1 00:00:15,410 --> 00:00:15,890 Speaker 1: Pushkin. 2 00:00:18,370 --> 00:00:21,530 Speaker 2: Hello everyone. The Cautionary crew were on our summer vacation 3 00:00:21,610 --> 00:00:24,290 Speaker 2: at the moment, but rest assured. We're still busy cooking 4 00:00:24,370 --> 00:00:27,170 Speaker 2: up plenty more Cautionary tales for the rest of the year. 5 00:00:27,930 --> 00:00:31,410 Speaker 2: Usually we'd play some of our favorite classics from the archives, 6 00:00:31,450 --> 00:00:33,810 Speaker 2: but this year I've got a treat from behind the 7 00:00:33,850 --> 00:00:37,730 Speaker 2: curtain of the Cautionary Club. Once a month, we release 8 00:00:37,770 --> 00:00:40,890 Speaker 2: a bonus conversation to Cautionary Club members in which I 9 00:00:40,890 --> 00:00:44,570 Speaker 2: discussed the podcast with another member of the team, exploring 10 00:00:44,610 --> 00:00:48,130 Speaker 2: tangents and behind the scenes details from a recent episode. 11 00:00:48,570 --> 00:00:50,650 Speaker 2: I thought it might be nice for everyone else to 12 00:00:50,690 --> 00:00:54,130 Speaker 2: hear one of these chats too. The conversation I'm about 13 00:00:54,130 --> 00:00:57,730 Speaker 2: to play is with Pascal Wise, our beloved composer and 14 00:00:57,850 --> 00:01:01,090 Speaker 2: sound designer. It was released just after the episode about 15 00:01:01,130 --> 00:01:06,610 Speaker 2: Incompetent Nazis, Dumb and Dummer. Pascal showed me his workspace 16 00:01:06,650 --> 00:01:10,370 Speaker 2: for that episode, explained how he builds up a sonic atmosphere, 17 00:01:10,530 --> 00:01:13,170 Speaker 2: how he decides what type of instruments to use, and 18 00:01:13,370 --> 00:01:17,330 Speaker 2: also talks about his most hated sounds with which to work. 19 00:01:17,610 --> 00:01:20,970 Speaker 2: These interviews are all released in video and audio on 20 00:01:21,010 --> 00:01:23,850 Speaker 2: our Patreon, and there are plenty to listen to. If 21 00:01:23,850 --> 00:01:26,770 Speaker 2: you'd like to hear more, head to patreon dot com 22 00:01:26,810 --> 00:01:38,090 Speaker 2: slash Cautionary Club enjoy. In the new year, we have 23 00:01:38,130 --> 00:01:42,530 Speaker 2: a special treat view. I am joined by Cautionary Tales Maestro, 24 00:01:43,250 --> 00:01:49,370 Speaker 2: audio Wizard, sonic scholar, our multi award winning sound designer 25 00:01:49,450 --> 00:01:54,130 Speaker 2: and composer, the one and only Pascal Wise. Pascal has 26 00:01:54,170 --> 00:01:57,170 Speaker 2: been on Cautionary Tale since the beginning and we are never, 27 00:01:57,610 --> 00:02:01,810 Speaker 2: ever ever going to let him go because what he 28 00:02:01,850 --> 00:02:05,050 Speaker 2: does in his studio is what brings our stories to life. 29 00:02:05,370 --> 00:02:08,010 Speaker 2: And Pascal has kindly agreed to take me through how 30 00:02:08,010 --> 00:02:10,010 Speaker 2: he does what he does to show me what an 31 00:02:10,010 --> 00:02:13,450 Speaker 2: episode looks like when he's building it. Hello Pascal, Welcome 32 00:02:13,490 --> 00:02:14,330 Speaker 2: to proceed. 33 00:02:14,010 --> 00:02:18,410 Speaker 3: With caution Hello Tim, I mean, what a glorious introduction. 34 00:02:18,730 --> 00:02:20,570 Speaker 3: I mean we could just stop now, can't we? 35 00:02:21,050 --> 00:02:21,090 Speaker 1: You? 36 00:02:21,450 --> 00:02:22,250 Speaker 3: You deserve more. 37 00:02:22,290 --> 00:02:24,770 Speaker 2: You deserve more, But I'm not going to let you 38 00:02:24,810 --> 00:02:30,770 Speaker 2: go until you'll answer some questions. So broadly speaking, what 39 00:02:31,290 --> 00:02:33,290 Speaker 2: is the job of a sound designer? What is it 40 00:02:33,330 --> 00:02:34,050 Speaker 2: that you do. 41 00:02:36,130 --> 00:02:41,010 Speaker 3: In the podcast world? Sound designer really can mean, you know, 42 00:02:41,210 --> 00:02:44,890 Speaker 3: practically anything from sort of making tea to cleaning up 43 00:02:44,970 --> 00:02:48,370 Speaker 3: arms and ours to writing bits of orchestral music. It's 44 00:02:48,410 --> 00:02:52,410 Speaker 3: a really big umbrella, I think in the origins of 45 00:02:52,450 --> 00:02:55,650 Speaker 3: it in film, and the most one of the most 46 00:02:55,690 --> 00:02:58,490 Speaker 3: plausible stories I've heard of where the term comes from 47 00:02:58,650 --> 00:03:02,770 Speaker 3: is Walter Merch having a high speed to fill in 48 00:03:02,810 --> 00:03:06,890 Speaker 3: a visa application when filming Apocalypse Now, for which he 49 00:03:07,010 --> 00:03:11,290 Speaker 3: was editor and sound design, and he literally just needed 50 00:03:11,290 --> 00:03:12,890 Speaker 3: to put something on phone. Why you here? What are 51 00:03:12,930 --> 00:03:17,090 Speaker 3: you doing? Oh? Sound designer? So I think the term stuck. 52 00:03:17,330 --> 00:03:17,530 Speaker 1: You know. 53 00:03:17,810 --> 00:03:19,970 Speaker 3: A sound designer, I think is someone who is often 54 00:03:20,010 --> 00:03:23,490 Speaker 3: involved with creating worlds of sound, and maybe even creating 55 00:03:23,530 --> 00:03:26,290 Speaker 3: sound for things that you know don't really exist yet, 56 00:03:26,490 --> 00:03:28,890 Speaker 3: or perhaps particularly in things like science fiction. 57 00:03:29,170 --> 00:03:31,930 Speaker 2: The Star Wars, lasers but which or whatever they are, 58 00:03:31,970 --> 00:03:33,690 Speaker 2: phases or blasters or whatever. 59 00:03:34,090 --> 00:03:38,410 Speaker 3: Hammers on telegraph wires. You know, it's a great sound effect. 60 00:03:38,610 --> 00:03:41,130 Speaker 3: But in terms of you know what happens on cautionary tales, 61 00:03:41,570 --> 00:03:46,570 Speaker 3: I'm taking the words that you've beautifully recorded and have 62 00:03:46,690 --> 00:03:52,130 Speaker 3: them been beautifully edited down by Marilyn, and I'm putting 63 00:03:52,170 --> 00:03:54,250 Speaker 3: everything else in everything else you hear. 64 00:03:54,450 --> 00:04:00,050 Speaker 2: So Marilyn Marilyn Ross, one of our producers. She's there 65 00:04:00,090 --> 00:04:02,490 Speaker 2: in the studio with me while I am sitting in 66 00:04:02,490 --> 00:04:05,410 Speaker 2: front of a microphone and I'm reading my script and 67 00:04:05,450 --> 00:04:08,330 Speaker 2: she's saying, you know, do it properly this time to 68 00:04:08,410 --> 00:04:11,210 Speaker 2: him that kind of thing. You will have delivered to 69 00:04:11,250 --> 00:04:14,930 Speaker 2: you an audio file which has a fairly clean take 70 00:04:14,970 --> 00:04:19,090 Speaker 2: of me reading the script without arms and without errors. 71 00:04:19,090 --> 00:04:22,210 Speaker 2: But so then what good question? 72 00:04:24,370 --> 00:04:27,010 Speaker 3: What I would do next is what I think traditionally 73 00:04:27,050 --> 00:04:33,330 Speaker 3: would be called spotting. What that involves is just sitting 74 00:04:33,490 --> 00:04:36,570 Speaker 3: listening to the story. And at this point I don't 75 00:04:36,610 --> 00:04:38,370 Speaker 3: tend to read a script at the same time. I 76 00:04:38,570 --> 00:04:42,410 Speaker 3: just listened to it and I will start putting. I 77 00:04:42,410 --> 00:04:44,810 Speaker 3: don't know if my screen is already shared, is it? 78 00:04:45,690 --> 00:04:48,410 Speaker 2: I see these green bars kind of like, yeah, expanding 79 00:04:48,410 --> 00:04:50,890 Speaker 2: and contracting like a concertina what. 80 00:04:50,890 --> 00:04:55,570 Speaker 3: I'm showing you there? And this is interesting because you know, 81 00:04:55,690 --> 00:04:59,210 Speaker 3: the idea of spotting a show is it's very simple. 82 00:04:59,410 --> 00:05:02,010 Speaker 3: It's sitting down and this will often take place, say 83 00:05:02,010 --> 00:05:06,090 Speaker 3: with a director or something, and deciding when it needs 84 00:05:06,210 --> 00:05:11,770 Speaker 3: music and where that music should be. And in this case, 85 00:05:11,890 --> 00:05:15,330 Speaker 3: I'm also deciding when does it need sound, sound effects, 86 00:05:15,370 --> 00:05:19,730 Speaker 3: sound design, and where that should begin and end it. 87 00:05:19,970 --> 00:05:22,530 Speaker 2: I mean, it's an interesting question. Then when when does 88 00:05:22,530 --> 00:05:24,650 Speaker 2: the music come in? When does the sound effects come in? 89 00:05:24,690 --> 00:05:29,490 Speaker 2: Because I was I was listening to a recent episode 90 00:05:29,770 --> 00:05:33,290 Speaker 2: when Hitler invaded Florida The dormund. 91 00:05:34,370 --> 00:05:35,850 Speaker 3: Oh, yeah, I really enjoyed that. 92 00:05:36,210 --> 00:05:40,610 Speaker 2: Yeah, I enjoyed it too. But I was struggle. There 93 00:05:40,650 --> 00:05:46,010 Speaker 2: was a moment where I've described a U boat stuck 94 00:05:46,050 --> 00:05:49,730 Speaker 2: on a sand bank and it's revving its engines, and 95 00:05:49,770 --> 00:05:51,450 Speaker 2: I don't think there was a sound of effect for 96 00:05:51,490 --> 00:05:54,530 Speaker 2: revving engines at that particular thing. I think you decided, 97 00:05:55,010 --> 00:05:56,410 Speaker 2: or if there was, it was a very subtle. 98 00:05:57,130 --> 00:05:58,970 Speaker 3: Oh there is, yeah, but it's subtle. 99 00:05:59,890 --> 00:06:02,050 Speaker 2: It's an interesting question as to when you really want 100 00:06:02,050 --> 00:06:05,170 Speaker 2: to go hard and make the sound of put the 101 00:06:05,170 --> 00:06:07,370 Speaker 2: sound effect right in the foreground, and when you want 102 00:06:07,650 --> 00:06:10,810 Speaker 2: it to be very subtle or maybe nothing at all. 103 00:06:10,970 --> 00:06:15,290 Speaker 3: While I'm completely in favor of the idea that all 104 00:06:15,370 --> 00:06:18,810 Speaker 3: rules are there to be broken, there are one or 105 00:06:18,810 --> 00:06:22,610 Speaker 3: two little things that we have tended to do in 106 00:06:22,650 --> 00:06:28,090 Speaker 3: this show. One is that you will hear something before 107 00:06:28,170 --> 00:06:32,090 Speaker 3: it is mentioned, rather than after it's mentioned. Now, that 108 00:06:32,210 --> 00:06:35,530 Speaker 3: process I think of hearing something that has been said 109 00:06:36,770 --> 00:06:40,330 Speaker 3: is sometimes referred to as mickey mousing, in reference to 110 00:06:41,050 --> 00:06:46,890 Speaker 3: the extraordinary musicians who used to play against the cartoons 111 00:06:46,930 --> 00:06:48,850 Speaker 3: such as Mickey Mouse, Tom and Jerry and all that, 112 00:06:49,610 --> 00:06:52,090 Speaker 3: where literally what you see is what you hear and 113 00:06:52,130 --> 00:06:56,850 Speaker 3: you get this kind of synesthesia, you know, and that's 114 00:06:56,890 --> 00:07:01,250 Speaker 3: something that does happen very occasionally in cautionary tales. But 115 00:07:01,290 --> 00:07:03,170 Speaker 3: I feel like it's something that should be reserved, should 116 00:07:03,170 --> 00:07:06,330 Speaker 3: be in exception rather than a rule. And I think 117 00:07:06,370 --> 00:07:11,170 Speaker 3: that you know, you are, in a sense the singer 118 00:07:11,210 --> 00:07:13,290 Speaker 3: in the band. You know, it's I think it's a 119 00:07:13,290 --> 00:07:17,130 Speaker 3: mistake when you're dealing with the spoken word to not 120 00:07:17,210 --> 00:07:19,970 Speaker 3: appreciate that in terms of the overall band, all of 121 00:07:20,010 --> 00:07:22,250 Speaker 3: the sound and the music, you're sort of like the 122 00:07:22,290 --> 00:07:26,170 Speaker 3: central character. You're delivering the story. So what we've got 123 00:07:26,170 --> 00:07:28,370 Speaker 3: to try and do is is kind of help you 124 00:07:28,450 --> 00:07:32,450 Speaker 3: out and make the world for you, illustrate that world, 125 00:07:32,650 --> 00:07:37,090 Speaker 3: but not not just dumbly replicate what you're already doing 126 00:07:37,210 --> 00:07:38,090 Speaker 3: very well for us. 127 00:07:38,690 --> 00:07:43,130 Speaker 2: Something one of one of Frank Sinatra's arrangers said, and 128 00:07:43,130 --> 00:07:45,890 Speaker 2: I'm now I'm now comparing myself to Frank Sinatra and 129 00:07:45,930 --> 00:07:50,130 Speaker 2: comparing you to Frank Sinatra's ranger. So it's enormously vain 130 00:07:50,210 --> 00:07:55,490 Speaker 2: of me, but I need a different hat. Yeah, but 131 00:07:56,170 --> 00:07:58,450 Speaker 2: what he said, is or when Frank's moving, get out 132 00:07:58,490 --> 00:08:00,490 Speaker 2: of the way. And when he's not moving, you've got 133 00:08:00,530 --> 00:08:02,610 Speaker 2: to get in there quick. And I wonder whether that 134 00:08:03,130 --> 00:08:03,970 Speaker 2: resonated or not. 135 00:08:04,650 --> 00:08:07,730 Speaker 3: I love that. I love that. Yeah, that's really interesting. 136 00:08:07,930 --> 00:08:13,170 Speaker 2: Yeah, can we talk about DOM Yeah, I mean spoiler 137 00:08:13,210 --> 00:08:17,490 Speaker 2: for those because it's fairly recent. Those who haven't heard it, 138 00:08:18,170 --> 00:08:19,850 Speaker 2: you might want to pause and listen to it before 139 00:08:19,850 --> 00:08:22,410 Speaker 2: we before we go through it, because there might be spoilers. 140 00:08:22,450 --> 00:08:27,010 Speaker 2: But this is a story about eight idiot Nazis who 141 00:08:28,690 --> 00:08:33,570 Speaker 2: try to sabotage the US and do not succeed. But 142 00:08:33,610 --> 00:08:36,610 Speaker 2: there's a lot of potential sound effects the doors slamming 143 00:08:36,650 --> 00:08:42,130 Speaker 2: and phones ringing and U boats and yeah, so talk 144 00:08:42,210 --> 00:08:43,690 Speaker 2: us through that process. 145 00:08:44,650 --> 00:08:48,490 Speaker 3: Yeah. Interesting, And I have that particular session in front 146 00:08:48,570 --> 00:08:51,650 Speaker 3: of me. What a great start to twenty twenty six. 147 00:08:51,730 --> 00:08:55,330 Speaker 3: You know, I opened up the computer rather rustily on 148 00:08:56,010 --> 00:08:59,850 Speaker 3: January five or whatever it was, and was immediately presented 149 00:08:59,930 --> 00:09:03,410 Speaker 3: with a scene involving a man injecting his penis with 150 00:09:04,610 --> 00:09:10,450 Speaker 3: diluted by carmen of soda. H Yes, interesting, I thought, 151 00:09:10,530 --> 00:09:16,850 Speaker 3: here we go, hits cautionary tales again, start helping how 152 00:09:16,890 --> 00:09:20,650 Speaker 3: to deal with that, you know, what what to demonstrate 153 00:09:21,210 --> 00:09:25,530 Speaker 3: or illustrate, and what not to So I decided on 154 00:09:25,610 --> 00:09:29,010 Speaker 3: this that I liked the idea of starting the episode 155 00:09:29,090 --> 00:09:34,650 Speaker 3: with this, you know, slightly ordinary fumbling around in the 156 00:09:34,770 --> 00:09:38,170 Speaker 3: kitchen or whatever. Let's just hear that first bit. 157 00:09:40,810 --> 00:09:44,770 Speaker 1: Joseph Schmidt drops a spoonful of baking soda into a 158 00:09:44,770 --> 00:09:50,770 Speaker 1: glass of water and stirs until the powder dissolves. He 159 00:09:50,890 --> 00:09:55,090 Speaker 1: takes a swinge and draws up some of the solution. 160 00:09:56,450 --> 00:10:01,170 Speaker 1: Then he pulls down his pants and carefully injects the 161 00:10:01,210 --> 00:10:07,610 Speaker 1: baking soda into the tip of his penis. Desperate times 162 00:10:07,890 --> 00:10:08,930 Speaker 1: call for desperate? 163 00:10:09,970 --> 00:10:12,770 Speaker 2: Was this literally you in the kitchen? Kind of Yes, 164 00:10:12,810 --> 00:10:16,010 Speaker 2: it was some kind of effervescent thing in a glass. Yeah, 165 00:10:16,530 --> 00:10:19,490 Speaker 2: hopefully your penis was not involved, but you know, if 166 00:10:19,490 --> 00:10:20,490 Speaker 2: it is, there's no judgment. 167 00:10:20,610 --> 00:10:24,490 Speaker 3: No, no, no penises were harmed in the making of 168 00:10:24,530 --> 00:10:26,650 Speaker 3: this episode. 169 00:10:27,770 --> 00:10:27,850 Speaker 1: No. 170 00:10:27,930 --> 00:10:29,770 Speaker 3: Yeah, it's sort of like method sound, isn't it. Yeah. 171 00:10:29,930 --> 00:10:33,370 Speaker 3: I literally brought some baking sod and water into the 172 00:10:34,490 --> 00:10:39,810 Speaker 3: into the studio and did that. Now, the practicalities of 173 00:10:39,850 --> 00:10:42,490 Speaker 3: making a show that's thirty five forty minutes long and 174 00:10:42,530 --> 00:10:46,690 Speaker 3: needs scoring and sound designing in a certain timeframe means 175 00:10:47,890 --> 00:10:49,890 Speaker 3: there's often a lot of you know, there's there's certain 176 00:10:49,970 --> 00:10:52,410 Speaker 3: kinds of corner cutting, and there's a lot I have 177 00:10:52,490 --> 00:10:54,610 Speaker 3: lots of sound libraries, but there are certain things that 178 00:10:54,650 --> 00:10:56,650 Speaker 3: are just they're not going to be in there, and 179 00:10:57,290 --> 00:10:59,690 Speaker 3: so in the quality that you want or the style 180 00:10:59,730 --> 00:11:01,370 Speaker 3: that you want, and it's that sort of quicker to 181 00:11:01,410 --> 00:11:03,730 Speaker 3: do it yourself, and I really want I wanted to 182 00:11:03,730 --> 00:11:04,450 Speaker 3: illustrate that. 183 00:11:05,010 --> 00:11:07,210 Speaker 2: So a sound library would be, oh, I'd like a 184 00:11:07,250 --> 00:11:09,050 Speaker 2: sound of someone messing around in the kitchen. 185 00:11:08,890 --> 00:11:11,290 Speaker 3: Or some sound libraries are full of all the all 186 00:11:11,290 --> 00:11:14,850 Speaker 3: the classic stuff, whether it's cars crashing or buildings falling 187 00:11:14,890 --> 00:11:20,890 Speaker 3: down or you know, arrows, bullets, screams, all kinds of stuff. 188 00:11:20,570 --> 00:11:24,490 Speaker 2: And presumably of a car crash or a building falling 189 00:11:24,530 --> 00:11:27,090 Speaker 2: down is not I'm sure you could have a go, 190 00:11:27,490 --> 00:11:29,090 Speaker 2: but that's not the kind of thing it's easy to 191 00:11:29,130 --> 00:11:29,970 Speaker 2: generate at home. 192 00:11:30,810 --> 00:11:34,290 Speaker 3: Yeah quite. I mean I love to record my own material. 193 00:11:34,330 --> 00:11:36,610 Speaker 3: I do lots of field recording, and it gets used 194 00:11:36,610 --> 00:11:38,810 Speaker 3: a loss in cause to me tales. But yeah, when 195 00:11:38,850 --> 00:11:43,530 Speaker 3: we're in the business of crashing airliners or having tankers 196 00:11:43,770 --> 00:11:47,250 Speaker 3: run aground, I just like, oh, yeah, darling, I'm just. 197 00:11:47,210 --> 00:11:49,690 Speaker 2: Going to go and run an oil tanker into the 198 00:11:49,730 --> 00:11:50,490 Speaker 2: seven systems. 199 00:11:50,810 --> 00:11:53,170 Speaker 3: Yeah, I'm going to go down as seven four seven. 200 00:11:53,570 --> 00:11:58,330 Speaker 2: There was one particular plane crash episode, a very harrowing 201 00:11:59,090 --> 00:12:01,770 Speaker 2: story of air France four four seven, where an airline 202 00:12:01,810 --> 00:12:05,410 Speaker 2: pilot wrote to me and said, you even got the 203 00:12:06,090 --> 00:12:09,250 Speaker 2: correct cockpit alarms from the right kind of plane. So 204 00:12:09,530 --> 00:12:11,810 Speaker 2: there is attention to detail there. I do admire. 205 00:12:12,450 --> 00:12:23,730 Speaker 4: Yes, I think or I think it's this one. 206 00:12:26,930 --> 00:12:30,410 Speaker 2: Yes, that's the episode. And he was like, no, you've 207 00:12:30,410 --> 00:12:33,410 Speaker 2: got you didn't just make that one up. That's the 208 00:12:33,410 --> 00:12:36,730 Speaker 2: real alarm anyway, Sorry, I interrupted. 209 00:12:36,330 --> 00:12:39,850 Speaker 3: No, not at all. So in that I decided with 210 00:12:39,970 --> 00:12:42,370 Speaker 3: that that once you once you sort of start to 211 00:12:42,410 --> 00:12:46,810 Speaker 3: hear the fizzing of the bicarminate of soda, I felt 212 00:12:46,850 --> 00:12:50,250 Speaker 3: like the imagination kind of takes over. And I liked 213 00:12:50,290 --> 00:12:54,570 Speaker 3: the way that sound was, yes, illustrative of what was happening, 214 00:12:54,690 --> 00:12:57,090 Speaker 3: but it was also it created almost just like a 215 00:12:57,170 --> 00:12:59,610 Speaker 3: nice field of sound, you know, like a sort of 216 00:12:59,690 --> 00:13:04,810 Speaker 3: a fizz that was just illustrative of the whole situation, 217 00:13:05,050 --> 00:13:08,650 Speaker 3: not just you know, what is actually doing and knowing 218 00:13:08,690 --> 00:13:11,650 Speaker 3: that I really didn't want to mickey mouse a sense 219 00:13:11,690 --> 00:13:14,050 Speaker 3: of like, oh, you know or whatever. 220 00:13:15,330 --> 00:13:18,490 Speaker 2: And the sound of a swinge anyway. So yeah, so 221 00:13:18,530 --> 00:13:20,610 Speaker 2: that's where the music comes in. Yeah. 222 00:13:20,650 --> 00:13:23,170 Speaker 3: I think what's really interesting is this really good example 223 00:13:23,170 --> 00:13:26,610 Speaker 3: of where the music takes over from what you might 224 00:13:26,650 --> 00:13:30,930 Speaker 3: call sound design. It almost it hands over, and I 225 00:13:31,010 --> 00:13:35,210 Speaker 3: felt that the point of sort of him puncturing, if 226 00:13:35,210 --> 00:13:38,490 Speaker 3: you like, was was much better handled musically. 227 00:13:39,250 --> 00:13:43,210 Speaker 1: Injects the baking soda into the tip of his penis 228 00:13:45,370 --> 00:13:47,810 Speaker 1: desperate times called Yes. 229 00:13:47,770 --> 00:13:51,290 Speaker 3: It's something that's sort of like yeah, but it's it's 230 00:13:51,330 --> 00:13:54,930 Speaker 3: slightly removed from the practical, you know, and that I 231 00:13:54,930 --> 00:13:59,850 Speaker 3: wouldn't know we do it workshop on that later. That 232 00:13:59,970 --> 00:14:02,490 Speaker 3: also gives me something that can be recalled later in 233 00:14:02,530 --> 00:14:05,290 Speaker 3: the episode that hopefully what you've done then is you 234 00:14:05,370 --> 00:14:08,810 Speaker 3: planted the idea of that note being a moment of strange, 235 00:14:09,170 --> 00:14:13,130 Speaker 3: you know, desperate discomfort. And then later if I just 236 00:14:13,170 --> 00:14:15,850 Speaker 3: plock that note in, hopefully there's a sense of, you know, 237 00:14:16,010 --> 00:14:20,050 Speaker 3: recalling that I've got a note up here of engines. Now, 238 00:14:20,770 --> 00:14:23,250 Speaker 3: let's see it's interesting what your memory is of this. 239 00:14:23,650 --> 00:14:24,570 Speaker 3: Let's see what I did do. 240 00:14:25,170 --> 00:14:27,970 Speaker 1: They followed the young coastguard through the fog to where 241 00:14:28,010 --> 00:14:33,730 Speaker 1: he'd encountered the men. The men weren't there, but they 242 00:14:33,810 --> 00:14:37,530 Speaker 1: could hear the roar of engines and smell diesel fumes. 243 00:14:38,010 --> 00:14:43,370 Speaker 1: The fog briefly eased, revealing a long, dark shape a 244 00:14:43,610 --> 00:14:43,970 Speaker 1: U boke. 245 00:14:46,090 --> 00:14:48,850 Speaker 3: Yeah, so I've sort of hedged it. It's not a 246 00:14:48,890 --> 00:14:52,050 Speaker 3: big raw. I've gone for a sort of a bit 247 00:14:52,090 --> 00:14:58,810 Speaker 3: more of a putter. Were obviously in cause detales, we 248 00:14:58,970 --> 00:15:02,170 Speaker 3: sometimes have aspects of it acted, and I think that's 249 00:15:02,370 --> 00:15:04,810 Speaker 3: a really interesting conversation of its own. You know when 250 00:15:04,850 --> 00:15:06,250 Speaker 3: to do that and when not. 251 00:15:07,410 --> 00:15:10,290 Speaker 2: Yeah, because often I will just the lines that could 252 00:15:10,290 --> 00:15:13,010 Speaker 2: potentially be given to an actor, and it's partly a 253 00:15:13,050 --> 00:15:16,530 Speaker 2: matter of budget, and it's partly a matter of taste. 254 00:15:16,610 --> 00:15:19,250 Speaker 2: Sometimes it's great to hear an actor and sometimes you've 255 00:15:19,250 --> 00:15:20,290 Speaker 2: got like three words. 256 00:15:20,330 --> 00:15:23,730 Speaker 3: And so this was really interesting. You know, the coastguard 257 00:15:24,170 --> 00:15:28,690 Speaker 3: is shouting at them, and it felt important. You know, 258 00:15:28,810 --> 00:15:33,130 Speaker 3: the perspective of this felt important to me. You know 259 00:15:33,170 --> 00:15:37,730 Speaker 3: that this person should sound distant to them. This is Jamal, 260 00:15:37,930 --> 00:15:40,250 Speaker 3: who I think is going to be in the next 261 00:15:40,290 --> 00:15:44,210 Speaker 3: Star Wars film. That's what I've heard. Very exciting, and 262 00:15:44,250 --> 00:15:46,850 Speaker 3: I know that in this, for instance, Marilyn with a 263 00:15:47,170 --> 00:15:49,570 Speaker 3: keen ear for what's probably going to happen further down 264 00:15:49,570 --> 00:15:54,250 Speaker 3: the line, ask Jamal to stand off the mic, stand 265 00:15:54,290 --> 00:15:57,090 Speaker 3: away from it, which is really important actually, and it's 266 00:15:57,130 --> 00:15:59,970 Speaker 3: so easy not to forget that kind of stuff, you know, people, 267 00:16:01,610 --> 00:16:04,090 Speaker 3: there's such a different sound when someone is shouting from 268 00:16:04,090 --> 00:16:06,970 Speaker 3: a distance, and the way the perspective with you and 269 00:16:07,010 --> 00:16:10,450 Speaker 3: the mic is really important. So there's a little bit 270 00:16:10,490 --> 00:16:12,330 Speaker 3: of reverb still on this, but we go. 271 00:16:12,810 --> 00:16:13,370 Speaker 1: Who are you? 272 00:16:14,930 --> 00:16:18,250 Speaker 2: Which is close that's close to but not quite but 273 00:16:18,330 --> 00:16:20,650 Speaker 2: close to what was captured in the studio. So Jamal's 274 00:16:20,650 --> 00:16:22,850 Speaker 2: in the studio yelling at a mic from across the room. 275 00:16:23,410 --> 00:16:26,930 Speaker 3: Yeah. Then we put on something in this case which 276 00:16:27,490 --> 00:16:31,250 Speaker 3: it's almost like a quick and easy artificial thing to 277 00:16:31,290 --> 00:16:35,930 Speaker 3: give it a sense of distance. Who are you? Now? 278 00:16:36,250 --> 00:16:38,330 Speaker 3: It hasn't given it a sense of distance yet in 279 00:16:38,410 --> 00:16:40,330 Speaker 3: terms of it sounding further away. What it's done is 280 00:16:40,370 --> 00:16:42,930 Speaker 3: it's taken off some of the high frequencies which would 281 00:16:42,970 --> 00:16:46,850 Speaker 3: tend to be lost. And then I'll put it into 282 00:16:46,890 --> 00:16:53,170 Speaker 3: this thing, which is a kind of binaural encoder, which 283 00:16:53,450 --> 00:16:56,090 Speaker 3: has a very good sense of placing something off to 284 00:16:56,170 --> 00:16:59,570 Speaker 3: the distance. And I've there's a head here which and 285 00:16:59,890 --> 00:17:04,330 Speaker 3: where I've placed him is demonstrated by the two dots here, 286 00:17:04,770 --> 00:17:08,450 Speaker 3: So if you put it all together, it sounds who 287 00:17:08,530 --> 00:17:14,290 Speaker 3: are you? Like that? And then more distance and then 288 00:17:14,970 --> 00:17:19,050 Speaker 3: are you? And again once it's mixed with the background 289 00:17:19,090 --> 00:17:22,130 Speaker 3: it it helps it sound even more distant. 290 00:17:23,610 --> 00:17:25,650 Speaker 2: And there's so much going on, and that's that's just 291 00:17:27,010 --> 00:17:30,050 Speaker 2: that's one and a half seconds or two seconds of audio, 292 00:17:30,810 --> 00:17:35,210 Speaker 2: and you've got you've got Marilyn in the studio with Jamal. 293 00:17:35,370 --> 00:17:39,810 Speaker 2: They're working together to create a certain performance recorded in 294 00:17:39,850 --> 00:17:43,930 Speaker 2: a certain way. And then you're then thinking, Okay, how's 295 00:17:44,010 --> 00:17:46,010 Speaker 2: how does this sound? How's this How does this fit 296 00:17:46,050 --> 00:17:48,170 Speaker 2: with the sound effects? Do we want to sound like 297 00:17:48,210 --> 00:17:49,810 Speaker 2: we're next to Jamal? Do we want to sound like 298 00:17:49,810 --> 00:17:51,610 Speaker 2: we're a long way away from Jamal? There's so much 299 00:17:51,890 --> 00:17:53,570 Speaker 2: and this is just a couple of seconds. 300 00:17:53,170 --> 00:17:57,450 Speaker 3: Of and then we've got it's incredible exactly. Yeah, We've 301 00:17:57,450 --> 00:18:07,250 Speaker 3: got three layers of water one plus a more of 302 00:18:07,290 --> 00:18:11,970 Speaker 3: a distant seed one, so we know that that's the 303 00:18:12,010 --> 00:18:15,690 Speaker 3: close stuff. There's the more distant seawashed, and then we 304 00:18:15,730 --> 00:18:18,850 Speaker 3: know that there's also going to be some way. I've 305 00:18:18,850 --> 00:18:24,290 Speaker 3: got a few of those. Quite a lot going on, 306 00:18:24,410 --> 00:18:26,970 Speaker 3: even in a bit of the show actually, which is 307 00:18:27,090 --> 00:18:29,210 Speaker 3: fairly calm. 308 00:18:28,770 --> 00:18:30,770 Speaker 2: Calm, but there's a real sense of place there. 309 00:18:31,490 --> 00:18:36,290 Speaker 3: Yeah, and there's there's a actually got a foghorn and 310 00:18:38,010 --> 00:18:41,170 Speaker 3: played around with it, changed its pitch quite a lot. 311 00:18:41,650 --> 00:18:43,650 Speaker 2: Interesting because because there's no I don't think there's a 312 00:18:43,650 --> 00:18:46,170 Speaker 2: foghorn actually in the episode, so this is subliminal. 313 00:18:46,290 --> 00:18:53,490 Speaker 3: There's a gong in there as well. Forgot about that. 314 00:18:55,050 --> 00:18:58,610 Speaker 3: That's giving us a sense of something quite ominous, hopefully. 315 00:18:59,770 --> 00:18:59,970 Speaker 1: You know. 316 00:19:00,170 --> 00:19:02,530 Speaker 3: One of the biggest problems you face when you sit down, 317 00:19:02,850 --> 00:19:07,850 Speaker 3: particularly with the extraordinary technology technologies that are available, not 318 00:19:08,010 --> 00:19:11,450 Speaker 3: to mention you know the huge resources in terms of instruments, 319 00:19:11,530 --> 00:19:14,450 Speaker 3: is you just face with the infinite. And it's almost 320 00:19:14,490 --> 00:19:16,890 Speaker 3: a cautionary tale in itself. You know, how how on 321 00:19:16,930 --> 00:19:19,450 Speaker 3: earth do you start making decisions in a in an 322 00:19:19,490 --> 00:19:22,210 Speaker 3: infinite space? It's like, because you could do anything. So 323 00:19:23,250 --> 00:19:26,610 Speaker 3: I'm always hunting for ways to narrow my options down 324 00:19:26,690 --> 00:19:29,450 Speaker 3: and and I just find it very satisfying to try 325 00:19:29,490 --> 00:19:34,570 Speaker 3: and build the music from instruments that just have some 326 00:19:34,570 --> 00:19:38,250 Speaker 3: some relationship to the story. And that could be something 327 00:19:38,290 --> 00:19:42,610 Speaker 3: really simple, like if we're at sea and constantly talking 328 00:19:42,650 --> 00:19:45,890 Speaker 3: about vessels that are larger metallic than I might aim 329 00:19:46,090 --> 00:19:49,890 Speaker 3: for you know, big metallic drums or in this or 330 00:19:50,090 --> 00:19:53,290 Speaker 3: like in this, you know the foghorn, And even if 331 00:19:53,330 --> 00:19:55,090 Speaker 3: it's not sounding like a foghorn, there's a kind of 332 00:19:55,210 --> 00:19:59,370 Speaker 3: DNA in there that I think hopefully travels through, you know, 333 00:19:59,410 --> 00:20:00,450 Speaker 3: to the final thing. 334 00:20:01,090 --> 00:20:05,250 Speaker 2: Tell me more about about how you use music and 335 00:20:05,290 --> 00:20:08,370 Speaker 2: how much you use music, because I mean, potentially you 336 00:20:08,410 --> 00:20:12,050 Speaker 2: could compose music for every second of audio, but actually 337 00:20:12,010 --> 00:20:13,810 Speaker 2: you want to be much more sparing than that. 338 00:20:14,530 --> 00:20:17,650 Speaker 3: I remember Mike Figures being interviewed the film director and 339 00:20:17,730 --> 00:20:22,050 Speaker 3: saying that applying music to film, and I think it 340 00:20:22,090 --> 00:20:25,530 Speaker 3: could be said also of you know, podcasting or any storytelling. 341 00:20:26,370 --> 00:20:29,610 Speaker 3: So he said, it's it's sort of addictive. Once you start, 342 00:20:30,250 --> 00:20:32,170 Speaker 3: it's very hard to kind of rein it in, and 343 00:20:32,250 --> 00:20:34,330 Speaker 3: before you know it, the whole thing is covered in music. 344 00:20:34,370 --> 00:20:37,650 Speaker 3: And I think you then lose, you lose the power 345 00:20:37,690 --> 00:20:42,730 Speaker 3: of it. You you end up with something that never 346 00:20:42,850 --> 00:20:48,130 Speaker 3: really never really sort of surprises, never really makes the 347 00:20:48,170 --> 00:20:51,410 Speaker 3: best of itself, because it's just become a constant presence, 348 00:20:51,970 --> 00:20:55,570 Speaker 3: and it's constantly illustrating or even trying to instruct the 349 00:20:55,650 --> 00:21:00,690 Speaker 3: viewer as to what to hear. So I tend to 350 00:21:00,730 --> 00:21:04,090 Speaker 3: look It's almost like I'm hunting more for places where 351 00:21:04,810 --> 00:21:07,250 Speaker 3: I don't need to use music, and that's part of 352 00:21:07,290 --> 00:21:09,690 Speaker 3: that's just practical, you know, we've got certain amount of 353 00:21:09,730 --> 00:21:13,890 Speaker 3: time and budget to make the stuff. 354 00:21:13,570 --> 00:21:13,770 Speaker 1: You know. 355 00:21:15,410 --> 00:21:17,730 Speaker 3: Rather than thinking, oh, we can have music here, I 356 00:21:17,810 --> 00:21:20,970 Speaker 3: try and be really disciplined and go, this doesn't need anything, 357 00:21:21,250 --> 00:21:23,610 Speaker 3: you know, because you've got to really force yourself to go. 358 00:21:24,450 --> 00:21:26,170 Speaker 3: You know, what do I add here? What do I 359 00:21:26,570 --> 00:21:33,130 Speaker 3: flesh out for the listener? I suppose my feeling is 360 00:21:34,770 --> 00:21:38,890 Speaker 3: use it as sparingly as you can and try and 361 00:21:39,130 --> 00:21:44,330 Speaker 3: find spaces around the emotion that the words are already conveying. 362 00:21:45,010 --> 00:21:46,850 Speaker 2: So, Pascal, are you ready for a couple of quick 363 00:21:46,890 --> 00:21:48,370 Speaker 2: fire questions to wrap up? 364 00:21:48,570 --> 00:21:49,970 Speaker 3: Yeah? Go on, then I should have a sort of 365 00:21:50,010 --> 00:21:52,810 Speaker 3: bell or something, shouldn't I okay? So what is the 366 00:21:53,610 --> 00:21:57,290 Speaker 3: hardest scene that you've ever had to work on? 367 00:21:57,330 --> 00:21:57,450 Speaker 1: For? 368 00:21:57,490 --> 00:22:02,530 Speaker 3: Caution me tales battles, things with lots of footsteps do 369 00:22:02,690 --> 00:22:06,610 Speaker 3: my head in Although for the marathon episode, I just 370 00:22:06,730 --> 00:22:09,890 Speaker 3: literally went out running and epping for it and hung 371 00:22:09,890 --> 00:22:12,330 Speaker 3: a mic, you know, in front of me. So that 372 00:22:12,410 --> 00:22:15,730 Speaker 3: was quite a nice solution to that problem. But yeah, 373 00:22:15,770 --> 00:22:20,210 Speaker 3: the really tricky bits are where you have a lot 374 00:22:20,210 --> 00:22:24,690 Speaker 3: of human activity that needs choreographing, and I've decided we 375 00:22:24,730 --> 00:22:27,290 Speaker 3: should hear it. You know, the sort of shuffling from 376 00:22:27,490 --> 00:22:31,370 Speaker 3: one place to another, doing something like opening a bag, whatever, 377 00:22:31,770 --> 00:22:34,690 Speaker 3: closing a door. Footsteps and that kind of stuff are 378 00:22:34,730 --> 00:22:38,970 Speaker 3: really tricky. There are time sink and they're hard to 379 00:22:39,010 --> 00:22:42,250 Speaker 3: get right, hard to get believable. Footsteps, particularly if I 380 00:22:42,250 --> 00:22:44,770 Speaker 3: can nominate anything, it would be footsteps. They are a 381 00:22:44,770 --> 00:22:49,930 Speaker 3: real pain. And do you have a favorite episode. I'm 382 00:22:49,970 --> 00:22:52,650 Speaker 3: really fond of Jaws. I have to say I really 383 00:22:52,730 --> 00:22:55,690 Speaker 3: enjoyed working that through. 384 00:22:56,170 --> 00:23:01,050 Speaker 2: You had to pastiche the famous Jaws soundtrack, which we 385 00:23:01,050 --> 00:23:04,250 Speaker 2: weren't allowed to use. You needed to kind of call 386 00:23:04,290 --> 00:23:06,490 Speaker 2: it to people's mind how to be. 387 00:23:06,570 --> 00:23:19,730 Speaker 3: John Williams in One Afternoon. Quite often face with that challenge, 388 00:23:19,730 --> 00:23:22,250 Speaker 3: which is, you know, we are referring to a composer, 389 00:23:22,490 --> 00:23:24,970 Speaker 3: so it would be ridiculous for you not to somehow 390 00:23:25,010 --> 00:23:26,970 Speaker 3: nod to it. But you can't do it. You can't. 391 00:23:27,090 --> 00:23:29,130 Speaker 3: You know, you have to try and satisfy your own 392 00:23:29,170 --> 00:23:32,810 Speaker 3: creativity by doing something that resonates, but you also need 393 00:23:32,850 --> 00:23:34,890 Speaker 3: to make that person think of that composer. So you know, 394 00:23:34,850 --> 00:23:39,250 Speaker 3: the same with Keith Jarrett and the Coln episode trying 395 00:23:39,290 --> 00:23:45,250 Speaker 3: to do my own John Williams impression. I mean, yeah, 396 00:23:43,930 --> 00:23:48,490 Speaker 3: fools errand that, but really good fun to work on. 397 00:23:49,770 --> 00:23:52,450 Speaker 3: Lots of lovely sort of terms in that episode. 398 00:23:52,970 --> 00:23:55,810 Speaker 2: We feel very lucky to have you Passala. I'm sure 399 00:23:55,970 --> 00:23:58,290 Speaker 2: I'm sure many of our listeners feel the same way. 400 00:23:58,730 --> 00:24:01,130 Speaker 2: It's great because the show resets every week. 401 00:24:01,690 --> 00:24:04,810 Speaker 3: There's not a set. It's very difficult to tire of 402 00:24:04,850 --> 00:24:08,290 Speaker 3: it because you know, that sense of reset and the 403 00:24:08,450 --> 00:24:13,210 Speaker 3: knowledge as I open up every new episode that's I 404 00:24:13,250 --> 00:24:15,010 Speaker 3: have no idea where we're going to be and what 405 00:24:15,130 --> 00:24:18,130 Speaker 3: time we're going to be is what keeps it amazingly 406 00:24:18,130 --> 00:24:18,690 Speaker 3: fresh for me. 407 00:24:20,410 --> 00:24:24,690 Speaker 2: Well, thank you so much, Pascal. We've barely scratched the surface, 408 00:24:24,730 --> 00:24:26,850 Speaker 2: so I hope you'll come back and do this again 409 00:24:26,890 --> 00:24:28,290 Speaker 2: for us very soon. 410 00:24:28,570 --> 00:24:30,370 Speaker 3: But yeah, we could do a walk through of an app. 411 00:24:30,410 --> 00:24:31,330 Speaker 3: That would be quite fun. 412 00:24:31,490 --> 00:24:33,170 Speaker 2: Oh yeah, that would be great. That'd be great. I 413 00:24:33,290 --> 00:24:37,050 Speaker 2: love that, Pascal. Your website pascal wise dot com or. 414 00:24:37,090 --> 00:24:40,130 Speaker 3: Yeah, pascal wise dot com or dot net. And that's 415 00:24:40,210 --> 00:24:43,690 Speaker 3: why is w y s E. That's sort of my 416 00:24:43,810 --> 00:24:46,250 Speaker 3: memory bank, the website. It just reminds me what I've 417 00:24:46,290 --> 00:24:50,250 Speaker 3: done so those things I've worked on are up on there. 418 00:24:50,610 --> 00:24:53,210 Speaker 2: And if you have any questions for Pascal just what 419 00:24:53,210 --> 00:24:56,730 Speaker 2: do they say on YouTube? Just stick them in the comments. Yeah, 420 00:24:56,810 --> 00:24:59,170 Speaker 2: I think that's possible on Patreon, so please do that. 421 00:24:59,290 --> 00:25:03,210 Speaker 3: Yeah, I'm very happy to answer any queries, however small 422 00:25:03,450 --> 00:25:07,690 Speaker 3: or obscure. Obscure ones the best Pascal wise, thank you 423 00:25:07,770 --> 00:25:26,050 Speaker 3: so much, lovely to see thanks to him