WEBVTT - CZM Rewind: Hyperobjects & Our Liminal Reality

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<v Speaker 1>Hey, welcome to It could happen here. This is Garrison.

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<v Speaker 1>We'll be taking this week off from work so we

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<v Speaker 1>can finally have a break from the daily grind of

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<v Speaker 1>putting out, putting out episodes. So we're gonna be playing

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<v Speaker 1>some reruns for you of some choice older episodes that we,

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<v Speaker 1>you know, still think about. The one that I chose

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<v Speaker 1>is my old Hyperobjects and Liminal Spaces episode from Geez,

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<v Speaker 1>almost like two years ago. Now. I think it's a

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<v Speaker 1>it's a fun one. It's it's it's a very simple

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<v Speaker 1>overview of a very complex topic. I've been working on

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<v Speaker 1>a sequel to this episode ever since it first came

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<v Speaker 1>out that kind of goes more in depth into the

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<v Speaker 1>other kind of more niche aspects of Timothy Morton's Hyperrobjects

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<v Speaker 1>book and other kind of object oriented ontology types of stuff,

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<v Speaker 1>along with like hontology and Uncanny Valley like theories. It's

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<v Speaker 1>I don't know, it's I've I have been slowly building

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<v Speaker 1>out a Google doc which will eventually resultant and probably

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<v Speaker 1>a series of sequels to this episode. So I thought

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<v Speaker 1>I might put this one back in circulation in case

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<v Speaker 1>some new listeners haven't heard it. To prepare you for

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<v Speaker 1>the unbridled, and to prepare you for the next batch

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<v Speaker 1>of kind of a kind of unhinged. Garrison reads very

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<v Speaker 1>silly kind of ontology books, series episodes that I have

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<v Speaker 1>planned in the works. So yeah, here we go, hyper

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<v Speaker 1>objects and our liminal reality. Hey, welcome to it could

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<v Speaker 1>happen here. I'm Garrison, and today I'm gonna be talking

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<v Speaker 1>about some really big things and ideas, but hopefully I'll

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<v Speaker 1>be talking with them in a way that contextualizes them

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<v Speaker 1>and makes you remember that, despite their magnitude, there's still

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<v Speaker 1>very real things that you can interact with. Anyway, I'll

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<v Speaker 1>get started an event. It will kind of make sense.

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<v Speaker 1>So right now we are all living in one massive

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<v Speaker 1>liminal space. For those less online than I am, I'll

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<v Speaker 1>explain what I mean. Liminal spaces became an online meme

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<v Speaker 1>around late twenty nineteen as a term to describe a

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<v Speaker 1>certain type of picture that features architecture or like just

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<v Speaker 1>a place that looks off familiar, eerie, lonely, yet mesmerizing

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<v Speaker 1>and beautiful. I've been an avid lurker on the liminal

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<v Speaker 1>space subredit for a while now, and there's an undeniable

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<v Speaker 1>allure to these dreamlike photos of buildings and rooms and

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<v Speaker 1>the effect that they have on me. Describing what makes

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<v Speaker 1>a liminal space photo a liminal space photo as opposed

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<v Speaker 1>to just any other regular photo of a building or

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<v Speaker 1>a room can be tricky because, in part the point

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<v Speaker 1>is to elicit a certain feeling without thinking thinking too

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<v Speaker 1>much about the why they're not spooky or scary in

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<v Speaker 1>the traditional sense. The gist of a liminal space photo

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<v Speaker 1>and where it gets its name liminality, is a good

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<v Speaker 1>place to begin to understand what type of feelings these

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<v Speaker 1>pictures are supposed to produce. Liminal refers to a transitional

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<v Speaker 1>phase and the ambiguity and disorientation associated with being inside

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<v Speaker 1>of a threshold, not on either one side, per se,

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<v Speaker 1>but somewhere in between. Now, that threshold can be many things.

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<v Speaker 1>A literal transitionary threshold between certain places is a common one.

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<v Speaker 1>This can include stuff like hallways and airports. One of

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<v Speaker 1>my favorites, though, is a threshold between time, an ambiguous,

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<v Speaker 1>unspecific nostalgia you can't quite place, but it feels awfully familiar,

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<v Speaker 1>like a dream from childhood. Pictures of weird indoor square

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<v Speaker 1>playgrounds do this for me. The other threshold is a

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<v Speaker 1>threshold between purpose and use, like a building or room

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<v Speaker 1>designed for a very specific special purpose but now no

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<v Speaker 1>longer serving that it's empty and out of date, an

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<v Speaker 1>abandoned mall, or cheery birthday party room at an arcade

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<v Speaker 1>photographed desolate and in the dark. There's two other aspects

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<v Speaker 1>of liminal space photos that complement the various thresholds we've mentioned.

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<v Speaker 1>Usually they have no visible people, and there's a sense

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<v Speaker 1>of artificiality, like a lot of fluorescent and artificial lighting,

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<v Speaker 1>and even when there is a sunny outside, it looks fake,

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<v Speaker 1>like a Windows computer screensaver. One of the most popular

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<v Speaker 1>liminal space photos is of an underground bunker in Las

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<v Speaker 1>Vegas that was painted and decorated to look like it's

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<v Speaker 1>outside despite being buried deep within the ground. It's such

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<v Speaker 1>a great example of liminal space is because it elicits

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<v Speaker 1>a certain type of cognitive dissonance and a distinct lack

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<v Speaker 1>of synchronicity that is difficult to describe. Otherwise, almost never

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<v Speaker 1>is quote unquote nature the subject of these photos. They

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<v Speaker 1>nearly exclusively focus on very human constructs, particularly ones that

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<v Speaker 1>no longer serve their intended use, or maybe never did

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<v Speaker 1>in the first place. So what do I mean by

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<v Speaker 1>we're all in one huge liminal space right now. Well,

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<v Speaker 1>we are in between a historic economic and technological boom,

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<v Speaker 1>one that's produced machines that resemble the magic of old.

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<v Speaker 1>But on the other side of this valley is global

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<v Speaker 1>climate catastrophe and destruction and change, the likes of which

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<v Speaker 1>humans have possibly never seen or at least remembered. We're

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<v Speaker 1>in the transitionary period between these two states, and that

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<v Speaker 1>dissociation of not being fully in either one, that that

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<v Speaker 1>cognitive dissonance can be kind of minding. It's like the

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<v Speaker 1>nervous anticipation right before the roller coaster goes over the peak,

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<v Speaker 1>or that weird feeling of being alone in an empty

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<v Speaker 1>church nursery at night. Similar to liminal space photos, climate

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<v Speaker 1>change transcends a regular perception of time space, and with

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<v Speaker 1>that cause an effect. It's more than just a regular thing, phenomenon,

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<v Speaker 1>or object. While specifically thinking about climate change, philosopher Timothy

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<v Speaker 1>Morton dubbed these massive space time altering objects as hyper objects. Now,

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<v Speaker 1>Morton often writes about things that can't be talked about directly,

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<v Speaker 1>so really the only way to discuss it or get

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<v Speaker 1>into the topic is to orbit around it, associating with

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<v Speaker 1>adjacent ideas or words, to get close enough to the

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<v Speaker 1>topic to partially understand it even if you can't get

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<v Speaker 1>quite there. Other possible examples of hyper objects besides climate change,

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<v Speaker 1>can include stuff like black holes, the biosphere, or the

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<v Speaker 1>solar system. But hyper objects don't need to be just

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<v Speaker 1>massive celestial things. They can also be the sum total

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<v Speaker 1>of all nuclear materials on Earth, or the very long

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<v Speaker 1>lasting product of direct human manufacture, such as all of

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<v Speaker 1>the styroformoplastic bags in the world. It can also be

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<v Speaker 1>the sum of all the whirling machinery of capitalism or

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<v Speaker 1>the state. Hyper objects, then, are hyper just in relation

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<v Speaker 1>to some other entity, whether they're directly manufactured by humans

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<v Speaker 1>or not. And hyper objects aren't just collections, systems, or

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<v Speaker 1>assemblages of other objects. They are things in their own right,

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<v Speaker 1>and they affect more than just humans. They don't come

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<v Speaker 1>into being just because humans notice them. They will have

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<v Speaker 1>effects on the world whether or not they are observed.

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<v Speaker 1>One of the more obvious differences between hyperobjects and ordinary

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<v Speaker 1>objects is that you can't ever actually see a hyper

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<v Speaker 1>object in its totality. You can only ever witness a

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<v Speaker 1>small extension or piece of a hyper object. Now, this

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<v Speaker 1>makes thinking about them kind of intrinsically tricky. It's like

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<v Speaker 1>only seeing a fragmented shadow of a thing and the

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<v Speaker 1>effects that that thing has on all other things. Now,

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<v Speaker 1>the more contrary listeners might protest that we never see

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<v Speaker 1>all of any object, even ordinary ones. Now, it's obviously

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<v Speaker 1>true that everything we see has a negative side, the

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<v Speaker 1>part behind that we can't actually always look at, but

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<v Speaker 1>can reasonably assume is there. Now, the difference is that

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<v Speaker 1>hyperobjects transcend not only a regular conception of physical reality,

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<v Speaker 1>but more so our temporal reality. You can hold a

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<v Speaker 1>coffee munk and rotate it around in a pretty short

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<v Speaker 1>amount of time and witness each side an angle, Or

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<v Speaker 1>if you wanted to get really fancy, you could make

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<v Speaker 1>a three to sixty scan so you could see a

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<v Speaker 1>projected version of the entire object, Or you know more,

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<v Speaker 1>simply just get three people in a room to all

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<v Speaker 1>look at different sides of the mug, thus forming a

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<v Speaker 1>consensual reality based understanding of the whole object. Now, not

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<v Speaker 1>only can you not hold a hyper object, but even

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<v Speaker 1>if you could, the temporal effects would make it impossible

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<v Speaker 1>to rotate it around to witness the totality of what's

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<v Speaker 1>being held, and it would be way too big for

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<v Speaker 1>multiple people to ever witness all sides of the thing.

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<v Speaker 1>Quoting from Morton's book Hyperobjects, The Philosophy and Ecology after

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<v Speaker 1>the End of the World, quote, consider rain drops. You

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<v Speaker 1>can feel them on your head, but you can't perceive

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<v Speaker 1>the actual rain drop in itself. You can only ever

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<v Speaker 1>perceive your particular anthropomorphic translation of the rain drops. Isn't

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<v Speaker 1>this similar to the rift between weather, which I can

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<v Speaker 1>feel falling on my head, and global climate, not the

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<v Speaker 1>older idea of local patterns of weather, but the entire system.

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<v Speaker 1>I can think of and compute climate in this sense,

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<v Speaker 1>but I can't directly see or touch it. The gap

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<v Speaker 1>between the phenomenon and the thing yawns wide open, disturbing

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<v Speaker 1>my sense of presence and being in the world. Humans

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<v Speaker 1>have been aware of enormous entities, some reels imagined, for

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<v Speaker 1>as long as we have existed, but this book is

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<v Speaker 1>arguing that there is something quite special about the recently

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<v Speaker 1>discovered entities such as climate. These entities directly cause us

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<v Speaker 1>to reflect on our very place on Earth and in

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<v Speaker 1>the cosmos. Perhaps this is the most fundamental issue Hyperobjects

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<v Speaker 1>seem to force something on us, something that affects some

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<v Speaker 1>core idea of what it means to exist, what Earth is,

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<v Speaker 1>what society is. There's no doubt that cosmic phenomenons such

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<v Speaker 1>as meteors and blood red moons, tsunamis, tornadoes, and earthquakes

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<v Speaker 1>have terrified humans. In the past, meteors and comets were

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<v Speaker 1>known as disasters. Literally, a disaster is a fallen, dysfunctional

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<v Speaker 1>or dangerous or evil star disaster. But such disasters take

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<v Speaker 1>place against a stable backdrop. There is the Ptolemaic Aristolian

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<v Speaker 1>machinery of the stars, which hold fixed stars in place.

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<v Speaker 1>It seems as if there's something about hyperobjects that is

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<v Speaker 1>more deeply challenging than these disasters. The worry is not

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<v Speaker 1>whether the world will end, as in the old models

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<v Speaker 1>of the disaster, but whether the end of the world

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<v Speaker 1>is already happening, or whether perhaps it might have already

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<v Speaker 1>taken place. A deep shuddering of temporality than occurs. For

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<v Speaker 1>one thing, we are inside hyperobjects, like Jonah in the whale.

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<v Speaker 1>This means that every decision we make is in some

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<v Speaker 1>sense related to hyperobjects. These decisions are not merely limited

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<v Speaker 1>to sentences and texts about hyperobjects. When I turn the

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<v Speaker 1>key in the ignition of my car, I am relating

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<v Speaker 1>to global warming. When a novelist writes about the immigration

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<v Speaker 1>to Mars, they are relating to global warming. I am

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<v Speaker 1>one of the entities caught in the hyperobject that I

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<v Speaker 1>here call global warming. Different hyperobjects have numerous properties in common,

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<v Speaker 1>but for our purposes we're going to discuss the five

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<v Speaker 1>main points of similarity. Hyper Objects are viscous, meaning they

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<v Speaker 1>stick to beings that are involved with them. They are nonlocal,

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<v Speaker 1>in other words, and any local manifestation of the hyperobject

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<v Speaker 1>is not directly The hyperobject involve very different temporalities than

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<v Speaker 1>the human scale ones that we're used to. In particular,

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<v Speaker 1>some very very large hyper objects have a genuine Gaussian temporality.

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<v Speaker 1>They generate space time vortex is due to general relativity,

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<v Speaker 1>and hyper objects occupy a higher dimensional phase space that

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<v Speaker 1>results in their being invisible to humans for stretches of time,

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<v Speaker 1>and they exhibit their effects inter objectively. That is, they

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<v Speaker 1>can be detected in a space that consists of inter

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<v Speaker 1>relationships between aesthetic properties of objects. The hyper object is

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<v Speaker 1>not just a function of our knowledge. It is also

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<v Speaker 1>hyper relative to worms, lemons and ultraviolet rays as well

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<v Speaker 1>as humans. Now I'm going to go into the five

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<v Speaker 1>different points of similarity in more detail to kind of

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<v Speaker 1>help flesh out what these things hyper objects, what they are,

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<v Speaker 1>and how they might actually be a useful way to

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<v Speaker 1>think about really big stuff. So, first off, viscous hyper

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<v Speaker 1>objects adhere to any object they touch, no matter how

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<v Speaker 1>hard the object tries to resist. In this way, hyperobjects

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<v Speaker 1>overrule ironic distance, meaning that the more an object tries

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<v Speaker 1>to resist a hyperobject, the more glued to the hyper

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<v Speaker 1>object it becomes. Now, the more you learn about any

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<v Speaker 1>big topic, the more you'll end up noticing it in

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<v Speaker 1>the world. This is the law of synchronicity. But the

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<v Speaker 1>more you know about climate change, the more you realize

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<v Speaker 1>how perversive it is. The more you discover about evolution,

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<v Speaker 1>the more you realize how much our entire physical being

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<v Speaker 1>is caught in its meshwork. Immediate intimate symptoms of hyperobjects

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<v Speaker 1>are very real, vivid, and often painful, yet they carry

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<v Speaker 1>with them this trace of unreality. A good example of

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<v Speaker 1>hyperobject viscosity would be radioactive materials. The more you try

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<v Speaker 1>to get rid of them, the more you realize you

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<v Speaker 1>can't they seriously undermine the notion of away. There is

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<v Speaker 1>no away. Flushing vomit down the toilet doesn't make it disappear.

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<v Speaker 1>It makes its way to the ocean or the water

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<v Speaker 1>treatment facility, and eventually just back to us again. I'll

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<v Speaker 1>quote from the book Hyperobjects quote light itself is the

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<v Speaker 1>most viscous thing of all, since nothing can surpass its speed.

0:15:29.280 --> 0:15:33.720
<v Speaker 1>Radiation is Sartra's jar of honey par excellence, a luminous

0:15:33.720 --> 0:15:38.880
<v Speaker 1>honey that reveals our bone structure as it seeps around us. Again,

0:15:38.920 --> 0:15:41.800
<v Speaker 1>it's not a matter of making some suicidal leap into

0:15:41.800 --> 0:15:45.520
<v Speaker 1>the honey, but discovering that we are already inside it.

0:15:47.160 --> 0:15:50.840
<v Speaker 1>This is it, folks, This is the ecological interconnectedness. Come

0:15:50.880 --> 0:15:53.240
<v Speaker 1>in and join the fun. But I see that you're

0:15:53.280 --> 0:16:00.360
<v Speaker 1>already here. Unquote. Yeah, that is a that's fun. The

0:16:00.400 --> 0:16:03.040
<v Speaker 1>next point of similarity we're to discussed is the molten

0:16:03.320 --> 0:16:08.480
<v Speaker 1>or Gaussian quality. Hyper Objects are time stretched to such

0:16:08.520 --> 0:16:12.280
<v Speaker 1>an extent that they become impossible to hold in the mind.

0:16:13.040 --> 0:16:15.920
<v Speaker 1>Hyper objects are so massive that they refute the idea

0:16:16.000 --> 0:16:20.240
<v Speaker 1>that space time is fixed, concrete and consistent. The size

0:16:20.280 --> 0:16:23.240
<v Speaker 1>of hyper objects can make them basically invisible, just because

0:16:23.240 --> 0:16:26.760
<v Speaker 1>they're so big. It's like swimming in Crater Lake in

0:16:26.800 --> 0:16:29.760
<v Speaker 1>southern Oregon, one of the deepest lakes in the world.

0:16:29.960 --> 0:16:32.840
<v Speaker 1>But it's not just deep, it's also very very clear.

0:16:33.560 --> 0:16:37.920
<v Speaker 1>So the water is so deep yet so clear. It's

0:16:37.960 --> 0:16:40.160
<v Speaker 1>like you're swimming in the sky. It's like you're swimming

0:16:40.240 --> 0:16:43.320
<v Speaker 1>in nothing. It'd be like if you approach an object

0:16:43.480 --> 0:16:47.720
<v Speaker 1>and more and more objects emerge because we can't see

0:16:47.760 --> 0:16:52.040
<v Speaker 1>the end of them. Hyperobjects are necessarily uncanny. They have

0:16:52.160 --> 0:16:56.440
<v Speaker 1>to be. Just like my favorite liminal space photos. Hyper

0:16:56.480 --> 0:17:00.760
<v Speaker 1>objects seem to beckon us further into themselves, making us

0:17:00.840 --> 0:17:04.879
<v Speaker 1>realize that we're already lost inside them. The recognition of

0:17:04.960 --> 0:17:08.639
<v Speaker 1>being caught in hyper objects is precisely a feeling of

0:17:08.760 --> 0:17:17.200
<v Speaker 1>strange familiarity and a familiar strangeness. Next up is non locality.

0:17:17.720 --> 0:17:20.720
<v Speaker 1>Hyper objects are massively distributed in time and space, such

0:17:20.760 --> 0:17:26.160
<v Speaker 1>as any particular local manifestation never actually reveals the totality

0:17:26.160 --> 0:17:29.680
<v Speaker 1>of the hyper object. For example, climate change is a

0:17:29.760 --> 0:17:35.600
<v Speaker 1>hyperobject that impacts meteorological conditions such as tornado formations. Objects

0:17:35.920 --> 0:17:41.160
<v Speaker 1>don't feel climate change, but instead experience tornadoes as they

0:17:41.200 --> 0:17:46.160
<v Speaker 1>cause damage in specific places. Thus, nonlocality describes the manner

0:17:46.240 --> 0:17:49.840
<v Speaker 1>in which a hyperobject becomes more substantial than the local

0:17:49.880 --> 0:17:55.640
<v Speaker 1>manifestations that they produce. Putting Morton again. For a flower,

0:17:55.960 --> 0:17:59.880
<v Speaker 1>nuclear radiation turns its leaves a strange shade of red.

0:18:00.080 --> 0:18:04.240
<v Speaker 1>Global Warming for the tomato farmer rots the tomatoes. Plastic

0:18:04.280 --> 0:18:07.199
<v Speaker 1>for the bird, strangles it as it becomes entangled in

0:18:07.280 --> 0:18:10.600
<v Speaker 1>a set of six pack rings. What we are really

0:18:10.640 --> 0:18:13.360
<v Speaker 1>dealing with here are just the aesthetic effects that are

0:18:13.640 --> 0:18:18.080
<v Speaker 1>directly causal. The octopus of the hyperobject emits a cloud

0:18:18.119 --> 0:18:21.879
<v Speaker 1>of ink as it withdrawals from access. Yet this cloud

0:18:21.880 --> 0:18:25.159
<v Speaker 1>of ink is a cloud of its effects and effects

0:18:26.200 --> 0:18:30.840
<v Speaker 1>these phenomenon themselves are not global warming or radiation action

0:18:31.000 --> 0:18:34.680
<v Speaker 1>at a distance is involved. It's like confusing the map

0:18:34.760 --> 0:18:40.200
<v Speaker 1>with the territory. Hyper Objects cannot be thought up as

0:18:40.280 --> 0:18:44.560
<v Speaker 1>occupying a series of now points in time or space.

0:18:45.280 --> 0:18:48.560
<v Speaker 1>They confound the social and psychic instruments we use to

0:18:48.600 --> 0:18:53.159
<v Speaker 1>measure them. Even digital devices have trouble. Global warming is

0:18:53.200 --> 0:18:56.640
<v Speaker 1>not just a function of our measuring devices. Yet, because

0:18:56.640 --> 0:19:00.520
<v Speaker 1>it's distributed across the biosphere and beyond, it's hard to

0:19:00.560 --> 0:19:03.840
<v Speaker 1>see it as a unique entity. And yet there it

0:19:03.880 --> 0:19:07.080
<v Speaker 1>is raining down on us, burning down on us, quaking,

0:19:07.080 --> 0:19:12.000
<v Speaker 1>the earth spawning giant hurricanes. Global warming is an object

0:19:12.320 --> 0:19:16.439
<v Speaker 1>of which many things are distributed pieces. The rain drops

0:19:16.440 --> 0:19:19.199
<v Speaker 1>falling on my head in northern California, the tsunami that

0:19:19.200 --> 0:19:23.520
<v Speaker 1>pours through the streets of Japanese towns, the increasing earthquake

0:19:23.560 --> 0:19:27.359
<v Speaker 1>activity based on changing pressure on the ocean floor. Like

0:19:27.400 --> 0:19:30.879
<v Speaker 1>a moving illusion picture. Global warming is real, but it

0:19:30.920 --> 0:19:35.520
<v Speaker 1>involves a massive, counterintuitive perspective shift for us to see it.

0:19:36.720 --> 0:19:40.080
<v Speaker 1>Convincing some people of its existence is like convincing some

0:19:40.440 --> 0:19:44.720
<v Speaker 1>two dimensional flatland people of the existence of apples based

0:19:44.760 --> 0:19:49.000
<v Speaker 1>on the appearance of a morphing circular shape in their world.

0:19:49.920 --> 0:19:54.800
<v Speaker 1>Next point of similarity is phasing. So our sense of

0:19:54.920 --> 0:19:59.919
<v Speaker 1>being in a time and inhabiting a place depends on

0:20:00.280 --> 0:20:04.040
<v Speaker 1>forms of regularity, the periodic rhythms of day and night.

0:20:04.200 --> 0:20:07.919
<v Speaker 1>The sun coming up, Only now we know that it

0:20:07.960 --> 0:20:12.119
<v Speaker 1>doesn't really come up. It's now common knowledge that the

0:20:12.160 --> 0:20:15.639
<v Speaker 1>Moon's phases are just the relationship between the Earth and

0:20:15.680 --> 0:20:20.520
<v Speaker 1>the Moon as they circumnavigate to the Sun. Hyperobjects seem

0:20:20.560 --> 0:20:23.440
<v Speaker 1>to phase in and out of the human world. They

0:20:23.480 --> 0:20:27.480
<v Speaker 1>occupy a higher dimensional phase space that makes them impossible

0:20:27.520 --> 0:20:30.720
<v Speaker 1>to see as a whole. On our regular three dimensional

0:20:30.880 --> 0:20:34.919
<v Speaker 1>human scale basis, but they might appear differently to an

0:20:34.960 --> 0:20:39.560
<v Speaker 1>observer with a higher dimensional view. We can only see

0:20:39.600 --> 0:20:42.600
<v Speaker 1>pieces of a hyper object at a time. The reason

0:20:42.640 --> 0:20:46.520
<v Speaker 1>why they appear non local and temporarily foreshortened is precisely

0:20:46.640 --> 0:20:51.639
<v Speaker 1>because of this transdimensional quality. We can only see pieces

0:20:51.680 --> 0:20:54.520
<v Speaker 1>of them at once, like a tsunami or a case

0:20:54.520 --> 0:20:58.080
<v Speaker 1>of radiation sickness. If an apple we're to invade a

0:20:58.119 --> 0:21:02.400
<v Speaker 1>two dimensional world, veristic people would see some dots as

0:21:02.440 --> 0:21:05.359
<v Speaker 1>the bottom of the apple touched their universe, and then

0:21:05.359 --> 0:21:08.600
<v Speaker 1>a rapid succession of shapes that would appear like an

0:21:08.600 --> 0:21:12.720
<v Speaker 1>expanding and contracting circular blob, diminishing into a tiny circle,

0:21:12.800 --> 0:21:17.240
<v Speaker 1>possibly a point, and then disappearing. That's why you can't

0:21:17.280 --> 0:21:20.520
<v Speaker 1>directly see climate change. You would need to occupy some

0:21:20.600 --> 0:21:24.960
<v Speaker 1>higher dimensional space to see the hyper object unfolding explicitly.

0:21:26.200 --> 0:21:28.800
<v Speaker 1>Like the people in the two dimensional flat land, we

0:21:28.840 --> 0:21:32.320
<v Speaker 1>can only see brief patches of this gigantic object as

0:21:32.320 --> 0:21:36.560
<v Speaker 1>it intersects with our world. The brief patch called hurricane

0:21:36.760 --> 0:21:40.680
<v Speaker 1>destroys the infrastructure of New Orleans. The brief patch called

0:21:40.760 --> 0:21:43.879
<v Speaker 1>drought burns the planes of Russia and the midwestern United

0:21:43.920 --> 0:21:48.399
<v Speaker 1>states to a crisp our body's itch with yesterday's sunburn.

0:21:49.480 --> 0:21:53.840
<v Speaker 1>But don't relegate hyper objects as a simple abstract notion.

0:21:54.400 --> 0:21:59.639
<v Speaker 1>The gay hyperobjects as transdimensional real things is valuable. Global

0:21:59.680 --> 0:22:03.480
<v Speaker 1>warming is not simply a mathematical abstraction that doesn't really

0:22:03.560 --> 0:22:07.639
<v Speaker 1>pertain to this world. Hyper Objects don't just inhabit some

0:22:07.760 --> 0:22:11.680
<v Speaker 1>conceptual beyond in our heads or out there. They are

0:22:11.760 --> 0:22:15.960
<v Speaker 1>real objects that affect other objects. We tend to only

0:22:16.000 --> 0:22:19.520
<v Speaker 1>think about hyperobjects as they phase in and connect to other,

0:22:19.960 --> 0:22:24.040
<v Speaker 1>more static objects. This is a mistake and contributes to

0:22:24.160 --> 0:22:28.320
<v Speaker 1>non action. Whether or not we perceive objects and hyperobjects

0:22:28.320 --> 0:22:33.000
<v Speaker 1>connecting doesn't affect the existence and the inevitable effects of

0:22:33.119 --> 0:22:37.480
<v Speaker 1>the hyper object. What we experience as the slow periodic

0:22:37.680 --> 0:22:41.280
<v Speaker 1>re occurrence of a celestial event such as an eclipse

0:22:41.440 --> 0:22:46.040
<v Speaker 1>or a comet is a continuous entity whose imprint simply

0:22:46.080 --> 0:22:49.280
<v Speaker 1>shows up on our social and cognitive space for a while.

0:22:50.280 --> 0:22:53.960
<v Speaker 1>The gaps I perceive between moments at which my mind

0:22:54.040 --> 0:22:56.760
<v Speaker 1>is aware of the hyperobject and moments at which it

0:22:56.880 --> 0:23:02.320
<v Speaker 1>isn't do not matter in relation to the hyper object itself. Okay,

0:23:02.480 --> 0:23:06.639
<v Speaker 1>and now onto our final point of similarity. Inter objective

0:23:07.359 --> 0:23:12.840
<v Speaker 1>hyperobjects are formed by relations between more than one object. Consequently,

0:23:12.920 --> 0:23:17.040
<v Speaker 1>objects are only able to perceive the imprint or footprint

0:23:17.240 --> 0:23:23.320
<v Speaker 1>of a hyperobject upon other objects revealed as information. It's

0:23:23.359 --> 0:23:29.200
<v Speaker 1>all an ecological mesh of interconnectedness and interobjectivity. For example,

0:23:29.520 --> 0:23:33.840
<v Speaker 1>climate change is formed by interactions between the sun, fossil fuels,

0:23:33.960 --> 0:23:40.040
<v Speaker 1>carbon dioxide, economic growth, among other things. Yet climate change

0:23:40.080 --> 0:23:44.119
<v Speaker 1>is made apparent through emissions levels, temperature changes, and the

0:23:44.240 --> 0:23:48.240
<v Speaker 1>sea level rising, making it seem as if global warming

0:23:48.359 --> 0:23:51.720
<v Speaker 1>is a product of scientific models rather than connected to

0:23:51.760 --> 0:23:57.000
<v Speaker 1>an object that predates its own measurement. Hyper Objects exist

0:23:57.240 --> 0:24:01.440
<v Speaker 1>in and between objects and things we deal with every day,

0:24:01.960 --> 0:24:06.320
<v Speaker 1>but it's not simply those objects. Plastic bags are not

0:24:06.560 --> 0:24:11.520
<v Speaker 1>climate change, but those things are both intertwined. Hurricanes are

0:24:11.520 --> 0:24:15.040
<v Speaker 1>not climate change, but they can be a shadow like

0:24:15.160 --> 0:24:21.399
<v Speaker 1>local manifestation of it. A mesh consists of relationships between

0:24:21.520 --> 0:24:26.080
<v Speaker 1>criss crossing strands and the gaps between strands. Meshes are

0:24:26.080 --> 0:24:30.560
<v Speaker 1>a potent metaphor for the strange interconnectedness of things, an

0:24:30.560 --> 0:24:35.800
<v Speaker 1>interconnectedness that does not allow for perfect, lossless transmission of information,

0:24:36.280 --> 0:24:40.320
<v Speaker 1>but is instead full of gaps and absences. When an

0:24:40.320 --> 0:24:44.560
<v Speaker 1>object is born, it is instantly meshed into a relationship

0:24:44.840 --> 0:24:49.840
<v Speaker 1>with other objects in the mesh. The mesh isn't inside

0:24:49.880 --> 0:24:53.359
<v Speaker 1>of all things, but it's on the edge or floats

0:24:53.440 --> 0:24:57.720
<v Speaker 1>on top of all things. Inter objective mesh is the

0:24:58.040 --> 0:25:02.240
<v Speaker 1>extra connecting layer between the mass and the mask of

0:25:02.480 --> 0:25:09.440
<v Speaker 1>all objects, almost like a universal skin Fashia. Interobjectivity provides

0:25:09.440 --> 0:25:13.679
<v Speaker 1>a space that is ontologically in front of objects in

0:25:13.720 --> 0:25:18.720
<v Speaker 1>which relational phenomenon can emerge. The massiveness and distribution of

0:25:18.760 --> 0:25:22.240
<v Speaker 1>hyperobjects simply force us to take note of this fact.

0:25:23.040 --> 0:25:28.200
<v Speaker 1>Hyper objects provide great examples of interobjectivity, namely the way

0:25:28.200 --> 0:25:31.720
<v Speaker 1>in which nothing has ever experienced directly, but only as

0:25:32.000 --> 0:25:37.359
<v Speaker 1>mediated through other entities in some shared consensual space. We

0:25:37.440 --> 0:25:41.359
<v Speaker 1>never hear the wind in itself, only the wind in

0:25:41.400 --> 0:25:45.120
<v Speaker 1>the door, the wind in the trees. This means that

0:25:45.280 --> 0:25:48.639
<v Speaker 1>for every objective system, there is at least one entity

0:25:48.720 --> 0:25:53.000
<v Speaker 1>that is withdrawn from the relationship. We see the footprint

0:25:53.119 --> 0:25:56.440
<v Speaker 1>of a dinosaur left in some ancient rock that was

0:25:56.480 --> 0:26:01.320
<v Speaker 1>once a pool of mud. The dinosaur's reality exists inter objectively.

0:26:01.960 --> 0:26:06.280
<v Speaker 1>There is some form of shared space between the rock, ourselves,

0:26:06.640 --> 0:26:11.360
<v Speaker 1>and the dinosaur, even though the dinosaur isn't there directly.

0:26:12.359 --> 0:26:15.520
<v Speaker 1>The print of a dinosaur's foot in the mud is

0:26:15.560 --> 0:26:19.080
<v Speaker 1>seen as a foot shaped hole in a rock by

0:26:19.160 --> 0:26:24.000
<v Speaker 1>humans sixty five million years later. There is some sensuous

0:26:24.000 --> 0:26:28.159
<v Speaker 1>connection then, between the dinosaur, the rock, and the human,

0:26:28.720 --> 0:26:34.040
<v Speaker 1>despite their vastly differing time scales. The dinosaur footprint in

0:26:34.119 --> 0:26:39.080
<v Speaker 1>fossilized mud is not a dinosaur. Rather, the footprint is

0:26:39.320 --> 0:26:44.359
<v Speaker 1>a trace of the hyperobject evolution that joins me the dinosaur,

0:26:44.640 --> 0:26:48.480
<v Speaker 1>and the mud together, along with the intentional act of

0:26:48.600 --> 0:27:01.320
<v Speaker 1>holding them in the mind. I found the hyper object

0:27:01.440 --> 0:27:04.640
<v Speaker 1>banner as a useful tool to help my brain think

0:27:04.640 --> 0:27:07.600
<v Speaker 1>about things that are just too big, things that have

0:27:07.640 --> 0:27:11.400
<v Speaker 1>effects so spaced out in time that using our ordinary

0:27:11.440 --> 0:27:15.399
<v Speaker 1>models of thought are just inadequate. It can also reconcile

0:27:15.440 --> 0:27:18.720
<v Speaker 1>the opposing views that cast climate change as the very

0:27:18.720 --> 0:27:22.720
<v Speaker 1>real series of disasters or a complicated, interlocking mesh of

0:27:22.760 --> 0:27:27.280
<v Speaker 1>systems that can feel very unreal and overwhelming. Just thinking

0:27:27.320 --> 0:27:30.560
<v Speaker 1>of big things as abstract systems has the habit of

0:27:30.640 --> 0:27:34.560
<v Speaker 1>divorcing you from the real world impacts things like hyper

0:27:34.600 --> 0:27:38.680
<v Speaker 1>objects can cause. Sometimes we forget that climate change is

0:27:38.720 --> 0:27:42.080
<v Speaker 1>a thing we interact with every day and can inform

0:27:42.240 --> 0:27:49.400
<v Speaker 1>choices we make now. The almost impossible to comprehend totality

0:27:49.480 --> 0:27:52.800
<v Speaker 1>of our situation is not great for mental well being.

0:27:53.400 --> 0:27:56.040
<v Speaker 1>You can end up tail spinning down a black hole

0:27:56.080 --> 0:28:01.399
<v Speaker 1>of fate, conspiracy, coping, denial, and doom. It's very easy

0:28:01.440 --> 0:28:04.680
<v Speaker 1>to trip and fall into a void of negation. Things

0:28:04.680 --> 0:28:08.440
<v Speaker 1>that are hyperobjects fundamentally break our conception of reality temporality

0:28:08.480 --> 0:28:12.480
<v Speaker 1>and cause an effect. And it's already a really weird

0:28:12.560 --> 0:28:16.080
<v Speaker 1>time to try to suss out reality. We're constantly being

0:28:16.080 --> 0:28:19.320
<v Speaker 1>bombarded with products and services trying to usurp the real

0:28:20.040 --> 0:28:24.119
<v Speaker 1>That's what marketing is. First we had the Internet, with

0:28:24.160 --> 0:28:28.480
<v Speaker 1>its limitless possibilities as a digital universe. Then we got

0:28:28.480 --> 0:28:31.959
<v Speaker 1>the world of social media with all of its fractured

0:28:32.000 --> 0:28:36.600
<v Speaker 1>and fractaled realities. There's immersive gaming and the allure of

0:28:36.640 --> 0:28:40.480
<v Speaker 1>getting lost within thousands of unique worlds. And now we

0:28:40.560 --> 0:28:45.480
<v Speaker 1>have vr AR and the metaverse, more layers of digital

0:28:45.520 --> 0:28:50.160
<v Speaker 1>fabrication trying to be passed off as an almost hyperreality,

0:28:50.720 --> 0:28:53.680
<v Speaker 1>a promise to make a reality even more real and

0:28:53.720 --> 0:28:59.160
<v Speaker 1>immersive than our status quo. The Internet itself is another

0:28:59.240 --> 0:29:03.560
<v Speaker 1>hyper object, and all of this extra reality can take

0:29:03.600 --> 0:29:08.240
<v Speaker 1>a strain on the human mind. Derealization the perception that

0:29:08.400 --> 0:29:12.520
<v Speaker 1>actual waking reality is an artificial construct. The feeling of

0:29:12.560 --> 0:29:16.160
<v Speaker 1>being de attached from your surroundings, like the world's made

0:29:16.200 --> 0:29:19.760
<v Speaker 1>of cardboard or you're looking at everything through a cloud

0:29:19.800 --> 0:29:23.880
<v Speaker 1>of fog, is becoming more and more common, especially among

0:29:24.200 --> 0:29:27.280
<v Speaker 1>so called gen Z, the generation that grew up with

0:29:27.320 --> 0:29:31.560
<v Speaker 1>the Internet being a staple of life. Now. How we

0:29:31.640 --> 0:29:34.760
<v Speaker 1>got here is a dissociation between humans and what we

0:29:34.840 --> 0:29:39.440
<v Speaker 1>call nature or the environment. The problems aren't getting fixed

0:29:39.440 --> 0:29:42.880
<v Speaker 1>because we're so disassociated from the effects, just as the

0:29:42.920 --> 0:29:47.360
<v Speaker 1>effects are from the cause. That resulting alienation of all

0:29:47.440 --> 0:29:51.000
<v Speaker 1>things makes this worse. All of the worst effects of

0:29:51.040 --> 0:29:54.960
<v Speaker 1>climate change aren't gonna be felt for hundreds of years.

0:29:55.280 --> 0:29:58.800
<v Speaker 1>And that is a weird feeling. That is cognitive dissonance

0:29:58.880 --> 0:30:01.600
<v Speaker 1>that I don't know how to so understand that, and

0:30:01.640 --> 0:30:05.760
<v Speaker 1>that makes making decisions about our situation now feel distant

0:30:05.840 --> 0:30:09.440
<v Speaker 1>yet also urgent. It's both and it's neither, and it's confusing.

0:30:10.920 --> 0:30:14.040
<v Speaker 1>The resulting alienation of all things makes this worse. It

0:30:14.080 --> 0:30:17.720
<v Speaker 1>produces this lack of immediate and close in proximity consequences.

0:30:18.280 --> 0:30:22.640
<v Speaker 1>We must purposely remove these layers of separation and abandoned

0:30:22.720 --> 0:30:28.520
<v Speaker 1>our anthprocentric thinking. Nature isn't other from us. We are nature.

0:30:28.600 --> 0:30:31.240
<v Speaker 1>It's the same thing. We are all part of this

0:30:31.440 --> 0:30:36.320
<v Speaker 1>big mesh. This sacred idea of nature isn't natural and

0:30:36.440 --> 0:30:39.240
<v Speaker 1>can never be naturalized. We have to learn how to

0:30:39.760 --> 0:30:44.640
<v Speaker 1>have an ecology without nature, without nature as a separate thing.

0:30:45.360 --> 0:30:49.040
<v Speaker 1>To have a genuine ecological view, we must relinquish this

0:30:49.160 --> 0:30:53.640
<v Speaker 1>idea that nature being separate from us, once and for all.

0:30:53.920 --> 0:30:57.240
<v Speaker 1>We have to kill the anthepra scene in our own head.

0:30:58.440 --> 0:31:02.600
<v Speaker 1>A quote from one of Morton's books titled Ecology without Nature.

0:31:03.360 --> 0:31:07.200
<v Speaker 1>Putting something called nature on a pedestal and admiring it

0:31:07.200 --> 0:31:11.040
<v Speaker 1>from afar does for the environment what patriarchy does for

0:31:11.080 --> 0:31:15.440
<v Speaker 1>the figure of a woman. It's a paradoxical act of sadistic,

0:31:15.560 --> 0:31:23.560
<v Speaker 1>possessive admiration. So within Morton's branch of philosophy, reification, the

0:31:23.600 --> 0:31:26.520
<v Speaker 1>making of a thing into a thing, is precisely the

0:31:26.560 --> 0:31:30.880
<v Speaker 1>reduction of a real object to its sensual appearance. For

0:31:30.960 --> 0:31:36.560
<v Speaker 1>another object, raification is reduction of one's entity to another's

0:31:36.640 --> 0:31:41.320
<v Speaker 1>fantasy about it. Nature is a reification in this sense,

0:31:41.760 --> 0:31:45.800
<v Speaker 1>and that's why we need an ecology without nature. Maybe

0:31:45.840 --> 0:31:50.720
<v Speaker 1>if we turn nature into something more fluid, it might work. Now,

0:31:50.960 --> 0:31:55.120
<v Speaker 1>most of our modern political discourse can be boiled down

0:31:55.600 --> 0:31:58.480
<v Speaker 1>to what things are real and what things are not.

0:31:59.360 --> 0:32:02.479
<v Speaker 1>Hyper objects and climate change don't just play into this debate,

0:32:02.640 --> 0:32:06.040
<v Speaker 1>but crash into it, decimating all the other toys in

0:32:06.120 --> 0:32:10.200
<v Speaker 1>this sandbox. As Morton says, the threat of global warming

0:32:10.280 --> 0:32:14.320
<v Speaker 1>is not only political but also onto logical. The threat

0:32:14.480 --> 0:32:19.480
<v Speaker 1>of unreality is the very sign of reality itself. And

0:32:19.600 --> 0:32:23.760
<v Speaker 1>oh boy, do we be experiencing this simultaneous disillusionment of

0:32:23.800 --> 0:32:28.640
<v Speaker 1>reality and the overwhelmingly real presence of hyperobjects which stick

0:32:28.680 --> 0:32:32.720
<v Speaker 1>to us, which are us. The worry is not whether

0:32:32.760 --> 0:32:36.120
<v Speaker 1>the world will end, but whether the end of the

0:32:36.160 --> 0:32:39.400
<v Speaker 1>world is already happening, or whether perhaps it might have

0:32:39.480 --> 0:32:43.640
<v Speaker 1>already taken place. The idea of the end of the

0:32:43.640 --> 0:32:48.000
<v Speaker 1>world is very active in environmentalism, but the weights usually

0:32:48.040 --> 0:32:51.880
<v Speaker 1>framed kind of fosters its own negation. The end of

0:32:51.880 --> 0:32:55.760
<v Speaker 1>the world is coming idea is not really effective, since

0:32:56.040 --> 0:32:59.120
<v Speaker 1>to all kinds of purposes, the being that we are

0:32:59.160 --> 0:33:03.080
<v Speaker 1>supposed to feel anxiety about and care for is actually

0:33:03.160 --> 0:33:06.760
<v Speaker 1>already gone. This does not mean that there's no hope

0:33:06.760 --> 0:33:11.040
<v Speaker 1>for ecological politics and ethics and a better future. Far

0:33:11.080 --> 0:33:14.160
<v Speaker 1>from it. In fact, Morton and I would argue that

0:33:14.200 --> 0:33:16.440
<v Speaker 1>the strongly held belief that the world's about to end

0:33:16.720 --> 0:33:19.960
<v Speaker 1>unless we act now is paradoxically one of the most

0:33:19.960 --> 0:33:24.920
<v Speaker 1>powerful factors that inhibit a full engagement with our ecological

0:33:25.080 --> 0:33:29.400
<v Speaker 1>coexistence here on Earth. The strategy of the ecological hyperdobject

0:33:29.440 --> 0:33:33.000
<v Speaker 1>concept is to then awaken us from this dream that

0:33:33.040 --> 0:33:36.080
<v Speaker 1>the world's about to end, because action on Earth, like

0:33:36.200 --> 0:33:38.960
<v Speaker 1>the real Earth depends on it, the end of the

0:33:38.960 --> 0:33:44.680
<v Speaker 1>world has already happened. Using the hyperobject idea helps sort

0:33:44.680 --> 0:33:47.760
<v Speaker 1>out these overly systematic things into a package that I

0:33:47.800 --> 0:33:51.840
<v Speaker 1>can actually think about. There's something about discovering the language

0:33:51.920 --> 0:33:55.720
<v Speaker 1>for a feeling, being able to name it that is empowering,

0:33:56.200 --> 0:33:59.720
<v Speaker 1>a way of finding a handhold in the dim light

0:34:00.080 --> 0:34:04.560
<v Speaker 1>of confusion, rather than scrambling around in the dark. So

0:34:05.280 --> 0:34:08.600
<v Speaker 1>how would you convince two dimensional flat land people of

0:34:08.760 --> 0:34:12.280
<v Speaker 1>the existence of apples based on the occasional phasing appearance

0:34:12.320 --> 0:34:16.480
<v Speaker 1>of a morphing circular shape in their world? Now, hyper

0:34:16.560 --> 0:34:20.360
<v Speaker 1>objects can really assist in understanding the cognitive dissonance around

0:34:20.480 --> 0:34:24.239
<v Speaker 1>climate denial. You can't point to something like rising sea

0:34:24.280 --> 0:34:27.600
<v Speaker 1>levels and say that is climate change, because yeah, that

0:34:28.320 --> 0:34:32.799
<v Speaker 1>isn't climate change the hyperobject rising sea levels are just

0:34:32.880 --> 0:34:37.120
<v Speaker 1>an environmental effect, and since the effects are so disattached

0:34:37.160 --> 0:34:39.719
<v Speaker 1>from the cause, that fosters a lot of room for

0:34:39.840 --> 0:34:43.440
<v Speaker 1>cognitive dissonance. When people point at extreme weather and call

0:34:43.480 --> 0:34:47.880
<v Speaker 1>it something else. It's our lack of ecology, our seeing

0:34:47.920 --> 0:34:52.719
<v Speaker 1>of interconnected things as separate problems or manifestations, missing the

0:34:52.760 --> 0:34:55.520
<v Speaker 1>fact that almost all of our problems don't have a

0:34:55.560 --> 0:34:59.400
<v Speaker 1>shared root cause, but instead are just part of a massive,

0:34:59.480 --> 0:35:04.840
<v Speaker 1>shared bungee cord like mesh network. When so many local

0:35:04.920 --> 0:35:08.720
<v Speaker 1>manifesting problems and natural disasters are blamed on climate change,

0:35:08.920 --> 0:35:11.759
<v Speaker 1>even if you believe climate change is the cause, which

0:35:11.800 --> 0:35:15.920
<v Speaker 1>it it is, it still feels weird because climate change

0:35:15.960 --> 0:35:20.200
<v Speaker 1>isn't just a simple thing. It's such an amorphous shape

0:35:20.200 --> 0:35:24.120
<v Speaker 1>shifting time traveling idea that for the climate denier or

0:35:24.239 --> 0:35:28.520
<v Speaker 1>climate skeptic, seeing very real physical effects be blamed on

0:35:28.560 --> 0:35:32.080
<v Speaker 1>such an abstract thing is hard for them and their

0:35:32.200 --> 0:35:37.560
<v Speaker 1>understanding of reality. For many people, rejecting hyperobjects is a

0:35:37.600 --> 0:35:41.439
<v Speaker 1>lot easier than thinking about them, because once you start

0:35:41.480 --> 0:35:45.200
<v Speaker 1>thinking about them, finding solutions to problems so displaced in

0:35:45.280 --> 0:35:51.680
<v Speaker 1>time is not only difficult, but encourages procrastination. The greenhouse

0:35:51.680 --> 0:35:54.919
<v Speaker 1>gas emissions up there in the air right now won't

0:35:54.960 --> 0:35:58.640
<v Speaker 1>reach their full effects for decades and centuries. That's not

0:35:58.960 --> 0:36:02.239
<v Speaker 1>downplaying the earthy of the problem. In fact, that should

0:36:02.320 --> 0:36:07.239
<v Speaker 1>make the problem more urgent. The cause is our brief luxury,

0:36:07.640 --> 0:36:12.120
<v Speaker 1>and the effect is terraforming the world. And we are

0:36:12.320 --> 0:36:17.520
<v Speaker 1>right now caught in between the uncanny hyperobject of all

0:36:17.600 --> 0:36:22.040
<v Speaker 1>liminal spaces. The end of the world has already happened.

0:36:22.440 --> 0:36:24.759
<v Speaker 1>We are on the path and about to enter a

0:36:24.880 --> 0:36:28.839
<v Speaker 1>new world. We are in the liminal space hallway of

0:36:28.880 --> 0:36:32.759
<v Speaker 1>all liminal space hallways. The door behind us is closed,

0:36:32.840 --> 0:36:34.839
<v Speaker 1>and at the other end of the hallway is a

0:36:34.880 --> 0:36:38.120
<v Speaker 1>black hole. We cannot backtrack and re enter the door

0:36:38.120 --> 0:36:42.200
<v Speaker 1>behind us. Already are we getting sucked forward into the hallway.

0:36:42.640 --> 0:36:45.400
<v Speaker 1>But there are many doors ahead of us, and we

0:36:45.440 --> 0:36:48.960
<v Speaker 1>get to choose which one to open. At this point,

0:36:49.080 --> 0:36:52.879
<v Speaker 1>we have passed some of the prettier doors, but don't

0:36:52.880 --> 0:36:55.560
<v Speaker 1>be tricked into thinking that there are none left. We

0:36:55.640 --> 0:36:58.480
<v Speaker 1>must not focus on preserving an old way of life,

0:36:58.719 --> 0:37:02.839
<v Speaker 1>but instead need to carefully carve out our new reality.

0:37:02.880 --> 0:37:07.400
<v Speaker 1>We need to pick our new door. Well. That is

0:37:08.200 --> 0:37:15.560
<v Speaker 1>my essay. Read Thing episode Amalgamation about hyper objects, limital spaces,

0:37:15.600 --> 0:37:18.560
<v Speaker 1>and our New Reality. I hope you found some of

0:37:18.600 --> 0:37:25.600
<v Speaker 1>the ideas useful, despite their kind of abstract and anti

0:37:25.680 --> 0:37:28.719
<v Speaker 1>abstract in nature. If you want to learn more about this,

0:37:28.880 --> 0:37:33.840
<v Speaker 1>I would recommend reading Timothy Morton's book hyper Objects. It

0:37:33.960 --> 0:37:37.160
<v Speaker 1>is an academic read, but it's not that bad. Would

0:37:37.320 --> 0:37:39.120
<v Speaker 1>I would recommend picking it up. If you want to

0:37:39.200 --> 0:37:42.080
<v Speaker 1>learn more about these things, I'm sure I'll talk about

0:37:42.120 --> 0:37:45.239
<v Speaker 1>them more in the future. Thank you for listening. Everybody

0:37:45.640 --> 0:37:52.040
<v Speaker 1>see you on the other side. It could Happen here

0:37:52.040 --> 0:37:54.760
<v Speaker 1>as a production of pool Zone Media. For more podcasts

0:37:54.760 --> 0:37:57.920
<v Speaker 1>from cool Zone Media, visit our website coolzonemedia dot com

0:37:58.000 --> 0:38:00.759
<v Speaker 1>or check us out on the iHeartRadio app, podcasts, or

0:38:00.800 --> 0:38:03.799
<v Speaker 1>wherever you listen to podcasts. You can find sources for

0:38:03.840 --> 0:38:07.160
<v Speaker 1>It Could Happen Here, updated monthly at coolzonemedia dot com

0:38:07.200 --> 0:38:09.080
<v Speaker 1>slash sources. Thanks for listening.