WEBVTT - Creepypasta 4: More SCP, Polybius and Grifter

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey you welcome to Stuff to Blow

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<v Speaker 1>your Mind. My name is Robert Lamb and I'm Christian Seger,

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<v Speaker 1>and we are back for the fourth Creepy Pasta episode

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<v Speaker 1>that we've done together. That's a lot of creepy pastas

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<v Speaker 1>it is. I wasn't sure we were gonna we're gonna

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<v Speaker 1>be able to actually squeeze out a fourth one, and

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<v Speaker 1>yet behold, here it is. And honestly, people have asked

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<v Speaker 1>for this. A lot of people have written in and

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<v Speaker 1>said how much they like the Creepy Pasta episodes that

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<v Speaker 1>we've done. Now I'm trying to recall this because I've

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<v Speaker 1>done this is my third Halloween on the show. We've

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<v Speaker 1>done one for each Halloween. But I think we did

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<v Speaker 1>one off season maybe as well. I think so. I

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<v Speaker 1>think the first one was off season and then we

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<v Speaker 1>came back or maybe the second one something like that. Yeah,

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<v Speaker 1>so we have If you're unfamiliar with Creepy pastas, we

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<v Speaker 1>will set this all up for you. But this is

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<v Speaker 1>uh And by the way, it being the warth doesn't

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<v Speaker 1>mean that you have to go back and listen to

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<v Speaker 1>the other three either. Like they're not at all connected. Uh,

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<v Speaker 1>this is just like a fun kind of halloween ish

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<v Speaker 1>thing that we've been doing on the show for a

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<v Speaker 1>while now. Yeah, and it's a it's actually rounding out

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<v Speaker 1>our our Halloween, our month of our month plus of

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<v Speaker 1>Halloween content because this is airing the Thursday following Halloween

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<v Speaker 1>two thousand seventeen. So if you're sitting there at home

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<v Speaker 1>and you're going, I don't know what a creepy pasta is,

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<v Speaker 1>this is very weird if you keep saying that word. Okay,

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<v Speaker 1>here's the real brief. Visit to it again. Uh. Creepy

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<v Speaker 1>pastas are these viral copy and paste texts that are

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<v Speaker 1>in the form of horror stories. They evolved from the

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<v Speaker 1>term copy pasta, which was essentially when people would copy

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<v Speaker 1>and paste like like made up letters or fiction to

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<v Speaker 1>each other and send them around in chain emails, right.

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<v Speaker 1>Or Another example of just pure copy pops so that

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<v Speaker 1>I've encountered is is on these various question and answer

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<v Speaker 1>websites where someone will say, like this is specific example,

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<v Speaker 1>someone's like, oh, I have to get a prostate exam

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<v Speaker 1>tomorrow at the doctor's office. What's going to happen? Should

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<v Speaker 1>I be concerned, and then somebody drops some ultimately like

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<v Speaker 1>hollacious or scandalous story about what happened to them. And

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<v Speaker 1>then if you take that that copy and you search

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<v Speaker 1>for it, you see, oh, this exists in various places.

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<v Speaker 1>This is just like a grab bag bit of text

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<v Speaker 1>that somebody will distribute as needed to freak people out. Exactly.

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<v Speaker 1>That's kind of the fun of it is that they

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<v Speaker 1>take the shape of urban legends. They appear like things

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<v Speaker 1>that have actually happened. Right, This is sort of fake

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<v Speaker 1>news before fake news, right, people saying this happened to

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<v Speaker 1>me on the Internet and everybody going wait what and

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<v Speaker 1>kind of like circling around back and realizing that it's

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<v Speaker 1>just like for fun. It's like, it's like fake news

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<v Speaker 1>that became self aware, because because now you'll have websites

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<v Speaker 1>where where creepy pasta is curated and even composed and

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<v Speaker 1>shared exclusively with the creepypasta community. Yeah, exactly. And so

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<v Speaker 1>the whole idea here is that they're mimicking these first

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<v Speaker 1>person accounts, and the ones that were usually gravitating towards

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<v Speaker 1>are the ones that appear to be scientific ones. Right.

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<v Speaker 1>We've usually covered ones in the past that claimed to

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<v Speaker 1>be uh scientific laboratory conditions or something like that. Yeah,

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<v Speaker 1>or ones that at least actually have get their roots into,

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<v Speaker 1>you know, cognition or human behavior or I don't know,

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<v Speaker 1>go a little deeper than just a pure jump scare

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<v Speaker 1>and right. Yeah. In fact, you know, I only just

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<v Speaker 1>now remember this. There's a TV show on sci Fi

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<v Speaker 1>that is taking creepy pastas and adapting them into like

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<v Speaker 1>season length television shows. I think they're like five or

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<v Speaker 1>six episodes. I haven't seen it yet. But in fact,

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<v Speaker 1>actually last year you and I were interviewed by Playboy

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<v Speaker 1>magazine because they were looking for somebody who knew sort

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<v Speaker 1>of how to talk about creepy pastas beyond like the

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<v Speaker 1>websites that they're on. And that was fun too, so

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<v Speaker 1>we we had an opportunity to talk about sort of

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<v Speaker 1>just like the mechanics of the creepy pasta. Right now,

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<v Speaker 1>a lot of the pasta, the creepy pasta out there

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<v Speaker 1>is going to be authorless, but you see that changing

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<v Speaker 1>more and more with the you know, actual authors contributing

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<v Speaker 1>their pieces. And then likewise they range and greatly in length.

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<v Speaker 1>I tend to like the short ones, and they also

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<v Speaker 1>range from things that are just kind of like, hey,

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<v Speaker 1>this thing happened, can you believe it? Or sort of

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<v Speaker 1>Wikipedia style entries to things that are more clearly attempts

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<v Speaker 1>at a at at at a narrative structure. So the

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<v Speaker 1>most popular one that those of you out there have

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<v Speaker 1>probably heard of before and you might not even realize, oh,

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<v Speaker 1>that's a creepy pasta is slender Man. And we talked

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<v Speaker 1>a lot about slender Man in the previous episodes, so

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<v Speaker 1>I'm not going to do a lot of deep dive

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<v Speaker 1>onto that here. But really, the genre of creepy pasta

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<v Speaker 1>seems to have hit its peak somewhere around two thousand

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<v Speaker 1>and ten. It's still chucking along. People are still doing them,

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<v Speaker 1>making them. In fact, like when I went to go

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<v Speaker 1>research for this episode, I was shocked at how many

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<v Speaker 1>more there still were, you know, but I think like

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<v Speaker 1>the height of it being covered in other media has

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<v Speaker 1>maybe passed. Yeah. Plus, I I wonder how it's changing

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<v Speaker 1>to a with the rise of fake news and you know,

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<v Speaker 1>intentionally misleading um bits of content that are out there,

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<v Speaker 1>as well as things that are maybe not quite tied

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<v Speaker 1>to an effort to distort the truth, but are just

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<v Speaker 1>tied to get clicks I'm thinking of those. Yeah, they

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<v Speaker 1>will generally be like a series of four or more,

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<v Speaker 1>depending how crappy the website is. Um little thumbnails at

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<v Speaker 1>the bottom of the page, and they generally have like

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<v Speaker 1>a picture of like something kind of mysteriously fleshy, and

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<v Speaker 1>and then some sort of you know, clickbait headline. I think, actually,

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<v Speaker 1>it's it's fair to point out that sometimes in the

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<v Speaker 1>history of stuff to blow your mind, you may have

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<v Speaker 1>seen such a thing at the bottom of our website.

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<v Speaker 1>That's beyond our control, right, but those ads are sort

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<v Speaker 1>of placed there by like powers beyond our own. I

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<v Speaker 1>wonder if there's a potential for a new genre. I

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<v Speaker 1>guess you could call it creep Uh let's see, it's

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<v Speaker 1>it's clickbaits will be creepy bait. I don't know, creepy

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<v Speaker 1>BAITA like that. Yeah, yeah, exactly. You create an entire

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<v Speaker 1>business around churning out creepy baits with like weird little

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<v Speaker 1>thumbnails that would sit on the bottom of sites, and

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<v Speaker 1>people click on them and think they're reading a story

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<v Speaker 1>that's like you won't believe these five celebrities who aren't

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<v Speaker 1>allowed in Hollywood anymore. And then but like it's actually

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<v Speaker 1>a horror story that is a great idea for a business.

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<v Speaker 1>Let's start that, all right. So in this episode we

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<v Speaker 1>have we have each gone out into the wilds of

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<v Speaker 1>creepy pasta and once more brought back a couple of

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<v Speaker 1>topics to tackle tease apart and try and find some

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<v Speaker 1>stuff to blow your own content about. You retrieve too,

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<v Speaker 1>from the wilds I retrieved to. Now you probably want

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<v Speaker 1>to touch on the source for your two creepy pastas. Yeah,

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<v Speaker 1>so our last creepy pasta Creepy Pasta three. If you're

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<v Speaker 1>keeping track, these are like horror movies. The way that

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<v Speaker 1>we're calculating them was all about something called SCP, which

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<v Speaker 1>was brought to our attention by several listeners. The SCP

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<v Speaker 1>foundation is this collection of scientific creepy pastas that's out there,

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<v Speaker 1>and the idea is it's as if there's this warehouse

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<v Speaker 1>of oddities that are collected and contained somewhere, kind of

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<v Speaker 1>like that TV show warehouse. Their teen um and the

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<v Speaker 1>guidelines are basically that the articles should have an interesting idea,

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<v Speaker 1>reasonable containment procedures for the creepy pasta, and a clear

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<v Speaker 1>description with each entry. They operate on a rating system

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<v Speaker 1>so the community actually up votes and down votes based

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<v Speaker 1>on what their favorite ones are. And both of my

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<v Speaker 1>suggestions today come from a listener named Austin who suggested

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<v Speaker 1>a bunch of s cps for us right after Creepy

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<v Speaker 1>pasta three, and they have a bunch. It's it's a

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<v Speaker 1>very fun website to just browse through and click on

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<v Speaker 1>things and see just how how absurd and or legitimately

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<v Speaker 1>creepy each entry is because there's a lot of humor

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<v Speaker 1>on that website. Whichever very much. Yeah, yeah, and uh

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<v Speaker 1>it is You're not wrong, there's like thousands. Now. That

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<v Speaker 1>was the thing that kind of overwhelmed me is I

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<v Speaker 1>was like, how am I gonna do this? But luckily

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<v Speaker 1>Austin pointed out two great ones that I'm gonna work

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<v Speaker 1>with today. So my first is called s E P

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<v Speaker 1>nine six two. That's its designation, but we can call

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<v Speaker 1>it the Tower of Babel for our purpose. And you

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<v Speaker 1>have to stress how Babel is spelled here. Yeah b

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<v Speaker 1>A B B L E. Now, uh, I'm gonna just

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<v Speaker 1>summarize this because I think it would take too much

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<v Speaker 1>time to read the whole thing. But I recommend, like,

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<v Speaker 1>if you're into this idea, just go to Google and

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<v Speaker 1>type in SCP nine six two and the whole thing

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<v Speaker 1>will pull up. Um. But the gist of the Tower

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<v Speaker 1>of Babel in this creepy pasta is that there's this

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<v Speaker 1>large steel tower that has been found by human beings

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<v Speaker 1>and it produces these animal human hybrid servitors that are

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<v Speaker 1>under its control. They basically come out of the bottom

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<v Speaker 1>of this thing and they go within a like a

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<v Speaker 1>short radius of the tower to recover local resources, and

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<v Speaker 1>it's implied that these resources are brought back to the

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<v Speaker 1>tower to help rebuild the tower itself, to do some

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<v Speaker 1>kind of crazy experiments inside of it, and possibly to

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<v Speaker 1>create these servitors as well. Uh. They're described as being

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<v Speaker 1>sort of like likened thrope cyborgs, like they're half animal

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<v Speaker 1>half human, but they've got cybernetic implants kind of and

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<v Speaker 1>they're they also outside of the mining and like gathering materials,

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<v Speaker 1>they also hunt animals, so they'll kill animals and bring

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<v Speaker 1>back their bodies to the tower, but they will not

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<v Speaker 1>harm human beings. Is made very clear that that human

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<v Speaker 1>beings are in some way uh revered by this tower,

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<v Speaker 1>which may be sentient or there may be something inside

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<v Speaker 1>the tower that's sentient. That's sending all this stuff out. Now,

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<v Speaker 1>what do they do with the animals they bring back, Well,

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<v Speaker 1>it's unclear. They maybe make more servitors out of them,

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<v Speaker 1>and that's something I'm going to cover and looking at

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<v Speaker 1>the science here. But also, the tower will occasionally release

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<v Speaker 1>these balloons, and the balloons will have high quality writings

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<v Speaker 1>attached to them, and the writings sometimes go a little crazy,

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<v Speaker 1>like sometimes they're they're like little short stories, sometimes their poems,

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<v Speaker 1>sometimes their rants. And the rants seem to be the

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<v Speaker 1>ones that like give us a glimpse at the actual

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<v Speaker 1>personality of the Tower, and it seems to worship humanity

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<v Speaker 1>and it refers to humanity as the great Ones over

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<v Speaker 1>and over again. Wow, in your description of all of this,

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<v Speaker 1>I am picturing it as an as a Monty Python

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<v Speaker 1>animation by Terry Gilliam. I feel like that's probably the

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<v Speaker 1>purest expression that would be great. Actually, yeah, you know what,

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<v Speaker 1>it makes me think of Brazil a little bit. Oh yeah, yeah. Yeah.

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<v Speaker 1>So the thing that makes the balloons tied into all

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<v Speaker 1>this resource collection is that the balloons are made out

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<v Speaker 1>of the skin of animals that are recovered. So it's

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<v Speaker 1>very strange. Um, now I want to look at two

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<v Speaker 1>things that came out of this for me. The first

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<v Speaker 1>is animal human hybrids, which is a favorite topic of

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<v Speaker 1>ours on the show. We've talked about it before on

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<v Speaker 1>our X Files episode that Joe and I did two

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<v Speaker 1>X Files episodes where we we got into hybrids and chimeras.

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<v Speaker 1>This was two years ago maybe. And then Robert, you

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<v Speaker 1>and I did an episode all about the myth of

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<v Speaker 1>the human z the human Chimpanze hybrid. Yeah, well the

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<v Speaker 1>myth and then the the actual history there and that.

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<v Speaker 1>That was a fun episode and if I remember correctly,

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<v Speaker 1>Joe Rogan's favorite episode. Rogan was thrilled about that episode. Yeah.

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<v Speaker 1>Uh so, if you haven't heard that, go back and

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<v Speaker 1>listen to it. That's a fun one. That's it's one

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<v Speaker 1>of my favorites. Actually. Uh Now, I want to start

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<v Speaker 1>actually by reading a quote to you. Okay, and I'm

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<v Speaker 1>gonna I'm not going to tell the audience who this

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<v Speaker 1>quote is from before I go ahead and say it.

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<v Speaker 1>So here we go. A hopeful society has institutions of

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<v Speaker 1>science and medicine that do not cut ethical corners, and

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<v Speaker 1>that recognize the matchless value of every life. Tonight, I

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<v Speaker 1>ask you to pass legislation to prohibit the most egregious

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<v Speaker 1>abuses of medical research, human cloning in all its forms,

0:11:59.720 --> 0:12:05.960
<v Speaker 1>creating or implanting embryos for experiments, creating human animal hybrids,

0:12:06.040 --> 0:12:10.760
<v Speaker 1>and buying, selling, or patenting human embryos. Human life is

0:12:10.800 --> 0:12:14.080
<v Speaker 1>a gift from our creator, and that gift should never

0:12:14.120 --> 0:12:18.960
<v Speaker 1>be discarded, devalued, or put up for sale. So who

0:12:19.000 --> 0:12:21.000
<v Speaker 1>do you think that was? I am getting I'm gonna

0:12:21.040 --> 0:12:23.440
<v Speaker 1>go make a wild guess and say that that was

0:12:23.800 --> 0:12:29.559
<v Speaker 1>Senator Joe squirrel Man because he doesn't want his genetic

0:12:29.640 --> 0:12:33.120
<v Speaker 1>data to be sold. It was actually former President George W.

0:12:33.280 --> 0:12:36.640
<v Speaker 1>Bush from his State of the Union in two thousand six.

0:12:37.240 --> 0:12:40.200
<v Speaker 1>And as some of our listeners know, I have my

0:12:40.320 --> 0:12:44.360
<v Speaker 1>master's degree in presidential rhetoric, and I was watching the

0:12:44.360 --> 0:12:46.120
<v Speaker 1>State of the Union at the time. I love watching

0:12:46.120 --> 0:12:48.319
<v Speaker 1>State of the Unions there. It's kind of a weird,

0:12:48.360 --> 0:12:51.720
<v Speaker 1>like they're my super Bowl basically, And uh, I was

0:12:51.760 --> 0:12:53.520
<v Speaker 1>watching it and I went, wait a minute, Like I

0:12:53.559 --> 0:12:55.480
<v Speaker 1>did like a double take, and I was like, did

0:12:55.480 --> 0:12:59.880
<v Speaker 1>he say human animal hybrids? Like? Has he gone so

0:13:00.080 --> 0:13:02.640
<v Speaker 1>far off the deep end that he thinks like werewolves

0:13:02.640 --> 0:13:04.800
<v Speaker 1>are a thing? You know? I was really like where

0:13:04.840 --> 0:13:07.680
<v Speaker 1>did this come from? You know? And it turns out

0:13:08.080 --> 0:13:10.120
<v Speaker 1>that this was actually an issue at the time, like

0:13:10.160 --> 0:13:14.400
<v Speaker 1>in scientific experimentation that was kind of rearing its head up,

0:13:14.440 --> 0:13:17.840
<v Speaker 1>and so I think Bush like from his ethical standpoint,

0:13:17.880 --> 0:13:20.920
<v Speaker 1>was trying to tackle it. But actually this is when

0:13:20.960 --> 0:13:25.239
<v Speaker 1>I became aware that experiments to create human animal chimeras

0:13:25.720 --> 0:13:29.040
<v Speaker 1>are ineligible for public funding here in the United States.

0:13:29.040 --> 0:13:32.600
<v Speaker 1>So you you cannot the government will not help pay

0:13:32.679 --> 0:13:35.880
<v Speaker 1>for anything that's even semi related to that. Yeah, And now,

0:13:35.920 --> 0:13:38.880
<v Speaker 1>of course it's it's it's worth driving home that that

0:13:39.000 --> 0:13:42.040
<v Speaker 1>the the actual experiments that are not being funded in

0:13:42.080 --> 0:13:45.920
<v Speaker 1>these cases are not experiments to create humans these or

0:13:45.960 --> 0:13:48.800
<v Speaker 1>to create some sort of mutant pig person that will

0:13:49.360 --> 0:13:52.240
<v Speaker 1>you know, labor in the minds. Uh, they're far more

0:13:52.280 --> 0:13:56.320
<v Speaker 1>realistic and applicable UM areas here. Like one of the

0:13:56.320 --> 0:13:58.240
<v Speaker 1>ones that instantly comes to mind, and I believe we've

0:13:58.240 --> 0:14:00.200
<v Speaker 1>discussed this one in the past on the show is

0:14:00.440 --> 0:14:04.280
<v Speaker 1>what if you could use a pig to grow human

0:14:04.480 --> 0:14:08.280
<v Speaker 1>organs within it for organ transplants to humans or any

0:14:08.320 --> 0:14:10.200
<v Speaker 1>other kind of like tissue or organ and growth. If

0:14:10.200 --> 0:14:12.520
<v Speaker 1>you could grow it in an animal or on an animal,

0:14:13.480 --> 0:14:16.120
<v Speaker 1>that would make the whole process easier, right. Yes, in fact,

0:14:16.160 --> 0:14:18.079
<v Speaker 1>that is exactly what I'm going to talk about here

0:14:18.120 --> 0:14:22.760
<v Speaker 1>today because I imagined one of the Towers servitors as

0:14:22.800 --> 0:14:26.000
<v Speaker 1>being pig like, because in the description of the Creepy Pasta,

0:14:26.320 --> 0:14:29.760
<v Speaker 1>it's specifically said that the way that they're sculpted is

0:14:29.800 --> 0:14:32.000
<v Speaker 1>to try to make them look more human even though

0:14:32.040 --> 0:14:34.360
<v Speaker 1>they have animal hybrid features, and it said that like

0:14:34.560 --> 0:14:36.920
<v Speaker 1>if it has a snout, which I immediately thought of

0:14:36.920 --> 0:14:39.160
<v Speaker 1>a pig, that the snout would be like cut off.

0:14:39.840 --> 0:14:42.480
<v Speaker 1>So it's very strange, but so I immediately went to pig,

0:14:42.840 --> 0:14:46.160
<v Speaker 1>and not for any old reason, but pig. Human hybrids

0:14:46.160 --> 0:14:48.240
<v Speaker 1>are a thing that have been being worked on for

0:14:48.240 --> 0:14:51.000
<v Speaker 1>a while, and in fact this year since our Human

0:14:51.160 --> 0:14:53.880
<v Speaker 1>Z episode, actually there's been some further research on this.

0:14:54.000 --> 0:14:57.160
<v Speaker 1>So um just a reminder, I mentioned the Human Z

0:14:57.360 --> 0:15:01.200
<v Speaker 1>episode earlier. Specifically, what we talked about there were something

0:15:01.240 --> 0:15:04.200
<v Speaker 1>that we're called the Red Frankenstein experiments, and the guy

0:15:04.280 --> 0:15:08.200
<v Speaker 1>to look up there is Ilia Ivanovich. Ivanov. He was

0:15:08.240 --> 0:15:11.480
<v Speaker 1>the one who was trying to create a human chimpanzee hybrid.

0:15:11.840 --> 0:15:14.040
<v Speaker 1>We go all into it in that episode, but if

0:15:14.080 --> 0:15:15.920
<v Speaker 1>you want to go and look up on your own

0:15:16.120 --> 0:15:18.280
<v Speaker 1>you know, check out his name. I'll make sure I

0:15:18.320 --> 0:15:20.720
<v Speaker 1>linked to that episode on the landing page for this one,

0:15:21.000 --> 0:15:26.160
<v Speaker 1>as well as all previous Creepy Pasta episodes. Yes, so okay. Obviously,

0:15:26.680 --> 0:15:29.160
<v Speaker 1>outside of George W. Bush's State of the Union speech

0:15:29.160 --> 0:15:31.080
<v Speaker 1>in two thousand and six, there is a lot of

0:15:31.240 --> 0:15:36.720
<v Speaker 1>fear and paranoia around the possibility of animal human hybrid right.

0:15:36.720 --> 0:15:39.120
<v Speaker 1>It just kind of squeaks people out whenever they even

0:15:39.160 --> 0:15:42.120
<v Speaker 1>think of the idea. It makes it upsets people, which

0:15:42.120 --> 0:15:43.920
<v Speaker 1>is probably why it's kind of a common trope and

0:15:44.000 --> 0:15:50.440
<v Speaker 1>horror now in developmental biologists. Stuart Newman was at the

0:15:50.440 --> 0:15:53.200
<v Speaker 1>New York Medical College in Valhalla, and this is together

0:15:53.320 --> 0:15:56.560
<v Speaker 1>with Jeremy Rifkin, who's the president of the Foundation of

0:15:56.600 --> 0:15:59.960
<v Speaker 1>Economic Trends in d C. And they submitted a path

0:16:00.080 --> 0:16:03.680
<v Speaker 1>and for the chimera of a human Z. And they

0:16:03.760 --> 0:16:08.480
<v Speaker 1>made this from embryonic cells of humans and chimpanzees. Uh So,

0:16:08.640 --> 0:16:11.520
<v Speaker 1>Stewart he vowed to secure the patent so he could

0:16:11.520 --> 0:16:15.360
<v Speaker 1>prevent others from ever making a human Z and exploiting it.

0:16:15.400 --> 0:16:18.680
<v Speaker 1>This is how much it freaks people out, Like they

0:16:18.680 --> 0:16:21.120
<v Speaker 1>they actually tried to patent this so they could make

0:16:21.160 --> 0:16:23.760
<v Speaker 1>sure that no one else could ever try to make

0:16:23.840 --> 0:16:27.480
<v Speaker 1>something like this. Uh, and so he was actually denied

0:16:27.520 --> 0:16:30.280
<v Speaker 1>this in two thousand four by the Patent and Trademark Office.

0:16:30.360 --> 0:16:32.560
<v Speaker 1>Why well, it gets back to something that George W.

0:16:32.680 --> 0:16:35.480
<v Speaker 1>Bush was talking about in that speech. It's important to

0:16:35.520 --> 0:16:39.520
<v Speaker 1>remember the U S Patent and Trademark Office actually rejects

0:16:39.960 --> 0:16:45.200
<v Speaker 1>claims of hybrid patents because they would too closely resemble humans.

0:16:45.240 --> 0:16:48.320
<v Speaker 1>And you can't patent humanity. You can sell what you

0:16:48.320 --> 0:16:51.200
<v Speaker 1>can exploit it, but but just no patent, right. Yeah,

0:16:51.240 --> 0:16:54.400
<v Speaker 1>well it always cracks me up, like when um companies

0:16:54.520 --> 0:16:59.640
<v Speaker 1>refer to like human collateral or like human human resources,

0:16:59.640 --> 0:17:03.160
<v Speaker 1>like they're talking about human beings as if they're objects, right,

0:17:03.280 --> 0:17:06.240
<v Speaker 1>or like like pens that they order from Staples or something. Yeah,

0:17:06.280 --> 0:17:10.040
<v Speaker 1>if if any word or phrase sounds like it should

0:17:10.119 --> 0:17:12.680
<v Speaker 1>come from a pig mutant and a giant power, it's

0:17:12.760 --> 0:17:16.120
<v Speaker 1>human resources along with all those other wonderful words like

0:17:16.440 --> 0:17:20.359
<v Speaker 1>head count reduction and so yeah, exactly right, like the

0:17:20.480 --> 0:17:24.840
<v Speaker 1>basically like the the sanitization of like companies doing quote

0:17:24.840 --> 0:17:29.040
<v Speaker 1>bad things to people. Right. So, actually hybridization is quite

0:17:29.080 --> 0:17:32.880
<v Speaker 1>common in nature, right. We've all heard of zebra variations

0:17:33.000 --> 0:17:36.960
<v Speaker 1>like zebras mixed with any other Equis genus species like

0:17:37.040 --> 0:17:40.199
<v Speaker 1>zoonkies or Hebrews or donkras right. Like, that was a

0:17:40.320 --> 0:17:44.760
<v Speaker 1>huge thing after Napoleon Dynamite, where everybody thought how cute

0:17:44.760 --> 0:17:47.200
<v Speaker 1>it was to combine different names of animals. But that's

0:17:47.200 --> 0:17:49.600
<v Speaker 1>a real thing, uh. In fact, this is when two

0:17:49.760 --> 0:17:53.800
<v Speaker 1>equine species mate, but because they're compatible enough to breathe,

0:17:53.840 --> 0:17:57.920
<v Speaker 1>they can actually mate, but unfortunately their offspring are usually sterile.

0:17:58.040 --> 0:18:00.879
<v Speaker 1>So this is when we get mules instance. Yeah, and

0:18:00.920 --> 0:18:04.440
<v Speaker 1>in the worst cases, for instance, prince to mind African

0:18:04.440 --> 0:18:07.280
<v Speaker 1>and Asian elephants, there have been cases where they have

0:18:07.359 --> 0:18:11.879
<v Speaker 1>bread and captivity and the results are if they do

0:18:11.960 --> 0:18:16.800
<v Speaker 1>produce offspring is generally quite frail and sickly and doesn't Yeah. Yeah,

0:18:16.840 --> 0:18:18.400
<v Speaker 1>that seems to be the case with some of these

0:18:18.440 --> 0:18:21.600
<v Speaker 1>as well. We also see big cat hybrids that are common.

0:18:21.680 --> 0:18:26.359
<v Speaker 1>So you've got tigons, liggers, jag lion, jaggue, pars, the

0:18:26.800 --> 0:18:30.520
<v Speaker 1>all the combinations right in rare cases. Actually, tigons are

0:18:30.560 --> 0:18:35.680
<v Speaker 1>different from other hybrid progeny. They can actually produce babies. Uh.

0:18:35.720 --> 0:18:38.959
<v Speaker 1>And there is a small industry that goes around breeding

0:18:39.000 --> 0:18:45.040
<v Speaker 1>domestic cats with wild relatives to produce like weird exotic hybrids. Right, So, like,

0:18:45.640 --> 0:18:47.639
<v Speaker 1>I've never seen one of these before, but I'm guessing like,

0:18:47.680 --> 0:18:50.560
<v Speaker 1>if you're super rich, you're like, I want to breed

0:18:50.680 --> 0:18:54.320
<v Speaker 1>my tortoise shell cat with a lynx or something, and

0:18:54.400 --> 0:18:58.440
<v Speaker 1>you get you get like this bizarre cat for your house.

0:18:59.000 --> 0:19:01.240
<v Speaker 1>I mean, yeah, my world is just when you run

0:19:01.240 --> 0:19:04.000
<v Speaker 1>out of cat, then the cat person, you know, the

0:19:04.040 --> 0:19:08.320
<v Speaker 1>cat lady in your social circle. Oh yes, oh yeah,

0:19:08.359 --> 0:19:10.520
<v Speaker 1>they just seem to show up on my doorstep. That's

0:19:10.520 --> 0:19:14.240
<v Speaker 1>how it works for me. Uh Also, bottle knows dolphins

0:19:14.280 --> 0:19:17.480
<v Speaker 1>and false killer whales can breed. These are called hole

0:19:17.520 --> 0:19:22.520
<v Speaker 1>fens holfens uh as, and so that's another hybrid that

0:19:22.520 --> 0:19:26.040
<v Speaker 1>we can note here. Almost all of these are infertile. Subsequently,

0:19:26.320 --> 0:19:28.719
<v Speaker 1>the whole thing, they're doomed to an evolutionary dead end.

0:19:28.760 --> 0:19:32.760
<v Speaker 1>They just they can't continue breeding. There's even some speculation

0:19:32.880 --> 0:19:36.880
<v Speaker 1>that human beings once crossbred with neanderthals, so that's worth

0:19:36.920 --> 0:19:42.320
<v Speaker 1>remembering as well. So, okay, Robert mentioned the pig hybrid

0:19:42.400 --> 0:19:46.879
<v Speaker 1>and the idea of using them for organ transplantation. This

0:19:46.920 --> 0:19:49.880
<v Speaker 1>first came about in two thousand three when Chinese scientists

0:19:49.960 --> 0:19:53.679
<v Speaker 1>at the Shanghai Second Medical University fused human cells with

0:19:53.880 --> 0:19:57.960
<v Speaker 1>rabbit eggs and this was reportedly the first human animal chimera.

0:19:58.280 --> 0:20:00.640
<v Speaker 1>Then in two thousand four, researchers is that the Mayo

0:20:00.720 --> 0:20:04.760
<v Speaker 1>Clinic created pigs with human blood flowing in their bodies.

0:20:05.080 --> 0:20:07.119
<v Speaker 1>And this is the stuff that kind of led to

0:20:07.320 --> 0:20:10.119
<v Speaker 1>that George W. Bush section in the State of the Union. Right,

0:20:10.160 --> 0:20:13.840
<v Speaker 1>these research uh moments popping up, but also stem cell

0:20:13.880 --> 0:20:16.960
<v Speaker 1>research becoming like a lot bigger and more public. Yeah,

0:20:17.000 --> 0:20:20.040
<v Speaker 1>I mean it is weird to imagine that, right, to

0:20:20.080 --> 0:20:23.399
<v Speaker 1>think of this pig that has been engineered to have

0:20:23.760 --> 0:20:26.200
<v Speaker 1>human blood in it for the purposes of blood donation,

0:20:26.400 --> 0:20:30.359
<v Speaker 1>and and you know, the the ramifications are not necessarily

0:20:30.400 --> 0:20:33.840
<v Speaker 1>attractive there. I mean, if you're if you're against say

0:20:33.840 --> 0:20:37.040
<v Speaker 1>the eating of animals, the raising of pigs for food,

0:20:37.480 --> 0:20:39.840
<v Speaker 1>then you know, how are you supposed to feel about

0:20:39.920 --> 0:20:42.879
<v Speaker 1>rearing pigs just so you can drain their blood and

0:20:43.280 --> 0:20:46.360
<v Speaker 1>sell it. Yeah, it's a for me, it's an ethical

0:20:46.400 --> 0:20:49.040
<v Speaker 1>thing around along the lines of we were just talking

0:20:49.040 --> 0:20:52.200
<v Speaker 1>about in our Optography episode about the experiment where they're

0:20:52.280 --> 0:20:55.840
<v Speaker 1>running album solution through a dog's eyeball while it was

0:20:55.880 --> 0:20:58.960
<v Speaker 1>still alive to see if optography was real, right, Like,

0:20:59.400 --> 0:21:02.840
<v Speaker 1>that is a setting to me. But I'm also a vegetarian,

0:21:02.920 --> 0:21:05.399
<v Speaker 1>and that's kind of part of it, just my ethical standpoint,

0:21:05.560 --> 0:21:08.200
<v Speaker 1>right Whereas I can totally understand why some people would

0:21:08.200 --> 0:21:10.480
<v Speaker 1>be like and in fact, I've got data here to

0:21:10.520 --> 0:21:14.120
<v Speaker 1>talk about this. Every day, twenty two people die because

0:21:14.160 --> 0:21:16.520
<v Speaker 1>they can't get the organ they need, right, So I

0:21:16.560 --> 0:21:20.040
<v Speaker 1>can completely understand the concept of saying, well, it's actually

0:21:20.080 --> 0:21:22.640
<v Speaker 1>worth it to us to grow these pigs with human

0:21:22.760 --> 0:21:25.160
<v Speaker 1>organs inside of them so that we can harvest those

0:21:25.200 --> 0:21:28.880
<v Speaker 1>organs and save some of those twenty two people every day. Yeah, Ultimately,

0:21:28.880 --> 0:21:30.720
<v Speaker 1>you can look at it as the choice, right, Okay,

0:21:30.720 --> 0:21:32.919
<v Speaker 1>either we're gonna go ahead with with pigs that have

0:21:33.000 --> 0:21:36.320
<v Speaker 1>human blood and human organs, or you guys get more

0:21:36.440 --> 0:21:41.360
<v Speaker 1>organized and more committed to attending blood drives and donating

0:21:41.400 --> 0:21:44.000
<v Speaker 1>your body when you die and having everything set up

0:21:44.040 --> 0:21:47.120
<v Speaker 1>so that that we don't have to rely on the hybrids. Yeah.

0:21:47.160 --> 0:21:49.440
<v Speaker 1>Do you remember that movie The Island that came out

0:21:49.440 --> 0:21:52.040
<v Speaker 1>a couple of years ago. Oh, Yeah, this was basically

0:21:52.119 --> 0:21:54.480
<v Speaker 1>the premise there, except for it was even more horrifying

0:21:54.520 --> 0:21:57.679
<v Speaker 1>because they were clones of actual people that were raised

0:21:57.680 --> 0:22:01.080
<v Speaker 1>to maturity so that those people would have exact duplicates

0:22:01.119 --> 0:22:03.560
<v Speaker 1>of their organs on hand. Yeah, it's essentially a remake

0:22:03.680 --> 0:22:07.679
<v Speaker 1>of Clona what no, Yeah, parts the Clonus hor or

0:22:07.760 --> 0:22:10.600
<v Speaker 1>is it Clonus the parts are It was then all

0:22:10.640 --> 0:22:13.919
<v Speaker 1>the industry science theater film. It had Peter Graves in it.

0:22:14.320 --> 0:22:16.680
<v Speaker 1>It was. It's not bad. Actually it's very watchable, but

0:22:16.720 --> 0:22:20.840
<v Speaker 1>it's essentially the same plot. Uh, Never let Me Go. Yes, Also,

0:22:21.200 --> 0:22:25.159
<v Speaker 1>that's right, entails a similar plot, but there's a lot

0:22:25.240 --> 0:22:29.040
<v Speaker 1>more intelligence plot. It's a little less um Michael Bay. Yeah,

0:22:29.920 --> 0:22:32.680
<v Speaker 1>there's less explosions and Never Let Me Go. I've read

0:22:32.720 --> 0:22:35.560
<v Speaker 1>the book, I've not seen the movie. Yeah, so okay,

0:22:35.960 --> 0:22:40.440
<v Speaker 1>here's the thing. Earlier this year in seventeen, scientists announced

0:22:40.680 --> 0:22:45.400
<v Speaker 1>that they had created the first successful animal human hybrid.

0:22:45.640 --> 0:22:50.639
<v Speaker 1>How they merged human cells into pigs. So technically, actually

0:22:50.640 --> 0:22:53.240
<v Speaker 1>what they created was a chimera and not a hybrid,

0:22:53.280 --> 0:22:56.800
<v Speaker 1>but those two terms get conflated, but basically, a chimera

0:22:56.920 --> 0:23:00.560
<v Speaker 1>is an organism that contains cells from two different species.

0:23:00.760 --> 0:23:02.359
<v Speaker 1>The reason why they did it was just what we

0:23:02.359 --> 0:23:05.240
<v Speaker 1>were talking about right there, to help grow donor donor organs.

0:23:05.840 --> 0:23:07.959
<v Speaker 1>So this is an international team. It was led by

0:23:07.960 --> 0:23:11.680
<v Speaker 1>the Salk Institute in California, and they reported their findings

0:23:11.680 --> 0:23:15.640
<v Speaker 1>in the journal Cell. Their research was funded by private donors.

0:23:15.720 --> 0:23:18.720
<v Speaker 1>Why well, I'll remind you the United States will not

0:23:18.840 --> 0:23:22.399
<v Speaker 1>provide any public funding for research like this. So how

0:23:22.400 --> 0:23:24.479
<v Speaker 1>do you make a chimera? Right? If you've got your

0:23:24.520 --> 0:23:26.560
<v Speaker 1>little chemistry set at home and you want to make

0:23:26.560 --> 0:23:30.240
<v Speaker 1>a chimera, you probably can't, but I'll give give you

0:23:30.280 --> 0:23:33.520
<v Speaker 1>a quick description. The first and riskiest way to do

0:23:33.600 --> 0:23:36.960
<v Speaker 1>so is to literally introduce the organs of one animal

0:23:37.000 --> 0:23:39.879
<v Speaker 1>into another. So it would be like that Christian Slater

0:23:39.960 --> 0:23:42.520
<v Speaker 1>movie where he has a monkey heart? What right? What movies?

0:23:42.800 --> 0:23:44.680
<v Speaker 1>I can't remember what that movie is called, but there's

0:23:44.720 --> 0:23:48.760
<v Speaker 1>a movie where, like it's a romantic teen drama and

0:23:48.880 --> 0:23:50.879
<v Speaker 1>he has like a huge scar over his chest and

0:23:50.920 --> 0:23:53.600
<v Speaker 1>he tells everybody that he's got a monkey's heart and

0:23:53.640 --> 0:23:56.600
<v Speaker 1>it's okay, Yeah, I vaguely remember the trailer. He's like

0:23:56.600 --> 0:23:58.760
<v Speaker 1>a bad boy too, right, He's always a bad boy,

0:23:58.800 --> 0:24:03.200
<v Speaker 1>of course. Yeah. But the host's immune system in this case,

0:24:03.280 --> 0:24:06.840
<v Speaker 1>let's let's say it's Christians later will usually reject these

0:24:06.880 --> 0:24:10.399
<v Speaker 1>other animal organs, right, Uh, So that idea seems a

0:24:10.440 --> 0:24:13.000
<v Speaker 1>little far fetched, but the second way to make a

0:24:13.080 --> 0:24:16.560
<v Speaker 1>chimera is to start at the embryonic level and introduce

0:24:16.760 --> 0:24:20.480
<v Speaker 1>one animal cells into the embryo of another and then

0:24:20.560 --> 0:24:25.040
<v Speaker 1>let them grow into a hybrid. So this followed another

0:24:25.200 --> 0:24:28.560
<v Speaker 1>Salk study that was funded and conducted on mice and rats,

0:24:28.560 --> 0:24:31.800
<v Speaker 1>and what they did. They used the genome editing tool Crisper,

0:24:31.840 --> 0:24:35.119
<v Speaker 1>which comes up a lot both on our show but

0:24:35.160 --> 0:24:38.120
<v Speaker 1>also just kind of in science communication in general. It's

0:24:38.160 --> 0:24:41.160
<v Speaker 1>a hot topic right now. With Crisper, they were able

0:24:41.200 --> 0:24:45.520
<v Speaker 1>to delete the genes that mice need to grow certain organs,

0:24:45.520 --> 0:24:48.440
<v Speaker 1>and then they could use those mice as hosts to

0:24:48.640 --> 0:24:54.560
<v Speaker 1>grow healthy pancreatic tissue for rats. Uh. This allowed those

0:24:54.680 --> 0:24:57.800
<v Speaker 1>organs to flourish inside the mice bodies. The next step

0:24:58.080 --> 0:25:01.800
<v Speaker 1>is essentially to inject rats stem cells into pigs. Now,

0:25:01.840 --> 0:25:04.720
<v Speaker 1>they did this, but that failed because those animals have

0:25:04.840 --> 0:25:07.720
<v Speaker 1>different gestation times, so rats and mice are kind of

0:25:07.720 --> 0:25:13.159
<v Speaker 1>closer together. Pigs are surprisingly closer to humans. Actually this

0:25:13.240 --> 0:25:16.000
<v Speaker 1>surprised me, so their organs are a little more similar,

0:25:16.000 --> 0:25:19.040
<v Speaker 1>so that's why they're working with pigs here. They introduced

0:25:19.160 --> 0:25:21.520
<v Speaker 1>three different types of human cells into pigs, and they

0:25:21.520 --> 0:25:24.280
<v Speaker 1>found that with just the right timing, they could get

0:25:24.280 --> 0:25:28.520
<v Speaker 1>those resulting embryos to survive. Once they put these embryos

0:25:28.560 --> 0:25:31.960
<v Speaker 1>in adult pigs, they survived for three to four weeks

0:25:31.960 --> 0:25:35.280
<v Speaker 1>and then the researchers removed them for analysis. So to

0:25:35.320 --> 0:25:38.359
<v Speaker 1>be clear here, there's only actually a low percentage of

0:25:38.400 --> 0:25:42.400
<v Speaker 1>these embryos that survived, and the human tissue within seems

0:25:42.480 --> 0:25:46.199
<v Speaker 1>to grow slower than they expected. So any organs that

0:25:46.240 --> 0:25:49.720
<v Speaker 1>are grown would probably be rejected by humans because they

0:25:49.760 --> 0:25:52.720
<v Speaker 1>have too much pig tissue in them. So the next

0:25:52.720 --> 0:25:55.240
<v Speaker 1>step that this research team is looking to figure out

0:25:55.280 --> 0:25:57.960
<v Speaker 1>is if they can increase the number of human cells

0:25:58.040 --> 0:26:01.600
<v Speaker 1>inside these embryos, and this could take years before they

0:26:01.600 --> 0:26:04.000
<v Speaker 1>get to any kind of point where they're growing functional

0:26:04.080 --> 0:26:06.800
<v Speaker 1>human organs. And in all of this, you have to,

0:26:06.840 --> 0:26:08.600
<v Speaker 1>I guess you have to think, like what's the what's

0:26:08.600 --> 0:26:10.640
<v Speaker 1>the line, like, at what point is there too much

0:26:10.720 --> 0:26:12.439
<v Speaker 1>human in there? At what point are you making some

0:26:12.520 --> 0:26:17.760
<v Speaker 1>sort of a humanoid drone creature that maybe has you know,

0:26:17.840 --> 0:26:20.440
<v Speaker 1>has no brain, that just sits there and grows organs,

0:26:20.520 --> 0:26:23.080
<v Speaker 1>And and how are we supposed to feel about bad? Well? Right, yeah,

0:26:23.119 --> 0:26:25.840
<v Speaker 1>there's there's a lot of ethical implications involved here, and too,

0:26:26.000 --> 0:26:28.840
<v Speaker 1>I really want to point out here too, what they're

0:26:28.880 --> 0:26:33.000
<v Speaker 1>doing is not tantamount to making animal human people like

0:26:33.119 --> 0:26:36.520
<v Speaker 1>you will often see if you google animal human hybrid

0:26:36.560 --> 0:26:39.920
<v Speaker 1>and you see legit articles about this pig study. They

0:26:40.040 --> 0:26:43.680
<v Speaker 1>will use these crazy photos that have either been photoshopped

0:26:43.760 --> 0:26:46.960
<v Speaker 1>or like are some kind of puppets or something that

0:26:47.000 --> 0:26:50.120
<v Speaker 1>are designed to look like horror movie monster half pig,

0:26:50.160 --> 0:26:52.920
<v Speaker 1>half people. Uh. And that's not the case of what's

0:26:52.920 --> 0:26:55.360
<v Speaker 1>going on here. I think a lot about a lot

0:26:55.400 --> 0:26:58.679
<v Speaker 1>of the revulsion that that occurs with this topic is

0:26:58.960 --> 0:27:02.640
<v Speaker 1>it basically comes down into this tie. This this type

0:27:02.640 --> 0:27:06.840
<v Speaker 1>of science forces you to re examine what we are.

0:27:07.480 --> 0:27:09.120
<v Speaker 1>And if you have a if you have a certain

0:27:09.720 --> 0:27:11.439
<v Speaker 1>you know, idea of what a human is and what

0:27:11.440 --> 0:27:13.960
<v Speaker 1>it means to be human that's maybe a little bit

0:27:13.960 --> 0:27:18.280
<v Speaker 1>divorced from like the scientific genetic realities of everything. Uh,

0:27:18.359 --> 0:27:20.160
<v Speaker 1>then yeah, this can be a bit of a shock.

0:27:20.880 --> 0:27:24.200
<v Speaker 1>Whereas the scientists involved would probably just tell you, yeah, yeah,

0:27:24.240 --> 0:27:25.560
<v Speaker 1>this is what we are, this is what it is

0:27:25.600 --> 0:27:27.960
<v Speaker 1>to be a human, and this is what we've lined

0:27:28.040 --> 0:27:30.280
<v Speaker 1>up to help those humans live longer. I think you

0:27:30.320 --> 0:27:32.600
<v Speaker 1>could end up seeing it too like break off in

0:27:32.640 --> 0:27:35.840
<v Speaker 1>two different ways. Right, they'll be like um, like biological

0:27:35.880 --> 0:27:38.800
<v Speaker 1>conservatives who you know, really want to make like like

0:27:38.840 --> 0:27:41.520
<v Speaker 1>those guys who purposely try to file the patent to

0:27:41.560 --> 0:27:43.679
<v Speaker 1>make sure that nobody could ever make it right. But

0:27:43.760 --> 0:27:46.880
<v Speaker 1>then you would have I guess transhumanists, who are people

0:27:46.880 --> 0:27:49.560
<v Speaker 1>who are like, hey, what could we learn from this science?

0:27:49.560 --> 0:27:52.000
<v Speaker 1>How could we augment our bodies? How could we become

0:27:52.080 --> 0:27:55.720
<v Speaker 1>the next step in evolution? Right? And and really, honestly,

0:27:55.760 --> 0:27:57.919
<v Speaker 1>the first thing there is that they're just looking for

0:27:57.960 --> 0:28:00.320
<v Speaker 1>a way to help people live, you know, when their

0:28:00.400 --> 0:28:04.000
<v Speaker 1>organs are failing. I don't think anybody yet, well, you know,

0:28:04.119 --> 0:28:06.240
<v Speaker 1>I maybe I'm wrong, Maybe the d O D is

0:28:06.280 --> 0:28:07.399
<v Speaker 1>up to this and we just don't know. But I

0:28:07.400 --> 0:28:10.000
<v Speaker 1>don't think anybody's like trying to make werewolf soldiers right

0:28:10.000 --> 0:28:13.200
<v Speaker 1>now or anything you know, to do unpredictable. But okay,

0:28:13.280 --> 0:28:15.119
<v Speaker 1>let's take what we just learned and try to apply

0:28:15.160 --> 0:28:17.280
<v Speaker 1>it to this creepy pasta. Okay, this is remember we're

0:28:17.280 --> 0:28:20.399
<v Speaker 1>talking about SCP nine six two. The way the creepy

0:28:20.440 --> 0:28:22.919
<v Speaker 1>Pasta is written, it's easy to assume that that tower

0:28:23.119 --> 0:28:27.560
<v Speaker 1>is somehow just Frankensteining together human and animal parts. But

0:28:28.480 --> 0:28:31.359
<v Speaker 1>because its message has this reverence towards human and the

0:28:31.400 --> 0:28:34.240
<v Speaker 1>fact that the servitors don't ever attack people, it actually

0:28:34.240 --> 0:28:37.160
<v Speaker 1>makes me think it's doing something else to create these

0:28:37.200 --> 0:28:41.440
<v Speaker 1>like hybrid monsters. It sounds like they are creating or

0:28:41.560 --> 0:28:46.320
<v Speaker 1>the the tower is creating human animal chimeras from embryos,

0:28:46.360 --> 0:28:49.440
<v Speaker 1>and possibly it's using the cells of the animals that

0:28:49.440 --> 0:28:53.040
<v Speaker 1>are brought back inside to it. Right So, but that

0:28:53.080 --> 0:28:55.320
<v Speaker 1>begs the question of where is it getting the human

0:28:55.360 --> 0:28:58.360
<v Speaker 1>cells from? Right So, I don't know quite the answer

0:28:58.360 --> 0:29:01.760
<v Speaker 1>to that, But that's also why this is spooky. You

0:29:01.760 --> 0:29:05.480
<v Speaker 1>don't know what's inside that tower. Everybody, Yeah, Okay, One

0:29:05.480 --> 0:29:08.480
<v Speaker 1>more thing I want to cover real quick is how

0:29:08.520 --> 0:29:11.640
<v Speaker 1>do you think the tower is controlling these servitors? Right?

0:29:11.680 --> 0:29:14.480
<v Speaker 1>Like there's some kind of mind control effect over these

0:29:14.560 --> 0:29:19.720
<v Speaker 1>like half human half animal cyborgs basically right now, we've

0:29:19.720 --> 0:29:23.000
<v Speaker 1>covered many, many, many times on the show before how

0:29:23.040 --> 0:29:28.400
<v Speaker 1>animals can be mind controlled by other animals, usually by parasites. Right, gosh,

0:29:28.400 --> 0:29:31.560
<v Speaker 1>how many do you think? Twenty episodes? Maybe more, probably

0:29:31.600 --> 0:29:34.959
<v Speaker 1>because you have because you have different levels. Right. Anytime

0:29:35.000 --> 0:29:38.360
<v Speaker 1>we're talking about some sort of disease or infectious agent,

0:29:38.760 --> 0:29:41.640
<v Speaker 1>it's gonna come up, and then you're gonna have indo parasites.

0:29:42.400 --> 0:29:44.520
<v Speaker 1>Uh so, this is gonna be gonna be like your

0:29:44.560 --> 0:29:47.360
<v Speaker 1>two main categories. And that's not even getting into like

0:29:47.440 --> 0:29:51.800
<v Speaker 1>the some of the more sci fi ideas of computer

0:29:51.920 --> 0:29:56.000
<v Speaker 1>human brain interfaces or just psychological manipulation. Well, I've got

0:29:56.040 --> 0:29:59.400
<v Speaker 1>all that here, so that's exciting. Yeah. Uh so, some

0:29:59.480 --> 0:30:02.280
<v Speaker 1>of these are examples that have been covered before. Others

0:30:02.560 --> 0:30:04.120
<v Speaker 1>I just want to give you like a grab bag

0:30:04.160 --> 0:30:06.520
<v Speaker 1>in case you've never heard any of our episodes on

0:30:06.560 --> 0:30:11.200
<v Speaker 1>parasite mind control. So parasitic wasp larva. They can control

0:30:11.280 --> 0:30:15.840
<v Speaker 1>caterpillars by releasing octopamine into their systems. Oh yeah, The

0:30:16.040 --> 0:30:20.520
<v Speaker 1>parasitic wasp world is filled with wonderful examples of various

0:30:20.560 --> 0:30:23.760
<v Speaker 1>hosts that are hijacked, not only like bodily but also

0:30:23.800 --> 0:30:27.160
<v Speaker 1>their their behavior is hijacked. Yeah. In fact, the jewel

0:30:27.200 --> 0:30:31.040
<v Speaker 1>wasp is another example. They can control cockroaches. This is nuts.

0:30:31.240 --> 0:30:35.120
<v Speaker 1>They can control cockroaches by stinging their brains and that

0:30:35.200 --> 0:30:38.440
<v Speaker 1>impairs their ability to move, and then they literally guide

0:30:38.480 --> 0:30:42.400
<v Speaker 1>the cockroaches by their antenna back to their nest. The

0:30:42.480 --> 0:30:45.800
<v Speaker 1>wasps nests where the cockroach becomes host to all the

0:30:45.840 --> 0:30:49.080
<v Speaker 1>wasps larvae, so they like ride cockroaches, kind of like

0:30:49.120 --> 0:30:52.840
<v Speaker 1>a moa deep rides a sandworm. Oh wow, that that's incredible.

0:30:52.840 --> 0:30:56.000
<v Speaker 1>I don't think i'd run across the jewel wasp example before.

0:30:55.840 --> 0:30:59.640
<v Speaker 1>There's one with a ladybug. That's amazing because the it

0:30:59.800 --> 0:31:05.560
<v Speaker 1>it's basically alien, except if the host remained alive after

0:31:05.720 --> 0:31:09.200
<v Speaker 1>the emergence of the xenomorph and had to partially raise

0:31:09.240 --> 0:31:12.360
<v Speaker 1>it and look after. This is similar. Yeah, this is similar. Uh.

0:31:12.400 --> 0:31:17.320
<v Speaker 1>There's also the protozoan Toxoplasma gandhi. They use rats as

0:31:17.400 --> 0:31:20.440
<v Speaker 1>vehicles to get into cat and testines. This is because

0:31:20.480 --> 0:31:25.520
<v Speaker 1>their ousists can form in inside cat feces. What we've

0:31:25.560 --> 0:31:27.440
<v Speaker 1>talked about this before, but a lot of people probably

0:31:27.440 --> 0:31:30.880
<v Speaker 1>know about this. It causes the rats to lose their

0:31:30.920 --> 0:31:34.280
<v Speaker 1>fear of cat urine, and they may be doing it

0:31:34.320 --> 0:31:39.760
<v Speaker 1>by affecting the neurotransmitters and dopamine levels inside the rat brains. Now,

0:31:39.760 --> 0:31:44.720
<v Speaker 1>because toxoplasma can cross the blood brain barrier inside mammals,

0:31:44.920 --> 0:31:47.880
<v Speaker 1>they can actually infect us human beings, and they've infected

0:31:48.320 --> 0:31:53.400
<v Speaker 1>two billion people worldwide. Three dozen studies have found a

0:31:53.440 --> 0:31:59.840
<v Speaker 1>positive link between toxoplasma infection and human neurological disorders like schizophrenia.

0:32:00.040 --> 0:32:02.400
<v Speaker 1>You ever want to feel extra weird about scooping out

0:32:02.440 --> 0:32:05.400
<v Speaker 1>the litter box, I highly recommend looking into some of

0:32:05.400 --> 0:32:07.600
<v Speaker 1>the research has been to your point, a number of

0:32:07.600 --> 0:32:09.040
<v Speaker 1>studies over the years. There are a lot of great

0:32:09.120 --> 0:32:13.000
<v Speaker 1>articles out there, uh that touch on just to to

0:32:13.080 --> 0:32:17.960
<v Speaker 1>what degree, Uh, this parasite hijacks the brain of its hosts.

0:32:18.280 --> 0:32:21.560
<v Speaker 1>I mean everybody but the cats. Really, the cats remain untouched.

0:32:22.080 --> 0:32:24.920
<v Speaker 1>It's just everything around the cats that end up being manipulated.

0:32:25.000 --> 0:32:27.680
<v Speaker 1>It's funny because after I was doing this research, I

0:32:27.720 --> 0:32:30.880
<v Speaker 1>was like, in the bathroom adjacent to my office has

0:32:30.960 --> 0:32:32.600
<v Speaker 1>one of our cat litter pans in it, and I

0:32:32.640 --> 0:32:35.200
<v Speaker 1>was like, uh, yeah, I need to go clean that.

0:32:35.240 --> 0:32:37.800
<v Speaker 1>But it was like I had to like wrap like

0:32:38.080 --> 0:32:39.960
<v Speaker 1>rags around my face before I did it. Like all

0:32:40.000 --> 0:32:43.560
<v Speaker 1>of a sudden, I was afraid of cleaning the litter box. Uh.

0:32:43.600 --> 0:32:47.000
<v Speaker 1>There's also small crustaceans that are known as gamma rids,

0:32:47.040 --> 0:32:50.640
<v Speaker 1>and these can be infected by a number of different parasites. Apparently,

0:32:50.640 --> 0:32:53.800
<v Speaker 1>like they're just they're awesome hosts for parasites, parasites. So

0:32:54.280 --> 0:32:57.440
<v Speaker 1>you've got trema toads in their brains. Sometimes worms form

0:32:57.480 --> 0:33:00.680
<v Speaker 1>in their body cavities. Each one of these parasite, it's

0:33:00.680 --> 0:33:04.680
<v Speaker 1>just induces different behaviors in these crustaceans. Some make them

0:33:04.680 --> 0:33:07.920
<v Speaker 1>head toward light, others make them head away from deep water.

0:33:08.400 --> 0:33:12.000
<v Speaker 1>And then this is my favorite, slash most horrifying one.

0:33:12.120 --> 0:33:15.240
<v Speaker 1>Robert did an entire video about this one, and if

0:33:15.720 --> 0:33:17.960
<v Speaker 1>it's on stuff to Blow your Mind dot com, it

0:33:18.280 --> 0:33:21.480
<v Speaker 1>will make your skin crawl. It's super upsetting. This is

0:33:21.520 --> 0:33:27.040
<v Speaker 1>the hairworm, and hairworms are known to infect frogs, fish, snails,

0:33:27.080 --> 0:33:30.160
<v Speaker 1>and crickets, and in the case of crickets, they need

0:33:30.240 --> 0:33:33.640
<v Speaker 1>to be brought near water so that the hair worms

0:33:33.800 --> 0:33:37.080
<v Speaker 1>larvae can develop. So what they do is these parasites

0:33:37.200 --> 0:33:42.040
<v Speaker 1>make proteins that attract the cricket hosts to light, which

0:33:42.080 --> 0:33:44.280
<v Speaker 1>is usually where the water is at night. So these

0:33:44.320 --> 0:33:47.880
<v Speaker 1>crickets end up basically committing suicide and dive bombing into

0:33:47.920 --> 0:33:50.560
<v Speaker 1>the water, which they normally wouldn't do, so these hair

0:33:50.640 --> 0:33:54.200
<v Speaker 1>worms can reproduce. Yeah, this is I love this particular

0:33:54.360 --> 0:33:57.680
<v Speaker 1>organism um and and really great. Really enjoyed putting that

0:33:57.800 --> 0:34:01.280
<v Speaker 1>video together a while back, but uh, my first encounter

0:34:01.360 --> 0:34:04.480
<v Speaker 1>with it was in a junior high band class. Right,

0:34:04.480 --> 0:34:07.520
<v Speaker 1>you've seen one, Yeah, and I've encount I've encountered one.

0:34:07.600 --> 0:34:10.720
<v Speaker 1>I've encountered one in a puddle once out in the wild.

0:34:10.719 --> 0:34:13.120
<v Speaker 1>But this was in a junior high band room and

0:34:13.160 --> 0:34:16.280
<v Speaker 1>there was a cricket hopping around on the floor, and

0:34:16.400 --> 0:34:19.719
<v Speaker 1>the uh, the student next to me decided that she

0:34:19.800 --> 0:34:22.080
<v Speaker 1>was just gonna stop it, you know, which which I

0:34:22.080 --> 0:34:24.239
<v Speaker 1>don't agree with. Cricket's not hurting anybody. Don't hurt the

0:34:24.280 --> 0:34:29.160
<v Speaker 1>cricket um, you know, folklore and superstitions aside. But she

0:34:29.160 --> 0:34:31.520
<v Speaker 1>she but it served her right because the second she

0:34:31.600 --> 0:34:34.120
<v Speaker 1>stopped that thing, she you know, it's sitting there dead

0:34:34.160 --> 0:34:36.360
<v Speaker 1>and then the horse hair worm starts crawling out of

0:34:36.360 --> 0:34:39.680
<v Speaker 1>the cricket, and it just totally grossed her out. Like

0:34:39.760 --> 0:34:41.000
<v Speaker 1>she just she had to I think she had to

0:34:41.040 --> 0:34:44.160
<v Speaker 1>move to a different chair. Yeah, if you've never seen

0:34:44.239 --> 0:34:46.200
<v Speaker 1>one of these things before, it's like something out of

0:34:46.200 --> 0:34:49.879
<v Speaker 1>a body horror movie. There. They look they literally look

0:34:49.960 --> 0:34:52.239
<v Speaker 1>like hair to us because they're so small. But it's like,

0:34:52.280 --> 0:34:56.040
<v Speaker 1>imagine if like just this tendril punched in through your

0:34:56.080 --> 0:34:59.040
<v Speaker 1>body and bore into you and started driving you around.

0:34:59.160 --> 0:35:01.280
<v Speaker 1>That's kind of what it's like, yeah, yeah, the revulsion

0:35:01.760 --> 0:35:06.080
<v Speaker 1>element aside, the degree to which they manipulate the host

0:35:06.120 --> 0:35:09.640
<v Speaker 1>behavior is just phenomenal. Yeah, yeah, it's it's it's fascinating.

0:35:09.719 --> 0:35:11.919
<v Speaker 1>Definitely go check out that video if you're interested in more.

0:35:12.000 --> 0:35:14.280
<v Speaker 1>But there are a lot of examples, is my point,

0:35:14.320 --> 0:35:17.800
<v Speaker 1>of parasites hijacking their hosts, and they tend to be neurological,

0:35:18.320 --> 0:35:22.640
<v Speaker 1>usually with proteins being expressed inside the brains of the infected.

0:35:22.719 --> 0:35:25.239
<v Speaker 1>So maybe this is a possibility. Maybe there's something going

0:35:25.239 --> 0:35:28.200
<v Speaker 1>on in the tower where they're manipulating the proteins of

0:35:28.239 --> 0:35:30.640
<v Speaker 1>the of the brains of these animal human hybrids that

0:35:30.640 --> 0:35:34.400
<v Speaker 1>they're creating, or maybe it's electronic, and I think this

0:35:34.480 --> 0:35:37.799
<v Speaker 1>is more likely given the description of the creepy pasta. So,

0:35:38.080 --> 0:35:43.080
<v Speaker 1>for instance, in researchers at Harvard University created the first

0:35:43.600 --> 0:35:47.319
<v Speaker 1>non invasive brain to brain interface between a human and

0:35:47.360 --> 0:35:50.840
<v Speaker 1>a rat, and that allowed the human being to control

0:35:50.960 --> 0:35:53.600
<v Speaker 1>the rats tail. The way that this works as a

0:35:53.719 --> 0:35:57.320
<v Speaker 1>human wears an e G device, the mouse is equipped

0:35:57.320 --> 0:36:00.279
<v Speaker 1>with an ultrasound computer to brain interface. And I want

0:36:00.280 --> 0:36:02.879
<v Speaker 1>to make it clear this isn't invasive. None of their

0:36:02.920 --> 0:36:05.400
<v Speaker 1>brains are cut open and with like electrodes inside them

0:36:05.440 --> 0:36:07.879
<v Speaker 1>or anything. You don't have to cut their heads open.

0:36:07.960 --> 0:36:11.560
<v Speaker 1>It works when the human looks at a specific pattern

0:36:11.600 --> 0:36:16.279
<v Speaker 1>on a screen and that pattern triggers the ultrasound beam

0:36:16.320 --> 0:36:19.960
<v Speaker 1>into the rats motor cortex in the region that deals

0:36:20.000 --> 0:36:24.839
<v Speaker 1>with its tail movement. In this study, it had accuracy

0:36:25.280 --> 0:36:27.239
<v Speaker 1>just a human being sitting on the other side of

0:36:27.239 --> 0:36:30.200
<v Speaker 1>the room being able to control when a rat moved

0:36:30.200 --> 0:36:33.640
<v Speaker 1>its tail. This does not mean that we can read

0:36:33.800 --> 0:36:36.840
<v Speaker 1>minds or anything like that. We simply we just don't

0:36:36.840 --> 0:36:39.760
<v Speaker 1>know how thoughts are encoded by neurons in the brain,

0:36:40.200 --> 0:36:43.239
<v Speaker 1>but it does allow us to stimulate a region of

0:36:43.280 --> 0:36:47.040
<v Speaker 1>the brain that is known to create a particular reaction.

0:36:47.360 --> 0:36:50.279
<v Speaker 1>So another example of this comes from Korea. At the

0:36:50.360 --> 0:36:54.440
<v Speaker 1>Korea Advanced Institute of Science and Technology, researchers have developed

0:36:54.480 --> 0:36:57.840
<v Speaker 1>a way to remote controlled turtles. Uh now, this is

0:36:57.960 --> 0:37:00.480
<v Speaker 1>a little bit more what might be going on here

0:37:00.480 --> 0:37:03.880
<v Speaker 1>with this creepy pasta similar to the human mouse interface.

0:37:04.320 --> 0:37:07.840
<v Speaker 1>It guides the turtle through what's called a cyborg system

0:37:08.120 --> 0:37:11.560
<v Speaker 1>where the human sends again e g. Signals by thought

0:37:11.600 --> 0:37:15.360
<v Speaker 1>command and those activate a device that's on the turtle,

0:37:15.719 --> 0:37:19.080
<v Speaker 1>and the device obstructs the turtle's view. They can essentially

0:37:19.120 --> 0:37:23.280
<v Speaker 1>give it three instructions, turn left, turn right, or be idle.

0:37:23.920 --> 0:37:26.920
<v Speaker 1>And what's interesting about this is they use turtles because

0:37:26.920 --> 0:37:30.400
<v Speaker 1>turtles have decent cognitive abilities. They have the ability to

0:37:30.440 --> 0:37:34.880
<v Speaker 1>distinguish different wavelengths of light, and they can recognize a

0:37:35.000 --> 0:37:38.759
<v Speaker 1>light source and move toward it. So they're really more

0:37:38.800 --> 0:37:41.680
<v Speaker 1>predictable than other animals when it comes to their movement patterns. Plus,

0:37:41.719 --> 0:37:44.439
<v Speaker 1>they respond well to mutagen We know that. Oh yeah, yeah,

0:37:44.440 --> 0:37:46.720
<v Speaker 1>Well that's the idea here is like, once you perfect

0:37:46.760 --> 0:37:50.480
<v Speaker 1>the turtle cyborg, then you can perfect the teenage mutant

0:37:50.560 --> 0:37:54.920
<v Speaker 1>ninja turtle cyber step. Yeah exactly, which is essentially what

0:37:55.120 --> 0:37:58.920
<v Speaker 1>SCP nine six two is doing here right the creepy

0:37:58.960 --> 0:38:01.799
<v Speaker 1>pasta space scifically states the following I'm gonna read this

0:38:01.880 --> 0:38:04.920
<v Speaker 1>to you from the description that these servitors are quote

0:38:05.160 --> 0:38:10.120
<v Speaker 1>cybernetically augmented animals. These augmentations usually forced the animals into

0:38:10.160 --> 0:38:14.720
<v Speaker 1>a bipedal gait and are often accompanied by crude cosmetic alterations,

0:38:14.719 --> 0:38:17.600
<v Speaker 1>such as the removal of a snout, with the apparent

0:38:17.680 --> 0:38:20.799
<v Speaker 1>goal of making the servitor appear more human like the

0:38:20.920 --> 0:38:24.440
<v Speaker 1>nervous system of members of SCP nine six two Dash

0:38:24.520 --> 0:38:29.160
<v Speaker 1>one is slave two implanted electrodes which allow them to

0:38:29.320 --> 0:38:33.400
<v Speaker 1>be controlled by a central source, and that is assumed

0:38:33.440 --> 0:38:36.080
<v Speaker 1>to be the tower itself, like that the tower is sentient.

0:38:36.560 --> 0:38:39.160
<v Speaker 1>So this definitely sounds to me like these hybrids are

0:38:39.200 --> 0:38:42.759
<v Speaker 1>augmented with cybernetics that allow a B C I to

0:38:43.000 --> 0:38:46.280
<v Speaker 1>C B I transfer of some kind of remote control

0:38:46.400 --> 0:38:50.239
<v Speaker 1>through implanted electrodes. So what I want to know is this,

0:38:50.680 --> 0:38:53.160
<v Speaker 1>if you captured one of these servitors and then you

0:38:53.280 --> 0:38:56.839
<v Speaker 1>dismantled all the electronics stuff that's like plugged into them,

0:38:57.200 --> 0:39:00.279
<v Speaker 1>what would happen? Like, how would they behave? Would even

0:39:00.320 --> 0:39:03.320
<v Speaker 1>know how to behave? Would they go out into the

0:39:03.360 --> 0:39:06.120
<v Speaker 1>world and fetch a new animal tissue for the construction

0:39:06.160 --> 0:39:09.080
<v Speaker 1>of balloons, or would they possibly turn against the tower

0:39:09.160 --> 0:39:12.680
<v Speaker 1>and start attacking humans. So this is an interesting direction

0:39:12.719 --> 0:39:15.680
<v Speaker 1>to take. I also want to introduce another scary question

0:39:15.719 --> 0:39:17.400
<v Speaker 1>before we take a break and we move on to

0:39:17.480 --> 0:39:21.760
<v Speaker 1>more creepy pastas. So we've established that we are creating hybrids.

0:39:21.800 --> 0:39:23.880
<v Speaker 1>We've also established that there are lots of ways to

0:39:23.960 --> 0:39:29.520
<v Speaker 1>mind control sentient beings. Now, what about if those hybrid

0:39:29.640 --> 0:39:36.839
<v Speaker 1>organs could potentially make human beings more vulnerable to parasitic hijacking. So,

0:39:36.920 --> 0:39:41.160
<v Speaker 1>for instance, if I got a pig human organ put

0:39:41.200 --> 0:39:44.439
<v Speaker 1>in my body because I need a new liver, right,

0:39:44.440 --> 0:39:47.960
<v Speaker 1>but there's something about that organ obviously, the way that

0:39:48.000 --> 0:39:52.000
<v Speaker 1>those organs are harvested, they're all quote unquote human, But

0:39:52.160 --> 0:39:54.319
<v Speaker 1>could they lead to something else that would make me

0:39:54.680 --> 0:39:59.400
<v Speaker 1>more vulnerable to a parasitic mind control thing like a

0:39:59.440 --> 0:40:04.360
<v Speaker 1>wasp or or toxoplasmosis. And then what if the intelligent

0:40:04.400 --> 0:40:06.440
<v Speaker 1>parasites are that you have the ones carrying out this

0:40:06.520 --> 0:40:11.120
<v Speaker 1>whole scheme? Bingo, Yeah, super scary stuff here. I really

0:40:11.120 --> 0:40:14.760
<v Speaker 1>like this tower one, so so thanks again for passing

0:40:14.760 --> 0:40:16.759
<v Speaker 1>this along, Alex. All Right, we're gonna take a quick

0:40:16.760 --> 0:40:22.160
<v Speaker 1>break and we come back more creepy pasta. All right,

0:40:22.200 --> 0:40:26.360
<v Speaker 1>we're back. Okay, So the first of the two creepy

0:40:26.360 --> 0:40:30.160
<v Speaker 1>pastas that I turned to. This one is kind of

0:40:30.280 --> 0:40:34.640
<v Speaker 1>pre pasta urban legend in perspects, but it continues to

0:40:34.680 --> 0:40:39.040
<v Speaker 1>resonate through the now established world of creepy pasta. It's

0:40:39.160 --> 0:40:43.840
<v Speaker 1>um and I love too how it's There are elements

0:40:43.920 --> 0:40:48.320
<v Speaker 1>of intentional um manipulation of an audience here as well.

0:40:48.680 --> 0:40:54.600
<v Speaker 1>So this this one is known as polybius and this concerns. Essentially,

0:40:54.640 --> 0:40:57.840
<v Speaker 1>it's like a haunted video game, uh situation. I imagine

0:40:57.840 --> 0:40:59.480
<v Speaker 1>a number of you out there are familiar with this

0:40:59.480 --> 0:41:01.359
<v Speaker 1>one already. I think there's a stuff they don't want

0:41:01.360 --> 0:41:05.120
<v Speaker 1>you to know video about this urban legend. So the

0:41:05.239 --> 0:41:09.000
<v Speaker 1>idea here is that there was a nine one arcade

0:41:09.040 --> 0:41:13.160
<v Speaker 1>game called Polybius, presumably named for the Greek historian who

0:41:13.239 --> 0:41:17.160
<v Speaker 1>championed the importance of historians having a firsthand account of

0:41:17.360 --> 0:41:19.640
<v Speaker 1>what happened. Uh, it's kind of a wink to the

0:41:19.680 --> 0:41:22.680
<v Speaker 1>fact that this is all made up. The version I

0:41:22.760 --> 0:41:25.560
<v Speaker 1>read indicated that you had a few machines that were

0:41:25.560 --> 0:41:28.160
<v Speaker 1>produced by a mysterious German company with a kind of

0:41:28.160 --> 0:41:33.520
<v Speaker 1>fake sounding name and installed in Portland area arcades. This

0:41:33.840 --> 0:41:38.839
<v Speaker 1>they resulted in a host of player symptoms nightmares, hallucinations, migraines,

0:41:38.880 --> 0:41:42.440
<v Speaker 1>addictive behavior, all of this occurring with any individual who

0:41:42.600 --> 0:41:45.480
<v Speaker 1>played the game. And then, uh, and while this is

0:41:45.520 --> 0:41:47.879
<v Speaker 1>going on, there like mysterious men in black coming in

0:41:48.040 --> 0:41:50.960
<v Speaker 1>and checking on the machines, perhaps getting some data out

0:41:50.960 --> 0:41:53.840
<v Speaker 1>of them, and then all of a sudden, the machines

0:41:53.960 --> 0:41:57.320
<v Speaker 1>vanish overnight and people were just left to whisper about

0:41:57.719 --> 0:42:00.680
<v Speaker 1>what was the deal with the Polybia machines. Was it

0:42:00.760 --> 0:42:05.520
<v Speaker 1>part of a government program to test, you know, adolescent minds.

0:42:05.719 --> 0:42:08.520
<v Speaker 1>Was it something more nefarious? Was in an accident than

0:42:08.520 --> 0:42:11.920
<v Speaker 1>then the government got interested in It's a pretty it's

0:42:11.920 --> 0:42:15.240
<v Speaker 1>a pretty cool idea. It's kind of tron but better

0:42:15.400 --> 0:42:19.640
<v Speaker 1>than like the Tron Legacy, uh sequel. Yeah, it And

0:42:19.680 --> 0:42:22.200
<v Speaker 1>as you know, we both love the Tron Legacy sequel.

0:42:22.239 --> 0:42:23.640
<v Speaker 1>We've talked about it on the show before, but this

0:42:23.680 --> 0:42:25.399
<v Speaker 1>sounds like a great hook. Yeah. I mean it also

0:42:25.440 --> 0:42:29.279
<v Speaker 1>reminds one of another film from the tron Ish era,

0:42:29.400 --> 0:42:31.799
<v Speaker 1>that same sort of genre of of let's make a

0:42:31.840 --> 0:42:34.040
<v Speaker 1>film about a crazy video game, and that being The

0:42:34.080 --> 0:42:36.760
<v Speaker 1>Last Starfighter. Yeah, that was exactly what I was thinking.

0:42:37.000 --> 0:42:39.040
<v Speaker 1>Where it's been a long time since I've seen it.

0:42:39.120 --> 0:42:41.960
<v Speaker 1>I loved it as a kid. But the Arcade Machine

0:42:42.000 --> 0:42:45.040
<v Speaker 1>is like a recruitment device for an alien civilization if

0:42:45.040 --> 0:42:47.200
<v Speaker 1>I remember correctly. Like the way it works is if

0:42:47.200 --> 0:42:49.680
<v Speaker 1>you get the highest scorer on there, then this like

0:42:49.800 --> 0:42:53.799
<v Speaker 1>alien armada comes to Earth and recruits you because they're like, oh,

0:42:53.920 --> 0:42:56.040
<v Speaker 1>you are so good at this video game that you're

0:42:56.040 --> 0:42:59.840
<v Speaker 1>actually going to be like an amazing pilot. Yeah, it

0:42:59.880 --> 0:43:01.360
<v Speaker 1>was a fun flick. I may have to check it

0:43:01.360 --> 0:43:04.400
<v Speaker 1>out again some day. But this urban legend led to

0:43:04.600 --> 0:43:09.160
<v Speaker 1>UH concerning Polybius, led to a string of video games

0:43:09.200 --> 0:43:12.719
<v Speaker 1>that adapted the Polybius title, and there was even a

0:43:12.760 --> 0:43:16.920
<v Speaker 1>Simpsons reference. And I believe two thousands six thereabouts now

0:43:17.360 --> 0:43:23.640
<v Speaker 1>investigations into the any reality behind Polybius, it tends to

0:43:23.680 --> 0:43:26.400
<v Speaker 1>point towards two thousand one is the starting point and

0:43:26.440 --> 0:43:29.239
<v Speaker 1>it was probably created by a guy named by the

0:43:29.320 --> 0:43:32.439
<v Speaker 1>name of Kurt Kohler as an intentional effort to drive

0:43:32.520 --> 0:43:35.960
<v Speaker 1>traffic to coin opt dot org. UH. This according to

0:43:36.000 --> 0:43:39.160
<v Speaker 1>Stuart Brown, the man behind the Ahoy video series. You

0:43:39.200 --> 0:43:42.080
<v Speaker 1>looked into it so. I also read where a skeptic

0:43:42.120 --> 0:43:46.360
<v Speaker 1>Brian Dunning believes that the roots of the prepasta pasta

0:43:46.400 --> 0:43:50.120
<v Speaker 1>here probably emerged from distortions of real life complications UH

0:43:50.200 --> 0:43:55.120
<v Speaker 1>surrounding video games. UH. Particularly apparently when Tempest first came out,

0:43:55.200 --> 0:43:57.520
<v Speaker 1>this was the you know, the the Atari game. UH.

0:43:57.560 --> 0:44:01.040
<v Speaker 1>There were some cases of quote un video game related

0:44:01.040 --> 0:44:04.359
<v Speaker 1>illness is associated with it. UH. And then there were

0:44:04.440 --> 0:44:07.680
<v Speaker 1>some accounts of video game related illnesses that popped up

0:44:07.680 --> 0:44:11.839
<v Speaker 1>in the Portland's area around one and in nine two

0:44:11.840 --> 0:44:15.440
<v Speaker 1>we had the first video game known to have coincided

0:44:15.760 --> 0:44:18.440
<v Speaker 1>with the death of a player coincided not you know,

0:44:18.600 --> 0:44:21.640
<v Speaker 1>caused the death, but there was the heart attack death

0:44:21.680 --> 0:44:26.120
<v Speaker 1>of eighteen year old Peter Brukowski in Kalmut City, Illinois.

0:44:26.160 --> 0:44:29.520
<v Speaker 1>This reminds me of something we talked about recently on

0:44:29.560 --> 0:44:31.480
<v Speaker 1>the show. I can't remember what episode it came up in,

0:44:31.880 --> 0:44:35.880
<v Speaker 1>but the Pokemon panic in Japan and how that was

0:44:36.480 --> 0:44:38.799
<v Speaker 1>deemed to be like a moment of mass hysteria. So

0:44:38.840 --> 0:44:42.400
<v Speaker 1>I wonder if that's possibly what the what caused this legend.

0:44:42.600 --> 0:44:44.480
<v Speaker 1>It could be because the other side here is you

0:44:44.560 --> 0:44:48.840
<v Speaker 1>have this technology that's suddenly everywhere and it involves the children.

0:44:49.840 --> 0:44:53.080
<v Speaker 1>You have news accounts of some of these uh you know,

0:44:53.200 --> 0:44:55.879
<v Speaker 1>incidents taking place, and then down the line, it's easy

0:44:55.920 --> 0:44:59.240
<v Speaker 1>to wrap this all up in an attractive urban legend,

0:44:59.400 --> 0:45:03.200
<v Speaker 1>perhaps in the case of Polybia's taking existing urban legends

0:45:03.440 --> 0:45:05.480
<v Speaker 1>and just simply tying them up in a nice boat,

0:45:05.480 --> 0:45:07.400
<v Speaker 1>which is something you see with a lot of actual

0:45:07.440 --> 0:45:10.360
<v Speaker 1>creepy pasta. Because it's easy to see why all of

0:45:10.400 --> 0:45:13.160
<v Speaker 1>this is compelling, right because video games they do enact

0:45:13.200 --> 0:45:16.680
<v Speaker 1>to strange power over the players. In many cases, you know,

0:45:16.719 --> 0:45:20.160
<v Speaker 1>they give us this slow state. Uh, you're you're generally

0:45:20.239 --> 0:45:23.720
<v Speaker 1>dropped into a very limited world of fixed and often

0:45:23.760 --> 0:45:27.400
<v Speaker 1>black and white objectives. And there's sometimes there's even like

0:45:28.440 --> 0:45:31.080
<v Speaker 1>the game itself is telling you what to do. Either

0:45:31.320 --> 0:45:33.400
<v Speaker 1>either you're on the rails or there's some of the

0:45:33.680 --> 0:45:36.160
<v Speaker 1>cases there's a voice in your head telling you this

0:45:36.200 --> 0:45:38.719
<v Speaker 1>is what we're doing, now go do it. Achieve the objective.

0:45:38.760 --> 0:45:43.120
<v Speaker 1>Here's your here's your reward in video game coins. So

0:45:44.520 --> 0:45:46.880
<v Speaker 1>on top of that, of course, I think most of

0:45:46.920 --> 0:45:49.279
<v Speaker 1>us are probably familiar with some of the symptoms that

0:45:49.320 --> 0:45:52.600
<v Speaker 1>occasionally pop up from excessive video game playing or video

0:45:52.600 --> 0:45:56.520
<v Speaker 1>game addiction. So it might be say, strange blisters on

0:45:56.560 --> 0:45:59.960
<v Speaker 1>your on your bum from setting in a odd position,

0:46:00.040 --> 0:46:04.600
<v Speaker 1>and headache, I strain, neck and back pain, digestive problems,

0:46:04.640 --> 0:46:09.920
<v Speaker 1>sweep problems, sadness, drowsiness, even palpitations, and this kind of

0:46:09.960 --> 0:46:12.520
<v Speaker 1>thing happens. I've also seen some of these same symptoms

0:46:12.560 --> 0:46:15.560
<v Speaker 1>line up with just say excessive computer use, uh you know,

0:46:15.600 --> 0:46:17.920
<v Speaker 1>too much time setting at a computer for a for

0:46:17.960 --> 0:46:21.280
<v Speaker 1>a job or um you know. I I've known people

0:46:21.320 --> 0:46:23.720
<v Speaker 1>who ended up like screwing up their back a little

0:46:23.719 --> 0:46:26.960
<v Speaker 1>bit from being in the same position while researching, reading

0:46:26.960 --> 0:46:29.879
<v Speaker 1>a book or something. Yeah, no, this is definitely something. Um.

0:46:29.960 --> 0:46:33.560
<v Speaker 1>So I am a recovering World of Warcraft addict. Yeah,

0:46:33.640 --> 0:46:36.040
<v Speaker 1>and so I definitely am familiar with all of these

0:46:36.040 --> 0:46:38.960
<v Speaker 1>symptoms because I would like play for like twelve hours

0:46:39.000 --> 0:46:42.360
<v Speaker 1>straight with my friends, like almost all through the night. Uh.

0:46:42.400 --> 0:46:45.000
<v Speaker 1>And it was not good. Those are not good days

0:46:45.040 --> 0:46:48.560
<v Speaker 1>for me. Uh. But But also like sometimes when I'm

0:46:48.600 --> 0:46:51.399
<v Speaker 1>working during the day, for instance, on this episode, I'll

0:46:51.400 --> 0:46:53.440
<v Speaker 1>sit there and I'll just be so into the research

0:46:53.480 --> 0:46:56.160
<v Speaker 1>and typing everything up and reading and reading and typing

0:46:56.160 --> 0:46:58.279
<v Speaker 1>and typing, and I realized I haven't gotten up for

0:46:58.320 --> 0:47:00.840
<v Speaker 1>a while, you know, And so I've actually tried to

0:47:00.840 --> 0:47:02.799
<v Speaker 1>make it a point to get up once an hour

0:47:03.239 --> 0:47:05.480
<v Speaker 1>and go outside and like, you know, let my eyes

0:47:05.520 --> 0:47:08.360
<v Speaker 1>adjust to like natural height for a minute. You know,

0:47:08.680 --> 0:47:10.160
<v Speaker 1>you don't also do you don't want to get those

0:47:10.160 --> 0:47:13.920
<v Speaker 1>research ankles rese that's gonna be Yeah, when you and

0:47:14.000 --> 0:47:16.080
<v Speaker 1>I are old men, they're going to discover like all

0:47:16.200 --> 0:47:18.759
<v Speaker 1>kinds of new ailments of of what happens when you

0:47:18.800 --> 0:47:21.560
<v Speaker 1>sit there and do research for too long. Now. I

0:47:21.760 --> 0:47:25.239
<v Speaker 1>think one of the more fascinating interactions though, between computers

0:47:25.280 --> 0:47:28.800
<v Speaker 1>and computer games and human health is one that seems

0:47:29.000 --> 0:47:32.960
<v Speaker 1>very key to the polybius creepypasta here, and that is

0:47:33.320 --> 0:47:38.040
<v Speaker 1>photosensitive epilepsy. Ah yeah, which is actually also connected to

0:47:38.040 --> 0:47:40.400
<v Speaker 1>that Pokemon example. Yea, I brought up. Okay, go ahead.

0:47:40.680 --> 0:47:45.000
<v Speaker 1>So people with the photosensitive epilepsy, they experience seizures, and seizures,

0:47:45.000 --> 0:47:48.040
<v Speaker 1>of course, can involve you know, uh, muscles tensing up,

0:47:48.080 --> 0:47:51.319
<v Speaker 1>the loss of consciousness, um loostening of the bladder, and

0:47:51.400 --> 0:47:55.120
<v Speaker 1>other other physical conditions, and it can generally be just

0:47:55.160 --> 0:47:58.279
<v Speaker 1>a quite a you know, a stressful and frightening experience.

0:47:58.840 --> 0:48:02.360
<v Speaker 1>But people with photo of sensitive epilepsy, they can experience

0:48:02.360 --> 0:48:06.040
<v Speaker 1>these seizures when exposed to flashing lights or bold contrasting

0:48:06.120 --> 0:48:10.920
<v Speaker 1>visual patterns over exposure to a video game. Um, it's

0:48:10.960 --> 0:48:14.000
<v Speaker 1>a it's a brain disorder that's caused by abnormal electrical

0:48:14.000 --> 0:48:17.680
<v Speaker 1>activity in the brain, perhaps due to irregular neural wiring

0:48:17.880 --> 0:48:23.200
<v Speaker 1>or neurotransmitter imbalance, and it's genetically linked. So about one

0:48:23.280 --> 0:48:27.240
<v Speaker 1>in a hundred U S citizens have epilepsy. Out of those,

0:48:27.440 --> 0:48:31.879
<v Speaker 1>only three to five percent have photosensitive epilepsy. And it's

0:48:31.920 --> 0:48:35.400
<v Speaker 1>also more likely to affect people ages seven through nineteen,

0:48:35.880 --> 0:48:39.200
<v Speaker 1>with males exhibiting a stronger tendency overall, but this meant

0:48:39.239 --> 0:48:42.840
<v Speaker 1>might just be due to the populations in which in

0:48:42.880 --> 0:48:45.040
<v Speaker 1>which they were looking and the time frame in which

0:48:45.040 --> 0:48:47.840
<v Speaker 1>they were looking, in which the males are more likely

0:48:47.920 --> 0:48:49.560
<v Speaker 1>to be playing a bunch of video that I was

0:48:49.600 --> 0:48:52.560
<v Speaker 1>going to say that is like your target demo for well,

0:48:52.640 --> 0:48:55.640
<v Speaker 1>it used to be your target demo for for video games. Yeah,

0:48:55.640 --> 0:48:57.480
<v Speaker 1>I'm not sure to what extent that has changed, especially

0:48:57.520 --> 0:48:59.360
<v Speaker 1>since I mean used to if you're steering at a

0:48:59.400 --> 0:49:01.080
<v Speaker 1>screen all the time time, you were probably either watching

0:49:01.120 --> 0:49:05.520
<v Speaker 1>TV or playing video games. Obviously, now everyone's looking at

0:49:05.520 --> 0:49:08.399
<v Speaker 1>screens all the time. This is true. Yeah, yeah, it's

0:49:08.440 --> 0:49:11.359
<v Speaker 1>it's funny. I think that to myself often, like after

0:49:11.400 --> 0:49:13.080
<v Speaker 1>a full day or research, I'm like, what do I

0:49:13.120 --> 0:49:15.440
<v Speaker 1>want to do? Well, I could sit down and watch TV,

0:49:15.880 --> 0:49:18.080
<v Speaker 1>or I could play a video game while those are

0:49:18.120 --> 0:49:20.200
<v Speaker 1>both looking at a screen. Again, and now even like

0:49:20.239 --> 0:49:22.080
<v Speaker 1>if I want to read comics or read a book,

0:49:23.200 --> 0:49:25.480
<v Speaker 1>it's a different that's another screen of Yeah, I have

0:49:25.520 --> 0:49:27.080
<v Speaker 1>so many screens to look at. That's one of the

0:49:27.080 --> 0:49:30.080
<v Speaker 1>reasons I like the Kindle I have because it's it's yes,

0:49:30.120 --> 0:49:32.000
<v Speaker 1>it's screen, but at least it's that it doesn't have

0:49:32.000 --> 0:49:34.959
<v Speaker 1>a glow to it. My kindles the same. Yeah, but occasionally.

0:49:35.239 --> 0:49:37.279
<v Speaker 1>Actually I did this just yesterday. I was like, after

0:49:37.320 --> 0:49:39.080
<v Speaker 1>a long day of just looking at screens, I was like,

0:49:39.120 --> 0:49:41.840
<v Speaker 1>I'm gonna just take a magazine into the bathtub. Perfect,

0:49:42.080 --> 0:49:46.040
<v Speaker 1>perfect way to relax. Alright, So, given the triggers of

0:49:46.040 --> 0:49:49.799
<v Speaker 1>pulsating lights here with the photo photo sensitive epilepsy, it's

0:49:49.880 --> 0:49:51.920
<v Speaker 1>easy to think of it as a just a collision

0:49:51.920 --> 0:49:55.400
<v Speaker 1>between human brains in our modern world of discos and

0:49:55.520 --> 0:49:59.000
<v Speaker 1>video games, right, But the earliest possible case, if this

0:49:59.040 --> 0:50:01.960
<v Speaker 1>goes back to ancient Greece where we have reports of

0:50:02.000 --> 0:50:04.840
<v Speaker 1>an epileptic who would go into seizures, is a potter

0:50:04.960 --> 0:50:08.360
<v Speaker 1>wheel was rotated in front of his eyes. Because you

0:50:08.560 --> 0:50:10.279
<v Speaker 1>don't have to say, have flashing lights, but if you

0:50:10.320 --> 0:50:13.080
<v Speaker 1>have light behind it and you have the pattern occurring,

0:50:14.160 --> 0:50:18.520
<v Speaker 1>it's a it's a pattern of contrasting light. Yeah. Um,

0:50:18.560 --> 0:50:20.799
<v Speaker 1>But even this you have to point out from an

0:50:20.840 --> 0:50:23.440
<v Speaker 1>evolutionary standpoint, it's still kind of an invention of the

0:50:23.440 --> 0:50:25.839
<v Speaker 1>modern world. We're talking about the wheel here, right, It's

0:50:25.880 --> 0:50:28.080
<v Speaker 1>a It's something certainly we've had for a while, but

0:50:28.239 --> 0:50:30.600
<v Speaker 1>have we haven't had it long enough to really impact

0:50:30.960 --> 0:50:35.239
<v Speaker 1>human evolution. And even you'll find encounters where color can

0:50:35.280 --> 0:50:39.839
<v Speaker 1>stimulate photosensitive epilepsy, generally reds and blues, And these are

0:50:39.840 --> 0:50:43.160
<v Speaker 1>colors that are not the most common in the natural world.

0:50:43.360 --> 0:50:46.120
<v Speaker 1>I mean, aside from the sky, which many argue is

0:50:46.160 --> 0:50:48.960
<v Speaker 1>not truly blue. I mean, how much pure blue do

0:50:49.080 --> 0:50:53.440
<v Speaker 1>you encounter in nature? How much pure red? Yeah, that's interesting.

0:50:53.800 --> 0:50:56.920
<v Speaker 1>I mean some flowers for sure, But you're right that

0:50:57.040 --> 0:50:59.759
<v Speaker 1>they would be like a lower percentage, Like if you

0:50:59.800 --> 0:51:02.120
<v Speaker 1>were going to do like a color swatch Pellett of

0:51:02.239 --> 0:51:04.680
<v Speaker 1>like your walk through the woods, they would be far

0:51:04.760 --> 0:51:07.719
<v Speaker 1>smaller than all the greens and browns and earth tones. Yeah,

0:51:07.719 --> 0:51:10.520
<v Speaker 1>and they would ultimately be easy to avoid and would

0:51:10.520 --> 0:51:14.319
<v Speaker 1>not have an impact on evolutionary biology. But I have

0:51:14.320 --> 0:51:16.399
<v Speaker 1>to point out the same thing goes for a lot

0:51:16.600 --> 0:51:21.680
<v Speaker 1>of the stimuli, specific stimuli that people with photosensitive epilepsy encounter,

0:51:21.840 --> 0:51:24.839
<v Speaker 1>Like in many cases it's something specific enough that they

0:51:24.880 --> 0:51:27.719
<v Speaker 1>can readily avoid it, and then on top of that

0:51:27.800 --> 0:51:31.680
<v Speaker 1>their anti epileptic medications that are taken as well. Uh.

0:51:31.719 --> 0:51:34.239
<v Speaker 1>And then also we mentioned the age range, like as

0:51:34.239 --> 0:51:36.279
<v Speaker 1>people get older, it seems like there are in many

0:51:36.280 --> 0:51:40.880
<v Speaker 1>cases less susceptible to this. However, there is a case

0:51:40.880 --> 0:51:43.279
<v Speaker 1>worth mentioning, and we've I believe we've touched on this

0:51:43.320 --> 0:51:46.040
<v Speaker 1>on the podcast before, and that is the recent case

0:51:46.080 --> 0:51:51.520
<v Speaker 1>of Newsweek senior editor Kurt I Convolved, who was attacked

0:51:51.640 --> 0:51:56.320
<v Speaker 1>on Twitter. The incident here is that another Twitter user

0:51:56.880 --> 0:52:02.640
<v Speaker 1>disagreed with some of Kurt's political tweets and and knowing

0:52:02.960 --> 0:52:07.480
<v Speaker 1>that he has had photosensitive epilepsy, tweeted a flashing gift

0:52:07.520 --> 0:52:12.440
<v Speaker 1>at him, which resulted in a seizure. So it's um,

0:52:13.719 --> 0:52:17.279
<v Speaker 1>it's a it's a revolting case, but illuminating in light

0:52:17.320 --> 0:52:19.440
<v Speaker 1>of everything we've talked about and about these triggers and

0:52:19.640 --> 0:52:23.960
<v Speaker 1>the ramifications of these triggers in an increasingly technological world. Okay,

0:52:24.000 --> 0:52:25.759
<v Speaker 1>I'm gonna have to go back and listen to our

0:52:25.800 --> 0:52:28.600
<v Speaker 1>episode about why is social media making us crazy? And

0:52:28.640 --> 0:52:31.799
<v Speaker 1>then we'll be right back. Yeah, Okay, I listened to it, right.

0:52:32.480 --> 0:52:34.720
<v Speaker 1>Are you ready to move on? Yeah? Yeah. That's basically

0:52:34.800 --> 0:52:38.320
<v Speaker 1>polybius here, the video game that allegedly drives one insane

0:52:39.320 --> 0:52:42.839
<v Speaker 1>or or causes some sort of health problems. But of course,

0:52:42.880 --> 0:52:45.919
<v Speaker 1>we have plenty of examples of video games that can

0:52:46.120 --> 0:52:49.960
<v Speaker 1>cause at least certain members of the population. Uh, various

0:52:50.000 --> 0:52:53.520
<v Speaker 1>health health problems. Isn't Polybius also the name of a

0:52:53.640 --> 0:52:56.880
<v Speaker 1>Michael Shay short story. Oh yeah, I believe it is.

0:52:57.160 --> 0:52:59.440
<v Speaker 1>It's a science fiction that's the name of this sciencefic,

0:52:59.719 --> 0:53:01.960
<v Speaker 1>one of a short fiction collection. Yeah. When I first

0:53:02.000 --> 0:53:03.799
<v Speaker 1>saw this, I thought that's what it was, because you

0:53:03.880 --> 0:53:07.439
<v Speaker 1>let me borrow that book. Um. Cool, that's a neat

0:53:07.480 --> 0:53:10.480
<v Speaker 1>little tie in just for fun for us and maybe

0:53:10.520 --> 0:53:12.480
<v Speaker 1>for other people out there who are Michael Shay fans.

0:53:12.520 --> 0:53:15.799
<v Speaker 1>We're big Michael Shay NERD's here. All right, Well, let's

0:53:15.880 --> 0:53:17.800
<v Speaker 1>let's hit another one. Then before we take a break.

0:53:17.880 --> 0:53:23.760
<v Speaker 1>You have you you have another specimen from the SCP. Yeah,

0:53:23.800 --> 0:53:27.520
<v Speaker 1>this is SCP six eight two, also known as the

0:53:27.640 --> 0:53:31.560
<v Speaker 1>Hard to Destroy Reptile and actually linking it to Michael say,

0:53:31.640 --> 0:53:33.279
<v Speaker 1>this seems like the kind of thing Michael Shay would

0:53:33.320 --> 0:53:35.640
<v Speaker 1>come up within his work. It's like it's a straight

0:53:35.719 --> 0:53:39.680
<v Speaker 1>up monster, but is like the scientifically fascinating monster when

0:53:39.680 --> 0:53:44.040
<v Speaker 1>you kind of apply real world biology to it. Yeah,

0:53:44.360 --> 0:53:49.279
<v Speaker 1>Michael Shay loved biology. I mean it's evident in his work.

0:53:49.360 --> 0:53:52.880
<v Speaker 1>So many stories involve some sort of unique, uh monster

0:53:52.960 --> 0:53:59.200
<v Speaker 1>biology that's clearly patterned after say parasitic wasps for behavior, spiders, etcetera. Yeah,

0:53:59.320 --> 0:54:02.920
<v Speaker 1>so in this instance, again I'm just summarizing here rather

0:54:02.960 --> 0:54:05.520
<v Speaker 1>than reading you the whole creepy pasta. This is an

0:54:05.560 --> 0:54:10.840
<v Speaker 1>intelligent reptile and it hates all life forms. It goes

0:54:10.880 --> 0:54:15.120
<v Speaker 1>into a rage state anytime it's spoken to, and it

0:54:15.160 --> 0:54:19.440
<v Speaker 1>has the following superpowers. It can regenerate by consuming any

0:54:19.480 --> 0:54:24.040
<v Speaker 1>type of matter, whether inorganic or organic, and its digestion

0:54:24.239 --> 0:54:27.359
<v Speaker 1>seems to be aided by gills that are inside its

0:54:27.440 --> 0:54:32.759
<v Speaker 1>nostrils that can remove any usable matter from a liquid solution.

0:54:33.239 --> 0:54:38.240
<v Speaker 1>So subsequently it can't be killed. It has super high strength, speed,

0:54:38.320 --> 0:54:42.480
<v Speaker 1>and reflexes. I wrote here essentially we're talking about wolverine,

0:54:42.600 --> 0:54:45.840
<v Speaker 1>right like this is this is a classic Hugh Jackman

0:54:46.400 --> 0:54:50.480
<v Speaker 1>logan wolverine type stuff. The lizard here though, it can

0:54:50.560 --> 0:54:54.160
<v Speaker 1>keep moving and speaking even if eight seven percent of

0:54:54.200 --> 0:54:57.279
<v Speaker 1>its body has been destroyed. So this is like this

0:54:57.440 --> 0:55:01.120
<v Speaker 1>fearsome monster and creepy pasta lore. And basically they say,

0:55:01.160 --> 0:55:03.200
<v Speaker 1>like you have to contain this thing in like a

0:55:03.239 --> 0:55:06.080
<v Speaker 1>pool of hydrochloric acid at all times and it'll like

0:55:06.160 --> 0:55:08.799
<v Speaker 1>continually be regenerating, but at least it will be like

0:55:09.280 --> 0:55:12.239
<v Speaker 1>so constantly disabled that you can contain it that way,

0:55:12.320 --> 0:55:14.160
<v Speaker 1>and I love that it's just a rage lizard, that's

0:55:14.200 --> 0:55:17.840
<v Speaker 1>just an enraged lizard that hates you. Man, If you

0:55:17.880 --> 0:55:20.560
<v Speaker 1>actually go to the Creepy Pasta page for this again,

0:55:20.560 --> 0:55:23.719
<v Speaker 1>it's s CP six eight two, there's demonstrations of some

0:55:23.840 --> 0:55:26.680
<v Speaker 1>of the dialogue with this creature that shows just how

0:55:26.760 --> 0:55:30.600
<v Speaker 1>much it hates everything. Uh. Now, of course this made

0:55:30.640 --> 0:55:32.920
<v Speaker 1>me think of reptile regeneration, and so I wanted to

0:55:32.920 --> 0:55:36.440
<v Speaker 1>look into that and see, like, just how possible would

0:55:36.480 --> 0:55:41.000
<v Speaker 1>reptile regeneration be at this level. Okay, so we've all

0:55:41.040 --> 0:55:44.880
<v Speaker 1>heard stories about lizards that regrow limbs or they regrow

0:55:44.920 --> 0:55:49.120
<v Speaker 1>their tails. In fact, regeneration is mostly common in invertebrates

0:55:49.160 --> 0:55:53.280
<v Speaker 1>like worms and insects. Crustaceans and insects can actually spontaneously

0:55:53.360 --> 0:55:56.160
<v Speaker 1>lose and replace their body parts in a process that's

0:55:56.160 --> 0:56:00.200
<v Speaker 1>called auto tommy. But sponges and starfish well, so no,

0:56:00.440 --> 0:56:03.840
<v Speaker 1>they can replace and repair their limbs. Starfish can even

0:56:03.880 --> 0:56:08.719
<v Speaker 1>regenerate into a new animal sometimes, and we've discussed this

0:56:08.760 --> 0:56:10.919
<v Speaker 1>on the show before. Another one of my favorites. We're

0:56:10.960 --> 0:56:15.080
<v Speaker 1>revisiting a lot of greatest hits today, The hydra uh

0:56:15.239 --> 0:56:18.120
<v Speaker 1>is such an amazing little animal. It can tear open

0:56:18.160 --> 0:56:22.080
<v Speaker 1>its own flesh to create these mouths that they then

0:56:22.239 --> 0:56:26.359
<v Speaker 1>shove their prey into before they heal back over their flesh. Yeah,

0:56:26.400 --> 0:56:30.120
<v Speaker 1>the footage of this of this phenomenon is wonderful because

0:56:30.280 --> 0:56:33.320
<v Speaker 1>it's it's like something that's it's pure lovecraft, because the

0:56:33.719 --> 0:56:36.880
<v Speaker 1>rip just gets wider and wider until the mouth is

0:56:36.960 --> 0:56:39.200
<v Speaker 1>larger than the hydro west and you feel like it's

0:56:39.200 --> 0:56:43.120
<v Speaker 1>just gonna swallow your soul through this comp s. It's upsetting. Yeah,

0:56:43.160 --> 0:56:46.399
<v Speaker 1>and I would definitely not want to encounter human sized

0:56:46.440 --> 0:56:50.319
<v Speaker 1>hydro that's for sure. Um mammals we can regenerate a

0:56:50.360 --> 0:56:53.640
<v Speaker 1>little bit like deer. They can regrow their antlers right,

0:56:53.719 --> 0:56:57.280
<v Speaker 1>and sometimes humans can regenerate internal organs like the liver,

0:56:57.840 --> 0:57:00.799
<v Speaker 1>but we mainly we don't regenerate. And the reason why

0:57:00.920 --> 0:57:04.600
<v Speaker 1>is because our wounds are sealed off with thickened mats

0:57:04.640 --> 0:57:09.439
<v Speaker 1>of collagen. The scars ward off infection. But they make

0:57:09.480 --> 0:57:13.400
<v Speaker 1>it really difficult to completely heal because the collagen is

0:57:13.480 --> 0:57:17.400
<v Speaker 1>severing the nerves and those can't penetrate the barrier to reconnect.

0:57:17.480 --> 0:57:21.000
<v Speaker 1>So it seems like biology is one of two ways

0:57:21.040 --> 0:57:24.400
<v Speaker 1>you either get to scar or you get to regenerate. Now, scars,

0:57:24.880 --> 0:57:26.680
<v Speaker 1>when you look at your scars like I've got some

0:57:26.720 --> 0:57:30.000
<v Speaker 1>scars on my hands and stuff, they're essentially just overgrowth

0:57:30.000 --> 0:57:33.680
<v Speaker 1>of our normal fibrous scaffolding, the stuff that supports all

0:57:33.720 --> 0:57:37.960
<v Speaker 1>of our tissues. Right now, all kinds of lizards can regenerate,

0:57:38.000 --> 0:57:41.840
<v Speaker 1>but not all lizards can. Crocodiles and snakes don't seem

0:57:41.880 --> 0:57:44.560
<v Speaker 1>to be able to. And in fact, the photo of

0:57:44.600 --> 0:57:50.120
<v Speaker 1>this scp rage monster lizard, it's essentially a crocodile, that's

0:57:50.120 --> 0:57:54.840
<v Speaker 1>what it looks like. But iguanas, geckos, salamanders, larval frogs,

0:57:54.840 --> 0:57:57.800
<v Speaker 1>and toads, they have all demonstrated the ability to regenerate.

0:57:58.080 --> 0:58:02.200
<v Speaker 1>In many cases, the regrown limb will separate from the muscles,

0:58:02.240 --> 0:58:05.600
<v Speaker 1>the blood supply, and the nerves. The bones they actually

0:58:05.640 --> 0:58:09.800
<v Speaker 1>regrow not as bones but as cartilaginous tubes. Uh. And

0:58:09.840 --> 0:58:13.200
<v Speaker 1>so this isn't instantaneous. It can take, for instance, and

0:58:13.240 --> 0:58:17.280
<v Speaker 1>annul a lizard sixty days just to regenerate a functional tail,

0:58:17.840 --> 0:58:21.280
<v Speaker 1>and the process is stressful because the lizard has to

0:58:21.400 --> 0:58:23.520
<v Speaker 1>use a lot of energy to do this. It can

0:58:23.560 --> 0:58:27.720
<v Speaker 1>even lower their social status, among other lizards, but the

0:58:27.840 --> 0:58:31.960
<v Speaker 1>less stress the lizard deals with, the faster the stump

0:58:32.000 --> 0:58:34.320
<v Speaker 1>will heal. So, you know, wants to go to a

0:58:34.360 --> 0:58:36.840
<v Speaker 1>little quiet place, you know, be in the dark and

0:58:36.880 --> 0:58:40.080
<v Speaker 1>just sit there and regenerate. You know, some lizards can

0:58:40.120 --> 0:58:43.120
<v Speaker 1>only do this once, while other lizards can shed and

0:58:43.200 --> 0:58:48.280
<v Speaker 1>regenerate over and over and over again. Now, interestingly, researchers

0:58:48.320 --> 0:58:52.400
<v Speaker 1>at Arizona State University in furteen were able to pinpoint

0:58:52.440 --> 0:58:57.000
<v Speaker 1>the genes responsible for annual lizard tail regeneration, and of

0:58:57.040 --> 0:59:01.320
<v Speaker 1>the twenty three thousand genes, they narrowed it down to

0:59:01.480 --> 0:59:04.720
<v Speaker 1>three hundred and twenty six that were quote turned on

0:59:04.880 --> 0:59:09.160
<v Speaker 1>during regeneration. While they expected this to be mostly genes

0:59:09.200 --> 0:59:11.600
<v Speaker 1>that were in the tip where the tail was regrowing,

0:59:11.760 --> 0:59:15.840
<v Speaker 1>they actually found that cells dividing, we're all over the lizard,

0:59:15.840 --> 0:59:19.240
<v Speaker 1>including in its muscle, its cartilage, it's spinal cord, and

0:59:19.360 --> 0:59:23.200
<v Speaker 1>its skin. They also found get this, of those three

0:59:23.240 --> 0:59:26.960
<v Speaker 1>hundred and twenty six genes that were responsible for regeneration,

0:59:27.400 --> 0:59:31.040
<v Speaker 1>nearly all of them are present in us in human

0:59:31.080 --> 0:59:34.160
<v Speaker 1>beings as well, So in theory, we should be able

0:59:34.200 --> 0:59:36.960
<v Speaker 1>to do the same thing. So they're hoping their research

0:59:37.000 --> 0:59:40.960
<v Speaker 1>will help find a way to help with birth defects,

0:59:41.200 --> 0:59:45.439
<v Speaker 1>spinal cord injuries, and possibly arthritis. Now, some of these

0:59:45.480 --> 0:59:49.680
<v Speaker 1>genes seemed to be involved in embryonic development and in

0:59:49.840 --> 0:59:53.600
<v Speaker 1>wound healing. The genes involved in regeneration all seemed to

0:59:53.640 --> 0:59:56.800
<v Speaker 1>be part of the w n T pathway. I think

0:59:56.800 --> 0:59:59.880
<v Speaker 1>that's how you pronounce it. It's just wouldn't it's just

1:00:00.040 --> 1:00:05.320
<v Speaker 1>produced like that in the literature that controls stem cells

1:00:05.360 --> 1:00:07.800
<v Speaker 1>in organs like our brain, our hair follicles, and all

1:00:07.920 --> 1:00:11.960
<v Speaker 1>our blood vessels. So researchers they've identified a type of

1:00:12.000 --> 1:00:16.560
<v Speaker 1>cell that's really important for tissue regeneration. That's the satellite cell.

1:00:16.920 --> 1:00:19.640
<v Speaker 1>And these satellite cells are also more common and nole

1:00:19.640 --> 1:00:22.040
<v Speaker 1>a lizards. So all right, let's apply this to our

1:00:22.120 --> 1:00:26.120
<v Speaker 1>reptile monster here. It sounds like as a reptile, it

1:00:26.240 --> 1:00:29.320
<v Speaker 1>probably has the same ability that many lizards that we've

1:00:29.320 --> 1:00:32.320
<v Speaker 1>described have, but this is at a more accelerated rate.

1:00:32.320 --> 1:00:34.840
<v Speaker 1>It probably doesn't scar at all. And based on that

1:00:34.920 --> 1:00:38.720
<v Speaker 1>tween genetic discovery, I would guess maybe this reptile has

1:00:38.800 --> 1:00:42.320
<v Speaker 1>even more genes that quote turn on and allow it

1:00:42.400 --> 1:00:45.800
<v Speaker 1>cells to divide, and maybe it has more satellite cells too.

1:00:46.480 --> 1:00:49.960
<v Speaker 1>But it seems like it would need to consume a lot,

1:00:50.600 --> 1:00:52.840
<v Speaker 1>a lot of energy to keep this up right, So

1:00:53.000 --> 1:00:55.640
<v Speaker 1>what is it eating? And it's said in the Creepy

1:00:55.680 --> 1:00:58.280
<v Speaker 1>pasta that you know it can convert any matter into

1:00:58.400 --> 1:01:02.000
<v Speaker 1>energy essentially, right. Um, it makes me think of this

1:01:02.120 --> 1:01:07.040
<v Speaker 1>Legion of Superheroes character called matter Eater Lad, So maybe

1:01:07.120 --> 1:01:09.720
<v Speaker 1>this is a this is like an evil version of that. Okay,

1:01:09.960 --> 1:01:12.880
<v Speaker 1>what also reminds me, I think there's another stp anentity

1:01:12.920 --> 1:01:16.120
<v Speaker 1>that's like a living thing without any without an orifice.

1:01:16.400 --> 1:01:19.760
<v Speaker 1>So yeah, we talked about that in one of the

1:01:19.760 --> 1:01:22.400
<v Speaker 1>other ones. So like there's the idea, Well, it must

1:01:22.480 --> 1:01:25.320
<v Speaker 1>have like an extra dimensional portion of its body that

1:01:25.400 --> 1:01:29.440
<v Speaker 1>eats in another world. Yeah. Well here I turned to

1:01:29.600 --> 1:01:33.520
<v Speaker 1>just normal digestion and matter conversion to try to figure

1:01:33.560 --> 1:01:36.480
<v Speaker 1>this out. So a brief primer on simply how we

1:01:36.600 --> 1:01:40.440
<v Speaker 1>and most other living things digest. We break down food

1:01:40.480 --> 1:01:42.400
<v Speaker 1>and I'm putting that in quotes because remember, this thing

1:01:42.400 --> 1:01:45.080
<v Speaker 1>can eat organic stuff, but we just break them down

1:01:45.080 --> 1:01:49.360
<v Speaker 1>into smaller substances and then we extract nutrients from them

1:01:49.400 --> 1:01:53.320
<v Speaker 1>that gives us energy to develop. So there's three micronutrients

1:01:53.320 --> 1:01:57.200
<v Speaker 1>for this energy, carbohydrates, proteins, and lipids. We also make

1:01:57.320 --> 1:02:00.760
<v Speaker 1>use of vitamins and materials, and then through chemical old digestion,

1:02:00.760 --> 1:02:03.360
<v Speaker 1>which is after we've chewed our food and our stomach

1:02:03.400 --> 1:02:06.280
<v Speaker 1>has churned it all down. There's enzymes in our bodies

1:02:06.360 --> 1:02:09.840
<v Speaker 1>that break the chemical bonds and change the structure of

1:02:09.840 --> 1:02:14.320
<v Speaker 1>the molecules involved. And the human mechanical process that also

1:02:14.360 --> 1:02:19.120
<v Speaker 1>involves moistening that starts the actual chemical enzyme breakdown. Right,

1:02:19.120 --> 1:02:21.800
<v Speaker 1>our saliva is sort of the beginning of that process.

1:02:22.240 --> 1:02:25.520
<v Speaker 1>So okay, let's turn back to this lizard monster SCP

1:02:25.680 --> 1:02:30.280
<v Speaker 1>Nine six two. It seems that this reptiles digestion is

1:02:30.360 --> 1:02:34.400
<v Speaker 1>aided by turning substance into a liquid. Remember it mentioned

1:02:34.400 --> 1:02:37.680
<v Speaker 1>that it breathes in liquid and then it takes in

1:02:37.720 --> 1:02:42.600
<v Speaker 1>the substances through gills that then distribute the micronutrients around

1:02:42.600 --> 1:02:45.240
<v Speaker 1>to be converted into energy. So what I'm wondering, does

1:02:45.280 --> 1:02:48.160
<v Speaker 1>it choose stuff up and then vomit it back up

1:02:48.560 --> 1:02:52.000
<v Speaker 1>and then snort it down through its gills somehow it's

1:02:52.040 --> 1:02:56.840
<v Speaker 1>turning like if it's eating rocks, it's turning those rocks

1:02:56.840 --> 1:03:00.960
<v Speaker 1>into a liquid somehow, and then it's bringing the liquid

1:03:00.960 --> 1:03:03.720
<v Speaker 1>in through the gills and its nose it's quite confusing.

1:03:04.000 --> 1:03:06.080
<v Speaker 1>Or maybe there's just a little hole in between its

1:03:06.120 --> 1:03:09.960
<v Speaker 1>mouth and its nostrils and that the liquid goes up

1:03:10.000 --> 1:03:11.760
<v Speaker 1>and filters in through the gills that way. I mean,

1:03:11.760 --> 1:03:13.320
<v Speaker 1>it's certainly not that far removed from some of the

1:03:13.560 --> 1:03:16.960
<v Speaker 1>feeding practices of insects. I mean, the famous one being,

1:03:16.960 --> 1:03:19.320
<v Speaker 1>of course, the fly. And then the other thing here

1:03:19.400 --> 1:03:23.640
<v Speaker 1>is how powerful must the acidic enzymes in its digestive

1:03:23.640 --> 1:03:26.960
<v Speaker 1>system be that allow it to break down anything? Right?

1:03:27.240 --> 1:03:29.400
<v Speaker 1>And that makes me think they keep talking about in

1:03:29.400 --> 1:03:32.160
<v Speaker 1>this creepy aposta, oh we hydrochloric acid is the only

1:03:32.160 --> 1:03:34.320
<v Speaker 1>way we can deal with this thing. And I'm thinking, well,

1:03:34.360 --> 1:03:38.200
<v Speaker 1>maybe the hydrochloric acid is breaking down its external body

1:03:38.240 --> 1:03:41.479
<v Speaker 1>parts on the outside, but it's probably got some kind

1:03:41.480 --> 1:03:46.240
<v Speaker 1>of acidic shielding inside its stomach and digestive system. Yeah,

1:03:46.240 --> 1:03:49.560
<v Speaker 1>I mean, much like humans do exactly. Yeah, So this

1:03:49.640 --> 1:03:54.920
<v Speaker 1>thing classic example if you just combine reptile regeneration and

1:03:54.960 --> 1:03:58.080
<v Speaker 1>you kind of accelerate it to fantastic levels, and then

1:03:58.120 --> 1:04:01.360
<v Speaker 1>you consider just how digest it works, which is pretty

1:04:01.400 --> 1:04:04.800
<v Speaker 1>fantastic when you think about it. So, okay, we've hit

1:04:04.840 --> 1:04:08.520
<v Speaker 1>three of them, three creepy pastas. Let's take one more break,

1:04:08.840 --> 1:04:10.840
<v Speaker 1>we'll come back and we'll get our last one in.

1:04:13.960 --> 1:04:16.880
<v Speaker 1>All right, we're back. So the final creepy pasta for

1:04:16.880 --> 1:04:20.920
<v Speaker 1>this episode is one known as The Grifter, and I

1:04:20.960 --> 1:04:23.120
<v Speaker 1>want to just give everyone a heads up here in

1:04:23.320 --> 1:04:28.000
<v Speaker 1>this particular portion of the podcast, we're gonna get into

1:04:28.040 --> 1:04:30.919
<v Speaker 1>I mean, we're we're pretty PG show, but this one

1:04:31.000 --> 1:04:34.080
<v Speaker 1>is going to involve enough films a little bit. So

1:04:34.240 --> 1:04:37.280
<v Speaker 1>if you need to check out at this point, we

1:04:37.360 --> 1:04:39.360
<v Speaker 1>respect that. And if you want to come back in

1:04:39.520 --> 1:04:42.600
<v Speaker 1>when you're when the listening audience is more appropriate, you

1:04:42.680 --> 1:04:45.680
<v Speaker 1>may do that as well. Okay, alright, So I keep

1:04:45.800 --> 1:04:48.439
<v Speaker 1>I kept coming back to this one though, because there's

1:04:48.480 --> 1:04:52.480
<v Speaker 1>something kind of pure about it, you know, something something uncut.

1:04:53.640 --> 1:04:56.320
<v Speaker 1>The versions of The Grifter that I kept coming across,

1:04:56.480 --> 1:04:59.200
<v Speaker 1>they don't even have the embellishments of character story. It's

1:04:59.240 --> 1:05:01.600
<v Speaker 1>simply the side you that, hey, there's a video out

1:05:01.640 --> 1:05:04.200
<v Speaker 1>there called The Grifter, and it's sort of a super

1:05:04.240 --> 1:05:08.120
<v Speaker 1>cut of disturbing images that contain, uh, you know, actual

1:05:08.160 --> 1:05:11.720
<v Speaker 1>footage of child deaths and creepy puppets, which seems like

1:05:11.760 --> 1:05:15.440
<v Speaker 1>an object of position because on one hand, child deaths

1:05:15.480 --> 1:05:18.160
<v Speaker 1>are horrible and they should not be filmed, and they

1:05:18.200 --> 1:05:21.720
<v Speaker 1>are filmed, and that's probably suspectus. There was almost certainly

1:05:21.760 --> 1:05:24.560
<v Speaker 1>a crime committed here, right, and creepy. But on the

1:05:24.560 --> 1:05:26.840
<v Speaker 1>other hand, creepy puppets are just creepy puppets that are

1:05:26.880 --> 1:05:29.760
<v Speaker 1>just good, wholesome fun. Uh So I don't see why

1:05:29.800 --> 1:05:32.000
<v Speaker 1>I should react to the creepy puppet in the same

1:05:32.000 --> 1:05:34.240
<v Speaker 1>way I'm reacting to a film. Just sounds like a

1:05:34.400 --> 1:05:38.240
<v Speaker 1>like a video goo losh, Yeah, to sort of overwhelm

1:05:38.360 --> 1:05:40.920
<v Speaker 1>your senses. But this was definitely a theme for a while.

1:05:41.360 --> 1:05:44.240
<v Speaker 1>It still is, right, I mean, ring and Ringo obviously

1:05:44.320 --> 1:05:47.720
<v Speaker 1>kicked it off the video drome transmission. Yeah, And there's

1:05:47.720 --> 1:05:49.960
<v Speaker 1>a lot of literary fiction that I've read lately that's

1:05:50.000 --> 1:05:52.600
<v Speaker 1>kind of like meta horror analysis. In fact, Joe Hill

1:05:52.680 --> 1:05:56.240
<v Speaker 1>has one that's like this about like watching horror movies.

1:05:56.320 --> 1:05:59.600
<v Speaker 1>Actually read this book by Jema Files recently called Experimental Film.

1:05:59.640 --> 1:06:01.960
<v Speaker 1>It's it's very similar. The whole kind of thing is

1:06:02.000 --> 1:06:05.959
<v Speaker 1>just like there are these haunted things that you're watching, right, Yeah, Yeah,

1:06:06.000 --> 1:06:09.800
<v Speaker 1>it's um. It's really interesting because it it seems to emerge.

1:06:09.840 --> 1:06:12.520
<v Speaker 1>The Grifter in particular, seems to emerge from two areas here,

1:06:13.000 --> 1:06:16.920
<v Speaker 1>So the endearing urban myth of the snuff film, and

1:06:17.000 --> 1:06:21.280
<v Speaker 1>of course the ever widening realm of recorded human experience,

1:06:21.360 --> 1:06:24.920
<v Speaker 1>just the fact that there are there, there are films

1:06:25.040 --> 1:06:27.560
<v Speaker 1>of human death. There, There is footage of human death

1:06:27.800 --> 1:06:29.240
<v Speaker 1>out there on the Internet, and you don't even really

1:06:29.280 --> 1:06:31.720
<v Speaker 1>have to look that hard to find it. Hell no,

1:06:31.880 --> 1:06:34.800
<v Speaker 1>I mean, when we were growing up, even before there

1:06:34.880 --> 1:06:38.840
<v Speaker 1>was really an internet, faces of deathless and I'll get

1:06:38.840 --> 1:06:40.640
<v Speaker 1>to faces. Yeah, I saw face as a death when

1:06:40.640 --> 1:06:42.520
<v Speaker 1>I was like, oh god, way too young and like

1:06:42.520 --> 1:06:44.640
<v Speaker 1>a fourteen or fifteen. I don't think I ever saw them,

1:06:44.640 --> 1:06:47.800
<v Speaker 1>but I remember I remember the VHS tapes, which was enough,

1:06:48.160 --> 1:06:50.120
<v Speaker 1>you know, just to see the tapes and maybe if

1:06:50.160 --> 1:06:51.600
<v Speaker 1>I got brave, you know, pick it up and read

1:06:51.640 --> 1:06:54.440
<v Speaker 1>the back of it. Now. But before we get into

1:06:54.480 --> 1:06:57.919
<v Speaker 1>either these areas though, it's of course worth remembering that

1:06:58.080 --> 1:07:00.680
<v Speaker 1>footage of human deaths. Not only do they exists, but

1:07:00.760 --> 1:07:04.280
<v Speaker 1>they've they've been with us for quite a while. Um.

1:07:04.320 --> 1:07:08.960
<v Speaker 1>Among the older examples, you'll find botched performances, most famously

1:07:09.360 --> 1:07:15.160
<v Speaker 1>friends uh Richild's nineteen twelve failed Eiffel Tower parachute jump.

1:07:15.960 --> 1:07:18.400
<v Speaker 1>Uh And that's out there on YouTube as well, but

1:07:18.480 --> 1:07:20.200
<v Speaker 1>you know, basically he was going to test out this

1:07:20.240 --> 1:07:22.960
<v Speaker 1>parachute apparatus. It didn't work, he died, and there's film

1:07:22.960 --> 1:07:25.880
<v Speaker 1>in footage of it. For non human animals, we have

1:07:25.920 --> 1:07:31.280
<v Speaker 1>Thomas Edison's three filmed electrocution of Topsy the Elephant Man.

1:07:31.720 --> 1:07:33.400
<v Speaker 1>You guys have talked about this on the show before,

1:07:33.400 --> 1:07:36.800
<v Speaker 1>didn't you do like a whole episode on Yeah, Joe

1:07:36.800 --> 1:07:39.480
<v Speaker 1>and Robert have another episode that's all about like electricity

1:07:39.480 --> 1:07:43.640
<v Speaker 1>and religiosity. But man Thomas Edison did some really awful

1:07:43.720 --> 1:07:47.640
<v Speaker 1>stuff basically to try to like promote his brand of electricity,

1:07:47.680 --> 1:07:51.640
<v Speaker 1>including electrocuting human beings. Yeah, I mean, but as far

1:07:51.680 --> 1:07:53.439
<v Speaker 1>as just Topsy goes, even though it's not a human

1:07:53.480 --> 1:07:58.479
<v Speaker 1>like that, it's a pretty it's it's a pretty dark history. Now,

1:07:58.600 --> 1:08:02.080
<v Speaker 1>if you follow all of this stuff with numerous assassinations,

1:08:02.200 --> 1:08:06.160
<v Speaker 1>footage of war and violence, various performance or sports sports

1:08:06.200 --> 1:08:09.840
<v Speaker 1>based fatalities, you end up having just quite a well

1:08:10.480 --> 1:08:14.000
<v Speaker 1>of a filmed death. And then of course we eventually

1:08:14.000 --> 1:08:17.479
<v Speaker 1>see filmed murders and suicides that also occur outside the

1:08:17.479 --> 1:08:21.400
<v Speaker 1>confines of war. So as cameras grow more and more ubiquitous,

1:08:21.479 --> 1:08:26.160
<v Speaker 1>the act of capturing life means inevitably capturing death as well.

1:08:26.240 --> 1:08:28.880
<v Speaker 1>And I just mentioned recently on the Optography episode, I've

1:08:28.920 --> 1:08:32.120
<v Speaker 1>got a whole book full of photos from the nineteenth

1:08:32.120 --> 1:08:34.800
<v Speaker 1>century of dead bodies. That was because there was this

1:08:34.880 --> 1:08:37.559
<v Speaker 1>fascination at the time with that would be kind of

1:08:37.600 --> 1:08:39.960
<v Speaker 1>the best way to remember the person. They thought, right

1:08:39.960 --> 1:08:43.160
<v Speaker 1>as like right before they were buried, they would get

1:08:43.200 --> 1:08:45.880
<v Speaker 1>them very well dressed up the corpse and take a

1:08:45.920 --> 1:08:50.160
<v Speaker 1>photo that the family would keep. You know, now, in

1:08:50.200 --> 1:08:52.880
<v Speaker 1>all of this, okay, so we know the footage is

1:08:52.880 --> 1:08:55.400
<v Speaker 1>out there, like some of it's on YouTube, especially the

1:08:55.760 --> 1:09:00.000
<v Speaker 1>historic bits of footage. Other stuff is more buried away

1:09:00.160 --> 1:09:03.200
<v Speaker 1>and darker portions of the web. But there is something

1:09:03.200 --> 1:09:05.720
<v Speaker 1>creepy about just knowing that it's out there, that all

1:09:05.720 --> 1:09:07.439
<v Speaker 1>of this stuff on the Internet is out there and

1:09:07.439 --> 1:09:10.439
<v Speaker 1>it's just a few key strokes away if you are

1:09:10.520 --> 1:09:14.840
<v Speaker 1>willing to glance in its direction. Right now, In all

1:09:14.920 --> 1:09:18.639
<v Speaker 1>these cases though, we're talking about, you know about footage,

1:09:18.640 --> 1:09:22.760
<v Speaker 1>footage of something that happened, or in some cases some

1:09:22.800 --> 1:09:25.679
<v Speaker 1>of the violer examples, Yes it's somebody perpetrating a crime

1:09:25.720 --> 1:09:30.719
<v Speaker 1>and filming it, but they are not exactly snuff films.

1:09:30.800 --> 1:09:34.760
<v Speaker 1>It's there, they're not examples of film that contains an

1:09:34.800 --> 1:09:38.519
<v Speaker 1>actual murder committed as an intentional part of the production

1:09:38.600 --> 1:09:43.600
<v Speaker 1>for profit. It's not a murder stage for commercial purposes,

1:09:43.680 --> 1:09:48.200
<v Speaker 1>which is terrifying and yet somehow believable idea. And it's

1:09:48.240 --> 1:09:51.200
<v Speaker 1>tied directly to this urban legend of the snuff film.

1:09:51.360 --> 1:09:55.839
<v Speaker 1>So what this makes me think of immediately is nine eleven.

1:09:56.280 --> 1:09:59.519
<v Speaker 1>So when nine eleven happened, we've all heard the stories

1:09:59.560 --> 1:10:01.880
<v Speaker 1>about how there were some victims who had to jump

1:10:01.960 --> 1:10:04.679
<v Speaker 1>off of the building. Right, So the jumper is a famous,

1:10:04.960 --> 1:10:08.960
<v Speaker 1>uh famous photograph of the individual jumping out of the

1:10:09.000 --> 1:10:12.640
<v Speaker 1>tower exactly. Now, a lot of that footage did not

1:10:12.760 --> 1:10:17.479
<v Speaker 1>show up in American media, especially after eleven happened, right

1:10:17.680 --> 1:10:21.240
<v Speaker 1>we are media was definitely sanitized at that time. That's

1:10:21.240 --> 1:10:24.479
<v Speaker 1>a whole another episode. But I was actually in Eastern

1:10:24.479 --> 1:10:26.880
<v Speaker 1>Europe a couple of years after that, and I was

1:10:27.000 --> 1:10:30.760
<v Speaker 1>in Krakow in Poland, and there was a gallery and

1:10:30.800 --> 1:10:34.800
<v Speaker 1>it was all photos from nine eleven, including that one,

1:10:34.960 --> 1:10:36.720
<v Speaker 1>you know, and they had blown it up and it

1:10:36.880 --> 1:10:40.519
<v Speaker 1>basically the gallery sort of challenging you to look at

1:10:40.600 --> 1:10:44.479
<v Speaker 1>this moment of horror and real death, but confront it

1:10:44.520 --> 1:10:47.360
<v Speaker 1>in a way that American news media wasn't willing to.

1:10:47.560 --> 1:10:51.680
<v Speaker 1>Oh yeah, I mean there are times when the photograph

1:10:51.840 --> 1:10:55.400
<v Speaker 1>or film footage of actual human death has certainly been

1:10:55.439 --> 1:10:59.720
<v Speaker 1>a poignant, you know, capture of of what it means

1:10:59.760 --> 1:11:01.400
<v Speaker 1>to of in our modern world. I mean, I could

1:11:01.520 --> 1:11:03.280
<v Speaker 1>we could sit here and list the various you know,

1:11:03.360 --> 1:11:06.200
<v Speaker 1>assassinations or I mean a lot of them. I guess

1:11:06.200 --> 1:11:13.439
<v Speaker 1>they're targeted political assassinations, political murders, big Vietnam footage. More recently,

1:11:13.479 --> 1:11:16.200
<v Speaker 1>there was the it was the the the Russian ambassador

1:11:16.280 --> 1:11:19.080
<v Speaker 1>to Turkey, Is that correct? It was a shot in

1:11:19.120 --> 1:11:21.360
<v Speaker 1>the gallery and there was a journalist there and captured

1:11:21.400 --> 1:11:23.960
<v Speaker 1>the whole thing, and they were they were powerful, award

1:11:24.040 --> 1:11:29.639
<v Speaker 1>winning photographs of this this crime taking place. But again

1:11:29.800 --> 1:11:33.280
<v Speaker 1>very different from they're not snuff films. Yeah, they're not

1:11:33.360 --> 1:11:36.320
<v Speaker 1>designed to entice you. So let me let's get into

1:11:36.360 --> 1:11:37.920
<v Speaker 1>this idea of the snuff film real quick. This is

1:11:37.920 --> 1:11:39.960
<v Speaker 1>probably the only chance on the show we have to

1:11:40.000 --> 1:11:43.320
<v Speaker 1>talk about about the the really interesting history of them.

1:11:43.320 --> 1:11:45.639
<v Speaker 1>And again we're not going to get into explicit details

1:11:45.640 --> 1:11:49.120
<v Speaker 1>of things here, but the term itself emerged in the

1:11:49.200 --> 1:11:54.280
<v Speaker 1>nineteen seventies. Uh. In fact, ninety one, an allegation was

1:11:54.320 --> 1:11:57.600
<v Speaker 1>made in Ed Sanders and the book The Family The

1:11:57.640 --> 1:12:00.880
<v Speaker 1>Story of Charles Manson's Doom Buggy Attack Battalion, that's the

1:12:00.920 --> 1:12:03.920
<v Speaker 1>actual title. Uh, And he charged that the family was

1:12:04.000 --> 1:12:08.280
<v Speaker 1>involved in making films of this nature he called in right, yeah.

1:12:08.320 --> 1:12:11.599
<v Speaker 1>He he charged that they were making quote unquote brutality films,

1:12:11.600 --> 1:12:14.439
<v Speaker 1>and he later referred to these and coined the term

1:12:14.680 --> 1:12:18.360
<v Speaker 1>snuff films. Now all he had to go on here,

1:12:18.360 --> 1:12:20.439
<v Speaker 1>though it was a second hand rumor that he even

1:12:20.640 --> 1:12:24.720
<v Speaker 1>he himself eventually refuted, but it was It was a

1:12:24.760 --> 1:12:27.920
<v Speaker 1>fact that the family had stolen an NBC TV truck

1:12:27.960 --> 1:12:29.960
<v Speaker 1>in the summer of sixty nine and kept one of

1:12:30.000 --> 1:12:32.840
<v Speaker 1>the cameras around, but the film was all recovered in.

1:12:32.920 --> 1:12:36.080
<v Speaker 1>Sanders himself later admitted that no footage of murders or

1:12:36.120 --> 1:12:40.040
<v Speaker 1>of just of dead bodies ever materialized, but the idea

1:12:40.120 --> 1:12:42.320
<v Speaker 1>was out there and uh. And the rise of adult

1:12:42.400 --> 1:12:46.439
<v Speaker 1>cinema with actual scenes of sexual activity and horror cinema

1:12:46.600 --> 1:12:49.720
<v Speaker 1>with an increasingly violent and bloody focus, this seemed to

1:12:49.720 --> 1:12:52.360
<v Speaker 1>make it all the more possible, right, like, what are

1:12:52.360 --> 1:12:55.559
<v Speaker 1>these filmmakers going to do next? And then we had

1:12:55.640 --> 1:12:57.760
<v Speaker 1>one particular film that came along to just sort of

1:12:57.800 --> 1:12:59.760
<v Speaker 1>push this to the next level. And that was the

1:12:59.840 --> 1:13:05.080
<v Speaker 1>night eighteen seventy six film Snuff that was promoted and

1:13:05.320 --> 1:13:07.439
<v Speaker 1>you know, put out there as if it were an

1:13:07.479 --> 1:13:11.040
<v Speaker 1>actual snuff film. So the taglines for this one are,

1:13:11.080 --> 1:13:13.479
<v Speaker 1>and you can look up the posters the picture they

1:13:13.520 --> 1:13:16.960
<v Speaker 1>said could never be shown, the bloodiest thing that has

1:13:16.960 --> 1:13:20.160
<v Speaker 1>ever happened in front of a camera, the film that

1:13:20.280 --> 1:13:24.400
<v Speaker 1>could only be made in South America where life is cheap.

1:13:24.600 --> 1:13:27.880
<v Speaker 1>We just sort of reddid this again recently with that.

1:13:28.200 --> 1:13:32.000
<v Speaker 1>And you and I are not fans, but Eli rothscreen Inferno,

1:13:32.080 --> 1:13:35.439
<v Speaker 1>which came out years ago, and it wasn't They didn't

1:13:35.439 --> 1:13:38.040
<v Speaker 1>market as like this really happened, but there was sort

1:13:38.080 --> 1:13:40.960
<v Speaker 1>of a like this could have really happened because we

1:13:40.960 --> 1:13:44.479
<v Speaker 1>were filming actual tribes in South America that have never

1:13:44.520 --> 1:13:47.599
<v Speaker 1>been filmed before and who knows what they're up to, right, Yeah, Well,

1:13:47.600 --> 1:13:50.920
<v Speaker 1>he was specifically playing with the legacy of Cannibal Holocaust,

1:13:51.040 --> 1:13:53.519
<v Speaker 1>which is a film that came out after Snuff. That

1:13:53.720 --> 1:13:56.200
<v Speaker 1>was all that also had this vibe of is it real?

1:13:56.640 --> 1:13:58.559
<v Speaker 1>Is it is this a snuff film? Are these real

1:13:58.640 --> 1:14:01.599
<v Speaker 1>dead bodies? Are real murders? And and it ended up

1:14:01.600 --> 1:14:04.519
<v Speaker 1>being investigated, and of course there was no there's there's

1:14:04.520 --> 1:14:11.120
<v Speaker 1>no fact. Yeah. But but snuff is interesting because in

1:14:11.200 --> 1:14:15.400
<v Speaker 1>reality it was a combination of unreleased nineteen seventy footage.

1:14:15.439 --> 1:14:18.559
<v Speaker 1>This is a movie called Slaughter that was actually the

1:14:18.560 --> 1:14:22.840
<v Speaker 1>work of Michael and ROBERTA. Findlay. I don't know if

1:14:22.840 --> 1:14:25.800
<v Speaker 1>you remember them, but they're a husband and wife exploitation

1:14:25.880 --> 1:14:29.200
<v Speaker 1>duo that also gave us the nineteen seventy four film

1:14:29.520 --> 1:14:32.479
<v Speaker 1>Shriek of the Mutilated, which is essentially a bigfoot film

1:14:32.479 --> 1:14:34.720
<v Speaker 1>that we talked about on Trailer Talk. I don't think

1:14:34.760 --> 1:14:38.000
<v Speaker 1>I was there, though maybe that was just so. It's

1:14:38.040 --> 1:14:42.439
<v Speaker 1>the same couple, uh. Their film the film quality and

1:14:42.479 --> 1:14:44.400
<v Speaker 1>the quality of the acting and production tends to be

1:14:44.479 --> 1:14:48.360
<v Speaker 1>rather low in their work. But really but but but there,

1:14:48.360 --> 1:14:51.120
<v Speaker 1>I think they were deceptively bright, at least enough from

1:14:51.120 --> 1:14:53.240
<v Speaker 1>a marketing standpoint, and I think even to a limited

1:14:53.240 --> 1:14:55.559
<v Speaker 1>extent from a storytelling standpoint. In Shriek of the Mutilate,

1:14:55.560 --> 1:14:59.519
<v Speaker 1>it has a fabulous twist. But Slaughter just this movie

1:14:59.560 --> 1:15:03.080
<v Speaker 1>dealt with a Manson inspired cult, had scenes of bloody death,

1:15:03.600 --> 1:15:06.160
<v Speaker 1>and then when they repackaged it, they just added an

1:15:06.320 --> 1:15:10.000
<v Speaker 1>end ending to it in which the woman seems to

1:15:10.040 --> 1:15:12.559
<v Speaker 1>be murdered by the film crew. So it's kind of

1:15:12.600 --> 1:15:14.960
<v Speaker 1>like a Holy Mountain moment where they break the fourth

1:15:15.000 --> 1:15:17.559
<v Speaker 1>wall and it's like, oh, this was this isn't a

1:15:17.600 --> 1:15:20.639
<v Speaker 1>movie at all, and the filmmakers are the real murderers here.

1:15:21.000 --> 1:15:24.040
<v Speaker 1>So this like one of the things that I like

1:15:24.240 --> 1:15:27.760
<v Speaker 1>about seventies horror cinema is that it was trying new

1:15:27.840 --> 1:15:30.200
<v Speaker 1>things in ways that like a lot of other decades

1:15:30.240 --> 1:15:32.280
<v Speaker 1>of horror cinema seemed to have been a little bit

1:15:32.320 --> 1:15:35.040
<v Speaker 1>more conservative, but this was one of them, right. It

1:15:35.120 --> 1:15:38.280
<v Speaker 1>was like the filmmakers were trying to see how far

1:15:38.360 --> 1:15:43.240
<v Speaker 1>they could push the envelope and how that affected the audience, right.

1:15:43.600 --> 1:15:45.840
<v Speaker 1>And I mean, I think the best example, the one

1:15:45.880 --> 1:15:48.160
<v Speaker 1>that both you and I love, is Texas Chainsaw Massacre,

1:15:48.520 --> 1:15:52.640
<v Speaker 1>which is clearly not real, right, but it's filmed in

1:15:52.680 --> 1:15:55.280
<v Speaker 1>that nineteen seventies way. I wish there was like a

1:15:55.320 --> 1:15:59.080
<v Speaker 1>way to encapsulate this with like the style of actual

1:15:59.240 --> 1:16:01.920
<v Speaker 1>film that it's shot on and how the audio is recorded,

1:16:01.960 --> 1:16:05.840
<v Speaker 1>but it's so organic and analog and raw. It has

1:16:05.880 --> 1:16:08.360
<v Speaker 1>almost kind of a documentary vibe to it. Yet Yeah,

1:16:08.600 --> 1:16:10.519
<v Speaker 1>and it came along at just the right time and

1:16:10.560 --> 1:16:12.759
<v Speaker 1>in the wake of, or in the same time period

1:16:12.800 --> 1:16:15.120
<v Speaker 1>of some of these uh these films that we're discussing

1:16:15.200 --> 1:16:20.120
<v Speaker 1>here now. When Snuff came out, it was almost immediately

1:16:21.040 --> 1:16:23.519
<v Speaker 1>out as a as a hoax, both that year in

1:16:23.640 --> 1:16:26.240
<v Speaker 1>Variety magazine and also due to an L A p

1:16:26.360 --> 1:16:30.479
<v Speaker 1>D investigation. It just simply doesn't hold up to close scrutiny. Yeah,

1:16:30.479 --> 1:16:32.640
<v Speaker 1>you you watch it and you realize, yeah, this is

1:16:32.680 --> 1:16:34.800
<v Speaker 1>fake blood, this is this is a horror movie, and

1:16:34.880 --> 1:16:38.880
<v Speaker 1>not a particularly good one, but the reputation stuck with

1:16:39.000 --> 1:16:42.599
<v Speaker 1>Snuff for a long time, and as argued by uh

1:16:42.600 --> 1:16:47.120
<v Speaker 1>Ethene Johnson and Eric Schaefer Uh in uh their piece

1:16:47.200 --> 1:16:50.200
<v Speaker 1>Software Hardcore Snuff as a Crisis in Meaning, which came

1:16:50.200 --> 1:16:54.760
<v Speaker 1>out in the Journal of Film and Video, they said

1:16:54.760 --> 1:16:57.360
<v Speaker 1>that this uh part of this film's success was that

1:16:57.400 --> 1:16:59.680
<v Speaker 1>there was just a lot of genre confusion. It was

1:16:59.680 --> 1:17:02.679
<v Speaker 1>hard to classify it as anything else because it wasn't

1:17:02.920 --> 1:17:05.639
<v Speaker 1>really that explicit, not as explicit as other horror movies

1:17:05.720 --> 1:17:09.000
<v Speaker 1>were coming out at that time. It certainly wasn't pornographic,

1:17:09.160 --> 1:17:13.680
<v Speaker 1>so it didn't have that sheen to it, but it

1:17:14.439 --> 1:17:16.800
<v Speaker 1>just confused people. And then there was this idea that

1:17:16.880 --> 1:17:19.800
<v Speaker 1>it was real. Um, which I think is one of

1:17:19.800 --> 1:17:22.920
<v Speaker 1>the elements with a lot of footage of actual violence

1:17:22.920 --> 1:17:26.960
<v Speaker 1>and actual death, is the disconnect between what these acts

1:17:27.000 --> 1:17:29.400
<v Speaker 1>look like in reality versus what they look like in

1:17:29.520 --> 1:17:33.080
<v Speaker 1>cinematic portrayals. So in a way, by if you're not

1:17:33.160 --> 1:17:34.960
<v Speaker 1>that great of a filmmaker, you don't have a great

1:17:34.960 --> 1:17:38.200
<v Speaker 1>effects team, you're able to perhaps hit that area of

1:17:38.320 --> 1:17:41.080
<v Speaker 1>uncertainty where people are like, oh my goodness, that really

1:17:41.080 --> 1:17:43.879
<v Speaker 1>didn't look like a shooting. Maybe that was a shooting

1:17:44.000 --> 1:17:46.800
<v Speaker 1>because real shootings don't look like movie shootings. Yeah, that's

1:17:46.880 --> 1:17:49.640
<v Speaker 1>that's an interesting point too, and maybe why the seventies

1:17:49.680 --> 1:17:52.160
<v Speaker 1>was such a like culmination of this kind of stuff,

1:17:52.479 --> 1:17:54.559
<v Speaker 1>but also just that like we were getting into a

1:17:54.560 --> 1:17:57.840
<v Speaker 1>phase where effects were getting better, film quality was getting better,

1:17:57.960 --> 1:18:00.760
<v Speaker 1>and then obviously like the production of such kind of

1:18:00.800 --> 1:18:05.519
<v Speaker 1>things was was going into like bigger studio investments, right,

1:18:05.640 --> 1:18:08.720
<v Speaker 1>So all the more money that was put into it

1:18:08.840 --> 1:18:12.160
<v Speaker 1>made it look less real. Yeah, but of course it was.

1:18:12.280 --> 1:18:15.840
<v Speaker 1>It was all it was all production. This also makes

1:18:15.840 --> 1:18:18.719
<v Speaker 1>me think I'm obsessed with the show right now, mind Hunter,

1:18:18.880 --> 1:18:21.160
<v Speaker 1>which is on Netflix. Yeah, this is the yeah, the

1:18:21.360 --> 1:18:25.280
<v Speaker 1>serial killer show. Yeah, it's all about how the FBI

1:18:25.479 --> 1:18:28.720
<v Speaker 1>is in the early seventies, is trying to figure out

1:18:28.800 --> 1:18:32.719
<v Speaker 1>how to come up with like a working behavioral science

1:18:33.360 --> 1:18:36.840
<v Speaker 1>understanding of serial and that period of time was also

1:18:36.920 --> 1:18:39.280
<v Speaker 1>like that, right, like all this stuff, and Manson has

1:18:39.320 --> 1:18:41.679
<v Speaker 1>mentioned right in the first episode of that, where they're

1:18:41.720 --> 1:18:47.000
<v Speaker 1>just trying to understand these horrific psychopathic acts, right, and

1:18:47.040 --> 1:18:48.960
<v Speaker 1>they can't wrap their heads around because they don't want

1:18:48.960 --> 1:18:51.960
<v Speaker 1>a language to you. And I think pop culture was

1:18:52.000 --> 1:18:54.800
<v Speaker 1>trying to do it in this way, while maybe the

1:18:54.880 --> 1:18:57.040
<v Speaker 1>FBI was trying to do it in their own way,

1:18:57.080 --> 1:18:59.280
<v Speaker 1>you know. And it's interesting. One of the things that's

1:18:59.320 --> 1:19:02.440
<v Speaker 1>interesting about why mind Hunter is now from our perspective

1:19:02.439 --> 1:19:05.680
<v Speaker 1>of like forty plus years of police procedurals where we

1:19:05.760 --> 1:19:10.960
<v Speaker 1>all sort of know the nomenclature of serial killers that like,

1:19:11.000 --> 1:19:13.879
<v Speaker 1>when you're watching it, you're like, oh, yeah, it's so obvious,

1:19:13.960 --> 1:19:17.240
<v Speaker 1>but they don't quite get it yet because they're they're

1:19:17.320 --> 1:19:19.880
<v Speaker 1>literally unfamiliar with any of this. Yeah, it was a

1:19:19.920 --> 1:19:22.400
<v Speaker 1>new day, and what was happening seemed to be defying

1:19:22.760 --> 1:19:26.599
<v Speaker 1>typical patterns, typical lack classifications, and you see solving in reality,

1:19:26.600 --> 1:19:28.920
<v Speaker 1>and you saw it in art as well. Yeah. Now

1:19:29.720 --> 1:19:31.479
<v Speaker 1>this of course leads you just this legacy of the

1:19:31.520 --> 1:19:34.800
<v Speaker 1>idea there's snuff films somewhere out there, someone's making snuff films.

1:19:35.120 --> 1:19:38.920
<v Speaker 1>But it's important to note that there there are no

1:19:39.200 --> 1:19:42.080
<v Speaker 1>true snuff films. There are no films in which someone

1:19:42.280 --> 1:19:46.240
<v Speaker 1>is intentionally murdered as part of a commercial exercise. There

1:19:46.320 --> 1:19:49.120
<v Speaker 1>and this has been investigated by journalists, this has been

1:19:49.160 --> 1:19:53.280
<v Speaker 1>investigated by law enforcement agency. I believe it was investigative

1:19:53.280 --> 1:19:56.280
<v Speaker 1>by Nicholas Cage in that movie eight Millimeter, Yes, which

1:19:56.320 --> 1:19:58.280
<v Speaker 1>I remember enjoying back in the day. It as a

1:19:58.920 --> 1:20:02.599
<v Speaker 1>oh it had what's his name? The the European actor

1:20:02.640 --> 1:20:06.440
<v Speaker 1>who played ever seen Oh God, it's it's actually tremendously

1:20:06.520 --> 1:20:11.240
<v Speaker 1>fun because you have Peter stormare one of my favorites. Yeah,

1:20:11.280 --> 1:20:13.880
<v Speaker 1>I think his name is like something Velvet or something.

1:20:14.600 --> 1:20:17.720
<v Speaker 1>And he's the guy that's making these snuff films and

1:20:17.760 --> 1:20:20.640
<v Speaker 1>he's he's just acting over the top. And at the

1:20:20.960 --> 1:20:23.679
<v Speaker 1>at the end spoiler for eight Millimeter, he he's shot.

1:20:24.200 --> 1:20:26.920
<v Speaker 1>And I remember this because he's like, oh I'm bleeding,

1:20:26.920 --> 1:20:29.240
<v Speaker 1>I'm dying. It's not supposed to happen like this. I

1:20:29.280 --> 1:20:33.439
<v Speaker 1>wanted something more cinematic and then he says machine killed him,

1:20:33.560 --> 1:20:35.519
<v Speaker 1>killed him. All he's talking to this sort of the

1:20:35.520 --> 1:20:39.120
<v Speaker 1>the gimp murder character and the we should just have

1:20:39.160 --> 1:20:42.439
<v Speaker 1>a whole Peter stormayor trailer talk episode. He's the best.

1:20:42.479 --> 1:20:46.280
<v Speaker 1>He's fabulous, Like the movie Constantine. I've Constantine everything except

1:20:46.320 --> 1:20:48.799
<v Speaker 1>for his saying he's only in it for five minutes.

1:20:48.800 --> 1:20:51.280
<v Speaker 1>But my wife and I still to this day will

1:20:51.479 --> 1:20:55.799
<v Speaker 1>quote him as Satan in Constantine. Yeah he's so good, alright,

1:20:55.880 --> 1:20:58.960
<v Speaker 1>so so yeah. Again, there are no snuff films people

1:20:58.960 --> 1:21:02.080
<v Speaker 1>have looked into it, but that. But I think the idea,

1:21:02.200 --> 1:21:05.160
<v Speaker 1>the reason that that the snuff films or even stuff

1:21:05.200 --> 1:21:07.960
<v Speaker 1>like The Grifter, the reason it resonates is because we

1:21:08.040 --> 1:21:11.559
<v Speaker 1>are inclined to glance at the horror to rubber neck

1:21:11.600 --> 1:21:14.200
<v Speaker 1>on the highway and you maybe just clink on some

1:21:14.280 --> 1:21:17.240
<v Speaker 1>sort of suspect link um. And for some people who

1:21:17.240 --> 1:21:19.760
<v Speaker 1>goes further. There's a two thousand twelve Verge article that

1:21:19.840 --> 1:21:22.960
<v Speaker 1>explore the topic of gore fans and and it summarized

1:21:23.000 --> 1:21:26.400
<v Speaker 1>that such individuals share quote, a compulsive curiosity about human

1:21:26.479 --> 1:21:29.880
<v Speaker 1>nature and frailty, and a firm belief that the mainstream

1:21:29.920 --> 1:21:34.439
<v Speaker 1>media does a disservice by censoring quote what's really going on?

1:21:35.240 --> 1:21:37.120
<v Speaker 1>And uh and and I think there's some truth to that,

1:21:37.160 --> 1:21:40.000
<v Speaker 1>because for the most part, we are removed from the

1:21:40.040 --> 1:21:42.599
<v Speaker 1>physical reality of death. We do that through the way

1:21:42.640 --> 1:21:45.840
<v Speaker 1>that we treat the dead and how we compartmentalize them

1:21:45.840 --> 1:21:50.400
<v Speaker 1>within the funeral industry. And like we said earlier, death

1:21:50.680 --> 1:21:54.800
<v Speaker 1>in film and TV is not necessarily something that's gonna

1:21:54.840 --> 1:21:58.839
<v Speaker 1>line up with the real experience of murder and violence

1:21:58.840 --> 1:22:01.920
<v Speaker 1>and death. Man. I know, I know we don't really

1:22:01.960 --> 1:22:04.040
<v Speaker 1>have the opportunity to do this, but I kind of

1:22:04.080 --> 1:22:06.800
<v Speaker 1>want to do like a whole podcast, not just an episode,

1:22:07.160 --> 1:22:11.000
<v Speaker 1>like a podcast series, all about what we've talked about

1:22:11.000 --> 1:22:12.960
<v Speaker 1>it with just this last Creepy Pasta, because I think

1:22:13.000 --> 1:22:17.360
<v Speaker 1>there's a lot to unpack there, like humans, uh, both

1:22:17.439 --> 1:22:22.480
<v Speaker 1>uncomfortable y and fascination with visions of death. It's undeniable,

1:22:22.640 --> 1:22:25.120
<v Speaker 1>all right. So there you have it. A fourth Creepy

1:22:25.160 --> 1:22:29.040
<v Speaker 1>Pasta is now in the books, it's boxed up, ready

1:22:29.040 --> 1:22:31.679
<v Speaker 1>for the vault. And uh and hopefully it'll help everyone

1:22:31.720 --> 1:22:35.040
<v Speaker 1>out there, uh, you know, cap off their their Halloween

1:22:35.160 --> 1:22:38.439
<v Speaker 1>seasonal listening as well. Yeah. And in fact, I think

1:22:38.560 --> 1:22:42.080
<v Speaker 1>this is going to publish actually right after Halloween, so

1:22:42.120 --> 1:22:44.400
<v Speaker 1>we're giving you a special treaty. We went, we went

1:22:44.479 --> 1:22:47.800
<v Speaker 1>one over. Well, it's still ourselves. I feel like that

1:22:47.880 --> 1:22:52.160
<v Speaker 1>week between, you know it encompasses Halloween and All Saints Day.

1:22:52.280 --> 1:22:56.600
<v Speaker 1>It's still Halloween, keeping Thanksgiving weeks weeks out for me,

1:22:56.680 --> 1:22:59.760
<v Speaker 1>what is it a well, pish not that's in a

1:23:00.160 --> 1:23:04.879
<v Speaker 1>may actually, but you know it's the Witches week. Anyways, Hey,

1:23:05.040 --> 1:23:07.280
<v Speaker 1>all of those other creepy Posta episodes that we've been

1:23:07.280 --> 1:23:09.880
<v Speaker 1>mentioning throughout this if you liked this one, you'll probably

1:23:09.920 --> 1:23:13.200
<v Speaker 1>like those two creepy Pasta one, two, and three. They're

1:23:13.280 --> 1:23:15.519
<v Speaker 1>all on stuff to Blow your Mind dot com. They

1:23:15.560 --> 1:23:18.160
<v Speaker 1>will be in the show notes for this episode. But hey,

1:23:18.320 --> 1:23:20.479
<v Speaker 1>this is the website. Everything's on there that we've been

1:23:20.479 --> 1:23:23.439
<v Speaker 1>talking about this episode, the podcast that we've done, all

1:23:23.439 --> 1:23:26.200
<v Speaker 1>those videos, including the horse hair video we talked about,

1:23:26.840 --> 1:23:31.759
<v Speaker 1>and then also Roberts blog posts, which are the hidden

1:23:32.080 --> 1:23:34.559
<v Speaker 1>gem secrets of stuff to blow your mind. If you're

1:23:35.000 --> 1:23:37.040
<v Speaker 1>a real stuff to Blow your Mind fan, you're gonna

1:23:37.040 --> 1:23:39.240
<v Speaker 1>want to check those out. And if you just want

1:23:39.240 --> 1:23:41.000
<v Speaker 1>to get in touch with this directly, if you want

1:23:41.040 --> 1:23:44.200
<v Speaker 1>to chat with us about creepy pastas, recommend creepy pastas,

1:23:44.360 --> 1:23:46.120
<v Speaker 1>or you know your give your thoughts on some of

1:23:46.160 --> 1:23:49.080
<v Speaker 1>the movies we've mentioned here. You can simply email us

1:23:49.080 --> 1:24:01.360
<v Speaker 1>that blow the mind and how stuff works dot com

1:24:01.400 --> 1:24:03.840
<v Speaker 1>for more on this and thousands of other topics. Does

1:24:03.880 --> 1:24:27.920
<v Speaker 1>it how stuff works dot com