1 00:00:00,120 --> 00:00:04,160 Speaker 1: Hello the Internet, and welcome to this episode of zeitboy Rick, 2 00:00:04,600 --> 00:00:08,720 Speaker 1: a play on the famous iconic film White Boy That 3 00:00:08,800 --> 00:00:14,280 Speaker 1: Nobody Saw. I'm Jack O'Brien airplane. That's Miles Gray. Uh, Miles, 4 00:00:14,280 --> 00:00:16,759 Speaker 1: you've been singing this Drake song for the past couple 5 00:00:16,760 --> 00:00:21,360 Speaker 1: of days. So is Drake about to have a renaissance? 6 00:00:21,600 --> 00:00:23,239 Speaker 1: I don't know he's I mean he has he put 7 00:00:23,320 --> 00:00:27,720 Speaker 1: to two good songs out in one video. Probably means 8 00:00:27,720 --> 00:00:29,960 Speaker 1: he has some kind of album coming out, right, But 9 00:00:30,440 --> 00:00:32,920 Speaker 1: you never know, you can never It could look it 10 00:00:32,960 --> 00:00:37,760 Speaker 1: could be three just good songs or Colby's straight Magma, Magma, 11 00:00:37,760 --> 00:00:40,080 Speaker 1: Who don't know? What was the last What was the 12 00:00:40,120 --> 00:00:43,080 Speaker 1: last album by him that you thought was like a 13 00:00:43,120 --> 00:00:45,400 Speaker 1: really great album that I fucked with? Probably nothing was 14 00:00:45,440 --> 00:00:48,440 Speaker 1: the same. Yeah, it was like when I was really 15 00:00:48,479 --> 00:00:51,040 Speaker 1: you didn't like this, You're too late, it's too late. Well, 16 00:00:51,120 --> 00:00:53,440 Speaker 1: that one had too many songs and there was a 17 00:00:53,440 --> 00:00:55,280 Speaker 1: lot of good shit on there. I just don't think 18 00:00:55,360 --> 00:00:57,240 Speaker 1: I always viewed that as him trying to get out 19 00:00:57,240 --> 00:00:58,800 Speaker 1: of his deal, like he just needed to get that 20 00:00:58,840 --> 00:01:00,920 Speaker 1: album dot to too. But it so good. There's a 21 00:01:00,920 --> 00:01:02,360 Speaker 1: lot of good shot on there. But you know what 22 00:01:02,400 --> 00:01:05,160 Speaker 1: do I know, so good man. So let's talk about 23 00:01:05,280 --> 00:01:09,200 Speaker 1: was trending a The wire is trending because people somebody 24 00:01:09,240 --> 00:01:12,640 Speaker 1: asked which is better the wire or Breaking Bad? Um? 25 00:01:13,160 --> 00:01:18,199 Speaker 1: And I think the wire is trending because that's the answer. Uh. 26 00:01:18,240 --> 00:01:20,880 Speaker 1: In my opinion, my humble opinion, I did not like 27 00:01:20,959 --> 00:01:24,560 Speaker 1: how Breaking Bad ended. Um. I think it would have 28 00:01:24,600 --> 00:01:28,280 Speaker 1: been a good ending if they had acknowledged that it 29 00:01:28,360 --> 00:01:31,680 Speaker 1: was all in his head. But uh, oh, you wanted 30 00:01:31,720 --> 00:01:33,560 Speaker 1: it that, That's how you wanted Breaking Bad end. I 31 00:01:34,000 --> 00:01:38,920 Speaker 1: think that's what Gilligan intended that ending to be. That 32 00:01:39,400 --> 00:01:41,679 Speaker 1: from the time he closes his eyes as the police 33 00:01:41,680 --> 00:01:44,960 Speaker 1: are closing in and then he opens them and the 34 00:01:45,040 --> 00:01:50,440 Speaker 1: keys come down, like just straight wish fulfillment. Everything plays 35 00:01:50,480 --> 00:01:54,160 Speaker 1: out like Walter would want it to. Everything around him 36 00:01:54,240 --> 00:01:58,960 Speaker 1: just like completely goes his way. Um. And I don't know. 37 00:01:59,040 --> 00:02:03,240 Speaker 1: It seemed like I have a whole theory about how 38 00:02:03,320 --> 00:02:09,120 Speaker 1: Vince gill again was like struggling to struggling, uh, to 39 00:02:09,720 --> 00:02:12,880 Speaker 1: like control the show for creative control with Brannan Cranston, 40 00:02:13,000 --> 00:02:15,359 Speaker 1: who like fell in love with the character and so 41 00:02:15,400 --> 00:02:17,480 Speaker 1: he had to give him a heroic ending. But the 42 00:02:17,480 --> 00:02:20,720 Speaker 1: way he kind of threaded the Needle was by making 43 00:02:20,720 --> 00:02:23,079 Speaker 1: the ending something that happened in Walter's head, and he 44 00:02:23,120 --> 00:02:27,240 Speaker 1: actually died ignominiously in that car as the cops were 45 00:02:27,240 --> 00:02:31,480 Speaker 1: closing in in the snow. But still I think the 46 00:02:31,480 --> 00:02:33,959 Speaker 1: Wire is better even if that was the ending. I mean, 47 00:02:34,080 --> 00:02:36,440 Speaker 1: I think the Sopranos for me personally, need to be 48 00:02:36,480 --> 00:02:39,120 Speaker 1: in this discussion as well. Um, yeah, I think I 49 00:02:39,160 --> 00:02:42,280 Speaker 1: think The Wire is better than Breaking Bad. Yes, um, 50 00:02:42,360 --> 00:02:44,880 Speaker 1: you think the Wire via Sopranos is the real conversation. 51 00:02:44,960 --> 00:02:46,520 Speaker 1: I don't even know if it is because they kind 52 00:02:46,560 --> 00:02:49,720 Speaker 1: of do different things for me, but I personally feel 53 00:02:49,760 --> 00:02:51,960 Speaker 1: like the Sopranos is one of the greatest TV shows 54 00:02:52,080 --> 00:02:57,440 Speaker 1: of all time. I also believe the Wire is. I 55 00:02:57,440 --> 00:03:01,160 Speaker 1: think The Wire is one of the greatest works of art. 56 00:03:01,240 --> 00:03:04,520 Speaker 1: Up a step yeah, okay, uh, but I also I 57 00:03:04,520 --> 00:03:07,480 Speaker 1: think Sopranos is. I would say the same thing about 58 00:03:07,480 --> 00:03:09,760 Speaker 1: Sopranos that you said about if you're reading this it's 59 00:03:09,800 --> 00:03:12,720 Speaker 1: too late that it's just like they it seemed like 60 00:03:12,760 --> 00:03:15,040 Speaker 1: they were spinning their wheels, just kind of playing out 61 00:03:15,080 --> 00:03:19,040 Speaker 1: the clock on a couple episodes there at the end. Sure, 62 00:03:19,120 --> 00:03:22,480 Speaker 1: but that happens to most shows anyway, not the Wire well, 63 00:03:22,680 --> 00:03:24,800 Speaker 1: some people, you know, some people out their opinion. I didn't. 64 00:03:24,800 --> 00:03:28,679 Speaker 1: I didn't like the newspaper part. But um, but yeah, 65 00:03:28,680 --> 00:03:31,679 Speaker 1: I think with you know, breaking Bad v Wire, I 66 00:03:32,280 --> 00:03:35,880 Speaker 1: think the wire edges it out. Yeah. Um, Supreme air 67 00:03:35,920 --> 00:03:38,880 Speaker 1: Force one. Yeah, finally, Donald Trump is gonna stunt on 68 00:03:38,920 --> 00:03:43,640 Speaker 1: all these fucking losers. Is gonna making a collaboration Supreme 69 00:03:43,920 --> 00:03:47,480 Speaker 1: air Force one coming at you. Um. Actually no, it's 70 00:03:47,480 --> 00:03:49,480 Speaker 1: just a collab between Nike and Supreme for the Air 71 00:03:49,480 --> 00:03:53,480 Speaker 1: Force one sneaker that you know a lot of the 72 00:03:53,520 --> 00:03:56,160 Speaker 1: most of these collapse these days with Supreme and Nike 73 00:03:56,320 --> 00:03:58,440 Speaker 1: are simply just finding a way to put the box 74 00:03:58,480 --> 00:04:01,080 Speaker 1: logo on a shoe. Um, and this is no different. 75 00:04:01,640 --> 00:04:03,200 Speaker 1: And they've just done it with one of the more 76 00:04:03,440 --> 00:04:08,680 Speaker 1: iconic sneakers. Uh, you know, White air Force one, all white, 77 00:04:08,760 --> 00:04:12,400 Speaker 1: all black. I think they have a Camo one, um, 78 00:04:12,440 --> 00:04:14,280 Speaker 1: you know, just or No, I think it's like Olive Green. 79 00:04:14,280 --> 00:04:17,080 Speaker 1: I think there's also in canvas. There's a variety, but 80 00:04:17,160 --> 00:04:18,960 Speaker 1: really all it is is you get a little box 81 00:04:19,080 --> 00:04:24,000 Speaker 1: logo tag on there, like very little just below just 82 00:04:24,080 --> 00:04:27,279 Speaker 1: so you know, just you can let people know I 83 00:04:27,360 --> 00:04:30,200 Speaker 1: paid more money for these than I should have. Unless 84 00:04:30,200 --> 00:04:34,160 Speaker 1: you get into retail. What is Yeah that that seems 85 00:04:34,160 --> 00:04:37,880 Speaker 1: wild that people are um paying a ton for this, 86 00:04:38,400 --> 00:04:40,200 Speaker 1: But well, I mean this is just kind of where 87 00:04:40,440 --> 00:04:43,839 Speaker 1: you know, consumer hype beast cultures at like it's acquired 88 00:04:44,000 --> 00:04:47,960 Speaker 1: at all costs. Um. I mean, I think that's a 89 00:04:48,000 --> 00:04:51,359 Speaker 1: real quick race to the bottom for people. I just 90 00:04:51,440 --> 00:04:53,880 Speaker 1: get what the funk is available because I can't. I 91 00:04:53,920 --> 00:04:56,480 Speaker 1: can't put the energy into like waiting on lines. I'm 92 00:04:56,560 --> 00:04:58,680 Speaker 1: damn sure're not gonna use a bot to get something. 93 00:04:59,200 --> 00:05:01,279 Speaker 1: So all you need to do is get like the 94 00:05:01,360 --> 00:05:05,000 Speaker 1: Supreme box logo iron on labels. Yeah right, just get 95 00:05:05,000 --> 00:05:06,400 Speaker 1: a bunch of those, put them on my own, like 96 00:05:06,600 --> 00:05:09,640 Speaker 1: fucking triple A plain white T shirts. I'm gonna draw 97 00:05:09,920 --> 00:05:13,160 Speaker 1: in red pen just be done with it. Well, it's 98 00:05:13,160 --> 00:05:15,800 Speaker 1: funny too because the hype around it has like also 99 00:05:15,880 --> 00:05:19,240 Speaker 1: helped launch other brands that are just basically parodying the 100 00:05:19,279 --> 00:05:22,680 Speaker 1: Supreme brand. So hey man, it's a whole ecosystem. It 101 00:05:22,800 --> 00:05:27,640 Speaker 1: is a whole ecosystem, a whole damn ecosystem. Art Van 102 00:05:27,839 --> 00:05:33,719 Speaker 1: is trending. That is a manufacturer outlet for furniture in 103 00:05:33,760 --> 00:05:37,000 Speaker 1: the Midwest. That's closing. Oh good, So nothing happened to 104 00:05:37,040 --> 00:05:40,960 Speaker 1: the art Van. No art Van trending. I don't know, 105 00:05:41,040 --> 00:05:43,400 Speaker 1: I just that's my new cut reaction whenever du trends. 106 00:05:43,400 --> 00:05:46,400 Speaker 1: I'm like, art Van was probably a good person. Yeah, 107 00:05:47,200 --> 00:05:49,880 Speaker 1: and I'm guessing art Van was probably a real person 108 00:05:49,920 --> 00:05:54,120 Speaker 1: as well. Um, but yeah, I guess we didn't realize 109 00:05:54,480 --> 00:05:57,080 Speaker 1: what was going on with them with their furnitures. Um. 110 00:05:57,240 --> 00:06:02,680 Speaker 1: And finally, Last of Us is trending. That is a 111 00:06:02,800 --> 00:06:05,440 Speaker 1: video game, a zombie video game. Yeah, Jack, you know 112 00:06:05,480 --> 00:06:08,200 Speaker 1: about the Last of Us? Go off? Of course, go off? 113 00:06:08,240 --> 00:06:11,760 Speaker 1: Ps King. I mean, of course, who can forget the 114 00:06:11,880 --> 00:06:18,240 Speaker 1: Last of Us video game? Where um, it's all you know, zombie, 115 00:06:18,320 --> 00:06:24,479 Speaker 1: zombie wasteland, it's all fun and games. So it is 116 00:06:24,520 --> 00:06:28,280 Speaker 1: one of the greatest video games of all time. While 117 00:06:28,320 --> 00:06:31,400 Speaker 1: I think many people would say, uh it for sure, 118 00:06:32,360 --> 00:06:35,279 Speaker 1: from super producer Daniel if for sure challenge what people 119 00:06:35,320 --> 00:06:37,800 Speaker 1: thought a video game was, what it could be, how 120 00:06:37,839 --> 00:06:40,320 Speaker 1: you play a game, what a narrative within a video 121 00:06:40,400 --> 00:06:43,880 Speaker 1: game is. It's one of the first times. It was 122 00:06:43,920 --> 00:06:45,760 Speaker 1: one of the first video games I had to put 123 00:06:45,839 --> 00:06:48,240 Speaker 1: down because I'm like, this is kind of sucking me up, right, 124 00:06:48,400 --> 00:06:51,880 Speaker 1: Like it's most games You're like, yeah, fine, fucking zombies 125 00:06:51,920 --> 00:06:53,920 Speaker 1: and there's guns. Great, I'm gonna go through and clap 126 00:06:54,000 --> 00:06:57,280 Speaker 1: everybody and step just button mash. This game was like, 127 00:06:57,360 --> 00:06:59,520 Speaker 1: oh you you thought you thought that's how this is 128 00:06:59,520 --> 00:07:01,960 Speaker 1: going to play out. It like forced you to like 129 00:07:02,080 --> 00:07:05,760 Speaker 1: respect your limitations as a human being and like play 130 00:07:05,800 --> 00:07:09,280 Speaker 1: into your vulnerability as a human being in a very 131 00:07:09,400 --> 00:07:14,440 Speaker 1: unpredictable environment. Um, And from that standpoint, it was it's 132 00:07:14,480 --> 00:07:18,120 Speaker 1: it's definitely a transformative video game. Now, Dan, you can 133 00:07:18,160 --> 00:07:20,560 Speaker 1: come in here too. We can share this, Mike, because 134 00:07:20,600 --> 00:07:22,360 Speaker 1: we love this game and we're trying to tell Jack 135 00:07:22,400 --> 00:07:24,480 Speaker 1: how important it is. But to know that they're making 136 00:07:24,480 --> 00:07:27,600 Speaker 1: a TV show based on this is good for many reasons. 137 00:07:27,840 --> 00:07:30,000 Speaker 1: I agree. I I want to back up that you know, 138 00:07:30,080 --> 00:07:33,080 Speaker 1: the narrative is so strong and that in the video 139 00:07:33,120 --> 00:07:35,840 Speaker 1: game world, this was one of those first games that 140 00:07:36,080 --> 00:07:39,520 Speaker 1: made people treat video games with the respect of the 141 00:07:39,560 --> 00:07:42,720 Speaker 1: capabilities of their storytelling. And just to nail home one 142 00:07:42,760 --> 00:07:44,760 Speaker 1: of the facts that Miles is talking about, especially when 143 00:07:44,800 --> 00:07:48,200 Speaker 1: it comes to the whole button mashing whatever thing. You're lucky. 144 00:07:48,200 --> 00:07:49,960 Speaker 1: If you're walking around in this game and you find 145 00:07:50,120 --> 00:07:54,560 Speaker 1: three bullets, three straight up your best weapon in this 146 00:07:54,600 --> 00:07:57,720 Speaker 1: game is a brick. That's how you play this game. 147 00:07:57,880 --> 00:07:59,880 Speaker 1: Is it just because the guns have all been used 148 00:08:00,080 --> 00:08:02,520 Speaker 1: up all the it's scarce, but it is a different 149 00:08:02,600 --> 00:08:04,120 Speaker 1: That's not the way the game is meant you. You're 150 00:08:04,120 --> 00:08:07,280 Speaker 1: not You're not a tough guy who can just absorb 151 00:08:07,360 --> 00:08:10,400 Speaker 1: a bunch of fucking damage. It's about like you're a person. 152 00:08:10,520 --> 00:08:13,400 Speaker 1: You're hanging by a fucking thread. I don't think you're 153 00:08:13,400 --> 00:08:15,440 Speaker 1: gonna be able to fight these guys that are sneak 154 00:08:15,480 --> 00:08:19,000 Speaker 1: around because that's just the reality. You're outmatched, So you 155 00:08:19,040 --> 00:08:22,440 Speaker 1: have to like respect that. This is also really conveniently 156 00:08:22,440 --> 00:08:24,679 Speaker 1: timed with the release of Last of Us Part two, 157 00:08:24,880 --> 00:08:28,720 Speaker 1: which is coming out shortly and is also kind of 158 00:08:29,680 --> 00:08:31,800 Speaker 1: in a similar way, pushing down some of the barriers 159 00:08:31,800 --> 00:08:35,120 Speaker 1: of video game storytelling, showing one of the first lesbian 160 00:08:35,120 --> 00:08:39,680 Speaker 1: relationships in a game, and it's uh, I mean, it's 161 00:08:39,679 --> 00:08:42,800 Speaker 1: just incredibly progressive in so many different categories, not just 162 00:08:42,840 --> 00:08:45,280 Speaker 1: gameplay but storytelling and all of that. So I think 163 00:08:45,320 --> 00:08:47,440 Speaker 1: this is a really good it's a good story to 164 00:08:47,520 --> 00:08:51,080 Speaker 1: make a TV show out of. And yeah, on top 165 00:08:51,120 --> 00:08:54,240 Speaker 1: of that, Craig Mason from Chernobyl, Yeah, the creator of Chernobyl, 166 00:08:54,360 --> 00:08:57,000 Speaker 1: is making it, and the game's creator, Neil Druckman, is 167 00:08:57,040 --> 00:08:59,959 Speaker 1: also involved, so there's like, okay, good, there's someone who 168 00:09:00,000 --> 00:09:02,000 Speaker 1: knows how to do a great TV plus the person 169 00:09:02,080 --> 00:09:04,600 Speaker 1: who understands what the game is about and what they 170 00:09:04,640 --> 00:09:08,320 Speaker 1: wanted to communicate. Yeah, so it'll be I mean this 171 00:09:08,400 --> 00:09:11,440 Speaker 1: is exciting, very exciting. I normally would be like, oh cool, 172 00:09:11,760 --> 00:09:15,320 Speaker 1: HBO is making a video game, but like this is 173 00:09:15,920 --> 00:09:19,720 Speaker 1: there's some death. It seems like video game content has 174 00:09:19,760 --> 00:09:22,840 Speaker 1: like jumped to a level or something because you know, 175 00:09:22,920 --> 00:09:26,079 Speaker 1: the Sonic movie, people were like, wait, this isn't terrible 176 00:09:26,440 --> 00:09:30,160 Speaker 1: what happened and it was a big hit and Detective 177 00:09:30,160 --> 00:09:33,520 Speaker 1: Pikachu like people seem to respect that as a as 178 00:09:33,559 --> 00:09:37,640 Speaker 1: a movie, and now they're like going full uh peek 179 00:09:37,960 --> 00:09:44,040 Speaker 1: TV on on a video game. So that's interesting. Um, 180 00:09:43,880 --> 00:09:46,720 Speaker 1: i'd we're able to fill you in on that. Man. Yeah, yeah, 181 00:09:46,800 --> 00:09:50,360 Speaker 1: I'm excited now for this. And people are thrown at 182 00:09:50,440 --> 00:09:56,640 Speaker 1: names like Keanu for the lead whoa okay or at 183 00:09:56,679 --> 00:09:58,920 Speaker 1: least I saw his picture in the headline. Yeah, I 184 00:09:58,920 --> 00:10:02,439 Speaker 1: mean he looks good, gaunt and sweatings that my little 185 00:10:02,800 --> 00:10:05,680 Speaker 1: little stub. Do you remember how well written Max Pain 186 00:10:05,760 --> 00:10:08,640 Speaker 1: three was. I thought like Max Pain three was also ower. Again. 187 00:10:08,679 --> 00:10:11,240 Speaker 1: I'm just going on tangents because like people are, people 188 00:10:11,280 --> 00:10:14,400 Speaker 1: have also really, you know, for the last eight years, 189 00:10:14,480 --> 00:10:16,760 Speaker 1: ten years, have really been dialing in like what it 190 00:10:16,800 --> 00:10:18,720 Speaker 1: means to even write a video game and what the 191 00:10:18,760 --> 00:10:21,360 Speaker 1: story is first? How are you going to funk up 192 00:10:21,400 --> 00:10:26,720 Speaker 1: these non playable characters? Right? Um, well, ship Miles, It's 193 00:10:26,760 --> 00:10:31,000 Speaker 1: been a pleasure talking to you today. Uh. We will 194 00:10:31,040 --> 00:10:35,440 Speaker 1: remain in uh I see silence until we were coming tomorrow. 195 00:10:36,320 --> 00:10:38,839 Speaker 1: H I guess we should reveal to the public that 196 00:10:39,360 --> 00:10:41,920 Speaker 1: our rule with each other is we only speak when 197 00:10:41,920 --> 00:10:44,600 Speaker 1: the mics are on because because then it ain't making money. Baby, 198 00:10:44,720 --> 00:10:47,800 Speaker 1: that's right. We are our words have to be monetized 199 00:10:47,880 --> 00:10:51,199 Speaker 1: or we just can't work up the courage. The courage. 200 00:10:53,200 --> 00:10:57,160 Speaker 1: All right, I love you guys, have a great Thursday afternoon, 201 00:10:57,320 --> 00:11:01,640 Speaker 1: and we'll be back tomorrow to close this week out right, Yeah, 202 00:11:01,679 --> 00:11:06,840 Speaker 1: I talk to you that back to back m m hm.