WEBVTT - Asgardians: Odin, with George O'Connor

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, production of iHeartRadio.

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<v Speaker 2>Hey, welcome to Stuff to Blow Your Mind. My name

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<v Speaker 2>is Robert Lamb. In today's episode, I chat with author

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<v Speaker 2>and illustrator George O'Connor, creator of the twelve volume Olympians

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<v Speaker 2>comics series. His new book, Odin is his first venture

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<v Speaker 2>in a new As Guardians graphic novel series, and it

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<v Speaker 2>is out today in all fourmats. I'd spoken with George

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<v Speaker 2>a couple of years back and decided at that point

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<v Speaker 2>that he would make for a great guest here on

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<v Speaker 2>Stuff to Blow Your Mind, you know, given our general

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<v Speaker 2>interest on the show here in Global myths. So it

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<v Speaker 2>was a real treat to get to chat with him here. Plus,

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<v Speaker 2>he is one of my son's favorite authors, so hopefully

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<v Speaker 2>I'm still scoring a few cool dad points here and there.

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<v Speaker 2>So without further ado, let's jump right in to the interview. Hi, George,

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<v Speaker 2>welcome to the show.

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<v Speaker 3>Thanks thanks for having me.

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<v Speaker 2>So, the new graphic novel is Odin, the first in

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<v Speaker 2>your brand new as Guardians series, and this comes on

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<v Speaker 2>the heels of your what twelve volume Olympian series about

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<v Speaker 2>the gods of Greek mythology. Yeah, so, how did the

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<v Speaker 2>Olympians come together, and then how did that lead into

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<v Speaker 2>this new venture?

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<v Speaker 4>Oh, I mean it's it's kind of a long story

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<v Speaker 4>and there's almost like multiple different versions I could tell,

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<v Speaker 4>but you know, as a fan of your podcast, I

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<v Speaker 4>know some of the spots I should really hit. So

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<v Speaker 4>Olympians was a lifelong love. Right when I was in

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<v Speaker 4>third grade, I was involved in a special school program

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<v Speaker 4>where we kind of did project based learning where the

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<v Speaker 4>teacher who's headed it up, hi missus stimili if you're listening,

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<v Speaker 4>She would do these big project based things. We would study,

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<v Speaker 4>like say, we studied like Rube Goldberg for instance, as

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<v Speaker 4>a way of studying the history of comics and at

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<v Speaker 4>the same time studying like simple machines and stuff. And

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<v Speaker 4>we did a whole section on Greek mythology, and it

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<v Speaker 4>was the thing that really clicked with me. I was

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<v Speaker 4>the kid who drew. A lot of kids drew back then,

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<v Speaker 4>but that was definitely my identity. I was the kid

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<v Speaker 4>who drew. I like to draw like monsters and muscle

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<v Speaker 4>men and stuff. This is the age of like he

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<v Speaker 4>Man and things. I think the original Clash of the Titans,

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<v Speaker 4>the Ray Harryhausen was just out in theaters or had

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<v Speaker 4>been out, so there was a lot of young Greek

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<v Speaker 4>in the air. And it was a big thing for me,

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<v Speaker 4>partially because the stories were so not the sort of

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<v Speaker 4>thing you would be exposed to as a kid normally.

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<v Speaker 4>They were full of like, you know, violence and sexy

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<v Speaker 4>stuff and things that like as a third grade you

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<v Speaker 4>were normally not allowed to look at. But because it

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<v Speaker 4>was like this Greek mythology thing, it was condoned. And

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<v Speaker 4>I was also the kid who hated being talked down

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<v Speaker 4>to the second I could tell an adult was like

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<v Speaker 4>talking down to me, I'm like, this person's an idiot,

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<v Speaker 4>and I don't know why I'm talking to them. So

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<v Speaker 4>this all just came together in this perfect mix for me,

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<v Speaker 4>and it just became a lie flowing love. And I

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<v Speaker 4>read a lot of books, like all the books I

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<v Speaker 4>could find about Greek mythology, and then I branched out

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<v Speaker 4>to other mythologies after I kind of exhausted everything in

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<v Speaker 4>my library, and one of the things I got into

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<v Speaker 4>was Norse mythology, and by that point, I think I

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<v Speaker 4>was induced to Greeks about like third grade. By Norse

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<v Speaker 4>mythology got into about sixth grade, and at that time,

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<v Speaker 4>I also discovered superhero comics. My mom bought me an

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<v Speaker 4>issue of The Mighty Thor one day when I was

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<v Speaker 4>home sick from school. Both my parents read comics, but

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<v Speaker 4>not They weren't like Wednesday Warriors. They didn't run to

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<v Speaker 4>the shops, but we just had a lot of comics

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<v Speaker 4>in the house, and my mom bought.

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<v Speaker 3>Me this Thor.

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<v Speaker 4>It was during the creator Walt Simonson's run, And if

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<v Speaker 4>you know your Marvel comics, you know Walt Simonson he

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<v Speaker 4>took you know, the Marvel comics of Thor is mythologically

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<v Speaker 4>not particularly accurate. You know, it was created by Stanley

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<v Speaker 4>and Jack Kirby and Journey to Mystery in the sixties.

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<v Speaker 4>But during the eighties Walt Simonson took over this book

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<v Speaker 4>as writer and and illustrator the cartoonist for it, and

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<v Speaker 4>he really brought the mythology back in a very accurate way.

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<v Speaker 4>So basically, as I was reading these mythological stories for

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<v Speaker 4>the first times, I'm also being exposed to these comics

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<v Speaker 4>that are retelling the mythology in a way that makes

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<v Speaker 4>sense to me. And so it plays this big role

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<v Speaker 4>the whole idea behind Olympians and now as Guardians is

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<v Speaker 4>it's classic superhero retellings of mythology that sounds maybe more

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<v Speaker 4>crass the one. I hope they come out as like,

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<v Speaker 4>it's not just all bam pao stuff. It's just using

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<v Speaker 4>the kind of storytelling techniques to like make the way

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<v Speaker 4>the stories came alive in my brain as a kid

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<v Speaker 4>seeing all these big long names and big long words

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<v Speaker 4>and stuff like. They came to life in a very

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<v Speaker 4>exciting way for me, both mythologies Greek and Norse, and

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<v Speaker 4>being introduced to Thor and then through that just becoming

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<v Speaker 4>a comic book fiend, particularly old Marvel comics and such.

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<v Speaker 4>The two were very inextra linked. Of the two mythologies,

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<v Speaker 4>Greek mythology was always my favor. It was my first love,

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<v Speaker 4>and so I've you know, that was it made sense

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<v Speaker 4>for that to be the first series I brought to

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<v Speaker 4>life with Olympians, which was like a twelve volume series.

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<v Speaker 4>Each one was centered on a different Olympian God. Not exhaustive.

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<v Speaker 4>There's too much Greek mythology to tell every myth, but

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<v Speaker 4>just enough to give a portrait of the goddess or

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<v Speaker 4>god the book was about. And I wrapped it up

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<v Speaker 4>with twelve books because that seemed like a good number.

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<v Speaker 4>And then I was like, I'm going to do the

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<v Speaker 4>Norse because you know, after twelve years of doing Olympians

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<v Speaker 4>one book a year, essentially, you know, Greek gods are

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<v Speaker 4>very beautiful and you know perfect that way, I wanted

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<v Speaker 4>to dress something like a little bit grittier and like

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<v Speaker 4>the Norse mythology.

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<v Speaker 3>It's like that those gods.

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<v Speaker 4>Are not renowned for their beauty, with a few exceptions,

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<v Speaker 4>like you know the stories like those gods as a spoiler,

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<v Speaker 4>they get old, they die, they get maimed, not the perfect,

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<v Speaker 4>all powerful beings. So it's a real exciting, fun change

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<v Speaker 4>of pace after over a decade working on one style mythology,

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<v Speaker 4>to dip my fingers into tell this other style.

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<v Speaker 2>Now the Yeah, the Olympian series. I was introduced to

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<v Speaker 2>these because my son, who's about to turn twelve, he

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<v Speaker 2>got really into them during the pandemic. I think maybe

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<v Speaker 2>he got him. We got him initially through the library system,

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<v Speaker 2>but then eventually we just had to buy them all

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<v Speaker 2>because he needed to read them over and over again. Yeah,

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<v Speaker 2>he was a he wasn't is a huge fan because

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<v Speaker 2>I think they fed his curiosity about Greek mythology. Well

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<v Speaker 2>also ultimately I think pushing pushing him more into other

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<v Speaker 2>global myths and getting him into other things like like

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<v Speaker 2>the novels of Rick Ryerdan and the various authors under

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<v Speaker 2>that Rick uired and presents Spanner. Yeah and yeah, I

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<v Speaker 2>wish I'd had some of these resources growing up, because

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<v Speaker 2>I feel like I had the what is it, the

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<v Speaker 2>d d Alari's Book of Greek Myths?

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<v Speaker 3>Oh, Delaria's Book of Greek Myths?

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<v Speaker 2>Yes, yeah, yeah, I had that one, and I had

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<v Speaker 2>some like really stuffy old books of my aunts and

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<v Speaker 2>then just Clash the Titans, and those are like the

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<v Speaker 2>main initial resources I had for Greek mythology.

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<v Speaker 4>I think we probably pulled on exactly the same resources.

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<v Speaker 4>So I have a huge soft spot for Delaire's Book

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<v Speaker 4>of Greek Myths. And if you're listening at home, you

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<v Speaker 4>don't know this book, you probably do. It was an

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<v Speaker 4>oversized yellow and orange cover of like a sun God.

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<v Speaker 4>Every library had it, every classroom should have it. And

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<v Speaker 4>it was this husband wife team, the de Laires who

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<v Speaker 4>retold Greek mythology and the illustrations, like I'm obsessed with

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<v Speaker 4>this book, Like you can.

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<v Speaker 3>Even look online.

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<v Speaker 4>There's a comic I did for The New York Times

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<v Speaker 4>about Dolaires because I love this book so much and

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<v Speaker 4>like the illustrations are some of them are so cool

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<v Speaker 4>and some of them are so.

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<v Speaker 3>Weird.

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<v Speaker 4>And as a kid, it was something I grappled with.

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<v Speaker 4>I'm like, I don't know what to make of this imagery,

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<v Speaker 4>and so I would redraw the myths in my own style.

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<v Speaker 4>And that's such a cornerstone of what Olympians grew out

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<v Speaker 4>of what the Delairs did that was amazing, I think,

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<v Speaker 4>is taking all the disparate threads of Greek mythology, all

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<v Speaker 4>these different versions of stories written over the entire Mediterranean

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<v Speaker 4>world over hundreds of years, no real connection, there's no Bible,

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<v Speaker 4>but they took it and worked it into a really

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<v Speaker 4>nice cohesive narrative. And that's something that I've tried to

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<v Speaker 4>do with both as Guardians and Olympians, to take all

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<v Speaker 4>these disparate stories and like it's that superhero mentality, like

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<v Speaker 4>if this is all in continuity, how do we make

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<v Speaker 4>this work? One of my pet peeves though growing up

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<v Speaker 4>it was those stuffy old mythology books, Like I appreciate

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<v Speaker 4>it as a sophisticate, a relatively sophisticated adult when you

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<v Speaker 4>read a Greek mythology book that's illustrated with like faux

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<v Speaker 4>like you know, vase painting drawings and stuff. But as

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<v Speaker 4>a kid, that doesn't grab you, and it's already Sometimes

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<v Speaker 4>for some people it's a real uphill battle when you

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<v Speaker 4>see like Hefestos or Persephone or all these long names.

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<v Speaker 4>Some people it just it's an impenetrable wall of texts.

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<v Speaker 3>They just get blocked. They never get into it.

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<v Speaker 4>And that's such a key part of like what the

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<v Speaker 4>myths were to me was like bringing them to life

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<v Speaker 4>the way I saw them in my head, doing that

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<v Speaker 4>in my books that way, and of course Clash of

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<v Speaker 4>the Titans, seeing that it was just like that was

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<v Speaker 4>pretty mind blowing. Oh yeah, yeah, although I do have

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<v Speaker 4>a huge problem with the cracking.

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<v Speaker 3>Oh yes, because he's not from Greek mythology.

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<v Speaker 4>I was that kid. I still am that guy, clearly,

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<v Speaker 4>I'm mentioning it now.

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<v Speaker 2>Yeah. My son actually points to your Olympian series often

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<v Speaker 2>it's like this is the real stuff, this is the

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<v Speaker 2>accurate stuff. It took me a long time to get

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<v Speaker 2>him into the mcu thor movies because he would criticize it.

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<v Speaker 2>Constantly it's like, this is not actually the way the

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<v Speaker 2>mythology works, This is not what Thor is about. I

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<v Speaker 2>had to like kind of just gently bring him into

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<v Speaker 2>it more and be like, well, you know, this is

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<v Speaker 2>a different version. This is a like a science fiction

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<v Speaker 2>using those characters.

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<v Speaker 4>Yeah, part of my original pitch for as guardians, Like

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<v Speaker 4>I think the first line is Thor is not Loki's brother.

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<v Speaker 4>Loki is Odin's blood brother. If anything, Loki is his uncle,

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<v Speaker 4>and that's always describes attention. Like the Marvel versions of

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<v Speaker 4>Thor and Loki and Odin all Norse mythology have so

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<v Speaker 4>firmly supplanted in the public consciousness any idea that people

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<v Speaker 4>have of the original, like you could just kind that's

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<v Speaker 4>like a controversial statement, like yeah, they're not brothers, they're

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<v Speaker 4>like what and just the depictions of the gods are

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<v Speaker 4>so different, especially Thor. So my book Odin is coming

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<v Speaker 4>out soon, Thor comes out later in the year. It's

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<v Speaker 4>already done, and like the Thor of myth is such

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<v Speaker 4>like a delightful lummis and like that was such a

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<v Speaker 4>fun book to do, probably the most fun I've ever

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<v Speaker 4>had doing a book. Is just he's this big dumb,

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<v Speaker 4>muscle bound brute who just like you know, he just

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<v Speaker 4>lives to smash things with his hammer, which I mean,

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<v Speaker 4>I guess some of that is similar to the mcu version.

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<v Speaker 4>But he's also he's no Chris Hemsworth. He's not like

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<v Speaker 4>this gorgeous blode. He's an overly muscled, like briskly haired,

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<v Speaker 4>redheaded guy with a beard like covered with body hair.

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<v Speaker 4>It's just he's just a fun dude to draw who

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<v Speaker 4>just delights in smashing.

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<v Speaker 2>That's going to be a fun follow up to this,

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<v Speaker 2>to this Odin book, which was we'll talk about like

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<v Speaker 2>this is a This is like a in many respects,

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<v Speaker 2>like a deeply weird grim tale. Not to say there's

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<v Speaker 2>no humor in it, but it leans more towards the

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<v Speaker 2>weird and the grim.

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<v Speaker 3>Yeah, it does.

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<v Speaker 4>I don't know if that reflects anything about my life

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<v Speaker 4>or just like the actual storytelling. But what I've tried

0:11:37.360 --> 0:11:39.400
<v Speaker 4>to do with each of these books is to paint

0:11:39.440 --> 0:11:43.680
<v Speaker 4>a portrait of the deity that's being featured. And the

0:11:43.720 --> 0:11:46.640
<v Speaker 4>thing that becomes very apparent when you read a series

0:11:46.679 --> 0:11:52.959
<v Speaker 4>of Norse myths is that Odin's overall arc, very consistent

0:11:53.600 --> 0:11:58.280
<v Speaker 4>is his obsession with knowledge. He's obsessed with finding out more.

0:11:58.840 --> 0:12:02.480
<v Speaker 4>And some of that is he has a sense of

0:12:02.520 --> 0:12:05.360
<v Speaker 4>like the doom that awaits all the gods, Ragnarrok coming

0:12:05.600 --> 0:12:08.240
<v Speaker 4>and he's trying to stave that off. But virtually every

0:12:08.280 --> 0:12:10.560
<v Speaker 4>myth of him is him trying to learn more and

0:12:10.600 --> 0:12:13.920
<v Speaker 4>the sacrifices he makes. This is a god who literally

0:12:13.920 --> 0:12:17.000
<v Speaker 4>plucks out his own eye for an opportunity to learn

0:12:17.000 --> 0:12:20.600
<v Speaker 4>more knowledge. You know, he famously hangs himself on the

0:12:20.640 --> 0:12:24.320
<v Speaker 4>tree Ignitosil in order like achieves like an out of

0:12:24.320 --> 0:12:26.760
<v Speaker 4>body experience, in order to learn more about what is

0:12:26.800 --> 0:12:30.000
<v Speaker 4>to come. The story ends up being very like dark

0:12:30.600 --> 0:12:34.240
<v Speaker 4>in a way, like exploration of like this this man

0:12:34.440 --> 0:12:36.800
<v Speaker 4>who is obsessed with finding out his fate so he

0:12:36.840 --> 0:12:41.439
<v Speaker 4>could try to stop it, and you know, spoilers, he's

0:12:41.480 --> 0:12:42.440
<v Speaker 4>not going to be able to.

0:12:44.559 --> 0:12:47.120
<v Speaker 2>In working with some of these wild ideas settings and

0:12:47.160 --> 0:12:48.840
<v Speaker 2>events for Odin, did you ever feel like you were

0:12:48.840 --> 0:12:53.160
<v Speaker 2>writing like a Jodorowski comic, because you know, it's pretty

0:12:53.480 --> 0:12:55.719
<v Speaker 2>it's pretty surreal and weird almost from the get go.

0:12:56.400 --> 0:12:59.520
<v Speaker 4>Yeah, it really that's a great way, but it's kind

0:12:59.559 --> 0:13:03.080
<v Speaker 4>of true, Like I was just lamenting this to my

0:13:03.120 --> 0:13:05.840
<v Speaker 4>partner the other day, Like some elements of Norse mythology,

0:13:05.840 --> 0:13:08.360
<v Speaker 4>they'll just drop a line that's just so weird. You're like,

0:13:08.600 --> 0:13:14.000
<v Speaker 4>how do I interpret this? Like, for the Norse creation

0:13:14.160 --> 0:13:19.200
<v Speaker 4>myth involves a giant hermaphroditic creature named Emir who exists

0:13:19.200 --> 0:13:24.200
<v Speaker 4>in this void between worlds, and he kind of starts

0:13:24.240 --> 0:13:28.600
<v Speaker 4>butting living beings out of his armpits and stuff, and

0:13:28.640 --> 0:13:31.720
<v Speaker 4>these beings eventually give birth to Odin and his brothers,

0:13:32.080 --> 0:13:37.600
<v Speaker 4>who then they murder Emir and builds like the entire

0:13:37.640 --> 0:13:40.840
<v Speaker 4>cosmos out of his body. And so I'm able to

0:13:40.920 --> 0:13:43.520
<v Speaker 4>say that is one thing, and it's pretty weird saying that,

0:13:43.559 --> 0:13:45.640
<v Speaker 4>but then having to craft the visual imagery to go

0:13:45.679 --> 0:13:48.480
<v Speaker 4>with that. I spent a long time trying to strike

0:13:48.520 --> 0:13:53.280
<v Speaker 4>the right balance between gruesome and realistic and absurd. I'll say,

0:13:53.280 --> 0:13:56.000
<v Speaker 4>my Emir kind of looks like the Staypuff marshmallow Man

0:13:56.000 --> 0:13:59.120
<v Speaker 4>a little bit, just floating their naked in the void.

0:14:00.360 --> 0:14:03.079
<v Speaker 4>But I mean, I feel like that's the best way

0:14:03.120 --> 0:14:03.719
<v Speaker 4>to handle it.

0:14:04.280 --> 0:14:05.960
<v Speaker 2>And I have to say I was really impressed with

0:14:06.160 --> 0:14:09.920
<v Speaker 2>how Odin comes together as a story as opposed to

0:14:09.960 --> 0:14:13.280
<v Speaker 2>just like a sequence of strange tellings and half tellings.

0:14:13.320 --> 0:14:15.600
<v Speaker 2>You know, like it really you really do bring it

0:14:15.640 --> 0:14:19.400
<v Speaker 2>together and it isn't just this like surreal you know,

0:14:20.800 --> 0:14:21.880
<v Speaker 2>procession of images.

0:14:22.160 --> 0:14:22.360
<v Speaker 3>Yeah.

0:14:22.440 --> 0:14:24.600
<v Speaker 4>One of the things that I actually tried to structure

0:14:24.640 --> 0:14:27.160
<v Speaker 4>the episodes that start off more outlandish and bring it

0:14:27.200 --> 0:14:30.320
<v Speaker 4>more into the like the progression of the stories get

0:14:30.360 --> 0:14:33.040
<v Speaker 4>a little bit less insane in order to tell the

0:14:33.080 --> 0:14:39.200
<v Speaker 4>story of Odin sacrificing everything he can for more wisdom.

0:14:39.600 --> 0:14:42.600
<v Speaker 4>Another thing I tried to do with this is so

0:14:43.120 --> 0:14:47.680
<v Speaker 4>a little history of Norse mythology, frustratingly, as opposed to

0:14:47.680 --> 0:14:50.400
<v Speaker 4>Greek mythology, where there is enough material that has survived

0:14:50.400 --> 0:14:52.720
<v Speaker 4>from antiquity that I could probably do a book a

0:14:52.800 --> 0:14:54.480
<v Speaker 4>year for rest of my life and never run even

0:14:54.520 --> 0:14:58.280
<v Speaker 4>close to dry. Norse mythology, there's very little that survived

0:14:58.280 --> 0:15:01.280
<v Speaker 4>to us, and virtually every thing that did survive was

0:15:01.320 --> 0:15:04.800
<v Speaker 4>recorded in the Christian era after people stopped believing in

0:15:04.840 --> 0:15:07.600
<v Speaker 4>these gods for the most part. So you basically have

0:15:07.720 --> 0:15:11.280
<v Speaker 4>the poetic Eda, which is a collection of various scaldic poems,

0:15:11.880 --> 0:15:14.440
<v Speaker 4>and you have the prose Etta, which was written by

0:15:14.440 --> 0:15:17.040
<v Speaker 4>this guy named Snorri Sterlinsson, which is the best name ever.

0:15:17.760 --> 0:15:21.160
<v Speaker 4>And it's just this is kind of all that you

0:15:21.200 --> 0:15:23.440
<v Speaker 4>get from these two things, like there's not even much

0:15:23.520 --> 0:15:30.200
<v Speaker 4>art that survived. And with Snorri, he's retelling Snorri Sterlissen,

0:15:30.320 --> 0:15:33.560
<v Speaker 4>the guy who wrote the Prosetta. He's retelling some of

0:15:33.560 --> 0:15:36.520
<v Speaker 4>these scaldic poems that he was aware of and putting

0:15:36.520 --> 0:15:38.880
<v Speaker 4>his own spin on them, as you should as a storyteller.

0:15:39.480 --> 0:15:42.640
<v Speaker 4>And I find that's such a part of the experience

0:15:42.640 --> 0:15:45.400
<v Speaker 4>of reading Norse mythology that I've never seen reflected in

0:15:45.480 --> 0:15:48.840
<v Speaker 4>any other readtellings before. So, for instance, in the book Odin,

0:15:49.360 --> 0:15:51.800
<v Speaker 4>the main character in a sense is you the reader.

0:15:52.440 --> 0:15:55.440
<v Speaker 4>There is actually someone who is you're being. It's you know,

0:15:55.680 --> 0:15:58.280
<v Speaker 4>a rare case of second person narration, where somebody is

0:15:58.320 --> 0:16:01.960
<v Speaker 4>describing to everything you're seeing. And you walk into you

0:16:02.360 --> 0:16:05.720
<v Speaker 4>basically awake on a battlefield, and all around you see

0:16:05.720 --> 0:16:09.280
<v Speaker 4>all these dead norsemen who'd been slaughtered, and there's literally

0:16:09.320 --> 0:16:12.680
<v Speaker 4>carrying crows eating them. And then these these women in

0:16:12.760 --> 0:16:14.880
<v Speaker 4>silver come riding out of the sky on horses and

0:16:14.880 --> 0:16:17.880
<v Speaker 4>it's the Valkyries, and they're picking their spirits up, taking

0:16:17.920 --> 0:16:20.440
<v Speaker 4>them to Valhalla, and all this stuff sounds kind of familiar,

0:16:20.640 --> 0:16:22.560
<v Speaker 4>and we all know, like I mean, or maybe we don't,

0:16:22.560 --> 0:16:25.600
<v Speaker 4>but Valhalla was like the Viking equivalent of heaven. It

0:16:25.640 --> 0:16:28.320
<v Speaker 4>was a place that you went to and that was

0:16:28.360 --> 0:16:30.720
<v Speaker 4>your goal. You would die valiantly in battle, and that

0:16:30.800 --> 0:16:33.080
<v Speaker 4>was your reward. You'd go to Valhalla, this great feast

0:16:33.120 --> 0:16:35.320
<v Speaker 4>hall where there would be just like they'd give you

0:16:35.360 --> 0:16:38.360
<v Speaker 4>like mead and pork, and you'd like party all day.

0:16:40.040 --> 0:16:44.800
<v Speaker 4>And in the original pros Eda, there is a poem, no,

0:16:44.880 --> 0:16:46.720
<v Speaker 4>not a poem, it's like a piece of writing called

0:16:46.720 --> 0:16:50.720
<v Speaker 4>the guildf Beginning, which is this description of how the

0:16:50.760 --> 0:16:54.160
<v Speaker 4>gods came to be and who Odin was, and some

0:16:54.200 --> 0:16:56.000
<v Speaker 4>of the most famous myths. And it's only our really

0:16:56.040 --> 0:16:59.400
<v Speaker 4>account that we have of it. And it's structured in

0:16:59.440 --> 0:17:02.760
<v Speaker 4>this very odd way where it is this Swedish king

0:17:02.840 --> 0:17:06.320
<v Speaker 4>named Guildfy who has come to Valhalla, and he's being

0:17:06.320 --> 0:17:09.800
<v Speaker 4>addressed by these three kings who are seated in thrones,

0:17:09.840 --> 0:17:13.119
<v Speaker 4>one atop each other, and their names are High, just

0:17:13.160 --> 0:17:18.240
<v Speaker 4>as High and Third, and there's it's such a weird element.

0:17:19.000 --> 0:17:22.720
<v Speaker 4>And I'm like, when you read these stories, you get

0:17:22.760 --> 0:17:24.919
<v Speaker 4>to know these guys. I've never seen them include in

0:17:24.960 --> 0:17:28.040
<v Speaker 4>this So I wanted Odin to be narrated by High

0:17:28.160 --> 0:17:29.960
<v Speaker 4>just as High and Third to give you a feel

0:17:30.000 --> 0:17:33.399
<v Speaker 4>of this original text. And of course High, just as

0:17:33.480 --> 0:17:35.320
<v Speaker 4>High and Third are more than you know, and like

0:17:35.359 --> 0:17:37.800
<v Speaker 4>by the I won't reveal the spoilers when they're revealed

0:17:37.800 --> 0:17:38.760
<v Speaker 4>to be who they really are.

0:17:39.000 --> 0:17:42.320
<v Speaker 2>I loved High, just as High and Third, and I

0:17:42.359 --> 0:17:44.520
<v Speaker 2>have to say they reminded me quite a bit in

0:17:44.560 --> 0:17:48.359
<v Speaker 2>the book of the various like EC comics characters that

0:17:48.359 --> 0:17:51.399
<v Speaker 2>you would have YES storytellers like Crip Keeper and Old Witch,

0:17:51.960 --> 0:17:54.520
<v Speaker 2>or DC storytellers like canaan Abel.

0:17:54.800 --> 0:17:57.320
<v Speaker 4>Yeah, that was absolutely an influence of that. You know,

0:17:57.359 --> 0:17:59.320
<v Speaker 4>you go to the original version and they're a little

0:17:59.320 --> 0:18:01.600
<v Speaker 4>bit more into changeable, you don't really get a sense

0:18:01.600 --> 0:18:04.320
<v Speaker 4>of their personalities. But because I was having these three

0:18:04.440 --> 0:18:07.840
<v Speaker 4>narrators appear on frame, I wanted them to show different

0:18:07.880 --> 0:18:11.919
<v Speaker 4>aspects of the stories being told, and so you like,

0:18:12.280 --> 0:18:15.480
<v Speaker 4>for instance, I feel like the names themselves are hilarious.

0:18:15.840 --> 0:18:17.800
<v Speaker 4>First one is named High, He's a high king. That

0:18:17.840 --> 0:18:20.400
<v Speaker 4>makes sense. Second one is just as High. It's like, Okay,

0:18:20.400 --> 0:18:22.080
<v Speaker 4>I see you're going for a theme here. You're all equal.

0:18:22.320 --> 0:18:24.199
<v Speaker 4>Third guys, just like I'm third, It's like, what are

0:18:24.240 --> 0:18:26.959
<v Speaker 4>you doing? But just as High. I felt like he

0:18:27.040 --> 0:18:29.040
<v Speaker 4>was more snarky. He was the middle one, and I

0:18:29.080 --> 0:18:32.919
<v Speaker 4>gave him an appearance. If you look at old illuminated manuscripts,

0:18:33.119 --> 0:18:36.480
<v Speaker 4>that would be the place that we rescued these stories from.

0:18:36.520 --> 0:18:39.320
<v Speaker 4>That's the only way they were recorded. Like sometimes there's

0:18:39.400 --> 0:18:43.000
<v Speaker 4>drawings of Odin and Loki in the in the borders

0:18:43.000 --> 0:18:46.240
<v Speaker 4>that look like this, where he's almost like a clownish figure.

0:18:46.800 --> 0:18:50.000
<v Speaker 4>And then the character of High the first narrator to

0:18:50.000 --> 0:18:53.280
<v Speaker 4>meet his mask. They're all masked, I should say, is

0:18:53.320 --> 0:18:56.120
<v Speaker 4>based on a burial mask of an actual Viking chieftain.

0:18:56.920 --> 0:18:59.520
<v Speaker 4>And the third one he's kind of based on another

0:18:59.560 --> 0:19:02.240
<v Speaker 4>different that was recovered. He's more of a traveler figure.

0:19:02.440 --> 0:19:05.919
<v Speaker 4>They're all like giving different aspects of the personality of

0:19:05.960 --> 0:19:08.600
<v Speaker 4>the god who's being featured in this book, which is Odin.

0:19:18.280 --> 0:19:21.600
<v Speaker 2>Now you you touched on the issue with the sources.

0:19:22.640 --> 0:19:25.240
<v Speaker 2>The two ducks, right, they are sometimes described as ducks.

0:19:27.840 --> 0:19:29.800
<v Speaker 3>Yeah, that's really obscure that you found that one.

0:19:29.840 --> 0:19:34.800
<v Speaker 2>But yes, but yeah, I guess I was. I was

0:19:34.800 --> 0:19:37.960
<v Speaker 2>curious to hear a little bit more about the creative

0:19:38.080 --> 0:19:40.880
<v Speaker 2>challenges of of not only stitching together some of these

0:19:41.000 --> 0:19:44.760
<v Speaker 2>like various mysteries and the text and things that are missing,

0:19:44.800 --> 0:19:47.800
<v Speaker 2>like for instance, Odin's brothers that come up and the

0:19:47.960 --> 0:19:50.800
<v Speaker 2>just vanish. But then also, I know you you discussed

0:19:50.800 --> 0:19:53.359
<v Speaker 2>this in the Norse Code section of the book, some

0:19:53.400 --> 0:19:55.280
<v Speaker 2>of the choices you had to make visually, and you

0:19:55.280 --> 0:19:57.800
<v Speaker 2>know that where you know it's it's more about like

0:19:57.840 --> 0:20:01.119
<v Speaker 2>what can you do that is different with and like

0:20:01.160 --> 0:20:04.920
<v Speaker 2>your own visual storytelling, even going back through Olympians.

0:20:05.320 --> 0:20:08.919
<v Speaker 4>Yeah, so for those Norse Code is a section that

0:20:09.000 --> 0:20:10.840
<v Speaker 4>I have at the back of each of the As Guardians.

0:20:11.119 --> 0:20:14.359
<v Speaker 4>The kind of it's almost like the DVD extras or

0:20:14.400 --> 0:20:16.600
<v Speaker 4>the director's commentary for the book. I kind of go

0:20:16.720 --> 0:20:19.159
<v Speaker 4>in there. Sometimes I use to make cheap jokes, but

0:20:19.280 --> 0:20:22.760
<v Speaker 4>sometimes you just explain some of the processes behind the

0:20:22.880 --> 0:20:25.920
<v Speaker 4>different choices I made in depicting the stories. This way,

0:20:26.480 --> 0:20:29.560
<v Speaker 4>it's the answer to an Olympians. We had it as

0:20:29.600 --> 0:20:31.919
<v Speaker 4>the Geek Notes with it was spelled Greek with an

0:20:32.040 --> 0:20:35.280
<v Speaker 4>R crossed out, just kind of a way of kind

0:20:35.280 --> 0:20:37.120
<v Speaker 4>of like sharing a little bit more of the details

0:20:37.119 --> 0:20:39.800
<v Speaker 4>of like just the utter geekery that I find in

0:20:39.840 --> 0:20:45.280
<v Speaker 4>these stories. And with the challenge in doing something like

0:20:45.320 --> 0:20:49.639
<v Speaker 4>As Guardians is it's both a challenge and sometimes an

0:20:49.720 --> 0:20:54.480
<v Speaker 4>aid right, there is so many gaps in our knowledge

0:20:55.080 --> 0:20:58.840
<v Speaker 4>and it can be very frustrating. I was just you know,

0:21:00.119 --> 0:21:04.919
<v Speaker 4>there's the concept. Here's my favorite example, the concept of

0:21:04.960 --> 0:21:09.000
<v Speaker 4>the nine worlds of Norse mythology. So the central like

0:21:09.040 --> 0:21:12.080
<v Speaker 4>you know, image of like the way that the cosmos

0:21:12.119 --> 0:21:15.359
<v Speaker 4>was assembled in the Norse worldview was there was a

0:21:15.400 --> 0:21:18.119
<v Speaker 4>world tree called Ignita Sail. It was a giant ash

0:21:18.160 --> 0:21:21.640
<v Speaker 4>tree that had spread out over the cosmos and had

0:21:21.720 --> 0:21:24.000
<v Speaker 4>roots in three different worlds and had the other worlds

0:21:24.040 --> 0:21:27.440
<v Speaker 4>assembled around its branches. It's mentioned in multiple sources these

0:21:27.520 --> 0:21:31.959
<v Speaker 4>nine worlds, but nothing that survives tells us exactly what

0:21:32.000 --> 0:21:35.280
<v Speaker 4>the nine worlds are. We just know that there are nine.

0:21:35.680 --> 0:21:37.320
<v Speaker 4>So one of the first things you have to do

0:21:37.359 --> 0:21:40.359
<v Speaker 4>whenever you're working on a series like as Guardians or

0:21:40.400 --> 0:21:43.719
<v Speaker 4>any retelling is decide am I going to address this

0:21:43.800 --> 0:21:47.080
<v Speaker 4>concept that appears it's important? How am I going to

0:21:47.119 --> 0:21:48.600
<v Speaker 4>do this? Like I had to go and do my

0:21:48.640 --> 0:21:52.200
<v Speaker 4>own research and decision making as to what these nine

0:21:52.200 --> 0:21:54.480
<v Speaker 4>worlds would be, which ones would they be because we

0:21:54.600 --> 0:21:57.840
<v Speaker 4>never really know. There's other stuff. Like you mentioned, Odin

0:21:58.200 --> 0:22:00.840
<v Speaker 4>has two brothers who figure very proper in the creation.

0:22:01.000 --> 0:22:05.040
<v Speaker 4>It's Villie and VI who just kind of disappear. We

0:22:05.080 --> 0:22:08.120
<v Speaker 4>don't know, and it's probable if I was somebody who

0:22:08.160 --> 0:22:11.080
<v Speaker 4>believed in these gods who worship them, there's probably a

0:22:11.119 --> 0:22:14.439
<v Speaker 4>story that explains that you probably understand completely, but it

0:22:14.520 --> 0:22:19.040
<v Speaker 4>just drops. So from a modern storytelling sensibility, it can

0:22:19.080 --> 0:22:21.199
<v Speaker 4>be very difficult to be like, how am I going

0:22:21.280 --> 0:22:24.639
<v Speaker 4>to address this just weird thread where we have characters

0:22:24.680 --> 0:22:27.520
<v Speaker 4>who are shaping up to be I mean, they're co

0:22:27.600 --> 0:22:29.680
<v Speaker 4>creators of the universe, but the main god who then

0:22:29.800 --> 0:22:33.479
<v Speaker 4>just absolutely one hundred percent disappear from the narrative. That

0:22:33.520 --> 0:22:35.879
<v Speaker 4>could be tricky. It also is nice and that it

0:22:35.920 --> 0:22:40.280
<v Speaker 4>does give you room to play in. This is across

0:22:40.280 --> 0:22:43.240
<v Speaker 4>both series as Guardians and Olympians, there's been instances where

0:22:43.280 --> 0:22:46.640
<v Speaker 4>I have roomed well, not just that. As a storyteller,

0:22:47.520 --> 0:22:50.199
<v Speaker 4>like the delayres before me, it's absolutely imperative that you

0:22:50.200 --> 0:22:52.600
<v Speaker 4>put your own spin on any story. Otherwise, what are

0:22:52.640 --> 0:22:55.760
<v Speaker 4>you doing there? You're interpreting it, You're focusing it through

0:22:55.760 --> 0:22:58.680
<v Speaker 4>your own experiences, your own point of views. You're telling

0:22:58.720 --> 0:23:02.360
<v Speaker 4>a story and that's your job. And sometimes it's nice

0:23:02.400 --> 0:23:05.080
<v Speaker 4>to have those gaps. And sometimes when the gaps are

0:23:05.119 --> 0:23:08.600
<v Speaker 4>as big as like, we don't know who this can

0:23:08.640 --> 0:23:11.320
<v Speaker 4>We don't even know one hundred percent if the goddess

0:23:11.400 --> 0:23:13.800
<v Speaker 4>is Freya and Frig are the same person or not.

0:23:14.680 --> 0:23:18.400
<v Speaker 4>Like that's annoying. Like, so it was a lot of

0:23:18.440 --> 0:23:21.719
<v Speaker 4>this going back and forth about like the nature of

0:23:21.760 --> 0:23:23.280
<v Speaker 4>the world, the nature of the story is going to

0:23:23.320 --> 0:23:26.679
<v Speaker 4>tell it had to make some fundamental decisions right off

0:23:26.720 --> 0:23:30.119
<v Speaker 4>the bat. Actually, this is kind of fun. So in

0:23:30.440 --> 0:23:34.640
<v Speaker 4>Norse mythology, one of the key events in the history

0:23:34.720 --> 0:23:37.520
<v Speaker 4>of the world is the First War, and it's a

0:23:37.560 --> 0:23:41.439
<v Speaker 4>war between the Asir and the Vaniir. The Asir are

0:23:41.440 --> 0:23:45.040
<v Speaker 4>the gods who occupy Asgard. Asgard literally means stronghold of

0:23:45.080 --> 0:23:49.480
<v Speaker 4>the Scir and their number Odin is their chieftain. Frig

0:23:49.600 --> 0:23:53.080
<v Speaker 4>is one of the Asir thor ham dials. Normally, a

0:23:53.080 --> 0:23:56.119
<v Speaker 4>lot of the gods you know, are the Asir, and

0:23:56.200 --> 0:23:58.760
<v Speaker 4>at some point in their history, early on, they encounter

0:23:59.040 --> 0:24:01.359
<v Speaker 4>gods from another world from Vanaheim.

0:24:01.960 --> 0:24:03.840
<v Speaker 3>It's one of most people count as well. The Nine

0:24:03.880 --> 0:24:05.119
<v Speaker 3>Worlds and.

0:24:05.240 --> 0:24:09.040
<v Speaker 4>The Veneer are different gods and we never really learn

0:24:09.680 --> 0:24:12.720
<v Speaker 4>all that much about them. We know they're gifted and prophecy.

0:24:13.040 --> 0:24:17.200
<v Speaker 4>There may be less warlike than the User. They seem

0:24:17.280 --> 0:24:21.960
<v Speaker 4>to maybe be associated with agriculture, and there's this battle

0:24:21.960 --> 0:24:23.560
<v Speaker 4>that they have, and at the end of the battle

0:24:23.680 --> 0:24:28.560
<v Speaker 4>which seems like the Veneer actually win because they, you know,

0:24:28.560 --> 0:24:33.840
<v Speaker 4>they could see what's coming. There is an exchange of hostages,

0:24:34.080 --> 0:24:36.399
<v Speaker 4>which doesn't mean the same thing. Back then it was

0:24:36.480 --> 0:24:38.640
<v Speaker 4>more like, think of distinguished guests. In order to keep

0:24:38.680 --> 0:24:42.119
<v Speaker 4>the peace. Two as Guardians went to Vanier Honer and

0:24:42.240 --> 0:24:48.440
<v Speaker 4>Momir Memir, and then three of the Vanier come to Asgard, Freya,

0:24:48.880 --> 0:24:54.239
<v Speaker 4>her twin brother Frey, and their father Innured. Now this

0:24:54.280 --> 0:24:56.080
<v Speaker 4>is where it gets interesting, to be like this whole

0:24:56.080 --> 0:24:59.359
<v Speaker 4>idea of these gaps, right I mentioned offhand, we're not

0:24:59.400 --> 0:25:04.239
<v Speaker 4>even sure Freya and frig are distinct goddesses. Frig is

0:25:04.280 --> 0:25:07.760
<v Speaker 4>the queen of Odin of the Ausser. She is one

0:25:07.760 --> 0:25:10.960
<v Speaker 4>of my favorite characters. There's this amazing line about her.

0:25:11.680 --> 0:25:12.520
<v Speaker 3>I think I have it.

0:25:12.640 --> 0:25:15.960
<v Speaker 4>Oh open her up to it in the Guilt beginning,

0:25:16.480 --> 0:25:20.440
<v Speaker 4>where Frig is Odin's wife. She knows the fates of men,

0:25:20.680 --> 0:25:25.040
<v Speaker 4>even though she pronounces no prophecies, like she knows all

0:25:25.040 --> 0:25:27.720
<v Speaker 4>that's going to happen. She's actually smarter than Odin, and

0:25:27.760 --> 0:25:30.760
<v Speaker 4>Odin's whole struggle for knowledge is partially because he could

0:25:30.800 --> 0:25:33.720
<v Speaker 4>sense this grief in her and he's trying to It

0:25:33.880 --> 0:25:35.639
<v Speaker 4>drives him nuts that she knows the stuff and she

0:25:35.680 --> 0:25:38.600
<v Speaker 4>won't say she is somebody who understands the way fate works,

0:25:39.040 --> 0:25:41.639
<v Speaker 4>even though she does attempt to buckle it in some ways.

0:25:42.520 --> 0:25:46.000
<v Speaker 4>Now among the goddesses that come over from the Veneer

0:25:46.280 --> 0:25:50.040
<v Speaker 4>is Freya, very famous goddess. Freya also has the ability

0:25:50.080 --> 0:25:54.000
<v Speaker 4>to see the future. Freya has a husband named Ode,

0:25:54.480 --> 0:25:58.000
<v Speaker 4>like Odin, Odin Frey and like people like this is

0:25:58.040 --> 0:26:02.000
<v Speaker 4>the same thing, and it's it's very odd, And my

0:26:02.200 --> 0:26:05.800
<v Speaker 4>take on it is I think the user Vener war

0:26:06.359 --> 0:26:09.400
<v Speaker 4>is probably a myth that came about when the group

0:26:09.480 --> 0:26:12.800
<v Speaker 4>of ancient Norse people or Icelandic people Scandinavians will say,

0:26:13.119 --> 0:26:16.399
<v Speaker 4>who worshiped the Usir met a related group of people

0:26:16.440 --> 0:26:20.240
<v Speaker 4>who worshiped the pretty much the same pantheon under slightly

0:26:20.280 --> 0:26:22.600
<v Speaker 4>different names. Think of like the way the Greeks and

0:26:22.600 --> 0:26:24.199
<v Speaker 4>the Romans worshiped the same gods.

0:26:24.720 --> 0:26:25.480
<v Speaker 3>They had a fight.

0:26:25.880 --> 0:26:28.639
<v Speaker 4>They kind of came together as a group of people exchanged,

0:26:28.680 --> 0:26:31.760
<v Speaker 4>you know, people intermarried, but for whatever reason, instead of

0:26:31.760 --> 0:26:34.200
<v Speaker 4>the gods becoming fully assimilated. They kept them as two

0:26:34.240 --> 0:26:37.560
<v Speaker 4>separate gods because Freya and frig are clearly the same

0:26:37.600 --> 0:26:42.120
<v Speaker 4>goddess Odin Odin are definitely the same god, and there's

0:26:42.160 --> 0:26:45.280
<v Speaker 4>other similarities, and so I kind of treat it without

0:26:45.320 --> 0:26:48.600
<v Speaker 4>ever saying it using my superhero logic. I feel like

0:26:48.680 --> 0:26:51.959
<v Speaker 4>Vanaheim is kind of like the Earth Too version of Asgard,

0:26:52.680 --> 0:26:55.440
<v Speaker 4>where it's like an alternate dimension version where like these

0:26:55.480 --> 0:26:58.560
<v Speaker 4>are like the like you know, the multiverse type stuff,

0:26:59.760 --> 0:27:01.399
<v Speaker 4>like this is the version of the guy, and like

0:27:01.680 --> 0:27:06.360
<v Speaker 4>it's using that superhero comics logic to kind of explain

0:27:06.480 --> 0:27:08.240
<v Speaker 4>these these bigger mythologies.

0:27:09.000 --> 0:27:11.720
<v Speaker 2>Yeah, and I absolutely love love the way you handle it. Yeah,

0:27:11.800 --> 0:27:14.040
<v Speaker 2>it and and at the same time, like I know,

0:27:14.080 --> 0:27:16.280
<v Speaker 2>I know you're explaining like the superhero logic of it,

0:27:16.320 --> 0:27:17.720
<v Speaker 2>and all I don't want to I don't want to

0:27:17.720 --> 0:27:20.280
<v Speaker 2>give the impression to the listeners that it that it

0:27:20.400 --> 0:27:23.640
<v Speaker 2>is like one like old timey Marvel comics and its

0:27:23.640 --> 0:27:26.160
<v Speaker 2>presentations is because the way you present it it does

0:27:26.240 --> 0:27:32.360
<v Speaker 2>come off as is very surreal and uh and an

0:27:32.359 --> 0:27:34.600
<v Speaker 2>alien in a way that that I feel like a

0:27:34.640 --> 0:27:36.760
<v Speaker 2>lot of the Norse mythology feels to me when I

0:27:36.880 --> 0:27:40.880
<v Speaker 2>encounter it's it's yeah, it's details like it. It's it's

0:27:40.880 --> 0:27:44.360
<v Speaker 2>a you know, a religion and a in a mythology

0:27:44.440 --> 0:27:48.159
<v Speaker 2>that is, it is so distant from from what I know,

0:27:48.720 --> 0:27:52.040
<v Speaker 2>and and yet it has this richness to it.

0:27:52.080 --> 0:27:52.439
<v Speaker 3>Thanks.

0:27:52.520 --> 0:27:55.639
<v Speaker 4>Yeah, yeah, it's there's a superhio logic underlying it, but

0:27:55.640 --> 0:27:57.639
<v Speaker 4>it's definitely not. It doesn't mean like a superhero story.

0:27:58.160 --> 0:27:59.840
<v Speaker 4>That is interesting what you hit on there. There is

0:28:00.000 --> 0:28:02.000
<v Speaker 4>something about the Norse mythology and is one of things

0:28:02.520 --> 0:28:05.639
<v Speaker 4>that interests me so much Greek mythology. Having done the

0:28:05.680 --> 0:28:08.679
<v Speaker 4>whole series in Olympians, there's some big differences between the

0:28:08.720 --> 0:28:11.560
<v Speaker 4>way we think and the way ancient Greeks think, but

0:28:12.240 --> 0:28:17.480
<v Speaker 4>there's an underlying familial similarity. Like I would say the

0:28:17.480 --> 0:28:19.439
<v Speaker 4>reason we love the Olympians still is they are just

0:28:19.480 --> 0:28:22.600
<v Speaker 4>an abstraction of a big, crazy family. Like even though

0:28:22.640 --> 0:28:25.520
<v Speaker 4>they're gods and they behave terribly, they're very relatable in

0:28:25.560 --> 0:28:27.720
<v Speaker 4>a way. Like there is some stuff that happens in

0:28:27.760 --> 0:28:32.000
<v Speaker 4>the Norse. There is just a basic underlying thing that's

0:28:32.040 --> 0:28:35.159
<v Speaker 4>just it is a bit more alien. I think if

0:28:35.160 --> 0:28:38.240
<v Speaker 4>you just look at their their idea of the ideal afterlife.

0:28:38.280 --> 0:28:43.080
<v Speaker 4>I mentioned Valhalla. If you die of old age, of

0:28:43.120 --> 0:28:45.880
<v Speaker 4>sickness any other ways in battle, you don't get to

0:28:45.920 --> 0:28:49.480
<v Speaker 4>go to valhalla. Valhalla was like the reward you would

0:28:49.520 --> 0:28:53.760
<v Speaker 4>get for dying in battle. And moreover, you would go

0:28:53.840 --> 0:28:56.360
<v Speaker 4>to valhalla, and like I said, you would be fed

0:28:56.400 --> 0:28:59.360
<v Speaker 4>on pork and drink meat all day, which maybe sounds

0:28:59.360 --> 0:29:03.120
<v Speaker 4>pretty nice and day out. But every night these warriors

0:29:03.160 --> 0:29:05.960
<v Speaker 4>would get up and hack each other to pieces, like

0:29:06.400 --> 0:29:10.040
<v Speaker 4>and like that was your eternal battle, was your reward,

0:29:10.080 --> 0:29:12.480
<v Speaker 4>and that you would be like, yay, that was great battle.

0:29:12.680 --> 0:29:14.880
<v Speaker 4>Could they would be reborn in the morning, and so

0:29:15.040 --> 0:29:16.640
<v Speaker 4>you wake up and you'd be like that was great.

0:29:16.640 --> 0:29:18.400
<v Speaker 4>The way I cut that guy into pieces the night

0:29:18.400 --> 0:29:20.600
<v Speaker 4>before and then my head was lopped off, Like this

0:29:20.800 --> 0:29:23.960
<v Speaker 4>was like the idea, Like that's most people would not

0:29:24.000 --> 0:29:26.280
<v Speaker 4>find that to be the idea of heaven. And I

0:29:26.280 --> 0:29:28.520
<v Speaker 4>feel like that just says like how very different Norse

0:29:28.560 --> 0:29:31.480
<v Speaker 4>mythology is from our standard, like our way of being.

0:29:31.560 --> 0:29:31.800
<v Speaker 2>Now.

0:29:32.560 --> 0:29:35.160
<v Speaker 4>I'm working in a book now, the third book in

0:29:35.200 --> 0:29:38.080
<v Speaker 4>the series. I'm currently writing it, and there is a character,

0:29:38.720 --> 0:29:43.120
<v Speaker 4>a mythological character who previously had been blinded, and the

0:29:43.160 --> 0:29:45.360
<v Speaker 4>gods talk about that like this is a shame, like

0:29:45.400 --> 0:29:48.760
<v Speaker 4>he lost his eyesight in battle, but like that's something

0:29:48.800 --> 0:29:51.400
<v Speaker 4>that's just like it's too bad you weren't killed, like,

0:29:51.440 --> 0:29:52.080
<v Speaker 4>and that's not the.

0:29:52.040 --> 0:29:53.000
<v Speaker 3>Way that we would view this.

0:29:53.120 --> 0:29:55.360
<v Speaker 4>And like there's also the story of the god Tyr,

0:29:55.440 --> 0:29:58.040
<v Speaker 4>the god of war, who when they bind Fenri of

0:29:58.120 --> 0:30:01.920
<v Speaker 4>the Wolf, he actually sacrifices his hand so that in

0:30:02.000 --> 0:30:04.360
<v Speaker 4>order to get this wolf, like the wolf's like you're

0:30:04.360 --> 0:30:06.400
<v Speaker 4>obviously trying to bind me, and they're like, oh no, look,

0:30:06.680 --> 0:30:08.160
<v Speaker 4>Tyr will stick his hand in your mouth, and if

0:30:08.160 --> 0:30:10.440
<v Speaker 4>you can't break the chain, we'll let you go. And

0:30:10.440 --> 0:30:12.040
<v Speaker 4>if we don't, you could bite his hand off. And

0:30:12.440 --> 0:30:13.880
<v Speaker 4>he can't break the chain, they don't let him go.

0:30:13.960 --> 0:30:17.440
<v Speaker 4>So he bites off Tyr's hand and when you realize

0:30:17.480 --> 0:30:19.640
<v Speaker 4>Tyr is their god of war, for him to lose

0:30:19.680 --> 0:30:24.479
<v Speaker 4>his sword arm like that that's an amazing sacrifice. And

0:30:24.640 --> 0:30:29.000
<v Speaker 4>it's it's interesting you see this character like these these

0:30:29.040 --> 0:30:31.240
<v Speaker 4>themes of like just like what did that mean to them?

0:30:31.640 --> 0:30:33.520
<v Speaker 4>Come up with these stories and I'm trying to use

0:30:33.520 --> 0:30:35.640
<v Speaker 4>as guardians to kind of explore more than just like

0:30:36.000 --> 0:30:37.760
<v Speaker 4>just the event of a god getting his hand bit

0:30:37.840 --> 0:30:40.760
<v Speaker 4>off or another god getting blinded, Like what did that mean?

0:30:40.840 --> 0:30:42.920
<v Speaker 4>In the larger family of the gods. What did that

0:30:42.960 --> 0:30:46.280
<v Speaker 4>mean if you were an ancient Scandinavian who these were

0:30:46.280 --> 0:30:48.560
<v Speaker 4>your deities? What did it mean that your god of

0:30:48.600 --> 0:30:50.760
<v Speaker 4>war was suddenly without his sword arm?

0:30:51.320 --> 0:30:54.960
<v Speaker 2>Yeah? Yeah, And speaking of you know, some of these

0:30:55.000 --> 0:30:59.880
<v Speaker 2>examples of bloodshed and violence, I want to mention one

0:30:59.880 --> 0:31:02.440
<v Speaker 2>of things that I really love about Odin and also

0:31:02.440 --> 0:31:06.120
<v Speaker 2>the Olympian series, and is that So these are books

0:31:06.120 --> 0:31:07.640
<v Speaker 2>that I think if you like look him up on Amazon.

0:31:07.680 --> 0:31:10.760
<v Speaker 2>They say nine years to fourteen years is like the

0:31:10.840 --> 0:31:13.880
<v Speaker 2>reading range. And of course I would stress that, Yeah,

0:31:14.240 --> 0:31:16.760
<v Speaker 2>I read them and I richly enjoyed them, so you

0:31:16.760 --> 0:31:19.160
<v Speaker 2>don't need to stop reading them at fourteen. But my

0:31:19.240 --> 0:31:21.800
<v Speaker 2>son read them very much in that in that frame

0:31:21.880 --> 0:31:26.280
<v Speaker 2>of ages, and I'd really appreciated the way that you were.

0:31:26.800 --> 0:31:30.520
<v Speaker 2>You didn't sugarcoat anything, you know, like the gods of

0:31:30.600 --> 0:31:34.440
<v Speaker 2>the Greek pantheon are are still problematic in your in

0:31:34.480 --> 0:31:37.760
<v Speaker 2>your work, and you explore that. You you know, you

0:31:38.080 --> 0:31:40.760
<v Speaker 2>get into this realm of not only like heroes, but

0:31:41.160 --> 0:31:44.440
<v Speaker 2>anti heroes in partiction, but potentially villains in the guise

0:31:44.440 --> 0:31:45.040
<v Speaker 2>of heroes.

0:31:45.320 --> 0:31:45.720
<v Speaker 3>Yeah.

0:31:45.840 --> 0:31:48.920
<v Speaker 4>What you and I had spoke previously one time about

0:31:48.960 --> 0:31:53.080
<v Speaker 4>my take of theseus the hero of the quote unquote

0:31:53.160 --> 0:31:56.480
<v Speaker 4>hero of the Minotaur story, who you know he kills

0:31:56.480 --> 0:31:59.400
<v Speaker 4>the minotaur, and my taken him as I wrote him

0:31:59.440 --> 0:32:03.480
<v Speaker 4>as a villain, like the sugar coating of stories of

0:32:03.520 --> 0:32:05.520
<v Speaker 4>Greek mythology. I feel like there could be no greater

0:32:05.600 --> 0:32:08.200
<v Speaker 4>disservice or mistake that you do to mythology to do that.

0:32:08.840 --> 0:32:12.400
<v Speaker 4>These stories often are produced for a younger audience in

0:32:12.440 --> 0:32:15.320
<v Speaker 4>our day and age, but they were meant These were

0:32:15.520 --> 0:32:17.920
<v Speaker 4>not just stories meant as entertainment for the ancient peoples

0:32:17.920 --> 0:32:20.160
<v Speaker 4>that believed in them. These are stories that explain the

0:32:20.160 --> 0:32:22.760
<v Speaker 4>world around them. And like, if you're removing an element

0:32:22.800 --> 0:32:26.760
<v Speaker 4>that is problematic by today's standards, you're kind of inextricably

0:32:26.800 --> 0:32:29.000
<v Speaker 4>altering the story in a way that's you might as

0:32:29.040 --> 0:32:33.640
<v Speaker 4>well not be telling that particular story. The way I've

0:32:33.640 --> 0:32:38.040
<v Speaker 4>always handled it is I try it's all in there.

0:32:38.520 --> 0:32:43.200
<v Speaker 4>I just try not to be explicit about it. You know,

0:32:43.280 --> 0:32:46.280
<v Speaker 4>if there's a horrible dismemberment, I might not show it

0:32:46.320 --> 0:32:48.880
<v Speaker 4>as much as much as like, you know, kind of

0:32:49.720 --> 0:32:52.160
<v Speaker 4>artfully showing a bit of it in the shadow or

0:32:52.200 --> 0:32:56.000
<v Speaker 4>off panel or with gruesome sound effects. I think it's

0:32:56.040 --> 0:32:58.120
<v Speaker 4>from growing up watching a movie like Alien where you

0:32:58.160 --> 0:32:59.320
<v Speaker 4>never actually see the creature.

0:33:00.040 --> 0:33:03.560
<v Speaker 3>Much more scary that way. Like, I really do believe that.

0:33:03.640 --> 0:33:05.719
<v Speaker 4>I know it's almost hackneyed to say it, but like

0:33:05.840 --> 0:33:09.680
<v Speaker 4>your imagination is going to concoct something so much more

0:33:09.680 --> 0:33:16.880
<v Speaker 4>gruesome than even the most talented and gifted artist. Like so, storytelling,

0:33:17.600 --> 0:33:21.720
<v Speaker 4>especially comics, I strongly believe, is a very collaborative effort,

0:33:21.920 --> 0:33:23.840
<v Speaker 4>not just in the fact that many comics are produced

0:33:23.840 --> 0:33:27.040
<v Speaker 4>by many people, but it's very much a collaboration with

0:33:27.560 --> 0:33:32.240
<v Speaker 4>the audience. It's a series of illustrations and words placed

0:33:32.400 --> 0:33:37.240
<v Speaker 4>around the illustrations, and if you do the magic right,

0:33:37.560 --> 0:33:40.480
<v Speaker 4>it comes together in the alchemy that it should. The

0:33:40.560 --> 0:33:43.240
<v Speaker 4>reader brings the story to life in their brain like

0:33:43.280 --> 0:33:46.040
<v Speaker 4>it plays like a movie, and they'll read extra stuff

0:33:46.080 --> 0:33:48.080
<v Speaker 4>into it. They'll feel in cracks that you don't even

0:33:48.120 --> 0:33:51.440
<v Speaker 4>have there. And it also makes for comics to be

0:33:51.560 --> 0:33:56.600
<v Speaker 4>such an amazingly versatile storytelling medium, like you were saying

0:33:56.800 --> 0:33:59.920
<v Speaker 4>these were you know, Amazon says these are nine to four,

0:34:00.920 --> 0:34:03.080
<v Speaker 4>but you know a lot of adults read them too,

0:34:03.560 --> 0:34:06.520
<v Speaker 4>because you can write on so many different levels with comics.

0:34:06.520 --> 0:34:08.760
<v Speaker 4>It's like, you know, you tell one story at the words,

0:34:09.360 --> 0:34:12.359
<v Speaker 4>one story at the pictures, they come together. Depending what

0:34:12.400 --> 0:34:14.560
<v Speaker 4>you bring as a reader, you're going to bring all

0:34:14.560 --> 0:34:17.520
<v Speaker 4>different levels. I could write some very adult stuff in

0:34:17.600 --> 0:34:20.480
<v Speaker 4>nas Guardians or Olympians, and just by phrasing it in

0:34:20.480 --> 0:34:23.160
<v Speaker 4>the right way, no kid will ever get exactly what

0:34:23.160 --> 0:34:25.239
<v Speaker 4>I'm saying, but an adult picks up on it immediately like,

0:34:25.320 --> 0:34:28.400
<v Speaker 4>oh okay, I see what's going on there, and that's

0:34:28.680 --> 0:34:32.440
<v Speaker 4>I think that's when the magic's about comics And as

0:34:32.440 --> 0:34:34.480
<v Speaker 4>somebody who grew up reading comics and you would read

0:34:34.480 --> 0:34:38.200
<v Speaker 4>them over and over again, as a good comic is designed,

0:34:38.320 --> 0:34:41.239
<v Speaker 4>in my opinion, to be read multiple times because of

0:34:41.280 --> 0:34:43.480
<v Speaker 4>those different elements that make up the page. Like the

0:34:43.480 --> 0:34:45.799
<v Speaker 4>first time you read it, you probably focus mostly on

0:34:45.840 --> 0:34:48.719
<v Speaker 4>the words, because you know, why wouldn't you. But then

0:34:48.840 --> 0:34:50.320
<v Speaker 4>you read it a second time and you're going to

0:34:50.360 --> 0:34:52.640
<v Speaker 4>already have a general sense of what those words say,

0:34:53.200 --> 0:34:55.480
<v Speaker 4>and you're going to pay more attention to the illustrations

0:34:55.520 --> 0:34:58.160
<v Speaker 4>that the words are embedded in. And like the third

0:34:58.160 --> 0:35:00.279
<v Speaker 4>and fourth time you read it, it's when that that

0:35:00.360 --> 0:35:03.800
<v Speaker 4>real magic starts happening, when like everything starts coming together

0:35:03.880 --> 0:35:06.840
<v Speaker 4>and swirling. You're noticing little details you never noticed before,

0:35:07.400 --> 0:35:10.080
<v Speaker 4>and it's it's one of the things I think makes

0:35:10.120 --> 0:35:11.280
<v Speaker 4>comics so wonderful.

0:35:11.760 --> 0:35:14.000
<v Speaker 2>Yeah. I remember when when my son was first reading

0:35:14.040 --> 0:35:16.799
<v Speaker 2>your Olympians books, he would actually the first pass through

0:35:16.800 --> 0:35:18.640
<v Speaker 2>the book, he would just look at the pictures and

0:35:18.680 --> 0:35:21.160
<v Speaker 2>then he will and then he would do the text.

0:35:21.400 --> 0:35:23.720
<v Speaker 2>And I think now it's it's more of a normal

0:35:24.280 --> 0:35:26.000
<v Speaker 2>or not normal. There's no normal way, I guess to

0:35:26.000 --> 0:35:27.920
<v Speaker 2>read comic book, but I think now it's more of

0:35:27.920 --> 0:35:30.800
<v Speaker 2>a balanced way where he's reading through it with images

0:35:31.120 --> 0:35:33.360
<v Speaker 2>and the text, and then I don't know what the

0:35:33.360 --> 0:35:34.720
<v Speaker 2>subsequent re reads are.

0:35:34.600 --> 0:35:37.040
<v Speaker 4>Like, Yeah, I mean, it's just it's probably different each

0:35:37.080 --> 0:35:40.160
<v Speaker 4>time because you have the two different pillars coming together

0:35:40.200 --> 0:35:42.200
<v Speaker 4>to make a third. You know now that you mention it.

0:35:42.239 --> 0:35:44.240
<v Speaker 4>When I was a kid and I got a comic,

0:35:44.440 --> 0:35:46.440
<v Speaker 4>especially with someone who's waiting for like part two or

0:35:46.480 --> 0:35:48.560
<v Speaker 4>part three of a story, first time would just be

0:35:48.600 --> 0:35:51.000
<v Speaker 4>a frantic flip through to see the pictures.

0:35:50.920 --> 0:35:52.359
<v Speaker 3>Like, what's good on, what's going on? Oh my god,

0:35:52.520 --> 0:35:53.400
<v Speaker 3>what's happening there?

0:35:53.640 --> 0:35:55.640
<v Speaker 4>And then you would go back and read it again

0:35:55.680 --> 0:35:57.960
<v Speaker 4>and just you got to hope that the story matches

0:35:57.960 --> 0:35:59.439
<v Speaker 4>what you made up in your head and that first

0:35:59.480 --> 0:35:59.919
<v Speaker 4>pass through.

0:36:00.440 --> 0:36:03.359
<v Speaker 2>Yeah, Yeah, I'm in my own experience. I find that. Yeah.

0:36:03.400 --> 0:36:06.520
<v Speaker 2>Sometimes I'll be reading a comic book and I don't

0:36:06.560 --> 0:36:08.880
<v Speaker 2>read as many as I imagine a lot of folks

0:36:08.880 --> 0:36:11.560
<v Speaker 2>out there, but occasionally dip into the comic books, and

0:36:13.040 --> 0:36:14.960
<v Speaker 2>you know, there'll be times where I feel like it's

0:36:15.120 --> 0:36:18.520
<v Speaker 2>more the text pulling me along than the images. Sometimes

0:36:18.719 --> 0:36:21.120
<v Speaker 2>the detriment of the images, which are often like really great,

0:36:21.200 --> 0:36:24.160
<v Speaker 2>Like I think back to the Alan Moore Swamp things books, like,

0:36:24.200 --> 0:36:27.319
<v Speaker 2>sometimes yeah, the pros is so good, Like that's what's

0:36:27.360 --> 0:36:30.440
<v Speaker 2>pulling me, and I have to either like sort of

0:36:30.480 --> 0:36:32.880
<v Speaker 2>slow down or go back and reread it so I

0:36:32.960 --> 0:36:34.520
<v Speaker 2>can appreciate the visuals as well.

0:36:34.800 --> 0:36:36.919
<v Speaker 4>Alan Moore is a prime example of somebody whose books

0:36:36.920 --> 0:36:40.120
<v Speaker 4>you need to multiple times. I think he very often

0:36:40.280 --> 0:36:45.160
<v Speaker 4>writes an opposite text from what's being depicted in the pictures.

0:36:45.960 --> 0:36:49.000
<v Speaker 4>You know, his famous graphic novel Watchmen. There's so much

0:36:49.000 --> 0:36:51.360
<v Speaker 4>of that where if you were only to read Watchmen,

0:36:51.480 --> 0:36:54.480
<v Speaker 4>you would definitely not get the entire story, because so

0:36:54.600 --> 0:36:57.640
<v Speaker 4>often what Dave Gibbons is doing in the art is

0:36:57.719 --> 0:37:01.320
<v Speaker 4>showing something very different than what's being just in the words,

0:37:01.800 --> 0:37:04.400
<v Speaker 4>and that's you know, there's not really too many art

0:37:04.440 --> 0:37:06.560
<v Speaker 4>forms that have that, especially in the printed word.

0:37:07.120 --> 0:37:08.560
<v Speaker 3>Comics are that's kind of a.

0:37:10.520 --> 0:37:13.319
<v Speaker 4>Storytelling style that they have a lockdown that no one

0:37:13.320 --> 0:37:15.480
<v Speaker 4>else can really touch. You can't really do that with

0:37:15.600 --> 0:37:16.360
<v Speaker 4>just pros.

0:37:16.840 --> 0:37:19.120
<v Speaker 2>I really liked your point about the two pillars coming

0:37:19.120 --> 0:37:21.600
<v Speaker 2>together in a third because it's like, I know this

0:37:21.680 --> 0:37:24.160
<v Speaker 2>is the kay, I know that there. You know, there's

0:37:24.200 --> 0:37:27.759
<v Speaker 2>the with just an unillustrated book that there is of

0:37:27.760 --> 0:37:30.000
<v Speaker 2>course the text, and there's the image that forms in

0:37:30.040 --> 0:37:32.520
<v Speaker 2>my mind, and then recollection of all of this. And

0:37:32.560 --> 0:37:35.279
<v Speaker 2>then with a film too, we can often find ourselves

0:37:35.480 --> 0:37:40.200
<v Speaker 2>misremembering or re capitulating things that happened or didn't happen

0:37:40.200 --> 0:37:42.440
<v Speaker 2>in the film. But with comics it's kind of like

0:37:42.480 --> 0:37:45.280
<v Speaker 2>I'd never really thought about that third, that third pillar

0:37:45.360 --> 0:37:48.239
<v Speaker 2>coming together based on the images and the because it's

0:37:48.280 --> 0:37:49.920
<v Speaker 2>almost like, well, it's all there. You have a perfect

0:37:49.960 --> 0:37:53.520
<v Speaker 2>record of what you should be thinking and visualizing, but

0:37:53.560 --> 0:37:54.640
<v Speaker 2>it's not quite the case.

0:37:55.440 --> 0:37:56.920
<v Speaker 4>The one thing I've heard about comics too, and I

0:37:56.960 --> 0:37:58.480
<v Speaker 4>agree with this, that you could do that makes them

0:37:58.560 --> 0:38:02.240
<v Speaker 4>very different than say movie, because movies words and pictures

0:38:02.280 --> 0:38:05.040
<v Speaker 4>coming together too. Comics it is there all at once,

0:38:05.200 --> 0:38:07.239
<v Speaker 4>Like you know, you could flip through like one at

0:38:07.239 --> 0:38:09.520
<v Speaker 4>a time and a panel on an e reader, but

0:38:10.560 --> 0:38:14.040
<v Speaker 4>often it's just you're if the way it's presented, you're

0:38:14.080 --> 0:38:17.839
<v Speaker 4>seeing like an entire page or entire spread laid out

0:38:17.840 --> 0:38:18.240
<v Speaker 4>at once.

0:38:18.920 --> 0:38:20.560
<v Speaker 3>And there's things as a creator I could do.

0:38:20.640 --> 0:38:23.799
<v Speaker 4>I try to keep big reveals for page turns, so

0:38:23.840 --> 0:38:25.960
<v Speaker 4>that if like a character reveals their identity, you don't

0:38:25.960 --> 0:38:27.560
<v Speaker 4>see in the middle of the page. It's like you

0:38:27.680 --> 0:38:30.239
<v Speaker 4>turn the page just to keep that secret a little

0:38:30.239 --> 0:38:32.440
<v Speaker 4>bit longer, because yeah, you flip that page and you

0:38:32.480 --> 0:38:34.840
<v Speaker 4>get a weird sense and you can move back and

0:38:34.880 --> 0:38:37.279
<v Speaker 4>forth in time so easy in comics like oh what

0:38:37.360 --> 0:38:38.960
<v Speaker 4>is this reference? To let me flip back a couple

0:38:38.960 --> 0:38:41.000
<v Speaker 4>of pages? I mean, you could watch a movie that way,

0:38:41.040 --> 0:38:43.440
<v Speaker 4>but it's gonna be unpleasant by Bady sitting there with

0:38:43.480 --> 0:38:44.160
<v Speaker 4>you watching it.

0:38:54.280 --> 0:38:57.040
<v Speaker 2>So coming back to odin, yeah, there's again there's a

0:38:57.080 --> 0:39:01.319
<v Speaker 2>lot of weird, wonderful things and terrifying things that happen

0:39:01.360 --> 0:39:06.800
<v Speaker 2>on the page here that you adapted from the Norse sources.

0:39:07.760 --> 0:39:10.759
<v Speaker 2>Were what was the weirdest and most challenging odentic myth

0:39:10.840 --> 0:39:12.200
<v Speaker 2>that you had to tackle here?

0:39:12.719 --> 0:39:16.560
<v Speaker 4>Whooh, Wow, that's like a good question. We talked a

0:39:16.560 --> 0:39:18.600
<v Speaker 4>little bit about like just the creation of the world

0:39:18.680 --> 0:39:21.239
<v Speaker 4>aspect can be pretty weird because it's just like where

0:39:21.239 --> 0:39:25.480
<v Speaker 4>are you like the elements coming onto that are just

0:39:25.520 --> 0:39:29.759
<v Speaker 4>so odd. But I think probably for my money, the

0:39:29.800 --> 0:39:32.640
<v Speaker 4>one that was the most challenging in a way is

0:39:32.719 --> 0:39:38.440
<v Speaker 4>when Odin sacrifices himself on the tree igdocil So in

0:39:38.520 --> 0:39:42.239
<v Speaker 4>his ongoing attempts for knowledge through his encounter in the

0:39:42.239 --> 0:39:46.320
<v Speaker 4>Asir Vanir War, through his encounters, what he perceives in Frig,

0:39:46.440 --> 0:39:49.160
<v Speaker 4>what he has picked up from talking to Freya, who

0:39:49.160 --> 0:39:51.560
<v Speaker 4>shows him just a little bit, he knows there is

0:39:51.600 --> 0:39:54.480
<v Speaker 4>a great doom coming upon the gods. It's a very

0:39:54.560 --> 0:39:57.480
<v Speaker 4>personal doom for him too, and he wants to find

0:39:57.520 --> 0:40:00.640
<v Speaker 4>a way to learn more, and so he hangs himself

0:40:00.640 --> 0:40:03.919
<v Speaker 4>on the tree like literally the gallows sort of stuff.

0:40:04.120 --> 0:40:06.680
<v Speaker 4>One of his titles, by the way, like a cultic

0:40:06.719 --> 0:40:09.200
<v Speaker 4>title for him, was the Gallows God. He was very

0:40:09.239 --> 0:40:13.360
<v Speaker 4>much associated with the hanged, the hanged figure. Sometimes that

0:40:13.520 --> 0:40:16.000
<v Speaker 4>people would actually think the Norse would actually sacrifice to

0:40:16.040 --> 0:40:19.279
<v Speaker 4>Odin by hanging a person like that was it was

0:40:19.320 --> 0:40:22.640
<v Speaker 4>a thing they did. Odin subjects us to himself in

0:40:22.680 --> 0:40:25.880
<v Speaker 4>a way to sort of have the hidden language of

0:40:25.880 --> 0:40:26.920
<v Speaker 4>the universe revealed to.

0:40:26.920 --> 0:40:28.040
<v Speaker 3>Him, which is the runes.

0:40:28.560 --> 0:40:31.920
<v Speaker 4>We all know what runs are, we've seen them, and

0:40:31.960 --> 0:40:34.880
<v Speaker 4>it comes to him in kind of like a spirit quest.

0:40:35.680 --> 0:40:38.919
<v Speaker 4>So me talking about that, that doesn't sound like it's

0:40:38.960 --> 0:40:45.200
<v Speaker 4>maybe that hard, but for somebody, I'm crafting something I

0:40:45.239 --> 0:40:48.480
<v Speaker 4>want someone to be entertained by, and it's gonna it's

0:40:48.480 --> 0:40:50.919
<v Speaker 4>like seven or eight pages of just a man being

0:40:51.000 --> 0:40:54.480
<v Speaker 4>hanged by the neck and what he's seeing. What is

0:40:54.520 --> 0:40:59.560
<v Speaker 4>that famous? There's that famous Twilight Zone episode where the

0:40:59.600 --> 0:41:02.160
<v Speaker 4>guy is just being hanged the entire time and at

0:41:02.160 --> 0:41:05.520
<v Speaker 4>the end it reveals spoilers that he like everything he

0:41:05.600 --> 0:41:09.240
<v Speaker 4>dreams like he dreams. He breaks down off the noose

0:41:09.280 --> 0:41:11.920
<v Speaker 4>and he goes back to his family and at the

0:41:12.000 --> 0:41:15.200
<v Speaker 4>end he dies. It's like Odin having this out of

0:41:15.239 --> 0:41:18.480
<v Speaker 4>body experience the entire time where he's just seeing stuff

0:41:18.520 --> 0:41:21.239
<v Speaker 4>like I actually have him see the Norns, who are

0:41:21.280 --> 0:41:26.200
<v Speaker 4>the equivalent of the fates from Greek mythology. They were

0:41:26.239 --> 0:41:29.400
<v Speaker 4>figures that would tell you the future, and they reveal

0:41:29.480 --> 0:41:31.920
<v Speaker 4>the secret of the Norns to him. And so the

0:41:31.960 --> 0:41:34.200
<v Speaker 4>imagery for this is actually for the most part straightforward.

0:41:34.200 --> 0:41:36.759
<v Speaker 4>It's just it's finding a way to show such a

0:41:36.800 --> 0:41:40.560
<v Speaker 4>static scene for so long and have it still be interesting.

0:41:41.040 --> 0:41:45.080
<v Speaker 4>And yeah, this is an example of using those two

0:41:45.120 --> 0:41:48.719
<v Speaker 4>pillars the words in the pictures. Sometimes you could just

0:41:48.760 --> 0:41:51.000
<v Speaker 4>pull back and hold on a dramatic shot of him,

0:41:51.320 --> 0:41:54.480
<v Speaker 4>a lot of extreme close ups showing some of the

0:41:54.520 --> 0:41:57.560
<v Speaker 4>acting of what he's going through through his facial features

0:41:57.600 --> 0:42:00.719
<v Speaker 4>some of it, and what's being in his internal monologue,

0:42:00.920 --> 0:42:02.680
<v Speaker 4>some of what's being said by the people who are

0:42:02.680 --> 0:42:05.759
<v Speaker 4>observing him. That was actually a tricky scene I remember

0:42:05.840 --> 0:42:08.680
<v Speaker 4>playing with because it could become a real boring slog

0:42:08.760 --> 0:42:11.360
<v Speaker 4>for reader if you're not careful, and it ends up

0:42:11.400 --> 0:42:15.560
<v Speaker 4>being having just re read the book myself recently, which

0:42:16.520 --> 0:42:18.600
<v Speaker 4>is always weird. I'm always in a bit of a

0:42:18.600 --> 0:42:20.839
<v Speaker 4>fugue state when I make these things, so I'm always like, oh,

0:42:20.880 --> 0:42:23.719
<v Speaker 4>that's interesting. I was quite pleased with the way that

0:42:23.760 --> 0:42:24.680
<v Speaker 4>sequence came out.

0:42:25.640 --> 0:42:28.279
<v Speaker 2>Yeah, and you have capturing everything you just said, but

0:42:28.400 --> 0:42:31.280
<v Speaker 2>on top of that not being overtly grim or anything

0:42:31.320 --> 0:42:35.560
<v Speaker 2>as well. It despite being like a grim sequence.

0:42:35.680 --> 0:42:39.520
<v Speaker 4>In this text, it's driven by that curiosity. Like I

0:42:39.600 --> 0:42:43.240
<v Speaker 4>find Odin to be a very relatable and interesting character

0:42:43.239 --> 0:42:46.280
<v Speaker 4>that way, because his whole thing is like, it doesn't

0:42:46.280 --> 0:42:48.560
<v Speaker 4>matter what knowledge will cost him, he will do anything

0:42:48.600 --> 0:42:49.240
<v Speaker 4>for knowledge.

0:42:50.080 --> 0:42:51.680
<v Speaker 3>I did have some fun with the visuals in that.

0:42:51.840 --> 0:42:56.720
<v Speaker 4>So in my previous series Olympians, I mentioned there's the characters,

0:42:56.719 --> 0:42:59.600
<v Speaker 4>the more the fates, who we know, you know, if

0:42:59.600 --> 0:43:01.399
<v Speaker 4>the fates allow sort of thing.

0:43:02.000 --> 0:43:03.359
<v Speaker 3>And in Greek mythology they.

0:43:03.280 --> 0:43:07.560
<v Speaker 4>Were depicted as typically as three women wearing robes, three

0:43:07.600 --> 0:43:09.839
<v Speaker 4>young women. That's the way you'd see and that's pretty

0:43:09.880 --> 0:43:11.960
<v Speaker 4>much I did too. You never see their faces, they're

0:43:11.960 --> 0:43:14.520
<v Speaker 4>just you see, like the bob half their faces and

0:43:14.920 --> 0:43:19.640
<v Speaker 4>the norns from Norse mythology are often depicted exactly the same.

0:43:20.400 --> 0:43:21.880
<v Speaker 4>It's a good time to mention there's a lot of

0:43:21.920 --> 0:43:26.120
<v Speaker 4>overlap between Norse and Greek mythology, and especially because we

0:43:26.160 --> 0:43:29.200
<v Speaker 4>got Norse mythology in such an incomplete state, I think

0:43:29.239 --> 0:43:31.600
<v Speaker 4>a lot of what was well known in the world

0:43:31.640 --> 0:43:35.400
<v Speaker 4>about Greek mythology was imprinted on Norse mythology. So I

0:43:35.440 --> 0:43:37.840
<v Speaker 4>didn't want to just repeat the same character designs that

0:43:37.880 --> 0:43:39.680
<v Speaker 4>did occur to me, like how fun would that be?

0:43:39.719 --> 0:43:41.720
<v Speaker 4>It's like, hey, look it's the fates from as Guardian

0:43:41.920 --> 0:43:45.360
<v Speaker 4>from Olympians. I actually designed them to look like the

0:43:45.400 --> 0:43:51.520
<v Speaker 4>bog people, you know, throughout Europe, specifically you know, in

0:43:51.840 --> 0:43:55.040
<v Speaker 4>the more pdy areas there have been. They just found

0:43:55.040 --> 0:43:57.640
<v Speaker 4>it really cool. On the other day, where there are

0:43:57.800 --> 0:44:01.200
<v Speaker 4>preserved bodies, ancient bodies that were like preserved in peat

0:44:01.200 --> 0:44:04.280
<v Speaker 4>moss because of the high acidic content of the swamps,

0:44:04.719 --> 0:44:07.640
<v Speaker 4>and the bodies will still have their skin intact. They'll

0:44:07.640 --> 0:44:10.920
<v Speaker 4>have like a somewhat skeletal appearance, but like they'll still

0:44:10.960 --> 0:44:13.280
<v Speaker 4>have skin that look like they're made of like tanned leather,

0:44:13.840 --> 0:44:17.239
<v Speaker 4>and elements like their clothing will still be preserved, tattoos,

0:44:17.840 --> 0:44:21.360
<v Speaker 4>sometimes facial features depending And that was such an interesting

0:44:21.640 --> 0:44:24.879
<v Speaker 4>European idea that like, I actually made my norns look

0:44:25.000 --> 0:44:25.479
<v Speaker 4>like they were.

0:44:25.400 --> 0:44:26.160
<v Speaker 3>The bog people.

0:44:27.200 --> 0:44:30.319
<v Speaker 4>Just thought was something that helps to extinguish, extinguish, helps

0:44:30.360 --> 0:44:33.880
<v Speaker 4>it to distinguish them from their Grecian counterparts.

0:44:34.280 --> 0:44:39.200
<v Speaker 2>Yeah, yeah, absolutely, I love that detail. Now here's another

0:44:39.280 --> 0:44:41.360
<v Speaker 2>just sort of I don't know, technical and or creative

0:44:41.440 --> 0:44:45.960
<v Speaker 2>question about putting together comic book. How does like color

0:44:46.000 --> 0:44:50.360
<v Speaker 2>palette factor into your choices, like in specific color choices,

0:44:50.360 --> 0:44:52.680
<v Speaker 2>but just sort of like the overall like color scheme

0:44:52.800 --> 0:44:53.640
<v Speaker 2>for a given work.

0:44:54.800 --> 0:44:57.720
<v Speaker 4>Oh wow, I want to say, I feel like color

0:44:57.840 --> 0:45:01.239
<v Speaker 4>is super important and at points in the history of

0:45:01.280 --> 0:45:05.680
<v Speaker 4>comics was an undervalued part to the actual feel of

0:45:05.680 --> 0:45:10.120
<v Speaker 4>a comic. With Olympians, I did all the colors myself.

0:45:10.320 --> 0:45:14.360
<v Speaker 4>Olympians was such a near and dear project in my heart,

0:45:14.440 --> 0:45:17.680
<v Speaker 4>and I was so I joke about being in control

0:45:17.760 --> 0:45:21.920
<v Speaker 4>freak and that there was such specific ways I wanted

0:45:21.960 --> 0:45:25.439
<v Speaker 4>to depict things that I colored that myself, and that

0:45:25.520 --> 0:45:29.000
<v Speaker 4>did take a lot of time. And with as guardians,

0:45:29.320 --> 0:45:32.600
<v Speaker 4>I wanted to be able to branch out. I wanted

0:45:32.640 --> 0:45:35.279
<v Speaker 4>to be able to share like I wanted to be

0:45:35.280 --> 0:45:36.920
<v Speaker 4>able to do other things. I wanted not to be

0:45:37.000 --> 0:45:40.040
<v Speaker 4>like breaking myself creating these books. And I also I

0:45:40.160 --> 0:45:42.400
<v Speaker 4>kind of realized I'm not maybe the best colorist in

0:45:42.440 --> 0:45:45.480
<v Speaker 4>the world. I had some good ideas about color theory,

0:45:45.560 --> 0:45:47.879
<v Speaker 4>but sometimes my execution I felt could be a little

0:45:47.920 --> 0:45:50.640
<v Speaker 4>bit flat. So for Odin, we actually, for the first

0:45:50.719 --> 0:45:52.880
<v Speaker 4>time I worked with an outside colorist on one of

0:45:52.880 --> 0:45:56.440
<v Speaker 4>these books. It was this very talented cartoonist named Norm Grock.

0:45:56.520 --> 0:45:59.520
<v Speaker 4>You could look him up Grock. He does his own

0:45:59.560 --> 0:46:03.960
<v Speaker 4>stuff and he worked. I would write him such long

0:46:04.040 --> 0:46:06.440
<v Speaker 4>notes about like what the color should be because it

0:46:06.520 --> 0:46:10.600
<v Speaker 4>did mean a lot the specific ideas behind each scene,

0:46:10.640 --> 0:46:13.600
<v Speaker 4>and one of the things I had told him in

0:46:13.719 --> 0:46:16.520
<v Speaker 4>establishing this world is I never want to see a

0:46:16.560 --> 0:46:21.600
<v Speaker 4>blue sky in as Guardians. It's always either overcast, magic

0:46:21.719 --> 0:46:25.359
<v Speaker 4>hour or night. And that's the only encounters we have

0:46:25.920 --> 0:46:28.600
<v Speaker 4>because that reflects the world that the Norse lived in.

0:46:29.320 --> 0:46:30.920
<v Speaker 4>I mean, there are blue skies, to be sure in

0:46:31.000 --> 0:46:34.120
<v Speaker 4>Norway occasionally, but that's not the image I wanted to

0:46:34.360 --> 0:46:38.359
<v Speaker 4>depict here, right. Sometimes I would do rough colors just

0:46:38.400 --> 0:46:42.040
<v Speaker 4>to show him, like in the instance of the marshmallow

0:46:42.120 --> 0:46:45.759
<v Speaker 4>Man Emir hermaphroditic giant, that was he was like, I

0:46:45.760 --> 0:46:47.360
<v Speaker 4>have no idea heaw to color this. I'm like, this

0:46:47.480 --> 0:46:51.440
<v Speaker 4>is he should look like this? And it was specifics,

0:46:51.520 --> 0:46:55.279
<v Speaker 4>like I wanted certain things that were very important to

0:46:55.280 --> 0:46:58.040
<v Speaker 4>me in the myths. I wanted Thor to have red hair.

0:46:58.960 --> 0:47:02.160
<v Speaker 4>I wanted oh and to have brown hair with gray streaks.

0:47:02.160 --> 0:47:04.600
<v Speaker 4>And we use that actually to show his age because

0:47:04.600 --> 0:47:07.600
<v Speaker 4>a big difference between Greek gods and as Guardian gods

0:47:08.200 --> 0:47:12.040
<v Speaker 4>is they the Norse gods do age at a slower rate.

0:47:12.600 --> 0:47:14.600
<v Speaker 4>But there was so many you could use the color

0:47:14.640 --> 0:47:16.840
<v Speaker 4>in so many different ways. Just about the mood.

0:47:17.680 --> 0:47:18.120
<v Speaker 3>I don't know.

0:47:18.520 --> 0:47:20.399
<v Speaker 4>That is a fun question. I'm glad we actually got

0:47:20.400 --> 0:47:21.880
<v Speaker 4>to mention that.

0:47:22.600 --> 0:47:24.520
<v Speaker 2>Yeah, I'm glad you brought up the Giant because he

0:47:24.560 --> 0:47:26.719
<v Speaker 2>had the coloration that you end up going with here.

0:47:26.840 --> 0:47:29.279
<v Speaker 2>It is, you know, it's pale but a little bit

0:47:30.120 --> 0:47:33.640
<v Speaker 2>like pink, but like so it doesn't feel like a corpse,

0:47:33.680 --> 0:47:37.719
<v Speaker 2>but it doesn't feel completely alive. Like there's a nice,

0:47:37.920 --> 0:47:41.640
<v Speaker 2>wonderful inter zone that is created here with the colors game.

0:47:42.280 --> 0:47:43.759
<v Speaker 4>Yeah, I was trying to go for a few things

0:47:43.800 --> 0:47:46.320
<v Speaker 4>with Emir, Like, I wanted him to look half formed,

0:47:46.360 --> 0:47:49.200
<v Speaker 4>like you picked up on. He's also kind of created

0:47:49.239 --> 0:47:51.160
<v Speaker 4>from ice, so I wanted to tell the ice thing

0:47:51.880 --> 0:47:54.600
<v Speaker 4>I'm saying he I should be saying they emir Is

0:47:55.040 --> 0:48:02.120
<v Speaker 4>is both hermaphroditic. I wanted them to appear like a

0:48:02.320 --> 0:48:05.560
<v Speaker 4>like a grub or something. Yeah, and all those features

0:48:05.560 --> 0:48:09.600
<v Speaker 4>came in there. I should mention this also. Unfortunately, Norm,

0:48:09.800 --> 0:48:12.920
<v Speaker 4>because of his own career taking off, was not able

0:48:12.960 --> 0:48:15.880
<v Speaker 4>to color the second book in the series, which is

0:48:15.920 --> 0:48:18.040
<v Speaker 4>Thor and that is being done by s. J.

0:48:18.239 --> 0:48:18.600
<v Speaker 3>Miller.

0:48:19.160 --> 0:48:21.280
<v Speaker 2>Well, George, once again, thanks for coming on the show.

0:48:22.000 --> 0:48:24.759
<v Speaker 2>My son and I both really enjoyed Odin. I just

0:48:24.760 --> 0:48:26.800
<v Speaker 2>had it sitting out of my desk after the review

0:48:26.840 --> 0:48:30.960
<v Speaker 2>copy came in for a few days, and he grabbed it,

0:48:31.080 --> 0:48:33.399
<v Speaker 2>I think, read it in one setting, like right there

0:48:33.400 --> 0:48:36.600
<v Speaker 2>on the floor, and gave his approval. He was a

0:48:36.600 --> 0:48:39.560
<v Speaker 2>fan of this one, so Grayley enjoyed Odin. I'm gonna

0:48:39.560 --> 0:48:41.799
<v Speaker 2>have to read it again and maybe another time, and

0:48:41.840 --> 0:48:43.759
<v Speaker 2>then we're excited for Thor when that comes out.

0:48:44.520 --> 0:48:45.000
<v Speaker 3>Excellent.

0:48:48.280 --> 0:48:50.839
<v Speaker 2>Thanks again to George O'Connor for chatting with me here.

0:48:50.880 --> 0:48:54.640
<v Speaker 2>The book again is as Guardians Odin out now in

0:48:54.760 --> 0:48:57.759
<v Speaker 2>all fourmats. You can learn more about George and his

0:48:57.880 --> 0:49:02.759
<v Speaker 2>works at George O'Connor books dot com. That's George O'Connor

0:49:02.840 --> 0:49:06.399
<v Speaker 2>c O N N o R books dot com and hey,

0:49:06.520 --> 0:49:08.799
<v Speaker 2>if you're not familiar with stuff to blow your mind here.

0:49:08.920 --> 0:49:11.799
<v Speaker 2>While we are primarily a science and culture podcast with

0:49:12.000 --> 0:49:15.680
<v Speaker 2>core episodes on Tuesdays and Thursdays, on Mondays we do

0:49:15.760 --> 0:49:17.880
<v Speaker 2>some listener mail, so Friday in we'd love to hear

0:49:17.920 --> 0:49:20.280
<v Speaker 2>from you. On Wednesdays we do a short form episode,

0:49:20.400 --> 0:49:23.120
<v Speaker 2>and on Fridays we set aside most serious concerns to

0:49:23.160 --> 0:49:26.080
<v Speaker 2>just talk about a weird movie on Weird House Cinema.

0:49:26.760 --> 0:49:30.040
<v Speaker 2>Thanks as always to the excellent Jjpossway for producing this show,

0:49:30.280 --> 0:49:31.839
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0:49:31.840 --> 0:49:34.800
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0:49:35.200 --> 0:49:43.640
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0:49:43.680 --> 0:49:46.600
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0:50:01.360 --> 0:50:04.760
<v Speaker 2>Nations in Ratatatator