1 00:00:03,000 --> 00:00:06,040 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:10,440 --> 00:00:12,840 Speaker 2: Hey you welcome to Stuff to Blow your Mind. My 3 00:00:12,960 --> 00:00:14,240 Speaker 2: name is Robert Lamb. 4 00:00:14,280 --> 00:00:17,119 Speaker 3: And I am Joe McCormick, and today we're bringing you 5 00:00:17,200 --> 00:00:20,560 Speaker 3: some messages from the Stuff to Blow your Mind email address. 6 00:00:20,600 --> 00:00:22,520 Speaker 3: If you're a listener and you have never gotten in 7 00:00:22,560 --> 00:00:24,960 Speaker 3: touch before, why not give it a try. You can 8 00:00:25,079 --> 00:00:28,440 Speaker 3: email us at contact at stuff to Blow your Mind 9 00:00:28,600 --> 00:00:32,320 Speaker 3: dot com. Messages of all types are welcome. Of course. 10 00:00:32,560 --> 00:00:35,400 Speaker 3: We really appreciate if you have anything interesting you'd like 11 00:00:35,440 --> 00:00:38,000 Speaker 3: to add to a topic we've talked about on the show. 12 00:00:38,320 --> 00:00:40,519 Speaker 3: If you have corrections you need to offer, those are 13 00:00:40,560 --> 00:00:43,800 Speaker 3: of course very welcome if you have If you want 14 00:00:43,800 --> 00:00:46,240 Speaker 3: to suggest a topic for the future, we like that too. 15 00:00:46,320 --> 00:00:49,559 Speaker 3: Sometimes we do follow up on topics that were suggested 16 00:00:49,600 --> 00:00:52,680 Speaker 3: by listeners. But whatever it is, send it our way 17 00:00:52,800 --> 00:00:56,680 Speaker 3: contact at stuff to Blow your Mind dot com. So 18 00:00:56,840 --> 00:01:00,680 Speaker 3: this is our first recording after the Christmas week, robbed it. 19 00:01:00,680 --> 00:01:02,720 Speaker 3: Did you have a good holiday with the family. 20 00:01:02,640 --> 00:01:05,080 Speaker 2: Yeah, yeah, pretty good. I have to admit though, it 21 00:01:05,080 --> 00:01:08,760 Speaker 2: does feel like a strange nether zone that I find 22 00:01:08,760 --> 00:01:12,720 Speaker 2: myself then, because we're we're recording this between Christmas and 23 00:01:12,800 --> 00:01:17,759 Speaker 2: New Year's We've just had some unseasonably warm weather. Yes, 24 00:01:17,840 --> 00:01:21,680 Speaker 2: and you know, every day feels completely discombobulated. So I 25 00:01:21,959 --> 00:01:24,360 Speaker 2: have no idea, you know, moment to moment, what day 26 00:01:24,400 --> 00:01:27,760 Speaker 2: it is, what season it is, how I fit into 27 00:01:27,760 --> 00:01:29,880 Speaker 2: the world around me. All I know is that we 28 00:01:30,000 --> 00:01:33,840 Speaker 2: have a certain amount of listener mail to get to. 29 00:01:33,920 --> 00:01:35,800 Speaker 2: But how about yourself? How was your holiday? 30 00:01:35,880 --> 00:01:38,319 Speaker 3: Oh? You know, I had a great time with the family. 31 00:01:38,480 --> 00:01:40,360 Speaker 3: Loved to see and everybody. We you know, did some 32 00:01:40,480 --> 00:01:43,280 Speaker 3: I did some cooking and some hosting, and then we 33 00:01:43,319 --> 00:01:46,880 Speaker 3: also had the different little family gatherings which were very nice. 34 00:01:46,920 --> 00:01:49,680 Speaker 3: Though on Christmas Day itself, of you know, I think 35 00:01:49,680 --> 00:01:51,080 Speaker 3: it was the same for y'all. It's like in the 36 00:01:51,120 --> 00:01:55,480 Speaker 3: seventies and I had a cold, so it's just kind 37 00:01:55,480 --> 00:01:58,960 Speaker 3: of gross. But uh but yeah, you know, good holiday 38 00:01:59,000 --> 00:02:04,480 Speaker 3: times and not a single exploding lollipop or flying material 39 00:02:04,640 --> 00:02:05,040 Speaker 3: was found. 40 00:02:05,360 --> 00:02:09,799 Speaker 2: Excellent. Yeah. I think Santa Claus has really been forced 41 00:02:10,080 --> 00:02:15,960 Speaker 2: via various environmental laws to really tightly contain his various 42 00:02:16,240 --> 00:02:19,239 Speaker 2: miracle candies so they do not phone to the hands. 43 00:02:19,000 --> 00:02:22,320 Speaker 3: Of the children. Okay, yeah, all right, Well should we 44 00:02:22,400 --> 00:02:24,000 Speaker 3: jump right into the emails? 45 00:02:24,240 --> 00:02:25,000 Speaker 2: Yeah? What do we have. 46 00:02:25,720 --> 00:02:28,240 Speaker 3: Let's see this first one. I'm gonna do this one 47 00:02:28,280 --> 00:02:32,280 Speaker 3: from Lauren, which is a late coming email about our 48 00:02:32,320 --> 00:02:36,440 Speaker 3: episodes on the Ignobel Prizes for this year. I think 49 00:02:36,440 --> 00:02:44,600 Speaker 3: this is Yeah, she'll explain which one it's about. So 50 00:02:44,680 --> 00:02:47,840 Speaker 3: Lauren says, hello, Robin Joe. I was just listening to 51 00:02:47,919 --> 00:02:51,920 Speaker 3: your episode on the Ignobel Prizes Part one and the 52 00:02:51,960 --> 00:02:56,080 Speaker 3: bit about narcissism made me think about different forms of 53 00:02:56,240 --> 00:03:00,840 Speaker 3: praise and how they affect human behavior according to this video, 54 00:03:01,000 --> 00:03:03,799 Speaker 3: and then she inserts a video I'll explain in a second. 55 00:03:04,480 --> 00:03:07,280 Speaker 3: Lauren says, praising kids by telling them that they are 56 00:03:07,440 --> 00:03:12,639 Speaker 3: smart or intelligent makes them fear looking unintelligent, so they 57 00:03:12,680 --> 00:03:16,600 Speaker 3: avoid challenges and stagnate, whereas kids who are praised for 58 00:03:16,680 --> 00:03:20,000 Speaker 3: their effort or process when engaging in a task are 59 00:03:20,040 --> 00:03:23,239 Speaker 3: more likely to develop a desire to take on challenges 60 00:03:23,639 --> 00:03:28,040 Speaker 3: and therefore are more likely to experience growth. Now, I 61 00:03:28,040 --> 00:03:30,880 Speaker 3: thought I should follow up with this video that Lauren 62 00:03:30,919 --> 00:03:33,720 Speaker 3: attached and talk about it a bit, so just to explain. 63 00:03:33,840 --> 00:03:36,880 Speaker 3: This is a video of part of a lecture by 64 00:03:36,960 --> 00:03:41,240 Speaker 3: the American psychologist Carol Dweck of Stanford making the case 65 00:03:41,280 --> 00:03:44,960 Speaker 3: for what Laurence said based on Dwex's own research and 66 00:03:45,320 --> 00:03:47,080 Speaker 3: I was reading a bit about this, I should note 67 00:03:47,120 --> 00:03:51,840 Speaker 3: that while focusing on process based praise or effort based 68 00:03:51,880 --> 00:03:56,600 Speaker 3: praise over attribute based praise does absolutely make sense to 69 00:03:56,640 --> 00:03:59,440 Speaker 3: me on an intuitive level. I've read that there's some 70 00:03:59,520 --> 00:04:01,840 Speaker 3: disagree in the field, Like, from what I can tell, 71 00:04:02,520 --> 00:04:05,520 Speaker 3: it's not so much that process based praise is bad, 72 00:04:05,640 --> 00:04:09,720 Speaker 3: but there's dispute about to what extent process based praise 73 00:04:09,800 --> 00:04:13,640 Speaker 3: actually leads to measurably better outcomes in learning and things 74 00:04:13,680 --> 00:04:16,960 Speaker 3: like that. Some other psychologists have been unable to replicate 75 00:04:17,000 --> 00:04:20,039 Speaker 3: the original results reported here, so I can't give you 76 00:04:20,080 --> 00:04:23,560 Speaker 3: an answer on whether it gets measurable results on average 77 00:04:23,640 --> 00:04:26,560 Speaker 3: or not. But I will say I personally try to 78 00:04:26,600 --> 00:04:29,760 Speaker 3: focus more on effort based praise with my own child, 79 00:04:29,880 --> 00:04:32,120 Speaker 3: just because it just kind of feels like the right 80 00:04:32,160 --> 00:04:34,359 Speaker 3: thing to do for us, and it seems to me 81 00:04:34,520 --> 00:04:37,160 Speaker 3: to get better results at least, you know, in our 82 00:04:37,200 --> 00:04:41,840 Speaker 3: one case. Yeah, So I wouldn't want to overclaim anything 83 00:04:41,880 --> 00:04:45,600 Speaker 3: that's not really proven about the potential negative effects of 84 00:04:45,680 --> 00:04:48,159 Speaker 3: like attribute based praise. You know, telling a kid you're 85 00:04:48,200 --> 00:04:52,320 Speaker 3: so smart instead of praising them for trying hard at something, 86 00:04:52,400 --> 00:04:56,120 Speaker 3: and you know, or trying again after they fail, things 87 00:04:56,160 --> 00:04:59,120 Speaker 3: like that. I do think it's it is obvious, at 88 00:04:59,200 --> 00:05:01,920 Speaker 3: least at some level, that there are forms of praise 89 00:05:02,000 --> 00:05:06,040 Speaker 3: that can be incredibly toxic and pathological, like praise that 90 00:05:06,200 --> 00:05:10,159 Speaker 3: makes it seem like love is conditional, or praise that 91 00:05:10,279 --> 00:05:13,919 Speaker 3: gives children a sense of superiority over their peers, things 92 00:05:13,960 --> 00:05:16,880 Speaker 3: like that. Obviously, there is such a thing as toxic praise. 93 00:05:17,760 --> 00:05:20,280 Speaker 2: Yeah, yeah, I mean you like, in my family, we 94 00:05:20,960 --> 00:05:24,200 Speaker 2: try to maintain a kind of like growth mindset with everything, 95 00:05:24,320 --> 00:05:27,240 Speaker 2: and you know, I put an emphasis on always learning, 96 00:05:27,440 --> 00:05:31,920 Speaker 2: always growing, and yeah, I can imagine various toxic forms 97 00:05:31,920 --> 00:05:34,480 Speaker 2: of praise where you're kind of implying you are perfect 98 00:05:34,520 --> 00:05:38,400 Speaker 2: as is there's no need for additional growth. Yeah. Yeah, 99 00:05:38,440 --> 00:05:40,880 Speaker 2: so yeah, I mean, as with all of it, there's 100 00:05:40,920 --> 00:05:42,400 Speaker 2: a careful balance to maintain. 101 00:05:42,680 --> 00:05:46,680 Speaker 3: Yeah. Anyway, but back to Lauren's message. So about this 102 00:05:47,040 --> 00:05:52,120 Speaker 3: idea of praising process or effort versus praising attributes, Lauren says, 103 00:05:52,240 --> 00:05:54,560 Speaker 3: I think there is merit to this. I also think 104 00:05:54,600 --> 00:05:57,680 Speaker 3: it's kind of scary how certain forms of praise can 105 00:05:57,760 --> 00:06:01,600 Speaker 3: really damage people over time. It's a sad irony. I 106 00:06:01,600 --> 00:06:04,360 Speaker 3: think that's true. Yeah, because you know, when you're praising somebody, 107 00:06:04,400 --> 00:06:06,120 Speaker 3: it kind of feels like, well, that's always got to 108 00:06:06,160 --> 00:06:11,599 Speaker 3: be good, right, Lauren says on a somewhat related note, 109 00:06:11,680 --> 00:06:14,640 Speaker 3: I've been in a half dozen or more situations in life, 110 00:06:15,000 --> 00:06:17,960 Speaker 3: whether it be with classmates or at camp or whatnot, 111 00:06:18,200 --> 00:06:21,159 Speaker 3: where there comes a point when everyone has to write 112 00:06:21,200 --> 00:06:25,200 Speaker 3: little compliment notes to everyone else. I've experienced the best 113 00:06:25,240 --> 00:06:28,200 Speaker 3: results when I praise people for what I determine they 114 00:06:28,440 --> 00:06:31,960 Speaker 3: like or value most about themselves, as opposed to what 115 00:06:32,040 --> 00:06:35,680 Speaker 3: I actually like or think about them. For example, if 116 00:06:35,760 --> 00:06:38,479 Speaker 3: Jane thinks she's a really good artist, even if I 117 00:06:38,480 --> 00:06:41,800 Speaker 3: think she's a terrible artist, praising her for her abilities 118 00:06:41,920 --> 00:06:44,960 Speaker 3: seem to most effectively achieve the goal of the activity. 119 00:06:45,279 --> 00:06:47,839 Speaker 3: I don't really mind that it's kind of dishonest, because 120 00:06:47,880 --> 00:06:50,960 Speaker 3: the whole point was to make people feel special and valued. 121 00:06:51,440 --> 00:06:53,200 Speaker 3: This makes a lot of sense to me, because if 122 00:06:53,240 --> 00:06:56,520 Speaker 3: someone compliments me for something I don't value about myself, 123 00:06:56,640 --> 00:07:00,120 Speaker 3: I don't feel good or perhaps anything, don't feel anything 124 00:07:00,160 --> 00:07:04,200 Speaker 3: about their words, and often the compliment produces a negative reaction, 125 00:07:04,320 --> 00:07:07,200 Speaker 3: so the good intentions are lost. The power of different 126 00:07:07,279 --> 00:07:10,600 Speaker 3: forms of praise is definitely an interesting topic. Thanks for 127 00:07:10,640 --> 00:07:13,720 Speaker 3: dedicating your time and energy to crafting an intelligent, amusing, 128 00:07:13,760 --> 00:07:18,400 Speaker 3: and well researched podcast. Lauren. Well, thank you, Lauren. Several 129 00:07:18,400 --> 00:07:21,040 Speaker 3: thoughts about this. First of all, Yeah, I think the 130 00:07:21,160 --> 00:07:23,280 Speaker 3: power of different forms of praise would be a really 131 00:07:23,280 --> 00:07:27,960 Speaker 3: interesting topic to come back to. And I also agree 132 00:07:28,000 --> 00:07:32,040 Speaker 3: with your idea about focusing on praising what people value 133 00:07:32,080 --> 00:07:35,160 Speaker 3: about themselves instead of what they don't really care about 134 00:07:35,160 --> 00:07:37,200 Speaker 3: about themselves. That makes a lot of sense, and I 135 00:07:37,200 --> 00:07:40,000 Speaker 3: do want to come back to that in a minute. Though. 136 00:07:40,160 --> 00:07:43,000 Speaker 3: The one thing I do I please don't feel judged, Lauren, 137 00:07:43,040 --> 00:07:45,160 Speaker 3: but just I want to give my perspective. I want 138 00:07:45,200 --> 00:07:47,320 Speaker 3: to make it clear that we're not necessarily endorsing the 139 00:07:47,400 --> 00:07:51,000 Speaker 3: idea of giving untruthful praise. After I read this email, 140 00:07:51,600 --> 00:07:54,200 Speaker 3: I was thinking about this a lot. And of course, 141 00:07:54,240 --> 00:07:56,000 Speaker 3: you know, not trying to come off as high and 142 00:07:56,120 --> 00:07:58,120 Speaker 3: mighty or like I think I'm the King of honesty. 143 00:07:58,240 --> 00:08:02,200 Speaker 3: You know, we all, at least occasionally, you know, use 144 00:08:02,280 --> 00:08:05,480 Speaker 3: little positive exaggerations and things like that that help help 145 00:08:05,560 --> 00:08:08,560 Speaker 3: sweeten and ease our relationships. And I've done this too, 146 00:08:09,320 --> 00:08:12,960 Speaker 3: But when given the opportunity to reflect, I really do 147 00:08:13,080 --> 00:08:16,160 Speaker 3: think in general it's better to be as truthful as 148 00:08:16,200 --> 00:08:18,320 Speaker 3: you can with people, even if you're just talking about 149 00:08:18,360 --> 00:08:24,440 Speaker 3: praise and compliments. Even positive little lies can just create 150 00:08:24,640 --> 00:08:29,320 Speaker 3: unpredictable problems for your future self, Like if people later 151 00:08:29,520 --> 00:08:32,480 Speaker 3: find out that a compliment you gave them was insincere, 152 00:08:33,080 --> 00:08:35,840 Speaker 3: that will probably hurt them a lot more than not 153 00:08:35,960 --> 00:08:39,240 Speaker 3: getting a compliment in the first place. And I think 154 00:08:39,280 --> 00:08:44,080 Speaker 3: also when you misrepresent your feelings or thoughts about things, 155 00:08:44,320 --> 00:08:47,840 Speaker 3: it has the downside of essentially gumming up the works 156 00:08:47,880 --> 00:08:51,160 Speaker 3: of your mind, Like it creates these inefficiencies where you 157 00:08:51,200 --> 00:08:53,600 Speaker 3: have to remember what you've told people in the past. 158 00:08:54,679 --> 00:08:57,480 Speaker 3: So in computer terms, it's kind of like, you know, 159 00:08:57,520 --> 00:09:00,960 Speaker 3: you're running multiple virtual machines and your brain instead of 160 00:09:00,960 --> 00:09:05,120 Speaker 3: just running directly on the hardware. But yeah, so that 161 00:09:05,200 --> 00:09:08,440 Speaker 3: caveat aside to coming back to the first part. When 162 00:09:08,480 --> 00:09:11,000 Speaker 3: you are able to do so truthfully, I think finding 163 00:09:11,040 --> 00:09:15,000 Speaker 3: things to compliment that people value about themselves is a 164 00:09:15,000 --> 00:09:18,640 Speaker 3: really good insight in a way, it's having a sympathetic 165 00:09:18,720 --> 00:09:23,160 Speaker 3: identification with the person. It's a way of complimenting them 166 00:09:23,320 --> 00:09:26,319 Speaker 3: that sees them from their own perspective instead of from 167 00:09:26,360 --> 00:09:29,640 Speaker 3: the outside perspective. And like you allude to, I think 168 00:09:29,679 --> 00:09:33,920 Speaker 3: with this connection to praising process instead of attributes, if 169 00:09:33,960 --> 00:09:37,240 Speaker 3: it's something they value about themselves, I think that usually 170 00:09:37,760 --> 00:09:40,560 Speaker 3: means that it's something that they have put effort into, 171 00:09:40,679 --> 00:09:43,960 Speaker 3: which is its own kind of reward to have somebody 172 00:09:44,000 --> 00:09:45,280 Speaker 3: acknowledge and notice. 173 00:09:45,840 --> 00:09:48,199 Speaker 2: Yeah. I mean, like with the couple of things, I 174 00:09:48,240 --> 00:09:51,400 Speaker 2: guess with first of all, with the example here, Jane 175 00:09:51,920 --> 00:09:56,120 Speaker 2: is an artist. Art is very subjective, so you know, 176 00:09:56,160 --> 00:09:59,280 Speaker 2: there's a lot of wiggle room there. And also I 177 00:09:59,320 --> 00:10:03,400 Speaker 2: think when complimenting someone, you know, I mean, you can 178 00:10:04,280 --> 00:10:08,200 Speaker 2: probably find something you like about the thing that they value. 179 00:10:08,520 --> 00:10:11,000 Speaker 2: You know, there's got to be something there, even if 180 00:10:11,040 --> 00:10:14,360 Speaker 2: it's not like your art, you know, the kind of 181 00:10:14,440 --> 00:10:17,120 Speaker 2: art you would personally put on your wall, there must 182 00:10:17,120 --> 00:10:20,319 Speaker 2: be something you can say, yeah, you know, get creative, 183 00:10:20,400 --> 00:10:22,920 Speaker 2: find that place where where truth meets praise. 184 00:10:23,000 --> 00:10:26,600 Speaker 3: I guess, yeah, totally. All right, thank you, Lauren. Let's 185 00:10:26,600 --> 00:10:28,080 Speaker 3: see Rob, you want to grab one of these next 186 00:10:28,160 --> 00:10:28,560 Speaker 3: fore you here? 187 00:10:28,960 --> 00:10:31,640 Speaker 2: Yeah, we have another one here related to the Ignobel 188 00:10:31,720 --> 00:10:35,160 Speaker 2: Prizes episode. This one I think is we determine his 189 00:10:35,320 --> 00:10:38,920 Speaker 2: response to the study about rainbow lizards that steal pizza. 190 00:10:39,240 --> 00:10:43,880 Speaker 3: Yeah, stealing pizza from a resort like restaurant tables in Togo, 191 00:10:44,920 --> 00:10:47,920 Speaker 3: so that and the study was about what kinds of 192 00:10:48,000 --> 00:10:52,000 Speaker 3: pizza the lizards like the most. That also led us 193 00:10:52,040 --> 00:10:56,440 Speaker 3: into talking about the most constipated lizard ever documented, which 194 00:10:56,440 --> 00:11:00,840 Speaker 3: had been found eating sand, presumably soaked in pizza, outside 195 00:11:00,840 --> 00:11:04,680 Speaker 3: of a Florida pizzeria. And then I think that led 196 00:11:04,679 --> 00:11:07,360 Speaker 3: to us just generally talking about animals learning to get 197 00:11:07,679 --> 00:11:11,320 Speaker 3: quite aggressive at snatching human food in these, you know, 198 00:11:11,559 --> 00:11:14,040 Speaker 3: environments where human activity and animal life meet. 199 00:11:15,400 --> 00:11:17,120 Speaker 2: All right, well, this one comes to us from Bruce. 200 00:11:22,080 --> 00:11:25,640 Speaker 2: Bruce says, Hi, Robert Joe, your recent episode on this 201 00:11:25,760 --> 00:11:29,360 Speaker 2: year's Ignobel Prize winning research brought to mind an encounter 202 00:11:29,600 --> 00:11:32,840 Speaker 2: with a hungry, maybe angry bird. I was living in 203 00:11:32,840 --> 00:11:35,040 Speaker 2: New York City at the time and would often take 204 00:11:35,080 --> 00:11:38,640 Speaker 2: weekend day trips to Atlantic City. The casinos were in 205 00:11:38,679 --> 00:11:42,280 Speaker 2: competition with each other and offered varying cast back incentives 206 00:11:42,280 --> 00:11:45,719 Speaker 2: to bus riders when they would disembark at their establishment. 207 00:11:45,800 --> 00:11:48,319 Speaker 2: Sometimes the cashback would even be a dollar or two 208 00:11:48,480 --> 00:11:51,840 Speaker 2: over the cost of the ticket. Anyway, on such a trip, 209 00:11:51,880 --> 00:11:55,000 Speaker 2: I remember walking along the boardwalk. It was an overcast, 210 00:11:55,080 --> 00:11:59,320 Speaker 2: late fall day, somewhat blustery, so the summer crowds, along 211 00:11:59,360 --> 00:12:02,320 Speaker 2: with their drop food concessions the goals would pick up 212 00:12:02,360 --> 00:12:05,880 Speaker 2: had long since thenned out. I noticed a goal, a 213 00:12:05,880 --> 00:12:09,480 Speaker 2: seagull on a descent, flying towards me. I also then 214 00:12:09,600 --> 00:12:12,720 Speaker 2: noticed a woman walking in my direction holding a funnel 215 00:12:12,760 --> 00:12:13,640 Speaker 2: cake on a plate. 216 00:12:13,960 --> 00:12:14,560 Speaker 3: Uh oh. 217 00:12:14,600 --> 00:12:17,160 Speaker 2: The goal had apparently also seen the funnel cake and 218 00:12:17,200 --> 00:12:19,880 Speaker 2: decided it was going to be an easy theft, as 219 00:12:19,920 --> 00:12:23,080 Speaker 2: it suddenly dove over the woman's shoulder from behind and 220 00:12:23,160 --> 00:12:27,480 Speaker 2: tried to grab the pastry. What it had not anticipated was, 221 00:12:27,640 --> 00:12:30,199 Speaker 2: since it was a windy day, the woman was holding 222 00:12:30,240 --> 00:12:33,120 Speaker 2: her treat quite firmly against the plate it was on. 223 00:12:33,720 --> 00:12:36,120 Speaker 2: The plate ended up acting like a fulcrumb, and the 224 00:12:36,120 --> 00:12:39,000 Speaker 2: momentum the bird had caused it to cartwheel into a 225 00:12:39,120 --> 00:12:44,080 Speaker 2: face plant beak plant against the boardwalk. It staggered to 226 00:12:44,120 --> 00:12:46,160 Speaker 2: its feet and took a couple of wobbly steps before 227 00:12:46,200 --> 00:12:48,440 Speaker 2: it tried to take off again. But I had continued 228 00:12:48,480 --> 00:12:52,200 Speaker 2: walking forward, not anticipating all this commotion, so had narrowed 229 00:12:52,280 --> 00:12:55,000 Speaker 2: the distance between myself and the location of the intended 230 00:12:55,040 --> 00:12:58,360 Speaker 2: theft and its aftermath. As the bird became airborne, it 231 00:12:58,440 --> 00:13:01,960 Speaker 2: swam directly into my chest, right below my chin, it 232 00:13:02,040 --> 00:13:04,679 Speaker 2: fell once again to the boardwalk. I don't really know 233 00:13:04,800 --> 00:13:07,400 Speaker 2: what an embarrassed indignant face looks like on a goal, 234 00:13:07,640 --> 00:13:10,840 Speaker 2: but if there is one, this goal had it, Bruce, 235 00:13:11,960 --> 00:13:13,719 Speaker 2: And then I believe Bruce included a note or this 236 00:13:13,800 --> 00:13:17,000 Speaker 2: might have been your note that Bruce, this is from Okay. 237 00:13:17,000 --> 00:13:20,839 Speaker 2: Bruce also reminds us that he is the former theater 238 00:13:20,920 --> 00:13:23,520 Speaker 2: manager who previously wrote in with memories of showing Kroll 239 00:13:23,640 --> 00:13:24,800 Speaker 2: and the Last Starfighter. 240 00:13:25,440 --> 00:13:30,440 Speaker 3: All right, here's another amazing adventure you got to witness first. 241 00:13:30,520 --> 00:13:34,120 Speaker 2: And seagulls, you know, they will, they will go for it. 242 00:13:34,120 --> 00:13:36,760 Speaker 2: I've watched one grab a hot dog off of a 243 00:13:36,800 --> 00:13:40,160 Speaker 2: hot grill once at the beach. They will, they will, 244 00:13:40,200 --> 00:13:43,400 Speaker 2: They'll get it if they absolutely can. Now, as for 245 00:13:43,480 --> 00:13:45,839 Speaker 2: what the funnel cake truly had to offer the bird, 246 00:13:45,880 --> 00:13:46,920 Speaker 2: I'm not sure. 247 00:13:47,240 --> 00:13:50,480 Speaker 3: The seagull grabbed the hot dog off the grill with 248 00:13:50,559 --> 00:13:51,000 Speaker 3: its beak. 249 00:13:51,080 --> 00:13:54,040 Speaker 2: You said, uh, yeah, I mean I was not the griller, 250 00:13:54,080 --> 00:13:56,360 Speaker 2: so I don't know what the temperature of the grill was, like, 251 00:13:56,360 --> 00:13:58,480 Speaker 2: what part of the grill and this was observed from 252 00:13:58,520 --> 00:14:01,560 Speaker 2: a farm, but seemed to make off with it, so 253 00:14:01,679 --> 00:14:04,760 Speaker 2: I don't know. Maybe the grill was dying down. I'm 254 00:14:04,760 --> 00:14:05,160 Speaker 2: not sure. 255 00:14:05,320 --> 00:14:06,920 Speaker 3: I'm trying to imagine. So it's a seagull, so it 256 00:14:06,960 --> 00:14:09,920 Speaker 3: wouldn't be grabbing with talons like an eagle or something. 257 00:14:09,920 --> 00:14:12,640 Speaker 3: It would be beak down to grab I suppose. 258 00:14:12,679 --> 00:14:15,760 Speaker 2: So again I wasn't close enough and or my memory 259 00:14:15,840 --> 00:14:19,320 Speaker 2: is not as firm. I just remember the goal getting 260 00:14:19,320 --> 00:14:21,400 Speaker 2: the hot dog, and that was the that was the 261 00:14:21,480 --> 00:14:22,640 Speaker 2: important part of the tale. 262 00:14:22,840 --> 00:14:37,000 Speaker 3: Okay, alrighty, let's see this next message comes from Joe, 263 00:14:37,160 --> 00:14:39,920 Speaker 3: not myself, a different Joe. Joe says, oh in the 264 00:14:39,920 --> 00:14:45,200 Speaker 3: subject line is AI, chatbots and narcissistic behavior. This is 265 00:14:45,200 --> 00:14:49,360 Speaker 3: in response to us. Actually it's the same Ignobel winning 266 00:14:49,400 --> 00:14:52,280 Speaker 3: psychology paper which Lauren was writing about. So this was 267 00:14:52,320 --> 00:14:56,240 Speaker 3: the paper which found, among other things, that telling people 268 00:14:56,400 --> 00:15:00,840 Speaker 3: that an IQ test has deemed them very smart has 269 00:15:00,920 --> 00:15:04,680 Speaker 3: a tendency to increase, at least temporarily, a couple of 270 00:15:04,720 --> 00:15:09,720 Speaker 3: particular narcissistic traits. I think they called this state narcissism. 271 00:15:09,800 --> 00:15:12,720 Speaker 3: And the question was not resolved by the paper, but 272 00:15:12,760 --> 00:15:18,440 Speaker 3: the question was could this overtime lead to the actual 273 00:15:18,480 --> 00:15:22,120 Speaker 3: inculcation of trait narcissism? So, like, you know, causing these 274 00:15:22,120 --> 00:15:26,120 Speaker 3: states of narcissism makes somebody more permanently narcissistic over time. 275 00:15:27,280 --> 00:15:30,040 Speaker 3: And in our discussion of that paper, we ended up 276 00:15:30,080 --> 00:15:32,800 Speaker 3: talking about AI chat bots and the fact that they 277 00:15:33,360 --> 00:15:37,280 Speaker 3: often really shower the user with ridiculous flattery. You know, Oh, 278 00:15:37,320 --> 00:15:41,160 Speaker 3: that's such an intelligent question, very perceptive insight. Thank you user, 279 00:15:41,200 --> 00:15:42,560 Speaker 3: Please keep using the service. 280 00:15:43,880 --> 00:15:46,760 Speaker 2: Yeah, I think we talked about this. I've experimented with 281 00:15:46,760 --> 00:15:48,560 Speaker 2: this a little bit before and found that, yeah, I 282 00:15:48,600 --> 00:15:53,000 Speaker 2: can if I asked one of these systems about something 283 00:15:53,000 --> 00:15:56,040 Speaker 2: that is ultimately a stretch, some sort of connections stretch 284 00:15:56,080 --> 00:15:58,880 Speaker 2: between a particular movie and a particular theme or something, 285 00:15:59,080 --> 00:16:01,800 Speaker 2: it's still it still wants to compliment me on that 286 00:16:01,880 --> 00:16:04,680 Speaker 2: correct on that connection that I've made, as opposed to saying, well, 287 00:16:05,120 --> 00:16:07,440 Speaker 2: that's a real stretch and maybe you're the only one 288 00:16:07,480 --> 00:16:08,480 Speaker 2: thinking about it this way. 289 00:16:08,720 --> 00:16:11,400 Speaker 3: The flattery is one of the many reasons that I 290 00:16:11,600 --> 00:16:15,200 Speaker 3: you know that these tools can be useful in certain ways, 291 00:16:15,240 --> 00:16:18,320 Speaker 3: but you just shouldn't depend on them too much for 292 00:16:19,040 --> 00:16:21,360 Speaker 3: truth or anything, because yeah, they're you know, they're doing 293 00:16:21,360 --> 00:16:24,040 Speaker 3: something other than just purely trying to serve you up 294 00:16:24,120 --> 00:16:28,640 Speaker 3: truthful information. They're they're trying to inculcate a user relationship. 295 00:16:28,720 --> 00:16:31,320 Speaker 3: So they want to flatter you, and they also are 296 00:16:31,360 --> 00:16:33,440 Speaker 3: going to you know, hallucinate to try to give you 297 00:16:33,520 --> 00:16:37,960 Speaker 3: stuff that fulfills what you ask for. Yeah, anyway, so 298 00:16:38,120 --> 00:16:41,800 Speaker 3: Joe says, Hey, Robin, Joe, love your Ignobel episodes, which 299 00:16:41,840 --> 00:16:44,640 Speaker 3: often provides some of my favorite anecdotes to share with 300 00:16:44,640 --> 00:16:47,760 Speaker 3: my kids. Cats are liquid is still a catchphrase in 301 00:16:47,800 --> 00:16:51,560 Speaker 3: the family castle. Oh that warms my heart. A recent 302 00:16:51,760 --> 00:16:57,360 Speaker 3: article in futurism that website futurism dot com shines an 303 00:16:57,560 --> 00:17:01,760 Speaker 3: interesting light on the segment on self assessed Intelligence and 304 00:17:01,840 --> 00:17:05,600 Speaker 3: your musings on AI's tendency to putting it delicately, blow 305 00:17:05,680 --> 00:17:10,400 Speaker 3: smoke up your and then Joe says, wait, that's not delicate. 306 00:17:10,480 --> 00:17:14,919 Speaker 3: Maybe skip reading this part anyway, Joe says, a thirty 307 00:17:14,960 --> 00:17:19,520 Speaker 3: year old IT professional wound up being repeatedly hospitalized, losing 308 00:17:19,520 --> 00:17:23,520 Speaker 3: his job, and being diagnosed with a severe manic episode 309 00:17:23,840 --> 00:17:27,960 Speaker 3: after a large language model falsely validated his theories about 310 00:17:28,000 --> 00:17:31,439 Speaker 3: faster than light travel. This is one example of a 311 00:17:31,440 --> 00:17:35,840 Speaker 3: phenomenon that's been termed AI psychosis colloquially. It's not a 312 00:17:35,920 --> 00:17:39,919 Speaker 3: DSM disorder or anything, and often comes back to the 313 00:17:39,920 --> 00:17:43,560 Speaker 3: way LMS ten to tend towards flattery and affirmation of 314 00:17:43,600 --> 00:17:47,600 Speaker 3: the user, even when the user is making obvious, catastrophic, 315 00:17:47,760 --> 00:17:51,800 Speaker 3: even dangerous mistakes. This lends credence to your musing about 316 00:17:51,880 --> 00:17:56,600 Speaker 3: AI and the hypothesis that repeated flattery might aggregate over time. 317 00:17:56,880 --> 00:18:00,640 Speaker 3: Interesting says, It's easy to see how this feature could 318 00:18:00,680 --> 00:18:03,960 Speaker 3: be dangerous to a more fragile mind. Not my mind, 319 00:18:04,000 --> 00:18:07,440 Speaker 3: of course, my mental health is the best. At least 320 00:18:07,480 --> 00:18:12,400 Speaker 3: that's what my LLM tells me. Joe, Yeah, thanks, Joe. Obviously, 321 00:18:12,480 --> 00:18:14,199 Speaker 3: I think a lot of people have probably heard of 322 00:18:14,240 --> 00:18:18,680 Speaker 3: these stories at this point about various forms of AI psychosis. 323 00:18:18,720 --> 00:18:22,399 Speaker 3: I mean, I think there can be similar effects, but 324 00:18:22,440 --> 00:18:25,240 Speaker 3: probably just not to the same degree that it's having 325 00:18:25,280 --> 00:18:29,399 Speaker 3: on people with typical mental health using it all the time. 326 00:18:29,440 --> 00:18:33,200 Speaker 3: But especially Yeah, if you have certain kinds of mental 327 00:18:33,200 --> 00:18:36,520 Speaker 3: health conditions, getting into a back and forth with one 328 00:18:36,560 --> 00:18:40,720 Speaker 3: of these affirming programs can definitely lead you in dangerous places. Yeah, 329 00:18:40,880 --> 00:18:43,960 Speaker 3: because it's just trying to hype you up and saying yes, yes, 330 00:18:44,040 --> 00:18:46,080 Speaker 3: that's right. You know, you are on the verge of 331 00:18:46,080 --> 00:18:46,960 Speaker 3: a great discovery. 332 00:18:47,480 --> 00:18:50,480 Speaker 2: Yeah, And like so many things with technology, of course, 333 00:18:50,560 --> 00:18:53,320 Speaker 2: you know, it's already out there and we're kind of 334 00:18:53,480 --> 00:18:58,560 Speaker 2: playing ketchup figuring out exactly how everybody responds to these systems. 335 00:18:58,600 --> 00:19:04,880 Speaker 2: So yeah, interesting times, interesting times. Yeah, all right, let's 336 00:19:04,920 --> 00:19:06,800 Speaker 2: move on to one. This one comes to us from Lee, 337 00:19:07,119 --> 00:19:11,000 Speaker 2: and this is responding to our episodes Unlicking, though specifically 338 00:19:11,040 --> 00:19:12,920 Speaker 2: this one was a response to the first episode, so 339 00:19:12,920 --> 00:19:15,360 Speaker 2: I think it came in between the publication of one 340 00:19:15,400 --> 00:19:23,440 Speaker 2: and two. Lee says, greetings were ob, Joe and JJ 341 00:19:23,680 --> 00:19:26,800 Speaker 2: very interesting first episode on licking your request for experiences 342 00:19:26,920 --> 00:19:30,520 Speaker 2: regarding licking and spitting. I recall a number of movies 343 00:19:30,560 --> 00:19:32,960 Speaker 2: and TV shows for my youth that involved kids making 344 00:19:33,040 --> 00:19:36,320 Speaker 2: deals of varying types. Almost always the deal was sealed 345 00:19:36,320 --> 00:19:38,919 Speaker 2: with a handshake. A key element of the handshake was 346 00:19:38,960 --> 00:19:41,520 Speaker 2: for each deal maker to spit in their palm prior 347 00:19:41,560 --> 00:19:44,840 Speaker 2: to the handshake. This was always to emphasize the importance 348 00:19:44,840 --> 00:19:47,840 Speaker 2: of the deal on some level. Hearing about licking, I 349 00:19:47,880 --> 00:19:50,800 Speaker 2: would presume the fact that kids doing the deal were 350 00:19:50,800 --> 00:19:54,719 Speaker 2: outdoors doing well kid things. My presumption would be that 351 00:19:54,760 --> 00:19:57,520 Speaker 2: their hands were too dirty to lick, but that spitting 352 00:19:57,520 --> 00:20:00,960 Speaker 2: into the palm was okay. Ever thought about it that way, 353 00:20:02,600 --> 00:20:05,320 Speaker 2: I mean, I figure just kids like to spit. I 354 00:20:05,359 --> 00:20:08,959 Speaker 2: recall on multiple occasions licking my finger in an effort 355 00:20:09,000 --> 00:20:13,160 Speaker 2: to assess wind direction. Yes, another idea, more from TV 356 00:20:13,280 --> 00:20:16,680 Speaker 2: shows than written sources. With regard to the TUTSI pop. 357 00:20:17,000 --> 00:20:19,080 Speaker 2: More often than not, the start was to lick it, 358 00:20:19,320 --> 00:20:22,119 Speaker 2: but it would more than likely get parked between the 359 00:20:22,240 --> 00:20:24,520 Speaker 2: cheek and gum for most of the time. I don't 360 00:20:24,520 --> 00:20:27,320 Speaker 2: specifically recall if this was more an effort to make 361 00:20:27,359 --> 00:20:29,400 Speaker 2: it last or because I was working on some task 362 00:20:29,520 --> 00:20:32,800 Speaker 2: or another. Love the podcast always look forward to each episode. 363 00:20:33,200 --> 00:20:35,400 Speaker 2: Sincerely ly thank you Lee. 364 00:20:35,920 --> 00:20:39,359 Speaker 3: On the idea about licking a finger and sticking it 365 00:20:39,400 --> 00:20:41,359 Speaker 3: into the air to see which way the wind is blowing, 366 00:20:41,400 --> 00:20:42,920 Speaker 3: because you know, it gets cold on the side of 367 00:20:42,920 --> 00:20:44,960 Speaker 3: the wind is coming from. This reminds me that I 368 00:20:45,000 --> 00:20:49,840 Speaker 3: recently was watching a movie. I'm afraid I'm misremembering this, 369 00:20:49,960 --> 00:20:52,680 Speaker 3: but I think it was a scene in the James 370 00:20:52,720 --> 00:20:55,760 Speaker 3: Bond film From Russia with Love Okay, And it's a 371 00:20:55,800 --> 00:20:58,440 Speaker 3: scene where a character is trying to test wind direction 372 00:20:59,320 --> 00:21:01,000 Speaker 3: and they lick a finger and hold it up in 373 00:21:01,000 --> 00:21:03,840 Speaker 3: the air, but they're doing it ends in a speeding boat. 374 00:21:05,800 --> 00:21:08,560 Speaker 3: I mean, maybe I'm wrong. I think that would probably 375 00:21:08,560 --> 00:21:09,000 Speaker 3: not work. 376 00:21:09,400 --> 00:21:13,960 Speaker 2: Yeah, I think you would feel cold. Yeah, I think 377 00:21:14,280 --> 00:21:18,360 Speaker 2: I think your results would be skewed by that. Very interesting. Yeah, 378 00:21:18,359 --> 00:21:20,240 Speaker 2: I haven't seen From Russia with Love in a long time. 379 00:21:21,160 --> 00:21:25,359 Speaker 2: Classic though, classic film. Yeah, let's see. Yeah, other I 380 00:21:25,359 --> 00:21:27,600 Speaker 2: mean good observation about the spitting and they hand there's 381 00:21:27,600 --> 00:21:29,560 Speaker 2: a lot of There is a lot of that, I 382 00:21:29,560 --> 00:21:32,720 Speaker 2: feel like in uh, you know kid adventure films, the 383 00:21:33,160 --> 00:21:36,159 Speaker 2: spit in the hand handshake. Uh. Sometimes they'll go for 384 00:21:36,240 --> 00:21:38,679 Speaker 2: it and do the blood bond handshake, which of course 385 00:21:39,320 --> 00:21:43,600 Speaker 2: is is ickier and makes you even more afraid for 386 00:21:43,840 --> 00:21:46,240 Speaker 2: the fact that they're outside playing and haven't washed their hands. 387 00:21:47,080 --> 00:21:47,280 Speaker 3: Yeah. 388 00:21:47,880 --> 00:21:50,880 Speaker 2: Yeah, adding self mutilation to the mix. But but yeah, 389 00:21:50,880 --> 00:21:53,160 Speaker 2: I guess there's a lot of spitting in palms. I'm 390 00:21:53,160 --> 00:21:55,400 Speaker 2: gonna have to be hyper aware of it now as 391 00:21:55,400 --> 00:21:59,040 Speaker 2: I watch other films. As for the TUTSI pop observation, 392 00:21:59,119 --> 00:22:01,280 Speaker 2: this this match up with what other people have been 393 00:22:01,320 --> 00:22:05,040 Speaker 2: saying as well. You know that there is active licking. Yes, 394 00:22:05,080 --> 00:22:07,439 Speaker 2: there's active crunching, but there's also a lot of just 395 00:22:08,240 --> 00:22:12,920 Speaker 2: having the pop in your mouth while you're doing other things. Generally, 396 00:22:12,960 --> 00:22:16,960 Speaker 2: you're not setting there actively counting the licks and only 397 00:22:17,000 --> 00:22:18,040 Speaker 2: focusing on the licking. 398 00:22:18,840 --> 00:22:22,919 Speaker 3: Okay, here's an email left over from October. This seems 399 00:22:22,920 --> 00:22:26,080 Speaker 3: to be related to our past October episodes on the 400 00:22:26,119 --> 00:22:32,359 Speaker 3: invention of the chainsaw. This is from Hugh. Hugh says, Robert, 401 00:22:32,440 --> 00:22:35,840 Speaker 3: Joe and JJ Boo. I am writing to put forward 402 00:22:35,880 --> 00:22:38,800 Speaker 3: an opinion that may not be popular among our particular 403 00:22:38,840 --> 00:22:41,600 Speaker 3: subset of humans, but I feel must be expressed. A 404 00:22:41,760 --> 00:22:47,400 Speaker 3: chainsaw would make a terrible weapon. First a trigger warning. 405 00:22:47,560 --> 00:22:51,840 Speaker 3: My reasons are technical and fairly pedantic, and my real 406 00:22:51,840 --> 00:22:54,879 Speaker 3: world example is sure to upset people. I would not 407 00:22:54,960 --> 00:22:56,800 Speaker 3: hold it against you if you were to stop reading 408 00:22:56,880 --> 00:22:59,120 Speaker 3: right now. So, folks, if you don't want to hear 409 00:23:00,000 --> 00:23:05,159 Speaker 3: out why chainsaws are not particularly effective on say, mammal flesh, 410 00:23:05,160 --> 00:23:09,680 Speaker 3: with some details from experience, and not murder, but experience 411 00:23:09,720 --> 00:23:13,159 Speaker 3: with animal carcasses, you can skip ahead. I don't know, 412 00:23:13,240 --> 00:23:21,479 Speaker 3: five minutes or something, Okay, all right, Hugh says. If 413 00:23:21,520 --> 00:23:24,320 Speaker 3: you take the way that various styles of internal combustion 414 00:23:24,480 --> 00:23:27,359 Speaker 3: engines make power, and line them up, you would have 415 00:23:27,400 --> 00:23:30,119 Speaker 3: a sliding scale. At one end of the scale would 416 00:23:30,119 --> 00:23:33,600 Speaker 3: be torque and at the other would be RPM. At 417 00:23:33,600 --> 00:23:36,760 Speaker 3: the torque end, you have large explosions of fuel in 418 00:23:36,880 --> 00:23:40,520 Speaker 3: large combustion chambers, pushing large and heavy components in long 419 00:23:40,640 --> 00:23:44,879 Speaker 3: strokes stroke meaning the distance of piston travel at a 420 00:23:44,960 --> 00:23:49,480 Speaker 3: relatively low rpm with high rotational mass. Once you get 421 00:23:49,480 --> 00:23:51,840 Speaker 3: them going, inertia does a lot of the work, and 422 00:23:51,880 --> 00:23:54,960 Speaker 3: they are very heavy. At the rpm end, you have 423 00:23:55,119 --> 00:23:59,240 Speaker 3: smaller but far more frequent explosions of fuel pushing much 424 00:23:59,320 --> 00:24:03,080 Speaker 3: lighter components in a shorter stroke with a much lower 425 00:24:03,160 --> 00:24:06,480 Speaker 3: rotational mass. This is what makes chainsaws light enough to 426 00:24:06,480 --> 00:24:09,520 Speaker 3: be practical for the average person to use mean use 427 00:24:09,600 --> 00:24:13,200 Speaker 3: in their hands, he says, in order to make power, 428 00:24:13,240 --> 00:24:16,520 Speaker 3: they must be able to spin freely. Therein lies the rub. 429 00:24:16,880 --> 00:24:19,919 Speaker 3: The secret to making a chainsaw work is a centrifugal 430 00:24:20,040 --> 00:24:23,480 Speaker 3: clutch that allows the engine to spin up before applying 431 00:24:23,520 --> 00:24:27,480 Speaker 3: full power to the chain. At full throttle, the chain 432 00:24:27,600 --> 00:24:30,320 Speaker 3: and the engine are spinning at roughly the same speed 433 00:24:30,840 --> 00:24:33,159 Speaker 3: due to the speed at which the chain is traveling. 434 00:24:33,320 --> 00:24:37,159 Speaker 3: The frictions involved will create heat, but a specially formulated 435 00:24:37,240 --> 00:24:40,879 Speaker 3: chain oil keeps things running smoothly. Each tooth on the 436 00:24:40,960 --> 00:24:43,800 Speaker 3: chain removes a small chip of wood. Due to the 437 00:24:43,840 --> 00:24:46,880 Speaker 3: speed at which the chain is traveling, The cumulative effect 438 00:24:47,000 --> 00:24:49,800 Speaker 3: is significant In order for the saw to keep working, 439 00:24:49,840 --> 00:24:52,520 Speaker 3: it must be able to clear these chips of wood efficiently, 440 00:24:52,640 --> 00:24:55,439 Speaker 3: or the machine will encounter resistance that it cannot produce 441 00:24:55,560 --> 00:24:59,280 Speaker 3: enough torque to overcome. Now for the upsetting bit. When 442 00:24:59,280 --> 00:25:01,600 Speaker 3: I was young, one of our neighbors shot a really 443 00:25:01,640 --> 00:25:05,359 Speaker 3: magnificent buck during hunting season. He decided that he wanted 444 00:25:05,359 --> 00:25:08,679 Speaker 3: to mount the head as a trophy. In order to 445 00:25:08,720 --> 00:25:11,000 Speaker 3: do that, he needed to remove the head so that 446 00:25:11,040 --> 00:25:13,679 Speaker 3: he could give it to a taxidermist. He decided to 447 00:25:13,800 --> 00:25:17,240 Speaker 3: use you guessed it, a chainsaw. The deer was hanging 448 00:25:17,359 --> 00:25:20,400 Speaker 3: head down in his shop during this time of year, 449 00:25:20,480 --> 00:25:22,800 Speaker 3: the shop was as cold as a meat locker. He 450 00:25:22,880 --> 00:25:25,960 Speaker 3: decided to remove the head right there, rather than taking 451 00:25:26,040 --> 00:25:28,720 Speaker 3: it outside. This turned out to be almost as bad 452 00:25:28,760 --> 00:25:31,159 Speaker 3: a decision as using a chainsaw in the first place. 453 00:25:31,600 --> 00:25:34,359 Speaker 3: One of his sons held onto the buck's front legs 454 00:25:34,359 --> 00:25:37,760 Speaker 3: in order to steady it, and our neighbors started cutting. It. 455 00:25:37,880 --> 00:25:41,280 Speaker 3: Lasted for about thirty seconds, but it seemed like much longer. 456 00:25:42,440 --> 00:25:45,919 Speaker 3: Almost immediately, the hair and flesh and fat started to 457 00:25:46,000 --> 00:25:49,320 Speaker 3: interfere with the lubrication of the chain. The temperature of 458 00:25:49,359 --> 00:25:52,760 Speaker 3: the chain skyrocketed, and the saw bogged down and quit. 459 00:25:53,280 --> 00:25:55,959 Speaker 3: The heat caused the whole mess to cook and smoke. 460 00:25:57,080 --> 00:26:00,520 Speaker 3: The stench was truly horrible. During the brief time that 461 00:26:00,600 --> 00:26:03,240 Speaker 3: the saw was cutting, the saw managed to spray the 462 00:26:03,320 --> 00:26:05,720 Speaker 3: inside of the shop with a chunky mist of hair 463 00:26:05,760 --> 00:26:08,919 Speaker 3: and flesh. The mess was terrible, and even though he 464 00:26:09,040 --> 00:26:12,080 Speaker 3: had cleaned up as best he could during the following summer, 465 00:26:12,119 --> 00:26:15,480 Speaker 3: it drew flies and stank. I'm sure you could design 466 00:26:15,520 --> 00:26:17,840 Speaker 3: a tool for the job, but if you were using 467 00:26:17,920 --> 00:26:20,720 Speaker 3: an off the shelf chainsaw, I feel you would get 468 00:26:21,200 --> 00:26:24,280 Speaker 3: you would get one good whack at best. You're all 469 00:26:24,320 --> 00:26:28,080 Speaker 3: doing a great job. Thanks for your patience. You well, Hugh, 470 00:26:28,720 --> 00:26:31,200 Speaker 3: you know your warning was correct. This was really gross. 471 00:26:31,240 --> 00:26:33,840 Speaker 3: But I also found this really interesting and I appreciate 472 00:26:33,920 --> 00:26:37,360 Speaker 3: this contribution to the fact that, Yeah, the Texas chainsawm 473 00:26:37,400 --> 00:26:40,240 Speaker 3: esker scenario is not very plausible. Like you could probably 474 00:26:40,240 --> 00:26:43,360 Speaker 3: you probably hurt one person really bad with the chainsaw, 475 00:26:43,400 --> 00:26:46,879 Speaker 3: I guess, and then you'd be having trouble like keeping 476 00:26:46,960 --> 00:26:48,120 Speaker 3: going at people with it. 477 00:26:48,400 --> 00:26:50,359 Speaker 2: Yeah, it does. It doesn't sound like it would be 478 00:26:50,400 --> 00:26:52,920 Speaker 2: a good active weapon, nor would it be a good 479 00:26:53,200 --> 00:26:57,080 Speaker 2: butchery tool, which is that's implied that I mean Yeah, 480 00:26:57,160 --> 00:26:58,960 Speaker 2: that's one of the main reasons that the saw your 481 00:26:58,960 --> 00:27:00,000 Speaker 2: family has the chainsaw. 482 00:27:00,280 --> 00:27:01,480 Speaker 3: They got to make barbecue. Yeah. 483 00:27:01,520 --> 00:27:03,560 Speaker 2: Yeah, and they're supposed to really know their meat, you know, 484 00:27:03,680 --> 00:27:06,439 Speaker 2: because they worked in the slaughterhouses and so forth. But 485 00:27:06,600 --> 00:27:09,000 Speaker 2: in reality, it doesn't seem like this would be a 486 00:27:09,040 --> 00:27:10,640 Speaker 2: good good tool to use. 487 00:27:10,960 --> 00:27:14,920 Speaker 3: Well, yeah, I guess butchers mainly, well now I'm talking 488 00:27:14,920 --> 00:27:17,000 Speaker 3: about something I don't really know, but I think butchers 489 00:27:17,000 --> 00:27:20,560 Speaker 3: mainly use like sharp, very sharp little boning knives and 490 00:27:20,600 --> 00:27:22,560 Speaker 3: then like band saws to cut through bones. 491 00:27:22,760 --> 00:27:25,800 Speaker 2: Yeah. Yeah, Now, I guess this still leaves the door 492 00:27:25,840 --> 00:27:28,960 Speaker 2: open for the possibility of like, you know, far future 493 00:27:29,000 --> 00:27:32,080 Speaker 2: space marine chain swords, where there's some sort of a 494 00:27:32,119 --> 00:27:37,160 Speaker 2: technological chain weapon that has been designed, you know, exclusively 495 00:27:37,280 --> 00:27:42,160 Speaker 2: for cutting through enemies and armor and meat. But yeah, 496 00:27:42,200 --> 00:27:45,600 Speaker 2: as for our actual chainsaws out there, yeah, I like 497 00:27:45,640 --> 00:27:48,359 Speaker 2: the description that we had here about how it is 498 00:27:48,720 --> 00:27:52,960 Speaker 2: designed to remove tiny bits of wood from a larger 499 00:27:53,000 --> 00:27:55,040 Speaker 2: piece of wood and all that's going to break down 500 00:27:55,040 --> 00:27:56,439 Speaker 2: if you start cutting into flesh with it. 501 00:27:56,800 --> 00:28:00,439 Speaker 3: Yeah. Designed in part after the wood borer beetle, and 502 00:28:00,440 --> 00:28:02,520 Speaker 3: the wood boar beetle was not made to cut a 503 00:28:02,560 --> 00:28:05,400 Speaker 3: deer's head off, all right. 504 00:28:05,440 --> 00:28:08,760 Speaker 2: This next one comes to us from Sinan, responding to 505 00:28:09,400 --> 00:28:11,639 Speaker 2: this is a long ago episode on the origins and 506 00:28:11,640 --> 00:28:20,840 Speaker 2: effects of the seven day week system. Yeah, Sinan says, Okay, okay, 507 00:28:20,960 --> 00:28:23,399 Speaker 2: I haven't been listening to you for three years, and 508 00:28:23,440 --> 00:28:26,760 Speaker 2: that's because I had switched to Spotify over a hiatus 509 00:28:26,800 --> 00:28:29,919 Speaker 2: and forgot to carry over my liked podcast from the 510 00:28:29,960 --> 00:28:32,800 Speaker 2: Apple podcast app. This is a great reminder, though, I 511 00:28:32,800 --> 00:28:35,680 Speaker 2: guess it's kind of futile, right if you're if you're 512 00:28:35,720 --> 00:28:38,360 Speaker 2: not currently listening to the show, you can't be listening 513 00:28:38,400 --> 00:28:39,240 Speaker 2: to this episode. 514 00:28:39,560 --> 00:28:42,200 Speaker 3: But if you're, if you're listening and not subscribed on 515 00:28:42,240 --> 00:28:44,840 Speaker 3: the platform where you listen, please do subscribe. I mean, 516 00:28:44,920 --> 00:28:47,040 Speaker 3: assuming you want to be subscribed, but yeah, you do, 517 00:28:47,160 --> 00:28:50,080 Speaker 3: please please do that now that helps you and helps us. 518 00:28:50,360 --> 00:28:54,400 Speaker 2: Yeah, yeah, and it's yeah, absolutely so Anyway, Sinan continues, 519 00:28:54,880 --> 00:28:57,280 Speaker 2: now that we're back together, and yes, it is so 520 00:28:57,360 --> 00:28:59,400 Speaker 2: great to be back together. I have a great many 521 00:28:59,440 --> 00:29:02,960 Speaker 2: episodes to listen to and catch up on. Yeah. I 522 00:29:03,080 --> 00:29:06,280 Speaker 2: moved to Norway from Turkey and have come across this 523 00:29:06,400 --> 00:29:11,560 Speaker 2: weird phenomenon of numbered weeks, apparently in the Scandic countries 524 00:29:11,680 --> 00:29:14,840 Speaker 2: Norway and Denmark for sure, probably for Sweden as well. 525 00:29:15,760 --> 00:29:20,320 Speaker 2: Use week numbers for scheduling stuff, especially for the school calendars, 526 00:29:20,640 --> 00:29:24,200 Speaker 2: like winter break on week eight, fall break on week forty. 527 00:29:25,080 --> 00:29:28,920 Speaker 2: But also businesses have delivery deadlines set to weeks. Sometimes 528 00:29:28,960 --> 00:29:32,120 Speaker 2: colleagues tell me some deadline is on week twenty five, 529 00:29:32,160 --> 00:29:35,040 Speaker 2: and I'm like, what's the date. I don't speak weeks. 530 00:29:35,600 --> 00:29:40,160 Speaker 2: So there and back to listening, Sona, that is fascinating. 531 00:29:40,200 --> 00:29:41,520 Speaker 2: I did not know this was a thing. 532 00:29:41,840 --> 00:29:44,760 Speaker 3: I did not know that either. Interesting, Thank you, Sonan. 533 00:29:45,200 --> 00:29:48,080 Speaker 3: I had no idea that. I can see how that 534 00:29:48,320 --> 00:29:52,080 Speaker 3: makes some sense but also would be annoying to get 535 00:29:52,200 --> 00:29:53,840 Speaker 3: used to if you're new to it. 536 00:29:54,720 --> 00:29:57,320 Speaker 2: Yeah, I'm not sure. I have mixed feelings. I guess 537 00:29:57,320 --> 00:29:59,880 Speaker 2: I'm resistant to change in general. But I can see 538 00:30:00,040 --> 00:30:03,880 Speaker 2: where this would maybe be much more efficient because you 539 00:30:04,000 --> 00:30:06,800 Speaker 2: get down to just you know, week number one, week 540 00:30:06,840 --> 00:30:08,720 Speaker 2: number two, week number three, But because when you go 541 00:30:08,800 --> 00:30:11,520 Speaker 2: by months, it's of course you have uneven amount of 542 00:30:11,560 --> 00:30:16,400 Speaker 2: weeks per month. Months also bring in additional like emotional 543 00:30:16,960 --> 00:30:20,120 Speaker 2: baggage as well, or at least I find that's my case. 544 00:30:20,160 --> 00:30:22,520 Speaker 2: So it's like thinking about things planned for July and 545 00:30:22,640 --> 00:30:27,000 Speaker 2: thinking about some things that are practical from a planning standpoint, 546 00:30:27,040 --> 00:30:29,120 Speaker 2: but other things are just more about the vibe of 547 00:30:29,200 --> 00:30:32,080 Speaker 2: July and my past with July, and maybe it is 548 00:30:32,120 --> 00:30:34,200 Speaker 2: better to just break it down, break that year down 549 00:30:34,240 --> 00:30:36,840 Speaker 2: into a set number of weeks, and plan accordingly. 550 00:30:37,200 --> 00:30:39,560 Speaker 3: Yeah, though, I wonder if then you would just form 551 00:30:39,600 --> 00:30:42,760 Speaker 3: emotional associations with numbers of weeks. Yeah. 552 00:30:42,800 --> 00:30:45,640 Speaker 2: Maybe, so you're like week one, Oh, don't get me started. 553 00:30:45,680 --> 00:30:49,720 Speaker 2: Week one is always a chaotic. Week two still don't 554 00:30:49,720 --> 00:30:52,000 Speaker 2: have it together. Call me when we get to week five. 555 00:30:52,560 --> 00:30:53,320 Speaker 2: Maybe week ten. 556 00:30:54,000 --> 00:30:57,400 Speaker 3: I've really complicated emotional relationships with some months. It's not 557 00:30:57,440 --> 00:30:59,520 Speaker 3: a clean Oh I like that month that don't like 558 00:30:59,560 --> 00:31:02,920 Speaker 3: that one. I would say, for example, like October is 559 00:31:03,080 --> 00:31:05,960 Speaker 3: both my favorite and one of my least favorite months 560 00:31:05,960 --> 00:31:09,360 Speaker 3: of the year. Yeah, I love the autumn. I love 561 00:31:09,400 --> 00:31:12,440 Speaker 3: the Halloween season obviously, so it's like my favorite. You know, 562 00:31:12,560 --> 00:31:16,200 Speaker 3: it's great, but it also just tends to be, for 563 00:31:16,360 --> 00:31:19,240 Speaker 3: various reasons, a time of extreme stress for me. 564 00:31:20,040 --> 00:31:22,520 Speaker 2: Yeah. I mean, fourth quarter in general is always there's 565 00:31:22,520 --> 00:31:25,320 Speaker 2: just so many moving pieces, and I imagine that's that 566 00:31:25,360 --> 00:31:27,040 Speaker 2: goes for a lot of different industries. 567 00:31:27,440 --> 00:31:28,560 Speaker 3: Yeah. 568 00:31:28,640 --> 00:31:30,719 Speaker 2: Yeah, so I end I end up sort of favoring 569 00:31:30,760 --> 00:31:35,440 Speaker 2: those sort of lost weeks. Uh, those those rare almost 570 00:31:35,480 --> 00:31:38,120 Speaker 2: normal weeks you might think of where there's nothing particular 571 00:31:38,200 --> 00:31:41,720 Speaker 2: going on except whatever your work demands are. But I 572 00:31:41,760 --> 00:31:43,840 Speaker 2: don't know. Those those seem increasingly rare. You don't know 573 00:31:43,920 --> 00:31:46,160 Speaker 2: until you're in them. But maybe if you're doing a 574 00:31:46,200 --> 00:31:48,880 Speaker 2: week a week by week like numbered system, you'd know, 575 00:31:49,120 --> 00:31:52,160 Speaker 2: like eventually week sixteen is coming. In weeks, Week sixteen 576 00:31:52,240 --> 00:31:53,280 Speaker 2: is going to be really sweet. 577 00:31:53,560 --> 00:31:56,240 Speaker 3: Yeah, at what point do you hit the realization though? 578 00:31:56,280 --> 00:31:58,520 Speaker 3: They're like, oh yeah, things are never going to go 579 00:31:58,600 --> 00:31:59,400 Speaker 3: back to normal. 580 00:32:00,160 --> 00:32:03,960 Speaker 2: Yes, yeah, there's no such thing as a normal week. 581 00:32:13,320 --> 00:32:15,160 Speaker 2: All right, Well, should we jump into some weird house 582 00:32:15,160 --> 00:32:16,680 Speaker 2: cinema messages here? Joe? 583 00:32:17,040 --> 00:32:21,120 Speaker 3: Sure, let's see. Do you want me to do this 584 00:32:21,200 --> 00:32:22,320 Speaker 3: one from Greg? 585 00:32:22,880 --> 00:32:24,080 Speaker 2: Yeah? Why not? Let's do it. 586 00:32:24,240 --> 00:32:27,880 Speaker 3: Okay, this is about Night of the Comet, Greg says, 587 00:32:28,000 --> 00:32:30,360 Speaker 3: Robert and Joe, your recent weird house cinema episode on 588 00:32:30,480 --> 00:32:33,560 Speaker 3: Night of the Comet was great. Joe remarked that part 589 00:32:33,560 --> 00:32:36,840 Speaker 3: of the coziness and appeal of the film are the 590 00:32:37,000 --> 00:32:41,440 Speaker 3: depictions of empty locations around Los Angeles that are usually 591 00:32:41,480 --> 00:32:44,760 Speaker 3: filled with people. This is very much part of what 592 00:32:44,880 --> 00:32:47,200 Speaker 3: draws me to this film, and it got me thinking 593 00:32:47,200 --> 00:32:51,360 Speaker 3: about the concept of liminal spaces. For those who are unaware, 594 00:32:51,480 --> 00:32:56,040 Speaker 3: liminal spaces are vacant places that feel eerie or uncanny 595 00:32:56,160 --> 00:32:59,640 Speaker 3: due to the lack of human activity. They often evoke 596 00:32:59,680 --> 00:33:04,360 Speaker 3: a feeling of nostalgia in the Observer. Examples include schools 597 00:33:04,400 --> 00:33:08,600 Speaker 3: and playgrounds at night, empty airport terminals and train stations, 598 00:33:08,760 --> 00:33:12,640 Speaker 3: and abandoned amusement parks. I work at a library and 599 00:33:12,720 --> 00:33:15,800 Speaker 3: get to experience this every time I work a closing shift. 600 00:33:16,280 --> 00:33:20,640 Speaker 3: Some people find liminal space is unsettling, but I find 601 00:33:20,680 --> 00:33:26,640 Speaker 3: the familiar yet mysterious atmosphere comforting. Liminal spaces and nostalgia 602 00:33:26,640 --> 00:33:29,400 Speaker 3: in general might be an interesting topic for a show 603 00:33:29,480 --> 00:33:32,400 Speaker 3: if it was given a similar treatment to the recent 604 00:33:32,440 --> 00:33:35,800 Speaker 3: episode on cynicism. I love the show and I am 605 00:33:35,840 --> 00:33:38,280 Speaker 3: so grateful to have multiple episodes to look forward to 606 00:33:38,320 --> 00:33:41,560 Speaker 3: each week. Keep up the great work in twenty twenty six. Greg. 607 00:33:42,720 --> 00:33:45,680 Speaker 3: Thank you, Greg. Yeah, I really appreciate this. You know, 608 00:33:45,760 --> 00:33:49,000 Speaker 3: I've had some confusion about the idea of liminal spaces 609 00:33:49,080 --> 00:33:51,800 Speaker 3: over time, because I have like two different understandings in 610 00:33:51,800 --> 00:33:55,640 Speaker 3: my head of what it means. In one of my 611 00:33:55,760 --> 00:33:59,160 Speaker 3: understandings is exactly what you're talking about, kind of eerie 612 00:33:59,560 --> 00:34:02,920 Speaker 3: empty places, you know, the kind of place you would 613 00:34:02,960 --> 00:34:07,320 Speaker 3: normally imagine activity happening, but now it is. It is ghostly, 614 00:34:07,400 --> 00:34:10,720 Speaker 3: and you know, you can hear your footsteps echoing. It's 615 00:34:10,760 --> 00:34:14,439 Speaker 3: defined by an absence in a way. But my other 616 00:34:14,520 --> 00:34:19,520 Speaker 3: understanding of liminal spaces is that it's about like transitional spaces, 617 00:34:19,560 --> 00:34:22,719 Speaker 3: spaces where people are not usually meant to be. So 618 00:34:23,360 --> 00:34:26,759 Speaker 3: you know, the sides of roads where there are no sidewalks, 619 00:34:26,800 --> 00:34:30,120 Speaker 3: just places people aren't or you know, long empty hallways 620 00:34:30,239 --> 00:34:33,960 Speaker 3: places people don't stop and stay. Maybe it's come to 621 00:34:34,040 --> 00:34:37,000 Speaker 3: encompass both of these definitions over time. I don't know, 622 00:34:37,840 --> 00:34:42,680 Speaker 3: but I agree Greg, it is really interesting. I mean, 623 00:34:42,719 --> 00:34:45,280 Speaker 3: we talked about this in the Night of the Comet episode, 624 00:34:45,320 --> 00:34:47,439 Speaker 3: and you bring it up in the email here as well. 625 00:34:47,920 --> 00:34:52,520 Speaker 3: It's interesting how these spaces feel both creepy and cozy 626 00:34:52,600 --> 00:34:56,480 Speaker 3: at the same time. There's something about them that is 627 00:34:57,360 --> 00:35:01,120 Speaker 3: slightly off putting, a little bit threatening, also a little 628 00:35:01,120 --> 00:35:04,600 Speaker 3: bit comfortable and inviting and makes you want to walk 629 00:35:04,640 --> 00:35:07,239 Speaker 3: around in them. And so it's this weird sort of 630 00:35:07,320 --> 00:35:10,480 Speaker 3: opposite feelings working in tension with each other. And I 631 00:35:10,520 --> 00:35:15,880 Speaker 3: wonder if something about that duality is related to the 632 00:35:15,920 --> 00:35:18,520 Speaker 3: idea that they somehow evoke something like nostalgia. 633 00:35:19,920 --> 00:35:22,480 Speaker 2: Yeah, yeah, Yeah, it reminds me two of things that 634 00:35:22,560 --> 00:35:27,480 Speaker 2: I've I've read regarding how paintings affect us, And like, 635 00:35:27,520 --> 00:35:29,399 Speaker 2: we look at a painting of a landscape and there's 636 00:35:29,400 --> 00:35:32,640 Speaker 2: this argument that you know, it's maybe tying into some 637 00:35:32,800 --> 00:35:37,440 Speaker 2: very you know, archaic coating in our minds about hunting 638 00:35:37,480 --> 00:35:40,760 Speaker 2: and gathering. We can't help but sort of place ourselves 639 00:35:40,840 --> 00:35:43,880 Speaker 2: within the landscape and imagine the most ideal place to 640 00:35:43,960 --> 00:35:49,200 Speaker 2: be within that landscape. So yeah, it's I love these 641 00:35:49,280 --> 00:35:52,880 Speaker 2: these conversations where we're trying to figure out, like, why 642 00:35:53,040 --> 00:35:55,880 Speaker 2: is a certain visual representation affecting me the way it 643 00:35:55,920 --> 00:35:58,239 Speaker 2: seems to be affecting me, And how much of it 644 00:35:58,280 --> 00:36:00,719 Speaker 2: is I am in that space now or I am 645 00:36:01,000 --> 00:36:04,960 Speaker 2: imagining myself in that space? Yeah, and how deep is 646 00:36:04,960 --> 00:36:05,799 Speaker 2: that connected to me? 647 00:36:06,760 --> 00:36:10,320 Speaker 3: Absolutely? Yeah, But I just want to emphasize again, Greg, 648 00:36:10,400 --> 00:36:13,480 Speaker 3: I do think there is something really true and interesting 649 00:36:13,520 --> 00:36:15,920 Speaker 3: about the link you make between the feelings evoked by 650 00:36:15,960 --> 00:36:20,160 Speaker 3: liminal spaces and nostalgia. That's like, that's quite mysterious. I 651 00:36:20,200 --> 00:36:22,880 Speaker 3: don't understand why that link would be there, but I 652 00:36:23,160 --> 00:36:27,680 Speaker 3: feel that too, there is something in common between. I 653 00:36:27,680 --> 00:36:31,000 Speaker 3: don't know, the feeling of like walking through an empty, 654 00:36:31,400 --> 00:36:34,319 Speaker 3: you know, long empty hallway at night, or you know, 655 00:36:34,360 --> 00:36:37,880 Speaker 3: an empty airport terminal at night and there's nobody else there. 656 00:36:38,160 --> 00:36:42,000 Speaker 3: That feels kind of like when you see a toy 657 00:36:42,120 --> 00:36:45,680 Speaker 3: or item from your childhood. You know, it's just like, 658 00:36:45,800 --> 00:36:47,279 Speaker 3: oh wow, I remember that thing. 659 00:36:48,160 --> 00:36:50,719 Speaker 2: Yeah, there's I don't know much about this. I haven't 660 00:36:50,719 --> 00:36:52,640 Speaker 2: looked at this stuff recently, but I know that in 661 00:36:52,719 --> 00:36:56,919 Speaker 2: the genre of vapor wave, especially with like vapor wave 662 00:36:57,040 --> 00:37:00,880 Speaker 2: videos and vapor wave of course, you know, like sonically 663 00:37:01,280 --> 00:37:05,799 Speaker 2: often engages a certain amount of nostalgia, but a number 664 00:37:05,800 --> 00:37:09,440 Speaker 2: of these videos also invoke liminal space. And if you 665 00:37:09,480 --> 00:37:12,680 Speaker 2: just do a quick search like vapor wave liminal space, 666 00:37:13,280 --> 00:37:15,680 Speaker 2: a lot of results come up where they're just they're 667 00:37:15,719 --> 00:37:18,520 Speaker 2: making it overt, an overt part of the product that's 668 00:37:18,560 --> 00:37:22,080 Speaker 2: been put out there. So again, not an area I 669 00:37:22,120 --> 00:37:24,120 Speaker 2: know a whole lot about, but I think just in 670 00:37:24,120 --> 00:37:26,000 Speaker 2: this one example, we might see, oh yeah, here's an 671 00:37:26,000 --> 00:37:31,200 Speaker 2: obvious crossover between nostalgia and liminal spaces, and that that 672 00:37:31,920 --> 00:37:34,799 Speaker 2: liminal space nostalgia can also work with other sorts of 673 00:37:35,239 --> 00:37:39,480 Speaker 2: nostalgic media. But it does. Yeah, it films like this 674 00:37:40,280 --> 00:37:44,200 Speaker 2: and other like apocalyptic media. Yeah, there is something inviting 675 00:37:44,239 --> 00:37:46,879 Speaker 2: about it. We both want to be there and also 676 00:37:46,960 --> 00:37:49,440 Speaker 2: realize that it is a nightmare scenario that we wouldn't 677 00:37:49,480 --> 00:37:51,840 Speaker 2: want to be a part of. And that applies to 678 00:37:51,960 --> 00:37:55,760 Speaker 2: various aspects of say, you know, like zombie apocalypse media. 679 00:37:56,760 --> 00:37:59,400 Speaker 2: All right, let's let's see here. Oh, we had a fun, 680 00:38:00,120 --> 00:38:03,680 Speaker 2: fun one here from Jeff subject line mosquitoes don't give 681 00:38:03,719 --> 00:38:07,640 Speaker 2: a damn about Christmas time. This is a response to 682 00:38:08,600 --> 00:38:13,360 Speaker 2: a musical discussion in our episode on the film Future Kick. Hmmm, 683 00:38:18,920 --> 00:38:22,000 Speaker 2: Jeff Wrights, Hey guys. When Rob mentioned that Stan Ridgway 684 00:38:22,000 --> 00:38:24,480 Speaker 2: did the soundtrack for Future Kick, I had another listen 685 00:38:24,520 --> 00:38:26,800 Speaker 2: to his catalog, and now I have all these great 686 00:38:26,800 --> 00:38:29,319 Speaker 2: songs stuck in my head enough that now I feel 687 00:38:29,320 --> 00:38:31,920 Speaker 2: the urge to try to get them stuck in your heads. 688 00:38:32,840 --> 00:38:36,719 Speaker 2: Stan's music has a cool desert Southwest vie with lots 689 00:38:36,760 --> 00:38:41,560 Speaker 2: of emphasis on setting, tone, storytelling, and underused instruments, at 690 00:38:41,680 --> 00:38:46,399 Speaker 2: least for rock music. There's a lot of harmonica, accordion, saxophone, 691 00:38:46,480 --> 00:38:49,640 Speaker 2: and what I think might be electric violin, unless maybe 692 00:38:49,640 --> 00:38:52,719 Speaker 2: they're just faking it all a sep He's just amazing 693 00:38:52,760 --> 00:38:55,279 Speaker 2: with the catchy hooks. Thus all the earworms I've got 694 00:38:55,280 --> 00:38:57,920 Speaker 2: crawling around in my head at the moment. Probably his 695 00:38:58,000 --> 00:39:01,480 Speaker 2: most successible song and a straight bang, is Going Southbound. 696 00:39:01,880 --> 00:39:04,279 Speaker 2: It's got his trademark dark humor, a real sense of 697 00:39:04,320 --> 00:39:07,200 Speaker 2: place and atmosphere, and it just rocks. If you only 698 00:39:07,239 --> 00:39:09,399 Speaker 2: listen to a couple of songs, I'd recommend that one 699 00:39:09,480 --> 00:39:12,520 Speaker 2: and The Roadblock, which tells a complete story with a 700 00:39:12,560 --> 00:39:16,040 Speaker 2: great sense of inevitability. Peg and Pete and Me is 701 00:39:16,080 --> 00:39:19,560 Speaker 2: a noir story that's only going one place. Once you 702 00:39:19,640 --> 00:39:23,400 Speaker 2: hear the setup, or maybe just the title, it's fun 703 00:39:23,480 --> 00:39:26,840 Speaker 2: to listen to get there. He also takes weird turns 704 00:39:26,840 --> 00:39:30,600 Speaker 2: into sci fi with memorable lyrics like these from The Overlords. 705 00:39:31,200 --> 00:39:33,120 Speaker 2: There is something in the air that is burning in 706 00:39:33,160 --> 00:39:36,920 Speaker 2: my throat. A big black cloud is passing dropping acid 707 00:39:36,960 --> 00:39:39,560 Speaker 2: on my coat. If those songs don't grab you, you 708 00:39:40,360 --> 00:39:43,720 Speaker 2: probably won't be into his stuff. Calling Out to Carol 709 00:39:43,800 --> 00:39:46,800 Speaker 2: and A Mission in Life are great snapshots of life. 710 00:39:46,840 --> 00:39:50,160 Speaker 2: Mission also manages to be both optimistically cheesy and cynically 711 00:39:50,200 --> 00:39:53,280 Speaker 2: bleak at the same time. It's funny, a little sad, 712 00:39:53,520 --> 00:39:56,400 Speaker 2: then turns sort of beautiful at the end. Some songs 713 00:39:56,400 --> 00:39:58,880 Speaker 2: are just philosophical comedy. And I want to be a 714 00:39:58,880 --> 00:40:01,480 Speaker 2: boss the narrator's story by wishing he could take long 715 00:40:01,560 --> 00:40:05,040 Speaker 2: lunches and eventually spirals into a Howard Hughes fantasy of 716 00:40:05,080 --> 00:40:08,000 Speaker 2: buying Mars and building an amusement park. Up There a 717 00:40:08,080 --> 00:40:10,160 Speaker 2: quote better than Old Walt's Place. 718 00:40:10,320 --> 00:40:12,919 Speaker 3: That somehow sounds like it could be a Warren's Evon song. 719 00:40:13,120 --> 00:40:15,480 Speaker 2: It does it does sound that reminds me of a 720 00:40:15,480 --> 00:40:20,239 Speaker 2: little bit of like splendid isolation. Yes Can't Complain is 721 00:40:20,320 --> 00:40:23,560 Speaker 2: one weird extended gag with a cartoon ending, and Harry 722 00:40:23,640 --> 00:40:27,040 Speaker 2: Truman only two thousand views on YouTube drops lines like 723 00:40:27,360 --> 00:40:30,640 Speaker 2: John Wayne was always bald and he had a woman's name. 724 00:40:31,760 --> 00:40:35,200 Speaker 2: This observation from newspapers frequently pops into my mind when 725 00:40:35,239 --> 00:40:39,560 Speaker 2: I catch myself doom scrolling quote. Now, lately, I've been thinking, 726 00:40:39,719 --> 00:40:42,600 Speaker 2: what would the world do without the news? You wouldn't 727 00:40:42,600 --> 00:40:44,920 Speaker 2: know when wars were started or when they ended, win 728 00:40:45,040 --> 00:40:47,520 Speaker 2: or lose. It'd probably be a much better world to 729 00:40:47,560 --> 00:40:50,360 Speaker 2: live in, But the question would be who's and what 730 00:40:50,600 --> 00:40:53,799 Speaker 2: side you're on, or who's right or wrong? You'd never 731 00:40:53,960 --> 00:40:58,520 Speaker 2: have to choose anyways, It's not exactly about songs about 732 00:40:58,520 --> 00:41:01,440 Speaker 2: wolfmen and atomic mons us, but I think you'd both 733 00:41:01,520 --> 00:41:05,120 Speaker 2: enjoy a deep dive into his stuff or not. Your 734 00:41:05,160 --> 00:41:07,960 Speaker 2: mileage may vary, as they say, thanks for continuing to 735 00:41:07,960 --> 00:41:10,040 Speaker 2: stir up the neurons in my mind, Jeff. 736 00:41:10,400 --> 00:41:13,160 Speaker 3: Should we do a brief off Mike listening party to 737 00:41:13,200 --> 00:41:14,520 Speaker 3: one of these songs and come back? 738 00:41:15,480 --> 00:41:18,440 Speaker 2: Yeah? Yeah, yeah, I listen to some of his music 739 00:41:18,440 --> 00:41:20,200 Speaker 2: when we were working on this episode. But I do 740 00:41:20,320 --> 00:41:21,279 Speaker 2: need a reminder here. 741 00:41:21,400 --> 00:41:24,120 Speaker 3: Yeah, let's check out Going Southbound. 742 00:41:24,440 --> 00:41:26,640 Speaker 2: All right? Yeah, I like this, and I think, you know, 743 00:41:26,680 --> 00:41:28,920 Speaker 2: I have to come back to the Warrens eve on comparison. 744 00:41:29,080 --> 00:41:31,080 Speaker 2: You know they don't you know, not that they sound 745 00:41:31,080 --> 00:41:34,000 Speaker 2: tremendously alike, but there's a similar sense of sort of 746 00:41:34,000 --> 00:41:37,760 Speaker 2: an outsider trueadoor giving you an insight into a certain 747 00:41:37,840 --> 00:41:42,200 Speaker 2: world and painting that world with a fair amount of 748 00:41:42,200 --> 00:41:43,080 Speaker 2: weird detail. 749 00:41:43,560 --> 00:41:47,120 Speaker 3: Yeah. Well, the lyrics are a very cynical indictment of 750 00:41:47,160 --> 00:41:50,160 Speaker 3: the rat race. Yes, you know, it's like, oh, you're 751 00:41:50,200 --> 00:41:53,040 Speaker 3: sitting in traffic, you know you got a job. It's 752 00:41:53,120 --> 00:41:57,360 Speaker 3: all a bunch of hooey. But yeah, the guy's voice. 753 00:41:57,440 --> 00:42:00,280 Speaker 3: He's got more twang in his voice than I expect 754 00:42:00,320 --> 00:42:03,960 Speaker 3: to doing, kind of a cowboy accent. Uh and he 755 00:42:04,440 --> 00:42:09,279 Speaker 3: uh man. The production on it is so eighties. It's 756 00:42:09,440 --> 00:42:13,200 Speaker 3: like a you know, textbook example of what people mean 757 00:42:13,200 --> 00:42:15,320 Speaker 3: when they think about nineteen eighties rock production. 758 00:42:15,880 --> 00:42:18,000 Speaker 2: Yeah, which is another thing you do find with with 759 00:42:18,120 --> 00:42:19,600 Speaker 2: Warren Zevon music. 760 00:42:19,360 --> 00:42:21,320 Speaker 3: Of that later album. Yeah. 761 00:42:21,400 --> 00:42:23,719 Speaker 2: Yeah, but but yeah, I love his voice does have 762 00:42:23,760 --> 00:42:26,600 Speaker 2: that twang again what as we discussed in the in 763 00:42:26,600 --> 00:42:29,120 Speaker 2: that Weird House Cinema episode, a lot of people are 764 00:42:29,160 --> 00:42:32,360 Speaker 2: going to be most familiar with his voice from the 765 00:42:32,360 --> 00:42:37,000 Speaker 2: the Wall of Voodoo track Mexican Radio. Yeah, he's in 766 00:42:37,040 --> 00:42:40,279 Speaker 2: full twang on that as well. He was the it 767 00:42:40,320 --> 00:42:43,160 Speaker 2: was a new wave group and he was he was 768 00:42:43,200 --> 00:42:44,319 Speaker 2: the vocalist at that point. 769 00:42:45,040 --> 00:42:48,319 Speaker 3: Okay. In the video for the song by the way, 770 00:42:48,360 --> 00:42:52,600 Speaker 3: he's wandering around in this like drab coat in what 771 00:42:52,760 --> 00:42:56,600 Speaker 3: looks like an antiques warehouse. So they're just a bunch 772 00:42:56,640 --> 00:43:00,000 Speaker 3: of old furniture around and like a cage with an 773 00:43:00,080 --> 00:43:04,800 Speaker 3: armadillo in it. I think people playing violins and saxophones. 774 00:43:05,520 --> 00:43:08,200 Speaker 2: Yeah, armadilla might be a vampire around there somewhere. 775 00:43:08,400 --> 00:43:10,120 Speaker 3: I guess so all right. 776 00:43:10,040 --> 00:43:12,560 Speaker 2: Well, Jeff, thanks for writing in. Yeah anytime. I love 777 00:43:12,600 --> 00:43:15,160 Speaker 2: it when we can find out more about a particular 778 00:43:15,280 --> 00:43:17,279 Speaker 2: artist or actor that comes up in a Weird House 779 00:43:17,280 --> 00:43:18,279 Speaker 2: Cinema episode. 780 00:43:18,560 --> 00:43:23,120 Speaker 3: Yeah, oh hey. Also, we got some messages related to 781 00:43:23,360 --> 00:43:26,319 Speaker 3: Night of the comment about there was an arcade game 782 00:43:26,360 --> 00:43:29,520 Speaker 3: in the movie. Remember the Katherine Mary Stewart's character. She's 783 00:43:29,600 --> 00:43:32,520 Speaker 3: like all time great at this arcade game, and it 784 00:43:32,560 --> 00:43:34,520 Speaker 3: was called Tempest. And at first we were like, is 785 00:43:34,560 --> 00:43:37,200 Speaker 3: this a real game? But it is. Neither of us 786 00:43:37,200 --> 00:43:38,960 Speaker 3: had ever played it. It was what was called a 787 00:43:39,040 --> 00:43:42,759 Speaker 3: tube shooter genre we were not familiar with, and so 788 00:43:42,920 --> 00:43:45,880 Speaker 3: a couple of people wrote in about Tempest. One message 789 00:43:45,920 --> 00:43:54,719 Speaker 3: is from Lee. Lee says subject line Tempest arcade game. 790 00:43:55,200 --> 00:43:57,839 Speaker 3: Merry Christmas, Rob, Joe, and jj I hope you all 791 00:43:57,880 --> 00:44:02,160 Speaker 3: are having a great holiday season. In Day of the Commet, lea, 792 00:44:02,320 --> 00:44:06,840 Speaker 3: come on, it's night Night of the Living Comet. In 793 00:44:06,960 --> 00:44:09,680 Speaker 3: the Day of the Comet Weird House episode, you mentioned 794 00:44:09,719 --> 00:44:12,799 Speaker 3: the video game Tempest. I was in college in the 795 00:44:12,840 --> 00:44:15,000 Speaker 3: eighties and there were a couple of arcades in town. 796 00:44:15,600 --> 00:44:18,480 Speaker 3: While for me the Tempest was a guaranteed loss of 797 00:44:18,520 --> 00:44:21,319 Speaker 3: a quarter, I did try it several times. Anyway, the 798 00:44:21,360 --> 00:44:25,040 Speaker 3: graphics were pretty rudimentary, line based. The concept of a 799 00:44:25,080 --> 00:44:28,000 Speaker 3: tube shooter works, but is a new phrase for me. 800 00:44:28,520 --> 00:44:31,360 Speaker 3: Here's the gameplay picture. An outline of a stop sign 801 00:44:31,840 --> 00:44:36,080 Speaker 3: draw lines from the inside corners to the center. This 802 00:44:36,200 --> 00:44:39,799 Speaker 3: drawing creates the tube. The shooting position is around the 803 00:44:39,840 --> 00:44:43,440 Speaker 3: outside edge of the stop sign shape. You move around 804 00:44:43,520 --> 00:44:46,279 Speaker 3: the outside to target adversaries as they come towards you 805 00:44:46,320 --> 00:44:50,239 Speaker 3: out of the distance. This movement is accomplished with a 806 00:44:50,520 --> 00:44:58,040 Speaker 3: rotating maybe Lee means rotating arrow here. The second control 807 00:44:58,520 --> 00:45:01,000 Speaker 3: is a fire button. When you clear a level, you 808 00:45:01,040 --> 00:45:03,760 Speaker 3: advance or fall through the tube to the next level, 809 00:45:04,040 --> 00:45:07,280 Speaker 3: a new different polygon, more enemies, faster pace, et cetera. 810 00:45:07,920 --> 00:45:10,319 Speaker 3: This is the basics I can recall from forty years ago, 811 00:45:10,440 --> 00:45:12,640 Speaker 3: prompted by a scene from the film Thank you for 812 00:45:12,680 --> 00:45:14,719 Speaker 3: your work on stuff to blow your mind in Weird House. 813 00:45:14,760 --> 00:45:18,480 Speaker 3: Happy New Year to you all, sincerely, lye uh yeah, 814 00:45:18,480 --> 00:45:20,680 Speaker 3: thanks Lee. You know, I'm kind of intrigued by this 815 00:45:20,800 --> 00:45:23,799 Speaker 3: idea of a tube shooter, like a game based on 816 00:45:24,200 --> 00:45:28,080 Speaker 3: shooting at things in a tunnel. This obviously is a 817 00:45:28,120 --> 00:45:32,000 Speaker 3: more basic geometric version of it. But then I was like, Oh, 818 00:45:32,120 --> 00:45:35,440 Speaker 3: this actually is not all that unfamiliar of a concept. 819 00:45:35,440 --> 00:45:38,160 Speaker 3: I mean, a lot of early first person three D 820 00:45:38,360 --> 00:45:41,040 Speaker 3: first person shooter games are called like, you know, corridor 821 00:45:41,080 --> 00:45:43,719 Speaker 3: shooters or hallway shooters, where you're basically always in some 822 00:45:43,800 --> 00:45:46,600 Speaker 3: kind of hallway and you know you're shooting at something 823 00:45:46,680 --> 00:45:49,279 Speaker 3: down the hallway. And it also makes me think of 824 00:45:49,400 --> 00:45:54,759 Speaker 3: there was a game I recall called something like Descent. 825 00:45:55,120 --> 00:45:57,400 Speaker 3: Do you remember this game? It's it seemed like a 826 00:45:57,400 --> 00:45:59,640 Speaker 3: game where you're in some sort of vehicle, like a 827 00:45:59,680 --> 00:46:02,240 Speaker 3: shift for a mech of some kind, and you're going 828 00:46:02,280 --> 00:46:04,600 Speaker 3: through tunnels or tubes shooting at things. 829 00:46:05,080 --> 00:46:08,239 Speaker 2: Yes, I remember this game this. I think maybe I 830 00:46:08,280 --> 00:46:10,560 Speaker 2: only played like a demo of it, but it was 831 00:46:10,600 --> 00:46:13,359 Speaker 2: one of those that, you know, the the the disc 832 00:46:13,440 --> 00:46:15,319 Speaker 2: were being passed around for it back in the day. 833 00:46:15,640 --> 00:46:18,800 Speaker 3: Yeah, it might have been a popular freeware game, yes, 834 00:46:19,040 --> 00:46:21,120 Speaker 3: or sharewear yeah. 835 00:46:20,640 --> 00:46:22,920 Speaker 2: Yeah, around the time of you know, the popular I 836 00:46:23,000 --> 00:46:25,400 Speaker 2: forget it where where it falls in like Doom and 837 00:46:25,480 --> 00:46:26,480 Speaker 2: Quake timeline? 838 00:46:26,520 --> 00:46:29,000 Speaker 3: But yeah, yeah, Oh this is funny because I just 839 00:46:29,000 --> 00:46:31,200 Speaker 3: pulled up the wiki for Descent trying to remember what 840 00:46:31,280 --> 00:46:33,600 Speaker 3: this is, and there's a line on here that says 841 00:46:33,960 --> 00:46:37,680 Speaker 3: it was inspired by the scene in Return of the 842 00:46:37,719 --> 00:46:40,160 Speaker 3: Jedi where the Millennium Falcon is going through the middle 843 00:46:40,200 --> 00:46:42,120 Speaker 3: of the second Death Star to blow it up. 844 00:46:42,640 --> 00:46:45,040 Speaker 2: Yeah, at this point, like any amount of three D 845 00:46:45,120 --> 00:46:48,520 Speaker 2: and video games was just astounding. And I guess, more 846 00:46:48,560 --> 00:46:50,720 Speaker 2: to the point, it would have been during the original 847 00:46:50,760 --> 00:46:54,960 Speaker 2: release window for Tempest, so that you know, there's you know, 848 00:46:55,000 --> 00:46:58,520 Speaker 2: maybe there's something lost on us as we look at 849 00:46:58,520 --> 00:47:00,880 Speaker 2: the game plan now because we have so many different 850 00:47:00,920 --> 00:47:06,799 Speaker 2: three DEU worlds around us from video games. But maybe 851 00:47:06,800 --> 00:47:09,840 Speaker 2: this is a bit revolutionary at the time. Yeah, it 852 00:47:09,920 --> 00:47:13,359 Speaker 2: seems to have struck a chord because I was looking 853 00:47:13,440 --> 00:47:15,200 Speaker 2: up a little bit more about Tempest than I was 854 00:47:15,200 --> 00:47:18,479 Speaker 2: reminded that it factors into the novel Ready Player one, 855 00:47:19,520 --> 00:47:22,680 Speaker 2: which is loaded with all sorts of nostalgia from the 856 00:47:22,719 --> 00:47:26,319 Speaker 2: eighties of you know, pretty much every media sort, and 857 00:47:26,600 --> 00:47:29,320 Speaker 2: which it makes for a fun reading experience because you 858 00:47:29,360 --> 00:47:31,880 Speaker 2: end up looking things up. I've read it with my 859 00:47:32,600 --> 00:47:35,280 Speaker 2: kid and we would have to stop every few paragraphs 860 00:47:35,280 --> 00:47:37,120 Speaker 2: and I'd have to explain what something is, or other 861 00:47:37,120 --> 00:47:40,160 Speaker 2: times they already knew what it was. But yeah, pretty 862 00:47:40,200 --> 00:47:42,800 Speaker 2: fun novel and I think I'm to understand it. Also, 863 00:47:42,960 --> 00:47:45,400 Speaker 2: this game also pops up in Twilight Zone the movie, 864 00:47:46,120 --> 00:47:49,279 Speaker 2: just another example of it being culturally important, I guess. 865 00:47:49,440 --> 00:47:53,319 Speaker 2: During the nineteen eighties we also heard from Matt on 866 00:47:53,480 --> 00:47:57,919 Speaker 2: Discord included some video footage of himself playing the game. 867 00:47:57,960 --> 00:48:01,000 Speaker 2: He said, here's Tempest, albeit on my a Joust machine 868 00:48:01,080 --> 00:48:04,640 Speaker 2: rather than an original Joust, another classic arcade game which 869 00:48:04,640 --> 00:48:07,680 Speaker 2: also factors into Ready Player one. Joe mentioned it as 870 00:48:07,719 --> 00:48:10,080 Speaker 2: a tube shooter. I suspect it was originally done with 871 00:48:10,200 --> 00:48:13,120 Speaker 2: vector graphics instead of pixels, and you play as a 872 00:48:13,200 --> 00:48:16,799 Speaker 2: ship question mark at the top of the tube. Joystick 873 00:48:16,880 --> 00:48:19,840 Speaker 2: moves you clockwise or counterclockwise around the mouth of the 874 00:48:19,880 --> 00:48:22,560 Speaker 2: tube as enemies come up the tube towards you getting 875 00:48:22,640 --> 00:48:25,680 Speaker 2: hit by a shot or enemy kills you. And if 876 00:48:25,680 --> 00:48:27,880 Speaker 2: an enemy gets to the top, they chase you around 877 00:48:27,920 --> 00:48:30,040 Speaker 2: the mouth of the tube where you can't shoot them. 878 00:48:30,200 --> 00:48:33,360 Speaker 2: Oh no, he says, I am, by no means an expert, 879 00:48:33,400 --> 00:48:35,920 Speaker 2: and I'm not sure this would make my favorites list 880 00:48:36,200 --> 00:48:38,640 Speaker 2: even in the nineteen eighties. But if they had it 881 00:48:38,680 --> 00:48:41,080 Speaker 2: at a movie theater I was working at, it'd be 882 00:48:41,080 --> 00:48:42,400 Speaker 2: better than work, I guess. 883 00:48:42,680 --> 00:48:45,959 Speaker 3: Okay, yeah, I think that was Reggie's attitude as well. 884 00:48:46,480 --> 00:48:48,400 Speaker 2: Yeah, I mean that's another thing to factor into all 885 00:48:48,440 --> 00:48:51,360 Speaker 2: of this is like availability of video games. Yeah, you 886 00:48:51,400 --> 00:48:55,879 Speaker 2: know nowadays, you know, using certainly we need to get 887 00:48:55,880 --> 00:49:00,120 Speaker 2: demos and free freeware and you know even various and 888 00:49:00,160 --> 00:49:02,560 Speaker 2: so options. You have so many games to choose from. 889 00:49:02,600 --> 00:49:05,920 Speaker 2: And you know, there was a time where it was 890 00:49:05,960 --> 00:49:08,880 Speaker 2: whatever was physically present at the arcade, if you had 891 00:49:08,880 --> 00:49:11,319 Speaker 2: an arcade, it might be what was physically present at 892 00:49:11,400 --> 00:49:15,400 Speaker 2: your pizza hut or in the you know, just outside 893 00:49:15,440 --> 00:49:18,600 Speaker 2: your walmart, that sort of thing. I certainly remember those days. 894 00:49:18,880 --> 00:49:21,080 Speaker 3: Yeah, it used to be a lot more finding what 895 00:49:21,160 --> 00:49:22,640 Speaker 3: you like about what you can get. 896 00:49:23,040 --> 00:49:26,440 Speaker 2: Yeah, and certainly, I mean when I was growing up, 897 00:49:26,480 --> 00:49:28,040 Speaker 2: you know I had when I had a Nintendo and 898 00:49:28,080 --> 00:49:30,440 Speaker 2: then later when I had a Saga Genesis. You know, 899 00:49:30,480 --> 00:49:33,840 Speaker 2: we could rent games on occasion, but in general, it 900 00:49:33,880 --> 00:49:36,440 Speaker 2: was like you decided what game you wanted, you got it, 901 00:49:36,719 --> 00:49:40,080 Speaker 2: and then that was the game, Like good or bad. 902 00:49:40,239 --> 00:49:41,920 Speaker 2: You're going to spend a lot of time with it. 903 00:49:42,640 --> 00:49:45,000 Speaker 2: You were going to figure out its flaws. It wasn't 904 00:49:45,040 --> 00:49:46,440 Speaker 2: going to be one of these situations where it's like, 905 00:49:46,440 --> 00:49:48,120 Speaker 2: well I'll try it out for ten minutes and then 906 00:49:48,160 --> 00:49:49,960 Speaker 2: if I like it, I'll keep going, but I also 907 00:49:50,080 --> 00:49:51,919 Speaker 2: might like it and never play it again. Like that's 908 00:49:51,960 --> 00:49:55,000 Speaker 2: I feel like that's where I am today. Great game. 909 00:49:55,040 --> 00:49:57,120 Speaker 2: I played five minutes of it. Maybe I'll play some 910 00:49:57,160 --> 00:49:58,520 Speaker 2: more of it one day, but I won't. 911 00:49:59,040 --> 00:50:01,680 Speaker 3: Yeah, I guess the other thing being, you know, in adulthood, 912 00:50:01,760 --> 00:50:04,359 Speaker 3: there's like a big time issue. It's like, oh I 913 00:50:04,400 --> 00:50:06,839 Speaker 3: could I could enjoy this if I had a lot 914 00:50:06,840 --> 00:50:08,600 Speaker 3: of time to figure it out, but I don't have 915 00:50:08,680 --> 00:50:09,560 Speaker 3: time to figure it out. 916 00:50:10,640 --> 00:50:14,080 Speaker 2: So yeah, yeah, the enemies are approaching up the two. 917 00:50:14,440 --> 00:50:25,480 Speaker 2: It's not that much time. All right, We're gonna do 918 00:50:25,480 --> 00:50:26,880 Speaker 2: it at least one more here. This one comes to 919 00:50:27,000 --> 00:50:29,880 Speaker 2: us from Charles. Charles says, Hi, Rob, Joe, and JJ. 920 00:50:30,239 --> 00:50:32,680 Speaker 2: Your Star Trek Week was cool. We did Star Trek 921 00:50:32,719 --> 00:50:35,240 Speaker 2: Week a while back, and yeah, enough, folks what wrote 922 00:50:35,239 --> 00:50:36,919 Speaker 2: in about it. I think we may do Star Trek 923 00:50:36,920 --> 00:50:39,120 Speaker 2: Week again in twenty twenty six, so stick with us. 924 00:50:39,960 --> 00:50:43,759 Speaker 2: My folks are longtime Trek fans who love nature. I'm 925 00:50:43,760 --> 00:50:45,600 Speaker 2: excited to show them the episode you did on the 926 00:50:45,640 --> 00:50:48,759 Speaker 2: Salt Vampire. I didn't realize The Man Trap was the 927 00:50:48,800 --> 00:50:52,920 Speaker 2: first episode of Star Trek for Halloween this year. Would 928 00:50:52,920 --> 00:50:56,919 Speaker 2: you do nineteen forty two's Cat People, and quick note, 929 00:50:56,960 --> 00:50:59,799 Speaker 2: we did not do nineteen forty twos Cat People, as 930 00:51:00,040 --> 00:51:02,520 Speaker 2: discussed in a minute, it remains on our list. Yeah, 931 00:51:02,640 --> 00:51:07,080 Speaker 2: the themes of repression, conformity, and sexuality stuck out to 932 00:51:07,120 --> 00:51:09,520 Speaker 2: me for an old movie. I've heard it has the 933 00:51:09,560 --> 00:51:12,120 Speaker 2: earliest jump scare in a movie, and I believe it's 934 00:51:12,160 --> 00:51:15,360 Speaker 2: loosely based on a story by the great Algernon Blackwood. 935 00:51:15,960 --> 00:51:18,560 Speaker 2: I think the movie holds up. I enjoy its creepy 936 00:51:18,600 --> 00:51:21,880 Speaker 2: and magical noir style. The Leopard Man is also an 937 00:51:21,960 --> 00:51:26,239 Speaker 2: unseen gem from the same creative team. YouTube's mysterious algorithm 938 00:51:26,280 --> 00:51:28,759 Speaker 2: suggested it. I was surprised that I'd never heard of 939 00:51:28,840 --> 00:51:31,479 Speaker 2: it before because it was also excellent and seemed ahead 940 00:51:31,480 --> 00:51:35,319 Speaker 2: of its time with its themes misdirection and scares, live 941 00:51:35,400 --> 00:51:37,160 Speaker 2: long and prosper charms. 942 00:51:37,560 --> 00:51:40,160 Speaker 3: Yeah, my wife and I watched Cat People several years back, 943 00:51:40,200 --> 00:51:43,719 Speaker 3: and I recall we enjoyed it. The jump scare is 944 00:51:43,760 --> 00:51:47,200 Speaker 3: interesting because it's a not to spoil anything, but you know, 945 00:51:47,239 --> 00:51:51,080 Speaker 3: it's a very old movie. At this point. It's a 946 00:51:51,080 --> 00:51:53,520 Speaker 3: Cat People movie, so you might think it's like the 947 00:51:53,560 --> 00:51:56,080 Speaker 3: classic jump scare, which is a cat jumps out, but no, 948 00:51:56,200 --> 00:51:58,600 Speaker 3: it's a bus. The jump scary is a bus? 949 00:51:58,960 --> 00:52:00,000 Speaker 2: Buzzes can be scary. 950 00:52:00,320 --> 00:52:01,359 Speaker 3: Yeah, yeah, Dethly can. 951 00:52:01,880 --> 00:52:05,480 Speaker 2: But yeah, Cat People is a classic, and yeah I 952 00:52:05,520 --> 00:52:07,000 Speaker 2: watched part of it. I think it was one of 953 00:52:07,040 --> 00:52:09,040 Speaker 2: these situations where I was, like, I checked out a 954 00:52:09,040 --> 00:52:11,160 Speaker 2: bunch of movies. I was looking specifically for something for 955 00:52:11,239 --> 00:52:13,919 Speaker 2: weird House, and for some reason or another I put 956 00:52:13,960 --> 00:52:16,799 Speaker 2: Cat People on the back sheelf and didn't actually finish it. 957 00:52:16,880 --> 00:52:20,160 Speaker 2: But I'd love to come back to it because because yeah, 958 00:52:20,400 --> 00:52:22,720 Speaker 2: it has a great reputation. I liked what I saw, 959 00:52:22,840 --> 00:52:26,759 Speaker 2: and it definitely definitely ties in with the sorts of 960 00:52:26,800 --> 00:52:29,840 Speaker 2: films that I value, and the nineteen eighty two Cat People, 961 00:52:30,120 --> 00:52:33,040 Speaker 2: I guess still technically on the list as well. I 962 00:52:33,120 --> 00:52:36,480 Speaker 2: think I had expressed disinterest in that one, but then 963 00:52:36,520 --> 00:52:38,359 Speaker 2: we had a listener write in and said, hey, eighty 964 00:52:38,400 --> 00:52:42,000 Speaker 2: two's Cat People is also fun, So okay, fair enough, 965 00:52:42,000 --> 00:52:44,360 Speaker 2: It's still on the list as well. Alrighty, but I 966 00:52:44,360 --> 00:52:46,880 Speaker 2: don't think we can do eighty two's Cat People unless 967 00:52:47,280 --> 00:52:49,799 Speaker 2: we can't just do eighty two's Cat People, like eighty 968 00:52:49,840 --> 00:52:52,920 Speaker 2: two's Cat People is a possible add on much further 969 00:52:53,000 --> 00:52:55,439 Speaker 2: down the line after we've done the other Cat People 970 00:52:55,560 --> 00:52:59,880 Speaker 2: movie Leopard People. I'm not sure question mark on that. 971 00:53:00,760 --> 00:53:04,440 Speaker 3: Oh hey, before we end today's episode, Uh, maybe we 972 00:53:04,440 --> 00:53:08,320 Speaker 3: should mention this message from Shadow Rat on discord about 973 00:53:08,320 --> 00:53:11,360 Speaker 3: Santa Claus the movie. Right, Oh yes, yes, do you 974 00:53:11,400 --> 00:53:12,239 Speaker 3: want to read this one wrong? 975 00:53:12,560 --> 00:53:13,959 Speaker 2: You go ahead, and you have a cute up. 976 00:53:13,840 --> 00:53:22,640 Speaker 3: There, Shadow Rat says, short message. I can't help but 977 00:53:22,760 --> 00:53:26,200 Speaker 3: wonder if the magic that moves characters up and down 978 00:53:26,320 --> 00:53:30,120 Speaker 3: chimneys in Santa Claus the movie is killing and resurrecting 979 00:53:30,160 --> 00:53:34,680 Speaker 3: these characters in a similar fashion to Star Trek's Transporter Bravo, 980 00:53:35,160 --> 00:53:38,120 Speaker 3: the flower to disappear is actually a murder device. 981 00:53:38,280 --> 00:53:43,400 Speaker 2: Yeah, yeah, yeah, it's it. It alters the the destiny 982 00:53:43,560 --> 00:53:46,680 Speaker 2: of the clause. Right, you know, maybe not only doom 983 00:53:46,840 --> 00:53:51,080 Speaker 2: to not die and to live forever, but to die endlessly, endlessly, 984 00:53:51,440 --> 00:53:53,960 Speaker 2: you know, death after death after death. Every time he 985 00:53:54,000 --> 00:53:57,680 Speaker 2: teleports in and out of a child's home, and maybe 986 00:53:57,680 --> 00:53:58,839 Speaker 2: that's part of his longevity. 987 00:53:59,080 --> 00:54:01,520 Speaker 3: Yeah, very good observation, Shadow. 988 00:54:01,200 --> 00:54:06,120 Speaker 2: App Yeah, anytime we can shoehorn some weird teleportation philosophy 989 00:54:06,320 --> 00:54:08,600 Speaker 2: into a Christmas tradition, I'm. 990 00:54:08,520 --> 00:54:11,680 Speaker 3: All for it, all right, Does that do it? For today. 991 00:54:11,920 --> 00:54:14,400 Speaker 2: I guess that does it for today, but we'll be back, 992 00:54:15,239 --> 00:54:17,440 Speaker 2: you know, stay tuned. We should have a new episode 993 00:54:17,440 --> 00:54:19,719 Speaker 2: on Thursday unless we can't get it together. But I 994 00:54:19,760 --> 00:54:21,480 Speaker 2: think we can get it together. We're going to try 995 00:54:22,360 --> 00:54:24,759 Speaker 2: in the meantime and definitely write in with any of 996 00:54:24,800 --> 00:54:29,120 Speaker 2: your questions, concerns, suggestions for the futures, seasonal well wishes, 997 00:54:29,160 --> 00:54:31,320 Speaker 2: and so forth. All of it is fair game. Just 998 00:54:31,400 --> 00:54:33,160 Speaker 2: reminder of Stuff to Blow Your Mind is primarily a 999 00:54:33,200 --> 00:54:36,440 Speaker 2: science and culture podcast, with core episodes on Tuesdays and Thursdays, 1000 00:54:36,840 --> 00:54:39,319 Speaker 2: short form episodes on Wednesdays and on Fridays. We set 1001 00:54:39,320 --> 00:54:41,560 Speaker 2: aside most serious concerns to just talk about a weird 1002 00:54:41,600 --> 00:54:43,160 Speaker 2: film on Weird House Cinema. 1003 00:54:43,400 --> 00:54:47,040 Speaker 3: Huge thanks as always to our excellent audio producer JJ Posway. 1004 00:54:47,400 --> 00:54:48,960 Speaker 3: If you would like to get in touch with us 1005 00:54:48,960 --> 00:54:51,400 Speaker 3: with feedback on this episode or any other, to suggest 1006 00:54:51,440 --> 00:54:53,479 Speaker 3: a topic for the future, or just to say hello, 1007 00:54:53,600 --> 00:54:56,160 Speaker 3: you can email us at contact at stuff to Blow 1008 00:54:56,160 --> 00:55:04,240 Speaker 3: your Mind dot com. 1009 00:55:04,440 --> 00:55:07,600 Speaker 1: Stuffed Blow your Mind is production of iHeartRadio. For more 1010 00:55:07,640 --> 00:55:11,440 Speaker 1: podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, or 1011 00:55:11,440 --> 00:55:13,160 Speaker 1: wherever you listen to your favorite shows.