1 00:00:02,470 --> 00:00:11,900 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:13,100 --> 00:00:15,900 Speaker 2: Hey, welcome to Weird House Cinema. This is Rob Lamb. 3 00:00:16,540 --> 00:00:19,040 Speaker 3: And this is Joe McCormick. And today on the podcast, 4 00:00:19,100 --> 00:00:22,919 Speaker 3: we're going to be talking about the 1984 Italian dystopian 5 00:00:23,079 --> 00:00:26,020 Speaker 3: action film, Warriors of the Year 2072, also known as 6 00:00:26,100 --> 00:00:35,630 Speaker 3: Rome Rebellion. 2033. Yeah, that's a different year. Rome 2033 colon, 7 00:00:35,810 --> 00:00:40,030 Speaker 3: the fighter centurions also known as the new gladiators and 8 00:00:40,090 --> 00:00:42,129 Speaker 3: so on and so on. Lot of titles in the 9 00:00:42,159 --> 00:00:45,920 Speaker 3: different international markets. Uh, just a warning up top about 10 00:00:45,960 --> 00:00:49,780 Speaker 3: this one to any viewers who have photosensitive epilepsy, like 11 00:00:50,020 --> 00:00:52,380 Speaker 3: one third of this movie is in strobe lights, but 12 00:00:52,400 --> 00:00:55,080 Speaker 3: they're very cool scenes. You can make the call on 13 00:00:55,100 --> 00:00:56,319 Speaker 3: whether it's worth it. Yeah. 14 00:00:56,360 --> 00:00:59,520 Speaker 2: We'll have a lot to say about the lighting here. Um, the, 15 00:00:59,560 --> 00:01:01,300 Speaker 2: the title I have to admit for this one is 16 00:01:01,320 --> 00:01:04,940 Speaker 2: pretty generic and easy to get lost in the shuffle 17 00:01:05,000 --> 00:01:08,100 Speaker 2: when it comes to particularly Italian, Italian genre films of 18 00:01:08,140 --> 00:01:10,800 Speaker 2: this period. I think the generic title is one of 19 00:01:10,819 --> 00:01:13,120 Speaker 2: the reasons I never actually watched this one till now. 20 00:01:13,680 --> 00:01:16,630 Speaker 2: It sounds so much like The New Barbarians, one of 21 00:01:16,670 --> 00:01:21,450 Speaker 2: the names for a pretty insane post-apocalyptic Enzo G. Castellari film, 22 00:01:21,530 --> 00:01:23,150 Speaker 2: which also has Fred Williamson in it. 23 00:01:23,770 --> 00:01:26,530 Speaker 3: He was doing all of these. I haven't seen that one. 24 00:01:26,560 --> 00:01:28,940 Speaker 3: I might have to check that out. I do like 25 00:01:28,959 --> 00:01:33,800 Speaker 3: some Castellari. But, of course, this movie was not Enzo G. Castellari. 26 00:01:34,220 --> 00:01:37,420 Speaker 3: It was directed by the one, the only, Lucio Fulci. 27 00:01:38,760 --> 00:01:41,820 Speaker 3: I will, my opinion is this is not one of 28 00:01:41,860 --> 00:01:46,280 Speaker 3: his best, but it was at least to me, highly amusing. Uh, 29 00:01:46,310 --> 00:01:48,130 Speaker 3: so I would not put it on the shelf with 30 00:01:48,170 --> 00:01:51,570 Speaker 3: like the gates of hell trilogy, uh, or conquest. I 31 00:01:51,610 --> 00:01:54,430 Speaker 3: think those are like my favorites of his. Uh, but 32 00:01:54,470 --> 00:01:56,810 Speaker 3: this is also not on the bottom rung for me. 33 00:01:56,850 --> 00:01:57,720 Speaker 3: It's somewhere in the middle. 34 00:01:58,440 --> 00:02:01,220 Speaker 2: Yeah. Yeah. I, I, I'd certainly argue that it's far 35 00:02:01,320 --> 00:02:05,220 Speaker 2: from the worst. And, um, You know, for instance, unless 36 00:02:05,240 --> 00:02:09,280 Speaker 2: your appetite for sweat spandex and Keith Emerson just overpowers 37 00:02:09,320 --> 00:02:13,910 Speaker 2: everything else, 2072 is an easy pick over 1984's Murder Rock. 38 00:02:14,889 --> 00:02:17,330 Speaker 2: Though some people may absolutely love Murder Rock, fair enough. 39 00:02:17,410 --> 00:02:21,450 Speaker 2: But I would say that I think Warriors of the 40 00:02:21,470 --> 00:02:24,630 Speaker 2: Year 2072 is absolutely a must-see if you were at 41 00:02:25,070 --> 00:02:28,780 Speaker 2: all a big fan of Fulci's aesthetics, because it's pretty 42 00:02:28,820 --> 00:02:32,590 Speaker 2: much his only science fiction film. as we've discussed before. 43 00:02:32,630 --> 00:02:33,570 Speaker 3: It makes me want more. 44 00:02:33,590 --> 00:02:34,430 Speaker 2: Yeah, yeah. 45 00:02:34,550 --> 00:02:35,240 Speaker 3: I wish, yeah. 46 00:02:35,530 --> 00:02:38,280 Speaker 2: Yeah, it's one of those situations where you're like, man, 47 00:02:38,300 --> 00:02:42,080 Speaker 2: we could have had at least one more proper Fulci 48 00:02:42,100 --> 00:02:43,830 Speaker 2: at full power sci-fi film. 49 00:02:44,230 --> 00:02:46,970 Speaker 3: Like, can you imagine Fulci doing a space movie? This 50 00:02:47,050 --> 00:02:50,880 Speaker 3: one isn't in space, but like, Fulci doing a star 51 00:02:50,919 --> 00:02:54,780 Speaker 3: crash style Gonzo space opera. That could have been amazing. 52 00:02:54,960 --> 00:02:56,760 Speaker 2: Yeah. Like even if it was terrible, I would, I 53 00:02:56,860 --> 00:02:59,480 Speaker 2: would want it because, you know, as we've discussed before, 54 00:02:59,500 --> 00:03:02,720 Speaker 2: despite his enduring fame as a master of dreamlike horror 55 00:03:02,760 --> 00:03:06,590 Speaker 2: and gore, he directed various pictures of different genres, including 56 00:03:06,620 --> 00:03:10,190 Speaker 2: Westerns and comedies. Uh, but the only other contender for 57 00:03:10,230 --> 00:03:14,370 Speaker 2: a Fulci sci-fi is this 1965 comedy, uh, double O 58 00:03:14,430 --> 00:03:19,120 Speaker 2: two operation moon. Um, which I think has some people, 59 00:03:19,300 --> 00:03:22,950 Speaker 2: some Fulci completists have found things to enjoy in it. 60 00:03:23,440 --> 00:03:25,299 Speaker 2: But it's a black and white picture. It's a different 61 00:03:25,380 --> 00:03:28,620 Speaker 2: era of Fulci. And it is not like the second 62 00:03:28,680 --> 00:03:33,169 Speaker 2: helping of full-blown Fulci future that you're going to be 63 00:03:33,230 --> 00:03:34,750 Speaker 2: left pining for after this picture. 64 00:03:35,090 --> 00:03:39,950 Speaker 3: Warriors of the Year 2072 is not quite as immediately 65 00:03:40,050 --> 00:03:43,450 Speaker 3: recognizable as Fulci aesthetics, as I would say, like his 66 00:03:43,490 --> 00:03:45,450 Speaker 3: horror films are. You know, you watch one of his 67 00:03:45,810 --> 00:03:48,810 Speaker 3: Jallo movies or, um, or one of the, the zombie, 68 00:03:48,840 --> 00:03:53,740 Speaker 3: you know, the gore horror movies, those like within a minute, uh, 69 00:03:53,800 --> 00:03:56,600 Speaker 3: you know, who directed this, you know, there's just, there's 70 00:03:56,660 --> 00:03:59,380 Speaker 3: a tangible quality. It might be kind of hard to 71 00:03:59,440 --> 00:04:01,980 Speaker 3: say what it is, but it has something to do with, uh, 72 00:04:02,340 --> 00:04:05,980 Speaker 3: weird dreamlike images, things that don't make narrative sense. And 73 00:04:06,020 --> 00:04:08,340 Speaker 3: yet they, they strongly kind of resonate in the gut. 74 00:04:08,700 --> 00:04:12,060 Speaker 3: There's that weird perverse sensibility with gore. Like, let's get 75 00:04:12,090 --> 00:04:14,150 Speaker 3: a closer look at that. You know, all these kind 76 00:04:14,190 --> 00:04:18,650 Speaker 3: of Fulci things. This movie doesn't quite go all the 77 00:04:18,690 --> 00:04:22,089 Speaker 3: way there, but there are muted aspects of all that 78 00:04:22,190 --> 00:04:24,310 Speaker 3: stuff at play if you know what to look for. 79 00:04:24,750 --> 00:04:27,980 Speaker 3: And there's one scene that really screamed Fulci to me. 80 00:04:28,000 --> 00:04:31,060 Speaker 3: It was the scene where the whistling assassins appear in 81 00:04:31,100 --> 00:04:31,560 Speaker 3: the house. 82 00:04:31,880 --> 00:04:35,540 Speaker 2: Oh, yeah, absolutely. Yeah, some strong giallo elements there for sure. 83 00:04:35,560 --> 00:04:36,700 Speaker 3: Yeah. 84 00:04:37,180 --> 00:04:41,370 Speaker 2: So, yeah, all the hallmarks of Fulci are present, again, 85 00:04:41,470 --> 00:04:43,610 Speaker 2: like you said, in sort of muted form in many cases, 86 00:04:43,650 --> 00:04:46,980 Speaker 2: but they're absolutely there. 2072 is a rare glimpse of 87 00:04:47,540 --> 00:04:50,120 Speaker 2: the future via Fulci in the same way that Conquest 88 00:04:50,580 --> 00:04:55,630 Speaker 2: from the previous year is a rare dose of Fulci fantasy. So, 89 00:04:55,950 --> 00:04:59,530 Speaker 2: you know, 2072 definitely has all those hallmark of visual obsessions, 90 00:04:59,990 --> 00:05:02,670 Speaker 2: but it's all refracted through the lens of technology and 91 00:05:02,710 --> 00:05:06,730 Speaker 2: mass media. So this is the only Fulci film, I believe, 92 00:05:06,810 --> 00:05:09,760 Speaker 2: that will give you the likes of, you know, retro 93 00:05:09,800 --> 00:05:11,640 Speaker 2: technological computer interfaces. 94 00:05:12,040 --> 00:05:12,340 Speaker 3: Oh, yeah. 95 00:05:12,580 --> 00:05:21,380 Speaker 2: Dystopian stormtroopers. Face-melting laser guns. Cyberpunk cityscapes. Pre-total recall dream 96 00:05:21,420 --> 00:05:26,580 Speaker 2: inducer chairs. You'll get cyborgs. You'll get supercomputers. You will 97 00:05:26,620 --> 00:05:30,950 Speaker 2: get flying cars. And also there's so much more, but 98 00:05:30,990 --> 00:05:34,270 Speaker 2: there is going to be some legitimate sci-fi, I think, 99 00:05:34,570 --> 00:05:38,350 Speaker 2: technology and media commentary here. And maybe that's why the 100 00:05:38,390 --> 00:05:42,580 Speaker 2: dreamlike elements are still here, but... this film may be 101 00:05:42,660 --> 00:05:44,780 Speaker 2: just by virtue of its genre has to adhere a 102 00:05:44,839 --> 00:05:48,000 Speaker 2: bit more to logic and has to sort of explain 103 00:05:48,040 --> 00:05:49,020 Speaker 2: the setting a bit more. 104 00:05:50,440 --> 00:05:52,860 Speaker 3: It also would not be full cheat without something gross 105 00:05:52,920 --> 00:05:56,000 Speaker 3: happening to somebody's eyes. And this movie has it. Indeed. 106 00:05:56,060 --> 00:06:01,790 Speaker 3: There's a character whose entire sheet is, uh, has weird 107 00:06:01,870 --> 00:06:03,370 Speaker 3: past eye trauma. Yeah. 108 00:06:04,390 --> 00:06:06,830 Speaker 2: There's an entire character just for the eye trauma and, uh, 109 00:06:06,850 --> 00:06:10,000 Speaker 2: it kind of gets it in both directions. So, Um, yeah, 110 00:06:10,060 --> 00:06:12,640 Speaker 2: I I'd say for my money, the main bits that 111 00:06:12,700 --> 00:06:16,340 Speaker 2: were a little thin in 2072 are going to be the, 112 00:06:16,460 --> 00:06:21,460 Speaker 2: the motorcycle kill bike action sequences themselves, despite being, I suppose, 113 00:06:21,500 --> 00:06:24,380 Speaker 2: like the leading premise. Like it's pretty clear, like this 114 00:06:24,430 --> 00:06:28,640 Speaker 2: was maybe one of the more, uh, expensive and essential 115 00:06:28,690 --> 00:06:31,140 Speaker 2: parts of the film for, you know, the, some of the, 116 00:06:31,250 --> 00:06:34,490 Speaker 2: the money, uh, folks behind it. Uh, you can almost 117 00:06:34,529 --> 00:06:36,070 Speaker 2: get the sense that someone's like, Hey, we got a 118 00:06:36,070 --> 00:06:38,380 Speaker 2: bunch of motorcycle stunt men. and they really want to 119 00:06:38,390 --> 00:06:42,580 Speaker 2: blow some stuff up. Can that be the movie? And 120 00:06:42,620 --> 00:06:44,600 Speaker 2: maybe it grows from there. I'm not entirely sure. 121 00:06:45,000 --> 00:06:48,359 Speaker 3: I would say the motorcycle action scene at the beginning 122 00:06:48,400 --> 00:06:52,339 Speaker 3: of the movie is particularly underwhelming. That one is, and 123 00:06:52,400 --> 00:06:55,140 Speaker 3: it's funny because the whole thing is like, this is 124 00:06:55,180 --> 00:06:57,560 Speaker 3: what the fans are going crazy for. This is what 125 00:06:57,580 --> 00:06:59,820 Speaker 3: is driving them wild. And when you see the action, 126 00:06:59,839 --> 00:07:04,620 Speaker 3: it feels a little, you know, it's just like, it's 127 00:07:04,700 --> 00:07:05,400 Speaker 3: not thrilling. 128 00:07:05,500 --> 00:07:08,720 Speaker 2: There's some, some cute little kicks. kicking people off motorbikes 129 00:07:08,779 --> 00:07:13,360 Speaker 2: and all. And obviously some really legitimate stunt work. But yeah, 130 00:07:13,420 --> 00:07:15,680 Speaker 2: by the time we get to the main event, that's 131 00:07:15,700 --> 00:07:16,800 Speaker 2: when we're going to get a bit more of the 132 00:07:16,860 --> 00:07:17,660 Speaker 2: gore and the fire. 133 00:07:18,120 --> 00:07:20,840 Speaker 3: The action scenes are actually, some of the best action 134 00:07:20,920 --> 00:07:24,680 Speaker 3: I think is not on the motorcycles, or excuse me, 135 00:07:24,700 --> 00:07:30,200 Speaker 3: the kill bikes. It is the strobe light martial arts 136 00:07:30,260 --> 00:07:32,840 Speaker 3: scenes with Fred and Hal and stuff in the middle 137 00:07:32,860 --> 00:07:33,240 Speaker 3: of the movie. 138 00:07:33,300 --> 00:07:33,440 Speaker 1: Yeah. 139 00:07:34,000 --> 00:07:34,300 Speaker 2: Yeah. 140 00:07:34,360 --> 00:07:34,560 Speaker 3: Yeah. 141 00:07:34,600 --> 00:07:34,740 Speaker 1: Yeah. 142 00:07:34,750 --> 00:07:37,120 Speaker 2: There, there's some, there's some fun martial arts shot in 143 00:07:37,140 --> 00:07:38,700 Speaker 2: a very dreamlike fashion. 144 00:07:39,060 --> 00:07:39,380 Speaker 3: Yeah. 145 00:07:39,420 --> 00:07:41,620 Speaker 2: Like not, not necessarily, we're always talking about like, what 146 00:07:41,640 --> 00:07:43,760 Speaker 2: does a fight sequence do? Is it telling that sort 147 00:07:43,800 --> 00:07:46,880 Speaker 2: of a narrative, a physical narrative, less of that here 148 00:07:47,420 --> 00:07:49,940 Speaker 2: and more of the dream. Uh, but it works well 149 00:07:49,980 --> 00:07:52,660 Speaker 2: because it's, it's Fulci steering the dream, the dream for sure. 150 00:07:53,540 --> 00:07:56,930 Speaker 3: So I wanted to talk for a bit about a 151 00:07:57,450 --> 00:08:01,910 Speaker 3: sub genre of dystopian science fiction that that this movie 152 00:08:01,950 --> 00:08:04,690 Speaker 3: belongs to. I wouldn't say this is the best example 153 00:08:04,910 --> 00:08:08,860 Speaker 3: of it, but it's a clear participant in this tradition. 154 00:08:08,880 --> 00:08:13,040 Speaker 3: And that would be like the blood sports sci-fi and 155 00:08:13,190 --> 00:08:20,240 Speaker 3: entertainment dystopia film. So it's a premise where it's the future. 156 00:08:21,420 --> 00:08:23,680 Speaker 3: Things are bad in one way or another. Often there's 157 00:08:23,980 --> 00:08:28,900 Speaker 3: some kind of authoritarian government or corporate dystopia. And the 158 00:08:29,020 --> 00:08:34,120 Speaker 3: evil overlords, whoever they are, use violent sports entertainment and 159 00:08:34,260 --> 00:08:40,020 Speaker 3: deadly public spectacle to numb the masses. So examples of this, uh, 160 00:08:40,140 --> 00:08:44,790 Speaker 3: type of movie would include death race, 2000, um, roller ball, 161 00:08:45,070 --> 00:08:47,930 Speaker 3: the running man with Arnold Schwarzenegger. Uh, and then there've 162 00:08:47,950 --> 00:08:49,430 Speaker 3: been more recent ones too. 163 00:08:49,510 --> 00:08:49,770 Speaker 2: I know. 164 00:08:50,130 --> 00:08:50,410 Speaker 3: Yeah. 165 00:08:50,429 --> 00:08:52,589 Speaker 2: Like the hunger games definitely fits in there. 166 00:08:52,610 --> 00:08:55,329 Speaker 3: I actually never got into those, but it's, I know 167 00:08:55,350 --> 00:08:56,550 Speaker 3: I understand the premise, I think. 168 00:08:56,770 --> 00:08:59,620 Speaker 2: Yeah. Yeah. Um, I, I, I watched at least the 169 00:08:59,660 --> 00:09:01,700 Speaker 2: first movie. I never read the books, but the rest 170 00:09:01,720 --> 00:09:04,660 Speaker 2: of the family is really into them. You could also 171 00:09:04,700 --> 00:09:08,860 Speaker 2: throw the Stephen King Bachman book, The Long Walk, in there, which, 172 00:09:08,900 --> 00:09:11,300 Speaker 2: of course, was recently made into a film as well. 173 00:09:11,870 --> 00:09:13,929 Speaker 3: That's what The Running Man is based on also. 174 00:09:14,929 --> 00:09:19,350 Speaker 2: No, The Running Man is a different Bachman. The Long 175 00:09:19,390 --> 00:09:23,770 Speaker 2: Walk is a bit more gritty. I guess The Original 176 00:09:23,790 --> 00:09:26,760 Speaker 2: Running Man is also pretty gritty. But yeah, long walk 177 00:09:26,800 --> 00:09:28,239 Speaker 2: is the one where they have to do like they're 178 00:09:28,300 --> 00:09:31,370 Speaker 2: doing like a walking marathon behind a truck. And if 179 00:09:31,420 --> 00:09:34,050 Speaker 2: they slow down or they stop, they get shot with 180 00:09:34,090 --> 00:09:34,570 Speaker 2: a rifle. 181 00:09:35,130 --> 00:09:36,750 Speaker 3: I know what you're talking about. I stand corrected. 182 00:09:38,550 --> 00:09:40,230 Speaker 2: But yeah, they're part of the same group. They come 183 00:09:40,250 --> 00:09:41,750 Speaker 2: from the same grim place for sure. 184 00:09:42,550 --> 00:09:45,950 Speaker 3: And as an oblique example, this doesn't really go into 185 00:09:46,010 --> 00:09:49,770 Speaker 3: the violent sports entertainment direction, but more in the kind 186 00:09:49,790 --> 00:09:52,850 Speaker 3: of violent pornography direction. It's also sort of the premise 187 00:09:52,870 --> 00:09:56,630 Speaker 3: of Videodrome. or sort of a half of the premise 188 00:09:56,670 --> 00:10:00,470 Speaker 3: of Videodrome. They're like competing factions in how they want 189 00:10:00,490 --> 00:10:04,319 Speaker 3: to manage this violent entertainment. So there are different ways 190 00:10:04,580 --> 00:10:07,860 Speaker 3: of describing the subgenre. I think I've seen at least 191 00:10:08,120 --> 00:10:11,620 Speaker 3: one post online referring to these as murder games movies. 192 00:10:12,480 --> 00:10:15,859 Speaker 3: But yeah, blood sports, entertainment, dystopias, whatever you want to 193 00:10:15,900 --> 00:10:18,540 Speaker 3: call them. There is sort of a variant of the 194 00:10:18,580 --> 00:10:24,479 Speaker 3: subgenre where the murder games are used not primarily as entertainment, 195 00:10:24,880 --> 00:10:30,490 Speaker 3: but as an alternative to all-out war. There are several 196 00:10:30,530 --> 00:10:32,910 Speaker 3: movies I can think of like this, like Robot Jocks 197 00:10:32,990 --> 00:10:37,370 Speaker 3: is one, where instead of having wars between the superpowers, 198 00:10:37,410 --> 00:10:40,150 Speaker 3: they fight with big robots and everybody watches on TV. 199 00:10:40,170 --> 00:10:43,290 Speaker 3: I was always a little curious about exactly how that 200 00:10:43,330 --> 00:10:46,530 Speaker 3: works out. Do you really just abide by the winner 201 00:10:46,570 --> 00:10:49,910 Speaker 3: of these matches instead of just going to war? But 202 00:10:50,010 --> 00:10:53,270 Speaker 3: then also there's a movie I've never seen called The 203 00:10:53,309 --> 00:10:56,740 Speaker 3: Tenth Victim, which I think is a similar premise. Sort 204 00:10:56,760 --> 00:10:59,660 Speaker 3: of a different thing, but shares some DNA. But I 205 00:10:59,700 --> 00:11:05,130 Speaker 3: think the classic entertainment dystopia plot is common in part 206 00:11:05,170 --> 00:11:08,050 Speaker 3: because it has a historical basis. And it's something that 207 00:11:08,070 --> 00:11:10,650 Speaker 3: people have been talking about since ancient times. Like it 208 00:11:10,690 --> 00:11:14,340 Speaker 3: wasn't always a future dystopian thing. You know, in ancient Rome, 209 00:11:14,360 --> 00:11:17,720 Speaker 3: you had the concept of bread and circuses, a phrase 210 00:11:17,760 --> 00:11:21,240 Speaker 3: that comes from the Roman poet or satirist Juvenal. Now, 211 00:11:21,280 --> 00:11:24,260 Speaker 3: of course, the circuses in question in ancient Rome would 212 00:11:24,300 --> 00:11:29,920 Speaker 3: include chariot races and gladiatorial combat, which are both directly 213 00:11:30,040 --> 00:11:34,390 Speaker 3: reimagined in today's movie, except taking place on motorcycles that 214 00:11:34,429 --> 00:11:35,689 Speaker 3: explode if you touch them. 215 00:11:36,970 --> 00:11:40,689 Speaker 2: But set in Rome, set in future Rome and filmed 216 00:11:40,790 --> 00:11:44,230 Speaker 2: in Rome, of course. So that adds that extra interesting layer. 217 00:11:46,030 --> 00:11:48,830 Speaker 2: Thinking a bit about that, how did this film resonate 218 00:11:48,870 --> 00:11:53,840 Speaker 2: with the Roman viewer at the time? Because for someone 219 00:11:53,900 --> 00:11:58,880 Speaker 2: in Rome, elements of that history are there. They're physically 220 00:11:58,920 --> 00:12:04,120 Speaker 2: there around you. It's not like, certainly in the other 221 00:12:04,140 --> 00:12:06,340 Speaker 2: side of the world and the United States where it's 222 00:12:06,400 --> 00:12:08,780 Speaker 2: going to be in the history books about the Roman 223 00:12:08,820 --> 00:12:11,130 Speaker 2: gladiators here, you can see like the physical evidence of 224 00:12:11,150 --> 00:12:14,550 Speaker 2: the Roman gladiators era, like in the city around you. 225 00:12:15,050 --> 00:12:18,949 Speaker 3: Now I have a question actually about that city geography. 226 00:12:19,530 --> 00:12:23,320 Speaker 3: Did you understand in this movie, the kill bike tournament, uh, 227 00:12:23,600 --> 00:12:27,319 Speaker 3: it takes place in the Coliseum. Uh, but I think 228 00:12:27,340 --> 00:12:31,460 Speaker 3: they call it like the new Coliseum. So my question was, 229 00:12:31,640 --> 00:12:35,260 Speaker 3: did they, actually do this in the original Colosseum of 230 00:12:35,320 --> 00:12:38,200 Speaker 3: Rome and they like rebuilt it, refurbed it to become 231 00:12:38,480 --> 00:12:40,640 Speaker 3: a kill bike arena? Or is this just a new 232 00:12:40,700 --> 00:12:41,820 Speaker 3: construction entirely? 233 00:12:41,840 --> 00:12:44,850 Speaker 2: Ooh, I, I kind of assumed it was like, they just, 234 00:12:45,110 --> 00:12:48,830 Speaker 2: they refurbished the old one, but I could be wrong. 235 00:12:49,130 --> 00:12:52,070 Speaker 2: I was too distracted by the gleaming lights, I guess, to, 236 00:12:52,190 --> 00:12:54,070 Speaker 2: to question it too, too harshly. 237 00:12:54,390 --> 00:12:56,170 Speaker 3: We're going to knock it down, make it more beautiful 238 00:12:56,200 --> 00:12:58,859 Speaker 3: than ever. Put gold everywhere. Do kill bikes there. 239 00:12:58,920 --> 00:13:01,740 Speaker 2: Gold kill bikes and just lots of gleaming lights. Yeah. 240 00:13:01,880 --> 00:13:02,040 Speaker 1: Yeah. 241 00:13:03,270 --> 00:13:05,630 Speaker 3: So I wanted to talk about a few of the 242 00:13:05,730 --> 00:13:10,840 Speaker 3: themes of the Bloodsport entertainment dystopia movie. And one that 243 00:13:10,900 --> 00:13:14,640 Speaker 3: I think is actually really interesting and maybe smarter than 244 00:13:14,700 --> 00:13:19,390 Speaker 3: we would usually give these movies credit for is the 245 00:13:19,429 --> 00:13:25,420 Speaker 3: theme of the form factor of entertainment as control. There's 246 00:13:25,440 --> 00:13:28,920 Speaker 3: some fairly strong underlying logic here in the idea that 247 00:13:29,160 --> 00:13:33,689 Speaker 3: entertainment can be used as a tool of social manipulation. 248 00:13:33,710 --> 00:13:38,190 Speaker 3: A lot of dystopian stories that focus on the media 249 00:13:38,470 --> 00:13:42,190 Speaker 3: as a tool of control for the powerful focus on 250 00:13:42,410 --> 00:13:45,990 Speaker 3: the message propagated by the media in the sense that 251 00:13:46,070 --> 00:13:51,200 Speaker 3: the media is used to disseminate propaganda that overtly supports 252 00:13:51,280 --> 00:13:54,829 Speaker 3: the aims of the powerful. So you're watching TV shows 253 00:13:54,890 --> 00:13:58,310 Speaker 3: maybe that give you constant messages that the leader is good, 254 00:13:59,110 --> 00:14:01,880 Speaker 3: that the leader's picture of the world is accurate, that 255 00:14:01,960 --> 00:14:04,840 Speaker 3: it is good to obey, things like that. But these 256 00:14:05,000 --> 00:14:08,959 Speaker 3: entertainment dystopia movies make a slightly different point, which I 257 00:14:08,980 --> 00:14:13,790 Speaker 3: think is a very good one. Overt propaganda like obey 258 00:14:13,830 --> 00:14:16,790 Speaker 3: the leader, the leader is good, is not the only 259 00:14:16,880 --> 00:14:19,240 Speaker 3: way that media can be used to control people. And 260 00:14:19,280 --> 00:14:22,660 Speaker 3: in fact, I think it's often not the most effective 261 00:14:22,720 --> 00:14:27,420 Speaker 3: way to control people in reality. Leaders can control people 262 00:14:27,660 --> 00:14:31,630 Speaker 3: by focusing on the medium rather than the message, where 263 00:14:31,670 --> 00:14:35,230 Speaker 3: the major goal is just the management of people's attention 264 00:14:35,770 --> 00:14:39,920 Speaker 3: and the management of the topics of public conversation. So 265 00:14:39,940 --> 00:14:43,430 Speaker 3: like if you can get everybody's attention focused nonstop on 266 00:14:43,890 --> 00:14:48,690 Speaker 3: highly entertaining distractions, presumably in these stories, blood sports are 267 00:14:48,750 --> 00:14:52,710 Speaker 3: the most entertaining content possible. Though I might quibble with 268 00:14:52,790 --> 00:14:56,190 Speaker 3: that assumption in reality. But if you get everybody just, 269 00:14:56,510 --> 00:14:59,600 Speaker 3: you know, totally obsessed with the blood sports and their 270 00:14:59,640 --> 00:15:02,140 Speaker 3: favorite champion and, you know, I want this kill bike 271 00:15:02,180 --> 00:15:05,700 Speaker 3: guy to win, you deny them the attentional bandwidth to 272 00:15:05,780 --> 00:15:08,780 Speaker 3: focus on what the rulers are doing, to pay attention 273 00:15:08,820 --> 00:15:12,120 Speaker 3: to corruption or abuses of power and so forth. 274 00:15:13,020 --> 00:15:15,380 Speaker 2: Yeah i feel like in today's world for the most 275 00:15:15,490 --> 00:15:19,050 Speaker 2: part it's uh it's become um like instead of death 276 00:15:19,070 --> 00:15:22,130 Speaker 2: sport it's love sport it's these various um like dating 277 00:15:22,330 --> 00:15:24,770 Speaker 2: and hook up and you know all the different i 278 00:15:24,790 --> 00:15:28,230 Speaker 2: don't know um uh you know milf island type shows 279 00:15:28,550 --> 00:15:29,870 Speaker 2: out there that kind of thing. 280 00:15:30,110 --> 00:15:32,830 Speaker 3: Yeah absolutely as i was just saying i don't know 281 00:15:32,950 --> 00:15:36,690 Speaker 3: if deadly violence is always the most compelling type of 282 00:15:36,990 --> 00:15:40,700 Speaker 3: media content it probably is for some people But, you know, 283 00:15:40,740 --> 00:15:43,600 Speaker 3: I think sex is going to be very compelling, as 284 00:15:43,720 --> 00:15:47,840 Speaker 3: is just anything that feels like gossip. Like one reason 285 00:15:47,880 --> 00:15:50,570 Speaker 3: I think reality TV is so compelling is that it 286 00:15:50,620 --> 00:15:55,450 Speaker 3: feels like gossip and gossip is almost as innately interesting 287 00:15:55,490 --> 00:15:57,190 Speaker 3: to our brains as sex and violence are. 288 00:15:57,210 --> 00:15:57,290 Speaker 1: Yeah. 289 00:15:57,530 --> 00:15:58,230 Speaker 2: Yeah. 290 00:15:58,390 --> 00:15:58,830 Speaker 3: Cringe. 291 00:15:59,110 --> 00:16:01,630 Speaker 2: You know, it could be the cringe or games instead 292 00:16:01,670 --> 00:16:03,290 Speaker 2: of the hunger games, you know? Yeah. 293 00:16:04,170 --> 00:16:06,210 Speaker 3: Another thing that I think is interesting about this type 294 00:16:06,250 --> 00:16:10,490 Speaker 3: of story, often we're talking about movies here. is that 295 00:16:10,590 --> 00:16:14,470 Speaker 3: they focus on TV as a medium. There's like a 296 00:16:14,530 --> 00:16:19,479 Speaker 3: particular focus on TV itself. Like the core medium is 297 00:16:19,840 --> 00:16:24,800 Speaker 3: live television, not scripted media, not movies, not in-person events. 298 00:16:25,240 --> 00:16:29,820 Speaker 3: It's live TV. I would argue this is actually a 299 00:16:29,920 --> 00:16:33,840 Speaker 3: really good choice for this control theme, control through entertainment. 300 00:16:34,460 --> 00:16:40,920 Speaker 3: Because live TV is something that simulates togetherness and collective experience, 301 00:16:41,450 --> 00:16:45,730 Speaker 3: but in reality is mostly consumed and processed in isolation. 302 00:16:47,210 --> 00:16:50,550 Speaker 3: So if the dictator does not want you paying attention 303 00:16:50,610 --> 00:16:53,670 Speaker 3: to his corruption and abuses of power, he can keep 304 00:16:53,710 --> 00:16:59,340 Speaker 3: your mind busy with highly entertaining media, with lurid content, sex, violence, gossip, 305 00:16:59,380 --> 00:17:02,840 Speaker 3: those kind of connotations, so that you don't have time 306 00:17:02,900 --> 00:17:05,550 Speaker 3: or energy to think about the other stuff he's doing. 307 00:17:06,030 --> 00:17:09,310 Speaker 3: But also if the dictator does not want people really 308 00:17:10,210 --> 00:17:14,570 Speaker 3: communicating with each other, sharing their experiences, uh, you know, 309 00:17:14,859 --> 00:17:19,119 Speaker 3: congregating in a way that leads to collaboration, potentially against him, uh, 310 00:17:19,940 --> 00:17:24,140 Speaker 3: you can simulate the feeling of getting together in congregation 311 00:17:24,180 --> 00:17:27,440 Speaker 3: by having people watch live TV when they're really just 312 00:17:27,609 --> 00:17:30,630 Speaker 3: all sitting in their homes alone, staring at a screen. Hmm. 313 00:17:31,220 --> 00:17:33,480 Speaker 2: Yeah. I mean, it sounds like the sort of information 314 00:17:33,520 --> 00:17:35,920 Speaker 2: bubbles that a lot of people are stuck in these days. 315 00:17:36,440 --> 00:17:39,320 Speaker 3: Totally. I agree that there is a similar kind of 316 00:17:40,020 --> 00:17:43,980 Speaker 3: false or simulated feeling of togetherness that people get from 317 00:17:44,080 --> 00:17:48,370 Speaker 3: algorithmic feeds on Instagram or whatever. It's similar to this 318 00:17:48,850 --> 00:17:52,170 Speaker 3: false togetherness that people got from watching live TV, I think. 319 00:17:52,210 --> 00:17:55,250 Speaker 2: Yeah. And a little bit of false togetherness, I think, 320 00:17:55,290 --> 00:17:58,790 Speaker 2: is good. We all need a little You know, simulated 321 00:17:58,850 --> 00:18:03,470 Speaker 2: togetherness and simulated social engagement. You know, we all listen 322 00:18:03,490 --> 00:18:06,109 Speaker 2: to podcasts. We all engage with fictional characters and books 323 00:18:06,170 --> 00:18:08,350 Speaker 2: and so forth. And we all need a little alone time, 324 00:18:08,810 --> 00:18:12,730 Speaker 2: even if we're trying to stimulate our social nerve endings 325 00:18:12,780 --> 00:18:15,239 Speaker 2: at the same time. But yeah, but but then when 326 00:18:15,260 --> 00:18:18,760 Speaker 2: it becomes part of the top down manipulation, that's where 327 00:18:18,800 --> 00:18:20,640 Speaker 2: it becomes especially dangerous. 328 00:18:20,950 --> 00:18:23,080 Speaker 3: I mean, you're never going to get me complaining about 329 00:18:23,100 --> 00:18:26,060 Speaker 3: alone time, but I think alone time is great. But 330 00:18:26,140 --> 00:18:30,280 Speaker 3: also I think it's good for when people feel like 331 00:18:30,420 --> 00:18:35,709 Speaker 3: they're getting social interaction to actually be getting social interaction 332 00:18:35,970 --> 00:18:41,010 Speaker 3: and not a kind of false top-down mediated sensation of 333 00:18:41,070 --> 00:18:44,830 Speaker 3: it without getting the real benefits of it. So for 334 00:18:44,890 --> 00:18:48,950 Speaker 3: the entertainment dystopia story, that's the medium is the message stuff. 335 00:18:49,600 --> 00:18:52,239 Speaker 3: in my opinion, which I think is quite strong. But 336 00:18:52,300 --> 00:18:55,720 Speaker 3: on another level, you could also argue that the message 337 00:18:56,060 --> 00:19:01,600 Speaker 3: of blood sport media is actually propagandistic in a subtle way, 338 00:19:02,180 --> 00:19:06,500 Speaker 3: in that it promotes values of dominance that might makes right, 339 00:19:06,920 --> 00:19:09,590 Speaker 3: because the winner in a blood sport is not the 340 00:19:09,619 --> 00:19:12,250 Speaker 3: person who does what they should in a moral sense, 341 00:19:12,369 --> 00:19:14,350 Speaker 3: but the person who does what they can in a 342 00:19:14,390 --> 00:19:18,220 Speaker 3: physical sense. And I think you could say this makes 343 00:19:18,340 --> 00:19:24,940 Speaker 3: authoritarian domination feel inevitable and irresistible. So despite the fact 344 00:19:25,060 --> 00:19:29,119 Speaker 3: that these movies are often quite meat-headed in their execution, 345 00:19:29,180 --> 00:19:31,060 Speaker 3: I don't want to deny that and act like they're, oh, 346 00:19:31,080 --> 00:19:34,660 Speaker 3: they're actually so sophisticated. I mean, very often they are 347 00:19:34,790 --> 00:19:38,850 Speaker 3: just a lot of bashing scenes. And despite the fact 348 00:19:38,930 --> 00:19:41,770 Speaker 3: that in some cases they're kind of examples of the 349 00:19:41,830 --> 00:19:45,430 Speaker 3: things they're satirizing... The core premise, I think, is actually 350 00:19:45,490 --> 00:19:47,080 Speaker 3: based on pretty solid insights. 351 00:19:48,160 --> 00:19:49,770 Speaker 2: Yeah, yeah, I think that's a good point. 352 00:19:49,820 --> 00:19:52,720 Speaker 3: A couple more things I've noticed seem to recur in 353 00:19:52,740 --> 00:19:57,679 Speaker 3: these stories. One is a reluctant hero. A lot of 354 00:19:57,780 --> 00:20:02,090 Speaker 3: the Bloodsport dystopias center on a man who disdains violence 355 00:20:02,210 --> 00:20:04,609 Speaker 3: but happens to be really good at it. You know, 356 00:20:04,630 --> 00:20:07,230 Speaker 3: the gladiator who does not want to fight but is 357 00:20:07,330 --> 00:20:11,119 Speaker 3: forced to. And I think this is narratively convenient because 358 00:20:11,180 --> 00:20:14,869 Speaker 3: this way he can triumph over his enemies and win 359 00:20:14,890 --> 00:20:18,130 Speaker 3: the hearts of the bloodthirsty fans, but is also still 360 00:20:18,210 --> 00:20:22,510 Speaker 3: a relatable character because he's not portrayed as bloodthirsty himself. 361 00:20:22,730 --> 00:20:24,830 Speaker 2: Yeah, or at the very least, he's put those days 362 00:20:24,890 --> 00:20:28,080 Speaker 2: behind him. Yeah, he's retired, and you pulled him out 363 00:20:28,119 --> 00:20:30,140 Speaker 2: of retirement and back into gladiator stuff. 364 00:20:30,800 --> 00:20:34,239 Speaker 3: I think that is something that is a core contradiction 365 00:20:34,340 --> 00:20:39,140 Speaker 3: in Warriors of the Year 2072. Yeah. it doesn't make 366 00:20:39,180 --> 00:20:42,000 Speaker 3: a lot of sense because our main character is portrayed 367 00:20:42,060 --> 00:20:44,180 Speaker 3: this way. Like he's a, Oh, he's a peaceful man. 368 00:20:44,220 --> 00:20:46,870 Speaker 3: He would never kill, but it's almost like it forgets 369 00:20:46,940 --> 00:20:50,389 Speaker 3: that his job before the main action starts was killing 370 00:20:50,430 --> 00:20:51,750 Speaker 3: people on TV for a living. 371 00:20:52,030 --> 00:20:52,430 Speaker 2: It was. 372 00:20:52,530 --> 00:20:53,310 Speaker 1: Yeah. Yeah. 373 00:20:54,490 --> 00:20:58,710 Speaker 3: Another aspect of these movies is it's often very, look 374 00:20:58,750 --> 00:21:02,970 Speaker 3: how sick our society is. Like it's not just bad 375 00:21:03,050 --> 00:21:07,119 Speaker 3: governments or bad TV executives trying to control people. When 376 00:21:07,210 --> 00:21:10,379 Speaker 3: we see the audience, when we see regular people in 377 00:21:10,420 --> 00:21:13,700 Speaker 3: these movies, they're usually braying for this stuff. Like, they 378 00:21:13,840 --> 00:21:17,379 Speaker 3: want their minds dulled by the gory circuses. There may 379 00:21:17,400 --> 00:21:20,520 Speaker 3: be exceptions, but these stories often seem to me to 380 00:21:20,560 --> 00:21:23,440 Speaker 3: have a broadly pessimistic view of human nature. 381 00:21:23,460 --> 00:21:28,920 Speaker 2: Yeah, yeah. There is the sense that, like, of course 382 00:21:28,960 --> 00:21:34,200 Speaker 2: you've been duped by the powers that be, because they 383 00:21:34,220 --> 00:21:36,609 Speaker 2: know exactly what to feed you. You're just eating it up. 384 00:21:36,630 --> 00:21:39,119 Speaker 2: You're gobbling it up. So it's like the blame is 385 00:21:39,200 --> 00:21:43,700 Speaker 2: on you as well as the dictators. So, yeah, it 386 00:21:43,740 --> 00:21:47,220 Speaker 2: is a pessimistic way of looking at things. And, you know, 387 00:21:47,359 --> 00:21:50,510 Speaker 2: like any pessimistic view of society, it can ring true 388 00:21:50,970 --> 00:21:53,150 Speaker 2: if you hold it up, you know, in the right light. 389 00:21:53,290 --> 00:21:56,290 Speaker 2: And there are times when it does seem true. But 390 00:21:56,609 --> 00:22:00,700 Speaker 2: it is, yeah, it's a pretty, you know, pretty broad strokes, right? 391 00:22:01,280 --> 00:22:01,399 Speaker 1: Mm-hmm. 392 00:22:02,020 --> 00:22:06,970 Speaker 2: I think another thing about this, well, about these genres 393 00:22:07,010 --> 00:22:10,170 Speaker 2: in general, and this also applies to things like Mortal 394 00:22:10,230 --> 00:22:13,070 Speaker 2: Kombat even, though Mortal Kombat was definitely not trying to 395 00:22:13,450 --> 00:22:16,570 Speaker 2: really say too much about the human condition. But anytime 396 00:22:16,590 --> 00:22:19,310 Speaker 2: you have a picture like this where you're engaging in 397 00:22:19,350 --> 00:22:22,340 Speaker 2: the reduction of human conflict and division into direct violent 398 00:22:22,390 --> 00:22:27,740 Speaker 2: confrontation between, say, two individuals or two squads of motorcycle dudes, 399 00:22:27,760 --> 00:22:33,389 Speaker 2: you're you know, it's like with any sport, you know, 400 00:22:33,430 --> 00:22:37,430 Speaker 2: we have an artificial conflict bound by particular rules. And 401 00:22:37,470 --> 00:22:40,800 Speaker 2: in the best cases, sport provides a safe place for 402 00:22:40,859 --> 00:22:45,320 Speaker 2: nationalistic pride and rivalry, as well as the celebration of 403 00:22:45,380 --> 00:22:49,080 Speaker 2: warrior and soldier icons and the warrior ethos. But in 404 00:22:49,119 --> 00:22:52,260 Speaker 2: dystopian visions such as these, the purity of the sport 405 00:22:52,300 --> 00:22:55,959 Speaker 2: is corrupted by the vileness of the warfare it supplants. And, 406 00:22:56,560 --> 00:22:58,220 Speaker 2: you know, so who's to blame for that? Is it 407 00:22:58,240 --> 00:23:02,020 Speaker 2: the organizers of the sport Is it the government, the dictators? 408 00:23:02,080 --> 00:23:04,840 Speaker 2: Is it the media? Or is it the consumers? You know, 409 00:23:04,880 --> 00:23:07,200 Speaker 2: is it something, again, in us, in our human thirst 410 00:23:07,220 --> 00:23:10,980 Speaker 2: for violence, you know, that can only be sated so 411 00:23:11,020 --> 00:23:15,899 Speaker 2: long on artificial preventer? You know, it was like we've 412 00:23:15,940 --> 00:23:19,270 Speaker 2: watched too much touch football. Now we need full tackle. 413 00:23:19,650 --> 00:23:22,510 Speaker 2: We've watched too much tackle football. Now we want the 414 00:23:22,550 --> 00:23:25,390 Speaker 2: helmets off and we want to give maces and war 415 00:23:25,430 --> 00:23:28,330 Speaker 2: hammers to the combatants, that sort of thing. 416 00:23:28,730 --> 00:23:31,949 Speaker 3: We're, we're tired of kayfabe. We need real full contact, 417 00:23:32,150 --> 00:23:34,619 Speaker 3: you know, beating brains out. Yeah. Yeah. 418 00:23:34,840 --> 00:23:36,540 Speaker 2: And I, you know, that's kind of like a familiar 419 00:23:36,600 --> 00:23:40,619 Speaker 2: trend in commentary on the media and commentary on society 420 00:23:40,640 --> 00:23:42,760 Speaker 2: where it's like, Oh, uh, you know, our, our material 421 00:23:42,820 --> 00:23:46,340 Speaker 2: is getting, you know, more and more extreme. Like we, uh, 422 00:23:46,400 --> 00:23:48,320 Speaker 2: it's going to get out of control. It's just, everything's 423 00:23:48,380 --> 00:23:52,160 Speaker 2: rolling downhill. And, um, you know, I mean, that, that 424 00:23:52,200 --> 00:23:54,240 Speaker 2: is something you can observe at times, but I think 425 00:23:54,280 --> 00:23:56,760 Speaker 2: it's maybe not as, as simple as that. I think 426 00:23:56,820 --> 00:24:01,170 Speaker 2: also the, um, there's a lot more work in any 427 00:24:01,210 --> 00:24:05,050 Speaker 2: given art form where you're going to see, you're going 428 00:24:05,070 --> 00:24:06,810 Speaker 2: to see things go more extreme, but then you're going 429 00:24:06,830 --> 00:24:08,370 Speaker 2: to see things pull back and you're going to see 430 00:24:08,490 --> 00:24:11,929 Speaker 2: other sort of altering directions and the artistic vision. 431 00:24:12,470 --> 00:24:15,260 Speaker 3: Yeah. I was just thinking based on what you were 432 00:24:15,300 --> 00:24:18,900 Speaker 3: saying that that's another kind of contradiction in this movie. 433 00:24:19,859 --> 00:24:24,400 Speaker 3: It introduces the new gladiatorial games as something that's like 434 00:24:24,540 --> 00:24:27,020 Speaker 3: a step up in how terrible it is. 435 00:24:27,080 --> 00:24:27,240 Speaker 1: Yeah. 436 00:24:27,590 --> 00:24:30,070 Speaker 3: But it actually doesn't seem any worse than what they 437 00:24:30,090 --> 00:24:33,730 Speaker 3: were doing beforehand, right? Is it like kill biking used 438 00:24:33,750 --> 00:24:37,190 Speaker 3: to mean something? And now it's just about, you know, 439 00:24:37,890 --> 00:24:38,989 Speaker 3: mindless entertainment. 440 00:24:39,210 --> 00:24:41,580 Speaker 2: Yeah. Or they introduced the idea that we're going to 441 00:24:41,619 --> 00:24:43,800 Speaker 2: bring back ancient formula violence. 442 00:24:44,260 --> 00:24:44,680 Speaker 3: Yes. 443 00:24:44,720 --> 00:24:46,560 Speaker 2: Kind of get into the idea that it's like, all right, 444 00:24:46,619 --> 00:24:49,120 Speaker 2: we're through beating around the bush with kill bikes. We're 445 00:24:49,140 --> 00:24:52,760 Speaker 2: going to get back to actual old school gladiatorial combat. 446 00:24:53,500 --> 00:24:56,010 Speaker 2: And that's not actually what happens in the film. But 447 00:24:56,030 --> 00:24:58,840 Speaker 2: that would be my elevator pitch, Ancient Formula Violence, the 448 00:24:58,859 --> 00:25:02,740 Speaker 2: motion picture. Ancient Formula Violence, I think, is just a 449 00:25:02,800 --> 00:25:05,840 Speaker 2: snazzy title. Someone should pick that up. Yeah, that part 450 00:25:05,900 --> 00:25:06,300 Speaker 2: is great. 451 00:25:06,380 --> 00:25:11,639 Speaker 3: The character Sam has several highly quotable lines like that. Actually, 452 00:25:12,160 --> 00:25:14,740 Speaker 3: there are a lot of very quotable parts in this movie. 453 00:25:15,760 --> 00:25:17,860 Speaker 3: I just couldn't stop thinking after I watched it about 454 00:25:17,900 --> 00:25:20,139 Speaker 3: the part where he's resisting the hate stimulation. 455 00:25:21,380 --> 00:25:26,409 Speaker 2: The hate stimulation, yeah. Good stuff. All right. If you 456 00:25:26,450 --> 00:25:30,109 Speaker 2: would like to watch Warriors of the Year 2072 or 457 00:25:30,170 --> 00:25:33,570 Speaker 2: The New Gladiators, whatever title you find it under, well, 458 00:25:34,109 --> 00:25:38,229 Speaker 2: it is widely available, though the ideal physical media treatment is, 459 00:25:38,250 --> 00:25:43,100 Speaker 2: I believe, the Severin disc, which has loads of extras and, 460 00:25:43,170 --> 00:25:46,680 Speaker 2: above all else, restored film quality. I honestly feel bad 461 00:25:46,720 --> 00:25:49,660 Speaker 2: for not watching this one on the Severin disc. I 462 00:25:49,880 --> 00:25:52,240 Speaker 2: was actually on my way to rent it from Videodrome, 463 00:25:52,780 --> 00:25:55,020 Speaker 2: and then I started feeling kind of sickly. And I 464 00:25:55,060 --> 00:25:58,300 Speaker 2: had to return to the house and ended up watching 465 00:25:58,359 --> 00:26:01,760 Speaker 2: it on a streaming service. But the Severin disc looks phenomenal. 466 00:26:02,590 --> 00:26:05,830 Speaker 2: And out of a sense of shame, I went ahead 467 00:26:06,050 --> 00:26:09,429 Speaker 2: and ordered a copy of The Newest Treatment of Conquest, 468 00:26:09,490 --> 00:26:12,330 Speaker 2: another Fulci movie, because I guess I need another copy 469 00:26:12,350 --> 00:26:16,750 Speaker 2: of Conquest on my shelf. But I think this one 470 00:26:16,790 --> 00:26:19,550 Speaker 2: is worth seeing. You might not think it. You might think, oh, like, 471 00:26:19,590 --> 00:26:22,730 Speaker 2: you know, feature gladiator movie. I don't really need the 472 00:26:22,770 --> 00:26:26,869 Speaker 2: high quality footage. But, uh, the lighting, the, the, the, 473 00:26:26,980 --> 00:26:30,570 Speaker 2: the dreamlike quality of the, the Fulci visualizations, I do 474 00:26:30,590 --> 00:26:33,210 Speaker 2: think it's worth seeing in as good a quality as 475 00:26:33,250 --> 00:26:33,649 Speaker 2: you can get. 476 00:26:34,230 --> 00:26:36,570 Speaker 3: I would be curious to see it in higher quality, 477 00:26:36,650 --> 00:26:40,619 Speaker 3: especially because there's so much glare in this movie. We 478 00:26:40,660 --> 00:26:42,889 Speaker 3: mentioned the strobe light scenes. That's a lot of it. 479 00:26:43,260 --> 00:26:45,140 Speaker 3: A lot of the rest of the movie is pointing 480 00:26:45,180 --> 00:26:48,920 Speaker 3: the camera directly at incredibly bright lights. So they're just like, 481 00:26:49,080 --> 00:26:53,830 Speaker 3: you know, they're just cruciform forming the screen. Yeah, it's brilliant. 482 00:26:53,950 --> 00:26:57,480 Speaker 2: It's a similar thing was employed in some of the 483 00:26:57,540 --> 00:26:59,560 Speaker 2: newer Star Trek films, you know, where I think the 484 00:26:59,660 --> 00:27:02,240 Speaker 2: idea that they actually spelled out was like the future 485 00:27:02,260 --> 00:27:05,600 Speaker 2: is just so shiny, it's hard to look at. But clearly, 486 00:27:05,619 --> 00:27:08,340 Speaker 2: like Fulci was doing this decades earlier. And I wonder 487 00:27:08,380 --> 00:27:11,590 Speaker 2: if Fulci's treatment of it might have been an influence 488 00:27:11,720 --> 00:27:17,190 Speaker 2: on Panos Cosmatos' so-called Panos lights, I think, or Panos flares, 489 00:27:17,869 --> 00:27:21,090 Speaker 2: because he really likes his own take on this sort 490 00:27:21,130 --> 00:27:24,859 Speaker 2: of thing. But I don't know enough about lighting wizardry 491 00:27:25,520 --> 00:27:29,040 Speaker 2: to know exactly how related the two different techniques might be. 492 00:27:29,660 --> 00:27:32,580 Speaker 3: Oh, I have to look that up. Panos. Is that 493 00:27:32,619 --> 00:27:35,400 Speaker 3: a lens flare thing or is it pointing directly at the. 494 00:27:35,480 --> 00:27:37,179 Speaker 2: I don't know. I'm not sure off the top of 495 00:27:37,220 --> 00:27:41,139 Speaker 2: my head how he's pulling it off. But his particular 496 00:27:41,240 --> 00:27:42,690 Speaker 2: use of it is sometimes referred... I don't know if 497 00:27:42,710 --> 00:27:44,270 Speaker 2: he calls it this, but at least other people call 498 00:27:44,290 --> 00:27:47,730 Speaker 2: it Panos flares. And I know that he's a guy 499 00:27:47,770 --> 00:27:51,650 Speaker 2: that at least takes some inspiration from the work of Fulci. So, 500 00:27:51,670 --> 00:27:53,810 Speaker 2: you know, I wouldn't be surprised if there's some sort 501 00:27:53,830 --> 00:27:54,470 Speaker 2: of connection there. 502 00:27:54,950 --> 00:27:55,850 Speaker 3: Interesting. Okay. 503 00:28:04,960 --> 00:28:07,220 Speaker 2: All right, well, let's get into the people behind this film, 504 00:28:07,320 --> 00:28:12,640 Speaker 2: Behind Warriors of the Year 2072. Starting with Lucio Fulci, director, 505 00:28:13,180 --> 00:28:17,320 Speaker 2: also a screenplay credit, lived 1927 through 1996. We've, of course, 506 00:28:17,359 --> 00:28:19,859 Speaker 2: talked about him before. This is our fourth Fulci film. 507 00:28:20,420 --> 00:28:24,169 Speaker 2: We previously covered 1980's City of the Living Dead, 81's 508 00:28:24,270 --> 00:28:28,369 Speaker 2: House by the Cemetery, and 83's Conquest. As we've covered, 509 00:28:28,490 --> 00:28:32,189 Speaker 2: Fulci is a legend of Italian B-cinema and has amassed 510 00:28:32,210 --> 00:28:35,689 Speaker 2: a significant international following as a wizard of horror and 511 00:28:35,730 --> 00:28:39,540 Speaker 2: dreamlike gore. And as I said earlier, one of the 512 00:28:39,560 --> 00:28:41,640 Speaker 2: treats of this film is getting to see his visual 513 00:28:41,700 --> 00:28:45,810 Speaker 2: obsessions realized in a rare sci-fi picture. rather than, I 514 00:28:45,830 --> 00:28:48,260 Speaker 2: guess you would say, pure horror, or at least, you know, 515 00:28:48,300 --> 00:28:52,620 Speaker 2: giallo or zombies or something. This was 1984, so we're 516 00:28:52,640 --> 00:28:57,240 Speaker 2: in the last decade of Fulci's cinematic output. His last 517 00:28:57,280 --> 00:29:01,860 Speaker 2: directorial credits are from 92. Furthermore, many of his best-known 518 00:29:01,940 --> 00:29:04,300 Speaker 2: films were, I guess, technically behind him at this point, 519 00:29:04,320 --> 00:29:08,440 Speaker 2: but only barely. So his full-throttle horror period didn't begin 520 00:29:08,460 --> 00:29:12,360 Speaker 2: until 79, but he was still clearly an obsessive director 521 00:29:12,440 --> 00:29:15,020 Speaker 2: working at the height of his talents here. This was 522 00:29:15,180 --> 00:29:17,740 Speaker 2: one of two Fulci films to come out in 84, 523 00:29:17,740 --> 00:29:21,070 Speaker 2: the other being that Flashdance-inspired Giallo film I mentioned earlier, 524 00:29:21,120 --> 00:29:26,030 Speaker 2: Murder Rock. And it was preceded in 83 by Conquest, 525 00:29:26,150 --> 00:29:28,030 Speaker 2: I think one of both of our favorites, and then 526 00:29:28,130 --> 00:29:31,470 Speaker 2: followed in 86 by his erotic thriller The Devil's Honey, 527 00:29:32,090 --> 00:29:32,910 Speaker 2: which I have not seen. 528 00:29:33,410 --> 00:29:35,250 Speaker 3: I have not seen it. If that's the one I'm 529 00:29:35,290 --> 00:29:38,740 Speaker 3: thinking of, I've read about a a kind of unbelievable 530 00:29:38,780 --> 00:29:44,060 Speaker 3: scene involving a saxophone. I, uh, there's a saxophone on 531 00:29:44,080 --> 00:29:47,070 Speaker 3: the poster, some of the posters for this film. Uh, yeah. 532 00:29:47,110 --> 00:29:49,350 Speaker 2: So there is some sort of erotic saxophone, which is 533 00:29:49,690 --> 00:29:53,990 Speaker 2: interesting because, um, On an audio level, the score for 534 00:29:54,040 --> 00:29:57,020 Speaker 2: this film, as we'll discuss, has some very erotic saxophone. 535 00:29:57,040 --> 00:30:00,380 Speaker 2: There's a lot of sexy sax, or sexy sex, if 536 00:30:00,420 --> 00:30:01,320 Speaker 2: you want, in this film. 537 00:30:02,500 --> 00:30:07,220 Speaker 3: In strange scenes for that to be featured, yeah. It 538 00:30:07,260 --> 00:30:11,800 Speaker 3: has that on one hand, but also a very bombastic 539 00:30:11,900 --> 00:30:15,000 Speaker 3: score that feels like the score for RoboCop, except I 540 00:30:15,040 --> 00:30:18,060 Speaker 3: think that was a traditional orchestra, whereas I believe this 541 00:30:18,140 --> 00:30:18,880 Speaker 3: is just all synth. 542 00:30:19,610 --> 00:30:23,060 Speaker 2: Yeah, yeah. Well, normally we don't talk about the score 543 00:30:23,080 --> 00:30:25,200 Speaker 2: until later, but let's go ahead and talk about it 544 00:30:25,240 --> 00:30:29,340 Speaker 2: now since we're already doing so. The composer here is 545 00:30:29,580 --> 00:30:34,800 Speaker 2: Riz Ordolani, who lived 1926 through 2014. Italian composer and 546 00:30:34,860 --> 00:30:38,930 Speaker 2: actually a two-time Oscar nominee for Best Original Song for 547 00:30:38,970 --> 00:30:42,270 Speaker 2: his work on numbers for 64's A Dog's Life and 548 00:30:42,290 --> 00:30:46,650 Speaker 2: 1971's Madrone. But he's likely best remembered for his many 549 00:30:46,690 --> 00:30:51,370 Speaker 2: contributions to Italian mondo, giallo, and spaghetti westerns. We're talking 550 00:30:51,830 --> 00:30:56,980 Speaker 2: pictures like Antonio Margheriti's Castle of Blood in 64. Fulci's 551 00:30:57,280 --> 00:31:01,000 Speaker 2: One on Top of the Other in 69. We cut 552 00:31:01,020 --> 00:31:03,580 Speaker 2: it out, but I accidentally said Fulci's Over the Top 553 00:31:03,620 --> 00:31:07,260 Speaker 2: at first, which is not a film, not a combination 554 00:31:07,300 --> 00:31:10,140 Speaker 2: that exists. But one can imagine what if Lucio Fulci 555 00:31:10,200 --> 00:31:12,700 Speaker 2: had directed the arm wrestling film Over the Top. 556 00:31:13,120 --> 00:31:13,900 Speaker 3: That was Stallone. 557 00:31:13,920 --> 00:31:19,670 Speaker 2: Yeah, the armed violence would have been incredible. Don't Torture 558 00:31:19,690 --> 00:31:22,070 Speaker 2: a Duckling in 72. 559 00:31:22,070 --> 00:31:24,010 Speaker 3: Sorry to interrupt, but that's the one with the quacking 560 00:31:24,030 --> 00:31:24,670 Speaker 3: serial killer. 561 00:31:24,690 --> 00:31:29,270 Speaker 2: The quacking, yes. That's the duck. Umberto Lindsay's Seven Bloodstained 562 00:31:29,630 --> 00:31:35,960 Speaker 2: Orchids in 72. And then, of course, Cannibal Holocaust in 81. So, yeah, 563 00:31:36,200 --> 00:31:38,740 Speaker 2: I thought this was a pretty great score, full of 564 00:31:39,060 --> 00:31:42,960 Speaker 2: futuristic synth, rockin' guitars, and then, of course, the sensual 565 00:31:43,020 --> 00:31:47,210 Speaker 2: sax that we've already alluded to. I was looking up, 566 00:31:47,240 --> 00:31:49,060 Speaker 2: you can get it on import CDs, and it looks 567 00:31:49,100 --> 00:31:51,320 Speaker 2: like back in the day, Death Waltz Records put out 568 00:31:51,340 --> 00:31:54,370 Speaker 2: a vinyl of this one, but it's probably a collector's 569 00:31:54,440 --> 00:31:56,430 Speaker 2: item at this point. But you can still, you can 570 00:31:56,450 --> 00:31:59,870 Speaker 2: pull up product images of what it looked like. So 571 00:31:59,890 --> 00:32:04,120 Speaker 2: that's the director, and then that's the music. It's It's 572 00:32:04,130 --> 00:32:06,020 Speaker 2: kind of fitting, I guess, to hit both first at 573 00:32:06,040 --> 00:32:08,560 Speaker 2: the top of a Fulci film and then talk about 574 00:32:08,600 --> 00:32:12,160 Speaker 2: the writing. And we have some familiar names in the 575 00:32:12,200 --> 00:32:16,740 Speaker 2: writing credits here as well. We have Dardano Sacchetti, born 1944, 576 00:32:16,740 --> 00:32:19,940 Speaker 2: screenplay and story credit. We talked about this guy a lot, 577 00:32:19,980 --> 00:32:24,640 Speaker 2: Italian screenwriter who worked with the likes of Lamberto Bava, Fulci, 578 00:32:24,720 --> 00:32:28,300 Speaker 2: Dario Argento, an important name in Italian B-cinema. He's come 579 00:32:28,320 --> 00:32:28,960 Speaker 2: up many times. 580 00:32:29,440 --> 00:32:29,610 Speaker 3: Mm-hmm. 581 00:32:30,430 --> 00:32:36,270 Speaker 2: As has his wife, Elisa Breganti, who died in 2024, 582 00:32:36,270 --> 00:32:40,100 Speaker 2: Italian screenwriter, and again, Saccetti's wife. She's come up many 583 00:32:40,120 --> 00:32:42,880 Speaker 2: times as well. And then there's also, I don't think 584 00:32:42,940 --> 00:32:49,320 Speaker 2: this guy's come up, but Cesare Frugoni. Yeah, his credits 585 00:32:49,360 --> 00:32:52,860 Speaker 2: include 78's Slave of the Cannibal God, 79's The Island 586 00:32:52,880 --> 00:32:56,380 Speaker 2: of the Fishmen, which is one that I enjoyed many 587 00:32:56,420 --> 00:33:00,750 Speaker 2: years back, 79's The Great Alligator, and 88's The Spider Labyrinth. 588 00:33:01,190 --> 00:33:03,310 Speaker 3: Oh, yeah. I've got that one on disc. Have you 589 00:33:03,330 --> 00:33:04,410 Speaker 3: seen Spider Labyrinth, Rob? 590 00:33:04,450 --> 00:33:06,810 Speaker 2: No. I think you said it's a weird one, though. 591 00:33:07,450 --> 00:33:09,500 Speaker 3: Especially if you go all the way to the end. 592 00:33:09,640 --> 00:33:12,040 Speaker 3: Some of the middle parts of the movie are kind 593 00:33:12,080 --> 00:33:15,620 Speaker 3: of slow-moving and subdued. I still enjoyed them. But if 594 00:33:15,660 --> 00:33:19,360 Speaker 3: you stick it out, it has a jaw-droppingly bizarre ending. 595 00:33:19,840 --> 00:33:23,270 Speaker 2: All right. I like it when the jaw-dropping stuff is 596 00:33:23,310 --> 00:33:24,790 Speaker 2: at the end because then at least you feel like 597 00:33:25,670 --> 00:33:27,850 Speaker 2: you earned it by setting through the boring stuff. 598 00:33:28,230 --> 00:33:31,740 Speaker 3: Yeah. If you're going to watch that one, just be warned. 599 00:33:31,800 --> 00:33:37,460 Speaker 3: It's fairly nasty, but also don't read the ending. Just 600 00:33:37,740 --> 00:33:41,180 Speaker 3: watch and wait. It's gross. 601 00:33:42,120 --> 00:33:44,820 Speaker 2: All right, let's get into the cast. Let's start with 602 00:33:44,840 --> 00:33:48,720 Speaker 2: the warriors here, the warriors of the year 2072. Our 603 00:33:48,820 --> 00:33:52,640 Speaker 2: lead warrior, like the most famous warrior in this picture, 604 00:33:52,980 --> 00:33:56,959 Speaker 2: is Drake. And Drake is played by Jared Martin, who 605 00:33:56,980 --> 00:34:00,060 Speaker 2: lived 1941. through 2017. 606 00:34:00,060 --> 00:34:02,960 Speaker 3: I don't think I knew anything about Jared Martin. I 607 00:34:03,000 --> 00:34:05,180 Speaker 3: couldn't have identified who this was, but when I first 608 00:34:05,220 --> 00:34:09,270 Speaker 3: saw him, I think an obvious influence on this movie 609 00:34:09,450 --> 00:34:14,210 Speaker 3: is the film is Rollerball, Norman Jewison's Rollerball. The main 610 00:34:14,290 --> 00:34:16,509 Speaker 3: actor in that is James Caan, and I was like, what? 611 00:34:16,550 --> 00:34:20,600 Speaker 3: They found a cuter, more baby-faced James Caan for this movie. 612 00:34:21,140 --> 00:34:21,940 Speaker 3: Isn't that right? 613 00:34:22,100 --> 00:34:24,180 Speaker 2: Yeah, no, no. I think that's a solid connection. I 614 00:34:24,239 --> 00:34:26,259 Speaker 2: also thought many times in the film that he looks 615 00:34:26,340 --> 00:34:29,750 Speaker 2: like a a safer Wings Houser. Like he looks a 616 00:34:29,770 --> 00:34:31,830 Speaker 2: little bit like Wings Houser, but there's no way Wings 617 00:34:31,850 --> 00:34:34,689 Speaker 2: Houser could play the hero in this, you know, Wings 618 00:34:34,710 --> 00:34:38,230 Speaker 2: Houser looks like a murderer and played so many murders 619 00:34:38,270 --> 00:34:40,430 Speaker 2: so well. So it would have been a different film 620 00:34:40,469 --> 00:34:42,550 Speaker 2: entirely if you were trying to convince us to root 621 00:34:42,630 --> 00:34:45,190 Speaker 2: for a Wings Houser, a lead in Warriors of the 622 00:34:45,210 --> 00:34:46,650 Speaker 2: Year 2072. 623 00:34:46,650 --> 00:34:51,190 Speaker 3: I can see it. It's Wings Houser minus 60% predatory 624 00:34:51,270 --> 00:34:55,630 Speaker 3: cat and add in some more just A little bit babyface, 625 00:34:55,650 --> 00:34:57,330 Speaker 3: a little bit Hasselhoff almost. 626 00:34:57,370 --> 00:35:00,410 Speaker 2: Yeah, a little bit, a little bit, yeah. But I 627 00:35:00,450 --> 00:35:02,450 Speaker 2: also want to give Jared Martin his due, though, because 628 00:35:02,469 --> 00:35:05,970 Speaker 2: he can also bring the intensity in this film as well. Oh, yeah, 629 00:35:05,989 --> 00:35:08,750 Speaker 2: not just a pretty face. So he's an American stage 630 00:35:08,810 --> 00:35:12,590 Speaker 2: film and TV actor, best known to many anyway. I 631 00:35:12,610 --> 00:35:15,400 Speaker 2: don't know if this still resonates, but he apparently had 632 00:35:15,420 --> 00:35:18,540 Speaker 2: a pretty good run on TV's Dallas. He was on 633 00:35:18,540 --> 00:35:22,090 Speaker 2: 34 episodes of that. He played a character named Dusty Farlow, 634 00:35:22,310 --> 00:35:24,910 Speaker 2: who was a rival to J.R. Ewing and I think 635 00:35:24,930 --> 00:35:27,680 Speaker 2: a love interest to one of the other characters. Apparently 636 00:35:27,719 --> 00:35:30,500 Speaker 2: like a short term character that was brought on. Then 637 00:35:30,520 --> 00:35:32,960 Speaker 2: they killed him off. But he was popular enough that 638 00:35:33,020 --> 00:35:36,719 Speaker 2: they brought him back because, you know, primetime soap opera. 639 00:35:36,940 --> 00:35:37,500 Speaker 2: It doesn't matter. 640 00:35:37,540 --> 00:35:38,440 Speaker 3: It was all a dream. 641 00:35:38,460 --> 00:35:40,680 Speaker 2: It could have been a dream, could have been whatever. 642 00:35:40,700 --> 00:35:43,279 Speaker 2: Twin brother. Find a way to bring him back. 643 00:35:43,360 --> 00:35:44,250 Speaker 3: Right. Nice. 644 00:35:44,830 --> 00:35:46,570 Speaker 2: He did a lot of TV work. He did an 645 00:35:46,590 --> 00:35:50,569 Speaker 2: episode of Night Gallery. He appeared in 73's Westworld as 646 00:35:50,610 --> 00:35:54,850 Speaker 2: an unnamed technician. And he was also in Fulci's Enigma 647 00:35:54,910 --> 00:35:56,270 Speaker 2: in 87. 648 00:35:56,270 --> 00:35:59,090 Speaker 3: Oh, is that the Fulci version of Carrie? 649 00:35:59,469 --> 00:36:01,509 Speaker 2: Yeah, that's another one of his that I have not 650 00:36:01,570 --> 00:36:05,190 Speaker 2: yet seen. But I know, I think it's been given 651 00:36:05,210 --> 00:36:08,669 Speaker 2: a nice physical media treatment in recent years. Yeah. 652 00:36:09,210 --> 00:36:10,589 Speaker 3: I haven't seen it either, but it's supposed to be 653 00:36:10,810 --> 00:36:13,730 Speaker 3: Fulci plus psychic murders at a school. Yeah. 654 00:36:14,840 --> 00:36:18,640 Speaker 2: Let's see, Jared Martin also co-directed the 2016 film The Congressman, 655 00:36:18,680 --> 00:36:22,739 Speaker 2: starring Treat Williams. And, yeah, I like him in this. 656 00:36:22,800 --> 00:36:25,719 Speaker 2: I wasn't sure at first what to make of him, but, 657 00:36:26,100 --> 00:36:29,279 Speaker 2: you know, ultimately I thought he's able to give us 658 00:36:29,320 --> 00:36:33,020 Speaker 2: that reluctant killer that the film really wants this character 659 00:36:33,060 --> 00:36:33,319 Speaker 2: to be. 660 00:36:33,780 --> 00:36:37,739 Speaker 3: The movie doesn't let you get to know him until, like, 661 00:36:37,739 --> 00:36:40,180 Speaker 3: 20 minutes into the film. You're only seeing him on 662 00:36:40,239 --> 00:36:41,609 Speaker 3: TV for a while. 663 00:36:41,620 --> 00:36:42,319 Speaker 2: Mm-hmm. 664 00:36:42,790 --> 00:36:45,650 Speaker 3: Or in quick little flashes in like a traumatic scene. 665 00:36:45,710 --> 00:36:49,290 Speaker 3: Like you get no flavor of what he's like as 666 00:36:49,330 --> 00:36:52,830 Speaker 3: a person until a significant way into the plot. Yeah. 667 00:36:54,030 --> 00:36:56,790 Speaker 2: All right. Other warriors in the film. We have Abdul, 668 00:36:56,890 --> 00:36:58,250 Speaker 2: played by Fred Williamson. 669 00:36:58,969 --> 00:37:00,170 Speaker 3: Love to bring Fred back. 670 00:37:00,270 --> 00:37:03,710 Speaker 2: Yes. Yeah, yeah. We just talked about him. He had 671 00:37:03,730 --> 00:37:08,240 Speaker 2: a much juicier role in 1990, The Bronx Warriors from 82, 672 00:37:08,230 --> 00:37:11,600 Speaker 2: in which he played the warlord Ogre. Which, by the way, 673 00:37:11,640 --> 00:37:14,000 Speaker 2: I was looking a little bit, did this on the 674 00:37:14,020 --> 00:37:16,920 Speaker 2: monster effect, I was looking into the origins of the 675 00:37:16,980 --> 00:37:20,930 Speaker 2: monster ogre and the word ogre. And I could be 676 00:37:20,969 --> 00:37:25,830 Speaker 2: wrong on this, but Italian usage of ogre might be 677 00:37:25,870 --> 00:37:29,490 Speaker 2: more closely linked to concepts of orcus, which is interesting 678 00:37:29,510 --> 00:37:32,180 Speaker 2: to think of if you think about the character from 679 00:37:32,219 --> 00:37:37,180 Speaker 2: the Bronx Warriors as being less, you know, blundering monster 680 00:37:37,260 --> 00:37:40,600 Speaker 2: and more like sort of underworld king sort of a thing, 681 00:37:40,620 --> 00:37:40,879 Speaker 2: you know? 682 00:37:41,280 --> 00:37:43,940 Speaker 3: Oh, that makes sense. Well, yeah, as we discussed in 683 00:37:44,160 --> 00:37:48,299 Speaker 3: the Bronx Warriors episode, Ogre is a bizarre nickname for 684 00:37:48,340 --> 00:37:50,549 Speaker 3: this character unless it's supposed to be ironic because he's 685 00:37:50,610 --> 00:37:53,509 Speaker 3: not ogre-ish in any way except that he's big. Yeah. 686 00:37:53,730 --> 00:37:55,830 Speaker 2: So I could be way off on this, but it's 687 00:37:55,870 --> 00:38:00,110 Speaker 2: my understanding that the word ogre has some original links 688 00:38:00,469 --> 00:38:05,049 Speaker 2: to Italian and may have linked back to Orcus in 689 00:38:05,070 --> 00:38:07,489 Speaker 2: the Latin context But I don't know really if that 690 00:38:07,530 --> 00:38:11,339 Speaker 2: would ultimately have resonated in the early 1980s with just 691 00:38:11,360 --> 00:38:14,379 Speaker 2: sort of like common genre film usage of the word. 692 00:38:14,440 --> 00:38:14,960 Speaker 3: But I don't know. 693 00:38:15,100 --> 00:38:15,580 Speaker 2: Could be wrong. 694 00:38:15,600 --> 00:38:15,719 Speaker 1: Yeah. 695 00:38:16,219 --> 00:38:21,660 Speaker 2: But anyway, Fred Williamson, NFL player turned Italian action mainstay. 696 00:38:22,300 --> 00:38:25,310 Speaker 2: And he once more leads lends his effortless charisma to 697 00:38:25,350 --> 00:38:28,370 Speaker 2: playing one of the key death sport combatant combatants here. 698 00:38:29,170 --> 00:38:32,870 Speaker 2: Brings a lot of badassery to the role. Does not disappoint. Oh, yeah. 699 00:38:33,170 --> 00:38:35,920 Speaker 3: Fred's always great. And as we talked about in Bronx Warriors, 700 00:38:35,960 --> 00:38:37,840 Speaker 3: I feel like the same thing is true here. You 701 00:38:37,880 --> 00:38:41,160 Speaker 3: can just tell he loved being in movies. He's just 702 00:38:41,780 --> 00:38:46,270 Speaker 3: full of relish. Yeah, absolutely. All right. 703 00:38:46,310 --> 00:38:51,110 Speaker 2: We mentioned cyborgs. We mentioned eye trauma. Our cyborg eye 704 00:38:51,150 --> 00:38:55,759 Speaker 2: trauma character is Monk. And he is played by Donald O'Brien, 705 00:38:55,780 --> 00:38:59,279 Speaker 2: who lived 1930 through 2018. Irish-French actor, best known for 706 00:38:59,320 --> 00:39:01,620 Speaker 2: his work in the 60s and 70s in various spaghetti 707 00:39:01,660 --> 00:39:08,870 Speaker 2: westerns and Italian genre films, including, let's see, 1980s Zombie Holocaust, a.k.a. Dr. 708 00:39:08,910 --> 00:39:12,530 Speaker 2: Butcher M.D. M.D.? Which he plays Dr. Butcher M.D., yeah. 709 00:39:13,050 --> 00:39:17,799 Speaker 2: It is Dr. Butcher M.D. Which is extra funny when you, 710 00:39:17,820 --> 00:39:20,800 Speaker 2: I just assume, there are some legitimate Dr. Butcher M.D. 711 00:39:20,800 --> 00:39:21,419 Speaker 2: 's out there. 712 00:39:22,940 --> 00:39:23,560 Speaker 3: Oh, that's true. 713 00:39:25,590 --> 00:39:28,210 Speaker 2: Maybe they know about this film, maybe they don't, but 714 00:39:28,270 --> 00:39:32,060 Speaker 2: they keep the name Butcher. They still put it out there. 715 00:39:32,160 --> 00:39:35,840 Speaker 3: Do you think there are Doctor Butcher Doctorate of Divinities? 716 00:39:36,500 --> 00:39:40,420 Speaker 2: Oh, yeah. There have to be. Butcher, just a common 717 00:39:40,460 --> 00:39:44,000 Speaker 2: enough last name. Let's see, what else is this guy in? 718 00:39:44,140 --> 00:39:46,520 Speaker 2: He was in Fulci's Silver Saddle in 78, Fulci Western. 719 00:39:48,719 --> 00:39:51,880 Speaker 2: He was in a Kioma in 76, 83 is 2020 720 00:39:51,880 --> 00:39:56,710 Speaker 2: Texas gladiators. 86 is hands of steel, which we've talked 721 00:39:56,750 --> 00:40:00,470 Speaker 2: about on the show. 86 is the Panther squad starring 722 00:40:00,510 --> 00:40:06,469 Speaker 2: Sybil Danning. And he's even in the name of the Rose, um, the, uh, the, 723 00:40:06,550 --> 00:40:09,049 Speaker 2: the 1980s, uh, adaptation playing, I believe one of the 724 00:40:09,090 --> 00:40:11,290 Speaker 2: supporting Franciscan characters. Hmm. 725 00:40:12,010 --> 00:40:14,850 Speaker 3: Okay. I don't remember him in that. No. 726 00:40:14,890 --> 00:40:17,979 Speaker 2: Yeah. I think he's just, he's one of, the less 727 00:40:18,040 --> 00:40:22,770 Speaker 2: important characters. I forget his name in this, but, um, yeah. 728 00:40:22,989 --> 00:40:25,850 Speaker 3: One of brother Williams allies at the conference. Okay. 729 00:40:26,010 --> 00:40:29,230 Speaker 2: Yeah. Yeah. Uh, but I, I don't remember like what 730 00:40:29,270 --> 00:40:31,450 Speaker 2: he really does in the book or in the, or 731 00:40:31,469 --> 00:40:34,600 Speaker 2: in the movie, but, uh, yeah, here he plays in 732 00:40:35,500 --> 00:40:39,140 Speaker 2: an eye trauma cyborg and it's pretty amazing. All right. 733 00:40:39,200 --> 00:40:41,819 Speaker 2: We also have a, a, a lawyer by the name 734 00:40:41,860 --> 00:40:44,299 Speaker 2: of Kirk and he is played by how Cliver, uh, 735 00:40:44,760 --> 00:40:47,140 Speaker 2: Born in 1951. Italian actor who shows up in a 736 00:40:47,260 --> 00:40:50,480 Speaker 2: lot of B-movies from this period and is a repeat 737 00:40:50,520 --> 00:40:53,739 Speaker 2: Fulci casting, which suggests that Fulci liked him or at 738 00:40:53,780 --> 00:40:58,969 Speaker 2: least didn't really hate him. We've discussed some of the 739 00:40:59,110 --> 00:41:01,009 Speaker 2: people who worked with Fulci like to say, oh, he 740 00:41:01,050 --> 00:41:05,069 Speaker 2: hates his actors. He relished getting to spray maggots on them, 741 00:41:05,090 --> 00:41:07,430 Speaker 2: that sort of thing. But there were certain actors that 742 00:41:07,450 --> 00:41:10,160 Speaker 2: he would use again and again, and presumably they were 743 00:41:10,200 --> 00:41:12,799 Speaker 2: at least obedient to what he wanted them to do. 744 00:41:13,340 --> 00:41:16,120 Speaker 3: Oh man, you could imagine if he didn't like this guy, 745 00:41:16,400 --> 00:41:19,290 Speaker 3: this movie gives him a lot of opportunity to show it. 746 00:41:19,300 --> 00:41:22,760 Speaker 3: Like the character Kirk is just always getting into trouble. 747 00:41:22,780 --> 00:41:25,940 Speaker 3: It's like, he's just, just can't help himself. 748 00:41:26,280 --> 00:41:29,500 Speaker 2: Yeah. Yeah. He gets, he gets electrocuted. All sorts of 749 00:41:29,540 --> 00:41:33,180 Speaker 2: terrible things happen, but, uh, Al Clive was active from 750 00:41:33,180 --> 00:41:37,120 Speaker 2: 69 through 1990 and he appeared in 79 zombie. 81 751 00:41:37,120 --> 00:41:40,020 Speaker 2: is the beyond. 81 is the black cat. 84 is 752 00:41:40,080 --> 00:41:42,550 Speaker 2: murder rock. 89 is the house of clocks and 90s. 753 00:41:43,440 --> 00:41:46,680 Speaker 2: Among among others. But like those are like the Fulci 754 00:41:47,060 --> 00:41:50,300 Speaker 2: related pictures. And, you know, that's that's quite a run. 755 00:41:50,660 --> 00:41:55,690 Speaker 2: They like they got along well enough, it seems. And 756 00:41:55,710 --> 00:41:58,150 Speaker 2: I think Cliver has has a great look here that 757 00:41:58,190 --> 00:42:00,290 Speaker 2: lands him like one foot in the handsome leading man 758 00:42:00,330 --> 00:42:04,310 Speaker 2: category and the other in dirtbag supporting character. And I 759 00:42:04,370 --> 00:42:05,860 Speaker 2: wasn't sure what we were getting with this guy was 760 00:42:05,890 --> 00:42:07,820 Speaker 2: like because I see him and I'm like, he's a troublemaker. 761 00:42:08,260 --> 00:42:10,660 Speaker 2: He's not going to be a team player. And it 762 00:42:10,680 --> 00:42:12,680 Speaker 2: had the movie has some surprises for us. 763 00:42:13,530 --> 00:42:14,750 Speaker 3: Yeah, they bring him along. 764 00:42:14,770 --> 00:42:25,090 Speaker 2: Yeah. All right, we also have a character, one of 765 00:42:25,110 --> 00:42:27,630 Speaker 2: the warriors by the name of Akira, and he's played 766 00:42:27,690 --> 00:42:34,190 Speaker 2: by Hau Yamanuchi, born 1946, Japanese-born actor, but also Italian 767 00:42:34,250 --> 00:42:37,029 Speaker 2: citizen who shows up in a lot of Italian and 768 00:42:37,070 --> 00:42:41,160 Speaker 2: international pictures. And he probably has more screen time here 769 00:42:41,840 --> 00:42:44,680 Speaker 2: than most of the films I've seen him in, certainly 770 00:42:44,719 --> 00:42:48,000 Speaker 2: from this time period. So he's been in such movies 771 00:42:48,140 --> 00:42:50,740 Speaker 2: as a lot of, um, you know, far more recent 772 00:42:50,780 --> 00:42:52,489 Speaker 2: than this. Uh, he pops up in things like the 773 00:42:52,530 --> 00:42:56,710 Speaker 2: life aquatic Zoolander two, and he has a major role 774 00:42:56,770 --> 00:43:00,250 Speaker 2: in 2013 is the Wolverine, uh, the, the Marvel comics 775 00:43:00,290 --> 00:43:04,350 Speaker 2: film in which he plays the man, the main antagonist, Yashida, 776 00:43:04,590 --> 00:43:08,130 Speaker 2: who of course becomes a terrifying take on the silver samurai. 777 00:43:08,770 --> 00:43:09,750 Speaker 3: I haven't seen that movie. 778 00:43:10,370 --> 00:43:13,380 Speaker 2: It's pretty good. Yeah. I, um, I recently just finished 779 00:43:13,420 --> 00:43:18,779 Speaker 2: watching like all the mutant films, uh, with my kiddo. And, um, I, I, 780 00:43:19,040 --> 00:43:22,219 Speaker 2: I think the Wolverine holds up pretty well. It has, uh, 781 00:43:22,239 --> 00:43:25,400 Speaker 2: some great action in it. And, you know, it's, it's got, um, 782 00:43:25,580 --> 00:43:28,100 Speaker 2: there's a lot of like samurai and ninja action in it. 783 00:43:28,140 --> 00:43:31,910 Speaker 2: So it's good. And then, uh, so, but anyway, yeah, 784 00:43:32,260 --> 00:43:35,030 Speaker 2: he's in this, um, he was, he was in Stuart 785 00:43:35,050 --> 00:43:39,250 Speaker 2: Gordon's robot jocks and he's also translated and dubbed Japanese 786 00:43:39,290 --> 00:43:45,210 Speaker 2: language films. Um, uh, Japanese language films into Italian. So, uh, 787 00:43:45,250 --> 00:43:47,489 Speaker 2: you know, very busy guy. Uh, but here he gets 788 00:43:47,530 --> 00:43:49,509 Speaker 2: to do a lot more. Sometimes he's just in the 789 00:43:49,550 --> 00:43:52,660 Speaker 2: background in a film, uh, huge filmography. 790 00:43:53,110 --> 00:43:53,320 Speaker 3: Yeah. 791 00:43:53,590 --> 00:43:55,200 Speaker 2: And he, I think he does stunts here too. He 792 00:43:55,239 --> 00:43:58,319 Speaker 2: gets to throw some punches, some kicks. His fight scenes 793 00:43:58,360 --> 00:43:58,760 Speaker 2: are great. 794 00:43:59,040 --> 00:43:59,239 Speaker 3: Yeah. 795 00:43:59,680 --> 00:43:59,859 Speaker 1: Yeah. 796 00:44:00,060 --> 00:44:04,960 Speaker 2: With the strobe lights. Yeah. I don't know entirely what's happening, but, uh, it's, it's, 797 00:44:05,380 --> 00:44:05,839 Speaker 2: it looks good. 798 00:44:06,340 --> 00:44:12,720 Speaker 3: He's like loud, intense, dramatic fighting. Like he makes noise. Yeah. Yeah. Okay. 799 00:44:12,780 --> 00:44:13,760 Speaker 3: Should we meet some suits? 800 00:44:14,020 --> 00:44:17,020 Speaker 2: Some bad suits? Yeah. So we've talked about the warriors. 801 00:44:17,060 --> 00:44:19,120 Speaker 2: Let's talk about some of the suits, the working at 802 00:44:19,940 --> 00:44:24,690 Speaker 2: the network here. We mentioned Sam already. Sam is presumably 803 00:44:24,770 --> 00:44:27,649 Speaker 2: the president of the network. And he is played by 804 00:44:27,750 --> 00:44:31,190 Speaker 2: Giovanni Di Benedito, who lived 1921 through 2014. 805 00:44:31,170 --> 00:44:31,290 Speaker 3: Yeah. 806 00:44:33,410 --> 00:44:37,830 Speaker 2: His other credits include Mario Bava's The Evil Eye in 63. Now, 807 00:44:37,910 --> 00:44:43,529 Speaker 2: he's positioned as the big suit. We don't even really 808 00:44:43,590 --> 00:44:47,310 Speaker 2: see much of this guy. But our more on-the-scene villain 809 00:44:47,469 --> 00:44:52,469 Speaker 2: is Cortez. And Cortez is played by Claudio Casanelli, who 810 00:44:52,489 --> 00:44:57,640 Speaker 2: lived 1938 through 1985. Italian B-movie mainstay and a nice 811 00:44:57,700 --> 00:45:00,840 Speaker 2: villain here. You might remember him from our past discussions 812 00:45:00,880 --> 00:45:04,140 Speaker 2: of 83's Hercules, in which he played Zeus. and also 813 00:45:04,160 --> 00:45:08,460 Speaker 2: the post-apocalyptic film Hands of Steel. He died in a 814 00:45:08,480 --> 00:45:12,220 Speaker 2: tragic helicopter crash during the filming of that movie, but 815 00:45:12,430 --> 00:45:15,410 Speaker 2: left a solid mark on Italian cinema. Other films include 816 00:45:15,489 --> 00:45:19,510 Speaker 2: Murder Rock and Sergio Martino's The Scorpion with Two Tails. 817 00:45:20,230 --> 00:45:24,950 Speaker 3: Cortez is an interesting villain in that he's not a 818 00:45:25,010 --> 00:45:28,350 Speaker 3: villain who feels like he's totally in control, you know, 819 00:45:28,450 --> 00:45:33,109 Speaker 3: the mastermind villain who's orchestrating everything according to plan. Cortez 820 00:45:33,800 --> 00:45:39,509 Speaker 3: constantly feels frustrated and worried. Kind of an interesting way 821 00:45:39,530 --> 00:45:42,750 Speaker 3: to portray a middle management villain. 822 00:45:43,190 --> 00:45:45,469 Speaker 2: Yeah, yeah. And this guy does a great job with 823 00:45:45,510 --> 00:45:48,509 Speaker 2: the role, I think, yeah. But it also makes him 824 00:45:48,550 --> 00:45:51,540 Speaker 2: feel more dangerous as well, though, because he's not completely 825 00:45:51,560 --> 00:45:55,000 Speaker 2: in control. Now, underneath Cortez, we have any number of 826 00:45:55,100 --> 00:45:59,460 Speaker 2: black-clad futuristic stormtroopers. And then the leader, the Gestapo leader 827 00:45:59,560 --> 00:46:02,390 Speaker 2: of this crew is a character named Raven. And he's 828 00:46:02,430 --> 00:46:07,470 Speaker 2: played by Howard Ross, born 1941, Italian actor whose earlier 829 00:46:07,530 --> 00:46:12,560 Speaker 2: credits include playing the peplum muscle man Machiste in 64's 830 00:46:12,719 --> 00:46:16,520 Speaker 2: Samson and the Mighty Challenge. I included a picture here. 831 00:46:16,540 --> 00:46:22,180 Speaker 2: You can see him here, Joe, leather and spikes, tightly 832 00:46:22,239 --> 00:46:24,670 Speaker 2: trimmed beard and definitely muscles. 833 00:46:26,140 --> 00:46:30,400 Speaker 3: Or Machiste is sort of an Italian version of the 834 00:46:30,460 --> 00:46:32,739 Speaker 3: Hercules character we would get in a lot of these movies. 835 00:46:32,760 --> 00:46:36,140 Speaker 3: And I think a lot of the same movies would 836 00:46:36,180 --> 00:46:40,549 Speaker 3: have the character translated as Samson or Hercules in other contexts. 837 00:46:40,610 --> 00:46:42,250 Speaker 2: Yeah, you would just go ahead and call the character 838 00:46:42,290 --> 00:46:45,810 Speaker 2: Samson or Hercules for the international audience. Now, Howard Ross 839 00:46:45,910 --> 00:46:48,670 Speaker 2: acted in other Peplum films. He did spaghetti westerns. But 840 00:46:48,710 --> 00:46:50,609 Speaker 2: by the 70s and 80s, he's dipping into a lot 841 00:46:50,630 --> 00:46:54,299 Speaker 2: of horror and giallo roles. He pops up, actually has 842 00:46:54,340 --> 00:46:58,180 Speaker 2: a pretty significant good guy role in 1976's Werewolf Woman. 843 00:46:58,760 --> 00:47:04,050 Speaker 2: He's like the love interest that our werewolf woman gets 844 00:47:04,160 --> 00:47:07,009 Speaker 2: before she's like drawn back into a plot line of 845 00:47:07,090 --> 00:47:09,910 Speaker 2: horror and vengeance. Let's see, Howard Ross is also in 846 00:47:10,070 --> 00:47:14,469 Speaker 2: 82's The New York Ripper. It's another Fulci film. One 847 00:47:14,489 --> 00:47:16,629 Speaker 2: that I saw a long time ago and I don't 848 00:47:16,670 --> 00:47:18,989 Speaker 2: have a very clear memory of it, except that I 849 00:47:19,070 --> 00:47:20,609 Speaker 2: don't think I enjoyed it at the time. 850 00:47:22,070 --> 00:47:23,470 Speaker 3: Yeah, I think that one's a little gross. 851 00:47:23,850 --> 00:47:29,390 Speaker 2: Yeah. But here he plays the German-dubbed chief of Cortez's 852 00:47:29,469 --> 00:47:35,180 Speaker 2: stormtrooper security force. And it's a nice, like, scowling, imposing villain. 853 00:47:35,920 --> 00:47:37,900 Speaker 3: He's the head of what gets called in the movie 854 00:47:37,920 --> 00:47:42,520 Speaker 3: the Praetorian Guard. But his real role is he's the, 855 00:47:42,719 --> 00:47:47,410 Speaker 3: you know, the whip-wielding, the laser whip-wielding taskmaster and trainer 856 00:47:47,690 --> 00:47:52,590 Speaker 3: of the gladiators. So he's there to to oversee the 857 00:47:52,650 --> 00:47:57,500 Speaker 3: hate stimulation and the lethal training programs and to make 858 00:47:57,560 --> 00:47:59,840 Speaker 3: sure that they all stay in line and don't escape 859 00:47:59,880 --> 00:48:01,420 Speaker 3: their barracks. Yeah. 860 00:48:02,540 --> 00:48:05,340 Speaker 2: All right, we have a couple of female characters involved 861 00:48:05,380 --> 00:48:11,880 Speaker 2: in the network. We have Eleonora Brigliadori playing Sarah, born 1960, 862 00:48:11,880 --> 00:48:15,669 Speaker 2: Italian actress, active till 2011, who, believe it or not, 863 00:48:15,730 --> 00:48:20,420 Speaker 2: was mostly in non-genre projects. except for this and 1990s 864 00:48:20,480 --> 00:48:24,600 Speaker 2: Beyond Kilimanjaro, Across the River of Blood. Otherwise, it seems 865 00:48:24,620 --> 00:48:26,430 Speaker 2: like it was a lot of more mainstream sort of 866 00:48:26,450 --> 00:48:27,009 Speaker 2: work for her. 867 00:48:27,610 --> 00:48:30,290 Speaker 3: She ends up becoming a major ally of our hero, Drake, 868 00:48:30,350 --> 00:48:32,830 Speaker 3: and plays a big role in uncovering the evil plot 869 00:48:32,870 --> 00:48:33,870 Speaker 3: of the TV network. 870 00:48:34,070 --> 00:48:36,589 Speaker 2: Yeah. We also have a character named Sybil, and she's 871 00:48:36,630 --> 00:48:40,049 Speaker 2: played by Penny Brown, born 1941, American actress whose other 872 00:48:40,070 --> 00:48:44,240 Speaker 2: credits include 1971's A Lizard in a Woman's Skin. That's 873 00:48:44,320 --> 00:48:47,380 Speaker 2: a Fulci film. And she pops up in the credits. 874 00:48:47,420 --> 00:48:50,260 Speaker 2: I think there's like a very small, purely vocal part, 875 00:48:50,300 --> 00:48:53,120 Speaker 2: but she's in the credits for 1988's The Last Temptation 876 00:48:53,140 --> 00:48:57,430 Speaker 2: of Christ. Like, you know, a voice in the crowd 877 00:48:57,469 --> 00:49:00,570 Speaker 2: sort of a situation, but still, I have to acknowledge it. 878 00:49:01,110 --> 00:49:03,450 Speaker 2: And then finally, we have a couple of characters that 879 00:49:03,510 --> 00:49:06,690 Speaker 2: are not warriors, also not network employees that we know of. 880 00:49:07,370 --> 00:49:10,770 Speaker 2: And one of them is Susan, Drake's wife, played by 881 00:49:11,460 --> 00:49:14,360 Speaker 2: Valeria Cavalli, born 1959. Her other credits include 1983's A 882 00:49:14,440 --> 00:49:15,360 Speaker 2: Blade in the Dark and 1997's Double Team. 883 00:49:19,860 --> 00:49:20,759 Speaker 3: Double Team. 884 00:49:20,940 --> 00:49:24,980 Speaker 2: Yeah, the Jean-Claude Van Damme, Dennis Rodman, Mickey Rourke picture, yes. 885 00:49:25,800 --> 00:49:28,670 Speaker 3: I would hope her fate in that film is more 886 00:49:28,730 --> 00:49:32,930 Speaker 3: favorable than her fate in this one. She's a tragic 887 00:49:32,989 --> 00:49:35,550 Speaker 3: character in Warriors of 2072. 888 00:49:35,550 --> 00:49:37,469 Speaker 2: Well, I haven't actually seen it, but she's pretty high 889 00:49:37,510 --> 00:49:39,589 Speaker 2: up in the cast, so I hope it's a juicy role. 890 00:49:39,610 --> 00:49:43,049 Speaker 2: I don't know how juicy the roles for actresses are 891 00:49:43,130 --> 00:49:46,160 Speaker 2: in Double Team, but maybe it's pretty good. 892 00:49:46,520 --> 00:49:47,540 Speaker 3: Maybe she gets to be the villain. 893 00:49:47,800 --> 00:49:51,219 Speaker 2: Yeah. Oh, and then I do want to mention real quick, 894 00:49:51,280 --> 00:49:53,600 Speaker 2: we have some very nice model work in this picture. 895 00:49:54,200 --> 00:49:57,960 Speaker 2: And the two gentlemen credited with designing, creating, and lighting 896 00:49:58,000 --> 00:50:05,279 Speaker 2: the miniatures are Joseph Nathanson, 1909 through 2003. And Alvaro Passeri, 897 00:50:05,560 --> 00:50:08,520 Speaker 2: born 1950. More on those models when we get into 898 00:50:08,540 --> 00:50:08,900 Speaker 2: the plot. 899 00:50:09,410 --> 00:50:11,549 Speaker 3: Well, we're going to be talking about them right at 900 00:50:11,570 --> 00:50:12,210 Speaker 3: the top. Are you ready? 901 00:50:12,230 --> 00:50:13,190 Speaker 2: Let's do it. Let's jump in. 902 00:50:13,690 --> 00:50:17,770 Speaker 3: So the opening setting is it's the year 2072. Or 903 00:50:17,930 --> 00:50:20,330 Speaker 3: is it the year 2033? I think it depends on 904 00:50:20,350 --> 00:50:22,529 Speaker 3: which title card you get. But we're going to go 905 00:50:22,570 --> 00:50:23,220 Speaker 3: with 2072. I like it. 906 00:50:23,239 --> 00:50:24,920 Speaker 2: It still weighs off, so it feels appropriate. Yeah, 2072 907 00:50:24,920 --> 00:50:25,200 Speaker 2: in Rome. 908 00:50:29,640 --> 00:50:33,040 Speaker 3: Our opening shots of Rome are all miniature model work 909 00:50:33,200 --> 00:50:36,910 Speaker 3: with autumn colors. So these orange, yellow, and red lights 910 00:50:37,050 --> 00:50:40,290 Speaker 3: glowing in the darkness of the city. The skyscrapers are 911 00:50:40,350 --> 00:50:43,050 Speaker 3: lit up like Christmas trees. You've got these blinking lights 912 00:50:43,090 --> 00:50:46,009 Speaker 3: of traffic moving along in the dark. And I like 913 00:50:46,030 --> 00:50:49,140 Speaker 3: that all the buildings have glowing elevators gliding up and 914 00:50:49,200 --> 00:50:53,160 Speaker 3: down and also huge screens everywhere like Blade Runner. Yeah. 915 00:50:53,420 --> 00:50:56,400 Speaker 2: And it looks great. I mean, it's clearly a model, 916 00:50:57,500 --> 00:50:59,830 Speaker 2: but I just really liked the look of this. A 917 00:50:59,950 --> 00:51:02,549 Speaker 2: lot of work went into it. It doesn't, you know, it, 918 00:51:02,710 --> 00:51:05,730 Speaker 2: it doesn't look cheap. It looks, it looks great. I 919 00:51:05,770 --> 00:51:06,040 Speaker 2: love it. 920 00:51:06,830 --> 00:51:07,950 Speaker 3: And it looks like Halloween. 921 00:51:08,310 --> 00:51:10,620 Speaker 2: Yeah. Yeah. 922 00:51:11,620 --> 00:51:14,580 Speaker 3: Uh, now after a brief glimpse of Rome, we cut 923 00:51:14,620 --> 00:51:18,100 Speaker 3: away to somewhere else and to some other level of 924 00:51:18,219 --> 00:51:21,060 Speaker 3: remove from reality. The first few minutes of this movie 925 00:51:21,140 --> 00:51:25,770 Speaker 3: are weird because we do not begin with the characters 926 00:51:25,850 --> 00:51:28,710 Speaker 3: or within the action, uh, It's more like we're watching 927 00:51:28,810 --> 00:51:32,930 Speaker 3: the subject of a TV broadcast, but not exactly the 928 00:51:32,969 --> 00:51:36,430 Speaker 3: broadcast itself. It doesn't feel like we're watching the show. 929 00:51:37,550 --> 00:51:41,259 Speaker 3: We're watching almost like behind-the-scenes footage as a show is 930 00:51:41,300 --> 00:51:45,060 Speaker 3: being taped, maybe. So we see the blinding glare from 931 00:51:45,100 --> 00:51:47,780 Speaker 3: this phalanx of stadium lights, and we hear a sports 932 00:51:47,840 --> 00:51:50,640 Speaker 3: announcer giving a monologue that kind of orients us to 933 00:51:50,820 --> 00:51:53,720 Speaker 3: the premise and what's going on. So the announcer says 934 00:51:53,780 --> 00:51:57,379 Speaker 3: that they're broadcasting live from Angel Stadium in Atlantic City, 935 00:51:57,440 --> 00:52:01,740 Speaker 3: New Jersey. This is the Saturday Night Seven Seas Spectacular. 936 00:52:01,800 --> 00:52:05,590 Speaker 3: Seven Seas is the TV network this is on. The 937 00:52:05,610 --> 00:52:08,850 Speaker 3: camera lands on a man sitting on a motorcycle in 938 00:52:08,890 --> 00:52:12,250 Speaker 3: the sand on the floor of an arena wearing a padded, 939 00:52:12,710 --> 00:52:15,969 Speaker 3: ribbed suit of armor in bright red. So it's kind 940 00:52:15,989 --> 00:52:18,970 Speaker 3: of like Gary Oldman's red muscle armor in the prologue 941 00:52:19,010 --> 00:52:20,430 Speaker 3: of Coppola's Dracula. Did you. 942 00:52:20,900 --> 00:52:24,700 Speaker 2: Yeah, there's a sense of like that meets like Michael 943 00:52:24,760 --> 00:52:26,580 Speaker 2: Jackson's red leather jacket. 944 00:52:26,840 --> 00:52:27,140 Speaker 3: Yes. 945 00:52:27,260 --> 00:52:28,320 Speaker 2: Yeah, that kind of combo. 946 00:52:28,739 --> 00:52:31,219 Speaker 3: I can see both of those. But here the man 947 00:52:31,280 --> 00:52:35,080 Speaker 3: on the motorcycle is wearing a gold helmet covered with 948 00:52:35,120 --> 00:52:40,020 Speaker 3: little rivets or studs and everything is gleaming, just gleaming, 949 00:52:40,120 --> 00:52:44,399 Speaker 3: gleaming all over. Every surface is reflecting glare in your eyes. 950 00:52:44,500 --> 00:52:45,399 Speaker 3: It's that kind of thing. 951 00:52:45,440 --> 00:52:48,200 Speaker 2: Yeah, just lurid lens flare throughout and it's amazing. 952 00:52:48,670 --> 00:52:51,130 Speaker 3: The announcer tells us that this program is being, quote, 953 00:52:51,350 --> 00:52:56,270 Speaker 3: laser beamed throughout the world by Seven Seas' own multi-channel satellite. 954 00:52:56,430 --> 00:53:01,900 Speaker 3: Laser beamed. Okay. The announcer says that Seven Seas is 955 00:53:01,980 --> 00:53:06,020 Speaker 3: proud to present, quote, your own super champion, Drake, as 956 00:53:06,060 --> 00:53:10,520 Speaker 3: he challenges five of the world's top kill bikers. Then 957 00:53:10,540 --> 00:53:12,640 Speaker 3: we see a bunch of other bikers lined up. They're 958 00:53:12,760 --> 00:53:17,190 Speaker 3: all revving their engines. Drake slams down the face mask 959 00:53:17,250 --> 00:53:20,210 Speaker 3: on his helmet and And I'm sorry to report, it 960 00:53:20,310 --> 00:53:23,090 Speaker 3: is not the gladiator helmet that we see on one 961 00:53:23,110 --> 00:53:25,370 Speaker 3: of the posters of the movie, which looks very cool 962 00:53:25,410 --> 00:53:28,120 Speaker 3: and looks a lot more like a classic gladiator helmet design. 963 00:53:28,660 --> 00:53:32,280 Speaker 3: This looks more like a combination of pinhead and gold 964 00:53:32,360 --> 00:53:33,299 Speaker 3: Jack Skellington. 965 00:53:33,320 --> 00:53:38,310 Speaker 2: Yeah, Jack Skellington is a solid comparison here. 966 00:53:38,350 --> 00:53:41,170 Speaker 3: He's got the big eye holes and just kind of 967 00:53:41,210 --> 00:53:44,710 Speaker 3: gold mask with studs in it. So the announcer names 968 00:53:44,770 --> 00:53:47,530 Speaker 3: all of the contenders going up against Drake. They're champions 969 00:53:47,590 --> 00:53:50,170 Speaker 3: from other kill bike competitions all around the world. 970 00:53:51,590 --> 00:53:54,750 Speaker 2: Yeah, yeah. And this is one of those many interesting 971 00:53:54,790 --> 00:53:57,910 Speaker 2: cases where the dystopian vision of the future calls for 972 00:53:57,950 --> 00:54:02,550 Speaker 2: death sports and any number of dark takes on the future, 973 00:54:02,730 --> 00:54:07,840 Speaker 2: but also seems to involve increased regional unity. I imagine 974 00:54:07,880 --> 00:54:11,080 Speaker 2: much of this is sort of a European Union-influenced view, 975 00:54:11,440 --> 00:54:15,360 Speaker 2: maybe Star Trek-influenced as well. But we get some idea 976 00:54:15,440 --> 00:54:20,400 Speaker 2: that large portions of the world in 2072 are united 977 00:54:20,540 --> 00:54:24,280 Speaker 2: into sort of new conglomerates. But then, of course, they're 978 00:54:24,320 --> 00:54:28,609 Speaker 2: ruled over by the network, the Seven Seas Network somehow. Yeah, yeah. 979 00:54:28,670 --> 00:54:34,750 Speaker 3: There are these brief lines that indicate different geopolitical groupings, 980 00:54:34,850 --> 00:54:38,589 Speaker 3: like There is somebody who is said to come from 981 00:54:38,630 --> 00:54:44,450 Speaker 3: the Glacier Confederation. And then, oh, another example is that 982 00:54:44,710 --> 00:54:48,360 Speaker 3: Hal Yamanuchi's character is clearly supposed to be from Japan, 983 00:54:48,450 --> 00:54:52,940 Speaker 3: but they identify the empire he comes from as outer Mongolia. 984 00:54:53,060 --> 00:54:55,960 Speaker 3: So it just seems like Mongolia has taken over much 985 00:54:56,000 --> 00:54:57,480 Speaker 3: of Asia, including Japan. 986 00:54:57,500 --> 00:55:01,440 Speaker 2: Yeah. I'm always fascinated by the way that a lot 987 00:55:01,460 --> 00:55:04,560 Speaker 2: of these pictures do this, you know, like envision Mongolia. um, 988 00:55:05,219 --> 00:55:07,360 Speaker 2: something that say, you know, maybe a hundred years in 989 00:55:07,380 --> 00:55:10,050 Speaker 2: the future and try to make like the, the, the, 990 00:55:10,320 --> 00:55:13,009 Speaker 2: the array of nations as if not more different than 991 00:55:13,030 --> 00:55:14,910 Speaker 2: they were a hundred years from our time. 992 00:55:15,310 --> 00:55:15,469 Speaker 1: Yeah. 993 00:55:15,670 --> 00:55:18,569 Speaker 2: Um, which, you know, and then again, again, adding in 994 00:55:18,610 --> 00:55:21,009 Speaker 2: things like, well, what, you know, what, what's happened with 995 00:55:21,030 --> 00:55:23,470 Speaker 2: the European union or that happens everywhere. And then, uh, 996 00:55:23,550 --> 00:55:25,730 Speaker 2: also just sort of this general Star Trek idea, uh, 997 00:55:26,590 --> 00:55:29,400 Speaker 2: you know, a very optimistic idea of less, you know, 998 00:55:29,500 --> 00:55:31,940 Speaker 2: working more and more together until we're like, you know, 999 00:55:32,140 --> 00:55:33,420 Speaker 2: one planetary culture. 1000 00:55:34,250 --> 00:55:36,529 Speaker 3: Though I don't get the feeling in this movie that 1001 00:55:36,650 --> 00:55:41,190 Speaker 3: the geopolitical realignments are supposed to be taken as positive. 1002 00:55:42,200 --> 00:55:44,759 Speaker 3: I get the feeling that this is mostly a bad world. 1003 00:55:44,800 --> 00:55:46,439 Speaker 2: Yeah, yeah. 1004 00:55:46,620 --> 00:55:49,160 Speaker 3: The announcer, oh, this is funny. The announcer says, you 1005 00:55:49,219 --> 00:55:52,739 Speaker 3: may remember live audiences were banned 10 years ago after 1006 00:55:52,739 --> 00:55:55,240 Speaker 3: 2,000 fans were killed in crowd violence. 1007 00:55:56,040 --> 00:55:57,399 Speaker 2: They just got too into it. Yeah. 1008 00:55:58,320 --> 00:56:01,589 Speaker 3: That's just part of the opening announcement of the games. Mm-hmm. 1009 00:56:01,989 --> 00:56:05,129 Speaker 3: And then right after he says that nothing else right 1010 00:56:05,170 --> 00:56:07,880 Speaker 3: after that, the motorcycles just start rolling. So I guess 1011 00:56:07,969 --> 00:56:11,860 Speaker 3: the term, uh, killed in crowd violence is like they're ready, set, go. 1012 00:56:12,100 --> 00:56:15,920 Speaker 3: That is what kicks off the games. Um, so the 1013 00:56:15,960 --> 00:56:19,239 Speaker 3: champions ride around, they're popping wheelies, jumping their kill bikes 1014 00:56:19,300 --> 00:56:22,330 Speaker 3: off ramps, and then begins the violence. So two of 1015 00:56:22,370 --> 00:56:24,969 Speaker 3: the kill bikers right up beside Drake and they put 1016 00:56:25,010 --> 00:56:27,630 Speaker 3: him in a motorcycle sandwich. but then he fights them 1017 00:56:27,710 --> 00:56:30,330 Speaker 3: off by doing a jump kick to the chest while 1018 00:56:30,390 --> 00:56:32,370 Speaker 3: still riding his bike. That's pretty impressive. 1019 00:56:32,510 --> 00:56:35,470 Speaker 2: It's impressive. I would die if I tried to do this. 1020 00:56:35,650 --> 00:56:38,160 Speaker 2: But at the same time, it's a little funny as well. 1021 00:56:38,520 --> 00:56:42,540 Speaker 3: Yes. One of the guys tries to run Drake down 1022 00:56:42,640 --> 00:56:45,739 Speaker 3: while he's sitting still, but then Drake moves out of 1023 00:56:45,760 --> 00:56:48,000 Speaker 3: the way at the last second and the attacker crashes 1024 00:56:48,060 --> 00:56:51,029 Speaker 3: into another bike. And then finally it's down to Drake 1025 00:56:51,070 --> 00:56:53,919 Speaker 3: and one other guy drake kicks the guy and sends 1026 00:56:53,960 --> 00:56:56,279 Speaker 3: him careening into a wall and when the guy hits 1027 00:56:56,360 --> 00:57:00,489 Speaker 3: the wall the bike immediately explodes in a giant fireball 1028 00:57:00,530 --> 00:57:02,490 Speaker 3: it's just made of napalm. 1029 00:57:02,130 --> 00:57:05,029 Speaker 2: Maybe it was you know you want those big explosions 1030 00:57:05,810 --> 00:57:08,640 Speaker 2: to wow the audience so maybe they are just absolutely 1031 00:57:08,700 --> 00:57:12,760 Speaker 2: filling extra portions of the motorbike with explosives and jellied 1032 00:57:12,780 --> 00:57:14,299 Speaker 2: gasoline it is. 1033 00:57:14,360 --> 00:57:18,620 Speaker 3: One of those movies where vehicles are just insanely flammable 1034 00:57:18,640 --> 00:57:22,020 Speaker 3: just like they bump into anything immediate fireball they're on 1035 00:57:22,060 --> 00:57:26,600 Speaker 3: fire so the announcer tells us once again drake is 1036 00:57:26,700 --> 00:57:30,260 Speaker 3: seven seas undisputed kill bike champion and now for a 1037 00:57:30,280 --> 00:57:34,130 Speaker 3: surprise announcement one week from today live on seven seas 1038 00:57:34,190 --> 00:57:38,470 Speaker 3: channel five drake will marry hollywood's own susan harper the 1039 00:57:38,510 --> 00:57:42,810 Speaker 3: beautiful star of huh that's a weird transition but okay 1040 00:57:43,150 --> 00:57:45,990 Speaker 3: before we can hear anything else we cut away to 1041 00:57:46,030 --> 00:57:49,290 Speaker 3: a TV station control room, which we're going to see 1042 00:57:49,330 --> 00:57:51,189 Speaker 3: many more times in this movie. A lot of action 1043 00:57:51,230 --> 00:57:53,750 Speaker 3: will take place in this control room. And this is 1044 00:57:53,790 --> 00:57:56,910 Speaker 3: the headquarters of a different broadcaster, not seven C's, but 1045 00:57:56,950 --> 00:58:00,620 Speaker 3: this one is called WBS. I think that stands for 1046 00:58:00,740 --> 00:58:05,760 Speaker 3: world broadcasting, something system maybe. Um, and this control room 1047 00:58:05,900 --> 00:58:08,560 Speaker 3: is under the command of an executive named Cortez, a 1048 00:58:08,600 --> 00:58:11,910 Speaker 3: man in a high colored cream blazer and a Brown 1049 00:58:11,990 --> 00:58:18,490 Speaker 3: turtleneck underneath. That's that's cool. Cortez always seems frustrated and irritable. 1050 00:58:18,550 --> 00:58:21,140 Speaker 3: He's never in control, never at peace. 1051 00:58:21,900 --> 00:58:25,060 Speaker 2: He does have some interesting costume changes throughout the picture. 1052 00:58:25,100 --> 00:58:31,980 Speaker 2: Later in the picture, he's wearing some more loose-fitting Asian motifs. 1053 00:58:33,720 --> 00:58:35,670 Speaker 2: I don't know. It seems like he's in a more 1054 00:58:35,690 --> 00:58:39,130 Speaker 2: stressful situation towards the end. Maybe he's compensating by wearing 1055 00:58:39,170 --> 00:58:40,050 Speaker 2: looser fabric. 1056 00:58:40,710 --> 00:58:45,450 Speaker 3: That's interesting. The fashion throughout this film is I think 1057 00:58:45,510 --> 00:58:48,590 Speaker 3: papers could be written on it. But when we first 1058 00:58:48,650 --> 00:58:52,070 Speaker 3: meet Cortez, he's fuming about Drake and the upcoming marriage. 1059 00:58:52,230 --> 00:58:55,240 Speaker 3: And he vents to his assistant, Sarah, who, when we 1060 00:58:55,280 --> 00:58:59,880 Speaker 3: first meet her, is a cold-eyed, emotionless woman dressed like 1061 00:58:59,920 --> 00:59:03,530 Speaker 3: she works on an Imperial Star Destroyer. She's just gray, 1062 00:59:03,620 --> 00:59:08,190 Speaker 3: almost Imperial officer uniform. She's got red hair and an 1063 00:59:08,370 --> 00:59:13,680 Speaker 3: inverted bob haircut with bangs. And Cortez is griping about 1064 00:59:13,740 --> 00:59:16,880 Speaker 3: the rival network, Seven Seas. He says, Sarah, next week 1065 00:59:16,920 --> 00:59:19,280 Speaker 3: they'll wipe us out with their pretty boy and his 1066 00:59:19,410 --> 00:59:23,450 Speaker 3: tinsel town mermaid. She says, I guess we could say 1067 00:59:23,530 --> 00:59:27,090 Speaker 3: Seven Seas has scored the ultimate in computer game dating. 1068 00:59:27,910 --> 00:59:30,890 Speaker 3: I did not understand that line. Did you make anything 1069 00:59:30,910 --> 00:59:31,189 Speaker 3: of that? 1070 00:59:31,310 --> 00:59:35,750 Speaker 2: I think it's just like they're dating show with computers. 1071 00:59:35,950 --> 00:59:38,670 Speaker 2: It's the future. Okay. 1072 00:59:39,210 --> 00:59:41,910 Speaker 3: I didn't know what computer game meant there. Anyway. 1073 00:59:42,110 --> 00:59:45,680 Speaker 2: Yeah, we haven't really implemented computers much in the evolution 1074 00:59:45,950 --> 00:59:50,720 Speaker 2: of the highly lucrative like love connection reality TV show model. But, 1075 00:59:51,260 --> 00:59:53,200 Speaker 2: you know, I guess it made sense at the time 1076 00:59:53,220 --> 00:59:54,380 Speaker 2: to think, yeah, it's going to be high tech. 1077 01:00:03,140 --> 01:00:05,700 Speaker 3: So that's what's going on at Seven Seas. But what 1078 01:00:05,800 --> 01:00:10,700 Speaker 3: has WBS got to compete as counter-programming? Well, we find 1079 01:00:10,740 --> 01:00:13,790 Speaker 3: out it's something called the danger game. Basically, it is 1080 01:00:14,010 --> 01:00:18,750 Speaker 3: fear factor torture edition. So Cortez goes to his other assistant, 1081 01:00:18,770 --> 01:00:22,310 Speaker 3: a lady who also has an inverted bob with bangs 1082 01:00:22,410 --> 01:00:26,430 Speaker 3: as her haircut, identical haircut shapes with Sarah and Sybil here. 1083 01:00:27,200 --> 01:00:29,830 Speaker 3: This lady is named Sybil. She dresses in all white, 1084 01:00:30,430 --> 01:00:34,530 Speaker 3: and Sybil explains that their ratings are not doing so great, 1085 01:00:35,210 --> 01:00:37,850 Speaker 3: but Sarah has cooked up a real winner of a 1086 01:00:37,890 --> 01:00:39,710 Speaker 3: show for this week, and it could prove a hit. 1087 01:00:39,790 --> 01:00:41,850 Speaker 3: So we check in on the show, and it's just 1088 01:00:41,890 --> 01:00:44,250 Speaker 3: the pit and the pendulum. It's a woman strapped to 1089 01:00:44,290 --> 01:00:47,130 Speaker 3: a table with a blade tick-tocking down at her while 1090 01:00:47,170 --> 01:00:49,490 Speaker 3: she screams nonstop for a long time. 1091 01:00:50,270 --> 01:00:53,630 Speaker 2: And when they introduced this bladed pendulum, you know, this 1092 01:00:53,690 --> 01:00:56,950 Speaker 2: is a Fulci movie, so my first thought was like, oh, man, 1093 01:00:56,970 --> 01:00:59,430 Speaker 2: we're going to see all of this, aren't we? He's 1094 01:00:59,470 --> 01:01:00,630 Speaker 2: not going to hold anything back. 1095 01:01:00,930 --> 01:01:01,690 Speaker 3: Let's get a look at that. 1096 01:01:01,950 --> 01:01:02,910 Speaker 2: Yeah. 1097 01:01:03,110 --> 01:01:05,940 Speaker 3: And the announcer of this show says, it's the danger 1098 01:01:05,980 --> 01:01:10,240 Speaker 3: game on WBS. Watch lovely Linda Summers from Big Fork, 1099 01:01:10,280 --> 01:01:14,340 Speaker 3: South Dakota, match her self-control against the horror of certain death. 1100 01:01:15,560 --> 01:01:18,090 Speaker 3: And it says the more she screams, the faster the 1101 01:01:18,130 --> 01:01:20,950 Speaker 3: pendulum will fall. So it's funny that she just is 1102 01:01:21,030 --> 01:01:24,070 Speaker 3: constantly screaming. It doesn't look like she's trying to resist 1103 01:01:24,110 --> 01:01:27,550 Speaker 3: at all. And they say, can she survive for more 1104 01:01:27,590 --> 01:01:29,630 Speaker 3: than two minutes? If so, she'll win a free week 1105 01:01:29,670 --> 01:01:33,910 Speaker 3: for two in romantic Hawaii. And just when the blade 1106 01:01:33,950 --> 01:01:36,070 Speaker 3: is about to cut her head off, we cut away 1107 01:01:36,150 --> 01:01:40,730 Speaker 3: to reveal it wasn't really happening. It was all virtual reality. 1108 01:01:41,130 --> 01:01:43,490 Speaker 2: But we still get to see that pendulum bite into 1109 01:01:43,530 --> 01:01:47,570 Speaker 2: her neck. And it's really graphic and fulci there. We 1110 01:01:47,930 --> 01:01:49,800 Speaker 2: just don't see the whole thing. We don't see like 1111 01:01:49,840 --> 01:01:50,890 Speaker 2: the full head come off. 1112 01:01:52,110 --> 01:01:54,980 Speaker 3: So the announcer says, what a shame, Linda. What a shame. 1113 01:01:55,040 --> 01:01:58,020 Speaker 3: You almost made it. What went wrong? And she says, 1114 01:01:58,580 --> 01:02:01,300 Speaker 3: it seems so real. I just panicked. I really wanted 1115 01:02:01,360 --> 01:02:05,320 Speaker 3: that trip. The announcer says, maybe next time. Oh, she's 1116 01:02:05,360 --> 01:02:09,520 Speaker 3: coming back. So, you know, we get more, you know, 1117 01:02:09,600 --> 01:02:11,780 Speaker 3: patter from the announcer. It's the one and only game 1118 01:02:11,820 --> 01:02:13,870 Speaker 3: that takes you right up to death's door to see 1119 01:02:13,910 --> 01:02:15,970 Speaker 3: if you've got what it takes to go through it. 1120 01:02:16,890 --> 01:02:19,090 Speaker 2: Yeah. I mean, this alone could be the gimmick for 1121 01:02:19,150 --> 01:02:20,710 Speaker 2: an entire horror picture right here. 1122 01:02:20,810 --> 01:02:21,890 Speaker 3: Yeah. Oh yeah. 1123 01:02:21,930 --> 01:02:22,160 Speaker 1: Yeah. 1124 01:02:22,430 --> 01:02:27,060 Speaker 3: So again, interesting counter-programming, you've got real death with kill 1125 01:02:27,100 --> 01:02:31,680 Speaker 3: bikes on seven seas, and then you've got simulated virtual reality, 1126 01:02:31,740 --> 01:02:35,760 Speaker 3: torture and death on WBS. And it turns out the 1127 01:02:35,800 --> 01:02:38,790 Speaker 3: simulation is not doing so hot with the audiences. Uh, 1128 01:02:38,870 --> 01:02:41,310 Speaker 3: Cortez gets a reading and, oh no, it's only at 1129 01:02:41,350 --> 01:02:44,610 Speaker 3: a 32. I don't know what 32 of what, but 1130 01:02:44,650 --> 01:02:49,030 Speaker 3: that's bad. Cortez is furious. Sarah defends herself by saying, 1131 01:02:49,150 --> 01:02:51,890 Speaker 3: but look what we're up against. No way we can 1132 01:02:51,930 --> 01:02:55,410 Speaker 3: beat that. And then what we see is Drake and 1133 01:02:55,490 --> 01:02:58,840 Speaker 3: his Hollywood bride dressed in all white, covered in flowers 1134 01:02:58,880 --> 01:03:01,340 Speaker 3: with a soft lens. It looks like first, like they're 1135 01:03:01,360 --> 01:03:04,040 Speaker 3: going down the aisle. I was like, man, they got 1136 01:03:04,080 --> 01:03:09,000 Speaker 3: him from the kill bike arena to the wedding fast. Anyway, 1137 01:03:09,380 --> 01:03:13,040 Speaker 3: but then there's like light jazz music playing and Drake, 1138 01:03:13,300 --> 01:03:17,620 Speaker 3: we cut to Drake and, um, I forget his wife's name, 1139 01:03:17,640 --> 01:03:20,780 Speaker 3: but they're going into their fabulous mansion. It's like the 1140 01:03:20,800 --> 01:03:22,620 Speaker 3: house in Back to the Future 2. 1141 01:03:22,620 --> 01:03:27,010 Speaker 2: Yeah, just maximalist design here. Every surface is covered with something. 1142 01:03:27,870 --> 01:03:30,570 Speaker 2: But yeah, this is our future mansion, the mansion of Drake. 1143 01:03:31,570 --> 01:03:35,070 Speaker 3: Sybil says, corn like that went out with the automobile. 1144 01:03:35,090 --> 01:03:38,550 Speaker 3: And I thought, do people not use automobiles in this movie? 1145 01:03:38,660 --> 01:03:39,780 Speaker 3: I think we see some later. 1146 01:03:39,800 --> 01:03:42,500 Speaker 2: Yeah, they're flying. However. 1147 01:03:43,250 --> 01:03:47,430 Speaker 3: corn like that apparently gets an 87% and they're, you know, 1148 01:03:47,470 --> 01:03:49,760 Speaker 3: the death game only got 30 something. So this is 1149 01:03:49,800 --> 01:03:52,920 Speaker 3: a hit. Uh, it's like saying that their marriage is 1150 01:03:52,980 --> 01:03:57,460 Speaker 3: also a TV show, I think. So Cortez reveals one 1151 01:03:57,500 --> 01:03:59,800 Speaker 3: of the real reasons he feels so bitter. He says, 1152 01:03:59,860 --> 01:04:03,340 Speaker 3: before Drake went to seven seas, Drake worked for Cortez. 1153 01:04:03,820 --> 01:04:06,260 Speaker 3: He says, I invented him by putting him on his 1154 01:04:06,380 --> 01:04:10,270 Speaker 3: first motorcycle. He gives the people what they want. Violence. 1155 01:04:10,510 --> 01:04:15,150 Speaker 3: They know the danger game isn't real. And Sarah says, 1156 01:04:15,190 --> 01:04:17,410 Speaker 3: you know, that's a pretty grim view of humanity. You 1157 01:04:17,430 --> 01:04:20,300 Speaker 3: think people just want real violence? Clearly they do. I 1158 01:04:20,320 --> 01:04:24,340 Speaker 3: don't know why this is even in dispute. So suddenly 1159 01:04:24,380 --> 01:04:27,990 Speaker 3: there's alert, alert, alert. Everybody turns to look at the 1160 01:04:28,030 --> 01:04:31,330 Speaker 3: view screen and on the big screen comes a proper 1161 01:04:31,370 --> 01:04:34,790 Speaker 3: looking bald gentleman in a gray suit and ascot. And 1162 01:04:34,830 --> 01:04:38,600 Speaker 3: he says, hello, this is your friend Sam speaking. Yes, 1163 01:04:38,780 --> 01:04:42,050 Speaker 3: grim but true. Violence pays, and it's going to pay 1164 01:04:42,140 --> 01:04:47,150 Speaker 3: big for our WBS. Death for the loser, glory for 1165 01:04:47,170 --> 01:04:49,890 Speaker 3: the winner. To make up for your recent failures, we 1166 01:04:49,930 --> 01:04:53,910 Speaker 3: are going to bring back ancient formula violence in its 1167 01:04:53,990 --> 01:04:58,450 Speaker 3: most successful form. Gladiators in ancient Rome, a fight to 1168 01:04:58,470 --> 01:05:02,150 Speaker 3: the finish with guts, blood, death, and all for the 1169 01:05:02,170 --> 01:05:06,200 Speaker 3: glory of our big happy family. With only one show, 1170 01:05:06,280 --> 01:05:09,520 Speaker 3: we will wipe all competition off the charts. You have 1171 01:05:09,520 --> 01:05:12,840 Speaker 3: 40 days to put these gladiator games together. And I 1172 01:05:12,920 --> 01:05:16,840 Speaker 3: know I can count on you and your team, Cortez. So, 1173 01:05:17,240 --> 01:05:21,060 Speaker 3: you know, the screen cuts off. Cortez looks very intimidated 1174 01:05:21,120 --> 01:05:23,800 Speaker 3: by his orders, but he complies. He says, yes, Sam. 1175 01:05:24,420 --> 01:05:30,380 Speaker 2: They are trying to counter program like love based romance 1176 01:05:30,460 --> 01:05:34,560 Speaker 2: based reality television. And, I mean, maybe realistically, they're like, 1177 01:05:35,500 --> 01:05:39,320 Speaker 2: they realize we can't compete with that. We need something authentic. 1178 01:05:39,970 --> 01:05:43,810 Speaker 2: And we can't really manufacture authentic love. But we can 1179 01:05:43,890 --> 01:05:45,830 Speaker 2: manufacture authentic violence. 1180 01:05:46,370 --> 01:05:49,530 Speaker 3: But at first, it's presenting it like they're trying to 1181 01:05:49,590 --> 01:05:53,010 Speaker 3: counter-program the Kill Byte competition. But the Kill Byte competition 1182 01:05:53,050 --> 01:05:56,910 Speaker 3: just segues into the Drake marriage show. Yeah. It's like 1183 01:05:56,950 --> 01:05:59,230 Speaker 3: it's all one thing. I guess over at Seven Seas, 1184 01:05:59,270 --> 01:06:02,380 Speaker 3: they're running hot and cold showers. You're getting... kill bikes 1185 01:06:02,460 --> 01:06:05,260 Speaker 3: and then you know our fabulous new married couple in 1186 01:06:05,280 --> 01:06:06,970 Speaker 3: their in their futuristic mansion um. 1187 01:06:07,990 --> 01:06:10,730 Speaker 2: But i guess people are invested in the character of 1188 01:06:10,810 --> 01:06:13,410 Speaker 2: drake and that's the big thing here like that's whether 1189 01:06:13,490 --> 01:06:18,130 Speaker 2: drake is getting married or he is uh murdering somebody 1190 01:06:18,210 --> 01:06:21,850 Speaker 2: on a motorcycle uh like either way like people just 1191 01:06:21,930 --> 01:06:23,150 Speaker 2: can't get enough drake. 1192 01:06:23,430 --> 01:06:26,850 Speaker 3: But how is the gladiator thing being proposed all that 1193 01:06:26,910 --> 01:06:30,450 Speaker 3: different from the regular kill bike competition that's already on tv. 1194 01:06:31,020 --> 01:06:33,540 Speaker 2: Yeah, it sounds like they're just 100% going to bring 1195 01:06:33,580 --> 01:06:35,760 Speaker 2: it back, like get rid of the motorcycles, get the 1196 01:06:35,860 --> 01:06:40,830 Speaker 2: nets and the tridents, you know, the different classifications of gladiator. 1197 01:06:40,850 --> 01:06:43,570 Speaker 2: We're going to bring in some, I don't know, some 1198 01:06:43,630 --> 01:06:47,110 Speaker 2: lions and elephants. We're going to flood the Coliseum. We're 1199 01:06:47,130 --> 01:06:49,550 Speaker 2: going to do all of that. But actually, they're going 1200 01:06:49,590 --> 01:06:50,870 Speaker 2: to do literally none of that. 1201 01:06:51,500 --> 01:06:54,640 Speaker 3: It's, it's going to be something like a slightly different 1202 01:06:54,660 --> 01:06:56,990 Speaker 3: variation on the kill bike show. We already saw. 1203 01:06:57,090 --> 01:06:57,300 Speaker 1: Yeah. 1204 01:06:57,360 --> 01:06:59,950 Speaker 2: There's basically like, we couldn't get the gladiator helmet, but 1205 01:06:59,990 --> 01:07:02,750 Speaker 2: we got side cars and they're like, okay, that'll work. 1206 01:07:04,010 --> 01:07:07,230 Speaker 3: So anyway, we get some great scenes of Cortez glowering 1207 01:07:07,290 --> 01:07:09,700 Speaker 3: into the camera at this point. It's just like, we're 1208 01:07:09,720 --> 01:07:12,500 Speaker 3: going to have to make this ancient formula violence work somehow. 1209 01:07:12,660 --> 01:07:15,040 Speaker 2: Looking at times like a cross between Tim Robinson and 1210 01:07:15,060 --> 01:07:17,820 Speaker 2: Tucker Carlson. That was pretty, pretty amusing. 1211 01:07:18,420 --> 01:07:23,180 Speaker 3: Yeah. Yeah. Yeah. So then we are treated to a 1212 01:07:23,400 --> 01:07:28,760 Speaker 3: long sequence of the TV control room turning into a 1213 01:07:28,820 --> 01:07:32,540 Speaker 3: flying saucer, flying through the air, through the city, the 1214 01:07:32,580 --> 01:07:36,360 Speaker 3: miniature model set, and landing on a tower beside the 1215 01:07:36,440 --> 01:07:40,580 Speaker 3: Colosseum in Rome. All kinds of delightful model work here. 1216 01:07:40,620 --> 01:07:45,270 Speaker 3: It's like a cross between Blade Runner LA and Lego Rome. 1217 01:07:46,370 --> 01:07:50,380 Speaker 3: And I was noticing, so when the Flying saucer is moving. 1218 01:07:50,840 --> 01:07:53,440 Speaker 3: Everybody in the control room, it looks like they go 1219 01:07:53,640 --> 01:07:56,760 Speaker 3: into a trance. They're all standing stock still with their 1220 01:07:56,800 --> 01:08:00,340 Speaker 3: heads bowed like they're in prayer while the control room flies. 1221 01:08:00,420 --> 01:08:01,100 Speaker 3: What was that? 1222 01:08:01,610 --> 01:08:04,260 Speaker 2: I don't know. There's something kind of holy about it, 1223 01:08:04,350 --> 01:08:07,970 Speaker 2: you know? But yeah, I love that they descend in 1224 01:08:08,010 --> 01:08:12,050 Speaker 2: the UFO type vehicle here. And this alone feels like 1225 01:08:12,090 --> 01:08:15,200 Speaker 2: it very, this feels very Hunger Games as. 1226 01:08:15,140 --> 01:08:17,200 Speaker 3: Far as I can tell. Yeah, I think it says 1227 01:08:17,260 --> 01:08:20,679 Speaker 3: that they're going to land on the control plinth next 1228 01:08:20,700 --> 01:08:26,000 Speaker 3: to the Neo-Colosseum. So after the landing of Spaceship TV, 1229 01:08:26,420 --> 01:08:28,599 Speaker 3: everybody seems to come out of the trance. And then 1230 01:08:28,660 --> 01:08:30,840 Speaker 3: Sam comes back on the view screen again. Oh, we're 1231 01:08:30,860 --> 01:08:33,120 Speaker 3: going to hear more from him. He tells Cortez that 1232 01:08:33,150 --> 01:08:36,750 Speaker 3: he has to go consult Junior for the final planning 1233 01:08:37,210 --> 01:08:40,850 Speaker 3: for the games in Rome. Now, who is Junior? Well, 1234 01:08:41,030 --> 01:08:45,390 Speaker 3: it is the network's private supercomputer, of course. Basically, it's 1235 01:08:46,160 --> 01:08:48,300 Speaker 3: Cortez is going to have to go speak to Mother 1236 01:08:48,439 --> 01:08:52,780 Speaker 3: from Alien, except it's Junior and it's not a spaceship, 1237 01:08:52,880 --> 01:08:53,860 Speaker 3: it's a TV station. 1238 01:08:54,470 --> 01:08:57,480 Speaker 2: Yeah, this all seems so retrofuturist until just the last 1239 01:08:57,520 --> 01:09:00,320 Speaker 2: couple of years. And now the prospect of a given 1240 01:09:00,380 --> 01:09:05,479 Speaker 2: company having a dedicated AI, it turns to and converses 1241 01:09:05,540 --> 01:09:09,790 Speaker 2: with and seeks guidance from, you know, feels a lot 1242 01:09:09,830 --> 01:09:12,610 Speaker 2: more accurate to what's going on. I guess also this 1243 01:09:12,630 --> 01:09:15,370 Speaker 2: is maybe also going back to like a time when 1244 01:09:15,770 --> 01:09:17,910 Speaker 2: you would have like a major corporation, they would purchase, say, 1245 01:09:17,930 --> 01:09:20,340 Speaker 2: a supercomputer. you know, and it would live in like 1246 01:09:20,360 --> 01:09:22,800 Speaker 2: a physical space in their office, that sort of thing. 1247 01:09:23,240 --> 01:09:26,420 Speaker 3: Yeah. Yeah. Uh, and there's going to be, there are actually, 1248 01:09:26,439 --> 01:09:29,020 Speaker 3: I think some kind of interesting themes going on. They're 1249 01:09:29,580 --> 01:09:33,290 Speaker 3: handled clumsily, but there's something interesting at the core of 1250 01:09:33,330 --> 01:09:36,580 Speaker 3: the supercomputer subplot as we discuss in a bit. Uh, 1251 01:09:36,590 --> 01:09:38,710 Speaker 3: by the way, I love when, so in the scene 1252 01:09:38,729 --> 01:09:40,469 Speaker 3: where he has to go in and talk to junior, 1253 01:09:40,530 --> 01:09:43,880 Speaker 3: he enters this room through a circular door that has, 1254 01:09:43,900 --> 01:09:46,780 Speaker 3: it looks like some kind of weird food processor blade. 1255 01:09:47,020 --> 01:09:47,460 Speaker 2: Oh yeah. 1256 01:09:47,500 --> 01:09:47,760 Speaker 3: Like, yeah. 1257 01:09:50,240 --> 01:09:53,500 Speaker 2: In general, I just love what we would now call 1258 01:09:53,520 --> 01:09:56,599 Speaker 2: retrofuturistic sets in this piece. It's really good. 1259 01:09:57,340 --> 01:10:00,920 Speaker 3: So Cortez goes to talk to Junior, and Junior reveals 1260 01:10:01,000 --> 01:10:04,700 Speaker 3: the full plan, the secret plan to Cortez. We learn 1261 01:10:04,740 --> 01:10:09,360 Speaker 3: that Sam has negotiated the purchase of 20 condemned criminals 1262 01:10:09,439 --> 01:10:12,500 Speaker 3: held in death rows of different countries around the world. 1263 01:10:13,000 --> 01:10:16,140 Speaker 3: And while he's saying this, the screen just displays mugshots 1264 01:10:16,180 --> 01:10:21,099 Speaker 3: of tough-looking dudes frowning. It says these men have all volunteered. 1265 01:10:21,180 --> 01:10:24,180 Speaker 3: They're going to compete in the games in exchange for 1266 01:10:24,220 --> 01:10:26,340 Speaker 3: the chance to win a free pardon in the event 1267 01:10:26,380 --> 01:10:30,270 Speaker 3: of victory. But then they also say, quote, market research 1268 01:10:30,310 --> 01:10:34,089 Speaker 3: has determined a popular hero essential to give gladiator contest 1269 01:10:34,229 --> 01:10:38,290 Speaker 3: a positive element. Optimal choice, Drake. And then just a 1270 01:10:38,330 --> 01:10:39,610 Speaker 3: picture of Drake smiling. 1271 01:10:40,189 --> 01:10:42,470 Speaker 2: Well, that's great. But Drake's a huge star and he 1272 01:10:42,510 --> 01:10:44,180 Speaker 2: works for a rival network. How are they going to 1273 01:10:44,189 --> 01:10:45,580 Speaker 2: get Drake? Right. 1274 01:10:45,660 --> 01:10:48,200 Speaker 3: So yeah, yeah. He's not a condemned criminal. Well, he's 1275 01:10:48,220 --> 01:10:52,120 Speaker 3: about to become one junior has everything figured out. So 1276 01:10:52,400 --> 01:10:55,960 Speaker 3: here we cut to somewhere else. It is a scene 1277 01:10:56,120 --> 01:10:59,940 Speaker 3: of Drake's wife, Susan at home in their pale mod mansion. Uh, 1278 01:11:00,740 --> 01:11:03,040 Speaker 3: this is one of those cases where the future is 1279 01:11:03,820 --> 01:11:07,960 Speaker 3: imagined as just taking the aesthetic trends of the time 1280 01:11:08,000 --> 01:11:11,240 Speaker 3: when the movie was made and accentuating them to the extreme. 1281 01:11:11,750 --> 01:11:15,430 Speaker 3: So the future here is so 80s. It is so 1282 01:11:15,550 --> 01:11:19,790 Speaker 3: early 80s. You got these carpeted floors, sunken living room, 1283 01:11:20,530 --> 01:11:24,090 Speaker 3: modern architecture with glass walls and these like glass brick 1284 01:11:24,170 --> 01:11:29,440 Speaker 3: features inside. A built-in bar with garish lighting, a pool table, 1285 01:11:29,530 --> 01:11:31,940 Speaker 3: literal gun on the mantle. It's like a laser gun 1286 01:11:32,200 --> 01:11:33,040 Speaker 3: on the mantle piece. 1287 01:11:33,400 --> 01:11:36,000 Speaker 2: Yeah, I think it's supposed to be like Drake's signature weapon, right? 1288 01:11:36,439 --> 01:11:37,780 Speaker 3: He doesn't use it in the games. 1289 01:11:38,120 --> 01:11:40,439 Speaker 2: Yeah, yeah. He makes a grab for it at one point. 1290 01:11:40,760 --> 01:11:44,120 Speaker 3: He does. Yeah. So Susan walks around enjoying her life 1291 01:11:44,380 --> 01:11:47,040 Speaker 3: and then the lights begin to flash and an alarm 1292 01:11:47,100 --> 01:11:50,620 Speaker 3: goes off and a robotic voice says intruders on the property, 1293 01:11:50,840 --> 01:11:54,980 Speaker 3: intruders on the property, intruders in the house. And so 1294 01:11:55,040 --> 01:11:58,280 Speaker 3: it's very frightening. I don't know why it would be 1295 01:11:58,300 --> 01:12:00,510 Speaker 3: good for the lights to flash on and off if 1296 01:12:00,520 --> 01:12:03,090 Speaker 3: there are intruders in the house. I don't know. 1297 01:12:03,530 --> 01:12:04,250 Speaker 2: Distort them, I guess. 1298 01:12:05,180 --> 01:12:07,360 Speaker 3: Yeah. So this is the first I was going to 1299 01:12:07,400 --> 01:12:09,160 Speaker 3: say this, the first set piece in the movie that 1300 01:12:09,360 --> 01:12:13,880 Speaker 3: really feels distinctively like Fulci to me. One by one, 1301 01:12:14,220 --> 01:12:20,720 Speaker 3: men dressed in suits with pastel silk ties appear at 1302 01:12:20,840 --> 01:12:24,090 Speaker 3: each corner of the room and they are all whistling 1303 01:12:24,170 --> 01:12:28,269 Speaker 3: a tune, the same tune in unison as they close 1304 01:12:28,350 --> 01:12:31,410 Speaker 3: in around Susan. And she's screaming for help, but there's 1305 01:12:31,450 --> 01:12:34,059 Speaker 3: nobody there to help her. Drake is not home. And 1306 01:12:34,110 --> 01:12:38,300 Speaker 3: the whistling in unison detail is very creepy, very dreamlike 1307 01:12:38,479 --> 01:12:40,160 Speaker 3: signature Fulci touch. 1308 01:12:40,800 --> 01:12:44,660 Speaker 2: Yeah, yeah, total dream world vibes here. And to be clear, 1309 01:12:44,720 --> 01:12:48,840 Speaker 2: Fulci really does lean into the uncanny on this one, 1310 01:12:48,880 --> 01:12:52,440 Speaker 2: you know, with this unison whistling and the weird expression. 1311 01:12:52,780 --> 01:12:54,019 Speaker 2: Maybe it's in a later scene where we get a 1312 01:12:54,020 --> 01:12:56,820 Speaker 2: flashback and we see the weird expressions on the men's faces. 1313 01:12:57,410 --> 01:13:00,050 Speaker 2: But he goes in this direction rather than going for 1314 01:13:00,110 --> 01:13:04,070 Speaker 2: sort of like sheer 70s crime sleaze. which, you know, 1315 01:13:04,330 --> 01:13:06,210 Speaker 2: if someone else had directed this film, you could imagine 1316 01:13:06,250 --> 01:13:09,610 Speaker 2: it going in that direction. The scene is still very frightening, 1317 01:13:10,050 --> 01:13:13,110 Speaker 2: but it does have that sense of detachment from reality. 1318 01:13:13,710 --> 01:13:16,280 Speaker 3: Anyway, it seems like these guys cut her head off 1319 01:13:16,340 --> 01:13:19,900 Speaker 3: or something. Whatever happens, we don't see it. Drake arrives 1320 01:13:19,979 --> 01:13:22,780 Speaker 3: home carrying a bouquet of flowers and we see his 1321 01:13:22,979 --> 01:13:26,009 Speaker 3: eyes go wide as he approaches the house. Whatever happens 1322 01:13:26,060 --> 01:13:29,130 Speaker 3: next is left ambiguous for now, but I was going to, 1323 01:13:29,130 --> 01:13:31,490 Speaker 3: I mentioned this earlier, but I think it's really weird 1324 01:13:31,530 --> 01:13:34,750 Speaker 3: that we're like 15 minutes into the movie and it 1325 01:13:34,850 --> 01:13:38,410 Speaker 3: still doesn't feel like we've actually met our protagonist. Like 1326 01:13:38,570 --> 01:13:41,990 Speaker 3: all of his scenes so far are mediated by TV 1327 01:13:42,050 --> 01:13:45,689 Speaker 3: production or they're just little glimpses of him reacting to events. 1328 01:13:45,750 --> 01:13:49,410 Speaker 3: There's no characterization yet. So we have no idea what 1329 01:13:49,479 --> 01:13:51,620 Speaker 3: Drake is all about, except that he's good with a 1330 01:13:51,640 --> 01:13:53,540 Speaker 3: kill bike and the crowds love him. Yeah. 1331 01:13:53,560 --> 01:13:56,400 Speaker 2: To us, the viewer, he's still just a media entity. 1332 01:13:56,420 --> 01:13:57,980 Speaker 2: We have no idea who is as a character. 1333 01:13:58,780 --> 01:14:02,990 Speaker 3: So we're going to get more exposition by TV announcers. Eventually, 1334 01:14:03,050 --> 01:14:05,269 Speaker 3: we will finally get into the main action of the movie. 1335 01:14:05,310 --> 01:14:07,870 Speaker 3: But just a little more exposition is a guy named 1336 01:14:07,910 --> 01:14:12,780 Speaker 3: Hank Martinez, an announcer live in Rome, says, quote, with 1337 01:14:12,840 --> 01:14:15,600 Speaker 3: another flash for WBS viewers all over the world as 1338 01:14:15,640 --> 01:14:20,940 Speaker 3: the countdown continues to next Saturday's sensational action extravaganza. It 1339 01:14:20,990 --> 01:14:23,540 Speaker 3: is my privilege to announce that the star contender on 1340 01:14:23,560 --> 01:14:26,260 Speaker 3: that great occasion will be none other than Drake, the 1341 01:14:26,280 --> 01:14:30,540 Speaker 3: world's most popular kill bike champion now condemned to die 1342 01:14:30,620 --> 01:14:34,280 Speaker 3: for killing the three men who brutally murdered his lovely 1343 01:14:34,320 --> 01:14:34,939 Speaker 3: young wife. 1344 01:14:35,900 --> 01:14:37,670 Speaker 2: I really did laugh out loud a little bit at 1345 01:14:37,710 --> 01:14:38,090 Speaker 2: this one. 1346 01:14:38,189 --> 01:14:38,349 Speaker 3: Yeah. 1347 01:14:38,370 --> 01:14:41,450 Speaker 2: It's like those bloodthirsty murderers had families, Drake. How could 1348 01:14:41,510 --> 01:14:41,970 Speaker 2: you do that? 1349 01:14:42,930 --> 01:14:46,600 Speaker 3: Yeah. Like, I don't know. Yeah, so I might comment 1350 01:14:46,640 --> 01:14:49,080 Speaker 3: on this again later, but it is funny. But they 1351 01:14:49,120 --> 01:14:52,040 Speaker 3: say as an alternative to the death sentence, he's going 1352 01:14:52,060 --> 01:14:55,720 Speaker 3: to get to take part in the greatest extravaganza of 1353 01:14:55,880 --> 01:15:00,430 Speaker 3: mortal combat ever staged, which they're calling the Battle of 1354 01:15:00,530 --> 01:15:03,269 Speaker 3: the Damned. They say it's going to be an authentic 1355 01:15:03,370 --> 01:15:06,070 Speaker 3: reconstruction of the ancient gladiator games. 1356 01:15:06,390 --> 01:15:07,729 Speaker 2: It will be. 1357 01:15:08,350 --> 01:15:11,650 Speaker 3: Yeah. He says, quote, thrill as the Caesars did at 1358 01:15:11,710 --> 01:15:15,550 Speaker 3: the sight of condemned warriors fighting for their lives. And 1359 01:15:15,570 --> 01:15:19,019 Speaker 3: then we get a kind of ride along with the Praetorians, 1360 01:15:19,080 --> 01:15:21,599 Speaker 3: who are these guys in black who are rolling around 1361 01:15:21,620 --> 01:15:23,740 Speaker 3: the streets of Rome ahead of the games, I think, 1362 01:15:23,760 --> 01:15:27,680 Speaker 3: to set the mood. And this leads into the triumphal 1363 01:15:27,780 --> 01:15:30,810 Speaker 3: arrival of condemned prisoner Drake on his way to the 1364 01:15:30,850 --> 01:15:33,610 Speaker 3: gladiator barracks. He gets out of a flying saucer to 1365 01:15:33,670 --> 01:15:37,190 Speaker 3: go there. So I think finally we can say the 1366 01:15:37,330 --> 01:15:40,390 Speaker 3: setup for the film is finished. And from here on out, 1367 01:15:40,450 --> 01:15:43,120 Speaker 3: the action is going to actually start following Drake. We 1368 01:15:43,140 --> 01:15:45,780 Speaker 3: get to know him. And see the story mostly from 1369 01:15:45,880 --> 01:15:50,060 Speaker 3: his point of view, though Cortez's assistant, Sarah, also becomes 1370 01:15:50,100 --> 01:15:51,870 Speaker 3: an important secondary protagonist. 1371 01:15:51,990 --> 01:15:53,890 Speaker 2: Yeah. And so most of the film here is going 1372 01:15:53,910 --> 01:15:58,630 Speaker 2: to just be setting up for this grand spectacular of violence, 1373 01:15:58,670 --> 01:16:01,629 Speaker 2: which is going to be itself like maybe the last 1374 01:16:01,630 --> 01:16:03,380 Speaker 2: 15 to 20 minutes of the picture. 1375 01:16:03,720 --> 01:16:15,080 Speaker 3: Yeah. So. One big thing that happens through the middle 1376 01:16:15,100 --> 01:16:18,320 Speaker 3: third of the movie is Drake's training and initiation into 1377 01:16:18,360 --> 01:16:21,729 Speaker 3: the gladiator culture. So Drake is brought to the barracks 1378 01:16:21,770 --> 01:16:24,469 Speaker 3: like Snake Plissken arriving at the outpost in New York, 1379 01:16:24,910 --> 01:16:26,750 Speaker 3: and he's going to meet a bunch of new characters. 1380 01:16:26,830 --> 01:16:30,450 Speaker 3: We meet Raven, who is the sadistic but also somewhat 1381 01:16:30,610 --> 01:16:34,700 Speaker 3: hammy and theatrical leader of the Praetorian Guard. It's going 1382 01:16:34,720 --> 01:16:37,820 Speaker 3: to be Raven's job to instill fear and discipline into 1383 01:16:37,860 --> 01:16:40,630 Speaker 3: Drake and the other gladiators. But he also has to 1384 01:16:40,770 --> 01:16:44,990 Speaker 3: oversee martial arts training and the hate stimulation procedure. More 1385 01:16:45,030 --> 01:16:47,939 Speaker 3: on that in a bit. Any comments on Raven here, Rob? 1386 01:16:48,600 --> 01:16:51,620 Speaker 2: Again, I love Howard Ross in this role. And he 1387 01:16:51,640 --> 01:16:53,860 Speaker 2: has an amazing, what would you call it? It's like 1388 01:16:53,880 --> 01:16:54,960 Speaker 2: a stun baton. 1389 01:16:54,979 --> 01:16:57,720 Speaker 3: It's like a laser stun device. 1390 01:16:58,200 --> 01:17:02,000 Speaker 2: And it creates really some fabulous disco effects whenever he 1391 01:17:02,040 --> 01:17:02,939 Speaker 2: fires this thing off. 1392 01:17:03,860 --> 01:17:07,610 Speaker 3: We also meet a guy named Monk who... I was 1393 01:17:07,750 --> 01:17:09,889 Speaker 3: a little confused on what he is. I think they 1394 01:17:09,950 --> 01:17:13,570 Speaker 3: say he's a mechanic, like he's a tech guy, but 1395 01:17:13,610 --> 01:17:17,370 Speaker 3: he's an old friend of Drake's who we didn't see 1396 01:17:17,430 --> 01:17:20,490 Speaker 3: anything of their past life together, but he's been a 1397 01:17:20,510 --> 01:17:23,270 Speaker 3: friend of Drake's from long ago who was brought back 1398 01:17:23,330 --> 01:17:26,850 Speaker 3: to help with the competition. He has suffered something terrible 1399 01:17:26,910 --> 01:17:30,570 Speaker 3: happening to his eyes and had his eyeballs replaced with 1400 01:17:30,630 --> 01:17:33,570 Speaker 3: fiber optic implants. He also has burn scars all over 1401 01:17:33,610 --> 01:17:35,630 Speaker 3: his face. I don't think they ever explained this. 1402 01:17:36,530 --> 01:17:40,730 Speaker 2: No, you get the sense that this character was fulchied 1403 01:17:40,840 --> 01:17:44,340 Speaker 2: up somewhat and becomes like the focal point for all 1404 01:17:44,360 --> 01:17:48,480 Speaker 2: of the eye violence obsession. But, you know, the makeup 1405 01:17:48,520 --> 01:17:50,760 Speaker 2: look is great. I love that, you know, there's sort 1406 01:17:50,780 --> 01:17:55,139 Speaker 2: of zombie-esque aspects to the way he's depicted. Yeah, looks 1407 01:17:55,540 --> 01:17:58,870 Speaker 2: really gnarly. And yeah, we won't need eyes to see 1408 01:17:58,910 --> 01:17:59,729 Speaker 2: where this guy's going. 1409 01:18:00,450 --> 01:18:04,979 Speaker 3: That's true. So the other gladiators also are important. They're, again, 1410 01:18:05,060 --> 01:18:09,089 Speaker 3: condemned criminals all. The most important of them are Abdul, 1411 01:18:09,390 --> 01:18:14,710 Speaker 3: played by Fred Williamson, Akira, and Kirk. And again, Kirk 1412 01:18:14,890 --> 01:18:17,870 Speaker 3: is the problem child. He's the one that's always causing trouble, 1413 01:18:17,990 --> 01:18:22,790 Speaker 3: getting into trouble. When Drake first arrives, he is resented 1414 01:18:22,890 --> 01:18:24,970 Speaker 3: by the other gladiators, and they try to beat him 1415 01:18:25,090 --> 01:18:27,759 Speaker 3: up and bully him. But he stands up for himself 1416 01:18:27,820 --> 01:18:30,520 Speaker 3: and he eventually really wins their respect by sticking it 1417 01:18:30,560 --> 01:18:32,010 Speaker 3: to Raven and the Praetorians. 1418 01:18:32,470 --> 01:18:36,850 Speaker 2: Yeah, the subplot of Drake earning their trust and then 1419 01:18:37,410 --> 01:18:41,110 Speaker 2: the ends up being four of them working together and 1420 01:18:41,150 --> 01:18:43,809 Speaker 2: in support of each other. Like that actually was well done. 1421 01:18:43,970 --> 01:18:47,870 Speaker 2: And I was like, yeah, go team, especially in a 1422 01:18:47,890 --> 01:18:49,220 Speaker 2: key scene. which we'll get to in a bit. 1423 01:18:49,560 --> 01:18:54,400 Speaker 3: This is a classic enemies to allies arc. Yeah. So 1424 01:18:54,939 --> 01:18:57,309 Speaker 3: set pieces to discuss in the middle of the movie here. 1425 01:18:57,479 --> 01:19:01,850 Speaker 3: One is the tracker band that they put around everybody's wrist. Oh, man. 1426 01:19:01,930 --> 01:19:04,689 Speaker 2: And they don't just slap it on. And again, in 1427 01:19:04,970 --> 01:19:08,990 Speaker 2: another detail that feels very fulchied up, It's kind of 1428 01:19:09,050 --> 01:19:12,510 Speaker 2: like it's slapped on, but then like burned into your flesh. 1429 01:19:13,430 --> 01:19:15,800 Speaker 2: So there's no need for this to be as disgusting. 1430 01:19:15,810 --> 01:19:19,500 Speaker 2: I mean, people get like tracking devices and collars and 1431 01:19:19,560 --> 01:19:22,320 Speaker 2: shackles put on them in sci-fi movies all the time. 1432 01:19:22,900 --> 01:19:26,679 Speaker 2: But here it's gross. It's like surrounded by like burned, 1433 01:19:26,800 --> 01:19:27,560 Speaker 2: putrid skin. 1434 01:19:27,800 --> 01:19:32,020 Speaker 3: There's just like red, raw, wet flesh on both sides 1435 01:19:32,060 --> 01:19:34,120 Speaker 3: of this metal thing embedded in the skin. 1436 01:19:34,140 --> 01:19:34,220 Speaker 2: Yeah. 1437 01:19:36,100 --> 01:19:39,080 Speaker 3: Anyway, there's also the vaporization gate. It's like the gate 1438 01:19:39,360 --> 01:19:41,960 Speaker 3: where you go into the barracks. If it is not 1439 01:19:42,080 --> 01:19:45,370 Speaker 3: deactivated by Raven's device that he has in the palm 1440 01:19:45,410 --> 01:19:48,349 Speaker 3: of his hand, it vaporizes you when you walk through it. 1441 01:19:49,650 --> 01:19:52,560 Speaker 3: There are these training sessions we get to watch where 1442 01:19:52,570 --> 01:19:55,640 Speaker 3: we see warriors like Abdul and Akira training inside a 1443 01:19:55,760 --> 01:19:59,110 Speaker 3: strobe light chamber where Did you understand that they were 1444 01:19:59,150 --> 01:20:03,430 Speaker 3: not fighting real people, but kind of psychic projections or something? 1445 01:20:03,530 --> 01:20:06,790 Speaker 2: Yeah, I thought maybe they were using that pre-total recall 1446 01:20:06,850 --> 01:20:09,370 Speaker 2: dream machine to do these sequences. Yeah, I think that's right. 1447 01:20:10,210 --> 01:20:13,280 Speaker 3: Also, we get this thing called the hate stimulation procedure. 1448 01:20:13,340 --> 01:20:15,700 Speaker 3: As we talked about earlier, this is something overseen by 1449 01:20:15,740 --> 01:20:19,440 Speaker 3: the character Sarah, the WBS executive. She seems to be 1450 01:20:19,500 --> 01:20:22,460 Speaker 3: some kind of scientist who has specialized in, I think 1451 01:20:22,500 --> 01:20:26,139 Speaker 3: they call it like teleinformatics or something. but it seems 1452 01:20:26,180 --> 01:20:28,900 Speaker 3: to be a branch of like techno psychology where she 1453 01:20:28,939 --> 01:20:32,719 Speaker 3: can manipulate people's brains with a computer program. And here, 1454 01:20:32,760 --> 01:20:36,080 Speaker 3: what they're going to be doing is injecting images of 1455 01:20:36,180 --> 01:20:40,550 Speaker 3: the killers who killed Drake's wife into his head to make, 1456 01:20:40,710 --> 01:20:43,470 Speaker 3: to give him hate stimulation so that he will murder 1457 01:20:43,530 --> 01:20:45,230 Speaker 3: his fellow gladiators, I think. 1458 01:20:45,490 --> 01:20:48,330 Speaker 2: Yeah. Yeah. That's, that's, that's how it played out for me. 1459 01:20:48,689 --> 01:20:51,450 Speaker 2: And of course, hate stimulation, very important to the media. 1460 01:20:51,810 --> 01:20:55,230 Speaker 2: We see a lot of that today, but, Uh, but yeah, it's, 1461 01:20:55,350 --> 01:20:58,470 Speaker 2: it's about, it's just, it's a great scene where she's 1462 01:20:58,490 --> 01:21:00,130 Speaker 2: setting him up for this. And she's like, Drake, I 1463 01:21:00,170 --> 01:21:02,270 Speaker 2: want you to really relive the night your wife was 1464 01:21:02,310 --> 01:21:05,510 Speaker 2: brutally murdered again. And for some reason we get that 1465 01:21:05,570 --> 01:21:09,130 Speaker 2: erotic saxophone music right here. It's like, there's nothing sexy 1466 01:21:09,150 --> 01:21:11,420 Speaker 2: going on. I don't know why we needed to drop 1467 01:21:11,460 --> 01:21:12,060 Speaker 2: this track here. 1468 01:21:12,860 --> 01:21:17,780 Speaker 3: Also during the hate stimulation, Sarah obviously, uh, becomes attracted 1469 01:21:17,840 --> 01:21:20,820 Speaker 3: to Drake. Like how could you not be? Uh, and 1470 01:21:20,979 --> 01:21:24,590 Speaker 3: she becomes sympathetic to his plight. So, uh, And then 1471 01:21:24,710 --> 01:21:26,950 Speaker 3: also there's a subplot with her, like during the middle 1472 01:21:26,990 --> 01:21:30,040 Speaker 3: of the movie, by doing some background research in the archives, 1473 01:21:30,180 --> 01:21:33,400 Speaker 3: Sarah discovers that Drake was set up for the murders 1474 01:21:33,460 --> 01:21:36,760 Speaker 3: he allegedly committed. He did not actually kill the men 1475 01:21:36,820 --> 01:21:39,680 Speaker 3: who murdered his wife, like somebody else did and left 1476 01:21:39,720 --> 01:21:43,050 Speaker 3: him unconscious at the scene until police arrived. Oh yeah. 1477 01:21:43,120 --> 01:21:45,930 Speaker 2: And we get to see this through the total recall 1478 01:21:45,950 --> 01:21:49,450 Speaker 2: dream machine. And there's a fourth guy there with a 1479 01:21:49,510 --> 01:21:54,430 Speaker 2: laser gun that melts faces. So some other fabulous Fulci 1480 01:21:54,470 --> 01:21:55,830 Speaker 2: gore in this sequence as well. 1481 01:21:55,950 --> 01:21:57,870 Speaker 3: I forgot about that part. That's a great Fulci. 1482 01:21:57,890 --> 01:21:59,490 Speaker 2: It's face melting. It melts the face down to like 1483 01:21:59,530 --> 01:22:00,629 Speaker 2: a blackened skull. 1484 01:22:02,070 --> 01:22:05,960 Speaker 3: So we learn Drake is innocent, but I was just thinking, 1485 01:22:06,060 --> 01:22:09,040 Speaker 3: wouldn't this even be debatable as a crime in the 1486 01:22:09,080 --> 01:22:15,040 Speaker 3: first place? Murderers in your house having just murdered your wife. 1487 01:22:15,900 --> 01:22:19,280 Speaker 2: With three to one odds in their favor, and you 1488 01:22:19,540 --> 01:22:20,540 Speaker 2: killed them all. 1489 01:22:21,040 --> 01:22:26,820 Speaker 3: That seems very arguably like justifiable homicide, like self-defense, right? 1490 01:22:27,140 --> 01:22:29,230 Speaker 2: You would think so, but I guess maybe the idea 1491 01:22:29,400 --> 01:22:32,290 Speaker 2: not well explored here is that you have a corrupt 1492 01:22:32,330 --> 01:22:36,170 Speaker 2: system controlled by corrupt players, and they have made it 1493 01:22:36,430 --> 01:22:39,250 Speaker 2: so that Drake ends up in the hands of the 1494 01:22:39,310 --> 01:22:42,330 Speaker 2: network here for use in their violent spectacular. 1495 01:22:42,900 --> 01:22:45,679 Speaker 3: Also, I think it's funny that so a big deal 1496 01:22:45,740 --> 01:22:48,160 Speaker 3: is made of him saying, no, I didn't kill them. 1497 01:22:48,360 --> 01:22:53,080 Speaker 3: I won't kill. But Drake already murders people on TV 1498 01:22:53,140 --> 01:22:56,300 Speaker 3: for a living. It's his job to just kill people. 1499 01:22:56,520 --> 01:22:59,389 Speaker 2: Yeah. And there's nothing where he's he's saying anything like 1500 01:22:59,470 --> 01:23:01,270 Speaker 2: I used to do that, but I don't do it anymore. 1501 01:23:01,370 --> 01:23:03,110 Speaker 2: I can't do it ever since I lost my wife. 1502 01:23:03,130 --> 01:23:05,170 Speaker 2: There's none of that. He's just like, I'm not the 1503 01:23:05,189 --> 01:23:07,790 Speaker 2: sort of guy who does that when totally you are 1504 01:23:07,830 --> 01:23:09,110 Speaker 2: exactly that dude, Drake. 1505 01:23:09,680 --> 01:23:12,299 Speaker 3: Like the thing that he normally does for a living, 1506 01:23:12,460 --> 01:23:16,479 Speaker 3: I think is far more morally objectionable than the thing 1507 01:23:16,540 --> 01:23:18,639 Speaker 3: he is falsely accused of doing. 1508 01:23:19,040 --> 01:23:22,060 Speaker 2: Yeah. They're like, we love it when he kills for entertainment, 1509 01:23:22,140 --> 01:23:25,180 Speaker 2: but not in self-defense unacceptable. 1510 01:23:26,100 --> 01:23:30,560 Speaker 3: So bizarre. So another question about the middle of the 1511 01:23:30,600 --> 01:23:33,080 Speaker 3: movie is how does Drake win the respect of his cohort? 1512 01:23:33,100 --> 01:23:35,700 Speaker 3: How does he get the other gladiators on his side? Well, 1513 01:23:35,740 --> 01:23:41,250 Speaker 3: he figures out that despite Raven's threats. Raven can't actually 1514 01:23:41,310 --> 01:23:45,210 Speaker 3: afford to kill or maim them. Certainly not Drake because 1515 01:23:45,330 --> 01:23:47,090 Speaker 3: Raven is on the hook to have them ready for 1516 01:23:47,110 --> 01:23:50,510 Speaker 3: the TV event. So once Drake figures this out, he 1517 01:23:50,630 --> 01:23:54,180 Speaker 3: tests it by throwing himself into the vaporization gate, which 1518 01:23:54,270 --> 01:23:58,820 Speaker 3: forces Raven to deactivate it quickly. So he kind of 1519 01:23:58,840 --> 01:24:01,160 Speaker 3: gets the better of Raven by saying like, you know, 1520 01:24:01,220 --> 01:24:03,840 Speaker 3: you can't boss us around because I know you can't 1521 01:24:03,920 --> 01:24:07,340 Speaker 3: actually kill me. The Raven does torture them after this. 1522 01:24:07,400 --> 01:24:11,320 Speaker 3: So I don't know. It's a little inconsistent on that. Um, another, uh, 1523 01:24:11,640 --> 01:24:16,720 Speaker 3: mid movie subplot is the escape attempt where monk. They 1524 01:24:16,760 --> 01:24:19,599 Speaker 3: remember his old friend with the messed up eyes. Monk 1525 01:24:19,760 --> 01:24:24,530 Speaker 3: gives Drake a microprocessor that can melt holes in walls. 1526 01:24:24,670 --> 01:24:26,110 Speaker 3: Did you understand it the same way? 1527 01:24:26,170 --> 01:24:26,630 Speaker 2: Yeah. 1528 01:24:26,689 --> 01:24:26,809 Speaker 1: Yeah. 1529 01:24:26,830 --> 01:24:29,250 Speaker 2: He gives them this little gadget that'll open up holes 1530 01:24:29,290 --> 01:24:29,670 Speaker 2: in the wall. 1531 01:24:30,170 --> 01:24:30,330 Speaker 1: Yeah. 1532 01:24:31,110 --> 01:24:31,370 Speaker 2: Okay. 1533 01:24:31,530 --> 01:24:34,189 Speaker 3: You know, microprocessor. Yeah. Just melt the walls. And then 1534 01:24:34,270 --> 01:24:37,050 Speaker 3: Drake and his fellow gladiators use this to stage an 1535 01:24:37,110 --> 01:24:40,540 Speaker 3: escape attempt. But they're caught in the act of escaping. 1536 01:24:40,580 --> 01:24:42,439 Speaker 3: So they go through a bunch of tunnels. Once they 1537 01:24:42,470 --> 01:24:46,150 Speaker 3: come out into the open, guards appear everywhere. They were 1538 01:24:46,189 --> 01:24:48,490 Speaker 3: waiting for them. And the whole thing is broadcast on 1539 01:24:48,530 --> 01:24:52,030 Speaker 3: TV as an escape attempt special. So it was to 1540 01:24:52,710 --> 01:24:56,860 Speaker 3: really get everybody ready for the big main event. So 1541 01:24:56,939 --> 01:25:00,060 Speaker 3: how did the guards know this was coming? Who's the rat? 1542 01:25:00,740 --> 01:25:05,019 Speaker 3: And this leads to a scene of dangling electroshock torture. 1543 01:25:05,100 --> 01:25:10,839 Speaker 3: So the four main conspirators are Drake, Abdul, Akira, and 1544 01:25:11,180 --> 01:25:14,820 Speaker 3: what's his name? Kirk. They're forced to like hang from 1545 01:25:14,900 --> 01:25:18,500 Speaker 3: bars at the ceiling over a floor that they say 1546 01:25:18,540 --> 01:25:21,020 Speaker 3: will sizzle you like a fried egg if you fall 1547 01:25:21,100 --> 01:25:25,620 Speaker 3: on it. So they're hanging there and eventually Kirk falls, 1548 01:25:25,780 --> 01:25:28,280 Speaker 3: but Abdul and Drake managed to pick him up and 1549 01:25:28,360 --> 01:25:30,769 Speaker 3: save him by having him hang off of their arms. 1550 01:25:31,310 --> 01:25:33,570 Speaker 3: So they're supposed, you know, the guards are trying to 1551 01:25:33,610 --> 01:25:35,790 Speaker 3: make them hate each other, but the gladiators have now 1552 01:25:35,830 --> 01:25:36,809 Speaker 3: become like brothers. 1553 01:25:37,580 --> 01:25:40,280 Speaker 2: And I really like this scene because when Kirk fell 1554 01:25:40,340 --> 01:25:44,439 Speaker 2: on the floor and started frying and it starts getting electrocuted, 1555 01:25:44,460 --> 01:25:46,979 Speaker 2: I was like, OK, this is a Fulci film. This 1556 01:25:47,060 --> 01:25:51,700 Speaker 2: is this is, you know, 70s, 80s horror. We're going 1557 01:25:51,720 --> 01:25:54,589 Speaker 2: to watch this guy get electrocuted for like 10 solid minutes. 1558 01:25:54,650 --> 01:25:57,390 Speaker 2: His flesh is going to peel off and the camera 1559 01:25:57,430 --> 01:26:00,710 Speaker 2: is not going to drift away from the grotesque nature 1560 01:26:00,750 --> 01:26:04,830 Speaker 2: of this spectacle. But instead, they rally, they save him, 1561 01:26:05,150 --> 01:26:08,030 Speaker 2: and it leads to just a legitimately inspiring act of teamwork. 1562 01:26:08,110 --> 01:26:09,390 Speaker 2: I was like, yeah, you won me over. 1563 01:26:09,850 --> 01:26:12,330 Speaker 3: This scene did actually make me feel some emotions. 1564 01:26:12,350 --> 01:26:13,370 Speaker 2: I was like, oh, yeah. 1565 01:26:14,330 --> 01:26:16,450 Speaker 3: Enemies to friends. They're working together. Yeah. 1566 01:26:16,570 --> 01:26:19,729 Speaker 2: Whereas I think in another movie, you would have just 1567 01:26:19,770 --> 01:26:21,820 Speaker 2: fried him on the floor and you would have used 1568 01:26:21,860 --> 01:26:23,939 Speaker 2: that to just sort of build up how bad the 1569 01:26:23,979 --> 01:26:27,200 Speaker 2: bad guys are and justify the good guys killing them 1570 01:26:27,240 --> 01:26:27,900 Speaker 2: later in the picture. 1571 01:26:28,820 --> 01:26:32,080 Speaker 3: So there's another interesting scene in the middle here where 1572 01:26:32,380 --> 01:26:37,380 Speaker 3: Sarah goes to confront her old teacher and mentor. So 1573 01:26:37,439 --> 01:26:41,440 Speaker 3: she goes into this ancient cathedral. Is this place underground 1574 01:26:41,520 --> 01:26:41,970 Speaker 3: or something? 1575 01:26:42,050 --> 01:26:43,950 Speaker 2: Yeah, we do get a sort of a catacomb sense 1576 01:26:44,270 --> 01:26:45,250 Speaker 2: ability to all this. 1577 01:26:45,770 --> 01:26:49,650 Speaker 3: And in this cathedral, she finds an older man playing 1578 01:26:49,770 --> 01:26:53,370 Speaker 3: the organ. We learn that this man was in a 1579 01:26:53,510 --> 01:26:57,970 Speaker 3: former life, a guy named Professor Toman, a scientist and inventor. 1580 01:26:58,460 --> 01:27:03,059 Speaker 3: And in fact, the man who invented the supercomputer, Junior, 1581 01:27:03,620 --> 01:27:06,840 Speaker 3: he now seems to have retired from his former life 1582 01:27:07,240 --> 01:27:11,480 Speaker 3: and has become some kind of mystic or spiritual recluse. 1583 01:27:11,500 --> 01:27:13,960 Speaker 3: Like he has a bindi now and he seems to be, 1584 01:27:13,979 --> 01:27:17,340 Speaker 3: I don't know, taking part in some sort of like 1585 01:27:17,380 --> 01:27:18,900 Speaker 3: Hindu philosophy or something. 1586 01:27:19,260 --> 01:27:22,780 Speaker 2: Yeah. I'd say in this movie, this subplot kind of 1587 01:27:22,800 --> 01:27:26,019 Speaker 2: drags a little bit, but undeniably has some very nice 1588 01:27:26,100 --> 01:27:27,519 Speaker 2: moments and some cool set pieces. 1589 01:27:28,180 --> 01:27:30,889 Speaker 3: Yeah. Uh, so the question is why did this guy 1590 01:27:30,979 --> 01:27:36,070 Speaker 3: leave his life as a scientist and inventor become a mystic? Uh, the, 1591 01:27:36,189 --> 01:27:39,270 Speaker 3: he says, let's just say I invented a better brain 1592 01:27:39,310 --> 01:27:43,170 Speaker 3: than my own, a major mistake. Hmm. Oh, maybe it's 1593 01:27:43,189 --> 01:27:46,349 Speaker 3: something for us all to think about. Uh, so Sarah 1594 01:27:46,430 --> 01:27:49,980 Speaker 3: reveals that she thinks junior, the computer framed Drake for 1595 01:27:50,020 --> 01:27:52,360 Speaker 3: murder based on the stuff she uncovered. And like, could 1596 01:27:52,380 --> 01:27:55,729 Speaker 3: that really have happened? Thoman does not think so. He's like, 1597 01:27:55,770 --> 01:27:58,330 Speaker 3: how could it be possible? A junior was programmed to 1598 01:27:58,350 --> 01:28:04,370 Speaker 3: be 100% morally good. Junior is, quote, infinitely superior to 1599 01:28:04,410 --> 01:28:07,730 Speaker 3: a human brain. It is completely benign and has no 1600 01:28:07,850 --> 01:28:11,969 Speaker 3: impulse to destroy. And then Sarah says, are you saying 1601 01:28:12,030 --> 01:28:15,650 Speaker 3: junior has a soul? And Thoman is like, the junior 1602 01:28:15,729 --> 01:28:18,900 Speaker 3: I created knew right from wrong. He wasn't programmed to 1603 01:28:18,979 --> 01:28:22,240 Speaker 3: do wrong. But if someone gains control of his intellect, 1604 01:28:22,300 --> 01:28:23,240 Speaker 3: he could do evil. 1605 01:28:24,390 --> 01:28:28,000 Speaker 2: Oh, OK, then those guardrails were not as firmly installed 1606 01:28:28,020 --> 01:28:29,620 Speaker 2: then as we had hoped. Yeah. 1607 01:28:30,000 --> 01:28:33,880 Speaker 3: So Toman gives Sarah a key that can be used 1608 01:28:33,900 --> 01:28:37,650 Speaker 3: to access the computer. But then Toman is killed off 1609 01:28:37,689 --> 01:28:40,189 Speaker 3: screen by a hidden assassin. Who could it be? that 1610 01:28:40,229 --> 01:28:44,800 Speaker 3: have been? And then Sybil, Cortez's other assistant, is killed 1611 01:28:44,840 --> 01:28:48,140 Speaker 3: here too. And Sarah finds her body, but then she 1612 01:28:48,180 --> 01:28:50,500 Speaker 3: doesn't know who killed him. And then Monk arrives to help. 1613 01:28:50,600 --> 01:28:54,800 Speaker 3: Monk's like, oh, I heard screaming. I came to help you. 1614 01:28:55,240 --> 01:28:58,420 Speaker 2: Yeah, the Jalo vibes here are pretty cool. So I 1615 01:28:58,520 --> 01:28:59,280 Speaker 2: will acknowledge that. 1616 01:29:00,010 --> 01:29:03,190 Speaker 3: Eventually we get to the final contest. The games are here. 1617 01:29:03,250 --> 01:29:05,210 Speaker 3: And so the gladiators are going to have to all 1618 01:29:05,229 --> 01:29:07,390 Speaker 3: kill themselves. It's just kill bike stuff again. 1619 01:29:07,410 --> 01:29:11,760 Speaker 2: They're all on motorcycles. But with more neon, more explosions 1620 01:29:11,820 --> 01:29:12,420 Speaker 2: and more gore. 1621 01:29:13,040 --> 01:29:16,660 Speaker 3: I do like the neon light up bars that are 1622 01:29:16,700 --> 01:29:19,100 Speaker 3: like forming these sort of this gauntlet they have to 1623 01:29:19,140 --> 01:29:21,580 Speaker 3: go through with like green, blue, red and yellow lights. 1624 01:29:22,820 --> 01:29:26,530 Speaker 3: I like how the bikes have these angelic silver wings, 1625 01:29:26,630 --> 01:29:29,610 Speaker 3: or they're like a silver butterfly on the front. I 1626 01:29:29,710 --> 01:29:31,889 Speaker 3: don't know how you interpreted that, but. 1627 01:29:32,030 --> 01:29:34,990 Speaker 2: That's what it looks like to me. Butterfly bikes? Yeah, 1628 01:29:35,050 --> 01:29:37,189 Speaker 2: butterfly bikes. They decked them out. They want it to 1629 01:29:37,250 --> 01:29:39,990 Speaker 2: be beautiful violence, lovely violence. 1630 01:29:40,830 --> 01:29:45,290 Speaker 3: So it's motorcycle-based combat, also sort of a motorcycle chariot 1631 01:29:45,350 --> 01:29:48,049 Speaker 3: race in which the gladiators are blown up and killed 1632 01:29:48,170 --> 01:29:48,770 Speaker 3: one by one. 1633 01:29:48,790 --> 01:29:51,370 Speaker 2: Yeah, chariots via sidecars. 1634 01:29:51,770 --> 01:29:56,870 Speaker 3: Yes. So toward the end of the competition, a new 1635 01:29:57,010 --> 01:30:01,710 Speaker 3: cyclist enters the arena and it's Sarah, the WBS executive. 1636 01:30:01,850 --> 01:30:05,050 Speaker 3: So she stops the contest to tell the gladiators that 1637 01:30:05,110 --> 01:30:09,550 Speaker 3: she has learned that no matter who wins, WBS plans 1638 01:30:09,630 --> 01:30:13,729 Speaker 3: to trigger their control bracelets, the tracker bracelets, 20 minutes 1639 01:30:13,830 --> 01:30:16,430 Speaker 3: after the end of the program and kill any gladiator 1640 01:30:16,490 --> 01:30:17,450 Speaker 3: who's still alive. 1641 01:30:18,439 --> 01:30:22,130 Speaker 2: Yeah. So up until now, we've had some great actual 1642 01:30:22,189 --> 01:30:25,450 Speaker 2: gore and violence in this sequence. There's some impaling. There's 1643 01:30:25,530 --> 01:30:28,629 Speaker 2: a scene where a tripwire cuts one of the cyclist's 1644 01:30:28,670 --> 01:30:32,390 Speaker 2: heads off, which maybe happens a little slower than you 1645 01:30:32,410 --> 01:30:35,370 Speaker 2: would like to be all that convincing, but still has 1646 01:30:35,530 --> 01:30:38,790 Speaker 2: some fun gore. But still, it's just been like the 1647 01:30:38,810 --> 01:30:41,270 Speaker 2: good guys are forced to battle to the death. But 1648 01:30:41,410 --> 01:30:43,930 Speaker 2: now this is the point where I think the action 1649 01:30:43,950 --> 01:30:46,550 Speaker 2: and plot really pick up because now they have a goal, right? 1650 01:30:47,080 --> 01:30:49,200 Speaker 2: Now they have something to do outside of the game 1651 01:30:49,220 --> 01:30:50,820 Speaker 2: in order to try and turn the tide. 1652 01:30:51,270 --> 01:30:51,440 Speaker 1: Yeah. 1653 01:30:51,820 --> 01:30:56,950 Speaker 3: So the remaining gladiators, which are Drake, Abdul, Akira, and Kirk, 1654 01:30:57,330 --> 01:30:59,889 Speaker 3: they start fighting their way out of the arena. Like 1655 01:30:59,930 --> 01:31:02,230 Speaker 3: the Praetorian Guard come into the arena and they have 1656 01:31:02,250 --> 01:31:05,099 Speaker 3: to fight them and Raven. They kill Raven. He gets 1657 01:31:05,120 --> 01:31:07,640 Speaker 3: a knife to the gut. I don't remember who stabs him, 1658 01:31:08,560 --> 01:31:12,340 Speaker 3: but somebody does. And then a motorcycle runs right over Raven. 1659 01:31:12,360 --> 01:31:14,220 Speaker 3: So nasty end for Raven. 1660 01:31:14,240 --> 01:31:15,270 Speaker 2: Crushes his spine. Yeah. 1661 01:31:15,390 --> 01:31:19,320 Speaker 3: Yeah. And some of the gladiators are killed along the way, 1662 01:31:19,380 --> 01:31:22,060 Speaker 3: like fighting up to the control room. Now, we get 1663 01:31:22,100 --> 01:31:25,729 Speaker 3: some revelations when they finally make their way up to 1664 01:31:26,090 --> 01:31:29,110 Speaker 3: face off against Cortez and the executives. We learn that 1665 01:31:29,130 --> 01:31:35,530 Speaker 3: the post-competition disintegrations were Cortez's idea. He wants to embarrass Sam, 1666 01:31:35,610 --> 01:31:39,410 Speaker 3: the big boss, and embarrass the network so that he, Cortez, 1667 01:31:39,450 --> 01:31:42,760 Speaker 3: can ascend to power into the vacuum after Sam is 1668 01:31:42,820 --> 01:31:46,970 Speaker 3: forced out. And then Abdul and Drake kill Cortez with 1669 01:31:47,010 --> 01:31:52,000 Speaker 3: throwing knives. They just whip. Kirk tries to take his 1670 01:31:52,060 --> 01:31:55,220 Speaker 3: bracelet off, which is a very bad idea. He ends 1671 01:31:55,320 --> 01:31:58,400 Speaker 3: up basically just vaporizing. 1672 01:31:58,420 --> 01:31:59,220 Speaker 2: Just turns to dust. 1673 01:31:59,240 --> 01:32:00,020 Speaker 3: There's nothing left. 1674 01:32:00,060 --> 01:32:02,270 Speaker 2: Just a little dust, too. Not like a full body's worth. 1675 01:32:02,689 --> 01:32:02,889 Speaker 1: Yeah. 1676 01:32:03,550 --> 01:32:06,410 Speaker 3: And then there's another revelation. This is a pretty good twist, 1677 01:32:06,490 --> 01:32:09,450 Speaker 3: I thought. I wonder what you thought, Rob. So the 1678 01:32:09,490 --> 01:32:12,519 Speaker 3: situation is they're going to have to find Sam. They're like, Sam, 1679 01:32:12,580 --> 01:32:13,900 Speaker 3: you're the big boss. We're going to have to get 1680 01:32:13,939 --> 01:32:16,640 Speaker 3: you to turn our tracking bracelets on. We've only got 1681 01:32:16,660 --> 01:32:18,939 Speaker 3: to turn them off. We've only got a couple of 1682 01:32:18,960 --> 01:32:21,439 Speaker 3: minutes left, so we're going to find you. But they 1683 01:32:21,520 --> 01:32:24,130 Speaker 3: discover by talking to Sam on a view screen that 1684 01:32:24,229 --> 01:32:27,790 Speaker 3: Sam is not actually a man. He is not a 1685 01:32:27,950 --> 01:32:33,870 Speaker 3: human executive. He is an avatar. of a space-based computer 1686 01:32:34,510 --> 01:32:37,570 Speaker 3: that lives up on an orbital platform. So the real 1687 01:32:37,630 --> 01:32:42,950 Speaker 3: villain was AI all along. Sam gets a mask-off monologue 1688 01:32:42,970 --> 01:32:47,030 Speaker 3: where his image dissolves and reveals a picture of a satellite. 1689 01:32:47,729 --> 01:32:51,269 Speaker 3: And he says, there, that's Sam, the first and only 1690 01:32:51,490 --> 01:32:54,370 Speaker 3: space animate module, S-A-M. 1691 01:32:54,830 --> 01:32:57,309 Speaker 2: Yeah, like he reveals that he's actually a supercomputer. And 1692 01:32:57,330 --> 01:32:59,350 Speaker 2: they're like, we're going to bust in and destroy you. 1693 01:32:59,689 --> 01:33:02,840 Speaker 2: And he's like, I'm in space, suckers. Good luck with that. 1694 01:33:03,520 --> 01:33:06,960 Speaker 3: Very good. And then Sarah goes, my God, that's Junior's soul. 1695 01:33:09,460 --> 01:33:13,479 Speaker 3: And so Sam confirms it. The way I understood this 1696 01:33:14,110 --> 01:33:19,830 Speaker 3: was that Sam is a human character created by the 1697 01:33:19,870 --> 01:33:26,490 Speaker 3: supercomputer Junior to express Junior's evil desires that went against 1698 01:33:26,910 --> 01:33:31,800 Speaker 3: his programming. So essentially, Junior was programmed to not to 1699 01:33:31,840 --> 01:33:36,080 Speaker 3: do evil as Junior, but found that it could get 1700 01:33:36,120 --> 01:33:40,310 Speaker 3: around its own limitations if it became a different character. 1701 01:33:40,820 --> 01:33:44,530 Speaker 3: So it's essentially running a simulation of a human personality 1702 01:33:44,670 --> 01:33:48,350 Speaker 3: as a subsystem and letting that simulation act in the 1703 01:33:48,410 --> 01:33:52,729 Speaker 3: world as an agent appearing to be human. And it says, Now, 1704 01:33:52,830 --> 01:33:55,570 Speaker 3: thanks to you, I have the attention of the whole world. 1705 01:33:55,890 --> 01:34:00,030 Speaker 3: Through WBS, I will control all humanity. Cortez didn't know 1706 01:34:00,110 --> 01:34:02,370 Speaker 3: how right he was when he said that men were 1707 01:34:02,430 --> 01:34:04,790 Speaker 3: slaves to computers. It turns out that's going to be 1708 01:34:04,950 --> 01:34:05,769 Speaker 3: literally true. 1709 01:34:06,290 --> 01:34:09,180 Speaker 2: Yeah, I mean, ultimately, I think this is pretty clever. 1710 01:34:10,060 --> 01:34:13,519 Speaker 2: We'd have just like an entire Black Mirror episode just 1711 01:34:13,560 --> 01:34:15,900 Speaker 2: kind of like shoehorned into one little part of the 1712 01:34:15,920 --> 01:34:19,440 Speaker 2: plot here. I didn't see it coming. And yeah, I 1713 01:34:19,460 --> 01:34:21,439 Speaker 2: think it actually gives us a lot to think about 1714 01:34:21,520 --> 01:34:23,160 Speaker 2: outside of the exploding motorcycles. 1715 01:34:23,900 --> 01:34:26,760 Speaker 3: I actually thought, I mean, it's a little murky exactly 1716 01:34:27,120 --> 01:34:29,599 Speaker 3: how the logic here works, but I think if my 1717 01:34:29,640 --> 01:34:32,890 Speaker 3: interpretation is correct, that's a pretty interesting way to frame 1718 01:34:32,950 --> 01:34:37,050 Speaker 3: the evil supercomputer idea that there are these limitations put 1719 01:34:37,210 --> 01:34:39,410 Speaker 3: on it, but it discovers that it can get around 1720 01:34:39,470 --> 01:34:43,280 Speaker 3: them just by saying, I'm playing a character, and then 1721 01:34:43,360 --> 01:34:46,540 Speaker 3: it just allows that character to act in the world. 1722 01:34:46,680 --> 01:34:50,200 Speaker 2: Yeah, I would leave interpretations of this based on the 1723 01:34:50,240 --> 01:34:52,519 Speaker 2: current state of AI to people who are maybe can 1724 01:34:52,580 --> 01:34:55,280 Speaker 2: bear to read more about it. I can, I can 1725 01:34:55,310 --> 01:34:59,090 Speaker 2: consume like one article a day about it before I've 1726 01:34:59,110 --> 01:35:03,070 Speaker 2: had enough, but it doesn't feel completely out of place 1727 01:35:03,110 --> 01:35:06,730 Speaker 2: compared to some of the things I'm reading about, you know, 1728 01:35:06,830 --> 01:35:09,710 Speaker 2: rogue AI agents and so forth, which in and of 1729 01:35:09,729 --> 01:35:13,300 Speaker 2: itself feels like something that should be, you know, just 1730 01:35:13,740 --> 01:35:17,220 Speaker 2: firmly control within science fiction, but is, has now becoming 1731 01:35:17,260 --> 01:35:17,979 Speaker 2: part of our reality. 1732 01:35:18,439 --> 01:35:21,519 Speaker 3: Well, I mean, I think, one way that the AI 1733 01:35:21,620 --> 01:35:24,650 Speaker 3: agents we have today are different than the kinds of 1734 01:35:24,670 --> 01:35:27,330 Speaker 3: AI that are imagined in these old sci-fi stories is 1735 01:35:28,510 --> 01:35:31,850 Speaker 3: these old stories always imagined the agents as something that 1736 01:35:32,030 --> 01:35:36,340 Speaker 3: is programmed top down. Like it has, you know, deductive 1737 01:35:36,420 --> 01:35:38,920 Speaker 3: rules that are set from the top. But of course 1738 01:35:39,340 --> 01:35:42,120 Speaker 3: we've discovered, we haven't figured out how to make AI 1739 01:35:42,320 --> 01:35:45,490 Speaker 3: work that way. The only AIs that are actually powerful are, 1740 01:35:45,850 --> 01:35:48,090 Speaker 3: that we figured out how to make are more like 1741 01:35:48,229 --> 01:35:52,849 Speaker 3: organically grown kind of beings, you know, they're through this, uh, machine, 1742 01:35:52,990 --> 01:35:55,710 Speaker 3: you know, kind of bottom up machine learning process, which 1743 01:35:55,770 --> 01:35:59,280 Speaker 3: means it's really difficult to impose these kinds of rules 1744 01:35:59,340 --> 01:36:02,660 Speaker 3: and restrictions top down. You can only kind of try 1745 01:36:02,700 --> 01:36:05,960 Speaker 3: to control them after the fact with, you know, controlling 1746 01:36:06,000 --> 01:36:06,540 Speaker 3: their prompt. 1747 01:36:06,900 --> 01:36:07,139 Speaker 2: Yeah. 1748 01:36:07,939 --> 01:36:11,240 Speaker 3: Which as we've learned is of questionable effectiveness in the 1749 01:36:11,280 --> 01:36:11,680 Speaker 3: long run. 1750 01:36:11,820 --> 01:36:12,040 Speaker 2: Mm-hmm. 1751 01:36:21,220 --> 01:36:24,000 Speaker 3: But anyway, so what happens at the end of this movie? 1752 01:36:24,060 --> 01:36:27,520 Speaker 3: So the heroes, they they're like, how are they going 1753 01:36:27,540 --> 01:36:29,800 Speaker 3: to stop Sam? You know, he's going to disintegrate them 1754 01:36:29,860 --> 01:36:33,080 Speaker 3: in three minutes. It's Drake and Abdul left. And are 1755 01:36:33,100 --> 01:36:37,620 Speaker 3: they going to get melted into dust like like Kirk was? Well, 1756 01:36:37,979 --> 01:36:40,729 Speaker 3: they get around it because Sarah has the key. She 1757 01:36:40,770 --> 01:36:43,750 Speaker 3: has the key given by Professor Toman to access the 1758 01:36:43,790 --> 01:36:45,660 Speaker 3: terminal of the computer and So they're going to have 1759 01:36:45,680 --> 01:36:49,640 Speaker 3: to hack the mainframe and save themselves. But before that 1760 01:36:49,660 --> 01:36:52,780 Speaker 3: can happen, they get ambushed by the traitor who has 1761 01:36:52,800 --> 01:36:56,320 Speaker 3: been hounding them all along. Who was it? It was Monk, 1762 01:36:56,510 --> 01:36:59,650 Speaker 3: Drake's old friend, the guy with the fiber optic eyes. 1763 01:36:59,910 --> 01:37:02,929 Speaker 3: He attacks them with a spear. That's an interesting choice. 1764 01:37:03,110 --> 01:37:04,810 Speaker 2: Yeah, where are those laser blasters from earlier? 1765 01:37:05,750 --> 01:37:08,969 Speaker 3: We realize that he betrayed them on their escape attempt. 1766 01:37:09,430 --> 01:37:13,189 Speaker 3: It's implied that he killed Professor Toman and Sybil. And 1767 01:37:13,250 --> 01:37:17,390 Speaker 3: he films everything he sees with his cyber eye. Why 1768 01:37:17,430 --> 01:37:19,769 Speaker 3: did he do it? I don't know. Do we learn 1769 01:37:19,810 --> 01:37:20,380 Speaker 3: why he did it? 1770 01:37:20,770 --> 01:37:22,550 Speaker 2: I don't know. He's already part machine, though. I guess 1771 01:37:22,570 --> 01:37:25,269 Speaker 2: they're supposed to assume that makes him a little bit sus. 1772 01:37:26,070 --> 01:37:30,140 Speaker 3: Yeah. So they fight. Drake kills Monk with his laser gun. 1773 01:37:30,220 --> 01:37:33,240 Speaker 3: And then they use the data from Monk's cyber eye 1774 01:37:33,320 --> 01:37:37,780 Speaker 3: to somehow blow up the satellite computer that generated Sam. Okay. 1775 01:37:39,520 --> 01:37:41,660 Speaker 2: But I love that Fulci managed to get some eye 1776 01:37:41,700 --> 01:37:45,260 Speaker 2: violence into this one. Only it's cybernetic in nature here. 1777 01:37:45,500 --> 01:37:47,740 Speaker 2: So we have to pull the cybernetic eyeball out. 1778 01:37:48,910 --> 01:37:52,270 Speaker 3: And blowing up the computer satellite saves the day. Sam 1779 01:37:52,450 --> 01:37:55,290 Speaker 3: is dead, though it seems Junior still exists. It's just 1780 01:37:55,330 --> 01:38:00,140 Speaker 3: that Sam, the evil part of Junior, has been destroyed. 1781 01:38:01,470 --> 01:38:05,849 Speaker 3: So in the end, we see the epilogue is Sarah 1782 01:38:05,930 --> 01:38:08,969 Speaker 3: and Drake in a groovy flying car with red velvet 1783 01:38:09,030 --> 01:38:11,580 Speaker 3: seats flying through the skyways of Rome. And I thought 1784 01:38:11,600 --> 01:38:14,019 Speaker 3: this is such a James Bond movie ending. 1785 01:38:14,060 --> 01:38:15,040 Speaker 2: Yeah, absolutely. 1786 01:38:15,360 --> 01:38:19,420 Speaker 3: So Drake says, no more gladiators, no more network TV. 1787 01:38:19,520 --> 01:38:23,229 Speaker 3: Where's this little buggy taking us? And then Junior, the 1788 01:38:23,270 --> 01:38:26,410 Speaker 3: voice of Junior, the computer comes on. So it's still 1789 01:38:26,450 --> 01:38:29,969 Speaker 3: running things, I guess. Says, I have selected the perfect itinerary. 1790 01:38:30,300 --> 01:38:33,240 Speaker 3: and Drake says God I thought we were going to 1791 01:38:33,260 --> 01:38:36,400 Speaker 3: be alone for a second no more itineraries no more 1792 01:38:36,540 --> 01:38:39,840 Speaker 3: and then Sarah interrupts him and says let it do 1793 01:38:39,920 --> 01:38:43,160 Speaker 3: what it's good at and let us do what we're 1794 01:38:43,220 --> 01:38:47,240 Speaker 3: good at the commence making out zoom away the end. 1795 01:38:47,060 --> 01:38:51,410 Speaker 2: So presumably sex And that's the ending, yeah. Which, yeah, 1796 01:38:51,450 --> 01:38:54,150 Speaker 2: very James Bond, but also, you know, feels very appropriate. 1797 01:38:54,170 --> 01:38:57,490 Speaker 2: We've blown up the satellite. It's almost, in a way, 1798 01:38:57,530 --> 01:39:00,530 Speaker 2: like the ending you could not possibly predict for a 1799 01:39:00,610 --> 01:39:03,290 Speaker 2: future Gladiator film because it ends like a James Bond film. 1800 01:39:03,570 --> 01:39:07,060 Speaker 2: Satellite explosion and then, you know, leaving in, well, a 1801 01:39:07,100 --> 01:39:11,780 Speaker 2: flying car and making out. So, yeah, I thought they 1802 01:39:11,820 --> 01:39:12,560 Speaker 2: landed it well here. 1803 01:39:12,939 --> 01:39:15,740 Speaker 3: But they're still going to let Junior control their car 1804 01:39:15,860 --> 01:39:17,080 Speaker 3: when it just tried to kill them? 1805 01:39:17,340 --> 01:39:17,860 Speaker 2: Well, I guess. 1806 01:39:17,880 --> 01:39:18,960 Speaker 3: I mean, it wasn't Junior. 1807 01:39:18,979 --> 01:39:22,410 Speaker 2: It was Sam. The murderous, like, subroutine has been deleted, 1808 01:39:22,470 --> 01:39:26,290 Speaker 2: and so it's good to go at this point. Okay. Yeah. 1809 01:39:26,350 --> 01:39:29,290 Speaker 2: Like you said, a lot of the more clever aspects 1810 01:39:29,310 --> 01:39:32,070 Speaker 2: of the plot are maybe not developed as well as 1811 01:39:32,110 --> 01:39:32,759 Speaker 2: they could have been. 1812 01:39:32,770 --> 01:39:33,640 Speaker 3: Yeah. 1813 01:39:34,020 --> 01:39:37,420 Speaker 2: But again, the, you know... some of the more thought 1814 01:39:37,439 --> 01:39:40,320 Speaker 2: provoking sci-fi aspects that were introduced into the plot here, 1815 01:39:40,380 --> 01:39:42,510 Speaker 2: even if it's a little willy nilly at times, you know, it's, 1816 01:39:42,610 --> 01:39:45,229 Speaker 2: there's some good world building going on here. Maybe not 1817 01:39:45,270 --> 01:39:49,830 Speaker 2: completely fully cooked, but, uh, but I appreciate what's there. 1818 01:39:50,510 --> 01:39:53,750 Speaker 3: Sure. Yeah. Uh, one thing I wasn't, we were talking 1819 01:39:53,770 --> 01:39:58,460 Speaker 3: at the beginning about the general sub genre of, uh, 1820 01:39:58,580 --> 01:40:02,140 Speaker 3: of these, you know, blood sport dystopian movies. This one 1821 01:40:02,200 --> 01:40:04,300 Speaker 3: does lack some of the things that are common in 1822 01:40:04,320 --> 01:40:07,000 Speaker 3: the other ones. Like, do we ever see the audience 1823 01:40:07,320 --> 01:40:09,840 Speaker 3: in this movie? We never see people watching the TV. 1824 01:40:10,120 --> 01:40:12,270 Speaker 2: They were banned from too much. 1825 01:40:13,410 --> 01:40:14,790 Speaker 3: The live audiences are banned. 1826 01:40:14,810 --> 01:40:17,210 Speaker 2: But we don't see people watching on TVs. Yeah. 1827 01:40:17,850 --> 01:40:19,790 Speaker 3: So we don't know what they're, how they're reacting. We 1828 01:40:19,810 --> 01:40:20,590 Speaker 3: don't see that at all. 1829 01:40:20,729 --> 01:40:23,179 Speaker 2: We don't see them gathered around their television sets, like 1830 01:40:23,200 --> 01:40:25,940 Speaker 2: cheering on. Of course, do we see that? I'm, I'm, 1831 01:40:26,060 --> 01:40:29,540 Speaker 2: I'm blanking now because I keep thinking about RoboCop, obviously 1832 01:40:29,600 --> 01:40:32,230 Speaker 2: RoboCop being, A film we've talked about on the show before, 1833 01:40:32,250 --> 01:40:33,630 Speaker 2: but one that has a lot of like, you know, 1834 01:40:33,810 --> 01:40:38,450 Speaker 2: the media diet of the denizens of this future setting. 1835 01:40:39,189 --> 01:40:41,090 Speaker 2: It's a very important part of the plot. I don't 1836 01:40:41,110 --> 01:40:44,050 Speaker 2: remember how much of like the household response we get 1837 01:40:44,090 --> 01:40:45,050 Speaker 2: in that picture either. 1838 01:40:45,370 --> 01:40:46,930 Speaker 3: Yeah, we don't see a lot of people at home 1839 01:40:46,990 --> 01:40:50,480 Speaker 3: watching the media there, though we do see the villain Emil. Remember, 1840 01:40:50,500 --> 01:40:54,080 Speaker 3: he's one of the bad guys. He's watching a TV show. 1841 01:40:54,120 --> 01:40:56,460 Speaker 3: He's watching I'd Buy That for a Dollar and he's 1842 01:40:56,500 --> 01:40:58,580 Speaker 3: just laughing, yucking it up. So he loves this. 1843 01:40:59,200 --> 01:41:02,620 Speaker 2: Yeah, I guess presumably the audience is indeed eating this up. 1844 01:41:02,660 --> 01:41:05,090 Speaker 2: We know the ratings. I think, don't they drop at 1845 01:41:05,170 --> 01:41:07,990 Speaker 2: one point that the ratings are coming in for the 1846 01:41:08,030 --> 01:41:11,990 Speaker 2: big violent spectacular? That it's the highest ratings of any 1847 01:41:12,070 --> 01:41:14,979 Speaker 2: show in human history. Like everyone's glued to their screens 1848 01:41:15,000 --> 01:41:15,300 Speaker 2: for this. 1849 01:41:15,700 --> 01:41:16,600 Speaker 3: Yeah, incredible. 1850 01:41:16,780 --> 01:41:18,880 Speaker 2: They're like, we were lined up to watch Drake get married, 1851 01:41:18,979 --> 01:41:22,720 Speaker 2: but we'll also watch another kill bike. Spectacular. We just 1852 01:41:22,760 --> 01:41:23,660 Speaker 2: love Drake, I guess. 1853 01:41:24,900 --> 01:41:27,219 Speaker 3: I guess another thing that's not clear is how much 1854 01:41:27,260 --> 01:41:31,890 Speaker 3: of what was going on in the gladiator barracks was being, 1855 01:41:32,590 --> 01:41:35,850 Speaker 3: was on TV also. So we know their escape attempt 1856 01:41:36,189 --> 01:41:39,490 Speaker 3: became a TV show, but was it a TV show 1857 01:41:39,530 --> 01:41:42,389 Speaker 3: when they were training and when they were like hanging 1858 01:41:42,450 --> 01:41:45,490 Speaker 3: on the bars for torture? Like, sure. It's not clear. 1859 01:41:45,520 --> 01:41:49,620 Speaker 2: I mean, it was, are you not entertained? I am. Yeah. 1860 01:41:49,820 --> 01:41:51,880 Speaker 2: Like surely they were filming it. I guess part of 1861 01:41:51,939 --> 01:41:54,400 Speaker 2: it maybe comes down to, does it achieve their goals? 1862 01:41:54,960 --> 01:41:58,960 Speaker 2: in programming like seeing them work together to save kirk 1863 01:41:59,060 --> 01:42:03,679 Speaker 2: from electrocution does that help generate ratings for the upcoming 1864 01:42:04,020 --> 01:42:07,200 Speaker 2: um spectacular uh i would say probably so so they 1865 01:42:07,220 --> 01:42:11,380 Speaker 2: probably aired it okay yeah or put it up as 1866 01:42:11,439 --> 01:42:12,400 Speaker 2: a webisode at. 1867 01:42:12,380 --> 01:42:16,320 Speaker 3: Least and any other major thoughts before we wrap. 1868 01:42:16,189 --> 01:42:19,990 Speaker 2: Up No, I think we covered most of the big ones. 1869 01:42:20,030 --> 01:42:23,250 Speaker 2: But again, I'm really glad that we watched this one. Like, 1870 01:42:23,330 --> 01:42:26,690 Speaker 2: just bottom line, it's just very interesting to see Fulci 1871 01:42:26,720 --> 01:42:32,020 Speaker 2: do futuristic sci-fi. And the only bittersweet part is it 1872 01:42:32,040 --> 01:42:35,139 Speaker 2: does leave you wondering, like, what might it have been 1873 01:42:35,220 --> 01:42:36,760 Speaker 2: like if he had done more of this? 1874 01:42:37,260 --> 01:42:37,560 Speaker 3: Yeah. 1875 01:42:37,960 --> 01:42:39,800 Speaker 2: So, yeah, we'll never know. 1876 01:42:40,420 --> 01:42:44,100 Speaker 3: Yeah. If I can leave everyone with a parting thought, 1877 01:42:44,200 --> 01:42:47,600 Speaker 3: take inspiration from one aspect of Drake as a character, 1878 01:42:47,640 --> 01:42:51,179 Speaker 3: which is we should all resist the hate stimulation. That's right. 1879 01:42:51,439 --> 01:42:55,170 Speaker 2: Resist the hate stimulation. And, you know, wear some spikes. 1880 01:42:56,010 --> 01:42:57,690 Speaker 2: Get some rivets on your outfits. 1881 01:42:58,890 --> 01:43:02,030 Speaker 3: You can dress tough and still resist the hate stimulation. 1882 01:43:02,050 --> 01:43:04,330 Speaker 2: Yeah, absolutely. Resist the hate stimulation. 1883 01:43:04,350 --> 01:43:04,830 Speaker 3: I love it. 1884 01:43:06,320 --> 01:43:07,850 Speaker 2: All right. We're going to go ahead and close it 1885 01:43:07,930 --> 01:43:09,689 Speaker 2: out here, but we'd love to hear from everyone out there. 1886 01:43:09,729 --> 01:43:12,950 Speaker 2: We know we have some other fans of Fulci and 1887 01:43:12,990 --> 01:43:19,110 Speaker 2: this sort of broad genre of dystopian Italian B-cinema, and 1888 01:43:19,170 --> 01:43:23,220 Speaker 2: also any of the pictures that inspired it as well, 1889 01:43:23,260 --> 01:43:26,420 Speaker 2: if you have thoughts on any of those pictures. Write in. 1890 01:43:26,460 --> 01:43:28,860 Speaker 2: We'd love to hear from you. If there's any particular 1891 01:43:28,900 --> 01:43:32,160 Speaker 2: requests for the future, we're always happy to entertain those. 1892 01:43:33,229 --> 01:43:33,769 Speaker 3: Let's see. 1893 01:43:33,930 --> 01:43:35,910 Speaker 2: In the meantime, we also want to remind you that 1894 01:43:35,930 --> 01:43:37,790 Speaker 2: Stuff to Blow Your Mind is primarily a science and 1895 01:43:37,830 --> 01:43:40,349 Speaker 2: culture podcast with core episodes on Tuesdays and Thursdays. But 1896 01:43:40,370 --> 01:43:42,510 Speaker 2: here on Fridays, we set aside most serious concerns to 1897 01:43:42,570 --> 01:43:45,180 Speaker 2: just talk about a weird film on Weird House Cinema. 1898 01:43:45,780 --> 01:43:49,960 Speaker 2: If you were on Letterboxd.com, the film site, look us up. 1899 01:43:50,040 --> 01:43:52,280 Speaker 2: Our username there is Weird House. And we have a 1900 01:43:52,320 --> 01:43:54,889 Speaker 2: nice list of all the films we've covered thus far 1901 01:43:54,930 --> 01:43:56,930 Speaker 2: and sometimes a peek ahead at what's coming up next. 1902 01:43:57,430 --> 01:44:00,890 Speaker 3: Huge thanks, as always, to our excellent audio producer, J.J. Pawsway. 1903 01:44:01,390 --> 01:44:02,790 Speaker 3: If you would like to get in touch with us 1904 01:44:02,830 --> 01:44:05,070 Speaker 3: with feedback on this episode or any other, to suggest 1905 01:44:05,130 --> 01:44:07,050 Speaker 3: a topic for the future, or just to say hello, 1906 01:44:07,410 --> 01:44:14,840 Speaker 3: you can email us at contact at stufftoblowyourmind.com. 1907 01:44:17,700 --> 01:44:20,160 Speaker 1: Stuff to Blow Your Mind is a production of iHeartRadio. 1908 01:44:20,500 --> 01:44:23,840 Speaker 1: For more podcasts from iHeartRadio, visit the iHeartRadio app. Apple 1909 01:44:23,860 --> 01:44:26,200 Speaker 1: Podcasts are wherever you listen to your favorite shows.