WEBVTT - From the Vault: The Sunken Lands, Part 1

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<v Speaker 1>Hello, and welcome to Stuff to Blow Your Mind. My

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<v Speaker 1>name is Joe McCormick. Today is Saturday, so we're reaching

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<v Speaker 1>into the vault for an older episode of the show.

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<v Speaker 1>This one originally published November twenty eighth, twenty twenty three,

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<v Speaker 1>and it's part one of our series called The Sunken Lands.

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<v Speaker 2>Enjoy Welcome to Stuff to Blow Your Mind, the production

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<v Speaker 2>of iHeartRadio.

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<v Speaker 3>Hey, welcome to Stuff to Blow your Mind. My name

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<v Speaker 3>is Robert.

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<v Speaker 1>Lamb and I am Joe McCormick. And in today's episode,

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<v Speaker 1>we're going to be kicking off a series that we're

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<v Speaker 1>calling The Sunken Lands that is about the idea of

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<v Speaker 1>lands submerged under waters. Now, not too long ago, we

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<v Speaker 1>did a series of episodes on the tendency. People have

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<v Speaker 1>to quite readily interpret any weird looking, low resolution photograph

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<v Speaker 1>as evidence of our highly speculative theory of choice, whatever

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<v Speaker 1>you like. So here's a picture of a shape that

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<v Speaker 1>maybe doesn't look organic in origin, so it is evidence

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<v Speaker 1>of an alien spacecraft that crash landed on our planet

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<v Speaker 1>five thousand years ago. But then, as we discussed in

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<v Speaker 1>that series, often if you're able to get a higher

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<v Speaker 1>resolution image of the same object, or just get more

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<v Speaker 1>contextual information. Oh wait, it's actually a rock. But one

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<v Speaker 1>very popular genre of imagery for this exercise is underwater photography.

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<v Speaker 1>It happens with, you know, images of things in the

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<v Speaker 1>sky as well or things just obscured in various contexts,

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<v Speaker 1>But underwater photography is especially juicy here, I think because

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<v Speaker 1>the conditions of underwater photography naturally lend themselves to the

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<v Speaker 1>kind of tantalized state of low information that sets our

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<v Speaker 1>imagination running wild. Unlets you fill in the gaps with

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<v Speaker 1>whatever you were excited about. And when the weird looking

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<v Speaker 1>thing is underwater, the highly speculative theory people used to

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<v Speaker 1>explain it might still be aliens, as we discussed in

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<v Speaker 1>the example of one underwater object, probably a glacial erratic

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<v Speaker 1>boulder that people did in some cases interpret as a

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<v Speaker 1>crashed alien spacecraft. But another common explanation for weird looking

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<v Speaker 1>things underwater is the sunken civilization, most often Atlantis, but

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<v Speaker 1>there are other candidates as well, and the idea of

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<v Speaker 1>a lost civilization vanished under the sea is so captivating

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<v Speaker 1>to people it is hard to resist the urge to

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<v Speaker 1>see an underwater rock with sharp corners and say that's

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<v Speaker 1>not a rock, that's a building. This is one of

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<v Speaker 1>their ancient skyscrapers, and now it's hidden under the waves.

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<v Speaker 3>Yeah, it's basically the same energy, but in a different

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<v Speaker 3>temporal direction. Instead of looking to aliens from beyond, you're

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<v Speaker 3>looking for some sort of advance to civilization from the

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<v Speaker 3>past that may or may not match up with realistic

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<v Speaker 3>expectations of.

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<v Speaker 1>The past right now. Of course, in some limited cases,

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<v Speaker 1>there are examples of human artifacts or human built edifices

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<v Speaker 1>that can be found underneath the water. Now we'll probably

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<v Speaker 1>talk about some of those examples, but in most cases

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<v Speaker 1>we can say with pretty high confidence that the things

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<v Speaker 1>people are looking at in these images are not even

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<v Speaker 1>intelligently designed artifacts. It's usually like a rock or some

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<v Speaker 1>kind of undersea creature, something like that. And for various

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<v Speaker 1>reasons that we might get into, even if what you

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<v Speaker 1>find under the water was designed by humans, there are

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<v Speaker 1>strong reasons for doubting anybody who says, aha, we have

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<v Speaker 1>discovered Atlantis.

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<v Speaker 3>Rob.

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<v Speaker 1>I don't know if you want to talk about this

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<v Speaker 1>now or later, but there are reasons for thinking Plato's

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<v Speaker 1>allegory of Atlantis was maybe not even meant to refer

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<v Speaker 1>to an actually existing place, or if there, or if

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<v Speaker 1>it was, there's no reason to think that it's anything

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<v Speaker 1>more than a legend, that it's like a thing we

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<v Speaker 1>should actually be looking for on Earth.

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<v Speaker 3>Yeah, let's let's get back to Atlantis in just a second.

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<v Speaker 3>That we could easily devote an entire podcaster more to

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<v Speaker 3>just chasing the idea of Atlantis around, but we'll try

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<v Speaker 3>and keep it contained.

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<v Speaker 1>But while all of that is true, while Atlantis hunting

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<v Speaker 1>is probably a misguided exercise, it's also true that there

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<v Speaker 1>actually are some places on planet Earth where what is

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<v Speaker 1>now the seafloor was relatively recently land land that could

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<v Speaker 1>have been or in some cases was occupied by humans.

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<v Speaker 1>And so that's what we want to talk about in

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<v Speaker 1>this series, places on Earth that are now under the

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<v Speaker 1>waves but were once part of the world above.

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<v Speaker 3>And while we're mostly I guess talking like that, we

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<v Speaker 3>talk about the waves, we think about it land as

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<v Speaker 3>we think about the ocean. But we may also touch

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<v Speaker 3>on some examples that have been lost underneath rivers or lakes,

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<v Speaker 3>sometimes with man made lakes in play. But perhaps we'll

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<v Speaker 3>come back to that in another episode.

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<v Speaker 1>Oh that's a good variation. Yes, Now, one thing to

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<v Speaker 1>be clear about is that part of what makes these

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<v Speaker 1>sunken lands interesting is merely a question of time. Because

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<v Speaker 1>of course Earth is geologically active. It has a dynamic surface,

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<v Speaker 1>and over millions of years, the crust of the Earth

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<v Speaker 1>undergoes changes. There's continental drift, there are all kinds of

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<v Speaker 1>changes that happen to the crust of the earth. Areas

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<v Speaker 1>that were formerly exposed are buried. Areas that were formerly

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<v Speaker 1>buried are exposed. Areas that used to be ocean become land,

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<v Speaker 1>Areas that used to be land become ocean. So we

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<v Speaker 1>know that happens on a geological time scale. What we're

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<v Speaker 1>talking about here are lands that have become covered in

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<v Speaker 1>water relatively recently, maybe on the order of thousands of

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<v Speaker 1>years or even less. Yeah.

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<v Speaker 3>Yeah, So we have these basic geologic realities to keep

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<v Speaker 3>in mind, but then we see them reflected in different

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<v Speaker 3>ways in our folklore, our mythology, our religion. Like even

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<v Speaker 3>if you weren't if you were, if you somehow avoided

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<v Speaker 3>any scientific inquiry, in any scientific understanding about these changes,

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<v Speaker 3>you would perhaps be exposed then to religious ideas about

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<v Speaker 3>these changes. The various religious and mythological ideas that go

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<v Speaker 3>way back in multiple different faiths, involving global or regional

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<v Speaker 3>flooding that is attributed to divine causation in many cases.

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<v Speaker 3>So given all of this, though again it should come

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<v Speaker 3>as no shock that just the mere idea of sunken islands,

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<v Speaker 3>lost islands, phantom islands, lost continents, et cetera, this has

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<v Speaker 3>long stirred the human imagination, and a lot has been

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<v Speaker 3>written on this. But interestingly enough, one of the more

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<v Speaker 3>like well regarded to books on this, now it's a

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<v Speaker 3>slightly older book, came out, I believe, nineteen fifty four,

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<v Speaker 3>so it doesn't reflect, you know, decades upon decades of

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<v Speaker 3>additional contemplation and discovery. But L. Sprague de Camp, who

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<v Speaker 3>of nineteen oh seven through two thousand wrote a book

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<v Speaker 3>titled Lost Continents The Atlantis Theme in History, science, and Literature. Now,

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<v Speaker 3>De Camp is an interesting fellow because he was also

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<v Speaker 3>an influential sci fi author, whose works include nineteen thirty

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<v Speaker 3>nine's Less Darkness Fall. He was also a posthumous collaborator

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<v Speaker 3>with Conan creator Robert E. Howard, so he actually contributed

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<v Speaker 3>quite a bit to the literary world of Conan the Barbarian,

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<v Speaker 3>And interestingly enough, he served as an advisor on both

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<v Speaker 3>nineteen eighties Conan the Barbarian and Conan the Destroyer movies,

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<v Speaker 3>as well as nineteen ninety seven's Cole of a Conqueror,

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<v Speaker 3>which does not have Arnold in it, but is an

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<v Speaker 3>adaptation of a Conan novel.

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<v Speaker 1>Idea is okay, so that's the one that's got Kevin.

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<v Speaker 3>Sorbo and right right, Kevin Sorbo. But in these hercules, yeah,

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<v Speaker 3>so they I think it was based on a Conan novel,

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<v Speaker 3>but then they just changed his name to Cull the Conqueror,

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<v Speaker 3>who's another character in Robert Y Howard's world. But I'm

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<v Speaker 3>not super familiar with this movie or this other character.

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<v Speaker 1>I've never seen that one. But my mind is aroused

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<v Speaker 1>at the thoughts of scripts that Schwarzenegger said no to.

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<v Speaker 3>Now, it is worth noting that Roberty Howard was one

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<v Speaker 3>of numerous Pulp era authors to make use of lost

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<v Speaker 3>and sunken islands, and a lot of this, you know,

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<v Speaker 3>does have to do as sort of the timeline of

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<v Speaker 3>interest in these fantastic ideas. I'll touch on a few

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<v Speaker 3>other examples from the pulp era in just a minute,

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<v Speaker 3>but in this book, de Camp discusses it at length,

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<v Speaker 3>this idea of human fascination, literary, pseudohistorical, pseudo geogological, various

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<v Speaker 3>interests in this idea of lost lands, lost continents, etc.

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<v Speaker 3>And he points out that a lot of it comes

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<v Speaker 3>back to this idea of a lost land that is

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<v Speaker 3>often situated as some sort of utopia. It's a utopian ideal,

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<v Speaker 3>or where it's an eden. It is a place where

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<v Speaker 3>where we got it right, or things were right before

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<v Speaker 3>the fall. You know, this idea that Okay, things are

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<v Speaker 3>not great, but there must have been a point in

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<v Speaker 3>time where things were in balance. And of course, and

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<v Speaker 3>in summoning this idea, there is at least implied the

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<v Speaker 3>idea that we might be able to return to it,

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<v Speaker 3>either by our own efforts or by some sort of

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<v Speaker 3>divine intervention.

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<v Speaker 1>Yeah, I think that's interesting and that that's correct. A

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<v Speaker 1>lot of these stories about sunken lands and the civilizations

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<v Speaker 1>that inhabited them, I guess there are some exceptions, but

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<v Speaker 1>they don't usually seem to be well, this is just

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<v Speaker 1>another place like many others, you know, that was just

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<v Speaker 1>happened to be low lying and was swallowed by the waves,

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<v Speaker 1>or there was some kind of weather event. It almost

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<v Speaker 1>always is idealized in some way. It's a place that

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<v Speaker 1>is especially good or especially advanced, or especially bad in

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<v Speaker 1>some way.

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<v Speaker 3>Yeah, and yet in some manner or another, this place

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<v Speaker 3>ties it all together, Which comes back to so many

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<v Speaker 3>of these these threads that we've discussed in conspiracy thinking

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<v Speaker 3>and and so forth, the idea that like, Okay, I

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<v Speaker 3>have found something, and if true, and of course I

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<v Speaker 3>believe it is true, it will explain all these other mysteries. Yeah,

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<v Speaker 3>you know, you drop this in the middle of everything,

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<v Speaker 3>and it all makes sense. It's the master key.

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<v Speaker 1>Yes.

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<v Speaker 3>So I don't really want to do an exhaustive list

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<v Speaker 3>of every mythical and fictional sunken land. I mean, there's

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<v Speaker 3>just there's a lot there, and a lot of them

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<v Speaker 3>are also closely connected. I mean just in fantasy alone.

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<v Speaker 3>It's like who anybody engaging in some broad world building

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<v Speaker 3>is going to have perhaps in Atlantis or at least

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<v Speaker 3>a lost land. I mean, it's just it's too attractive

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<v Speaker 3>a trope to give up on, right, But I thought

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<v Speaker 3>we might hit some notable examples in the three or

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<v Speaker 3>four categories you might consider mythology, fiction, pseudoscience. But I

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<v Speaker 3>do want to note that some entries will move between

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<v Speaker 3>these classifications because once once you introduce an idea and

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<v Speaker 3>other folks will come and and use it may be

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<v Speaker 3>drifted into another category. So in mythology, I thought I

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<v Speaker 3>might mention Avalon, of course, the magical island where King

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<v Speaker 3>Arthur was taken, taken after sustaining mortal wounds. It's also

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<v Speaker 3>the origin place of his sword EXCaliber, and in general

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<v Speaker 3>just a magical land of Authorian legend, possibly linked in

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<v Speaker 3>origin to Fadimorgana or Glastonbury Tor. Note that this isn't

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<v Speaker 3>even the only sunken island in Authorian legend, though there

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<v Speaker 3>are there are others. It's just like an irresistible magical idea,

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<v Speaker 3>though again one that that may be rooted in strange observations.

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<v Speaker 3>Islands that seem to be there but are not that

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<v Speaker 3>are you know, fatam Organa, that are due to an

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<v Speaker 3>illusion of one sort or another, or just a mistake

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<v Speaker 3>of cartography, of trying to figure out what's out there

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<v Speaker 3>and making mistakes.

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<v Speaker 1>Both direct perceptual illusions and knowledge illusions give rise to

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<v Speaker 1>the idea of islands that used to be there, but

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<v Speaker 1>now you can't find them right.

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<v Speaker 3>And then, of course in the background, again the geologic

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<v Speaker 3>reality that things do change, and it is perhaps not

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<v Speaker 3>beyond the realm of possibility that a lost island could

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<v Speaker 3>truly be lost. It could have been a physical place

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<v Speaker 3>and is no more. Another one is Brazil or High Brazil.

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<v Speaker 3>This has generally nothing to do with Brazil, the South

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<v Speaker 3>American country. This is an Irish lost isle of myth,

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<v Speaker 3>a phantom island that is covered by myst most of

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<v Speaker 3>the year, but then that mist opens up. Sometimes featured

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<v Speaker 3>on old maps and was sought after by cartographers because

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<v Speaker 3>again you have anytime you have this idea of an

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<v Speaker 3>island that is thought to exist, and then it seems

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<v Speaker 3>like it doesn't exist. I mean, that's a mystery that

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<v Speaker 3>has to be explored. Now. It doesn't have to be

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<v Speaker 3>an island, of course, you can also have coastal areas

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<v Speaker 3>that are swallowed up. There's a mythical city in the

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<v Speaker 3>traditions of Brittany and France. And I may be pronouncing

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<v Speaker 3>this one wrong. Yes, I believe it's ys. I assume

0:13:19.400 --> 0:13:23.520
<v Speaker 3>it's not Wise, but anyway, allegedly consumed by the ocean,

0:13:23.559 --> 0:13:26.600
<v Speaker 3>and it's featured into a number of creative works, especially

0:13:27.000 --> 0:13:30.760
<v Speaker 3>in French traditions. But of course the whole other realm

0:13:30.800 --> 0:13:32.920
<v Speaker 3>is fiction, of course, and once something has been introduced

0:13:32.920 --> 0:13:36.079
<v Speaker 3>in myth, given enough time, it may enter into fiction.

0:13:36.520 --> 0:13:40.600
<v Speaker 3>And this leads us to Atlantis, as we've already discussed. Yeah,

0:13:40.600 --> 0:13:43.920
<v Speaker 3>the lost continent of Atlantis, so called, has a prominent

0:13:43.920 --> 0:13:48.840
<v Speaker 3>place in pseudo science and conspiracy thinking and fiction. Among

0:13:48.880 --> 0:13:51.240
<v Speaker 3>the many entries here, I have to point out a

0:13:51.240 --> 0:13:53.720
<v Speaker 3>couple of things from nineteen eighty two. One I've brought

0:13:53.760 --> 0:13:56.040
<v Speaker 3>up many times before, but if you have not seen

0:13:56.240 --> 0:14:00.200
<v Speaker 3>the commercial for Atari's Atlantis video game from nineteen eighty two,

0:14:00.000 --> 0:14:03.080
<v Speaker 3>to look it up. It's marvelous. I think I saw

0:14:03.120 --> 0:14:06.079
<v Speaker 3>this when I was like four years old, and it

0:14:07.200 --> 0:14:09.240
<v Speaker 3>scared and amazed me.

0:14:10.160 --> 0:14:13.160
<v Speaker 1>Rarely does a thirty second TV commercial have such a

0:14:13.520 --> 0:14:16.160
<v Speaker 1>bone chilling plot twist it does.

0:14:16.240 --> 0:14:18.840
<v Speaker 3>They really packed a lot into this one. I have

0:14:18.880 --> 0:14:21.120
<v Speaker 3>no idea if the game was fun at the time

0:14:21.280 --> 0:14:25.920
<v Speaker 3>or is well remembered as like a retro experience. But

0:14:26.000 --> 0:14:28.560
<v Speaker 3>as I was revisiting this, because anytime this comes up,

0:14:28.560 --> 0:14:30.880
<v Speaker 3>I have to go rewatch it. And then I discovered,

0:14:30.880 --> 0:14:34.280
<v Speaker 3>weirdly enough that the brothers Hildebrand did a wall calendar

0:14:34.400 --> 0:14:38.240
<v Speaker 3>of original art themed around Atlantis the same year, and

0:14:39.080 --> 0:14:40.800
<v Speaker 3>I kept thinking, well, these have to be connected. There

0:14:40.840 --> 0:14:43.440
<v Speaker 3>must have been some connective tissue here. If there is,

0:14:43.520 --> 0:14:47.640
<v Speaker 3>I couldn't find it. But I love the Brother's Hilda brand.

0:14:47.640 --> 0:14:49.440
<v Speaker 3>They did, of course, a lot of great Tolkien work,

0:14:49.480 --> 0:14:53.040
<v Speaker 3>and they did Tolkien calendars back in the day. And yeah,

0:14:53.040 --> 0:14:55.280
<v Speaker 3>they have this one calendar of Atlantis art with all

0:14:55.280 --> 0:14:58.440
<v Speaker 3>sorts of like fantastic adventures going on, some sort of

0:14:58.440 --> 0:15:02.360
<v Speaker 3>like demon Lord, a drag and so forth. So many

0:15:02.360 --> 0:15:05.760
<v Speaker 3>people don't realize that their origins are of Atlantis are

0:15:05.760 --> 0:15:08.440
<v Speaker 3>also based in fiction. You go back to around three

0:15:08.600 --> 0:15:13.000
<v Speaker 3>fifty five BCE. That's when Greek philosopher Plato discusses the

0:15:13.040 --> 0:15:17.680
<v Speaker 3>concept of Atlantis in a pair of dialogues Tomaeus and Critias.

0:15:18.520 --> 0:15:21.600
<v Speaker 3>Atlantis is described as a naval empire that rules the

0:15:21.640 --> 0:15:25.280
<v Speaker 3>western known world, but they ultimately fail when they come

0:15:25.360 --> 0:15:28.000
<v Speaker 3>up against the Athenians. Then they fall out of favor

0:15:28.040 --> 0:15:30.360
<v Speaker 3>with the gods, and their world is consumed by the

0:15:30.400 --> 0:15:34.480
<v Speaker 3>Atlantic Ocean. It's described along the lines as being like

0:15:34.520 --> 0:15:39.360
<v Speaker 3>the ideal of Plato's Republic. But here's the thing. There's

0:15:39.360 --> 0:15:43.920
<v Speaker 3>no other surviving mention of Atlantis in the ancient Mediterranean world,

0:15:43.960 --> 0:15:48.440
<v Speaker 3>aside from commentaries and responses to Plato's work. So, in

0:15:48.480 --> 0:15:51.520
<v Speaker 3>other words, there's no indication that this was a pre

0:15:51.680 --> 0:15:56.480
<v Speaker 3>existing idea, that this was something that was considered actual history,

0:15:57.560 --> 0:15:59.880
<v Speaker 3>or even like a pre existing I guess you would

0:15:59.880 --> 0:16:00.920
<v Speaker 3>say literary trope.

0:16:01.280 --> 0:16:04.120
<v Speaker 1>Right so, it's not even clear that it was thought

0:16:04.320 --> 0:16:05.840
<v Speaker 1>to actually be a place.

0:16:06.760 --> 0:16:13.000
<v Speaker 3>Right now, among those various commentators over many years, it

0:16:13.040 --> 0:16:15.760
<v Speaker 3>looks like many took it as med of metaphor and

0:16:15.960 --> 0:16:19.200
<v Speaker 3>or as myth, though you do have some folks that

0:16:19.280 --> 0:16:21.880
<v Speaker 3>pop up that end up taking a more literal approach

0:16:21.920 --> 0:16:25.640
<v Speaker 3>to it, or so it seems, based again on surviving texts.

0:16:26.080 --> 0:16:29.760
<v Speaker 3>As such, you end up with a legacy of varying interpretations,

0:16:30.080 --> 0:16:33.400
<v Speaker 3>which de Camp summarizes is either taking it on as

0:16:33.440 --> 0:16:37.880
<v Speaker 3>a fiction, finding actual societies that you can compare to Atlantis,

0:16:38.520 --> 0:16:42.040
<v Speaker 3>the investigation of land bridges and islands with Atlantis in mind,

0:16:42.520 --> 0:16:45.440
<v Speaker 3>and also just the wholesale acceptance of the concept as

0:16:45.600 --> 0:16:48.960
<v Speaker 3>historical truth. And of course this approach especially is widely

0:16:49.040 --> 0:16:52.760
<v Speaker 3>regarded as pseudohistory at the very least now. Again, though,

0:16:52.840 --> 0:16:55.240
<v Speaker 3>just because something is introduced in fiction doesn't mean it

0:16:55.280 --> 0:16:58.040
<v Speaker 3>stays in fiction like these. That's one of the interesting

0:16:58.080 --> 0:17:00.760
<v Speaker 3>things about this, and I guess in general about about

0:17:00.880 --> 0:17:04.800
<v Speaker 3>human imagination is once something has has been imagined, it

0:17:04.840 --> 0:17:07.600
<v Speaker 3>doesn't have to stay in that realm of sort of

0:17:08.280 --> 0:17:12.440
<v Speaker 3>safe unreal and fiction. It can move into other categories

0:17:12.440 --> 0:17:16.040
<v Speaker 3>of the unreal, the mythological, the uh you know, the

0:17:16.040 --> 0:17:20.200
<v Speaker 3>pseudo scientific, the pseudohistorical, the pseudo archaeological, et cetera.

0:17:20.840 --> 0:17:23.760
<v Speaker 1>I have to wonder if in thousands of years they're

0:17:23.840 --> 0:17:26.600
<v Speaker 1>going to be people being like, uh, you know when

0:17:26.760 --> 0:17:30.360
<v Speaker 1>Tolkien talked about the elves going to Vallen or across

0:17:30.400 --> 0:17:34.680
<v Speaker 1>the ocean? Uh, was that referring to the island of Cuba?

0:17:34.680 --> 0:17:39.000
<v Speaker 3>Do you think, yeah, exactly, And you do end up

0:17:39.040 --> 0:17:41.359
<v Speaker 3>with that sort of inquiry. I mean in part of that,

0:17:41.400 --> 0:17:43.080
<v Speaker 3>of course, too, is you have someone like Plato who

0:17:43.080 --> 0:17:45.439
<v Speaker 3>has such high standing and sort of the intellectual world

0:17:46.119 --> 0:17:49.639
<v Speaker 3>for centuries and centuries. You know, people are going to

0:17:49.680 --> 0:18:03.080
<v Speaker 3>come back and and reanalyze everything that they wrote. Now,

0:18:03.359 --> 0:18:05.720
<v Speaker 3>in terms of fiction, I will just mention in passing

0:18:05.760 --> 0:18:08.800
<v Speaker 3>like a few examples. I love the work of Clark

0:18:08.840 --> 0:18:12.960
<v Speaker 3>Ashton Smith, and a lot of his stories involved lost continents.

0:18:13.000 --> 0:18:15.720
<v Speaker 3>I think he has three different lost continents, well, though

0:18:15.760 --> 0:18:17.720
<v Speaker 3>one of them is a continent from the future that

0:18:17.800 --> 0:18:19.680
<v Speaker 3>doesn't exist now, So it's sort of kind of again,

0:18:19.760 --> 0:18:23.760
<v Speaker 3>kind of the same concept, but put in reverse, taking

0:18:23.760 --> 0:18:25.440
<v Speaker 3>into the future and saying in the future there will

0:18:25.480 --> 0:18:27.520
<v Speaker 3>be a new continent and these are the sort of

0:18:27.560 --> 0:18:30.800
<v Speaker 3>adventures that will take place there. And of course J R.

0:18:30.920 --> 0:18:32.879
<v Speaker 3>Tolkien got in on the action as well. We have

0:18:33.400 --> 0:18:37.680
<v Speaker 3>the lost Kingdom of Middle Earth Numanor. This was corrupted

0:18:37.720 --> 0:18:40.440
<v Speaker 3>by Sauron in his fair form, and then it's destroyed

0:18:40.440 --> 0:18:43.600
<v Speaker 3>in a cataclysm as the kingdom turns against the valor.

0:18:44.160 --> 0:18:47.280
<v Speaker 1>Oh is Newmanor swallowed by waters. I never understood that,

0:18:47.520 --> 0:18:49.680
<v Speaker 1>I guess I just thought of it as like an

0:18:49.800 --> 0:18:50.760
<v Speaker 1>empire that fell.

0:18:52.040 --> 0:18:56.200
<v Speaker 3>Yeah, it's like a star shaped island, I believe, according

0:18:56.200 --> 0:19:01.359
<v Speaker 3>to the maps and the recent Amazon series, I believe

0:19:01.480 --> 0:19:06.280
<v Speaker 3>depicts the fall of Numanor. I'm having trouble remembering offhand.

0:19:06.320 --> 0:19:08.600
<v Speaker 3>I need to revisit it before they put out another season.

0:19:08.640 --> 0:19:11.320
<v Speaker 1>I guess I haven't watched that yet, but I've been

0:19:11.359 --> 0:19:13.119
<v Speaker 1>meaning to check it out at some point.

0:19:13.800 --> 0:19:19.080
<v Speaker 3>High production values, yeah, now in the pseudoscientific world, and

0:19:19.119 --> 0:19:21.120
<v Speaker 3>again there's a lot of overlap with these these sort

0:19:21.119 --> 0:19:24.639
<v Speaker 3>of loose categories. You have the island of MoU. This

0:19:24.760 --> 0:19:27.840
<v Speaker 3>is both a place of pseudoscience and fantasy, according to

0:19:27.920 --> 0:19:31.280
<v Speaker 3>de Camp, proposed in the nineteenth century by British American

0:19:31.359 --> 0:19:35.960
<v Speaker 3>archaeologist and photographer Augustus Leplogion, who used it to connect

0:19:36.040 --> 0:19:41.119
<v Speaker 3>Mayan civilization to ancient Egyptian civilization. Again, this is one

0:19:41.160 --> 0:19:44.960
<v Speaker 3>of those classic examples of like, if this exists, it

0:19:45.000 --> 0:19:48.520
<v Speaker 3>explains everything, and getting into this idea of like, well, look,

0:19:48.560 --> 0:19:50.800
<v Speaker 3>we have things in Mayan civilization, we have things in

0:19:50.840 --> 0:19:54.200
<v Speaker 3>ancient Egyptian civilization. They remind me of each other. There

0:19:54.280 --> 0:19:58.080
<v Speaker 3>must be some like missing link to connect them. Otherwise

0:19:58.080 --> 0:19:59.280
<v Speaker 3>this doesn't make sense to me.

0:20:00.080 --> 0:20:04.119
<v Speaker 1>They both built pyramids sort of, so that couldn't be

0:20:04.200 --> 0:20:08.040
<v Speaker 1>explained by them both just figuring out how to build pyramids, right.

0:20:10.480 --> 0:20:13.840
<v Speaker 3>But then on top of this, British occultist James Churchward

0:20:14.359 --> 0:20:17.159
<v Speaker 3>would go on to write about Moo as well, associating

0:20:17.160 --> 0:20:19.560
<v Speaker 3>it with Lemuria, which we'll get to in a second

0:20:19.840 --> 0:20:22.359
<v Speaker 3>in works of pseudoscience that argue that it was the

0:20:22.640 --> 0:20:24.480
<v Speaker 3>not only was it this kind of like missing link

0:20:25.160 --> 0:20:27.960
<v Speaker 3>in terms of understanding global civilizations, but it was the

0:20:28.040 --> 0:20:31.560
<v Speaker 3>location of the Garden of Eden and a cultural connection

0:20:31.680 --> 0:20:36.119
<v Speaker 3>for various ancient civilizations. And then Atlantis also enters the

0:20:36.160 --> 0:20:39.119
<v Speaker 3>mix here. Even though its origins I think most serious

0:20:39.119 --> 0:20:42.159
<v Speaker 3>scholars would agree is as a metaphor, is as a

0:20:42.160 --> 0:20:45.520
<v Speaker 3>work of fiction. Various individuals have made arguments for the

0:20:45.560 --> 0:20:49.800
<v Speaker 3>discovery of a lost Atlantis or have gone all in

0:20:49.880 --> 0:20:53.000
<v Speaker 3>on the idea of Atlantis, And according to the kamp

0:20:53.000 --> 0:20:57.680
<v Speaker 3>a great deal of modern Atlantis mania stems from sixteenth

0:20:57.760 --> 0:21:01.280
<v Speaker 3>century enthusiasm for the concept, and a lot of this

0:21:01.760 --> 0:21:05.960
<v Speaker 3>enthusiasm coincided with excitement for the new world of the Americas.

0:21:07.040 --> 0:21:09.919
<v Speaker 3>So you know, again you have a lot of energy,

0:21:10.000 --> 0:21:11.879
<v Speaker 3>like new lands are discovered, and then you have this

0:21:12.000 --> 0:21:15.280
<v Speaker 3>idea of Atlantis, and then people were proposing things like, well,

0:21:15.560 --> 0:21:19.960
<v Speaker 3>are the Americas Atlantis? Well no, but I guess you

0:21:19.960 --> 0:21:22.520
<v Speaker 3>can lean into that interpretation if you so desire.

0:21:22.800 --> 0:21:24.520
<v Speaker 1>You know, I was just thinking about the sort of

0:21:24.600 --> 0:21:31.119
<v Speaker 1>common strain of thinking that connects conspiracy thinking with with

0:21:31.280 --> 0:21:35.560
<v Speaker 1>highly speculative lost civilization thinking, and like why you would

0:21:35.560 --> 0:21:40.640
<v Speaker 1>typically find both beliefs in the same brain, Like why

0:21:40.640 --> 0:21:43.040
<v Speaker 1>people are drawn to one if they're often if they're

0:21:43.080 --> 0:21:46.040
<v Speaker 1>drawn to the other. The idea of a lost civilization

0:21:46.240 --> 0:21:50.320
<v Speaker 1>that was vanished beneath the waves. Is a is a literal,

0:21:50.880 --> 0:21:55.600
<v Speaker 1>physical manifestation of the type of hidden knowledge or covered

0:21:55.760 --> 0:21:59.959
<v Speaker 1>up knowledge that that you know, guide's conspiracy thinking. Like

0:22:00.320 --> 0:22:02.600
<v Speaker 1>if you're a you're a conspiracy thinking person. You think

0:22:02.640 --> 0:22:07.280
<v Speaker 1>that there is a there is a mechanism somehow that

0:22:07.480 --> 0:22:11.359
<v Speaker 1>explains all these disparate phenomena, but the but the nature

0:22:11.400 --> 0:22:14.000
<v Speaker 1>of that mechanism is being covered up. It is hidden

0:22:14.080 --> 0:22:17.040
<v Speaker 1>from you somehow. Usually it's a social mechanism. It's like,

0:22:17.080 --> 0:22:19.679
<v Speaker 1>you know, an agreement of people, or it's a you know,

0:22:19.760 --> 0:22:23.320
<v Speaker 1>an extraterrestrial mechanism there are aliens doing things or something

0:22:23.359 --> 0:22:27.840
<v Speaker 1>like that. The lost civilization under the waves is kind

0:22:27.880 --> 0:22:31.879
<v Speaker 1>of like that. It explains history in a similar way,

0:22:31.960 --> 0:22:34.720
<v Speaker 1>but it has been literally physically covered up.

0:22:36.000 --> 0:22:38.200
<v Speaker 3>Yeah, and and again it goes back to this idea

0:22:38.240 --> 0:22:43.240
<v Speaker 3>of lo fi information to support an idea. Though interestingly enough,

0:22:43.359 --> 0:22:46.639
<v Speaker 3>like coming back to the idea of Mayan and Egyptian civilizations.

0:22:47.040 --> 0:22:51.720
<v Speaker 3>So obviously, like the Great Pyramids are are not lo

0:22:51.880 --> 0:22:57.520
<v Speaker 3>fi evidence. Likewise, you know, various megastructures in the Americas

0:22:57.560 --> 0:23:00.960
<v Speaker 3>are not lo fi evidence either. But you're using both

0:23:01.000 --> 0:23:05.520
<v Speaker 3>of these as evidence for this third thing that doesn't exist.

0:23:05.720 --> 0:23:08.000
<v Speaker 3>Then they do become kind of low five, because again

0:23:08.040 --> 0:23:10.200
<v Speaker 3>there is there is not a thing there to prove

0:23:11.359 --> 0:23:14.240
<v Speaker 3>there is not this lost civilization that connects the two.

0:23:15.359 --> 0:23:18.080
<v Speaker 1>You might also though, be coming at them from a

0:23:18.160 --> 0:23:21.080
<v Speaker 1>position of low information, in that you don't have a

0:23:21.080 --> 0:23:25.639
<v Speaker 1>lot of contextual knowledge about these these civilizations, and thus,

0:23:25.720 --> 0:23:28.560
<v Speaker 1>you know, you just see like similarly shaped buildings and

0:23:28.680 --> 0:23:32.880
<v Speaker 1>think like has to be a common source between them. Yeah.

0:23:33.000 --> 0:23:35.520
<v Speaker 3>Now, now I don't want to make it seem like,

0:23:35.560 --> 0:23:38.480
<v Speaker 3>you know, just the idea of lost continents and lost

0:23:38.560 --> 0:23:41.359
<v Speaker 3>lands that aren't there, you know, are entirely rooted in

0:23:41.640 --> 0:23:47.320
<v Speaker 3>you know, conspiracy thinking and and sort of non logical inquiry.

0:23:47.760 --> 0:23:50.400
<v Speaker 3>Because another example to touch on coming back to Lemuria

0:23:50.920 --> 0:23:54.000
<v Speaker 3>is this, this was an eighteenth century hypothesis to explain

0:23:54.080 --> 0:23:58.439
<v Speaker 3>similarities between species on distant continents. You know, we have

0:23:58.640 --> 0:24:01.720
<v Speaker 3>organisms that look like like this here, there are organisms

0:24:01.760 --> 0:24:04.040
<v Speaker 3>that look like this over here, and there's just too

0:24:04.119 --> 0:24:07.680
<v Speaker 3>much distance. How can we possibly explain this? And so

0:24:08.400 --> 0:24:10.840
<v Speaker 3>was this was one idea, Well, perhaps there is a

0:24:10.840 --> 0:24:14.320
<v Speaker 3>lost land mass, something is missing between these continents that

0:24:14.359 --> 0:24:18.159
<v Speaker 3>would explain these species being in both places. However, a

0:24:18.280 --> 0:24:22.600
<v Speaker 3>much better theory came around that of continental drift. But

0:24:23.040 --> 0:24:26.280
<v Speaker 3>once introduced again, the idea of Lemuria ends up taking

0:24:26.320 --> 0:24:31.520
<v Speaker 3>on additional qualities to various interpreters. You know, it becomes

0:24:31.560 --> 0:24:35.280
<v Speaker 3>the cradle of human civilization in various occult world views

0:24:35.359 --> 0:24:38.119
<v Speaker 3>and in various fictions. And you often see this kind

0:24:38.160 --> 0:24:42.640
<v Speaker 3>of loop, I think, with serious theories feeding occult nonsense

0:24:42.920 --> 0:24:46.119
<v Speaker 3>and feeding fantasy, feeding you know, you know, things that

0:24:46.160 --> 0:24:49.240
<v Speaker 3>are you know, just purely enjoyable, and then that may

0:24:49.240 --> 0:24:53.239
<v Speaker 3>feed back into other things as well. So there are

0:24:53.240 --> 0:24:55.720
<v Speaker 3>more examples, to be sure, and we may come back

0:24:55.720 --> 0:24:58.639
<v Speaker 3>to some of these, but I think these examples nicely

0:24:58.680 --> 0:25:02.160
<v Speaker 3>sum up some of the association and ideas here. It's

0:25:02.240 --> 0:25:05.159
<v Speaker 3>kind of a missing link concept, the lost place that

0:25:05.240 --> 0:25:08.399
<v Speaker 3>could more easily explain the world, and or a lost

0:25:08.440 --> 0:25:12.280
<v Speaker 3>golden age. And in this the concept is closely connected

0:25:12.359 --> 0:25:15.919
<v Speaker 3>to the con to various ideas of spiritual lands just

0:25:15.960 --> 0:25:19.280
<v Speaker 3>beyond the reach of mundane experience. So you know, there

0:25:19.359 --> 0:25:23.320
<v Speaker 3>might be like a like there's a shambala in Tibetan Buddhism.

0:25:24.200 --> 0:25:28.879
<v Speaker 3>I think there are various kingdoms and Russian folklore, you know,

0:25:28.920 --> 0:25:31.639
<v Speaker 3>almost like cities in the sky that are just beyond reach,

0:25:32.200 --> 0:25:35.159
<v Speaker 3>and you find these in various various form. I mean

0:25:35.200 --> 0:25:37.800
<v Speaker 3>avalon is basically the idea, you know, this place that

0:25:37.920 --> 0:25:41.040
<v Speaker 3>is now beyond the reach of the mortal world.

0:25:41.400 --> 0:25:45.800
<v Speaker 1>So across the whole spectrum of fiction, myth, legend and

0:25:46.080 --> 0:25:51.040
<v Speaker 1>obsolete scientific hypotheses, there have been ideas of lands that

0:25:51.680 --> 0:25:54.200
<v Speaker 1>were covered over by the waves or vanish beneath the

0:25:54.240 --> 0:25:57.439
<v Speaker 1>waters somehow. But now I want to talk about a

0:25:57.840 --> 0:26:03.760
<v Speaker 1>real and firmly establi published provable example of lands that

0:26:03.840 --> 0:26:07.639
<v Speaker 1>were in quite recently sunk beneath the waters within the

0:26:07.680 --> 0:26:09.200
<v Speaker 1>span of human history.

0:26:09.680 --> 0:26:10.480
<v Speaker 3>Is it Atlantis?

0:26:10.840 --> 0:26:13.800
<v Speaker 1>It is not Atlantis, Okay. So I want to start

0:26:13.840 --> 0:26:17.000
<v Speaker 1>with an anecdote about a strange find, and a lot

0:26:17.080 --> 0:26:20.200
<v Speaker 1>of my details here are coming from an article published

0:26:20.200 --> 0:26:26.040
<v Speaker 1>in Archaeology magazine by Jason Urbanas called Mapping a Vanished Landscape.

0:26:26.520 --> 0:26:29.959
<v Speaker 1>So in nineteen thirty one, one night in September, there

0:26:30.040 --> 0:26:33.840
<v Speaker 1>was a British fishing boat called the Kolinda which was

0:26:34.040 --> 0:26:37.040
<v Speaker 1>trawling in the North Sea off the eastern coast of

0:26:37.080 --> 0:26:41.320
<v Speaker 1>England around the county of Norfolk. If you're not familiar

0:26:41.359 --> 0:26:43.840
<v Speaker 1>with trawling, it is a method of fishing where you

0:26:44.400 --> 0:26:47.800
<v Speaker 1>drop a large cup shaped net into the water and

0:26:47.840 --> 0:26:50.680
<v Speaker 1>you pull it behind the boat, and there's midwater trawling

0:26:50.720 --> 0:26:54.480
<v Speaker 1>and bottom trawling. With midwater trawling you drag the net

0:26:54.480 --> 0:26:57.120
<v Speaker 1>through the middle of the water column. With bottom trawling,

0:26:57.200 --> 0:26:59.520
<v Speaker 1>you let the net sink to the bottom, and the

0:26:59.560 --> 0:27:02.159
<v Speaker 1>net has weights that keep it stuck to the bottom

0:27:02.240 --> 0:27:04.879
<v Speaker 1>and keep the mouth of the net open, So the

0:27:04.920 --> 0:27:08.560
<v Speaker 1>boat drags the net along the seabed, sort of bulldozing

0:27:08.680 --> 0:27:11.679
<v Speaker 1>the top layer of sediment and scooping up whatever is

0:27:11.720 --> 0:27:14.000
<v Speaker 1>in its path large enough to get trapped in the net.

0:27:14.240 --> 0:27:17.760
<v Speaker 1>The Klinda was trawling off the coast of Norfolk, about

0:27:17.800 --> 0:27:20.760
<v Speaker 1>twenty five miles out at a place where the water

0:27:20.920 --> 0:27:23.600
<v Speaker 1>was roughly one hundred and twenty feet deep or about

0:27:23.600 --> 0:27:27.479
<v Speaker 1>thirty seven meters. After hauling up the net from a

0:27:27.520 --> 0:27:31.280
<v Speaker 1>bottom trowl, a guy named Pilgrim Lockwood, who was the

0:27:31.320 --> 0:27:34.879
<v Speaker 1>skipper of the boat, noticed a big chunk of peat

0:27:35.280 --> 0:27:38.800
<v Speaker 1>stuck in the catch and bottom trawling often creates a

0:27:38.800 --> 0:27:41.600
<v Speaker 1>lot of what's called bycatch. That term usually refers to

0:27:41.840 --> 0:27:44.280
<v Speaker 1>unwanted animals that you get in the net that are

0:27:44.280 --> 0:27:46.720
<v Speaker 1>not part of what you're fishing for, but also it

0:27:46.840 --> 0:27:48.920
<v Speaker 1>just gets a bunch of objects from the sea floor,

0:27:48.920 --> 0:27:51.280
<v Speaker 1>because again it's kind of like bulldozing the top layer

0:27:51.320 --> 0:27:54.240
<v Speaker 1>of sediment as it gets dragged along, So a lot

0:27:54.240 --> 0:27:56.320
<v Speaker 1>of stuff ends up in the net and that stuff

0:27:56.359 --> 0:27:59.160
<v Speaker 1>has to be discarded. Now, this peat from the bottom.

0:27:59.160 --> 0:28:01.920
<v Speaker 1>Here's a really good I came across. I've seen sources

0:28:01.960 --> 0:28:05.960
<v Speaker 1>that mentioned that these chunks of pete pulled up from

0:28:06.040 --> 0:28:08.440
<v Speaker 1>the ocean like this were often referred to in England

0:28:08.480 --> 0:28:14.600
<v Speaker 1>as moor logo r l og nice. Is there a

0:28:14.640 --> 0:28:18.480
<v Speaker 1>band I didn't check that'd be a good bog metal

0:28:18.520 --> 0:28:19.000
<v Speaker 1>band name.

0:28:19.640 --> 0:28:22.120
<v Speaker 3>Oh yeah, I can see the album cover right now

0:28:22.160 --> 0:28:23.480
<v Speaker 3>with like a bog mummy on it.

0:28:24.080 --> 0:28:26.480
<v Speaker 1>So the skipper, Pilgrim Lockwood, he's got this chunk of

0:28:26.520 --> 0:28:28.960
<v Speaker 1>pete that's part of the you know, not what they're

0:28:28.960 --> 0:28:31.399
<v Speaker 1>fishing for. Obviously, he's stuck in the net, so he

0:28:31.440 --> 0:28:33.520
<v Speaker 1>gets it out. He starts to smash the peete up

0:28:33.560 --> 0:28:36.600
<v Speaker 1>with a shovel. But while he was doing that he

0:28:36.720 --> 0:28:40.080
<v Speaker 1>found something rigid lodged inside and he actually said that

0:28:40.200 --> 0:28:42.600
<v Speaker 1>it sounded when his shovel hit this object. He said

0:28:42.720 --> 0:28:46.280
<v Speaker 1>it sounded like it was clanging against metal. It was

0:28:46.320 --> 0:28:48.960
<v Speaker 1>not a rock. He pulled it out, and what he

0:28:49.080 --> 0:28:52.840
<v Speaker 1>found was a sharp instrument about eight and a half

0:28:52.880 --> 0:28:56.400
<v Speaker 1>inches or twenty two centimeters in length, with a pointed

0:28:56.520 --> 0:29:00.600
<v Speaker 1>tip at one end and barbs or teeth running most

0:29:00.680 --> 0:29:03.800
<v Speaker 1>of the way down its length, like some kind of weapon.

0:29:04.400 --> 0:29:06.760
<v Speaker 1>And it was a weapon. This is not a case

0:29:06.760 --> 0:29:09.960
<v Speaker 1>where you know, it was actually some deep sea organism

0:29:10.040 --> 0:29:13.040
<v Speaker 1>that you know, was mistaken for a human artifact. This

0:29:13.280 --> 0:29:17.240
<v Speaker 1>was an artifact. This was technology. It was ancient technology,

0:29:17.680 --> 0:29:21.480
<v Speaker 1>and this artifact came to be known as the Kolinda harpoon.

0:29:22.640 --> 0:29:26.239
<v Speaker 1>So experts from the British Museum studied the artifact and

0:29:26.280 --> 0:29:29.640
<v Speaker 1>they determined that it was the tip of a fishing

0:29:29.720 --> 0:29:33.600
<v Speaker 1>sphere from the Mesolithic period or the Middle Stone Age,

0:29:33.640 --> 0:29:36.600
<v Speaker 1>which would have been somewhere between ten thousand and four

0:29:36.640 --> 0:29:40.200
<v Speaker 1>thousand BCE. It's an intriguing looking weapon. So it's got

0:29:40.240 --> 0:29:42.040
<v Speaker 1>the sharp end, it's got the saw teeth, but it's

0:29:42.040 --> 0:29:46.280
<v Speaker 1>also got these ridges sort of gashed in it along

0:29:46.360 --> 0:29:48.120
<v Speaker 1>the opposite end from the tip.

0:29:48.600 --> 0:29:50.280
<v Speaker 3>You know, it does remind me a little bit of

0:29:50.280 --> 0:29:53.960
<v Speaker 3>the fabled weapon of coculon the oh oh, you know,

0:29:54.040 --> 0:29:56.560
<v Speaker 3>that was supposed to be in some cases like barbed

0:29:56.640 --> 0:30:01.120
<v Speaker 3>like like the barb of a stingray. Yeah, though, of

0:30:01.120 --> 0:30:03.480
<v Speaker 3>course to your point, clearly this is this is not

0:30:04.360 --> 0:30:06.600
<v Speaker 3>a nature fact, This is an artifact. This is something

0:30:06.640 --> 0:30:10.760
<v Speaker 3>that that was carved and made through human craft and ingenuity.

0:30:11.000 --> 0:30:14.560
<v Speaker 1>Yes, absolutely made by human hands. But that raises questions

0:30:14.600 --> 0:30:18.360
<v Speaker 1>how did this Stone Age weapon end up buried in

0:30:18.600 --> 0:30:22.600
<v Speaker 1>peat in the ocean more than twenty miles off the

0:30:22.640 --> 0:30:26.040
<v Speaker 1>coast of modern day Britain. Like, was it possible that

0:30:26.240 --> 0:30:30.000
<v Speaker 1>ancient hunter gatherers carried it out to sea that far

0:30:30.360 --> 0:30:32.640
<v Speaker 1>on a boat or a raft and then dropped it

0:30:32.680 --> 0:30:34.800
<v Speaker 1>to the bottom. At the time it was found, that

0:30:34.880 --> 0:30:38.880
<v Speaker 1>seemed possible, but not very likely. Today we know more

0:30:38.960 --> 0:30:42.680
<v Speaker 1>about the Klinda harpoon. According to the Norfolk Museums, the

0:30:42.720 --> 0:30:45.560
<v Speaker 1>harpoon tip was made from the antler of a red

0:30:45.720 --> 0:30:49.800
<v Speaker 1>deer that's the species service Elaphus, and it has been

0:30:49.920 --> 0:30:54.360
<v Speaker 1>radiocarbon dated to about eleven, seven hundred and ninety years ago.

0:30:55.640 --> 0:30:58.720
<v Speaker 1>Mentioned in the Archaeology magazine article is another strange fact.

0:30:59.240 --> 0:31:04.040
<v Speaker 1>A year after the Colinda harpoon was discovered, scientists analyzed

0:31:04.160 --> 0:31:07.440
<v Speaker 1>the pollen contained in the peat or the moor log

0:31:07.960 --> 0:31:11.120
<v Speaker 1>from around where the spear tip was discovered, and they

0:31:11.160 --> 0:31:14.440
<v Speaker 1>found something bizarre. Even though the peat was more than

0:31:14.440 --> 0:31:17.760
<v Speaker 1>one hundred feet under the water, it had been formed

0:31:17.880 --> 0:31:23.360
<v Speaker 1>in a fresh water context, lakes and rivers and topside bogs,

0:31:23.480 --> 0:31:28.040
<v Speaker 1>not ocean floors. So the person carrying the Colinda harpoon

0:31:28.480 --> 0:31:31.880
<v Speaker 1>Althose thousands of years ago had not been a sea goer,

0:31:32.000 --> 0:31:37.120
<v Speaker 1>but an earthwalker, possibly fishing in a river. And this

0:31:37.160 --> 0:31:39.720
<v Speaker 1>isn't the only Stone Age human artifact recovered from the

0:31:39.720 --> 0:31:41.959
<v Speaker 1>bottom of the North Sea. We can come back to that,

0:31:43.240 --> 0:31:45.120
<v Speaker 1>but I want to move on to something else, because

0:31:45.160 --> 0:31:48.680
<v Speaker 1>the Colinda Harpoon was not the first indication that there

0:31:48.760 --> 0:31:51.920
<v Speaker 1>was something odd about the sea to the east of

0:31:51.960 --> 0:31:54.480
<v Speaker 1>Great Britain. I would now like to read a passage

0:31:54.520 --> 0:31:59.800
<v Speaker 1>from a book called Submerged Forests, published in nineteen thirteen

0:32:00.200 --> 0:32:04.680
<v Speaker 1>by the British geologist Clement Reed. Clement Reed writes, quote,

0:32:05.400 --> 0:32:08.479
<v Speaker 1>most of our seaside places of resort lie at the

0:32:08.520 --> 0:32:12.120
<v Speaker 1>mouths of small valleys, which originally gave the fishermen easy

0:32:12.200 --> 0:32:15.520
<v Speaker 1>access to the shore and later on provided fairly level

0:32:15.600 --> 0:32:19.200
<v Speaker 1>sites for building. At such places, the fishermen will tell

0:32:19.280 --> 0:32:23.320
<v Speaker 1>you of black, peaty earth with hazel nuts, and often

0:32:23.360 --> 0:32:27.640
<v Speaker 1>with tree stumps still rooted in the soil, seen between

0:32:27.840 --> 0:32:31.520
<v Speaker 1>tide marks when the overlying sea sand has been cleared

0:32:31.560 --> 0:32:36.760
<v Speaker 1>away by some storm or unusually persistent wind. If one

0:32:36.800 --> 0:32:39.480
<v Speaker 1>is fortunate enough to be on the spot when such

0:32:39.480 --> 0:32:44.080
<v Speaker 1>a patch is uncovered, this submerged forest is found to

0:32:44.160 --> 0:32:47.600
<v Speaker 1>extend right down to the level of the lowest tides.

0:32:48.200 --> 0:32:51.640
<v Speaker 1>The trees are often well grown oaks, though more commonly

0:32:51.680 --> 0:32:54.840
<v Speaker 1>they turn out to be merely brushwood of hazel, sallow

0:32:54.920 --> 0:32:58.440
<v Speaker 1>and alder, mingled with other swamp plants such as the

0:32:58.520 --> 0:33:05.000
<v Speaker 1>rhizomes of osmuda. These submerged forests, or quote Noah's woods

0:33:05.120 --> 0:33:09.200
<v Speaker 1>as they are called locally, have attracted attention from early times,

0:33:09.640 --> 0:33:11.800
<v Speaker 1>all the more so owing to the existence of an

0:33:11.920 --> 0:33:16.239
<v Speaker 1>uneasy feeling that, though, like most other geological phenomena, they

0:33:16.280 --> 0:33:20.240
<v Speaker 1>were popularly explained by Noah's deluge, it was difficult thus

0:33:20.280 --> 0:33:23.840
<v Speaker 1>to account for trees rooted in their original soil and

0:33:23.960 --> 0:33:27.440
<v Speaker 1>yet now found well below the level of high tide.

0:33:27.960 --> 0:33:30.720
<v Speaker 1>And Ooh, thinking about the submerged forests, it gives me

0:33:30.760 --> 0:33:34.120
<v Speaker 1>a spooky feeling. So at the lowest level of the tide,

0:33:34.200 --> 0:33:37.320
<v Speaker 1>when when the water goes back farthest, even all the

0:33:37.320 --> 0:33:40.720
<v Speaker 1>way down to that level, you will sometimes find, especially

0:33:40.720 --> 0:33:42.880
<v Speaker 1>if there has been maybe a violent storm that has

0:33:42.960 --> 0:33:45.880
<v Speaker 1>shifted the sediment around and pushed sand out of the way,

0:33:46.160 --> 0:33:50.840
<v Speaker 1>you will find uncovered tree stumps, still rooted, apparently in

0:33:50.880 --> 0:33:54.960
<v Speaker 1>their original position. Trees can't grow in the salt water,

0:33:55.360 --> 0:33:56.600
<v Speaker 1>so what was happening there?

0:33:57.640 --> 0:34:00.840
<v Speaker 3>Yeah, this is enticing and it does remind me though

0:34:00.880 --> 0:34:02.920
<v Speaker 3>that something we've discussed in the past and the show

0:34:03.760 --> 0:34:07.280
<v Speaker 3>that you know, for most of human history, we didn't

0:34:07.360 --> 0:34:12.080
<v Speaker 3>have a high resolution understanding of the world beneath the waves,

0:34:12.760 --> 0:34:14.640
<v Speaker 3>and and so a lot of it was based on

0:34:14.719 --> 0:34:17.839
<v Speaker 3>guesswork and uh, and there were a lot of ideas

0:34:17.880 --> 0:34:21.640
<v Speaker 3>about cities and forests beneath the sea, and like this

0:34:21.719 --> 0:34:25.240
<v Speaker 3>general idea that anything that you certainly see in Western discourse,

0:34:25.640 --> 0:34:28.400
<v Speaker 3>that anything that exists in the surface world would have

0:34:28.440 --> 0:34:31.319
<v Speaker 3>an analog beneath the water. So you have a lion

0:34:31.400 --> 0:34:33.000
<v Speaker 3>up here, well, you have a sea lion under there.

0:34:33.040 --> 0:34:34.279
<v Speaker 3>You have a horse up here, you have a sea

0:34:34.320 --> 0:34:35.640
<v Speaker 3>horse beneath the waves.

0:34:35.800 --> 0:34:38.040
<v Speaker 1>Oh yeah, you have people up here, you have marror

0:34:38.040 --> 0:34:39.280
<v Speaker 1>people down there. Yeah.

0:34:39.360 --> 0:34:43.080
<v Speaker 3>Yeah, So like there, you know, you have that huge category.

0:34:43.160 --> 0:34:45.799
<v Speaker 3>You have these you know, accounts of great floods and

0:34:45.840 --> 0:34:48.000
<v Speaker 3>so forth. So there's a lot of there's a lot

0:34:48.000 --> 0:34:52.759
<v Speaker 3>of like background mythology and observational data to feed intoto

0:34:52.800 --> 0:34:54.239
<v Speaker 3>any kind of discovery like this.

0:35:04.640 --> 0:35:08.040
<v Speaker 1>So how do you explain these submerged forests? In this work,

0:35:08.200 --> 0:35:10.879
<v Speaker 1>Clement Reid goes on to document and make all kinds

0:35:10.920 --> 0:35:15.600
<v Speaker 1>of observations about them, but he reached a strange but

0:35:16.520 --> 0:35:20.759
<v Speaker 1>unavoidable conclusion. Sea levels were not constant, and the sea

0:35:21.239 --> 0:35:24.400
<v Speaker 1>had to be higher now than it was in the past,

0:35:24.680 --> 0:35:27.360
<v Speaker 1>much higher now than it was in the past, meaning

0:35:27.400 --> 0:35:31.200
<v Speaker 1>that much of what was once the relatively shallow North

0:35:31.239 --> 0:35:35.520
<v Speaker 1>Sea had actually been not a sea but a vast

0:35:35.640 --> 0:35:39.880
<v Speaker 1>alluvial plain at the hidden lowlands of ages past, and

0:35:39.960 --> 0:35:44.680
<v Speaker 1>these lands were most recently covered with trees. There are

0:35:44.760 --> 0:35:47.480
<v Speaker 1>still places today where when the tide is at its lowest,

0:35:47.719 --> 0:35:50.759
<v Speaker 1>you can find indications that there used to be forests

0:35:50.800 --> 0:35:52.919
<v Speaker 1>on lands that are now covered by the North Sea,

0:35:53.239 --> 0:35:56.680
<v Speaker 1>and of course recently enough for remains of tree trunks

0:35:56.680 --> 0:35:59.640
<v Speaker 1>and stumps to still be preserved there. One commonly cited

0:35:59.680 --> 0:36:03.600
<v Speaker 1>example is a place called pet Level Pett pet Level

0:36:03.640 --> 0:36:06.920
<v Speaker 1>Beach in Sussex, where the remains of a forest can

0:36:06.960 --> 0:36:09.800
<v Speaker 1>still be seen at low tide with indications of oak trees,

0:36:09.960 --> 0:36:11.440
<v Speaker 1>elm U and beach.

0:36:12.239 --> 0:36:12.439
<v Speaker 3>Rob.

0:36:12.480 --> 0:36:14.480
<v Speaker 1>I've got some pictures for you to look at. Both

0:36:14.520 --> 0:36:19.160
<v Speaker 1>these pictures here from pet But another example that I

0:36:19.280 --> 0:36:23.200
<v Speaker 1>came across is from the remains of a submerged forest

0:36:23.200 --> 0:36:26.400
<v Speaker 1>that is still fully submerged. So this appeared in the

0:36:26.440 --> 0:36:29.200
<v Speaker 1>media within the last decade. I was reading from an

0:36:29.280 --> 0:36:34.400
<v Speaker 1>article in BBC News Norfolk and its attached video segment.

0:36:34.800 --> 0:36:37.040
<v Speaker 1>This was from twenty fifteen and it was called Ancient

0:36:37.120 --> 0:36:41.120
<v Speaker 1>Underwater Forests Discovered off Norfolk Coast and the report says

0:36:41.160 --> 0:36:44.120
<v Speaker 1>that it was documented by a couple of research divers

0:36:44.239 --> 0:36:48.960
<v Speaker 1>named Rob Spray and Dawn Watson. This was after a

0:36:49.080 --> 0:36:53.840
<v Speaker 1>major storm had shifted sediments in an underwater region off

0:36:53.880 --> 0:36:56.640
<v Speaker 1>the north Norfolk coast. So just like Clement Reid was saying,

0:36:56.640 --> 0:36:59.359
<v Speaker 1>you know, it's especially after there's been some violent event,

0:36:59.400 --> 0:37:03.680
<v Speaker 1>maybe a big dorm moves the sediment around and uncovers things.

0:37:05.280 --> 0:37:08.279
<v Speaker 1>In an interview for this news segment, Dawn Watson, one

0:37:08.280 --> 0:37:12.040
<v Speaker 1>of the divers, describes coming across this region by accident.

0:37:12.120 --> 0:37:14.560
<v Speaker 1>She said she had been swimming for a while, she

0:37:14.640 --> 0:37:17.000
<v Speaker 1>was almost out of her air supply, towards the end

0:37:17.000 --> 0:37:21.320
<v Speaker 1>of a dive when she came across an enormous mass

0:37:21.360 --> 0:37:24.520
<v Speaker 1>on the seafloor. She says, it was quote almost a

0:37:24.719 --> 0:37:28.359
<v Speaker 1>standing wave of black stuff in front of me. It

0:37:28.400 --> 0:37:30.319
<v Speaker 1>took me a while to work out what it was,

0:37:30.520 --> 0:37:34.560
<v Speaker 1>and it was just wood shaped like a wave. So

0:37:34.640 --> 0:37:36.960
<v Speaker 1>she says, at first she thought it was a shipwreck,

0:37:37.080 --> 0:37:39.480
<v Speaker 1>maybe it looked like the hull of a boat, but

0:37:39.520 --> 0:37:42.840
<v Speaker 1>then she realized it was actually a huge hunk of

0:37:43.280 --> 0:37:47.360
<v Speaker 1>unprocessed solid wood, not the planks of a wooden ship's hull,

0:37:47.880 --> 0:37:51.719
<v Speaker 1>but the trunk of a tree laying down horizontally. And

0:37:51.760 --> 0:37:55.720
<v Speaker 1>the divers, after examining this location, say that it seems

0:37:55.719 --> 0:37:59.400
<v Speaker 1>to be the remains of an ancient forest, probably primarily

0:37:59.480 --> 0:38:03.279
<v Speaker 1>oak tree, lying horizontal. So the trees appear to have

0:38:03.320 --> 0:38:07.880
<v Speaker 1>been knocked flat by some event, you know, long ago.

0:38:08.280 --> 0:38:11.319
<v Speaker 1>They speculate, possibly outwash from a glacier, but we don't

0:38:11.320 --> 0:38:14.440
<v Speaker 1>know for sure. And when you see the footage in

0:38:14.480 --> 0:38:17.160
<v Speaker 1>this video segment, it's amazing how much in some ways

0:38:17.200 --> 0:38:19.600
<v Speaker 1>it still looks like a tree trunk. You can even

0:38:19.760 --> 0:38:22.520
<v Speaker 1>see what look like, you know, knots in the wood

0:38:22.680 --> 0:38:25.879
<v Speaker 1>or maybe trunk wounds, little holes in the trunk which

0:38:25.920 --> 0:38:30.520
<v Speaker 1>have now charmingly been inhabited by starfish and crabs. Ra

0:38:30.719 --> 0:38:32.680
<v Speaker 1>I attached to a screen shop for you to look at,

0:38:32.719 --> 0:38:34.520
<v Speaker 1>and you can see crabs getting down in the little

0:38:34.520 --> 0:38:35.200
<v Speaker 1>heidi holes.

0:38:35.680 --> 0:38:37.399
<v Speaker 3>Oh nice, Yeah, there they are.

0:38:38.200 --> 0:38:41.080
<v Speaker 1>And the divers in this interview emphasized that they almost

0:38:41.120 --> 0:38:44.120
<v Speaker 1>missed it. It is pure luck that the forest was

0:38:44.280 --> 0:38:47.279
<v Speaker 1>exposed by the violence of a recent storm and that

0:38:47.320 --> 0:38:49.200
<v Speaker 1>they just happened to come across it at the end

0:38:49.200 --> 0:38:52.160
<v Speaker 1>of a dive. But they also point out an interesting

0:38:52.239 --> 0:38:55.680
<v Speaker 1>thing about marine biology, just about under sea life. As

0:38:55.719 --> 0:38:58.560
<v Speaker 1>soon as this buried timber from thousands of years ago

0:38:58.640 --> 0:39:03.040
<v Speaker 1>was exposed, see organisms flooded in, just like with In fact,

0:39:03.040 --> 0:39:06.200
<v Speaker 1>we've done episodes on this in the past, like with shipwrecks,

0:39:06.960 --> 0:39:10.400
<v Speaker 1>you know, that come to resemble in some ways the

0:39:10.440 --> 0:39:14.360
<v Speaker 1>habitat dynamics of coral reefs. A hard surface at the

0:39:14.360 --> 0:39:18.240
<v Speaker 1>bottom of the ocean quickly becomes a teeming habitat. Bottom

0:39:18.320 --> 0:39:22.000
<v Speaker 1>dwelling organisms can build a whole world around a solid floor.

0:39:22.120 --> 0:39:25.799
<v Speaker 1>So maybe smaller organisms like the hard surface that they

0:39:25.840 --> 0:39:28.400
<v Speaker 1>can attach to, or they like little nooks and crannies

0:39:28.440 --> 0:39:31.200
<v Speaker 1>and pieces of shelter they come in, they inhabit it,

0:39:31.239 --> 0:39:34.120
<v Speaker 1>then bigger organisms come in to eat them, and it

0:39:34.200 --> 0:39:38.200
<v Speaker 1>creates this whole ecosystem. Oh and another thing I've got

0:39:38.200 --> 0:39:39.920
<v Speaker 1>for you to look at here, rob, I took a

0:39:39.920 --> 0:39:43.560
<v Speaker 1>screenshot of part of this ancient submerged forest. It's just

0:39:43.640 --> 0:39:46.600
<v Speaker 1>got starfish all over it, which we know from our

0:39:46.640 --> 0:39:50.959
<v Speaker 1>recent headlessness episodes. The starfish they're not without a head,

0:39:51.080 --> 0:39:54.239
<v Speaker 1>they are all head So we're just seeing like dozens

0:39:54.280 --> 0:39:57.279
<v Speaker 1>of heads all smushing into each other here on this

0:39:57.480 --> 0:40:02.239
<v Speaker 1>ancient tree trunk. So you put all this together, these

0:40:02.280 --> 0:40:05.479
<v Speaker 1>ancient human artifacts, miles and miles off the east coast

0:40:05.520 --> 0:40:09.399
<v Speaker 1>of Britain, oak forest preserved on the bottom of the sea,

0:40:09.480 --> 0:40:12.280
<v Speaker 1>so that we can still see the stumps and crabs

0:40:12.320 --> 0:40:14.319
<v Speaker 1>can make a home in the wood. What does all

0:40:14.360 --> 0:40:18.719
<v Speaker 1>of that point to? Well, today scientists have firmly established

0:40:18.719 --> 0:40:21.600
<v Speaker 1>what explains it all. This is not a highly speculative theory.

0:40:21.680 --> 0:40:25.000
<v Speaker 1>This is clearly what's the case. It is all evidence

0:40:25.080 --> 0:40:30.040
<v Speaker 1>of an ancient land mass known as Doggerland. So what

0:40:30.440 --> 0:40:34.640
<v Speaker 1>was Doggerland? Doggerland was an area of what used to

0:40:34.640 --> 0:40:38.040
<v Speaker 1>be dry land during the peak of the Last Ice Age,

0:40:38.080 --> 0:40:40.880
<v Speaker 1>when much of the world's water was locked up in

0:40:40.960 --> 0:40:44.480
<v Speaker 1>polar glaciers during the peak of the Last Ice Age,

0:40:44.719 --> 0:40:48.960
<v Speaker 1>and this land is now submerged beneath the sea. It

0:40:49.080 --> 0:40:53.240
<v Speaker 1>was a large stretch of low lying earth, mostly flat

0:40:53.280 --> 0:40:58.759
<v Speaker 1>alluvial plains, extending north from the Netherlands in Germany, connecting

0:40:59.120 --> 0:41:01.759
<v Speaker 1>Great Britain to the rest of continental Europe and at

0:41:01.760 --> 0:41:04.120
<v Speaker 1>the eastern end dogger Lands seem to have gone up

0:41:04.160 --> 0:41:09.000
<v Speaker 1>against what is today Jutland or you know, the Denmark peninsula.

0:41:09.520 --> 0:41:13.160
<v Speaker 3>Wow, this is impressive. You included an illustration here showing

0:41:13.840 --> 0:41:15.920
<v Speaker 3>like what this would have looked like. We're not an

0:41:15.920 --> 0:41:19.800
<v Speaker 3>illustration of map, and it is quite impressive, like essentially

0:41:19.840 --> 0:41:24.160
<v Speaker 3>like a thick land bridge connecting like you said, UK

0:41:24.280 --> 0:41:25.200
<v Speaker 3>to mainland Europe.

0:41:25.440 --> 0:41:28.040
<v Speaker 1>Right, So, at the time Great Britain was not an

0:41:28.080 --> 0:41:31.279
<v Speaker 1>island but a peninsula. It was connected to the rest

0:41:31.320 --> 0:41:35.399
<v Speaker 1>of Europe by land. So not all sunken lands are

0:41:36.000 --> 0:41:41.839
<v Speaker 1>misinterpretations of ancient writings or pseudoscience or pseudohistory. There are

0:41:41.960 --> 0:41:47.440
<v Speaker 1>actually sunken lands that played a significant role in ancient ecosystems,

0:41:47.560 --> 0:41:52.399
<v Speaker 1>in how life developed on ancient continents and were in

0:41:52.400 --> 0:41:56.879
<v Speaker 1>some cases occupied by humans. And now despite the difficulty

0:41:56.880 --> 0:41:59.680
<v Speaker 1>of trying to do things like archaeology in areas that

0:41:59.719 --> 0:42:03.120
<v Speaker 1>are now underneath the sea. There's a lot we can

0:42:03.160 --> 0:42:05.280
<v Speaker 1>know about them. So in the rest of this series,

0:42:05.640 --> 0:42:08.200
<v Speaker 1>we're going to talk more about dogger Land, what happened

0:42:08.200 --> 0:42:10.520
<v Speaker 1>to it, what we know about it, and more of

0:42:10.600 --> 0:42:12.360
<v Speaker 1>the sunken lands of planet Earth.

0:42:13.239 --> 0:42:15.799
<v Speaker 3>Yeah, so who knows what we'll get into and who

0:42:15.800 --> 0:42:20.120
<v Speaker 3>knows what will emerge from the deep darkness of the

0:42:20.160 --> 0:42:23.520
<v Speaker 3>ocean or various lakes and rivers in the episode or

0:42:23.560 --> 0:42:26.520
<v Speaker 3>episodes ahead. All right, we're gonna go ahead and close

0:42:26.520 --> 0:42:30.120
<v Speaker 3>this episode out, though we'll be back on Thursday. Just

0:42:30.160 --> 0:42:32.600
<v Speaker 3>a reminder once more that' Stuff to Blow Your Mind

0:42:32.719 --> 0:42:36.200
<v Speaker 3>is primarily a science podcast, with new episodes new core

0:42:36.239 --> 0:42:39.560
<v Speaker 3>episodes on Tuesdays and Thursdays. We do listener mail. On Mondays,

0:42:39.560 --> 0:42:42.600
<v Speaker 3>we tend to do a short form artifact or monster

0:42:42.680 --> 0:42:46.480
<v Speaker 3>fact episode on Wednesdays, and on Fridays we set aside

0:42:46.520 --> 0:42:49.240
<v Speaker 3>most serious concerns to just talk about a weird movie

0:42:49.280 --> 0:42:53.200
<v Speaker 3>on Weird House Cinema. If you follow us on social media,

0:42:53.960 --> 0:42:57.000
<v Speaker 3>check out those feeds, because we've our social media team

0:42:57.040 --> 0:43:01.120
<v Speaker 3>has been putting out a little bits of to let

0:43:01.160 --> 0:43:04.360
<v Speaker 3>you know what the latest episode is and that includes

0:43:04.400 --> 0:43:06.839
<v Speaker 3>some neat little video stuff in there. If you if

0:43:06.840 --> 0:43:09.279
<v Speaker 3>you are on Instagram and you don't follow us, we

0:43:09.440 --> 0:43:12.719
<v Speaker 3>are STBYM podcast there, so give us a follow. We're

0:43:12.719 --> 0:43:16.440
<v Speaker 3>trying to build up our followers after we've lost access

0:43:16.480 --> 0:43:21.000
<v Speaker 3>to our old account and uh yeah, what else do

0:43:21.080 --> 0:43:21.600
<v Speaker 3>you have, Joe?

0:43:22.000 --> 0:43:24.160
<v Speaker 1>I can't think of anything else we lost access to.

0:43:24.560 --> 0:43:27.120
<v Speaker 3>It's like a lost civilization. It's like a it's an

0:43:27.160 --> 0:43:29.799
<v Speaker 3>Atlantis that's sunk beneath the waves. I think it has

0:43:30.080 --> 0:43:32.640
<v Speaker 3>like an episode on airships, or maybe it's the Herzog

0:43:32.719 --> 0:43:34.839
<v Speaker 3>interview are right up there at the top, and then

0:43:34.880 --> 0:43:37.720
<v Speaker 3>it's at some point after that that accounts sunk beneath

0:43:37.719 --> 0:43:38.200
<v Speaker 3>the waves.

0:43:38.360 --> 0:43:42.240
<v Speaker 1>Whoop see never to be reclaimed. Huge thanks as always

0:43:42.239 --> 0:43:45.560
<v Speaker 1>to our excellent audio producer JJ Posway. If you would

0:43:45.600 --> 0:43:47.600
<v Speaker 1>like to get in touch with us with feedback on

0:43:47.680 --> 0:43:50.000
<v Speaker 1>this episode or any other, to suggest a topic for

0:43:50.040 --> 0:43:52.560
<v Speaker 1>the future, or just to say hello, you can email

0:43:52.640 --> 0:44:03.760
<v Speaker 1>us at contact at stuff to Blow your Mind dot com.

0:44:03.880 --> 0:44:07.040
<v Speaker 2>Stuffed Blow your Mind is production of iHeartRadio. For more

0:44:07.080 --> 0:44:10.759
<v Speaker 2>podcasts from iHeart Radio, visit the iHeartRadio app, Apple Podcasts,

0:44:10.840 --> 0:44:27.160
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