WEBVTT - Navigation in Spaaaace

0:00:00.720 --> 0:00:03.680
<v Speaker 1>Hey there, listeners, this is Jonathan. Before we get into

0:00:04.280 --> 0:00:09.520
<v Speaker 1>the episode, I want to acknowledge something. Uh. Twitter user

0:00:09.960 --> 0:00:14.920
<v Speaker 1>Charlie Tango Bravo helpfully pointed out that I made a mistake.

0:00:15.120 --> 0:00:19.080
<v Speaker 1>When we first published this episode, I completely misrepresented the

0:00:19.200 --> 0:00:23.400
<v Speaker 1>inverse square law, and so later in this episode you

0:00:23.480 --> 0:00:29.160
<v Speaker 1>will hear me kind of interrupt to give a proper explanation.

0:00:29.680 --> 0:00:33.760
<v Speaker 1>My apologies for that. Uh and um, yeah, I mean,

0:00:34.640 --> 0:00:37.920
<v Speaker 1>this one's totally on me. I made a mistake, and

0:00:38.280 --> 0:00:42.000
<v Speaker 1>I feel real dumb about it. But you know, mistakes happen.

0:00:42.880 --> 0:00:45.040
<v Speaker 1>It doesn't. It just tells me I need to be

0:00:45.440 --> 0:00:48.320
<v Speaker 1>even more careful in the future to make sure that

0:00:48.440 --> 0:00:52.479
<v Speaker 1>I'm not misrepresenting something, which I totally was in the

0:00:52.520 --> 0:00:56.080
<v Speaker 1>original version of this episode. Anyway, let's get to the episode,

0:00:56.280 --> 0:00:58.600
<v Speaker 1>and when we get to the part where I'll correct it,

0:00:58.960 --> 0:01:08.199
<v Speaker 1>I'm pretty sure we'll be apparent. Enjoy. Welcome to Tech Stuff,

0:01:08.440 --> 0:01:15.760
<v Speaker 1>a production from I Heart Radio. Hey there, and welcome

0:01:15.800 --> 0:01:18.880
<v Speaker 1>to tech Stuff. I'm your host, Jonathan Strickland. I'm an

0:01:18.920 --> 0:01:21.840
<v Speaker 1>executive producer with I Heart Radio and I love all

0:01:21.920 --> 0:01:27.400
<v Speaker 1>things tech and listener Terry A. Carlson, and I apologize

0:01:27.440 --> 0:01:32.040
<v Speaker 1>for very likely Butchering your name, asked if I might

0:01:32.120 --> 0:01:35.640
<v Speaker 1>cover how space vehicles navigate. So we're going to talk

0:01:35.680 --> 0:01:38.399
<v Speaker 1>about navigation, and this is one of those things I

0:01:38.440 --> 0:01:44.360
<v Speaker 1>find really fascinating and also sometimes frequently actually a bit confusing.

0:01:44.760 --> 0:01:47.680
<v Speaker 1>Now I blame part of that confusion on my own

0:01:47.760 --> 0:01:51.120
<v Speaker 1>fascination with stuff like Star Wars, which some folks call

0:01:51.200 --> 0:01:53.960
<v Speaker 1>science fiction. I think of it as fantasy that happens

0:01:53.960 --> 0:01:57.240
<v Speaker 1>to be set in space, or even Star Trek, which

0:01:57.640 --> 0:01:59.960
<v Speaker 1>is closer to science fiction than Star Wars, but can

0:02:00.080 --> 0:02:03.440
<v Speaker 1>play a bit fast and loose with science and technology.

0:02:03.680 --> 0:02:06.200
<v Speaker 1>And these kind of properties gave me a really cool

0:02:07.000 --> 0:02:10.720
<v Speaker 1>but an accurate feel for how space navigation works. Terry,

0:02:10.760 --> 0:02:15.560
<v Speaker 1>you asked that I cover what references and methods do

0:02:15.639 --> 0:02:19.839
<v Speaker 1>space programs used to actually do space navigation? And that's

0:02:19.840 --> 0:02:23.000
<v Speaker 1>a great question, because all of this really does rely

0:02:23.320 --> 0:02:29.200
<v Speaker 1>on reference or relationships between a vehicle and something else,

0:02:29.760 --> 0:02:32.600
<v Speaker 1>Like it's all relative. You know, we're going to talk

0:02:32.639 --> 0:02:35.240
<v Speaker 1>about that a lot in this episode. And I guess

0:02:35.840 --> 0:02:39.200
<v Speaker 1>on some level this is intuitive, but I had not

0:02:39.320 --> 0:02:44.320
<v Speaker 1>really thought about it in concrete terms before. So, for example,

0:02:44.800 --> 0:02:47.840
<v Speaker 1>here on Earth, if you're giving directions to someone, you

0:02:47.880 --> 0:02:50.080
<v Speaker 1>would tell that person how to get to a place

0:02:50.560 --> 0:02:54.120
<v Speaker 1>relative to where they are right now, Right, I mean,

0:02:54.120 --> 0:02:56.920
<v Speaker 1>the same thing holds true for space vehicles. But we've

0:02:56.919 --> 0:03:00.120
<v Speaker 1>got to remember that everything in space is moved ing

0:03:00.720 --> 0:03:05.520
<v Speaker 1>all the time. So here on Earth, if you need directions,

0:03:05.520 --> 0:03:08.080
<v Speaker 1>you can start from a position in which you know

0:03:08.200 --> 0:03:10.960
<v Speaker 1>you're not moving relative to the Earth. You're standing still.

0:03:11.080 --> 0:03:14.440
<v Speaker 1>On Earth, You're still moving, but that's because the arts moving.

0:03:14.680 --> 0:03:18.119
<v Speaker 1>We're going to get to that. And you know you're

0:03:18.160 --> 0:03:21.000
<v Speaker 1>standing still with reference to the Earth. But in space,

0:03:21.120 --> 0:03:24.360
<v Speaker 1>everything is moving in reference to everything else. Now you

0:03:24.360 --> 0:03:28.280
<v Speaker 1>could be moving at a similar velocity relative to your surroundings.

0:03:28.520 --> 0:03:31.800
<v Speaker 1>So from your perspective, it might seem like you're not

0:03:31.840 --> 0:03:35.560
<v Speaker 1>all really moving together, but trust me, you totes are.

0:03:36.400 --> 0:03:39.400
<v Speaker 1>Now what I'm about to go into it really matters

0:03:39.560 --> 0:03:43.040
<v Speaker 1>when we start thinking about the possibility of traveling beyond

0:03:43.040 --> 0:03:46.080
<v Speaker 1>our solar system to another. But it's it's, you know,

0:03:46.160 --> 0:03:48.440
<v Speaker 1>something that we have to take into consideration, even when

0:03:48.440 --> 0:03:52.320
<v Speaker 1>we're talking about travel within our Solar system. So let's

0:03:52.320 --> 0:03:54.760
<v Speaker 1>start with the easiest stuff first and then work our

0:03:54.800 --> 0:03:59.120
<v Speaker 1>way up. The Earth travels in a nearly circular orbit

0:03:59.200 --> 0:04:02.000
<v Speaker 1>around the Sun, right, I mean, this is not news

0:04:02.000 --> 0:04:05.360
<v Speaker 1>to you. I imagine. So the Earth is moving, it's

0:04:05.400 --> 0:04:08.600
<v Speaker 1>moving in an orbital path around the Sun. The orbit

0:04:08.920 --> 0:04:12.240
<v Speaker 1>moves at a speed that's around sixty thousand miles per

0:04:12.280 --> 0:04:16.960
<v Speaker 1>hour if you prefer, that's about or almost thirty kilometers

0:04:17.000 --> 0:04:20.920
<v Speaker 1>per second. Now, if we're talking about going to space

0:04:21.000 --> 0:04:24.000
<v Speaker 1>to do stuff in low Earth orbit, we're pretty much

0:04:24.040 --> 0:04:27.040
<v Speaker 1>thinking to Earth, right, We're not too worried about everything

0:04:27.080 --> 0:04:30.680
<v Speaker 1>else that's going on. The orbital speed of Earth isn't

0:04:30.720 --> 0:04:32.920
<v Speaker 1>as big a deal in that case, we don't have

0:04:32.960 --> 0:04:36.520
<v Speaker 1>to take that into as much account. But let's say

0:04:36.520 --> 0:04:39.480
<v Speaker 1>that we want to travel to Mars. Go from Earth

0:04:39.560 --> 0:04:42.559
<v Speaker 1>to Mars. Well, Mars is further out from the Sun

0:04:42.560 --> 0:04:46.679
<v Speaker 1>than Earth, right, I mean it goes my very educated mother.

0:04:46.960 --> 0:04:51.159
<v Speaker 1>So Mars comes after Earth. Oh, in case you've not

0:04:51.279 --> 0:04:55.080
<v Speaker 1>actually heard that mnemonic device, this is how I learned it.

0:04:55.080 --> 0:05:01.000
<v Speaker 1>It was my very educated mother just served us nine pickles.

0:05:01.440 --> 0:05:07.919
<v Speaker 1>That stands for Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune,

0:05:08.000 --> 0:05:11.680
<v Speaker 1>and Pluto the planets except well, you know, when I

0:05:11.720 --> 0:05:13.839
<v Speaker 1>was a kid, Pluto was a planet, and then Pluto

0:05:13.960 --> 0:05:15.760
<v Speaker 1>kind of got the boot as far as being a

0:05:15.800 --> 0:05:18.680
<v Speaker 1>planet goes. So I guess now you could say, my

0:05:18.880 --> 0:05:24.640
<v Speaker 1>very educated mother just served us nothing. Thanks mom. Okay. So,

0:05:24.960 --> 0:05:28.800
<v Speaker 1>Mars is further out from the Sun than Earth is,

0:05:29.360 --> 0:05:33.359
<v Speaker 1>and Mars's orbit is obviously a bigger circle around the

0:05:33.440 --> 0:05:36.240
<v Speaker 1>Sun than Earth's orbit is, because you know, Mars is

0:05:36.440 --> 0:05:39.599
<v Speaker 1>further out from the center of our solar system. Mars

0:05:39.640 --> 0:05:44.000
<v Speaker 1>also doesn't have the same orbital velocity as Earth. Earth

0:05:44.040 --> 0:05:47.120
<v Speaker 1>completes one orbit of the Sun every three sixty five

0:05:47.200 --> 0:05:49.720
<v Speaker 1>Earth days, with a little bit of change leftover. That's

0:05:49.760 --> 0:05:52.560
<v Speaker 1>why we have to have leap years, and Mars's orbit

0:05:52.720 --> 0:05:56.080
<v Speaker 1>is just a hair under six hundred eighty seven Earth

0:05:56.160 --> 0:06:00.839
<v Speaker 1>days long. But beyond that, Mars's orbital velocity is closer

0:06:00.880 --> 0:06:04.320
<v Speaker 1>to twenty kilometers per second. Remember Earth's is closer to

0:06:04.520 --> 0:06:08.159
<v Speaker 1>thirty kilometers per second. So Mars is not just moving

0:06:08.440 --> 0:06:11.800
<v Speaker 1>in a greater distance because it's orbit is larger, it's

0:06:11.839 --> 0:06:15.040
<v Speaker 1>moving a little slower compared to Earth, you know, and

0:06:15.360 --> 0:06:18.560
<v Speaker 1>again relative to the Sun. So that means if we

0:06:18.640 --> 0:06:21.760
<v Speaker 1>want to plot a course from Earth to Mars, we

0:06:21.800 --> 0:06:25.640
<v Speaker 1>have to take all that into account, right, because we

0:06:25.720 --> 0:06:28.880
<v Speaker 1>can't travel instantaneously. It takes time for us to get

0:06:28.920 --> 0:06:31.760
<v Speaker 1>from point A to point B. We can't just point

0:06:31.760 --> 0:06:34.640
<v Speaker 1>a rocket at where Mars appears to be to us

0:06:35.120 --> 0:06:37.960
<v Speaker 1>right at that moment and then launch the rocket in

0:06:38.000 --> 0:06:41.120
<v Speaker 1>that direction. You know, look at the sky, find the

0:06:41.160 --> 0:06:44.600
<v Speaker 1>red dot and say aim that away, because you know,

0:06:44.760 --> 0:06:47.719
<v Speaker 1>the positions of Earth and Mars are shifting in their orbits,

0:06:47.800 --> 0:06:50.520
<v Speaker 1>and Mars will not be at that same spot by

0:06:50.520 --> 0:06:53.240
<v Speaker 1>the time the vehicle we launch gets there. Heck, it's

0:06:53.279 --> 0:06:55.920
<v Speaker 1>not even at that spot as we look at it,

0:06:56.000 --> 0:06:59.560
<v Speaker 1>because it takes time for light to travel from Mars

0:06:59.600 --> 0:07:02.800
<v Speaker 1>back to us, So we're really looking at where Mars

0:07:03.120 --> 0:07:05.760
<v Speaker 1>used to be, and we would be shooting a rocket

0:07:06.000 --> 0:07:09.720
<v Speaker 1>at where Mars used to be a really long time ago. Uh.

0:07:09.760 --> 0:07:13.400
<v Speaker 1>The vehicle it would take months to travel there, so

0:07:13.520 --> 0:07:15.760
<v Speaker 1>by the time it would get to that position in space,

0:07:16.280 --> 0:07:18.880
<v Speaker 1>Mars wouldn't be there anymore. By the way, all this

0:07:19.000 --> 0:07:21.680
<v Speaker 1>orbital stuff is why when we talk about sending a

0:07:21.840 --> 0:07:25.800
<v Speaker 1>crew of human astronauts to Mars, we talk about missions

0:07:25.840 --> 0:07:28.720
<v Speaker 1>that typically are on the order of a couple of

0:07:28.800 --> 0:07:32.720
<v Speaker 1>years in length. The trip from Earth to Mars could

0:07:32.760 --> 0:07:35.880
<v Speaker 1>take around eight months, and that's if we time it

0:07:35.960 --> 0:07:40.440
<v Speaker 1>so that the launch vehicle UH shoots the spacecraft up

0:07:40.480 --> 0:07:43.400
<v Speaker 1>and has the spacecraft travel the least amount of distance

0:07:44.040 --> 0:07:47.320
<v Speaker 1>needed in order to go from Earth to Mars. That

0:07:47.360 --> 0:07:49.880
<v Speaker 1>means you're timing it right. You're aiming at where Mars

0:07:50.000 --> 0:07:52.000
<v Speaker 1>is going to be, and you want to time it

0:07:52.480 --> 0:07:55.320
<v Speaker 1>so that Earth and Mars are at one of the

0:07:55.360 --> 0:07:59.760
<v Speaker 1>closest points in their respective orbits to one another. You

0:08:00.000 --> 0:08:02.360
<v Speaker 1>out of time it just right. And because of the

0:08:02.360 --> 0:08:04.960
<v Speaker 1>difference in orbital velocities and the fact that mars Is

0:08:05.040 --> 0:08:08.320
<v Speaker 1>year is significantly longer than Earth's year, that means that

0:08:08.360 --> 0:08:11.840
<v Speaker 1>by the time you would arrive on Mars, Earth and

0:08:11.880 --> 0:08:14.880
<v Speaker 1>Mars would no longer be super close together anymore. Right

0:08:15.000 --> 0:08:18.360
<v Speaker 1>Like they're they're constantly in motion, so now they're moving

0:08:18.400 --> 0:08:21.520
<v Speaker 1>apart from each other. That means for you to get

0:08:21.560 --> 0:08:24.400
<v Speaker 1>back to Earth, you would need way more fuel for

0:08:24.440 --> 0:08:27.520
<v Speaker 1>your return trip than you did for your trip out

0:08:27.560 --> 0:08:31.120
<v Speaker 1>to Mars. Potentially, so the most fuel efficient thing to

0:08:31.160 --> 0:08:34.720
<v Speaker 1>do is to hunker down on Mars and do all

0:08:34.760 --> 0:08:37.880
<v Speaker 1>your science e stuff and you wait for the planets

0:08:37.920 --> 0:08:40.920
<v Speaker 1>to reach a point in their orbits where again you

0:08:40.960 --> 0:08:43.320
<v Speaker 1>will be traveling the least amount of distance you can

0:08:43.360 --> 0:08:46.480
<v Speaker 1>get away with. And all told, that means a mission

0:08:46.520 --> 0:08:49.800
<v Speaker 1>needs to last around two years to get all that done.

0:08:49.960 --> 0:08:52.960
<v Speaker 1>Plus you know, theoretically you could even spend some of

0:08:52.960 --> 0:08:55.480
<v Speaker 1>that time on Mars making rocket fuel, so you wouldn't

0:08:55.520 --> 0:08:57.680
<v Speaker 1>necessarily have to carry all of it with you on

0:08:57.760 --> 0:09:00.960
<v Speaker 1>the way there. Anyway, that's just a simple example of

0:09:01.000 --> 0:09:05.839
<v Speaker 1>how motion in space matters. But we're just getting started, right,

0:09:05.880 --> 0:09:08.960
<v Speaker 1>So I've touched on stuff like low Earth orbit and

0:09:09.080 --> 0:09:13.320
<v Speaker 1>interplanetary travel within a solar system. But it's not just

0:09:13.480 --> 0:09:17.080
<v Speaker 1>that the planets are moving around the Sun. Our entire

0:09:17.360 --> 0:09:21.760
<v Speaker 1>Solar system is hurtling through space. We are part of

0:09:21.760 --> 0:09:24.200
<v Speaker 1>the Milky Way Galaxy, and at the center of the

0:09:24.240 --> 0:09:27.880
<v Speaker 1>Milky Way Galaxy there is a super massive black hole

0:09:28.520 --> 0:09:31.880
<v Speaker 1>that's kind of the you know, it's like the Sun

0:09:32.000 --> 0:09:34.760
<v Speaker 1>is in our Solar system, except there's a supermassive black

0:09:34.760 --> 0:09:38.920
<v Speaker 1>hole in the middle of a galaxy billions of solar systems.

0:09:38.960 --> 0:09:43.000
<v Speaker 1>Scientists estimate that our galaxy has somewhere between a hundred

0:09:43.040 --> 0:09:48.000
<v Speaker 1>to four hundred billion stars in it. So think about that.

0:09:48.080 --> 0:09:51.079
<v Speaker 1>I can't. I tried, but that's just a number that's

0:09:51.120 --> 0:09:53.600
<v Speaker 1>just way too big for me to even get a

0:09:53.679 --> 0:09:57.880
<v Speaker 1>rudimentary grasp on it. Anyway, our solar system is traveling

0:09:57.920 --> 0:10:00.600
<v Speaker 1>in its orbit in the galaxy at a speed of

0:10:00.640 --> 0:10:05.480
<v Speaker 1>around four thousand miles per hour or two kilometers per second.

0:10:06.000 --> 0:10:09.439
<v Speaker 1>Then we have to consider that our galaxy is also

0:10:09.480 --> 0:10:13.079
<v Speaker 1>in motion. We've got other neighboring galaxies in our neighborhood

0:10:13.160 --> 0:10:16.120
<v Speaker 1>is just part of a super cluster of galaxies, and

0:10:16.200 --> 0:10:20.080
<v Speaker 1>that in itself is part of an even bigger super cluster.

0:10:20.640 --> 0:10:23.400
<v Speaker 1>And we're all hurtling through space at around a thousand

0:10:23.480 --> 0:10:27.760
<v Speaker 1>kilometers per second. Where are we going? Well, I mean,

0:10:27.800 --> 0:10:30.080
<v Speaker 1>I want to say, get in loser, we're going shopping,

0:10:30.280 --> 0:10:35.080
<v Speaker 1>but we're not. We're headed to the Great Attractor. And

0:10:35.120 --> 0:10:38.760
<v Speaker 1>to my surprise, that isn't Oscar Isaac. It's a gravitational

0:10:38.840 --> 0:10:44.320
<v Speaker 1>point in the Lania Kia super cluster. Uh. And um,

0:10:44.400 --> 0:10:48.079
<v Speaker 1>you know the Great Attractor is also moving towards another mass,

0:10:48.160 --> 0:10:53.480
<v Speaker 1>the Shapley super Cluster. I guess there's always a bigger fish.

0:10:53.559 --> 0:10:56.040
<v Speaker 1>And you know, we could keep going down this rabbit hole.

0:10:56.080 --> 0:10:57.720
<v Speaker 1>But what I really wanted to point out is that

0:10:57.720 --> 0:11:00.920
<v Speaker 1>we're talking about a lot of body ease in motion here,

0:11:00.960 --> 0:11:03.840
<v Speaker 1>and that makes navigation more tricky, right, I mean, this

0:11:03.920 --> 0:11:06.360
<v Speaker 1>is kind of like saying that you stop to ask

0:11:06.400 --> 0:11:09.800
<v Speaker 1>for directions, but the town you stop in is actually

0:11:09.840 --> 0:11:12.240
<v Speaker 1>moving on the map, and the place you're going to

0:11:12.400 --> 0:11:15.600
<v Speaker 1>is also moving on the map. Maybe it's moving away

0:11:15.760 --> 0:11:18.960
<v Speaker 1>from the town you are in, which is still in motion.

0:11:19.200 --> 0:11:21.160
<v Speaker 1>So the route you are going to take to get

0:11:21.160 --> 0:11:24.439
<v Speaker 1>there is changing by the minute. It gets complicated, so

0:11:24.640 --> 0:11:28.040
<v Speaker 1>you have to take, uh, you know, into account a

0:11:28.080 --> 0:11:30.679
<v Speaker 1>lot of things. You have to take reference points in

0:11:30.760 --> 0:11:33.360
<v Speaker 1>order to make it all makes sense. And of course

0:11:33.400 --> 0:11:36.480
<v Speaker 1>that's like talking about a map that's two dimensional. Obviously

0:11:36.480 --> 0:11:40.120
<v Speaker 1>in space you're talking about three dimensional. You're not limited

0:11:40.400 --> 0:11:44.720
<v Speaker 1>by a two dimensional plane. You're moving in three dimensional space. This,

0:11:44.880 --> 0:11:47.880
<v Speaker 1>by the way, is all before we even consider stuff

0:11:47.920 --> 0:11:53.680
<v Speaker 1>like relativity, which makes things even more weird. Einstein's theories

0:11:53.720 --> 0:11:57.360
<v Speaker 1>of relativity really show how our universe behaves in ways

0:11:57.400 --> 0:12:02.000
<v Speaker 1>that we don't often get to observe of directly. So

0:12:02.280 --> 0:12:05.440
<v Speaker 1>we don't have a lot of direct perspective on these things.

0:12:05.720 --> 0:12:09.559
<v Speaker 1>But let's use an example to explain some of relativity,

0:12:09.640 --> 0:12:13.000
<v Speaker 1>and we'll start with special relativity. That's the I would

0:12:13.040 --> 0:12:16.480
<v Speaker 1>argue the easier of the two to get a grasp on. Alright,

0:12:16.520 --> 0:12:19.880
<v Speaker 1>so we've got two people and we're gonna name them

0:12:19.920 --> 0:12:25.000
<v Speaker 1>Alice and Bob. Alice has superpowers, and Alice can travel

0:12:25.120 --> 0:12:28.360
<v Speaker 1>through space without a space suit and can move at

0:12:28.440 --> 0:12:31.480
<v Speaker 1>near the speed of light. So she flies through space

0:12:31.920 --> 0:12:34.320
<v Speaker 1>close to the speed of light, and she goes and

0:12:34.360 --> 0:12:37.360
<v Speaker 1>flies off on an adventure at top speed. When she

0:12:37.400 --> 0:12:40.280
<v Speaker 1>comes back and she meets up with her best friend Bob,

0:12:40.760 --> 0:12:44.360
<v Speaker 1>the two notice something unusual. So to Alice, it'll seem

0:12:44.400 --> 0:12:49.320
<v Speaker 1>like Bob aged faster than normal, as if more time

0:12:49.440 --> 0:12:53.280
<v Speaker 1>had passed for Bob than it did for Alice. To Bob,

0:12:53.640 --> 0:12:56.960
<v Speaker 1>it will seem like Alice has aged less than normal,

0:12:57.440 --> 0:13:00.400
<v Speaker 1>like not as much time passed for her, like like

0:13:00.400 --> 0:13:04.120
<v Speaker 1>like less time pass less than it should have. And

0:13:04.160 --> 0:13:07.959
<v Speaker 1>the reason for this is that the faster your speed

0:13:08.200 --> 0:13:11.600
<v Speaker 1>is relative to some other reference point. This is why

0:13:11.640 --> 0:13:14.920
<v Speaker 1>we talk about relativity. It is relative to some other

0:13:14.960 --> 0:13:19.040
<v Speaker 1>reference point, the slower time will pass for you relative

0:13:19.080 --> 0:13:22.839
<v Speaker 1>to that reference point. So again, like Bob is our

0:13:23.000 --> 0:13:28.400
<v Speaker 1>our reference point for Alice. So it appears like, you know,

0:13:29.720 --> 0:13:32.960
<v Speaker 1>Alice hasn't aged as much because time appeared to pass

0:13:32.960 --> 0:13:36.720
<v Speaker 1>slower for Alice than it did to Bob. Now to Alice,

0:13:37.320 --> 0:13:40.040
<v Speaker 1>time will have seemed to pass as normal for our

0:13:40.080 --> 0:13:42.640
<v Speaker 1>own frame of reference. So in other words, it wouldn't

0:13:42.720 --> 0:13:45.600
<v Speaker 1>feel to her as if time had slowed down. She

0:13:46.120 --> 0:13:48.320
<v Speaker 1>would feel like time was passing, just as it would

0:13:48.360 --> 0:13:51.800
<v Speaker 1>if she were standing perfectly still on Earth. A second

0:13:51.880 --> 0:13:54.280
<v Speaker 1>would feel like a second to her. And in fact,

0:13:54.280 --> 0:13:57.000
<v Speaker 1>if Alice were wearing a watch with a second hand,

0:13:57.679 --> 0:14:00.840
<v Speaker 1>it would seem to be clicking one second at a time,

0:14:01.080 --> 0:14:04.720
<v Speaker 1>just perfectly. Now, if Bob could somehow observe that watch

0:14:05.000 --> 0:14:07.320
<v Speaker 1>while Alice is traveling at near the speed of light,

0:14:07.920 --> 0:14:12.120
<v Speaker 1>Bob would see that the second hand is moving really slowly.

0:14:12.600 --> 0:14:15.800
<v Speaker 1>It would be taking way longer than a second for

0:14:15.880 --> 0:14:20.120
<v Speaker 1>it to take each tick. In fact, the faster you go,

0:14:20.360 --> 0:14:22.160
<v Speaker 1>the slower it gets. And if you got to the

0:14:22.200 --> 0:14:24.880
<v Speaker 1>point where you could travel at the speed of light,

0:14:25.560 --> 0:14:28.920
<v Speaker 1>it would stop like the second hand wouldn't move anymore.

0:14:29.000 --> 0:14:31.600
<v Speaker 1>For Bob, he wouldn't see the second If somehow Alice

0:14:31.600 --> 0:14:34.000
<v Speaker 1>could move faster than the speed of light, which is

0:14:34.520 --> 0:14:37.360
<v Speaker 1>as Einstein would put it impossible, it would look as

0:14:37.400 --> 0:14:39.840
<v Speaker 1>though the second hand was going backwards. She would be

0:14:39.880 --> 0:14:43.560
<v Speaker 1>traveling back in time. Now that's physically impossible. So I

0:14:43.600 --> 0:14:45.000
<v Speaker 1>just thought I would throw head in there as an

0:14:45.000 --> 0:14:47.880
<v Speaker 1>interesting you know, side note. But again to Alice, it

0:14:47.880 --> 0:14:50.800
<v Speaker 1>would seem like time was passing as normal. And likewise,

0:14:51.120 --> 0:14:53.520
<v Speaker 1>let's say Bob's wearing a watch. He has a second hand.

0:14:53.640 --> 0:14:56.880
<v Speaker 1>To Bob, time is passing just as normal. A second

0:14:56.920 --> 0:14:59.640
<v Speaker 1>takes a second, he can watch the little second hand

0:14:59.680 --> 0:15:02.800
<v Speaker 1>click on buy on this on his watch. Now, let's

0:15:02.800 --> 0:15:05.640
<v Speaker 1>say that Alice is able to see Bob's watch. While

0:15:05.720 --> 0:15:09.040
<v Speaker 1>Alice is traveling at near light speed, it would look

0:15:09.040 --> 0:15:11.440
<v Speaker 1>to her as if the second hand was going way

0:15:11.520 --> 0:15:15.040
<v Speaker 1>too fast, like it was just spinning around the watch face.

0:15:15.440 --> 0:15:18.480
<v Speaker 1>And again, Bob and Alice would each feel the passage

0:15:18.480 --> 0:15:21.240
<v Speaker 1>of time as if it were just normal. It's only

0:15:21.480 --> 0:15:23.920
<v Speaker 1>when they compare it to a point of reference, when

0:15:23.920 --> 0:15:28.200
<v Speaker 1>they are relative to something else, that they see that

0:15:28.320 --> 0:15:32.280
<v Speaker 1>there is any type of difference. Now, for most of

0:15:32.280 --> 0:15:35.760
<v Speaker 1>our experiences on Earth, we don't notice this effect, and

0:15:35.800 --> 0:15:39.280
<v Speaker 1>that's partly because we're usually traveling at a similar velocity

0:15:39.360 --> 0:15:42.400
<v Speaker 1>relative to one another. We're all on this planet. Most

0:15:42.440 --> 0:15:45.440
<v Speaker 1>of us aren't going super duper fast. However, there are

0:15:45.560 --> 0:15:49.560
<v Speaker 1>cases where we can measure a difference. It wouldn't be

0:15:49.600 --> 0:15:53.640
<v Speaker 1>observable like to our normal senses, but with very sensitive

0:15:54.680 --> 0:15:57.720
<v Speaker 1>you know, metrics, we could see that there was a

0:15:57.760 --> 0:16:01.000
<v Speaker 1>difference there. It's settled because we are not able to

0:16:01.040 --> 0:16:03.920
<v Speaker 1>go anywhere close to the speed of light, at least

0:16:03.920 --> 0:16:07.200
<v Speaker 1>not yet. So for example, we have the case of

0:16:07.240 --> 0:16:11.080
<v Speaker 1>Mark and Scott Kelly. These are twin brothers who are

0:16:11.080 --> 0:16:14.880
<v Speaker 1>both astronauts. Now, both of the Kelly's have spent time

0:16:14.960 --> 0:16:19.720
<v Speaker 1>in orbit. Mark Kelly was born first, he's the older

0:16:19.760 --> 0:16:23.040
<v Speaker 1>of the two twins, and he's logged fifty four days

0:16:23.040 --> 0:16:27.760
<v Speaker 1>in space. Pretty respectable, right, I mean extremely respectable, Mr Kelly.

0:16:27.800 --> 0:16:32.560
<v Speaker 1>I don't mean to, you know, dismiss that incredible achievement.

0:16:32.920 --> 0:16:37.080
<v Speaker 1>But Scott Kelly has spent five hundred twenty days in orbit,

0:16:37.120 --> 0:16:40.760
<v Speaker 1>almost ten times as much time in orbit, and a

0:16:40.800 --> 0:16:44.160
<v Speaker 1>lot of that was aboard the International Space Station, which

0:16:44.240 --> 0:16:46.520
<v Speaker 1>orbits the Earth at the speed of around twenty eight

0:16:46.520 --> 0:16:50.480
<v Speaker 1>thousand kilometers per hour or seventeen thousand, five hundred miles

0:16:50.520 --> 0:16:54.120
<v Speaker 1>per hour. So for a significant amount of time, Scott

0:16:54.160 --> 0:16:58.320
<v Speaker 1>was traveling much faster relative to his brother Mark, who

0:16:58.360 --> 0:17:01.960
<v Speaker 1>was back here on Earth. And since traveling faster means

0:17:02.000 --> 0:17:05.720
<v Speaker 1>that time passes more slowly relative to an outside observer,

0:17:06.440 --> 0:17:09.920
<v Speaker 1>it means that the gap between Mark and Scott actually

0:17:09.960 --> 0:17:14.880
<v Speaker 1>got bigger. Mark aged faster here on Earth than Scott

0:17:14.960 --> 0:17:18.159
<v Speaker 1>did out in space because of that speed of travel.

0:17:18.520 --> 0:17:20.959
<v Speaker 1>Mark once said that he used to be six minutes

0:17:21.040 --> 0:17:23.760
<v Speaker 1>older than his brother, but now, thanks to all that

0:17:23.880 --> 0:17:27.040
<v Speaker 1>space travel that Scott did at high speeds, Mark is

0:17:27.240 --> 0:17:32.640
<v Speaker 1>six minutes five milliseconds older. And that's a funny thing

0:17:32.680 --> 0:17:35.680
<v Speaker 1>to say. Uh And sure you could argue, well, that's

0:17:35.680 --> 0:17:38.520
<v Speaker 1>not really significant to our normal frame of reference. I mean,

0:17:38.560 --> 0:17:41.680
<v Speaker 1>what's five milliseconds, But it does show that we actually

0:17:41.720 --> 0:17:44.119
<v Speaker 1>have to keep this in mind when it comes to

0:17:44.240 --> 0:17:48.760
<v Speaker 1>space travel. It does matter. Now when we come back,

0:17:49.600 --> 0:17:52.720
<v Speaker 1>we're gonna tackle a little bit more of a relativity.

0:17:52.920 --> 0:18:05.200
<v Speaker 1>But first let's take a relatively quick break. Okay, we're back,

0:18:05.240 --> 0:18:08.199
<v Speaker 1>and we are not done with relativity yet. The speed

0:18:08.200 --> 0:18:12.000
<v Speaker 1>and time thing is all part of special relativity. But

0:18:12.160 --> 0:18:16.240
<v Speaker 1>Einstein was a real you know Einstein, and he also

0:18:16.320 --> 0:18:21.399
<v Speaker 1>published his theory on general relativity. This includes an explanation

0:18:21.440 --> 0:18:24.320
<v Speaker 1>that if you were to have two clocks and one

0:18:24.359 --> 0:18:27.679
<v Speaker 1>of them is closer to a gravitational mass than the

0:18:27.720 --> 0:18:29.840
<v Speaker 1>other one, the other one is much further out from

0:18:29.880 --> 0:18:33.760
<v Speaker 1>that gravitational mass. The one that's closer to the gravitational

0:18:33.760 --> 0:18:37.680
<v Speaker 1>mass will take more slowly than the one that's further out.

0:18:38.520 --> 0:18:41.440
<v Speaker 1>This is separate from the whole you know, speed thing.

0:18:41.560 --> 0:18:45.040
<v Speaker 1>So in other words, gravity also affects the rate at

0:18:45.080 --> 0:18:48.720
<v Speaker 1>which time passes. It passes more slowly when you're closer

0:18:48.760 --> 0:18:53.720
<v Speaker 1>to a big center of gravity. And this becomes really

0:18:53.760 --> 0:18:57.119
<v Speaker 1>important for navigation just here on Earth, not even just

0:18:57.240 --> 0:19:01.200
<v Speaker 1>space navigation, but navigation here. And you might wonder why

0:19:01.240 --> 0:19:04.439
<v Speaker 1>that is. Well, a lot of us depend upon GPS

0:19:04.520 --> 0:19:07.600
<v Speaker 1>apps or devices, right like we pull that up whenever

0:19:07.640 --> 0:19:11.720
<v Speaker 1>we're going someplace new, and these devices they work by

0:19:11.720 --> 0:19:15.800
<v Speaker 1>relying on signals that are coming from GPS satellites. It

0:19:15.840 --> 0:19:17.920
<v Speaker 1>gets a few of these different signals and then it's

0:19:17.960 --> 0:19:22.000
<v Speaker 1>able to pinpoint the location where on the surface of

0:19:22.000 --> 0:19:25.280
<v Speaker 1>the Earth we happen to be at that given time. Well,

0:19:25.320 --> 0:19:28.720
<v Speaker 1>those satellites are really far away from us. They are

0:19:28.760 --> 0:19:32.199
<v Speaker 1>beyond low Earth orbit, so they're beyond where the International

0:19:32.200 --> 0:19:36.040
<v Speaker 1>Space Station is, for example. They're out in medium Earth

0:19:36.119 --> 0:19:40.480
<v Speaker 1>orbit somewhere around twenty two KOs out from the Earth,

0:19:40.560 --> 0:19:46.560
<v Speaker 1>or around twelve fifty miles. So these satellites are much

0:19:46.840 --> 0:19:50.800
<v Speaker 1>further out from the Earth's gravitational mass than say your

0:19:50.880 --> 0:19:54.040
<v Speaker 1>watch or come on, we'll be real here your smartphone.

0:19:54.400 --> 0:19:58.359
<v Speaker 1>So because of that, the clocks on the GPS satellites

0:19:58.440 --> 0:20:04.840
<v Speaker 1>tick slightly fat stir. Then the clocks here on Earth tick. Remember,

0:20:04.880 --> 0:20:08.560
<v Speaker 1>the closer you are to a gravitational mass, the slower

0:20:08.600 --> 0:20:13.439
<v Speaker 1>time will pass for that particular frame of reference compared

0:20:13.480 --> 0:20:15.280
<v Speaker 1>to a different frame of reference. I always have to

0:20:15.320 --> 0:20:20.280
<v Speaker 1>throw that part in because again, in the moment it passes,

0:20:20.359 --> 0:20:22.879
<v Speaker 1>the way time passes, like the way our experience of

0:20:22.920 --> 0:20:26.400
<v Speaker 1>time is remains the same, not to our own frame

0:20:26.440 --> 0:20:30.439
<v Speaker 1>of reference. Now, the GPS satellites are also traveling really

0:20:30.640 --> 0:20:33.679
<v Speaker 1>fast relative to us, so that actually means that we

0:20:33.680 --> 0:20:36.240
<v Speaker 1>have to take a bit off the top right, because

0:20:36.640 --> 0:20:40.800
<v Speaker 1>we know that the faster you travel, the slower time

0:20:41.640 --> 0:20:45.160
<v Speaker 1>uh affects you relative to someone who's not traveling at

0:20:45.200 --> 0:20:48.960
<v Speaker 1>that speed. So the effects of general relativity mean that

0:20:49.000 --> 0:20:51.960
<v Speaker 1>a clock on a GPS satellite has on average around

0:20:51.960 --> 0:20:55.040
<v Speaker 1>forty five micro seconds more than an Earth clock at

0:20:55.080 --> 0:20:58.520
<v Speaker 1>the end of a day, a full day. But again,

0:20:58.600 --> 0:21:02.520
<v Speaker 1>because these satellites are link faster relative to us, the

0:21:02.600 --> 0:21:07.000
<v Speaker 1>clocks also have a negative seven micro seconds two factor,

0:21:07.040 --> 0:21:10.000
<v Speaker 1>and compared to our clocks, due to special relativity, so

0:21:10.040 --> 0:21:12.520
<v Speaker 1>we have to combine those two together forty five and

0:21:12.600 --> 0:21:16.600
<v Speaker 1>negative seven. That gives us thirty eight micro seconds that

0:21:16.720 --> 0:21:22.119
<v Speaker 1>are extra on the GPS clocks. So if if we

0:21:22.119 --> 0:21:25.160
<v Speaker 1>were to stop it right at midnight for both clocks,

0:21:25.359 --> 0:21:28.080
<v Speaker 1>you know here on Earth and at the GPS satellite,

0:21:28.280 --> 0:21:31.840
<v Speaker 1>we would see midnight on our clock and midnight plus

0:21:31.880 --> 0:21:35.679
<v Speaker 1>thirty eight million micro seconds, not milliseconds micro seconds on

0:21:35.720 --> 0:21:39.520
<v Speaker 1>the GPS side. Now, because our navigation depends upon taking

0:21:39.560 --> 0:21:42.960
<v Speaker 1>signals from satellites and essentially measuring how long it took

0:21:43.520 --> 0:21:46.040
<v Speaker 1>for that signal to go from the satellite to us,

0:21:46.400 --> 0:21:50.040
<v Speaker 1>in order for us to calculate where we are on Earth,

0:21:50.680 --> 0:21:53.879
<v Speaker 1>we actually have to account for that difference between our

0:21:53.880 --> 0:21:58.560
<v Speaker 1>clocks and the satellite satellites clocks, or else we start

0:21:58.600 --> 0:22:01.639
<v Speaker 1>to get some drift, and that means that over time,

0:22:01.960 --> 0:22:04.600
<v Speaker 1>and and we're actually talking about years here, but it

0:22:04.640 --> 0:22:08.800
<v Speaker 1>does happen, our navigation systems would become less accurate, which

0:22:08.800 --> 0:22:11.800
<v Speaker 1>would eventually get to a point where our GPS device

0:22:12.280 --> 0:22:15.040
<v Speaker 1>wouldn't even really show us where we are because it

0:22:15.080 --> 0:22:20.400
<v Speaker 1>would be miscalculating based upon the the differences in the

0:22:20.520 --> 0:22:24.080
<v Speaker 1>clocks on the GPS satellites versus the clock on our

0:22:24.119 --> 0:22:27.560
<v Speaker 1>phone or that our phone is connected to, and instead

0:22:27.560 --> 0:22:30.720
<v Speaker 1>it would show you where it thinks you are, but

0:22:30.880 --> 0:22:33.640
<v Speaker 1>there would be a growing gap between where it thinks

0:22:33.680 --> 0:22:36.160
<v Speaker 1>you are and where you really are. Based upon this

0:22:36.200 --> 0:22:39.080
<v Speaker 1>gap in time. It would take like seven years for

0:22:39.160 --> 0:22:41.520
<v Speaker 1>that to get to a point where we might even

0:22:41.560 --> 0:22:45.240
<v Speaker 1>notice it, and we do correct for it. So essentially

0:22:45.280 --> 0:22:48.080
<v Speaker 1>what happens is we shave thirty eight micro seconds off

0:22:48.200 --> 0:22:53.239
<v Speaker 1>the clocks every midnight that the that the clock's hit.

0:22:53.320 --> 0:22:56.640
<v Speaker 1>So when the clocks hit midnight on the GPS satellites,

0:22:56.680 --> 0:22:59.600
<v Speaker 1>they kind of hold for thirty eight microseconds, which puts

0:22:59.600 --> 0:23:02.000
<v Speaker 1>them I can sync with the clocks here on Earth.

0:23:02.400 --> 0:23:03.920
<v Speaker 1>And then we have to do it every single day

0:23:04.000 --> 0:23:08.080
<v Speaker 1>because every single day we get the effects of relativity.

0:23:08.640 --> 0:23:11.400
<v Speaker 1>All right, well, that's something we have to take into

0:23:11.480 --> 0:23:16.919
<v Speaker 1>account with navigation, Like these are things that we don't again,

0:23:16.960 --> 0:23:20.320
<v Speaker 1>we don't necessarily have to think about here on Earth. Typically,

0:23:21.160 --> 0:23:24.399
<v Speaker 1>most of us don't come into situations where special and

0:23:24.480 --> 0:23:28.800
<v Speaker 1>general relativity have a noticeable impact on our day to

0:23:28.880 --> 0:23:34.119
<v Speaker 1>day experience. UM. One really important element in space navigation

0:23:34.720 --> 0:23:37.960
<v Speaker 1>is something called the deep Space Network, which is not

0:23:38.040 --> 0:23:41.280
<v Speaker 1>a really cool science fiction channel, uh, no, it's it's

0:23:41.320 --> 0:23:44.920
<v Speaker 1>actually a bunch of antennas, and it's it's more than that.

0:23:45.040 --> 0:23:47.959
<v Speaker 1>But that's a big part of it. If we go

0:23:48.040 --> 0:23:51.120
<v Speaker 1>back to the nineteen fifties, we had the space race

0:23:51.280 --> 0:23:54.800
<v Speaker 1>ramping up. In nineteen fifty seven, the then Soviet Union

0:23:54.880 --> 0:23:58.840
<v Speaker 1>launched spot Nick into orbit. The US was already working

0:23:58.840 --> 0:24:02.200
<v Speaker 1>on its own satellite, and of course there were reasons

0:24:02.240 --> 0:24:05.800
<v Speaker 1>for this beyond the scientific push. Scientific push was a

0:24:05.840 --> 0:24:08.479
<v Speaker 1>big part of it, but there were other political reasons.

0:24:08.520 --> 0:24:11.200
<v Speaker 1>For one thing, Demonstrating that you could put a payload

0:24:11.200 --> 0:24:15.359
<v Speaker 1>into space also sent the message of hey, comrade, we

0:24:15.400 --> 0:24:17.800
<v Speaker 1>can build rockets big enough to reach you, even though

0:24:17.800 --> 0:24:19.679
<v Speaker 1>we're on the other side of the world, and you know,

0:24:19.800 --> 0:24:24.280
<v Speaker 1>nuclear weapons are a thing, so you know, this wasn't

0:24:24.640 --> 0:24:29.840
<v Speaker 1>just you know, a science thing. But that's another tangent

0:24:29.960 --> 0:24:32.320
<v Speaker 1>that I won't go down any further. But on the

0:24:32.440 --> 0:24:35.280
<v Speaker 1>U s side, one of the things that the Jet

0:24:35.280 --> 0:24:39.679
<v Speaker 1>Propulsion Laboratory or JPL undertook was a job from the

0:24:39.760 --> 0:24:43.400
<v Speaker 1>United States Army, which effectively you know, ran the jp

0:24:43.640 --> 0:24:47.639
<v Speaker 1>L to establish radio tracking stations in certain parts of

0:24:47.640 --> 0:24:53.160
<v Speaker 1>the world, including places like Singapore, Nigeria, and California. So upon,

0:24:53.280 --> 0:24:57.120
<v Speaker 1>launching the first successful US satellite, which was called Explorer one.

0:24:57.960 --> 0:25:01.240
<v Speaker 1>These ground stations would receive data from the satellite to

0:25:01.240 --> 0:25:05.280
<v Speaker 1>be able to track it as it passed over overhead.

0:25:05.640 --> 0:25:08.760
<v Speaker 1>This was essentially telemetry data, and you might wonder what

0:25:08.800 --> 0:25:12.399
<v Speaker 1>does that mean. Well, telemetry is essentially the process of

0:25:12.520 --> 0:25:15.680
<v Speaker 1>using some sort of device to measure something. It could

0:25:15.680 --> 0:25:18.960
<v Speaker 1>be temperature, it could be pressure, it could be speed

0:25:19.160 --> 0:25:23.680
<v Speaker 1>or velocity, and then it transmits that information to a

0:25:23.760 --> 0:25:27.439
<v Speaker 1>distant receiver. Now, in this case, the telemetry was mostly

0:25:27.480 --> 0:25:31.680
<v Speaker 1>about the Explorer one's orientation and velocity as it went

0:25:31.720 --> 0:25:35.879
<v Speaker 1>through its orbit. Engineers at mission control could take that

0:25:36.040 --> 0:25:40.560
<v Speaker 1>data and plot out the Explorer one's orbital path. In October,

0:25:41.800 --> 0:25:45.320
<v Speaker 1>the US government established NASA, and this was really to

0:25:45.359 --> 0:25:49.840
<v Speaker 1>consolidate the space efforts from various independent groups, mostly in

0:25:49.920 --> 0:25:52.960
<v Speaker 1>the military, like the Army, Navy, and Air Force all

0:25:53.040 --> 0:25:58.800
<v Speaker 1>had independent space exploration UH initiatives, so this was to

0:25:58.880 --> 0:26:03.120
<v Speaker 1>kind of bring them all under one civilian umbrella and

0:26:03.240 --> 0:26:07.679
<v Speaker 1>combine all those resources to be more effective. So this

0:26:07.760 --> 0:26:12.720
<v Speaker 1>included the Jet Propulsion Laboratory that had previously been run

0:26:12.800 --> 0:26:16.040
<v Speaker 1>by the U. S Army that became part of NASA.

0:26:16.080 --> 0:26:19.159
<v Speaker 1>In December of nineteen and NASA would assign to the

0:26:19.240 --> 0:26:22.879
<v Speaker 1>jp L the responsibility of planning out planetary and lunar

0:26:22.960 --> 0:26:27.800
<v Speaker 1>exploration missions that would use unscrewed spacecraft, that is, spacecraft

0:26:27.840 --> 0:26:30.760
<v Speaker 1>that did not have human beings abort robotic spacecraft if

0:26:30.760 --> 0:26:34.119
<v Speaker 1>you prefer. Now. That would necessitate a network system of

0:26:34.200 --> 0:26:37.919
<v Speaker 1>receivers here on Earth to be able to receive communications

0:26:38.000 --> 0:26:41.119
<v Speaker 1>with and then to send communications too, as well as

0:26:41.160 --> 0:26:45.000
<v Speaker 1>to just keep track of these robotic spacecraft as they

0:26:45.040 --> 0:26:48.560
<v Speaker 1>traveled away from the Earth. You can't just have one

0:26:48.840 --> 0:26:52.960
<v Speaker 1>really big antenna in Houston, because you know, the Earth

0:26:53.080 --> 0:26:57.119
<v Speaker 1>rotates and sometimes Houston would be pointing the wrong way.

0:26:57.320 --> 0:27:02.120
<v Speaker 1>Get together, Houston. So yeah, to establish that these antenna

0:27:02.280 --> 0:27:04.880
<v Speaker 1>around the Earth need to be pointing outward in such

0:27:04.920 --> 0:27:09.800
<v Speaker 1>a way that you have maintained contact with distant spacecraft. Moreover,

0:27:10.240 --> 0:27:13.919
<v Speaker 1>as the spacecraft move further from the Earth, the signal

0:27:13.960 --> 0:27:17.120
<v Speaker 1>strength will decrease. In fact, you know, here on Earth

0:27:17.160 --> 0:27:20.880
<v Speaker 1>we describe radio frequencies as obeying the inverse square law,

0:27:20.960 --> 0:27:23.800
<v Speaker 1>which means that the power of a signal is inversely

0:27:23.840 --> 0:27:30.600
<v Speaker 1>proportional to the distance from a source. Hey, it's Jonathan

0:27:30.640 --> 0:27:34.479
<v Speaker 1>from one day further out from when this episode originally published. Okay,

0:27:34.520 --> 0:27:37.119
<v Speaker 1>so the first time I tried to explain this, I

0:27:37.640 --> 0:27:41.000
<v Speaker 1>just playing god it all wrong. Uh, we published the episode,

0:27:41.240 --> 0:27:43.879
<v Speaker 1>they had an error in it, and this was because

0:27:43.880 --> 0:27:48.080
<v Speaker 1>of a fundamental misunderstanding on my part. But fortunately Charlie

0:27:48.160 --> 0:27:50.480
<v Speaker 1>Tango Bravo on Twitter set me straight and I'm gonna

0:27:50.480 --> 0:27:54.000
<v Speaker 1>try harder to get it right this time. So the

0:27:54.040 --> 0:27:56.919
<v Speaker 1>inverse square law will first imagine that you have a

0:27:56.960 --> 0:28:00.520
<v Speaker 1>source of electro magnetic radiation. And this can be anything

0:28:00.640 --> 0:28:06.000
<v Speaker 1>from you know, a radio antenna to a microwave source

0:28:06.040 --> 0:28:09.560
<v Speaker 1>to light. In fact, let's talk about light because that's

0:28:09.560 --> 0:28:11.600
<v Speaker 1>pretty easy for us to wrap our heads around it

0:28:11.600 --> 0:28:14.440
<v Speaker 1>because we can directly observe it. Right, We've all seen

0:28:14.560 --> 0:28:16.720
<v Speaker 1>that as you move away from a source of light,

0:28:17.200 --> 0:28:20.719
<v Speaker 1>then you get less light to work with, Right, that's intuitive.

0:28:21.080 --> 0:28:24.520
<v Speaker 1>So if you're walking around I don't know, a spooky

0:28:24.600 --> 0:28:28.000
<v Speaker 1>attic and it's lit by a single light bulb hanging

0:28:28.040 --> 0:28:31.600
<v Speaker 1>down from a chain, well you know that as you

0:28:31.640 --> 0:28:33.840
<v Speaker 1>get towards the corners, a ghost is gonna get you.

0:28:34.520 --> 0:28:37.720
<v Speaker 1>I'm kidding. Ghosts don't exist, but you do know that

0:28:37.760 --> 0:28:39.640
<v Speaker 1>as you move further away from the light, bulb, it

0:28:39.680 --> 0:28:44.320
<v Speaker 1>gets darker, Right, That just something we've experienced. Well, we

0:28:44.320 --> 0:28:48.280
<v Speaker 1>can actually describe this phenomena with the inverse square law

0:28:48.320 --> 0:28:52.760
<v Speaker 1>of propagation. We can think of radiation moving out from

0:28:52.880 --> 0:28:57.560
<v Speaker 1>a source as similar to that of an expanding sphere,

0:28:58.040 --> 0:29:01.000
<v Speaker 1>like it's going out in all directions and growing as

0:29:01.040 --> 0:29:03.560
<v Speaker 1>it moves outward. Right, the sphere gets bigger and bigger.

0:29:03.960 --> 0:29:09.280
<v Speaker 1>The center is still stationary in this frame of reference.

0:29:09.720 --> 0:29:12.200
<v Speaker 1>So the further we get out from the center of

0:29:12.240 --> 0:29:17.000
<v Speaker 1>the sphere, the more surface area that electromagnetic radiation is covering. Right,

0:29:17.080 --> 0:29:21.280
<v Speaker 1>the the outside of the sphere is bigger. That means

0:29:21.320 --> 0:29:23.360
<v Speaker 1>that the signal strength is growing weaker. You have the

0:29:23.400 --> 0:29:26.880
<v Speaker 1>same amount of signal to go around, but you're covering

0:29:26.960 --> 0:29:28.760
<v Speaker 1>a larger area, so you can think of it as

0:29:28.800 --> 0:29:32.480
<v Speaker 1>spreading across more space. And we can describe the relationship

0:29:32.480 --> 0:29:37.440
<v Speaker 1>between signal intensity and distance as intensity equals one divided

0:29:37.480 --> 0:29:41.800
<v Speaker 1>by r, that being the distance squared. So if you

0:29:42.000 --> 0:29:45.080
<v Speaker 1>double the distance between you and a source, if you

0:29:45.480 --> 0:29:48.520
<v Speaker 1>make are twice as big, the intensity you observe will

0:29:48.600 --> 0:29:51.400
<v Speaker 1>drop by a factor of four. So if you went

0:29:51.400 --> 0:29:54.640
<v Speaker 1>from one to two, then the intensity would go down

0:29:54.680 --> 0:29:56.880
<v Speaker 1>to a quarter of what it used to be, you've

0:29:56.880 --> 0:29:59.200
<v Speaker 1>reduced it by a factor of four. If you were

0:29:59.240 --> 0:30:03.840
<v Speaker 1>to triple the distance between you and the source, then

0:30:04.160 --> 0:30:07.880
<v Speaker 1>the intensity would reduce by a factor of nine. Three

0:30:07.920 --> 0:30:11.400
<v Speaker 1>squared is nine, and so on and so forth. So

0:30:12.120 --> 0:30:15.840
<v Speaker 1>I described in the previous version that signal does decrease

0:30:16.040 --> 0:30:19.040
<v Speaker 1>as distance increases. That part was right, but the relationship

0:30:19.080 --> 0:30:22.120
<v Speaker 1>I got totally wrong. The important thing to remember is

0:30:22.160 --> 0:30:25.080
<v Speaker 1>that the signal strength drops off as we get further

0:30:25.160 --> 0:30:27.760
<v Speaker 1>away from the source. So for spacecraft that are traveling

0:30:27.800 --> 0:30:30.640
<v Speaker 1>further from Earth, that's a big factor we have to

0:30:30.640 --> 0:30:35.160
<v Speaker 1>take into consideration. All right, let's get back to the

0:30:35.160 --> 0:30:39.760
<v Speaker 1>original episode, and again, thank you to Charlie Tango Bravo

0:30:39.920 --> 0:30:42.360
<v Speaker 1>for setting me on the right path. I appreciate it.

0:30:45.800 --> 0:30:47.560
<v Speaker 1>And we also have to remember that there's a lot

0:30:47.560 --> 0:30:50.520
<v Speaker 1>of stuff that generates radio signals. I mean, there's a

0:30:50.520 --> 0:30:53.320
<v Speaker 1>ton of stuff here on Earth that we create, like

0:30:53.640 --> 0:30:57.360
<v Speaker 1>TV and radio and cell phones and that kind of stuff.

0:30:57.560 --> 0:31:00.360
<v Speaker 1>Those generate radio signals. But they're also a lot of

0:31:00.400 --> 0:31:04.360
<v Speaker 1>things in space that generate radio signals, like pulsars and

0:31:04.560 --> 0:31:08.320
<v Speaker 1>nebula and quasars. So in other words, there's a lot

0:31:08.360 --> 0:31:12.000
<v Speaker 1>of potential noise to deal with when we're looking for

0:31:12.080 --> 0:31:16.200
<v Speaker 1>a radio signal. So again, finding that that signal amid

0:31:16.280 --> 0:31:19.560
<v Speaker 1>all the noise is a big challenge. It doesn't it's

0:31:19.560 --> 0:31:23.360
<v Speaker 1>not just important that our antenna is sensitive. We have

0:31:23.440 --> 0:31:26.080
<v Speaker 1>to have it really directional so that we can make

0:31:26.160 --> 0:31:29.520
<v Speaker 1>certain that we're pointing at the thing we want to

0:31:29.520 --> 0:31:35.560
<v Speaker 1>to listen to. Otherwise we might mistake some errant Earth

0:31:35.680 --> 0:31:39.840
<v Speaker 1>generated signal as being our spacecraft and then we're on

0:31:39.880 --> 0:31:43.920
<v Speaker 1>the wrong track. So to meet these challenges, NASA, through

0:31:43.960 --> 0:31:47.680
<v Speaker 1>the JPL, established the Deep Space Network or d s N.

0:31:48.320 --> 0:31:51.760
<v Speaker 1>The DSN has three facilities that are approximately a hundred

0:31:51.800 --> 0:31:56.200
<v Speaker 1>twenty degrees apart in longitude, so that means they're roughly

0:31:56.360 --> 0:32:01.680
<v Speaker 1>equidistant from each other Longitudinally, you multiply one twenty by three,

0:32:01.920 --> 0:32:06.080
<v Speaker 1>you get three sixty. That's a circle, right. So one

0:32:06.120 --> 0:32:09.400
<v Speaker 1>of the three is in Goldstone, California. That's actually in

0:32:09.440 --> 0:32:13.200
<v Speaker 1>the desert. It's northeast of Los Angeles, it's south of

0:32:13.320 --> 0:32:16.360
<v Speaker 1>Death Valley, and it's pretty far away from stuff that

0:32:16.400 --> 0:32:21.200
<v Speaker 1>generates radio waves. The second is in Madrid, Spain, so

0:32:21.200 --> 0:32:24.600
<v Speaker 1>that's almost smack dab in the middle of Spain. The

0:32:24.720 --> 0:32:28.920
<v Speaker 1>third is in Canberra, Australia, which is on the coast

0:32:28.920 --> 0:32:33.560
<v Speaker 1>in the southeast of Australia, and it's probably covered with

0:32:33.720 --> 0:32:39.040
<v Speaker 1>venomous animals. I mean it's Australia, so it's a safe bet.

0:32:39.600 --> 0:32:42.040
<v Speaker 1>So again, because these sites are a hundred twenty degrees

0:32:42.080 --> 0:32:45.280
<v Speaker 1>apart from each other, we get that three hundred sixty

0:32:45.400 --> 0:32:49.440
<v Speaker 1>degree view if you will, of the space around Earth.

0:32:50.000 --> 0:32:52.560
<v Speaker 1>And what this means is that at any given time,

0:32:52.760 --> 0:32:56.160
<v Speaker 1>at least one of the three DS insights has the

0:32:56.160 --> 0:33:00.200
<v Speaker 1>ability to establish a line of sight communication channel with

0:33:00.440 --> 0:33:05.280
<v Speaker 1>a distant spacecraft. And as the world rotates and one

0:33:05.480 --> 0:33:09.720
<v Speaker 1>of these sites begins to lose contact, the next one

0:33:10.120 --> 0:33:13.680
<v Speaker 1>will pick it right up, so communications can remain online.

0:33:13.720 --> 0:33:16.960
<v Speaker 1>You don't have an interruption. This is a big thing.

0:33:17.040 --> 0:33:21.280
<v Speaker 1>Like you might remember when I was talking about space stations.

0:33:21.400 --> 0:33:26.160
<v Speaker 1>When the most recent as of this recording, anyway, when

0:33:26.160 --> 0:33:29.760
<v Speaker 1>the most recent module joined the International Space Station, it

0:33:29.880 --> 0:33:35.200
<v Speaker 1>was the Naka from the from Russia. When it docked,

0:33:35.560 --> 0:33:39.600
<v Speaker 1>its thrusters misfired. They weren't supposed to fire, but they did,

0:33:40.080 --> 0:33:44.320
<v Speaker 1>and it caused the space station to rotate and move

0:33:44.360 --> 0:33:48.400
<v Speaker 1>into the wrong orientation relative to the Earth. Well, when

0:33:48.440 --> 0:33:52.239
<v Speaker 1>that happened. The space station was not in range of

0:33:52.520 --> 0:33:56.160
<v Speaker 1>Russia's mission control because that was on the wrong side

0:33:56.200 --> 0:33:58.040
<v Speaker 1>of the Earth at the time, and that was a

0:33:58.040 --> 0:34:01.880
<v Speaker 1>problem because Russia was the only entity that had the

0:34:01.920 --> 0:34:06.240
<v Speaker 1>ability to control the thrusters on the Knocka. So that's

0:34:06.240 --> 0:34:10.200
<v Speaker 1>an example of why it's important to have established these

0:34:10.239 --> 0:34:15.239
<v Speaker 1>points where we can have uninterrupted contact. All right, we've

0:34:15.280 --> 0:34:18.520
<v Speaker 1>got more to say about navigation, but before I get

0:34:18.560 --> 0:34:29.839
<v Speaker 1>totally lost, let's take another quick break. So at these

0:34:29.880 --> 0:34:35.359
<v Speaker 1>different sites at Goldstone, California, and Madrid, Spain, Canberra, Australia,

0:34:35.960 --> 0:34:41.040
<v Speaker 1>they have a series of radio telescopes, including one really

0:34:41.080 --> 0:34:43.799
<v Speaker 1>big one at each of these sites, and the deep

0:34:43.840 --> 0:34:47.960
<v Speaker 1>space radio antenna can be extremely impressive. So the Goldstone

0:34:48.480 --> 0:34:52.319
<v Speaker 1>Mars dish, that's the biggest one at gold Stone, California.

0:34:52.760 --> 0:34:55.399
<v Speaker 1>That one was built in nineteen but it was later

0:34:55.560 --> 0:35:00.800
<v Speaker 1>upgraded in night so today it measures seventy eaters across,

0:35:00.920 --> 0:35:04.880
<v Speaker 1>that's about two thirty feet. Now, this dish has a

0:35:04.920 --> 0:35:10.239
<v Speaker 1>surface area of around an acre or square feet or

0:35:10.400 --> 0:35:14.400
<v Speaker 1>three thousand, eight hundred fifty square meters. It weighs nearly

0:35:14.520 --> 0:35:20.080
<v Speaker 1>three thousand tons. It's mounted on massive machinery that can

0:35:20.120 --> 0:35:23.160
<v Speaker 1>tilt and turn the dish so that it can be

0:35:23.239 --> 0:35:27.960
<v Speaker 1>aimed precisely where a spacecraft is overhead and get you know,

0:35:28.200 --> 0:35:32.600
<v Speaker 1>that laser like focus with a communications channel with a

0:35:32.600 --> 0:35:36.680
<v Speaker 1>spacecraft that could be millions or billions of miles from

0:35:36.719 --> 0:35:40.200
<v Speaker 1>the Earth. And the purpose of those big big dishes,

0:35:41.120 --> 0:35:44.080
<v Speaker 1>I mean, it's all about collecting the very weak radio

0:35:44.280 --> 0:35:47.560
<v Speaker 1>energy that's being sent back from the spacecraft. You know,

0:35:47.560 --> 0:35:51.839
<v Speaker 1>because again that distances is intense, like the signals are

0:35:52.080 --> 0:35:55.160
<v Speaker 1>very very weak by the time they get back to Earth,

0:35:55.280 --> 0:35:59.520
<v Speaker 1>especially for super distant spacecraft. So this big dish is

0:35:59.520 --> 0:36:03.400
<v Speaker 1>able to like that energy and then direct it toward

0:36:03.440 --> 0:36:07.440
<v Speaker 1>the antenna itself, so you can think of it this parabola.

0:36:07.560 --> 0:36:11.960
<v Speaker 1>It's all focusing that radio energy to a specific point,

0:36:12.000 --> 0:36:16.160
<v Speaker 1>that point being the end of the actual radio antenna.

0:36:16.320 --> 0:36:18.919
<v Speaker 1>Otherwise the signal would be so weak that it would

0:36:18.920 --> 0:36:21.799
<v Speaker 1>be difficult, if not impossible, to detect that signal through

0:36:21.840 --> 0:36:25.360
<v Speaker 1>all the noise, and engineers have to position and antenna

0:36:25.480 --> 0:36:29.319
<v Speaker 1>precisely to beam radio instructions back to the distant spacecraft.

0:36:29.840 --> 0:36:32.840
<v Speaker 1>If you're off even by a little bit, the message

0:36:32.880 --> 0:36:34.960
<v Speaker 1>is not going to end up going to where you

0:36:35.000 --> 0:36:37.719
<v Speaker 1>need it to. Go, and the further out the spacecraft

0:36:37.800 --> 0:36:40.399
<v Speaker 1>is from Earth, the more critical it becomes to get

0:36:40.400 --> 0:36:44.319
<v Speaker 1>that just right. So all of that is to set

0:36:44.400 --> 0:36:48.320
<v Speaker 1>up the actual talk about navigation itself. We had to

0:36:48.360 --> 0:36:52.400
<v Speaker 1>set all those parameters to talk about the process. Without

0:36:52.440 --> 0:36:54.840
<v Speaker 1>the system like the Deep Space Network in place to

0:36:54.880 --> 0:36:58.560
<v Speaker 1>communicate with spacecraft navigation would be impossible. We would not

0:36:58.600 --> 0:37:03.000
<v Speaker 1>be able to build a spacecraft capable of detecting its

0:37:03.040 --> 0:37:07.239
<v Speaker 1>own orientation and velocity and to make changes on the fly.

0:37:07.760 --> 0:37:10.520
<v Speaker 1>It's not like Star Trek or Star Wars, where you

0:37:10.560 --> 0:37:12.760
<v Speaker 1>just tell an on ship computer to plot a course

0:37:12.800 --> 0:37:18.799
<v Speaker 1>for Javin or whatever. NASA describes space navigation as being

0:37:19.080 --> 0:37:23.880
<v Speaker 1>the domain of three large departments within NASA. There's mission design,

0:37:24.520 --> 0:37:29.600
<v Speaker 1>there's orbit determination, and there's flight path control. These three

0:37:29.640 --> 0:37:33.040
<v Speaker 1>things all inter relate to one another. So first we

0:37:33.080 --> 0:37:36.320
<v Speaker 1>have mission design. Now, this is the part of navigation

0:37:36.320 --> 0:37:39.719
<v Speaker 1>in which mission control has to determine what the intended

0:37:40.040 --> 0:37:45.359
<v Speaker 1>trajectory is for the spacecraft, where is it supposed to go. Now,

0:37:45.360 --> 0:37:47.959
<v Speaker 1>this alone is tricky for all the reasons that I've

0:37:47.960 --> 0:37:50.759
<v Speaker 1>talked about earlier in this episode. You've got to take

0:37:50.920 --> 0:37:54.920
<v Speaker 1>all those different elements into consideration, like relativity. You know,

0:37:55.080 --> 0:37:57.560
<v Speaker 1>what is it that you're hoping to do? What what

0:37:57.680 --> 0:38:00.960
<v Speaker 1>is the purpose of the spacecraft? What are the things

0:38:01.000 --> 0:38:03.720
<v Speaker 1>that are going to affect the spacecraft as it travels

0:38:03.760 --> 0:38:06.040
<v Speaker 1>from Earth to get to where it's supposed to go.

0:38:06.520 --> 0:38:09.719
<v Speaker 1>How do you account for those things? And how do

0:38:09.760 --> 0:38:14.239
<v Speaker 1>you either incorporate stuff so that it, you know, it

0:38:14.320 --> 0:38:16.720
<v Speaker 1>becomes part of your mission, or how do you find

0:38:16.760 --> 0:38:21.680
<v Speaker 1>a way around an obstacle or challenge. Now, keep in mind,

0:38:22.480 --> 0:38:25.759
<v Speaker 1>we learn new stuff the more we send spacecraft up,

0:38:26.040 --> 0:38:29.080
<v Speaker 1>Like we learn more every single time, and some of

0:38:29.120 --> 0:38:32.760
<v Speaker 1>that stuff is important and it affects calculations, like important

0:38:32.760 --> 0:38:35.680
<v Speaker 1>for the sense of navigation, that is, it's always important.

0:38:36.600 --> 0:38:39.879
<v Speaker 1>Someone has to take the things we've learned and then

0:38:39.960 --> 0:38:43.799
<v Speaker 1>build that into software that we use to calculate complex

0:38:43.800 --> 0:38:47.440
<v Speaker 1>equations in order to plot out navigation. So space navigation

0:38:47.840 --> 0:38:50.640
<v Speaker 1>is something that has evolved over time, and as we

0:38:50.760 --> 0:38:54.759
<v Speaker 1>learn more and incorporate what we've learned into the next

0:38:54.840 --> 0:38:59.440
<v Speaker 1>generation of software, it's constantly in a state of change.

0:38:59.800 --> 0:39:02.719
<v Speaker 1>So one thing that engineers have to factor in is

0:39:02.760 --> 0:39:06.160
<v Speaker 1>the fact that a spacecraft is always orbiting. Something I

0:39:06.239 --> 0:39:08.760
<v Speaker 1>kind of indicated this at the top of the show.

0:39:09.520 --> 0:39:11.440
<v Speaker 1>You know, it could orbit the Earth. It could be

0:39:11.480 --> 0:39:14.160
<v Speaker 1>in low Earth orbit and just stay there, but it's

0:39:14.200 --> 0:39:18.120
<v Speaker 1>in orbit. Or you might want it to leave Earth

0:39:18.280 --> 0:39:21.960
<v Speaker 1>orbit and enter into a solar orbit, so now it's

0:39:22.040 --> 0:39:26.799
<v Speaker 1>orbiting the Sun just like Earth or Mars, or you know,

0:39:26.840 --> 0:39:28.960
<v Speaker 1>any of the other planets are. Maybe you want to

0:39:29.080 --> 0:39:33.319
<v Speaker 1>enter into a different planets orbit. Maybe you want it

0:39:33.360 --> 0:39:36.080
<v Speaker 1>to leave the Solar System entirely, in which case it's

0:39:36.120 --> 0:39:39.080
<v Speaker 1>in a galactic orbit. It's orbiting the center of the

0:39:39.120 --> 0:39:42.319
<v Speaker 1>Milky Way, just like our Solar system is. It does

0:39:42.400 --> 0:39:44.800
<v Speaker 1>require an awful lot of velocity in order to escape

0:39:44.800 --> 0:39:47.520
<v Speaker 1>the Solar System. By the way, but we have done it,

0:39:47.920 --> 0:39:50.960
<v Speaker 1>not with you know, humans obviously, but with spacecraft we've

0:39:51.000 --> 0:39:56.160
<v Speaker 1>sent out anyway. Orbits are a huge part of navigation calculations.

0:39:56.280 --> 0:40:00.000
<v Speaker 1>And again you're talking about an origin and a destination,

0:40:00.080 --> 0:40:03.560
<v Speaker 1>and that are from an outside reference both in motion,

0:40:04.120 --> 0:40:07.080
<v Speaker 1>and we have to take into account the effects of

0:40:07.080 --> 0:40:10.000
<v Speaker 1>stuff like relativity with spacecraft. That's going to affect things

0:40:10.080 --> 0:40:13.759
<v Speaker 1>like the clocks on board the spacecraft. That means we

0:40:13.760 --> 0:40:16.719
<v Speaker 1>have to account for those changes due to relativity or

0:40:16.760 --> 0:40:20.080
<v Speaker 1>else we risk losing track of the spacecraft. We might

0:40:20.200 --> 0:40:24.160
<v Speaker 1>point an antenna at where a spacecraft either used to

0:40:24.200 --> 0:40:28.120
<v Speaker 1>be or might be in the future, but isn't right now,

0:40:28.320 --> 0:40:32.280
<v Speaker 1>just because we have these deviations from between our earthbound

0:40:32.280 --> 0:40:35.319
<v Speaker 1>clocks and the ones that are aboard the spacecraft. So

0:40:35.719 --> 0:40:39.440
<v Speaker 1>the software has to plot a trajectory that has to

0:40:39.480 --> 0:40:42.600
<v Speaker 1>take all these different things into consideration, and as you

0:40:42.600 --> 0:40:47.040
<v Speaker 1>can imagine, this means those calculations get pretty darn complicated,

0:40:47.080 --> 0:40:51.000
<v Speaker 1>particularly when you're looking at something you know, really ambitious,

0:40:51.480 --> 0:40:53.959
<v Speaker 1>which sounds a little weird to say, because I still

0:40:54.000 --> 0:40:56.680
<v Speaker 1>think just getting something into low Earth orbit is being

0:40:56.760 --> 0:41:00.600
<v Speaker 1>really ambitious. But you know, there's there is a scale,

0:41:00.680 --> 0:41:03.640
<v Speaker 1>I guess, and as I'm sure we're all aware, software

0:41:03.680 --> 0:41:06.440
<v Speaker 1>does not always come out perfect, right. You've probably used

0:41:06.480 --> 0:41:09.719
<v Speaker 1>software where you've encountered a bug or a glitch, Like

0:41:10.160 --> 0:41:13.360
<v Speaker 1>maybe you're playing a video game and the textures failed

0:41:13.360 --> 0:41:17.640
<v Speaker 1>to load and everything looks weird. Well, that's irritating when

0:41:17.640 --> 0:41:20.279
<v Speaker 1>it's a video game, but when you're talking about like

0:41:20.520 --> 0:41:25.279
<v Speaker 1>interplanetary navigation, a bug or glitch can become an enormous challenge. Now,

0:41:25.280 --> 0:41:27.600
<v Speaker 1>it might not be a show stopper. You might be

0:41:27.640 --> 0:41:30.600
<v Speaker 1>able to work around it, but it likely will require

0:41:30.640 --> 0:41:32.239
<v Speaker 1>a lot of people to work out a solution on

0:41:32.280 --> 0:41:34.120
<v Speaker 1>the fly in order to make a sure that a

0:41:34.160 --> 0:41:38.000
<v Speaker 1>spacecraft's route is in fact the right one to do

0:41:38.080 --> 0:41:41.359
<v Speaker 1>whatever it is you want that spacecraft to do, all right. So,

0:41:42.640 --> 0:41:45.120
<v Speaker 1>once all of that has been taken into account, engineers

0:41:45.160 --> 0:41:49.560
<v Speaker 1>calculate the navigational route for a spacecraft. This planned route

0:41:49.880 --> 0:41:53.880
<v Speaker 1>is the reference trajectory, so this is the route the

0:41:53.920 --> 0:41:59.200
<v Speaker 1>spacecraft should be on. Also, there's a cesall relationship between

0:41:59.239 --> 0:42:02.560
<v Speaker 1>the navigator for a mission and the software developers who

0:42:02.560 --> 0:42:05.840
<v Speaker 1>are making the navigation software. So as navigators find bugs

0:42:05.960 --> 0:42:09.600
<v Speaker 1>or they encounter new situations that necessitate new features in

0:42:09.640 --> 0:42:12.960
<v Speaker 1>the software, they can relay that to the developers, and

0:42:13.000 --> 0:42:15.520
<v Speaker 1>then they take the feedback and they produce new versions

0:42:15.520 --> 0:42:19.279
<v Speaker 1>of the software. I imagine that gets increasingly challenging to do,

0:42:19.400 --> 0:42:22.799
<v Speaker 1>especially to incorporate new features. Any developer can tell you

0:42:23.280 --> 0:42:26.600
<v Speaker 1>that it can be a nightmare to put something new

0:42:26.680 --> 0:42:29.040
<v Speaker 1>into code that you've just gotten to work, because the

0:42:29.360 --> 0:42:31.960
<v Speaker 1>chances are you're going to break something that previously had

0:42:32.000 --> 0:42:35.359
<v Speaker 1>been working. Okay, just imagine that for things that are

0:42:35.400 --> 0:42:38.799
<v Speaker 1>traveling through space and you have to deal with relativity

0:42:38.840 --> 0:42:43.360
<v Speaker 1>and stuff. Now, even when you do that correctly, which

0:42:43.440 --> 0:42:46.439
<v Speaker 1>you know obviously requires a lot of work. It does

0:42:46.480 --> 0:42:48.920
<v Speaker 1>not mean that a spacecraft is just going to magically

0:42:49.040 --> 0:42:53.879
<v Speaker 1>stick to that reference trajectory. All sorts of things can

0:42:53.920 --> 0:42:57.879
<v Speaker 1>cause the spacecraft to deviate from the planned route. In

0:42:57.920 --> 0:43:00.879
<v Speaker 1>some cases, it might be on purpose us such as

0:43:01.280 --> 0:43:03.640
<v Speaker 1>you know, you might have to do a maneuver to

0:43:03.719 --> 0:43:07.640
<v Speaker 1>avoid a potential collision. Or it might be that your

0:43:07.680 --> 0:43:11.279
<v Speaker 1>pathway is taking you close to a planet and you're

0:43:11.320 --> 0:43:15.680
<v Speaker 1>planning on using a gravity assist two make the spacecraft

0:43:15.680 --> 0:43:19.560
<v Speaker 1>continuance journey. But in other cases, something might pop up

0:43:19.840 --> 0:43:25.080
<v Speaker 1>that wasn't anticipated, Like it happens very quickly. Maybe the

0:43:25.080 --> 0:43:29.080
<v Speaker 1>spacecraft passes some large asteroids and the gravitational attraction between

0:43:29.120 --> 0:43:32.040
<v Speaker 1>the spacecraft and the asteroids pulls the craft out of

0:43:32.080 --> 0:43:35.080
<v Speaker 1>its trajectory a bit. Or maybe it turns out that

0:43:35.160 --> 0:43:37.400
<v Speaker 1>the software had a bug in it or a blind

0:43:37.440 --> 0:43:40.480
<v Speaker 1>spot that failed to account for something, and the spacecraft

0:43:40.560 --> 0:43:43.399
<v Speaker 1>is veering off course a bit as a result. I mean,

0:43:43.480 --> 0:43:50.000
<v Speaker 1>even solar pressure, that is pressure from light itself hitting

0:43:50.000 --> 0:43:53.959
<v Speaker 1>the spacecraft can be enough to push the spacecraft off

0:43:54.040 --> 0:43:59.399
<v Speaker 1>its reference trajectory. This is where orbit determination comes in. Now,

0:43:59.440 --> 0:44:03.080
<v Speaker 1>as the name implies, this part of space navigation is

0:44:03.120 --> 0:44:07.640
<v Speaker 1>just keeping track of a spacecraft's actual position. We know

0:44:07.920 --> 0:44:11.279
<v Speaker 1>where we want the spacecraft to go, but this is

0:44:11.400 --> 0:44:16.200
<v Speaker 1>about us figuring out where the spacecraft actually is. And

0:44:17.080 --> 0:44:20.960
<v Speaker 1>that is another kittle of fish. NASA breaks down orbit

0:44:21.000 --> 0:44:27.120
<v Speaker 1>determination into three sub processes or subgroups, So there's orbit reconstruction.

0:44:27.520 --> 0:44:31.200
<v Speaker 1>This is asking the question where has this spacecraft been?

0:44:31.719 --> 0:44:35.200
<v Speaker 1>This is all about determining the past route, the past

0:44:35.239 --> 0:44:40.360
<v Speaker 1>locations for the spacecraft to understand its actual trajectory versus

0:44:40.440 --> 0:44:44.719
<v Speaker 1>the reference trajectory. Then you've got orbit determination. This is

0:44:44.760 --> 0:44:47.759
<v Speaker 1>like asking where the heck is the ding dang thing

0:44:47.880 --> 0:44:51.600
<v Speaker 1>right now? Then you've got orbit prediction. This is like

0:44:51.640 --> 0:44:54.400
<v Speaker 1>asking where the heck is this thing going to next?

0:44:55.080 --> 0:44:56.440
<v Speaker 1>And and at this point I kind of wish I

0:44:56.480 --> 0:44:59.960
<v Speaker 1>hadn't burned the mean Girls reference about gettin loser we're

0:45:00.000 --> 0:45:04.080
<v Speaker 1>going shopping, But I did that one already. Anyway, A

0:45:04.120 --> 0:45:08.440
<v Speaker 1>bit of consideration reveals that all three of these things

0:45:08.480 --> 0:45:13.680
<v Speaker 1>are important. See, we're not controlling these spacecraft in real time.

0:45:13.920 --> 0:45:17.080
<v Speaker 1>You know, you don't have someone sitting looking at a monitor.

0:45:17.239 --> 0:45:20.040
<v Speaker 1>They get a first person view of a spacecraft's viewscreen.

0:45:20.360 --> 0:45:22.920
<v Speaker 1>They've got a joystick and they're just making it fly

0:45:23.080 --> 0:45:25.840
<v Speaker 1>all over the place. That's not how this works. And

0:45:25.960 --> 0:45:28.319
<v Speaker 1>it does take time for a signal to pass from

0:45:28.400 --> 0:45:31.160
<v Speaker 1>one point in space to another. The fastest that this

0:45:31.320 --> 0:45:34.200
<v Speaker 1>can happen at is the speed of light, and you know,

0:45:34.480 --> 0:45:38.200
<v Speaker 1>light is wicked fast. It's in fact the fastest stuff

0:45:38.320 --> 0:45:43.400
<v Speaker 1>there is. But light can't traverse great distances in an instant.

0:45:43.760 --> 0:45:46.279
<v Speaker 1>I mean it takes about eight minutes for light to

0:45:46.320 --> 0:45:49.560
<v Speaker 1>go from the Sun to hit us here on Earth.

0:45:49.960 --> 0:45:53.560
<v Speaker 1>So as as spacecraft gets further from the Earth, the

0:45:53.640 --> 0:45:58.120
<v Speaker 1>information that we get back from those spacecraft becomes more dated. Right,

0:45:58.239 --> 0:46:01.439
<v Speaker 1>it's more about where the space was at the time

0:46:01.480 --> 0:46:05.399
<v Speaker 1>it transmitted, but minutes have passed between then and when

0:46:05.440 --> 0:46:08.319
<v Speaker 1>we're able to actually look at the data. So as

0:46:08.400 --> 0:46:11.960
<v Speaker 1>engineers get the latest telemetric data, they're actually looking at

0:46:12.239 --> 0:46:15.600
<v Speaker 1>stuff that's several minutes old. So we're not observing the

0:46:15.680 --> 0:46:19.880
<v Speaker 1>spacecraft directly. We're getting information back from the spacecraft, and

0:46:20.000 --> 0:46:22.640
<v Speaker 1>then we have to draw conclusions about what's going on

0:46:23.320 --> 0:46:26.520
<v Speaker 1>based upon the information we have. So if the data

0:46:26.600 --> 0:46:29.879
<v Speaker 1>indicates that perhaps a ship is drifting away from its

0:46:29.960 --> 0:46:32.919
<v Speaker 1>reference trajectory, we need to be able to look back

0:46:33.360 --> 0:46:36.239
<v Speaker 1>and see what the data has said about that. When

0:46:36.320 --> 0:46:39.759
<v Speaker 1>did that deviation begin? How long has it been going on?

0:46:40.280 --> 0:46:43.239
<v Speaker 1>Where is the spacecraft now? Based on the information we have,

0:46:43.760 --> 0:46:47.680
<v Speaker 1>keeping in mind we're projecting forward a few minutes because

0:46:47.880 --> 0:46:52.320
<v Speaker 1>the information we have is older. And then, knowing that

0:46:52.680 --> 0:46:56.919
<v Speaker 1>our ability to pinpoint a spacecraft position with precision decreases

0:46:57.400 --> 0:47:00.120
<v Speaker 1>the further out the spacecraft gets from us, we have

0:47:00.200 --> 0:47:02.879
<v Speaker 1>to start building in margins of error, and then, based

0:47:02.960 --> 0:47:06.560
<v Speaker 1>upon all we know, where is it heading to now

0:47:06.760 --> 0:47:09.560
<v Speaker 1>and how can we get it back on track? If

0:47:09.640 --> 0:47:12.800
<v Speaker 1>we were not able to determine this, we wouldn't know

0:47:13.360 --> 0:47:16.040
<v Speaker 1>where to point the antenna with the d s N

0:47:16.560 --> 0:47:20.239
<v Speaker 1>in order to track the spacecraft. We would lose the spacecraft,

0:47:20.840 --> 0:47:23.440
<v Speaker 1>let alone being able to figure out how to correct

0:47:23.680 --> 0:47:27.360
<v Speaker 1>its its course. And you know space is big, so

0:47:27.560 --> 0:47:30.480
<v Speaker 1>if you lose something like a spacecraft, good luck finding

0:47:30.520 --> 0:47:34.920
<v Speaker 1>it again, because you'd you'd just be scanning regions of

0:47:35.040 --> 0:47:38.520
<v Speaker 1>space looking for the faintest of radio signals to try

0:47:38.600 --> 0:47:41.480
<v Speaker 1>and get back on track. It's not something you want

0:47:41.560 --> 0:47:44.399
<v Speaker 1>to have happen. Well, we've got some more to talk

0:47:44.480 --> 0:47:48.480
<v Speaker 1>about with navigation before we wrap all this up, So

0:47:48.640 --> 0:47:59.279
<v Speaker 1>let's take one last break. Okay, I was talking about

0:47:59.440 --> 0:48:02.719
<v Speaker 1>orbit re construction before the break, and we also need

0:48:02.800 --> 0:48:05.320
<v Speaker 1>to reconstruct the path of the spacecraft in order to

0:48:05.400 --> 0:48:08.759
<v Speaker 1>make sure that the scientific data that we're collecting with

0:48:08.840 --> 0:48:11.640
<v Speaker 1>this satellite. I mean, presumably we've sent it up there

0:48:11.680 --> 0:48:16.799
<v Speaker 1>to do something, well, some of it is determined by

0:48:17.400 --> 0:48:20.080
<v Speaker 1>the trajectory path, Like we have to know the trajectory

0:48:20.200 --> 0:48:23.000
<v Speaker 1>path in order for the data to make sense. There's

0:48:23.080 --> 0:48:26.080
<v Speaker 1>imaging data. There's like a type of imaging called synthetic

0:48:26.239 --> 0:48:29.719
<v Speaker 1>aperture radar imaging, and that requires that we have a

0:48:29.880 --> 0:48:34.960
<v Speaker 1>precise knowledge of the spacecraft's trajectory so that the software

0:48:35.040 --> 0:48:39.280
<v Speaker 1>we use to process that information can create a meaningful

0:48:39.440 --> 0:48:43.160
<v Speaker 1>image from that data. Like it's not like it's sending

0:48:43.200 --> 0:48:45.719
<v Speaker 1>a JPEG to us. It's sending us data that we

0:48:46.080 --> 0:48:50.840
<v Speaker 1>then use to create an image with sophisticated software we

0:48:50.880 --> 0:48:53.839
<v Speaker 1>have running on computers here on Earth. If we don't

0:48:53.920 --> 0:48:57.320
<v Speaker 1>know the trajectory precisely, then it's almost like we're building

0:48:57.360 --> 0:48:59.719
<v Speaker 1>a picture, but we're doing it from the wrong perspective,

0:48:59.840 --> 0:49:02.080
<v Speaker 1>and it would leave us with an image that's nothing

0:49:02.200 --> 0:49:05.520
<v Speaker 1>like what we were actually trying to capture with the satellite.

0:49:05.920 --> 0:49:11.480
<v Speaker 1>So it is imperative that we know the actual trajectory

0:49:11.600 --> 0:49:15.800
<v Speaker 1>of a spacecraft. Then we have flight path control, the

0:49:15.960 --> 0:49:19.200
<v Speaker 1>third of the three departments I was talking about. Again,

0:49:19.280 --> 0:49:21.520
<v Speaker 1>you could probably guess what this is about based on

0:49:21.600 --> 0:49:24.560
<v Speaker 1>the name. We can summarize this by saying that this

0:49:24.960 --> 0:49:28.120
<v Speaker 1>is the part of space navigation where we figure out

0:49:28.239 --> 0:49:31.440
<v Speaker 1>how to get the spacecraft from where it actually is

0:49:32.120 --> 0:49:34.880
<v Speaker 1>to where it is supposed to be. How can you

0:49:34.960 --> 0:49:39.160
<v Speaker 1>get the spacecraft to return to the reference trajectory that

0:49:39.520 --> 0:49:42.239
<v Speaker 1>you had set in the beginning. And here's another good

0:49:42.320 --> 0:49:46.200
<v Speaker 1>reason to put so much emphasis on orbit determination, because

0:49:46.239 --> 0:49:49.000
<v Speaker 1>spacecraft have a very limited set of options that they

0:49:49.080 --> 0:49:51.760
<v Speaker 1>can use in order to return to the correct course.

0:49:52.320 --> 0:49:57.160
<v Speaker 1>An interplanetary spacecraft, like a satellite that's designed to fly by, say,

0:49:57.640 --> 0:50:01.200
<v Speaker 1>one of Saturn's moons, it needs to on course once

0:50:01.239 --> 0:50:04.200
<v Speaker 1>it separates from the launch vehicle. You know, once it

0:50:04.360 --> 0:50:07.680
<v Speaker 1>separates from the rocket that pushes it up into space.

0:50:08.440 --> 0:50:11.200
<v Speaker 1>So this is kind of like a bowler releasing a

0:50:11.320 --> 0:50:14.120
<v Speaker 1>bowling ball. You know, once that ball leaves your hand,

0:50:14.920 --> 0:50:18.040
<v Speaker 1>there ain't no amount of you waving or leaning that's

0:50:18.080 --> 0:50:21.200
<v Speaker 1>really going to affect the ball's trajectory. You've set it

0:50:21.280 --> 0:50:25.000
<v Speaker 1>on a path and you can't really influence it anymore. Well,

0:50:25.600 --> 0:50:30.600
<v Speaker 1>we can still influence spacecraft a little bit, but that

0:50:31.040 --> 0:50:35.719
<v Speaker 1>initial release from the launch vehicle is the primary thing

0:50:35.800 --> 0:50:39.920
<v Speaker 1>of putting it on its proper trajectory. So spacecraft can

0:50:39.960 --> 0:50:42.800
<v Speaker 1>have like thrusters or rocket engines that can fire to

0:50:42.880 --> 0:50:45.680
<v Speaker 1>adjust their course a little bit. But obviously there's actually

0:50:45.680 --> 0:50:49.040
<v Speaker 1>a limit to how much fuel any spacecraft is able

0:50:49.080 --> 0:50:52.280
<v Speaker 1>to carry. And there ain't no gas stations in space,

0:50:52.760 --> 0:50:55.640
<v Speaker 1>at least not in our neighborhood. So fuel is a

0:50:55.760 --> 0:51:00.120
<v Speaker 1>limited resource. And that's you know, an understatement, but it's

0:51:00.120 --> 0:51:04.080
<v Speaker 1>important to remember. So let's say a spacecraft has gone

0:51:04.200 --> 0:51:07.000
<v Speaker 1>a little bit off course. The flight path control group

0:51:07.080 --> 0:51:10.320
<v Speaker 1>then has to figure out how far off course is it.

0:51:10.719 --> 0:51:13.120
<v Speaker 1>Then they have to figure out the commands needed to

0:51:13.320 --> 0:51:16.560
<v Speaker 1>have the spacecraft returned to its reference trajectory. So they

0:51:16.600 --> 0:51:20.160
<v Speaker 1>take the data from the orbit determination group that tells them, okay,

0:51:20.360 --> 0:51:22.959
<v Speaker 1>how far off course are we. Then they start running

0:51:22.960 --> 0:51:25.040
<v Speaker 1>the calculations how much is it going to take for

0:51:25.160 --> 0:51:27.600
<v Speaker 1>us to get back to where we need to be? Uh?

0:51:27.920 --> 0:51:30.560
<v Speaker 1>This means figuring out the proper change in velocity for

0:51:30.719 --> 0:51:33.120
<v Speaker 1>the spacecraft and if it's been a while since you've

0:51:33.160 --> 0:51:36.080
<v Speaker 1>had physics, I want to remind you that velocity isn't

0:51:36.280 --> 0:51:39.600
<v Speaker 1>just speed. A lot of folks use the word velocity

0:51:39.800 --> 0:51:42.800
<v Speaker 1>to stand in for speed, but that's just part of it.

0:51:42.960 --> 0:51:46.400
<v Speaker 1>Velocity is a vector. So in addition to speed, we

0:51:46.520 --> 0:51:49.360
<v Speaker 1>have to have a direction. So a change in velocity

0:51:49.840 --> 0:51:52.080
<v Speaker 1>is an acceleration. It can be a change in speed

0:51:52.600 --> 0:51:56.800
<v Speaker 1>or direction or both. The flight path control team figures

0:51:56.800 --> 0:52:00.680
<v Speaker 1>out what change in velocity is necessary, so they indicate

0:52:00.760 --> 0:52:04.000
<v Speaker 1>the magnitude and the direction that is required in order

0:52:04.080 --> 0:52:07.680
<v Speaker 1>for the spacecraft to return to its reference trajectory. Now,

0:52:07.760 --> 0:52:10.880
<v Speaker 1>the flight path control team doesn't initiate the actual maneuver.

0:52:11.400 --> 0:52:14.040
<v Speaker 1>They just designed the maneuver, or at least they design

0:52:14.120 --> 0:52:17.200
<v Speaker 1>the parameters of the maneuver. It needs to have this

0:52:17.440 --> 0:52:21.200
<v Speaker 1>change in direction and this magnitude. They send that information

0:52:21.400 --> 0:52:25.200
<v Speaker 1>to another team, a spacecraft engineering team, and it's this

0:52:25.320 --> 0:52:28.680
<v Speaker 1>group that then use stuff like attitude control systems and

0:52:28.840 --> 0:52:32.560
<v Speaker 1>thrusters or rocket engines to produce the change in velocity

0:52:32.680 --> 0:52:35.520
<v Speaker 1>that was indicated by the flat flight path control teams. So,

0:52:35.520 --> 0:52:38.200
<v Speaker 1>in other words, they're the ones to take this data

0:52:38.719 --> 0:52:41.360
<v Speaker 1>that says, here's what we need to have happen, and

0:52:41.400 --> 0:52:44.040
<v Speaker 1>they're the ones to actually activate the systems to make

0:52:44.080 --> 0:52:47.760
<v Speaker 1>it happen. NASA refers to small flight path control maneuvers

0:52:48.120 --> 0:52:52.200
<v Speaker 1>as trajectory correction maneuvers, which makes sense. You're trying to

0:52:52.239 --> 0:52:55.879
<v Speaker 1>correct it move it back to its reference trajectory. Now,

0:52:56.239 --> 0:52:59.200
<v Speaker 1>as we conduct more space exploration, we learned things that

0:52:59.280 --> 0:53:02.520
<v Speaker 1>are really able for future missions. So, for example, if

0:53:02.600 --> 0:53:04.640
<v Speaker 1>we were to plot out a fly by satellite to

0:53:04.680 --> 0:53:08.839
<v Speaker 1>go to Saturn, we would incorporate some gravity assist fly by.

0:53:08.880 --> 0:53:12.000
<v Speaker 1>It's most likely this is where you leverage the gravitational

0:53:12.120 --> 0:53:16.880
<v Speaker 1>pull of celestial body like another planet, to assist the

0:53:17.000 --> 0:53:18.920
<v Speaker 1>spacecraft on its way by giving it kind of a

0:53:19.000 --> 0:53:23.279
<v Speaker 1>slight pull slash push towards its destination and a change

0:53:23.280 --> 0:53:26.560
<v Speaker 1>in velocity. It's a boost, kind of like someone giving

0:53:26.600 --> 0:53:28.799
<v Speaker 1>you a little push when you're swinging on a swing set,

0:53:28.960 --> 0:53:32.280
<v Speaker 1>although it can also you know, change your direction somewhat.

0:53:32.560 --> 0:53:35.160
<v Speaker 1>And as we understand these things and we're able to

0:53:35.239 --> 0:53:38.920
<v Speaker 1>build it in, we can have that planned from the beginning,

0:53:39.120 --> 0:53:42.960
<v Speaker 1>so we can build them into an actual mission. When

0:53:43.000 --> 0:53:45.600
<v Speaker 1>we've got a good handle on those things, NASA can

0:53:45.680 --> 0:53:48.319
<v Speaker 1>call any sort of velocity maneuvers that we know we're

0:53:48.360 --> 0:53:52.480
<v Speaker 1>going to have to do deterministic. That is, we have

0:53:52.560 --> 0:53:56.320
<v Speaker 1>already determined the velocity maneuvers that we will need to

0:53:56.840 --> 0:54:01.239
<v Speaker 1>conduct in order to maintain our reference true jectory given

0:54:01.280 --> 0:54:04.200
<v Speaker 1>the route that we're following. We know that they are

0:54:04.280 --> 0:54:07.440
<v Speaker 1>going to be maneuvers necessary to stay on course, and

0:54:07.520 --> 0:54:10.440
<v Speaker 1>we have a good idea of what they are and

0:54:10.600 --> 0:54:13.120
<v Speaker 1>when we will need to execute them. But there are

0:54:13.160 --> 0:54:17.279
<v Speaker 1>other types of maneuvers that will call stochastic. These are

0:54:17.360 --> 0:54:20.360
<v Speaker 1>maneuvers that we know we're gonna need to make, but

0:54:20.520 --> 0:54:23.320
<v Speaker 1>we don't necessarily know. More like, we don't know what

0:54:23.520 --> 0:54:26.719
<v Speaker 1>the magnitude of those changes might have to be. We

0:54:26.920 --> 0:54:30.440
<v Speaker 1>might not fully understand the effect of those maneuvers ahead

0:54:30.480 --> 0:54:35.040
<v Speaker 1>of time, because we're going through uncharted ground, if you

0:54:35.320 --> 0:54:38.279
<v Speaker 1>if you will. We're not following something that we've already done,

0:54:38.360 --> 0:54:41.200
<v Speaker 1>where we already kind of have a grasp on what

0:54:41.400 --> 0:54:44.640
<v Speaker 1>we need to do. And then, of course occasionally sometimes

0:54:44.680 --> 0:54:46.840
<v Speaker 1>we have to do these maneuvers when something we didn't

0:54:46.840 --> 0:54:50.040
<v Speaker 1>anticipate at all happens and we have to design and

0:54:50.200 --> 0:54:54.120
<v Speaker 1>conduct a maneuver kind of on demand. Also, I should

0:54:54.160 --> 0:54:58.080
<v Speaker 1>mention that attitude control I mentioned it earlier Attitude control

0:54:58.360 --> 0:55:01.320
<v Speaker 1>is not about whether or not you're spacecraft is sassin you.

0:55:02.160 --> 0:55:05.360
<v Speaker 1>It has nothing to do with sass. Attitude refers to

0:55:05.520 --> 0:55:09.480
<v Speaker 1>the angular orientation of a spacecraft given some other point

0:55:09.480 --> 0:55:12.160
<v Speaker 1>of reference. Again, you have to have a point of reference,

0:55:12.760 --> 0:55:16.280
<v Speaker 1>because I mean, if you think about it, outer space

0:55:16.320 --> 0:55:19.400
<v Speaker 1>doesn't really have an up or down. You have to

0:55:19.440 --> 0:55:23.360
<v Speaker 1>have a point of reference and compare your position to

0:55:23.600 --> 0:55:26.400
<v Speaker 1>that point of reference, or you have to, you know,

0:55:26.560 --> 0:55:28.279
<v Speaker 1>use your point of reference to in order to make

0:55:28.520 --> 0:55:32.440
<v Speaker 1>a determination about something's positions. So you've gotta have a

0:55:32.520 --> 0:55:34.279
<v Speaker 1>point of reference to start from in order for you

0:55:34.360 --> 0:55:37.200
<v Speaker 1>to say something like that durned things upside down or

0:55:37.280 --> 0:55:41.480
<v Speaker 1>backwards or you know, or whatever. Also, there are interesting

0:55:41.560 --> 0:55:45.719
<v Speaker 1>ways to change the angular orientation of a spacecraft, and

0:55:45.880 --> 0:55:49.760
<v Speaker 1>some of them do not involve thrusters or rocket engines. Instead,

0:55:49.840 --> 0:55:54.040
<v Speaker 1>they might involve something like momentum wheels, as in, you know,

0:55:54.280 --> 0:55:58.719
<v Speaker 1>physical wheels a rotor spun by a motor. Now I

0:55:58.719 --> 0:56:02.280
<v Speaker 1>would get into this further, but that requires a pretty

0:56:02.400 --> 0:56:05.480
<v Speaker 1>long discussion about things like the conservation of momentum and

0:56:05.719 --> 0:56:08.360
<v Speaker 1>equal and opposite reactions and stuff like that, and we

0:56:08.640 --> 0:56:11.200
<v Speaker 1>don't really have time for that this episode. Is already

0:56:11.239 --> 0:56:13.840
<v Speaker 1>going super long, and I don't want Tardy to hate

0:56:13.880 --> 0:56:19.240
<v Speaker 1>me more than she does already. So she doesn't hate me, folks,

0:56:19.400 --> 0:56:21.040
<v Speaker 1>She's super nice to me. I just want to make

0:56:21.080 --> 0:56:23.840
<v Speaker 1>that clear. That was more of a jest. But the

0:56:24.239 --> 0:56:27.160
<v Speaker 1>short version of all this is that using stuff like

0:56:27.280 --> 0:56:30.759
<v Speaker 1>momentum wheels can make it possible to change the attitude

0:56:30.880 --> 0:56:34.120
<v Speaker 1>of a spacecraft without having to use thrusters. And as

0:56:34.200 --> 0:56:38.640
<v Speaker 1>we've previously established, fuel is a precious resource. So that's

0:56:38.680 --> 0:56:41.400
<v Speaker 1>a good thing to know, right to build in systems

0:56:41.680 --> 0:56:45.600
<v Speaker 1>that allow us to make changes to a spacecraft's orientation,

0:56:45.719 --> 0:56:49.600
<v Speaker 1>for example, without having to burn fuel to do it. Still,

0:56:50.000 --> 0:56:53.240
<v Speaker 1>it's not uncommon that the spacecraft engineering team will actually

0:56:53.320 --> 0:56:56.280
<v Speaker 1>have to initiate a rocket engine or a thruster ignition

0:56:56.680 --> 0:56:59.840
<v Speaker 1>to provide the thrust needed to get back onto the

0:57:00.040 --> 0:57:03.640
<v Speaker 1>reference trajectory. Uh, the timing on these maneuvers has to

0:57:03.719 --> 0:57:07.520
<v Speaker 1>be incredibly precise, both because you don't want to waste

0:57:07.600 --> 0:57:09.680
<v Speaker 1>even a drop of fuel if you can help it,

0:57:10.239 --> 0:57:13.359
<v Speaker 1>and also that if you fire a thruster for too

0:57:13.440 --> 0:57:15.520
<v Speaker 1>long or not long enough, then you're not going to

0:57:15.600 --> 0:57:19.320
<v Speaker 1>return to your reference trajectory. So imagine, for a moment

0:57:19.360 --> 0:57:23.200
<v Speaker 1>that you're sitting in mission control and you are relying

0:57:23.320 --> 0:57:27.640
<v Speaker 1>on complex calculations from data sent back to you from

0:57:27.800 --> 0:57:32.200
<v Speaker 1>space just to tell you where that something is right,

0:57:32.680 --> 0:57:35.880
<v Speaker 1>and that's something the spacecraft is so far away that

0:57:36.000 --> 0:57:38.560
<v Speaker 1>there is no means for us to observe it directly.

0:57:38.800 --> 0:57:41.600
<v Speaker 1>All you have is the data coming back to go by,

0:57:42.400 --> 0:57:44.360
<v Speaker 1>and then you have to come up with the command

0:57:44.760 --> 0:57:48.560
<v Speaker 1>to send via radio back up to this object to

0:57:48.680 --> 0:57:50.880
<v Speaker 1>get it back onto the course it's supposed to be

0:57:50.960 --> 0:57:54.320
<v Speaker 1>following the data you have indicates that the thing you

0:57:54.400 --> 0:57:57.840
<v Speaker 1>know was in this one particular position several minutes ago,

0:57:58.160 --> 0:57:59.880
<v Speaker 1>So you have to figure out where it is now

0:58:00.520 --> 0:58:04.640
<v Speaker 1>based on calculations with the data that you have, knowing

0:58:05.000 --> 0:58:09.240
<v Speaker 1>that that is at best maybe a precise approximation, but

0:58:09.320 --> 0:58:12.320
<v Speaker 1>still an approximation. Then you figure out the command you

0:58:12.400 --> 0:58:15.120
<v Speaker 1>need to send to where the spacecraft is going to

0:58:15.280 --> 0:58:18.680
<v Speaker 1>be in order to get it to take the action

0:58:18.960 --> 0:58:22.080
<v Speaker 1>to get it to where it should be. This whole

0:58:22.160 --> 0:58:25.439
<v Speaker 1>thing is mind boggling to me. It kind of makes

0:58:25.480 --> 0:58:29.680
<v Speaker 1>me think of like submarine navigators who use precise charts

0:58:30.200 --> 0:58:33.440
<v Speaker 1>and timing like a stop watch in order to plot

0:58:33.600 --> 0:58:37.560
<v Speaker 1>underwater courses. Because they're not able to just look outside.

0:58:37.640 --> 0:58:40.840
<v Speaker 1>I mean, at the depths that submarines can travel. You

0:58:40.920 --> 0:58:44.560
<v Speaker 1>can't have windows because they would collapse in from the pressure.

0:58:45.040 --> 0:58:50.520
<v Speaker 1>So you're in a tin can underwater, and you're using

0:58:51.200 --> 0:58:54.880
<v Speaker 1>very precise maps and a stopwatch and knowledge of how

0:58:55.000 --> 0:58:58.600
<v Speaker 1>fast you're moving in order to make calculations to determine

0:58:58.640 --> 0:59:01.080
<v Speaker 1>whether or not you're going to bump into something. It's

0:59:01.880 --> 0:59:05.800
<v Speaker 1>hard for me to even contemplate. Well, once the spacecraft

0:59:05.840 --> 0:59:09.480
<v Speaker 1>engineering team has done their thing, that whole process has

0:59:09.520 --> 0:59:12.160
<v Speaker 1>to repeat itself. The orbit determination team has to figure

0:59:12.160 --> 0:59:14.880
<v Speaker 1>out if the spacecraft is in fact back on its

0:59:14.960 --> 0:59:19.080
<v Speaker 1>reference trajectory, or if they'll need to conduct another maneuver,

0:59:19.600 --> 0:59:22.000
<v Speaker 1>and so on and so forth. And because there's so

0:59:22.120 --> 0:59:25.919
<v Speaker 1>many little things that can pull a spacecraft off track,

0:59:26.360 --> 0:59:31.840
<v Speaker 1>this becomes a continuous process. It's incredible to me that

0:59:31.960 --> 0:59:34.480
<v Speaker 1>people figured this stuff out, that they figured out how

0:59:34.600 --> 0:59:37.640
<v Speaker 1>to not just not just how the universe works, Like

0:59:37.680 --> 0:59:40.880
<v Speaker 1>it's already incredible to me that Einstein was able to

0:59:41.000 --> 0:59:46.160
<v Speaker 1>determine these in incredible theories of special and general relativity,

0:59:46.600 --> 0:59:49.360
<v Speaker 1>but then for people to build on that and to

0:59:49.440 --> 0:59:54.240
<v Speaker 1>make technologies that take that into account, it's it's phenomenal.

0:59:54.320 --> 0:59:57.240
<v Speaker 1>It also tells you by the way science works, right,

0:59:57.560 --> 1:00:01.280
<v Speaker 1>because if science didn't work, the technology we build that

1:00:02.200 --> 1:00:07.040
<v Speaker 1>leverages that science, it wouldn't work. So science works or

1:00:07.120 --> 1:00:09.840
<v Speaker 1>else are tech wouldn't work, especially when it comes to

1:00:09.880 --> 1:00:12.760
<v Speaker 1>space navigation. Now, there is a lot more that we

1:00:12.800 --> 1:00:16.080
<v Speaker 1>could say about spacecraft navigation. I haven't really gone into

1:00:16.360 --> 1:00:21.280
<v Speaker 1>deep details here, uh like how do you determine what

1:00:21.360 --> 1:00:24.400
<v Speaker 1>a spacecraft's velocity is? For example? I haven't talked about

1:00:24.440 --> 1:00:27.920
<v Speaker 1>that process, but I felt this was a good if

1:00:27.960 --> 1:00:31.280
<v Speaker 1>you will high level overview of the topic. If you

1:00:31.320 --> 1:00:34.919
<v Speaker 1>would like to know more details, let me know. I'll

1:00:35.200 --> 1:00:38.000
<v Speaker 1>research and write and do a follow up episode and

1:00:38.160 --> 1:00:40.400
<v Speaker 1>it will reference this one, but it will go into

1:00:40.480 --> 1:00:43.680
<v Speaker 1>much more detail to talk about the actual processes and

1:00:43.760 --> 1:00:46.400
<v Speaker 1>technologies we use to do the things I've talked about

1:00:46.480 --> 1:00:49.520
<v Speaker 1>in this episode. If you want that episode or any

1:00:49.600 --> 1:00:52.760
<v Speaker 1>other topic on tech Stuff, reach out to me on Twitter.

1:00:52.920 --> 1:00:54.200
<v Speaker 1>That's the best way to get in touch with me.

1:00:54.640 --> 1:00:57.120
<v Speaker 1>The handle we use for the show is tech Stuff

1:00:57.520 --> 1:01:03.000
<v Speaker 1>H s W and I'll talk to you again really soon. Yeah.

1:01:07.080 --> 1:01:10.080
<v Speaker 1>Text Stuff is an I Heart Radio production. For more

1:01:10.200 --> 1:01:13.560
<v Speaker 1>podcasts from I Heart Radio, visit the I heart radio, app,

1:01:13.680 --> 1:01:16.840
<v Speaker 1>Apple podcasts, or wherever you listen to your favorite shows.