v Speaker 1>It's a perfect sphere, and that there aren't any you know,

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<v Speaker 1>major design flaws right there, Like there's not some weird

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<v Speaker 1>thing there that's blocking where molecules can usually hit. But

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<v Speaker 1>if you put an opening in that sphere, that means

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<v Speaker 1>some of the molecules are going to go through the

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<v Speaker 1>opening and escape, So that means they are not exerting

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<v Speaker 1>that force inside the sphere on the opposite side where

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<v Speaker 1>molecules are banging against that that edge of the sphere

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<v Speaker 1>that makes the sphere move. So in other words, it's

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<v Speaker 1>not even that steam is escaping, it's that the steam

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<v Speaker 1>that steam that is escaping is not counteracting the force

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<v Speaker 1>that's that it's uh counterparts are doing inside that sphere,

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<v Speaker 1>which I think is kind of an interesting explanation when

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<v Speaker 1>you think about it. And Uh, there was a a

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<v Speaker 1>site I was reading where his example was, imagine you

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<v Speaker 1>have a cardboard box, but you've taken the bottom and

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<v Speaker 1>the top off of it, and you've taken one of

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<v Speaker 1>the walls off of it. I think you put a

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<v Speaker 1>whole bunch of kids in there, just running around, and

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<v Speaker 1>whenever they hit one of the sides of the walls,

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<v Speaker 1>they careen off in a different direction. But because there's

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<v Speaker 1>one section side that doesn't have a wall, sometimes kids

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<v Speaker 1>just keep on running and they're they're outside of the box. Meanwhile,

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<v Speaker 1>the kids who are hitting the opposite side where there

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<v Speaker 1>is a wall, are moving the box. And yeah, so

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<v Speaker 1>it's forward motion keeps going, but it's left and right

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<v Speaker 1>motions stay more or less the same because they get

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<v Speaker 1>canceled out by the various kids. I thought, what an

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<v Speaker 1>interesting way to do that, And now I want to

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<v Speaker 1>Now I want to build this and I want to

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<v Speaker 1>watch it happen, probably from you know, a fifty foot

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<v Speaker 1>observation tower. I don't kids and me. That's not I'm

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<v Speaker 1>picturing that we could use podcasters instead of children. We

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<v Speaker 1>probably could, although we've got some kind of lazy podcasters.

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<v Speaker 1>I don't know, they might, you know, just kind of

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<v Speaker 1>push the wall. Our podcasters zombies. Well, you know, I

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<v Speaker 1>mostly interact with them after lunch, so that's always when

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<v Speaker 1>we get this neozies. Alright. So anyway, that was the

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<v Speaker 1>basis behind his idea. But he also had another one

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<v Speaker 1>that would use steam to do work. That was my

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<v Speaker 1>favorite example, so I had to include it. Yeah, this

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<v Speaker 1>one I had not seen it, but so so there

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<v Speaker 1>was a steam powered temple doors. That was the idea.

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<v Speaker 1>He I've got this great illustration. I'll show you after

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<v Speaker 1>the podcast, Laura. I'll put it up on our social

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<v Speaker 1>too when we when we get this podcast out. But

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<v Speaker 1>the idea was really kind of interesting. So in the illustration,

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<v Speaker 1>there's this altar and these temple doors, and the altar

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<v Speaker 1>has a little area in it where you could set

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<v Speaker 1>a sacrificial fire. Now that fire, the idea was that

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<v Speaker 1>the fire would heat up water that would create steam.

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<v Speaker 1>It would push the steam into a second container. That container,

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<v Speaker 1>in turn had a tube leading out of it, and

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<v Speaker 1>the other end of the tube would lead into a bucket. Now,

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<v Speaker 1>from what I can tell, it looks like the idea

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<v Speaker 1>is that the steam would push into this container. The

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<v Speaker 1>container would push more steam in through this other tube

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<v Speaker 1>that was leading to the bucket, and there the steam

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<v Speaker 1>would start to cool down and condense it turned into water.

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<v Speaker 1>So when they would turn the water, the water would

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<v Speaker 1>flow into the bucket. Yeah, which makes it heavy down.

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<v Speaker 1>And the bucket itself is suspended by a pulley, and

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<v Speaker 1>so because the bucket gets heavier, it starts to exert

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<v Speaker 1>force on the pulley and eventually would pull the pulley

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<v Speaker 1>so that the ropes on the other side of the

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<v Speaker 1>pulley would actually split into two ropes wrapping around these

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<v Speaker 1>two columns. And as those ropes the tension grew, it

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<v Speaker 1>would make those columns rotate. The rotation of the columns

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<v Speaker 1>in turn would open the temple doors. So by lighting

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<v Speaker 1>the fire, you would entice the gods to open the

0:11:48.240 --> 0:11:51.199
<v Speaker 1>doors for you, allowing people into your temple. Now, as

0:11:51.240 --> 0:11:53.560
<v Speaker 1>it turns out, I think that this was probably a

0:11:53.559 --> 0:11:55.360
<v Speaker 1>lot of work to open doors when you could just

0:11:55.440 --> 0:11:57.760
<v Speaker 1>walk up and open them push it. But as it

0:11:57.760 --> 0:12:01.040
<v Speaker 1>turns out, That's one of the reasons why steam technology

0:12:01.160 --> 0:12:03.600
<v Speaker 1>took so long to develop, even though we're talking about

0:12:04.120 --> 0:12:07.240
<v Speaker 1>just you know, just a few decades into the Common era.

0:12:07.800 --> 0:12:10.080
<v Speaker 1>That's when we're talking about steam engines. The reason we

0:12:10.080 --> 0:12:11.920
<v Speaker 1>weren't using them for work is because there were a

0:12:11.960 --> 0:12:14.280
<v Speaker 1>lot of other sources for work back in those days.

0:12:14.280 --> 0:12:16.840
<v Speaker 1>Like the Romans had lots and lots of slaves, and

0:12:16.880 --> 0:12:19.719
<v Speaker 1>as it turns out, the the history of Europe had

0:12:19.880 --> 0:12:22.160
<v Speaker 1>lots of that kind of thing. Either it was either

0:12:22.240 --> 0:12:25.240
<v Speaker 1>slavery or serfdom. Anyway, there was a lot of source

0:12:25.280 --> 0:12:27.400
<v Speaker 1>of cheap labor out there, so you didn't have to

0:12:27.440 --> 0:12:30.920
<v Speaker 1>worry about building things to make labor easier. That's what

0:12:31.040 --> 0:12:36.200
<v Speaker 1>those unfortunate people were for. Um. Yeah, and and also also,

0:12:36.320 --> 0:12:38.800
<v Speaker 1>you know, the metal working at the time was not

0:12:38.920 --> 0:12:42.240
<v Speaker 1>such that you could safely build boiler chambers that would

0:12:42.240 --> 0:12:44.840
<v Speaker 1>really withstand the pressures necessary. Right, you had a lot

0:12:44.840 --> 0:12:46.600
<v Speaker 1>of these prices. We wouldn't get into that until like

0:12:46.600 --> 0:12:51.679
<v Speaker 1>the eighteen exactly. You could build low pressure steam steam boilers,

0:12:51.760 --> 0:12:53.920
<v Speaker 1>but low pressure means that you can't do a lot

0:12:53.960 --> 0:12:57.120
<v Speaker 1>of work with them. They do. You know, you're releasing steam,

0:12:57.679 --> 0:12:59.800
<v Speaker 1>you're genering steam and releasing steam in a way where

0:12:59.840 --> 0:13:02.720
<v Speaker 1>it not exerting the kind of pressure you would need

0:13:02.760 --> 0:13:05.800
<v Speaker 1>to do anything really significant unless you were to be

0:13:05.880 --> 0:13:08.640
<v Speaker 1>incredibly clever with your design. But we'll get into that.

0:13:08.800 --> 0:13:10.480
<v Speaker 1>We we have to go a little bit further before

0:13:10.480 --> 0:13:13.280
<v Speaker 1>we get to that part. But these were the fundamentals,

0:13:13.360 --> 0:13:17.000
<v Speaker 1>right of steam power, This idea of being able to

0:13:17.000 --> 0:13:20.800
<v Speaker 1>to change water into another form and make it do work.

0:13:21.400 --> 0:13:23.800
<v Speaker 1>It would just take a you know, a millennia and

0:13:24.040 --> 0:13:27.280
<v Speaker 1>change before anyone started to think about it in another

0:13:27.840 --> 0:13:30.600
<v Speaker 1>more practical way. Yeah. Our next own factor is from

0:13:31.679 --> 0:13:35.880
<v Speaker 1>three Blastco Degara. He was an officer in the Smash Navy,

0:13:35.920 --> 0:13:39.640
<v Speaker 1>and we don't know for sure that he actually tried

0:13:39.679 --> 0:13:41.400
<v Speaker 1>to do this or that what he proposed was in

0:13:41.440 --> 0:13:44.440
<v Speaker 1>fact a steam engine, because it's pretty vague, but he

0:13:44.480 --> 0:13:48.240
<v Speaker 1>was talking about creating some sort of paddle boat that

0:13:48.400 --> 0:13:51.680
<v Speaker 1>may have been steam powered. Yeah. The phrase used in

0:13:51.720 --> 0:13:54.800
<v Speaker 1>the literature is vessel of boiling water. Right, so as

0:13:54.840 --> 0:13:58.160
<v Speaker 1>far as we know the vessel of boiling water, well

0:13:58.720 --> 0:14:00.959
<v Speaker 1>you could guess that, well, that must mean that it

0:14:01.080 --> 0:14:03.520
<v Speaker 1>was using steam in some way, but because there isn't

0:14:03.679 --> 0:14:08.240
<v Speaker 1>enough context there, we can't be certain. But it sounds

0:14:08.280 --> 0:14:10.560
<v Speaker 1>like the idea was that you would use some sort

0:14:10.559 --> 0:14:12.880
<v Speaker 1>of vessel of boiling water to generate steam in order

0:14:12.880 --> 0:14:15.640
<v Speaker 1>to turn the paddles on a boat, very much like

0:14:15.720 --> 0:14:20.920
<v Speaker 1>we would see uh centuries later. But that the history

0:14:20.960 --> 0:14:25.720
<v Speaker 1>books don't record any great Spanish paddle boats sailing across

0:14:26.080 --> 0:14:30.800
<v Speaker 1>various European waters. So I guess we can probably draw

0:14:30.840 --> 0:14:33.200
<v Speaker 1>the conclusion that this was an interesting idea that was

0:14:33.320 --> 0:14:39.040
<v Speaker 1>never actualized, or if it was, it sunk um. And

0:14:39.080 --> 0:14:42.000
<v Speaker 1>the next one's a sixteen o one, which not that

0:14:42.160 --> 0:14:46.920
<v Speaker 1>not that long afterward, when a fellow named Giovanni Batista

0:14:46.960 --> 0:14:52.240
<v Speaker 1>della Porta wrote in a book called Spiritali of an

0:14:52.240 --> 0:14:55.160
<v Speaker 1>invention that would use steam pressure to raise a column

0:14:55.200 --> 0:14:59.000
<v Speaker 1>of water through a vacuum created by steam when it condenses. Now,

0:14:59.040 --> 0:15:00.800
<v Speaker 1>this is what you were talking of out earlier, Lauren,

0:15:01.160 --> 0:15:03.800
<v Speaker 1>right along the same lines, or I guess, along opposite

0:15:03.800 --> 0:15:06.200
<v Speaker 1>lines of all of these people who are theorizing that

0:15:06.280 --> 0:15:09.400
<v Speaker 1>you know, you can you can convert steam, convert water

0:15:09.440 --> 0:15:12.200
<v Speaker 1>to steam within a closed container and that will result

0:15:12.200 --> 0:15:15.960
<v Speaker 1>in increased pressure. That the opposite, if you can condense

0:15:16.040 --> 0:15:19.200
<v Speaker 1>steam into water, that it will create a vacuum. Right, Yeah,

0:15:19.400 --> 0:15:22.200
<v Speaker 1>And that's that was an interesting idea that would again

0:15:22.480 --> 0:15:25.560
<v Speaker 1>be capitalized on later. But this is the very basis

0:15:25.640 --> 0:15:28.560
<v Speaker 1>of the earliest steam engines that we're doing work. Not

0:15:28.760 --> 0:15:31.640
<v Speaker 1>that you were using steam to push something, but rather

0:15:31.720 --> 0:15:34.080
<v Speaker 1>that you had created a chamber where steam, once it

0:15:34.200 --> 0:15:37.440
<v Speaker 1>cools down and condenses into water, creates the suction force

0:15:37.520 --> 0:15:41.240
<v Speaker 1>through the through creating a vacuum and thus can pull something.

0:15:41.760 --> 0:15:44.280
<v Speaker 1>And uh. In fact, as we'll talk about in just

0:15:44.360 --> 0:15:47.840
<v Speaker 1>a couple of minutes, that's really how steam engines got

0:15:47.920 --> 0:15:51.080
<v Speaker 1>their start. Uh. And again it that one of the

0:15:51.160 --> 0:15:53.040
<v Speaker 1>nice things about this, and I really do mean it

0:15:53.080 --> 0:15:55.240
<v Speaker 1>as a nice thing, is that you could use a

0:15:55.280 --> 0:15:58.320
<v Speaker 1>low pressure steam engine to create this effect. You didn't

0:15:58.400 --> 0:16:01.280
<v Speaker 1>have to create high pressure to push something. You could

0:16:01.320 --> 0:16:04.000
<v Speaker 1>just create steam in a low pressure environment, allow it

0:16:04.080 --> 0:16:07.400
<v Speaker 1>to condense, and then it would create this this force

0:16:07.520 --> 0:16:10.240
<v Speaker 1>all on its own. So uh, it ended up being

0:16:10.240 --> 0:16:13.800
<v Speaker 1>a much more safe way of using steam power, especially

0:16:13.840 --> 0:16:16.880
<v Speaker 1>early on, before we had really reached the level of

0:16:17.160 --> 0:16:20.720
<v Speaker 1>machining parts that could withstand those intense pressures that happen

0:16:20.800 --> 0:16:23.280
<v Speaker 1>when you create lots of steam in a confined space.

0:16:24.000 --> 0:16:26.840
<v Speaker 1>I don't know if any of our listeners are familiar

0:16:26.880 --> 0:16:31.240
<v Speaker 1>with a little program called MythBusters. Uh, MythBusters, of course,

0:16:31.280 --> 0:16:34.240
<v Speaker 1>a Discovery Channel show. I was a huge fan, well,

0:16:34.400 --> 0:16:36.600
<v Speaker 1>well before I even worked for How Stuff Works, I

0:16:36.680 --> 0:16:39.360
<v Speaker 1>was a big fan of the show. But I got

0:16:39.400 --> 0:16:43.120
<v Speaker 1>to see MythBusters live in Atlanta. They came down and

0:16:43.160 --> 0:16:45.600
<v Speaker 1>did a behind the scenes kind of tour and they

0:16:45.600 --> 0:16:48.960
<v Speaker 1>talked a little bit about the various explosions that they've

0:16:49.000 --> 0:16:51.160
<v Speaker 1>seen on the show. And the reason why I'm saying

0:16:51.200 --> 0:16:53.560
<v Speaker 1>this is that the the explosion they said was the

0:16:53.600 --> 0:16:58.760
<v Speaker 1>most impressive and most terrifying was the water heater explosion

0:16:58.840 --> 0:17:02.040
<v Speaker 1>because when you have that water under you know, turning

0:17:02.040 --> 0:17:04.400
<v Speaker 1>into steam under the intense pressure, and if you've cut

0:17:04.400 --> 0:17:07.720
<v Speaker 1>off all the safety valves, which you should never ever

0:17:08.280 --> 0:17:11.600
<v Speaker 1>ever do, right then yeah, safety valves on on boilers,

0:17:11.600 --> 0:17:14.920
<v Speaker 1>in fact, are one of the terrific inventions without which

0:17:14.960 --> 0:17:17.640
<v Speaker 1>we probably would well we certainly wouldn't be here because

0:17:17.640 --> 0:17:20.160
<v Speaker 1>we'd have a totally different world, our world we never

0:17:20.160 --> 0:17:26.000
<v Speaker 1>would have had happened. So um, yeah, because he showed that,

0:17:26.080 --> 0:17:28.560
<v Speaker 1>you know, you could essentially it would turn a water

0:17:28.600 --> 0:17:31.800
<v Speaker 1>heater into part bomb, part rocket, and it was just

0:17:32.080 --> 0:17:35.560
<v Speaker 1>you're talking about superheated water that's well past the boiling

0:17:35.600 --> 0:17:39.480
<v Speaker 1>point due to the pressure hitting the air, boiling instantaneously

0:17:39.560 --> 0:17:42.720
<v Speaker 1>turning into super hot steam. So just being close to this,

0:17:42.800 --> 0:17:45.199
<v Speaker 1>even if you weren't hit by shrapnel, you could be

0:17:45.280 --> 0:17:48.520
<v Speaker 1>burned severely just from the steam. This is serious stuff.

0:17:48.560 --> 0:17:52.200
<v Speaker 1>So that's why these low pressure engines were the first

0:17:52.280 --> 0:17:55.560
<v Speaker 1>foray into steam engines. Although we're still not quite there yet.

0:17:55.560 --> 0:17:57.760
<v Speaker 1>We're just talking about theory at the moment. All Right,

0:17:57.840 --> 0:18:01.760
<v Speaker 1>I've I've got one from two Okay, this was Ferdinand

0:18:02.000 --> 0:18:05.840
<v Speaker 1>um Verbs I'm going to go with that pronunciation um

0:18:05.960 --> 0:18:08.920
<v Speaker 1>He He might have he was living in the Imperial

0:18:09.000 --> 0:18:11.080
<v Speaker 1>Chinese court at the time, and he may have created

0:18:11.119 --> 0:18:15.040
<v Speaker 1>a working steam car or toy um interesting. He at

0:18:15.080 --> 0:18:17.879
<v Speaker 1>least drow up plans for one, and I'm not sure again,

0:18:17.920 --> 0:18:20.119
<v Speaker 1>it's it's really yeah, it's it's hard to say a

0:18:20.160 --> 0:18:23.480
<v Speaker 1>lot of these things from these earlier inventors, Uh, you know,

0:18:23.760 --> 0:18:27.360
<v Speaker 1>they haven't survived. So they may have one we don't

0:18:27.359 --> 0:18:29.400
<v Speaker 1>know if they were ever built and then just were

0:18:29.440 --> 0:18:31.919
<v Speaker 1>destroyed or lost, or we don't know if you know,

0:18:32.040 --> 0:18:34.399
<v Speaker 1>they just was just in the plans but never actually built.

0:18:35.160 --> 0:18:37.480
<v Speaker 1>One thing that I do believe was built In sixteen

0:18:37.520 --> 0:18:40.720
<v Speaker 1>seventy nine, a French scientist and math professor named um

0:18:40.800 --> 0:18:45.399
<v Speaker 1>Venice Papa from from Yes, France. I already said that excellent, Um,

0:18:45.640 --> 0:18:48.240
<v Speaker 1>I've created the first pressure cooker, which is really a

0:18:48.240 --> 0:18:52.240
<v Speaker 1>direct application of what dela Portia was talking about. Um.

0:18:52.280 --> 0:18:54.520
<v Speaker 1>This was I think the official name translated is the

0:18:54.560 --> 0:18:58.280
<v Speaker 1>digester or engine for softening bones, which isn't creepy at all.

0:18:59.680 --> 0:19:01.399
<v Speaker 1>That does. It made me think of Serial Killer in

0:19:01.400 --> 0:19:05.840
<v Speaker 1>the slightest but by but by attaching to this pressurized

0:19:05.920 --> 0:19:09.680
<v Speaker 1>chamber slighting piston, uh you know, and then heating the pot,

0:19:09.760 --> 0:19:12.800
<v Speaker 1>the expanding steam would push the piston up, and then

0:19:12.840 --> 0:19:15.560
<v Speaker 1>the vacuum created when the steam cooled liquid liquid would

0:19:15.600 --> 0:19:18.960
<v Speaker 1>pull the piston back downtcha um. And this is going

0:19:19.000 --> 0:19:23.000
<v Speaker 1>to become extremely important very soon. Yeah. Uh. There were

0:19:23.000 --> 0:19:24.879
<v Speaker 1>a lot of other people who were thinking about steam

0:19:24.920 --> 0:19:27.880
<v Speaker 1>engines at this time. So while you know, you would

0:19:27.920 --> 0:19:30.760
<v Speaker 1>argue that steam engines really didn't come into play until

0:19:30.960 --> 0:19:34.560
<v Speaker 1>the mid seventeen hundreds, it was the sixteen hundreds where

0:19:34.560 --> 0:19:37.159
<v Speaker 1>we had lots of people theorizing about it. They were

0:19:37.240 --> 0:19:40.560
<v Speaker 1>kind of laying the groundwork that would allow the The

0:19:40.680 --> 0:19:45.840
<v Speaker 1>following scientists engineers, mechanics, you know, just interesting people who

0:19:46.040 --> 0:19:49.679
<v Speaker 1>who thought about steam power and began to put it

0:19:49.720 --> 0:19:52.320
<v Speaker 1>to our to a practical application. They would follow and

0:19:52.359 --> 0:19:56.040
<v Speaker 1>build upon the discoveries that the their forefathers had come

0:19:56.119 --> 0:20:00.320
<v Speaker 1>up with, and those included people like Jacob Besson. There's

0:20:00.320 --> 0:20:03.920
<v Speaker 1>a little guy named Leonardo da vinci Um. He had

0:20:04.119 --> 0:20:06.320
<v Speaker 1>three turtle friends, as I recall, and was trained by

0:20:06.320 --> 0:20:12.000
<v Speaker 1>a rat uh Florence Vault, Thomas Grant, Edward Ford. Lots

0:20:12.000 --> 0:20:15.639
<v Speaker 1>of people were really talking about steam at this time,

0:20:16.280 --> 0:20:18.520
<v Speaker 1>and then that leads us up to a fellow who

0:20:18.560 --> 0:20:25.159
<v Speaker 1>patented an idea in six Thomas Savory, and he was

0:20:25.200 --> 0:20:27.520
<v Speaker 1>the one who who was really interested in this idea

0:20:27.600 --> 0:20:32.240
<v Speaker 1>of using the condensing steam to do work right. Well, okay,

0:20:32.240 --> 0:20:34.359
<v Speaker 1>so it's a little bit of background on what he

0:20:35.320 --> 0:20:38.520
<v Speaker 1>what he patented. So coal mines were booming at this

0:20:38.600 --> 0:20:41.440
<v Speaker 1>time because England was facing this timber crisis. There were

0:20:41.440 --> 0:20:45.040
<v Speaker 1>increases in ship building and lots of firewood being used,

0:20:45.119 --> 0:20:48.600
<v Speaker 1>so so coal mining was becoming huge all right. So

0:20:48.680 --> 0:20:52.480
<v Speaker 1>cole was starting to become the fuel of choice in England,

0:20:52.760 --> 0:20:55.080
<v Speaker 1>and of course that would remain true for the next

0:20:55.359 --> 0:20:57.879
<v Speaker 1>couple of centuries and so he patented this thing that

0:20:57.920 --> 0:21:00.720
<v Speaker 1>he called the miners friend Um because a problem in

0:21:00.760 --> 0:21:03.840
<v Speaker 1>coal mines as you wind up getting water in places

0:21:03.840 --> 0:21:06.639
<v Speaker 1>where you really don't want water, and like where there

0:21:06.640 --> 0:21:10.679
<v Speaker 1>are people underground or where you're yeah, exactly where you're

0:21:10.720 --> 0:21:12.600
<v Speaker 1>trying to work, and it's much harder when in there,

0:21:12.720 --> 0:21:16.080
<v Speaker 1>you know, would completely submerged exactly. We'll talk more about

0:21:16.080 --> 0:21:18.159
<v Speaker 1>that in the podcast that we're going to record immediately

0:21:18.160 --> 0:21:22.800
<v Speaker 1>after this one. But so, but so he uh so

0:21:22.880 --> 0:21:26.960
<v Speaker 1>he patented this thing that I don't again like, I

0:21:27.000 --> 0:21:29.040
<v Speaker 1>don't think he ever built it. Yeah, it was a

0:21:29.040 --> 0:21:33.000
<v Speaker 1>design for a device that could pump water out of minds,

0:21:33.520 --> 0:21:38.280
<v Speaker 1>using a steam powered apparatus to to operate the pump.

0:21:38.640 --> 0:21:42.000
<v Speaker 1>But again, you're not using steam to push something. It

0:21:42.119 --> 0:21:45.320
<v Speaker 1>was a design where the condensing steam would create a

0:21:45.359 --> 0:21:50.200
<v Speaker 1>pulling force that would move some sort of piston or

0:21:50.240 --> 0:21:52.560
<v Speaker 1>which in turn would move some sort of lever that

0:21:52.680 --> 0:21:55.440
<v Speaker 1>in turn would operate a pump and pull water out.

0:21:55.640 --> 0:21:59.320
<v Speaker 1>One of the problems was that it was even based

0:21:59.359 --> 0:22:01.480
<v Speaker 1>just on the does ligne, they could tell that it

0:22:01.600 --> 0:22:03.680
<v Speaker 1>was going to be fairly limited in how far it

0:22:03.720 --> 0:22:07.199
<v Speaker 1>could draw water. Something like you know, between twenty and

0:22:07.240 --> 0:22:11.000
<v Speaker 1>thirty feet maybe um, and that would be something that

0:22:11.240 --> 0:22:16.000
<v Speaker 1>future engineers would improve upon. Hate to interrupt this steamy conversation,

0:22:16.040 --> 0:22:18.280
<v Speaker 1>but it's time for us to take a quick break.

0:22:26.000 --> 0:22:29.480
<v Speaker 1>All right, Let's get back into talking about steam engines.

0:22:29.800 --> 0:22:33.520
<v Speaker 1>So we have worked our way up to seventeen twelve

0:22:33.680 --> 0:22:37.399
<v Speaker 1>when a fellow named Thomas Newcoming invents a steam engine

0:22:37.600 --> 0:22:41.159
<v Speaker 1>that is following along the same lines as Thomas Savory's idea,

0:22:41.400 --> 0:22:45.119
<v Speaker 1>the idea to pump water from mines. The basic design

0:22:45.240 --> 0:22:47.280
<v Speaker 1>was like this. You had a boiler, and the boiler's purpose,

0:22:47.280 --> 0:22:49.480
<v Speaker 1>of course, is to hold the water and to allow

0:22:49.560 --> 0:22:52.840
<v Speaker 1>that to heat up to steam. Right, So the steam

0:22:52.880 --> 0:22:56.320
<v Speaker 1>would move into a cylinder which had a piston in it.

0:22:56.359 --> 0:22:59.320
<v Speaker 1>But again, it wasn't meant to push the piston. The

0:22:59.359 --> 0:23:02.320
<v Speaker 1>pistons natural resting place was at the top of the

0:23:02.320 --> 0:23:04.919
<v Speaker 1>cylinder because the piston was attached to kind of a

0:23:04.920 --> 0:23:08.240
<v Speaker 1>counter lever arm and the other end of the arm

0:23:08.760 --> 0:23:10.600
<v Speaker 1>was pulled down by gravity. It was meant to be

0:23:10.640 --> 0:23:14.160
<v Speaker 1>heavier than the side that the piston was attached to, right,

0:23:14.320 --> 0:23:17.240
<v Speaker 1>And so when the steam would cool, it would condense,

0:23:17.320 --> 0:23:19.200
<v Speaker 1>and then the force of the vacuum that created would

0:23:19.240 --> 0:23:23.000
<v Speaker 1>pull the piston down and the lift to the other

0:23:23.080 --> 0:23:26.240
<v Speaker 1>side of the which would operate the pump. So here

0:23:26.280 --> 0:23:30.280
<v Speaker 1>you've got this pulling suction that is moving the piston downward,

0:23:30.720 --> 0:23:34.080
<v Speaker 1>lifting the other end of this this lever up, and

0:23:34.160 --> 0:23:37.000
<v Speaker 1>that in turn was using it was actually activating the pump,

0:23:37.080 --> 0:23:40.679
<v Speaker 1>pulling the water out of the mine. And the the

0:23:40.720 --> 0:23:42.600
<v Speaker 1>way this would work is that once you had that

0:23:42.720 --> 0:23:46.240
<v Speaker 1>steam cool down, uh, the way they would cool it

0:23:46.280 --> 0:23:49.200
<v Speaker 1>down is actually inject water into the cylinder. So you've

0:23:49.200 --> 0:23:51.439
<v Speaker 1>got the cylinder, it's heated up, you've got the in

0:23:51.480 --> 0:23:54.280
<v Speaker 1>fact that heat was the cylinder was quite warmed. They

0:23:54.280 --> 0:23:56.560
<v Speaker 1>had to cool the cylinder down to condense the steam

0:23:56.600 --> 0:23:59.359
<v Speaker 1>back into water. So the inject water into it helps

0:23:59.359 --> 0:24:02.439
<v Speaker 1>cool the steam down, pulls the piston down, and then

0:24:02.440 --> 0:24:05.119
<v Speaker 1>they would allow the water to heat up again. The

0:24:05.160 --> 0:24:09.200
<v Speaker 1>steam would slowly enter into this uh cylinder as gravity

0:24:09.440 --> 0:24:11.920
<v Speaker 1>was pulling the other end of the lever, the heavier

0:24:12.040 --> 0:24:14.480
<v Speaker 1>end back down again. That pulls the piston back to

0:24:14.560 --> 0:24:17.960
<v Speaker 1>the up resting place and steam would fill the cylinder again.

0:24:18.000 --> 0:24:20.239
<v Speaker 1>You'd have to cool it down again. You do this

0:24:20.280 --> 0:24:23.520
<v Speaker 1>over and over again. Now, if you're listening and you're thinking, wow,

0:24:23.600 --> 0:24:26.000
<v Speaker 1>that that sounds like that might not be terribly efficient.

0:24:26.400 --> 0:24:29.080
<v Speaker 1>You're right, because it meant that you had to keep

0:24:29.119 --> 0:24:31.960
<v Speaker 1>cooling and heating that cylinder over and over, which meant

0:24:31.960 --> 0:24:35.080
<v Speaker 1>that you had to continuously burn fuel so that you

0:24:35.119 --> 0:24:39.840
<v Speaker 1>could continuously heat the water to create this this section.

0:24:39.960 --> 0:24:42.320
<v Speaker 1>And furthermore, I have other people working to cool down

0:24:42.320 --> 0:24:45.280
<v Speaker 1>the cylinder. However, all of this was still more efficient

0:24:45.359 --> 0:24:47.879
<v Speaker 1>than housing an entire team of horses to do the

0:24:47.880 --> 0:24:51.119
<v Speaker 1>same war right, right, And so it ended up actually

0:24:51.119 --> 0:24:55.840
<v Speaker 1>being such a useful device that they were used well

0:24:55.880 --> 0:25:01.000
<v Speaker 1>after improved devices were made, so up until the nineteen yeah, yeah,

0:25:01.160 --> 0:25:03.639
<v Speaker 1>you know, it wasn't until like it was in the

0:25:03.720 --> 0:25:07.399
<v Speaker 1>late seventeen sixties when you would get a big improvement

0:25:07.440 --> 0:25:11.080
<v Speaker 1>over this design. But even then, even after that improvement

0:25:11.119 --> 0:25:14.600
<v Speaker 1>was made, these were very reliable pumps and have been

0:25:14.680 --> 0:25:16.760
<v Speaker 1>used for quite some time. You can actually see one

0:25:17.200 --> 0:25:20.480
<v Speaker 1>if you go to Dearborn, Michigan. There's the Henry Ford

0:25:20.600 --> 0:25:24.360
<v Speaker 1>Museum and they have on display one of Newcomen's actual engines.

0:25:24.680 --> 0:25:26.320
<v Speaker 1>So this is one of the ones that dates back

0:25:26.320 --> 0:25:30.040
<v Speaker 1>to the early eighteenth century, which I think is awesome.

0:25:30.080 --> 0:25:33.280
<v Speaker 1>I totally want to do a text stuff series where

0:25:33.280 --> 0:25:36.240
<v Speaker 1>we go to different museums and see and talk about

0:25:36.280 --> 0:25:40.080
<v Speaker 1>this kind of stuff. If anyone wants to invest. Yeah,

0:25:40.119 --> 0:25:42.879
<v Speaker 1>so hey, if you guys all think that's a great idea,

0:25:43.359 --> 0:25:46.040
<v Speaker 1>let us know and we'll pass those along to Discovery,

0:25:46.440 --> 0:25:48.600
<v Speaker 1>because I don't know how I'm going to swing this

0:25:49.000 --> 0:25:51.560
<v Speaker 1>on my own other than you know, really working on

0:25:51.600 --> 0:25:56.639
<v Speaker 1>my hitchhiking skills. Lauren's nodding. Okay, so anyway, that's great radio,

0:25:58.280 --> 0:26:00.080
<v Speaker 1>But no so so, like I said, this was not

0:26:00.200 --> 0:26:02.679
<v Speaker 1>terribly efficient because of the cooling and the heating of

0:26:02.680 --> 0:26:05.280
<v Speaker 1>that cylinder. Right, So, if you could find a way

0:26:05.400 --> 0:26:08.480
<v Speaker 1>of creating this vacuum to cool the steam down but

0:26:08.640 --> 0:26:11.960
<v Speaker 1>to not have to worry about heating and cooling the

0:26:12.000 --> 0:26:15.320
<v Speaker 1>cylinder itself, thus wasting fuel, you could make this a

0:26:15.400 --> 0:26:19.600
<v Speaker 1>much more efficient system. And, as it turns out, and

0:26:20.040 --> 0:26:23.639
<v Speaker 1>seventeen sixty nine, James Watt can put the plans for

0:26:23.680 --> 0:26:26.200
<v Speaker 1>this one. Now. He's the guy who often we credit

0:26:26.280 --> 0:26:28.399
<v Speaker 1>as the inventor of the steam engine. Though all you

0:26:28.440 --> 0:26:32.000
<v Speaker 1>guys have been listening, you know that's not exactly true,

0:26:32.240 --> 0:26:34.760
<v Speaker 1>because he really just took this new Coomman engine and

0:26:34.960 --> 0:26:37.240
<v Speaker 1>added a separate condenser to it. Right, So, what he

0:26:37.280 --> 0:26:40.320
<v Speaker 1>did was he essentially added a separate chamber that connects

0:26:40.359 --> 0:26:42.919
<v Speaker 1>to the cylinder, and so the cylinder would fill up

0:26:42.960 --> 0:26:46.320
<v Speaker 1>with steam and then move into the separate chamber where

0:26:46.320 --> 0:26:48.920
<v Speaker 1>it would condense, and still you would still get the vacuum.

0:26:49.160 --> 0:26:51.800
<v Speaker 1>But because you didn't have to worry about heating or

0:26:51.880 --> 0:26:55.159
<v Speaker 1>cooling the cylinder itself, you didn't have to use as

0:26:55.240 --> 0:26:58.480
<v Speaker 1>much fuel. And as a result, depending upon which source

0:26:58.560 --> 0:27:01.200
<v Speaker 1>you read, they say he didn't have to worry about

0:27:01.200 --> 0:27:04.480
<v Speaker 1>cooling the celinder, just let it continually exactly because we

0:27:04.560 --> 0:27:07.560
<v Speaker 1>knew when the boiler exactly, you didn't have to Yeah,

0:27:07.560 --> 0:27:10.080
<v Speaker 1>you didn't have to keep on burning fuel to take

0:27:10.320 --> 0:27:12.560
<v Speaker 1>compensate for the fact that you had to use water

0:27:12.600 --> 0:27:16.760
<v Speaker 1>to cool it down. So according to some sources, that

0:27:16.800 --> 0:27:20.320
<v Speaker 1>would mean that you say, between fifty and sev of

0:27:20.400 --> 0:27:24.400
<v Speaker 1>the fuel you would usually use to operate the steam engine. Well,

0:27:24.400 --> 0:27:29.480
<v Speaker 1>that's what made steam engines suddenly practical from a fuel standpoint.

0:27:29.600 --> 0:27:32.439
<v Speaker 1>So they had are even proven to be able to

0:27:32.480 --> 0:27:35.760
<v Speaker 1>do practical work, but they weren't very efficient. They used

0:27:35.800 --> 0:27:38.000
<v Speaker 1>so much fuel that it became one of those questions

0:27:38.000 --> 0:27:40.240
<v Speaker 1>of well is it even worth it to invest in this?

0:27:40.920 --> 0:27:43.439
<v Speaker 1>Uh and then with this invention, it made the steam

0:27:43.480 --> 0:27:47.720
<v Speaker 1>engine something that was truly possible in lots of different applications.

0:27:48.280 --> 0:27:53.000
<v Speaker 1>And that's when we really saw a figurative explosion and

0:27:53.160 --> 0:27:57.159
<v Speaker 1>steam technology. There were some literal ones. In fact, that

0:27:57.200 --> 0:27:59.399
<v Speaker 1>was one of the things what was really concerned about.

0:27:59.760 --> 0:28:04.320
<v Speaker 1>He wanted to continue working in low pressure boilers, low

0:28:04.359 --> 0:28:08.399
<v Speaker 1>pressure steam engines because he felt that any sort of

0:28:08.560 --> 0:28:11.920
<v Speaker 1>high pressure application was far too dangerous to be practical.

0:28:12.359 --> 0:28:16.919
<v Speaker 1>And he spoke out, yea and uh. The thing was

0:28:16.960 --> 0:28:20.640
<v Speaker 1>that in other areas of industry there were lots of improvements,

0:28:20.720 --> 0:28:24.280
<v Speaker 1>like in machining and metalworking, so there were people who

0:28:24.280 --> 0:28:28.800
<v Speaker 1>were working on building stronger, more secure boilers and engines

0:28:29.200 --> 0:28:33.160
<v Speaker 1>that could handle high pressure. What was just very cautious

0:28:33.200 --> 0:28:36.720
<v Speaker 1>about the whole thing. So it was one of those

0:28:37.480 --> 0:28:40.360
<v Speaker 1>the development of high pressure engines would wait for another

0:28:40.520 --> 0:28:45.880
<v Speaker 1>probably forty years or so. Um. But anyway, what stuff.

0:28:45.960 --> 0:28:49.920
<v Speaker 1>He became known as a genius in his own time.

0:28:50.040 --> 0:28:56.080
<v Speaker 1>Everyone was crediting him with the creation of this magnificent technology. Um.

0:28:56.080 --> 0:28:59.320
<v Speaker 1>I'm sure that he was happy to receive that. But

0:28:59.360 --> 0:29:02.480
<v Speaker 1>in the same or that when he created these improvements

0:29:02.520 --> 0:29:06.560
<v Speaker 1>to the newcoman engine, there was another fellow, Nicholas Kugno,

0:29:07.200 --> 0:29:11.040
<v Speaker 1>a French military officer, who developed a steam powered car,

0:29:11.560 --> 0:29:14.520
<v Speaker 1>and it was designed to toe artillery pieces and it

0:29:14.600 --> 0:29:16.800
<v Speaker 1>could only move it about two miles per hour, which

0:29:16.840 --> 0:29:19.800
<v Speaker 1>is about three point two kilometers per hour, and so

0:29:19.840 --> 0:29:21.720
<v Speaker 1>it was never really used. It wasn't really seen as

0:29:21.760 --> 0:29:25.120
<v Speaker 1>practical the idea here because it wasn't. Yeah. I read

0:29:25.160 --> 0:29:29.320
<v Speaker 1>about it being um it being displayed in Paris where

0:29:29.320 --> 0:29:31.160
<v Speaker 1>they were running it and it ran into a wall.

0:29:31.520 --> 0:29:33.440
<v Speaker 1>But since it ran to a wall two miles per hour,

0:29:33.520 --> 0:29:39.600
<v Speaker 1>no one noticed. That's a true story. Um. Yeah, So anyway,

0:29:40.160 --> 0:29:42.360
<v Speaker 1>it was. But it was an early example of a

0:29:42.440 --> 0:29:45.520
<v Speaker 1>steam powered car, if you can call it that. It

0:29:45.560 --> 0:29:48.760
<v Speaker 1>really looked more like a like a long wooden dolly

0:29:48.840 --> 0:29:52.080
<v Speaker 1>with a huge boiler on the end of it. Um.

0:29:52.600 --> 0:29:54.200
<v Speaker 1>It certainly didn't look like a car the way we

0:29:54.200 --> 0:29:56.720
<v Speaker 1>would think of a car today, But it was designed

0:29:56.720 --> 0:29:59.480
<v Speaker 1>to tow artillery. Yeah. We will get into some actual

0:29:59.480 --> 0:30:04.200
<v Speaker 1>steampowered cars very soon. Uh so sight that's when James

0:30:04.240 --> 0:30:09.320
<v Speaker 1>Picard and Matthew Wassboro build a steam engine with rotary motion.

0:30:09.800 --> 0:30:13.800
<v Speaker 1>So this is using various levers and other devices like

0:30:13.800 --> 0:30:18.520
<v Speaker 1>a crankshaft to transfer this reciprocal motion, which is that

0:30:18.640 --> 0:30:22.200
<v Speaker 1>up and down motion of a piston, into a rotational motion. Now,

0:30:22.200 --> 0:30:24.880
<v Speaker 1>those of you who listen to our transmission episode will

0:30:24.880 --> 0:30:27.000
<v Speaker 1>know all about this, and that's why I'm not going

0:30:27.040 --> 0:30:29.960
<v Speaker 1>to go over it again because that episode nearly broke us.

0:30:31.280 --> 0:30:33.640
<v Speaker 1>It was about cars, which I don't know if you

0:30:33.640 --> 0:30:36.040
<v Speaker 1>guys have picked up on this. I'm not a big expert.

0:30:36.440 --> 0:30:40.720
<v Speaker 1>Neither of us are really gearhead should have grabbed Scott probably, yeah, anyway,

0:30:41.480 --> 0:30:46.240
<v Speaker 1>but yes, it trans translated this reciprocating motion into rotational force.

0:30:46.400 --> 0:30:51.320
<v Speaker 1>So that ended up being another important development, Um, although

0:30:51.840 --> 0:30:54.040
<v Speaker 1>it wasn't really used in a practical sense for a

0:30:54.080 --> 0:31:00.040
<v Speaker 1>while longer. Um There's one had another terrific addition to

0:31:00.040 --> 0:31:02.440
<v Speaker 1>to his engine, and that was three. He created a

0:31:02.480 --> 0:31:06.000
<v Speaker 1>double acting engine, right right, Well, this was an idea

0:31:06.080 --> 0:31:09.000
<v Speaker 1>that ends up being really important in steam engines later on,

0:31:09.080 --> 0:31:12.440
<v Speaker 1>although mostly used in high pressure engines not low pressure engines.

0:31:12.720 --> 0:31:14.800
<v Speaker 1>The idea of being that you can you have a

0:31:14.840 --> 0:31:17.840
<v Speaker 1>cylinder that has valves on either end of the cylinder,

0:31:18.280 --> 0:31:21.719
<v Speaker 1>and so as the piston is moving toward one side,

0:31:22.080 --> 0:31:24.680
<v Speaker 1>steam is escaping out of that side and it's you know,

0:31:24.760 --> 0:31:27.680
<v Speaker 1>it's increasing on the other side, right, and then once

0:31:27.720 --> 0:31:30.440
<v Speaker 1>it gets to the end, the valve switch and so

0:31:30.480 --> 0:31:32.720
<v Speaker 1>the piston moves to the other side and steam is

0:31:32.760 --> 0:31:35.040
<v Speaker 1>coming into one end and escaping out the other. Now,

0:31:35.040 --> 0:31:37.640
<v Speaker 1>with Watt's designs, of course, we're talking about using that

0:31:37.760 --> 0:31:41.160
<v Speaker 1>suction force, so it's the condensing that's pulling the piston

0:31:41.480 --> 0:31:44.280
<v Speaker 1>from one side to the other. But later double action

0:31:44.360 --> 0:31:48.080
<v Speaker 1>steam engines would actually use steam force to push the

0:31:48.120 --> 0:31:50.600
<v Speaker 1>piston one side and then on the other side. In fact,

0:31:50.640 --> 0:31:56.200
<v Speaker 1>that's how most of the locomotive steam engines used steam.

0:31:56.320 --> 0:31:58.920
<v Speaker 1>Um and man, I love those locomotives too, But then,

0:31:59.000 --> 0:32:01.240
<v Speaker 1>you know, I think every kid who got to play

0:32:01.280 --> 0:32:06.280
<v Speaker 1>with them was fascinated. Certainly people like Walt Disney became

0:32:06.680 --> 0:32:10.840
<v Speaker 1>obsessed with them. I think that's a safe term. But

0:32:10.880 --> 0:32:12.960
<v Speaker 1>then we started seeing steam engines used in lots of

0:32:12.960 --> 0:32:15.120
<v Speaker 1>different ways. We're getting up to the eighteen hundreds now,

0:32:15.200 --> 0:32:19.200
<v Speaker 1>and that's really where the steam era takes off and

0:32:19.520 --> 0:32:24.520
<v Speaker 1>you start seeing steamboats, paddle steamers, locomotives. In eighteen o one,

0:32:24.560 --> 0:32:27.080
<v Speaker 1>a man named Richard trevithi it was an English miner

0:32:27.160 --> 0:32:31.560
<v Speaker 1>and engineer, built a steam powered locomotive called the puffing devil.

0:32:32.640 --> 0:32:35.440
<v Speaker 1>It could go on short trips, but only on short

0:32:35.440 --> 0:32:37.880
<v Speaker 1>trips because he had trouble keeping the water hot enough

0:32:37.920 --> 0:32:42.000
<v Speaker 1>to generate steam consistently. That actually was a real issue

0:32:42.040 --> 0:32:44.600
<v Speaker 1>with a lot of steam engines, the idea of how

0:32:44.640 --> 0:32:47.840
<v Speaker 1>do you how do you heat the boiler properly? And

0:32:47.880 --> 0:32:50.080
<v Speaker 1>I believe his engines were the first that we're using

0:32:50.120 --> 0:32:52.800
<v Speaker 1>steam to actually push pistons rather than the condensation in

0:32:52.840 --> 0:32:56.240
<v Speaker 1>the vacuum to pulse exactly. Trevith was of the school

0:32:56.280 --> 0:32:59.720
<v Speaker 1>of thought that high pressure steam engines their time had come.

0:32:59.800 --> 0:33:02.920
<v Speaker 1>It was safe enough, you could do it. What again

0:33:03.520 --> 0:33:06.480
<v Speaker 1>was not sold on this idea, but Trevor think certainly

0:33:06.520 --> 0:33:08.880
<v Speaker 1>thought that this was something that you could do. And

0:33:09.360 --> 0:33:13.840
<v Speaker 1>the early ones were still pretty inefficient. They weren't terribly fast. Um.

0:33:14.040 --> 0:33:19.640
<v Speaker 1>He would eventually build a little locomotive for for amusement.

0:33:19.680 --> 0:33:22.120
<v Speaker 1>Really it wasn't meant as a form of transportation. It

0:33:22.200 --> 0:33:25.200
<v Speaker 1>was called the catch me who can at a top

0:33:25.240 --> 0:33:27.479
<v Speaker 1>speed of twelve miles per hour, which is about nineteen

0:33:27.560 --> 0:33:30.040
<v Speaker 1>kilometers per hour. I think I think this was in

0:33:30.160 --> 0:33:33.880
<v Speaker 1>display in London. Some track was already laid around the

0:33:34.000 --> 0:33:37.000
<v Speaker 1>UK and the rest of Europe because horses would use

0:33:37.080 --> 0:33:41.120
<v Speaker 1>the track to pull pully tim pole cards along, right, exactly, yeah, exactiently.

0:33:41.280 --> 0:33:43.880
<v Speaker 1>In fact, you have the birth of the locomotive is

0:33:43.920 --> 0:33:47.120
<v Speaker 1>really an English thing. We think of it as a

0:33:47.280 --> 0:33:49.480
<v Speaker 1>very American thing here in the United States because it

0:33:49.520 --> 0:33:52.760
<v Speaker 1>was so defining of that era, as we really like

0:33:52.800 --> 0:33:54.920
<v Speaker 1>to just take ownership of everything we do. I mean,

0:33:55.000 --> 0:33:59.640
<v Speaker 1>you know, it's that wall is not so great China. Well,

0:34:00.040 --> 0:34:02.200
<v Speaker 1>think we need to take another quick break because I've

0:34:02.200 --> 0:34:06.240
<v Speaker 1>got the vapors. Not not really, it's just that's that's

0:34:06.240 --> 0:34:19.080
<v Speaker 1>steam related, Okay bye. In eighteen o four, London brewery

0:34:19.120 --> 0:34:22.800
<v Speaker 1>engineer named Arthur Wolfe improved this high pressure boiler design

0:34:22.920 --> 0:34:26.680
<v Speaker 1>through something called compounding, which uses excess steam from one

0:34:26.719 --> 0:34:29.240
<v Speaker 1>piston to fire a second piston and then a third.

0:34:29.680 --> 0:34:32.480
<v Speaker 1>This creates less heat loss in the system and winds

0:34:32.560 --> 0:34:34.600
<v Speaker 1>up with you know, you have to burn less fuel,

0:34:34.640 --> 0:34:37.960
<v Speaker 1>which is great more efficiency again, making it more of

0:34:38.000 --> 0:34:42.879
<v Speaker 1>a practical power solution. And uh, moving up to seven.

0:34:42.920 --> 0:34:45.760
<v Speaker 1>That's when another big name and steam engines this someone

0:34:45.840 --> 0:34:50.279
<v Speaker 1>Anyone who has followed the story of steamboats, anyone who's

0:34:50.280 --> 0:34:52.359
<v Speaker 1>familiar with Mark Twain is going to know this name.

0:34:52.800 --> 0:34:56.480
<v Speaker 1>Robert Fulton. He introduced the first steamship to provide regular

0:34:56.480 --> 0:34:59.480
<v Speaker 1>passenger service in America. Average speed of the steamship was

0:34:59.600 --> 0:35:03.520
<v Speaker 1>five miles per hour or eight kilometers per hour. Yeah. Well,

0:35:03.560 --> 0:35:06.600
<v Speaker 1>you know, if you don't have to paddle, it's fast enough.

0:35:06.960 --> 0:35:10.880
<v Speaker 1>It's you know, it's it's uh. And again it's one

0:35:10.920 --> 0:35:13.400
<v Speaker 1>of those things that another one those defining images in

0:35:13.440 --> 0:35:16.480
<v Speaker 1>American history. You think back to things like, you know,

0:35:16.600 --> 0:35:18.799
<v Speaker 1>like the Mark Twain stories, and they all have this

0:35:18.880 --> 0:35:23.719
<v Speaker 1>sort of evocative image of the great steamship. Of course,

0:35:23.760 --> 0:35:28.560
<v Speaker 1>Mark Twain was a steamship. Yeah, yeah, yeah, um. And

0:35:28.600 --> 0:35:32.200
<v Speaker 1>in fact, Mark Twain, that's a steamship term. It's actually

0:35:32.200 --> 0:35:34.880
<v Speaker 1>a term for how deep the water is, which you

0:35:34.880 --> 0:35:36.839
<v Speaker 1>would know if you ever have sailed on the rivers

0:35:36.880 --> 0:35:40.040
<v Speaker 1>of America. In Disney World, just pay attention on on

0:35:40.080 --> 0:35:42.480
<v Speaker 1>that boat, because they'll tell you all this. That's where

0:35:42.480 --> 0:35:46.319
<v Speaker 1>I got it. So I'm citing my source, uh, Disney World.

0:35:46.320 --> 0:35:48.440
<v Speaker 1>I was just there. I don't know if you know that.

0:35:48.440 --> 0:35:54.360
<v Speaker 1>That's that's where he was. George Stevenson, he was another

0:35:54.360 --> 0:35:58.160
<v Speaker 1>English engineer, and he built a steam locomotive to run

0:35:58.239 --> 0:36:01.840
<v Speaker 1>on rails, yep, and it carried thirty tons of coal

0:36:02.239 --> 0:36:05.759
<v Speaker 1>four d fifty feet uphill at four miles per hour

0:36:06.000 --> 0:36:08.839
<v Speaker 1>or six kilometers per hour, which doesn't doesn't sound like much,

0:36:08.840 --> 0:36:11.400
<v Speaker 1>but that's a huge amount of weight to have to transfer,

0:36:11.440 --> 0:36:15.479
<v Speaker 1>and it was a huge improvement over traffics version, which

0:36:15.480 --> 0:36:19.040
<v Speaker 1>could haul about ten tons of iron about ten miles.

0:36:19.120 --> 0:36:22.399
<v Speaker 1>So although it didn't go very far, it certainly had

0:36:22.440 --> 0:36:25.759
<v Speaker 1>to carry a lot of stuff and up an incline,

0:36:25.800 --> 0:36:28.920
<v Speaker 1>so you know, it was a big improvement over taking

0:36:29.040 --> 0:36:32.000
<v Speaker 1>like a super long route in order to avoid having

0:36:32.000 --> 0:36:34.239
<v Speaker 1>to go up an incline like that. UM Now at

0:36:34.239 --> 0:36:38.080
<v Speaker 1>this stage the steam engines worked with this. Like I said,

0:36:38.120 --> 0:36:40.960
<v Speaker 1>the steam press is on either side where you've got

0:36:40.960 --> 0:36:43.320
<v Speaker 1>the piston with the valves there. The valve will control

0:36:43.360 --> 0:36:45.760
<v Speaker 1>where the steam can enter and where it can exit.

0:36:46.239 --> 0:36:48.399
<v Speaker 1>So the steam comes in one side. Now this case

0:36:48.440 --> 0:36:50.400
<v Speaker 1>we do have the steam pressing right, so the steam

0:36:50.440 --> 0:36:52.719
<v Speaker 1>comes in on one side of the cylinder, pushes the

0:36:52.719 --> 0:36:58.000
<v Speaker 1>piston across. The steam exits out as uh of one

0:36:58.000 --> 0:36:59.919
<v Speaker 1>part of the valve while steam comes into the other

0:37:00.040 --> 0:37:04.080
<v Speaker 1>into the cylinder, the piston keeps that that seal steam

0:37:04.200 --> 0:37:07.120
<v Speaker 1>tight and then the piston moves back across the way

0:37:07.160 --> 0:37:10.360
<v Speaker 1>it came the first time. Uh, and you've got this

0:37:10.360 --> 0:37:14.680
<v Speaker 1>this process of a stroke exhaust and then the second

0:37:14.680 --> 0:37:16.839
<v Speaker 1>stroke and it's exhaust and it goes over and over

0:37:16.880 --> 0:37:19.920
<v Speaker 1>and over again. Meanwhile, you would have the piston attached

0:37:20.000 --> 0:37:24.520
<v Speaker 1>to some other form of device that would help, uh,

0:37:24.760 --> 0:37:27.920
<v Speaker 1>move the whole project, whatever it happens to be. So

0:37:27.960 --> 0:37:31.200
<v Speaker 1>with a locomotive, it might be a lever that is

0:37:31.280 --> 0:37:34.719
<v Speaker 1>then connected to a wheel. So one move of the

0:37:34.719 --> 0:37:37.120
<v Speaker 1>piston would be a half turn of the wheel, and

0:37:37.160 --> 0:37:38.880
<v Speaker 1>the move of the piston going back the other way

0:37:38.880 --> 0:37:41.000
<v Speaker 1>it would be the other half turn. And that's where

0:37:41.040 --> 0:37:43.640
<v Speaker 1>you get that locomotive force where you can have the

0:37:43.680 --> 0:37:46.800
<v Speaker 1>train moving down the track and having that steam escape

0:37:47.280 --> 0:37:51.759
<v Speaker 1>is what gives the trains there choo choo sound. That's true.

0:37:51.800 --> 0:37:54.400
<v Speaker 1>So you know when you hear the sound of the

0:37:54.400 --> 0:37:58.200
<v Speaker 1>steam escaping and it goes over and over. What's why

0:37:58.280 --> 0:38:01.080
<v Speaker 1>kids called trains choo choose the thing? They do it anymore,

0:38:01.480 --> 0:38:04.520
<v Speaker 1>or if they do, it's kind of that skew morphism thing.

0:38:04.600 --> 0:38:07.680
<v Speaker 1>Because of course, you don't have many steam powered trains

0:38:07.719 --> 0:38:09.919
<v Speaker 1>these days unless you go to Walt Disney World, where

0:38:09.920 --> 0:38:13.160
<v Speaker 1>you can write a train around Main Street, USA, and

0:38:13.640 --> 0:38:16.319
<v Speaker 1>this podcast, strangely enough, is not brought to you by

0:38:16.640 --> 0:38:19.279
<v Speaker 1>Disney World. No, no, I was brought to you by

0:38:19.320 --> 0:38:23.359
<v Speaker 1>Disney World, apparently, I believe. Usually on steam locomotives, it's

0:38:23.360 --> 0:38:26.440
<v Speaker 1>called it it's called a crosshead. The the portion that

0:38:26.600 --> 0:38:29.520
<v Speaker 1>links out from this piston, and that's going to be

0:38:29.560 --> 0:38:32.080
<v Speaker 1>connected to something called a drive rod, and then coupling

0:38:32.160 --> 0:38:34.160
<v Speaker 1>rods are going to what going to be what drives

0:38:34.160 --> 0:38:36.440
<v Speaker 1>the wheels. Yeah. I usually do have to have a

0:38:36.480 --> 0:38:40.240
<v Speaker 1>couple of different elements in here to translate the motion properly,

0:38:40.360 --> 0:38:43.840
<v Speaker 1>because otherwise, again you've got that reciprocating motion, which is

0:38:43.880 --> 0:38:47.120
<v Speaker 1>just going in two directions. Right, it's either going up

0:38:47.120 --> 0:38:49.080
<v Speaker 1>and down or left and right. However, you know, it

0:38:49.080 --> 0:38:51.720
<v Speaker 1>depends on your orientation and the orientation of the device.

0:38:52.160 --> 0:38:55.160
<v Speaker 1>But that limits what you can do unless you use

0:38:55.280 --> 0:38:58.520
<v Speaker 1>other gadgets to kind of translate that motion into something

0:38:58.560 --> 0:39:01.120
<v Speaker 1>that can do useful work. I mean, unless you just

0:39:01.160 --> 0:39:04.560
<v Speaker 1>need to open and close the door repeatedly, then then

0:39:04.600 --> 0:39:06.640
<v Speaker 1>you could just have a pole attached to it. But

0:39:06.680 --> 0:39:10.960
<v Speaker 1>otherwise you would need something more more versatile. So by

0:39:11.040 --> 0:39:14.879
<v Speaker 1>eighteen twenty five, steam locomotives were starting to be used

0:39:14.960 --> 0:39:18.280
<v Speaker 1>to haul passengers on a regular basis at that point.

0:39:18.640 --> 0:39:21.080
<v Speaker 1>Before then, it was pretty much used in cargo, right.

0:39:21.080 --> 0:39:23.480
<v Speaker 1>I think the very I think five was the very

0:39:23.520 --> 0:39:27.240
<v Speaker 1>first ride of a passenger steam locomotive. That was George

0:39:27.239 --> 0:39:31.000
<v Speaker 1>Stevenson's Locomotion number one. It carried some cargo and maybe

0:39:31.000 --> 0:39:34.319
<v Speaker 1>about six hundred passengers or so, and that was that

0:39:34.400 --> 0:39:36.879
<v Speaker 1>was its maiden voyage. I hear that everybody was doing

0:39:36.920 --> 0:39:41.560
<v Speaker 1>a brand new dance now to do the locomotion. Okay,

0:39:41.800 --> 0:39:43.640
<v Speaker 1>Laurence shaking her head again. So I guess I need

0:39:43.719 --> 0:39:47.759
<v Speaker 1>to move on alright, So eight hundreds from all the

0:39:47.800 --> 0:39:50.040
<v Speaker 1>way through eighteen eighty, we're gonna make a big skip

0:39:50.120 --> 0:39:51.560
<v Speaker 1>unless you have something you want to add in that.

0:39:52.040 --> 0:39:54.040
<v Speaker 1>Uh not really, no, I guess I guess I could

0:39:54.040 --> 0:39:56.160
<v Speaker 1>put in at this point that the popular kind of

0:39:56.200 --> 0:39:58.640
<v Speaker 1>boiler that was being used at this time, and and

0:39:58.719 --> 0:40:01.799
<v Speaker 1>this is going to become in for safety reasons. The

0:40:01.800 --> 0:40:04.160
<v Speaker 1>popular kind of boiler was a fire tube boiler, which

0:40:04.360 --> 0:40:07.360
<v Speaker 1>basically consists of a tank of water perforated with furnace

0:40:07.400 --> 0:40:11.440
<v Speaker 1>pipes and the you know, the hot gases from generated

0:40:11.440 --> 0:40:14.200
<v Speaker 1>from the fire from the fire in these pipes that

0:40:14.239 --> 0:40:17.600
<v Speaker 1>are going through this cylinder of water are what is

0:40:17.640 --> 0:40:19.880
<v Speaker 1>heating the water. It's a pretty efficient way to do it,

0:40:19.960 --> 0:40:22.759
<v Speaker 1>but it also means that the whole tank is under

0:40:22.760 --> 0:40:24.600
<v Speaker 1>a lot of pressure. So therefore if at burst, it's

0:40:24.600 --> 0:40:26.680
<v Speaker 1>going to lead to that big scary explosion that we

0:40:26.680 --> 0:40:29.200
<v Speaker 1>were talking about earlier. Right. So the heating element here

0:40:29.200 --> 0:40:31.640
<v Speaker 1>are these these pipes that run through the boiler. The

0:40:31.680 --> 0:40:34.839
<v Speaker 1>water surrounds the pipes, the pipes get hot because of

0:40:34.880 --> 0:40:37.920
<v Speaker 1>the fires creating these hot gases. You also, by the way,

0:40:38.000 --> 0:40:40.360
<v Speaker 1>have to have something to vent the hot gases out of,

0:40:40.440 --> 0:40:44.120
<v Speaker 1>so so you didn't just have steam venting out, you

0:40:44.120 --> 0:40:47.320
<v Speaker 1>actually had hot air hot gases venting out to based

0:40:47.560 --> 0:40:49.880
<v Speaker 1>from whatever the heat source was. See, that was one

0:40:49.880 --> 0:40:52.719
<v Speaker 1>of the problems that earlier inventors had run into, was

0:40:52.719 --> 0:40:54.160
<v Speaker 1>that they were trying to figure out a way of

0:40:54.200 --> 0:40:56.520
<v Speaker 1>creating this hot water, and some of them were doing

0:40:56.520 --> 0:41:00.320
<v Speaker 1>things like using a red hot iron uh inserted uneath

0:41:00.360 --> 0:41:03.600
<v Speaker 1>the boiler. But that heat starts to dissipate, and once

0:41:03.640 --> 0:41:06.000
<v Speaker 1>it does, you don't have power anymore. So it was

0:41:06.080 --> 0:41:08.319
<v Speaker 1>only through creating something that would be allow you to

0:41:08.400 --> 0:41:11.200
<v Speaker 1>generate a fire and continuate generate. So even though we

0:41:11.280 --> 0:41:13.879
<v Speaker 1>talk about steam powered trains. Have you ever seen those

0:41:13.920 --> 0:41:17.120
<v Speaker 1>movies where they're shoveling coal into a furnace, Well, you

0:41:17.200 --> 0:41:19.920
<v Speaker 1>have to generate the steam, right, It's not the trains

0:41:19.960 --> 0:41:23.560
<v Speaker 1>not running on coal. The coal is what's generating the

0:41:23.600 --> 0:41:26.960
<v Speaker 1>heat in the fire. It's it's the fuel that creates

0:41:26.960 --> 0:41:29.400
<v Speaker 1>the creates the heat that allows the water to boil,

0:41:29.480 --> 0:41:31.520
<v Speaker 1>that makes the train go, and the green grass grows

0:41:31.560 --> 0:41:35.520
<v Speaker 1>all around and around. So yeah, so moving up to

0:41:35.640 --> 0:41:41.600
<v Speaker 1>eight Between eighteen eighty, steam engines are used in practically

0:41:41.640 --> 0:41:47.600
<v Speaker 1>every major industrial application, and in fact really both figuratively

0:41:47.680 --> 0:41:51.839
<v Speaker 1>and literally drive the industrial revolution. Uh. In eighteen eighty

0:41:52.000 --> 0:41:55.600
<v Speaker 1>Charles A. Parsons invinced the first steam turbine. So now

0:41:55.600 --> 0:41:58.319
<v Speaker 1>we're getting into a way of using steam to not

0:41:58.560 --> 0:42:04.399
<v Speaker 1>just push something mechanically, but also generate electricity, which would

0:42:04.400 --> 0:42:09.000
<v Speaker 1>become really important as well. Uh. In eight are actually

0:42:09.040 --> 0:42:12.520
<v Speaker 1>really eighteen six is when we first start seeing steam

0:42:12.560 --> 0:42:15.560
<v Speaker 1>powered cars in the United States, the Stanley Steamer being

0:42:15.680 --> 0:42:20.120
<v Speaker 1>the popular model, also affectionately called flying teapots. Have you

0:42:20.160 --> 0:42:22.000
<v Speaker 1>ever seen a picture of these? They really do look

0:42:22.040 --> 0:42:25.399
<v Speaker 1>like horseless carriages. When you hear that term, it looks

0:42:25.440 --> 0:42:27.839
<v Speaker 1>like it's a carriage that's missing a horse in front

0:42:27.880 --> 0:42:30.719
<v Speaker 1>of it, and it's got one usually one lever that

0:42:30.840 --> 0:42:34.560
<v Speaker 1>you use for steering, and that's it, and uh, you

0:42:34.760 --> 0:42:38.840
<v Speaker 1>just uh, you know, god speed. They were really popular.

0:42:38.840 --> 0:42:42.520
<v Speaker 1>They went in this early kind of period, more than

0:42:42.719 --> 0:42:47.120
<v Speaker 1>sixty of them in the United States, and sixty that's

0:42:47.239 --> 0:42:50.040
<v Speaker 1>obviously a tiny number these days, but you're talking back

0:42:50.080 --> 0:42:53.560
<v Speaker 1>then where only a small sliver of the population would

0:42:53.560 --> 0:42:57.200
<v Speaker 1>have had access to it, both monetarily and just opportunity

0:42:57.239 --> 0:43:00.239
<v Speaker 1>from opportunity's sake, you know, not everyone lived in in

0:43:00.280 --> 0:43:02.600
<v Speaker 1>an area where they could get access to this. Also,

0:43:02.680 --> 0:43:05.560
<v Speaker 1>keep in mind that these machines were usually used for

0:43:05.719 --> 0:43:09.520
<v Speaker 1>intercity travel. It's not something that the idea of traveling

0:43:09.520 --> 0:43:15.040
<v Speaker 1>across country really wasn't wasn't part of the automotive industry

0:43:15.040 --> 0:43:17.320
<v Speaker 1>at that point, whether it was steam powered or gas

0:43:17.320 --> 0:43:20.399
<v Speaker 1>powered or even electrically powered. We talked about electrical cars,

0:43:20.400 --> 0:43:25.120
<v Speaker 1>and they predate the gas engine vehicles as well. Um,

0:43:26.000 --> 0:43:28.200
<v Speaker 1>if you wanted to go across the country, you've got

0:43:28.280 --> 0:43:30.480
<v Speaker 1>a train. You didn't you didn't drive your car at

0:43:30.480 --> 0:43:34.319
<v Speaker 1>this time. But we get up to a sad time though,

0:43:34.560 --> 0:43:36.760
<v Speaker 1>we're getting up to for those of us who happened

0:43:36.760 --> 0:43:39.920
<v Speaker 1>to like that. Cho choose. Yeah, as of about nineteen sixty,

0:43:40.000 --> 0:43:42.439
<v Speaker 1>we're going to see the end of the locomotive era. Yeah.

0:43:42.480 --> 0:43:46.319
<v Speaker 1>You don't see many places producing steam powered trains these days.

0:43:46.360 --> 0:43:49.160
<v Speaker 1>If they are, it's for some sort of amusement park

0:43:49.239 --> 0:43:52.520
<v Speaker 1>or something along those lines. It's not meant as a

0:43:52.520 --> 0:43:54.920
<v Speaker 1>means of travel. There are some steam powered engines that

0:43:54.960 --> 0:43:57.520
<v Speaker 1>are still in operation in various places around the world,

0:43:57.560 --> 0:44:00.279
<v Speaker 1>but they aren't really being produced because we have alternative now,

0:44:00.360 --> 0:44:03.000
<v Speaker 1>all right. Certainly by the nineteen thirties, people had started

0:44:03.040 --> 0:44:06.640
<v Speaker 1>to realize that internal combustion engines using gasoline as a

0:44:06.719 --> 0:44:10.719
<v Speaker 1>fuel were much more efficient and cheap to use than

0:44:10.760 --> 0:44:14.320
<v Speaker 1>these than these external combustion engines, which is what a

0:44:14.360 --> 0:44:17.600
<v Speaker 1>steam engine is. Yeah, it really is. Yeah. Um, So

0:44:18.440 --> 0:44:20.760
<v Speaker 1>we start seeing this end of this era in around

0:44:20.840 --> 0:44:24.200
<v Speaker 1>nineteen sixty, But it doesn't mean that we're no longer

0:44:24.280 --> 0:44:27.920
<v Speaker 1>using steam engines. We still are, right right, partially because

0:44:28.200 --> 0:44:30.719
<v Speaker 1>we have improved the kind of boiler that's used. Water

0:44:30.800 --> 0:44:33.680
<v Speaker 1>tube boilers are kind of the inverse of that fire

0:44:33.680 --> 0:44:35.839
<v Speaker 1>tube boiler that I was talking about earlier. It's it's

0:44:35.840 --> 0:44:38.880
<v Speaker 1>basically a furnace that's perforated with water pipes instead of

0:44:38.880 --> 0:44:42.000
<v Speaker 1>being a water tank that's perforated with furnace pipes, and

0:44:42.360 --> 0:44:45.080
<v Speaker 1>there's water inside of furnace. You've got tubes of water

0:44:45.120 --> 0:44:48.280
<v Speaker 1>inside of furnace and uh and yeah, so so only

0:44:48.360 --> 0:44:52.279
<v Speaker 1>those tubes are under pressure and therefore it's safer overall. Right,

0:44:52.320 --> 0:44:54.120
<v Speaker 1>there's less of a less of a chance for our

0:44:54.120 --> 0:44:58.279
<v Speaker 1>catastrophic breakdown. Although again with valves proper valving you you're

0:44:58.560 --> 0:45:01.440
<v Speaker 1>pretty safe most of the time. And yeah, back in

0:45:01.520 --> 0:45:05.600
<v Speaker 1>two thousand nine, you know, way back then, a team

0:45:05.760 --> 0:45:09.320
<v Speaker 1>of engineers built a car called the Inspiration, which is

0:45:09.440 --> 0:45:13.000
<v Speaker 1>steam powered high speed car uses a turbine engine, not

0:45:13.160 --> 0:45:16.640
<v Speaker 1>a piston engine, steam powered, and it broke the land

0:45:16.719 --> 0:45:20.800
<v Speaker 1>speed record for steam powered vehicles. UM. The average speed

0:45:21.000 --> 0:45:24.719
<v Speaker 1>was a breezy one forty eight miles power or two

0:45:25.560 --> 0:45:29.800
<v Speaker 1>kilometers prower. That's fast. Yeah, you're being powered by steam.

0:45:30.120 --> 0:45:31.799
<v Speaker 1>And I think I think that that is that's still

0:45:31.840 --> 0:45:34.600
<v Speaker 1>the standing UH land speed record. I know that there's

0:45:34.640 --> 0:45:38.240
<v Speaker 1>another team working on it. There's a US steam team

0:45:38.239 --> 0:45:41.880
<v Speaker 1>that's working on building its own UH steam powered vehicle

0:45:42.040 --> 0:45:44.879
<v Speaker 1>that they hope will break that record. But as far

0:45:44.920 --> 0:45:46.880
<v Speaker 1>as I know, that has not happened yet as of

0:45:46.920 --> 0:45:50.200
<v Speaker 1>the recording of this podcast. Yeah, and there is there.

0:45:50.200 --> 0:45:52.760
<v Speaker 1>There are a few companies that are working on test

0:45:52.920 --> 0:45:56.520
<v Speaker 1>versions of steam powered cars. There's one called Cyclone Cyclone

0:45:56.520 --> 0:46:01.040
<v Speaker 1>Power Technologies, which is working with Raytheon on the defense

0:46:01.120 --> 0:46:03.759
<v Speaker 1>contractor at the moment, and in fact, the the U

0:46:03.920 --> 0:46:06.839
<v Speaker 1>S team is working on a high speed vehicle called

0:46:06.880 --> 0:46:09.200
<v Speaker 1>the Cyclone. That's what the name of the one that

0:46:09.239 --> 0:46:12.520
<v Speaker 1>they're hoping will break the records, the cycling. Yeah. Yeah,

0:46:12.560 --> 0:46:15.359
<v Speaker 1>they're you know, they're producing these engines that would fit

0:46:15.480 --> 0:46:19.000
<v Speaker 1>in the you know, standard vehicle engine space. That's a

0:46:19.040 --> 0:46:21.279
<v Speaker 1>big deal too. We didn't even mention that. But the

0:46:21.320 --> 0:46:24.480
<v Speaker 1>steam engines of traditionally were very large because you had

0:46:24.480 --> 0:46:26.279
<v Speaker 1>to have a boiler, You had to have something that

0:46:26.320 --> 0:46:28.920
<v Speaker 1>could contain a lot of water to generate the steam

0:46:28.960 --> 0:46:31.320
<v Speaker 1>you needed, and you know, you were venting that steam.

0:46:31.400 --> 0:46:34.960
<v Speaker 1>So it wasn't like your recap capturing and reusing, and

0:46:35.000 --> 0:46:36.919
<v Speaker 1>even if you did recapture it, especially with the old

0:46:36.920 --> 0:46:40.160
<v Speaker 1>condenser models, even if you did recapture it, you were

0:46:40.160 --> 0:46:43.080
<v Speaker 1>still losing some So it's it wasn't something that you

0:46:43.120 --> 0:46:45.239
<v Speaker 1>could run indefinitely. You might be able to run it

0:46:45.280 --> 0:46:47.040
<v Speaker 1>for a long time, but you know that's one of

0:46:47.040 --> 0:46:50.440
<v Speaker 1>those challenges is trying to miniaturize something like steam power,

0:46:50.520 --> 0:46:53.280
<v Speaker 1>which uh, you know it doesn't work so well. Also

0:46:53.400 --> 0:46:56.600
<v Speaker 1>turns out to be a big part of the steampunk movement,

0:46:56.760 --> 0:46:59.960
<v Speaker 1>this kind of idea of avoiding the miniaturization. You know,

0:47:00.080 --> 0:47:03.319
<v Speaker 1>you want these kind of bulky things that have lots

0:47:03.320 --> 0:47:07.640
<v Speaker 1>of character to them. You know, they're shiny and brassy, unuseful,

0:47:07.760 --> 0:47:10.120
<v Speaker 1>but really full of characters. Yeah, no, it's got lots

0:47:10.120 --> 0:47:12.640
<v Speaker 1>of character. It's just looks like, Wow, you know, that's

0:47:12.640 --> 0:47:16.040
<v Speaker 1>a great, uh steampunk version of a mobile device, and

0:47:16.080 --> 0:47:21.000
<v Speaker 1>it only weighs seventy pounds and burns every time you

0:47:21.160 --> 0:47:23.520
<v Speaker 1>use it, right, Well, you know that would obviously you

0:47:23.560 --> 0:47:26.240
<v Speaker 1>would be much more frugal with your use. You wouldn't

0:47:26.239 --> 0:47:28.480
<v Speaker 1>be picking up your smartphone every five seconds at dinner.

0:47:29.160 --> 0:47:31.600
<v Speaker 1>I'm speaking about my own personal behavior at this point.

0:47:32.000 --> 0:47:34.960
<v Speaker 1>So yeah, there's still other companies that are developing steam

0:47:34.960 --> 0:47:38.480
<v Speaker 1>engines for power generation, usually for places in the world

0:47:38.520 --> 0:47:41.200
<v Speaker 1>that are not on a power grid and therefore do

0:47:41.280 --> 0:47:45.520
<v Speaker 1>not have access to electricity. There's one called a uniflow Power,

0:47:45.560 --> 0:47:50.040
<v Speaker 1>which is unveiled a generator back in steam generator, steam

0:47:50.160 --> 0:47:54.240
<v Speaker 1>powered generator, I should say, didn't generate steam. You generated

0:47:54.239 --> 0:47:57.680
<v Speaker 1>power through steam. Um. But it was meant to help

0:47:58.040 --> 0:48:01.640
<v Speaker 1>communities that are not direct connected to power grids to

0:48:01.640 --> 0:48:04.280
<v Speaker 1>to deliver electricity to parts of the world that otherwise

0:48:04.280 --> 0:48:07.160
<v Speaker 1>would not have it. So we're seeing steam still being

0:48:07.280 --> 0:48:10.480
<v Speaker 1>used in applications today. Absolutely, And I mean, you know,

0:48:10.520 --> 0:48:12.839
<v Speaker 1>I want to point out that most of the electricity

0:48:12.920 --> 0:48:16.840
<v Speaker 1>generated is technically steam general. Sure, I mean that's what

0:48:16.920 --> 0:48:20.040
<v Speaker 1>nuclear power is, that's what a coal power plant is, right, Yeah, Yeah,

0:48:20.080 --> 0:48:22.760
<v Speaker 1>we're talking you're burning a fuel that is generating steam

0:48:22.800 --> 0:48:27.919
<v Speaker 1>that is turning usually yeah, exactly. Even things like the

0:48:28.000 --> 0:48:30.480
<v Speaker 1>plasma waste converters. I've talked about those in the past

0:48:30.760 --> 0:48:32.919
<v Speaker 1>where they've talked about using the excess heat in order

0:48:32.960 --> 0:48:35.920
<v Speaker 1>to generate steam that would turn turbines and be kind

0:48:35.920 --> 0:48:38.600
<v Speaker 1>of a co located with a power generator. So you'd

0:48:38.600 --> 0:48:42.400
<v Speaker 1>have a trash disposal and power generation unit all put together.

0:48:42.640 --> 0:48:45.080
<v Speaker 1>But it's using steam to do that. It means plasma

0:48:45.160 --> 0:48:49.759
<v Speaker 1>to to break down the trash power a level of

0:48:49.960 --> 0:48:52.799
<v Speaker 1>efficiency of of how hot you can get water, how

0:48:52.880 --> 0:48:56.120
<v Speaker 1>quickly with how the work? Yeah, and then how can

0:48:56.160 --> 0:48:58.719
<v Speaker 1>you how can you take something that normally would just

0:48:58.760 --> 0:49:01.680
<v Speaker 1>be considered a waste eye product and turn it into

0:49:01.920 --> 0:49:05.080
<v Speaker 1>useful stuff. You know, heat. We often think of all,

0:49:05.120 --> 0:49:07.360
<v Speaker 1>we lost a lot of our energy through heat. But

0:49:07.400 --> 0:49:09.080
<v Speaker 1>if you can recapture that heat and make it do

0:49:09.120 --> 0:49:11.000
<v Speaker 1>work like you can with steam power, then you're in

0:49:11.040 --> 0:49:13.000
<v Speaker 1>good shape. So yeah, that kind of wraps up our

0:49:13.040 --> 0:49:16.120
<v Speaker 1>discussion about steam engines. Uh, this was a fun one

0:49:16.160 --> 0:49:18.680
<v Speaker 1>to do. It's totally another one of those look backs

0:49:18.760 --> 0:49:22.000
<v Speaker 1>on on the technology of days of your that are

0:49:22.040 --> 0:49:26.759
<v Speaker 1>still relevant today. I hope you guys enjoyed that classic episode.

0:49:27.120 --> 0:49:30.480
<v Speaker 1>If you have suggestions for future topics of current episodes

0:49:30.480 --> 0:49:33.080
<v Speaker 1>of tech Stuff, send it to me via Twitter. The

0:49:33.120 --> 0:49:35.880
<v Speaker 1>handle is text stuff hs W and I'll talk to

0:49:35.920 --> 0:49:43.640
<v Speaker 1>you again really soon. Text Stuff is an I Heart

0:49:43.760 --> 0:49:47.479
<v Speaker 1>Radio production. For more podcasts from my Heart Radio, visit

0:49:47.520 --> 0:49:50.640
<v Speaker 1>the i Heart Radio app, Apple Podcasts, or wherever you

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<v Speaker 1>listen to your favorite shows.