WEBVTT - Virtual Sex and Linked Dreaming

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey, you're welcome to Stuff to Blow

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<v Speaker 1>your Mind. My name is Robert Lamb and I'm Julie Douglas.

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<v Speaker 1>And in this episode, we need to have a little disclaimer.

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<v Speaker 1>First of all, Um, if you may have noticed, the

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<v Speaker 1>title of the episode is virtual sexuality and linked to Dreams.

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<v Speaker 1>I believe we're going to handle this topic in a

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<v Speaker 1>fairly clinical and fun manner. We're not dignified manner where

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<v Speaker 1>we hope we're a dignified podcast. We hope good jokes aside.

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<v Speaker 1>But I know we have a lot of younger listeners

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<v Speaker 1>out there, so you know, just for parents too maybe

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<v Speaker 1>listening along. So we just wanted to give you a

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<v Speaker 1>heads up. Yeah, we're gonna try to be delicate when

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<v Speaker 1>we talk about virtual sex today, but um, there may

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<v Speaker 1>be times that you went so just know that if

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<v Speaker 1>you don't want anything that you want your kid to hear,

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<v Speaker 1>then then sadly you may want to, um, I don't know,

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<v Speaker 1>listen and bleep out things. Yeah. Well, you know, just

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<v Speaker 1>just putting it out there. And I think the next

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<v Speaker 1>logical step would be to make the case for why

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<v Speaker 1>I discussed this at all, because some people might think,

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<v Speaker 1>well the virtual will say it's just that's it's kind

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<v Speaker 1>of silly, or it's just needless, right, or it's this

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<v Speaker 1>sort of side column, this side effect to technological advancement. Okay, well,

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<v Speaker 1>we we recently recorded a podcast on the Seven Deadly

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<v Speaker 1>Sins Lust, right, and we talked about the lust economy,

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<v Speaker 1>and we talked about how it is something that is

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<v Speaker 1>just um blooming in our in our current culture that

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<v Speaker 1>is so dependent on internet and other technologies, right, has

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<v Speaker 1>brought basically pouring to our door and in every single

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<v Speaker 1>way that it can, right, I mean, you know, we

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<v Speaker 1>were talking about the satyrs in the episode the over

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<v Speaker 1>sexed goat men of ancient Greeks that fown their ways

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<v Speaker 1>in some of the most marvelous artistic creations of the time.

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<v Speaker 1>If you've ever taken, especially if you've taken like a child,

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<v Speaker 1>like a niece nephew to an art museum, you're probably

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<v Speaker 1>even more aware of Oh, there's a lot of sexuality

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<v Speaker 1>in the in some of our greatest works of a Yeah,

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<v Speaker 1>I don't look too closely at the Greek pottery, right, right? Yeah?

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<v Speaker 1>Or do yeah, So all of our great artistic achievements,

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<v Speaker 1>sexuality and lust have been along for the ride, and

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<v Speaker 1>the same as is true of technology. Not only technology,

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<v Speaker 1>we just pretty much anything technological cultural artistic, because we

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<v Speaker 1>had poetry, and out of that rises pornography. We invented

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<v Speaker 1>the telephone, so suddenly, you know, two people can talk

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<v Speaker 1>across vast distances, but you can also have a call

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<v Speaker 1>into a sex hotline. Vulcanization responsible for so many rubber products,

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<v Speaker 1>including the modern condom. The list goes on. You you

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<v Speaker 1>name it. Virtually any kind of technology, especially you're going

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<v Speaker 1>to find and at least some attempts to turn it

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<v Speaker 1>into sex for war like those are seemed to be

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<v Speaker 1>our big interest, and uh, the sexual side tends to

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<v Speaker 1>be a little better for everybody. Well yeah, I mean,

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<v Speaker 1>I don't know that you could say that all the

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<v Speaker 1>language is predicated on sex. But if you say that

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<v Speaker 1>one of the things that humans are trying to drive

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<v Speaker 1>toward is is sexual coupling for one reason or another,

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<v Speaker 1>language is pretty important in communicating that, right, right, So

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<v Speaker 1>it makes sense that in this day and age, with

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<v Speaker 1>all that we have available to us in the ways

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<v Speaker 1>that we communicate with one another, that virtual sex would

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<v Speaker 1>show up on the scene. Uh, sooner or later and

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<v Speaker 1>really start to play a role in our relationships or

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<v Speaker 1>not our relationships. Right, So what is virtual sex? Right? Yeah,

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<v Speaker 1>looking at it, I tend to find it to fall

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<v Speaker 1>into two categories. Right. You have one form, which is

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<v Speaker 1>basically sexual communication with another person. This can be something

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<v Speaker 1>as simple as sexting, where individuals are sending text messages

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<v Speaker 1>that are merely sexy back and forth, sex chat rooms,

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<v Speaker 1>webcam aided cybersex situations where it's it's about one person

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<v Speaker 1>connecting with another and there may be varying levels of

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<v Speaker 1>illusion between them, some technological, some just due to a

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<v Speaker 1>lack of a full sensory experience. Yes, I can't solitary

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<v Speaker 1>sexual expert or connected via technology. And as we're looking

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<v Speaker 1>into the future too, of what what virtuals sexuality insists

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<v Speaker 1>in these situations, it's very much the idea of computer

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<v Speaker 1>mediated communication. So the computers are aiding us in an

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<v Speaker 1>attempt to communicate with one another, but it's a sexual

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<v Speaker 1>communication that is generally more of a like than any

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<v Speaker 1>emotional and or physical link. But then there's a second

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<v Speaker 1>type of virtual sex, and that would be sexual interaction

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<v Speaker 1>with a simulation, interacting with some sort of sexual video

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<v Speaker 1>game or some sort of a simulated experience. In other words,

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<v Speaker 1>the flesh and blood person is not there, but you're

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<v Speaker 1>trying to simulate that experience, right, You're interacting with a

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<v Speaker 1>with a fantasy or an idea. All right, So let's

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<v Speaker 1>talk about some of the technology behind this. Yes, I'm

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<v Speaker 1>talking about the haptic love glove right right, because we

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<v Speaker 1>have these five senses, right, and of course sound that's

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<v Speaker 1>a pretty easy one to get a hold of. We

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<v Speaker 1>have a fantastic ability to transmit sound on the internet.

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<v Speaker 1>Visuals that's pretty far along too. It has some ways

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<v Speaker 1>to go, but we have a wonderful webcam set up

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<v Speaker 1>around the world, and computer graphics are reaching the point

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<v Speaker 1>where a virtual setting is more and more possible. But

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<v Speaker 1>then how are you going to feel things? Right? And

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<v Speaker 1>this is where you get into haptic computer technology. And again,

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<v Speaker 1>this is something where it's not just people sitting around

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<v Speaker 1>saying I wonder if there's a way to feel up

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<v Speaker 1>a centaur in a video mandling like like it's it

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<v Speaker 1>goes beyond that because I think we've discussed the importance

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<v Speaker 1>of telecommunications and say surgery or robotic exploration. We want

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<v Speaker 1>to be able to manipulate a robotic arm on the

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<v Speaker 1>other side of the world that's maybe reaching around in

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<v Speaker 1>somebody's abdomen performing a delicate surgery, or manipulate that arm

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<v Speaker 1>on a space probe as it paused around on another planet.

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<v Speaker 1>Like we the more control we have, the better. And

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<v Speaker 1>that's where you get into some of this haptic technology,

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<v Speaker 1>which is how do I, by the aid of like

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<v Speaker 1>a glove or some sort of neural link, how am

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<v Speaker 1>I able to really get the sense of touching something

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<v Speaker 1>in a virtual setting? Right? So, I mean the foundation

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<v Speaker 1>for haptic technology is steeped in science, right, whether or

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<v Speaker 1>not it's medical, um space exploration, or military applications. Right,

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<v Speaker 1>So military is another one. I'm not gonna punch somebody

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<v Speaker 1>in a virtual environment, right, Yeah, that's but then it

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<v Speaker 1>falls into all these other non sexual categories to like

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<v Speaker 1>just pure entertainment, some sort of like video game experience

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<v Speaker 1>where you're not just pawing around with this dummy hand,

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<v Speaker 1>but you're actually able to reach out and grab things

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<v Speaker 1>and touch things and manipulate things that maybe even feel them.

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<v Speaker 1>That's another thing about touch and feel is that it's

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<v Speaker 1>a less understood since compared to things like site and

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<v Speaker 1>sound right, right, And you're right, it is far more nuanced,

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<v Speaker 1>and certainly with haptic technology that there could be improvements made.

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<v Speaker 1>And maybe this is actually going to be the impetus

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<v Speaker 1>for that, who knows. But I think it's interesting about

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<v Speaker 1>this is that haptic technology for the use of virtual

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<v Speaker 1>sex is just a testament to humans and their creativity. Right.

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<v Speaker 1>They're looking at this and saying, how else could we

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<v Speaker 1>use this? Um? And else could I make money on it? Yeah? Right, right,

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<v Speaker 1>our entrepreneurial spirits. But we talk about heptic technology, we

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<v Speaker 1>should probably just talk about what we mean by that. Right.

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<v Speaker 1>So let's say you have a pair of happy gloves.

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<v Speaker 1>You insert your hands in them, right, and these are

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<v Speaker 1>outfitted with data transmitters, and these gloves allow the user

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<v Speaker 1>to not control, but actually feel virtual items. And I

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<v Speaker 1>believe in your article about virtual sex, you have a

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<v Speaker 1>great photo of someone who's got their hands in one

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<v Speaker 1>of the gloves and they're trying to feel the skin

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<v Speaker 1>of I believe it's a dinosaur, right, virtual dinosaur. Yeah.

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<v Speaker 1>Another example, and I don't think this was in this

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<v Speaker 1>was maybe a different article, I think the Dirty robot

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<v Speaker 1>Jobs article. But there's this thing they have called the

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<v Speaker 1>haptic cow that aids veterinarians and venarians students specifically mainly

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<v Speaker 1>in the UK, in how to feel around inside of

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<v Speaker 1>a cow, because when you're checking on how a cow's

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<v Speaker 1>rear plumbing is working, and and you know, and you

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<v Speaker 1>don't really want to do it. You really don't want

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<v Speaker 1>to insert your own hand. No no, no, well, I

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<v Speaker 1>mean you're gonna have to insert your hand in the apparently,

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<v Speaker 1>like before this goes around, it's like the options were

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<v Speaker 1>pretty limited practice because the end just go out and

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<v Speaker 1>stick a arm and a cow every time. You need

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<v Speaker 1>to beginner training, but you need to know where everything is,

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<v Speaker 1>and like some of the descriptions are in across the

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<v Speaker 1>old way it was. It was kind of like the

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<v Speaker 1>you know the game at Halloween where you wear the

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<v Speaker 1>blindfold and you said, and you're touching reach other. Here

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<v Speaker 1>you're touching a bowl of eyeballs and brains, like you

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<v Speaker 1>were basically reaching into something and then you would feel

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<v Speaker 1>like a very vague approximation of this organ and then

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<v Speaker 1>this organ and then this organ. With a haptic technology,

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<v Speaker 1>the idea is, let's create a false cow rear that

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<v Speaker 1>you can you can reach your hand in and actually

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<v Speaker 1>have a haptic experience with the virtual inside, so you

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<v Speaker 1>can get a blueprint in your own brains. Said that

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<v Speaker 1>you you actually do it, you're you know what you're

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<v Speaker 1>looking for. Plus it seems a little more humane as well. Okay,

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<v Speaker 1>so that's that's the basis of haptic technology which is

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<v Speaker 1>being used with virtual sex. Right. We should obviously mentioned

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<v Speaker 1>so what you know. I don't think that we probably

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<v Speaker 1>need to spell it out, but if you have the

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<v Speaker 1>ability to digitize and transmit sense data, then you might

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<v Speaker 1>be able to feel what it would be like to

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<v Speaker 1>touch another human using these gloves, right, I say human

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<v Speaker 1>in the air quotes right right. It could be anything,

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<v Speaker 1>or it's or it's just a virtual simulation of some

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<v Speaker 1>ideal it would be something you created, like a human

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<v Speaker 1>like alien centaur, yeah whatever, the Fiji mermaid. And there

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<v Speaker 1>are actually some people who have already been tolling around

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<v Speaker 1>with the Connect, which is the movement based interface for

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<v Speaker 1>Xbox three sixty. Some people have you know, hacked that

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<v Speaker 1>and are using the technology for various applications. And there

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<v Speaker 1>are people who are working on sexual games where you

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<v Speaker 1>would use the Connect to say, reach out and touch

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<v Speaker 1>the Fiji mermaid. Yeah, isn't there something called I don't

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<v Speaker 1>know pronounces thricks th h r I that triple X. Yeah. Yeah,

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<v Speaker 1>it's a three D sex game. It is compatible with

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<v Speaker 1>Xbox Connect. So again, users can touch air quotes the

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<v Speaker 1>models in the game they're talking about. It's sort of

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<v Speaker 1>like Second Life. You can translate in anonymous online animated

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<v Speaker 1>six capades into virtual life with three D graphics and

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<v Speaker 1>customized fantasy avatars. So there you go. Yeah. Yeah, and

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<v Speaker 1>you also have something called again. When we when we

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<v Speaker 1>talk about some of these, it might seem like, oh, yes,

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<v Speaker 1>this is just the hug shirt. You're talking about Xbox

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<v Speaker 1>we're talking about sort of taking it to that degree.

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<v Speaker 1>So when we talk about this next thing, the hug shirt,

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<v Speaker 1>think about the possibilities in terms of sexually communicating data

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<v Speaker 1>to yourself. Yeah, this is an idea that comes to

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<v Speaker 1>us from the UK company. By the end of Cute Circuit.

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<v Speaker 1>It's alves that question like what do you want to

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<v Speaker 1>send somebody hug? And I think we mentioned this in

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<v Speaker 1>the Hug episode. So you want to hug somebody, but

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<v Speaker 1>you don't want to actually physically touch them, or you

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<v Speaker 1>cannot physically touch them, How can you send that hug

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<v Speaker 1>to them in a way that's not just like an

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<v Speaker 1>XO XO on a text. The answer is, what if

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<v Speaker 1>they had a garment that had the internal structure that

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<v Speaker 1>can deliver a hug, and then you could trigger that

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<v Speaker 1>hug and also to some degree control the type of hug,

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<v Speaker 1>the degree of the hug remotely via bluetoothe Well, and

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<v Speaker 1>then what if you turn that hug shirt into a

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<v Speaker 1>unitard and which just sounds sexy all over, and then

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<v Speaker 1>you had the censors strategically placed in areas that might

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<v Speaker 1>stimulate a sexual reaction, right, I'm just taking into the yeah, yeah, yeah, obviously,

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<v Speaker 1>I mean the hud shirt itself is like a really

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<v Speaker 1>like a great sweet thing too. But I'm you know,

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<v Speaker 1>making a dirty and I actually I think that there

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<v Speaker 1>may have been a listener who told us about the

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<v Speaker 1>hud shirt. Yeah, yeah, I think that's that's how we

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<v Speaker 1>that maybe that's what we didn't actually mention the hug

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<v Speaker 1>podcast and somebody said, hey, how can you not mention

0:11:31.840 --> 0:11:35.079
<v Speaker 1>the hug shirt? And uh and and true, it's it's fascinating.

0:11:35.559 --> 0:11:40.160
<v Speaker 1>Then there's a there's another area of technological tinkering that

0:11:40.360 --> 0:11:45.120
<v Speaker 1>is roughly referred to as tele built tonics, which that's subtle,

0:11:45.160 --> 0:11:46.720
<v Speaker 1>isn't it. Due to it flack and subtlely, we don't

0:11:46.720 --> 0:11:48.320
<v Speaker 1>even really have to go into it a lot other

0:11:48.360 --> 0:11:51.400
<v Speaker 1>than basically some sort of interface that plugs into your

0:11:51.440 --> 0:11:55.000
<v Speaker 1>computer that allows somebody elsewhere on the Worldwide Web to

0:11:55.080 --> 0:11:57.760
<v Speaker 1>stimulate you be at a you know, a some sort

0:11:57.800 --> 0:12:01.280
<v Speaker 1>of wearable item or you know some What I'm trying

0:12:01.320 --> 0:12:04.240
<v Speaker 1>to say is it's an accessory and plugs into your computer.

0:12:04.720 --> 0:12:08.760
<v Speaker 1>Somebody else activates that device, and it can stimulates somebody sexually.

0:12:08.800 --> 0:12:13.040
<v Speaker 1>So it's um, it's attempting to It's the hug shirt

0:12:13.440 --> 0:12:15.800
<v Speaker 1>on a different level. I'm struggling to you know, this

0:12:15.880 --> 0:12:20.280
<v Speaker 1>is just like becoming like the most awkward podcast ever.

0:12:20.600 --> 0:12:25.280
<v Speaker 1>I mean, we have discussed uh Stemen collecting robots, we've

0:12:25.320 --> 0:12:28.600
<v Speaker 1>talked about and then that and then that was art

0:12:28.720 --> 0:12:31.040
<v Speaker 1>and this this, this is bringing us to our knees,

0:12:31.280 --> 0:12:34.160
<v Speaker 1>so to speak. Oh my god, it's getting I can't okay,

0:12:34.200 --> 0:12:36.000
<v Speaker 1>it's um. I guess that's the thing is that that

0:12:36.040 --> 0:12:38.360
<v Speaker 1>the other things that you mentioned, like the klokobot is

0:12:38.360 --> 0:12:41.360
<v Speaker 1>an artistic creation, you know, sprom collecting robot, for all

0:12:41.360 --> 0:12:45.280
<v Speaker 1>its absurdity, has its roots and something medical and something

0:12:45.280 --> 0:12:47.120
<v Speaker 1>like tele del Donix is basically I mean, just by

0:12:47.160 --> 0:12:49.280
<v Speaker 1>the very name they're they're not even trying to to

0:12:49.320 --> 0:12:52.280
<v Speaker 1>sugarcoat it with with anything else. But it does fit

0:12:52.320 --> 0:12:54.640
<v Speaker 1>into this larger picture of how do we create a

0:12:54.679 --> 0:12:58.600
<v Speaker 1>full sensory experience in a virtual world? How could we

0:12:58.600 --> 0:13:01.319
<v Speaker 1>possibly fully communicate with somebody who's, say on the other

0:13:01.320 --> 0:13:03.760
<v Speaker 1>side of the world, or say it's traveling in space.

0:13:03.760 --> 0:13:05.959
<v Speaker 1>Like imagine a situation where a husband and wife are

0:13:06.000 --> 0:13:08.360
<v Speaker 1>separated safe for the better part of a year due

0:13:08.360 --> 0:13:11.200
<v Speaker 1>to conflicting working situations, or a situation where one of

0:13:11.280 --> 0:13:14.880
<v Speaker 1>the individuals is on an interplanetary journey. It's one thing

0:13:14.920 --> 0:13:16.920
<v Speaker 1>for them to be able to call and have a conversation,

0:13:17.480 --> 0:13:20.360
<v Speaker 1>but what if they could connect in a physical manner

0:13:20.400 --> 0:13:23.400
<v Speaker 1>and express their affection physically, Like this is the kind

0:13:23.400 --> 0:13:26.120
<v Speaker 1>of technology you'd need. Okay, well now see now that's

0:13:26.200 --> 0:13:29.880
<v Speaker 1>more romantic and nice. Yeah, yeah, okay, yes, this would

0:13:30.000 --> 0:13:32.839
<v Speaker 1>be the technology as as awkward or weird as it

0:13:32.920 --> 0:13:36.040
<v Speaker 1>may seem. And this is you know, the viewpoint from

0:13:36.080 --> 0:13:38.959
<v Speaker 1>this year, right Who knows what that's gonna look like

0:13:40.840 --> 0:13:44.040
<v Speaker 1>fifty It may be just as as normal as any

0:13:44.040 --> 0:13:47.280
<v Speaker 1>other sort of technology that we use. That being said,

0:13:47.360 --> 0:13:50.320
<v Speaker 1>I still feel like there's a rudimentary aspect to it, right,

0:13:50.360 --> 0:13:53.120
<v Speaker 1>because it's still fairly new, and I'm thinking about real

0:13:53.200 --> 0:13:55.600
<v Speaker 1>touch again. I am going to use a euphemism here

0:13:55.640 --> 0:13:57.880
<v Speaker 1>that I've used in the past. This is a device

0:13:57.960 --> 0:14:01.600
<v Speaker 1>that's made for man's frank and beans. Okay, okay. It

0:14:01.720 --> 0:14:06.400
<v Speaker 1>is a sort of haptic hot dog bun that the

0:14:06.440 --> 0:14:09.120
<v Speaker 1>frank and the beans or maybe just the front goes into.

0:14:09.600 --> 0:14:12.439
<v Speaker 1>Although not quite haptic, right because it's not quite uh

0:14:12.960 --> 0:14:16.880
<v Speaker 1>that advanced, But it connects to this device connects to

0:14:16.920 --> 0:14:20.400
<v Speaker 1>a computer, and it synchronizes in real time to online porn.

0:14:21.280 --> 0:14:23.800
<v Speaker 1>And it works in tandem too. I guess you could say,

0:14:23.800 --> 0:14:26.440
<v Speaker 1>the plot line of the of the porn point and

0:14:26.440 --> 0:14:28.440
<v Speaker 1>then we all left and the device warms itself up,

0:14:28.480 --> 0:14:32.720
<v Speaker 1>it lubricates, it pulls in a grips, so yes, and

0:14:32.880 --> 0:14:37.160
<v Speaker 1>in the future possibilities of of romantic connections, you know,

0:14:37.520 --> 0:14:40.280
<v Speaker 1>in the best intention ways. But this is this is

0:14:40.560 --> 0:14:43.160
<v Speaker 1>the hardware we have right now. Well, it's similar to

0:14:43.200 --> 0:14:45.760
<v Speaker 1>these from robot in terms of the technology, because that

0:14:45.840 --> 0:14:50.640
<v Speaker 1>had various manipulating devices inside its generating We're discussing like

0:14:50.680 --> 0:14:54.880
<v Speaker 1>we're basically talking about a computer interface sex toy for

0:14:54.880 --> 0:14:57.760
<v Speaker 1>for for men here, and it's very much a giggly

0:14:58.000 --> 0:15:01.200
<v Speaker 1>kind of taboo thing really in in the US to

0:15:01.240 --> 0:15:03.240
<v Speaker 1>a large extent elsewhere as well. Um. I was reading

0:15:03.280 --> 0:15:08.240
<v Speaker 1>something recently on a campaign in Japan to sort of

0:15:08.280 --> 0:15:12.040
<v Speaker 1>remove the stigma from such devices, particular as it pertains

0:15:12.080 --> 0:15:14.800
<v Speaker 1>to one particular brand of the device that they're trying

0:15:14.840 --> 0:15:16.400
<v Speaker 1>to market. But they made a good case for it,

0:15:16.400 --> 0:15:18.680
<v Speaker 1>like making the point that you know, you're you're having

0:15:18.800 --> 0:15:22.640
<v Speaker 1>this growing divide in Japan between the sexes, and you

0:15:22.680 --> 0:15:25.360
<v Speaker 1>have in any culture, you're gonna have individuals sort of

0:15:25.480 --> 0:15:28.120
<v Speaker 1>or outside of the norms of relationships, you know, and

0:15:28.160 --> 0:15:30.360
<v Speaker 1>they have they have needs, they have physical desires that

0:15:30.480 --> 0:15:34.120
<v Speaker 1>can't necessarily be met in their daily life. So to

0:15:34.240 --> 0:15:37.320
<v Speaker 1>what extent can technology helped them? And is that really

0:15:37.360 --> 0:15:40.480
<v Speaker 1>that weird or dirty things? Well, and that's a country

0:15:40.520 --> 0:15:44.640
<v Speaker 1>that really embraces technology wholeheartedly, so it makes sense. However,

0:15:44.640 --> 0:15:46.520
<v Speaker 1>I do think it's kind of interesting because it's a

0:15:46.600 --> 0:15:50.200
<v Speaker 1>very reserved culture. Yeah, but that maybe that's some of

0:15:50.480 --> 0:15:53.000
<v Speaker 1>the friction that's coming up there right, um, is that

0:15:53.200 --> 0:15:55.880
<v Speaker 1>if you're going to embrace it whole hardly you ought

0:15:55.880 --> 0:15:58.080
<v Speaker 1>to do so, and you know that is a younger

0:15:58.120 --> 0:16:00.520
<v Speaker 1>generation coming up to that's much more calm trouble with

0:16:00.560 --> 0:16:02.480
<v Speaker 1>the terms of that. One of the things that I

0:16:02.480 --> 0:16:05.560
<v Speaker 1>think is really interesting about this that's far more abstracted

0:16:05.760 --> 0:16:08.400
<v Speaker 1>is something called the orgasmatron, which we've talked about before.

0:16:08.480 --> 0:16:10.680
<v Speaker 1>And this is the idea that you don't even need, say,

0:16:10.720 --> 0:16:13.880
<v Speaker 1>some sort of weird, funky glove to slip your stuff into,

0:16:14.040 --> 0:16:17.480
<v Speaker 1>or some sort of fancy touch sensitive pants or porn

0:16:17.560 --> 0:16:21.160
<v Speaker 1>to look at, right, basically you circumvent all of that, right, Yeah. Yeah.

0:16:21.240 --> 0:16:23.520
<v Speaker 1>Dr Stewart malloy again we've talked about him before, but

0:16:23.560 --> 0:16:25.960
<v Speaker 1>he was working on a device to alleviate chronic pain

0:16:26.040 --> 0:16:30.200
<v Speaker 1>when he realized that it was sexually stimulating his female

0:16:30.200 --> 0:16:34.400
<v Speaker 1>patients and again, lo and behold, whoa this application could

0:16:34.400 --> 0:16:39.920
<v Speaker 1>be used for something else. He nicknamed it the orgasmatron. Barbaralla, Yeah, yeah,

0:16:39.960 --> 0:16:43.040
<v Speaker 1>we should mention that Jane Fonda starring as Barbara Ella.

0:16:43.280 --> 0:16:46.160
<v Speaker 1>And the device is actually a small box with two

0:16:46.200 --> 0:16:49.560
<v Speaker 1>small wires that like an epidural run under the skin

0:16:49.600 --> 0:16:52.400
<v Speaker 1>and attached to the spinal cord, and it sends an

0:16:52.440 --> 0:16:55.440
<v Speaker 1>electrical pulse through nerves from the spinal cord, which relays

0:16:55.440 --> 0:16:57.640
<v Speaker 1>the message to the part of the brain that processes

0:16:57.760 --> 0:17:01.000
<v Speaker 1>orgasmic sensations, and Jennets tell you like, hey, it's a

0:17:01.000 --> 0:17:03.760
<v Speaker 1>go time. You don't even really need to think in

0:17:03.840 --> 0:17:06.560
<v Speaker 1>order to have an orgasm with this device. You just

0:17:06.760 --> 0:17:10.800
<v Speaker 1>pressed the button and uh, that is going to be

0:17:10.840 --> 0:17:13.040
<v Speaker 1>going at the low, low cost of twelve. By the way,

0:17:13.119 --> 0:17:15.919
<v Speaker 1>it's interesting though, because subsequent experimentation city is done with

0:17:15.920 --> 0:17:19.040
<v Speaker 1>this device, they've been able to stir orgasms in women

0:17:19.080 --> 0:17:22.960
<v Speaker 1>that had severe blocks to achieving it otherwise. Right, Yeah, yeah,

0:17:23.040 --> 0:17:26.119
<v Speaker 1>that's true. Women who had never been able to achieve

0:17:26.160 --> 0:17:28.760
<v Speaker 1>an orgasm before, we're able to achieve it with this.

0:17:28.960 --> 0:17:31.679
<v Speaker 1>So I mean, there you go. That's but you can

0:17:31.680 --> 0:17:34.240
<v Speaker 1>see advertisement for it, right, But you can see where

0:17:34.280 --> 0:17:37.400
<v Speaker 1>it really opens the door for the possibilities of sexual

0:17:37.400 --> 0:17:41.399
<v Speaker 1>communication in a virtual sense in the media and far future.

0:17:41.920 --> 0:17:43.919
<v Speaker 1>The idea that it wouldn't even you wouldn't even have

0:17:44.000 --> 0:17:45.920
<v Speaker 1>some sort of weird body glove you have to slip into.

0:17:46.080 --> 0:17:49.240
<v Speaker 1>It could be something that is is connecting correctly into

0:17:49.320 --> 0:17:51.320
<v Speaker 1>your brains, into your your your nervous system. But we

0:17:51.359 --> 0:17:53.640
<v Speaker 1>should probably mention some of the other sense, real quick

0:17:54.160 --> 0:17:55.960
<v Speaker 1>and well, spend a lot of time with these that

0:17:56.000 --> 0:17:59.720
<v Speaker 1>we we we really talked about smell printable odors in

0:18:00.160 --> 0:18:02.280
<v Speaker 1>in a previous episode and a lot of those same

0:18:02.280 --> 0:18:05.919
<v Speaker 1>technologies apply here. Means by which you could print a smell.

0:18:05.960 --> 0:18:09.120
<v Speaker 1>You could use a certain palette of of basic smells

0:18:09.160 --> 0:18:11.960
<v Speaker 1>and use those to build specific smells. So and again

0:18:12.040 --> 0:18:16.080
<v Speaker 1>that's in an attempt to build this virtual uh sexual

0:18:16.160 --> 0:18:19.159
<v Speaker 1>reality for someone, right, so you could create more of

0:18:19.200 --> 0:18:23.639
<v Speaker 1>a I guess um, a background for your sexual experience

0:18:23.760 --> 0:18:26.960
<v Speaker 1>by uploading some smells and in the course a smell

0:18:27.240 --> 0:18:29.200
<v Speaker 1>that's a huge influence on the way we taste things.

0:18:29.359 --> 0:18:32.040
<v Speaker 1>There have been some virtual reality studies goun to the

0:18:32.080 --> 0:18:35.400
<v Speaker 1>creation of of devices that would allow you to say,

0:18:35.440 --> 0:18:37.720
<v Speaker 1>taste of food that you're chewing and sort of feel

0:18:38.359 --> 0:18:41.000
<v Speaker 1>chewing food to a certain degree, which obviously would have

0:18:41.040 --> 0:18:42.840
<v Speaker 1>an impact on attempts to create a you know, a

0:18:42.880 --> 0:18:46.520
<v Speaker 1>virtual sexual environment as well. Likewise, you have the kiss transmitter,

0:18:46.640 --> 0:18:49.680
<v Speaker 1>another product of Japanese innovation. I think I described before

0:18:49.680 --> 0:18:51.720
<v Speaker 1>as being like a joystick that goes in your mouth

0:18:52.160 --> 0:18:54.160
<v Speaker 1>and then you can sort of move it around to

0:18:54.200 --> 0:18:57.760
<v Speaker 1>transmit a kiss through the Internet. It's current incarnation. It's

0:18:57.760 --> 0:19:00.280
<v Speaker 1>you know, it's it's pretty crude design wise, it's pretty basic.

0:19:00.320 --> 0:19:02.440
<v Speaker 1>But that's what it's like when you're blazing new trails.

0:19:02.560 --> 0:19:04.760
<v Speaker 1>That's right, making that with the joystick. But yeah, I

0:19:04.760 --> 0:19:07.760
<v Speaker 1>mean this again, this is stuff that's cutting edge right now,

0:19:07.800 --> 0:19:10.800
<v Speaker 1>but it seems rudimentary. One thing that also really wildly

0:19:10.840 --> 0:19:12.920
<v Speaker 1>about to all this is the the idea of cross

0:19:12.960 --> 0:19:17.040
<v Speaker 1>moodal attention effects, which is the idea that okay, think

0:19:17.040 --> 0:19:19.600
<v Speaker 1>back to, Like if you can think back to, say,

0:19:19.880 --> 0:19:22.239
<v Speaker 1>you know, your first kiss or something or something of

0:19:22.280 --> 0:19:24.879
<v Speaker 1>a sensual nature, or or even it doesn't have to

0:19:24.880 --> 0:19:27.440
<v Speaker 1>be central, just something of a memorable nature. You may

0:19:27.480 --> 0:19:30.040
<v Speaker 1>really remember what the first kiss felt like. You may

0:19:30.080 --> 0:19:32.879
<v Speaker 1>really remember what the smell of the other individual's hair

0:19:33.119 --> 0:19:35.520
<v Speaker 1>something of that nature. But you might not remember what

0:19:35.600 --> 0:19:38.800
<v Speaker 1>the you know, the couch felt like, you know, or

0:19:38.840 --> 0:19:40.600
<v Speaker 1>what was playing on the TV or you know that

0:19:40.680 --> 0:19:42.720
<v Speaker 1>kind of thing, because this is the sense data that's

0:19:42.760 --> 0:19:44.639
<v Speaker 1>just not important to you at that moment. Right But

0:19:44.680 --> 0:19:47.880
<v Speaker 1>like our brains don't really work and full on three

0:19:47.960 --> 0:19:50.640
<v Speaker 1>six h D, some things are going to get all

0:19:50.640 --> 0:19:52.480
<v Speaker 1>of our attention. Some things are gonna get a little

0:19:52.480 --> 0:19:54.040
<v Speaker 1>bit of our attention, and some things are gonna get

0:19:54.040 --> 0:19:56.359
<v Speaker 1>none of our attention. So you don't have to worry

0:19:56.359 --> 0:20:00.000
<v Speaker 1>about having to create this like totally full on three

0:20:00.040 --> 0:20:03.320
<v Speaker 1>e D super high graphics virtual environment. Instead, you focus

0:20:03.320 --> 0:20:05.400
<v Speaker 1>on the areas that are being focused on the parts

0:20:05.440 --> 0:20:07.960
<v Speaker 1>that are important to the experience, and so you don't

0:20:07.960 --> 0:20:11.199
<v Speaker 1>have to worry about every every aspect of this simulated

0:20:11.240 --> 0:20:14.959
<v Speaker 1>sense environment really cranking up to eleven. Okay, so this

0:20:15.000 --> 0:20:17.040
<v Speaker 1>is what you're talking about your article. The researchers at

0:20:17.040 --> 0:20:20.520
<v Speaker 1>the University of York's Audio Laboratory working to toward this

0:20:20.680 --> 0:20:24.120
<v Speaker 1>cross modal sort of situation where you have some things

0:20:24.119 --> 0:20:26.160
<v Speaker 1>that are amped up in some things that are amped down.

0:20:26.800 --> 0:20:31.399
<v Speaker 1>And to that end, they are considering a mouthpiece to

0:20:31.520 --> 0:20:35.120
<v Speaker 1>simulate different textures against the tongue in mouth. Yes, this

0:20:35.200 --> 0:20:38.840
<v Speaker 1>is this whatever for two yeah, yeah, yeah, And this

0:20:38.920 --> 0:20:40.440
<v Speaker 1>is the thing that cracked me up. And I believe

0:20:40.480 --> 0:20:42.120
<v Speaker 1>you even put it in air quotes at some point

0:20:42.119 --> 0:20:46.640
<v Speaker 1>in the article. This is virtual food chewing research, right,

0:20:47.080 --> 0:20:49.240
<v Speaker 1>food chewing because you know, there's going to be a

0:20:49.320 --> 0:20:52.920
<v Speaker 1>huge opportunity for virtual restaurants in the future, right, because

0:20:52.920 --> 0:20:57.040
<v Speaker 1>everybody wants to virtually chew their food. So that's what

0:20:57.080 --> 0:21:00.760
<v Speaker 1>this application is that proposedly for right, which again is

0:21:00.840 --> 0:21:02.680
<v Speaker 1>kind of a wink wink, nudge and nudge. Obviously it's

0:21:02.720 --> 0:21:05.920
<v Speaker 1>going to be used for for other purposes in virtual effects. Well,

0:21:06.280 --> 0:21:07.719
<v Speaker 1>you know, I make fun of it, but then I

0:21:07.760 --> 0:21:10.760
<v Speaker 1>have to think on two counts. One it would be

0:21:10.840 --> 0:21:12.440
<v Speaker 1>kind of nice, I guess, you know, if you want

0:21:12.440 --> 0:21:15.879
<v Speaker 1>to experience like some horrible fatty food or or some

0:21:16.000 --> 0:21:19.880
<v Speaker 1>sort of environmentally unsustainable food in the future, or say

0:21:19.920 --> 0:21:21.840
<v Speaker 1>in the if we're looking, you know, at a future

0:21:21.840 --> 0:21:24.439
<v Speaker 1>in which some of our our current foods have ceased

0:21:24.440 --> 0:21:25.960
<v Speaker 1>to be around, Like what if we're looking at age

0:21:26.000 --> 0:21:28.600
<v Speaker 1>when bananas aren't a possibility anymore. Or maybe you're just

0:21:28.640 --> 0:21:31.200
<v Speaker 1>feeling dangerous and you want to like check out cannibalism

0:21:31.200 --> 0:21:34.320
<v Speaker 1>in a safe place, you'd be like a virtual That's

0:21:34.320 --> 0:21:37.960
<v Speaker 1>so that's an entirely separate can of warrants. But but

0:21:38.040 --> 0:21:40.840
<v Speaker 1>even like in something like the video game Skyrim, which

0:21:40.880 --> 0:21:43.520
<v Speaker 1>is the Elder Scrolls game, where you're in this big

0:21:43.880 --> 0:21:46.439
<v Speaker 1>sandbox virtual environment, there's food in there, and when you

0:21:46.480 --> 0:21:49.280
<v Speaker 1>eat the food, your character is healed, and it's largely

0:21:49.320 --> 0:21:52.159
<v Speaker 1>a game about like flowing dragons and killing trolls and whatnot,

0:21:52.200 --> 0:21:53.760
<v Speaker 1>and then and then I've been toiling with it a

0:21:53.800 --> 0:21:56.760
<v Speaker 1>little bit, but you still find yourself saying, hmm, I

0:21:56.800 --> 0:21:59.760
<v Speaker 1>wonder if my character should grab that grilled salmon, or

0:21:59.800 --> 0:22:02.600
<v Speaker 1>if should grab the bread, or there's like goat cheese.

0:22:02.640 --> 0:22:04.480
<v Speaker 1>And I found that I was having my character grab

0:22:04.520 --> 0:22:06.560
<v Speaker 1>more of the goat cheese than the other foods, even

0:22:06.560 --> 0:22:09.399
<v Speaker 1>though he's I get nothing out of eating it all, right,

0:22:09.480 --> 0:22:12.600
<v Speaker 1>So it was enhancing your experience, which is the idea

0:22:12.640 --> 0:22:15.120
<v Speaker 1>of it was enhancing my experience. So I'm just I'm

0:22:15.160 --> 0:22:17.679
<v Speaker 1>not sure exactly how that relates to the possible chewing

0:22:17.800 --> 0:22:19.879
<v Speaker 1>the food virtually in a game. Well, and who is

0:22:20.080 --> 0:22:22.720
<v Speaker 1>we've talked about nanotechnology and maybe there will be nano

0:22:22.840 --> 0:22:26.040
<v Speaker 1>nutrients that just that's right cause us to just quit

0:22:26.359 --> 0:22:29.159
<v Speaker 1>eating food altogether because we get everything delivered to us.

0:22:29.160 --> 0:22:32.480
<v Speaker 1>So maybe yeah, it's some sort of like you know,

0:22:32.600 --> 0:22:35.520
<v Speaker 1>yearning for yesteryear when you remember used to chew food, right,

0:22:35.520 --> 0:22:38.200
<v Speaker 1>because obviously that the huge pitfall to chewing your food

0:22:38.280 --> 0:22:40.320
<v Speaker 1>virtually is you're you're still nothing's going to wind up

0:22:40.320 --> 0:22:43.000
<v Speaker 1>in your belly. But but maybe that you have nano

0:22:43.040 --> 0:22:44.440
<v Speaker 1>it's down there that are taking care of it. I

0:22:44.480 --> 0:22:48.200
<v Speaker 1>don't know, alright, so we should probably take a break, yes,

0:22:48.600 --> 0:22:50.960
<v Speaker 1>but when we get back, we're going to talk about

0:22:51.480 --> 0:22:54.440
<v Speaker 1>travel Latch and what it has to do the travel

0:22:54.480 --> 0:22:57.119
<v Speaker 1>at yeah, the hotel motel, right, yes, and this is

0:22:57.160 --> 0:22:58.960
<v Speaker 1>the amazing stuff that's coming up. To stick with it.

0:22:59.520 --> 0:23:07.520
<v Speaker 1>What does it to do refrsual sex at all? Right,

0:23:07.560 --> 0:23:12.080
<v Speaker 1>we're back and uh, we're looking into the far future

0:23:12.600 --> 0:23:16.879
<v Speaker 1>of well supposedly of sleeping at a hotel courtesy of

0:23:17.080 --> 0:23:19.760
<v Speaker 1>Dr Ian Pearson in any report that was commissioned by

0:23:19.760 --> 0:23:22.120
<v Speaker 1>Travel Lodge of all people in June of two thousand

0:23:22.119 --> 0:23:24.240
<v Speaker 1>and eleven. Alr. Yeah, let's talk about the chops. This guy,

0:23:24.359 --> 0:23:26.800
<v Speaker 1>I mean, he's not just a futurologist. He has his

0:23:27.000 --> 0:23:30.400
<v Speaker 1>maths and physics graduate degree, and he's worked in numerous

0:23:30.440 --> 0:23:35.359
<v Speaker 1>branches of engineering, from aeronautics to cybernetics, sustainable transport to

0:23:35.480 --> 0:23:40.080
<v Speaker 1>electronic cosmetics. His inventions include text messaging okay, no, no

0:23:40.160 --> 0:23:43.720
<v Speaker 1>little feet there, right, and the active contact lens, which

0:23:43.720 --> 0:23:46.800
<v Speaker 1>we'll talk about in a moment. So this guy has chops, right,

0:23:46.920 --> 0:23:51.520
<v Speaker 1>he knows what he's talking about, and Travel Lodge commissioned

0:23:51.600 --> 0:23:54.320
<v Speaker 1>him to create a report of what the future of

0:23:54.520 --> 0:23:58.640
<v Speaker 1>sleep week wink, nudge, nudge, looks like yes. And I'll

0:23:58.680 --> 0:24:00.600
<v Speaker 1>be sure to put up a link to a PDF

0:24:00.640 --> 0:24:02.320
<v Speaker 1>of this so you can you can read it for

0:24:02.320 --> 0:24:05.320
<v Speaker 1>yourself on the blog post accompanying this, because there's some

0:24:05.359 --> 0:24:09.120
<v Speaker 1>Favos illustrations that go with it that and and work

0:24:09.200 --> 0:24:11.720
<v Speaker 1>safe fillustrations. Um, they actually are. And they kind of

0:24:11.760 --> 0:24:14.040
<v Speaker 1>even look like the illustrations you would find like the

0:24:14.400 --> 0:24:16.320
<v Speaker 1>back of the card on the airplane. It does look

0:24:16.320 --> 0:24:19.280
<v Speaker 1>like how to edge of the airplane. Yeah, it makes

0:24:19.280 --> 0:24:21.639
<v Speaker 1>it even better, yea. And because the thing is, this

0:24:21.680 --> 0:24:24.320
<v Speaker 1>guy didn't Pearson didn't set out to say I'm going

0:24:24.359 --> 0:24:27.480
<v Speaker 1>to write about the future of virtual sex or shared

0:24:27.960 --> 0:24:30.199
<v Speaker 1>sexy dreams, you know, or that kind of thing. Like

0:24:30.240 --> 0:24:33.359
<v Speaker 1>he's basically looking at, like, what, you know, given the

0:24:33.400 --> 0:24:36.280
<v Speaker 1>current state of technology and where technology seems to be going,

0:24:37.000 --> 0:24:41.720
<v Speaker 1>what conceivably is the state of technologically aided sleep in

0:24:41.760 --> 0:24:44.360
<v Speaker 1>the year twenty thirty, And this is just the guy

0:24:44.400 --> 0:24:46.120
<v Speaker 1>to answer it because in the in the same way

0:24:46.119 --> 0:24:48.919
<v Speaker 1>that the authors of the nineties sixties paper on cyborgs

0:24:49.320 --> 0:24:51.479
<v Speaker 1>that we mentioned in the Werewolf Principle episode, the same

0:24:51.520 --> 0:24:54.280
<v Speaker 1>way those guys were like looking at the cybernetics and

0:24:54.320 --> 0:24:57.880
<v Speaker 1>really making some some seemingly crazy but but really big

0:24:57.920 --> 0:25:01.800
<v Speaker 1>predictions about where cybernetic could lead. Pearson is doing the

0:25:01.840 --> 0:25:04.840
<v Speaker 1>same thing, except with sleep and with virtual reality and

0:25:05.040 --> 0:25:08.160
<v Speaker 1>dream technology. And I mean it's phenomenal to read about

0:25:08.160 --> 0:25:10.800
<v Speaker 1>because he's not holding on to too much nostalgia about

0:25:10.800 --> 0:25:13.480
<v Speaker 1>where we are now. He's not a small dreamer. This

0:25:13.520 --> 0:25:15.840
<v Speaker 1>guy is a big dreamer and he's amazing well. And

0:25:15.880 --> 0:25:17.960
<v Speaker 1>I was even thinking too, that reminds you of already

0:25:18.000 --> 0:25:23.600
<v Speaker 1>de Gray. Uh, the biogerontologist whom we've talked about several times,

0:25:23.680 --> 0:25:27.560
<v Speaker 1>who is interested in extending life and thinks that we

0:25:27.600 --> 0:25:30.360
<v Speaker 1>can do so on many different levels if we can

0:25:30.400 --> 0:25:33.280
<v Speaker 1>catch disease before it really sort of blooms and takes

0:25:33.320 --> 0:25:36.040
<v Speaker 1>over our bodies, and and saying like these are practical

0:25:36.080 --> 0:25:38.040
<v Speaker 1>things that we can actually do because we've got the technology.

0:25:38.240 --> 0:25:40.399
<v Speaker 1>The same sort of thing here with Pearson and saying,

0:25:40.720 --> 0:25:43.320
<v Speaker 1>here's the technology that we have developed, let's see what

0:25:43.359 --> 0:25:46.359
<v Speaker 1>it looks like in a travel lodge setting. Some of

0:25:46.359 --> 0:25:48.040
<v Speaker 1>it has to do with, say, the way the TVs work,

0:25:48.080 --> 0:25:49.280
<v Speaker 1>you know, why you can like you know, pull up

0:25:49.320 --> 0:25:52.359
<v Speaker 1>maps in your room. Uh. This stuff is is related

0:25:52.400 --> 0:25:53.679
<v Speaker 1>to like, what do you want your room to look like?

0:25:53.920 --> 0:25:55.320
<v Speaker 1>Can you push a button and make it look like

0:25:55.359 --> 0:25:58.080
<v Speaker 1>your your bedroom at home? Yeah. For instance, I've got

0:25:58.080 --> 0:25:59.800
<v Speaker 1>one that's supposed to be for the ladies, and it's

0:25:59.800 --> 0:26:02.520
<v Speaker 1>a year that would show you what you're after would

0:26:02.520 --> 0:26:04.639
<v Speaker 1>look like after you put on your makeup, so you

0:26:04.720 --> 0:26:07.240
<v Speaker 1>it uploads, I guess a photo of yourself with makeup on,

0:26:07.280 --> 0:26:09.160
<v Speaker 1>so that when you're applying your makeup, you know what

0:26:09.320 --> 0:26:12.400
<v Speaker 1>the after is gonna look like. So someone's a little

0:26:12.400 --> 0:26:15.920
<v Speaker 1>bit silly, but it's basically just a showcase for technology. Wow.

0:26:16.280 --> 0:26:18.560
<v Speaker 1>I love that. What happens if if someone else looks

0:26:18.560 --> 0:26:20.760
<v Speaker 1>into it, what happens if you have a dog or

0:26:20.800 --> 0:26:23.280
<v Speaker 1>a cat with you? I don't know what happens like

0:26:23.320 --> 0:26:25.359
<v Speaker 1>I do. If you upload like Dolly Parton, does it

0:26:25.440 --> 0:26:30.199
<v Speaker 1>just go again? Like can't compute? Like that's you know,

0:26:31.080 --> 0:26:32.520
<v Speaker 1>that's what I could se If I were Dolly Partoner,

0:26:32.520 --> 0:26:33.760
<v Speaker 1>I probably would want to do that because that's a

0:26:33.800 --> 0:26:36.800
<v Speaker 1>lot of makeup And I love Dollie. That's no slide

0:26:36.800 --> 0:26:39.760
<v Speaker 1>against her. That was just a great hoist. And then

0:26:39.760 --> 0:26:41.960
<v Speaker 1>in other areas it gets it's a little more in

0:26:41.960 --> 0:26:43.760
<v Speaker 1>a line with what we're talking about in this podcast.

0:26:43.800 --> 0:26:47.760
<v Speaker 1>For instance, there's the auto massage distress pillows, yes, which

0:26:47.800 --> 0:26:49.639
<v Speaker 1>are pretty great, and the illustrations to go with it

0:26:49.680 --> 0:26:52.439
<v Speaker 1>also paint the picture of couples that have this distance

0:26:52.440 --> 0:26:54.840
<v Speaker 1>between them, a geographical distance. So one is in a

0:26:54.920 --> 0:26:57.600
<v Speaker 1>hotel room of one is in the bedded home. How

0:26:57.640 --> 0:26:59.919
<v Speaker 1>can we bring these two together? Yeah? Okay, so let

0:27:00.000 --> 0:27:01.960
<v Speaker 1>me give you a quick overview. I mean he's basically

0:27:01.960 --> 0:27:04.159
<v Speaker 1>saying that people and will talk more specifically about it,

0:27:04.160 --> 0:27:06.080
<v Speaker 1>but people will be able to wear lenses to change

0:27:06.240 --> 0:27:10.359
<v Speaker 1>the way their partner looks while making love without their knowledge, right,

0:27:10.480 --> 0:27:12.840
<v Speaker 1>So they being not only do they changing their parents

0:27:12.840 --> 0:27:15.680
<v Speaker 1>without their knowledge, right, clients will be able to being

0:27:15.680 --> 0:27:19.639
<v Speaker 1>their virtual partners into bed while making love remotely, okay.

0:27:20.160 --> 0:27:23.320
<v Speaker 1>And hotel sheets and sleepware are being designed with special

0:27:23.359 --> 0:27:28.199
<v Speaker 1>fibers that produce sensory responses allowing clients to feel you know,

0:27:28.280 --> 0:27:31.639
<v Speaker 1>air quotes the sensations of sex like this is the

0:27:31.720 --> 0:27:36.480
<v Speaker 1>ultimate and sexy pajamas. These are technologically intensified sexual pajamas. Yeah.

0:27:36.560 --> 0:27:39.840
<v Speaker 1>I mean, on one level, it's like augmented love making. Right,

0:27:39.880 --> 0:27:43.280
<v Speaker 1>So if you actually have another human with you, um,

0:27:43.440 --> 0:27:48.240
<v Speaker 1>you could use these active contact lens to change the

0:27:48.280 --> 0:27:51.520
<v Speaker 1>way that they appear to you, right, which again this

0:27:51.600 --> 0:27:53.600
<v Speaker 1>borders on like how much of this is weird and

0:27:53.640 --> 0:27:56.680
<v Speaker 1>how much of this are we already doing to some degree, right,

0:27:56.720 --> 0:27:59.720
<v Speaker 1>because they're a variety of different ways that people can

0:27:59.720 --> 0:28:04.040
<v Speaker 1>person in themselves, uh for sexual activity that is augmenting

0:28:04.080 --> 0:28:07.640
<v Speaker 1>the reality right the really far future end of the spectrum.

0:28:07.680 --> 0:28:10.359
<v Speaker 1>He even talked about couples being able to benefit from

0:28:10.359 --> 0:28:14.120
<v Speaker 1>the ability to link their nervous systems via active skin

0:28:14.160 --> 0:28:17.280
<v Speaker 1>electronics during the lovemaking, so that you would be able

0:28:17.320 --> 0:28:19.520
<v Speaker 1>to feel what the other individual is feeling at the

0:28:19.520 --> 0:28:22.119
<v Speaker 1>same time you're feeling what you're feeling. That's an enhancement,

0:28:22.240 --> 0:28:24.199
<v Speaker 1>that is that is quite an enhancement. I feel like

0:28:24.240 --> 0:28:27.040
<v Speaker 1>I've I've read probably some some Richard K. Morrigan that

0:28:27.160 --> 0:28:29.360
<v Speaker 1>involves some of that, but like on that far into

0:28:29.400 --> 0:28:31.320
<v Speaker 1>the spectrum, using some of this very technology that we're

0:28:31.320 --> 0:28:34.679
<v Speaker 1>talking about, the ability to actually go beyond the flesh

0:28:34.720 --> 0:28:36.840
<v Speaker 1>and connect more directly with the nervous system in the

0:28:36.840 --> 0:28:39.760
<v Speaker 1>brain as far as central pleasure goes. And also to

0:28:39.920 --> 0:28:41.360
<v Speaker 1>just to to talk a little bit more about those

0:28:41.360 --> 0:28:44.440
<v Speaker 1>active lenses we're talking about delivering high quality three D

0:28:44.520 --> 0:28:48.760
<v Speaker 1>images directly onto the rtna um and you can I

0:28:48.760 --> 0:28:50.760
<v Speaker 1>mean they they're worn under the eyelids, right, because you

0:28:50.800 --> 0:28:52.920
<v Speaker 1>can do this while you're even sleeping, which is kind

0:28:52.920 --> 0:28:56.960
<v Speaker 1>of crazy. Ye, active contact lenses that they would have electronics, sensors,

0:28:57.000 --> 0:29:01.600
<v Speaker 1>and communication capabilities all embedded in lends itself. This is

0:29:01.640 --> 0:29:04.040
<v Speaker 1>something that, like a lot of this technology, it would

0:29:04.040 --> 0:29:08.680
<v Speaker 1>have a lot of applications, virsuality, medicine, you name it,

0:29:08.760 --> 0:29:12.640
<v Speaker 1>but inevitably sexuality as well. Yeah, I mean, especially we're

0:29:12.640 --> 0:29:18.040
<v Speaker 1>talking about sleepwear that you know has fibers that can

0:29:18.040 --> 0:29:21.200
<v Speaker 1>create different sensations for you, and talking about massaging pillow.

0:29:21.400 --> 0:29:24.160
<v Speaker 1>I mean, you know, it's pretty much spelling out virtual

0:29:24.280 --> 0:29:28.520
<v Speaker 1>sex or enhanced sex for starters. Like active context of

0:29:28.560 --> 0:29:31.479
<v Speaker 1>this nature, they'd be able to detect when you're dreaming,

0:29:31.760 --> 0:29:34.040
<v Speaker 1>inform you that you're dreaming, and allow you to to

0:29:34.160 --> 0:29:37.040
<v Speaker 1>dream lucidly, also just to bring up the sheets to

0:29:37.360 --> 0:29:42.200
<v Speaker 1>That's something that could also interact with other media, so TV, radio,

0:29:42.720 --> 0:29:46.400
<v Speaker 1>web based media games. So again we've talked about the

0:29:46.560 --> 0:29:51.200
<v Speaker 1>ability to have sexual video games, so just imagine plugging

0:29:51.240 --> 0:29:53.760
<v Speaker 1>that up to you to your Xbox as well, and

0:29:53.800 --> 0:29:56.640
<v Speaker 1>participating in that way. But let's talk about dreams, because

0:29:56.680 --> 0:29:59.280
<v Speaker 1>that's this is where it gets really very odd and

0:29:59.320 --> 0:30:01.560
<v Speaker 1>I love the idea to travel. Lodge commissioned this guy

0:30:01.600 --> 0:30:03.880
<v Speaker 1>to help them what sleeping in a hotel room in

0:30:04.480 --> 0:30:09.160
<v Speaker 1>would consist of. His answer involves linked dreaming. The idea

0:30:09.240 --> 0:30:11.880
<v Speaker 1>that you know, conceivably in the hotel room itself, or

0:30:12.000 --> 0:30:14.880
<v Speaker 1>across distances with one member of a couple here remember

0:30:14.920 --> 0:30:17.040
<v Speaker 1>of the couple in another city, that they would be

0:30:17.040 --> 0:30:20.880
<v Speaker 1>able to share the same or very similar dream experience,

0:30:21.240 --> 0:30:23.560
<v Speaker 1>and that you could help to craft that dream experience. Right,

0:30:23.560 --> 0:30:26.560
<v Speaker 1>because you're also talking about manipulating this room to the

0:30:26.640 --> 0:30:31.360
<v Speaker 1>degree that you get certain smells that would evoke certain memories. Uh.

0:30:31.440 --> 0:30:35.400
<v Speaker 1>And you know you're you're clad in sleepwear that is

0:30:35.720 --> 0:30:39.960
<v Speaker 1>possibly stimulating your genitals, right, and you've you've got a

0:30:40.320 --> 0:30:43.640
<v Speaker 1>your lover beamed into your room, so which you can,

0:30:44.160 --> 0:30:48.040
<v Speaker 1>without their knowing, then change the way they look or

0:30:48.080 --> 0:30:49.800
<v Speaker 1>if they're there too, you can change the way that

0:30:49.840 --> 0:30:52.600
<v Speaker 1>they look. Um. So it stands to reason that you

0:30:52.640 --> 0:30:56.880
<v Speaker 1>could now plug into the dream landscape. And again it's

0:30:56.960 --> 0:31:01.280
<v Speaker 1>just at what point does it become augmented? UH sexual

0:31:01.320 --> 0:31:05.480
<v Speaker 1>experience as opposed to a sexual experience you're already having,

0:31:05.480 --> 0:31:09.920
<v Speaker 1>because dreams, already, given their nature, are virtual, right, Yeah,

0:31:10.920 --> 0:31:14.120
<v Speaker 1>But what I wonder about the dream and we, I mean,

0:31:14.120 --> 0:31:16.360
<v Speaker 1>we could get more into the technology that enables this,

0:31:16.480 --> 0:31:18.440
<v Speaker 1>like like does some degree is talking about just your

0:31:18.520 --> 0:31:20.320
<v Speaker 1>dreaming and you're listening to the same music and you're

0:31:20.320 --> 0:31:22.160
<v Speaker 1>aware that it's a dream, and there you know, some

0:31:22.160 --> 0:31:24.600
<v Speaker 1>some other sense. Uh, there's some other sense data thrown

0:31:24.640 --> 0:31:26.600
<v Speaker 1>in there as well. But and then in other cases

0:31:26.640 --> 0:31:28.560
<v Speaker 1>it's more of like a neural linkage kind of thing.

0:31:28.560 --> 0:31:31.320
<v Speaker 1>And he's talking about the ability to to play back dreams,

0:31:31.360 --> 0:31:34.520
<v Speaker 1>record dreams and all this. But I wonder, like you

0:31:34.560 --> 0:31:38.720
<v Speaker 1>hear people talk about lucid dreaming, and generally the you

0:31:38.720 --> 0:31:41.240
<v Speaker 1>don't hear people say And then I realized I was dreaming,

0:31:41.240 --> 0:31:43.080
<v Speaker 1>and I had a bunch of sex that they tend

0:31:43.120 --> 0:31:45.600
<v Speaker 1>to say. And then I realized I was dreaming and

0:31:45.880 --> 0:31:48.479
<v Speaker 1>I was a thousand feet tall and pushing over buildings. Right.

0:31:48.640 --> 0:31:50.800
<v Speaker 1>I realized I was dreaming, and the world fell away

0:31:50.800 --> 0:31:53.240
<v Speaker 1>and I was flying and I turned into light. All

0:31:53.280 --> 0:31:56.400
<v Speaker 1>my my problems were defeatable like this, like it tends

0:31:56.400 --> 0:31:58.920
<v Speaker 1>to the accounts I've heard of lucid dreaming tend to

0:31:58.960 --> 0:32:01.960
<v Speaker 1>be a lot bigger than sexuality. So I don't feel

0:32:01.960 --> 0:32:04.040
<v Speaker 1>like we'll know exactly what it will be like until

0:32:04.080 --> 0:32:07.760
<v Speaker 1>we're we're there, you know what exactly the frog since

0:32:07.800 --> 0:32:11.680
<v Speaker 1>persons a joint lucid dreaming situation would be like, yeah,

0:32:11.680 --> 0:32:13.880
<v Speaker 1>I mean, who knows you. I think that most of

0:32:13.880 --> 0:32:17.040
<v Speaker 1>these technologies will come to fruition. It's something like that

0:32:17.040 --> 0:32:20.200
<v Speaker 1>that is harder to understand and harder I think, to

0:32:20.280 --> 0:32:23.920
<v Speaker 1>manipulate to really be able to predict what you know,

0:32:23.960 --> 0:32:26.520
<v Speaker 1>whether or not we could be coupling with each other

0:32:26.600 --> 0:32:29.040
<v Speaker 1>intentionally in dreams. But you make a good point. There's

0:32:29.040 --> 0:32:31.920
<v Speaker 1>already this aspect of dreams called lucid dreaming which allows

0:32:31.960 --> 0:32:34.560
<v Speaker 1>the individual to do that. And you're also right that

0:32:34.760 --> 0:32:38.880
<v Speaker 1>and your typical like water cooler conversation people don't normally say, man,

0:32:39.480 --> 0:32:43.000
<v Speaker 1>that's lucid sex dream last night. Yeah. But that being

0:32:43.080 --> 0:32:45.280
<v Speaker 1>that being said, I mean a I love where this

0:32:45.320 --> 0:32:48.760
<v Speaker 1>guy's brain is going with this. But then be I mean,

0:32:48.840 --> 0:32:51.000
<v Speaker 1>maybe that would be even bigger than that, Like maybe

0:32:51.000 --> 0:32:53.800
<v Speaker 1>it would have some sort of sexual nature to it.

0:32:53.840 --> 0:32:56.960
<v Speaker 1>But imagine like a situation where two people in love

0:32:57.240 --> 0:33:02.120
<v Speaker 1>are sharing the same dream unbound by physics, feeling what

0:33:02.440 --> 0:33:05.920
<v Speaker 1>each other is feeling. I mean, it's it's beautiful, like

0:33:05.960 --> 0:33:08.600
<v Speaker 1>it's it's it's kind of like beautiful. But is it

0:33:08.680 --> 0:33:11.600
<v Speaker 1>the same sort of situation where you get looped into

0:33:11.600 --> 0:33:15.959
<v Speaker 1>those dopamine more texts of just chasing the dream of

0:33:16.000 --> 0:33:19.200
<v Speaker 1>the thing rather than dealing with the reality. We all

0:33:19.240 --> 0:33:22.440
<v Speaker 1>climb inside our little pleasure capsules and then we just

0:33:22.480 --> 0:33:25.360
<v Speaker 1>stay there. Yeah, you know, it's the little pleasure cocoons

0:33:25.440 --> 0:33:27.880
<v Speaker 1>that right, and you never see daylight again. It also

0:33:27.880 --> 0:33:30.800
<v Speaker 1>reminds me of Until the End of the World, Um

0:33:30.920 --> 0:33:33.600
<v Speaker 1>of Invendor's film from I think it's like the eighties

0:33:33.640 --> 0:33:35.680
<v Speaker 1>or early nineties, I can't remember. But it also like

0:33:35.760 --> 0:33:39.600
<v Speaker 1>it shows the characters absolutely tied to technology and the

0:33:39.640 --> 0:33:42.680
<v Speaker 1>past at the same time, because they're constantly revisiting their

0:33:42.760 --> 0:33:45.520
<v Speaker 1>dreams from another world because it's supposed to lot apocalyptic

0:33:45.560 --> 0:33:47.840
<v Speaker 1>will that they're in, and they keep going back to

0:33:47.880 --> 0:33:50.680
<v Speaker 1>their memories because they're getting charged from those. So I

0:33:50.760 --> 0:33:52.200
<v Speaker 1>wonder if it's the same sort of thing We're just

0:33:52.240 --> 0:33:54.640
<v Speaker 1>gonna all be hold up and he's tricked out travel

0:33:54.680 --> 0:33:56.719
<v Speaker 1>lodges again. It's factous to think about because it really

0:33:56.760 --> 0:33:59.200
<v Speaker 1>takes us right up to the edge of of what

0:33:59.280 --> 0:34:03.440
<v Speaker 1>we know about about about humanity and about technology, and

0:34:03.480 --> 0:34:07.880
<v Speaker 1>about about the experience of of being human right or

0:34:07.920 --> 0:34:10.880
<v Speaker 1>not being human right, divorcing ourselves from our humanness, the

0:34:10.920 --> 0:34:13.840
<v Speaker 1>animal part of ourselves, which would be the touch, the

0:34:13.920 --> 0:34:18.520
<v Speaker 1>actual you know, real touch, nothing real touch product. Right.

0:34:20.040 --> 0:34:23.319
<v Speaker 1>So there you go. That's a a little bit of

0:34:23.760 --> 0:34:28.560
<v Speaker 1>virtual sex wrapped in a little casement of awkwardness with

0:34:28.640 --> 0:34:31.880
<v Speaker 1>the little sprinkle of fleshy joy. That was bad. That

0:34:32.080 --> 0:34:34.240
<v Speaker 1>fleshy joy. I don't know what that is. It sounds

0:34:34.280 --> 0:34:37.359
<v Speaker 1>like a breakfast cereal some kind, doesn't it Again. If

0:34:37.360 --> 0:34:38.880
<v Speaker 1>you want to explore more about this and you want

0:34:38.920 --> 0:34:41.200
<v Speaker 1>to see that that's a really cool article from Dr

0:34:41.239 --> 0:34:43.680
<v Speaker 1>Ian Pearson, check out the blog entry that goes along

0:34:43.680 --> 0:34:45.600
<v Speaker 1>with this episode, and I will try to remember to

0:34:45.719 --> 0:34:47.520
<v Speaker 1>link to it, and if I forget and I don't

0:34:47.560 --> 0:34:49.480
<v Speaker 1>link to it, hassle me and I will link to

0:34:49.560 --> 0:34:51.400
<v Speaker 1>it for all intents of purposes. You can get in

0:34:51.440 --> 0:34:53.360
<v Speaker 1>touch with us and find us about what our latest

0:34:53.360 --> 0:34:56.320
<v Speaker 1>blog posts are about at Stuff to Blow Your Mind

0:34:56.440 --> 0:34:58.960
<v Speaker 1>on Facebook. We update everything there, and then you can

0:34:58.960 --> 0:35:01.200
<v Speaker 1>also find us on Twitter. Our handle is below the

0:35:01.200 --> 0:35:03.759
<v Speaker 1>mind and you can also send us your thoughts on

0:35:03.800 --> 0:35:06.920
<v Speaker 1>the future of virtual sex by sending us an email

0:35:07.080 --> 0:35:15.040
<v Speaker 1>at Blow the Mind at Discovery dot com. Be sure

0:35:15.040 --> 0:35:17.960
<v Speaker 1>to check out our new video podcast, Stuff from the Future.

0:35:18.320 --> 0:35:20.360
<v Speaker 1>Join the House Stuff Work staff as we explore the

0:35:20.440 --> 0:35:23.480
<v Speaker 1>most promising and perplexing possibilities of tomorrow.