WEBVTT - Selects: How Steadicams Work

0:00:00.040 --> 0:00:03.280
<v Speaker 1>M Hey everybody, it's your silly pal Josh. And for

0:00:03.320 --> 0:00:07.960
<v Speaker 1>this week's select, I've chosen our episode on Steadycams. What

0:00:08.160 --> 0:00:11.680
<v Speaker 1>with it being the beginning of the summer blockbuster movie season,

0:00:12.080 --> 0:00:14.319
<v Speaker 1>I figured that the chances you want to know how

0:00:14.360 --> 0:00:17.280
<v Speaker 1>movies are made have gone through the roof, So I'm

0:00:17.320 --> 0:00:20.760
<v Speaker 1>here to satisfy your curiosity with, like I said, our

0:00:20.760 --> 0:00:29.280
<v Speaker 1>Steady Cams episode, Enjoy, Welcome to Stuff you should know,

0:00:29.600 --> 0:00:38.000
<v Speaker 1>a production of I Heart Radio. Hey, and welcome to

0:00:38.000 --> 0:00:41.280
<v Speaker 1>the podcast. I'm Josh Clark. There's Charles w Chuck Bryant.

0:00:41.479 --> 0:00:45.960
<v Speaker 1>Jerry's over there. Chuck's wearing a hat, so Steady should know. Yeah,

0:00:46.600 --> 0:00:51.120
<v Speaker 1>he's still still pretty sad. Yeah, are you really sure?

0:00:52.320 --> 0:00:55.200
<v Speaker 1>All right, Pete? You know what I'm getting the Josh's

0:00:55.200 --> 0:00:57.720
<v Speaker 1>referencing my last chance garage hat that I've talked way

0:00:57.720 --> 0:01:01.200
<v Speaker 1>too much about. Um, I'm getting the patch remade as

0:01:01.240 --> 0:01:04.520
<v Speaker 1>we speak. WHOA actually found one an eBay that had

0:01:04.560 --> 0:01:08.840
<v Speaker 1>been sold three months ago, and he's all a big conspiracy?

0:01:09.080 --> 0:01:12.560
<v Speaker 1>Is that right now? But I found a picture of

0:01:12.560 --> 0:01:14.720
<v Speaker 1>the patch that I sent to a patchmaker who like,

0:01:14.959 --> 0:01:18.679
<v Speaker 1>can digitally reproduced this thing? Nice man. Well, then I

0:01:18.680 --> 0:01:21.080
<v Speaker 1>got to find in the right hats coming back home. Well,

0:01:21.080 --> 0:01:23.440
<v Speaker 1>that's step one. That's a big step one. Yeah, I'm

0:01:23.440 --> 0:01:25.320
<v Speaker 1>getting a few patches and a few hats this time.

0:01:25.400 --> 0:01:27.840
<v Speaker 1>I think that's a good idea. You can name them

0:01:27.840 --> 0:01:32.480
<v Speaker 1>one through eight. That's right. Uh, let's see, Chuck, you

0:01:32.600 --> 0:01:40.039
<v Speaker 1>worked in the film industry previously. Yeah, so did you technically? Yeah? Um,

0:01:40.080 --> 0:01:42.360
<v Speaker 1>you did more than I did by far. You worked

0:01:42.840 --> 0:01:45.480
<v Speaker 1>in front of and behind the camera, that's right. Um,

0:01:45.920 --> 0:01:48.760
<v Speaker 1>did you ever work with a steady cam at all? Yeah? So,

0:01:48.840 --> 0:01:52.520
<v Speaker 1>like you've seen these things up close. I don't recall

0:01:52.680 --> 0:01:55.440
<v Speaker 1>Scott or anybody using one. We did not have one

0:01:55.440 --> 0:01:58.680
<v Speaker 1>on our show. Okay they're expensive, Okay, but I mean

0:01:58.680 --> 0:02:01.960
<v Speaker 1>there's some pretty good equipment, said it seemed like, but

0:02:02.080 --> 0:02:04.320
<v Speaker 1>there was no steadicam, right, Nope, Because I was trying

0:02:04.320 --> 0:02:07.000
<v Speaker 1>to recall and I could not, for the life of me,

0:02:07.120 --> 0:02:11.040
<v Speaker 1>remember a moment when there was an awesome like extendoh

0:02:11.160 --> 0:02:14.799
<v Speaker 1>arm camera with like all of the components exploded out

0:02:14.800 --> 0:02:16.440
<v Speaker 1>in the different parts of a poll. That didn't happen

0:02:16.440 --> 0:02:19.239
<v Speaker 1>because he would have walked in and said, what's that right,

0:02:19.360 --> 0:02:21.280
<v Speaker 1>and everyone would have laughed, and you would have been like,

0:02:21.400 --> 0:02:26.119
<v Speaker 1>what does everyone to make fun of me. Stuff dressing room. Uh,

0:02:26.200 --> 0:02:28.480
<v Speaker 1>now we never use one on our TV show for

0:02:28.480 --> 0:02:31.200
<v Speaker 1>Science Channel because, like I said, it's pricey to rent

0:02:31.360 --> 0:02:33.560
<v Speaker 1>um And this is a bit of a giveaway. But

0:02:33.840 --> 0:02:39.639
<v Speaker 1>a person steadicam operator comes with the package with all

0:02:39.639 --> 0:02:43.280
<v Speaker 1>the equipment, it's a lot of times their own and

0:02:43.480 --> 0:02:46.400
<v Speaker 1>uh it's you know, it's pricey to pay for that,

0:02:46.400 --> 0:02:50.480
<v Speaker 1>that lady or that dude. But the reason it is

0:02:50.520 --> 0:02:55.720
<v Speaker 1>prices because it's it has a really good effect and

0:02:56.040 --> 0:02:58.720
<v Speaker 1>the person who's doing it really knows what they're doing.

0:02:59.800 --> 0:03:02.240
<v Speaker 1>I I don't know, but just from researching this, it

0:03:02.280 --> 0:03:06.800
<v Speaker 1>seemed like they were probably the most skilled tradesperson on

0:03:07.000 --> 0:03:08.880
<v Speaker 1>the set at any given time when they were on

0:03:08.919 --> 0:03:11.120
<v Speaker 1>the set. Is that right, Well, I think it's just

0:03:11.160 --> 0:03:14.200
<v Speaker 1>a matter of what skill. Uh, it's just a different skill.

0:03:14.400 --> 0:03:17.120
<v Speaker 1>Are they like the highest echelon of camera operators? No,

0:03:17.280 --> 0:03:20.880
<v Speaker 1>it's just different. Okay, like a top nine niche Yeah, okay,

0:03:20.919 --> 0:03:23.680
<v Speaker 1>I got it. But but you don't just wade into

0:03:23.680 --> 0:03:26.440
<v Speaker 1>steadicam and and start getting work the next day. It

0:03:26.480 --> 0:03:29.040
<v Speaker 1>does take a lot of work to master. But like

0:03:29.080 --> 0:03:33.360
<v Speaker 1>a good Dolly grip, uh is just as skilled. It

0:03:33.520 --> 0:03:36.480
<v Speaker 1>just pushing that thing around. But that takes a very

0:03:36.640 --> 0:03:39.920
<v Speaker 1>non herky jerky well it's not in the herky jerky anyway,

0:03:39.920 --> 0:03:42.760
<v Speaker 1>but just to hit the marks right and I see, Yeah,

0:03:42.800 --> 0:03:44.920
<v Speaker 1>I mean all that stuff takes a great amount of skill. Well,

0:03:45.000 --> 0:03:47.280
<v Speaker 1>let's talk about this because steadicam. You know, when I

0:03:47.320 --> 0:03:50.240
<v Speaker 1>came of age, it was already invented. It wasn't It

0:03:50.320 --> 0:03:53.240
<v Speaker 1>was basically became commercially available a year I was born.

0:03:53.480 --> 0:03:56.760
<v Speaker 1>So I don't really know a world prior to Steady Camp.

0:03:56.800 --> 0:03:59.760
<v Speaker 1>I've never seen a movie that came up before six

0:04:00.040 --> 0:04:04.280
<v Speaker 1>funny and um, I'm just used to it, right, But

0:04:04.360 --> 0:04:07.000
<v Speaker 1>it's it's it's interesting to look back and see that

0:04:07.040 --> 0:04:09.640
<v Speaker 1>there there actually is a point in time where this

0:04:09.680 --> 0:04:12.880
<v Speaker 1>one dude who was actually kind of an outsider of

0:04:12.920 --> 0:04:18.239
<v Speaker 1>the movie business, um basically changed it permanently forever for sure.

0:04:20.200 --> 0:04:23.440
<v Speaker 1>His name was Garrett Brown. Is Garrett Brown. Yeah he's

0:04:23.440 --> 0:04:26.560
<v Speaker 1>still around right, Yeah, and he um he was working,

0:04:26.839 --> 0:04:29.320
<v Speaker 1>uh for well, he was working in TV commercials in

0:04:29.440 --> 0:04:35.440
<v Speaker 1>on Sesame Street in Philadelphia, and um, he got a

0:04:35.440 --> 0:04:40.240
<v Speaker 1>little frustrated, as camera people do, uh pre steadicam with

0:04:40.360 --> 0:04:44.720
<v Speaker 1>not being able to accomplish certain shots. Yeah, there's supposedly

0:04:44.720 --> 0:04:49.000
<v Speaker 1>there were thirty impossible shots that just based on the

0:04:49.000 --> 0:04:51.640
<v Speaker 1>the equipment at the of the day, you just couldn't

0:04:51.680 --> 0:04:54.480
<v Speaker 1>do right. Yeah. Well, and a lot of it had

0:04:54.520 --> 0:04:57.360
<v Speaker 1>to do with like rough terrain. Sure, Staircases were a

0:04:57.400 --> 0:05:00.200
<v Speaker 1>big one. And the reason the shots were impossible not

0:05:00.240 --> 0:05:02.279
<v Speaker 1>like you couldn't lug a camera around up and down

0:05:02.279 --> 0:05:05.400
<v Speaker 1>the stairs, but the movement that the camera recorded would

0:05:05.400 --> 0:05:07.600
<v Speaker 1>be so jarring that it would render the film like

0:05:08.120 --> 0:05:11.200
<v Speaker 1>that that it would be unusable. Yeah. And then this

0:05:11.320 --> 0:05:14.159
<v Speaker 1>was in the day before I mean there were shaky

0:05:14.200 --> 0:05:17.600
<v Speaker 1>cam shots and like Cassavettis and all these early indie

0:05:17.640 --> 0:05:21.000
<v Speaker 1>filmmakers did a lot of like avant garde handheld stuff,

0:05:21.040 --> 0:05:24.400
<v Speaker 1>but it was known as avant garde because it looked

0:05:24.400 --> 0:05:26.760
<v Speaker 1>different and people were used to kind of smoother looking

0:05:26.800 --> 0:05:29.320
<v Speaker 1>things in mainstream movies at the time. Yeah, it had

0:05:29.320 --> 0:05:32.640
<v Speaker 1>like a real frenetic energy to it, Yeah, which you

0:05:32.680 --> 0:05:35.320
<v Speaker 1>see all the time now. It's like a bona fide thing.

0:05:35.680 --> 0:05:38.720
<v Speaker 1>But it wasn't just like picking up the movements of

0:05:38.760 --> 0:05:42.200
<v Speaker 1>the camera. It was like telegraphing them as far as

0:05:42.240 --> 0:05:44.720
<v Speaker 1>the human brains concerned. Because we take it for granted,

0:05:44.920 --> 0:05:48.600
<v Speaker 1>but we have in our own brains, a pretty complex

0:05:48.600 --> 0:05:53.200
<v Speaker 1>system that involves the inner ear coordinating with the movement

0:05:53.240 --> 0:05:57.719
<v Speaker 1>of the retina so that it offsets the movement and

0:05:57.760 --> 0:06:02.760
<v Speaker 1>the motion in the jarring um impact of like just walking. Like,

0:06:02.800 --> 0:06:04.880
<v Speaker 1>if we didn't have that, we wouldn't be able to

0:06:04.880 --> 0:06:07.719
<v Speaker 1>focus on anything while we were moving around. Yeah, you wouldn't.

0:06:07.720 --> 0:06:10.039
<v Speaker 1>People wouldn't jog. They would get sick and vomit every

0:06:10.040 --> 0:06:12.440
<v Speaker 1>time they jog, exactly right. And you certainly wouldn't be

0:06:12.480 --> 0:06:14.800
<v Speaker 1>able to like read US magazine while you were jogging

0:06:14.880 --> 0:06:16.520
<v Speaker 1>or something like that. And the fact that you can

0:06:17.080 --> 0:06:20.920
<v Speaker 1>it really is uh, it really shows how incredibly complex

0:06:20.960 --> 0:06:24.440
<v Speaker 1>and well developed the system is. Right. Yes, that's what

0:06:25.120 --> 0:06:29.920
<v Speaker 1>the steadicam that Garrett brown Um created sought to recreate.

0:06:30.000 --> 0:06:31.680
<v Speaker 1>Any he did it, he nailed it, like on the

0:06:31.720 --> 0:06:34.480
<v Speaker 1>first time out. Basically, Yeah, because we we mentioned a

0:06:34.600 --> 0:06:37.719
<v Speaker 1>dolly that is Um, people that no film know this

0:06:37.760 --> 0:06:40.760
<v Speaker 1>stuff is like pretty rudimentary information. But a lot of

0:06:40.760 --> 0:06:42.839
<v Speaker 1>people don't know what a dolly is, and they see

0:06:42.839 --> 0:06:45.080
<v Speaker 1>the word dolly grip in the movie, they just think

0:06:45.080 --> 0:06:47.680
<v Speaker 1>it sounds funny. Um, But the dolly is how you

0:06:47.720 --> 0:06:49.800
<v Speaker 1>typically would get a smooth shot. It's just a big,

0:06:50.600 --> 0:06:55.600
<v Speaker 1>super super heavy sled with wheels that the camera sits

0:06:55.640 --> 0:06:58.360
<v Speaker 1>on and the camera operator sits on. And it's either

0:06:58.680 --> 0:07:00.960
<v Speaker 1>on a very smooth floor on a piece of track

0:07:01.040 --> 0:07:04.359
<v Speaker 1>like a little railroad car, and it pushes along and

0:07:04.400 --> 0:07:06.760
<v Speaker 1>that's how you get those nice smooth shots. Right. So

0:07:06.880 --> 0:07:08.839
<v Speaker 1>that's a dolly. The problem with the dolly is is

0:07:08.960 --> 0:07:12.480
<v Speaker 1>you can't really lay that track over um, a rocky

0:07:12.600 --> 0:07:15.600
<v Speaker 1>terrain if you're filming on Mars or something like that. No,

0:07:15.760 --> 0:07:17.960
<v Speaker 1>and like you said, you can't push it up and

0:07:18.000 --> 0:07:21.360
<v Speaker 1>downstairs just had its limitations, right, it did. So Garrett

0:07:21.400 --> 0:07:24.160
<v Speaker 1>Brown said, I'm sick of these limitations. I'm so tired

0:07:24.160 --> 0:07:28.080
<v Speaker 1>of being limited by dollies, stupid dollies. I'm gonna invent

0:07:28.160 --> 0:07:32.760
<v Speaker 1>something better. And so he tinkered around um with his

0:07:33.280 --> 0:07:36.960
<v Speaker 1>what was called the Brown Stabilizer at first, which he

0:07:37.080 --> 0:07:41.440
<v Speaker 1>later renamed the Steadicam and to show off UM like

0:07:41.520 --> 0:07:43.720
<v Speaker 1>at first he he was just using him in commercials,

0:07:43.720 --> 0:07:46.840
<v Speaker 1>and he was like, this is way bigger than just commercials.

0:07:47.200 --> 0:07:50.280
<v Speaker 1>I'm gonna make a sizzle reel. And he made a

0:07:50.320 --> 0:07:54.160
<v Speaker 1>sizzle reel of the thirty impossible shots that you just

0:07:54.200 --> 0:07:56.440
<v Speaker 1>couldn't do before, and he did it with the steadicam,

0:07:56.640 --> 0:07:59.280
<v Speaker 1>but he didn't show how it was done. Yeah, and

0:07:59.320 --> 0:08:02.800
<v Speaker 1>you can. He was able to save ten of those shots,

0:08:03.640 --> 0:08:06.000
<v Speaker 1>uh and digitize them, and a couple of years ago

0:08:06.040 --> 0:08:09.160
<v Speaker 1>he finally released online ten of those so you can

0:08:09.160 --> 0:08:13.280
<v Speaker 1>actually go see this original reel. His wife and his

0:08:13.360 --> 0:08:16.080
<v Speaker 1>best friend like just doing stuff, while just doing stuff,

0:08:16.120 --> 0:08:18.360
<v Speaker 1>like you know, like one of them was swimming. You

0:08:18.400 --> 0:08:22.520
<v Speaker 1>can't run alongside somebody's swimming, apparently was an impossible shot.

0:08:22.600 --> 0:08:24.600
<v Speaker 1>I'm not quite sure why. Well, you just couldn't run

0:08:24.600 --> 0:08:27.920
<v Speaker 1>alongside someone doing anything. Oh okay, that's what it was,

0:08:28.040 --> 0:08:31.760
<v Speaker 1>even with a dolly. Uh, well, no, you could have.

0:08:31.800 --> 0:08:33.720
<v Speaker 1>You could have laid dolly track down the length of

0:08:33.720 --> 0:08:35.800
<v Speaker 1>a swimming pool shirt, right, That's why I didn't understand

0:08:35.840 --> 0:08:38.640
<v Speaker 1>that one was an impossible shot. Um. And to show off,

0:08:38.679 --> 0:08:44.319
<v Speaker 1>he goes question he goes around a slide just to

0:08:44.400 --> 0:08:47.360
<v Speaker 1>kind of show maybe maybe that was the impossibility of it.

0:08:47.480 --> 0:08:49.200
<v Speaker 1>But then his buddy gets out of the pool and

0:08:49.240 --> 0:08:51.880
<v Speaker 1>like walking like he's he pivots around him and I'm

0:08:51.920 --> 0:08:55.000
<v Speaker 1>sure he When he put this reel together and he

0:08:55.120 --> 0:08:58.000
<v Speaker 1>sent it out, the directors are like, uh, this is

0:08:58.520 --> 0:09:02.040
<v Speaker 1>magic sorcery. Well it was mind blowing, and some people

0:09:02.120 --> 0:09:05.720
<v Speaker 1>say it was the first UH viral video because it

0:09:05.840 --> 0:09:09.120
<v Speaker 1>was shared around Hollywood. Literally in a matter of days.

0:09:09.640 --> 0:09:13.200
<v Speaker 1>Everybody in Hollywood was saying, what in the world, Like

0:09:13.240 --> 0:09:16.319
<v Speaker 1>you said, what is this sorcery this Garrett Brown has

0:09:16.360 --> 0:09:19.000
<v Speaker 1>bestowed upon us? Yeah, it's It was a bit of

0:09:19.000 --> 0:09:21.280
<v Speaker 1>a mic drop as far as that reel goes, and

0:09:21.320 --> 0:09:25.960
<v Speaker 1>Stanley Kubrick being Stanley Kubrick sent a message to Garrett

0:09:25.960 --> 0:09:29.400
<v Speaker 1>Brown that said, if you are really concerned about protecting

0:09:29.400 --> 0:09:32.480
<v Speaker 1>its design before you fully patent it, I suggest you

0:09:32.520 --> 0:09:34.840
<v Speaker 1>delete the two occasions on the reel where the shadow

0:09:34.840 --> 0:09:37.880
<v Speaker 1>on the ground gives the skilled counter intelligence photo interpreter

0:09:38.440 --> 0:09:40.760
<v Speaker 1>a fairly clear representation of a man holding a pole

0:09:40.800 --> 0:09:42.959
<v Speaker 1>with one hand, was something or other at the bottom

0:09:43.000 --> 0:09:45.760
<v Speaker 1>of the pole which appears to be slowly moving. All

0:09:45.760 --> 0:09:49.079
<v Speaker 1>of that is Stanley kubrick Ian for, hey, there's a

0:09:49.080 --> 0:09:53.439
<v Speaker 1>shadow and in one of your shots of the steadicam op,

0:09:54.160 --> 0:09:56.959
<v Speaker 1>which was pretty cool of him to do, because I'm

0:09:57.000 --> 0:09:59.040
<v Speaker 1>sure there were plenty of people in Hollywood who would

0:09:59.080 --> 0:10:00.840
<v Speaker 1>have been like, Okay, think I kind of get the

0:10:00.880 --> 0:10:04.319
<v Speaker 1>idea of what this was, because there was no suggestion

0:10:04.400 --> 0:10:07.839
<v Speaker 1>whatsoever of what what Garrett Brown had used to get

0:10:07.880 --> 0:10:10.720
<v Speaker 1>these shots except in those shadows. So he went eat

0:10:10.920 --> 0:10:14.640
<v Speaker 1>and went and immediately cut those those I think fourteen

0:10:14.679 --> 0:10:17.040
<v Speaker 1>seconds out of his reel and then released the second

0:10:17.200 --> 0:10:19.640
<v Speaker 1>edition and it looked pretty good. I mean it's it's

0:10:19.760 --> 0:10:23.120
<v Speaker 1>rough compared to today's standard. Sure, but in the time

0:10:23.120 --> 0:10:27.679
<v Speaker 1>it was it was like unbelievable. It changed everything. Um.

0:10:27.760 --> 0:10:31.240
<v Speaker 1>And one of the shots that he got was his

0:10:31.280 --> 0:10:34.640
<v Speaker 1>wife Ellen. He said, dear, why don't you put on

0:10:34.760 --> 0:10:38.600
<v Speaker 1>your most seventies bell bottoms you can find? And I'm

0:10:38.600 --> 0:10:40.520
<v Speaker 1>going to run up behind you as you run up

0:10:40.520 --> 0:10:44.120
<v Speaker 1>the steps to the Philadelphia Museum of Art, and maybe

0:10:44.120 --> 0:10:45.839
<v Speaker 1>when you get to the top, you can raise your

0:10:45.880 --> 0:10:50.160
<v Speaker 1>hands in triumph and I will spin around you. And

0:10:50.200 --> 0:10:54.120
<v Speaker 1>then if that shot sounds familiar. Uh. It actually attracted

0:10:54.200 --> 0:10:57.520
<v Speaker 1>a guy, a director named Um John What is the

0:10:57.600 --> 0:11:01.400
<v Speaker 1>evil Son? Yeah, John Um, who said I like this,

0:11:01.520 --> 0:11:03.480
<v Speaker 1>I'm going to use it in this little film I'm

0:11:03.480 --> 0:11:07.199
<v Speaker 1>directing called Rocky. Yeah. And I didn't get whether or

0:11:07.240 --> 0:11:11.400
<v Speaker 1>not this was the case. But did they Um? Did

0:11:11.400 --> 0:11:15.400
<v Speaker 1>they locate Rocky in Philadelphia because of those steps? No?

0:11:15.679 --> 0:11:18.240
<v Speaker 1>Because he said, how did you do that? And? Um,

0:11:18.240 --> 0:11:21.160
<v Speaker 1>where are those steps. I don't think so, man, because

0:11:21.160 --> 0:11:24.160
<v Speaker 1>I wondered that too, Like, uh, like, did he not

0:11:24.240 --> 0:11:26.640
<v Speaker 1>have a scene written where Rocky just runs up those steps?

0:11:26.960 --> 0:11:30.280
<v Speaker 1>I mean Stallone wrote it. Um, I think they just

0:11:30.320 --> 0:11:36.040
<v Speaker 1>have to ask him. Hey, Sly, I was wondering if

0:11:36.559 --> 0:11:40.000
<v Speaker 1>that was pretty good, I answered in that little moment,

0:11:40.600 --> 0:11:44.200
<v Speaker 1>someone will have to interpret that. Great movie though, Man,

0:11:44.240 --> 0:11:48.800
<v Speaker 1>I rewatched that. Yeah, like this year, from beginning to end,

0:11:49.280 --> 0:11:52.520
<v Speaker 1>just phenomenal movie. I'm trying to get Emily to watch it.

0:11:53.200 --> 0:11:56.280
<v Speaker 1>She never seen the original. No, it's its own thing

0:11:56.400 --> 0:11:59.840
<v Speaker 1>for sure. Like it's not, it's not really it's a

0:12:00.160 --> 0:12:03.000
<v Speaker 1>story for the most part. It's a love story and like, um,

0:12:03.520 --> 0:12:06.680
<v Speaker 1>the triumph of the little Guy story for sure, Yeah,

0:12:06.960 --> 0:12:10.559
<v Speaker 1>featuring boxing, Right, that's exactly right. But two and three

0:12:10.600 --> 0:12:15.000
<v Speaker 1>and on onward, it's like a totally different thing. Yeah,

0:12:15.080 --> 0:12:16.960
<v Speaker 1>but those are good too. Yeah, they said, let's take

0:12:16.960 --> 0:12:20.040
<v Speaker 1>your story, take out the heart, and insert cocaine instead

0:12:20.720 --> 0:12:25.880
<v Speaker 1>insert Mr T. I don't get the cocaine reference. Well,

0:12:25.880 --> 0:12:28.880
<v Speaker 1>it's just the eighties in Hollywood got hands on, you

0:12:28.920 --> 0:12:32.880
<v Speaker 1>know what I mean. Uh, yeah, that's a good question, though,

0:12:32.920 --> 0:12:35.800
<v Speaker 1>I wonder about that. If he surely they didn't remake

0:12:35.840 --> 0:12:38.679
<v Speaker 1>it for Philadelphia just for that well. But the point

0:12:38.800 --> 0:12:44.400
<v Speaker 1>is is Garrett Brown created on this sizzle reel the

0:12:44.640 --> 0:12:47.720
<v Speaker 1>one of the most iconic shots in filmmaking history for sure,

0:12:48.040 --> 0:12:50.600
<v Speaker 1>and he sent that real out and within that year,

0:12:50.640 --> 0:12:56.040
<v Speaker 1>I believe six three major motion pictures hired him to

0:12:56.160 --> 0:13:00.000
<v Speaker 1>operate his steadicamp for it. Um, there was Rocky, there

0:13:00.120 --> 0:13:02.439
<v Speaker 1>was um what was the one about what you Gut

0:13:02.440 --> 0:13:05.040
<v Speaker 1>Thrie Bound for Glory? Yeah, I think that one came

0:13:05.080 --> 0:13:08.960
<v Speaker 1>out first, So that was the first actual like uh

0:13:09.000 --> 0:13:12.480
<v Speaker 1>and that one, uh, the steady came up was Garrett Brown,

0:13:12.480 --> 0:13:14.160
<v Speaker 1>I think for all these because he was the only

0:13:14.200 --> 0:13:15.600
<v Speaker 1>guy that knew how. He got a lot of work

0:13:15.600 --> 0:13:17.760
<v Speaker 1>early on. Yeah, and I think I think the paton

0:13:17.840 --> 0:13:20.800
<v Speaker 1>was still pending until ninety seven, so I'm sure the

0:13:20.840 --> 0:13:22.920
<v Speaker 1>thing out of the side everybody closed your eyes while

0:13:22.920 --> 0:13:26.560
<v Speaker 1>I shoot this. But on Bound for Glory, he was

0:13:26.600 --> 0:13:30.319
<v Speaker 1>on a crane even that lowered down, stepped off the crane,

0:13:30.960 --> 0:13:33.960
<v Speaker 1>so people have seen crane shots, but then for the

0:13:34.000 --> 0:13:35.839
<v Speaker 1>crane to go down, down, down, and then all of

0:13:35.920 --> 0:13:38.000
<v Speaker 1>a sudden start following this guy, everyone was like, what

0:13:38.080 --> 0:13:39.760
<v Speaker 1>in the world, right? There would have been a cut

0:13:40.280 --> 0:13:43.079
<v Speaker 1>after the crane stopped and then before you know, they

0:13:43.160 --> 0:13:44.800
<v Speaker 1>would have cut and he would have gotten a position

0:13:44.840 --> 0:13:47.280
<v Speaker 1>and then started up again. This is one smooth shot.

0:13:47.360 --> 0:13:49.400
<v Speaker 1>One smooth shot. Yeah, and then the other one was

0:13:49.480 --> 0:13:52.400
<v Speaker 1>Marathon Man. So right out of the blue, this guy

0:13:52.480 --> 0:13:55.120
<v Speaker 1>who was a commercial director and made short films for

0:13:55.160 --> 0:13:59.400
<v Speaker 1>Sesame Street changed filmmaking like single handedly. Yeah, and one

0:13:59.440 --> 0:14:04.160
<v Speaker 1>an Academy award, uh for technical achievement. I got that

0:14:04.200 --> 0:14:09.240
<v Speaker 1>patent in seventy seven. And um, well that's it. That's

0:14:09.240 --> 0:14:12.280
<v Speaker 1>the history of the steadicam. That's it. Everybody, good night,

0:14:13.240 --> 0:14:15.400
<v Speaker 1>But we're gonna should we take a break and tell

0:14:15.400 --> 0:14:34.120
<v Speaker 1>everyone how this thing works. Let's do it man, alright, Chuck,

0:14:34.200 --> 0:14:36.280
<v Speaker 1>So the Steady Camp. Do you remember when we did

0:14:36.360 --> 0:14:39.680
<v Speaker 1>our episode on breathalyzers. Oh boy, that was a long

0:14:39.720 --> 0:14:42.000
<v Speaker 1>time ago, and we found out that the breathalyzer is

0:14:42.040 --> 0:14:45.720
<v Speaker 1>one of the most complicated machines. Yeah, on the planet.

0:14:46.560 --> 0:14:48.400
<v Speaker 1>I kind of hated that one, like there were there

0:14:48.400 --> 0:14:52.040
<v Speaker 1>were crystals involved somehow. I hated that one too, dark

0:14:52.040 --> 0:14:55.920
<v Speaker 1>crystals or um. This is a bit like that, like

0:14:55.960 --> 0:14:58.920
<v Speaker 1>if you really dive into city camps, like this article

0:14:59.080 --> 0:15:03.240
<v Speaker 1>on how stuff works does it's it's it's labyrinthine talk

0:15:03.280 --> 0:15:06.360
<v Speaker 1>about the dark crystal. Yeah, we're talking labyrinth instead. Yeah,

0:15:06.360 --> 0:15:09.680
<v Speaker 1>but we're gonna simplify it because, uh, you don't need

0:15:09.720 --> 0:15:11.800
<v Speaker 1>to break this thing apart and look at every component

0:15:11.840 --> 0:15:14.920
<v Speaker 1>like this article does. I mean, it really gets involved.

0:15:15.360 --> 0:15:16.880
<v Speaker 1>What you should do is look at a picture of

0:15:16.960 --> 0:15:20.360
<v Speaker 1>someone operating one and just because when you look at it,

0:15:20.800 --> 0:15:23.000
<v Speaker 1>you go, it all makes a lot more sense, right,

0:15:23.040 --> 0:15:26.080
<v Speaker 1>And there's really just three main parts to the whole thing.

0:15:26.120 --> 0:15:29.160
<v Speaker 1>There's a vest, there's an arm that's attached to the vest,

0:15:29.240 --> 0:15:31.200
<v Speaker 1>and then the other end of the arm is attached

0:15:31.240 --> 0:15:34.200
<v Speaker 1>to what's called the sled, which is what the camera

0:15:34.400 --> 0:15:37.360
<v Speaker 1>and um it's components are mounted on. Right, Yeah, and

0:15:37.360 --> 0:15:40.120
<v Speaker 1>that arm it um, I mean, just pick your picture

0:15:40.120 --> 0:15:45.000
<v Speaker 1>yourself wearing a uh like a baby beyorn baby carrier,

0:15:45.520 --> 0:15:48.400
<v Speaker 1>except for instead of the baby at your stern um,

0:15:48.840 --> 0:15:52.920
<v Speaker 1>there's a mechanical arm coming out like a spring arm lamp. Yeah,

0:15:53.000 --> 0:15:55.520
<v Speaker 1>like accordion arm or spring arm lamp. Right, and it's

0:15:55.800 --> 0:15:58.360
<v Speaker 1>virtually the same thing. Well, yeah, and you guess who

0:15:58.440 --> 0:16:02.040
<v Speaker 1>made one of these by himself before they started making

0:16:02.080 --> 0:16:06.280
<v Speaker 1>them for at home people. Who? Casey who? My brother

0:16:06.360 --> 0:16:08.320
<v Speaker 1>of course? Oh did he really. Yeah. Yeah. My brother

0:16:08.360 --> 0:16:11.040
<v Speaker 1>made one of these in like the early nineties out

0:16:11.080 --> 0:16:14.200
<v Speaker 1>of door hinges and rubber bands and springs. Does he

0:16:14.280 --> 0:16:16.920
<v Speaker 1>still have it? Is it in the Smithsonian? I don't know.

0:16:17.080 --> 0:16:21.200
<v Speaker 1>It's in the scottsn Ian, which is where all mentioned

0:16:21.560 --> 0:16:23.720
<v Speaker 1>with all his pinball machines. Yeah, but he made one.

0:16:23.760 --> 0:16:25.840
<v Speaker 1>He basically did the same thing. He he looked at

0:16:25.880 --> 0:16:28.680
<v Speaker 1>it and looked at these uh swing arm lamps and

0:16:29.000 --> 0:16:31.680
<v Speaker 1>accordion arm lamps, and it's like, well, it's the same thing.

0:16:31.680 --> 0:16:33.600
<v Speaker 1>I'll just make a version of that. It is, and

0:16:33.600 --> 0:16:35.880
<v Speaker 1>it worked pretty good. It's virtually the same thing. Yeah.

0:16:35.920 --> 0:16:38.480
<v Speaker 1>So the whole point of a steady camp is that

0:16:38.640 --> 0:16:42.240
<v Speaker 1>it basically simulates or the arm at least simulates a

0:16:42.360 --> 0:16:46.000
<v Speaker 1>human arm right to where it can move around very easily. Yeah. Um.

0:16:46.040 --> 0:16:49.120
<v Speaker 1>And it redistributes the weight of the camera, which can

0:16:49.120 --> 0:16:52.080
<v Speaker 1>be up to like seventy pounds I imagine probably more. Yeah,

0:16:52.120 --> 0:16:54.440
<v Speaker 1>the whole unit is pretty heavy and it's not easy

0:16:54.480 --> 0:16:57.600
<v Speaker 1>to operate, but a wary out it holds it effortlessly,

0:16:57.760 --> 0:17:00.280
<v Speaker 1>and it holds it in place. This arm does and

0:17:00.320 --> 0:17:03.240
<v Speaker 1>it does it by using springs, and you can adjust

0:17:03.280 --> 0:17:05.639
<v Speaker 1>the tension of the springs by using a cable and

0:17:05.680 --> 0:17:09.199
<v Speaker 1>pulley system so that it offsets the balance of the

0:17:09.240 --> 0:17:11.800
<v Speaker 1>camera and holds it in space in front of the

0:17:11.880 --> 0:17:16.000
<v Speaker 1>camera operator basically so that they can move it effortlessly

0:17:16.160 --> 0:17:18.840
<v Speaker 1>up down to the side. Um, you can put the

0:17:18.880 --> 0:17:22.000
<v Speaker 1>camera on top of the sled so that you get

0:17:22.119 --> 0:17:23.879
<v Speaker 1>high shots. You can switch it so it goes on

0:17:23.920 --> 0:17:26.240
<v Speaker 1>the bottom so you can get low angle shots. Yeah,

0:17:26.240 --> 0:17:28.520
<v Speaker 1>the traditional it's called high mode and low mode, and

0:17:28.680 --> 0:17:31.520
<v Speaker 1>high mode is uh, it doesn't mean it's high. It

0:17:31.600 --> 0:17:34.159
<v Speaker 1>just means it's on the top of the unit. And

0:17:34.200 --> 0:17:36.080
<v Speaker 1>then low mode is when it's on the bottom. So

0:17:36.160 --> 0:17:39.359
<v Speaker 1>if you wanted to film a mouse running across the floor,

0:17:39.359 --> 0:17:40.920
<v Speaker 1>you would put it in low mode. Right, if you

0:17:40.920 --> 0:17:42.760
<v Speaker 1>want to film human you put it in high mode.

0:17:43.480 --> 0:17:46.840
<v Speaker 1>And the camera itself is broken out into pieces, which

0:17:46.880 --> 0:17:50.119
<v Speaker 1>is kind of an ingenious trick that I guess Garrett

0:17:50.119 --> 0:17:53.880
<v Speaker 1>Brown came up with himself. I think he did. Um.

0:17:53.960 --> 0:17:56.840
<v Speaker 1>And this is the this is the third part. The

0:17:56.880 --> 0:17:59.679
<v Speaker 1>camera sled. Right. Yes, the sled is what holds all

0:17:59.720 --> 0:18:03.439
<v Speaker 1>the right and it's basically a pole with a little

0:18:03.640 --> 0:18:07.400
<v Speaker 1>bit at the top called the stage, and that's where

0:18:07.400 --> 0:18:09.199
<v Speaker 1>the camera goes or it could be at the bottom

0:18:09.240 --> 0:18:12.360
<v Speaker 1>wherever the camera is. The camera's mounted to the stage.

0:18:12.880 --> 0:18:16.240
<v Speaker 1>Then you get the pole itself and then the I

0:18:16.240 --> 0:18:20.320
<v Speaker 1>guess the arm is connected to the pole by a

0:18:20.320 --> 0:18:24.000
<v Speaker 1>a gibble gimbal, A gimble, that's right. And it's like

0:18:24.040 --> 0:18:27.359
<v Speaker 1>an old technology. It's basically something that uses basically a

0:18:27.440 --> 0:18:33.280
<v Speaker 1>gyroscopic action to um take the movement of whatever is

0:18:33.359 --> 0:18:35.680
<v Speaker 1>seeking to move, whatever you want to hold still, and

0:18:35.840 --> 0:18:38.600
<v Speaker 1>getting rid of it. Like everything around it moves except

0:18:38.680 --> 0:18:40.439
<v Speaker 1>for the thing that you want to hold still. It's

0:18:40.440 --> 0:18:43.160
<v Speaker 1>pretty neat, it's super neat. And that's just the one

0:18:43.320 --> 0:18:46.359
<v Speaker 1>arm that's connected to the pole. So you can see

0:18:46.359 --> 0:18:49.000
<v Speaker 1>how complicated this thing is. That this guy sat back

0:18:49.040 --> 0:18:51.840
<v Speaker 1>and I think in a hotel room somewhere you put

0:18:51.840 --> 0:18:54.919
<v Speaker 1>it together, Garrett Brown, the first one. There's just the

0:18:55.160 --> 0:18:59.200
<v Speaker 1>ingenuity it took to to put this together. It's pretty

0:18:59.280 --> 0:19:02.240
<v Speaker 1>pretty in depth as far as inventions go. Yeah, and

0:19:02.240 --> 0:19:04.840
<v Speaker 1>there's a little science to it. There's there's something called

0:19:04.880 --> 0:19:08.480
<v Speaker 1>moment of inertia. It's basically how much that camera is

0:19:08.560 --> 0:19:11.480
<v Speaker 1>resistant to rotation. So if you want the camera to

0:19:11.480 --> 0:19:14.440
<v Speaker 1>be still, you want to increase that resistance to the rotation.

0:19:15.080 --> 0:19:17.800
<v Speaker 1>And this is determined by a couple of different things, uh,

0:19:18.160 --> 0:19:20.480
<v Speaker 1>how much mass there is to the object, and how

0:19:20.520 --> 0:19:23.160
<v Speaker 1>far that mass is from the uh from its own

0:19:23.200 --> 0:19:26.240
<v Speaker 1>axis of rotation. So by spreading the camera out, he

0:19:26.280 --> 0:19:28.520
<v Speaker 1>basically took the little you know, cameras come with a

0:19:28.560 --> 0:19:30.639
<v Speaker 1>monitor now so you can see what's going on in

0:19:30.640 --> 0:19:33.359
<v Speaker 1>a big heavy battery. He took the monitor off of

0:19:33.400 --> 0:19:35.520
<v Speaker 1>the camera. He took the battery off of the camera

0:19:35.920 --> 0:19:39.760
<v Speaker 1>and redistributed that up and down the pole. So what

0:19:39.840 --> 0:19:43.560
<v Speaker 1>he ended up doing was spreading out that mass, which

0:19:43.600 --> 0:19:47.240
<v Speaker 1>takes away the center of gravity from the camera itself. Yeah,

0:19:47.280 --> 0:19:49.440
<v Speaker 1>Because like with a regular camera where all the components

0:19:49.480 --> 0:19:51.760
<v Speaker 1>are in one single unit, that center of gravity is

0:19:51.800 --> 0:19:55.359
<v Speaker 1>inside the camera, so it's easy to rotate. But since

0:19:55.400 --> 0:19:59.120
<v Speaker 1>he exploded it out into its various components, he made

0:19:59.119 --> 0:20:02.840
<v Speaker 1>that center of gravity land somewhere on the pole, right,

0:20:02.960 --> 0:20:05.520
<v Speaker 1>and the gimbal attaches to the pole just above the

0:20:05.520 --> 0:20:08.639
<v Speaker 1>center of gravity, so that the camera operator holds the

0:20:08.680 --> 0:20:12.040
<v Speaker 1>pole and manipulates the camera at the center of gravity,

0:20:12.200 --> 0:20:15.879
<v Speaker 1>which makes it very easy to balance keep. Yeah, and

0:20:15.880 --> 0:20:17.960
<v Speaker 1>they do a good job in this article. If you'd like,

0:20:18.080 --> 0:20:20.800
<v Speaker 1>just take a broomstick and you find that center of

0:20:20.840 --> 0:20:23.199
<v Speaker 1>gravity with your finger. You can hold it with with

0:20:23.240 --> 0:20:24.879
<v Speaker 1>your finger and lift it up and down right, and

0:20:24.920 --> 0:20:27.360
<v Speaker 1>it's it's just it's balanced on your finger because you're

0:20:27.400 --> 0:20:30.919
<v Speaker 1>hitting that center of balance. That's right. It's the same principle. Um.

0:20:31.000 --> 0:20:34.720
<v Speaker 1>And in fact, if you took, uh, if you took

0:20:34.760 --> 0:20:36.840
<v Speaker 1>that same broomstick and cut it off and you just

0:20:36.920 --> 0:20:41.040
<v Speaker 1>had three ft of broomstick and just took your SLR

0:20:41.119 --> 0:20:44.280
<v Speaker 1>camera and screwed that broomstick into the bottom of your

0:20:44.280 --> 0:20:47.800
<v Speaker 1>camera instead of a tripod, that would function. You could

0:20:47.800 --> 0:20:50.360
<v Speaker 1>walk around with that and it would be steadier than

0:20:50.400 --> 0:20:52.800
<v Speaker 1>if you just had it in your hand. I could

0:20:52.800 --> 0:20:55.080
<v Speaker 1>see that because of the change of the center of

0:20:55.480 --> 0:20:57.040
<v Speaker 1>change of the center of gravity. And if you put

0:20:57.080 --> 0:20:58.919
<v Speaker 1>a little counterweight at the bottom, it would make it

0:20:58.960 --> 0:21:01.960
<v Speaker 1>even more steady. And that's the whole concept of the

0:21:02.000 --> 0:21:05.960
<v Speaker 1>steadicam sled. Then attached that to an arm, that that

0:21:06.320 --> 0:21:09.760
<v Speaker 1>accordion arm and you're cooking with gas. Yeah, because you

0:21:09.800 --> 0:21:11.520
<v Speaker 1>were saying like, if you walk around with just the

0:21:11.560 --> 0:21:14.960
<v Speaker 1>pole holding or the broomstick, cut off broomstick and you're

0:21:14.960 --> 0:21:19.239
<v Speaker 1>holding it um just with your hand, it's steady. The

0:21:19.280 --> 0:21:21.680
<v Speaker 1>point of the arm is it's taking your hand out

0:21:21.720 --> 0:21:24.960
<v Speaker 1>of the equation and replacing it with something that can

0:21:25.119 --> 0:21:28.720
<v Speaker 1>isolate movement even more so that your movement of you

0:21:28.880 --> 0:21:32.040
<v Speaker 1>walking just gets lost within the arm before it ever

0:21:32.119 --> 0:21:34.639
<v Speaker 1>gets to the camera and could shake it. Yeah, like

0:21:34.720 --> 0:21:36.560
<v Speaker 1>if you did it with a broomstick. Your arm is

0:21:36.600 --> 0:21:38.840
<v Speaker 1>the same thing as a stead camera, right, except it's

0:21:38.840 --> 0:21:43.280
<v Speaker 1>better if the steadicam arms is better than your human arm, right, yes, exactly.

0:21:43.760 --> 0:21:47.320
<v Speaker 1>Pretty neat stuff. It is neat stuff. Um, and I

0:21:47.359 --> 0:21:50.359
<v Speaker 1>think that's it for the science man. We made it through. Yeah,

0:21:50.400 --> 0:21:53.320
<v Speaker 1>I mean, it's all got to be very precisely balanced. Um,

0:21:53.480 --> 0:21:55.640
<v Speaker 1>you don't just throw the stuff on the pole willy

0:21:55.720 --> 0:21:58.119
<v Speaker 1>nilly though, And they point out that the balance of

0:21:58.160 --> 0:22:01.560
<v Speaker 1>the camera can actually change during film, just from the

0:22:01.600 --> 0:22:03.959
<v Speaker 1>film moving from one end to the camera to the

0:22:04.000 --> 0:22:06.399
<v Speaker 1>other as as it records. Right. Well, yeah, in the

0:22:06.400 --> 0:22:09.480
<v Speaker 1>old days when they use film, sure, nowadays it's just

0:22:09.560 --> 0:22:13.320
<v Speaker 1>that digital card. Yeah, well not always quain Tarantino's camera

0:22:13.359 --> 0:22:15.680
<v Speaker 1>operators have to deal with this. Yeah, And if you've

0:22:15.680 --> 0:22:17.600
<v Speaker 1>ever been on a job with a steadicam, there are

0:22:17.600 --> 0:22:20.399
<v Speaker 1>a lot of uh, there's a lot of breaks where

0:22:20.640 --> 0:22:22.560
<v Speaker 1>I mean you can adjust them on the fly more now,

0:22:22.640 --> 0:22:24.919
<v Speaker 1>but I remember there just being a lot of breaks

0:22:24.920 --> 0:22:28.280
<v Speaker 1>with a steadicam up would say hold on, you know,

0:22:28.400 --> 0:22:30.520
<v Speaker 1>I need five minutes, and they go over and they

0:22:30.520 --> 0:22:32.800
<v Speaker 1>have a little stand that they put it on to

0:22:32.800 --> 0:22:35.119
<v Speaker 1>take because you know, it takes the weight off to

0:22:35.160 --> 0:22:37.440
<v Speaker 1>a certain degree, but it's still a lot of weight

0:22:37.480 --> 0:22:40.920
<v Speaker 1>to be carrying on a vest on your chest, um

0:22:41.000 --> 0:22:44.120
<v Speaker 1>and running and moving and doing all sorts of stuff. Yeah,

0:22:44.119 --> 0:22:45.879
<v Speaker 1>it's it's it's it's a tough gig. Like there's a

0:22:45.880 --> 0:22:49.520
<v Speaker 1>pretty amazing video did you watch it of that Eurovision shot.

0:22:50.480 --> 0:22:53.160
<v Speaker 1>There's a guy from I think Belarus singing and they

0:22:53.160 --> 0:22:57.639
<v Speaker 1>showed they showed him like he's like they they showed

0:22:57.680 --> 0:23:01.800
<v Speaker 1>the shot and then they showed it somebody filming the

0:23:01.840 --> 0:23:04.760
<v Speaker 1>shot being done, and the guy with the seticam wearing

0:23:04.760 --> 0:23:09.000
<v Speaker 1>the vest rides down the aisle on a um segue.

0:23:09.320 --> 0:23:11.960
<v Speaker 1>Is that what he's on? Yeah, pops off, runs up

0:23:12.040 --> 0:23:16.000
<v Speaker 1>this ramp and then starts circling around the guy who's singing,

0:23:16.520 --> 0:23:19.480
<v Speaker 1>and it's a pretty amazing thing. It's a great shot.

0:23:19.760 --> 0:23:22.320
<v Speaker 1>But then when you see how it's done, Wow, that

0:23:22.440 --> 0:23:25.520
<v Speaker 1>guy deserved a standing ovation. It would have been more

0:23:25.560 --> 0:23:28.000
<v Speaker 1>impressive hit it not like the subject matter have been

0:23:28.040 --> 0:23:31.600
<v Speaker 1>more interesting in the video quality been better, pretty pretty bad.

0:23:31.640 --> 0:23:33.399
<v Speaker 1>Like if it was a Scorsese movie, you would be

0:23:33.400 --> 0:23:37.040
<v Speaker 1>like wow, But it was just, you know, kind of corny. Well,

0:23:37.040 --> 0:23:38.840
<v Speaker 1>I mean it looked like an American idol or something

0:23:38.920 --> 0:23:42.399
<v Speaker 1>it was, but it was American idol. If you took

0:23:42.960 --> 0:23:45.280
<v Speaker 1>American idol at its peak and then spread it out

0:23:45.400 --> 0:23:50.600
<v Speaker 1>over Eurasia and and like it was popular over that

0:23:50.600 --> 0:23:53.520
<v Speaker 1>that large of a population. That's what your O vision is.

0:23:54.359 --> 0:23:57.119
<v Speaker 1>That's right. So you want to talk about some of

0:23:57.160 --> 0:24:17.639
<v Speaker 1>the shots when we come back after a break, please, okay, alright,

0:24:17.640 --> 0:24:21.080
<v Speaker 1>So chuck, Um. In addition to that Rocky shot and

0:24:21.080 --> 0:24:24.080
<v Speaker 1>that Eurovision shot, there are some other very famous shots,

0:24:25.200 --> 0:24:29.280
<v Speaker 1>classic shots of all time. Uh yeah, that had to

0:24:29.280 --> 0:24:31.480
<v Speaker 1>do with steadycam. It couldn't have been done with without

0:24:31.520 --> 0:24:34.359
<v Speaker 1>steady cam. Well, The Shining is the first one that

0:24:34.400 --> 0:24:38.200
<v Speaker 1>pops into most people's minds because, like we said, Kubrick

0:24:38.280 --> 0:24:42.760
<v Speaker 1>was a big fan of this invention and immediately started

0:24:42.760 --> 0:24:45.800
<v Speaker 1>talks with Garrett Brown on how to help him out

0:24:45.800 --> 0:24:49.320
<v Speaker 1>with this movie, The Shining, that he was making. And um,

0:24:49.359 --> 0:24:51.960
<v Speaker 1>apparently they kind of battled one another quite a bit

0:24:52.640 --> 0:24:55.400
<v Speaker 1>on the side of the Shining, and Garrett Brown later

0:24:55.440 --> 0:24:57.720
<v Speaker 1>admitted he said a lot of that was probably what

0:24:57.760 --> 0:25:00.880
<v Speaker 1>do you call it, like inventors pride or something kind

0:25:00.880 --> 0:25:03.560
<v Speaker 1>of getting in the way of this like brilliant all tour.

0:25:04.240 --> 0:25:07.040
<v Speaker 1>So um, Kubrick already had his own ideas on how

0:25:07.040 --> 0:25:10.200
<v Speaker 1>to best use this thing that this other guy invented. Um,

0:25:10.240 --> 0:25:13.800
<v Speaker 1>and you know the shining classic example, those tricycle shots,

0:25:14.640 --> 0:25:19.080
<v Speaker 1>the famous maze chase at the end, uh, very iconic

0:25:19.200 --> 0:25:23.600
<v Speaker 1>in motion picture history. And UM, I mean the the

0:25:23.680 --> 0:25:25.520
<v Speaker 1>how did they do? You know how they did that

0:25:25.520 --> 0:25:27.679
<v Speaker 1>that shot behind Danny and his a little big wheel.

0:25:28.720 --> 0:25:31.320
<v Speaker 1>They probably just went into low mode and uh like

0:25:31.359 --> 0:25:33.480
<v Speaker 1>walked behind him or I ran down the hall after him.

0:25:33.480 --> 0:25:37.240
<v Speaker 1>That's really impressive. So the Shining is a big one. Sure,

0:25:37.400 --> 0:25:40.160
<v Speaker 1>Rocky is a big one. Good Fellas is another classic

0:25:40.240 --> 0:25:44.439
<v Speaker 1>example to classic UM where Rayliota and Lorraine Brocko are

0:25:44.520 --> 0:25:47.000
<v Speaker 1>going into the Cope cabana, but they go through the

0:25:47.000 --> 0:25:50.840
<v Speaker 1>back and they're followed like throughout like the backstairs into

0:25:50.840 --> 0:25:53.120
<v Speaker 1>the kitchen and then they finally come out into their

0:25:53.160 --> 0:25:57.240
<v Speaker 1>table and UM, it's like one uninterrupted like five minute

0:25:57.240 --> 0:26:00.439
<v Speaker 1>shot or something. It's amazing and it's um I think

0:26:00.480 --> 0:26:04.160
<v Speaker 1>when you see this, you're you might see it and

0:26:04.240 --> 0:26:06.400
<v Speaker 1>not be a discerning film you were and just say

0:26:06.520 --> 0:26:10.480
<v Speaker 1>well that I didn't notice anything, which is probably good. Um,

0:26:10.640 --> 0:26:12.840
<v Speaker 1>or you might be a fan of steady cam and

0:26:12.840 --> 0:26:15.240
<v Speaker 1>just say, man, that was amazing. Uh. Then you have

0:26:15.320 --> 0:26:17.520
<v Speaker 1>to step back and look at lighting and realize that

0:26:18.200 --> 0:26:20.439
<v Speaker 1>how incredibly hard it is to light a shot like

0:26:20.480 --> 0:26:23.360
<v Speaker 1>that that takes place over I don't know how many

0:26:23.440 --> 0:26:27.000
<v Speaker 1>hundreds of feet but without seeing the lights in the shot.

0:26:27.080 --> 0:26:30.160
<v Speaker 1>Well that or just consistent lighting and having it look good.

0:26:30.200 --> 0:26:32.040
<v Speaker 1>I mean that's just usually you light for like a

0:26:32.119 --> 0:26:35.520
<v Speaker 1>room or something, or a hallway, but to light all

0:26:35.560 --> 0:26:39.240
<v Speaker 1>those different rooms and hallways and just incredibly I can't

0:26:39.280 --> 0:26:41.879
<v Speaker 1>imagine how long it took to set that shot. You know,

0:26:41.960 --> 0:26:44.400
<v Speaker 1>they were like, wait, what do you want to do? Yeah,

0:26:44.440 --> 0:26:48.840
<v Speaker 1>it would be great. Do'torry about stay with me. Uh.

0:26:48.880 --> 0:26:53.359
<v Speaker 1>You know he's making another gangster movie. No, I didn't

0:26:53.359 --> 0:26:57.560
<v Speaker 1>know that. Yeah, and it may be like the some

0:26:57.600 --> 0:26:59.560
<v Speaker 1>folks are saying it's like, you know, his last Big

0:26:59.640 --> 0:27:03.760
<v Speaker 1>Gangs your movie. Yeah, but it's got de Niro again. Uh.

0:27:03.800 --> 0:27:05.480
<v Speaker 1>He had worked with him in a long time. UM

0:27:05.880 --> 0:27:09.720
<v Speaker 1>Pacino and Joe Pesci is coming out of retirement. I

0:27:09.760 --> 0:27:11.760
<v Speaker 1>didn't even know he was retired. I just thought he

0:27:11.760 --> 0:27:15.240
<v Speaker 1>wasn't doing stuff anyway. Man, he retired. Yeah, so he's

0:27:15.320 --> 0:27:18.800
<v Speaker 1>he's got the three heavy weights and supposedly Harvey cut Tail.

0:27:18.840 --> 0:27:21.200
<v Speaker 1>Of course you gotta throw him in there. But I'm

0:27:21.240 --> 0:27:24.240
<v Speaker 1>just like giddy thinking about this. Yeah, I'm glad he

0:27:24.359 --> 0:27:27.960
<v Speaker 1>is because his last one was departed, right. No, he's

0:27:27.960 --> 0:27:31.640
<v Speaker 1>made movies since then, like Wolf of Wall Street, Yeah,

0:27:31.680 --> 0:27:33.439
<v Speaker 1>which I thought was great. I know you didn't love it.

0:27:35.080 --> 0:27:37.199
<v Speaker 1>I thought it was awesome. I thought everything. But what

0:27:37.280 --> 0:27:40.720
<v Speaker 1>Jack Nicholson did was was pretty good. Yeah, like his performance, No,

0:27:40.800 --> 0:27:47.040
<v Speaker 1>I really didn't. Well, sorry, Jack, He'll forgive that because

0:27:47.040 --> 0:27:51.800
<v Speaker 1>you like him as an actor, right yeah, okay, Uh,

0:27:51.960 --> 0:28:00.320
<v Speaker 1>come on Return of the Jedi, the famous um Faeder

0:28:00.960 --> 0:28:06.280
<v Speaker 1>bike chase scene and uh the indoor. Yeah, California's Redwood

0:28:06.320 --> 0:28:09.840
<v Speaker 1>National Park doubled his indoor and that was Garrett Brown,

0:28:10.280 --> 0:28:14.280
<v Speaker 1>uh walking and they sped it up. Yeah, but and

0:28:14.320 --> 0:28:18.400
<v Speaker 1>then you're just like, wow, who cares. The reason why

0:28:18.400 --> 0:28:21.720
<v Speaker 1>it's such an iconic steadicam shot is because he walked

0:28:21.840 --> 0:28:26.600
<v Speaker 1>very slowly, and when you speed film up the tiny

0:28:26.640 --> 0:28:29.960
<v Speaker 1>movements involved their telegraphed, they just become much more exaggerated.

0:28:30.240 --> 0:28:33.359
<v Speaker 1>So without a steadicam when they sped the film up again,

0:28:33.400 --> 0:28:35.399
<v Speaker 1>it would have been just so blurry and just jarring.

0:28:35.440 --> 0:28:37.679
<v Speaker 1>It would have been unusable. Yeah, the fact that you

0:28:37.720 --> 0:28:40.680
<v Speaker 1>can see the trees and stuff, and even at that

0:28:40.800 --> 0:28:45.120
<v Speaker 1>high speed, it's all steadicam. Yeah, and people, I think

0:28:45.160 --> 0:28:47.000
<v Speaker 1>it's just so easy to take it for granted now

0:28:47.040 --> 0:28:49.960
<v Speaker 1>in movies when you see these shots. But to pioneer

0:28:50.080 --> 0:28:55.240
<v Speaker 1>these these things and this equipment was remarkable. Uh, and

0:28:55.440 --> 0:29:00.200
<v Speaker 1>nowadays you can they're all manner of at home steady cam.

0:29:00.240 --> 0:29:01.800
<v Speaker 1>You don't have to do like my brother and build

0:29:01.800 --> 0:29:05.239
<v Speaker 1>one out of spare parts and door hinges. You can

0:29:05.320 --> 0:29:08.920
<v Speaker 1>buy one for not too much. You can. He's spent

0:29:08.960 --> 0:29:12.520
<v Speaker 1>a hundred dollars on a on a decent enough little

0:29:12.560 --> 0:29:17.800
<v Speaker 1>home steady cam. The this article says that the steadicam curve,

0:29:18.240 --> 0:29:21.080
<v Speaker 1>which was made for go pros, it was like a

0:29:21.120 --> 0:29:23.840
<v Speaker 1>hundred bucks. Yeah, well those are teeny tiny. And there's

0:29:23.880 --> 0:29:28.360
<v Speaker 1>one for um the iPhone called um, what's it called,

0:29:28.400 --> 0:29:30.640
<v Speaker 1>the Smoothie. That one is like it's like, I think

0:29:30.720 --> 0:29:33.760
<v Speaker 1>even less than a hundred bucks, and it's just like

0:29:33.800 --> 0:29:37.040
<v Speaker 1>a handheld camera stabilizer that works pretty well from what

0:29:37.080 --> 0:29:39.120
<v Speaker 1>I can gather. Yeah, we should have had Casey, our

0:29:39.240 --> 0:29:42.400
<v Speaker 1>video producer, Casey. He's in France right now though, Live

0:29:42.440 --> 0:29:45.360
<v Speaker 1>in the High Life. Should we should have had Casey

0:29:45.400 --> 0:29:48.880
<v Speaker 1>in here. Just given thumbs upper thumbs down to each

0:29:48.920 --> 0:29:52.200
<v Speaker 1>one of these brands that we mentioned, and I would

0:29:52.200 --> 0:29:55.880
<v Speaker 1>trust that is like the gospel truth. But Casey's not here,

0:29:55.920 --> 0:29:59.240
<v Speaker 1>so we're just gonna say read online reviews. I also

0:29:59.280 --> 0:30:03.520
<v Speaker 1>saw that there's like a lot of um gimbal based

0:30:04.760 --> 0:30:09.600
<v Speaker 1>drone steady camps. Yeah, they are just not not that expensive.

0:30:10.880 --> 0:30:13.560
<v Speaker 1>They're changing the game again because then you can do

0:30:14.480 --> 0:30:16.880
<v Speaker 1>a shot where you follow someone by the swimming pool

0:30:16.920 --> 0:30:19.200
<v Speaker 1>and then fly up into outer space with them if

0:30:19.200 --> 0:30:23.040
<v Speaker 1>you want, in one continuous motion, like the Quisp Monster.

0:30:23.960 --> 0:30:27.360
<v Speaker 1>What the Quisp monster? You remember the alien from Quisp Cereal?

0:30:27.920 --> 0:30:31.479
<v Speaker 1>Do remember Quisp? Remember the weird alien sort of at

0:30:31.520 --> 0:30:34.120
<v Speaker 1>an eat Quisp? Wasn't that a Captain crunch knock offer.

0:30:35.000 --> 0:30:37.040
<v Speaker 1>It was a different It was different because they were

0:30:37.120 --> 0:30:41.560
<v Speaker 1>saucer shaped rather than square waffle cut got you same

0:30:41.600 --> 0:30:44.560
<v Speaker 1>thing though, yeah, same thing. It was good. It didn't

0:30:44.600 --> 0:30:47.320
<v Speaker 1>cut the tongue like Captain crunch did oh yeah, the

0:30:47.360 --> 0:30:51.040
<v Speaker 1>roof of the mouth. I'll suffer through that still. Uh.

0:30:51.080 --> 0:30:56.400
<v Speaker 1>And then of course, uh, steady Cam is a name brand, right, Yeah,

0:30:56.440 --> 0:31:01.080
<v Speaker 1>it's made who makes it? Tiffin? Tiffin, Now that's what. Yeah,

0:31:01.120 --> 0:31:03.040
<v Speaker 1>I think I think Tiffin does. They have a pretty

0:31:03.080 --> 0:31:06.080
<v Speaker 1>good site, like if you alright all interested in this,

0:31:06.160 --> 0:31:08.160
<v Speaker 1>like they've got a great site and they have all

0:31:08.200 --> 0:31:11.160
<v Speaker 1>of their Steadicam models with a real like in depth

0:31:11.240 --> 0:31:14.320
<v Speaker 1>overview of them and yeah pretty Uh. I think it's

0:31:14.320 --> 0:31:16.360
<v Speaker 1>got all their manuals and everything just right there for

0:31:16.400 --> 0:31:19.000
<v Speaker 1>you to read. Yeah, there's other companies making them. There's

0:31:19.040 --> 0:31:22.320
<v Speaker 1>one called Glidecam in Vera Zoom. Yeah, but you know,

0:31:22.480 --> 0:31:25.520
<v Speaker 1>Steadicam is still probably the giant. It's like dollies. There's

0:31:25.520 --> 0:31:28.480
<v Speaker 1>only two dolly makers well or there maybe more now,

0:31:28.520 --> 0:31:32.400
<v Speaker 1>but it's like Chapman and Fisher and each you know,

0:31:32.600 --> 0:31:36.040
<v Speaker 1>every dolly grip has the dolly makers. Yeah, Chapman Dollies

0:31:36.080 --> 0:31:40.880
<v Speaker 1>or Fisher Dollies. It's kind of like Jamison or bush Mills,

0:31:41.360 --> 0:31:46.320
<v Speaker 1>you know, adviser or course neither uh and then um

0:31:46.360 --> 0:31:49.280
<v Speaker 1>Garrett Brown as if the steady Cam wasn't enough as

0:31:49.280 --> 0:31:53.600
<v Speaker 1>far as revolutionizing filming goes. He later on invented something

0:31:53.600 --> 0:31:57.560
<v Speaker 1>called the skycam, yeah, which like if you watch any

0:31:57.640 --> 0:32:00.640
<v Speaker 1>kind of sporting event now especially it's especially useful for

0:32:00.680 --> 0:32:04.920
<v Speaker 1>football in in football, um where like it's there's just

0:32:05.000 --> 0:32:09.160
<v Speaker 1>cables above the field and there's cameras hanging down that

0:32:09.240 --> 0:32:12.240
<v Speaker 1>are just like doing overhead shots following the action. Like

0:32:12.320 --> 0:32:15.080
<v Speaker 1>it's nothing. It's pretty neat. Garrett Brown invented that too.

0:32:15.560 --> 0:32:18.040
<v Speaker 1>I got one more little thing for you. Uh. There

0:32:18.040 --> 0:32:22.800
<v Speaker 1>are two positions, uh not high mode. Low mode positions

0:32:22.800 --> 0:32:25.720
<v Speaker 1>are like how you're operating the camera, but uh, if

0:32:25.800 --> 0:32:29.000
<v Speaker 1>you are pointing forward as the operator and your camera

0:32:29.080 --> 0:32:33.360
<v Speaker 1>is pointing forward, you're just walking. It's called missionary no.

0:32:34.280 --> 0:32:37.960
<v Speaker 1>And then if you are uh if the operators forward

0:32:37.960 --> 0:32:40.360
<v Speaker 1>and the camera is backward, they call that don juan.

0:32:41.560 --> 0:32:44.560
<v Speaker 1>So leave it to film set goons to think of

0:32:45.960 --> 0:32:50.680
<v Speaker 1>sexual names for sex it up camera positions, don Juan, Yeah,

0:32:50.800 --> 0:32:53.400
<v Speaker 1>I never heard of that one. I hadn't either. Well,

0:32:53.440 --> 0:32:55.840
<v Speaker 1>if you want to know more about steady camps, including

0:32:55.880 --> 0:33:01.680
<v Speaker 1>a really really fine grain involved look the physics of

0:33:01.840 --> 0:33:05.640
<v Speaker 1>how the steady cam arm works, you should go type

0:33:05.640 --> 0:33:08.640
<v Speaker 1>steady cam into the search part how stuff works dot Com.

0:33:08.640 --> 0:33:10.920
<v Speaker 1>Since I said search part its time for a listener mail.

0:33:13.400 --> 0:33:17.360
<v Speaker 1>I'm gonna call this, uh encouragement from a Christian listener. Okay,

0:33:17.760 --> 0:33:19.440
<v Speaker 1>hey guys, I was listening to the Easter Show and

0:33:19.560 --> 0:33:22.200
<v Speaker 1>was compelled right in. As a Christian, I've always appreciated

0:33:22.200 --> 0:33:24.440
<v Speaker 1>how you make a solid effort to not rail on

0:33:24.480 --> 0:33:27.480
<v Speaker 1>the church too hard. I found it humorous and simultaneously

0:33:27.560 --> 0:33:29.760
<v Speaker 1>sad when you felt you had to tiptoe around the

0:33:29.760 --> 0:33:33.760
<v Speaker 1>pagan traditions that have been integrated with the resurrection. UH

0:33:33.840 --> 0:33:35.960
<v Speaker 1>find it disheartening to think that other believers can't find

0:33:36.000 --> 0:33:38.320
<v Speaker 1>anything better to do than wait to be offended by

0:33:38.360 --> 0:33:40.680
<v Speaker 1>something then jump all over you for it. But based

0:33:40.680 --> 0:33:43.600
<v Speaker 1>on your years of experience and careful treatment of the subject,

0:33:44.000 --> 0:33:46.560
<v Speaker 1>it must be the case a lot of the time. Personally,

0:33:46.560 --> 0:33:47.920
<v Speaker 1>I just want to say, I can't think of anything

0:33:47.920 --> 0:33:49.920
<v Speaker 1>you've ever said to offend me. I think you've done

0:33:49.960 --> 0:33:53.360
<v Speaker 1>a stand up job with sensitive subjects like satanic panic

0:33:53.360 --> 0:33:55.880
<v Speaker 1>in particular. Uh. It's also nice just to hear you

0:33:55.920 --> 0:33:59.200
<v Speaker 1>talk about things directly related to my beliefs without sneering

0:34:00.360 --> 0:34:04.320
<v Speaker 1>like many others will. That's nice. Dane in Minnesota. Yeah,

0:34:04.400 --> 0:34:06.960
<v Speaker 1>for real, thing, if you want to get in touch

0:34:06.960 --> 0:34:09.320
<v Speaker 1>of this like Dane did and be a super cool person.

0:34:09.760 --> 0:34:11.920
<v Speaker 1>Um lay it on us, Send us an email to

0:34:12.000 --> 0:34:18.720
<v Speaker 1>stuff podcast at iHeart radio dot com. Stuff you Should

0:34:18.719 --> 0:34:21.719
<v Speaker 1>Know is a production of iHeart Radio. For more podcasts

0:34:21.760 --> 0:34:25.160
<v Speaker 1>my heart Radio, visit the iHeart Radio app, Apple Podcasts,

0:34:25.280 --> 0:34:27.120
<v Speaker 1>or wherever you listen to your favorite shows.